Created
April 2, 2014 11:25
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ClojureScript hasmaps magic
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;;make some complex hashmap with numbers, edges and complex structs | |
(def c {:from 0 :to 1 [0, 1] 3 #{0 {:x 2 :y 3} 1 {:x 0 :y 3}} 4}) | |
;;test getting edge value | |
(get c #{0 {:x 2 :y 3} 1 {:x 0 :y 3}}) | |
;;define points | |
(def p1 {:x 2 :y 3}) | |
(def p2 {:x 0 :y 3}) | |
;;define new edge with the same values | |
(def edge #{ 0 p1 1 p2}) | |
;;test -> it works!! why? | |
(get c edge) | |
;;test with another hash map that has the same values -> it works OMG! WHY? | |
(def edge2 #{ 0 p1 1 {:x 0 :y 3}}) | |
(get c edge2) |
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