Last active
April 24, 2022 15:33
-
-
Save wazazaby/b47e1f068a1f1d78943e0a19fac30f1e to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* Copyright 2019 Naoto Takai | |
* | |
* This program is free software: you can redistribute it and/or modify | |
* it under the terms of the GNU General Public License as published by | |
* the Free Software Foundation, either version 2 of the License, or | |
* (at your option) any later version. | |
* | |
* This program is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
* GNU General Public License for more details. | |
* | |
* You should have received a copy of the GNU General Public License | |
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |
*/ | |
#include QMK_KEYBOARD_H | |
#include "quantum.h" | |
enum layers { | |
_BASE = 0, | |
_NUMS, | |
_SYMS, | |
_FUNC | |
}; | |
enum { | |
TD_QG, | |
TD_OUT, | |
TD_12, | |
TD_OLB, | |
TD_PRB, | |
TD_KS, | |
TD_LQ, | |
TD_BC, | |
TD_ND, | |
TD_MS, | |
TD_ZGUI | |
}; | |
void egg(qk_tap_dance_state_t *state, void *user_data) { | |
switch (state->count) { | |
case 1: | |
register_code(KC_LSFT); | |
break; | |
case 2: | |
register_code(KC_LGUI); | |
tap_code(KC_D); | |
unregister_code(KC_LGUI); | |
break; | |
default: | |
SEND_STRING("Hello, my friend. Have you considered our lord and savior, Soit Le Un ?"); | |
} | |
} | |
void unegg(qk_tap_dance_state_t *state, void *user_data) { | |
unregister_code(KC_LSFT); | |
} | |
qk_tap_dance_action_t tap_dance_actions[] = { | |
[TD_QG] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_GRV), | |
[TD_OUT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, egg, unegg), | |
[TD_12] = ACTION_TAP_DANCE_DOUBLE(KC_F11, KC_F12), | |
[TD_OLB] = ACTION_TAP_DANCE_DOUBLE(KC_O, KC_LBRC), | |
[TD_PRB] = ACTION_TAP_DANCE_DOUBLE(KC_P, KC_RBRC), | |
[TD_KS] = ACTION_TAP_DANCE_DOUBLE(KC_K, KC_SCLN), | |
[TD_LQ] = ACTION_TAP_DANCE_DOUBLE(KC_L, KC_QUOT), | |
[TD_BC] = ACTION_TAP_DANCE_DOUBLE(KC_B, KC_COMMA), | |
[TD_ND] = ACTION_TAP_DANCE_DOUBLE(KC_N, KC_DOT), | |
[TD_MS] = ACTION_TAP_DANCE_DOUBLE(KC_M, KC_SLSH), | |
[TD_ZGUI] = ACTION_TAP_DANCE_DOUBLE(KC_Z, KC_LGUI) | |
}; | |
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |
[_BASE] = LAYOUT( | |
TD(TD_QG), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, TD(TD_OLB), TD(TD_PRB), KC_BSPC, | |
LCTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, TD(TD_KS), TD(TD_LQ), LT(_NUMS, KC_ENT), | |
TD(TD_OUT), TD(TD_ZGUI), LALT_T(KC_X), LT(_SYMS, KC_C), LT(_FUNC, KC_V), TD(TD_BC), TD(TD_ND), TD(TD_MS), KC_SPC | |
), | |
[_NUMS] = LAYOUT( | |
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, | |
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_BSLS, _______, | |
_______, _______, _______, _______, _______, _______, _______, _______, _______ | |
), | |
[_SYMS] = LAYOUT( | |
KC_ESC, KC_PGUP, KC_UP, KC_HOME, _______, _______, _______, _______, _______, _______, _______, | |
_______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, | |
_______, _______, KC_PGDOWN, KC_END, _______, _______, _______, _______, _______ | |
), | |
[_FUNC] = LAYOUT( | |
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, TD(TD_12), | |
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, | |
_______, _______, _______, _______, _______, _______, _______, _______, _______ | |
) | |
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
LTO_ENABLE = yes | |
TAP_DANCE_ENABLE = yes |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment