Doug Heimer: Strategies for Efficient Authoring of Content in Middle-earth: Shadow of Mordor
http://gdcvault.com/play/1022415/Strategies-for-Efficient-Authoring-of
Remi Quenin: Fast Iteration for Far Cry 4 - Optimizing Key Parts of the Dunia Pipeline
http://www.gdcvault.com/play/1021976/Fast-Iteration-for-Far-Cry
Alen Ladavac: Fast Iteration Tools in the Production of The Talos Principle
http://www.gdcvault.com/play/1022784/Fast-Iteration-Tools-in-the