Created
March 28, 2014 15:54
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#MonthOfCode day 19 - tree
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# this program draws a random TREE-LIKE shape, inspired by L-Systems | |
import pygame | |
from time import sleep | |
import random | |
import sys | |
DISP_WIDTH = 640 | |
DISP_HEIGHT = 480 | |
def randPeriod(): | |
return random.choice((1, 16, 64) ) #determines the slope with wich the emerging branch grows | |
class MovingPix(): | |
def __init__(self , x,y, vert_grow=None, period=None ): | |
self.x = x | |
self.y = y | |
self.vert_grow = random.choice((True,False)) if vert_grow==None else vert_grow | |
self.period =randPeriod() if period==None else period | |
def isOut( self): | |
#is it out of bounds? | |
return( self.y>=DISP_HEIGHT | |
or self.x>=DISP_WIDTH | |
or self.x<0 | |
or self.y<0 ) | |
def simulateGrowth(self, i ): | |
res = [ self.x, self.y ] | |
if self.vert_grow: | |
res[1]+=1 | |
if i%self.period==0: | |
res[0]+=1 | |
else: | |
res[0]+=1 | |
if i%self.period==0: | |
res[1]+=1 | |
return MovingPix( res[0], res[1], self.vert_grow, self.period) | |
def letGrowthDirMutate(self): | |
if( random.randint(1,8)==8): | |
self.period = randPeriod() | |
def display(self, window): | |
window.set_at( (self.x, self.y), pygame.Color('BLACK') ) | |
def refreshScreen(): | |
window.fill( pygame.Color('WHITE') ) | |
for pix in pixel_list: | |
pix.display( window) | |
pygame.display.flip() | |
# init. pygame libr; create the screen and diplays a help message in the console | |
pygame.init() | |
window = pygame.display.set_mode( (DISP_WIDTH, DISP_HEIGHT) ) | |
# diplays the state and then loops for input handling | |
pixel_list = list() | |
growing_pix = list() | |
tmp_pix = MovingPix(10,10) | |
pixel_list.append( tmp_pix) | |
growing_pix.append( tmp_pix) | |
counter=0 | |
branch_proba_adjuster = 2 | |
drawing =True | |
while True: | |
# in case the user wants to abord | |
for event in pygame.event.get(): | |
if event.type == pygame.QUIT: | |
pygame.quit() | |
sys.exit(0) | |
if not drawing: | |
continue | |
# simulating growth | |
n_growing_pix = list() | |
for gpix in growing_pix: | |
tmp_pix = gpix.simulateGrowth( counter ) | |
if( gpix.isOut() ): | |
continue | |
pixel_list.append( tmp_pix) | |
n_growing_pix.append( tmp_pix ) | |
tmp_pix.letGrowthDirMutate() | |
#branching possibility | |
if( random.randint(1,4+branch_proba_adjuster)==4+branch_proba_adjuster ): #the more branches, the smaller the probability to branch | |
branch_proba_adjuster=branch_proba_adjuster+(4*4) | |
branched_pix =MovingPix(tmp_pix.x, tmp_pix.y,not tmp_pix.vert_grow) | |
pixel_list.append( branched_pix) | |
n_growing_pix.append( branched_pix) | |
growing_pix = n_growing_pix | |
counter+=1 | |
# drawing-halt condition | |
if( 0==len(growing_pix )): | |
drawing=False | |
print "drawing done." | |
# display + delay | |
refreshScreen() | |
sleep(0.001) |
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