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### NOT A SCRIPT, JUST A REFERENCE! | |
# install dante-server | |
sudo apt update | |
sudo apt install dante-server | |
# or download latest dante-server deb for Ubuntu, works for 16.04 and 18.04: | |
wget http://archive.ubuntu.com/ubuntu/pool/universe/d/dante/dante-server_1.4.2+dfsg-2build1_amd64.deb | |
# or older version: | |
wget http://ppa.launchpad.net/dajhorn/dante/ubuntu/pool/main/d/dante/dante-server_1.4.1-1_amd64.deb |
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/// https://stackoverflow.com/questions/40365971/how-to-add-tap-gesture-to-uicollectionview-while-maintaining-cell-selection | |
let tapGesture = UITapGestureRecognizer.init(target: self, action: #selector(tapAction)) | |
tapGesture.cancelsTouchesInView = false | |
self.messagesCollectionView.isUserInteractionEnabled = true | |
self.messagesCollectionView.addGestureRecognizer(tapGesture) |
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APP_PATH="${TARGET_BUILD_DIR}/${WRAPPER_NAME}" | |
# This script loops through the frameworks embedded in the application and | |
# removes unused architectures. | |
find "$APP_PATH" -name '*.framework' -type d | while read -r FRAMEWORK | |
do | |
FRAMEWORK_EXECUTABLE_NAME=$(defaults read "$FRAMEWORK/Info.plist" CFBundleExecutable) | |
FRAMEWORK_EXECUTABLE_PATH="$FRAMEWORK/$FRAMEWORK_EXECUTABLE_NAME" | |
echo "Executable is $FRAMEWORK_EXECUTABLE_PATH" |
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- (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event | |
{ | |
UITouch *touch = [[event allTouches] anyObject]; | |
CGPoint location = [touch locationInView:touch.view]; | |
} |
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# Surge for Mac 配置文件 | |
# 显示 Finder 隐藏文件,将 .surge.conf 文件复制到 ~/ 也就是「个人」目录下。 | |
[General] | |
# warning, notify, info, verbose | |
loglevel = notify | |
skip-proxy = 192.168.0.0/16, 10.0.0.0/8, 172.16.0.0/12, 100.64.0.0/10, localhost, *.local, e.crashlytics.com, apple.cn | |
bypass-tun = 0.0.0.0/8, 1.0.0.0/9, 1.160.0.0/11, 1.192.0.0/11, 10.0.0.0/8, 14.0.0.0/11, 14.96.0.0/11, 14.128.0.0/11, 14.192.0.0/11, 27.0.0.0/10, 27.96.0.0/11, 27.128.0.0/9, 36.0.0.0/10, 36.96.0.0/11, 36.128.0.0/9, 39.0.0.0/11, 39.64.0.0/10, 39.128.0.0/10, 42.0.0.0/8, 43.224.0.0/11, 45.64.0.0/10, 47.64.0.0/10, 49.0.0.0/9, 49.128.0.0/11, 49.192.0.0/10, 54.192.0.0/11, 58.0.0.0/9, 58.128.0.0/11, 58.192.0.0/10, 59.32.0.0/11, 59.64.0.0/10, 59.128.0.0/9, 60.0.0.0/10, 60.160.0.0/11, 60.192.0.0/10, 61.0.0.0/10, 61.64.0.0/11, 61.128.0.0/10, 61.224.0.0/11, 100.64.0.0/10, 101.0.0.0/9, 101.128.0.0/11, 101.192.0.0/10, 103.0.0.0/10, 103.192.0.0/10, 106.0.0.0/9, 106.224.0.0/11, 110.0.0.0/7, 112.0.0.0/9, 112.128.0.0/11, 112.192.0.0/10, 113.0.0.0/9, 113.128.0.0/11, 113.192.0.0/ |
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NSURLConnection | NSURLSession | |
------------------------------------------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------- | |
NSURLConnectionDelegate connectionShouldUseCredentialStorage: | | |
------------------------------------------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------- | |
NSURLConnectionDelegate connection:willSendRequestForAuthenticationChallenge: | NSURLSessionDelegate URLSession:didReceiveChallenge:completionHandler: | |
| N |
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UINavigationController *rootnav = (UINavigationController *)window.rootViewController; | |
CGFloat topbarHeight = rootnav.navigationBar.frame.size.height + [UIApplication sharedApplication].statusBarFrame.size.height; |
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//1.UINaivgationController的bar有的需要隐藏,有的需要显示 | |
//这时候可以重写UINavigationControllerDelegate的 | |
- (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated { | |
if ( viewController == [MyViewController class]) { | |
[navigationController setNavigationBarHidden:YES animated:animated]; | |
} else if ( [navigationController isNavigationBarHidden] ) { | |
[navigationController setNavigationBarHidden:NO animated:animated]; | |
} | |
} | |
//但是这样push或者pop的时候navigation bar会有白边出现,也就是说bar隐藏或者显示的比较晚 |
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imageView.userInteractionEnabled = YES |
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