- Anything with this checked checkbox has been added
- Anything with this unchecked checkbox has not yet been added
- Can take most liquid fuels and selected solid fuels
- Accepts only powdered and low water value solid fuels:
- Nonrenewable Fuels: Coal Coke Dust, Petroleum Coke Dust, Coal Dust (?)
- Renewable Fuels: Charcoal Dust, Blaze Powder
- Accepts any liquid fuel light enough toable to be aeroslized by the burners:
- Petroleum Fuels: (Sulfurized) Diesel, Kerosene, Benzene, Gasoline, Naphtha
- Renewable Fuels: Creosote Oil, Biodiesel, Seed Oil, Ethanol
- Accepts only powdered and low water value solid fuels:
- Boils pressurized liquid mercury into mercury vapor which can be used in the turbine
- Heatup & cooldown processes are long and fuel-intensive, as are production capacity changes
- Safety valve blows if pressure is too high, wasting mercury vapor and possibly contaminating blocks
- Produces power (~24576IF/t) from mercury vapor and exhausts pressurized liquid mercury
- Integrated pump to repressurize mercury from the attached condenser-boilers
- Condenser-boilers boil water into steam for use in the steam turbine
- Internal governor tries to limit turbine speed to prevent overspeed and keep the turbine in the optimal range
- Has an integrated motor to spin up the connected turbine to bypass low speed efficiency
- HV machine with 6 HV plugs for output
- Produces power (~9216IF/t) from steam and exhausts exhaust steam
- Steam comes from either the condenser-boilers on the mercury turbine or from geothermal taps
- Internal governor tries to limit turbine speed to prevent overspeed and keep the turbine in the optimal range
- Has an integrated motor to spin up the connected turbine to bypass low speed efficiency
- HV machine with 3 HV plugs for output
- Forced draft cooling tower with a V-shape that takes a small amount of power to turn heated water into water
- Each plant only processes a small amount of heated water, requiring batteries of them for a full set of turbines
- Terrain characteristics of the world surrounding the cooling plant affect condensing rate
- Immersive Petroleum reservoir interface machine
- New "heated aquifer" reservoir which produces saturated geothermal brine, a mixture of steam and brine-water
- After drilling into the reservoir with the derrick, the geothermal wellhead is used instead of the pumpjack
- Wellhead can also be used to re-inject water to increase the productivity of the reservoir
- Brine produced is constant over time and passive, if more resource intensive to set up than other methods
- The only passive generation system in PE & is significantly location-locked
- Separates steam, water, aggregate, and dissolved salts from geothermal brine for their respective uses
- Produced sand and gravel from suspension in the geothermal brine
- Produces sulfur dust & nitrate dust slowly as dissolved salts
- Steam produced at volume can supply steam turbines for power
- Does not need power to operate, as it is all mechanical. Redstone can automatically close valves to disable
- A collection of multiblocks, not just one, that work together in concert to produce power from nether features
- A fusion-reactor style project for a mod without the technology level to ever have fusion
- The collected blaze powder can be burnt in boilers, the main object of setting up the portal
- The central feature is a large, gleaming obsidian-and-steel portal that requires lots of power to upkeep
- Can transport massive amounts of fluid back and forth between linked portals easily
- Cannot transport players, but can transport any fluid, not just blaze-ethanol solution
- Main multiblocks at the portal and the drills, other equipment is from PE and IE and not particularly special
- The portal and machinery would require around 20kIF/t to keep online, most from the nether side
- Blazing Fissures are features created via controlled detonation of nether bedrock in the presence of blaze thermite
- Blazing Fissures glow and give off massive amounts of heat, hurting players without environmental protection
- Special drills can drill into the fissures and extract blaze powder (possibly blazing powder?)
- Blazing Fissures can also be used for their latent heat in other processes
- Blaze powder from the fissures can be transported back from the Nether to the Overworld en masse via the portal
- A fully-exploited Blazing Fissures feature can produce in the ballpark of 120kIF/t before machinery costs
- Blazing Fissures may have other environmental effects including excessive heating or nether transformations
- Steam Turbine
- Cooling Plant
- Mercury Turbine
- Brine Separation Unit
- Mercury Boiler
- Wellhead
- Steam Turbine
- Cooling Plant
- Mercury Turbine
- Brine Separation Unit
- Mercury Boiler
- Wellhead
- Steam Turbine
- Cooling Plant
- Mercury Turbine
- Brine Separation Unit
- Mercury Boiler
- Wellhead
- Steam Turbine
- Cooling Plant
- Mercury Turbine
- Brine Separation Unit
- Mercury Boiler
- Wellhead
- Steam Systems
- Geothermal Extraction
- Powerplant Fluids