Obsoleted constructors:
[Obsolete ("Use the overload that takes a delegate that does not take a 'ref AudioBuffers' instead. Assigning a value to the 'inputData' parameter in the callback has no effect.")]
public AVAudioSourceNode (AVAudioSourceNodeRenderHandler renderHandler);
[Obsolete ("Use the overload that takes a delegate that does not take a 'ref AudioBuffers' instead. Assigning a value to the 'inputData' parameter in the callback has no effect.")]
public AVAudioSourceNode (AVAudioFormat format, AVAudioSourceNodeRenderHandler renderHandler);
Added constructors:
public AVAudioSourceNode (AVAudioSourceNodeRenderHandler3 renderHandler);
public AVAudioSourceNode (AVAudioSourceNodeRenderHandlerRaw renderHandler);
public AVAudioSourceNode (AVAudioFormat format, AVAudioSourceNodeRenderHandler3 renderHandler);
public AVAudioSourceNode (AVAudioFormat format, AVAudioSourceNodeRenderHandlerRaw renderHandler);
public sealed delegate AVAudioSourceNodeRenderHandler3 : System.MulticastDelegate {
// constructors
public AVAudioSourceNodeRenderHandler3 (object object, IntPtr method);
// methods
public virtual System.IAsyncResult BeginInvoke (ref bool isSilence, ref AudioToolbox.AudioTimeStamp timestamp, uint frameCount, AudioToolbox.AudioBuffers outputData, System.AsyncCallback callback, object object);
public virtual int EndInvoke (ref bool isSilence, ref AudioToolbox.AudioTimeStamp timestamp, System.IAsyncResult result);
public virtual int Invoke (ref bool isSilence, ref AudioToolbox.AudioTimeStamp timestamp, uint frameCount, AudioToolbox.AudioBuffers outputData);
}
public sealed delegate AVAudioSourceNodeRenderHandlerRaw : System.MulticastDelegate {
// constructors
public AVAudioSourceNodeRenderHandlerRaw (object object, IntPtr method);
// methods
public virtual System.IAsyncResult BeginInvoke (IntPtr isSilence, IntPtr timestamp, uint frameCount, IntPtr outputData, System.AsyncCallback callback, object object);
public virtual int EndInvoke (System.IAsyncResult result);
public virtual int Invoke (IntPtr isSilence, IntPtr timestamp, uint frameCount, IntPtr outputData);
}