Taken from this YouTube video by Aar
The settings:
fov_desired 90
viewmodel_fov 70
tf_use_min_viewmodels 1
cl_interp 0.0325
cl_interp_ratio 1
public partial class Pawn : AnimatedEntity | |
{ | |
public override void Spawn() | |
{ | |
SetModel( "models/citizen/citizen.vmdl" ); | |
SetupPhysicsFromModel( PhysicsMotionType.Keyframed ); | |
// Or anything else. | |
// If an entity has no tags then it will default to collide. | |
Tags.Add( "player" ); | |
} |
Taken from this YouTube video by Aar
The settings:
fov_desired 90
viewmodel_fov 70
tf_use_min_viewmodels 1
cl_interp 0.0325
cl_interp_ratio 1
export const localStore = <T = any>(key: string, | |
value: T, | |
deserializer: (value: string) => T = JSON.parse, | |
serializer: (value: T) => string = JSON.stringify): Writable<T> => { | |
const {subscribe, set: initialSet, update: initialUpdate} = writable<T>() | |
const loadValue = (): string | null => browser ? localStorage.getItem(key) : null | |
const saveValue = (value: string) => browser && localStorage.setItem(key, value) | |
const initialValue = loadValue() |
This guide assumes you are using Ubuntu 18.04 Server, you have screen
installed, and that your server is already uploaded to the server.
This guide also assumes you have a server start script. You can find one here
Here is a short guide that will help you setup your environment to create signed commits
or signed tags
with Git locally. This has been extensively tested on Windows with Git and the Github Desktop application: I use it every day for my professional development projects.
I you face any issue, feel free to leave a comment below.