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Future<File> _getCacheFile() async { | |
final dir = (await getApplicationDocumentsDirectory()).path; | |
return new File('$dir/hotlist.xml'); | |
} | |
Future<XmlDocument> _getHotListCache() async { | |
try { | |
final file = await _getCacheFile(); | |
return parse(await file.readAsString()); | |
} | |
on FileSystemException { | |
return _getDefaultHotGameInfo(); | |
} | |
} | |
Future<bool> _hotListCacheFileExists() async => | |
await (await _getCacheFile()).exists(); | |
Future<Null> _saveHotListToCache(XmlDocument doc) async { | |
try { | |
final file = await _getCacheFile(); | |
final sink = await file.openWrite(); | |
await sink.write(doc.toXmlString(pretty: true)); | |
await sink.close(); | |
final prefs = await SharedPreferences.getInstance(); | |
final later = new DateTime.now().add(new Duration(hours: 8)); | |
prefs.setInt(NEXT_CACHE_UPDATE_EPOCH_KEY, later.millisecondsSinceEpoch); | |
setState(() { | |
_nextUpdate = new DateTime.fromMicrosecondsSinceEpoch( | |
later.millisecondsSinceEpoch * 1000); | |
_lastUpdate = new DateTime.now(); | |
}); | |
await prefs.commit(); | |
} | |
catch (exception) { | |
debugPrint(exception); | |
} | |
} |
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