Created
October 3, 2014 17:32
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Pizza Playground
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import UIKit | |
import QuartzCore | |
let crustWidth:CGFloat = 25.0 | |
let pepDiam:CGFloat = 25.0 | |
let pepCount = 20 | |
let pizza = UIView() | |
pizza.bounds = CGRect(x: 0, y: 0, width: 300, height: 300) | |
pizza.frame = CGRectMake(0, 0, 300, 300) | |
pizza.layoutIfNeeded() | |
let center = CGPoint (x: pizza.bounds.width/2, y: pizza.bounds.width/2) | |
let crustPath = UIBezierPath(ovalInRect: CGRectMake( | |
center.x-(pizza.bounds.width/2), | |
center.y-(pizza.bounds.height/2), | |
pizza.bounds.width, | |
pizza.bounds.height) | |
) | |
let crust = CAShapeLayer() | |
crust.path = crustPath.CGPath | |
crust.fillColor = UIColor(red: 0.91, green: 0.86, blue: 0.78, alpha: 1.0).CGColor | |
pizza.layer.addSublayer(crust) | |
let cheesePath = UIBezierPath(ovalInRect: CGRectMake( | |
center.x-((pizza.bounds.width-crustWidth)/2), | |
center.y-((pizza.bounds.height-crustWidth)/2), | |
pizza.bounds.width - crustWidth, | |
pizza.bounds.height - crustWidth) | |
) | |
let cheese = CAShapeLayer() | |
cheese.path = cheesePath.CGPath | |
cheese.fillColor = UIColor(red: 0.99, green: 0.95, blue: 0.85, alpha: 1.0).CGColor | |
pizza.layer.addSublayer(cheese) | |
func pepAtPoint(point: CGPoint) -> CAShapeLayer { | |
var pepPath = UIBezierPath( | |
arcCenter: point, | |
radius: CGFloat(12), | |
startAngle: CGFloat(-0.5 * M_PI), | |
endAngle: CGFloat(1.5 * M_PI), | |
clockwise: true | |
) | |
let pep = CAShapeLayer() | |
pep.path = pepPath.CGPath | |
pep.fillColor = UIColor(red: 0.65, green: 0.4, blue: 0.4, alpha: 1.0).CGColor; | |
return pep | |
} | |
let pep1 = pepAtPoint(CGPointMake(200, 200)) | |
pizza.layer.addSublayer(pep1) | |
pizza | |
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