- Items:
- incrementRotTimer
- addImprovementFromJob
- moveToGround
- categorize
- addWear/incWearTimer/setWear
- addContaminant/removeContaminant/removeContaminantByIdx
- contaminateWound
- coverWithContaminant
- becomePaste/becomePressed
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- gods in df -> moved to word doc
- figure out book interactions, give some fun stuff to random books (e.g. paralysis)
-
finish unit creation script- mostly done, needs some minor fixesdo it in c++ - site creation done, could use some more love.
- finish the lua-scripted reactions (including the god worshiping mini-mod, altars (with statue req) and mini altars with figurines?) done- eventful
- genetic engineering by adding generated creature raws
- jobs in adv mode (esp. build/dig) - almost done advfort
- anti-quantum stockpile mod
- Df achievements and stats(longest toss, most hurt unit, cheapest artifact). Per world and could be added to fortmode/advmode/legends menu
- maybe it's possible to add rust (new material that sometimes adds wear to item and a layer of rust/patina, maybe it inhibits later additions)
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