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@vrobel
Created November 10, 2011 11:00
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BaseApplicationPreloader
/**
* Created by IntelliJ IDEA.
* User: wrobel221
* Date: 08.12.10
* Time: 13:07
* To change this template use File | Settings | File Templates.
*/
package com.blackmoondev.preloader {
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.ProgressEvent;
import flash.geom.Rectangle;
import flash.net.URLRequest;
import flash.system.ApplicationDomain;
import flash.system.LoaderContext;
import flash.utils.getDefinitionByName;
import org.casalib.events.LoadEvent;
import org.casalib.load.GroupLoad;
import org.casalib.load.SwfLoad;
import org.casalib.util.LibraryManager;
import utils.align.alignToRectangleCenterMiddle;
import utils.display.removeTargetFromParent;
public class BaseApplicationPreloader extends MovieClip {
/** Bubble this event up to the stage to remove the preloader. **/
public static const REMOVE_PRELOADER:String = "removePreloader";
/** The fully-qualified name of the class we should instantiate after preloading. **/
protected var applicationClassName:String;
/** Container for our preloader graphics/animation. **/
protected var preloader:Sprite;
/** The application once it's instantiated. **/
protected var application:DisplayObject;
/** List of RSLs to download right after the application **/
protected var rsls:Array;
/** Constructor. **/
public function BaseApplicationPreloader(applicationClassName:String = "", rsls:Array = null) {
this.applicationClassName = applicationClassName;
this.rsls = rsls;
stop();
if(stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
protected function init(e:Event = null):void {
loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);
loaderInfo.addEventListener(Event.COMPLETE, onComplete);
setupStage();
addPreloader();
}
/** Set any stage properties or global playback settings, e.g. framerate. **/
protected function setupStage(e:Event = null):void {
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE, onResize);
}
protected function onResize(e:Event):void {
if(preloader)
alignToRectangleCenterMiddle(preloader, new Rectangle(0,0,stage.stageWidth, stage.stageHeight));
}
/** Add preloader -- override this to add your own animated elements. **/
protected function addPreloader():void {
preloader = new Sprite();
addChild(preloader);
}
/** Update preload progress. **/
protected function onProgress(event:ProgressEvent):void {
updatePreloader(event.bytesLoaded / event.bytesTotal);
}
/** Update preloader -- override this to update your animated elements. **/
protected function updatePreloader(progress:Number):void {
// update the preloader with the loading progress
var g:Graphics = preloader.graphics;
g.clear();
// draw a solid background so we can't see the app as it loads in the background
g.beginFill(0x000000);
g.drawRect(0, 0, stage.stageWidth, stage.stageHeight);
g.endFill();
// draw the outline of a progress bar
g.lineStyle(3, 0xffffff, 1, true);
g.drawRoundRect(100, 290, 600, 20, 10, 10);
// fill the progress bar based on how many of our bytes have been loaded
g.beginFill(0xffffff);
g.drawRoundRect(100, 290, 600 * progress, 20, 10, 10);
g.endFill();
}
/** Preload complete. **/
protected function onComplete(event:Event):void {
loaderInfo.removeEventListener(ProgressEvent.PROGRESS, onProgress);
loaderInfo.removeEventListener(Event.COMPLETE, onComplete);
//load RSLs if any
if (rsls && rsls.length > 0) {
loadRSLs()
} else {
nextFrame();
createApplication();
}
}
protected function loadRSLs():void {
var groupLoad:GroupLoad = new GroupLoad();
groupLoad.threads = rsls.length;
for each (var url:String in rsls) {
var swfLoad:SwfLoad = new SwfLoad(new URLRequest(url), new LoaderContext(false, ApplicationDomain.currentDomain));
groupLoad.addLoad(swfLoad);
LibraryManager.addSwfLoad(swfLoad, 'rsl');
}
groupLoad.addEventListener(LoadEvent.COMPLETE, onRSLComplete);
groupLoad.addEventListener(LoadEvent.PROGRESS, onRSLProgress);
groupLoad.addEventListener(IOErrorEvent.IO_ERROR, onRSLError);
groupLoad.start();
}
private function onRSLProgress(e:LoadEvent):void {
onProgress(new ProgressEvent(ProgressEvent.PROGRESS, false, false, e.progress.percentage, 100));
}
private function onRSLComplete(e:LoadEvent):void {
var groupLoad:GroupLoad = e.currentTarget as GroupLoad;
groupLoad.removeEventListeners();
nextFrame();
createApplication();
}
private function onRSLError(e:IOErrorEvent):void {
throw new Error('RSL Libraries unable to load.');
}
/** Create the application. **/
protected function createApplication(autoRemovePreloader:Boolean = true):void {
// we assume the current label's name is the name of the class,
// unless overridden in the constructor
var className:String = applicationClassName || currentLabel;
// must create the application by name so we don't have any static linkage to this class
var appClass:Class = Class(getDefinitionByName(className));
application = new appClass();
// the application will dispatch a "removePreloader" event when it's ready
application.addEventListener(REMOVE_PRELOADER, onRemovePreloader);
// we add the application underneath our preloader
// this allows us to keep the preloader displayed until the app is ready to go
stage.addChildAt(application, 0);
if(autoRemovePreloader)
onRemovePreloader();
}
/** Remove preloader. **/
protected function onRemovePreloader(event:Event = null):void {
application.removeEventListener(REMOVE_PRELOADER, onRemovePreloader);
stage.removeEventListener(Event.RESIZE, onResize);
removePreloader();
removeTargetFromParent(this);
}
/** Remove preloader -- override this to remove the elements added in addPreloader(). **/
protected function removePreloader():void {
removeChild(preloader);
preloader = null;
}
}
}
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