Created
February 2, 2017 20:19
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p5js:yapışkan
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// ▄▄▄▄ █ ██ ███▄ █ ▓█████ ██▓ ▄▄▄ ███▄ █ | |
// ▓█████▄ ██ ▓██▒ ██ ▀█ █ ▓█ ▀ ▓██▒ ▒████▄ ██ ▀█ █ | |
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// ░▓█ ▀█▓▒▒█████▓ ▒██░ ▓██░░▒████▒ ░██████▒▓█ ▓██▒▒██░ ▓██░ | |
// ░▒▓███▀▒░▒▓▒ ▒ ▒ ░ ▒░ ▒ ▒ ░░ ▒░ ░ ░ ▒░▓ ░▒▒ ▓▒█░░ ▒░ ▒ ▒ | |
// ▒░▒ ░ ░░▒░ ░ ░ ░ ░░ ░ ▒░ ░ ░ ░ ░ ░ ▒ ░ ▒ ▒▒ ░░ ░░ ░ ▒░ | |
// ░ ░ ░░░ ░ ░ ░ ░ ░ ░ ░ ░ ░ ▒ ░ ░ ░ | |
// ░ ░ ░ ░ ░ ░ ░ ░ ░ ░ | |
// ░ | |
var arr = []; | |
var mycanvas; | |
function setup() { | |
x = $("#myContainer").width(); /* myContainerı istediğinle değiştir */ | |
y = $("#myContainer").height(); /* bunuda */ | |
mycanvas = createCanvas(x, y); | |
mycanvas.parent("myContainer"); /* id ile seçiyor classla değil */ | |
fill("white"); | |
imageMode(CENTER); | |
rectMode(CENTER); | |
/*istersen gölge ekle */ | |
// drawingContext.shadowOffsetX = 1; | |
// drawingContext.shadowOffsetY = -1; | |
// drawingContext.shadowBlur = 5; | |
// drawingContext.shadowColor = "black"; | |
for (var i = 0; i < 50; i++) { | |
arr.push(new DD()); | |
//pix.push(new SS(random(width), height / 2)); | |
} | |
arr_length = arr.length; | |
strokeWeight(0.5) | |
stroke("fff"); | |
} | |
function draw() { | |
background("#268BD2"); | |
for (var i = 0; i < arr.length; i++) { | |
//pix[i].move(); | |
for (var z = 0; z < arr.length; z++) { | |
if (i != z && arr[i].intersect(arr[z])) { | |
line(arr[i].pos.x, arr[i].pos.y, arr[z].pos.x, arr[z].pos.y); | |
} | |
} | |
arr[i].draw(); | |
arr[i].there(); | |
} | |
$("#fps").text(~~getFrameRate()); | |
$("#adet").text(arr.length); | |
} | |
// function getRandomColor() { | |
// var letters = '0123456789ABCDEF'.split(''); | |
// var color = '#'; | |
// for (var i = 0; i < 6; i++) { | |
// color += letters[Math.floor(Math.random() * 16)]; | |
// } | |
// return color; | |
// } | |
function windowResized() { | |
resizeCanvas(windowWidth, windowHeight); | |
} | |
function DD(x, y) { | |
this.x = (x !== undefined) ? x : ~~random(width); | |
this.y = (y !== undefined) ? y : ~~random(height); | |
this.target = createVector(~~random(width), ~~random(height)); | |
this.pos = createVector(this.x, this.y); | |
this.amount = random() / 99; | |
this.r = random(10, 20); | |
this.color = "#fff"; | |
} | |
DD.prototype.draw = function() { | |
fill(this.color); | |
push(); | |
noStroke(); | |
ellipse(this.pos.x, this.pos.y, this.r, this.r); | |
pop(); | |
this.pos.lerp(this.target, this.amount); | |
}; | |
DD.prototype.there = function() { | |
this.distance = this.pos.dist(this.target); | |
(this.distance < 5) ? this.target = createVector(~~random(width), ~~random(height)): this.target = this.target; | |
}; | |
DD.prototype.intersect = function(other) { | |
this.collision = this.pos.dist(other.pos); | |
if (this.collision < (this.r + other.r) + 30) { | |
return true | |
} else { | |
return false | |
} | |
}; | |
function SS(x, y) { | |
this.pos = createVector(random(width), random(height)); | |
this.target = createVector(x, y); | |
this.target_2 = createVector(random(width), random(height)); | |
this.amount = random() / 55; | |
this.xoff = random(width); | |
this.yoff = random(height); | |
} | |
SS.prototype.move = function() { | |
// this.pos.lerp(this.target, this.amount); | |
this.pos.x = noise(this.xoff) * width; | |
this.pos.y = noise(this.yoff) * height; | |
this.xoff += 0.005; | |
this.yoff += 0.005; | |
// ellipse(this.pos.x, this.pos.y, 23, 23); | |
push(); | |
translate(this.pos.x, this.pos.y); | |
rotate(this.xoff * 10); | |
rect(0, 0, 23, 23); | |
pop(); | |
}; | |
function mousePressed() { | |
arr.push(new DD(mouseX, mouseY)); | |
console.log(mouseX + ":" + mouseY) | |
} | |
function getRandomColor() { | |
var letters = '0123456789ABCDEF'.split(''); | |
var color = '#'; | |
for (var i = 0; i < 6; i++) { | |
color += letters[Math.floor(Math.random() * 16)]; | |
} | |
return color; | |
} | |
Array.prototype.RM = function(index, oindex, radius) { | |
this.splice(index, 1); | |
console.log(this) | |
this[oindex] += radius / 10; | |
}; |
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