Created
July 12, 2018 09:49
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Coins
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public static class Superscript | |
{ | |
public static int TilEmpty = 0; | |
public static void SaveInt(int value) | |
{ | |
PlayerPrefs.SetInt("coins", value); | |
} | |
} |
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