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Create a new map in Kumu, open up the javascript console, and point the map at the blueprint:

Workflows.setCurrentMapSource("https://example.com/path/to/blueprint.json");

For example, if you wanted to load the blueprint below you would use

Workflows.setCurrentMapSource("https://gist.githubusercontent.com/rymohr/06533f749645f13c7732/raw/420f21f74b6de68485347af058f1a3f8b12b89a9/simple-kumu-blueprint.json");
@wizzard0
wizzard0 / magic_ring.cpp
Created November 5, 2016 19:31 — forked from rygorous/magic_ring.cpp
The magic ring buffer.
#define _CRT_SECURE_NO_DEPRECATE
#include <stdio.h>
#include <string.h>
#include <Windows.h>
// This allocates a "magic ring buffer" that is mapped twice, with the two
// copies being contiguous in (virtual) memory. The advantage of this is
// that this allows any function that expects data to be contiguous in
// memory to read from (or write to) such a buffer. It also means that
0 = Success
1 = Operation not permitted
2 = No such file or directory
3 = No such process
4 = Interrupted system call
5 = Input/output error
6 = No such device or address
7 = Argument list too long
8 = Exec format error
| NTVS | TSLS
---------------------------|--------|---------
Show compiler command line | + | -
Specify building options | - | +
Wraps npm | + | -
Generate AMD | - | +
Generate CJS | + | +
Use node_modules | + | -
Clean sollution [1] | + | -
Valid import system [2] | + | -