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# This is the configuration file for DOSBox 0.74-3. (Please use the latest version of DOSBox) |
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# Lines starting with a # are comment lines and are ignored by DOSBox. |
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# They are used to (briefly) document the effect of each option. |
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[sdl] |
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# fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back) |
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# fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox. |
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# fullresolution: What resolution to use for fullscreen: original, desktop or fixed size (e.g. 1024x768). |
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# Using your monitor's native resolution (desktop) with aspect=true might give the best results. |
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# If you end up with small window on a large screen, try an output different from surface. |
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# On Windows 10 with display scaling (Scale and layout) set to a value above 100%, it is recommended |
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# to use a lower full/windowresolution, in order to avoid window size problems. |
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# windowresolution: Scale the window to this size IF the output device supports hardware scaling. |
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# (output=surface does not!) |
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# output: What video system to use for output. |
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# Possible values: surface, overlay, opengl, openglnb. |
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# autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock) |
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# sensitivity: Mouse sensitivity. |
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# waitonerror: Wait before closing the console if dosbox has an error. |
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# priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized. |
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# pause is only valid for the second entry. |
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# Possible values: lowest, lower, normal, higher, highest, pause. |
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# mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the default value. |
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# usescancodes: Avoid usage of symkeys, might not work on all operating systems. |
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fullscreen=true |
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fulldouble=true |
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fullresolution=desktop |
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windowresolution=1024x768 |
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output=openglnb |
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autolock=true |
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sensitivity=30 |
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waitonerror=true |
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priority=higher,normal |
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mapperfile=mapper-0.74-3.map |
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usescancodes=true |
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[dosbox] |
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# language: Select another language file. |
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# machine: The type of machine DOSBox tries to emulate. |
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# Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe. |
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# captures: Directory where things like wave, midi, screenshot get captured. |
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# memsize: Amount of memory DOSBox has in megabytes. |
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# This value is best left at its default to avoid problems with some games, |
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# though few games might require a higher value. |
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# There is generally no speed advantage when raising this value. |
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language= |
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machine=svga_s3 |
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captures=capture |
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memsize=16 |
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[render] |
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# frameskip: How many frames DOSBox skips before drawing one. |
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# aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down! |
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# scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended, |
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# then the scaler will be used even if the result might not be desired. |
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# To fit a scaler in the resolution used at full screen may require a border or side bars, |
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# to fill the screen entirely, depending on your hardware, a different scaler/fullresolution might work. |
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# Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x. |
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frameskip=0 |
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aspect=false |
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scaler=normal2x |
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[cpu] |
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# core: CPU Core used in emulation. auto will switch to dynamic if available and |
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# appropriate. |
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# Possible values: auto, dynamic, normal, simple. |
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# cputype: CPU Type used in emulation. auto is the fastest choice. |
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# Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch. |
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# cycles: Amount of instructions DOSBox tries to emulate each millisecond. |
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# Setting this value too high results in sound dropouts and lags. |
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# Cycles can be set in 3 ways: |
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# 'auto' tries to guess what a game needs. |
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# It usually works, but can fail for certain games. |
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# 'fixed #number' will set a fixed amount of cycles. This is what you usually |
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# need if 'auto' fails. (Example: fixed 4000). |
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# 'max' will allocate as much cycles as your computer is able to |
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# handle. |
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# Possible values: auto, fixed, max. |
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# cycleup: Amount of cycles to decrease/increase with keycombos.(CTRL-F11/CTRL-F12) |
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# cycledown: Setting it lower than 100 will be a percentage. |
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core=auto |
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cputype=auto |
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cycles=auto |
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cycleup=10 |
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cycledown=20 |
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[mixer] |
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# nosound: Enable silent mode, sound is still emulated though. |
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# rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality. |
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# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. |
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# blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged. |
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# Possible values: 1024, 2048, 4096, 8192, 512, 256. |
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# prebuffer: How many milliseconds of data to keep on top of the blocksize. |
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nosound=false |
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rate=44100 |
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blocksize=1024 |
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prebuffer=25 |
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[midi] |
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# mpu401: Type of MPU-401 to emulate. |
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# Possible values: intelligent, uart, none. |
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# mididevice: Device that will receive the MIDI data from MPU-401. |
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# Possible values: default, win32, alsa, oss, coreaudio, coremidi, none. |
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# midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use |
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# (find the id with mixer/listmidi). |
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# Or in the case of coreaudio, you can specify a soundfont here. |
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# See the README/Manual for more details. |
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mpu401=none |
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mididevice=none |
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midiconfig= |
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[sblaster] |
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# sbtype: Type of Soundblaster to emulate. gb is Gameblaster. |
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# Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none. |
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# sbbase: The IO address of the soundblaster. |
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# Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300. |
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# irq: The IRQ number of the soundblaster. |
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# Possible values: 7, 5, 3, 9, 10, 11, 12. |
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# dma: The DMA number of the soundblaster. |
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# Possible values: 1, 5, 0, 3, 6, 7. |
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# hdma: The High DMA number of the soundblaster. |
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# Possible values: 1, 5, 0, 3, 6, 7. |
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# sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer. |
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# oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'. |
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# Possible values: auto, cms, opl2, dualopl2, opl3, none. |
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# oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well). |
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# Possible values: default, compat, fast. |
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# oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly). |
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# Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000. |
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sbtype=sb16 |
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sbbase=220 |
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irq=7 |
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dma=1 |
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hdma=5 |
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sbmixer=true |
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oplmode=auto |
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oplemu=default |
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oplrate=44100 |
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[gus] |
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# gus: Enable the Gravis Ultrasound emulation. |
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# gusrate: Sample rate of Ultrasound emulation. |
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# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. |
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# gusbase: The IO base address of the Gravis Ultrasound. |
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# Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300. |
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# gusirq: The IRQ number of the Gravis Ultrasound. |
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# Possible values: 5, 3, 7, 9, 10, 11, 12. |
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# gusdma: The DMA channel of the Gravis Ultrasound. |
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# Possible values: 3, 0, 1, 5, 6, 7. |
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# ultradir: Path to Ultrasound directory. In this directory |
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# there should be a MIDI directory that contains |
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# the patch files for GUS playback. Patch sets used |
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# with Timidity should work fine. |
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gus=false |
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gusrate=44100 |
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gusbase=240 |
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gusirq=5 |
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gusdma=3 |
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ultradir=C:\ULTRASND |
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[speaker] |
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# pcspeaker: Enable PC-Speaker emulation. |
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# pcrate: Sample rate of the PC-Speaker sound generation. |
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# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. |
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# tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'. |
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# Possible values: auto, on, off. |
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# tandyrate: Sample rate of the Tandy 3-Voice generation. |
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# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. |
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# disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible). |
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pcspeaker=true |
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pcrate=44100 |
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tandy=auto |
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tandyrate=44100 |
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disney=true |
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[joystick] |
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# joysticktype: Type of joystick to emulate: auto (default), none, |
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# 2axis (supports two joysticks), |
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# 4axis (supports one joystick, first joystick used), |
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# 4axis_2 (supports one joystick, second joystick used), |
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# fcs (Thrustmaster), ch (CH Flightstick). |
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# none disables joystick emulation. |
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# auto chooses emulation depending on real joystick(s). |
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# (Remember to reset dosbox's mapperfile if you saved it earlier) |
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# Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none. |
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# timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away). |
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# autofire: continuously fires as long as you keep the button pressed. |
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# swap34: swap the 3rd and the 4th axis. Can be useful for certain joysticks. |
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# buttonwrap: enable button wrapping at the number of emulated buttons. |
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joysticktype=auto |
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timed=true |
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autofire=false |
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swap34=false |
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buttonwrap=false |
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[serial] |
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# serial1: set type of device connected to com port. |
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# Can be disabled, dummy, modem, nullmodem, directserial. |
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# Additional parameters must be in the same line in the form of |
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# parameter:value. Parameter for all types is irq (optional). |
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# for directserial: realport (required), rxdelay (optional). |
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# (realport:COM1 realport:ttyS0). |
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# for modem: listenport (optional). |
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# for nullmodem: server, rxdelay, txdelay, telnet, usedtr, |
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# transparent, port, inhsocket (all optional). |
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# Example: serial1=modem listenport:5000 |
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# Possible values: dummy, disabled, modem, nullmodem, directserial. |
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# serial2: see serial1 |
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# Possible values: dummy, disabled, modem, nullmodem, directserial. |
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# serial3: see serial1 |
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# Possible values: dummy, disabled, modem, nullmodem, directserial. |
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# serial4: see serial1 |
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# Possible values: dummy, disabled, modem, nullmodem, directserial. |
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serial1=dummy |
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serial2=dummy |
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serial3=disabled |
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serial4=disabled |
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[dos] |
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# xms: Enable XMS support. |
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# ems: Enable EMS support. |
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# umb: Enable UMB support. |
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# keyboardlayout: Language code of the keyboard layout (or none). |
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xms=true |
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ems=true |
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umb=true |
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keyboardlayout=auto |
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[ipx] |
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# ipx: Enable ipx over UDP/IP emulation. |
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ipx=false |
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[autoexec] |
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# Lines in this section will be run at startup. |
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# You can put your MOUNT lines here. |
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