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@willb
Created July 26, 2009 06:16
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/*
midtest.m
example OS X CoreMIDI code; generates an unattractive stream of random notes
compile me with
gcc -framework Foundation -framework CoreMIDI midtest.m -o mt
Then run mt and set the input MIDI track for your favorite
synthesizer to "random notes;" enjoy (?) random notes
Comments/flames to Will Benton (google me); this code is in the public domain.
*/
#include <stdlib.h>
#include <pthread.h>
#include <Cocoa/Cocoa.h>
#include <Foundation/Foundation.h>
#include <CoreMIDI/CoreMIDI.h>
void send_midi_note(MIDIEndpointRef midiEndpoint, Byte channel, Byte note, Byte vel) {
Byte buffer[128];
MIDIPacketList *pktlist = (MIDIPacketList*)buffer;
MIDIPacket *curPacket = MIDIPacketListInit(pktlist);
Byte message[] = {(channel & 0x0f) | 0x90, // take either a MIDI channel (90-9f) or a small integer
note,
vel};
curPacket = MIDIPacketListAdd(pktlist, sizeof(buffer), curPacket, 0, 3, message);
MIDIReceived(midiEndpoint, pktlist);
}
int main(int argc, char *argv[]) {
MIDIClientRef midiClient;
MIDIEndpointRef midiEndpoint;
MIDIClientCreate(@"miditest", NULL, NULL, &midiClient);
MIDISourceCreate(midiClient, @"random notes", &midiEndpoint);
while(true) {
Byte note = random() % 127;
send_midi_note(midiEndpoint, 0, note, 127); // note on at velocity 127
sleep(1); // don't try this in a real application!
send_midi_note(midiEndpoint, 0, note, 0); // note off (at velocity 0)
}
exit(0);
}
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