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@vlj
Created November 24, 2015 00:14
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G: ! RPCS3 v0.0.0.6-unknown
G: !
G: ! Stopping emulator...
LDR: ! Loading 'C:/Users/vlj/Documents/GitHub/rpcs3/rpcs3/bin/dev_hdd0/game/NPUA80063/USRDIR/BOOT.BIN'...
G: W fs::file::open('C:/Users/vlj/Documents/GitHub/rpcs3/rpcs3/bin/dev_hdd0/game/NPUA80063/dev_bdvd.path', 0x1) failed: error 0x2
LDR: !
LDR: ! Mount info:
LDR: ! /dev_usb000/ -> C:/Users/vlj/Documents/GitHub/rpcs3/rpcs3/bin/dev_usb000/
LDR: ! /dev_flash/ -> C:/Users/vlj/Documents/GitHub/rpcs3/rpcs3/bin/dev_flash/
LDR: ! /host_root/ ->
LDR: ! /dev_hdd0/ -> C:/Users/vlj/Documents/GitHub/rpcs3/rpcs3/bin/dev_hdd0/
LDR: ! /dev_hdd1/ -> C:/Users/vlj/Documents/GitHub/rpcs3/rpcs3/bin/dev_hdd1/
LDR: ! /dev_usb/ -> C:/Users/vlj/Documents/GitHub/rpcs3/rpcs3/bin/dev_usb000/
LDR: !
LDR: !
LDR: ! Title: Super Rub'a'Dub™
LDR: ! Serial: NPUA80063
LDR: ! Used configuration: 'rpcs3.new.ini'
LDR: !
LDR: ! [lle]
[gui]
size=898x601
position=885:346
main_frame_aui=layout2|name~Pane_0;caption~Game List;state~4196348;dir~5;layer~0;row~0;pos~0;prop~100000;bestw~283;besth~279;minw~-1;minh~-1;maxw~-1;maxh~-1;floatx~-1;floaty~-1;floatw~-1;floath~-1|name~Pane_1;caption~Log;state~4196348;dir~3;layer~0;row~0;pos~0;prop~100000;bestw~600;besth~300;minw~-1;minh~-1;maxw~-1;maxh~-1;floatx~-1;floaty~-1;floatw~-1;floath~-1|name~Pane_2;caption~Debugger;state~4196348;dir~2;layer~0;row~0;pos~0;prop~100000;bestw~400;besth~300;minw~-1;minh~-1;maxw~-1;maxh~-1;floatx~-1;floaty~-1;floatw~-1;floath~-1|dock_size(2,0,0)~265|dock_size(5,0,0)~264|dock_size(3,0,0)~162|
MainFrameAui=layout2|name~Pane_0;caption~Game List;state~4196348;dir~5;layer~0;row~0;pos~0;prop~100000;bestw~283;besth~279;minw~-1;minh~-1;maxw~-1;maxh~-1;floatx~-1;floaty~-1;floatw~-1;floath~-1|name~Pane_1;caption~Log;state~4196348;dir~3;layer~0;row~0;pos~0;prop~100000;bestw~600;besth~300;minw~-1;minh~-1;maxw~-1;maxh~-1;floatx~-1;floaty~-1;floatw~-1;floath~-1|name~Pane_2;caption~Debugger;state~4196348;dir~2;layer~0;row~0;pos~0;prop~100000;bestw~400;besth~300;minw~-1;minh~-1;maxw~-1;maxh~-1;floatx~-1;floaty~-1;floatw~-1;floath~-1|dock_size(2,0,0)~265|dock_size(5,0,0)~285|dock_size(3,0,0)~285|
[core]
PPU Decoder=interpreter2
Load liblv2.sprx=false
Hook static functions=false
SPU Decoder=interpreter_fast
[rsx]
VSync=true
Aspect ratio=16x9
Renderer=DX12
Resolution=1280x720
Frame limit=Off
Log shader programs=false
3D Monitor=false
[core/llvm]
Compiled blocks exclusion=false
Excluded block range min=200
Excluded block range max=250
Compilation threshold=1000
[system]
Emulation dir path=
Language=1
Use path below as EmulationDir=false
[rsx/opengl]
Write Color Buffers=false
Write Depth Buffer=false
Read Color Buffers=false
Read Depth Buffer=false
[rsx/d3d12]
D3D Adaptater=0
Debug Output=false
Debug overlay=false
[io]
Pad Handler=windows
Camera=connected
Camera type=PlayStationEye
Mouse Handler=null
Keyboard Handler=null
[audio]
Audio Out=Null
Dump to file=false
Convert to 16 bit=false
[io/pad]
Circle=76
Left Analog Stick Left=314
Left Analog Stick Down=317
Left Analog Stick Right=316
R2=69
Right=68
Triangle=73
Right Analog Stick Right=312
Down=83
Right Analog Stick Down=367
Left Analog Stick Up=315
Up=87
Right Analog Stick Up=366
Left=65
Right Analog Stick Left=313
Start=13
Select=32
Square=74
Cross=75
R1=51
R3=67
L1=49
L2=81
L3=90
[misc]
Exit RPCS3 when process finishes=false
Always start after boot=true
Use default configuration=true
[misc/log]
RSX Logging=true
Log Level=Errors
Log everything=false
Save TTY output to file=false
[misc/net]
Connection status=Connecting
Network adapter=0
[misc/debug]
Auto Pause at System Call=false
Auto Pause at Function Call=false
[vfs]
count=0
hdd_count=0
[game_viewer]
Icon_position=0
Icon_width=90
Icon_shown=true
Serial_width=85
Name_position=1
Name_shown=true
Name_width=160
Path_width=160
Serial_position=2
Serial_shown=true
FW_position=3
FW_width=55
FW_shown=true
App version_position=4
App version_width=55
App version_shown=true
Category_width=75
Category_position=5
Category_shown=true
Path_position=6
Path_shown=true
LDR: ! Elf path: /dev_hdd0/game/NPUA80063/USRDIR/BOOT.BIN
LDR: !
LDR: ! loader::init() failed: Broken file
LDR: ! *** sdk version: 0x220002
LDR: ! *** primary prio: 1001
LDR: ! *** primary stacksize: 0x100000
LDR: ! *** malloc pagesize: 0x100000
LDR: ! *** ppc seg: 0x0
LDR: ! Imported function 'cellSysmoduleUnloadModule' in 'cellSysmodule' module (0x29fde4)
LDR: ! Imported function 'cellSysmoduleLoadModule' in 'cellSysmodule' module (0x29fe04)
LDR: ! Imported function 'cellSysmoduleInitialize' in 'cellSysmodule' module (0x29fe24)
LDR: ! Imported function 'cellSysmoduleFinalize' in 'cellSysmodule' module (0x29fe44)
LDR: ! Imported function 'cellPadClearBuf' in 'sys_io' module (0x29fe64)
LDR: ! Imported function 'cellPadInfoPressMode' in 'sys_io' module (0x29fe84)
LDR: ! Imported function 'cellPadInit' in 'sys_io' module (0x29fea4)
LDR: ! Imported function 'cellKbClearBuf' in 'sys_io' module (0x29fec4)
LDR: ! Imported function 'cellKbGetInfo' in 'sys_io' module (0x29fee4)
LDR: ! Imported function 'cellMouseGetData' in 'sys_io' module (0x29ff04)
LDR: ! Imported function 'cellPadGetInfo' in 'sys_io' module (0x29ff24)
LDR: ! Imported function 'cellMouseClearBuf' in 'sys_io' module (0x29ff44)
LDR: ! Imported function 'cellKbInit' in 'sys_io' module (0x29ff64)
LDR: ! Imported function 'cellPadEnd' in 'sys_io' module (0x29ff84)
LDR: ! Imported function 'cellMouseGetInfo' in 'sys_io' module (0x29ffa4)
LDR: ! Imported function 'cellPadInfoSensorMode' in 'sys_io' module (0x29ffc4)
LDR: ! Imported function 'cellPadGetData' in 'sys_io' module (0x29ffe4)
LDR: ! Imported function 'cellKbSetCodeType' in 'sys_io' module (0x2a0004)
LDR: ! Imported function 'cellPadSetSensorMode' in 'sys_io' module (0x2a0024)
LDR: ! Imported function 'cellMouseInit' in 'sys_io' module (0x2a0044)
LDR: ! Imported function 'cellKbSetReadMode' in 'sys_io' module (0x2a0064)
LDR: ! Imported function 'cellPadSetActDirect' in 'sys_io' module (0x2a0084)
LDR: ! Imported function 'cellPadSetPressMode' in 'sys_io' module (0x2a00a4)
LDR: ! Imported function 'cellKbRead' in 'sys_io' module (0x2a00c4)
LDR: ! Imported function 'cellFsClose' in 'sys_fs' module (0x2a00e4)
LDR: ! Imported function 'cellFsOpendir' in 'sys_fs' module (0x2a0104)
LDR: ! Imported function 'cellFsRead' in 'sys_fs' module (0x2a0124)
LDR: ! Imported function 'cellFsReaddir' in 'sys_fs' module (0x2a0144)
LDR: ! Imported function 'cellFsOpen' in 'sys_fs' module (0x2a0164)
LDR: ! Imported function 'cellFsStat' in 'sys_fs' module (0x2a0184)
LDR: ! Imported function 'cellFsAioCancel' in 'sys_fs' module (0x2a01a4)
LDR: ! Imported function 'cellFsAioFinish' in 'sys_fs' module (0x2a01c4)
LDR: ! Imported function 'cellFsLseek' in 'sys_fs' module (0x2a01e4)
LDR: ! Imported function 'cellFsMkdir' in 'sys_fs' module (0x2a0204)
LDR: ! Imported function 'cellFsAioRead' in 'sys_fs' module (0x2a0224)
LDR: ! Imported function 'cellFsAioInit' in 'sys_fs' module (0x2a0244)
LDR: ! Imported function 'cellFsWrite' in 'sys_fs' module (0x2a0264)
LDR: ! Imported function 'cellFsClosedir' in 'sys_fs' module (0x2a0284)
LDR: ! Imported function 'cellSysutilUnregisterCallback' in 'cellSysutil' module (0x2a02a4)
LDR: ! Imported function 'cellVideoOutConfigure' in 'cellSysutil' module (0x2a02c4)
LDR: ! Imported function 'cellSysutilCheckCallback' in 'cellSysutil' module (0x2a02e4)
LDR: ! Imported function 'cellMsgDialogOpenErrorCode' in 'cellSysutil' module (0x2a0304)
LDR: ! Imported function 'cellSysutilGetSystemParamInt' in 'cellSysutil' module (0x2a0324)
LDR: ! Imported function 'cellAudioOutConfigure' in 'cellSysutil' module (0x2a0344)
LDR: ! Imported function 'cellVideoOutGetState' in 'cellSysutil' module (0x2a0364)
LDR: ! Imported function 'cellSaveDataAutoSave2' in 'cellSysutil' module (0x2a0384)
LDR: ! Imported function 'cellSysutilRegisterCallback' in 'cellSysutil' module (0x2a03a4)
LDR: ! Imported function 'cellVideoOutGetResolutionAvailability' in 'cellSysutil' module (0x2a03c4)
LDR: ! Imported function 'cellAudioOutGetSoundAvailability' in 'cellSysutil' module (0x2a03e4)
LDR: ! Imported function 'cellVideoOutGetResolution' in 'cellSysutil' module (0x2a0404)
LDR: ! Imported function 'cellSaveDataDelete2' in 'cellSysutil' module (0x2a0424)
LDR: ! Imported function 'cellSaveDataAutoLoad2' in 'cellSysutil' module (0x2a0444)
LDR: ! Imported function 'cellAudioOutGetState' in 'cellSysutil' module (0x2a12e4)
LDR: ! Imported function 'cellGcmGetTiledPitchSize' in 'cellGcmSys' module (0x2a0464)
LDR: ! Imported function '_cellGcmInitBody' in 'cellGcmSys' module (0x2a0484)
LDR: ! Imported function '_cellGcmSetFlipCommand' in 'cellGcmSys' module (0x2a04a4)
LDR: ! Imported function 'cellGcmAddressToOffset' in 'cellGcmSys' module (0x2a04c4)
LDR: ! Imported function '_cellGcmFunc15' in 'cellGcmSys' module (0x2a04e4)
LDR: ! Imported function 'cellGcmSetFlipMode' in 'cellGcmSys' module (0x2a0504)
LDR: ! Imported function 'cellGcmGetFlipStatus' in 'cellGcmSys' module (0x2a0524)
LDR: ! Imported function 'cellGcmSetDisplayBuffer' in 'cellGcmSys' module (0x2a0544)
LDR: ! Imported function 'cellGcmGetControlRegister' in 'cellGcmSys' module (0x2a0564)
LDR: ! Imported function 'cellGcmSetVBlankHandler' in 'cellGcmSys' module (0x2a0584)
LDR: ! Imported function 'cellGcmResetFlipStatus' in 'cellGcmSys' module (0x2a05a4)
LDR: ! Imported function 'cellGcmSetInvalidateTile' in 'cellGcmSys' module (0x2a05c4)
LDR: ! Imported function 'cellGcmSetTile' in 'cellGcmSys' module (0x2a05e4)
LDR: ! Imported function 'cellGcmSetZcull' in 'cellGcmSys' module (0x2a0604)
LDR: ! Imported function 'cellGcmGetConfiguration' in 'cellGcmSys' module (0x2a0624)
LDR: ! Imported function 'cellGcmGetLabelAddress' in 'cellGcmSys' module (0x2a0644)
LDR: ! Imported function 'cellSpursAttributeSetNamePrefix' in 'cellSpurs' module (0x2a0664)
LDR: ! Imported function 'cellSpursEventFlagDetachLv2EventQueue' in 'cellSpurs' module (0x2a0684)
LDR: ! Imported function 'cellSpursCreateJobChainWithAttribute' in 'cellSpurs' module (0x2a06a4)
LDR: ! Imported function '_cellSpursJobChainAttributeInitialize' in 'cellSpurs' module (0x2a06c4)
LDR: ! Imported function 'cellSpursEventFlagWait' in 'cellSpurs' module (0x2a06e4)
LDR: ! Imported function 'cellSpursDetachLv2EventQueue' in 'cellSpurs' module (0x2a0704)
LDR: ! Imported function '_cellSpursEventFlagInitialize' in 'cellSpurs' module (0x2a0724)
LDR: ! Imported function 'cellSpursJobGuardInitialize' in 'cellSpurs' module (0x2a0744)
LDR: ! Imported function 'cellSpursShutdownJobChain' in 'cellSpurs' module (0x2a0764)
LDR: ! Imported function 'cellSpursEventFlagAttachLv2EventQueue' in 'cellSpurs' module (0x2a0784)
LDR: ! Imported function '_cellSpursAttributeInitialize' in 'cellSpurs' module (0x2a07a4)
LDR: ! Imported function 'cellSpursJobChainAttributeSetName' in 'cellSpurs' module (0x2a07c4)
LDR: ! Imported function 'cellSpursJoinJobChain' in 'cellSpurs' module (0x2a07e4)
LDR: ! Imported function 'cellSpursInitializeWithAttribute' in 'cellSpurs' module (0x2a0804)
LDR: ! Imported function 'cellSpursAttachLv2EventQueue' in 'cellSpurs' module (0x2a0824)
LDR: ! Imported function 'cellSpursJobGuardNotify' in 'cellSpurs' module (0x2a0844)
LDR: ! Imported function 'cellSpursRunJobChain' in 'cellSpurs' module (0x2a0864)
LDR: ! Imported function 'cellSpursJoinTaskset' in 'cellSpurs' module (0x2a1304)
LDR: ! Imported function 'cellSpursShutdownTaskset' in 'cellSpurs' module (0x2a1324)
LDR: ! Imported function '_cellSpursSendSignal' in 'cellSpurs' module (0x2a1344)
LDR: ! Imported function 'cellAudioInit' in 'cellAudio' module (0x2a0884)
LDR: ! Imported function 'cellAudioGetPortConfig' in 'cellAudio' module (0x2a08a4)
LDR: ! Imported function 'cellAudioPortStart' in 'cellAudio' module (0x2a08c4)
LDR: ! Imported function 'cellAudioQuit' in 'cellAudio' module (0x2a08e4)
LDR: ! Imported function 'cellAudioPortOpen' in 'cellAudio' module (0x2a0904)
LDR: ! Imported function 'sceNpCommerceGetChildProductSkuInfo' in 'sceNp' module (0x2a0924)
LDR: ! Imported function 'sceNpScoreGetRankingByRangeAsync' in 'sceNp' module (0x2a0944)
LDR: ! Imported function 'sceNpScoreDestroyTitleCtx' in 'sceNp' module (0x2a0964)
LDR: ! Imported function 'sceNpCommerceGetProductCategoryStart' in 'sceNp' module (0x2a0984)
LDR: ! Imported function 'sceNpCommerceGetNumOfChildCategory' in 'sceNp' module (0x2a09a4)
LDR: ! Imported function 'sceNpScoreInit' in 'sceNp' module (0x2a09c4)
LDR: ! Imported function 'sceNpCommerceGetCategoryDescription' in 'sceNp' module (0x2a09e4)
LDR: ! Imported function 'sceNpCommerceGetSkuId' in 'sceNp' module (0x2a0a04)
LDR: ! Imported function 'sceNpScoreGetRankingByNpIdAsync' in 'sceNp' module (0x2a0a24)
LDR: ! Imported function 'sceNpCommerceGetProductCategoryResult' in 'sceNp' module (0x2a0a44)
LDR: ! Imported function 'sceNpTerm' in 'sceNp' module (0x2a0a64)
LDR: ! Imported function 'sceNpManagerUnregisterCallback' in 'sceNp' module (0x2a0a84)
LDR: ! Imported function 'sceNpCommerceGetProductCategoryAbort' in 'sceNp' module (0x2a0aa4)
LDR: ! Imported function 'sceNpCommerceDestroyProductCategory' in 'sceNp' module (0x2a0ac4)
LDR: ! Imported function 'sceNpCommerceGetCategoryName' in 'sceNp' module (0x2a0ae4)
LDR: ! Imported function 'sceNpManagerGetContentRatingFlag' in 'sceNp' module (0x2a0b04)
LDR: ! Imported function 'sceNpScoreCreateTransactionCtx' in 'sceNp' module (0x2a0b24)
LDR: ! Imported function 'sceNpCommerceGetNumOfChildProductSku' in 'sceNp' module (0x2a0b44)
LDR: ! Imported function 'sceNpCommerceGetSkuPrice' in 'sceNp' module (0x2a0b64)
LDR: ! Imported function 'sceNpCommerceGetCurrencyCode' in 'sceNp' module (0x2a0b84)
LDR: ! Imported function 'sceNpManagerRequestTicket2' in 'sceNp' module (0x2a0ba4)
LDR: ! Imported function 'sceNpCommerceInitProductCategory' in 'sceNp' module (0x2a0bc4)
LDR: ! Imported function 'sceNpScoreTerm' in 'sceNp' module (0x2a0be4)
LDR: ! Imported function 'sceNpScorePollAsync' in 'sceNp' module (0x2a0c04)
LDR: ! Imported function 'sceNpManagerGetStatus' in 'sceNp' module (0x2a0c24)
LDR: ! Imported function 'sceNpCommerceGetSkuDescription' in 'sceNp' module (0x2a0c44)
LDR: ! Imported function 'sceNpBasicUnregisterHandler' in 'sceNp' module (0x2a0c64)
LDR: ! Imported function 'sceNpDrmIsAvailable' in 'sceNp' module (0x2a0c84)
LDR: ! Imported function 'sceNpCommerceGetCategoryId' in 'sceNp' module (0x2a0ca4)
LDR: ! Imported function 'sceNpCommerceDoCheckoutFinishAsync' in 'sceNp' module (0x2a0cc4)
LDR: ! Imported function 'sceNpCommerceGetCurrencyDecimals' in 'sceNp' module (0x2a0ce4)
LDR: ! Imported function 'sceNpCommerceGetCurrencyInfo' in 'sceNp' module (0x2a0d04)
LDR: ! Imported function 'sceNpManagerGetAccountRegion' in 'sceNp' module (0x2a0d24)
LDR: ! Imported function 'sceNpManagerGetEntitlementIdList' in 'sceNp' module (0x2a0d44)
LDR: ! Imported function 'sceNpScoreCreateTitleCtx' in 'sceNp' module (0x2a0d64)
LDR: ! Imported function 'sceNpCommerceGetChildCategoryInfo' in 'sceNp' module (0x2a0d84)
LDR: ! Imported function 'sceNpBasicRegisterHandler' in 'sceNp' module (0x2a0da4)
LDR: ! Imported function 'sceNpInit' in 'sceNp' module (0x2a0dc4)
LDR: ! Imported function 'sceNpManagerGetNetworkTime' in 'sceNp' module (0x2a0de4)
LDR: ! Imported function 'sceNpScoreDestroyTransactionCtx' in 'sceNp' module (0x2a0e04)
LDR: ! Imported function 'sceNpCommerceGetSkuImageURL' in 'sceNp' module (0x2a0e24)
LDR: ! Imported function 'sceNpCommerceGetProductCategoryFinish' in 'sceNp' module (0x2a0e44)
LDR: ! Imported function 'sceNpScoreGetGameDataAsync' in 'sceNp' module (0x2a0e64)
LDR: ! Imported function 'sceNpScoreGetBoardInfoAsync' in 'sceNp' module (0x2a0e84)
LDR: ! Imported function 'sceNpBasicGetEvent' in 'sceNp' module (0x2a0ea4)
LDR: ! Imported function 'sceNpCommerceDestroyCtx' in 'sceNp' module (0x2a0ec4)
LDR: ! Imported function 'sceNpCommerceDoCheckoutStartAsync' in 'sceNp' module (0x2a0ee4)
LDR: ! Imported function 'sceNpManagerRegisterCallback' in 'sceNp' module (0x2a0f04)
LDR: ! Imported function 'sceNpCommerceGetProductName' in 'sceNp' module (0x2a0f24)
LDR: ! Imported function 'sceNpScoreAbortTransaction' in 'sceNp' module (0x2a0f44)
LDR: ! Imported function 'sceNpScoreRecordScoreAsync' in 'sceNp' module (0x2a0f64)
LDR: ! Imported function 'sceNpScoreRecordGameDataAsync' in 'sceNp' module (0x2a0f84)
LDR: ! Imported function 'sceNpCommerceCreateCtx' in 'sceNp' module (0x2a0fa4)
LDR: ! Imported function 'sceNpManagerGetNpId' in 'sceNp' module (0x2a0fc4)
LDR: ! Imported function 'cellNetCtlNetStartDialogLoadAsync' in 'cellNetCtl' module (0x2a0fe4)
LDR: ! Imported function 'cellNetCtlNetStartDialogUnloadAsync' in 'cellNetCtl' module (0x2a1004)
LDR: ! Imported function 'cellNetCtlTerm' in 'cellNetCtl' module (0x2a1024)
LDR: ! Imported function 'cellNetCtlInit' in 'cellNetCtl' module (0x2a1044)
LDR: ! Imported function 'cellHttpCreateTransaction' in 'cellHttp' module (0x2a1064)
LDR: ! Imported function 'cellHttpInit' in 'cellHttp' module (0x2a1084)
LDR: ! Imported function 'cellHttpDestroyTransaction' in 'cellHttp' module (0x2a10a4)
LDR: ! Imported function 'cellHttpResponseGetContentLength' in 'cellHttp' module (0x2a10c4)
LDR: ! Imported function 'cellHttpCreateClient' in 'cellHttp' module (0x2a10e4)
LDR: ! Imported function 'cellHttpRecvResponse' in 'cellHttp' module (0x2a1104)
LDR: ! Imported function 'cellHttpDestroyClient' in 'cellHttp' module (0x2a1124)
LDR: ! Imported function 'cellHttpSendRequest' in 'cellHttp' module (0x2a1144)
LDR: ! Imported function 'cellHttpEnd' in 'cellHttp' module (0x2a1164)
LDR: ! Imported function 'cellHttpUtilParseUri' in 'cellHttpUtil' module (0x2a1184)
LDR: ! Imported function 'sys_net_initialize_network_ex' in 'sys_net' module (0x2a11a4)
LDR: ! Imported function 'sys_net_finalize_network' in 'sys_net' module (0x2a11c4)
LDR: ! Imported function 'cellPngDecCreate' in 'cellPngDec' module (0x2a11e4)
LDR: ! Imported function 'cellPngDecDecodeData' in 'cellPngDec' module (0x2a1204)
LDR: ! Imported function 'cellPngDecClose' in 'cellPngDec' module (0x2a1224)
LDR: ! Imported function 'cellPngDecDestroy' in 'cellPngDec' module (0x2a1244)
LDR: ! Imported function 'cellPngDecReadHeader' in 'cellPngDec' module (0x2a1264)
LDR: ! Imported function 'cellPngDecOpen' in 'cellPngDec' module (0x2a1284)
LDR: ! Imported function 'cellPngDecSetParameter' in 'cellPngDec' module (0x2a12a4)
LDR: ! Imported function 'cellRtcSetTick' in 'cellRtc' module (0x2a12c4)
LDR: ! Imported function 'sys_lwmutex_lock' in 'sysPrxForUser' module (0x2a1364)
LDR: ! Imported function 'sys_lwmutex_unlock' in 'sysPrxForUser' module (0x2a1384)
LDR: ! Imported function 'sys_ppu_thread_create' in 'sysPrxForUser' module (0x2a13a4)
LDR: ! Imported function '_sys_process_atexitspawn' in 'sysPrxForUser' module (0x2a13c4)
LDR: ! Imported function 'sys_lwmutex_create' in 'sysPrxForUser' module (0x2a13e4)
LDR: ! Imported function 'sys_ppu_thread_get_id' in 'sysPrxForUser' module (0x2a1404)
LDR: ! Imported function 'sys_initialize_tls' in 'sysPrxForUser' module (0x2a1424)
LDR: ! Imported function 'sys_time_get_system_time' in 'sysPrxForUser' module (0x2a1444)
LDR: ! Imported function '_sys_process_at_Exitspawn' in 'sysPrxForUser' module (0x2a1464)
LDR: ! Imported function 'sys_prx_exitspawn_with_level' in 'sysPrxForUser' module (0x2a1484)
LDR: ! Imported function 'sys_ppu_thread_exit' in 'sysPrxForUser' module (0x2a14a4)
LDR: ! Imported function 'sys_lwmutex_destroy' in 'sysPrxForUser' module (0x2a14c4)
LDR: ! Imported function 'sys_spu_image_close' in 'sysPrxForUser' module (0x2a14e4)
LDR: ! Imported function 'sys_process_exit' in 'sysPrxForUser' module (0x2a1504)
LDR: ! Imported function 'sys_spu_image_import' in 'sysPrxForUser' module (0x2a1524)
MEM: ! Thread Local Storage initialized (g_tls_start=0x47a000, user_size=0x110)
*** TLS segment addr: 0x00357358
*** TLS segment size: 0x00000004
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x430c78, attr=*0x2f11e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002354cc]} sys_memory: sys_memory_get_user_memory_size(mem_info=*0xd00ffc04)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x430a78, attr=*0x2f11e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x430200, attr=*0x2f11e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x430228, attr=*0x2f11e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x430250, attr=*0x2f11e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x430138, attr=*0x2f11e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x430160, attr=*0x2f11e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x430188, attr=*0x2f11e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x4301b0, attr=*0x2f11e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x4301d8, attr=*0x2f11e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x430dc8, attr=*0x35c640)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x430d48, attr=*0x35c640)
HLE: W {PPU[0x1] Thread (main_thread)[0x00233f24]} sys_memory: sys_memory_allocate(size=0x100000, flags=0x400, alloc_addr=*0xd00ff9e0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x418598, attr=*0xd00ffb34)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x4185c8, attr=*0xd00ffb34)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x4185f8, attr=*0xd00ffb34)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x418628, attr=*0xd00ffb34)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x418658, attr=*0xd00ffb34)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x418688, attr=*0xd00ffb34)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x4186b8, attr=*0xd00ffb34)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x4186e8, attr=*0xd00ffb34)
HLE: W {PPU[0x1] Thread (main_thread)[0x00233f24]} sys_memory: sys_memory_allocate(size=0x100000, flags=0x400, alloc_addr=*0xd00ff9e0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x418718, attr=*0xd00ffb34)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x42aa90, attr=*0xd00ffac4)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x42aac0, attr=*0xd00ffac4)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x418518, attr=*0xd00ffb30)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x418560, attr=*0xd00ffb30)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x40ee00, attr=*0xd00ffac4)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x3bc728, attr=*0xd00ffab4)
HLE: W {PPU[0x1] Thread (main_thread)[0x0004518c]} sys_memory: sys_memory_container_create(cid=*0x3baad8, size=0x3400000)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0324]} cellSysutil: cellSysutilGetSystemParamInt(id=0x111(ID_LANG), value=*0xd00ffbd0)
TTY: !! system language: 1 !!\n
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x397080, attr=*0xd00ffb60)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe24]} cellSysmodule: cellSysmoduleInitialize()
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x000a: CELL_SYSMODULE_SPURS)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x0010: CELL_SYSMODULE_GCM_SYS)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x0009: CELL_SYSMODULE_RTC)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x000e: CELL_SYSMODULE_FS)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x0011: CELL_SYSMODULE_AUDIO)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x0017: CELL_SYSMODULE_IO)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x0016: CELL_SYSMODULE_SYSUTIL_NP)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x0000: CELL_SYSMODULE_NET)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x001e: CELL_SYSMODULE_L10N)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x0001: CELL_SYSMODULE_HTTP)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x0002: CELL_SYSMODULE_HTTP_UTIL)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fe04]} cellSysmodule: cellSysmoduleLoadModule(id=0x0018: CELL_SYSMODULE_PNGDEC)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0244]} cellFs: cellFsAioInit(mount_point=*0x20125b10)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0244]} cellFs: *** mount_point = '/app_home/Game/PS3_GAME/USRDIR'
HLE: W {PPU[0x1] Thread (main_thread)[0x00046060]} sys_spu: sys_spu_initialize(max_usable_spu=6, max_raw_spu=0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a03a4]} cellSysutil: cellSysutilRegisterCallback(slot=0, func=*0x33ca98, userdata=*0x3baa88)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a07a4]} cellSpurs: _cellSpursAttributeInitialize(attr=*0xd00ffa10, revision=2, sdkVersion=0x220002, nSpus=5, spuPriority=250, ppuPriority=1000, exitIfNoWork=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0664]} cellSpurs: cellSpursAttributeSetNamePrefix(attr=*0xd00ffa10, prefix=*0x2f3128, size=7)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} cellSpurs: cellSpursInitializeWithAttribute(spurs=*0x20137700, attr=*0xd00ffa10)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_process: sys_process_is_spu_lock_line_reservation_address(addr=0x20137700, flags=0x2)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_semaphore: sys_semaphore_create(sem_id=*0xd00ff888, attr=*0xd00ff860, initial_val=0, max_val=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: sys_spu_thread_group_create(id=*0x20138430, num=5, prio=250, attr=*0xd00ff7c0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: sys_spu_thread_initialize(thread=*0x20138434, group=0x31, spu_num=0, img=*0x20138470, attr=*0xd00ff788, arg=*0xd00ff798)
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: Unsupported SPU Thread options (0x2)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: sys_spu_thread_initialize(thread=*0x20138438, group=0x31, spu_num=1, img=*0x20138470, attr=*0xd00ff788, arg=*0xd00ff798)
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: Unsupported SPU Thread options (0x2)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: sys_spu_thread_initialize(thread=*0x2013843c, group=0x31, spu_num=2, img=*0x20138470, attr=*0xd00ff788, arg=*0xd00ff798)
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: Unsupported SPU Thread options (0x2)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: sys_spu_thread_initialize(thread=*0x20138440, group=0x31, spu_num=3, img=*0x20138470, attr=*0xd00ff788, arg=*0xd00ff798)
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: Unsupported SPU Thread options (0x2)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: sys_spu_thread_initialize(thread=*0x20138444, group=0x31, spu_num=4, img=*0x20138470, attr=*0xd00ff788, arg=*0xd00ff798)
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: Unsupported SPU Thread options (0x2)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x201384b0, attr=*0xd00ff6e8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sysPrxForUser: sys_lwcond_create(lwcond=*0x201384c8, lwmutex=*0x201384b0, attr=*0xd00ff6f0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_event: sys_event_queue_create(equeue_id=*0x2013845c, attr=*0xd00ff6e8, event_queue_key=0x0, size=42)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x31, eq=0x39, req=0xffffffffffff0000, spup=*0x201377c9)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_event: sys_event_port_create(eport_id=*0x20138460, port_type=1, name=0x0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_event: sys_event_port_connect_local(eport_id=0x3a, equeue_id=0x39)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} cellSpurs: cellSpursEnableExceptionEventHandler(spurs=*0x20137700, flag=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} sys_spu: sys_spu_thread_group_connect_event(id=0x31, eq=0x39, et=2)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0804]} cellSpurs: cellSpursWakeUp(spurs=*0x20137700)
HLE: W {PPU[0x1] Thread (main_thread)[0x001144e4]} sys_event: sys_event_queue_create(equeue_id=*0x4183e0, attr=*0xd00ff854, event_queue_key=0x0, size=8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13a4]} sysPrxForUser: sys_ppu_thread_create(thread_id=*0x4183d8, entry=0x346ad8, arg=0x0, prio=1000, stacksize=0x10000, flags=0x1, threadname=*0x301328)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13a4]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x4183d8, param=*0xd00ff7d0, arg=0x0, unk=0x0, prio=1000, stacksize=0x10000, flags=0x1, threadname=*0x301328)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13a4]} sys_ppu_thread: sys_ppu_thread_start(thread_id=0x3e)
HLE: W {PPU[0x1] Thread (main_thread)[0x0011456c]} sys_event: sys_event_port_create(eport_id=*0x4183d0, port_type=1, name=0xfee1dead)
HLE: W {PPU[0x1] Thread (main_thread)[0x00114584]} sys_event: sys_event_port_connect_local(eport_id=0x3f, equeue_id=0x3d)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0824]} cellSpurs: cellSpursAttachLv2EventQueue(spurs=*0x20137700, queue=0x3d, port=*0xd00ff850, isDynamic=0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0824]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x31, eq=0x3d, req=0x2, spup=*0xd00ff850)
HLE: W {PPU[0x1] Thread (main_thread)[0x00233f24]} sys_memory: sys_memory_allocate(size=0x5f00000, flags=0x400, alloc_addr=*0xd00ff590)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0484]} cellGcmSys: _cellGcmInitBody(context=**0x42f750, cmdSize=0x400000, ioSize=0x5d00000, ioAddress=0x20200000)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0484]} cellGcmSys: *** local memory(addr=0xc0000000, size=0xf900000)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0484]} cellGcmSys: cellGcmInit(): 256MB io address space used
HLE: W {PPU[0x1] Thread (main_thread)[0x002a02c4]} cellSysutil: cellVideoOutConfigure(videoOut=0, config=*0xd00ff7c8, option=*0x0, waitForEvent=0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0504]} cellGcmSys: cellGcmSetFlipMode(mode=2)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0584]} cellGcmSys: cellGcmSetVBlankHandler(handler=*0x33e480)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=13, location=0, offset=16711680, size=3801088, pitch=5120, comp=0, base=0, bank=0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=14, location=0, offset=20512768, size=3801088, pitch=5120, comp=0, base=0, bank=0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=0, location=0, offset=0, size=5570560, pitch=5120, comp=0, base=0, bank=2)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=1, location=0, offset=5570560, size=5570560, pitch=5120, comp=0, base=0, bank=2)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=2, location=0, offset=11141120, size=5570560, pitch=5120, comp=10, base=0, bank=0)
RSX: ! {rsx::thread} RSX thread started
HLE: E {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile: bad compression mode! (10)
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0604]} cellGcmSys TODO: cellGcmSetZcull(index=0, offset=0xaa0000, width=1280, height=1088, cullStart=0x0, zFormat=0x2, aaFormat=0x0, zCullDir=0x0, zCullFormat=0x1, sFunc=0x201, sRef=0x80, sMask=0xff)
HLE: W {PPU[0x1] Thread (main_thread)[0x00042950]} sys_event: sys_event_queue_create(equeue_id=*0x3baa74, attr=*0xd00ff870, event_queue_key=0x0, size=64)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13a4]} sysPrxForUser: sys_ppu_thread_create(thread_id=*0x3baa78, entry=0x33c820, arg=0x3baa60, prio=1001, stacksize=0x4000, flags=0x1, threadname=*0x2f2f68)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13a4]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x3baa78, param=*0xd00ff7e0, arg=0x3baa60, unk=0x0, prio=1001, stacksize=0x4000, flags=0x1, threadname=*0x2f2f68)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13a4]} sys_ppu_thread: sys_ppu_thread_start(thread_id=0x41)
HLE: W {PPU[0x1] Thread (main_thread)[0x000429bc]} sys_event: sys_event_port_create(eport_id=*0x3baa70, port_type=1, name=0x1234)
HLE: W {PPU[0x1] Thread (main_thread)[0x000429d8]} sys_event: sys_event_port_connect_local(eport_id=0x42, equeue_id=0x40)
HLE: W {PPU[0x1] Thread (main_thread)[0x00233f24]} sys_memory: sys_memory_allocate(size=0x600000, flags=0x400, alloc_addr=*0xd00ff630)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a03e4]} cellSysutil: cellAudioOutGetSoundAvailability(audioOut=0, type=0, fs=0x4, option=0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0884]} cellAudio: cellAudioInit()
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0904]} cellAudio: cellAudioPortOpen(audioParam=*0x389fb8, portNum=*0x389ff8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0904]} cellAudio: *** audio port opened(nChannel=8, nBlock=8, attr=0x0, level=1.000000): port = 0
HLE: W {PPU[0x1] Thread (main_thread)[0x002a08a4]} cellAudio: cellAudioGetPortConfig(portNum=0, portConfig=*0x389fd8)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13e4]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x436300, attr=*0xd00ff610)
HLE: W {PPU[0x1] Thread (main_thread)[0x002107dc]} sys_event: sys_event_queue_create(equeue_id=*0x438004, attr=*0xd00ff74c, event_queue_key=0x0, size=32)
HLE: W {PPU[0x1] Thread (main_thread)[0x00210804]} sys_spu: sys_spu_thread_group_create(id=*0x438108, num=1, prio=100, attr=*0xd00ff73c)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a1524]} sysPrxForUser: sys_spu_image_import(img=*0x43810c, src=0x314980, type=1)
LDR: W {PPU[0x1] Thread (main_thread)[0x002a1524]} m_ehdr.e_type = 0x2
HLE: W {PPU[0x1] Thread (main_thread)[0x00210894]} sys_spu: sys_spu_thread_initialize(thread=*0x436604, group=0x45, spu_num=0, img=*0x43810c, attr=*0xd00ff730, arg=*0xd00ff760)
HLE: W {PPU[0x1] Thread (main_thread)[0x002108b8]} sys_spu: sys_spu_thread_connect_event(id=0x46, eq=0x44, et=1, spup=42)
HLE: W {PPU[0x1] Thread (main_thread)[0x002108d0]} sys_spu: sys_spu_thread_group_start(id=0x45)
TTY: MULTISTREAM: SPU thread started successfully (Thread ID : 46)\n
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0164]} cellFs: cellFsOpen(path=*0x30b2b0, flags=0, fd=*0xd00ff660, arg=*0x0, size=0x0) -> sys_fs_open()
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0164]} sys_fs: sys_fs_open(path=*0x30b2b0, flags=0, fd=*0xd00ff660, mode=0, arg=*0x0, size=0x0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0164]} sys_fs: *** path = '/dev_flash/sys/external/flashATRAC.pic'
G: W {PPU[0x1] Thread (main_thread)[0x002a0164]} fs::file::open('C:/Users/vlj/Documents/GitHub/rpcs3/rpcs3/bin/dev_flash/sys/external/flashATRAC.pic', 0x1) failed: error 0x2
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0164]} sys_fs: sys_fs_open('/dev_flash/sys/external/flashATRAC.pic'): failed to open file (flags=0, mode=0)
TTY: Multistream: atrac failed to load -2147418106\n
HLE: W {PPU[0x1] Thread (main_thread)[0x0001433c]} sys_event: sys_event_queue_create(equeue_id=*0x38a014, attr=*0x38a018, event_queue_key=0x0, size=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x00014354]} sys_event: sys_event_port_create(eport_id=*0x38a010, port_type=1, name=0x0)
HLE: W {PPU[0x1] Thread (main_thread)[0x00014364]} sys_event: sys_event_port_connect_local(eport_id=0x48, equeue_id=0x47)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13a4]} sysPrxForUser: sys_ppu_thread_create(thread_id=*0x38a008, entry=0x33b328, arg=0x47, prio=0, stacksize=0x4000, flags=0x1, threadname=*0x2f1848)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13a4]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x38a008, param=*0xd00ff7b0, arg=0x47, unk=0x0, prio=0, stacksize=0x4000, flags=0x1, threadname=*0x2f1848)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a13a4]} sys_ppu_thread: sys_ppu_thread_start(thread_id=0x49)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x002a08c4]} cellAudio: cellAudioPortStart(portNum=0)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0324]} cellSysutil: cellSysutilGetSystemParamInt(id=0x112(ID_ENTER_BUTTON_ASSIGN), value=*0xd00ff860)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029fea4]} sys_io: cellPadInit(max_connect=7)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0044]} sys_io: cellMouseInit(max_connect=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x0029ff64]} sys_io: cellKbInit(max_connect=1)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_basicLight.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_basicLight.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_basicColourLight.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_basicColourLight.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_basicTexLight.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_basicTexLight.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bumpgloss.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bumpgloss.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_duck.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_duck.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_colduck.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_colduck.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_basicTexColourLight.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_basicTexColourLight.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_colbumpgloss.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_colbumpgloss.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_through_mode.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_through_mode.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_through_mode2.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_through_mode2.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_through_mode3.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_through_mode3.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwdwwwi0.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwdwwwi0.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwdwwwi0i1.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwdwwwi0i1.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwmwwwi0.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwmwwwi0.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwdwww.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwdwww.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bldlllnnnn.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bldlllnnnn.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bi0i1.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bi0i1.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwwww.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwwww.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_li0.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_li0.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_vi0t0.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_vi0t0.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_mi0t0.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_mi0t0.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwdlllinnn.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwdlllinnn.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwmwwwi0i1.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bwmwwwi0i1.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_generate_mesh.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_generate_mesh.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_position.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_position.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_intersection.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_intersection.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_splat.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_splat.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_projective.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_projective.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_xyz.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_xyz.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_water_surface.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_water_surface.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_blend_noise.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_blend_noise.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bubble.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_bubble.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_reflection_prepass.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_reflection_prepass.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_slosh_blend.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_slosh_blend.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_slosh_stencil.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_slosh_stencil.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_slosh_surface.vpo'
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_slosh_surface.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_surface_noise.vpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/vs_surface_noise.vpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicLight.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicLight.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicLight.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicLight.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicLight.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicLight.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicColourLight.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicColourLight.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicTexColour.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicTexColour.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicTexLight.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicTexLight.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicTexLight.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicTexLight.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bumpgloss.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bumpgloss.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_colbumpgloss.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_colbumpgloss.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_mod2x.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_mod2x.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_through_mode.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_through_mode.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_through_mode2.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_through_mode2.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_diffuse.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_diffuse.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmdeea.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmdeea.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmdee.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmdee.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bveee.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bveee.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bvdeee.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bvdeee.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bveeee.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bveeee.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bvd.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bvd.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bvdeea.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bvdeea.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmdnga.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmdnga.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmdga.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmdga.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmdga_reflection.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmdga_reflection.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bvee.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bvee.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_utnnnn.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_utnnnn.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_pme.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_pme.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_pmde.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_pmde.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_pmdg.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_pmdg.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_undnnn.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_undnnn.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_unnnnn.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_unnnnn.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicLight.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_basicLight.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bumpgloss.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bumpgloss.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_pmdg.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_pmdg.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_ume.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_ume.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bvdmee.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bvdmee.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmddga.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmddga.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmddga_reflection.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmddga_reflection.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmddee.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmddee.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmddee_reflection.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bmddee_reflection.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_contrast.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_contrast.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_GaussianH.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_GaussianH.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_GaussianV.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_GaussianV.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_generate_mesh.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_generate_mesh.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_position.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_position.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_intersection.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_intersection.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_splat.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_splat.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_water_surface.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_water_surface.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_water_surface_glass.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_water_surface_glass.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_water_surface_replay.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_water_surface_replay.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_blend_noise.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_blend_noise.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bubble.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_bubble.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_reflection_prepass.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_reflection_prepass.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_slosh_blend.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_slosh_blend.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_slosh_stencil.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_slosh_stencil.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_slosh_surface.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_slosh_surface.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_wipe_effect.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_wipe_effect.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_pencil_effect.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_pencil_effect.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_splash.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_splash.fpo') failed: not found
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} cellFs: cellFsStat(path=*0xd012fb78, sb=*0xd012fb40) -> sys_fs_stat()
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat(path=*0xd012fb78, sb=*0xd012fb40)
HLE: W {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: *** path = '/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_surface_noise.fpo'
HLE: E {PPU[0x41] Thread (ResMan)[0x002a0184]} sys_fs: sys_fs_stat('/app_home/Game/PS3_GAME/USRDIR/Shaders/fs_surface_noise.fpo') failed: not found
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0724]} cellSpurs: _cellSpursEventFlagInitialize(spurs=*0x20137700, taskset=*0x0, eventFlag=*0x3bc780, flagClearMode=0, flagDirection=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0784]} cellSpurs: cellSpursEventFlagAttachLv2EventQueue(eventFlag=*0x3bc780)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0784]} sys_event: sys_event_queue_create(equeue_id=*0xd00ff598, attr=*0xd00ff578, event_queue_key=0x0, size=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0784]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x31, eq=0x4a, req=0xffffffffffff0000, spup=*0xd00ff590)
HLE: E {PPU[0x1] Thread (main_thread)[0x002a06c4]} cellSpurs: _cellSpursJobChainAttributeInitialize
HLE: E {PPU[0x1] Thread (main_thread)[0x002a07c4]} cellSpurs: cellSpursJobChainAttributeSetName
HLE: E {PPU[0x1] Thread (main_thread)[0x002a06a4]} cellSpurs: cellSpursCreateJobChainWithAttribute
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0744]} cellSpurs: cellSpursJobGuardInitialize
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0864]} cellSpurs: cellSpursRunJobChain
TTY: Failed to find vertex shader 20\n
TTY: Failed to find pixel shader b\n
TTY: Failed to find vertex shader 202c\n
TTY: Failed to find pixel shader 17\n
TTY: Failed to find vertex shader 2c\n
TTY: Failed to find pixel shader 7\n
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=10, location=1, offset=6291456, size=524288, pitch=2048, comp=0, base=0, bank=0)
TTY: Failed to find vertex shader 8000000d\n
TTY: Failed to find pixel shader 80000013\n
TTY: Failed to find vertex shader 2c\n
TTY: Failed to find pixel shader 7\n
TTY: Failed to find vertex shader 80000002\n
TTY: Failed to find pixel shader 80000005\n
TTY: Failed to find vertex shader 80000003\n
TTY: Failed to find pixel shader 80000006\n
TTY: Failed to find vertex shader 80000004\n
TTY: Failed to find pixel shader 1f\n
TTY: Failed to find vertex shader 80000005\n
TTY: Failed to find pixel shader f\n
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=7, location=0, offset=25690112, size=1048576, pitch=2048, comp=0, base=0, bank=2)
TTY: Failed to find vertex shader 80000006\n
TTY: Failed to find pixel shader 80000007\n
TTY: Failed to find pixel shader 80000008\n
TTY: Failed to find pixel shader 80000009\n
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=8, location=1, offset=6815744, size=5570560, pitch=5120, comp=0, base=0, bank=2)
TTY: Failed to find vertex shader 200c\n
TTY: Failed to find pixel shader 1f\n
TTY: Failed to find vertex shader 80000005\n
TTY: Failed to find pixel shader f\n
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=9, location=1, offset=12386304, size=5570560, pitch=5120, comp=0, base=0, bank=2)
TTY: Failed to find vertex shader 200c\n
TTY: Failed to find pixel shader 1f\n
TTY: Failed to find vertex shader 8000000a\n
TTY: Failed to find pixel shader 8000000d\n
TTY: Failed to find vertex shader 8000000b\n
TTY: Failed to find pixel shader 8000000e\n
TTY: Failed to find vertex shader 8000000c\n
TTY: Failed to find pixel shader 8000000f\n
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=4, location=0, offset=26738688, size=1048576, pitch=4096, comp=0, base=0, bank=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a05e4]} cellGcmSys: cellGcmSetTile(index=5, location=0, offset=27787264, size=524288, pitch=2048, comp=0, base=0, bank=0)
TTY: Failed to find vertex shader 1f90\n
TTY: Failed to find pixel shader 80000012\n
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0724]} cellSpurs: _cellSpursEventFlagInitialize(spurs=*0x20137700, taskset=*0x0, eventFlag=*0x201e3000, flagClearMode=0, flagDirection=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0784]} cellSpurs: cellSpursEventFlagAttachLv2EventQueue(eventFlag=*0x201e3000)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0784]} sys_event: sys_event_queue_create(equeue_id=*0xd00ff4f8, attr=*0xd00ff4d8, event_queue_key=0x0, size=1)
HLE: W {PPU[0x1] Thread (main_thread)[0x002a0784]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x31, eq=0x4b, req=0xffffffffffff0000, spup=*0xd00ff4f0)
HLE: E {PPU[0x1] Thread (main_thread)[0x002a06c4]} cellSpurs: _cellSpursJobChainAttributeInitialize
HLE: E {PPU[0x1] Thread (main_thread)[0x002a07c4]} cellSpurs: cellSpursJobChainAttributeSetName
HLE: E {PPU[0x1] Thread (main_thread)[0x002a06a4]} cellSpurs: cellSpursCreateJobChainWithAttribute
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0744]} cellSpurs: cellSpursJobGuardInitialize
HLE: E {PPU[0x1] Thread (main_thread)[0x002a0864]} cellSpurs: cellSpursRunJobChain
TTY: Failed to find vertex shader 80000009\n
TTY: Failed to find pixel shader 8000000c\n
G: ! {PPU[0x1] Thread (main_thread)[0x001fa668]} Registers:
=========
GPR[0] = 0x68010
GPR[1] = 0xd00ff7f0
GPR[2] = 0x357750
GPR[3] = 0x3f800000
GPR[4] = 0xffffffffffffffe0
GPR[5] = 0xffffffffffffffff
GPR[6] = 0xd00ff370
GPR[7] = 0x0
GPR[8] = 0x0
GPR[9] = 0x40df24
GPR[10] = 0x430218
GPR[11] = 0x200039a0
GPR[12] = 0x0
GPR[13] = 0x481030
GPR[14] = 0x0
GPR[15] = 0x329000
GPR[16] = 0x328000
GPR[17] = 0x0
GPR[18] = 0x327000
GPR[19] = 0x100000
GPR[20] = 0x0
GPR[21] = 0x0
GPR[22] = 0x0
GPR[23] = 0x0
GPR[24] = 0x0
GPR[25] = 0xd00ff900
GPR[26] = 0x3baa88
GPR[27] = 0x40eb24
GPR[28] = 0x40c890
GPR[29] = 0x201e2b80
GPR[30] = 0x3bc890
GPR[31] = 0x201e2b80
FPR[0] = 1
FPR[1] = 0.746351
FPR[2] = 0.5
FPR[3] = 1
FPR[4] = 7000
FPR[5] = 50
FPR[6] = 300
FPR[7] = 0.05
FPR[8] = -0.289911
FPR[9] = 1
FPR[10] = 1
FPR[11] = 0.0999749
FPR[12] = 1.15356
FPR[13] = 2.50663
FPR[14] = 0
FPR[15] = 0
FPR[16] = 0
FPR[17] = 0
FPR[18] = 0
FPR[19] = 0
FPR[20] = 0
FPR[21] = 0
FPR[22] = 0
FPR[23] = 0
FPR[24] = 0
FPR[25] = 0
FPR[26] = 0
FPR[27] = 0
FPR[28] = 0
FPR[29] = 0
FPR[30] = 0
FPR[31] = 1
VPR[0] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VPR[1] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VPR[2] = 0xbf3504f2bf3504f2bf3504f2bf3504f2 [x: -0.707107 y: -0.707107 z: -0.707107 w: -0.707107]
VPR[3] = 0xffffffffffffffffffffffffffffffff [x: -nan y: -nan z: -nan w: -nan]
VPR[4] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VPR[5] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VPR[6] = 0x3f8000003f8000003f8000003f800000 [x: 1 y: 1 z: 1 w: 1]
VPR[7] = 0xbf3504f3bf3504f3bf3504f3bf3504f3 [x: -0.707107 y: -0.707107 z: -0.707107 w: -0.707107]
VPR[8] = 0x333bbd2e333bbd2e333bbd2e333bbd2e [x: 4.37114e-08 y: 4.37114e-08 z: 4.37114e-08 w: 4.37114e-08]
VPR[9] = 0x000000003f80000000000000b33bbd2e [x: 0 y: 1 z: 0 w: -4.37114e-08]
VPR[10] = 0xbf490fdbbf490fdbbf490fdbbf490fdb [x: -0.785398 y: -0.785398 z: -0.785398 w: -0.785398]
VPR[11] = 0xb33bbd2eb33bbd2eb33bbd2eb33bbd2e [x: -4.37114e-08 y: -4.37114e-08 z: -4.37114e-08 w: -4.37114e-08]
VPR[12] = 0x0000000000000000000000003f800000 [x: 0 y: 0 z: 0 w: 1]
VPR[13] = 0x000000000000000000000000ffffffff [x: 0 y: 0 z: 0 w: -nan]
VPR[14] = 0xffffffffffffffffffffffffffffffff [x: -nan y: -nan z: -nan w: -nan]
VPR[15] = 0x3f8000003f8000003f8000003f800000 [x: 1 y: 1 z: 1 w: 1]
VPR[16] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VPR[17] = 0x1ac9ef951ac9ef951ac9ef951ac9ef95 [x: 8.35187e-23 y: 8.35187e-23 z: 8.35187e-23 w: 8.35187e-23]
VPR[18] = 0xbef80cdcbef80cdcbef80cdcbef80cdc [x: -0.484473 y: -0.484473 z: -0.484473 w: -0.484473]
VPR[19] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VPR[20] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[21] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[22] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[23] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[24] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[25] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[26] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[27] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[28] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[29] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[30] = 0x0000000000e95ca00000000000e95ca0 [x: 0 y: 2.14309e-38 z: 0 w: 2.14309e-38]
VPR[31] = 0x0000000000e959000000000000e95900 [x: 0 y: 2.14296e-38 z: 0 w: 2.14296e-38]
CR = 0x48000082
LR = 0x68030
CTR = 0x0
XER = 0x20000000 [CA=1 | OV=8589934592 | SO=0]
FPSCR = 0x0 [RN=0 | NI=0 | XE=0 | ZE=0 | UE=0 | OE=0 | VE=0 | VXCVI=0 | VXSQRT=0 | VXSOFT=0 | FPRF=0 | FI=0 | FR=0 | VXVC=0 | VXIMZ=0 | VXZDZ=0 | VXIDI=0 | VXISI=0 | VXSNAN=0 | XX=0 | ZX=0 | UX=0 | OX=0 | VX=0 | FEX=0 | FX=0]
G: E {PPU[0x1] Thread (main_thread)[0x001fa668]} Exception: Access violation reading location 0x3f800000
(in file ..\Utilities\Thread.cpp:1122, in function _se_translator)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
HLE: W {PPU[0x49] Thread (MultiStream PU Thread)[0x0021119c]} sys_spu: sys_spu_thread_write_spu_mb(id=0x46, value=0x436400)
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