Created
October 25, 2017 21:23
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Using std::shuffle with a dynamically allocated vector that holds a custom class.
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#include <iostream> | |
#include <string> | |
#include <algorithm> | |
#include <vector> | |
#include <random> | |
class widget { | |
private: | |
int feet; | |
int inches; | |
public: | |
widget(int feet, int inches) | |
{ | |
this->inches = inches%12; | |
this->feet = feet + inches/12; | |
return; | |
} | |
friend std::ostream& operator<<(std::ostream& os, const widget& f) | |
{ | |
os << std::to_string(f.feet) << '\''; | |
os << std::to_string(f.inches) << '"'; | |
return os; | |
} | |
}; | |
void print(std::vector<widget> a) | |
{ | |
std::cout << "contents: " << std::endl << "{ "; | |
for (auto x :a){ | |
std::cout << x << ' '; | |
} | |
std::cout << "}" << std::endl; | |
return; | |
} | |
int main(void) | |
{ | |
int num = 15; | |
unsigned int seed = 5; | |
std::vector<widget> arr; | |
for(int i = 0; i < num; ++i) | |
arr.emplace_back(0,i); | |
print(arr); | |
std::shuffle(arr.begin(), arr.end(), std::default_random_engine(seed)); | |
print(arr); | |
return 0; | |
} | |
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