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@walterpalladino
Created April 15, 2021 20:23
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Unity 3D Billboard only facing Y to camera
using UnityEngine;
public class BillboardFacingY : MonoBehaviour
{
void Update()
{
// look at camera...
transform.LookAt(Camera.main.transform.position, -Vector3.up);
// then lock rotation to Y axis only...
transform.localEulerAngles = new Vector3(0,transform.localEulerAngles.y,0);
}
}
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