Created
March 2, 2015 03:15
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Ported of Firebase pushid generator in C, origin: https://gist.github.com/mikelehen/3596a30bd69384624c11#file-generate-pushid-js
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/* | |
* Fancy ID generator that creates 20-character string identifiers with the | |
* following properties: | |
* | |
* 1. They're based on timestamp so that they sort *after* any existing ids. | |
* 2. They contain 72-bits of random data after the timestamp so that IDs won't | |
* collide with other clients' IDs. | |
* 3. They sort *lexicographically* (so the timestamp is converted to characters | |
* that will sort properly). | |
* 4. They're monotonically increasing. Even if you generate more than one in | |
* the same timestamp, the | |
* latter ones will sort after the former ones. We do this by using the previous | |
* random bits | |
* but "incrementing" them by 1 (only in the case of a timestamp collision). | |
* author: hungnv@opensource.com.vn | |
* origin: https://gist.github.com/mikelehen/3596a30bd69384624c11#file-generate-pushid-js | |
*/ | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <sys/time.h> | |
#include <math.h> | |
static char DICT[] = "-0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ_abcdefghijklmnopqrstuvwxyz"; | |
#include <sys/time.h> | |
#include <malloc.h> | |
#include <string.h> | |
#include <zlib.h> | |
long long last_gen_time = 0L; | |
long long current_timestamp() { | |
struct timeval te; | |
gettimeofday(&te, NULL); | |
long long milliseconds = te.tv_sec * 1000LL + te.tv_usec / 1000; | |
return milliseconds; | |
} | |
double | |
randr() { | |
return (double) rand() / (double) (RAND_MAX + 1.0); | |
} | |
int main() { | |
srand(current_timestamp()); | |
long long mls = current_timestamp(); | |
int i; | |
char last_random_char[72] = ""; | |
int collison = (mls == last_gen_time) ? 1 : 0; | |
char time_stamp_char[8] = ""; | |
for (i = 7; i >= 0; i--) { | |
time_stamp_char[i] = DICT[(int) (mls % 64)]; | |
printf("time stamp char at %d: %c\n", i, time_stamp_char[i]); | |
mls = mls / 64; | |
} | |
if (mls != 0) { | |
printf("mls should be 0"); | |
return 1; | |
} | |
if (!collison) { | |
for (i = 0; i < 12; i++) { | |
double fl = randr() * 64; | |
printf("floor: %lf\n", fl); | |
// last_random_char[i] = (char) (fl); | |
last_random_char[i] = (char) floor(fl); | |
} | |
} else { | |
int last_value_int = 0; | |
for (i = 11; i >= 0 && last_random_char[i] == 63; i--) { | |
last_value_int = i; | |
last_random_char[i] = 0; | |
} | |
last_random_char[last_value_int]++; | |
} | |
time_stamp_char[8] = '\0'; | |
char id[20] = ""; | |
strcpy(id, time_stamp_char); | |
for (i = 0; i < 12; i++) { | |
int g = (int) last_random_char[i]; | |
//printf("id_: %d\n", g); | |
strncat(id, &DICT[g], 1); | |
} | |
printf("final: %s \n", id); | |
printf("id length: %zu\n", strlen(id)); | |
//printf("current time: %lld\n", mls); | |
return 0; | |
} |
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Line 77 is a buffer underflow when the random bytes reach "zzzzzzzzzzzz".
(This is also a bug in the original JS code).