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@vs-mobiletools-engineering-service2
Created June 7, 2024 11:42
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generator-diff/generator.diff
diff --git a/old/dotnet/IDE/obj/common/bgen/bgen.AssemblyInfo.cs b/new/dotnet/IDE/obj/common/bgen/bgen.AssemblyInfo.cs
index 568b04c..ba51eca 100644
--- a/old/dotnet/IDE/obj/common/bgen/bgen.AssemblyInfo.cs
+++ b/new/dotnet/IDE/obj/common/bgen/bgen.AssemblyInfo.cs
@@ -13,7 +13,7 @@ using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("bgen")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
-[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+69034245b4c7b7ff3fc9b249d0d9034263d1babb")]
+[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+1342793b33bf3277c69edda49a3b3049b23d107f")]
[assembly: System.Reflection.AssemblyProductAttribute("bgen")]
[assembly: System.Reflection.AssemblyTitleAttribute("bgen")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
diff --git a/old/dotnet/IDE/obj/common/bgen/bgen.sourcelink.json b/new/dotnet/IDE/obj/common/bgen/bgen.sourcelink.json
index b270018..d71f37d 100644
--- a/old/dotnet/IDE/obj/common/bgen/bgen.sourcelink.json
+++ b/new/dotnet/IDE/obj/common/bgen/bgen.sourcelink.json
@@ -1 +1 @@
-{"documents":{"/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/*":"https://raw.githubusercontent.com/xamarin/xamarin-macios/69034245b4c7b7ff3fc9b249d0d9034263d1babb/*","/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/external/api-tools/*":"https://raw.githubusercontent.com/xamarin/api-tools/1fbbe003a141231439c08b23989d3dc910bd6182/*","/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/external/macios-binaries/*":"https://raw.githubusercontent.com/xamarin/macios-binaries/7813391e75d7373ee073ef2d5716e3c607c8636a/*","/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/external/MonoTouch.Dialog/*":"https://raw.githubusercontent.com/xamarin/MonoTouch.Dialog/77b3337dbbc9e3e2f1b06dab3d37d2822488b0b3/*","/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/external/opentk/*":"https://raw.githubusercontent.com/mono/opentk/396bc90c7ac2e7ce442840a5e8bd91e5e79b381e/*","/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/external/Touch.Unit/*":"https://raw.githubusercontent.com/xamarin/Touch.Unit/92a072683b69b2f61f235a7a249c2c7f261236d4/*","/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/external/Xamarin.MacDev/*":"https://raw.githubusercontent.com/xamarin/Xamarin.MacDev/4cb9dc263251f8c8eac41b95a857f37025974599/*"}}
\ No newline at end of file
+{"documents":{"/Users/builder/azdo/_work/1/s/xamarin-macios/*":"https://raw.githubusercontent.com/xamarin/xamarin-macios/1342793b33bf3277c69edda49a3b3049b23d107f/*","/Users/builder/azdo/_work/1/s/xamarin-macios/external/api-tools/*":"https://raw.githubusercontent.com/xamarin/api-tools/1fbbe003a141231439c08b23989d3dc910bd6182/*","/Users/builder/azdo/_work/1/s/xamarin-macios/external/macios-binaries/*":"https://raw.githubusercontent.com/xamarin/macios-binaries/7813391e75d7373ee073ef2d5716e3c607c8636a/*","/Users/builder/azdo/_work/1/s/xamarin-macios/external/MonoTouch.Dialog/*":"https://raw.githubusercontent.com/xamarin/MonoTouch.Dialog/77b3337dbbc9e3e2f1b06dab3d37d2822488b0b3/*","/Users/builder/azdo/_work/1/s/xamarin-macios/external/opentk/*":"https://raw.githubusercontent.com/mono/opentk/396bc90c7ac2e7ce442840a5e8bd91e5e79b381e/*","/Users/builder/azdo/_work/1/s/xamarin-macios/external/Touch.Unit/*":"https://raw.githubusercontent.com/xamarin/Touch.Unit/92a072683b69b2f61f235a7a249c2c7f261236d4/*","/Users/builder/azdo/_work/1/s/xamarin-macios/external/Xamarin.MacDev/*":"https://raw.githubusercontent.com/xamarin/Xamarin.MacDev/4cb9dc263251f8c8eac41b95a857f37025974599/*"}}
\ No newline at end of file
diff --git a/old/dotnet/ios/SourceLink.json b/new/dotnet/ios/SourceLink.json
index 5fefa96..3344032 100644
--- a/old/dotnet/ios/SourceLink.json
+++ b/new/dotnet/ios/SourceLink.json
@@ -1,5 +1,5 @@
{
"documents": {
- "/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/src*": "https://raw.githubusercontent.com/xamarin/xamarin-macios/69034245b4c7b7ff3fc9b249d0d9034263d1babb/src*"
+ "/Users/builder/azdo/_work/1/s/xamarin-macios/src*": "https://raw.githubusercontent.com/xamarin/xamarin-macios/1342793b33bf3277c69edda49a3b3049b23d107f/src*"
}
}
diff --git a/old/dotnet/ios/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs b/new/dotnet/ios/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
index 5f0bc3d..e0b47f9 100644
--- a/old/dotnet/ios/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
+++ b/new/dotnet/ios/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
@@ -150,22 +150,17 @@ namespace GameController {
}
#endif
}
- [Export ("setModeFeedbackWithResistiveStrengths:")]
[SupportedOSPlatform ("tvos15.4")]
[SupportedOSPlatform ("macos12.3")]
[SupportedOSPlatform ("ios15.4")]
[SupportedOSPlatform ("maccatalyst15.4")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
+ public void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
{
#if ARCH_32
throw new PlatformNotSupportedException ("This API is not supported on this version of iOS");
#else
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.Handle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
- }
+ _SetModeFeedback (positionalResistiveStrengths.ToBlittable ());
#endif
}
[Export ("setModeOff")]
@@ -214,22 +209,17 @@ namespace GameController {
}
#endif
}
- [Export ("setModeVibrationWithAmplitudes:frequency:")]
[SupportedOSPlatform ("tvos15.4")]
[SupportedOSPlatform ("macos12.3")]
[SupportedOSPlatform ("ios15.4")]
[SupportedOSPlatform ("maccatalyst15.4")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
+ public void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
{
#if ARCH_32
throw new PlatformNotSupportedException ("This API is not supported on this version of iOS");
#else
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.Handle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
- }
+ _SetModeVibration (positionalAmplitudes.ToBlittable (), frequency);
#endif
}
[Export ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:")]
@@ -246,6 +236,42 @@ namespace GameController {
}
#endif
}
+ [Export ("setModeFeedbackWithResistiveStrengths:")]
+ [SupportedOSPlatform ("tvos15.4")]
+ [SupportedOSPlatform ("macos12.3")]
+ [SupportedOSPlatform ("ios15.4")]
+ [SupportedOSPlatform ("maccatalyst15.4")]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable positionalResistiveStrengths)
+ {
+ #if ARCH_32
+ throw new PlatformNotSupportedException ("This API is not supported on this version of iOS");
+ #else
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.Handle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
+ }
+ #endif
+ }
+ [Export ("setModeVibrationWithAmplitudes:frequency:")]
+ [SupportedOSPlatform ("tvos15.4")]
+ [SupportedOSPlatform ("macos12.3")]
+ [SupportedOSPlatform ("ios15.4")]
+ [SupportedOSPlatform ("maccatalyst15.4")]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable positionalAmplitudes, float frequency)
+ {
+ #if ARCH_32
+ throw new PlatformNotSupportedException ("This API is not supported on this version of iOS");
+ #else
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.Handle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
+ }
+ #endif
+ }
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual float ArmPosition {
[Export ("armPosition")]
diff --git a/old/dotnet/ios/generated-sources/ObjCRuntime/Messaging.g.cs b/new/dotnet/ios/generated-sources/ObjCRuntime/Messaging.g.cs
index d886306..d9303d3 100644
--- a/old/dotnet/ios/generated-sources/ObjCRuntime/Messaging.g.cs
+++ b/new/dotnet/ios/generated-sources/ObjCRuntime/Messaging.g.cs
@@ -3283,17 +3283,17 @@ namespace ObjCRuntime {
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3, float arg4);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static void void_objc_msgSend_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static global::GameController.GCAcceleration GCAcceleration_objc_msgSend (IntPtr receiver, IntPtr selector);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
diff --git a/old/dotnet/maccatalyst/SourceLink.json b/new/dotnet/maccatalyst/SourceLink.json
index 5fefa96..3344032 100644
--- a/old/dotnet/maccatalyst/SourceLink.json
+++ b/new/dotnet/maccatalyst/SourceLink.json
@@ -1,5 +1,5 @@
{
"documents": {
- "/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/src*": "https://raw.githubusercontent.com/xamarin/xamarin-macios/69034245b4c7b7ff3fc9b249d0d9034263d1babb/src*"
+ "/Users/builder/azdo/_work/1/s/xamarin-macios/src*": "https://raw.githubusercontent.com/xamarin/xamarin-macios/1342793b33bf3277c69edda49a3b3049b23d107f/src*"
}
}
diff --git a/old/dotnet/maccatalyst/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs b/new/dotnet/maccatalyst/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
index 1e7bc9a..02dafe2 100644
--- a/old/dotnet/maccatalyst/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
+++ b/new/dotnet/maccatalyst/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
@@ -140,19 +140,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithStartPosition:resistiveStrength:"), startPosition, resistiveStrength);
}
}
- [Export ("setModeFeedbackWithResistiveStrengths:")]
[SupportedOSPlatform ("tvos15.4")]
[SupportedOSPlatform ("macos12.3")]
[SupportedOSPlatform ("ios15.4")]
[SupportedOSPlatform ("maccatalyst15.4")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
+ public void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.Handle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
- }
+ _SetModeFeedback (positionalResistiveStrengths.ToBlittable ());
}
[Export ("setModeOff")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -188,19 +183,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithStartPosition:amplitude:frequency:"), startPosition, amplitude, frequency);
}
}
- [Export ("setModeVibrationWithAmplitudes:frequency:")]
[SupportedOSPlatform ("tvos15.4")]
[SupportedOSPlatform ("macos12.3")]
[SupportedOSPlatform ("ios15.4")]
[SupportedOSPlatform ("maccatalyst15.4")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
+ public void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.Handle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
- }
+ _SetModeVibration (positionalAmplitudes.ToBlittable (), frequency);
}
[Export ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -212,6 +202,34 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, Selector.GetHandle ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:"), startPosition, endPosition, resistiveStrength);
}
}
+ [Export ("setModeFeedbackWithResistiveStrengths:")]
+ [SupportedOSPlatform ("tvos15.4")]
+ [SupportedOSPlatform ("macos12.3")]
+ [SupportedOSPlatform ("ios15.4")]
+ [SupportedOSPlatform ("maccatalyst15.4")]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable positionalResistiveStrengths)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.Handle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
+ }
+ }
+ [Export ("setModeVibrationWithAmplitudes:frequency:")]
+ [SupportedOSPlatform ("tvos15.4")]
+ [SupportedOSPlatform ("macos12.3")]
+ [SupportedOSPlatform ("ios15.4")]
+ [SupportedOSPlatform ("maccatalyst15.4")]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable positionalAmplitudes, float frequency)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.Handle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
+ }
+ }
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual float ArmPosition {
[Export ("armPosition")]
diff --git a/old/dotnet/maccatalyst/generated-sources/ObjCRuntime/Messaging.g.cs b/new/dotnet/maccatalyst/generated-sources/ObjCRuntime/Messaging.g.cs
index 5543863..4b7075a 100644
--- a/old/dotnet/maccatalyst/generated-sources/ObjCRuntime/Messaging.g.cs
+++ b/new/dotnet/maccatalyst/generated-sources/ObjCRuntime/Messaging.g.cs
@@ -3047,17 +3047,17 @@ namespace ObjCRuntime {
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3, float arg4);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static void void_objc_msgSend_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static global::GameController.GCAcceleration GCAcceleration_objc_msgSend (IntPtr receiver, IntPtr selector);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
diff --git a/old/dotnet/macos/SourceLink.json b/new/dotnet/macos/SourceLink.json
index 5fefa96..3344032 100644
--- a/old/dotnet/macos/SourceLink.json
+++ b/new/dotnet/macos/SourceLink.json
@@ -1,5 +1,5 @@
{
"documents": {
- "/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/src*": "https://raw.githubusercontent.com/xamarin/xamarin-macios/69034245b4c7b7ff3fc9b249d0d9034263d1babb/src*"
+ "/Users/builder/azdo/_work/1/s/xamarin-macios/src*": "https://raw.githubusercontent.com/xamarin/xamarin-macios/1342793b33bf3277c69edda49a3b3049b23d107f/src*"
}
}
diff --git a/old/dotnet/macos/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs b/new/dotnet/macos/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
index b22e940..11a76ee 100644
--- a/old/dotnet/macos/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
+++ b/new/dotnet/macos/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
@@ -165,19 +165,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float (this.SuperHandle, selSetModeFeedbackWithStartPosition_ResistiveStrength_XHandle, startPosition, resistiveStrength);
}
}
- [Export ("setModeFeedbackWithResistiveStrengths:")]
[SupportedOSPlatform ("tvos15.4")]
[SupportedOSPlatform ("macos12.3")]
[SupportedOSPlatform ("ios15.4")]
[SupportedOSPlatform ("maccatalyst15.4")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
+ public void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.Handle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.SuperHandle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
- }
+ _SetModeFeedback (positionalResistiveStrengths.ToBlittable ());
}
[Export ("setModeOff")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -213,19 +208,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, selSetModeVibrationWithStartPosition_Amplitude_Frequency_XHandle, startPosition, amplitude, frequency);
}
}
- [Export ("setModeVibrationWithAmplitudes:frequency:")]
[SupportedOSPlatform ("tvos15.4")]
[SupportedOSPlatform ("macos12.3")]
[SupportedOSPlatform ("ios15.4")]
[SupportedOSPlatform ("maccatalyst15.4")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
+ public void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.Handle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.SuperHandle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
- }
+ _SetModeVibration (positionalAmplitudes.ToBlittable (), frequency);
}
[Export ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -237,6 +227,34 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, selSetModeWeaponWithStartPosition_EndPosition_ResistiveStrength_XHandle, startPosition, endPosition, resistiveStrength);
}
}
+ [Export ("setModeFeedbackWithResistiveStrengths:")]
+ [SupportedOSPlatform ("tvos15.4")]
+ [SupportedOSPlatform ("macos12.3")]
+ [SupportedOSPlatform ("ios15.4")]
+ [SupportedOSPlatform ("maccatalyst15.4")]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable positionalResistiveStrengths)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.Handle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.SuperHandle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
+ }
+ }
+ [Export ("setModeVibrationWithAmplitudes:frequency:")]
+ [SupportedOSPlatform ("tvos15.4")]
+ [SupportedOSPlatform ("macos12.3")]
+ [SupportedOSPlatform ("ios15.4")]
+ [SupportedOSPlatform ("maccatalyst15.4")]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable positionalAmplitudes, float frequency)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.Handle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.SuperHandle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
+ }
+ }
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual float ArmPosition {
[Export ("armPosition")]
diff --git a/old/dotnet/macos/generated-sources/ObjCRuntime/Messaging.g.cs b/new/dotnet/macos/generated-sources/ObjCRuntime/Messaging.g.cs
index 84470f8..3a710ca 100644
--- a/old/dotnet/macos/generated-sources/ObjCRuntime/Messaging.g.cs
+++ b/new/dotnet/macos/generated-sources/ObjCRuntime/Messaging.g.cs
@@ -4806,17 +4806,17 @@ namespace ObjCRuntime {
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3, float arg4);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static void void_objc_msgSend_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static global::GameController.GCAcceleration GCAcceleration_objc_msgSend (IntPtr receiver, IntPtr selector);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
diff --git a/old/dotnet/tvos/SourceLink.json b/new/dotnet/tvos/SourceLink.json
index 5fefa96..3344032 100644
--- a/old/dotnet/tvos/SourceLink.json
+++ b/new/dotnet/tvos/SourceLink.json
@@ -1,5 +1,5 @@
{
"documents": {
- "/Users/builder/azdo/_work/1/a/change-detection/tmp/src/xamarin-macios/src*": "https://raw.githubusercontent.com/xamarin/xamarin-macios/69034245b4c7b7ff3fc9b249d0d9034263d1babb/src*"
+ "/Users/builder/azdo/_work/1/s/xamarin-macios/src*": "https://raw.githubusercontent.com/xamarin/xamarin-macios/1342793b33bf3277c69edda49a3b3049b23d107f/src*"
}
}
diff --git a/old/dotnet/tvos/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs b/new/dotnet/tvos/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
index c2cb484..c2e9cc7 100644
--- a/old/dotnet/tvos/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
+++ b/new/dotnet/tvos/generated-sources/GameController/GCDualSenseAdaptiveTrigger.g.cs
@@ -132,19 +132,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithStartPosition:resistiveStrength:"), startPosition, resistiveStrength);
}
}
- [Export ("setModeFeedbackWithResistiveStrengths:")]
[SupportedOSPlatform ("tvos15.4")]
[SupportedOSPlatform ("macos12.3")]
[SupportedOSPlatform ("ios15.4")]
[SupportedOSPlatform ("maccatalyst15.4")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
+ public void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.Handle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
- }
+ _SetModeFeedback (positionalResistiveStrengths.ToBlittable ());
}
[Export ("setModeOff")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -180,19 +175,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithStartPosition:amplitude:frequency:"), startPosition, amplitude, frequency);
}
}
- [Export ("setModeVibrationWithAmplitudes:frequency:")]
[SupportedOSPlatform ("tvos15.4")]
[SupportedOSPlatform ("macos12.3")]
[SupportedOSPlatform ("ios15.4")]
[SupportedOSPlatform ("maccatalyst15.4")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
+ public void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.Handle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
- }
+ _SetModeVibration (positionalAmplitudes.ToBlittable (), frequency);
}
[Export ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -204,6 +194,34 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, Selector.GetHandle ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:"), startPosition, endPosition, resistiveStrength);
}
}
+ [Export ("setModeFeedbackWithResistiveStrengths:")]
+ [SupportedOSPlatform ("tvos15.4")]
+ [SupportedOSPlatform ("macos12.3")]
+ [SupportedOSPlatform ("ios15.4")]
+ [SupportedOSPlatform ("maccatalyst15.4")]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable positionalResistiveStrengths)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.Handle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
+ }
+ }
+ [Export ("setModeVibrationWithAmplitudes:frequency:")]
+ [SupportedOSPlatform ("tvos15.4")]
+ [SupportedOSPlatform ("macos12.3")]
+ [SupportedOSPlatform ("ios15.4")]
+ [SupportedOSPlatform ("maccatalyst15.4")]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable positionalAmplitudes, float frequency)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.Handle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
+ }
+ }
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual float ArmPosition {
[Export ("armPosition")]
diff --git a/old/dotnet/tvos/generated-sources/ObjCRuntime/Messaging.g.cs b/new/dotnet/tvos/generated-sources/ObjCRuntime/Messaging.g.cs
index 7171c6f..5487901 100644
--- a/old/dotnet/tvos/generated-sources/ObjCRuntime/Messaging.g.cs
+++ b/new/dotnet/tvos/generated-sources/ObjCRuntime/Messaging.g.cs
@@ -2603,17 +2603,17 @@ namespace ObjCRuntime {
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3, float arg4);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static void void_objc_msgSend_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static global::GameController.GCAcceleration GCAcceleration_objc_msgSend (IntPtr receiver, IntPtr selector);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
diff --git a/old/ios/native/GameController/GCDualSenseAdaptiveTrigger.g.cs b/new/ios/native/GameController/GCDualSenseAdaptiveTrigger.g.cs
index 0bea3fe..9585c9a 100644
--- a/old/ios/native/GameController/GCDualSenseAdaptiveTrigger.g.cs
+++ b/new/ios/native/GameController/GCDualSenseAdaptiveTrigger.g.cs
@@ -149,22 +149,17 @@ namespace GameController {
}
#endif
}
- [Export ("setModeFeedbackWithResistiveStrengths:")]
[Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
+ public void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
{
#if ARCH_32
throw new PlatformNotSupportedException ("This API is not supported on this version of iOS");
#else
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.Handle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
- }
+ _SetModeFeedback (positionalResistiveStrengths.ToBlittable ());
#endif
}
[Export ("setModeOff")]
@@ -213,22 +208,17 @@ namespace GameController {
}
#endif
}
- [Export ("setModeVibrationWithAmplitudes:frequency:")]
[Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
+ public void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
{
#if ARCH_32
throw new PlatformNotSupportedException ("This API is not supported on this version of iOS");
#else
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.Handle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
- }
+ _SetModeVibration (positionalAmplitudes.ToBlittable (), frequency);
#endif
}
[Export ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:")]
@@ -245,6 +235,42 @@ namespace GameController {
}
#endif
}
+ [Export ("setModeFeedbackWithResistiveStrengths:")]
+ [Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable positionalResistiveStrengths)
+ {
+ #if ARCH_32
+ throw new PlatformNotSupportedException ("This API is not supported on this version of iOS");
+ #else
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.Handle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
+ }
+ #endif
+ }
+ [Export ("setModeVibrationWithAmplitudes:frequency:")]
+ [Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable positionalAmplitudes, float frequency)
+ {
+ #if ARCH_32
+ throw new PlatformNotSupportedException ("This API is not supported on this version of iOS");
+ #else
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.Handle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
+ }
+ #endif
+ }
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual float ArmPosition {
[Export ("armPosition")]
diff --git a/old/ios/native/ObjCRuntime/Messaging.g.cs b/new/ios/native/ObjCRuntime/Messaging.g.cs
index 4855a98..fadac2f 100644
--- a/old/ios/native/ObjCRuntime/Messaging.g.cs
+++ b/new/ios/native/ObjCRuntime/Messaging.g.cs
@@ -3086,17 +3086,17 @@ namespace ObjCRuntime {
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3, float arg4);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static void void_objc_msgSend_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static global::OpenTK.Vector3d Vector3d_objc_msgSend (IntPtr receiver, IntPtr selector);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
diff --git a/old/mac/full/GameController/GCDualSenseAdaptiveTrigger.g.cs b/new/mac/full/GameController/GCDualSenseAdaptiveTrigger.g.cs
index f0841a9..cba48be 100644
--- a/old/mac/full/GameController/GCDualSenseAdaptiveTrigger.g.cs
+++ b/new/mac/full/GameController/GCDualSenseAdaptiveTrigger.g.cs
@@ -164,19 +164,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float (this.SuperHandle, selSetModeFeedbackWithStartPosition_ResistiveStrength_XHandle, startPosition, resistiveStrength);
}
}
- [Export ("setModeFeedbackWithResistiveStrengths:")]
[Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
+ public void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.Handle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.SuperHandle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
- }
+ _SetModeFeedback (positionalResistiveStrengths.ToBlittable ());
}
[Export ("setModeOff")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -212,19 +207,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, selSetModeVibrationWithStartPosition_Amplitude_Frequency_XHandle, startPosition, amplitude, frequency);
}
}
- [Export ("setModeVibrationWithAmplitudes:frequency:")]
[Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
+ public void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.Handle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.SuperHandle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
- }
+ _SetModeVibration (positionalAmplitudes.ToBlittable (), frequency);
}
[Export ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -236,6 +226,34 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, selSetModeWeaponWithStartPosition_EndPosition_ResistiveStrength_XHandle, startPosition, endPosition, resistiveStrength);
}
}
+ [Export ("setModeFeedbackWithResistiveStrengths:")]
+ [Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable positionalResistiveStrengths)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.Handle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.SuperHandle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
+ }
+ }
+ [Export ("setModeVibrationWithAmplitudes:frequency:")]
+ [Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable positionalAmplitudes, float frequency)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.Handle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.SuperHandle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
+ }
+ }
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual float ArmPosition {
[Export ("armPosition")]
diff --git a/old/mac/full/ObjCRuntime/Messaging.g.cs b/new/mac/full/ObjCRuntime/Messaging.g.cs
index e154e2f..5b36282 100644
--- a/old/mac/full/ObjCRuntime/Messaging.g.cs
+++ b/new/mac/full/ObjCRuntime/Messaging.g.cs
@@ -4361,17 +4361,17 @@ namespace ObjCRuntime {
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3, float arg4);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static void void_objc_msgSend_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static global::OpenTK.Vector3d Vector3d_objc_msgSend (IntPtr receiver, IntPtr selector);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
diff --git a/old/mac/mobile/GameController/GCDualSenseAdaptiveTrigger.g.cs b/new/mac/mobile/GameController/GCDualSenseAdaptiveTrigger.g.cs
index f0841a9..cba48be 100644
--- a/old/mac/mobile/GameController/GCDualSenseAdaptiveTrigger.g.cs
+++ b/new/mac/mobile/GameController/GCDualSenseAdaptiveTrigger.g.cs
@@ -164,19 +164,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float (this.SuperHandle, selSetModeFeedbackWithStartPosition_ResistiveStrength_XHandle, startPosition, resistiveStrength);
}
}
- [Export ("setModeFeedbackWithResistiveStrengths:")]
[Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
+ public void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.Handle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.SuperHandle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
- }
+ _SetModeFeedback (positionalResistiveStrengths.ToBlittable ());
}
[Export ("setModeOff")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -212,19 +207,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, selSetModeVibrationWithStartPosition_Amplitude_Frequency_XHandle, startPosition, amplitude, frequency);
}
}
- [Export ("setModeVibrationWithAmplitudes:frequency:")]
[Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
+ public void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.Handle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.SuperHandle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
- }
+ _SetModeVibration (positionalAmplitudes.ToBlittable (), frequency);
}
[Export ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -236,6 +226,34 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, selSetModeWeaponWithStartPosition_EndPosition_ResistiveStrength_XHandle, startPosition, endPosition, resistiveStrength);
}
}
+ [Export ("setModeFeedbackWithResistiveStrengths:")]
+ [Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable positionalResistiveStrengths)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.Handle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.SuperHandle, selSetModeFeedbackWithResistiveStrengths_XHandle, positionalResistiveStrengths);
+ }
+ }
+ [Export ("setModeVibrationWithAmplitudes:frequency:")]
+ [Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable positionalAmplitudes, float frequency)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.Handle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.SuperHandle, selSetModeVibrationWithAmplitudes_Frequency_XHandle, positionalAmplitudes, frequency);
+ }
+ }
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual float ArmPosition {
[Export ("armPosition")]
diff --git a/old/mac/mobile/ObjCRuntime/Messaging.g.cs b/new/mac/mobile/ObjCRuntime/Messaging.g.cs
index e154e2f..5b36282 100644
--- a/old/mac/mobile/ObjCRuntime/Messaging.g.cs
+++ b/new/mac/mobile/ObjCRuntime/Messaging.g.cs
@@ -4361,17 +4361,17 @@ namespace ObjCRuntime {
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3, float arg4);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static void void_objc_msgSend_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static global::OpenTK.Vector3d Vector3d_objc_msgSend (IntPtr receiver, IntPtr selector);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
diff --git a/old/tvos/tvos/GameController/GCDualSenseAdaptiveTrigger.g.cs b/new/tvos/tvos/GameController/GCDualSenseAdaptiveTrigger.g.cs
index 54a3c08..72b13cf 100644
--- a/old/tvos/tvos/GameController/GCDualSenseAdaptiveTrigger.g.cs
+++ b/new/tvos/tvos/GameController/GCDualSenseAdaptiveTrigger.g.cs
@@ -131,19 +131,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithStartPosition:resistiveStrength:"), startPosition, resistiveStrength);
}
}
- [Export ("setModeFeedbackWithResistiveStrengths:")]
[Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
+ public void SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths positionalResistiveStrengths)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.Handle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
- }
+ _SetModeFeedback (positionalResistiveStrengths.ToBlittable ());
}
[Export ("setModeOff")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -179,19 +174,14 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithStartPosition:amplitude:frequency:"), startPosition, amplitude, frequency);
}
}
- [Export ("setModeVibrationWithAmplitudes:frequency:")]
[Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
- public virtual void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
+ public void SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes positionalAmplitudes, float frequency)
{
- if (IsDirectBinding) {
- global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.Handle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
- } else {
- global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
- }
+ _SetModeVibration (positionalAmplitudes.ToBlittable (), frequency);
}
[Export ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:")]
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
@@ -203,6 +193,34 @@ namespace GameController {
global::ObjCRuntime.Messaging.void_objc_msgSendSuper_float_float_float (this.SuperHandle, Selector.GetHandle ("setModeWeaponWithStartPosition:endPosition:resistiveStrength:"), startPosition, endPosition, resistiveStrength);
}
}
+ [Export ("setModeFeedbackWithResistiveStrengths:")]
+ [Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeFeedback (GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable positionalResistiveStrengths)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.Handle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (this.SuperHandle, Selector.GetHandle ("setModeFeedbackWithResistiveStrengths:"), positionalResistiveStrengths);
+ }
+ }
+ [Export ("setModeVibrationWithAmplitudes:frequency:")]
+ [Introduced (PlatformName.TvOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacOSX, 12,3, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.iOS, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [Introduced (PlatformName.MacCatalyst, 15,4, ObjCRuntime.PlatformArchitecture.All)]
+ [BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
+ internal virtual void _SetModeVibration (GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable positionalAmplitudes, float frequency)
+ {
+ if (IsDirectBinding) {
+ global::ObjCRuntime.Messaging.void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.Handle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
+ } else {
+ global::ObjCRuntime.Messaging.void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (this.SuperHandle, Selector.GetHandle ("setModeVibrationWithAmplitudes:frequency:"), positionalAmplitudes, frequency);
+ }
+ }
[BindingImpl (BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual float ArmPosition {
[Export ("armPosition")]
diff --git a/old/tvos/tvos/ObjCRuntime/Messaging.g.cs b/new/tvos/tvos/ObjCRuntime/Messaging.g.cs
index b0a397f..963eb6f 100644
--- a/old/tvos/tvos/ObjCRuntime/Messaging.g.cs
+++ b/new/tvos/tvos/ObjCRuntime/Messaging.g.cs
@@ -2482,17 +2482,17 @@ namespace ObjCRuntime {
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3, float arg4);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths arg1);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalResistiveStrengths_Blittable arg1);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static void void_objc_msgSend_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
public unsafe extern static void void_objc_msgSendSuper_float_float_float (IntPtr receiver, IntPtr selector, float arg1, float arg2, float arg3);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
- public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSend_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
- public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes arg1, float arg2);
+ public unsafe extern static void void_objc_msgSendSuper_GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable_float (IntPtr receiver, IntPtr selector, global::GameController.GCDualSenseAdaptiveTriggerPositionalAmplitudes_Blittable arg1, float arg2);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSend")]
public unsafe extern static global::OpenTK.Vector3d Vector3d_objc_msgSend (IntPtr receiver, IntPtr selector);
[DllImport (LIBOBJC_DYLIB, EntryPoint="objc_msgSendSuper")]
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