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8cx Gen 3 (Windows) Vulkan info
==========
VULKANINFO
==========
Vulkan Instance Version: 1.3.277
Instance Extensions: count = 15
===============================
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_layer_settings : extension revision 2
VK_EXT_validation_features : extension revision 2
VK_KHR_device_group_creation : extension revision 1
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_portability_enumeration : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_win32_surface : extension revision 6
VK_LUNARG_direct_driver_loading : extension revision 1
Layers: count = 11
==================
VK_LAYER_KHRONOS_profiles (Khronos Profiles layer) Vulkan version 1.3.280, layer version 1:
Layer Extensions: count = 1
VK_EXT_layer_settings : extension revision 2
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_KHRONOS_shader_object (Khronos Shader object layer) Vulkan version 1.3.280, layer version 1:
Layer Extensions: count = 1
VK_EXT_layer_settings : extension revision 2
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 1
VK_EXT_shader_object : extension revision 1
VK_LAYER_KHRONOS_synchronization2 (Khronos Synchronization2 layer) Vulkan version 1.3.280, layer version 1:
Layer Extensions: count = 1
VK_EXT_layer_settings : extension revision 2
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 1
VK_KHR_synchronization2 : extension revision 1
VK_LAYER_KHRONOS_validation (Khronos Validation Layer) Vulkan version 1.3.280, layer version 1:
Layer Extensions: count = 4
VK_EXT_debug_report : extension revision 9
VK_EXT_debug_utils : extension revision 1
VK_EXT_layer_settings : extension revision 2
VK_EXT_validation_features : extension revision 2
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 3
VK_EXT_debug_marker : extension revision 4
VK_EXT_tooling_info : extension revision 1
VK_EXT_validation_cache : extension revision 1
VK_LAYER_LUNARG_api_dump (LunarG API dump layer) Vulkan version 1.3.280, layer version 2:
Layer Extensions: count = 1
VK_EXT_layer_settings : extension revision 2
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_LUNARG_gfxreconstruct (GFXReconstruct Capture Layer Version 1.0.3) Vulkan version 1.3.280, layer version 4194307:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_LUNARG_monitor (Execution Monitoring Layer) Vulkan version 1.3.280, layer version 1:
Layer Extensions: count = 1
VK_EXT_layer_settings : extension revision 2
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_LUNARG_override (LunarG Override Layer) Vulkan version 1.3.280, layer version 1:
Layer Extensions: count = 4
VK_EXT_debug_report : extension revision 9
VK_EXT_debug_utils : extension revision 1
VK_EXT_layer_settings : extension revision 2
VK_EXT_validation_features : extension revision 2
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 3
VK_EXT_debug_marker : extension revision 4
VK_EXT_tooling_info : extension revision 1
VK_EXT_validation_cache : extension revision 1
VK_LAYER_LUNARG_screenshot (LunarG image capture layer) Vulkan version 1.3.280, layer version 1:
Layer Extensions: count = 1
VK_EXT_layer_settings : extension revision 2
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_VALVE_steam_fossilize (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_overlay (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3)
Layer-Device Extensions: count = 0
Presentable Surfaces:
=====================
GPU id : 0 (Qualcomm(R) Adreno(TM) 8cx Gen 3):
Surface type = VK_KHR_win32_surface
Formats: count = 5
SurfaceFormat[0]:
format = FORMAT_R8G8B8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_R8G8B8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[2]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[3]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[4]:
format = FORMAT_R16G16B16A16_SFLOAT
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 4
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_RELAXED_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 1
maxImageCount = 8
currentExtent:
width = 256
height = 256
minImageExtent:
width = 1
height = 1
maxImageExtent:
width = 16384
height = 16384
maxImageArrayLayers = 1
supportedTransforms: count = 1
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha: count = 1
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
supportedUsageFlags: count = 5
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
VkSurfaceCapabilitiesFullScreenExclusiveEXT:
--------------------------------------------
fullScreenExclusiveSupported = true
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 1.1.276 (4198676)
driverVersion = 0.740.0 (2150514688)
vendorID = 0x5143
deviceID = 0x6090000
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = Qualcomm(R) Adreno(TM) 8cx Gen 3
pipelineCacheUUID = 08a84c0d-4351-0000-0000-000009060000
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 2048
maxImageDimensionCube = 16384
maxImageArrayLayers = 2048
maxTexelBufferElements = 134217728
maxUniformBufferRange = 65536
maxStorageBufferRange = 134217728
maxPushConstantsSize = 128
maxMemoryAllocationCount = 4096
maxSamplerAllocationCount = 4000
bufferImageGranularity = 0x00000001
sparseAddressSpaceSize = 0x00000000
maxBoundDescriptorSets = 4
maxPerStageDescriptorSamplers = 524288
maxPerStageDescriptorUniformBuffers = 524288
maxPerStageDescriptorStorageBuffers = 524288
maxPerStageDescriptorSampledImages = 524288
maxPerStageDescriptorStorageImages = 524288
maxPerStageDescriptorInputAttachments = 8
maxPerStageResources = 1572864
maxDescriptorSetSamplers = 524288
maxDescriptorSetUniformBuffers = 524288
maxDescriptorSetUniformBuffersDynamic = 32
maxDescriptorSetStorageBuffers = 524288
maxDescriptorSetStorageBuffersDynamic = 16
maxDescriptorSetSampledImages = 524288
maxDescriptorSetStorageImages = 524288
maxDescriptorSetInputAttachments = 8
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 4096
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 120
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 128
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 1024
maxGeometryTotalOutputComponents = 131072
maxFragmentInputComponents = 112
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 72
maxComputeSharedMemorySize = 32768
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
64
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 8
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 15.9961
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32767
viewportSubPixelBits = 8
minMemoryMapAlignment = 64
minTexelBufferOffsetAlignment = 0x00000040
minUniformBufferOffsetAlignment = 0x00000040
minStorageBufferOffsetAlignment = 0x00000040
minTexelOffset = -16
maxTexelOffset = 15
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -0.5
maxInterpolationOffset = 0.4375
subPixelInterpolationOffsetBits = 4
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 2048
framebufferColorSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
framebufferDepthSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
framebufferStencilSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
framebufferNoAttachmentsSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
sampledImageIntegerSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
sampledImageDepthSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
sampledImageStencilSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
storageImageSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 52.0833
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 3
pointSizeRange: count = 2
1
4095
lineWidthRange: count = 2
1
1
pointSizeGranularity = 0.0625
lineWidthGranularity = 0
strictLines = true
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000040
optimalBufferCopyRowPitchAlignment = 0x00000040
nonCoherentAtomSize = 0x00000001
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = true
residencyStandard2DMultisampleBlockShape = true
residencyStandard3DBlockShape = false
residencyAlignedMipSize = false
residencyNonResidentStrict = true
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT:
----------------------------------------------------
advancedBlendMaxColorAttachments = 1
advancedBlendIndependentBlend = false
advancedBlendNonPremultipliedSrcColor = false
advancedBlendNonPremultipliedDstColor = false
advancedBlendCorrelatedOverlap = false
advancedBlendAllOperations = false
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 4000
VkPhysicalDeviceDepthStencilResolvePropertiesKHR:
-------------------------------------------------
supportedDepthResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
VkPhysicalDeviceDescriptorIndexingPropertiesEXT:
------------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 2621448
shaderUniformBufferArrayNonUniformIndexingNative = true
shaderSampledImageArrayNonUniformIndexingNative = true
shaderStorageBufferArrayNonUniformIndexingNative = true
shaderStorageImageArrayNonUniformIndexingNative = true
shaderInputAttachmentArrayNonUniformIndexingNative = true
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = true
maxPerStageDescriptorUpdateAfterBindSamplers = 524288
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 524288
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 524288
maxPerStageDescriptorUpdateAfterBindSampledImages = 524288
maxPerStageDescriptorUpdateAfterBindStorageImages = 524288
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8
maxPerStageUpdateAfterBindResources = 1572864
maxDescriptorSetUpdateAfterBindSamplers = 524288
maxDescriptorSetUpdateAfterBindUniformBuffers = 524288
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 32
maxDescriptorSetUpdateAfterBindStorageBuffers = 524288
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 524288
maxDescriptorSetUpdateAfterBindStorageImages = 524288
maxDescriptorSetUpdateAfterBindInputAttachments = 8
VkPhysicalDeviceDriverPropertiesKHR:
------------------------------------
driverID = DRIVER_ID_QUALCOMM_PROPRIETARY
driverName = Qualcomm Technologies Inc. Adreno Vulkan Driver
driverInfo = Driver Build: , , 1698045886
Date: 10/23/2023
Compiler Version: E031.45.07.00
Driver Branch:
conformanceVersion:
major = 1
minor = 3
subminor = 6
patch = 0
VkPhysicalDeviceFloatControlsPropertiesKHR:
-------------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = false
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = true
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = false
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
VkPhysicalDeviceFragmentDensityMap2PropertiesEXT:
-------------------------------------------------
subsampledLoads = false
subsampledCoarseReconstructionEarlyAccess = false
maxSubsampledArrayLayers = 6
maxDescriptorSetSubsampledSamplers = 524288
VkPhysicalDeviceFragmentDensityMapPropertiesEXT:
------------------------------------------------
minFragmentDensityTexelSize:
width = 16
height = 16
maxFragmentDensityTexelSize:
width = 256
height = 256
fragmentDensityInvocations = false
VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
-------------------------------------------------
minFragmentShadingRateAttachmentTexelSize:
width = 0
height = 0
maxFragmentShadingRateAttachmentTexelSize:
width = 0
height = 0
maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 0
primitiveFragmentShadingRateWithMultipleViewports = false
layeredShadingRateAttachments = false
fragmentShadingRateNonTrivialCombinerOps = false
maxFragmentSize:
width = 4
height = 2
maxFragmentSizeAspectRatio = 2
maxFragmentShadingRateCoverageSamples = 16
maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_4_BIT
fragmentShadingRateWithShaderDepthStencilWrites = true
fragmentShadingRateWithSampleMask = false
fragmentShadingRateWithShaderSampleMask = false
fragmentShadingRateWithConservativeRasterization = false
fragmentShadingRateWithFragmentShaderInterlock = false
fragmentShadingRateWithCustomSampleLocations = false
fragmentShadingRateStrictMultiplyCombiner = false
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 8
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000001
robustUniformBufferAccessSizeAlignment = 0x00000010
VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
sampleLocationSampleCounts: count = 2
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
maxSampleLocationGridSize:
width = 1
height = 1
sampleLocationCoordinateRange: count = 2
0
0.9375
sampleLocationSubPixelBits = 4
variableSampleLocations = true
VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT:
-------------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------
shaderModuleIdentifierAlgorithmUUID = 08a84c0d-4351-0000-0000-000009060000
VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
-------------------------------------------------
minSubgroupSize = 64
maxSubgroupSize = 128
maxComputeWorkgroupSubgroups = 16
requiredSubgroupSizeStages: count = 1
SHADER_STAGE_COMPUTE_BIT
VkPhysicalDeviceTimelineSemaphorePropertiesKHR:
-----------------------------------------------
maxTimelineSemaphoreValueDifference = 4294967295
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0x40000000
maxTransformFeedbackStreamDataSize = 2048
maxTransformFeedbackBufferDataSize = 2048
maxTransformFeedbackBufferDataStride = 2048
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = true
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 65535
VkPhysicalDeviceHostImageCopyPropertiesEXT:
copySrcLayoutCount = 0
pCopySrcLayouts:
copyDstLayoutCount = 0
pCopyDstLayouts:
optimalTilingLayoutUUID = 00000000-0000-0000-0000-000000000000
identicalMemoryTypeRequirements = false
Device Extensions: count = 87
VK_EXT_astc_decode_mode : extension revision 1
VK_EXT_blend_operation_advanced : extension revision 2
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_device_memory_report : extension revision 2
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_filter_cubic : extension revision 3
VK_EXT_fragment_density_map : extension revision 2
VK_EXT_fragment_density_map2 : extension revision 1
VK_EXT_full_screen_exclusive : extension revision 4
VK_EXT_global_priority : extension revision 2
VK_EXT_global_priority_query : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_robustness : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sample_locations : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_module_identifier : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_texture_compression_astc_hdr : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_IMG_filter_cubic : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_win32 : extension revision 1
VK_KHR_fragment_shading_rate : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_global_priority : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_map_memory2 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_executable_properties : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_sampler_ycbcr_conversion : extension revision 14
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_QCOM_fragment_density_map_offset : extension revision 1
VK_QCOM_multiview_per_view_render_areas : extension revision 1
VK_QCOM_multiview_per_view_viewports : extension revision 1
VK_QCOM_render_pass_shader_resolve : extension revision 4
VK_QCOM_render_pass_store_ops : extension revision 2
VK_QCOM_render_pass_transform : extension revision 4
VK_QCOM_rotated_copy_commands : extension revision 2
VK_QCOM_tile_properties : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 3
queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_PROTECTED_BIT
timestampValidBits = 48
present support = true
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 3
priorities: count = 3
QUEUE_GLOBAL_PRIORITY_LOW_KHR
QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
QUEUE_GLOBAL_PRIORITY_HIGH_KHR
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
memoryHeaps[0]:
size = 8278212608 (0x1ed6b8000) (7.71 GiB)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryHeaps[1]:
size = 4294901760 (0xffff0000) (4.00 GiB)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 5
memoryTypes[0]:
heapIndex = 0
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-sparse)
IMAGE_TILING_LINEAR:
color images
(non-sparse)
memoryTypes[1]:
heapIndex = 0
propertyFlags = 0x000b: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[2]:
heapIndex = 0
propertyFlags = 0x000f: count = 4
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
color images
(non-sparse)
memoryTypes[3]:
heapIndex = 1
propertyFlags = 0x0021: count = 2
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_PROTECTED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[4]:
heapIndex = 0
propertyFlags = 0x0011: count = 2
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(transient only)
IMAGE_TILING_LINEAR:
None
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = false
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = true
wideLines = false
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = true
textureCompressionASTC_LDR = true
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = false
shaderStorageImageReadWithoutFormat = true
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = false
shaderInt64 = false
shaderInt16 = true
shaderResourceResidency = false
shaderResourceMinLod = false
sparseBinding = false
sparseResidencyBuffer = false
sparseResidencyImage2D = false
sparseResidencyImage3D = false
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = false
variableMultisampleRate = false
inheritedQueries = true
VkPhysicalDeviceASTCDecodeFeaturesEXT:
--------------------------------------
decodeModeSharedExponent = false
VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT:
--------------------------------------------------
advancedBlendCoherentOperations = false
VkPhysicalDeviceBufferDeviceAddressFeaturesKHR:
-----------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorIndexingFeaturesEXT:
----------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
VkPhysicalDeviceDeviceMemoryReportFeaturesEXT:
----------------------------------------------
deviceMemoryReport = true
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceFragmentDensityMap2FeaturesEXT:
-----------------------------------------------
fragmentDensityMapDeferred = true
VkPhysicalDeviceFragmentDensityMapFeaturesEXT:
----------------------------------------------
fragmentDensityMap = true
fragmentDensityMapDynamic = false
fragmentDensityMapNonSubsampledImages = true
VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
-----------------------------------------------
pipelineFragmentShadingRate = true
primitiveFragmentShadingRate = false
attachmentFragmentShadingRate = false
VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
globalPriorityQuery = true
VkPhysicalDeviceHostQueryResetFeaturesEXT:
------------------------------------------
hostQueryReset = true
VkPhysicalDeviceImageRobustnessFeaturesEXT:
-------------------------------------------
robustImageAccess = true
VkPhysicalDeviceImagelessFramebufferFeaturesKHR:
------------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = true
bresenhamLines = true
smoothLines = false
stippledRectangularLines = false
stippledBresenhamLines = false
stippledSmoothLines = false
VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT:
--------------------------------------------------------
pipelineCreationCacheControl = true
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
pipelineExecutableInfo = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = false
VkPhysicalDevicePrivateDataFeaturesEXT:
---------------------------------------
privateData = true
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceScalarBlockLayoutFeaturesEXT:
---------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR:
-------------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = false
shaderBufferFloat64Atomics = false
shaderBufferFloat64AtomicAdd = false
shaderSharedFloat32Atomics = false
shaderSharedFloat32AtomicAdd = false
shaderSharedFloat64Atomics = false
shaderSharedFloat64AtomicAdd = false
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = false
sparseImageFloat32Atomics = false
sparseImageFloat32AtomicAdd = false
VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
----------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceFloat16Int8FeaturesKHR:
---------------------------------------
shaderFloat16 = true
shaderInt8 = true
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
shaderModuleIdentifier = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR:
-------------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR:
-----------------------------------------------------
shaderTerminateInvocation = true
VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
-----------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceSynchronization2FeaturesKHR:
--------------------------------------------
synchronization2 = true
VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT:
-----------------------------------------------------
textureCompressionASTC_HDR = true
VkPhysicalDeviceTimelineSemaphoreFeaturesKHR:
---------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR:
-------------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true
VkPhysicalDeviceVulkanMemoryModelFeaturesKHR:
---------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
$ vulkaninfo.exe | grep -e deviceName -e deviceID -e vendorID -e apiVersion
apiVersion = 1.1.276 (4198676)
vendorID = 0x5143
deviceID = 0x6090000
deviceName = Qualcomm(R) Adreno(TM) 8cx Gen 3
$ vulkaninfo.exe | grep -e shaderFloat16 -e shaderInt8 -e shaderInt16 \
-e storageBuffer -e uniformAndStorageBuffer \
-e maxMemoryAllocationSize -e maxComputeSharedMemorySize \
-e minSubgroupSize -e maxSubgroupSize \
-e queueFlags
maxComputeSharedMemorySize = 32768
minSubgroupSize = 64
maxSubgroupSize = 128
queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_PROTECTED_BIT
shaderInt16 = true
shaderFloat16 = true
shaderInt8 = true
$ vulkaninfo.exe | grep -A1 -e memoryHeaps
memoryHeaps: count = 2
memoryHeaps[0]:
size = 8278212608 (0x1ed6b8000) (7.71 GiB)
--
memoryHeaps[1]:
size = 4294901760 (0xffff0000) (4.00 GiB)
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