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//src/main.rs
mod rectangle;
mod point;
fn main() {
println!("Hello, world!");
}
//src/point.rs
#[derive(Debug)]
pub struct Point {
x: i32,
y: i32
}
//src/rectangle.rs
use point::Point;
#[derive(Debug)]
pub struct Rectangle {
lower_left : Point,
upper_right : Point
}
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