Created
July 24, 2019 22:48
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// Available variables: | |
// - Machine | |
// - interpret | |
// - assign | |
// - send | |
// - sendParent | |
// - spawn | |
// - raise | |
// - actions | |
// - XState (all XState exports) | |
const playerMachine = Machine( | |
{ | |
id: "player", | |
initial: "idle", | |
context: { | |
duration: 3, | |
currentTime: 0, | |
refreshInterval: 333 | |
}, | |
on: { | |
START_SEEKING: "seeking", | |
SEEK_TO: { | |
target: "idle.hist", | |
actions: "seekTo" | |
} | |
}, | |
states: { | |
idle: { | |
initial: "paused", | |
states: { | |
paused: { | |
on: { | |
PLAY: "playing" | |
} | |
}, | |
playing: { | |
entry: send("UPDATE_CURRENT_TIME", { | |
delay: (ctx, e) => ctx.refreshInterval | |
}), | |
on: { | |
UPDATE_CURRENT_TIME: [ | |
{ target: "playing", actions: "updateCurrentTime", cond: "isNotFinished" }, | |
{ target: "#player.ended", actions: "endPlayback" } | |
], | |
PAUSE: "paused" | |
} | |
}, | |
hist: { | |
type: "history" | |
} | |
} | |
}, | |
ended: "ended", | |
seeking: { | |
on: { | |
STOP_SEEKING: { | |
target: "idle.hist", | |
actions: "seekTo" | |
} | |
} | |
} | |
} | |
}, | |
{ | |
actions: { | |
seekTo: assign({ | |
currentTime: (ctx, e) => | |
(e.seekTime > 0 && e.seekTime < ctx.duration && e.seekTime) || undefined | |
}), | |
updateCurrentTime: assign({ | |
currentTime: (ctx, e) => ctx.currentTime + ctx.refreshInterval / 1000 | |
}), | |
endPlayback: assign({ | |
currentTime: (ctx, e) => ctx.duration | |
}) | |
}, | |
guards: { | |
isNotFinished: (ctx, e) => ctx.currentTime + ctx.refreshInterval / 1000 < ctx.duration | |
} | |
} | |
); |
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