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@walkline
Created December 23, 2011 16:36
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diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp
index 9f9cedf..3449d9e 100755
--- a/src/server/game/Chat/Commands/Level0.cpp
+++ b/src/server/game/Chat/Commands/Level0.cpp
@@ -244,9 +244,9 @@ bool ChatHandler::HandleSpectateCommand(const char *args)
float x, y, z;
target->GetContactPoint(_player, x, y, z);
+ _player->SetSpectate(true);
_player->TeleportTo(target->GetMapId(), x, y, z, _player->GetAngle(target), TELE_TO_GM_MODE);
_player->SetPhaseMask(target->GetPhaseMask(), true);
- _player->SetSpectate(true);
return true;
}
@@ -289,7 +289,7 @@ bool ChatHandler::HandleSpectateFromCommand(const char *args)
return false;
}
- if (target->isSpectator())
+ if (target->isSpectator() && target != _player)
{
PSendSysMessage("Can`t do that. Your target is spectator.");
SetSentErrorMessage(true);
@@ -312,7 +312,8 @@ bool ChatHandler::HandleSpectateFromCommand(const char *args)
return false;
}
- _player->SetViewpoint(target, true);
+ (target == _player) ? _player->SetViewpoint(_player->getSpectateFrom(), false) :
+ _player->SetViewpoint(target, true);
return true;
}
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index b1f5905..6dcb89a 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1019,6 +1019,10 @@ void GameObject::SwitchDoorOrButton(bool activate, bool alternative /* = false *
void GameObject::Use(Unit* user)
{
+ if (Player *tmpPlayer = user->ToPlayer())
+ if (tmpPlayer->isSpectator())
+ return;
+
// by default spell caster is user
Unit* spellCaster = user;
uint32 spellId = 0;
@@ -1593,6 +1597,10 @@ void GameObject::Use(Unit* user)
void GameObject::CastSpell(Unit* target, uint32 spellId)
{
+ if (Player *tmpPlayer = target->ToPlayer())
+ if (tmpPlayer->isSpectator())
+ return;
+
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo)
return;
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index b498c53..9d736bb 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2865,6 +2865,8 @@ void Player::SetSpectate(bool on)
{
if (on)
{
+ //add aspectof the cheetah
+ AddAura(5118, this);
spectatorFlag = true;
m_ExtraFlags |= PLAYER_EXTRA_GM_ON;
@@ -2874,8 +2876,11 @@ void Player::SetSpectate(bool on)
{
pet->setFaction(35);
pet->getHostileRefManager().setOnlineOfflineState(false);
+ RemovePet(pet, PET_SAVE_AS_CURRENT);
}
+ UnsummonPetTemporaryIfAny();
+
RemoveByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);
ResetContestedPvP();
@@ -2923,6 +2928,7 @@ void Player::SetSpectate(bool on)
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GM, SEC_PLAYER);
spectateCanceled = false;
spectatorFlag = false;
+ RemoveAura(5118);
}
UpdateObjectVisibility();
}
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 92e4564..e5bd4a9 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1159,6 +1159,7 @@ class Player : public Unit, public GridObject<Player>
void SetGMVisible(bool on);
bool isSpectateCanceled() { return spectateCanceled; }
bool CancelSpectate() { spectateCanceled = true; }
+ Unit* getSpectateFrom() { return spectateFrom; }
bool isSpectator() const { return spectatorFlag; }
void SetSpectate(bool on);
bool Has310Flyer(bool checkAllSpells, uint32 excludeSpellId = 0);
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 5a7645b..1ca2de8 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -3988,6 +3988,11 @@ void Unit::RemoveArenaAuras()
{
AuraApplication const* aurApp = iter->second;
Aura const* aura = aurApp->GetBase();
+ //allow aspect for spectator
+ if (Player *tmpPlayer = ToPlayer() )
+ if (tmpPlayer->isSpectator() && aura->GetId() == 5118)
+ ++iter;
+
if (!(aura->GetSpellInfo()->AttributesEx4 & SPELL_ATTR4_UNK21) // don't remove stances, shadowform, pally/hunter auras
&& !aura->IsPassive() // don't remove passive auras
&& (aurApp->IsPositive() || !(aura->GetSpellInfo()->AttributesEx3 & SPELL_ATTR3_DEATH_PERSISTENT))) // not negative death persistent auras
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 2099f37..09fdc3d 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -4604,10 +4604,8 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_ONLY_INDOORS;
}
- Player *tmpPlayer = m_caster->ToPlayer();
-// sLog->outString("CASTING SPELL: %i", m_spellInfo->Id);
- if (tmpPlayer != NULL)
- if(tmpPlayer->isSpectator())
+ if (Player *tmpPlayer = m_caster->ToPlayer())
+ if(tmpPlayer->isSpectator() && m_spellInfo->Id != 5118)
return SPELL_FAILED_SPELL_UNAVAILABLE;
// only check at first call, Stealth auras are already removed at second call
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