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@wkentaro
Created August 7, 2020 14:38
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import trimesh
import numpy as np
voxel_size = 0.01 # 1cm
encoding = np.random.randint(0, 2, size=(32, 32, 32), dtype=bool)
colors = np.random.random((32, 32, 32, 3))
transform = trimesh.transformations.scale_and_translate(
scale=voxel_size, translate=(0, 0, 0)
)
voxel_grid = trimesh.voxel.VoxelGrid(encoding=encoding, transform=transform)
geometry = voxel_grid.as_boxes(colors=colors)
# voxel_grid.show()
# geometry.show()
scene = trimesh.Scene()
scene.add_geometry(geometry)
scene.show()
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