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function c13713703.initial_effect(c) | |
--Activate | |
local e1=Effect.CreateEffect(c) | |
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) | |
e1:SetType(EFFECT_TYPE_ACTIVATE) | |
e1:SetCode(EVENT_FREE_CHAIN) | |
e1:SetTarget(c13713703.target) | |
e1:SetOperation(c13713703.activate) | |
c:RegisterEffect(e1) | |
--Activate from grave |
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--Charmer's Last resort | |
function c13713702.initial_effect(c) | |
--Activate | |
local e1=Effect.CreateEffect(c) | |
e1:SetDescription(aux.Stringid(13713702,0)) | |
e1:SetCategory(CATEGORY_DRAW) | |
e1:SetType(EFFECT_TYPE_ACTIVATE) | |
e1:SetCode(EVENT_FREE_CHAIN) | |
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) | |
e1:SetCost(c13713702.cost) |
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function c13713701.initial_effect(c) | |
--spsummon proc | |
local e1=Effect.CreateEffect(c) | |
e1:SetType(EFFECT_TYPE_FIELD) | |
e1:SetCode(EFFECT_SPSUMMON_PROC) | |
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) | |
e1:SetRange(LOCATION_HAND+LOCATION_DECK) | |
e1:SetCondition(c13713701.spcon) | |
e1:SetOperation(c13713701.spop) | |
e1:SetValue(1) |