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just a sample code
cardsDistribution: function()
{
var self = this;
nusers = _env.stage.getChildById('main').getChildById('users_node').children.length;
ncards = nusers * 2;
for(var i=0; i<ncards; i++) {
var card = _utils.provider.getImage('images/back-card.png');
card.x = _env.utils.CENTERX;
card.y = 80;
card.id = 'card_'+i;
_env.stage.getChildById('main').addChildAt(card, 20);
}
u = [
{x:220, y:120},
{x:125, y:169},
{x:125, y:290},
{x:220, y:325},
{x:400, y:325},
{x:575, y:325},
{x:665, y:290},
{x:665, y:169},
{x:575, y:120}
];
var x = 0;
var init = function(n) {
if(n > 8) {
var targetX = u[n - nusers].x - 3;
var targetY = u[n - nusers].y - 3;
} else {
var targetX = u[n].x;
var targetY = u[n].y;
}
var card = _env.stage.getChildById('main').getChildById('card_'+n);
var move = function() {
var posix = (targetX - card.x) * _env.utils.CARD_SPEED;
var posiy = (targetY - card.y) * _env.utils.CARD_SPEED;
card.x += posix;
card.y += posiy;
if(Math.abs(posiy) < 1) {
_env.stage.removeListener(doodle.events.Event.ENTER_FRAME, move);
if(++x < ncards) {
init(x);
} else {
_env.stage.frameRate = 2;
}
}
}
_env.stage.addListener(doodle.events.Event.ENTER_FRAME, move);
}
init(x);
},
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