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@wnordmann
Created April 1, 2023 12:40
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D&D 5e Statblock
<link href="https://fonts.googleapis.com/css?family=Libre+Baskerville:700" rel="stylesheet" type="text/css">
<link href="https://fonts.googleapis.com/css?family=Noto+Sans:400,700,400italic,700italic" rel="stylesheet" type="text/css">
<div class="stat-block wide">
<hr class="orange-border" />
<div class="section-left">
<div class="creature-heading">
<h1>Animated Armor</h1>
<h2>Medium construct, unaligned</h2>
</div> <!-- creature heading -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="top-stats">
<div class="property-line first">
<h4>Armor Class</h4>
<p>18 (natural armor)</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Hit Points</h4>
<p>33 (6d8 + 6)</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Speed</h4>
<p>25ft.</p>
</div> <!-- property line -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="abilities">
<div class="ability-strength">
<h4>STR</h4>
<p>14 (+2)</p>
</div> <!-- ability strength -->
<div class="ability-dexterity">
<h4>DEX</h4>
<p>11 (+0)</p>
</div> <!-- ability dexterity -->
<div class="ability-constitution">
<h4>CON</h4>
<p>13 (+1)</p>
</div> <!-- ability constitution -->
<div class="ability-intelligence">
<h4>INT</h4>
<p>1 (-5)</p>
</div> <!-- ability intelligence -->
<div class="ability-wisdom">
<h4>WIS</h4>
<p>3 (-4)</p>
</div> <!-- ability wisdom -->
<div class="ability-charisma">
<h4>CHA</h4>
<p>1 (-5)</p>
</div> <!-- ability charisma -->
</div> <!-- abilities -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-line first">
<h4>Damage Immunities</h4>
<p>poison, psychic</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Condition Immunities</h4>
<p>blinded, charmed, deafened, exhaustion, frightened,
petrified, poisoned</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Senses</h4>
<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Languages</h4>
<p>&mdash;</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Challenge</h4>
<p>1 (200 XP)</p>
</div> <!-- property line -->
</div> <!-- top stats -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-block">
<h4>Antimagic Suceptibility.</h4>
<p>The armor is incapacitated while in the area of an <i>antimagic
field</i>. If targeted by <i>dispel magic</i>, the armor must succeed
on a Constitution saving throw against the caster’s spell save DC or
fall unconscious for 1 minute.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>False Appearance.</h4>
<p>While the armor remains motionless, it is indistinguishable from a
normal suit of armor.</p>
</div> <!-- property block -->
</div> <!-- section left -->
<div class="section-right">
<div class="actions">
<h3>Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
<div class="actions">
<h3>Legendary Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
</div> <!-- section right -->
<hr class="orange-border bottom" />
</div> <!-- stat block -->
<div class="stat-block">
<hr class="orange-border" />
<div class="section-left">
<div class="creature-heading">
<h1>Animated Armor</h1>
<h2>Medium construct, unaligned</h2>
</div> <!-- creature heading -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="top-stats">
<div class="property-line first">
<h4>Armor Class</h4>
<p>18 (natural armor)</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Hit Points</h4>
<p>33 (6d8 + 6)</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Speed</h4>
<p>25ft.</p>
</div> <!-- property line -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="abilities">
<div class="ability-strength">
<h4>STR</h4>
<p>14 (+2)</p>
</div> <!-- ability strength -->
<div class="ability-dexterity">
<h4>DEX</h4>
<p>11 (+0)</p>
</div> <!-- ability dexterity -->
<div class="ability-constitution">
<h4>CON</h4>
<p>13 (+1)</p>
</div> <!-- ability constitution -->
<div class="ability-intelligence">
<h4>INT</h4>
<p>1 (-5)</p>
</div> <!-- ability intelligence -->
<div class="ability-wisdom">
<h4>WIS</h4>
<p>3 (-4)</p>
</div> <!-- ability wisdom -->
<div class="ability-charisma">
<h4>CHA</h4>
<p>1 (-5)</p>
</div> <!-- ability charisma -->
</div> <!-- abilities -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-line first">
<h4>Damage Immunities</h4>
<p>poison, psychic</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Condition Immunities</h4>
<p>blinded, charmed, deafened, exhaustion, frightened,
petrified, poisoned</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Senses</h4>
<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Languages</h4>
<p>&mdash;</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Challenge</h4>
<p>1 (200 XP)</p>
</div> <!-- property line -->
</div> <!-- top stats -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-block">
<h4>Antimagic Suceptibility.</h4>
<p>The armor is incapacitated while in the area of an <i>antimagic
field</i>. If targeted by <i>dispel magic</i>, the armor must succeed
on a Constitution saving throw against the caster’s spell save DC or
fall unconscious for 1 minute.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>False Appearance.</h4>
<p>While the armor remains motionless, it is indistinguishable from a
normal suit of armor.</p>
</div> <!-- property block -->
</div> <!-- section left -->
<div class="section-right">
<div class="actions">
<h3>Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
<div class="actions">
<h3>Legendary Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
</div> <!-- section right -->
<hr class="orange-border bottom" />
</div> <!-- stat block -->
<div class="stat-block">
<hr class="orange-border" />
<div class="section-left">
<div class="creature-heading">
<h1>Animated Armor</h1>
<h2>Medium construct, unaligned</h2>
</div> <!-- creature heading -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="top-stats">
<div class="property-line first">
<h4>Armor Class</h4>
<p>18 (natural armor)</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Hit Points</h4>
<p>33 (6d8 + 6)</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Speed</h4>
<p>25ft.</p>
</div> <!-- property line -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="abilities">
<div class="ability-strength">
<h4>STR</h4>
<p>14 (+2)</p>
</div> <!-- ability strength -->
<div class="ability-dexterity">
<h4>DEX</h4>
<p>11 (+0)</p>
</div> <!-- ability dexterity -->
<div class="ability-constitution">
<h4>CON</h4>
<p>13 (+1)</p>
</div> <!-- ability constitution -->
<div class="ability-intelligence">
<h4>INT</h4>
<p>1 (-5)</p>
</div> <!-- ability intelligence -->
<div class="ability-wisdom">
<h4>WIS</h4>
<p>3 (-4)</p>
</div> <!-- ability wisdom -->
<div class="ability-charisma">
<h4>CHA</h4>
<p>1 (-5)</p>
</div> <!-- ability charisma -->
</div> <!-- abilities -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-line first">
<h4>Damage Immunities</h4>
<p>poison, psychic</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Condition Immunities</h4>
<p>blinded, charmed, deafened, exhaustion, frightened,
petrified, poisoned</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Senses</h4>
<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Languages</h4>
<p>&mdash;</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Challenge</h4>
<p>1 (200 XP)</p>
</div> <!-- property line -->
</div> <!-- top stats -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-block">
<h4>Antimagic Suceptibility.</h4>
<p>The armor is incapacitated while in the area of an <i>antimagic
field</i>. If targeted by <i>dispel magic</i>, the armor must succeed
on a Constitution saving throw against the caster’s spell save DC or
fall unconscious for 1 minute.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>False Appearance.</h4>
<p>While the armor remains motionless, it is indistinguishable from a
normal suit of armor.</p>
</div> <!-- property block -->
</div> <!-- section left -->
<div class="section-right">
<div class="actions">
<h3>Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
<div class="actions">
<h3>Legendary Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
</div> <!-- section right -->
<hr class="orange-border bottom" />
</div> <!-- stat block -->
<div class="stat-block">
<hr class="orange-border" />
<div class="section-left">
<div class="creature-heading">
<h1>Animated Armor</h1>
<h2>Medium construct, unaligned</h2>
</div> <!-- creature heading -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="top-stats">
<div class="property-line first">
<h4>Armor Class</h4>
<p>18 (natural armor)</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Hit Points</h4>
<p>33 (6d8 + 6)</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Speed</h4>
<p>25ft.</p>
</div> <!-- property line -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="abilities">
<div class="ability-strength">
<h4>STR</h4>
<p>14 (+2)</p>
</div> <!-- ability strength -->
<div class="ability-dexterity">
<h4>DEX</h4>
<p>11 (+0)</p>
</div> <!-- ability dexterity -->
<div class="ability-constitution">
<h4>CON</h4>
<p>13 (+1)</p>
</div> <!-- ability constitution -->
<div class="ability-intelligence">
<h4>INT</h4>
<p>1 (-5)</p>
</div> <!-- ability intelligence -->
<div class="ability-wisdom">
<h4>WIS</h4>
<p>3 (-4)</p>
</div> <!-- ability wisdom -->
<div class="ability-charisma">
<h4>CHA</h4>
<p>1 (-5)</p>
</div> <!-- ability charisma -->
</div> <!-- abilities -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-line first">
<h4>Damage Immunities</h4>
<p>poison, psychic</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Condition Immunities</h4>
<p>blinded, charmed, deafened, exhaustion, frightened,
petrified, poisoned</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Senses</h4>
<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Languages</h4>
<p>&mdash;</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Challenge</h4>
<p>1 (200 XP)</p>
</div> <!-- property line -->
</div> <!-- top stats -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-block">
<h4>Antimagic Suceptibility.</h4>
<p>The armor is incapacitated while in the area of an <i>antimagic
field</i>. If targeted by <i>dispel magic</i>, the armor must succeed
on a Constitution saving throw against the caster’s spell save DC or
fall unconscious for 1 minute.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>False Appearance.</h4>
<p>While the armor remains motionless, it is indistinguishable from a
normal suit of armor.</p>
</div> <!-- property block -->
</div> <!-- section left -->
<div class="section-right">
<div class="actions">
<h3>Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
<div class="actions">
<h3>Legendary Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
</div> <!-- section right -->
<hr class="orange-border bottom" />
</div> <!-- stat block -->
<div class="stat-block">
<hr class="orange-border" />
<div class="section-left">
<div class="creature-heading">
<h1>Animated Armor</h1>
<h2>Medium construct, unaligned</h2>
</div> <!-- creature heading -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="top-stats">
<div class="property-line first">
<h4>Armor Class</h4>
<p>18 (natural armor)</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Hit Points</h4>
<p>33 (6d8 + 6)</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Speed</h4>
<p>25ft.</p>
</div> <!-- property line -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="abilities">
<div class="ability-strength">
<h4>STR</h4>
<p>14 (+2)</p>
</div> <!-- ability strength -->
<div class="ability-dexterity">
<h4>DEX</h4>
<p>11 (+0)</p>
</div> <!-- ability dexterity -->
<div class="ability-constitution">
<h4>CON</h4>
<p>13 (+1)</p>
</div> <!-- ability constitution -->
<div class="ability-intelligence">
<h4>INT</h4>
<p>1 (-5)</p>
</div> <!-- ability intelligence -->
<div class="ability-wisdom">
<h4>WIS</h4>
<p>3 (-4)</p>
</div> <!-- ability wisdom -->
<div class="ability-charisma">
<h4>CHA</h4>
<p>1 (-5)</p>
</div> <!-- ability charisma -->
</div> <!-- abilities -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-line first">
<h4>Damage Immunities</h4>
<p>poison, psychic</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Condition Immunities</h4>
<p>blinded, charmed, deafened, exhaustion, frightened,
petrified, poisoned</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Senses</h4>
<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Languages</h4>
<p>&mdash;</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Challenge</h4>
<p>1 (200 XP)</p>
</div> <!-- property line -->
</div> <!-- top stats -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-block">
<h4>Antimagic Suceptibility.</h4>
<p>The armor is incapacitated while in the area of an <i>antimagic
field</i>. If targeted by <i>dispel magic</i>, the armor must succeed
on a Constitution saving throw against the caster’s spell save DC or
fall unconscious for 1 minute.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>False Appearance.</h4>
<p>While the armor remains motionless, it is indistinguishable from a
normal suit of armor.</p>
</div> <!-- property block -->
</div> <!-- section left -->
<div class="section-right">
<div class="actions">
<h3>Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
<div class="actions">
<h3>Legendary Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
</div> <!-- section right -->
<hr class="orange-border bottom" />
</div> <!-- stat block -->
<div class="stat-block">
<hr class="orange-border" />
<div class="section-left">
<div class="creature-heading">
<h1>Animated Armor</h1>
<h2>Medium construct, unaligned</h2>
</div> <!-- creature heading -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="top-stats">
<div class="property-line first">
<h4>Armor Class</h4>
<p>18 (natural armor)</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Hit Points</h4>
<p>33 (6d8 + 6)</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Speed</h4>
<p>25ft.</p>
</div> <!-- property line -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="abilities">
<div class="ability-strength">
<h4>STR</h4>
<p>14 (+2)</p>
</div> <!-- ability strength -->
<div class="ability-dexterity">
<h4>DEX</h4>
<p>11 (+0)</p>
</div> <!-- ability dexterity -->
<div class="ability-constitution">
<h4>CON</h4>
<p>13 (+1)</p>
</div> <!-- ability constitution -->
<div class="ability-intelligence">
<h4>INT</h4>
<p>1 (-5)</p>
</div> <!-- ability intelligence -->
<div class="ability-wisdom">
<h4>WIS</h4>
<p>3 (-4)</p>
</div> <!-- ability wisdom -->
<div class="ability-charisma">
<h4>CHA</h4>
<p>1 (-5)</p>
</div> <!-- ability charisma -->
</div> <!-- abilities -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-line first">
<h4>Damage Immunities</h4>
<p>poison, psychic</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Condition Immunities</h4>
<p>blinded, charmed, deafened, exhaustion, frightened,
petrified, poisoned</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Senses</h4>
<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Languages</h4>
<p>&mdash;</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Challenge</h4>
<p>1 (200 XP)</p>
</div> <!-- property line -->
</div> <!-- top stats -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-block">
<h4>Antimagic Suceptibility.</h4>
<p>The armor is incapacitated while in the area of an <i>antimagic
field</i>. If targeted by <i>dispel magic</i>, the armor must succeed
on a Constitution saving throw against the caster’s spell save DC or
fall unconscious for 1 minute.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>False Appearance.</h4>
<p>While the armor remains motionless, it is indistinguishable from a
normal suit of armor.</p>
</div> <!-- property block -->
</div> <!-- section left -->
<div class="section-right">
<div class="actions">
<h3>Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
<div class="actions">
<h3>Legendary Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
</div> <!-- section right -->
<hr class="orange-border bottom" />
</div> <!-- stat block -->
<div class="stat-block">
<hr class="orange-border" />
<div class="section-left">
<div class="creature-heading">
<h1>Animated Armor</h1>
<h2>Medium construct, unaligned</h2>
</div> <!-- creature heading -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="top-stats">
<div class="property-line first">
<h4>Armor Class</h4>
<p>18 (natural armor)</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Hit Points</h4>
<p>33 (6d8 + 6)</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Speed</h4>
<p>25ft.</p>
</div> <!-- property line -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="abilities">
<div class="ability-strength">
<h4>STR</h4>
<p>14 (+2)</p>
</div> <!-- ability strength -->
<div class="ability-dexterity">
<h4>DEX</h4>
<p>11 (+0)</p>
</div> <!-- ability dexterity -->
<div class="ability-constitution">
<h4>CON</h4>
<p>13 (+1)</p>
</div> <!-- ability constitution -->
<div class="ability-intelligence">
<h4>INT</h4>
<p>1 (-5)</p>
</div> <!-- ability intelligence -->
<div class="ability-wisdom">
<h4>WIS</h4>
<p>3 (-4)</p>
</div> <!-- ability wisdom -->
<div class="ability-charisma">
<h4>CHA</h4>
<p>1 (-5)</p>
</div> <!-- ability charisma -->
</div> <!-- abilities -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-line first">
<h4>Damage Immunities</h4>
<p>poison, psychic</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Condition Immunities</h4>
<p>blinded, charmed, deafened, exhaustion, frightened,
petrified, poisoned</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Senses</h4>
<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
</div> <!-- property line -->
<div class="property-line">
<h4>Languages</h4>
<p>&mdash;</p>
</div> <!-- property line -->
<div class="property-line last">
<h4>Challenge</h4>
<p>1 (200 XP)</p>
</div> <!-- property line -->
</div> <!-- top stats -->
<svg height="5" width="100%" class="tapered-rule">
<polyline points="0,0 400,2.5 0,5"></polyline>
</svg>
<div class="property-block">
<h4>Antimagic Suceptibility.</h4>
<p>The armor is incapacitated while in the area of an <i>antimagic
field</i>. If targeted by <i>dispel magic</i>, the armor must succeed
on a Constitution saving throw against the caster’s spell save DC or
fall unconscious for 1 minute.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>False Appearance.</h4>
<p>While the armor remains motionless, it is indistinguishable from a
normal suit of armor.</p>
</div> <!-- property block -->
</div> <!-- section left -->
<div class="section-right">
<div class="actions">
<h3>Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
<div class="actions">
<h3>Legendary Actions</h3>
<div class="property-block">
<h4>Multiattack.</h4>
<p>The armor makes two melee attacks.</p>
</div> <!-- property block -->
<div class="property-block">
<h4>Slam.</h4>
<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
<i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
</div> <!-- property block -->
</div> <!-- actions -->
</div> <!-- section right -->
<hr class="orange-border bottom" />
</div> <!-- stat block -->
body {
text-align: center;
font-size: 13.5px;
line-height: 1.2em;
}
body *{
box-sizing: border-box;
max-width: 100%;
font-family: 'Noto Sans', 'Myriad Pro', Calibri, Helvetica,
Arial, sans-serif;
}
.stat-block {
text-align: left;
margin: 20px;
display: inline-block;
vertical-align: top;
width: 17%;
min-width:280px;
background: #FDF1DC;
padding: 5px 10px 20px;
box-shadow: 0 0 1.5em #867453;
}
.stat-block.wide{
width: 46.5%;
min-width: 560px;
text-align: center;
}
.stat-block.wide .section-left,
.stat-block.wide .section-right{
display: inline-block;
vertical-align: top;
width: 48%;
text-align: left;
}
.stat-block.wide .section-left{
margin-right: 1.5%;
}
.stat-block.wide .section-right{
margin-left: 1.5%;
}
@media screen and (max-width: 675px){
.stat-block.wide{
min-width: 280px;
}
.stat-block.wide .section-left,
.stat-block.wide .section-right{
display: block;
width: 100%;
}
.stat-block.wide .section-left{
margin: 0;
}
.stat-block.wide .section-right{
margin: 0;
}
}
.orange-border{
display: block;
background: #E69A28;
border: 1px solid #000;
height: 5px;
padding: 0 10px 0;
margin: -10px -10px 0;
box-sizing: initial;
}
.orange-border.bottom{
margin: 15px -10px -20px;
}
.tapered-rule{
display: block;
width: 100%;
height: 5px;
border: none;
color: #922610;
fill: #922610;
stroke: #922610;
}
.creature-heading h1{
font-family: 'Libre Baskerville', 'Lora', 'Calisto MT', 'Bookman Old Style', Bookman, 'Goudy Old Style', Garamond, 'Hoefler Text', 'Bitstream Charter', Georgia, serif;
color: #922610;
font-size: 23px;
line-height: 1.2em;
margin: 10px 0 0;
letter-spacing: 1px;
font-variant: small-caps;
font-weight: bold;
}
.creature-heading h2{
font-weight: normal;
font-style: italic;
font-size: 12px;
line-height: 1.2em;
margin: 0 0 10px;
}
.property-line h4,
.property-line p{
display: inline;
margin: 0;
color: #922610;
font-size: 13.5px;
line-height: 1.2em;
}
.property-line h4{
color: #7A200D;
}
.property-line{
text-indent: -1em;
padding-left: 1.1em;
line-height: 1.4em;
}
.property-line.first{
margin: 8px 0 0
}
.property-line.last{
margin: 0 0 10px;
}
.abilities{
text-align: center;
color: #922610;
}
.abilities > div{
display: inline-block;
vertical-align: middle;
width: 15.5%;
min-width: 40px;
font-size: 12px;
line-height: 1em;
}
.abilities h4{
margin: 10px 0 2px;
font-size: 14px;
line-height: 1.2em;
text-transform: uppercase;
color: #7A200D;
}
.abilities p{
margin: 0 0 10px;
line-height: 1.2em;
}
.property-block h4,
.property-block p{
font-size: 13.5px;
line-height: 1.2em;
display: inline;
margin: 0;
}
.property-block h4{
font-style: italic;
}
.property-block{
padding: 10px 2px 0;
}
.actions h3{
border-bottom: 1px solid #7A200D;
color: #7A200D;
font-size: 21px;
font-variant: small-caps;
font-weight: normal;
letter-spacing: 1px;
margin: 20px 0 0;
padding: 0 0 10px;
text-indent: 5px;
}
.actions{
margin: 0 0 20px;
}
.actions:last-child{
margin: 0;
}
@media print{
.orange-border{
display: none;
}
.stat-block,
.stat-block.wide,
.stat-block.wide .section-left,
.stat-block.wide .section-right,
.property-line,
.property-block{
width: 100%;
display: block;
}
.stat-block.wide .section-left{
margin: 0;
}
.stat-block.wide .section-right{
margin: 0;
}
.stat-block{
width: 40%;
display: inline-block;
vertical-align: top;
}
.stat-block.wide{
page-break-after: always;
}
}
@media screen and (max-width: 575px){
.stat-block{
margin: 20px 0;
}
}
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