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1. The Data Module (All Weapons)
Location: ReplicatedStorage > ItemModule (ModuleScript)
Lua
local ItemModule = {}
ItemModule.MasterInventory = {
["Rifle Spear"] = {"Spear-Shaft", "Kinetic-Point"}, ["Energy Sniper"] = {"Rail-Frame", "Ion-Charge"},
["Energy Revolver"] = {"Rotary-Frame", "Plasma-Cell"}, ["Flashbang Launcher"] = {"Thumper-Tube", "Magnesium-Core"},