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## The following is from TonyT## http://hints.macworld.com/article.php?story=2008051406323031 import sysimport timefrom Quartz.CoreGraphics import * # imports all of the top-level symbols in the module class AppleMouseEvents(): """ with thanks to: TonyT http://hints.macworld.com/article.php?story=2008051406323031 example: m = AppleMouseEvents() pos = m.currentPos() m.mousedrag(pos.x,pos.y+float('30')) """ def __init__(self): self.relative = True def mouseEvent(self,type, posx, posy): theEvent = CGEventCreateMouseEvent(None, type, (posx,posy), kCGMouseButtonLeft) CGEventPost(kCGHIDEventTap, theEvent) def mousemove(self,posx,posy): self.mouseEvent(kCGEventMouseMoved, posx,posy); def mouseclickdn(self,posx,posy): self.mouseEvent(kCGEventLeftMouseDown, posx,posy); def mouseclickup(self,posx,posy): self.mouseEvent(kCGEventLeftMouseUp, posx,posy); def mousedrag(self,posx,posy): self.mouseEvent(kCGEventLeftMouseDragged, posx,posy); def mouserclick(self,posx,posy): self.mouseEvent(kCGEventRightMouseDown, posx,posy); self.mouseEvent(kCGEventRightMouseUp, posx,posy); def mousesingleclick(self,posx,posy): self.mouseclickdn(posx,posy) self.mouseclickup(posx,posy) def mousedblclick(self,posx,posy): self.mousesingleclick(posx,posy) self.mousesingleclick(posx,posy) def mousetrplclick(self,posx,posy): self.mousesingleclick(posx,posy) self.mousesingleclick(posx,posy) self.mousesingleclick(posx,posy) def currentPos(self): ourEvent = CGEventCreate(None); return CGEventGetLocation(ourEvent); # Save current mouse position class AppleKeyboardEvents(): def __init__(self): self.relative = True class AppleWindowEvents(): def __init__(self): self.relative = True