Created
November 13, 2014 22:31
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(Cheating at) sorting the corners in an AABB by physical location
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private void sortCorners() { | |
//corner1 and corner2 are Vec3is. corner1 is the bottom left corner of the AABB, corner2 is the top right corner. | |
int corner1X = corner1.x; | |
int corner2X = corner2.x; | |
if (corner1X > corner2X) { | |
corner1.x = corner2X; | |
corner2.x = corner1X; | |
} | |
int corner1Y = corner1.y; | |
int corner2Y = corner2.y; | |
if (corner1Y > corner2Y) { | |
corner1.y = corner2Y; | |
corner2.y = corner1Y; | |
} | |
int corner1Z = corner1.z; | |
int corner2Z = corner2.z; | |
if (corner1Z > corner2Z) { | |
corner1.z = corner2Z; | |
corner2.z = corner1Z; | |
} | |
} |
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