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// <copyright file="IDisposableJob.cs" company="vvrvvd"> | |
// Copyright (c) vvrvvd. All rights reserved. | |
// Licensed under the MIT license. See LICENSE file in the project root for full license information. | |
// </copyright> | |
using Unity.Jobs; | |
/// <summary> | |
/// Interface adding Dispose() method to IJob interface. | |
/// </summary> |
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using System; | |
using UnityEngine; | |
public class ParticleSystemCulling : MonoBehaviour | |
{ | |
[Serializable] | |
public struct SerializableBoundingSphere | |
{ |
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// <copyright file="BezierUtils.cs" company="vvrvvd"> | |
// Copyright (c) vvrvvd. All rights reserved. | |
// Licensed under the MIT license. See LICENSE file in the project root for full license information. | |
// </copyright> | |
using UnityEngine; | |
namespace SplineEditor | |
{ | |
/// <summary> |