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| 1. The Data Module (All Weapons) | |
| Location: ReplicatedStorage > ItemModule (ModuleScript) | |
| Lua | |
| local ItemModule = {} | |
| ItemModule.MasterInventory = { | |
| ["Rifle Spear"] = {"Spear-Shaft", "Kinetic-Point"}, ["Energy Sniper"] = {"Rail-Frame", "Ion-Charge"}, | |
| ["Energy Revolver"] = {"Rotary-Frame", "Plasma-Cell"}, ["Flashbang Launcher"] = {"Thumper-Tube", "Magnesium-Core"}, |