Created
November 21, 2016 01:03
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Demangled symbol list from San Andreas
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sizeof_rwRaster | |
_rwRaster_cFlags | |
_rwRaster_cType | |
_rwRaster_nStride | |
_rwRaster_nDepth | |
_rwRaster_nHeight | |
_rwRaster_nWidth | |
_rwRaster_cpPixels | |
sizeof_rwV3d | |
_rwV3d_nZ | |
_rwV3d_nY | |
_rwV3d_nX | |
sizeof_rwV2d | |
_rwV2d_nY | |
_rwV2d_nX | |
mat_mwx | |
mat_mwy | |
mat_mwz | |
mat_mzz | |
mat_myz | |
mat_mxz | |
mat_mzy | |
mat_myy | |
mat_mxy | |
mat_mzx | |
mat_myx | |
mat_mxx | |
_rwCPUGetCPUName(char*) | |
_rwCPUHaveMMX() | |
_rwCPUHaveSSE() | |
_rwCPUHaveSSE2() | |
_rwCPUHave3DNow() | |
_rwDataBlockMgrCreate() | |
_rwerror(int, ...) | |
RwErrorSet(RwError*) | |
dgGGlobals | |
_rwDataBlockMgrDestroy(RwDataBlockMgr*) | |
_rwDataBlockMgrCreateBlock(RwDataBlockMgr*, unsigned int, void (*)(void*)) | |
_rwDataBlockMgrRecallBlocks(RwDataBlockMgr*, RwRecallDirection) | |
_rwDataBlockMgrEmptyBlocks(RwDataBlockMgr*) | |
_rwRGBAFromImage8(RwRGBA*, unsigned char const*, RwImage const*, int) | |
_rwRGBAFromImage32(RwRGBA*, unsigned char const*, RwImage const*, int) | |
_rwImageFindAlphaType(RwImage*) | |
_rwImageFindNearestPaletteColor(RwRGBA*, RwRGBA*, int) | |
_rwImageSetFromRaster8888(RwImage*, unsigned char*, int) | |
_rwImageSetFromRaster888(RwImage*, unsigned char*, int) | |
_rwImageSetFromRaster4444(RwImage*, unsigned char*, int) | |
_rwImageSetFromRaster1555(RwImage*, unsigned char*, int) | |
_rwImageSetFromRaster565(RwImage*, unsigned char*, int) | |
_rwMipmapRasterSetFromImage8888(unsigned char*, int, RwImage*, int) | |
_rwMipmapRasterSetFromImage888(unsigned char*, int, RwImage*, int) | |
_rwMipmapRasterSetFromImage4444(unsigned char*, int, RwImage*, int) | |
_rwMipmapRasterSetFromImage1555(unsigned char*, int, RwImage*, int) | |
_rwMipmapRasterSetFromImage565(unsigned char*, int, RwImage*, int) | |
_rwRasterSetFromImage8888(unsigned char*, int, RwImage*) | |
_rwRasterSetFromImage888(unsigned char*, int, RwImage*) | |
_rwRasterSetFromImage4444(unsigned char*, int, RwImage*) | |
_rwRasterSetFromImage1555(unsigned char*, int, RwImage*) | |
_rwRasterSetFromImage565(unsigned char*, int, RwImage*) | |
RwEngineInstance | |
_rwPalQuantAddImage(rwPalQuant*, RwImage*, float) | |
_rwPalQuantResolvePalette(RwRGBA*, int, rwPalQuant*) | |
_rwPalQuantMatchImage(unsigned char*, int, int, int, rwPalQuant*, RwImage*) | |
_rwPalQuantInit(rwPalQuant*) | |
RwFreeListCreate(int, int, int) | |
_rwPalQuantTerm(rwPalQuant*) | |
RwFreeListDestroy(RwFreeList*) | |
memcpy | |
_rwOpenGLImageSetRaster(void*, void*, int) | |
RwRasterUnlockPalette(RwRaster*) | |
RwRasterLock(RwRaster*, unsigned char, int) | |
RwRasterUnlock(RwRaster*) | |
_rwOpenGLRasterSetImage(void*, void*, int) | |
_rwOpenGLRGBToPixel(void*, void*, int) | |
_rwOpenGLPixelToRGB(void*, void*, int) | |
_rwOpenGLImageFindRasterFormat(void*, void*, int) | |
_rwOpenGLGetRasterFormat(void*, void*, int) | |
_rwOpenGLGetMaxSupportedTextureSize() | |
SetupScreenSpaceProjection() | |
emu_glMatrixMode(unsigned int) | |
emu_glPushMatrix() | |
emu_glLoadIdentity() | |
emu_glScaled(double, double, double) | |
emu_glTranslated(double, double, double) | |
emu_glScalef(float, float, float) | |
emu_ArraysReset() | |
emu_ArraysIndices(void*, unsigned int, unsigned int) | |
emu_ArraysVertex(void*, unsigned int, unsigned int, unsigned int) | |
emu_ArraysVertexAttrib(unsigned int, int, unsigned int, unsigned char, int) | |
emu_ArraysDrawCurrent(unsigned int) | |
emu_glPopMatrix() | |
_rwOpenGLIm2DSetSubmitFuncs() | |
_rwOpenGLIm2DSetVertexFuncs(int, int, int) | |
_rwOpenGLIm2DOpen(RwDevice*) | |
_rwOpenGLIm2DClose() | |
GetRQFormatForRaster(RwRaster*) | |
_rwDeviceGetHandle() | |
_rwOpenGLCameraBeginUpdate(void*, void*, int) | |
RwFrameGetLTM(RwFrame*) | |
RQRenderTarget::Select(RQRenderTarget*, bool) | |
RQRenderTarget::Viewport(int, int, unsigned int, unsigned int) | |
emu_glFrustum(double, double, double, double, double, double) | |
emu_glMultMatrixf(float const*) | |
RQRenderTarget::selected | |
oldTarget | |
RasterExtOffset | |
_rwOpenGLCameraEndUpdate(void*, void*, int) | |
_rwOpenGLCameraClear(void*, void*, int) | |
emu_glEnable(unsigned int) | |
_rwOpenGLGetEngineWindowHeight() | |
emu_glScissor(int, int, int, int) | |
_rwOpenGLGetRenderState(RwRenderState, void*) | |
emu_glClear(unsigned int) | |
emu_glDisable(unsigned int) | |
emu_glClearColor(float, float, float, float) | |
RenderQueue::Flush() | |
OS_MutexObtain(void*) | |
RenderQueue::Process() | |
OS_MutexRelease(void*) | |
renderQueue | |
_rwOpenGLRasterUnlock(void*, void*, int) | |
emu_glViewport(int, int, int, int) | |
emu_glOrtho(double, double, double, double, double, double) | |
RQTexture::GetNumComponents() const | |
RQTexture::Create(RQTextureFormat, unsigned int, unsigned int, bool) | |
_rwOpenGLRasterLockPalette(void*, void*, int) | |
_rwOpenGLRasterUnlockPalette(void*, void*, int) | |
_rwOpenGLRasterGetMipLevels(void*, void*, int) | |
_rwOpenGLDetermineMaxMipLevel(int, int) | |
_rwOpenGLGetEngineZBufferDepth() | |
_rwOpenGLNextPowerOf2(unsigned int) | |
_rwOpenGLRasterLock(void*, void*, int) | |
_rwOpenGLDescribeMipLevel(int, int, int, int, int*, int*, int*) | |
emu_glReadPixels(int, int, int, int, unsigned int, unsigned int, void*) | |
RwRasterSetKeepCPU(bool) | |
keepingCPU | |
_rwOpenGLRasterCreate(void*, void*, int) | |
RQRenderTarget::Create(unsigned int, unsigned int, RQTargetColorType, RQTargetDepthType) | |
_rwOpenGLRasterDestroy(void*, void*, int) | |
RQTexture::Delete(RQTexture*) | |
RQRenderTarget::Delete(RQRenderTarget*) | |
_rwOpenGLSetRenderState(RwRenderState, void*) | |
_rwOpenGLTextureSetRaster(void*, void*, int) | |
_rwOpenGLRasterSubRaster(void*, void*, int) | |
_rwOpenGLOpen() | |
_rwOpenGLClose() | |
_rwOpenGLSystem(int, void*, void*, int) | |
_rwOpenGLNativeTextureGetSize(void*, void*, int) | |
RwRasterGetNumLevels(RwRaster*) | |
_rwSetES2TextureType(RwPlatformID) | |
es2TextureType | |
UncompressedRead | |
ClearAfterSwap | |
_rwGetES2TextureType() | |
_rwOpenGLNativeTextureWrite(void*, void*, int) | |
CreateTextureData(RwPlatformID, RwRaster*) | |
_rwStreamWriteVersionedChunkHeader(RwStream*, int, int, unsigned int, unsigned int) | |
RwStreamWrite(RwStream*, void const*, unsigned int) | |
__stack_chk_fail | |
__stack_chk_guard | |
_rwOpenGLNativeTextureRead(void*, void*, int) | |
RwStreamFindChunk(RwStream*, unsigned int, unsigned int*, unsigned int*) | |
RwStreamRead(RwStream*, void*, unsigned int) | |
ReadTextureDataRaster(unsigned int, RwStream*, int) | |
RwTextureCreate(RwRaster*) | |
RwTextureSetName(RwTexture*, char const*) | |
RwTextureSetMaskName(RwTexture*, char const*) | |
_rwOpenGLNativeTextureReadXBOX(void*, void*) | |
_rwOpenGLNativeTextureReadD3D8(void*, void*) | |
_rwOpenGLNativeTextureReadD3D9(void*, void*) | |
RwRasterDestroy(RwRaster*) | |
emu_SetCameraBasedNormals(unsigned char) | |
emu_TexturingSetEnhancedDetail(unsigned char) | |
textureEnhanced | |
textureCameraNormals | |
textureForceZOff | |
textureDecalZ | |
rwIsDepthWriteOn() | |
rwIsAlphaBlendOn() | |
HandleForceZOff(unsigned short) | |
HandleDecalZ(unsigned short) | |
HandleTextureEnhancements(RwRaster*) | |
emu_TextureSetDetailTexture(void*, unsigned int) | |
GetMobileEffectSetting() | |
gNoDetailTextures | |
textureDetail | |
TextureDatabaseRuntime::detailTextures | |
_rwOpenGLRenderStateClose() | |
_rwOpenGLInvalidateRStateCachedTexture() | |
_rwOpenGLSetActiveTextureUnit(unsigned char) | |
_rwOpenGLGetActiveTextureUnit() | |
_rwGLHandleBlend(RwRaster*) | |
_rwOpenGLSetRenderStateNoExtras(RwRenderState, void*) | |
emu_ArraysGetShareResource() | |
TextureDatabaseRuntime::RenderingTextureEntry(TextureDatabaseEntry*) | |
ResetBlend() | |
emu_DistanceFogSetEnabled(unsigned char) | |
AllowDistanceFog() | |
emu_DistanceFogSetup(float, float, float, float, float) | |
emu_glColor4f(float, float, float, float) | |
_rwOpenGLSetInitialRenderState() | |
emu_glLightModelfv(unsigned int, float const*) | |
emu_glLightfv(unsigned int, unsigned int, float const*) | |
emu_glMaterialfv(unsigned int, unsigned int, float const*) | |
RwOpenGLSetStencilClear(unsigned int) | |
emu_glClearStencil(int) | |
RwOpenGLGetStencilClear() | |
curGlobalMode | |
__aeabi_idiv | |
RwRasterLockPalette(RwRaster*, int) | |
emu_glBegin(unsigned int) | |
emu_glTexCoord2f(float, float) | |
emu_glVertex2f(float, float) | |
emu_glEnd() | |
_rwOpenGLRasterRenderScaled(void*, void*, int) | |
_rwOpenGLRasterRender(void*, void*, int) | |
_rwOpenGLRasterRenderFast(void*, void*, int) | |
_rwOpenGLRasterClearRect(void*, void*, int) | |
emu_glGetFloatv(unsigned int, float*) | |
_rwOpenGLRasterClear(void*, void*, int) | |
_rwOpenGLSetRasterContext(void*, void*, int) | |
_rwOpenGLSetStandards(int (**)(void*, void*, int), int) | |
_rwOpenGLRasterShowRaster(void*, void*, int) | |
_rwOpenGLGetMaxSupportedHardwareLights() | |
_rwOpenGLApplyRwMatrix(RwMatrixTag*) | |
_rwOpenGLMatrixToRwMatrix(void*) | |
RwMatrixCreate() | |
_rwDeviceRegisterPlugin() | |
RwRasterRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
OS_ScreenGetWidth() | |
OS_ScreenGetHeight() | |
RQCaps | |
emu_IsAltRenderTarget() | |
emu_ArraysProcessQueue(unsigned char) | |
emu_BindAltRenderTarget() | |
emu_SwapAltRenderTarget() | |
skipFrame | |
_rwOpenGLSelectStencilBufferDepth(unsigned char) | |
_rwOpenGLGetStencilBufferDepth(unsigned char*) | |
_rwD3D8FindCorrectRasterFormat(RwRasterType, int) | |
_rwD3D8PixelToRGB(void*, void*, int) | |
__aeabi_uidiv | |
RwRasterCreate(int, int, int, int) | |
RwImageCreate(int, int, int) | |
RwImageAllocatePixels(RwImage*) | |
RwRasterSetFromImage(RwRaster*, RwImage*) | |
RwImageDestroy(RwImage*) | |
RwStreamSkip(RwStream*, unsigned int) | |
dxtSwizzler_GetNativeFormat() | |
NativeFormat | |
dxtSwizzler_DXTCtoATCC(colorblock*) | |
dxtSwizzler_InlineSwizzleATC(unsigned int, unsigned int, unsigned int, void const*, unsigned int&) | |
__aeabi_idivmod | |
dxtSwizzler_SwizzlePVR(unsigned int, unsigned int, void const*) | |
void OrBlockToPixels<unsigned short>(unsigned char const*, unsigned short*, unsigned int, unsigned short*) | |
void AssignBlockToPixels<unsigned short>(unsigned char const*, unsigned short*, unsigned int, unsigned short*) | |
dxtSwizzler_DecodeDXTColorBlock(unsigned char const*, unsigned short*, unsigned int, bool, unsigned int) | |
__aeabi_uidivmod | |
dxtSwizzler_CreateUncompressedTexture16(unsigned int, unsigned int, unsigned int, void const*, unsigned int&) | |
wrapped_glCompressedTexImage2D(RQTexture*&, int, unsigned int, int, int, int, void const*, bool) | |
wrapped_glCompressedTexImage2D(unsigned int, int, unsigned int, int, int, int, void const*) | |
glTexImage2D | |
glCompressedTexImage2D | |
ConvertDXTToRaw16(void const*, RQTextureFormat, unsigned int, unsigned int) | |
void OrBlockToPixels<unsigned int>(unsigned char const*, unsigned int*, unsigned int, unsigned int*) | |
void AssignBlockToPixels<unsigned int>(unsigned char const*, unsigned int*, unsigned int, unsigned int*) | |
dxtSwizzler_DecodeDXTColorBlock8888(unsigned char const*, unsigned int*, unsigned int, bool, bool) | |
dxtSwizzler_CreateUncompressedTexture32(unsigned int, unsigned int, unsigned int, void const*, unsigned int&) | |
ConvertDXTToRaw8888(void const*, RQTextureFormat, unsigned int, unsigned int) | |
GetNumLevels(unsigned int, unsigned int) | |
GetNumPixels(unsigned int, unsigned int) | |
GetDataHasAlpha(unsigned char*, unsigned int, unsigned int) | |
GetDataAsMips(unsigned char*, unsigned int, unsigned int, bool) | |
d3dhasAlpha(unsigned int, unsigned char) | |
d3dToRQ(unsigned int, unsigned char) | |
d3dShouldSwap(unsigned int) | |
RQTexture::GetTextureSize(unsigned int, unsigned int, RQTextureFormat) | |
GetMipSize(RwRaster const*, int, unsigned char, unsigned int, unsigned int) | |
DecodeDXTColorBlock(unsigned char const*, unsigned int*, unsigned int, bool) | |
CreateUncompressedImage(unsigned char*, unsigned char, unsigned int, unsigned int, unsigned char) | |
memset | |
emu_IsAltDrawing() | |
emu_FlushAltRenderTarget() | |
emu_CustomShaderCreate(char const*, char const*) | |
operator new(unsigned int) | |
EmuShader::EmuShader(char const*, char const*) | |
emu_CustomShaderDelete(void*) | |
EmuShader::~EmuShader() | |
operator delete(void*) | |
emu_CustomShaderSet(void*) | |
EmuShader::curCustomShader | |
curAssignedShader | |
EmuShader::curSelectedShader | |
emu_GetCustomShader() | |
emu_CustomShaderUniform(void*, unsigned int, int, float*) | |
emu_SetWater(unsigned char) | |
curShaderStateFlags | |
emu_SetWaterTime(float) | |
waterVars | |
emu_SetSecondVertexColor(unsigned char, float) | |
colorInterp | |
emu_SetTextureMatrixEnabled(float*, unsigned char) | |
GetCurrentTextureMatrix() | |
RQMatrix::Identity | |
emu_DebugDrawCallsEnabled(unsigned char) | |
debug_DrawCalls | |
emu_DebugLightingEnabled(unsigned char) | |
EmuShader::RecompileShaders() | |
debug_Lighting | |
emu_DebugTexturingEnabled(unsigned char) | |
debug_Texturing | |
emu_DebugAlphaTestEnabled(unsigned char) | |
debug_AlphaTest | |
emu_DebugDrawWhenBlendEnabled(unsigned char) | |
debug_BlendDrawing | |
QueueImmCPUData() | |
SetGlobalColor(float, float, float, float) | |
GlobalColor | |
GlobalColorDirty | |
GetGlobalColor() | |
GetGlobalColorDirty() | |
GetImmediateVertexArray() | |
GetImmediateColorArray() | |
GetImmediateTexCoordArray() | |
GetImmediateNormalArray() | |
storageInited | |
curEmulatorStateFlags | |
ImmArrayMode | |
emu_glEndInternal() | |
RQVertexBuffer::Set(void const*, unsigned int, void (*)()) | |
RQSetDescription(RQVertexBufferDescription const&) | |
GLDrawModeToRQ(unsigned int) | |
RQDrawNonIndexed(RQShader*, RQDrawMode, unsigned int, unsigned int) | |
desc | |
EmuShader::AssignShader(bool) | |
emu_glColor3b(signed char, signed char, signed char) | |
emu_glColor3bv(signed char const*) | |
emu_glColor3d(double, double, double) | |
emu_glColor3dv(double const*) | |
emu_glColor3f(float, float, float) | |
emu_glColor3fv(float const*) | |
emu_glColor3s(short, short, short) | |
emu_glColor3sv(short const*) | |
emu_glColor3ub(unsigned char, unsigned char, unsigned char) | |
emu_glColor3ubv(unsigned char const*) | |
emu_glColor3us(unsigned short, unsigned short, unsigned short) | |
emu_glColor3usv(unsigned short const*) | |
emu_glColor4b(signed char, signed char, signed char, signed char) | |
emu_glColor4bv(signed char const*) | |
emu_glColor4d(double, double, double, double) | |
emu_glColor4dv(double const*) | |
emu_glColor4fv(float const*) | |
emu_glColor4s(short, short, short, short) | |
emu_glColor4sv(short const*) | |
emu_glColor4ub(unsigned char, unsigned char, unsigned char, unsigned char) | |
emu_glColor4ubv(unsigned char const*) | |
emu_glColor4us(unsigned short, unsigned short, unsigned short, unsigned short) | |
emu_glColor4usv(unsigned short const*) | |
emu_glTexCoord1d(double) | |
emu_glTexCoord1dv(double const*) | |
emu_glTexCoord1f(float) | |
emu_glTexCoord1fv(float const*) | |
emu_glTexCoord1s(short) | |
emu_glTexCoord1sv(short const*) | |
emu_glTexCoord2d(double, double) | |
emu_glTexCoord2dv(double const*) | |
emu_glTexCoord2fv(float const*) | |
emu_glTexCoord2s(short, short) | |
emu_glTexCoord2sv(short const*) | |
emu_glTexCoord3d(double, double, double) | |
emu_glTexCoord3dv(double const*) | |
emu_glTexCoord3f(float, float, float) | |
emu_glTexCoord3fv(float const*) | |
emu_glTexCoord3s(short, short, short) | |
emu_glTexCoord3sv(short const*) | |
emu_glTexCoord4d(double, double, double, double) | |
emu_glTexCoord4dv(double const*) | |
emu_glTexCoord4f(float, float, float, float) | |
emu_glTexCoord4fv(float const*) | |
emu_glTexCoord4s(short, short, short, short) | |
emu_glTexCoord4sv(short const*) | |
emu_glVertex2d(double, double) | |
emu_glVertex2dv(double const*) | |
emu_glVertex2fv(float const*) | |
emu_glVertex2s(short, short) | |
emu_glVertex2sv(short const*) | |
emu_glVertex3d(double, double, double) | |
emu_glVertex3dv(double const*) | |
emu_glVertex3f(float, float, float) | |
emu_glVertex3fv(float const*) | |
emu_glVertex3s(short, short, short) | |
emu_glVertex3sv(short const*) | |
emu_glVertex4d(double, double, double, double) | |
emu_glVertex4dv(double const*) | |
emu_glVertex4f(float, float, float, float) | |
emu_glVertex4fv(float const*) | |
emu_glVertex4s(short, short, short, short) | |
emu_glVertex4sv(short const*) | |
emu_glNormal3b(signed char, signed char, signed char) | |
emu_glNormal3bv(signed char const*) | |
emu_glNormal3d(double, double, double) | |
emu_glNormal3dv(double const*) | |
emu_glNormal3f(float, float, float) | |
emu_glNormal3fv(float const*) | |
emu_glNormal3s(short, short, short) | |
emu_glNormal3sv(short const*) | |
GLTypeToRQ(unsigned int) | |
emu_glColorMaterial(unsigned int, unsigned int) | |
emu_ShutdownImm() | |
GetMaterialParameter(unsigned int) | |
MaterialEmissive | |
MaterialSpecular | |
MaterialDiffuse | |
MaterialAmbient | |
GetMaterialShininess() | |
MaterialShininess | |
GetMaterialDirty() | |
MaterialDirty | |
SetMaterialDirty(bool) | |
GetLight(unsigned int) | |
EmulatorLights | |
GetLightByType(EmuLightType, unsigned int) | |
AssignedLights | |
SetLightToTypeIndex(EmuLight*, unsigned int) | |
GetAmbientLightColor() | |
AmbientLightColor | |
GetAmbientLightDirty() | |
AmbientLightDirty | |
emu_glLightModelf(unsigned int, float) | |
emu_glLightModeli(unsigned int, int) | |
emu_glLightModeliv(unsigned int, int const*) | |
GetCurrentObjectMatrix() | |
emu_glLightf(unsigned int, unsigned int, float) | |
emu_glLighti(unsigned int, unsigned int, int) | |
emu_glLightiv(unsigned int, unsigned int, int const*) | |
emu_glMaterialf(unsigned int, unsigned int, float) | |
emu_LightingSetBackLight(unsigned char) | |
GetAlphaModulate() | |
curAlphaModulate | |
emu_DisableAlphaModulate() | |
alphaStack | |
emu_EnableAlphaModulate(float) | |
EmulatedMatrixStack::EmulatedMatrixStack() | |
EmulatedMatrixStack::EmulatedMatrixStack() | |
ModelViewStack | |
GetCurrentViewMatrix() | |
GetCurrentProjectionMatrix() | |
ProjectionStack | |
TextureStack | |
curStack | |
emu_glPushAndLoadMatrix(float*) | |
emu_glMultMatrixd(double const*) | |
operator==(RQMatrix const&, RQMatrix const&) | |
emu_glRotatef(float, float, float, float) | |
emu_glRotated(double, double, double, double) | |
emu_glTranslatef(float, float, float) | |
emu_glGetError() | |
emu_InternalBlendEnabled | |
emu_glIsEnabled(unsigned int) | |
RQRenderTarget::Clear(unsigned int, float*, float, int) | |
emu_glClearDepth(double) | |
NoRenderTarget | |
backTarget | |
flushedSinceSwap | |
renderWidth | |
renderHeight | |
emu_SetAltRenderTarget(int, int) | |
shadowTarget | |
hackTarget | |
contrastVShader | |
contrastPShader | |
gradingPShader | |
blurPShader | |
shadowResolvePShader | |
emu_ClearAltRenderTarget(float, float, float) | |
SetTargetCoords(bool) | |
gradeBlur | |
emu_SetAltTargetTexture() | |
emu_SetShadowTargetTexture() | |
usingGrading | |
RQTexture::selected | |
contrastMult | |
contrastAdd | |
emu_SetAltRTContrast(float, float, float, float, float, float) | |
emu_SetAltRTGrading(RQVector const&, RQVector const&, RQVector const&) | |
emu_SetAltBlurAmt(float) | |
emu_DropAltRenderTarget() | |
emu_ResolveShadowTarget(float) | |
emu_BindShadowRenderTarget() | |
RQRenderTarget::Create(unsigned int, unsigned int, RQTargetColorType, RQRenderTarget*) | |
emu_ShutdownAltRenderTarget() | |
UseWP8ForcedPortrait | |
emu_TexturingSetTrilinear(unsigned char) | |
emu_TrilinearEnabled | |
emu_TexturingGetEnhancedDetail() | |
detailTilingFactor | |
emu_TexturingSet4444Conversion(unsigned char) | |
emu_4444Conversion | |
emu_TexturingGet4444Conversion() | |
ArrayState::~ArrayState() | |
RQVertexState::Delete(RQVertexState*) | |
RQIndexBuffer::Delete(RQIndexBuffer*) | |
RQVertexBuffer::Delete(RQVertexBuffer*) | |
curGPUResource | |
curPreallocSource | |
ArrayState::~ArrayState() | |
SharedGPUResource::GetCurrentSize() | |
SharedGPUResource::Construct() | |
RQIndexBuffer::Update(void const*, unsigned int) | |
RQVertexBuffer::Update(void const*, unsigned int) | |
staticState | |
emu_ArraysLock(unsigned int) | |
emu_ArraysUnlock(unsigned int) | |
emu_ArraysDelete(unsigned int) | |
emu_ArraysGetID(unsigned int) | |
emu_ArraysSetUseGPU(unsigned char) | |
useGPUForArrays | |
emu_ArraysShareResource(unsigned char) | |
sharingGPUResource | |
ArrayState::ArrayState(ArrayState const&, unsigned char, unsigned char) | |
RQIndexBuffer::Create(RQIndexBufferFormat, void const*, unsigned int) | |
RQVertexBuffer::Create(void const*, unsigned int) | |
ArrayState::ArrayState(ArrayState const&, unsigned char, unsigned char) | |
emu_ArraysStore(unsigned char, unsigned char) | |
ArrayState::SetupVertexState(ArrayState*, bool) | |
RQVertexBuffer::Set(RQVertexBuffer*) | |
RQIndexBuffer::Set(RQIndexBuffer*) | |
RQIndexBuffer::Set(void const*, unsigned int) | |
ArrayState::SetupDrawState() | |
ArrayState::Draw(unsigned int) | |
RQDrawIndexed(RQShader*, RQDrawMode, unsigned int, void*) | |
emu_ArraysDrawStored(unsigned int, unsigned int) | |
ArrayState::DrawWithIndex(ArrayState*, unsigned int, unsigned int, unsigned int) | |
emu_ArraysDrawStoredSeparate(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) | |
__aeabi_atexit | |
IgnoredFunction(char const*, char const*, int) | |
UnimplementedFunction(char const*, char const*, int) | |
TodoFunction(char const*, char const*, int) | |
AssertFailed(char const*, char const*, int) | |
FunctionCalled(char const*, char const*) | |
PerformanceWarning(char const*, int, char const*) | |
EnumString(unsigned int) | |
emu_GetEnvMapCoefficient() | |
envMapCoefficient | |
emu_SetEnvMap(void*, float, int) | |
emu_ResetEnvMap() | |
emu_SetRenderingSphere(float*, unsigned char) | |
emu_SetCameraPosition(float*) | |
emu_cameraPosition | |
emu_cameraPositionDirty | |
emu_GetCameraPosition() | |
emu_CameraPositionIsDirty() | |
emu_CameraPositionSetDirty(unsigned char) | |
emu_fogdistances | |
emu_fogcolor | |
emu_fogdirty | |
emu_DistanceFogGetColor() | |
emu_DistanceFogGetParameters() | |
emu_DistanceFogIsDirty() | |
emu_DistanceFogSetDirty(unsigned char) | |
emu_GammaSet(unsigned char) | |
emu_Shutdown() | |
emu_ShutdownShaders() | |
InitializeShaderCloset() | |
InitShaderCache() | |
EmuShader::ShaderCloset | |
ShaderClosetInitialized | |
EmuShader::EvaluateRenderFlags() | |
EmuShader::ReevaluateLightingFlags(bool) | |
EmuShader::EmuShader(unsigned int) | |
RQShader::BuildSource(unsigned int, char const**, char const**) | |
HashString(char const*) | |
strdup | |
RQCreateShader(char const*, char const*, unsigned int) | |
RegisterShader(unsigned int) | |
EmuShader::EmuShader(unsigned int) | |
EmuShader::EmuShader(char const*, char const*) | |
EmuShader::~EmuShader() | |
RQDeleteShader(RQShader*) | |
EmuShader::Recompile() | |
EmuShader::Select(bool) | |
emu_InternalSkinGetVectorCount() | |
__cxa_guard_acquire | |
__cxa_guard_release | |
emu_InternalSkinMatricesDirty() | |
emu_InternalSkinGetMatrices() | |
DirectionalLightColourFromDay | |
emu_ShaderGetCurSource(char*, char*) | |
strcpy | |
emu_ShaderListGetList(unsigned int*) | |
emu_ShaderListCompile(unsigned int*, unsigned int) | |
InternalRegisterShader(unsigned int) | |
regShaders | |
curNumShaders | |
dirtyCache | |
CFileMgr::OpenFile(char const*, char const*) | |
sscanf | |
CFileMgr::ReadLine(int, char*, int) | |
CFileMgr::CloseFile(int) | |
GetRegisteredShaders() | |
GetRegisteredShaderCount() | |
ShaderSort(void const*, void const*) | |
UpdateShaderCache() | |
skin_dirty | |
emu_InternalSkinClearDirty() | |
skin_map | |
skin_num | |
emu_SkinSetMatrices(float*, int) | |
_rwpathisabsolute(char const*) | |
_rwgetcurrenttime(char*, int) | |
ctime | |
RpHAnimAtomicGlobals | |
RwStreamWriteInt32(RwStream*, int const*, unsigned int) | |
RwStreamReadInt32(RwStream*, int*, unsigned int) | |
RtAnimInterpolatorCreate(int, int) | |
RwFreeListCreateAndPreallocateSpace(int, int, int, int, RwFreeList*) | |
RtAnimRegisterInterpolationScheme(RtAnimInterpolatorInfo*) | |
RpHAnimKeyFrameApply(void*, void*) | |
RpHAnimKeyFrameBlend(void*, void*, void*, float) | |
RpHAnimKeyFrameAdd(void*, void*, void*) | |
RpHAnimKeyFrameInterpolate(void*, void*, void*, float, void*) | |
RpHAnimKeyFrameMulRecip(void*, void*) | |
RpHAnimKeyFrameStreamRead(RwStream*, RtAnimAnimation*) | |
RpHAnimKeyFrameStreamWrite(RtAnimAnimation const*, RwStream*) | |
RpHAnimKeyFrameStreamGetSize(RtAnimAnimation const*) | |
RpHAnimHierarchySetFreeListCreateParams(int, int) | |
RpHAnimPluginAttach() | |
RwEngineRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int)) | |
RwFrameRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RwFrameRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
RpHAnimHierarchyCreate(int, unsigned int*, int*, RpHAnimHierarchyFlag, int) | |
RpHAnimHierarchyDestroy(RpHAnimHierarchy*) | |
RtAnimInterpolatorDestroy(RtAnimInterpolator*) | |
RpHAnimHierarchyCreateSubHierarchy(RpHAnimHierarchy*, int, RpHAnimHierarchyFlag, int) | |
RtAnimInterpolatorCreateSubInterpolator(RtAnimInterpolator*, int, int, int) | |
RpHAnimHierarchyCreateFromHierarchy(RpHAnimHierarchy*, RpHAnimHierarchyFlag, int) | |
RpHAnimHierarchyDetach(RpHAnimHierarchy*) | |
RpHAnimHierarchyDetachFrameIndex(RpHAnimHierarchy*, int) | |
RpHAnimHierarchyGetMatrixArray(RpHAnimHierarchy*) | |
RpHAnimFrameSetHierarchy(RwFrame*, RpHAnimHierarchy*) | |
RpHAnimFrameGetHierarchy(RwFrame*) | |
RpHAnimFrameSetID(RwFrame*, int) | |
RpHAnimFrameGetID(RwFrame*) | |
RwFrameUpdateObjects(RwFrame*) | |
RwFrameForAllChildren(RwFrame*, RwFrame* (*)(RwFrame*, void*), void*) | |
RpHAnimHierarchyAttach(RpHAnimHierarchy*) | |
RpHAnimHierarchyAttachFrameIndex(RpHAnimHierarchy*, int) | |
RpHAnimIDGetIndex(RpHAnimHierarchy*, int) | |
RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy*) | |
RwMatrixMultiply(RwMatrixTag*, RwMatrixTag const*, RwMatrixTag const*) | |
RwFrameDirty(RwFrame const*) | |
_rwSqrt(float) | |
RwStreamReadReal(RwStream*, float*, unsigned int) | |
RwStreamWriteReal(RwStream*, float const*, unsigned int) | |
_rpMatFXPipelinesDestroy() | |
_rxPipelineDestroy(RxPipeline*) | |
_rpMatFXPipelineAtomicSetup(RpAtomic*) | |
_rpMatFXPipelineWorldSectorSetup(RpWorldSector*) | |
_rpMatFXSetupBumpMapTexture(RwTexture const*, RwTexture const*) | |
_rpMatFXTextureMaskCreate(RwTexture const*, RwTexture const*) | |
_rpMatFXSetupDualRenderState(MatFXDualData*, RwRenderState) | |
RpMatFXGetOpenGLPipeline(RpMatFXOpenGLPipeline) | |
_rpMatFXOpenGLAtomicPipelineCreate() | |
RxPipelineCreate() | |
RxPipelineLock(RxPipeline*) | |
RxNodeDefinitionGetOpenGLAtomicAllInOne() | |
RxLockedPipeAddFragment(RxPipeline*, unsigned int*, RxNodeDefinition*, ...) | |
RxLockedPipeUnlock(RxPipeline*) | |
RxPipelineFindNodeByName(RxPipeline*, char const*, RxPipelineNode*, int*) | |
RxOpenGLAllInOneSetRenderCallBack(RxPipelineNode*, void (*)(RwResEntry*, void*, unsigned char, unsigned int)) | |
RxOpenGLAllInOneSetInstanceDLandVA(RxPipelineNode*, int) | |
_rpMatFXOpenGLAllInOneRenderCB(RwResEntry*, void*, unsigned char, unsigned int) | |
_rpMatFXPipelinesCreate() | |
RxNodeDefinitionGetOpenGLWorldSectorAllInOne() | |
_rpMatFXOpenGLEnvMapRender | |
_rpMatFXOpenGLBumpMapRender | |
_rpMatFXOpenGLDualRender | |
_rpMatFXOpenGLUVAnimRender | |
_rpMatFXOpenGLDefaultRender(RxOpenGLMeshInstanceData*, RwTexture*, unsigned int) | |
RxOpenGLMeshInstanceData::DrawStored() | |
_rwOpenGLLightingEnabled | |
RwMatrixDestroy(RwMatrixTag*) | |
_rwOpenGLLightsSetMaterialProperties(RpMaterial const*, unsigned int) | |
_rwOpenGLColorMaterialEnabled | |
MatFXMaterialDataOffset | |
_rwOpenGLOpaqueBlack | |
_rpMTEffectClose() | |
_rpMultiTextureModule | |
_rpMTEffectOpen() | |
_rpMatFXStreamSizeTexture(RwTexture const*) | |
_rwStringStreamGetSize(char const*) | |
RwEngineGetVersion() | |
_rwStringStreamWrite(char const*, RwStream*) | |
_rpMatFXStreamWriteTexture(RwStream*, RwTexture const*) | |
RwTextureDestroy(RwTexture*) | |
RpMTEffectDestroy(RpMTEffect*) | |
_rpMultiTexturePluginAttach() | |
_rpMTEffectSystemInit() | |
RegEntries | |
_rpMaterialRegisterMultiTexturePlugin(RwPlatformID, unsigned int, unsigned int) | |
RpMaterialRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RpMaterialRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
RpMultiTextureGetNumTextures(RpMultiTexture const*) | |
RpMultiTextureSetEffect(RpMultiTexture*, RpMTEffect*) | |
RpMTEffectAddRef(RpMTEffect*) | |
_rpMatFXStreamReadTexture(RwStream*, RwTexture**) | |
_rwStringStreamFindAndRead(char*, RwStream*) | |
RpMTEffectFind(char*) | |
RpMTEffectCreateDummy() | |
RpMTEffectSetName(RpMTEffect*, char*) | |
RpMultiTextureGetEffect(RpMultiTexture const*) | |
RpMultiTextureSetTexture(RpMultiTexture*, unsigned int, RwTexture*) | |
RpMultiTextureGetTexture(RpMultiTexture const*, unsigned int) | |
RpMultiTextureSetCoords(RpMultiTexture*, unsigned int, unsigned int) | |
RpMultiTextureGetCoords(RpMultiTexture const*, unsigned int) | |
RpMaterialCreateMultiTexture(RpMaterial*, RwPlatformID, unsigned int) | |
RpMaterialDestroyMultiTexture(RpMaterial*, RwPlatformID) | |
RpMaterialGetMultiTexture(RpMaterial const*, RwPlatformID) | |
RpMaterialQueryMultiTexturePlatform(RwPlatformID) | |
_rpMTEffectRegisterPlatform(RwPlatformID, RpMTEffect* (*)(RwStream*, RwPlatformID, unsigned int, unsigned int), RpMTEffect const* (*)(RpMTEffect const*, RwStream*), int (*)(RpMTEffect const*), void (*)(RpMTEffect*)) | |
RpMTEffectSetPath(char const*) | |
RpMTEffectGetPath() | |
RpMTEffectDictCreate() | |
RpMTEffectDictForAllDictionaries(RpMTEffectDict* (*)(RpMTEffectDict*, void*), void*) | |
RpMTEffectDictForAllEffects(RpMTEffectDict const*, RpMTEffect* (*)(RpMTEffect*, void*), void*) | |
RpMTEffectDictFindNamedEffect(RpMTEffectDict const*, char const*) | |
RpMTEffectDictSetCurrent(RpMTEffectDict*) | |
RpMTEffectDictGetCurrent() | |
RpMTEffectDictRemoveEffect(RpMTEffect*) | |
RpMTEffectDictDestroy(RpMTEffectDict*) | |
RpMTEffectStreamGetSize(RpMTEffect const*) | |
RpMTEffectDictStreamGetSize(RpMTEffectDict const*) | |
RpMTEffectStreamWrite(RpMTEffect const*, RwStream*) | |
RwMemLittleEndian32(void*, unsigned int) | |
RpMTEffectDictStreamWrite(RpMTEffectDict const*, RwStream*) | |
RpMTEffectWrite(RpMTEffect const*) | |
RwStreamOpen(RwStreamType, RwStreamAccessType, void const*) | |
RwStreamClose(RwStream*, void*) | |
RpMTEffectStreamRead(RwStream*) | |
RwMemNative32(void*, unsigned int) | |
RpMTEffectGetName(RpMTEffect*) | |
RpMTEffectDictAddEffect(RpMTEffectDict*, RpMTEffect*) | |
_rpMTEffectInit(RpMTEffect*, RwPlatformID) | |
RpMTEffectDictStreamRead(RwStream*) | |
MatFXInfo | |
RpMatFXMaterialDataSetFreeListCreateParams(int, int) | |
RwTextureStreamWrite(RwTexture const*, RwStream*) | |
RwErrorGet(RwError*) | |
RwTextureStreamRead(RwStream*) | |
RwTextureStreamGetSize(RwTexture const*) | |
RwImageSetFromRaster(RwImage*, RwRaster*) | |
RwImageMakeMask(RwImage*) | |
RwImageApplyMask(RwImage*, RwImage const*) | |
RwImageFindRasterFormat(RwImage*, int, int*, int*, int*, int*) | |
RwImageResample(RwImage*, RwImage const*) | |
RpMatFXPluginAttach() | |
RpAtomicRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RpAtomicRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
RpWorldSectorRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RpWorldSectorRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
RpMatFXAtomicEnableEffects(RpAtomic*) | |
RpMatFXAtomicQueryEffects(RpAtomic*) | |
RpMatFXWorldSectorEnableEffects(RpWorldSector*) | |
RpMatFXWorldSectorQueryEffects(RpWorldSector*) | |
RpMatFXMaterialGetEffects(RpMaterial const*) | |
RpMatFXMaterialSetBumpMapTexture(RpMaterial*, RwTexture*) | |
RwTexDictionaryGetCurrent() | |
RwTexDictionaryFindNamedTexture(RwTexDictionary*, char const*) | |
RwTexDictionaryAddTexture(RwTexDictionary*, RwTexture*) | |
RpMatFXMaterialSetBumpMapFrame(RpMaterial*, RwFrame*) | |
RpMatFXMaterialSetBumpMapCoefficient(RpMaterial*, float) | |
RpMatFXMaterialSetupBumpMap(RpMaterial*, RwTexture*, RwFrame*, float) | |
RpMatFXMaterialGetBumpMapBumpedTexture(RpMaterial const*) | |
RpMatFXMaterialGetBumpMapTexture(RpMaterial const*) | |
RpMatFXMaterialGetBumpMapFrame(RpMaterial const*) | |
RpMatFXMaterialGetBumpMapCoefficient(RpMaterial const*) | |
RpMatFXMaterialSetEnvMapTexture(RpMaterial*, RwTexture*) | |
RpMatFXMaterialSetEnvMapFrame(RpMaterial*, RwFrame*) | |
RpMatFXMaterialSetEnvMapFrameBufferAlpha(RpMaterial*, int) | |
RpMatFXMaterialSetEnvMapCoefficient(RpMaterial*, float) | |
RpMatFXMaterialSetupEnvMap(RpMaterial*, RwTexture*, RwFrame*, int, float) | |
RpMatFXMaterialGetEnvMapTexture(RpMaterial const*) | |
RpMatFXMaterialGetEnvMapFrame(RpMaterial const*) | |
RpMatFXMaterialGetEnvMapFrameBufferAlpha(RpMaterial const*) | |
RpMatFXMaterialGetEnvMapCoefficient(RpMaterial const*) | |
RpMatFXMaterialSetDualTexture(RpMaterial*, RwTexture*) | |
RpMatFXMaterialSetDualBlendModes(RpMaterial*, RwBlendFunction, RwBlendFunction) | |
RpMatFXMaterialSetEffects(RpMaterial*, RpMatFXMaterialFlags) | |
RpMatFXMaterialSetupDualTexture(RpMaterial*, RwTexture*, RwBlendFunction, RwBlendFunction) | |
RpMatFXMaterialGetDualTexture(RpMaterial const*) | |
RpMatFXMaterialGetDualBlendModes(RpMaterial const*, RwBlendFunction*, RwBlendFunction*) | |
RpMatFXMaterialSetUVTransformMatrices(RpMaterial*, RwMatrixTag*, RwMatrixTag*) | |
RpMatFXMaterialGetUVTransformMatrices(RpMaterial const*, RwMatrixTag**, RwMatrixTag**) | |
_rpSkinGetMeshBoneRemapIndices | |
_rpSkinGetMeshBoneRLECount | |
_rpSkinGetMeshBoneRLE | |
_rpSkinSplitDataDestroy | |
_rpSkinSplitDataCreate | |
_rpSkinSplitDataStreamWrite(RwStream*, RpSkin const*) | |
_rpSkinSplitDataStreamRead(RwStream*, RpSkin*) | |
_rpSkinSplitDataStreamGetSize(RpSkin const*) | |
UseSkinning(RpGeometry const*) | |
RpSkinGeometryGetSkin | |
RQMaxBones | |
UseGpuSkinning | |
_rpSkinPipelinesDestroy() | |
_rpSkinGlobals | |
_rpSkinInitialize | |
_rpSkinDeinitialize | |
_rpSkinGeometryNativeSize(RpGeometry const*) | |
_rpSkinGeometryNativeWrite(RwStream*, RpGeometry const*) | |
_rpSkinGeometryNativeRead(RwStream*, RpGeometry*) | |
RpSkinGeometrySetSkin | |
_rpSkinOpenGLPipelineCreate(RpSkinType, void (*)(RwResEntry*, void*, unsigned char, unsigned int)) | |
RxOpenGLAllInOneSetInstanceCallBack(RxPipelineNode*, int (*)(void*, RxOpenGLMeshInstanceData*, int, int)) | |
RxOpenGLAllInOneGetReinstanceCallBack(RxPipelineNode*) | |
RxOpenGLAllInOneSetReinstanceCallBack(RxPipelineNode*, int (*)(void*, RwResEntry*, RpMeshHeader const*, int, int (*)(void*, RxOpenGLMeshInstanceData*, int, int))) | |
_rpSkinOpenGLPrepareAtomicMatrix(RpAtomic*, RpSkin*, RpHAnimHierarchy*) | |
_rpSkinPrepareAtomicMatrix(RpAtomic*, RpSkin*, RpHAnimHierarchy*) | |
RpSkinAtomicGetHAnimHierarchy | |
RpSkinGetVertexBoneWeights | |
RpSkinGetVertexBoneIndices | |
_rpSkinGenericMatrixBlend(int, RwMatrixWeights const*, unsigned int const*, RwMatrixTag const*, unsigned char*, RwV3d const*, unsigned char*, RwV3d const*, unsigned int) | |
_rxOpenGLAllInOneAtomicInstanceVertexArray(RxOpenGLMeshInstanceData*, RpAtomic const*, RpGeometry const*, RpGeometryFlag, int, int, unsigned char*, RwRGBA*, RwRGBA*) | |
RwHackNoCompressedTexCoords | |
_rpSkinOpenGLSkinPlatformGetMaxWeights(RpSkin const*) | |
_rpSkinPipelinesCreate(unsigned int) | |
_rpSkinPipelinesAttach(RpAtomic*, RpSkinType) | |
RpAtomicGetPluginOffset(unsigned int) | |
RpSkinGetOpenGLPipeline | |
RpSkinGetSkinToBoneMatrices | |
RwMatrixInvert(RwMatrixTag*, RwMatrixTag const*) | |
_rpSkinPrepareAtomicMatrixWorldSpace(RpAtomic*, RpSkin*, RpHAnimHierarchy*) | |
RwEngineGetPluginOffset(unsigned int) | |
RpSkinSetFreeListCreateParams | |
_rpSkinGetAlignedMatrixCache() | |
RpSkinPluginAttach | |
RpAtomicSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
RpAtomicSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) | |
RpGeometryRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RpGeometryRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
RpSkinAtomicSetHAnimHierarchy | |
RpSkinCreate | |
RpSkinDestroy | |
RpSkinGetNumBones | |
RpSkinIsSplit | |
RpSkinAtomicSetType | |
RpSkinAtomicGetType | |
RpUVAnimLinearKeyFrameApply(void*, void*) | |
RwMatrixUpdate(RwMatrixTag*) | |
RpUVAnimLinearKeyFrameInterpolate(void*, void*, void*, float, void*) | |
RpUVAnimLinearKeyFrameBlend(void*, void*, void*, float) | |
RpUVAnimLinearKeyFrameMulRecip(void*, void*) | |
RpUVAnimLinearKeyFrameAdd(void*, void*, void*) | |
RpUVAnimLinearKeyFrameDataInitFromMatrix(RpUVAnimLinearKeyFrameData*, RwMatrixTag const*) | |
RpUVAnimParamKeyFrameApply(void*, void*) | |
RwMatrixTranslate(RwMatrixTag*, RwV3d const*, RwOpCombineType) | |
RwMatrixRotate(RwMatrixTag*, RwV3d const*, float, RwOpCombineType) | |
rpUVAnimPivot | |
rpUVAnimInvPivot | |
RpUVAnimParamKeyFrameInterpolate(void*, void*, void*, float, void*) | |
RpUVAnimParamKeyFrameBlend(void*, void*, void*, float) | |
RpUVAnimParamKeyFrameMulRecip(void*, void*) | |
RpUVAnimParamKeyFrameAdd(void*, void*, void*) | |
RpUVAnimParamKeyFrameDataInitFromMatrix(RpUVAnimParamKeyFrameData*, RwMatrixTag const*) | |
atan2 | |
RpUVAnimAddRef(RtAnimAnimation*) | |
RpUVAnimMaterialGlobals | |
RpUVAnimGetName(RtAnimAnimation const*) | |
RtDictSchemaDestruct(RtDictSchema*) | |
rpUVAnimModule | |
_rpUVAnimDictSchema | |
RtDictSchemaInit(RtDictSchema*) | |
_rpUVAnimLinearInterpolatorInfo | |
_rpUVAnimParamInterpolatorInfo | |
RpUVAnimDestroy(RtAnimAnimation*) | |
RtAnimAnimationDestroy(RtAnimAnimation*) | |
RpUVAnimPluginAttach() | |
RpUVAnimSetFreeListCreateParams(int, int) | |
_rpUVAnimCustomDataStreamRead(RwStream*) | |
_rpUVAnimCustomDataStreamWrite(_rpUVAnimCustomData const*, RwStream*) | |
_rpUVAnimCustomDataStreamGetSize(_rpUVAnimCustomData const*) | |
RpUVAnimCreate(char const*, unsigned int, unsigned int, float, unsigned int*, RpUVAnimKeyFrameType) | |
RtAnimAnimationCreate(int, int, int, float) | |
strncpy | |
RpUVAnimKeyFrameInit(RtAnimAnimation const*, RpUVAnimKeyFrame*, RpUVAnimKeyFrame*, float, RwMatrixTag const*) | |
RtDictSchemaGetCurrentDict(RtDictSchema*) | |
RtDictFindNamedEntry(RtDict*, char const*) | |
RtAnimAnimationGetNumNodes(RtAnimAnimation const*) | |
RtAnimInterpolatorSetCurrentAnim(RtAnimInterpolator*, RtAnimAnimation*) | |
RpMaterialUVAnimApplyUpdate(RpMaterial*) | |
RwMatrixTransform(RwMatrixTag*, RwMatrixTag const*, RwOpCombineType) | |
RpMaterialSetUVAnim(RpMaterial*, RtAnimAnimation*, unsigned int) | |
RpMaterialUVAnimGetInterpolator(RpMaterial*, unsigned int) | |
RpMaterialUVAnimSetInterpolator(RpMaterial*, RtAnimInterpolator*, unsigned int) | |
RpMaterialUVAnimSetCurrentTime(RpMaterial*, float) | |
RtAnimInterpolatorSetCurrentTime(RtAnimInterpolator*, float) | |
RpMaterialUVAnimAddAnimTime(RpMaterial*, float) | |
RtAnimInterpolatorAddAnimTime(RtAnimInterpolator*, float) | |
RpMaterialUVAnimSubAnimTime(RpMaterial*, float) | |
RtAnimInterpolatorSubAnimTime(RtAnimInterpolator*, float) | |
RpMaterialUVAnimExists(RpMaterial const*) | |
RpUVAnimKeyFrameStreamRead(RwStream*, RtAnimAnimation*) | |
RpUVAnimKeyFrameStreamWrite(RtAnimAnimation const*, RwStream*) | |
RpUVAnimKeyFrameStreamGetSize(RtAnimAnimation const*) | |
RtAnimAnimationStreamGetSize(RtAnimAnimation const*) | |
RtAnimAnimationStreamRead(RwStream*) | |
RtAnimAnimationStreamWrite(RtAnimAnimation const*, RwStream*) | |
ATCConvertFromDXT1(int, int, void*) | |
ATCConvertFromDXT1A(int, int, void*) | |
ATCConvertFromDXT3(int, int, void*) | |
ATCConvertFromDXT5(int, int, void*) | |
RQVertexBuffer::~RQVertexBuffer() | |
RQVertexBuffer::~RQVertexBuffer() | |
RQIndexBuffer::~RQIndexBuffer() | |
RQIndexBuffer::~RQIndexBuffer() | |
RQVertexState::~RQVertexState() | |
RQVertexState::~RQVertexState() | |
ES2VertexState::~ES2VertexState() | |
ES2VertexState::~ES2VertexState() | |
ES2IndexBuffer::~ES2IndexBuffer() | |
ES2IndexBuffer::~ES2IndexBuffer() | |
ES2VertexBuffer::~ES2VertexBuffer() | |
ES2VertexBuffer::~ES2VertexBuffer() | |
ES2VertexBuffer::~ES2VertexBuffer() | |
RQVertexBuffer::~RQVertexBuffer() | |
ES2IndexBuffer::~ES2IndexBuffer() | |
RQIndexBuffer::~RQIndexBuffer() | |
ES2VertexState::~ES2VertexState() | |
RQVertexState::~RQVertexState() | |
RQVertexAttrFormatToGL(RQVertexAttributeFormat) | |
vtable for ES2VertexBuffer | |
RQVertexBuffer::curBuffer | |
RQVertexBuffer::SetSafe() | |
ES2VertexBuffer::curCPUBuffer | |
ES2VertexBuffer::curCPUSize | |
ES2VertexBuffer::safeCPUSize | |
ES2VertexBuffer::safeCPUBuffer | |
RQ_Command_rqVertexBufferCreate(char*&) | |
glGenBuffers | |
glBindBuffer | |
RQ_Command_rqVertexBufferSelect(char*&) | |
RQ_Command_rqVertexBufferUpdate(char*&) | |
glBufferData | |
RQ_Command_rqVertexBufferCPU(char*&) | |
RQ_Command_rqVertexBufferDelete(char*&) | |
glDeleteBuffers | |
vtable for ES2IndexBuffer | |
RQIndexBuffer::curBuffer | |
RQIndexBuffer::SetSafe() | |
ES2IndexBuffer::curCPUBuffer | |
ES2IndexBuffer::curCPUSize | |
ES2IndexBuffer::safeCPUSize | |
ES2IndexBuffer::safeCPUBuffer | |
RQ_Command_rqIndexBufferCreate(char*&) | |
RQ_Command_rqIndexBufferSelect(char*&) | |
RQ_Command_rqIndexBufferUpdate(char*&) | |
RQ_Command_rqIndexBufferCPU(char*&) | |
RQ_Command_rqIndexBufferDelete(char*&) | |
RQVertexState::Create(RQVertexBuffer*, RQIndexBuffer*, RQVertexBufferDescription*) | |
vtable for ES2VertexState | |
RQ_Command_rqVertexStateCreate(char*&) | |
RQ_Command_rqVertexStateApply(char*&) | |
RQ_Command_rqVertexStateDelete(char*&) | |
RQ_Command_rqSetVertexDescription(char*&) | |
glEnableVertexAttribArray | |
memcmp | |
glVertexAttribPointer | |
glDisableVertexAttribArray | |
invalidateActiveAttribs | |
activeDesc | |
RQ_Command_rqDrawIndexed(char*&) | |
ES2BindActiveTextures() | |
glDrawElements | |
RQ_Command_rqDrawNonIndexed(char*&) | |
glDrawArrays | |
vtable for RQVertexBuffer | |
vtable for RQIndexBuffer | |
vtable for RQVertexState | |
GetGLErrorString(unsigned int) | |
RQ_CheckError(char const*, char const*, int) | |
glGetError | |
OS_DebugBreak() | |
RQ_Command_rqInit(char*&) | |
glFrontFace | |
glGetString | |
strcmp | |
strstr | |
glHint | |
OS_SystemChip() | |
glGetIntegerv | |
glPolygonOffset | |
ES2InitTextures() | |
rqVendor | |
rqRenderer | |
RQ_Command_rqShutdown(char*&) | |
RQGetVendor() | |
RQGetRenderer() | |
RQ_Command_rqReadPixels(char*&) | |
glReadPixels | |
RQ_Command_rqSwapBuffers(char*&) | |
OS_ScreenSwapBuffers() | |
RQ_Command_rqDebugMarker(char*&) | |
ES2Shader::SetColorAttribute(float const*) | |
ES2Shader::aBindings | |
ES2Shader::~ES2Shader() | |
glDeleteProgram | |
glDeleteShader | |
glUseProgram | |
ES2Shader::activeShader | |
vtable for ES2Shader | |
ES2Shader::~ES2Shader() | |
ES2Shader::~ES2Shader() | |
TDBArray<RQCompiledShader>::~TDBArray() | |
TDBArray<RQCompiledShader>::~TDBArray() | |
ES2Shader::SetMatrixConstant(RQShaderMatrixConstantID, float const*) | |
operator!=(RQMatrix const&, RQMatrix const&) | |
ES2Shader::Select() | |
ES2Shader::SetVectorConstant(RQShaderVectorConstantID, float const*, int) | |
ES2Shader::SetBonesConstant(int, float const*) | |
ES2RQShaderBinding::Setup(unsigned int, char const*) | |
glGetUniformLocation | |
GetCompiledShaderWithCode(char const*, TDBArray<RQCompiledShader>&) | |
OutputShaderCode(char const*) | |
strncat | |
OS_DebugOut(char const*) | |
glGetShaderInfoLog | |
ES2Shader::CheckCompile(unsigned int, unsigned int, char const*) | |
glGetShaderiv | |
ES2Shader::SetActive() | |
RQ_CheckThread() | |
ES2Shader::InitializeAfterCompile() | |
glUniform1i | |
ES2Shader::Build(char const*, char const*) | |
glCreateProgram | |
glAttachShader | |
glBindAttribLocation | |
glLinkProgram | |
glGetProgramiv | |
glCreateShader | |
glShaderSource | |
glCompileShader | |
pixelShaders | |
vertexShaders | |
strreplace(char*, char const*, char const*) | |
RQ_Command_rqBuildShader(char*&) | |
RQ_Command_rqSelectShader(char*&) | |
glUniform4fv | |
glUniform2fv | |
glUniform1fv | |
glUniformMatrix4fv | |
glUniformMatrix3fv | |
glUniform3fv | |
glVertexAttrib4fv | |
RQ_Command_rqDeleteShader(char*&) | |
vtable for RQShader | |
__cxa_pure_virtual | |
BuildPixelSource(unsigned int) | |
strcat | |
BuildVertexSource(unsigned int) | |
GLFactorFromRQFactor(RQBlendFactor) | |
GLDepthFuncFromRQ(RQDepthFunc) | |
GLWOFromRQ(RQWindingOrder) | |
RQ_Command_rqSetWindingOrder(char*&) | |
RQ_Command_rqEnableBlend(char*&) | |
glDisable | |
glEnable | |
RQ_Command_rqEnableDepthRead(char*&) | |
RQ_Command_rqEnableDepthWrite(char*&) | |
glDepthMask | |
RQ_Command_rqSetZBias(char*&) | |
RQ_Command_rqBlendFunc(char*&) | |
glBlendFunc | |
glBlendFuncSeparate | |
RQ_Command_rqDepthFunc(char*&) | |
glDepthFunc | |
es2SetCull(RQCullMode) | |
glCullFace | |
cullEnabled | |
curMode | |
cullDisabled | |
RQ_Command_rqSetCull(char*&) | |
RQ_Command_rqDisableCull(char*&) | |
RQ_Command_rqSetAlphaTest(char*&) | |
eglGetProcAddress | |
ES2TextureContainer::DeleteResource(unsigned int) | |
glDeleteTextures | |
ES2TextureContainer::~ES2TextureContainer() | |
vtable for ES2ResourceContainer | |
ES2TextureContainer::~ES2TextureContainer() | |
ES2Texture::Select(unsigned int) | |
ES2Texture::UploadMip(unsigned int, void const*) | |
RQTexture::GetMipSize(unsigned int) const | |
ES2ResourceContainer::GetResource(unsigned int) | |
ES2ResourceContainer::PutResource(unsigned int, unsigned int) | |
lrand48 | |
ES2Texture::~ES2Texture() | |
glActiveTexture | |
glBindTexture | |
vtable for ES2Texture | |
ES2Texture::boundTextures | |
ES2Texture::curActiveTexture | |
ES2Texture::activeTextures | |
es2TexPool | |
ES2Texture::~ES2Texture() | |
ES2Texture::~ES2Texture() | |
ES2ResourceContainer::Cleanup() | |
ES2ResourceContainer::ES2ResourceContainer(unsigned int) | |
ES2ResourceContainer::ES2ResourceContainer(unsigned int) | |
IsLowSpecDevice() | |
RQ_Command_rqCleanup(char*&) | |
GetES2TargetFormat(RQRenderTarget*) | |
RQ_Command_rqInitTexture(char*&) | |
glTexParameteri | |
glTexParameterf | |
glGenTextures | |
RQ_Command_rqDeleteTexture(char*&) | |
RQ_Command_rqSelectTexture(char*&) | |
RQ_Command_rqTextureMipMode(char*&) | |
RQ_Command_rqTextureAniso(char*&) | |
RQ_Command_rqTextureWrap(char*&) | |
RQ_Command_rqTextureMip(char*&) | |
formatTable | |
RQ_Command_rqTargetCreate(char*&) | |
glGenRenderbuffers | |
glBindRenderbuffer | |
glRenderbufferStorage | |
glGenFramebuffers | |
glBindFramebuffer | |
glFramebufferRenderbuffer | |
glFramebufferTexture2D | |
glCheckFramebufferStatus | |
glClear | |
ES2RenderTarget::backBuffer | |
RQ_Command_rqTargetSelect(char*&) | |
glViewport | |
RQ_Command_rqTargetDelete(char*&) | |
glDeleteFramebuffers | |
glDeleteRenderbuffers | |
RQ_Command_rqTargetViewport(char*&) | |
RQ_Command_rqTargetScissor(char*&) | |
glScissor | |
RQ_Command_rqTargetClear(char*&) | |
glClearColor | |
glClearStencil | |
glClearDepthf | |
vtable for ES2TextureContainer | |
RQTexture::SetAniso(RQAnisoMode) | |
RQTexture::SetWrap(RQWrapMode, RQWrapMode) | |
RQTexture::SetMipMode(RQMipMode) | |
RQ_Command_rqFree(char*&) | |
RQ_Command_rqCopy(char*&) | |
RenderQueue::RenderQueue() | |
OS_MutexCreate(char const*) | |
RenderQueue::RenderQueue() | |
RenderQueue::~RenderQueue() | |
RenderQueue::~RenderQueue() | |
RenderQueue::ProcessCommand(char*) | |
RenderQueue::Reset() | |
GraphicsThread(void*) | |
OS_ThreadMakeCurrent() | |
OS_ThreadSetValue(void*) | |
OS_ThreadSleep(int) | |
OS_SemaphorePost(void*) | |
OS_ThreadUnmakeCurrent() | |
KillGraphicsThread | |
IsAndroidPaused | |
GraphicsFlushSemaphore | |
OS_SemaphoreWait(void*) | |
RenderQueue::Initialize() | |
OS_SemaphoreCreate() | |
OS_ThreadLaunch(unsigned int (*)(void*), void*, unsigned int, char const*, int, OSThreadPriority) | |
GraphicsThreadHandle | |
RenderQueue::Kill() | |
OS_ThreadWait(void*) | |
OS_ThreadClose(void*) | |
RQVertexState::Apply(RQVertexState*) | |
RQVertexState::curState | |
cachedDescription | |
bufferChanged | |
RQTexture::GetMipDimensions(unsigned int, int&, int&) const | |
RQTexture::GetMipOffset(unsigned int, unsigned int, RQTextureFormat, unsigned int) | |
RQTexture::ConvertToRaw32(unsigned char*, unsigned char*, unsigned int, unsigned int, RQTextureFormat) | |
RQTexture::ConvertToRaw16(unsigned char*, unsigned char*, unsigned int, unsigned int, RQTextureFormat) | |
vtable for RQTexture | |
RwBBoxCalculate(RwBBox*, RwV3d const*, int) | |
RwBBoxInitialize(RwBBox*, RwV3d const*) | |
RwBBoxAddPoint(RwBBox*, RwV3d const*) | |
RwBBoxContainsPoint(RwBBox const*, RwV3d const*) | |
RwCameraRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
_rwPluginRegistryAddPluginStream(RwPluginRegistry*, unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
cameraTKList | |
RwCameraSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
_rwPluginRegistryAddPlgnStrmlwysCB(RwPluginRegistry*, unsigned int, int (*)(void*, int, int)) | |
RwCameraStreamGetSize(RwCamera const*) | |
_rwPluginRegistryGetSize(RwPluginRegistry const*, void const*) | |
RwCameraStreamWrite(RwCamera const*, RwStream*) | |
RwMemRealToFloat32(void*, unsigned int) | |
_rwPluginRegistryWriteDataChunks(RwPluginRegistry const*, RwStream*, void const*) | |
RwCameraStreamRead(RwStream*) | |
RwMemFloat32ToReal(void*, unsigned int) | |
RwCameraCreate() | |
_rwPluginRegistryReadDataChunks(RwPluginRegistry const*, RwStream*, void*) | |
RwCameraSetViewWindow(RwCamera*, RwV2d const*) | |
RwCameraSetViewOffset(RwCamera*, RwV2d const*) | |
RwCameraSetNearClipPlane(RwCamera*, float) | |
RwCameraSetFarClipPlane(RwCamera*, float) | |
RwCameraSetProjection(RwCamera*, RwCameraProjection) | |
RwCameraChunkInfoRead(RwStream*, rwStreamCamera*, int*) | |
frameTKList | |
RwFrameSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
_rwFrameListInitialize(rwFrameList*, RwFrame*) | |
RwFrameCount(RwFrame*) | |
_rwFrameListFindFrame(rwFrameList const*, RwFrame const*, int*) | |
_rwFrameListDeinitialize(rwFrameList*) | |
_rwFrameListStreamGetSize(rwFrameList const*) | |
_rwFrameListStreamWrite(rwFrameList const*, RwStream*) | |
_rwFrameListStreamRead(RwStream*, rwFrameList*) | |
RwFrameAddChild(RwFrame*, RwFrame*) | |
RwFrameCreate() | |
_rwMatrixNormalError(RwMatrixTag const*) | |
_rwMatrixOrthogonalError(RwMatrixTag const*) | |
_rwMatrixDeterminant(RwMatrixTag const*) | |
textureTKList | |
_rwStringDestroy(char*) | |
_rwStreamReadChunkHeader(RwStream*, unsigned int*, unsigned int*, unsigned int*, unsigned int*) | |
RwTextureRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
RwTextureSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
RwTextureGetMipmapping() | |
RwTextureGetAutoMipmapping() | |
RwTextureSetMipmapping(int) | |
RwTextureSetAutoMipmapping(int) | |
RwTextureRead(char const*, char const*) | |
_rwPluginRegistrySkipDataChunks(RwPluginRegistry const*, RwStream*) | |
RwTexDictionaryRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
texDictTKList | |
RwTexDictionarySetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
RwTexDictionaryStreamGetSize(RwTexDictionary const*) | |
RwTexDictionaryForAllTextures(RwTexDictionary const*, RwTexture* (*)(RwTexture*, void*), void*) | |
RwTexDictionaryStreamWrite(RwTexDictionary const*, RwStream*) | |
RwTexDictionaryStreamRead(RwStream*) | |
RwTexDictionaryCreate() | |
RwTexDictionaryDestroy(RwTexDictionary*) | |
_rwTextureChunkInfoRead(RwStream*, rpTextureChunkInfo*, int*) | |
RwIm2DGetNearScreenZ() | |
RwIm2DGetFarScreenZ() | |
_rwFrameSyncDirty() | |
_rwPipeInitForCamera(RwCamera const*) | |
RwMatrixOptimize(RwMatrixTag*, RwMatrixTolerance const*) | |
RwV3dTransformPoints(RwV3d*, RwV3d const*, int, RwMatrixTag const*) | |
_rwInvSqrt(float) | |
_rwCameraClose(void*, int, int) | |
RwCameraSetFreeListCreateParams(int, int) | |
_rwCameraOpen(void*, int, int) | |
RwCameraEndUpdate(RwCamera*) | |
RwCameraBeginUpdate(RwCamera*) | |
RwCameraFrustumTestSphere(RwCamera const*, RwSphere const*) | |
RwCameraClear(RwCamera*, RwRGBA*, int) | |
RwCameraShowRaster(RwCamera*, void*, unsigned int) | |
RwRasterShowRaster(RwRaster*, void*, unsigned int) | |
RwCameraRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
_rwPluginRegistryAddPlugin(RwPluginRegistry*, int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RwCameraGetPluginOffset(unsigned int) | |
_rwPluginRegistryGetPluginOffset(RwPluginRegistry const*, unsigned int) | |
RwCameraValidatePlugins(RwCamera const*) | |
RwCameraDestroy(RwCamera*) | |
_rwPluginRegistryDeInitObject(RwPluginRegistry const*, void*) | |
_rwObjectHasFrameReleaseFrame(void*) | |
_rwPluginRegistryInitObject(RwPluginRegistry const*, void*) | |
RwCameraClone(RwCamera*) | |
_rwObjectHasFrameSetFrame(void*, RwFrame*) | |
_rwPluginRegistryCopyObject(RwPluginRegistry const*, void*, void const*) | |
_rwCameraValOpen() | |
RwImageGammaCorrect(RwImage*) | |
RwImageCopy(RwImage*, RwImage const*) | |
_rwCameraValClose() | |
_rwCameraValRender(RwCamera*) | |
RwRasterGetOffset(RwRaster*, short*, short*) | |
RwRenderStateGet(RwRenderState, void*) | |
RwRenderStateSet(RwRenderState, void*) | |
RwIm2DRenderPrimitive(RwPrimitiveType, RwOpenGLVertex*, int) | |
_rwDeviceSystemRequest(RwDevice*, int, void*, void*, int) | |
_rwGetNumEngineInstances() | |
RwEngineGetNumSubSystems() | |
RwEngineGetSubSystemInfo(RwSubSystemInfo*, int) | |
RwEngineGetCurrentSubSystem() | |
RwEngineSetSubSystem(int) | |
RwEngineGetNumVideoModes() | |
RwEngineGetVideoModeInfo(RwVideoMode*, int) | |
RwEngineGetCurrentVideoMode() | |
RwEngineSetVideoMode(int) | |
RwEngineGetTextureMemorySize() | |
RwEngineGetMaxTextureSize() | |
RwEngineSetFocus(int) | |
RwEngineGetMetrics() | |
RwEngineStop() | |
RwEngineStart() | |
RwImageSetGamma(float) | |
RwEngineClose() | |
RwEngineOpen(RwEngineOpenParams*) | |
RwEngineTerm() | |
_rwPluginRegistryClose() | |
_rwFileSystemClose() | |
_rwMemoryClose() | |
RwEngineInit(RwMemoryFunctions const*, unsigned int, unsigned int) | |
_rwFreeListEnable(int) | |
_rwStringOpen() | |
_rwMemoryOpen(RwMemoryFunctions const*) | |
_rwFileSystemOpen() | |
_rwPluginRegistryOpen() | |
_rwPipeAttach() | |
_rwStringClose() | |
_rwFreeListAllocReal(RwFreeList*) | |
_rwFreeListFreeReal(RwFreeList*, void*) | |
_rwErrorOpen(void*, int, int) | |
_rwErrorClose(void*, int, int) | |
_rwVectorOpen(void*, int, int) | |
_rwVectorClose(void*, int, int) | |
_rwColorOpen(void*, int, int) | |
_rwColorClose(void*, int, int) | |
_rwMatrixOpen(void*, int, int) | |
_rwMatrixClose(void*, int, int) | |
_rwFrameOpen(void*, int, int) | |
_rwFrameClose(void*, int, int) | |
_rwStreamModuleOpen(void*, int, int) | |
_rwStreamModuleClose(void*, int, int) | |
_rwImageOpen(void*, int, int) | |
_rwImageClose(void*, int, int) | |
_rwRasterOpen(void*, int, int) | |
_rwRasterClose(void*, int, int) | |
_rwTextureOpen(void*, int, int) | |
_rwTextureClose(void*, int, int) | |
_rwRenderPipelineOpen(void*, int, int) | |
_rwRenderPipelineClose(void*, int, int) | |
_rwIm3DOpen(void*, int, int) | |
_rwIm3DClose(void*, int, int) | |
_rwResourcesOpen(void*, int, int) | |
_rwResourcesClose(void*, int, int) | |
_rwMsbBit | |
RwFrameSetFreeListCreateParams(int, int) | |
_rwFramePurgeClone(RwFrame*) | |
_rwFrameInit(RwFrame*) | |
RwFrameInit(RwFrame*) | |
RwFrameDestroyHierarchy(RwFrame*) | |
_rwFrameCloneAndLinkClones(RwFrame*) | |
RwFrameCloneHierarchy(RwFrame*) | |
_rwFrameSyncHierarchyLTM(RwFrame*) | |
RwFrameGetRoot(RwFrame const*) | |
RwFrameRemoveChild(RwFrame*) | |
_rwFrameDeInit(RwFrame*) | |
RwFrameDestroy(RwFrame*) | |
RwFrameDeInit(RwFrame*) | |
RwFrameTranslate(RwFrame*, RwV3d const*, RwOpCombineType) | |
RwFrameScale(RwFrame*, RwV3d const*, RwOpCombineType) | |
RwMatrixScale(RwMatrixTag*, RwV3d const*, RwOpCombineType) | |
RwFrameTransform(RwFrame*, RwMatrixTag const*, RwOpCombineType) | |
RwFrameRotate(RwFrame*, RwV3d const*, float, RwOpCombineType) | |
RwFrameSetIdentity(RwFrame*) | |
RwFrameOrthoNormalize(RwFrame*) | |
RwMatrixOrthoNormalize(RwMatrixTag*, RwMatrixTag const*) | |
RwFrameForAllObjects(RwFrame*, RwObject* (*)(RwObject*, void*), void*) | |
RwFrameSetStaticPluginsSize(int) | |
_rwPluginRegistrySetStaticPluginsSize(RwPluginRegistry*, int) | |
RwFrameGetPluginOffset(unsigned int) | |
RwFrameValidatePlugins(RwFrame const*) | |
RwImageSetFreeListCreateParams(int, int) | |
RwImageFormatSetFreeListCreateParams(int, int) | |
_rwImageGammaUnCorrectArrayOfRGBA(RwRGBA*, RwRGBA*, int) | |
_rwImageGammaCorrectArrayOfRGBA(RwRGBA*, RwRGBA*, int) | |
RwImageFreePixels(RwImage*) | |
RwImageResize(RwImage*, int, int) | |
RwImageSetPath(char const*) | |
RwImageGetPath() | |
_rwImageSwapPath(char**, int*) | |
RwImageRead(char const*) | |
RwImageFindFileType(char const*) | |
RwImageRegisterImageFormat(char const*, RwImage* (*)(char const*), RwImage* (*)(RwImage*, char const*)) | |
RwImageWrite(RwImage*, char const*) | |
RwRGBAToPixel(RwRGBA*, int) | |
RwRGBASetFromPixel(RwRGBA*, unsigned int, int) | |
RwImageReadMaskedImage(char const*, char const*) | |
RwImageRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RwImageGetPluginOffset(unsigned int) | |
RwImageValidatePlugins(RwImage const*) | |
RwImageStreamGetSize(RwImage const*) | |
RwImageStreamRead(RwStream*) | |
RwImageStreamWrite(RwImage const*, RwStream*) | |
RwRGBAGammaCorrect(RwRGBA*) | |
RwImageGetGamma() | |
RwRGBAGetRasterPixel(RwRGBA*, RwRaster*, int, int) | |
RwRasterSubRaster(RwRaster*, RwRaster*, RwRect*) | |
RwRasterRead(char const*) | |
RwImageCreateResample(RwImage const*, int, int) | |
RwRasterReadMaskedRaster(char const*, char const*) | |
RwRasterGetPluginOffset(unsigned int) | |
RwRasterGetCurrentContext() | |
RwRasterRenderScaled(RwRaster*, RwRect*) | |
RwRasterClear(int) | |
RwRasterValidatePlugins(RwRaster const*) | |
RwRasterRenderFast(RwRaster*, int, int) | |
RwRasterClearRect(RwRect*, int) | |
RwRasterRender(RwRaster*, int, int) | |
RwRasterPushContext(RwRaster*) | |
RwRasterPopContext() | |
_rwResourcesPurge() | |
RwRasterSetFreeListCreateParams(int, int) | |
TextureAnnihilate(RwTexture*) | |
TextureDatabaseRuntime::CanUnloadTextureEntry(TextureDatabaseEntry*) | |
RwTextureSetFindCallBack(RwTexture* (*)(char const*)) | |
RwTextureGetFindCallBack() | |
RwTextureSetReadCallBack(RwTexture* (*)(char const*, char const*)) | |
RwTextureGetReadCallBack() | |
_rwTextureSetAutoMipMapState(int) | |
_rwTextureGetAutoMipMapState() | |
RwTextureSetRaster(RwTexture*, RwRaster*) | |
RwTexDictionaryForAllTexDictionaries(RwTexDictionary* (*)(RwTexDictionary*, void*), void*) | |
RwTexDictionaryRemoveTexture(RwTexture*) | |
RwTexDictionaryGetNumTextures(RwTexDictionary*) | |
RwTexDictionaryGetTextureByIndex(RwTexDictionary*, int) | |
RwTexDictionarySetCurrent(RwTexDictionary*) | |
RwTextureGenerateMipmapName(char*, char*, unsigned char, int) | |
TextureDatabaseRuntime::GetTexture(char const*) | |
RwTextureRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RwTextureGetPluginOffset(unsigned int) | |
RwTextureValidatePlugins(RwTexture const*) | |
RwTexDictionaryRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RwTexDictionaryGetPluginOffset(unsigned int) | |
RwTexDictionaryValidatePlugins(RwTexDictionary const*) | |
RwTextureSetMipmapGenerationCallBack(RwRaster* (*)(RwRaster*, RwImage*)) | |
RwTextureGetMipmapGenerationCallBack() | |
RwTextureSetMipmapNameCallBack(int (*)(char*, char*, unsigned char, int)) | |
RwTextureGetMipmapNameCallBack() | |
RwTextureRasterGenerateMipmaps(RwRaster*, RwImage*) | |
RwTextureSetFreeListCreateParams(int, int) | |
RwTexDictionarySetFreeListCreateParams(int, int) | |
RwIm3DTransform(RxObjSpace3DVertex*, unsigned int, RwMatrixTag*, unsigned int) | |
RxPipelineExecute(RxPipeline*, void*, int) | |
_rwIm3DModule | |
RwIm3DEnd() | |
RwIm3DRenderIndexedPrimitive(RwPrimitiveType, unsigned short*, int) | |
RwIm3DRenderPrimitive(RwPrimitiveType) | |
RxHeapGetGlobalHeap() | |
RwIm3DRenderTriangle(int, int, int) | |
RxHeapAlloc(RxHeap*, unsigned int) | |
RxHeapFree(RxHeap*, void*) | |
RwIm3DRenderLine(int, int) | |
RwIm3DGetTransformPipeline() | |
RwIm3DGetRenderPipeline(RwPrimitiveType) | |
RwIm3DSetTransformPipeline(RxPipeline*) | |
RwIm3DSetRenderPipeline(RxPipeline*, RwPrimitiveType) | |
_rwIm3DGetPool() | |
_rwIm3DDestroyPlatformRenderPipelines(rwIm3DRenderPipelines*) | |
_rwIm3DDestroyPlatformTransformPipeline(RxPipeline**) | |
_rwIm3DCreatePlatformTransformPipeline(RxPipeline**) | |
_rwIm3DCreatePlatformRenderPipelines(rwIm3DRenderPipelines*) | |
_rwIm3DGlobals | |
_rxPipelineOpen() | |
_rxPipelineGlobalsOffset | |
_rxPipelineClose() | |
RxNodeDefinitionGetOpenGLImmInstance() | |
RxNodeDefinitionGetOpenGLSubmitNoLight() | |
_rxEmbeddedPacketBetweenNodes(RxPipeline*, RxPipelineNode*, unsigned int) | |
_rxHeapGlobal | |
_rxPacketDestroy(RxPacket*) | |
_rxEmbeddedPacketBetweenPipelines(RxPipeline*, RxPipeline*) | |
_rxExecCtxGlobal | |
RxHeapDestroy(RxHeap*) | |
RxPipelineInstanced | |
RxPipelineSetFreeListCreateParams(int, int) | |
RxHeapCreate(unsigned int) | |
RxRenderStateVectorSetDefaultRenderStateVector(RxRenderStateVector*) | |
_rxHeapInitialSize | |
_rxPipelineMaxNodes | |
PipelineNodeDestroy(RxPipelineNode*, RxPipeline*) | |
RxPacketCreate(RxPipelineNode*) | |
RxClusterSetStride(RxCluster*, int) | |
RxClusterSetExternalData(RxCluster*, void*, int, int) | |
RxClusterSetData(RxCluster*, void*, int, int) | |
RxClusterInitializeData(RxCluster*, unsigned int, unsigned short) | |
RxClusterResizeData(RxCluster*, unsigned int) | |
RxHeapRealloc(RxHeap*, void*, unsigned int, int) | |
RxClusterDestroyData(RxCluster*) | |
RxClusterLockWrite(RxPacket*, unsigned int, RxPipelineNode*) | |
RxClusterUnlock(RxCluster*) | |
RxPipelineNodeSendConfigMsg(RxPipelineNode*, unsigned int, unsigned int, void*) | |
RxPipelineNodeForAllConnectedOutputs(RxPipelineNode*, RxPipeline*, RxPipelineNode* (*)(RxPipelineNode*, RxPipelineNode*, void*), void*) | |
_rwPipelineCheckForTramplingOfNodePrivateSpace(RxPipeline*) | |
RxPipelineNodeGetPipelineCluster(RxPipelineNode*, unsigned int) | |
RxPipelineClusterGetCreationAttributes(RxPipelineCluster*) | |
RxPipelineClusterSetCreationAttributes(RxPipelineCluster*, unsigned int) | |
RxClusterGetAttributes(RxCluster*) | |
RxClusterSetAttributes(RxCluster*, unsigned int) | |
_rxHeapReset(RxHeap*) | |
StalacTiteAlloc(unsigned int) | |
StalacMiteAlloc(unsigned int) | |
PipelineCalcNumUniqueClusters(RxPipeline*) | |
RxPipelineNodeCloneDefinition(RxPipelineNode*, RxClusterDefinition*) | |
RxPipelineNodeFindOutputByName(RxPipelineNode*, char const*) | |
RxPipelineNodeFindOutputByIndex(RxPipelineNode*, unsigned int) | |
RxPipelineNodeFindInput(RxPipelineNode*) | |
RxPipelineNodeRequestCluster(RxPipeline*, RxPipelineNode*, RxClusterDefinition*) | |
RxPipelineNodeReplaceCluster(RxPipeline*, RxPipelineNode*, RxClusterDefinition*, RxClusterDefinition*) | |
RxPipelineNodeCreateInitData(RxPipelineNode*, unsigned int) | |
RxPipelineNodeGetInitData(RxPipelineNode*) | |
_rxChaseDependencies(RxPipeline*) | |
RxPipelineClone(RxPipeline*) | |
RxPipelineFindNodeByIndex(RxPipeline*, unsigned int) | |
RxLockedPipeReplaceNode(RxPipeline*, RxPipelineNode*, RxNodeDefinition*) | |
RxLockedPipeDeleteNode(RxPipeline*, RxPipelineNode*) | |
RxLockedPipeSetEntryPoint(RxPipeline*, RxPipelineNode*) | |
RxLockedPipeGetEntryPoint(RxPipeline*) | |
RxLockedPipeAddPath(RxPipeline*, unsigned int*, RxPipelineNode*) | |
RxLockedPipeDeletePath(RxPipeline*, unsigned int*, RxPipelineNode*) | |
RxPipelineInsertDebugNode(RxPipeline*, RxPipelineNode*, RxPipelineNode*, RxNodeDefinition*) | |
_rx_rxRadixExchangeSort(void*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) | |
_rxNotAFunction17(int) | |
CRGBA::CRGBA(unsigned char, unsigned char, unsigned char, unsigned char) | |
RxRenderStateVectorGetDefaultRenderStateVector() | |
RxRenderStateVectorDestroy(RxRenderStateVector*) | |
RxRenderStateVectorLoadDriverState(RxRenderStateVector*) | |
RxRenderStateVectorCreate(int) | |
_rxSelectionSort(void*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) | |
RxClTriPlanes | |
RxClCamNorms | |
RxClRGBAs | |
RxClVSteps | |
RxClUVs | |
RxClScatter | |
RxClIndices | |
RxClRenderState | |
RxClMeshState | |
RxClInterpolants | |
RxClScrSpace2DVertices | |
RxClCamSpace3DVertices | |
RxClObjSpace3DVertices | |
RwMemLittleEndian16(void*, unsigned int) | |
RwMemNative16(void*, unsigned int) | |
RwStreamWriteInt16(RwStream*, short const*, unsigned int) | |
RwStreamReadInt16(RwStream*, short*, unsigned int) | |
RwStreamReadChunkHeaderInfo(RwStream*, RwChunkHeaderInfo*) | |
RwMatrixStreamGetSize(RwMatrixTag const*) | |
RwMatrixStreamWrite(RwMatrixTag const*, RwStream*) | |
RwMatrixChunkInfoRead(RwStream*, rwStreamMatrix*, int*) | |
RwMatrixStreamRead(RwStream*, RwMatrixTag*) | |
rw_errcomcstr | |
rw_errcomstr | |
_rwES2fputs(char const*, void*) | |
_rwES2feof(void*) | |
_rwES2fflush(void*) | |
_rwES2fclose(void*) | |
OS_FileClose(void*) | |
_rwES2fread(void*, unsigned int, unsigned int, void*) | |
OS_FileRead(void*, void*, int) | |
_rwES2fgets(char*, int, void*) | |
_rwES2fwrite(void const*, unsigned int, unsigned int, void*) | |
OS_FileWrite(void*, void const*, int) | |
_rwES2ftell(void*) | |
OS_FileGetPosition(void*) | |
_rwES2fseek(void*, long, int) | |
OS_FileSetPosition(void*, int) | |
strchr | |
OS_FileOpen(OSFileDataArea, void**, char const*, OSFileAccessType) | |
RwOsGetFileInterface() | |
RwIm2DRenderLine(RwOpenGLVertex*, int, int, int) | |
RwIm2DRenderTriangle(RwOpenGLVertex*, int, int, int, int) | |
RwIm2DRenderIndexedPrimitive(RwPrimitiveType, RwOpenGLVertex*, int, unsigned short*, int) | |
_rwSListCreate(int, unsigned int) | |
_rwSListEmpty(RwSList*) | |
_rwSListGetNewEntry(RwSList*, unsigned int) | |
_rwSListGetNewEntries(RwSList*, int, unsigned int) | |
_rwSListDestroyEntry(RwSList*, int) | |
_rwSListDestroyEndEntries(RwSList*, int) | |
_rwSListGetArray(RwSList*) | |
_rwSListReleaseArray(RwSList*) | |
_rwSListDestroy(RwSList*) | |
_rwSListDestroyArray(unsigned char*) | |
_rwSListGetNumEntries(RwSList const*) | |
_rwSListToArray(RwSList*) | |
_rwSListGetEntry(RwSList*, int) | |
_rwSListGetBegin(RwSList*) | |
_rwSListGetEnd(RwSList*) | |
_rwMatrixSetMultFn(void (*)(RwMatrixTag*, RwMatrixTag const*, RwMatrixTag const*)) | |
_rwMatrixSetOptimizations(int) | |
_rwMatrixIdentityError(RwMatrixTag const*) | |
RwMatrixSetFreeListCreateParams(int, int) | |
RwEngineGetMatrixTolerances(RwMatrixTolerance*) | |
RwEngineSetMatrixTolerances(RwMatrixTolerance const*) | |
RwMatrixRotateOneMinusCosineSine(RwMatrixTag*, RwV3d const*, float, float, RwOpCombineType) | |
RwMatrixQueryRotate(RwMatrixTag const*, RwV3d*, float*, RwV3d*) | |
RwV3dLength(RwV3d const*) | |
RwFreeListSetFlags(RwFreeList*, unsigned int) | |
RwFreeListGetFlags(RwFreeList*) | |
RwFreeListPurge(RwFreeList*) | |
RwFreeListForAllUsed(RwFreeList*, void (*)(void*, void*), void*) | |
RwFreeListPurgeAllFreeLists() | |
RwOsGetMemoryInterface() | |
resourcesModule | |
RwResourcesFreeResEntry(RwResEntry*) | |
RwResourcesAllocateResEntry(void*, RwResEntry**, int, void (*)(RwResEntry*)) | |
RwResourcesSetArenaSize(unsigned int) | |
RwResourcesGetArenaSize() | |
RwResourcesGetArenaUsage() | |
RwResourcesEmptyArena() | |
RwStreamSetFreeListCreateParams(int, int) | |
_rwStreamInitialize(RwStream*, int, RwStreamType, RwStreamAccessType, void const*) | |
_rwPluginRegistryAddPlgnStrmRightsCB(RwPluginRegistry*, unsigned int, int (*)(void*, int, int, unsigned int)) | |
ChunkError | |
_rwPluginRegistryInvokeRights(RwPluginRegistry const*, unsigned int, void*, unsigned int) | |
RwPluginRegistrySetFreeListCreateParams(int, int) | |
_rwVectorSetMultFn(RwV3d* (*)(RwV3d*, RwV3d const*, RwMatrixTag const*), RwV3d* (*)(RwV3d*, RwV3d const*, int, RwMatrixTag const*), RwV3d* (*)(RwV3d*, RwV3d const*, RwMatrixTag const*), RwV3d* (*)(RwV3d*, RwV3d const*, int, RwMatrixTag const*)) | |
_rwV3dNormalize(RwV3d*, RwV3d const*) | |
RwV3dNormalize(RwV3d*, RwV3d const*) | |
RwV2dLength(RwV2d const*) | |
RwV2dNormalize(RwV2d*, RwV2d const*) | |
RwV3dTransformPoint(RwV3d*, RwV3d const*, RwMatrixTag const*) | |
RwV3dTransformVector(RwV3d*, RwV3d const*, RwMatrixTag const*) | |
RwV3dTransformVectors(RwV3d*, RwV3d const*, int, RwMatrixTag const*) | |
_rwResHeapInit(void*, unsigned int) | |
_rwResHeapClose(void*) | |
_rwResHeapFree(void*) | |
_rwResHeapAlloc(void*, unsigned int) | |
_rwResHeapCalloc(void*, unsigned int, unsigned int) | |
_rwResHeapRealloc(void*, unsigned int) | |
_rwResHeapGetStats(void*, unsigned int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*) | |
vsprintf | |
strtok | |
HashMem(unsigned char const*, unsigned int) | |
MakeUpper(char*) | |
HashStringNoCase(char const*) | |
HashFile(char const*) | |
OS_FileSize(void*) | |
RLEDecompress(unsigned char*, unsigned int, unsigned char const*, unsigned int, unsigned int) | |
FileWriteEndian(void*, unsigned char*, unsigned int, unsigned int) | |
TextureDatabaseEntry::operator==(TextureDatabaseEntry const&) const | |
TextureListing::GetMipCount() const | |
TextureListing::GetMipSize(unsigned int) const | |
TextureListing::GetTotalSize() const | |
TextureListing::GetRLESegSize() const | |
TextureListing::GetRQFormat() const | |
TextureListingContainer::~TextureListingContainer() | |
TextureListingContainer::~TextureListingContainer() | |
TextureDatabase::~TextureDatabase() | |
vtable for TextureDatabase | |
TextureDatabase::~TextureDatabase() | |
TextureDatabase::~TextureDatabase() | |
TextureDatabase::LoadEntry(char*, bool) | |
strncmp | |
atoi | |
TextureDatabase::LoadEntries(bool, bool) | |
TextureDatabase::LoadDataFile(char const*, TDBArray<TextureListingContainer>&) | |
TextureDatabase::LoadThumbs(TextureDatabaseFormat, bool) | |
TextureDatabase::GetPNGFilename(char*, char const*) | |
TextureDatabase::LoadDataOffsets(TextureDatabaseFormat, TDBArray<unsigned int>&, void*&, bool) | |
EntryIndex::sort(void const*, void const*) | |
TDBArray<TextureDatabaseRuntime*>::~TDBArray() | |
TDBArray<TextureDatabaseRuntime*>::~TDBArray() | |
TDBArray<RwTexture*>::~TDBArray() | |
TDBArray<RwTexture*>::~TDBArray() | |
StartTexdbThread() | |
StopTexdbThread() | |
GetMaxStorage() | |
CheckForPump() | |
OS_TimeMS() | |
CLoadingScreen::DisplayPCScreen() | |
CLoadingScreen::m_bActive | |
TextureListingContainer::CreateRaster(TextureDatabaseEntry const&) const | |
TextureDatabaseEntry::LoadInstance(TextureListingContainer const&) | |
TextureDatabaseEntry::LoadPNG(char const*) | |
RtPNGImageRead(char const*) | |
TextureDatabaseEntry::Delete() | |
TextureDatabaseRuntime::GetEntry(char const*, bool&) | |
TextureDatabaseRuntime::LoadFullTexture(unsigned int) | |
TextureDatabaseRuntime::FullyLoad() | |
TextureDatabaseRuntime::storedTexels | |
TextureDatabaseRuntime::StreamFullTexture(unsigned int) | |
TextureDatabaseRuntime::UpdateTextureStreaming(unsigned int, unsigned int) | |
TextureDatabaseRuntime::DeleteTextures(unsigned int) | |
TextureDatabaseRuntime::~TextureDatabaseRuntime() | |
vtable for TextureDatabaseRuntime | |
TextureDatabaseRuntime::loaded | |
TextureDatabaseRuntime::~TextureDatabaseRuntime() | |
TextureDatabaseRuntime::~TextureDatabaseRuntime() | |
TextureDatabaseRuntime::MarkTexturesAsUnrendered() | |
TextureDatabaseRuntime::UpdateStreaming(float, bool) | |
TextureDatabaseRuntime::SetAsRendered(unsigned int) | |
TextureDatabaseRuntime::StopStreaming(unsigned int) | |
TextureDatabaseRuntime::QueueForDeletion(unsigned int) | |
TextureDatabaseRuntime::CancelDeletion(unsigned int) | |
TextureDatabaseRuntime::GetRWTexture(int) | |
TextureDatabaseRuntime::Register(TextureDatabaseRuntime*) | |
TextureDatabaseRuntime::registered | |
TextureDatabaseRuntime::Unregister(TextureDatabaseRuntime*) | |
TextureDatabaseRuntime::curParentName | |
TextureDatabaseRuntime::GetDatabaseFor(TextureDatabaseEntry*, unsigned int*) | |
TextureDatabaseRuntime::SetWriteMode(bool) | |
TextureDatabaseRuntime::isWriteMode | |
TextureDatabaseRuntime::SortEntries(bool) | |
qsort | |
TextureDatabaseRuntime::ReloadEntries() | |
TextureDatabaseRuntime::Load(char const*, bool, TextureDatabaseFormat) | |
TextureDatabaseRuntime::Unload() | |
TextureDatabaseRuntime::GetDatabase(char const*) | |
UseHiDetailPlayer() | |
TextureDatabaseRuntime::ListOverrun() | |
RtAnimAnimationFreeList | |
RtAnimInterpolatorInfoBlockNumEntries | |
RtAnimAnimationFreeListSpace | |
RtAnimAnimationFreeListCreateParams(int, int) | |
RtAnimInitialize() | |
RtAnimInterpolatorInfoBlock | |
RtAnimGetInterpolatorInfo(int) | |
RtAnimAnimationRead(char const*) | |
RtAnimAnimationWrite(RtAnimAnimation const*, char const*) | |
RtAnimInterpolatorSetKeyFrameCallBacks(RtAnimInterpolator*, int) | |
RtAnimInterpolatorSetAnimLoopCallBack(RtAnimInterpolator*, RtAnimInterpolator* (*)(RtAnimInterpolator*, void*), void*) | |
RtAnimInterpolatorSetAnimCallBack(RtAnimInterpolator*, RtAnimInterpolator* (*)(RtAnimInterpolator*, void*), float, void*) | |
RtAnimInterpolatorCopy(RtAnimInterpolator*, RtAnimInterpolator*) | |
RtAnimAnimationMakeDelta(RtAnimAnimation*, int, float) | |
RtAnimInterpolatorBlend(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*, float) | |
RtAnimInterpolatorAddTogether(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*) | |
RtAnimInterpolatorBlendSubInterpolator(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*, float) | |
RtAnimInterpolatorAddSubInterpolator(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*) | |
RtBMPImageRead(char const*) | |
RtBMPImageWrite(RwImage*, char const*) | |
_rtCharsetAtariFontGet(RtCharsetDesc*, int*) | |
RtCharsetBufferFlush() | |
_rtgBuffer | |
RtCharsetPrintBuffered(RwRaster*, char const*, int, int, int) | |
RtCharsetPrint(RwRaster*, char const*, int, int) | |
RtCharsetGetDesc(RwRaster*, RtCharsetDesc*) | |
RtCharsetSetColors(RwRaster*, RwRGBA const*, RwRGBA const*) | |
RtCharsetDestroy(RwRaster*) | |
RtCharsetCreate(RwRGBA const*, RwRGBA const*) | |
RtCharsetClose() | |
RtCharsetOpen() | |
RtDictSchemaAddDict(RtDictSchema*, RtDict*) | |
RtDictSchemaRemoveDict(RtDictSchema*, RtDict*) | |
RtDictSchemaSetCurrentDict(RtDictSchema*, RtDict*) | |
_rtDictSchemaInitDict(RtDictSchema*, RtDict*) | |
RtDictSchemaCreateDict(RtDictSchema*) | |
_rtDictDestruct(RtDict*) | |
RtDictAddEntry(RtDict*, void*) | |
RtDictForAllEntries(RtDict const*, void* (*)(void*, void*), void*) | |
RtDictRemoveEntry(RtDict*, void*) | |
RtDictDestroy(RtDict*) | |
RtDictStreamGetSize(RtDict const*) | |
RtDictSchemaStreamReadDict(RtDictSchema*, RwStream*) | |
RtDictStreamWrite(RtDict const*, RwStream*) | |
RtDictSchemaForAllDictionaries(RtDictSchema*, RtDict* (*)(RtDict*, void*), void*) | |
png_set_sig_bytes | |
png_error | |
png_sig_cmp | |
png_check_sig | |
png_zalloc | |
png_malloc | |
png_zfree | |
png_free | |
png_reset_crc | |
crc32 | |
png_calculate_crc | |
png_info_init_3 | |
png_destroy_struct | |
png_create_struct | |
png_create_info_struct | |
png_create_struct_2 | |
png_info_init | |
png_data_freer | |
png_warning | |
png_free_data | |
png_info_destroy | |
png_destroy_info_struct | |
png_destroy_struct_2 | |
png_get_io_ptr | |
png_init_io | |
png_convert_to_rfc1123 | |
png_get_copyright | |
png_get_libpng_ver | |
png_get_header_ver | |
png_get_header_version | |
png_handle_as_unknown | |
png_reset_zstream | |
inflateReset | |
png_access_version_number | |
png_pass_dsp_mask | |
png_pass_mask | |
png_pass_yinc | |
png_pass_ystart | |
png_pass_inc | |
png_pass_start | |
png_zTXt | |
png_tRNS | |
png_tIME | |
png_tEXt | |
png_sRGB | |
png_sPLT | |
png_sBIT | |
png_pHYs | |
png_sCAL | |
png_pCAL | |
png_oFFs | |
png_iTXt | |
png_iCCP | |
png_hIST | |
png_gAMA | |
png_cHRM | |
png_bKGD | |
png_PLTE | |
png_IEND | |
png_IDAT | |
png_IHDR | |
png_sig | |
png_libpng_ver | |
fprintf | |
longjmp | |
__sF | |
png_chunk_error | |
png_chunk_warning | |
png_set_error_fn | |
png_get_error_ptr | |
png_get_valid | |
png_get_rowbytes | |
png_get_rows | |
png_get_image_width | |
png_get_image_height | |
png_get_bit_depth | |
png_get_color_type | |
png_get_filter_type | |
png_get_interlace_type | |
png_get_compression_type | |
png_get_x_pixels_per_meter | |
png_get_y_pixels_per_meter | |
png_get_pixels_per_meter | |
png_get_pixel_aspect_ratio | |
png_get_x_offset_microns | |
png_get_y_offset_microns | |
png_get_x_offset_pixels | |
png_get_y_offset_pixels | |
png_get_channels | |
png_get_signature | |
png_get_bKGD | |
png_get_cHRM | |
png_get_cHRM_fixed | |
png_get_gAMA | |
png_get_gAMA_fixed | |
png_get_sRGB | |
png_get_iCCP | |
png_get_sPLT | |
png_get_hIST | |
png_get_IHDR | |
png_get_oFFs | |
png_get_pCAL | |
png_get_sCAL | |
png_get_pHYs | |
png_get_PLTE | |
png_get_sBIT | |
png_get_text | |
png_get_tIME | |
png_get_tRNS | |
png_get_unknown_chunks | |
png_get_rgb_to_gray_status | |
png_get_user_chunk_ptr | |
png_get_compression_buffer_size | |
png_malloc_default | |
png_free_default | |
png_memcpy_check | |
png_memset_check | |
png_set_mem_fn | |
png_get_mem_ptr | |
png_push_fill_buffer | |
png_push_read_sig | |
png_push_crc_skip | |
png_push_save_buffer | |
png_push_crc_finish | |
png_crc_finish | |
png_push_restore_buffer | |
png_read_push_finish_row | |
png_push_handle_tEXt | |
png_push_read_tEXt | |
png_crc_read | |
png_set_text | |
png_push_handle_zTXt | |
png_push_read_zTXt | |
inflate | |
png_push_handle_unknown | |
png_check_chunk_name | |
png_set_unknown_chunks | |
png_push_have_info | |
png_push_have_end | |
png_push_read_chunk | |
png_get_uint_32 | |
png_handle_IHDR | |
png_handle_PLTE | |
png_handle_sBIT | |
png_handle_IEND | |
png_handle_gAMA | |
png_handle_cHRM | |
png_handle_sRGB | |
png_handle_iCCP | |
png_handle_sPLT | |
png_handle_tRNS | |
png_handle_bKGD | |
png_handle_hIST | |
png_handle_pHYs | |
png_handle_oFFs | |
png_handle_pCAL | |
png_handle_sCAL | |
png_handle_tIME | |
png_push_have_row | |
png_push_process_row | |
png_read_filter_row | |
png_do_read_transformations | |
png_do_read_interlace | |
png_process_IDAT_data | |
png_push_read_IDAT | |
png_process_some_data | |
png_process_data | |
png_progressive_combine_row | |
png_combine_row | |
png_set_progressive_read_fn | |
png_set_read_fn | |
png_get_progressive_ptr | |
png_create_read_struct_2 | |
setjmp | |
inflateInit_ | |
png_create_read_struct | |
png_read_init_3 | |
png_read_init_2 | |
png_read_init | |
png_read_info | |
png_read_data | |
png_handle_unknown | |
png_handle_zTXt | |
png_handle_tEXt | |
png_read_update_info | |
png_read_transform_info | |
png_read_start_row | |
png_start_read_image | |
png_read_row | |
png_read_finish_row | |
png_read_rows | |
png_read_image | |
png_set_interlace_handling | |
png_read_end | |
png_read_destroy | |
inflateEnd | |
png_destroy_read_struct | |
png_set_read_status_fn | |
png_read_png | |
png_set_expand | |
png_set_invert_mono | |
png_set_shift | |
png_set_packswap | |
png_set_strip_alpha | |
png_set_strip_16 | |
png_set_invert_alpha | |
png_set_swap | |
png_set_swap_alpha | |
png_set_bgr | |
fread | |
png_set_crc_action | |
png_set_background | |
png_set_dither | |
png_set_gamma | |
png_set_palette_to_rgb | |
png_set_gray_1_2_4_to_8 | |
png_set_tRNS_to_alpha | |
png_set_gray_to_rgb | |
png_set_rgb_to_gray_fixed | |
png_set_rgb_to_gray | |
png_set_read_user_transform_fn | |
png_do_unpack | |
png_do_unshift | |
png_do_chop | |
png_do_read_swap_alpha | |
png_do_read_invert_alpha | |
png_do_read_filler | |
png_do_gray_to_rgb | |
png_do_rgb_to_gray | |
png_build_grayscale_palette | |
png_do_background | |
png_do_gamma | |
png_do_expand_palette | |
png_do_expand | |
png_do_dither | |
png_do_invert | |
png_do_bgr | |
png_do_packswap | |
png_do_swap | |
png_do_strip_filler | |
png_build_gamma_table | |
png_init_read_transformations | |
png_get_int_32 | |
png_get_uint_16 | |
png_crc_error | |
png_decompress_chunk | |
png_set_IHDR | |
png_set_PLTE | |
png_set_gAMA | |
png_set_gAMA_fixed | |
png_set_sBIT | |
png_set_cHRM | |
png_set_cHRM_fixed | |
png_set_sRGB_gAMA_and_cHRM | |
png_set_iCCP | |
png_set_sPLT | |
png_set_tRNS | |
png_set_bKGD | |
png_set_hIST | |
png_set_pHYs | |
png_set_oFFs | |
png_set_pCAL | |
strtod | |
png_set_sCAL | |
png_set_tIME | |
png_set_sRGB | |
png_set_unknown_chunk_location | |
png_permit_empty_plte | |
png_set_keep_unknown_chunks | |
png_set_read_user_chunk_fn | |
png_set_rows | |
png_set_compression_buffer_size | |
png_set_invalid | |
png_set_packing | |
png_set_filler | |
png_set_user_transform_info | |
png_get_user_transform_ptr | |
fflush | |
fwrite | |
png_write_data | |
png_flush | |
png_set_write_fn | |
png_write_info_before_PLTE | |
png_write_sig | |
png_write_IHDR | |
png_write_chunk | |
png_write_cHRM | |
png_write_sBIT | |
png_write_iCCP | |
png_write_sRGB | |
png_write_gAMA | |
png_write_info | |
png_write_tRNS | |
png_write_sPLT | |
png_write_tEXt | |
png_write_zTXt | |
png_write_tIME | |
png_write_hIST | |
png_write_oFFs | |
png_write_pCAL | |
png_write_sCAL | |
png_write_pHYs | |
png_write_bKGD | |
png_write_PLTE | |
png_write_end | |
png_write_IEND | |
png_convert_from_struct_tm | |
png_convert_from_time_t | |
gmtime | |
png_write_row | |
png_write_find_filter | |
png_do_write_transformations | |
png_write_start_row | |
png_do_write_interlace | |
png_write_finish_row | |
png_write_rows | |
png_write_image | |
png_set_flush | |
png_write_flush | |
png_write_IDAT | |
deflate | |
png_write_destroy | |
deflateEnd | |
png_destroy_write_struct | |
png_set_filter | |
png_set_filter_heuristics | |
png_create_write_struct_2 | |
png_create_write_struct | |
png_write_init_3 | |
png_write_init_2 | |
png_write_init | |
png_set_compression_level | |
png_set_compression_mem_level | |
png_set_compression_strategy | |
png_set_compression_window_bits | |
png_set_compression_method | |
png_set_write_status_fn | |
png_set_write_user_transform_fn | |
png_write_png | |
png_do_pack | |
png_do_shift | |
png_do_write_swap_alpha | |
png_do_write_invert_alpha | |
png_save_uint_32 | |
png_save_int_32 | |
png_save_uint_16 | |
png_write_chunk_start | |
png_write_chunk_data | |
deflateReset | |
png_write_chunk_end | |
deflateInit2_ | |
png_write_gAMA_fixed | |
png_write_cHRM_fixed | |
png_check_keyword | |
png_write_filtered_row | |
RtPNGImageWrite(RwImage*, char const*) | |
adler32 | |
compress2 | |
deflateInit_ | |
get_crc_table | |
_tr_flush_block | |
_length_code | |
_dist_code | |
deflateSetDictionary | |
_tr_init | |
_tr_stored_block | |
_tr_align | |
z_errmsg | |
deflateParams | |
zcalloc | |
zcfree | |
deflateCopy | |
deflate_copyright | |
fclose | |
__errno | |
inflateInit2_ | |
fdopen | |
ftell | |
fopen | |
gzopen | |
gzdopen | |
gzsetparams | |
gzread | |
gzgetc | |
gzgets | |
gzwrite | |
gzprintf | |
gzputc | |
gzputs | |
gzflush | |
gzrewind | |
fseek | |
gzseek | |
gztell | |
gzeof | |
gzclose | |
fputc | |
gzerror | |
inflate_blocks_reset | |
inflate_codes_free | |
inflate_blocks_new | |
inflate_blocks | |
inflate_flush | |
inflate_trees_dynamic | |
inflate_codes_new | |
inflate_codes | |
inflate_trees_bits | |
inflate_trees_fixed | |
inflate_mask | |
inflate_blocks_free | |
inflate_set_dictionary | |
inflate_blocks_sync_point | |
inflate_fast | |
inflateSetDictionary | |
inflateSync | |
inflateSyncPoint | |
inflate_copyright | |
_tr_tally | |
uncompress | |
zlibVersion | |
zError | |
RtQuatConvertFromMatrix(RtQuat*, RwMatrixTag const*) | |
RtQuatRotate(RtQuat*, RwV3d const*, float, RwOpCombineType) | |
RtQuatQueryRotate(RtQuat const*, RwV3d*, float*) | |
RtQuatTransformVectors(RwV3d*, RwV3d const*, int, RtQuat const*) | |
RtQuatModulus(RtQuat*) | |
RtSlerpCreate(int) | |
RtSlerpInitialize(RtSlerp*, RwMatrixTag*, RwMatrixTag*) | |
RtSlerpDestroy(RtSlerp*) | |
RtSlerpGetMatrix(RtSlerp*, RwMatrixTag*, float) | |
RtSlerpSetLerp(RtSlerp*, int) | |
RtQuatSetupSlerpCache(RtQuat*, RtQuat*, RtQuatSlerpCache*) | |
RtQuatSetupSlerpArgandCache(RtQuat*, RtQuat*, RtQuatSlerpArgandCache*) | |
RtTileDefaultArchive(RwImage*, int, int, void*) | |
RtTileRender(RwCamera*, int, int, int, int, RwCamera* (*)(RwCamera*, int, int, void*), RwImage* (*)(RwImage*, int, int, void*), void*) | |
sectorTKList | |
_rpReadWorldRights(RwStream*, int, void*, int, int) | |
_rpWriteWorldRights(RwStream*, int, void const*, int, int) | |
_rpSizeWorldRights(void const*, int, int) | |
_rpReadSectRights(RwStream*, int, void*, int, int) | |
_rpWriteSectRights(RwStream*, int, void const*, int, int) | |
_rpSizeSectRights(void const*, int, int) | |
RpWorldStreamGetSize(RpWorld const*) | |
_rpMaterialListStreamGetSize(RpMaterialList const*) | |
worldTKList | |
RpWorldStreamWrite(RpWorld const*, RwStream*) | |
_rpMaterialListStreamWrite(RpMaterialList const*, RwStream*) | |
RpWorldStreamRead(RwStream*) | |
_rpWorldRegisterWorld(RpWorld*, unsigned int) | |
_rpMaterialListStreamRead(RwStream*, RpMaterialList*) | |
_rpWorldUnregisterWorld(RpWorld*) | |
_rpWorldSetupSectorBoundingBoxes(RpWorld*) | |
RpWorldSetSectorRenderCallBack(RpWorld*, RpWorldSector* (*)(RpWorldSector*)) | |
RpMaterialSetTexture(RpMaterial*, RwTexture*) | |
RpWorldUnlock(RpWorld*) | |
_rpWorldFindBBox(RpWorld*, RwBBox*) | |
RpWorldDestroy(RpWorld*) | |
_rpWorldSectorChunkInfoRead(RwStream*, RpWorldChunkInfoSector*, int*) | |
_rpPlaneSectorChunkInfoRead(RwStream*, RpPlaneSectorChunkInfo*, int*) | |
_rpWorldChunkInfoRead(RwStream*, RpWorldChunkInfo*, int*) | |
_rpBinaryWorldClose(void*, int, int) | |
_rpBinaryWorldOpen(void*, int, int) | |
AtomicDefaultRenderCallBack(RpAtomic*) | |
RpLightStreamGetSize(RpLight const*) | |
RpLightStreamWrite(RpLight const*, RwStream*) | |
RpGeometryDestroy(RpGeometry*) | |
_rpReadAtomicRights(RwStream*, int, void*, int, int) | |
_rpWriteAtomicRights(RwStream*, int, void const*, int, int) | |
_rpSizeAtomicRights(void const*, int, int) | |
_rpAtomicResyncInterpolatedSphere(RpAtomic*) | |
RpAtomicGetWorldBoundingSphere(RpAtomic*) | |
_rpClumpClose(void*, int, int) | |
RpAtomicSetFreeListCreateParams(int, int) | |
RpClumpSetFreeListCreateParams(int, int) | |
_rpClumpOpen(void*, int, int) | |
_rpClumpRegisterExtensions() | |
RpLightRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RpClumpRender(RpClump*) | |
RpClumpForAllAtomics(RpClump*, RpAtomic* (*)(RpAtomic*, void*), void*) | |
RpClumpGetNumAtomics(RpClump*) | |
_rpGeometryAddRef(RpGeometry*) | |
RpClumpForAllCameras(RpClump*, RwCamera* (*)(RwCamera*, void*), void*) | |
RpClumpGetNumCameras(RpClump*) | |
RpClumpForAllLights(RpClump*, RpLight* (*)(RpLight*, void*), void*) | |
RpClumpGetNumLights(RpClump*) | |
RpAtomicSetGeometry(RpAtomic*, RpGeometry*, unsigned int) | |
RpAtomicGetWorld(RpAtomic const*) | |
RpAtomicDestroy(RpAtomic*) | |
RpLightGetClump(RpLight const*) | |
RwCameraGetClump(RwCamera const*) | |
RpClumpSetCallBack(RpClump*, RpClump* (*)(RpClump*, void*)) | |
RpClumpGetCallBack(RpClump const*) | |
RpClumpCreate() | |
RpClumpDestroy(RpClump*) | |
RpClumpClone(RpClump*) | |
RpClumpAddAtomic(RpClump*, RpAtomic*) | |
RpClumpRemoveAtomic(RpClump*, RpAtomic*) | |
RpClumpAddLight(RpClump*, RpLight*) | |
RpClumpRemoveLight(RpClump*, RpLight*) | |
RpLightDestroy(RpLight*) | |
RpClumpAddCamera(RpClump*, RwCamera*) | |
RpClumpRemoveCamera(RpClump*, RwCamera*) | |
RpAtomicStreamGetSize(RpAtomic*) | |
RpGeometryStreamGetSize(RpGeometry const*) | |
RpGeometryStreamWrite(RpGeometry const*, RwStream*) | |
RpClumpStreamGetSize(RpClump*) | |
RpAtomicStreamWrite(RpAtomic*, RwStream*) | |
RpClumpStreamWrite(RpClump*, RwStream*) | |
_rpClumpChunkInfoRead(RwStream*, RpClumpChunkInfo*, int*) | |
RpClumpRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RpClumpRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
RpClumpSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
RpClumpGetPluginOffset(unsigned int) | |
RpAtomicValidatePlugins(RpAtomic const*) | |
RpClumpValidatePlugins(RpClump const*) | |
RpAtomicSetFrame(RpAtomic*, RwFrame*) | |
RpAtomicCreate() | |
RpClumpCreateSpace(RwV3d const*, float) | |
RpGeometryCreateSpace(float) | |
RpAtomicClone(RpAtomic*) | |
RpGeometryStreamRead(RwStream*) | |
RpAtomicStreamRead(RwStream*) | |
RpClumpStreamRead(RwStream*) | |
RpLightStreamRead(RwStream*) | |
RpAtomicInstance(RpAtomic*) | |
_rpGeometryOpen(void*, int, int) | |
_rpGeometryClose(void*, int, int) | |
_rpGeometryGetTKListFirstRegEntry() | |
RpMorphTargetCalcBoundingSphere(RpMorphTarget const*, RwSphere*) | |
RpGeometryAddMorphTargets(RpGeometry*, int) | |
RpGeometryAddMorphTarget(RpGeometry*) | |
RpGeometryRemoveMorphTarget(RpGeometry*, int) | |
RpGeometryTriangleSetVertexIndices(RpGeometry const*, RpTriangle*, unsigned short, unsigned short, unsigned short) | |
RpGeometryTriangleSetMaterial(RpGeometry*, RpTriangle*, RpMaterial*) | |
_rpMaterialListFindMaterialIndex(RpMaterialList const*, RpMaterial const*) | |
_rpMaterialListAppendMaterial(RpMaterialList*, RpMaterial*) | |
RpGeometryTriangleGetVertexIndices(RpGeometry const*, RpTriangle const*, unsigned short*, unsigned short*, unsigned short*) | |
RpGeometryTriangleGetMaterial(RpGeometry const*, RpTriangle const*) | |
RpGeometryForAllMaterials(RpGeometry*, RpMaterial* (*)(RpMaterial*, void*), void*) | |
RpGeometryLock(RpGeometry*, int) | |
_rpMeshDestroy(RpMeshHeader*) | |
RpGeometryUnlock(RpGeometry*) | |
_rpBuildMeshCreate(unsigned int) | |
_rpMaterialListGetMaterial(RpMaterialList const*, int) | |
_rpBuildMeshAddTriangle(RpBuildMesh*, RpMaterial*, int, int, int) | |
_rpMeshOptimise(RpBuildMesh*, unsigned int) | |
_rpBuildMeshDestroy(RpBuildMesh*) | |
RpGeometryForAllMeshes(RpGeometry const*, RpMesh* (*)(RpMesh*, RpMeshHeader*, void*), void*) | |
_rpMeshHeaderForAllMeshes(RpMeshHeader*, RpMesh* (*)(RpMesh*, RpMeshHeader*, void*), void*) | |
RpGeometryCreate(int, int, unsigned int) | |
_rpMaterialListInitialize(RpMaterialList*) | |
_rpMaterialListDeinitialize(RpMaterialList*) | |
RpGeometryTransform(RpGeometry*, RwMatrixTag const*) | |
RpGeometrySetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
RpGeometryGetPluginOffset(unsigned int) | |
RpGeometryValidatePlugins(RpGeometry const*) | |
_rpMaterialSetDefaultSurfaceProperties(RwSurfaceProperties const*) | |
_rpGeometryChunkInfoRead(RwStream*, RpGeometryChunkInfo*, int*) | |
RpLightSetRadius(RpLight*, float) | |
RpLightSetColor(RpLight*, RwRGBAReal const*) | |
RpLightGetConeAngle(RpLight const*) | |
RpLightSetConeAngle(RpLight*, float) | |
RpLightRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
RpLightSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
RpLightGetPluginOffset(unsigned int) | |
RpLightValidatePlugins(RpLight const*) | |
_rpLightChunkInfoRead(RwStream*, RpLightChunkInfo*, int*) | |
RpLightCreate(int) | |
_rpLightClose(void*, int, int) | |
RpLightSetFreeListCreateParams(int, int) | |
_rpLightOpen(void*, int, int) | |
RpMaterialSetFreeListCreateParams(int, int) | |
_rpMaterialOpen(void*, int, int) | |
_rpMaterialClose(void*, int, int) | |
RpMaterialCreate() | |
RpMaterialDestroy(RpMaterial*) | |
RpMaterialClone(RpMaterial*) | |
RpMaterialSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
RpMaterialSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) | |
RpMaterialGetPluginOffset(unsigned int) | |
RpMaterialValidatePlugins(RpMaterial const*) | |
_rpMaterialChunkInfoRead(RwStream*, RpMaterialChunkInfo*, int*) | |
RpMaterialStreamRead(RwStream*) | |
RpMaterialStreamGetSize(RpMaterial const*) | |
RpMaterialStreamWrite(RpMaterial const*, RwStream*) | |
_rpMaterialListAlloc(unsigned int) | |
_rpMaterialListCopy(RpMaterialList*, RpMaterialList const*) | |
_rpMaterialListSetSize(RpMaterialList*, int) | |
_rpMeshHeaderDestroy(RpMeshHeader*) | |
_rpMeshHeaderCreate(unsigned int) | |
_rpMeshClose(void*, int, int) | |
meshModule | |
_rpMeshOpen(void*, int, int) | |
_rpMeshWrite(RpMeshHeader const*, void const*, RwStream*, RpMaterialList const*) | |
GetMeshPriority(RpMesh const*) | |
MeshSorter(void const*, void const*) | |
_rpMeshRead(RwStream*, void const*, RpMaterialList const*) | |
_rpMeshSize(RpMeshHeader const*, void const*) | |
_rpMeshGetNextSerialNumber() | |
_rpTriListMeshGenerate(RpBuildMesh*, void*) | |
RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh*, void*) | |
RpBuildMeshGenerateTrivialTriStrip(RpBuildMesh*, void*) | |
RpBuildMeshGenerateDefaultIgnoreWindingTriStrip(RpBuildMesh*, void*) | |
RpBuildMeshGeneratePreprocessTriStrip(RpBuildMesh*, void*) | |
RpBuildMeshGeneratePreprocessIgnoreWindingTriStrip(RpBuildMesh*, void*) | |
RpBuildMeshGenerateExhaustiveTriStrip(RpBuildMesh*, void*) | |
RpBuildMeshGenerateExhaustiveIgnoreWindingTriStrip(RpBuildMesh*, void*) | |
RpTriStripPolygonFollowStrip(RpTriStripPolygon*, RpTriStripPolygon*) | |
RpTriStripDefaultCost(RpTriStripPolygon*, unsigned int, void*) | |
RpTriStripMeshTunnel(RpTriStripMesh*, void*) | |
RpTriStripMeshQuick(RpTriStripMesh*, void*) | |
RpBuildMeshGenerateTriStrip(RpBuildMesh*, void*) | |
RpMeshSetTriStripMethod(RpMeshHeader* (*)(RpBuildMesh*, void*), void*) | |
RpMeshGetTriStripMethod(RpMeshHeader* (**)(RpBuildMesh*, void*), void**) | |
_rpSectorOpen(void*, int, int) | |
_rpSectorClose(void*, int, int) | |
RpWorldSectorGetNumVertices(RpWorldSector const*) | |
RpWorldSectorGetNumPolygons(RpWorldSector const*) | |
RpWorldSectorRender(RpWorldSector*) | |
RpWorldSectorForAllMeshes(RpWorldSector const*, RpMesh* (*)(RpMesh*, RpMeshHeader*, void*), void*) | |
RpWorldSectorSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
RpWorldSectorSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) | |
RpWorldSectorGetPluginOffset(unsigned int) | |
RpWorldSectorValidatePlugins(RpWorldSector const*) | |
_rpTieDestroy(RpTie*) | |
_rpLightTieDestroy(RpLightTie*) | |
_rpWorldPipelineClose() | |
_rpWorldPipelineOpen() | |
_rpSectorDefaultRenderCallBack(RpWorldSector*) | |
_rpWorldForAllGlobalLights(RpLight* (*)(RpLight*, void*), void*) | |
_rpWorldSectorForAllLocalLights(RpWorldSector*, RpLight* (*)(RpLight*, void*), void*) | |
RpWorldLock(RpWorld*) | |
RpWorldRender(RpWorld*) | |
RwCameraForAllSectorsInFrustum(RwCamera*, RpWorldSector* (*)(RpWorldSector*, void*), void*) | |
RpWorldGetSectorRenderCallBack(RpWorld const*) | |
RpWorldCreate(RwBBox*) | |
RpWorldForAllClumps(RpWorld*, RpClump* (*)(RpClump*, void*), void*) | |
RpWorldForAllMaterials(RpWorld*, RpMaterial* (*)(RpMaterial*, void*), void*) | |
RpWorldForAllLights(RpWorld*, RpLight* (*)(RpLight*, void*), void*) | |
RpWorldForAllWorldSectors(RpWorld*, RpWorldSector* (*)(RpWorldSector*, void*), void*) | |
RpWorldSectorGetWorld(RpWorldSector const*) | |
RpWorldInstance(RpWorld*) | |
RpWorldRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
RpWorldRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
RpWorldSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
RpWorldSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) | |
RpWorldGetPluginOffset(unsigned int) | |
RpWorldValidatePlugins(RpWorld*) | |
RpWorldPluginAttach() | |
_rpWorldObjRegisterExtensions() | |
_rxWorldDevicePluginAttach() | |
_rpWorldSectorNativeSize(RpWorldSector const*) | |
_rpWorldSectorNativeWrite(RwStream*, RpWorldSector const*) | |
_rpWorldSectorNativeRead(RwStream*, RpWorldSector*) | |
_rpGeometryNativeSize(RpGeometry const*) | |
_rpGeometryNativeWrite(RwStream*, RpGeometry const*) | |
_rpGeometryNativeRead(RwStream*, RpGeometry*) | |
RpTieSetFreeListCreateParams(int, int) | |
RpLightTieSetFreeListCreateParams(int, int) | |
_rpWorldPipeAttach() | |
RpWorldAddCamera(RpWorld*, RwCamera*) | |
RpWorldRemoveCamera(RpWorld*, RwCamera*) | |
RwCameraGetWorld(RwCamera const*) | |
RpWorldAddAtomic(RpWorld*, RpAtomic*) | |
RpWorldRemoveAtomic(RpWorld*, RpAtomic*) | |
RpAtomicForAllWorldSectors(RpAtomic*, RpWorldSector* (*)(RpWorldSector*, void*), void*) | |
RpWorldSectorForAllAtomics(RpWorldSector*, RpAtomic* (*)(RpAtomic*, void*), void*) | |
RpWorldSectorForAllCollisionAtomics(RpWorldSector*, RpAtomic* (*)(RpAtomic*, void*), void*) | |
RpWorldSectorForAllLights(RpWorldSector*, RpLight* (*)(RpLight*, void*), void*) | |
RpWorldAddClump(RpWorld*, RpClump*) | |
RpWorldRemoveClump(RpWorld*, RpClump*) | |
RpClumpGetWorld(RpClump const*) | |
RwCameraForAllClumpsInFrustum(RwCamera*, void*) | |
RwCameraForAllClumpsNotInFrustum(RwCamera*, int, void*) | |
RpWorldAddLight(RpWorld*, RpLight*) | |
RpWorldRemoveLight(RpWorld*, RpLight*) | |
RpLightGetWorld(RpLight const*) | |
RpLightForAllWorldSectors(RpLight*, RpWorldSector* (*)(RpWorldSector*, void*), void*) | |
RpGeometryIsCorrectlySorted(RpGeometry const*, int*) | |
RpGeometrySortByMaterial(RpGeometry const*, void (*)(RpGeometry const*, RpGeometry*, unsigned short*, unsigned short)) | |
RpWorldSetDefaultSectorPipeline(RxPipeline*) | |
RpAtomicSetDefaultPipeline(RxPipeline*) | |
RpMaterialSetDefaultPipeline(RxPipeline*) | |
_rpDestroyPlatformWorldSectorPipelines() | |
_rpDestroyPlatformAtomicPipelines() | |
_rpDestroyPlatformMaterialPipelines() | |
_rpCreatePlatformMaterialPipelines() | |
_rpCreatePlatformAtomicPipelines() | |
_rpCreatePlatformWorldSectorPipelines() | |
OSArray<_rpGeometryStreamBuilder>::~OSArray() | |
OSArray<_rpGeometryStreamBuilder>::~OSArray() | |
RegisterStream(RQVertexAttributeType, unsigned int, RQVertexAttributeFormat, bool, unsigned int, void*, bool) | |
streams | |
_rpGeometryNeedsPrecideUVs(RpGeometry const*, int) | |
_rpGeometryNeedsPreciseSkin(RpGeometry const*, RpSkin*) | |
_rpGeometryNativeCompressNormal(float) | |
_rpGeometryNativeCompressTexCoord(float) | |
GetExtraColorPtr(RpGeometry*) | |
VertexAttrFormatToGL(RQVertexAttributeFormat) | |
modelNightBoost | |
modelForceColorAlpha | |
_rxOpenGLReinstance(void*, RpMeshHeader const*, RxOpenGLMeshInstanceData*, int, int (*)(void*, RxOpenGLMeshInstanceData*, int, int)) | |
_rxOpenGLDefaultAtomicAllInOneNode(RxPipelineNode*, RxPipelineNodeParam const*) | |
_rxOpenGLInstance(void*, void*, RwResEntry**, RpMeshHeader*, int, int (*)(void*, RxOpenGLMeshInstanceData*, int, int)) | |
_rxOpenGLAllInOnePipelineInit(RxPipelineNode*) | |
_rxOpenGLDefaultAllInOneAtomicLightingCB(void*) | |
_rxOpenGLDefaultAllInOneRenderCB(RwResEntry*, void*, unsigned char, unsigned int) | |
_rwOpenGLLightsGlobalLightsEnable(RpLightFlag) | |
_rwOpenGLLightsLocalLightEnable(RpLight const*) | |
_rwOpenGLLightsEnable(int) | |
_rxOpenGLAllInOnePipelineTerm(RxPipelineNode*) | |
_rwOpenGLNormalizeEnabled | |
GetNextLightApplied() | |
openglLightApplied | |
ClearLightApplied() | |
_rpOpenGLLightPluginAttach() | |
_rwOpenGLLightsOpen() | |
_rwOpenGLLightsClose() | |
openglAmbientLight | |
RpOpenGLLightSetAttenuationParams(void*, RpOpenGLLightAttentuation const*) | |
RpOpenGLLightGetAttenuationParams(void const*) | |
RpOpenGLLightSetSoftSpotExponent(void*, float) | |
RpOpenGLLightGetSoftSpotExponent(void const*) | |
skipBlendRender | |
skipNonblendRender | |
_rpSkipBlendRender(bool) | |
_rpSkipNonblendRender(bool) | |
_rxOpenGLMeshGetNumVerticesAndMinIndex(unsigned short*, unsigned int, unsigned int*, unsigned int*) | |
_rwOpenGLPrimConvTbl | |
_rwOpenGLVertexArrayEnabled | |
_rwOpenGLNormalArrayEnabled | |
_rwOpenGLColorArrayEnabled | |
_rwOpenGLTexCoordArrayEnabled | |
RxOpenGLAllInOneGetInstanceCallBack(RxPipelineNode*) | |
RxOpenGLAllInOneSetLightingCallBack(RxPipelineNode*, void (*)(void*)) | |
RxOpenGLAllInOneGetLightingCallBack(RxPipelineNode*) | |
RxOpenGLAllInOneGetRenderCallBack(RxPipelineNode*) | |
RxOpenGLAllInOneGetInstanceDLandVA(RxPipelineNode*) | |
INT123_synth_1to1_mono | |
INT123_synth_1to1_m2s | |
INT123_synth_2to1_mono | |
INT123_synth_2to1_m2s | |
INT123_synth_4to1_mono | |
INT123_synth_4to1_m2s | |
INT123_synth_1to1_8bit_mono | |
INT123_synth_1to1_8bit_m2s | |
INT123_synth_1to1_8bit_wrap | |
INT123_synth_1to1_8bit_wrap_mono | |
INT123_synth_1to1_8bit_wrap_m2s | |
INT123_synth_2to1_8bit_mono | |
INT123_synth_2to1_8bit_m2s | |
INT123_synth_4to1_8bit_mono | |
INT123_synth_4to1_8bit_m2s | |
INT123_synth_1to1_real_mono | |
INT123_synth_1to1_real_m2s | |
INT123_synth_2to1_real_mono | |
INT123_synth_2to1_real_m2s | |
INT123_synth_4to1_real_mono | |
INT123_synth_4to1_real_m2s | |
INT123_synth_1to1_s32_mono | |
INT123_synth_1to1_s32_m2s | |
INT123_synth_2to1_s32_mono | |
INT123_synth_2to1_s32_m2s | |
INT123_synth_4to1_s32_mono | |
INT123_synth_4to1_s32_m2s | |
INT123_make_decode_tables | |
INT123_init_layer12_table | |
INT123_init_layer3_gainpow2 | |
lseek | |
INT123_do_layer1 | |
INT123_do_layer2 | |
INT123_do_layer3 | |
INT123_safe_realloc | |
INT123_compat_open | |
INT123_compat_close | |
INT123_dct64 | |
INT123_pnts | |
INT123_do_equalizer | |
INT123_synth_1to1 | |
INT123_synth_2to1 | |
INT123_synth_4to1 | |
INT123_synth_ntom | |
INT123_synth_ntom_mono | |
INT123_synth_ntom_m2s | |
INT123_synth_1to1_8bit | |
INT123_synth_2to1_8bit | |
INT123_synth_4to1_8bit | |
INT123_synth_ntom_8bit | |
INT123_synth_ntom_8bit_mono | |
INT123_synth_ntom_8bit_m2s | |
INT123_synth_1to1_real | |
INT123_synth_2to1_real | |
INT123_synth_4to1_real | |
INT123_synth_ntom_real | |
INT123_synth_ntom_real_mono | |
INT123_synth_ntom_real_m2s | |
INT123_synth_1to1_s32 | |
INT123_synth_2to1_s32 | |
INT123_synth_4to1_s32 | |
INT123_synth_ntom_s32 | |
INT123_synth_ntom_s32_mono | |
INT123_synth_ntom_s32_m2s | |
mpg123_feature | |
mpg123_rates | |
mpg123_encodings | |
mpg123_encsize | |
mpg123_fmt_none | |
mpg123_format_none | |
mpg123_fmt_all | |
mpg123_format_all | |
mpg123_fmt | |
mpg123_format | |
mpg123_fmt_support | |
mpg123_format_support | |
INT123_invalidate_format | |
INT123_samples_to_bytes | |
samples_to_storage | |
INT123_bytes_to_samples | |
postprocess_buffer | |
mpg123_new_pars | |
mpg123_delete_pars | |
mpg123_reset_eq | |
INT123_frame_buffers | |
INT123_frame_buffers_reset | |
INT123_frame_fill_toc | |
INT123_frame_index_find | |
INT123_frame_set_frameseek | |
INT123_do_rva | |
mpg123_volume | |
mpg123_volume_change | |
mpg123_getvolume | |
INT123_init_icy | |
INT123_clear_icy | |
INT123_reset_icy | |
INT123_icy2utf8 | |
INT123_init_id3 | |
INT123_id3_link | |
INT123_fi_init | |
INT123_fi_exit | |
INT123_fi_resize | |
INT123_fi_add | |
INT123_fi_set | |
INT123_fi_reset | |
INT123_init_layer12 | |
INT123_init_layer12_stuff | |
INT123_init_layer3 | |
INT123_COS9 | |
INT123_tfcos36 | |
INT123_init_layer3_stuff | |
INT123_dct36 | |
mpg123_exit | |
mpg123_par | |
mpg123_param | |
mpg123_getpar | |
mpg123_getparam | |
mpg123_getstate | |
mpg123_eq | |
mpg123_geteq | |
mpg123_safe_buffer | |
INT123_frame_outbuffer | |
mpg123_replace_buffer | |
mpg123_outblock | |
mpg123_clip | |
mpg123_tellframe | |
mpg123_tell_stream | |
mpg123_set_filesize | |
mpg123_meta_check | |
mpg123_id3 | |
mpg123_icy | |
mpg123_icy2utf8 | |
mpg123_enc_from_id3 | |
mpg123_index | |
mpg123_set_index | |
mpg123_plain_strerror | |
mpg123_errcode | |
mpg123_strerror | |
INT123_ntom_val | |
INT123_ntom_set_ntom | |
INT123_ntom_frame_outsamples | |
INT123_frame_expect_outsamples | |
mpg123_framebyframe_decode | |
INT123_ntom_frmouts | |
INT123_frame_outs | |
mpg123_tell | |
INT123_ntom_ins2outs | |
INT123_frame_ins2outs | |
INT123_ntom_frameoff | |
INT123_frame_offset | |
INT123_frame_set_seek | |
INT123_defdec | |
INT123_decclass | |
INT123_dectype | |
strcasecmp | |
INT123_frame_cpu_opt | |
INT123_check_decoders | |
mpg123_current_decoder | |
mpg123_decoders | |
mpg123_supported_decoders | |
INT123_frame_bitrate | |
INT123_frame_freq | |
INT123_frame_output_format | |
mpg123_info | |
INT123_synth_ntom_set_step | |
INT123_set_pointer | |
INT123_frame_skip | |
INT123_compute_bpf | |
mpg123_tpf | |
mpg123_position | |
INT123_get_songlen | |
INT123_feed_more | |
mpg123_feed | |
INT123_feed_set_pos | |
INT123_open_bad | |
INT123_open_feed | |
INT123_open_stream | |
INT123_open_stream_handle | |
mpg123_init_string | |
mpg123_free_string | |
INT123_exit_id3 | |
INT123_frame_exit | |
mpg123_decoder | |
INT123_reset_id3 | |
INT123_frame_init_par | |
INT123_frame_init | |
mpg123_parnew | |
mpg123_new | |
INT123_frame_reset | |
mpg123_close | |
mpg123_open | |
mpg123_open_fd | |
mpg123_open_handle | |
mpg123_open_feed | |
mpg123_replace_reader | |
mpg123_replace_reader_handle | |
mpg123_delete | |
INT123_id3_to_utf8 | |
mpg123_resize_string | |
INT123_parse_new_id3 | |
strncasecmp | |
INT123_read_frame | |
mpg123_grow_string | |
mpg123_copy_string | |
mpg123_add_substring | |
mpg123_add_string | |
mpg123_set_substring | |
mpg123_set_string | |
mpg123_store_utf8 | |
mpg123_strlen | |
INT123_prepare_decode_tables | |
mpg123_init | |
INT123_make_conv16to8_table | |
INT123_set_synth_functions | |
INT123_decode_update | |
mpg123_framebyframe_next | |
mpg123_decode_frame | |
mpg123_decode | |
mpg123_read | |
mpg123_getformat | |
mpg123_timeframe | |
mpg123_feedseek | |
mpg123_seek_frame | |
mpg123_length | |
mpg123_scan | |
mpg123_seek | |
ALCdevice_GetLatencyDefault | |
alcSuspendContext | |
alcProcessContext | |
alc_null_init | |
alc_null_deinit | |
alc_audiotrack_init | |
alc_audiotrack_probe | |
Resample_point32_C | |
Resample_lerp32_C | |
Resample_cubic32_C | |
MixDirect_C | |
MixSend_C | |
alSetConfigMOB | |
g_mob_configGlobals | |
alc_loopback_init | |
alc_loopback_deinit | |
alc_loopback_probe | |
alc_opensl_init | |
alc_opensl_deinit | |
Resample_copy32_C | |
__assert2 | |
alcGetCurrentContext | |
pthread_getspecific | |
alcGetThreadContext | |
raise | |
pthread_create | |
pthread_join | |
sched_yield | |
floorf | |
MixDirect_Hrtf_C | |
NoneCreate | |
InitEffectSlot | |
BytesFromUserFmt | |
ChannelsFromUserFmt | |
BytesFromFmt | |
ChannelsFromFmt | |
DevFmtTypeString | |
DevFmtChannelsString | |
BytesFromDevFmt | |
ChannelsFromDevFmt | |
SetDefaultWFXChannelOrder | |
SetDefaultChannelOrder | |
EchoCreate | |
ModulatorCreate | |
ReverbCreate | |
StartThread | |
pthread_attr_init | |
pthread_attr_setstacksize | |
pthread_attr_destroy | |
StopThread | |
InitEffect | |
alSetError | |
TrapALError | |
__isfinitef | |
lpCoeffCalc | |
ApplyOffset | |
SetSourceState | |
ThunkExit | |
aluHandleDisconnect | |
android_JNI_OnLoad | |
apportableOpenALFuncs | |
OpenAL_Android_Init | |
alcGetJavaVM | |
alc_audiotrack_deinit | |
JNI_OnUnload | |
alcSuspend | |
alcResume | |
bs2b_set_level | |
bs2b_get_level | |
bs2b_set_srate | |
bs2b_get_srate | |
bs2b_clear | |
bs2b_cross_feed | |
ComputeAngleGains | |
atan2f | |
__aeabi_uldivmod | |
powf | |
EmulateEAXReverb | |
ReverbBoost | |
log10f | |
__aeabi_ldivmod | |
MixSource | |
ResamplerPrePadding | |
ResamplerPadding | |
DedicatedCreate | |
MixDirect_Hrtf_SUFFIX | |
al_malloc | |
al_calloc | |
al_free | |
SetMixerFPUMode | |
RestoreFPUMode | |
InitializeEffect | |
aluMixData | |
InitializeCriticalSection | |
pthread_mutexattr_init | |
pthread_mutexattr_settype | |
pthread_mutex_init | |
pthread_mutexattr_destroy | |
CreateRingBuffer | |
DeleteCriticalSection | |
pthread_mutex_destroy | |
DestroyRingBuffer | |
EnterCriticalSection | |
pthread_mutex_lock | |
ALCdevice_LockDefault | |
LeaveCriticalSection | |
pthread_mutex_unlock | |
ALCdevice_UnlockDefault | |
pthread_once | |
alcGetDeviceReferenceCount | |
RingBufferSize | |
WriteRingBuffer | |
ReadRingBuffer | |
timeGetTime | |
clock_gettime | |
sysconf | |
Sleep | |
nanosleep | |
al_print | |
vsnprintf | |
fputs | |
__android_log_print | |
PauseOpenSLES | |
SL_IID_PLAY | |
AppendAllDevicesList | |
alc_null_probe | |
alc_opensl_probe | |
AppendCaptureDeviceList | |
ALCdevice_IncRef | |
ALCcontext_IncRef | |
GetContextRef | |
fgets | |
isspace | |
memmove | |
getenv | |
strtol | |
strtoul | |
LoadReverbPreset | |
DisabledEffects | |
__aeabi_ul2d | |
__aeabi_l2d | |
__aeabi_d2lz | |
usleep | |
FillCPUCaps | |
CPUCapFlags | |
SL_IID_BUFFERQUEUE | |
SL_IID_ANDROIDSIMPLEBUFFERQUEUE | |
slCreateEngine | |
SL_IID_ENGINE | |
SetRTPriority | |
sched_get_priority_min | |
pthread_self | |
pthread_setschedparam | |
RTPrioLevel | |
RWLockInit | |
ThunkInit | |
pthread_key_create | |
ConeScale | |
ZScale | |
ReadLock | |
ReadUnlock | |
FreeThunkEntry | |
ReleaseALAuxiliaryEffectSlots | |
ReleaseALBuffers | |
ReleaseALEffects | |
ReleaseALFilters | |
ReleaseALSources | |
WriteLock | |
WriteUnlock | |
NewThunkEntry | |
InitUIntMap | |
alcCaptureOpenDevice | |
ResetUIntMap | |
ALCdevice_DecRef | |
alcGetError | |
alcGetString | |
alcGetIntegerv | |
alcIsExtensionPresent | |
alcGetProcAddress | |
alGetProcAddress | |
alcGetEnumValue | |
alGetEnumValue | |
alcCaptureCloseDevice | |
alcCaptureStart | |
alcCaptureStop | |
alcCaptureSamples | |
alcIsRenderFormatSupportedSOFT | |
alcRenderSamplesSOFT | |
ALCcontext_DecRef | |
alIsBufferFormatSupportedSOFT | |
pthread_setspecific | |
alcCloseDevice | |
alcMakeContextCurrent | |
alcSetThreadContext | |
alcGetContextsDevice | |
alcDestroyContext | |
alGetError | |
alIsExtensionPresent | |
alListenerf | |
alListener3f | |
alListenerfv | |
alListeneri | |
alListener3i | |
alListeneriv | |
alGetListenerf | |
alGetListener3f | |
alGetListenerfv | |
alGetListeneri | |
alGetListener3i | |
alGetListeneriv | |
alEnable | |
alDisable | |
alIsEnabled | |
alGetBoolean | |
alGetDouble | |
alGetFloat | |
alGetInteger | |
alGetBooleanv | |
alGetDoublev | |
alGetFloatv | |
alGetIntegerv | |
alGetString | |
alDopplerFactor | |
alDopplerVelocity | |
alSpeedOfSound | |
alDistanceModel | |
alDeferUpdatesSOFT | |
alProcessUpdatesSOFT | |
InsertUIntMapEntry | |
RemoveUIntMapKey | |
LookupUIntMapKey | |
alDeleteAuxiliaryEffectSlots | |
alGenAuxiliaryEffectSlots | |
alIsAuxiliaryEffectSlot | |
alAuxiliaryEffectSloti | |
alAuxiliaryEffectSlotiv | |
alAuxiliaryEffectSlotf | |
alAuxiliaryEffectSlotfv | |
alGetAuxiliaryEffectSloti | |
alGetAuxiliaryEffectSlotiv | |
alGetAuxiliaryEffectSlotf | |
alGetAuxiliaryEffectSlotfv | |
alDeleteBuffers | |
alGenBuffers | |
alIsBuffer | |
alBufferData | |
alBufferSubDataSOFT | |
alBufferSamplesSOFT | |
alBufferSubSamplesSOFT | |
alGetBufferSamplesSOFT | |
alBufferf | |
alBuffer3f | |
alBufferfv | |
alBufferi | |
alBuffer3i | |
alBufferiv | |
alGetBufferf | |
alGetBuffer3f | |
alGetBufferfv | |
alGetBufferi | |
alGetBuffer3i | |
alGetBufferiv | |
alDeleteEffects | |
alGenEffects | |
alIsEffect | |
alEffecti | |
alEffectiv | |
alEffectf | |
alEffectfv | |
alGetEffecti | |
alGetEffectiv | |
alGetEffectf | |
alGetEffectfv | |
alDeleteFilters | |
alGenFilters | |
alIsFilter | |
alFilteri | |
alFilteriv | |
alFilterf | |
alFilterfv | |
alGetFilteri | |
alGetFilteriv | |
alGetFilterf | |
alGetFilterfv | |
alDeleteSources | |
alGenSources | |
DefaultResampler | |
alIsSource | |
CalcNonAttnSourceParams | |
CalcSourceParams | |
__aeabi_l2f | |
alSourcef | |
alSource3f | |
alSourcefv | |
alSourcedSOFT | |
alSource3dSOFT | |
alSourcedvSOFT | |
alSourcei | |
alSource3i | |
alSourceiv | |
alSourcei64SOFT | |
alSource3i64SOFT | |
alSourcei64vSOFT | |
alGetSourcef | |
alGetSource3f | |
alGetSourcefv | |
alGetSourcedSOFT | |
alGetSource3dSOFT | |
alGetSourcedvSOFT | |
alGetSourcei | |
alGetSource3i | |
alGetSourceiv | |
alGetSourcei64SOFT | |
alGetSource3i64SOFT | |
alGetSourcei64vSOFT | |
alSourcePlayv | |
alSourcePlay | |
alSourcePausev | |
alSourcePause | |
alSourceStopv | |
alSourceStop | |
alSourceRewindv | |
alSourceRewind | |
alSourceQueueBuffers | |
alSourceUnqueueBuffers | |
MOB_ReadALConfig | |
MOB_FreeALConfig | |
MOB_ConfigGetEnumByName | |
g_ex_configPairs | |
MOB_Local_FindConfigValue | |
MOB_Local_ConfigValueExists | |
MOB_Local_GetConfigValue | |
MOB_Local_GetConfigValueBool | |
MOB_Local_ConfigValueStr | |
MOB_ConfigValueStr_KeyStr | |
aluInitPanning | |
strpbrk | |
fgetc | |
MOB_Local_ConfigValueInt | |
MOB_Local_ConfigValueUInt | |
alcOpenDevice | |
alcLoopbackOpenDeviceSOFT | |
MOB_Local_ConfigValueFloat | |
EffectList | |
CalcHrtfDelta | |
acosf | |
GetLerpedHrtfCoeffs | |
GetMovingHrtfCoeffs | |
GetHrtf | |
alcDeviceEnableHrtfMOB | |
AudioSetHRTF | |
alcCreateContext | |
FreeHrtfs | |
pthread_key_delete | |
GetHrtfIrSize | |
asinf | |
NVLogError | |
ANDThreadData::Destroy(void*) | |
ButtonContainer<98>::~ButtonContainer() | |
ButtonContainer<98>::~ButtonContainer() | |
pointers | |
gamepads | |
OSArray<ZIPFile*>::~OSArray() | |
OSArray<ZIPFile*>::~OSArray() | |
android_sigaction(int, siginfo*, void*) | |
OS_ApplicationEvent(OSEventType, void*) | |
ZIPFile::EntryCompare(void const*, void const*) | |
ZIPFile::Find(char const*) | |
NVThreadGetCurrentJNIEnv() | |
APKFile::Find(char const*) | |
NVDefaultLog(ENVLogLevel, char const*, char const*, char const*, ...) | |
g_NVLogMask | |
NVLogMessage | |
NVDefaultLogDebug(char const*, char const*, ...) | |
NVDefaultLogInfo(char const*, char const*, ...) | |
NVDefaultLogWarn(char const*, char const*, ...) | |
NVDefaultLogError(char const*, char const*, ...) | |
NVDefaultLogFatal(char const*, char const*, ...) | |
NVDefaultLogOutput(char const*) | |
g_NVLogFile | |
pthread_cond_signal | |
pthread_cond_wait | |
capsLockOn | |
pthread_cond_broadcast | |
_JNIEnv::NewObject(_jclass*, _jmethodID*, ...) | |
_JNIEnv::CallObjectMethod(_jobject*, _jmethodID*, ...) | |
_JNIEnv::CallBooleanMethod(_jobject*, _jmethodID*, ...) | |
_JNIEnv::CallIntMethod(_jobject*, _jmethodID*, ...) | |
_JNIEnv::CallLongMethod(_jobject*, _jmethodID*, ...) | |
_JNIEnv::CallFloatMethod(_jobject*, _jmethodID*, ...) | |
_JNIEnv::CallVoidMethod(_jobject*, _jmethodID*, ...) | |
WarGamepad_ProcessTouchpadAsPointer(_JNIEnv*, _jobject*, _jobject*, unsigned char) | |
_JNIEnv::CallStaticObjectMethod(_jclass*, _jmethodID*, ...) | |
OS_FileSetAsyncReadMultiple(int) | |
MaxAsyncReadMultiply | |
OS_SetFilePathOffset(char const*) | |
BasePath | |
OS_FileGetState(void*) | |
OS_FileSetNoBackup(char const*) | |
OS_FileGetDate(OSFileDataArea, char const*) | |
stat | |
StorageRootBuffer | |
OS_FileListUserFiles() | |
opendir | |
readdir | |
closedir | |
AND_GamepadInitialize() | |
lastGamepadAxis | |
OS_GamepadIsConnected(unsigned int, OSGamepadType*) | |
lastGamepadType | |
OS_GamepadButton(unsigned int, unsigned int) | |
lastGamepadMask | |
OS_GamepadAxis(unsigned int, unsigned int) | |
AND_GamepadUpdateAccelerometer(float, float, float) | |
accelerometerValues | |
OS_GamepadAccelerometer(float*, float*, float*) | |
WarKeyboardInit(_JNIEnv*) | |
WarKeyboard_class | |
s_ShowKeyboard | |
s_IsKeyboardShown | |
AND_KeyboardInitialize() | |
NVtoKK | |
KKDown | |
KKtoChar | |
KKtoShiftedChar | |
AND_KeyboardGetChar(OSKeyboardKey, int) | |
AND_KeyboardSoftClosed() | |
NVImeClosed() | |
OS_LanguageDeviceRegion() | |
deviceRegion | |
windowSize | |
OS_ScreenSetResolution(unsigned int, unsigned int) | |
OS_SystemSet(OSDeviceChip, OSDeviceForm, OSDefinedDevice) | |
OS_SystemSetEmulatorTitle(char const*) | |
OS_SystemAcceptFiles() | |
OS_ScreenSetRefresh(unsigned int) | |
AndroidPaused() | |
SetAndroidPaused(int) | |
AndroidPause() | |
AND_TouchInitialize() | |
OS_PointerGetNumber() | |
OS_PointerLock(bool) | |
OS_PointerGetType(int) | |
deviceChip | |
OS_SystemForm() | |
deviceForm | |
OS_SystemDevice() | |
definedDevice | |
AND_ThreadInitialize() | |
ANDThread_Initted | |
ANDThreadStorageKey | |
AND_ThreadCleanup() | |
AND_CurrentThreadAffinityMask(char const*, int) | |
gettid | |
syscall | |
ANDRunThread(void*) | |
pthread_setname_np | |
OS_ThreadGetValue() | |
OS_ThreadSetStackSize(unsigned int) | |
OS_ThreadIsRunning(void*) | |
AND_FileInitialize() | |
fileMutex | |
OS_MutexDelete(void*) | |
AND_FileCleanup() | |
AsyncFileLock() | |
AsyncFileUnlock() | |
AND_ThreadOnMain() | |
sem_init | |
OS_SemaphoreDelete(void*) | |
sem_destroy | |
sem_post | |
sem_wait | |
OS_SemaphoreTryWait(void*) | |
sem_trywait | |
OS_SemaphoreGet(void*) | |
sem_getvalue | |
AND_TimeInitialize() | |
gettimeofday | |
base_time | |
OS_TimeAccurate() | |
OS_SystemCheckPause(int) | |
AND_BillingGetItem(char const*) | |
numItems | |
items | |
AND_BillingInit() | |
billingMutex | |
AND_BillingShutdown() | |
AND_BillingUpdate(bool) | |
AND_ConnectionChange(bool) | |
WarBilling_changeConnection(_JNIEnv*, _jobject*, unsigned char) | |
AND_SkuChange(char const*, int) | |
WarBilling_notifyChange(_JNIEnv*, _jobject*, _jstring*, int) | |
OS_BillingUpdate() | |
OS_BillingRestorePurchases() | |
OS_BillingIsPurchased(char const*) | |
OS_BillingConnectionStatus() | |
AND_GameServiceInit() | |
gameServiceMutex | |
AND_ClearAchievementData(bool) | |
operator delete[](void*) | |
achievements | |
achievementCount | |
AND_GameServiceShutdown() | |
AND_OnSignInChange(bool) | |
AND_OnSignInFailed() | |
LIB_GameServiceTrySilentSignIn() | |
AND_GameServiceGetAchievement(char const*) | |
LIB_GameServiceIsAchievementUnlocked(char const*) | |
LIB_GameServiceGetAchievementCurrentSteps(char const*) | |
AND_OnAchievementsLoaded(int, char const**, bool*, int*, int*) | |
operator new[](unsigned int) | |
LIB_GameServiceSetConflictHandler(void (*)(unsigned char*, int, unsigned char*, int, unsigned char**, int*)) | |
AND_OnStateConflict(unsigned char*, int, unsigned char*, int, unsigned char**, int*) | |
AND_OnStateLoaded(LIB_CloudLoadResultStatus, unsigned char*, int) | |
AND_OnSnapshotLoading() | |
AND_OnSnapshotSelected(unsigned char*, int) | |
AND_OnSnapshotCountLoaded(int) | |
LIB_ScreenshotIsDone() | |
ScreenshotIsDone | |
LIB_ScreenshotIsDone(bool) | |
ZIPFile::SortEntries() | |
ZIPFile::~ZIPFile() | |
vtable for ZIPFile | |
ZIPFile::~ZIPFile() | |
LockStorage() | |
storageMutex | |
UnlockStorage() | |
ZIP_AddStorage(ZIPFile*) | |
ZIPFile::storageFiles | |
ZIPFile::FindFromStorage(char const*, ZIPFile**) | |
LIB_InputUpdate(int) | |
inputUpdateFromApp | |
clearInputNextUpdate | |
testIndex | |
resetPointer | |
keys | |
LIB_InputEvent(OSEventType, void*) | |
AND_KeyboardEvent(bool, int, int, bool) | |
AND_TouchEvent(int, int, int, int) | |
LIB_PointerGetCoordinates(int, int*, int*) | |
LIB_PointerGetButton(int, int) | |
LIB_PointerGetWheel(int) | |
LIB_PointerSetDoubleClickDelay(float) | |
LIB_PointerDoubleClicked(int, int) | |
LIB_KeyboardIsDown(OSKeyboardKey) | |
LIB_KeyboardState(OSKeyboardKey) | |
LIB_KeyboardPressed(OSKeyboardKey) | |
LIB_KeyboardUpdateKey(OSKeyboardKey) | |
LIB_KeyboardComboPressed(OSKeyboardKey, OSKeyboardKey) | |
LIB_KeyboardDoubleTapped(OSKeyboardKey) | |
LIB_GamepadState(int, int) | |
LIB_ClearInputNextUpdate() | |
OS_ConvertUTF16toUTF8(unsigned short*, unsigned char*, int) | |
TouchSense::~TouchSense() | |
ImmVibeCloseDevice | |
ImmVibeTerminate | |
UseTouchSense | |
g_accessMutex | |
g_cond | |
g_thread | |
TouchSense::~TouchSense() | |
TouchSense::deleteInstance() | |
g_touchSense | |
TouchSense::playEffect(int, int, int, int) | |
TouchSense::stopContinuousEffect() | |
ImmVibeStopPlayingEffect | |
TouchSense::setHapticsLevel(int) | |
TouchSense::hapticsEnabled() | |
TouchSense::playEffectInternal(int, int) | |
TouchSense::playBuiltinEffectInternal(int, int) | |
ImmVibeGetEffectState | |
ImmVibePlayUHLEffect | |
TouchSense::getHapticsLevel() | |
TouchSense::startContinuousBuiltinEffect(int, int, int, int) | |
TouchSense::playBuiltinEffect(int, int, int, int) | |
TouchSense::run() | |
pthread_cond_timedwait | |
TouchSense::threadFunc(void*) | |
NvAPKInit() | |
NvAPKOpen(char const*) | |
NvAPKClose(void*) | |
NvAPKSize(void*) | |
NvAPKTell(void*) | |
NvAPKSeek(void*, long, int) | |
NvAPKRead(void*, unsigned int, unsigned int, void*) | |
NvAPKGetc(void*) | |
NvAPKEOF(void*) | |
NvAPKGets(char*, int, void*) | |
NVEventGetEventStr(NVEventType) | |
NVEventGetOrientation() | |
NVEventLoadFile(char const*) | |
NVEventGetTextureData(char const*, unsigned char*&, unsigned int&, unsigned int&, unsigned int&, unsigned int&) | |
NVEventReleaseTextureData(void*, unsigned char*) | |
NVEventGetNextEvent(NVEvent*, int) | |
pthread_cond_timeout_np | |
NVEventWaitForEvents(int const*, int, int) | |
NVEventUnhandledEvent(NVEvent*) | |
NVEventEGLInit() | |
initGraphics() | |
AndroidEGLContext | |
IsInitGraphics | |
ProcessEvents(bool) | |
WasAndroidPaused | |
NVEventEGLMakeCurrent() | |
NVEventEGLUnmakeCurrent() | |
NVEventEGLSwapBuffers() | |
AND_bufferSwaps | |
NVEventGetPlatformAppHandle() | |
globalVM | |
NvFInit() | |
NvFOpen(char const*, char const*, bool, bool) | |
StorageBaseRootBuffer | |
NvFIsApkFile(void*) | |
NvFClose(void*) | |
NvFGetc(void*) | |
NvFGets(char*, int, void*) | |
NvFSize(void*) | |
NvFSeek(void*, long, int) | |
NvFTell(void*) | |
NvFRead(void*, unsigned int, unsigned int, void*) | |
OS_FileFlush(void*) | |
TouchSense::setIVTFile(char const*) | |
TouchSense::getEffectIndexFromName(char const*) | |
ImmVibeGetIVTEffectIndexFromName | |
TouchSense::playEffect(int, char const*, int, int) | |
OS_FileSubHandle(void*, int, int) | |
AND_FileUpdate(double) | |
AndroidFile::firstAsyncFile | |
mkdir | |
ZIPFile::OpenFromStorage(char const*, OSFileAccessType) | |
ZIPFile::Open(int, OSFileAccessType, unsigned int*) | |
NvFEOF(void*) | |
ZIPFile::Initialize(char const*) | |
ZIP_FileCreate(char const*) | |
vtable for APKFile | |
ZIP_FileSet(char const*) | |
NvCreateTextureFromHHDDSImage(NVHHDDSImage const&, unsigned char, int*, int*, unsigned char*, unsigned char*) | |
NVHHDDSAlloc() | |
NVHHDDSAllocData(NVHHDDSImage*) | |
NVHHDDSFree(NVHHDDSImage*) | |
NVHHDDSLoad(char const*, int) | |
NVLogDebug | |
NVLogWarn | |
NvCreateTextureFromDDSEx(char const*, unsigned char, unsigned char, int*, int*, unsigned char*, unsigned char*) | |
NVCompressToDXT(NVHHDDSImage*, int, int) | |
NVCompressFlush() | |
NVLogFile(char const*) | |
NVLogEnable(ENVLogLevel, unsigned char) | |
NVLogLevelString(ENVLogLevel) | |
NVDefaultLogMessage(ENVLogLevel, char const*, char const*, char const*) | |
NVLogOutput | |
NVDefaultLogTrace(char const*, char const*, ...) | |
NvRandf() | |
NvClockDiffInSecs(long long, long long) | |
NvDifferentMatsf(float (*) [4], float const (*) [4]) | |
NvCopyMatf(float (*) [4], float const (*) [4]) | |
NvExtract3x3Matf(float (*) [3], float const (*) [4]) | |
NvVecLengthf(float const*) | |
NvNormalizeVecf(float*, float const*) | |
NvAddVecf(float*, float const*, float const*) | |
NvSubVecf(float*, float const*, float const*) | |
NvCrossProductf(float*, float const*, float const*) | |
NvTransformPointf(float*, float const (*) [4], float const*) | |
NvTransformHomPointf(float*, float const (*) [4], float const*) | |
NvTransformVecf(float*, float const (*) [4], float const*) | |
NvMultMatf(float (*) [4], float const (*) [4], float const (*) [4]) | |
NvInvMatf(float (*) [4], float const (*) [4]) | |
NvBuildIdentityMatf(float (*) [4]) | |
NvBuildTranslateMatf(float (*) [4], float, float, float) | |
NvMultTranslateMatf(float (*) [4], float const (*) [4], float, float, float) | |
NvBuildScaleMatf(float (*) [4], float, float, float) | |
NvMultScaleMatf(float (*) [4], float const (*) [4], float, float, float) | |
NvBuildRotXRadMatf(float (*) [4], float) | |
NvBuildRotYRadMatf(float (*) [4], float) | |
NvBuildRotZRadMatf(float (*) [4], float) | |
NvMultRotXRadMatf(float (*) [4], float const (*) [4], float) | |
NvMultRotYRadMatf(float (*) [4], float const (*) [4], float) | |
NvMultRotZRadMatf(float (*) [4], float const (*) [4], float) | |
NvBuildRotRadMatf(float (*) [4], float const*, float) | |
NvMultRotRadMatf(float (*) [4], float const (*) [4], float const*, float) | |
NvBuildRotXDegMatf(float (*) [4], float) | |
NvBuildRotYDegMatf(float (*) [4], float) | |
NvBuildRotZDegMatf(float (*) [4], float) | |
NvMultRotXDegMatf(float (*) [4], float const (*) [4], float) | |
NvMultRotYDegMatf(float (*) [4], float const (*) [4], float) | |
NvMultRotZDegMatf(float (*) [4], float const (*) [4], float) | |
NvBuildRotDegMatf(float (*) [4], float const*, float) | |
NvMultRotDegMatf(float (*) [4], float const (*) [4], float const*, float) | |
NvBuildLookatMatf(float (*) [4], float const*, float const*, float const*) | |
NvBuildFrustumMatf(float (*) [4], float, float, float, float, float, float) | |
NvBuildOrtho2Matf(float (*) [4], float, float, float, float) | |
NvBuildOrthoMatf(float (*) [4], float, float, float, float, float, float) | |
NvQuatCopy(float*, float const*) | |
NvQuatConvertTo3x3Mat(float (*) [3], float const*) | |
NvQuatIdentity(float*) | |
NvQuatFromAngleAxis(float*, float, float const*) | |
NvQuatX(float*, float) | |
NvQuatY(float*, float) | |
NvQuatZ(float*, float) | |
NvQuatDot(float const*, float const*) | |
NvQuatMult(float*, float const*, float const*) | |
NvQuatFromEuler(float*, float, float, float) | |
NvQuatFromEulerReverse(float*, float, float, float) | |
NvQuatNormalize(float*, float const*) | |
NvQuatNLerp(float*, float const*, float const*, float) | |
nv_shader_init() | |
load_file(char const*) | |
nv_load_program(char const*, char const*) | |
glGetProgramInfoLog | |
nv_set_attrib_by_name(unsigned int, char const*, int, unsigned int, unsigned char, int, void*) | |
glGetAttribLocation | |
nv_set_attrib_by_index(int, int, unsigned int, unsigned char, int, void*) | |
nv_flush_tracked_attribs() | |
charIsSeparator(char) | |
separators | |
findDataNextToken(char const*) | |
findDataMatch(char const*, char const*) | |
findDataString(char const*, char const*, int) | |
findDataStringEOL(char const*, char const*) | |
readDataFile(char const*, char*, unsigned int) | |
eglGetDisplay | |
eglQueryString | |
nvGetSystemCapabilities(_NvSysCaps*, bool) | |
NVThreadInit(_JavaVM*) | |
sigaction | |
NVThreadSpawnJNIThread(long*, pthread_attr_t const*, char const*, void* (*)(void*), void*) | |
pthread_attr_getstacksize | |
sched_get_priority_max | |
pthread_attr_getschedparam | |
pthread_attr_setschedparam | |
TouchSense::TouchSense() | |
ImmVibeInitialize2 | |
ImmVibeOpenDevice | |
TouchSense::TouchSense() | |
TouchSense::instance() | |
NVThreadSleep(unsigned long) | |
NvUtilGetLocalAppValue(char*, int, char const*) | |
NvUtilInit() | |
NVEventAppInit(int, char**) | |
NvUtilHasLocalAppValue(char const*) | |
NvUtilSetLocalAppValue(char const*, char const*) | |
NvUtilGetParameter(char*, int, char const*) | |
GetThiz() | |
OS_KeyboardIsSoftVisible() | |
OS_KeyboardRequest(int) | |
WarGamepadInit(_JNIEnv*) | |
s_getGamepadType | |
s_getGamepadButtons | |
s_getGamepadAxis | |
s_getGamepadTrack | |
WarGamepadShutdown() | |
WarGamepad_GetGamepadType() | |
WarGamepad_GetGamepadButtons() | |
WarGamepad_GetGamepadAxis(int) | |
AND_GamepadUpdate() | |
WarGamepad_GetGamepadTrack(int, int*, int*) | |
OS_GamepadTouchpad(unsigned int, unsigned int, float*, float*) | |
AND_GetJNIFunc() | |
AND_GetJNI() | |
AND_GetObj() | |
AND_MovieInit(_JNIEnv*) | |
s_PlayMovie | |
s_PlayMovieInFile | |
s_PlayMovieInWindow | |
s_StopMovie | |
s_MovieIsSkippable | |
s_IsMoviePlaying | |
s_DeleteFile | |
s_FileRename | |
s_GetDeviceLocale | |
s_GetDeviceType | |
s_GetDeviceInfo | |
s_GetAndroidBuildinfo | |
s_GetDeviceID | |
s_FileGetArchiveName | |
s_IsAppInstalled | |
s_OpenLink | |
s_LoadAllGamesFromCloud | |
s_LoadGameFromCloud | |
s_SaveGameToCloud | |
s_IsCloudAvailable | |
s_NewCloudSaveAvailable | |
s_MovieKeepAspectRatio | |
s_MovieSetText | |
s_MovieDisplayText | |
s_MovieClearText | |
s_MovieTextScale | |
s_GetSpecialBuildType | |
s_SendStatEvent | |
s_SendStatEventParam | |
s_getTotalMemory | |
s_getLowThreshhold | |
s_getAvailableMemory | |
s_getScreenWidthInches | |
s_GetAppId | |
s_ScreenSetWakeLock | |
s_ServiceAppCommand | |
s_ServiceAppCommandValue | |
AND_FileDelete(char const*) | |
OS_FileDelete(OSFileDataArea, char const*) | |
AND_FileRename(char const*, char const*, int) | |
OS_FileRename(OSFileDataArea, char const*, char const*, bool) | |
AND_IsAppInstalled(char const*) | |
OS_ServiceIsAppInstalled(char const*) | |
AND_OpenLink(char const*) | |
OS_ServiceOpenLink(char const*) | |
OS_ServiceRateApp(char const*) | |
AND_GetAppId() | |
staticAppId | |
OS_SystemGetAppId() | |
AND_FileGetArchiveName(OSFileArchive) | |
OS_FileGetArchiveName(OSFileArchive) | |
AND_PlayMovie(char const*, bool, bool, float) | |
AND_PlayMovie(char const*, bool, bool, int, int, float) | |
OS_MoviePlay(char const*, bool, bool, float) | |
currentLoops | |
AND_MoviePlayInWindow(char const*, int, int, int, int, bool, bool, int, int, float) | |
OS_MoviePlayinWindow(char const*, int, int, int, int, bool, bool, float) | |
AND_MovieIsSkippable(bool) | |
OS_MovieSetSkippable(bool) | |
AND_StopMovie() | |
OS_MovieStop() | |
AND_IsMoviePlaying() | |
OS_MovieIsPlaying(int*) | |
AND_MovieSetText(char const*, bool, bool) | |
OS_MovieSetText(char const*, bool, bool) | |
AND_MovieClearText(bool) | |
OS_MovieClearText(bool) | |
AND_MovieDisplayText(bool) | |
OS_MovieDisplayText(bool) | |
AND_MovieTextScale(int) | |
OS_MovieTextScale(int) | |
AND_DeviceLocale() | |
OS_LanguageUserSelected() | |
userSelectedLanguage | |
AND_GetDeviceInfo(int) | |
OS_GetDeviceInfo(int) | |
AND_DeviceType() | |
AND_GetAndroidBuildinfo(int) | |
staticBuildinfo | |
OS_SystemGetBuildinfo(int) | |
AND_SystemInitialize() | |
NVEventAppMain(int, char**) | |
OS_ApplicationPreinit() | |
OS_ApplicationInitialize(int, char const**) | |
OS_ApplicationStartup(int, int, int, char const**) | |
OS_ApplicationTick(float) | |
DoInitGraphics | |
isLowMemoryDevice | |
AND_GetDeviceID() | |
staticDeviceID | |
OS_SystemGetDeviceID() | |
AND_GetSpecialBuildType() | |
OS_SendStatEvent(char const*) | |
OS_SendStatEventValue(char const*, char const*, char const*) | |
OS_SendStatEventFlush() | |
OS_ServiceAppCommand(char const*, char const*) | |
OS_ServiceAppCommandValue(char const*, char const*) | |
OS_SystemMemoryStats(int*, int*, int*) | |
OS_ScreenGetInches() | |
LoadAllGamesFromCloud() | |
LoadGameFromCloud(unsigned int, int*) | |
SaveGameToCloud(unsigned int, char const*, unsigned int) | |
IsCloudAvailable() | |
NewCloudSaveAvailable(int) | |
OS_MovieKeepAspectRatio(bool) | |
AND_ScreenSetWakeLock(bool) | |
OS_ScreenSetWakeLock(bool) | |
curWakeLock | |
WarBillingInit(_JNIEnv*) | |
s_addSku | |
s_initBilling | |
s_requestPurchase | |
s_localizedPrice | |
s_setBillingKey | |
WarBillingShutdown() | |
pthread_cond_destroy | |
WarBilling_AddSku(char const*) | |
WarBilling_InitBilling() | |
OS_BillingSubmitPurchaseIDs(OS_BillingPurchaseID*, int) | |
WarBilling_RequestPurchase(char const*) | |
OS_BillingPurchaseRequest(char const*) | |
WarBilling_LocalizedPrice(char const*) | |
priceBuffer | |
OS_BillingPurchasePrice(char const*) | |
WarBilling_SetBillingKey(char const*) | |
OS_BillingSetKey(char const*) | |
WarGameServiceInit(_JNIEnv*) | |
WarGameService_EnsureInitialized() | |
s_warGameService | |
s_warGameService_class | |
s_warGameService_ctor | |
LIB_GameServiceUpdate() | |
WarGameService_ShowSignInUI() | |
s_showSignInUI | |
LIB_GameServiceShowSignInUI() | |
WarGameService_SignOut() | |
s_signOut | |
LIB_GameServiceSignOut() | |
WarGameService_GetConnectionStatus() | |
s_getConnectionStatus | |
LIB_GameServiceConnectionStatus() | |
WarGameService_RefreshData(bool) | |
s_refreshData | |
LIB_GameServiceRefreshData(bool) | |
WarGameService_ShowAchievementList() | |
s_showAchievementList | |
LIB_GameServiceShowAchievementList() | |
WarGameService_UnlockAchievement(char const*) | |
s_unlockAchievement | |
LIB_GameServiceUnlockAchievement(char const*) | |
WarGameService_IncrementAchievement(char const*, int) | |
s_incrementAchievement | |
LIB_GameServiceIncrementAchievement(char const*, int) | |
WarGameService_ShowLeaderboards() | |
s_showLeaderboards | |
LIB_GameServiceShowLeaderboards() | |
WarGameService_ShowLeaderboard(char const*) | |
s_showLeaderboard | |
LIB_GameServiceShowLeaderboard(char const*) | |
WarGameService_SubmitScore(char const*, long long) | |
s_submitScore | |
LIB_GameServiceSubmitScore(char const*, long long) | |
WarGameService_SaveToCloud(unsigned char const*, int) | |
s_saveToCloud | |
LIB_GameServiceSaveToCloud(unsigned char const*, unsigned int) | |
WarGameService_LoadFromCloud() | |
s_loadFromCloud | |
LIB_GameServiceLoadFromCloud() | |
WarGameService_notifySignInChange(_JNIEnv*, _jobject*, unsigned char) | |
WarGameService_notifySignInFailed(_JNIEnv*, _jobject*) | |
WarGameService_notifyAchievementsLoaded(_JNIEnv*, _jobject*, _jobjectArray*, _jbooleanArray*, _jintArray*, _jintArray*) | |
WarGameService_notifyStateConflict(_JNIEnv*, _jobject*, int, _jstring*, _jbyteArray*, _jbyteArray*) | |
s_resolveState | |
WarGameService_notifyStateLoaded(_JNIEnv*, _jobject*, int, int, _jbyteArray*) | |
WarGameService_ShowSnapshotList() | |
s_showSnapshotList | |
LIB_GameServiceShowSnapshotList() | |
WarGameService_SaveSnapshot(char const*, char const*, unsigned char const*, int, int) | |
s_saveSnapshot | |
LIB_GameServiceSaveSnapshot(char const*, char const*, unsigned char const*, int, int) | |
WarGameService_LoadSnapshotCount() | |
s_loadSnapshotCount | |
LIB_GameServiceLoadSnapshotCount() | |
WarGameService_DeleteSnapshot(char const*) | |
s_deleteSnapshot | |
LIB_GameServiceDeleteSnapshot(char const*) | |
WarGameService_DeleteAllSnapshots() | |
s_deleteAllSnapshots | |
LIB_GameServiceDeleteAllSnapshots() | |
WarGameService_notifySnapshotLoading(_JNIEnv*, _jobject*) | |
WarGameService_notifySnapshotSelected(_JNIEnv*, _jobject*, _jbyteArray*) | |
WarGameService_notifySnapshotCountLoaded(_JNIEnv*, _jobject*, int) | |
WarGameService_SaveScreenshot(unsigned char const*, int) | |
s_saveScreenshot | |
LIB_ScreenshotSetData(void const*, int) | |
WarHttpInit(_JNIEnv*) | |
s_warHttp_class | |
s_warHttp_ctor | |
s_warHttpGet | |
pthread_cond_init | |
WarHttp_EnsureInitialized() | |
s_warHttp | |
War_HttpGet(char const*) | |
OS_HTTPGet(char const*) | |
NVLogFatal | |
NVLogInfo | |
NVLog | |
UseAssetFile | |
screenshotSize | |
screenshotData | |
last_tv | |
doubleClickDelay | |
updateCount | |
lockPointer | |
AndroidResume | |
ShowTimeErrors | |
HasTimeError | |
CAEBankLoader::CAEBankLoader() | |
CAEBankLoader::CAEBankLoader() | |
CAEBankLoader::~CAEBankLoader() | |
CAEBankLoader::~CAEBankLoader() | |
CAEBankLoader::LoadBankSlotFile() | |
CFileMgr::GetTotalSize(int) | |
CAEBankLoader::LoadBankLookupFile() | |
CAEBankLoader::LoadSFXPakLookupFile() | |
CAEBankLoader::Initialise() | |
CAEBankLoader::GetBankLookup(unsigned short) | |
OSArray<LoadTask*>::~OSArray() | |
OSArray<LoadTask*>::~OSArray() | |
OSArray<BankData>::~OSArray() | |
OSArray<BankData>::~OSArray() | |
CAEMP3BankLoader::~CAEMP3BankLoader() | |
vtable for CAEMP3BankLoader | |
killLoaderThread | |
loaderSemaphore | |
loaderThread | |
loaderMutex | |
soundInfoFile | |
CAEMP3BankLoader::~CAEMP3BankLoader() | |
CAEMP3BankLoader::~CAEMP3BankLoader() | |
void SwapEndianness<WaveHeader>(WaveHeader*) | |
LoadTask::TryLoadSound(int, SoundData&) | |
CFileMgr::Seek(int, int, int) | |
OALBuffer::OALBuffer(void*, unsigned int, void*, unsigned int, unsigned int, unsigned int) | |
CAEMP3Decoder::DecodeEntireFile(unsigned char*, unsigned int, unsigned int*, unsigned int*, unsigned int*, unsigned int*) | |
OALBuffer::OALBuffer(void*, unsigned int, unsigned int, unsigned int) | |
bankInfo | |
BankLoadingThread(void*) | |
SkipBankLoader | |
loaderTasks | |
finishedTasks | |
AddLoaderTask(LoadTask*) | |
HasLoadTask(ZIPFile*, int, int, int) | |
CAEMP3BankLoader::CAEMP3BankLoader() | |
CAEMP3BankLoader::CAEMP3BankLoader() | |
CAEMP3BankLoader::Initialise() | |
CAEMP3BankLoader::Service() | |
trashMutex | |
OALBase::trashCan | |
CAEMP3BankLoader::GetSoundBuffer(unsigned short, short, unsigned short*) | |
CAEMP3BankLoader::LoadRequest(ZIPFile*, int, int, int) | |
CAEMP3BankLoader::GetSoundHeadroom(unsigned short, short) | |
CAEMP3BankLoader::IsSoundBankLoaded(unsigned short, short) | |
CAEMP3BankLoader::LoadSoundBank(unsigned short, short) | |
CAEMP3BankLoader::GetSoundBankLoadingStatus(unsigned short, short) | |
CAEMP3BankLoader::GetLoopOffset(unsigned short, short) | |
CAEMP3BankLoader::IsSoundLoaded(unsigned short, unsigned short, short) | |
CAEMP3BankLoader::LoadSound(unsigned short, unsigned short, short) | |
CAEMP3BankLoader::GetSoundLoadingStatus(unsigned short, unsigned short, short) | |
CAEMP3BankLoader::UpdateVirtualChannels(tVirtualChannelSettings*, short*, short*) | |
CAEAudioUtility::ConvertFromBytesToMS(unsigned int, unsigned int, unsigned short) | |
CAEStreamingDecoder::GetHeader() | |
CAEMP3Decoder::GetStreamID() | |
CAEMP3Decoder::GetSampleRate() | |
CAEMP3Decoder::GetStreamLengthMs() | |
CAEMP3Decoder::GetStreamPlayTimeMs() | |
CAEMP3Decoder::~CAEMP3Decoder() | |
CAEStreamingDecoder::~CAEStreamingDecoder() | |
vtable for CAEMP3Decoder | |
CAEMP3Decoder::~CAEMP3Decoder() | |
CAEMP3Decoder::~CAEMP3Decoder() | |
CAEMP3Decoder::SetCursor(unsigned long) | |
CAEDataStream::Seek(long, int) | |
CAEMP3Decoder::CAEMP3Decoder(CAEDataStream*, bool) | |
CAEStreamingDecoder::CAEStreamingDecoder(CAEDataStream*) | |
CAEMP3Decoder::CAEMP3Decoder(CAEDataStream*, bool) | |
CAEMP3Decoder::Feed(unsigned int) | |
CAEDataStream::FillBuffer(void*, unsigned int) | |
CAEMP3Decoder::FillBuffer(void*, unsigned long, int*) | |
CAEMP3Decoder::Initialise() | |
void SwapEndianness<tTrackLookup>(tTrackLookup*) | |
CAEMP3TrackLoader::CAEMP3TrackLoader() | |
CAEMP3TrackLoader::CAEMP3TrackLoader() | |
CAEMP3TrackLoader::~CAEMP3TrackLoader() | |
CMemoryMgr::Free(void*) | |
CAEMP3TrackLoader::~CAEMP3TrackLoader() | |
CAEMP3TrackLoader::LoadStreamPackTable() | |
CMemoryMgr::Malloc(unsigned int) | |
CAEMP3TrackLoader::LoadTrackLookupTable() | |
CAEMP3TrackLoader::Initialise() | |
CAEMP3TrackLoader::GetDataStream(unsigned int) | |
CAEDataStream::CAEDataStream(int, char*, int, int, bool) | |
CFileMgr::SetDir(char const*) | |
CAEDataStream::Initialise() | |
CAEDataStream::~CAEDataStream() | |
OALBase::~OALBase() | |
OALBase::livingCount | |
vtable for OALBase | |
OALBase::~OALBase() | |
OALBase::~OALBase() | |
OSArray<OALBase*>::~OSArray() | |
OSArray<OALBase*>::~OSArray() | |
OSArray<OALSource*>::~OSArray() | |
OSArray<OALSource*>::~OSArray() | |
OALBuffer::~OALBuffer() | |
vtable for OALBuffer | |
OALBuffer::~OALBuffer() | |
OALBuffer::~OALBuffer() | |
OALBuffer::OALBuffer(void*, unsigned int, unsigned int, unsigned int) | |
OALBuffer::OALBuffer(void*, unsigned int, void*, unsigned int, unsigned int, unsigned int) | |
OALSource::OALSource() | |
vtable for OALSource | |
OALSource::OALSource() | |
OALSource::ObtainSource() | |
OALSource::activeSources | |
OALSource::UnqueueBuffers() | |
OALSource::~OALSource() | |
OALSource::~OALSource() | |
OALSource::~OALSource() | |
OALSource::SetBuffer(OALBuffer*) | |
OALSource::SetData(void*, unsigned int, unsigned int, unsigned int) | |
OALSource::SetZero(unsigned int, unsigned int) | |
OALSource::SetStream() | |
OALSource::QueueBuffer(OALBuffer*) | |
OALSource::Pause() | |
OALSource::Play() | |
OALSource::Update() | |
OALService() | |
OALSource::GetVolume() | |
OALSource::SetVolume(float) | |
CEntity::SetIsStatic(bool) | |
CEntity::ProcessControl() | |
CEntity::ProcessCollision() | |
CEntity::ProcessShift() | |
CEntity::TestCollision(bool) | |
CEntity::Teleport(CVector, unsigned char) | |
CEntity::SpecialEntityPreCollisionStuff(CPhysical*, bool, bool&, bool&, bool&, bool&) | |
CEntity::SpecialEntityCalcCollisionSteps(bool&, bool&) | |
CEntity::FlagToDestroyWhenNextProcessed() | |
CAnimatedBuilding::ProcessControl() | |
CAnimatedBuilding::ProcessCollision() | |
CBuilding::~CBuilding() | |
CEntity::~CEntity() | |
vtable for CBuilding | |
CBuilding::~CBuilding() | |
CAnimatedBuilding::~CAnimatedBuilding() | |
CAnimatedBuilding::~CAnimatedBuilding() | |
CAnimatedBuilding::PreRender() | |
CEntity::PreRender() | |
CEntity::UpdateRwFrame() | |
CEntity::UpdateRpHAnim() | |
CBuilding::CBuilding() | |
CEntity::CEntity() | |
CBuilding::CBuilding() | |
CBuilding::operator new(unsigned int) | |
CPools::ms_pBuildingPool | |
CBuilding::operator delete(void*) | |
CBuilding::~CBuilding() | |
CAnimatedBuilding::~CAnimatedBuilding() | |
CBuilding::ReplaceWithNewModel(int) | |
CStreaming::RemoveModel(int) | |
CModelInfo::ms_modelInfoPtrs | |
IsBuildingPointerValid(CBuilding*) | |
CEntity::Add() | |
CEntity::Add(CRect const&) | |
CEntity::Remove() | |
CEntity::SetModelIndex(unsigned int) | |
CEntity::SetModelIndexNoCreate(unsigned int) | |
CEntity::CreateRwObject() | |
CEntity::DeleteRwObject() | |
CEntity::GetBoundRect() const | |
CEntity::Render() | |
CEntity::SetupLighting() | |
CEntity::RemoveLighting(bool) | |
vtable for CAnimatedBuilding | |
SetIfInteriorIplIsRequired(CVector2D const&, void*) | |
SetIfIplIsRequiredReducedBB(CVector2D const&, void*) | |
SetIfIplIsRequired(CVector2D const&, void*) | |
CIplStore::AddIplSlot(char const*) | |
CIplStore::ms_pPool | |
CIplStore::Initialise() | |
CQuadTreeNode::operator new(unsigned int) | |
CQuadTreeNode::CQuadTreeNode(CRect const&, int) | |
CIplStore::ms_pQuadTree | |
CIplStore::GetIplName(int) | |
CIplStore::SetIsInterior(int, bool) | |
CIplStore::FindIplSlot(char const*) | |
CIplStore::RemoveIpl(int) | |
CWorld::Remove(CEntity*) | |
CWorld::Add(CEntity*) | |
CTheCarGenerators::RemoveCarGenerators(unsigned char) | |
CPools::ms_pDummyPool | |
CPools::ms_pObjectPool | |
CIplStore::RemoveIplSlot(int) | |
CQuadTreeNode::DeleteItem(void*) | |
CIplStore::GetBoundingBox(int) | |
CIplStore::IncludeEntity(int, CEntity*) | |
CIplStore::AddIplsNeededAtPosn(CVector const&) | |
CIplStore::ClearIplsNeededAtPosn() | |
CIplStore::EnableDynamicStreaming(int, bool) | |
CIplStore::FindRelatedIplSlot(char const*) | |
strrchr | |
CIplStore::SetupRelatedIpls(char const*, int, CEntity**) | |
CColAccel::isCacheLoading() | |
CColAccel::getIplDef(int) | |
CQuadTreeNode::AddItem(void*, CRect const&) | |
CStreaming::RequestModel(int, int) | |
CStreaming::LoadAllRequestedModels(bool) | |
CIplStore::RemoveRelatedIpls(int) | |
CIplStore::SetIplsRequired(CVector const&, int) | |
CQuadTreeNode::ForAllMatching(CVector2D const&, void (*)(CVector2D const&, void*)) | |
FindPlayerPed(int) | |
CGame::currArea | |
CIplStore::LoadIpls(CVector, bool) | |
FindPlayerVehicle(int, bool) | |
CStreaming::ms_disableStreaming | |
CTheScripts::MissionCleanUp | |
CPools::ms_pVehiclePool | |
CPools::ms_pPedPool | |
CIplStore::EnsureIplsAreInMemory(CVector const&) | |
CTimer::Suspend() | |
CTimer::Resume() | |
CCamera::GetScreenFadeStatus() | |
CMenuManager::MessageScreen(char*, bool, bool) | |
CStreaming::ms_aInfoForModel | |
TheCamera | |
FrontEndMenuManager | |
CIplStore::RequestIpls(CVector const&, int) | |
CIplStore::HaveIplsLoaded(CVector const&, int) | |
CIplStore::RemoveAllIpls() | |
CIplStore::Shutdown() | |
CQuadTreeNode::~CQuadTreeNode() | |
CQuadTreeNode::operator delete(void*) | |
CIplStore::LoadAllRemainingIpls() | |
CIplStore::RequestIplAndIgnore(int) | |
CIplStore::RemoveIplAndIgnore(int) | |
CIplStore::RemoveIplWhenFarAway(int) | |
CIplStore::GetNewIplEntityIndexArray(int) | |
CIplStore::GetIplEntityIndexArray(int) | |
CIplStore::LoadIplBoundingBox(int, unsigned char*, int) | |
CFileLoader::LoadLine(unsigned char**, int&) | |
CFileLoader::LoadObjectInstance(char const*) | |
CFileLoader::LoadObjectInstance(CFileObjectInstance*, char const*) | |
CIplStore::LoadIpl(int, unsigned char*, int) | |
CColAccel::setIplDef(int, IplDef) | |
CFileLoader::LoadCarGenerator(CFileCarGenerator*, int) | |
CIplStore::m_onlyBB | |
CRGBA::~CRGBA() | |
CRGBA::~CRGBA() | |
CAdjustableHUD::Draw() | |
CSprite2d::DrawRect(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) | |
CWidget::DrawTitleSafeArea() | |
CFont::SetBackground(unsigned char, unsigned char) | |
CFont::SetOrientation(unsigned char) | |
CFont::SetCentreSize(float) | |
CFont::SetProportional(unsigned char) | |
CFont::SetEdge(signed char) | |
CFont::SetFontStyle(unsigned char) | |
CFont::SetScale(float) | |
CText::Get(char const*) | |
CFont::GetStringWidth(unsigned short*, unsigned char, unsigned char) | |
CFont::SetColor(CRGBA) | |
CFont::SetDropColor(CRGBA) | |
CFont::GetHeight(bool) | |
CFont::PrintString(float, float, unsigned short*) | |
CFont::RenderFontBuffer() | |
RsGlobal | |
TheText | |
CSprite2d::Draw(CRect const&, CRGBA const&) | |
CAdjustableHUD::IsValidPosition(CVector2D const&, float, CVector2D*) | |
CAdjustableHUD::EnableButtons() | |
CTouchInterface::m_pWidgets | |
MobileSettings::settings | |
CAdjustableHUD::SetTextures() | |
CTouchInterface::LoadTextureDB() | |
CSprite2d::SetTexture(char*) | |
CTouchInterface::UnloadTextureDB(TextureDatabaseRuntime*) | |
CTouchInterface::m_pszWidgetTextures | |
CAdjustableHUD::RestoreDefaults() | |
CFileMgr::SetDirMyDocuments() | |
CFileMgr::OpenFileForWriting(char const*) | |
CTouchInterface::LoadDefaultConfigFile() | |
CTouchInterface::LoadFromFile(char const*, bool) | |
CTouchInterface::GetWidgetPosition(CTouchInterface::WidgetPositionIDs, float&, float&, float&, float&) | |
PositionIDs | |
CAdjustableHUD::SaveToDisk() | |
CFileMgr::Write(int, char*, int) | |
CTouchInterface::RepositionAdjustableWidgets() | |
CTouchInterface::m_pszWidgetPositionNames | |
CAdjustableHUD::~CAdjustableHUD() | |
CSprite2d::~CSprite2d() | |
CAdjustableHUD::~CAdjustableHUD() | |
CAdjustableHUD::RestoreButtonPositions() | |
CAdjustableHUD::GetTopAreaHeight() | |
CAdjustableHUD::ConstrainToDraggableRegion(CVector2D&, float) | |
CAdjustableHUD::Update() | |
CTouchInterface::IsTouchDown(int) | |
CHID::IsReleased(HIDMapping) | |
PlayErrorSound() | |
CWidget::IsInsideRect(CVector2D, CRect) | |
CAdjustableHUD::Toggle() | |
PlayBackSound() | |
lastDevice | |
PlayNavSound() | |
PlaySelectSound() | |
CAdjustableHUD::CAdjustableHUD() | |
CSprite2d::CSprite2d() | |
nAdjustmentModeFlags | |
WidgetIDs | |
CAdjustableHUD::CAdjustableHUD() | |
CAdjustableHUD::m_pInstance | |
IsSCCloudAvailable() | |
IsSCSignedIn() | |
IsSCCloudFree() | |
cloudGetBufferPtr | |
SaveSCCloudGameToDisk(int, void*, int) | |
C_PcSave::GenerateGameFilename(int, char*) | |
PcSaveHelper | |
UpdateCloudSaves() | |
CloudSaveState | |
WriteCloudInfo() | |
myCloudSaves | |
AddSCCloudWatch() | |
cloudModAddWatch | |
isWatching | |
cloudFilename | |
CGenericGameStorage::ms_Slots | |
NewSCCloudSaveAvailable(int) | |
cloudModFind | |
cloudModReset | |
SaveGameToSCCloud(int, char const*, int) | |
cloudStartUpload | |
SetupDataDownload() | |
SetJNEEnvFunc(void* (*)()) | |
hasTouchScreen | |
SCCloudSaveStateUpdate() | |
scmainUpdate | |
cloudIsBusy | |
C_PcSave::PopulateSlotInfo() | |
cloudStartDownload | |
cloudGetBufferLen | |
cloudGetFree | |
cloudStartCheckMod | |
CHID::InternalCacheAnalogValues() | |
CHID::InternalDrawHelpIcon(char const*, HIDMapping, float, float, float, int, bool) | |
CHID::InternalGetHelpSprite(char const*, HIDMapping, CVector2D*, CVector2D*) | |
CHID::InternalIsReleasedPositive(HIDMapping) | |
CHID::InternalIsReleasedNegative(HIDMapping) | |
CHID::InternalIsPressedPositive(HIDMapping) | |
CHID::InternalIsPressedNegative(HIDMapping) | |
CHID::InternalMappingIsAnalog(HIDMapping) | |
CHID::InternalGetMappingWeight(HIDMapping) | |
CHID::InternalFlushQueuedText() | |
CHID::InternalRemoveQueuedText() | |
CHID::InternalUpdate() | |
OSArray<MappingPair>::~OSArray() | |
OSArray<MappingPair>::~OSArray() | |
CHID::GetMappingByName(char const*) | |
CHID::m_MappingPairs | |
CHID::Implements(HIDMapping) | |
CHID::m_pInstance | |
CHID::Replaces(HIDMapping) | |
CHID::IsDoubleTapped(HIDMapping) | |
CHID::m_nDeadFrames | |
CHID::Use360ClassicVitalStatsHack() | |
CHID::Update() | |
CHID::IsJustPressed(HIDMapping) | |
CHID::IsPressed(HIDMapping, float*) | |
CHID::GetMappingWeight(HIDMapping) | |
CHID::IsReleasedPositive(HIDMapping) | |
CHID::IsReleasedNegative(HIDMapping) | |
CHID::IsPressedPositive(HIDMapping) | |
CHID::IsPressedNegative(HIDMapping) | |
CHID::MappingIsAnalog(HIDMapping) | |
CHID::DrawHelpIcon(char const*, HIDMapping, float, float, float, int, bool) | |
CHID::GetHelpSprite(char const*, HIDMapping, CVector2D*, CVector2D*) | |
CHID::FlushQueuedText() | |
CHID::RemoveQueuedText() | |
CHID::GetInputType() | |
CHID::CheckForInputChange() | |
CHIDKeyboardPC::CHIDKeyboardPC(char const*) | |
CHIDJoystickAndroidTV::CHIDJoystickAndroidTV(char const*) | |
CHIDJoystickAmazon::CHIDJoystickAmazon(char const*) | |
CHIDJoystickIOSSimple::CHIDJoystickIOSSimple(char const*) | |
CHIDJoystickIOSExtended::CHIDJoystickIOSExtended(char const*) | |
CHIDJoystickPS3::CHIDJoystickPS3(char const*) | |
CHIDJoystickMogaPro::CHIDJoystickMogaPro(char const*) | |
CHIDJoystickMogaPocket::CHIDJoystickMogaPocket(char const*) | |
CHIDJoystickXbox360::CHIDJoystickXbox360(char const*) | |
CHID::bAllowKeyboardInstance | |
CHID::m_GamepadType | |
currentActivePadID | |
OSArray<MappingPair>::Add(MappingPair const&) | |
CHID::CHID() | |
vtable for CHID | |
CHID::CHID() | |
CHIDJoystick::InternalGetInputType() | |
CHIDJoystick::InternalGetHelpSprite(char const*, HIDMapping, CVector2D*, CVector2D*) | |
CHIDJoystick::InternalImplements(HIDMapping) | |
CHIDJoystick::InternalUpdate() | |
CHIDJoystick::InternalIsPressedPositive(HIDMapping) | |
CHIDJoystick::InternalIsPressedNegative(HIDMapping) | |
CHIDJoystick::InternalMappingIsAnalog(HIDMapping) | |
CHIDJoystick::InternalDrawHelpIcon(char const*, HIDMapping, float, float, float, int, bool) | |
CSprite2d::Draw(CRect const&, CRGBA const&, float, float, float, float, float, float, float, float) | |
CHIDJoystick::InternalIsJustPressed(HIDMapping) | |
CHIDJoystick::InternalCacheAnalogValues() | |
CHIDJoystick::InternalIsDoubleTapped(HIDMapping) | |
CHIDJoystick::InternalIsReleasedNegative(HIDMapping) | |
CHIDJoystick::InternalIsReleasedPositive(HIDMapping) | |
CHIDJoystick::InternalReplaces(HIDMapping) | |
CCheat::m_bShowMappings | |
CHIDJoystick::CHIDJoystick(char const*) | |
vtable for CHIDJoystick | |
CHIDJoystick::CHIDJoystick(char const*) | |
CHIDJoystick::AddMapping(int, HIDMapping) | |
CHIDJoystick::GetButtonID(HIDMapping) | |
CHIDJoystick::InternalIsPressed(HIDMapping, float*) | |
CHIDJoystick::InternalIsReleased(HIDMapping) | |
CHIDJoystick::MappingHasButtonID(int) | |
CHIDJoystickAmazon::FindUVsFromMapping(char const*, HIDMapping, bool) | |
CHIDJoystickAmazon::~CHIDJoystickAmazon() | |
CHIDJoystickAmazon::~CHIDJoystickAmazon() | |
CHIDJoystickAmazon::~CHIDJoystickAmazon() | |
CHIDJoystickAmazon::CHIDJoystickAmazon(char const*) | |
vtable for CHIDJoystickAmazon | |
CHIDJoystickAndroidTV::FindUVsFromMapping(char const*, HIDMapping, bool) | |
CHIDJoystickAndroidTV::~CHIDJoystickAndroidTV() | |
CHIDJoystickAndroidTV::~CHIDJoystickAndroidTV() | |
CHIDJoystickAndroidTV::~CHIDJoystickAndroidTV() | |
CHIDJoystickAndroidTV::CHIDJoystickAndroidTV(char const*) | |
vtable for CHIDJoystickAndroidTV | |
CHIDJoystickIOSExtended::FindUVsFromMapping(char const*, HIDMapping, bool) | |
CHIDJoystickIOSExtended::~CHIDJoystickIOSExtended() | |
CHIDJoystickIOSExtended::~CHIDJoystickIOSExtended() | |
CHIDJoystickIOSExtended::~CHIDJoystickIOSExtended() | |
CHIDJoystickIOSExtended::CHIDJoystickIOSExtended(char const*) | |
vtable for CHIDJoystickIOSExtended | |
CHIDJoystickIOSSimple::FindUVsFromMapping(char const*, HIDMapping, bool) | |
CHIDJoystickIOSSimple::~CHIDJoystickIOSSimple() | |
CHIDJoystickIOSSimple::~CHIDJoystickIOSSimple() | |
CHIDJoystickIOSSimple::~CHIDJoystickIOSSimple() | |
CHIDJoystickIOSSimple::CHIDJoystickIOSSimple(char const*) | |
vtable for CHIDJoystickIOSSimple | |
CHIDJoystickMogaPocket::FindUVsFromMapping(char const*, HIDMapping, bool) | |
CHIDJoystickMogaPocket::~CHIDJoystickMogaPocket() | |
CHIDJoystickMogaPocket::~CHIDJoystickMogaPocket() | |
CHIDJoystickMogaPocket::~CHIDJoystickMogaPocket() | |
CHIDJoystickMogaPocket::CHIDJoystickMogaPocket(char const*) | |
vtable for CHIDJoystickMogaPocket | |
CHIDJoystickMogaPro::FindUVsFromMapping(char const*, HIDMapping, bool) | |
CHIDJoystickMogaPro::~CHIDJoystickMogaPro() | |
CHIDJoystickMogaPro::~CHIDJoystickMogaPro() | |
CHIDJoystickMogaPro::~CHIDJoystickMogaPro() | |
CHIDJoystickMogaPro::CHIDJoystickMogaPro(char const*) | |
vtable for CHIDJoystickMogaPro | |
CHIDJoystickPS3::FindUVsFromMapping(char const*, HIDMapping, bool) | |
CHIDJoystickPS3::~CHIDJoystickPS3() | |
CHIDJoystickPS3::~CHIDJoystickPS3() | |
CHIDJoystickPS3::~CHIDJoystickPS3() | |
CHIDJoystickPS3::CHIDJoystickPS3(char const*) | |
vtable for CHIDJoystickPS3 | |
CHIDJoystickXbox360::FindUVsFromMapping(char const*, HIDMapping, bool) | |
CHIDJoystickXbox360::~CHIDJoystickXbox360() | |
CHIDJoystickXbox360::~CHIDJoystickXbox360() | |
CHIDJoystickXbox360::~CHIDJoystickXbox360() | |
CHIDJoystickXbox360::CHIDJoystickXbox360(char const*) | |
vtable for CHIDJoystickXbox360 | |
CHIDJoystickXbox360Standard::FindUVsFromMapping(char const*, HIDMapping, bool) | |
CHIDJoystickXbox360Standard::~CHIDJoystickXbox360Standard() | |
CHIDJoystickXbox360Standard::~CHIDJoystickXbox360Standard() | |
CHIDJoystickXbox360Standard::~CHIDJoystickXbox360Standard() | |
CHIDJoystickXbox360Standard::CHIDJoystickXbox360Standard(char const*) | |
vtable for CHIDJoystickXbox360Standard | |
CHIDJoystickXbox360Standard::CHIDJoystickXbox360Standard(char const*) | |
CHIDKeyboard::InternalGetInputType() | |
CHIDKeyboard::DoDefaultMappings() | |
CHIDKeyboard::InternalRemoveQueuedText() | |
CHIDKeyboard::InternalGetHelpSprite(char const*, HIDMapping, CVector2D*, CVector2D*) | |
CHIDKeyboard::InternalImplements(HIDMapping) | |
CHIDKeyboard::InternalIsJustPressed(HIDMapping) | |
CHIDKeyboard::InternalGetMappingWeight(HIDMapping) | |
OSArray<KeyPair>::~OSArray() | |
OSArray<KeyPair>::~OSArray() | |
CHIDKeyboard::InternalIsPressed(HIDMapping, float*) | |
CHIDKeyboard::InternalIsReleased(HIDMapping) | |
CHIDKeyboard::InternalIsDoubleTapped(HIDMapping) | |
CHIDKeyboard::InternalCacheAnalogValues() | |
CHIDKeyboard::InternalReplaces(HIDMapping) | |
CHIDKeyboard::QueueTextRender(HIDMapping, float, float, float, int, bool) | |
CHIDKeyboard::InternalDrawHelpIcon(char const*, HIDMapping, float, float, float, int, bool) | |
CHIDKeyboard::AddMapping(OSKeyboardKey, HIDMapping, bool, MouseButtons) | |
CHIDKeyboard::ReplaceMapping(HIDMapping, OSKeyboardKey, bool, MouseButtons) | |
CHIDKeyboard::GetTagName(OSKeyboardKey) | |
CHIDKeyboard::m_KeyPairs | |
CHIDKeyboard::GetMappingString(OSKeyboardKey) | |
CHIDKeyboard::InternalFlushQueuedText() | |
CHIDKeyboard::GetMappingString(HIDMapping, bool) | |
CHIDKeyboard::SaveMappingsToDisk() | |
CHIDKeyboard::LoadMappingsFromDisk(bool) | |
CFileLoader::LoadLine(int) | |
CHIDKeyboard::RestoreDefaultMappings() | |
OSArray<KeyPair>::Add(KeyPair const&) | |
CHIDKeyboard::CHIDKeyboard(char const*) | |
vtable for CHIDKeyboard | |
CHIDKeyboard::CHIDKeyboard(char const*) | |
CHIDKeyboardPC::FindUVsFromMapping(char const*, HIDMapping, bool) | |
CHIDKeyboardPC::DoDefaultMappings() | |
CHIDKeyboardPC::~CHIDKeyboardPC() | |
CHIDKeyboardPC::~CHIDKeyboardPC() | |
CHIDKeyboardPC::~CHIDKeyboardPC() | |
CHIDKeyboardPC::CHIDKeyboardPC(char const*) | |
vtable for CHIDKeyboardPC | |
CHoldEffect::CHoldEffect(char const*, bool, CRGBA, bool) | |
CWidget::SetTextureStatic(CSprite2d&, char*) | |
CHoldEffect::m_pChainTail | |
CHoldEffect::m_pChainHead | |
CHoldEffect::CHoldEffect(char const*, bool, CRGBA, bool) | |
CHoldEffect::~CHoldEffect() | |
CHoldEffect::~CHoldEffect() | |
CHoldEffect::UpdateAll() | |
CHoldEffect::SetVertices(int, float*, float*, CRGBA const&) | |
CSprite2d::NearScreenZ | |
CSprite2d::RecipNearClip | |
CHoldEffect::Draw() | |
CSprite2d::SetRenderState() | |
RwIm2DRenderPrimitive_BUGFIX(RwPrimitiveType, RwOpenGLVertex*, int) | |
CHoldEffect::DrawAll() | |
MenuScreen::GainedFocus() | |
MenuScreen::SetPreviousScreen(MenuScreen*) | |
MenuScreen::IsFlowScreen() | |
MenuScreen::IsPauseScreen() | |
MenuScreen::IsFlow() | |
MenuScreen::Update(float) | |
SelectScreen::MenuSelection::~MenuSelection() | |
SelectScreen::MenuSelection::~MenuSelection() | |
SelectScreen::MenuSelection::GetTextPercent() | |
SelectScreen::MenuSelection::HandleInput(SelectScreen*, float) | |
SelectScreen::MenuSelection::SetDefault() | |
SelectScreen::MenuSelection::Deselected() | |
SelectScreen::ActionSelection::GetTextPercent() | |
SelectScreen::SettingSelection::SetDefault() | |
SelectScreen::LoopSelections() | |
SelectScreen::GetScrollY() | |
SelectScreen::GetStartY() | |
SelectScreen::GetYSize(int) | |
SelectScreen::GetEndY() | |
SelectScreen::GetScissorRect() | |
SelectScreen::IsScrolling() | |
CharSelectScreen::GetMenuLeft() | |
ConfirmationScreen::GetStartY() | |
KeyboardControlsScreen::GetScrollY() | |
KeyboardControlsScreen::LoopSelections() | |
KeyboardControlsScreen::GetStartY() | |
KeyboardControlsScreen::GetEndY() | |
KeyboardControlsScreen::GetMenuLeft() | |
SelectScreen::SettingSelection::~SettingSelection() | |
SelectScreen::SettingSelection::~SettingSelection() | |
SaveSelectScreen::SaveSelection::~SaveSelection() | |
SaveSelectScreen::SaveSelection::~SaveSelection() | |
SaveScreen::SaveScreenSelection::SaveFailed(void*) | |
LoadScreen::LoadScreenSelection::LoadFailed(void*) | |
DownloadScreen::CancelDownload(void*) | |
DownloadScreen::OnBack() | |
StatsScreen::GetMenuRight() | |
FlowScreen::IsFlowScreen() | |
FlowScreen::IsFlow() | |
FlowScreen::IsPauseScreen() | |
FlowScreen::GainedFocus() | |
MainMenuScreen::OnExit() | |
Menu_DontRetryMission(void*) | |
AllowMissionReplay | |
DeleteScreen::DeleteScreenSelection::~DeleteScreenSelection() | |
DeleteScreen::DeleteScreenSelection::~DeleteScreenSelection() | |
LoadScreen::LoadScreenSelection::~LoadScreenSelection() | |
LoadScreen::LoadScreenSelection::~LoadScreenSelection() | |
SaveScreen::SaveScreenSelection::~SaveScreenSelection() | |
SaveScreen::SaveScreenSelection::~SaveScreenSelection() | |
KeyboardControlsScreen::KeyboardMappingSelection::~KeyboardMappingSelection() | |
KeyboardControlsScreen::KeyboardMappingSelection::~KeyboardMappingSelection() | |
SelectScreen::ActionSelection::~ActionSelection() | |
SelectScreen::ActionSelection::~ActionSelection() | |
DownloadScreen::RetryDownload(void*) | |
CurrentDownloadingError | |
startDownloadTime | |
DeleteScreen::DeleteScreenSelection::~DeleteScreenSelection() | |
LoadScreen::LoadScreenSelection::~LoadScreenSelection() | |
SaveScreen::SaveScreenSelection::~SaveScreenSelection() | |
SaveSelectScreen::SaveSelection::~SaveSelection() | |
KeyboardControlsScreen::KeyboardMappingSelection::~KeyboardMappingSelection() | |
SelectScreen::SettingSelection::~SettingSelection() | |
SelectScreen::ActionSelection::~ActionSelection() | |
SelectScreen::MenuSelection::~MenuSelection() | |
SelectScreen::MenuSelection::GetColor() | |
MobileMenu::~MobileMenu() | |
MobileMenu::~MobileMenu() | |
SelectScreen::OnRestoreDefaults(SelectScreen*, int) | |
AddMenuStat(MenuStat, int) | |
SelectScreen::OnSocialClub(SelectScreen*, int) | |
EnterSocialCLub() | |
SigningOutfromApp | |
ControlsScreen::DoAdjustableHUD(SelectScreen*, int) | |
Menu_RetryMissionWrapped(void*) | |
Menu_DrawLoadScreen(bool) | |
Menu_RetryMission() | |
Menu_RateGame(void*) | |
CLocalisation::GermanGame() | |
SelectScreen::MenuSelection::GetTitle() | |
StatsScreen::StatsCat(SelectScreen*, int) | |
DeleteScreen::DeleteScreenSelection::ConfirmDelete(void*) | |
Menu_DeleteSlot(int) | |
Menu_PopulateSaves(bool) | |
KeyboardControlsScreen::GetYSize(int) | |
KeyboardControlsScreen::GetScissorRect() | |
KeyboardControlsScreen::IsScrolling() | |
gMobileMenu | |
AudioScreen::OnRestoreDefaults(SelectScreen*, int) | |
Menu_ApplyAudioSettings() | |
CAudioEngine::RetuneRadio(signed char) | |
AudioEngine | |
SCSetCurrentLangauge(char const*) | |
LanguageScreen::Russian(SelectScreen*, int) | |
Menu_ApplyLanguage() | |
LanguageScreen::Japenese(SelectScreen*, int) | |
LanguageScreen::Spanish(SelectScreen*, int) | |
LanguageScreen::German(SelectScreen*, int) | |
LanguageScreen::Italian(SelectScreen*, int) | |
LanguageScreen::French(SelectScreen*, int) | |
LanguageScreen::English(SelectScreen*, int) | |
AllowNagScreen() | |
IsFileDownloaded(int) | |
AmazonDownloadFilenames | |
DownloadFileCount | |
TotalDownloadSizeMB | |
TotalDownloadPayloadMB | |
TotalSizeDownloadedMB | |
needsAmazonDownload | |
NeedsAmazonDownload() | |
GetDownloadFilename(int) | |
AddAmazonFiles(bool) | |
StartDownload(int) | |
DownloadThread(void*) | |
MenuToScreen(CVector2D const&) | |
ScreenToMenu(CVector2D const&) | |
SelectScreen::GetMenuLeft() | |
SelectScreen::GetMenuRight() | |
VectorInBox(CVector2D, CVector2D, CVector2D) | |
GetTexture(char const*) | |
DestroyTexture(RwTexture*&) | |
FlowScreen::SetPreviousScreen(MenuScreen*) | |
AudioScreen::RadioSelection::~RadioSelection() | |
vtable for AudioScreen::RadioSelection | |
AudioScreen::RadioSelection::~RadioSelection() | |
AudioScreen::RadioSelection::~RadioSelection() | |
PointerClicked() | |
SelectPressed() | |
BackPressed() | |
UpPressed() | |
DownPressed() | |
LeftPressed() | |
RightPressed() | |
UpHeld() | |
DownHeld() | |
LeftHeld() | |
RightHeld() | |
ScrollUpHeld() | |
ScrollDownHeld() | |
ScrollLeftHeld() | |
ScrollRightHeld() | |
CAudioEngine::ReportFrontendAudioEvent(int, float, float) | |
SelectScreen::SettingSelection::Deselected() | |
KeyboardControlsScreen::KeyboardMappingSelection::HandleInput(SelectScreen*, float) | |
SelectScreen::ActionSelection::HandleInput(SelectScreen*, float) | |
SelectScreen::SettingSelection::HandleInput(SelectScreen*, float) | |
CTouchInterface::SetupLayoutObjects() | |
CAEAudioHardware::SetHRTF(int) | |
AEAudioHardware | |
AudioScreen::RadioSelection::HandleInput(SelectScreen*, float) | |
SelectScreen::Update(float) | |
CharSelectScreen::Update(float) | |
StatsScreen::Update(float) | |
AudioScreen::Update(float) | |
FlowScreen::Update(float) | |
Menu_IsPlayingGame(bool) | |
MainMenuScreen::Update(float) | |
MenuScreen::MenuScreen(bool) | |
vtable for MenuScreen | |
MenuScreen::MenuScreen(bool) | |
MenuScreen::~MenuScreen() | |
MenuScreen::~MenuScreen() | |
SelectScreen::~SelectScreen() | |
vtable for SelectScreen | |
SelectScreen::~SelectScreen() | |
OkScreen::~OkScreen() | |
vtable for CharSelectScreen | |
CloudWaitScreen::~CloudWaitScreen() | |
YesNoScreen::~YesNoScreen() | |
DeleteScreen::~DeleteScreen() | |
LoadScreen::~LoadScreen() | |
SaveScreen::~SaveScreen() | |
ControlsScreen::~ControlsScreen() | |
KeyboardControlsScreen::~KeyboardControlsScreen() | |
vtable for KeyboardControlsScreen | |
KeyboardControlsScreen::~KeyboardControlsScreen() | |
KeyboardControlsScreen::~KeyboardControlsScreen() | |
FlowScreen::~FlowScreen() | |
vtable for FlowScreen | |
FlowScreen::~FlowScreen() | |
StartGameScreen::~StartGameScreen() | |
StartGameScreen::~StartGameScreen() | |
SettingsScreen::~SettingsScreen() | |
SettingsScreen::~SettingsScreen() | |
MainMenuScreen::~MainMenuScreen() | |
MainMenuScreen::~MainMenuScreen() | |
FlowScreen::~FlowScreen() | |
StartGameScreen::~StartGameScreen() | |
SettingsScreen::~SettingsScreen() | |
MainMenuScreen::~MainMenuScreen() | |
CharSelectScreen::~CharSelectScreen() | |
CharSelectScreen::~CharSelectScreen() | |
StatsScreen::~StatsScreen() | |
StatsScreen::~StatsScreen() | |
ConfirmationScreen::~ConfirmationScreen() | |
ConfirmationScreen::~ConfirmationScreen() | |
BriefScreen::~BriefScreen() | |
BriefScreen::~BriefScreen() | |
OkScreen::~OkScreen() | |
OkScreen::~OkScreen() | |
YesNoScreen::~YesNoScreen() | |
YesNoScreen::~YesNoScreen() | |
GameScreen::~GameScreen() | |
GameScreen::~GameScreen() | |
CloudWaitScreen::~CloudWaitScreen() | |
CloudWaitScreen::~CloudWaitScreen() | |
DownloadScreen::~DownloadScreen() | |
DownloadScreen::~DownloadScreen() | |
DeleteScreen::~DeleteScreen() | |
DeleteScreen::~DeleteScreen() | |
LoadScreen::~LoadScreen() | |
LoadScreen::~LoadScreen() | |
SaveScreen::~SaveScreen() | |
SaveScreen::~SaveScreen() | |
LanguageScreen::~LanguageScreen() | |
LanguageScreen::~LanguageScreen() | |
AudioScreen::~AudioScreen() | |
AudioScreen::~AudioScreen() | |
DisplayScreen::~DisplayScreen() | |
DisplayScreen::~DisplayScreen() | |
ControlsScreen::~ControlsScreen() | |
ControlsScreen::~ControlsScreen() | |
SaveSelectScreen::~SaveSelectScreen() | |
SaveSelectScreen::~SaveSelectScreen() | |
SelectScreen::~SelectScreen() | |
SaveSelectScreen::~SaveSelectScreen() | |
ConfirmationScreen::~ConfirmationScreen() | |
StatsScreen::~StatsScreen() | |
BriefScreen::~BriefScreen() | |
DownloadScreen::~DownloadScreen() | |
GameScreen::~GameScreen() | |
CharSelectScreen::~CharSelectScreen() | |
LanguageScreen::~LanguageScreen() | |
AudioScreen::~AudioScreen() | |
DisplayScreen::~DisplayScreen() | |
MenuScreen::~MenuScreen() | |
GetTitleSafeFontTop() | |
MenuScreen::Render(int) | |
MenuScreen::DoesTextWrap(unsigned short*, int, CVector2D) | |
CFont::SetWrapx(float) | |
MenuScreen::DrawTextDirect(unsigned short*, TextAlign, int, CRGBA, bool, CVector2D, CVector2D, bool, int*) | |
CFont::GetNumberLines(float, float, unsigned short*) | |
SelectScreen::MenuSelection::Render(SelectScreen*, CVector2D, CVector2D, float) | |
MenuScreen::DrawText(char const*, TextAlign, int, CRGBA, bool, CVector2D, CVector2D, bool) | |
MenuScreen::DrawText(unsigned short*, TextAlign, int, CRGBA, bool, CVector2D, CVector2D, bool) | |
CharSelectScreen::CharSelectScreen(char const*, bool) | |
CharSelectScreen::CharSelectScreen(char const*, bool) | |
YesNoScreen::YesNoScreen(char const*, char const*, void (*)(void*), void*, void (*)(void*), bool) | |
vtable for YesNoScreen | |
vtable for SelectScreen::ActionSelection | |
YesNoScreen::NoFunc(SelectScreen*, int) | |
YesNoScreen::YesFunc(SelectScreen*, int) | |
YesNoScreen::YesNoScreen(char const*, char const*, void (*)(void*), void*, void (*)(void*), bool) | |
KeyboardControlsScreen::WhitelistAdd(HIDMapping, HIDMapping) | |
KeyboardControlsScreen::GetMappingFromTag(char const*) | |
KeyboardControlsScreen::KeyboardMappingSelection::Render(SelectScreen*, CVector2D, CVector2D, float) | |
KeyboardControlsScreen::ManageScrolling(float) | |
guard variable for KeyboardControlsScreen::ManageScrolling(float)::lastMouseCoords | |
KeyboardControlsScreen::ManageScrolling(float)::lastMouseCoords | |
KeyboardControlsScreen::RemapKey(OSKeyboardKey, MouseButtons) | |
IsCloudSlot(int) | |
UseCloudSaves | |
SaveSelectScreen::SaveSelection::GetColor() | |
SaveSelectScreen::SaveSelection::GetTitle() | |
GxtCharStrcpy(unsigned short*, unsigned short const*) | |
GxtCharStrcat(unsigned short*, unsigned short*) | |
CGenericGameStorage::ms_SlotFileName | |
gString | |
SaveSelectScreen::SaveSelection::GetTitle()::chars | |
BriefScreen::ComputeTotalHeight() | |
CMessages::InsertNumberInString(unsigned short*, int, int, int, int, int, int, unsigned short*) | |
CMessages::InsertStringInString(unsigned short*, unsigned short*) | |
CMessages::PreviousBriefs | |
gGxtString | |
BriefScreen::Update(float) | |
MobileMenu::CalcBGUVSize() | |
MobileMenu::GetRandomBGCoords() | |
MobileMenu::MobileMenu() | |
MobileMenu::InitGameVars() | |
MobileMenu::MobileMenu() | |
MobileMenu::ClampBGCoords(CVector2D&) | |
MobileMenu::ProcessPending() | |
MobileMenu::AddScreen(MenuScreen*, bool) | |
MenuScreen::PushScreen(MenuScreen*, bool) | |
DeleteScreen::DeleteScreenSelection::HandleInput(SelectScreen*, float) | |
StartGameScreen::OnDeleteGame() | |
GameToSKip | |
vtable for SaveSelectScreen | |
vtable for DeleteScreen | |
vtable for DeleteScreen::DeleteScreenSelection | |
FlowScreen::OnBriefs() | |
vtable for BriefScreen | |
MainMenuScreen::OnSettings() | |
vtable for SettingsScreen | |
SettingsScreen::OnAdjustControls() | |
SettingsScreen::OnGameOptions() | |
SettingsScreen::OnDisplayOptions() | |
SettingsScreen::OnSoundOptions() | |
SettingsScreen::OnLanguageOptions() | |
MobileMenu::IsMainMenuScreen() | |
MobileMenu::Load() | |
CTimer::StartUserPause() | |
MobileMenu::Unload() | |
CTimer::EndUserPause() | |
MobileMenu::InitForDownload() | |
vtable for DownloadScreen | |
MobileMenu::InitForSave() | |
vtable for SaveScreen | |
vtable for SaveScreen::SaveScreenSelection | |
MobileMenu::InitForRetry() | |
MobileMenu::InitForNag() | |
MobileMenu::Exit() | |
Menu_SwitchOffToGame() | |
MainMenuScreen::OnBack() | |
StartGameScreen::OnNewGameCheck() | |
Menu_NewGame() | |
MainMenuScreen::OnResume() | |
CGenericGameStorage::CheckSlotDataValid(int, bool) | |
Menu_LoadSlot(int) | |
lastSaveForResume | |
MobileMenu::RemoveTopScreen(bool, bool) | |
MenuScreen::PopScreen(bool) | |
MenuScreen::OnBack() | |
SettingsScreen::OnBack() | |
Menu_SaveSettings() | |
KeyboardControlsScreen::OnBack() | |
AudioScreen::OnBack() | |
CAudioEngine::StopRadio(tVehicleAudioSettings*, unsigned char) | |
FlowScreen::OnBack() | |
OkScreen::OkFunc(SelectScreen*, int) | |
SaveScreen::SaveScreenSelection::SaveDone(void*) | |
CloudWaitScreen::SaveDone(void*) | |
MobileMenu::PopAllScreens() | |
MainMenuScreen::OnStartGame() | |
vtable for StartGameScreen | |
StartGameScreen::OnLoadGame() | |
LoadScreen::LoadScreenSelection::ConfirmLoad(void*) | |
vtable for OkScreen | |
MobileMenu::PrepareToRender() | |
CFont::SetAlphaFade(float) | |
CSprite2d::InitPerFrame() | |
CFont::InitPerFrame() | |
DefinedState2d() | |
SetVert(int, float, float, float, float, CRGBA const&) | |
maVertices | |
MobileMenu::DrawQuad(CVector2D, CVector2D, CRGBA*) | |
MenuScreen::DrawQuad(CVector2D, CVector2D, CRGBA*) | |
SelectScreen::Render(int) | |
CWidget::SetScissor(CRect&) | |
KeyboardControlsScreen::Render(int) | |
MenuScreen::DrawQuad(CVector2D, CVector2D, CRGBA) | |
MobileMenu::DrawQuad(CVector2D*, CRGBA*) | |
MenuScreen::DrawQuad(CVector2D*, CRGBA*) | |
FlowScreen::DrawFeatheredQuad(CVector2D*, CRGBA*) | |
MobileMenu::DrawSprite(RwTexture*, CVector2D*, CVector2D*, CRGBA*) | |
MenuScreen::DrawSprite(RwTexture*, CVector2D*, CVector2D*, CRGBA*, bool) | |
CharSelectScreen::Render(int) | |
BriefScreen::Render(int) | |
AudioScreen::Render(int) | |
ConfirmationScreen::Render(int) | |
MobileMenu::DrawSprite(RwTexture*, CRGBA, CVector2D, CVector2D, CVector2D, CVector2D) | |
MenuScreen::DrawSprite(RwTexture*, CRGBA, CVector2D, CVector2D, CVector2D, CVector2D) | |
MenuScreen::DrawBack(bool) | |
IsDownloadBack | |
mapModeOpacity | |
BriefScreen::DrawBack(bool) | |
MobileMenu::Render() | |
Menu_MapRender() | |
MobileMenu::DrawSprite(RwTexture*, CRGBA, CVector2D, CVector2D) | |
MenuScreen::DrawSprite(RwTexture*, CRGBA, CVector2D, CVector2D, bool) | |
MenuScreen::DrawSlider(CVector2D, CVector2D, float, bool, unsigned char, bool) | |
AsciiToGxtChar(char const*, unsigned short*) | |
SelectScreen::SettingSelection::Render(SelectScreen*, CVector2D, CVector2D, float) | |
StatsScreen::Render(int) | |
CStats::ConstructStatLine(int, unsigned char) | |
CStats::GetStatValue(unsigned short) | |
CStats::FindCriminalRatingNumber() | |
CStats::m_ThisStatIsABarChart | |
CStats::FindCriminalRatingString() | |
CMessages::GxtStringCompare(unsigned short*, unsigned short*, unsigned short) | |
CPed::GetWeaponSkill() | |
gGxtString2 | |
AudioScreen::RadioSelection::Render(SelectScreen*, CVector2D, CVector2D, float) | |
FlowScreen::Render(int) | |
OSArray<SelectScreen::MenuSelection*>::Add(SelectScreen::MenuSelection* const&) | |
OSArray<float>::Add(float const&) | |
StatsScreen::StatsScreen() | |
vtable for StatsScreen | |
StatsScreen::StatsScreen() | |
FlowScreen::OnStats() | |
LanguageScreen::LanguageScreen() | |
vtable for LanguageScreen | |
ForceGermanBuild | |
LanguageScreen::LanguageScreen() | |
AudioScreen::AudioScreen() | |
CAudioEngine::StartRadio(signed char, signed char) | |
CAudioEngine::Service() | |
vtable for AudioScreen | |
vtable for SelectScreen::SettingSelection | |
AudioScreen::AudioScreen() | |
DisplayScreen::DisplayScreen() | |
vtable for DisplayScreen | |
DisplayScreen::DisplayScreen() | |
GameScreen::GameScreen() | |
vtable for GameScreen | |
GameScreen::GameScreen() | |
ControlsScreen::ControlsScreen() | |
vtable for ControlsScreen | |
ControlsScreen::OnKeyboardControls(SelectScreen*, int) | |
ControlsScreen::ControlsScreen() | |
vtable for LoadScreen::LoadScreenSelection | |
vtable for LoadScreen | |
SaveScreen::SaveScreenSelection::ConfirmSave(void*) | |
C_PcSave::SaveSlot(signed char, bool) | |
vtable for CloudWaitScreen | |
SaveScreen::SaveScreenSelection::Save() | |
SaveScreen::SaveScreenSelection::HandleInput(SelectScreen*, float) | |
CloudWaitScreen::Render(int) | |
GetCloudUploadResult | |
LoadScreen::LoadScreenSelection::HandleInput(SelectScreen*, float) | |
DownloadScreen::Render(int) | |
OSArray<MappingStruct>::Add(MappingStruct const&) | |
KeyboardControlsScreen::DoOnFootMappings() | |
vtable for KeyboardControlsScreen::KeyboardMappingSelection | |
KeyboardControlsScreen::DoVehicleMappings() | |
KeyboardControlsScreen::Update(float) | |
KeyboardControlsScreen::Update(float)::LastSelectedItem | |
OSArray<FlowScreen::MenuItem>::Add(FlowScreen::MenuItem const&) | |
MainMenuScreen::MainMenuScreen(bool) | |
vtable for MainMenuScreen | |
MainMenuScreen::MainMenuScreen(bool) | |
MobileMenu::InitForTitle() | |
MobileMenu::UpdateDownload(int, bool) | |
sizeDownloadedMB | |
ProcessDataDownload() | |
CAudioEngine::Initialise() | |
MobileMenu::InitForSignedOut() | |
CCutsceneMgr::SkipCutscene() | |
CCutsceneMgr::DeleteCutsceneData() | |
CCutsceneMgr::ms_cutsceneProcessing | |
MobileMenu::InitForPause() | |
Menu_SwitchOnFromGame() | |
Menu_MapInitPause() | |
CEntryExitManager::ms_exitEnterState | |
MobileMenu::Update() | |
CPad::GetPad(int) | |
CPad::GetEscapeJustDown() | |
CCutsceneMgr::ms_running | |
Menu_MapUpdate(float) | |
vtable for SelectScreen::MenuSelection | |
vtable for ConfirmationScreen | |
vtable for SaveSelectScreen::SaveSelection | |
ForceDownloadSkip | |
IsWaitingForCloud | |
SettingsBeforeStartingGame() | |
CAudioEngine::Reset() | |
CStats::UpdateRespectStat(unsigned char) | |
CHud::SetZoneName(unsigned short*, unsigned char) | |
CCamera::SetFadeColour(unsigned char, unsigned char, unsigned char) | |
CCamera::Fade(float, short) | |
CCamera::ProcessFade() | |
CWidgetHelpText::ClearQueue(bool) | |
CTouchInterface::DeleteWidget(CTouchInterface::WidgetIDs) | |
CRadar::ClearBlip(int) | |
CStats::FavoriteRadioStationList | |
CCheat::m_bHasPlayerCheated | |
SendLanguageToSC() | |
CText::GetNameOfLoadedMissionText(char*) | |
CText::Load(unsigned char) | |
CFont::AddJapaneseTexture() | |
CFont::AddEFIGSFont() | |
CFont::AddRussianTexture() | |
CText::LoadMissionText(char*) | |
CAudioEngine::SetMusicMasterVolume(signed char) | |
CAudioEngine::SetEffectsMasterVolume(signed char) | |
CAudioEngine::SetBassEnhanceOnOff(unsigned char) | |
CAudioEngine::SetRadioAutoRetuneOnOff(unsigned char) | |
Fx_c::GetFxQuality() | |
MobileSettings::SaveToFile(int) | |
CCamera::m_fMouseAccelHorzntl | |
MousePointerStateHelper | |
CVehicle::m_bEnableMouseSteering | |
CVehicle::m_bEnableMouseFlying | |
g_fx | |
Menu_LoadSettings() | |
Fx_c::SetFxQuality(FxQuality_e) | |
MobileSettings::LoadFromFile(int) | |
DoRWStuffStartOfFrame(short, short, short, short, short, short, short) | |
DoRWStuffEndOfFrame(bool) | |
CPad::Clear(bool, bool) | |
CPad::ClearKeyBoardHistory() | |
CPad::ClearMouseHistory() | |
CLoadingScreen::DoPCScreenChange(unsigned int, unsigned int) | |
Menu_ShowMissionRetry() | |
Menu_ShowNag() | |
ProcessShaderCache() | |
CTouchInterface::CreateAll() | |
CTimer::Update() | |
SaveTelemetry() | |
CRenderer::ms_lodDistScale | |
Menu_PauseGame(bool) | |
Menu_Resume() | |
gGameState | |
CGame::bMissionPackGame | |
CMissionCleanup::Process() | |
C_PcSave::DeleteSlot(signed char) | |
Menu_ClearSlots() | |
CGenericGameStorage::ms_SlotSaveDate | |
CGenericGameStorage::GetSavedVersionNumber(unsigned int) | |
CGenericGameStorage::CheckDataNotCorrupt(int, char*) | |
GxtCharToAscii(unsigned short*, unsigned char) | |
TopLineEmptyFile | |
AreSavesDirty | |
UpdateMapArea(bool) | |
CRadar::TransformScreenSpaceToRadarPoint(CVector2D&, CVector2D&) | |
CRadar::TransformRadarPointToRealWorldSpace(CVector2D&, CVector2D const&) | |
CalculateMapLimits(float*, float*, float*, float*) | |
ProcessMapTeleport(bool, float) | |
PlaceRedMarker(bool) | |
CRadar::SetCoordBlip(eBlipType, CVector, unsigned int, eBlipDisplay, char*) | |
CRadar::SetBlipSprite(int, int) | |
CTheScripts::HideAllFrontEndMapBlips | |
CTheScripts::bPlayerIsOffTheMap | |
CRadar::InitFrontEndMap() | |
CWidget::SetScreenRect(CRect const&) | |
CSprite2d::DrawRect(CRect const&, CRGBA const&) | |
CTheZones::ZonesVisited | |
CRadar::DrawRadarSectionMap(int, int, CRect, float) | |
CRadar::DrawRadarGangOverlay(bool) | |
CPlaceName::GetForMap(float, float) | |
CFont::SetRightJustifyWrap(float) | |
CTheZones::GetCurrentZoneLockedOrUnlocked(float, float) | |
CUserDisplay::PlaceName | |
CTheZones::ZonesRevealed | |
CFont::SetDropShadowPosition(signed char) | |
CFont::GetStringWidth(unsigned short*, unsigned char, unsigned char, unsigned char) | |
CRadar::DrawLegend(int, int, int) | |
CRadar::MapLegendCounter | |
CRadar::MapLegendList | |
fmod | |
CRadar::DrawBlips(float) | |
mapScroll | |
CTouchInterface::IsPinchZooming(CTouchInterface::WidgetIDs, CVector2D*, int) | |
CRadar::TransformRealWorldPointToRadarSpace(CVector2D&, CVector2D const&) | |
CRadar::LimitRadarPoint(CVector2D&) | |
CRadar::TransformRadarPointToScreenSpace(CVector2D&, CVector2D const&) | |
CTouchInterface::IsTouched(CTouchInterface::WidgetIDs, CVector2D*, int) | |
CRadar::RemoveMapSection(int, int) | |
CRadar::RequestMapSection(int, int) | |
CTimer::m_snTimeInMillisecondsPauseMode | |
CTouchInterface::GetNumTouches() | |
CRadar::SetMapCentreToPlayerCoords() | |
MobileSettings::SetRendererDefaults() | |
MobileSettings::loaded | |
setupValues | |
MobileSettings::GetMaxResWidth() | |
MobileSettings::Initialize() | |
defaultName | |
defaultValues | |
CTapEffect::CTapEffect(char const*, CVector2D) | |
CTapEffect::m_pChainTail | |
CTapEffect::m_pChainHead | |
CTapEffect::CTapEffect(char const*, CVector2D) | |
CTapEffect::~CTapEffect() | |
CTapEffect::~CTapEffect() | |
CTapEffect::Update() | |
CWidget::m_fElapsedTime | |
CTapEffect::Draw() | |
CTapEffect::UpdateAll() | |
CTapEffect::DrawAll() | |
InitProfileData() | |
firstStartTime | |
baseID | |
ProfileData | |
Telemetry::SendTelemetry() | |
TelemetryDataSend(char const*, char const*) | |
TelemetryDataFlush() | |
DailyUse | |
TimeInBackground | |
strforjson | |
EnterGameFromSC() | |
lastUpdateTime | |
MenuCounts | |
isDirty | |
ClearMenuStats() | |
SaveMenuStats(void*) | |
LoadMenuStats(void*) | |
LoadMenuValues(void*) | |
LoadOtherData(void*) | |
SaveUsage(void*) | |
currentDayindex | |
LoadUsage(void*) | |
CFileMgr::ReadBytes(int, char*, int) | |
telemFileName | |
teleheader | |
LoadTelemetry() | |
void AddStat<int>(int, int, char, bool) | |
statValueLength | |
statValue | |
void AddStat<float>(int, float, char, bool) | |
DoProfileStats() | |
IsProfileStatsBusy | |
ProfileStatsSend(char const*, int) | |
CStats::GetTimesMissionAttempted(unsigned char) | |
CStats::GetPercentageProgress() | |
CTimer::m_snTimeInMilliseconds | |
UpdateTelemetry() | |
lastUpdateProfilestatsTime | |
DelayBetweenProfilestats | |
DelayBetweenSends | |
OneTimeSend | |
updateUsage(bool) | |
teleVersion | |
lastTelemetrySend | |
ProfileStats | |
CTouchInterface::m_WidgetPosition | |
CTouchInterface::LoadTouchControls() | |
CTouchInterface::m_nMaxTouches | |
CTouchInterface::DeleteAll() | |
CTouchInterface::DrawAll(bool) | |
CWeapon::ms_bTakePhoto | |
CTouchInterface::VisualizeAll(bool) | |
CWidget::SetEnabled(bool) | |
CTouchInterface::IsReleased(CTouchInterface::WidgetIDs, CVector2D*, int) | |
CTouchInterface::IsSwipedLeft(CTouchInterface::WidgetIDs, int) | |
CTouchInterface::IsSwipedRight(CTouchInterface::WidgetIDs, int) | |
CTouchInterface::IsSwipedUp(CTouchInterface::WidgetIDs, int) | |
CTouchInterface::IsHeldDown(CTouchInterface::WidgetIDs, int) | |
CTouchInterface::IsSwipedDown(CTouchInterface::WidgetIDs, int) | |
CTouchInterface::ClearTapHistory(CTouchInterface::WidgetIDs) | |
CWidget::ClearTapHistory() | |
CTouchInterface::DrawHelpIcon(char const*, float, float, float, int) | |
CWidgetButton::DrawHelpIconExplicit(HIDMapping, char const*, float, float, float, int) | |
CFont::RenderState | |
CTouchInterface::GetWidgetValue(CTouchInterface::WidgetIDs) | |
CTouchInterface::GetWidgetValue2(CTouchInterface::WidgetIDs, float*, float*) | |
CTouchInterface::SetWidgetValue(CTouchInterface::WidgetIDs, float) | |
CTouchInterface::SetWidgetValue2(CTouchInterface::WidgetIDs, float, float) | |
CTouchInterface::SetWidgetValue3(CTouchInterface::WidgetIDs, float, float, float) | |
CTouchInterface::SetWidgetInfo(CTouchInterface::WidgetIDs, char*, float, bool, bool, bool, bool, int) | |
CTouchInterface::SetWidgetInfo2(CTouchInterface::WidgetIDs, int, int, int, int, char*, char*) | |
CTouchInterface::SetWidgetTexture(CTouchInterface::WidgetIDs, char*) | |
CWidget::SetTexture(CSprite2d&, char*) | |
CTouchInterface::SetEquippedItem(CTouchInterface::WidgetIDs, int) | |
CTouchInterface::SetSliderRange(CTouchInterface::WidgetIDs, float, float) | |
CTouchInterface::AddWidgetFlag(CTouchInterface::WidgetIDs, int) | |
CTouchInterface::RemoveWidgetFlag(CTouchInterface::WidgetIDs, int) | |
CTouchInterface::AddButtonFlag(CTouchInterface::WidgetIDs, int) | |
CTouchInterface::RemoveButtonFlag(CTouchInterface::WidgetIDs, int) | |
CTouchInterface::GetWidgetPosition(CTouchInterface::WidgetIDs, float&, float&, float&, float&) | |
CTouchInterface::GetTouchPosition(int) | |
CTouchInterface::m_vecCachedPos | |
CTouchInterface::IsDoubleTapped(CTouchInterface::WidgetIDs, bool, int) | |
CTouchInterface::GetTouchDelta(int) | |
CTouchInterface::m_vecCachedDelta | |
CTouchInterface::m_bTouchDown | |
CTouchInterface::Clear() | |
CWidget::UpdateTiming() | |
CWidget::SetReleasedWidget(int, CWidget*) | |
CWidget::SetSwipedWidget(int, CWidget*) | |
CWidget::SetInitialTouchWidget(int, CWidget*) | |
CWidget::m_vecTouchAnchor | |
CWidget::m_pInitialTouchWidget | |
CWidget::SWIPE_DISTANCE | |
CWidget::SetPinchZoomWidget(CWidget*) | |
CWidget::DecrementFrameCount() | |
CTouchInterface::m_bPinchZoom | |
CTouchInterface::CreateListTextWidget(char const**, int, CTouchInterface::WidgetIDs, bool, bool, bool) | |
CWidgetListText::CWidgetListText(char const*, WidgetPosition const&, char const**, int, bool, bool, bool) | |
CTouchInterface::CreateListTextWidget(char const**, int, CTouchInterface::WidgetIDs, WidgetPosition&, bool, bool, bool) | |
CTouchInterface::CreateShopWidget(char const*, char const**, int, WidgetPosition&, bool) | |
CWidgetListShop::CWidgetListShop(char const*, char const*, WidgetPosition const&, char const**, int, bool) | |
CTouchInterface::CreateTapMeterWidget() | |
CWidgetTapMeter::CWidgetTapMeter(char const*, WidgetPosition const&) | |
CTouchInterface::CreateThumbCircleWidget() | |
CWidgetThumbCircle::CWidgetThumbCircle(char const*, WidgetPosition const&) | |
CTouchInterface::LoadAllTextureDBs() | |
CTouchInterface::UnloadAllTextureDBs() | |
CWidgetButton::CWidgetButton(char const*, WidgetPosition const&, unsigned int, unsigned int, HIDMapping) | |
CWidgetButtonSwim::CWidgetButtonSwim(char const*, WidgetPosition const&) | |
CWidgetButtonSprint::CWidgetButtonSprint(char const*, WidgetPosition const&) | |
CWidgetRegionDriveHybrid::CWidgetRegionDriveHybrid(char const*, WidgetPosition const&) | |
CWidgetRegionSprint::CWidgetRegionSprint(char const*, WidgetPosition const&) | |
CTouchInterface::SetupSteeringMode() | |
CPlayerPed::GetPadFromPlayer() | |
CPad::GetSteeringMode() | |
CWidgetRegionSteer::CWidgetRegionSteer(char const*, WidgetPosition const&) | |
CWidgetRegionFlick::CWidgetRegionFlick(char const*, WidgetPosition const&) | |
CWidgetButtonEnterCar::CWidgetButtonEnterCar(char const*, WidgetPosition const&) | |
CWidgetButtonAttack::CWidgetButtonAttack(char const*, WidgetPosition const&) | |
CWidgetButtonVehicleShoot::CWidgetButtonVehicleShoot(char const*, WidgetPosition const&, HIDMapping) | |
CWidgetButtonHydraulics::CWidgetButtonHydraulics(char const*, WidgetPosition const&) | |
CWidgetButtonAutoHydraulics::CWidgetButtonAutoHydraulics(char const*, WidgetPosition const&) | |
CWidgetButtonDrop::CWidgetButtonDrop(char const*, WidgetPosition const&, HIDMapping) | |
CWidgetButtonVCShoot::CWidgetButtonVCShoot(char const*, WidgetPosition const&) | |
CWidgetButtonTargeting::CWidgetButtonTargeting(char const*, WidgetPosition const&) | |
CWidgetButtonRocket::CWidgetButtonRocket(char const*, WidgetPosition const&) | |
CWidgetRegionPoolEnglish::CWidgetRegionPoolEnglish(char const*, WidgetPosition const&) | |
CWidgetRegionPoolBallInHand::CWidgetRegionPoolBallInHand(char const*, WidgetPosition const&) | |
CWidgetButtonAnimatedArcade::CWidgetButtonAnimatedArcade(char const*, char const*, WidgetPosition const&, unsigned int, unsigned int, char const*, HIDMapping) | |
CWidgetButtonAnimated::CWidgetButtonAnimated(char const*, char const*, WidgetPosition const&, unsigned int, unsigned int, char const*, HIDMapping) | |
CWidgetRegionArcadeStick::CWidgetRegionArcadeStick(char const*, WidgetPosition const&, int, HIDMapping) | |
CWidgetButtonSkipCutscene::CWidgetButtonSkipCutscene(char const*, WidgetPosition const&) | |
CWidgetButtonZoom::CWidgetButtonZoom(char const*, WidgetPosition const&, HIDMapping) | |
CWidgetRegionSteeringSelection::CWidgetRegionSteeringSelection(char const*, WidgetPosition const&) | |
CWidgetRegionTouchLayoutSelection::CWidgetRegionTouchLayoutSelection(char const*, WidgetPosition const&) | |
CWidgetButtonMissionStart::CWidgetButtonMissionStart(char const*, WidgetPosition const&, HIDMapping) | |
CWidgetButtonMissionCancel::CWidgetButtonMissionCancel(char const*, WidgetPosition const&, HIDMapping) | |
CWidgetInfoFrame::CWidgetInfoFrame(char const*, WidgetPosition const&) | |
CWidgetButtonSchool::CWidgetButtonSchool(char const*, WidgetPosition const&, char const*, int, HIDMapping) | |
CWidgetButtonBasketballShoot::CWidgetButtonBasketballShoot(char const*, WidgetPosition const&) | |
CWidgetRegion::CWidgetRegion(char const*, WidgetPosition const&, int, HIDMapping) | |
CWidget::CreateHoldEffect(char const*, bool, CRGBA, bool) | |
CWidgetRegionGang::CWidgetRegionGang(char const*, WidgetPosition const&) | |
CWidgetRegionColorPicker::CWidgetRegionColorPicker(char const*, WidgetPosition const&) | |
CWidgetMap::CWidgetMap(char const*, WidgetPosition const&) | |
CWidgetRegionResponse::CWidgetRegionResponse(char const*, WidgetPosition const&) | |
CWidgetPlayerInfo::CWidgetPlayerInfo(char const*, WidgetPosition const&) | |
CWidgetRadar::CWidgetRadar(char const*, WidgetPosition const&) | |
CWidgetHelpText::CWidgetHelpText(char const*, WidgetPosition const&) | |
CWidgetRegionSwipeRadio::CWidgetRegionSwipeRadio(char const*, WidgetPosition const&) | |
CWidgetRegionMove::CWidgetRegionMove(char const*, WidgetPosition const&) | |
CWidgetRegionBasketBallJump::CWidgetRegionBasketBallJump(char const*, WidgetPosition const&) | |
CWidgetRegionLook::CWidgetRegionLook(char const*, WidgetPosition const&) | |
CWidgetMissionTimers::CWidgetMissionTimers(char const*, WidgetPosition const&) | |
CWidgetRacing::CWidgetRacing(char const*, WidgetPosition const&) | |
CWidgetRaceResults::CWidgetRaceResults(char const*, WidgetPosition const&) | |
CWidgetHorseResults::CWidgetHorseResults(char const*, WidgetPosition const&) | |
CWidgetWager::CWidgetWager(char const*, WidgetPosition const&) | |
CWidgetPool::CWidgetPool(char const*, WidgetPosition const&) | |
CWidgetVitalStats::CWidgetVitalStats(char const*, WidgetPosition const&) | |
CWidgetRouletteSpin::CWidgetRouletteSpin() | |
CWidgetSaveNotification::CWidgetSaveNotification(char const*, WidgetPosition const&) | |
CTouchInterface::Update() | |
CTouchInterface::DebugReload() | |
CWidgetListShop::LoadFromFile() | |
CTouchInterface::MarketingHack(int) | |
CTouchInterface::AnyWidgetsUsingAltBack() | |
CWidget::GetEnabled() | |
CWidget::Draw() | |
CWidget::GetWidgetValue() | |
CWidget::GetWidgetValue2(float*, float*) | |
CWidget::IsButton() | |
CWidget::IsHeldDown() | |
CWidget::IsRegion() | |
CWidget::OnPinchZoomStart() | |
CWidget::OnReleasedTouch() | |
CWidget::OnSwipeTouch() | |
CWidget::Pulsate() | |
CWidget::SetEquippedItem(int) | |
CWidget::SetSliderRange(float, float) | |
CWidget::SetWidgetValue(float) | |
CWidget::SetWidgetValue2(float, float) | |
CWidget::SetWidgetValue3(float, float, float) | |
CWidget::SetWidgetInfo(char*, float, bool, bool, bool, bool, int) | |
CWidget::SetWidgetInfo2(int, int, int, int, char*, char*) | |
CWidgetHelpText::GetName() | |
CWidget::IsPinchZooming(CVector2D*) | |
CWidget::m_pPinchZoomWidget | |
CWidget::OnInitialTouch() | |
CWidget::m_fTime | |
CWidget::IsSwipedLeft() | |
CWidget::m_pSwipedWidget | |
CWidget::IsSwipedRight() | |
CWidget::IsSwipedDown() | |
CWidget::IsSwipedUp() | |
CWidget::GetPinchDistance() | |
CWidget::IsSwiped() | |
CWidget::DrawHelpIcon(char const*, float, float, float, int) | |
CWidget::Visualize() | |
CSprite2d::DrawCircleAtNearClip(CVector2D const&, float, CRGBA const&, int) | |
CWidget::Update() | |
CorrectAspect(float&, float&, float&, float&) | |
CWidget::CoordsAreInsideWidget(CVector2D const&, bool) | |
CWidget::~CWidget() | |
vtable for CWidget | |
CWidget::m_pReleasedWidget | |
CWidget::~CWidget() | |
CWidget::~CWidget() | |
CWidget::GetNumTapsInTime(float) | |
CWidget::IsDoubleTapped() | |
CWidget::GetScreenWidth() | |
CWidget::GetGradientColor(float, int) | |
CWidget::ManageAlpha() | |
CWidget::CWidget(char const*, WidgetPosition const&, unsigned int, HIDMapping) | |
CWidget::CWidget(char const*, WidgetPosition const&, unsigned int, HIDMapping) | |
CWidget::AndroidBackEnabled() | |
CWidget::IsTouched(CVector2D*) | |
CWidget::IsReleased(CVector2D*) | |
CWidgetHelpText::ConditionSatisfied(unsigned int) | |
CWidget::IsInsideCircle(CVector2D, CRect) | |
CWidget::m_bInsidePause | |
CWidgetButton::GetName() | |
CWidgetButton::IsButton() | |
CWidgetButton::Pulsate() | |
fmodf | |
CWidgetButton::~CWidgetButton() | |
vtable for CWidgetButton | |
CWidgetButton::~CWidgetButton() | |
CWidgetButton::~CWidgetButton() | |
CWidgetButton::Draw() | |
CWidgetButton::DrawHelpIcon(char const*, float, float, float, int) | |
CWidgetButton::CWidgetButton(char const*, WidgetPosition const&, unsigned int, unsigned int, HIDMapping) | |
CWidgetButton::SetFillSprite(char const*, float, float) | |
CWidgetButton::m_StaticSprite | |
CWidgetButton::Update() | |
CWidgetButtonAnimated::GetName() | |
CWidgetButtonAnimated::SetWidgetValue(float) | |
CWidgetButtonAnimated::GetWidgetValue() | |
CWidgetButtonAnimated::SetWidgetValue2(float, float) | |
CWidgetButtonAnimated::~CWidgetButtonAnimated() | |
vtable for CWidgetButtonAnimated | |
CWidgetButtonAnimated::m_pChainHead | |
CWidgetButtonAnimated::m_pChainTail | |
CWidgetButtonAnimated::~CWidgetButtonAnimated() | |
CWidgetButtonAnimated::~CWidgetButtonAnimated() | |
CWidgetButtonAnimated::Update() | |
CWidgetButtonAnimated::Draw() | |
CWidgetButtonAnimated::CWidgetButtonAnimated(char const*, char const*, WidgetPosition const&, unsigned int, unsigned int, char const*, HIDMapping) | |
CWidgetButtonAnimated::AnyObjectEnabled() | |
CWidgetButtonAnimatedArcade::~CWidgetButtonAnimatedArcade() | |
vtable for CWidgetButtonAnimatedArcade | |
CWidgetButtonAnimatedArcade::~CWidgetButtonAnimatedArcade() | |
CWidgetButtonAnimatedArcade::~CWidgetButtonAnimatedArcade() | |
CWidgetButtonAnimatedArcade::SetWidgetValue(float) | |
CWidgetButtonAnimatedArcade::CWidgetButtonAnimatedArcade(char const*, char const*, WidgetPosition const&, unsigned int, unsigned int, char const*, HIDMapping) | |
CWidgetButtonAttack::GetName() | |
CWidgetButtonAttack::~CWidgetButtonAttack() | |
CWidgetButtonAttack::~CWidgetButtonAttack() | |
CWidgetButtonAttack::~CWidgetButtonAttack() | |
CWidgetButtonAttack::CWidgetButtonAttack(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonAttack | |
CWidgetButtonAttack::GetTextureName() | |
CWidgetButtonAttack::Update() | |
CPedIntelligence::GetTaskJetPack() const | |
CWidgetButtonBasketballShoot::GetName() | |
CWidgetButtonBasketballShoot::Update() | |
CTimer::ms_fTimeStep | |
CWidgetButtonBasketballShoot::~CWidgetButtonBasketballShoot() | |
CWidgetButtonBasketballShoot::~CWidgetButtonBasketballShoot() | |
CWidgetButtonBasketballShoot::~CWidgetButtonBasketballShoot() | |
CWidgetButtonBasketballShoot::CWidgetButtonBasketballShoot(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonBasketballShoot | |
CWidgetButtonHelpText::Draw() | |
CWidgetButtonHelpText::GetName() | |
CWidgetButtonHelpText::~CWidgetButtonHelpText() | |
CWidgetButtonHelpText::~CWidgetButtonHelpText() | |
CWidgetButtonHelpText::~CWidgetButtonHelpText() | |
CWidgetButtonHelpText::CWidgetButtonHelpText(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonHelpText | |
CWidgetButtonHelpText::CWidgetButtonHelpText(char const*, WidgetPosition const&) | |
CWidgetButtonHydraulics::GetName() | |
CWidgetButtonHydraulics::~CWidgetButtonHydraulics() | |
vtable for CWidgetButtonHydraulics | |
CWidgetButtonHydraulics::~CWidgetButtonHydraulics() | |
CWidgetButtonHydraulics::~CWidgetButtonHydraulics() | |
CWidgetButtonHydraulics::Draw() | |
CWidgetButtonHydraulics::Update() | |
CPad::GetExitVehicle() | |
CWidgetButtonHydraulics::CWidgetButtonHydraulics(char const*, WidgetPosition const&) | |
CWidgetButtonMissionStart::GetName() | |
CWidgetButtonMissionStart::Update() | |
CWidgetButtonMissionStart::~CWidgetButtonMissionStart() | |
CWidgetButtonMissionStart::~CWidgetButtonMissionStart() | |
CWidgetButtonMissionStart::~CWidgetButtonMissionStart() | |
CWidgetButtonMissionStart::CWidgetButtonMissionStart(char const*, WidgetPosition const&, HIDMapping) | |
vtable for CWidgetButtonMissionStart | |
CWidgetButtonRocket::GetName() | |
CWidgetButtonRocket::Update() | |
CWidgetButtonRocket::~CWidgetButtonRocket() | |
CWidgetButtonRocket::~CWidgetButtonRocket() | |
CWidgetButtonRocket::~CWidgetButtonRocket() | |
CWidgetButtonRocket::CWidgetButtonRocket(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonRocket | |
CWidgetButtonSchool::GetName() | |
CWidgetButtonSchool::~CWidgetButtonSchool() | |
CWidgetButtonSchool::~CWidgetButtonSchool() | |
CWidgetButtonSchool::~CWidgetButtonSchool() | |
CWidgetButtonSchool::Draw() | |
CWidgetButtonSchool::CWidgetButtonSchool(char const*, WidgetPosition const&, char const*, int, HIDMapping) | |
vtable for CWidgetButtonSchool | |
CWidgetButtonSkipCutscene::Draw() | |
CWidgetButtonSkipCutscene::GetName() | |
CWidgetButtonSkipCutscene::Update() | |
CWidgetButtonSkipCutscene::~CWidgetButtonSkipCutscene() | |
CWidgetButtonSkipCutscene::~CWidgetButtonSkipCutscene() | |
CWidgetButtonSkipCutscene::~CWidgetButtonSkipCutscene() | |
CWidgetButtonSkipCutscene::CWidgetButtonSkipCutscene(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonSkipCutscene | |
CWidgetButtonTargeting::GetName() | |
CWidgetButtonTargeting::Update() | |
CWidgetButtonTargeting::~CWidgetButtonTargeting() | |
CWidgetButtonTargeting::~CWidgetButtonTargeting() | |
CWidgetButtonTargeting::~CWidgetButtonTargeting() | |
CWidgetButtonTargeting::CWidgetButtonTargeting(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonTargeting | |
CWidgetButtonVehicleShoot::GetName() | |
CWidgetButtonVehicleShoot::~CWidgetButtonVehicleShoot() | |
CWidgetButtonVehicleShoot::~CWidgetButtonVehicleShoot() | |
CWidgetButtonVehicleShoot::~CWidgetButtonVehicleShoot() | |
CWidgetButtonVehicleShoot::IsTouched(CVector2D*) | |
CWidgetButtonVehicleShoot::IsHeldDown() | |
CWidgetButtonVehicleShoot::CWidgetButtonVehicleShoot(char const*, WidgetPosition const&, HIDMapping) | |
vtable for CWidgetButtonVehicleShoot | |
CWidgetButtonVehicleShoot::UpdatePosition() | |
CWidgetButtonVehicleShoot::Update() | |
CWidgetButtonDrop::GetName() | |
CWidgetButtonDrop::~CWidgetButtonDrop() | |
CWidgetButtonDrop::~CWidgetButtonDrop() | |
CWidgetButtonDrop::~CWidgetButtonDrop() | |
CWidgetButtonDrop::CWidgetButtonDrop(char const*, WidgetPosition const&, HIDMapping) | |
vtable for CWidgetButtonDrop | |
CWidgetButtonEnterCar::GetName() | |
CWidgetButtonEnterCar::~CWidgetButtonEnterCar() | |
vtable for CWidgetButtonEnterCar | |
CWidgetButtonEnterCar::~CWidgetButtonEnterCar() | |
CWidgetButtonEnterCar::~CWidgetButtonEnterCar() | |
CWidgetButtonEnterCar::Draw() | |
CSprite2d::DrawRotated(CRect&, float, CRGBA const&) | |
CWidgetButtonEnterCar::SetEnterCarVehicleType(int, int, bool, CVector const&, int) | |
CWidgetButtonEnterCar::CWidgetButtonEnterCar(char const*, WidgetPosition const&) | |
CWidgetButtonHorn::GetName() | |
CWidgetButtonHorn::~CWidgetButtonHorn() | |
CWidgetButtonHorn::~CWidgetButtonHorn() | |
CWidgetButtonHorn::~CWidgetButtonHorn() | |
CWidgetButtonHorn::SetupPositionAndScale() | |
CWidgetButtonHorn::CWidgetButtonHorn(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonHorn | |
CWidgetButtonHorn::CWidgetButtonHorn(char const*, WidgetPosition const&) | |
CWidgetButtonHorn::Update() | |
CTheScripts::pActiveScripts | |
CWidgetButtonAutoHydraulics::GetName() | |
CWidgetButtonAutoHydraulics::~CWidgetButtonAutoHydraulics() | |
CWidgetButtonAutoHydraulics::~CWidgetButtonAutoHydraulics() | |
CWidgetButtonAutoHydraulics::~CWidgetButtonAutoHydraulics() | |
CWidgetButtonAutoHydraulics::Update() | |
CTheScripts::IsPlayerOnAMission() | |
CWidgetButtonAutoHydraulics::CWidgetButtonAutoHydraulics(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonAutoHydraulics | |
CWidgetButtonMissionCancel::GetName() | |
CWidgetButtonMissionCancel::Update() | |
CWidgetButtonMissionCancel::~CWidgetButtonMissionCancel() | |
CWidgetButtonMissionCancel::~CWidgetButtonMissionCancel() | |
CWidgetButtonMissionCancel::~CWidgetButtonMissionCancel() | |
CWidgetButtonMissionCancel::CWidgetButtonMissionCancel(char const*, WidgetPosition const&, HIDMapping) | |
vtable for CWidgetButtonMissionCancel | |
CWidgetButtonSprint::GetName() | |
CWidgetButtonSprint::Update() | |
CStats::GetFatAndMuscleModifier(eStatModAbilities) | |
CWidgetButtonSprint::~CWidgetButtonSprint() | |
CWidgetButtonSprint::~CWidgetButtonSprint() | |
CWidgetButtonSprint::~CWidgetButtonSprint() | |
CWidgetButtonSprint::IsDoubleTapped() | |
CWidgetButtonSprint::DrawHelpIcon(char const*, float, float, float, int) | |
CWidgetButtonSprint::CWidgetButtonSprint(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonSprint | |
CWidgetButtonSwim::GetName() | |
CWidgetButtonSwim::Update() | |
CWidgetButtonSwim::~CWidgetButtonSwim() | |
CWidgetButtonSwim::~CWidgetButtonSwim() | |
CWidgetButtonSwim::~CWidgetButtonSwim() | |
CWidgetButtonSwim::CWidgetButtonSwim(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonSwim | |
CWidgetButtonVCShoot::GetName() | |
CWidgetButtonVCShoot::Update() | |
CWidgetButtonVCShoot::~CWidgetButtonVCShoot() | |
CWidgetButtonVCShoot::~CWidgetButtonVCShoot() | |
CWidgetButtonVCShoot::~CWidgetButtonVCShoot() | |
CWidgetButtonVCShoot::CWidgetButtonVCShoot(char const*, WidgetPosition const&) | |
vtable for CWidgetButtonVCShoot | |
CWidgetButtonZoom::GetName() | |
CWidgetButtonZoom::Update() | |
CWidgetButtonZoom::~CWidgetButtonZoom() | |
CWidgetButtonZoom::~CWidgetButtonZoom() | |
CWidgetButtonZoom::~CWidgetButtonZoom() | |
CWidgetButtonZoom::CWidgetButtonZoom(char const*, WidgetPosition const&, HIDMapping) | |
vtable for CWidgetButtonZoom | |
CWidgetHelpText::~CWidgetHelpText() | |
vtable for CWidgetHelpText | |
CWidgetHelpText::m_pInstance | |
CWidgetHelpText::~CWidgetHelpText() | |
CWidgetHelpText::~CWidgetHelpText() | |
CWidgetHelpText::Visualize() | |
CWidgetHelpText::CWidgetHelpText(char const*, WidgetPosition const&) | |
CWidgetHelpText::UseTopStyle() | |
CWidgetInfoFrame::AnyObjectEnabled() | |
CWidgetHelpText::RenderStat(float, float, bool, float) | |
CHudColours::GetRGB(unsigned char, unsigned char) | |
CSprite2d::DrawBarChart(float, float, unsigned short, unsigned char, float, signed char, unsigned char, unsigned char, CRGBA, CRGBA) | |
CPedGroupMembership::CountMembersExcludingLeader() const | |
HudColour | |
CPedGroups::ms_groups | |
CWidgetHelpText::ProcessMidScreenStyle() | |
CMessages::GetGxtStringLength(unsigned short*) | |
CFont::SetJustify(unsigned char) | |
CWidgetHelpText::GetNumQueuedMessages() | |
CWidgetHelpText::IsStringQueued(unsigned short*) | |
CWidgetHelpText::AddMessageToQueue(unsigned short*, bool, unsigned short, float, float, unsigned int) | |
CMessages::GxtStringCopy(unsigned short*, unsigned short*, unsigned short) | |
CWidgetHelpText::ConditionSatisfiedInstance(unsigned int) | |
CWidgetHelpText::SetFontProps(unsigned short*) | |
CWidgetHelpText::RenderTopStyle() | |
CWidgetHelpText::ProcessTopStyle() | |
CWidgetHelpText::Process() | |
CWidgetHelpText::Update() | |
CWidgetHorseResults::GetName() | |
CWidgetHorseResults::Draw() | |
CWidgetHorseResults::~CWidgetHorseResults() | |
vtable for CWidgetHorseResults | |
CWidgetHorseResults::~CWidgetHorseResults() | |
CWidgetHorseResults::~CWidgetHorseResults() | |
CWidgetHorseResults::SetWidgetInfo2(int, int, int, int, char*, char*) | |
CWidgetHorseResults::CWidgetHorseResults(char const*, WidgetPosition const&) | |
CWidgetHorseResults::Update() | |
CWidgetInfoFrame::GetName() | |
CWidgetInfoFrame::~CWidgetInfoFrame() | |
vtable for CWidgetInfoFrame | |
CWidgetInfoFrame::m_pChainHead | |
CWidgetInfoFrame::m_pChainTail | |
CWidgetInfoFrame::~CWidgetInfoFrame() | |
CWidgetInfoFrame::~CWidgetInfoFrame() | |
CWidgetInfoFrame::SetWidgetInfo(char*, float, bool, bool, bool, bool, int) | |
CWidgetInfoFrame::CWidgetInfoFrame(char const*, WidgetPosition const&) | |
CWidgetInfoFrame::RenderRowText(CRect, char const*, float) | |
CWidgetInfoFrame::Draw() | |
CWidgetInfoFrame::Update() | |
CHud::bDrawingVitalStats | |
CWidgetList::GetWidgetValue() | |
CWidgetList::SetEquippedItem(int) | |
CWidgetList::SetWidgetValue(float) | |
CWidgetList::AlphabetizeSort(void const*, void const*) | |
CWidgetList::IsSwiped() | |
CWidgetList::AddItem(char const*, char const*) | |
CWidgetList::GetSelectedEntry(char*) | |
CWidgetList::Alphebetize(char const**, int) | |
CWidgetList::CWidgetList(char const*, WidgetPosition const&, char const**, int, bool, bool, bool) | |
vtable for CWidgetList | |
CWidgetList::CWidgetList(char const*, WidgetPosition const&, char const**, int, bool, bool, bool) | |
CWidgetList::ShrinkTextToFit(float) | |
CWidgetList::GetAlphaAtIndex(int) | |
CWidgetList::Draw() | |
CWidgetList::Update() | |
IsCheatMenuOpen() | |
CPad::NewMouseControllerState | |
CWidgetList::OnInitialTouch() | |
CWidgetList::IsSwipedLeft() | |
CWidgetList::IsSwipedRight() | |
CWidgetList::IsReleased(CVector2D*) | |
CWidgetList::Visualize() | |
CWidgetListShop::GetName() | |
CWidgetListShop::Update() | |
CWidgetListShop::Draw() | |
CVehicleModelInfo::ms_vehicleColourTable | |
CWidgetListShop::~CWidgetListShop() | |
CWidgetListShop::~CWidgetListShop() | |
CWidgetListShop::~CWidgetListShop() | |
CWidgetListShop::m_FileEntry | |
CWidgetListShop::AssignImage(int) | |
CWidgetListShop::AssignImages() | |
CWidgetListShop::CWidgetListShop(char const*, char const*, WidgetPosition const&, char const**, int, bool) | |
vtable for CWidgetListShop | |
CWidgetListShop::AddItem(char const*, char const*) | |
CWidgetListText::GetName() | |
CWidgetListText::Update() | |
CWidgetListText::m_fLastScroll | |
CWidgetListText::Draw() | |
CFont::GetCharacterSize(unsigned short) | |
CWidgetListText::~CWidgetListText() | |
CWidgetListText::~CWidgetListText() | |
CWidgetListText::~CWidgetListText() | |
CWidgetListText::CWidgetListText(char const*, WidgetPosition const&, char const**, int, bool, bool, bool) | |
vtable for CWidgetListText | |
CWidgetMap::GetName() | |
CWidgetMap::IsTouched(CVector2D*) | |
CWidgetMap::~CWidgetMap() | |
vtable for CWidgetMap | |
CWidgetMap::~CWidgetMap() | |
CWidgetMap::~CWidgetMap() | |
CWidgetMap::CWidgetMap(char const*, WidgetPosition const&) | |
CWidgetMissionTimers::GetName() | |
CWidgetMissionTimers::~CWidgetMissionTimers() | |
vtable for CWidgetMissionTimers | |
CWidgetMissionTimers::~CWidgetMissionTimers() | |
CWidgetMissionTimers::~CWidgetMissionTimers() | |
CUserDisplay::OnscnTimer | |
CHudColours::GetRGBA(unsigned char) | |
CWidgetMissionTimers::Draw() | |
CWidgetMissionTimers::CWidgetMissionTimers(char const*, WidgetPosition const&) | |
CWidgetMissionTimers::Update() | |
CWidgetPlayerInfo::GetName() | |
CWidgetPlayerInfo::IsHeldDown() | |
CWidgetPlayerInfo::~CWidgetPlayerInfo() | |
vtable for CWidgetPlayerInfo | |
CWidgetPlayerInfo::~CWidgetPlayerInfo() | |
CWidgetPlayerInfo::~CWidgetPlayerInfo() | |
CWidgetPlayerInfo::CoordsAreInsideWidget(CVector2D const&, bool) | |
CWidgetPlayerInfo::CWidgetPlayerInfo(char const*, WidgetPosition const&) | |
CWidgetPlayerInfo::DrawWeaponIcon(CPed*, CRect, float) | |
CWeaponInfo::GetWeaponInfo(eWeaponType, signed char) | |
CSprite::RenderOneXLUSprite(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, unsigned char, unsigned char, unsigned char, float, float) | |
CHud::Sprites | |
CWidgetPlayerInfo::DrawHelpIcon(char const*, float, float, float, int) | |
CWidgetPlayerInfo::DrawAmmo(CPed*, CRect, float) | |
CDarkel::FrenzyOnGoing() | |
CFont::UsingEFIGSLanguage | |
CWidgetPlayerInfo::RenderHealthBar(int, float) | |
CHud::m_ItemToFlash | |
CWorld::Players | |
CWidgetPlayerInfo::RenderBreathBar(int, float) | |
CWidgetPlayerInfo::RenderArmorBar(int, float) | |
CWidgetPlayerInfo::DrawWanted() | |
FindPlayerWanted(int) | |
CWidgetPlayerInfo::Draw() | |
CPed::IsPedShootable() | |
CWorld::FindPlayerSlotWithPedPointer(void*) | |
CTheScripts::bDisplayHud | |
CPedIntelligence::GetTaskSwim() const | |
CWorld::PlayerInFocus | |
CClock::ms_nGameClockHours | |
CClock::ms_nGameClockMinutes | |
CWidgetPlayerInfo::PassesDisplayConditions() | |
CTimer::m_UserPause | |
CTimer::m_CodePause | |
gbCineyCamProcessedOnFrame | |
CTimer::m_FrameCounter | |
CWidgetPlayerInfo::Update() | |
CWidgetPlayerInfo::IsSwipedLeft() | |
CWidgetPlayerInfo::IsSwipedRight() | |
CWidgetPool::GetName() | |
CWidgetPool::Draw() | |
CWidgetPool::~CWidgetPool() | |
vtable for CWidgetPool | |
CWidgetPool::~CWidgetPool() | |
CWidgetPool::~CWidgetPool() | |
CWidgetPool::SetWidgetInfo2(int, int, int, int, char*, char*) | |
CWidgetPool::CWidgetPool(char const*, WidgetPosition const&) | |
CWidgetPool::Update() | |
CWidgetRaceResults::GetName() | |
CWidgetRaceResults::~CWidgetRaceResults() | |
vtable for CWidgetRaceResults | |
CWidgetRaceResults::~CWidgetRaceResults() | |
CWidgetRaceResults::~CWidgetRaceResults() | |
CWidgetRaceResults::SetWidgetInfo2(int, int, int, int, char*, char*) | |
CWidgetRaceResults::CWidgetRaceResults(char const*, WidgetPosition const&) | |
CWidgetRaceResults::RenderTitleText(CRect, float) | |
CWidgetRaceResults::Draw() | |
CWidgetRaceResults::Update() | |
CWidgetRacing::GetName() | |
CWidgetRacing::SetWidgetValue2(float, float) | |
CWidgetRacing::SetWidgetValue3(float, float, float) | |
CWidgetRacing::~CWidgetRacing() | |
vtable for CWidgetRacing | |
CWidgetRacing::~CWidgetRacing() | |
CWidgetRacing::~CWidgetRacing() | |
CWidgetRacing::CWidgetRacing(char const*, WidgetPosition const&) | |
CWidgetRacing::RenderRowText(char const*, CRect, char const*, float) | |
CWidgetRacing::Draw() | |
CWidgetRacing::Update() | |
CWidgetRadar::GetName() | |
CWidgetRadar::~CWidgetRadar() | |
vtable for CWidgetRadar | |
CWidgetRadar::~CWidgetRadar() | |
CWidgetRadar::~CWidgetRadar() | |
CWidgetRadar::IsHeldDown() | |
CWidgetRadar::CWidgetRadar(char const*, WidgetPosition const&) | |
CSprite2d::SetTexture(char*, char*) | |
CWidgetRadar::Update() | |
CWidgetRegion::GetName() | |
CWidgetRegion::IsRegion() | |
CWidgetRegion::~CWidgetRegion() | |
vtable for CWidgetRegion | |
CWidgetRegion::~CWidgetRegion() | |
CWidgetRegion::~CWidgetRegion() | |
CWidgetRegion::Draw() | |
CWidgetRegion::CWidgetRegion(char const*, WidgetPosition const&, int, HIDMapping) | |
CWidgetRegion::StretchX(float) | |
CWidgetRegion::StretchY(float) | |
CWidgetRegion::DrawFrame(float, CRect, float) | |
CWidgetRegion::Update() | |
CWidgetRegionArcadeStick::GetName() | |
CWidgetRegionArcadeStick::GetWidgetValue2(float*, float*) | |
CWidgetRegionArcadeStick::Update() | |
CWidgetRegionArcadeStick::~CWidgetRegionArcadeStick() | |
CWidgetRegionArcadeStick::~CWidgetRegionArcadeStick() | |
CWidgetRegionArcadeStick::~CWidgetRegionArcadeStick() | |
CWidgetRegionArcadeStick::SetWidgetValue(float) | |
CWidgetRegionArcadeStick::Draw() | |
CWidgetRegionArcadeStick::CWidgetRegionArcadeStick(char const*, WidgetPosition const&, int, HIDMapping) | |
vtable for CWidgetRegionArcadeStick | |
CWidgetRegionBasketBallJump::GetName() | |
CWidgetRegionBasketBallJump::IsTouched(CVector2D*) | |
CWidgetRegionBasketBallJump::Update() | |
CWidgetRegionBasketBallJump::OnInitialTouch() | |
CWidgetRegionBasketBallJump::~CWidgetRegionBasketBallJump() | |
CWidgetRegionBasketBallJump::~CWidgetRegionBasketBallJump() | |
CWidgetRegionBasketBallJump::~CWidgetRegionBasketBallJump() | |
CWidgetRegionBasketBallJump::CWidgetRegionBasketBallJump(char const*, WidgetPosition const&) | |
vtable for CWidgetRegionBasketBallJump | |
CWidgetRegionColorPicker::GetName() | |
CWidgetRegionColorPicker::~CWidgetRegionColorPicker() | |
CWidgetRegionColorPicker::~CWidgetRegionColorPicker() | |
CWidgetRegionColorPicker::~CWidgetRegionColorPicker() | |
CWidgetRegionColorPicker::GetWidgetValue() | |
CWidgetRegionColorPicker::CWidgetRegionColorPicker(char const*, WidgetPosition const&) | |
vtable for CWidgetRegionColorPicker | |
CWidgetRegionDriveHybrid::GetName() | |
CWidgetRegionDriveHybrid::Update() | |
CPhysical::GetSpeed(CVector) | |
CPad::IsFlyingRCVehicle() | |
CWidgetRegionDriveHybrid::~CWidgetRegionDriveHybrid() | |
vtable for CWidgetRegionDriveHybrid | |
CWidgetRegionDriveHybrid::~CWidgetRegionDriveHybrid() | |
CWidgetRegionDriveHybrid::~CWidgetRegionDriveHybrid() | |
CWidgetRegionDriveHybrid::Draw() | |
CVehicle::IsDriver(CPed const*) const | |
CWidgetRegionDriveHybrid::IsTouched(CVector2D*) | |
CWidgetRegionDriveHybrid::CWidgetRegionDriveHybrid(char const*, WidgetPosition const&) | |
CWidgetRegionFlick::GetName() | |
CWidgetRegionFlick::~CWidgetRegionFlick() | |
vtable for CWidgetRegionFlick | |
CWidgetRegionFlick::~CWidgetRegionFlick() | |
CWidgetRegionFlick::~CWidgetRegionFlick() | |
CWidgetRegionFlick::IsTouched(CVector2D*) | |
CWidgetRegionFlick::Draw() | |
CWidgetRegionFlick::Update() | |
CWidgetRegionFlick::CWidgetRegionFlick(char const*, WidgetPosition const&) | |
CWidgetRegionGang::GetName() | |
CWidgetRegionGang::Draw() | |
CSprite2d::DrawRectXLU(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) | |
CWidgetRegionGang::~CWidgetRegionGang() | |
vtable for CWidgetRegionGang | |
CWidgetRegionGang::~CWidgetRegionGang() | |
CWidgetRegionGang::~CWidgetRegionGang() | |
CWidgetRegionGang::BuildRects() | |
CWidgetRegionGang::CWidgetRegionGang(char const*, WidgetPosition const&) | |
CWidgetRegionGang::Update() | |
CWidgetRegionLook::GetName() | |
CWidgetRegionLook::IsHeldDown() | |
CWidgetRegionLook::Update() | |
CCamera::Using1stPersonWeaponMode() | |
CWidgetRegionLook::GetWidgetValue2(float*, float*) | |
CWidgetRegionLook::IsTouched(CVector2D*) | |
CWidgetRegionLook::~CWidgetRegionLook() | |
CWidgetRegionLook::~CWidgetRegionLook() | |
CWidgetRegionLook::~CWidgetRegionLook() | |
CWidgetRegionLook::IsPinchZooming(CVector2D*) | |
CWidgetRegionLook::IsSwipedLeft() | |
CWidgetRegionLook::IsSwipedRight() | |
CWidgetRegionLook::DrawHelpIcon(char const*, float, float, float, int) | |
CWidgetRegionLook::OnReleasedTouch() | |
CPlayerPed::HandleTapToTarget(float, float, bool) | |
CWidgetRegionLook::OnInitialTouch() | |
CWidgetRegionLook::CWidgetRegionLook(char const*, WidgetPosition const&) | |
vtable for CWidgetRegionLook | |
CWidgetRegionMove::GetName() | |
CWidgetRegionMove::IsTouched(CVector2D*) | |
CWidgetRegionMove::~CWidgetRegionMove() | |
vtable for CWidgetRegionMove | |
CWidgetRegionMove::~CWidgetRegionMove() | |
CWidgetRegionMove::~CWidgetRegionMove() | |
CWidgetRegionMove::GetWidgetValue2(float*, float*) | |
CWidgetRegionMove::IsDoubleTapped() | |
CWidgetRegionMove::DrawHelpIcon(char const*, float, float, float, int) | |
CWidgetRegionMove::Draw() | |
CWidgetRegionMove::CWidgetRegionMove(char const*, WidgetPosition const&) | |
CWidgetRegionMove::ClampInternalTouchAnchor() | |
CWidgetRegionMove::Update() | |
CWidgetRegionMove::OnInitialTouch() | |
CWidgetRegionPoolBallInHand::GetName() | |
CWidgetRegionPoolBallInHand::IsTouched(CVector2D*) | |
CWidgetRegionPoolBallInHand::GetWidgetValue2(float*, float*) | |
CWidgetRegionPoolBallInHand::SetWidgetValue3(float, float, float) | |
CSprite::CalcScreenCoors(RwV3d const&, RwV3d*, float*, float*, bool, bool) | |
CWidgetRegionPoolBallInHand::~CWidgetRegionPoolBallInHand() | |
CWidgetRegionPoolBallInHand::~CWidgetRegionPoolBallInHand() | |
CWidgetRegionPoolBallInHand::~CWidgetRegionPoolBallInHand() | |
CWidgetRegionPoolBallInHand::CWidgetRegionPoolBallInHand(char const*, WidgetPosition const&) | |
vtable for CWidgetRegionPoolBallInHand | |
CWidgetRegionPoolEnglish::GetName() | |
CWidgetRegionPoolEnglish::IsTouched(CVector2D*) | |
CWidgetRegionPoolEnglish::GetWidgetValue2(float*, float*) | |
CWidgetRegionPoolEnglish::~CWidgetRegionPoolEnglish() | |
CWidgetRegionPoolEnglish::~CWidgetRegionPoolEnglish() | |
CWidgetRegionPoolEnglish::~CWidgetRegionPoolEnglish() | |
CWidgetRegionPoolEnglish::CWidgetRegionPoolEnglish(char const*, WidgetPosition const&) | |
vtable for CWidgetRegionPoolEnglish | |
CWidgetRegionResponse::GetName() | |
CWidgetRegionResponse::Draw() | |
CWidgetRegionResponse::~CWidgetRegionResponse() | |
CWidgetRegionResponse::~CWidgetRegionResponse() | |
CWidgetRegionResponse::~CWidgetRegionResponse() | |
CWidgetRegionResponse::Update() | |
CPed::GetHeadAndFootPositions(CVector&, CVector&, bool) | |
CWidgetRegionResponse::CWidgetRegionResponse(char const*, WidgetPosition const&) | |
vtable for CWidgetRegionResponse | |
CWidgetRegionRhythmSelect::GetName() | |
CWidgetRegionRhythmSelect::Update() | |
CAudioEngine::GetBeatInfo() | |
CWidgetRegionRhythmSelect::~CWidgetRegionRhythmSelect() | |
vtable for CWidgetRegionRhythmSelect | |
CWidgetRegionRhythmSelect::~CWidgetRegionRhythmSelect() | |
CWidgetRegionRhythmSelect::~CWidgetRegionRhythmSelect() | |
CWidgetRegionRhythmSelect::Draw() | |
CWidgetRegionRhythmSelect::CWidgetRegionRhythmSelect(char const*, WidgetPosition const&) | |
CWidgetRegionRhythmSelect::CWidgetRegionRhythmSelect(char const*, WidgetPosition const&) | |
CWidgetRegionSprint::GetName() | |
CWidgetRegionSprint::Update() | |
CPad::GetPedWalkLeftRight() | |
CPed::GetTransformedBonePosition(RwV3d&, unsigned int, bool) | |
CPad::GetPedWalkUpDown() | |
mod_Buoyancy | |
CWidgetRegionSprint::OnInitialTouch() | |
CWidgetRegionSprint::IsTouched(CVector2D*) | |
CWidgetRegionSprint::~CWidgetRegionSprint() | |
vtable for CWidgetRegionSprint | |
CWidgetRegionSprint::~CWidgetRegionSprint() | |
CWidgetRegionSprint::~CWidgetRegionSprint() | |
CWidgetRegionSprint::IsDoubleTapped() | |
CWidgetRegionSprint::Draw() | |
CWidgetRegionSprint::CWidgetRegionSprint(char const*, WidgetPosition const&) | |
CWidgetRegionSteer::GetName() | |
CWidgetRegionSteer::~CWidgetRegionSteer() | |
vtable for CWidgetRegionSteer | |
CWidgetRegionSteer::~CWidgetRegionSteer() | |
CWidgetRegionSteer::~CWidgetRegionSteer() | |
CWidgetRegionSteer::IsTouched(CVector2D*) | |
CWidgetRegionSteer::Draw() | |
CWidgetRegionSteer::CWidgetRegionSteer(char const*, WidgetPosition const&) | |
CWidgetRegionSteer::ClampInternalTouchAnchor() | |
CWidgetRegionSteer::Update() | |
CWidgetRegionSteer::OnInitialTouch() | |
CWidgetRegionHydraulics::GetName() | |
CWidgetRegionHydraulics::~CWidgetRegionHydraulics() | |
vtable for CWidgetRegionHydraulics | |
CWidgetRegionHydraulics::~CWidgetRegionHydraulics() | |
CWidgetRegionHydraulics::~CWidgetRegionHydraulics() | |
CWidgetRegionHydraulics::Draw() | |
CWidgetRegionHydraulics::ResetHydraulicRegion() | |
CWidgetRegionHydraulics::CWidgetRegionHydraulics(char const*, WidgetPosition const&) | |
CWidgetRegionHydraulics::CWidgetRegionHydraulics(char const*, WidgetPosition const&) | |
CWidgetRegionHydraulics::Update() | |
CWidgetRegionSteeringSelection::GetName() | |
CWidgetRegionSteeringSelection::~CWidgetRegionSteeringSelection() | |
vtable for CWidgetRegionSteeringSelection | |
CWidgetRegionSteeringSelection::~CWidgetRegionSteeringSelection() | |
CWidgetRegionSteeringSelection::IsReleased(CVector2D*) | |
CWidgetRegionSteeringSelection::OnInitialTouch() | |
CWidgetRegionSteeringSelection::~CWidgetRegionSteeringSelection() | |
CWidgetRegionSteeringSelection::BuildRects() | |
CWidgetRegionSteeringSelection::CWidgetRegionSteeringSelection(char const*, WidgetPosition const&) | |
CWidgetRegionSteeringSelection::Update() | |
CWidgetRegionSteeringSelection::DrawButtons() | |
CWidgetRegionSteeringSelection::Draw() | |
CWidgetRegionSwipeRadio::GetName() | |
CWidgetRegionSwipeRadio::~CWidgetRegionSwipeRadio() | |
CWidgetRegionSwipeRadio::~CWidgetRegionSwipeRadio() | |
CWidgetRegionSwipeRadio::~CWidgetRegionSwipeRadio() | |
CWidgetRegionSwipeRadio::IsSwipedLeft() | |
CWidgetRegionSwipeRadio::IsSwipedRight() | |
CWidgetRegionSwipeRadio::DrawHelpIcon(char const*, float, float, float, int) | |
CWidgetRegionSwipeRadio::CWidgetRegionSwipeRadio(char const*, WidgetPosition const&) | |
vtable for CWidgetRegionSwipeRadio | |
CWidgetRegionTouchLayoutSelection::GetName() | |
CWidgetRegionTouchLayoutSelection::~CWidgetRegionTouchLayoutSelection() | |
vtable for CWidgetRegionTouchLayoutSelection | |
CWidgetRegionTouchLayoutSelection::~CWidgetRegionTouchLayoutSelection() | |
CWidgetRegionTouchLayoutSelection::IsReleased(CVector2D*) | |
CWidgetRegionTouchLayoutSelection::OnInitialTouch() | |
CWidgetRegionTouchLayoutSelection::~CWidgetRegionTouchLayoutSelection() | |
CWidgetRegionTouchLayoutSelection::BuildRects() | |
CWidgetRegionTouchLayoutSelection::CWidgetRegionTouchLayoutSelection(char const*, WidgetPosition const&) | |
CWidgetRegionTouchLayoutSelection::Update() | |
CWidgetRegionTouchLayoutSelection::DrawClassicButtons() | |
CWidgetRegionTouchLayoutSelection::DrawAdaptedButtons() | |
CWidgetRegionTouchLayoutSelection::Draw() | |
CWidgetRouletteSpin::GetName() | |
CWidgetRouletteSpin::SetWidgetValue2(float, float) | |
CWidgetRouletteSpin::~CWidgetRouletteSpin() | |
vtable for CWidgetRouletteSpin | |
CWidgetRouletteSpin::~CWidgetRouletteSpin() | |
CWidgetRouletteSpin::~CWidgetRouletteSpin() | |
CWidgetRouletteSpin::Draw() | |
CWidgetRouletteSpin::CWidgetRouletteSpin() | |
CWidgetRouletteSpin::Update() | |
CWidgetSaveNotification::GetName() | |
CWidgetSaveNotification::Draw() | |
CWidgetSaveNotification::~CWidgetSaveNotification() | |
vtable for CWidgetSaveNotification | |
CWidgetSaveNotification::~CWidgetSaveNotification() | |
CWidgetSaveNotification::~CWidgetSaveNotification() | |
CWidgetSaveNotification::CWidgetSaveNotification(char const*, WidgetPosition const&) | |
CWidgetSaveNotification::EndSave() | |
CWidgetSaveNotification::Update() | |
CWidgetSlider::GetName() | |
CWidgetSlider::SetWidgetValue(float) | |
CWidgetSlider::SetSliderRange(float, float) | |
CWidgetSlider::~CWidgetSlider() | |
vtable for CWidgetSlider | |
CWidgetSlider::~CWidgetSlider() | |
CWidgetSlider::~CWidgetSlider() | |
CWidgetSlider::GetNotchedValue() | |
CWidgetSlider::GetTweenedValue() | |
CWidgetSlider::Draw() | |
CWidgetSlider::GetWidgetValue() | |
CWidgetSlider::SetupNotches(int, float, float) | |
CWidgetSlider::CWidgetSlider(char const*, WidgetPosition const&, unsigned int, unsigned int, unsigned int, CTouchInterface::WidgetIDs, CTouchInterface::WidgetIDs) | |
CWidgetSlider::CWidgetSlider(char const*, WidgetPosition const&, unsigned int, unsigned int, unsigned int, CTouchInterface::WidgetIDs, CTouchInterface::WidgetIDs) | |
CWidgetSlider::Update() | |
CWidgetTapMeter::GetName() | |
CWidgetTapMeter::SetWidgetValue(float) | |
CWidgetTapMeter::Draw() | |
CWidgetTapMeter::~CWidgetTapMeter() | |
vtable for CWidgetTapMeter | |
CWidgetTapMeter::~CWidgetTapMeter() | |
CWidgetTapMeter::~CWidgetTapMeter() | |
CWidgetTapMeter::CWidgetTapMeter(char const*, WidgetPosition const&) | |
CWidgetTapMeter::RespondToTap() | |
CWidgetTapMeter::IsReleased(CVector2D*) | |
CWidgetTapMeter::Update() | |
CWidgetThumbCircle::GetName() | |
CWidgetThumbCircle::GetWidgetValue() | |
CWidgetThumbCircle::SetWidgetValue(float) | |
CWidgetThumbCircle::~CWidgetThumbCircle() | |
vtable for CWidgetThumbCircle | |
CWidgetThumbCircle::~CWidgetThumbCircle() | |
CWidgetThumbCircle::~CWidgetThumbCircle() | |
CWidgetThumbCircle::Draw() | |
CWidgetThumbCircle::CWidgetThumbCircle(char const*, WidgetPosition const&) | |
CWidgetThumbCircle::Update() | |
CWidgetThumbCircle::OnInitialTouch() | |
CWidgetVitalStats::GetName() | |
CWidgetVitalStats::~CWidgetVitalStats() | |
vtable for CWidgetVitalStats | |
CWidgetVitalStats::~CWidgetVitalStats() | |
CWidgetVitalStats::~CWidgetVitalStats() | |
CWidgetVitalStats::Draw() | |
CClock::CurrentDay | |
CWeaponInfo::GetSkillStatIndex(eWeaponType) | |
CStats::StatReactionValue | |
CWidgetVitalStats::CWidgetVitalStats(char const*, WidgetPosition const&) | |
CWidgetVitalStats::Update() | |
CWidgetWager::GetName() | |
CWidgetWager::SetWidgetValue(float) | |
CWidgetWager::~CWidgetWager() | |
vtable for CWidgetWager | |
CWidgetWager::~CWidgetWager() | |
CWidgetWager::~CWidgetWager() | |
CWidgetWager::SetWidgetInfo2(int, int, int, int, char*, char*) | |
CWidgetWager::CWidgetWager(char const*, WidgetPosition const&) | |
CWidgetWager::RenderTitleText(CRect, float) | |
CWidgetWager::RenderRowText(unsigned short*, unsigned short*, CRect, int, float) | |
CWidgetWager::Draw() | |
CWidgetWager::Update() | |
CdStreamInitThread() | |
CdStreamThread(void*) | |
CdStreamInit(int) | |
gCdImageNames | |
GetGTA3ImgSize() | |
CdStreamShutdown() | |
CdStreamGetStatus(int) | |
CdStreamGetLastPosn() | |
CdStreamSync(int) | |
AddToQueue(Queue*, int) | |
CdStreamRead(int, void*, unsigned int, unsigned int) | |
GetFirstInQueue(Queue*) | |
RemoveFirstInQueue(Queue*) | |
CdStreamRemoveImages() | |
CdStreamSuspend() | |
CdStreamResume() | |
CdStreamOpen(char const*, bool) | |
CdStreamClose(int) | |
CCarFXRenderer::MaterialRemapDirtCB(RpMaterial*, void*) | |
CCarFXRenderer::ms_aDirtTextures | |
CCarFXRenderer::Initialise() | |
CCustomCarEnvMapPipeline::CreatePipe() | |
CCarFXRenderer::Shutdown() | |
CCustomCarEnvMapPipeline::DestroyPipe() | |
CCarFXRenderer::RegisterPlugins() | |
CCustomCarEnvMapPipeline::RegisterPlugin() | |
CCarFXRenderer::PreRenderUpdate() | |
CCustomCarEnvMapPipeline::PreRenderUpdate() | |
CCarFXRenderer::CustomCarPipeAtomicSetup(RpAtomic*) | |
CCustomCarEnvMapPipeline::CustomPipeAtomicSetup(RpAtomic*) | |
CCarFXRenderer::CustomCarPipeClumpSetup(RpClump*) | |
CCarFXRenderer::SetCustomFXAtomicRenderPipelinesVMICB(RpAtomic*, void*) | |
CCarFXRenderer::IsCCPCPipelineAttached(RpAtomic*) | |
GetPipelineID(RpAtomic*) | |
CCarFXRenderer::SetFxEnvMapLightMult(float) | |
CCustomCarEnvMapPipeline::m_EnvMapLightingMult | |
CCarFXRenderer::GetFxEnvMapLightMult() | |
CCarFXRenderer::InitialiseDirtTexture() | |
CTxdStore::FindTxdSlot(char const*) | |
CTxdStore::PushCurrentTxd() | |
CTxdStore::SetCurrentTxd(int, char const*) | |
CClothesBuilder::CopyTexture(RwTexture*) | |
CTxdStore::PopCurrentTxd() | |
CCarFXRenderer::AtomicRemapDirtCB(RpAtomic*, void*) | |
CCarFXRenderer::RemapDirt(CVehicleModelInfo*, unsigned int) | |
CCustomBuildingRenderer::CCustomBuildingRenderer() | |
CCustomBuildingRenderer::CCustomBuildingRenderer() | |
CCustomBuildingRenderer::~CCustomBuildingRenderer() | |
CCustomBuildingRenderer::~CCustomBuildingRenderer() | |
CCustomBuildingRenderer::Initialise() | |
CCustomBuildingPipeline::CreatePipe() | |
CCustomBuildingDNPipeline::CreatePipe() | |
CCustomBuildingRenderer::Shutdown() | |
CCustomBuildingPipeline::DestroyPipe() | |
CCustomBuildingDNPipeline::DestroyPipe() | |
CCustomBuildingRenderer::PluginAttach() | |
CCustomBuildingDNPipeline::ExtraVertColourPluginAttach() | |
CCustomBuildingRenderer::AtomicSetup(RpAtomic*) | |
CCustomBuildingDNPipeline::GetExtraVertColourPtr(RpGeometry*) | |
CCustomBuildingPipeline::CustomPipeAtomicSetup(RpAtomic*) | |
CCustomBuildingDNPipeline::CustomPipeAtomicSetup(RpAtomic*) | |
CCustomBuildingRenderer::IsCBPCPipelineAttached(RpAtomic*) | |
CCustomBuildingRenderer::UpdateDayNightBalanceParam() | |
CClock::ms_nGameClockSeconds | |
CCustomBuildingDNPipeline::m_fDNBalanceParam | |
CCustomBuildingRenderer::Update() | |
CCustomBuildingDNPipeline::pluginExtraVertColourStreamGetSizeCB(void const*, int, int) | |
CCustomBuildingDNPipeline::ms_extraVertColourPluginOffset | |
CCustomBuildingDNPipeline::CustomPipeInstanceCB(void*, RxOpenGLMeshInstanceData*, int, int) | |
CCustomBuildingDNPipeline::pluginExtraVertColourConstructorCB(void*, int, int) | |
CCustomBuildingDNPipeline::pluginExtraVertColourDestructorCB(void*, int, int) | |
CCustomBuildingDNPipeline::pluginExtraVertColourStreamWriteCB(RwStream*, int, void const*, int, int) | |
CCustomBuildingDNPipeline::pluginExtraVertColourStreamReadCB(RwStream*, int, void*, int, int) | |
CCustomBuildingDNPipeline::CCustomBuildingDNPipeline() | |
CCustomBuildingDNPipeline::CCustomBuildingDNPipeline() | |
CCustomBuildingDNPipeline::~CCustomBuildingDNPipeline() | |
CCustomBuildingDNPipeline::~CCustomBuildingDNPipeline() | |
CCustomBuildingDNPipeline::ObjPipeline | |
SetPipelineID(RpAtomic*, unsigned int) | |
CCustomBuildingDNPipeline::CustomPipeMaterialSetup(RpMaterial*, void*) | |
CCustomBuildingDNPipeline::UsesThisPipeline(RpAtomic*) | |
CCustomBuildingDNPipeline::CreateCustomObjPipe() | |
CCustomBuildingDNPipeline::CustomPipeRenderCB(RwResEntry*, void*, unsigned char, unsigned int) | |
SwapColors(RpAtomic*) | |
CCustomBuildingDNPipeline::SetFxEnvTexture(RpMaterial*, RwTexture*) | |
CCustomCarEnvMapPipeline::DuplicateCustomEnvMapPipeMaterialData(CustomEnvMapPipeMaterialData**) | |
CCustomCarEnvMapPipeline::ms_envMapPluginOffset | |
CCustomBuildingDNPipeline::GetFxEnvTexture(RpMaterial*) | |
CCustomBuildingDNPipeline::SetFxEnvScale(RpMaterial*, float, float) | |
CCustomBuildingDNPipeline::GetFxEnvScaleX(RpMaterial*) | |
CCustomBuildingDNPipeline::GetFxEnvScaleY(RpMaterial*) | |
CCustomBuildingDNPipeline::SetFxEnvTransScl(RpMaterial*, float, float) | |
CCustomBuildingDNPipeline::GetFxEnvTransSclX(RpMaterial*) | |
CCustomBuildingDNPipeline::GetFxEnvTransSclY(RpMaterial*) | |
CCustomBuildingDNPipeline::SetFxEnvShininess(RpMaterial*, float) | |
CCustomBuildingDNPipeline::GetFxEnvShininess(RpMaterial*) | |
SetNormalMatrix(float, float, RwV2d) | |
SetEnvMapTexture(RwTexture*, float, float, float, RwV2d) | |
SetReflMap(float) | |
CMirrors::reflBuffer | |
ResetEnvMap() | |
CCustomBuildingDNPipeline::m_bDeviceSupportsVS11 | |
CCustomBuildingDNPipeline::m_bCameraChange | |
CCustomBuildingDNPipeline::m_AtmDNWorkingIndex | |
CCustomBuildingPipeline::CustomPipeRenderCB(RwResEntry*, void*, unsigned char, unsigned int) | |
CCustomBuildingPipeline::CCustomBuildingPipeline() | |
CCustomBuildingPipeline::CCustomBuildingPipeline() | |
CCustomBuildingPipeline::~CCustomBuildingPipeline() | |
CCustomBuildingPipeline::~CCustomBuildingPipeline() | |
CCustomBuildingPipeline::ObjPipeline | |
CCustomBuildingPipeline::CustomPipeMaterialSetup(RpMaterial*, void*) | |
CCustomBuildingPipeline::CreateCustomObjPipe() | |
CCustomBuildingPipeline::SetFxEnvTexture(RpMaterial*, RwTexture*) | |
CCustomBuildingPipeline::GetFxEnvTexture(RpMaterial*) | |
CCustomBuildingPipeline::SetFxEnvScale(RpMaterial*, float, float) | |
CCustomBuildingPipeline::GetFxEnvScaleX(RpMaterial*) | |
CCustomBuildingPipeline::GetFxEnvScaleY(RpMaterial*) | |
CCustomBuildingPipeline::SetFxEnvTransScl(RpMaterial*, float, float) | |
CCustomBuildingPipeline::GetFxEnvTransSclX(RpMaterial*) | |
CCustomBuildingPipeline::GetFxEnvTransSclY(RpMaterial*) | |
CCustomBuildingPipeline::SetFxEnvShininess(RpMaterial*, float) | |
CCustomBuildingPipeline::GetFxEnvShininess(RpMaterial*) | |
CCustomCarEnvMapPipeline::pluginEnvMatConstructorCB(void*, int, int) | |
CCustomCarEnvMapPipeline::fakeEnvMapPipeMatData | |
CCustomCarEnvMapPipeline::pluginEnvMatDestructorCB(void*, int, int) | |
CCustomCarEnvMapPipeline::m_gEnvMapPipeMatDataPool | |
CCustomCarEnvMapPipeline::pluginEnvMatStreamGetSizeCB(void const*, int, int) | |
CCustomCarEnvMapPipeline::pluginEnvAtmConstructorCB(void*, int, int) | |
CCustomCarEnvMapPipeline::pluginEnvAtmDestructorCB(void*, int, int) | |
CCustomCarEnvMapPipeline::m_gEnvMapPipeAtmDataPool | |
CCustomCarEnvMapPipeline::pluginSpecMatConstructorCB(void*, int, int) | |
CCustomCarEnvMapPipeline::ms_specularMapPluginOffset | |
CCustomCarEnvMapPipeline::pluginSpecMatStreamGetSizeCB(void const*, int, int) | |
CCustomCarEnvMapPipeline::CustomPipeInstanceCB(void*, RxOpenGLMeshInstanceData*, int, int) | |
CCustomCarEnvMapPipeline::CustomPipeRenderCB(RwResEntry*, void*, unsigned char, unsigned int) | |
CVisibilityPlugins::GetAtomicId(RpAtomic*) | |
pDirect | |
g_realTimeShadowMan | |
carLodLerp | |
CMirrors::TypeOfMirror | |
CCustomCarEnvMapPipeline::pluginSpecMatDestructorCB(void*, int, int) | |
CCustomCarEnvMapPipeline::m_gSpecMapPipeMatDataPool | |
CCustomCarEnvMapPipeline::pluginSpecMatStreamWriteCB(RwStream*, int, void const*, int, int) | |
CCustomCarEnvMapPipeline::CCustomCarEnvMapPipeline() | |
CCustomCarEnvMapPipeline::CCustomCarEnvMapPipeline() | |
CCustomCarEnvMapPipeline::~CCustomCarEnvMapPipeline() | |
CCustomCarEnvMapPipeline::~CCustomCarEnvMapPipeline() | |
CCustomCarEnvMapPipeline::CustomPipeMaterialSetup(RpMaterial*, void*) | |
CCustomCarEnvMapPipeline::ObjPipeline | |
CCustomCarEnvMapPipeline::CreateCustomOpenGLObjPipe() | |
CCustomCarEnvMapPipeline::GetFxEnvTexture(RpMaterial*) | |
CCustomCarEnvMapPipeline::GetFxEnvScaleX(RpMaterial*) | |
CCustomCarEnvMapPipeline::GetFxEnvScaleY(RpMaterial*) | |
CCustomCarEnvMapPipeline::GetFxEnvTransSclX(RpMaterial*) | |
CCustomCarEnvMapPipeline::GetFxEnvTransSclY(RpMaterial*) | |
CCustomCarEnvMapPipeline::GetFxEnvShininess(RpMaterial*) | |
CCustomCarEnvMapPipeline::SetFxSpecTexture(RpMaterial*, RwTexture*) | |
CCustomCarEnvMapPipeline::GetFxSpecTexture(RpMaterial*) | |
CCustomCarEnvMapPipeline::SetFxSpecSpecularity(RpMaterial*, float) | |
CCustomCarEnvMapPipeline::GetFxSpecSpecularity(RpMaterial*) | |
CCustomCarEnvMapPipeline::SetCustomEnvMapPipeMaterialDataDefaults(CustomEnvMapPipeMaterialData*) | |
CCustomCarEnvMapPipeline::pluginEnvMatCopyConstructorCB(void*, void const*, int, int) | |
CCustomCarEnvMapPipeline::pluginEnvMatStreamReadCB(RwStream*, int, void*, int, int) | |
CCustomCarEnvMapPipeline::pluginEnvMatStreamWriteCB(RwStream*, int, void const*, int, int) | |
CCustomCarEnvMapPipeline::pluginEnvAtmCopyConstructorCB(void*, void const*, int, int) | |
CCustomCarEnvMapPipeline::ms_envMapAtmPluginOffset | |
CCustomCarEnvMapPipeline::pluginSpecMatCopyConstructorCB(void*, void const*, int, int) | |
CCustomCarEnvMapPipeline::pluginSpecMatStreamReadCB(RwStream*, int, void*, int, int) | |
CCustomCarEnvMapPipeline::SetCustomEnvMapPipeAtomicDataDefaults(CustomEnvMapPipeAtomicData*) | |
CPool<CustomEnvMapPipeMaterialData, CustomEnvMapPipeMaterialData>::New() | |
CCustomCarEnvMapPipeline::SetFxEnvTexture(RpMaterial*, RwTexture*) | |
CCustomCarEnvMapPipeline::SetFxEnvScale(RpMaterial*, float, float) | |
CCustomCarEnvMapPipeline::SetFxEnvTransScl(RpMaterial*, float, float) | |
CCustomCarEnvMapPipeline::SetFxEnvShininess(RpMaterial*, float) | |
CPool<CustomEnvMapPipeAtomicData, CustomEnvMapPipeAtomicData>::New() | |
CCustomCarEnvMapPipeline::AllocEnvMapPipeAtomicData(RpAtomic*) | |
CPool<CustomSpecMapPipeMaterialData, CustomSpecMapPipeMaterialData>::New() | |
CPPTriPlantBuffer::~CPPTriPlantBuffer() | |
CPPTriPlantBuffer::~CPPTriPlantBuffer() | |
CGrassRenderer::CGrassRenderer() | |
CGrassRenderer::CGrassRenderer() | |
CGrassRenderer::~CGrassRenderer() | |
CGrassRenderer::~CGrassRenderer() | |
CGrassRenderer::Shutdown() | |
CGrassRenderer::SetCurrentScanCode(unsigned short) | |
CGrassRenderer::SetGlobalCameraPos(CVector const&) | |
CGrassRenderer::m_vecCameraPos | |
CGrassRenderer::SetCloseFarAlphaDist(float, float) | |
CGrassRenderer::m_closeDist | |
CGrassRenderer::m_farDist | |
CGrassRenderer::SetGlobalWindBending(float) | |
CGrassRenderer::m_windBending | |
CGrassRenderer::DrawTriPlants(PPTriPlant*, int, RpAtomic**, RwMatrixTag*) | |
srand48 | |
CPPTriPlantBuffer::CPPTriPlantBuffer() | |
CPPTriPlantBuffer::CPPTriPlantBuffer() | |
CPPTriPlantBuffer::Flush() | |
CGrassRenderer::FlushTriPlantBuffer() | |
CPPTriPlantBuffer::GetPPTriPlantPtr(int) | |
CPPTriPlantBuffer::ChangeCurrentPlantModelsSet(int) | |
CPPTriPlantBuffer::IncreaseBufferIndex(int, int) | |
CGrassRenderer::AddTriPlant(PPTriPlant*, unsigned int) | |
CPPTriPlantBuffer::SetPlantModelsTab(unsigned int, RpAtomic**) | |
CGrassRenderer::SetPlantModelsTab(unsigned int, RpAtomic**) | |
CPPTriPlantBuffer::GetPlantModelsTab(unsigned int) | |
CGrassRenderer::GetPlantModelsTab(unsigned int) | |
CEntity::GetColModel() | |
operator*(CMatrix const&, CVector const&) | |
TransformPoint(RwV3d&, CSimpleTransform const&, RwV3d const&) | |
CPlantMgr::CPlantMgr() | |
CPlantMgr::CPlantMgr() | |
CPlantMgr::~CPlantMgr() | |
CPlantMgr::~CPlantMgr() | |
CPlantMgr::UpdateAmbientColor() | |
CTimeCycle::GetAmbientRed() | |
CTimeCycle::GetAmbientGreen() | |
CTimeCycle::GetAmbientBlue() | |
CPlantMgr::m_AmbientColor | |
CPlantMgr::CalculateWindBending() | |
CWeather::Wind | |
CPlantMgr::Render() | |
CPlantMgr::_ColEntityCache_FindInCache(CEntity*) | |
CPlantMgr::m_CloseColEntListHead | |
CPlantMgr::DbgRenderLocTris() | |
CPlantMgr::DbgRenderCachedEntities(unsigned int*) | |
CPlantMgr::DbgCountLocTrisAndPlants(unsigned int, unsigned int*, unsigned int*) | |
CPlantMgr::DbgCountCachedEntities(unsigned int*) | |
CPlantMgr::MoveLocTriToList(CPlantLocTri**, CPlantLocTri**, CPlantLocTri*) | |
CPlantMgr::MoveColEntToList(CPlantColEntEntry**, CPlantColEntEntry**, CPlantColEntEntry*) | |
CPlantMgr::SetPlantFriendlyFlagInAtomicMI(CAtomicModelInfo*) | |
SurfaceInfos_c::CreatesObjects(unsigned int) | |
SurfaceInfos_c::CreatesPlants(unsigned int) | |
g_surfaceInfos | |
CPlantLocTri::Add(RwV3d const&, RwV3d const&, RwV3d const&, unsigned char, unsigned char, unsigned char, unsigned char) | |
CPlantSurfPropMgr::GetSurfProperties(unsigned short) | |
CrossProduct(CVector const&, CVector const&) | |
CPlantMgr::m_CloseLocTriListHead | |
CPlantMgr::m_UnusedLocTriListHead | |
CPlantLocTri::Release() | |
ProcObjectMan_c::ProcessTriangleRemoved(CPlantLocTri*) | |
g_procObjMan | |
CPlantMgr::_ProcessEntryCollisionDataSections_RemoveLocTris(CPlantColEntEntry*, CVector const&, int, int, int) | |
ProcObjectMan_c::ProcessTriangleAdded(CPlantLocTri*) | |
CPlantMgr::_ProcessEntryCollisionDataSections_AddLocTris(CPlantColEntEntry*, CVector const&, int, int, int) | |
CCollisionData::GetTrianglePoint(CVector&, int) const | |
TransformPoints(RwV3d*, int, CMatrix const&, RwV3d const*) | |
CPlaceable::AllocateMatrix() | |
CSimpleTransform::UpdateMatrix(CMatrix*) const | |
CPlantMgr::_ProcessEntryCollisionDataSections(CPlantColEntEntry*, CVector const&, int) | |
CBox::Set(CVector const&, CVector const&) | |
CBox::Recalc() | |
CSphere::Set(float, CVector const&) | |
CCollision::TestSphereBox(CSphere const&, CBox const&) | |
CPlantMgr::_UpdateLocTris(CVector const&, int) | |
CPlantColEntEntry::AddEntry(CEntity*) | |
CEntity::RegisterReference(CEntity**) | |
CPlantMgr::m_UnusedColEntListHead | |
CPlantMgr::_ColEntityCache_Add(CEntity*, unsigned char) | |
CPlantColEntEntry::ReleaseEntry() | |
CEntity::CleanUpOldReference(CEntity**) | |
CPlantMgr::Shutdown() | |
CTxdStore::RemoveTxdSlot(int) | |
CPlantMgr::PC_PlantModelsTab0 | |
CPlantMgr::PC_PlantModelsTab3 | |
CPlantMgr::PC_PlantModelsTab2 | |
CPlantMgr::PC_PlantModelsTab1 | |
CPlantMgr::PC_PlantTextureTab0 | |
CPlantMgr::PC_PlantTextureTab3 | |
CPlantMgr::PC_PlantTextureTab2 | |
CPlantMgr::PC_PlantTextureTab1 | |
CPlantMgr::_ColEntityCache_Update(CVector const&, unsigned char) | |
CWorld::ClearScanCodes() | |
CWorld::ms_nCurrentScanCode | |
CWorld::ms_aSectors | |
CPlantMgr::PreUpdateOnceForNewCameraPos(CVector const&) | |
CPlantMgr::m_scanCode | |
CPlantMgr::Update(CVector const&) | |
CPlantMgr::_ColEntityCache_Remove(CEntity*) | |
CPlantMgr::PC_PlantModelSlotTab | |
CPlantMgr::PC_PlantSlotTextureTab | |
CPlantMgr::m_ColEntCacheTab | |
CPlantMgr::m_LocTrisTab | |
CPlantSurfPropMgr::AllocSurfProperties(unsigned short, unsigned char) | |
CPlantSurfPropMgr::m_countSurfPropsAllocated | |
CPlantSurfPropMgr::m_SurfPropTab | |
CPlantSurfPropMgr::m_SurfPropPtrTab | |
CPlantSurfPropMgr::LoadPlantsDat(char const*) | |
CPlantSurfPropMgr::Initialise() | |
CPlantMgr::ReloadConfig() | |
CPlantMgr::Initialise() | |
CGrassRenderer::Initialise() | |
CMBlur::CMBlur() | |
CMBlur::pFrontBuffer | |
CMBlur::CMBlur() | |
CMBlur::CreateImmediateModeData(RwCamera*, RwRect*) | |
CMBlur::CreateImmediateModeData(RwCamera*, RwRect*, RwOpenGLVertex*, RwRGBA, float, float, float, float, float, int) | |
CMBlur::OverlayRender(RwCamera*, RwRaster*, RwRGBA, int, int) | |
CMBlur::OverlayRenderFx(RwCamera*, RwRaster*) | |
CMBlur::MotionBlurRender(RwCamera*, unsigned int, unsigned int, unsigned int, unsigned int, int, unsigned int) | |
CMBlur::MotionBlurOpen(RwCamera*) | |
CMBlur::MotionBlurClose() | |
CMBlur::~CMBlur() | |
CMBlur::~CMBlur() | |
CMBlur::SetDrunkBlur(float) | |
CMBlur::Drunkness | |
CMBlur::ClearDrunkBlur() | |
CTimer::ms_fTimeScale | |
CMBlur::pBufVertCount | |
CMBlur::ms_bJustInitialised | |
CMBlur::BlurOn | |
CStreamingInfo::Init() | |
CStreamingInfo::AddToList(CStreamingInfo*) | |
CStreamingInfo::ms_pArrayBase | |
CStreamingInfo::RemoveFromList() | |
CStreamingInfo::GetNext() | |
CStreamingInfo::GetPrev() | |
CStreamingInfo::InList() | |
CStreamingInfo::GetCdPosn() | |
CStreaming::ms_files | |
CStreamingInfo::GetCdSize() | |
CStreamingInfo::GetCdPosnAndSize(unsigned int&, unsigned int&) | |
CStreamingInfo::SetCdPosnAndSize(unsigned int, unsigned int) | |
CStreaming::GetModelCDName(int) | |
CStreaming::IsInitialised() | |
CStreaming::ms_bIsInitialised | |
CStreaming::AddImageToList(char const*, bool) | |
CStreaming::InitImageList() | |
CStreaming::Shutdown() | |
CMemoryMgr::FreeAlign(void*) | |
CDirectory::~CDirectory() | |
CStreaming::ms_pStreamingBuffer | |
CStreaming::ms_pExtraObjectsDir | |
CStreaming::ms_streamingBufferSize | |
CStreaming::UpdateMemoryUsed() | |
CStreaming::IsVeryBusy() | |
CRenderer::m_loadingPriority | |
CStreaming::ms_numModelsRequested | |
CStreaming::InstanceLoadedModelsInSectorList(CPtrList&) | |
CStreaming::InstanceLoadedModels(CVector const&) | |
CWorld::ms_aRepeatSectors | |
CStreaming::IsObjectInCdImage(int) | |
CStreaming::ms_pStartRequestedList | |
CStreaming::ms_numPriorityRequests | |
CStreaming::ms_pStartLoadedList | |
CStreaming::ProcessEntitiesInSectorList(CPtrList&, float, float, float, float, float, float, float, unsigned int) | |
CClock::GetIsTimeInRange(unsigned char, unsigned char) | |
CStreaming::AddLodsToRequestList(CVector const&, unsigned int) | |
CRenderer::ms_fFarClipPlane | |
CWorld::ms_aLodPtrLists | |
CStreaming::ProcessEntitiesInSectorList(CPtrList&, unsigned int) | |
CStreaming::AddModelsToRequestList(CVector const&, unsigned int) | |
CStreaming::RequestVehicleUpgrade(int, int) | |
CVehicleModelInfo::CLinkedUpgradeList::FindOtherUpgrade(short) const | |
CVehicleModelInfo::ms_linkedUpgrades | |
CStreaming::HasVehicleUpgradeLoaded(int) | |
CStreaming::GetNextFileOnCd(int, bool) | |
CStreaming::ms_pEndRequestedList | |
CTxdStore::ms_pTxdPool | |
CStreaming::GetCdImageOffset(int) | |
CStreaming::ms_lastImageRead | |
CStreaming::ms_imageOffsets | |
CStreaming::ms_imageSize | |
CFileMgr::ms_dualLayer | |
CFileMgr::ms_layerStart | |
CStreaming::ForceLayerToRead(int) | |
CStreaming::SetLoadVehiclesInLoadScene(bool) | |
CStreaming::ClearFlagForAll(unsigned int) | |
CStreaming::DeleteFarAwayRwObjects(CVector const&) | |
CStreaming::DeleteRwObjectsInSectorList(CPtrList&, int, int) | |
CEntity::LivesInThisNonOverlapSector(int, int) | |
CStreaming::DeleteAllRwObjects() | |
CStreaming::DeleteRwObjectsAfterDeath(CVector const&) | |
CStreaming::RequestBigBuildings(CVector const&) | |
CRenderer::ShouldModelBeStreamed(CEntity*, CVector const&, float) | |
CStreaming::RemoveBuildingsNotInArea(int) | |
CStreaming::RequestAllModels() | |
CStreaming::RemoveUnusedModelsInLoadedList() | |
CStreaming::AddEntity(CEntity*) | |
CStreaming::ms_rwObjectInstances | |
CStreaming::StartRenderEntities() | |
CStreaming::RenderEntity(CLink<CEntity*>*) | |
CStreaming::RemoveEntity(CLink<CEntity*>*) | |
CStreaming::AreAnimsUsedByRequestedModels(int) | |
CStreaming::ms_channel | |
CStreaming::RemoveModelsNotVisibleFromCullzone() | |
CStreaming::RemoveModelsNotVisibleFromCullzoneInSectorList(CPtrList&) | |
CStreaming::ImGonnaUseStreamingMemory() | |
CStreaming::IHaveUsedStreamingMemory() | |
CStreaming::SetModelTxdIsDeletable(int) | |
CStreaming::LoadInitialWeapons() | |
CStreaming::GetDefaultCopModel() | |
CTheZones::m_CurrLevel | |
CStreaming::GetDefaultCopCarModel(unsigned int) | |
CStreaming::DisableCopBikes(bool) | |
CStreaming::GetDefaultMedicModel() | |
CStreaming::GetDefaultAmbulanceModel() | |
CStreaming::GetDefaultFiremanModel() | |
CStreaming::GetDefaultCabDriverModel() | |
CStreaming::GetDefaultFireEngineModel() | |
CStreaming::IsCarModelNeededInCurrentZone(int) | |
CPopCycle::m_pCurrZoneInfo | |
CCheat::m_aCheatsActive | |
CPopulation::m_nNumCarsInGroup | |
CPopulation::m_CarGroups | |
CPopCycle::m_nCurrentTimeIndex | |
CPopCycle::m_nCurrentTimeOfWeek | |
CPopCycle::m_nPercTypeGroup | |
CStreaming::ReclassifyLoadedCars() | |
CLoadedCarGroup::Clear() | |
CLoadedCarGroup::AddMember(int) | |
CLoadedCarGroup::CountMembers() | |
CLoadedCarGroup::GetMember(int) | |
CPopulation::m_AppropriateLoadedCars | |
CPopulation::m_InAppropriateLoadedCars | |
CStreaming::HasSpecialCharLoaded(int) | |
CStreaming::LoadInitialVehicles() | |
CStreaming::LoadZoneVehicle(CVector const&) | |
CTheZones::GetZoneInfo(CVector const*, CZone**) | |
CPopCycle::PickARandomGroupOfOtherPeds() | |
CCarCtrl::ChooseCarModelToLoad(int) | |
CStreaming::StreamOneNewCar() | |
CPopulation::LoadSpecificDriverModelsForCar(int) | |
CStreaming::m_bBoatsNeeded | |
CPopulation::m_LoadedBoats | |
CStreaming::PlayerIsFlyingFast() | |
CStreaming::WeAreTryingToPhaseVehicleOut(int) | |
CStreaming::FindMIPedSlotForInterior(int) | |
CStreaming::ms_pedsLoaded | |
CStreaming::AddToLoadedVehiclesList(int) | |
CPopulation::m_LoadedGangCars | |
CStreaming::ms_vehiclesLoaded | |
CStreaming::CarIsCandateForRemoval(int) | |
CStreaming::RemoveCarModel(int) | |
CLoadedCarGroup::RemoveMember(int) | |
CPopulation::RemoveSpecificDriverModelsForCar(int) | |
RpClumpGtaCancelStream() | |
CTxdStore::RemoveTxd(int) | |
CColStore::RemoveCol(int) | |
CAnimManager::RemoveAnimBlock(int) | |
CPathFind::UnLoadPathFindData(int) | |
CStreamedScripts::RemoveStreamedScriptFromMemory(int) | |
CStreaming::ms_memoryUsed | |
CStreaming::ms_numPedsLoaded | |
ThePaths | |
CTheScripts::StreamedScripts | |
CStreaming::PurgeRequestList() | |
CStreaming::ConvertBufferToObject(char*, int, int) | |
CAnimManager::LoadAnimFile(RwStream*, bool, char const (*) [32]) | |
CAnimManager::CreateAnimAssocGroups() | |
CAnimManager::AddAnimBlockRef(int) | |
CFileLoader::LoadClumpFile(RwStream*, unsigned int) | |
CAnimManager::RemoveAnimBlockRefWithoutDelete(int) | |
CColStore::LoadCol(int, unsigned char*, int) | |
CStreamedScripts::LoadStreamedScript(RwStream*, int) | |
CFileLoader::LoadAtomicFile(RwStream*, unsigned int) | |
CPathFind::LoadPathFindData(RwStream*, int) | |
CVehicleRecording::Load(RwStream*, int, int) | |
CAnimManager::ms_aAnimBlocks | |
CStreaming::FinishLoadingLargeFile(char*, int) | |
CBaseModelInfo::RemoveRef() | |
CFileLoader::FinishLoadClumpFile(RwStream*, unsigned int) | |
CTxdStore::RemoveRefWithoutDelete(int) | |
CTxdStore::AddRef(int) | |
CTxdStore::FinishLoadTxd(int, RwStream*) | |
CStreaming::RequestFilesInChannel(int) | |
CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList&, int) | |
CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList&, int) | |
CEntity::IsVisible() | |
CStreaming::SetModelIsDeletable(int) | |
CStreaming::StreamCopModels(int) | |
CStreaming::LoadInitialPeds() | |
CStreaming::StreamAmbulanceAndMedic(bool) | |
CStreaming::StreamFireEngineAndFireman(bool) | |
CStreaming::StreamZoneModels(CVector const&) | |
CPopCycle::PickPedMIToStreamInForCurrentZone() | |
CStreaming::ms_currentZoneType | |
timeBeforeNextLoad | |
timeBeforeNextGangLoad | |
CurrentGangMemberToLoad | |
CStreaming::ms_loadedGangs | |
CPopulation::m_TranslationArray | |
CPopulation::m_nNumPedsInGroup | |
CPopulation::m_PedGroups | |
CStreaming::StreamZoneModels_Gangs(CVector const&) | |
CGangWars::TellStreamingWhichGangsAreNeeded(int*) | |
CStreaming::ms_loadedGangCars | |
CStreaming::StreamVehiclesAndPeds_Always(CVector const&) | |
CStreaming::RemoveCurrentZonesModels() | |
CStreaming::RemoveInappropriatePedModels() | |
CPopCycle::IsPedAppropriateForCurrentZone(int) | |
CStreaming::SetSpecialCharIsDeletable(int) | |
CStreaming::PossiblyStreamCarOutAfterCreation(int) | |
CStreaming::ClearSlots(int) | |
CStreaming::StreamPedsForInterior(int) | |
CPopulation::CurrentWorldZone | |
CStreaming::StreamPedsIntoRandomSlots(int*) | |
CStreaming::RemoveDodgyPedsFromRandomSlots() | |
CStreaming::SetMissionDoesntRequireModel(int) | |
CStreaming::SetMissionDoesntRequireSpecialChar(int) | |
CStreaming::RequestPlayerSection(int, char const*, int) | |
CKeyGen::GetUppercaseKey(char const*) | |
CDirectory::FindItem(char const*, unsigned int&, unsigned int&) | |
CStreaming::RequestFile(int, int, int, int, int) | |
CStreaming::RemoveLoadedZoneModel() | |
CStreaming::StreamVehiclesAndPeds() | |
CWanted::AreSwatRequired() | |
CWanted::AreFbiRequired() | |
CWanted::AreArmyRequired() | |
CWanted::NumOfHelisRequired() | |
CWanted::bUseNewsHeliInAdditionToPolice | |
CPopCycle::m_NumDealers_Peds | |
CWeather::WeatherRegion | |
CStreaming::m_bStreamHarvesterModelsThisFrame | |
CStreaming::m_bHarvesterModelsRequested | |
MI_HARVESTERBODYPART1 | |
MI_HARVESTERBODYPART2 | |
MI_HARVESTERBODYPART3 | |
MI_HARVESTERBODYPART4 | |
CStreaming::desiredNumVehiclesLoaded | |
CStreaming::RemoveLoadedVehicle() | |
CLoadedCarGroup::SortBasedOnUsage() | |
CStreaming::RemoveAllUnusedModels() | |
CStreaming::RequestModelStream(int) | |
CStreaming::ms_bLoadingBigModel | |
CStreaming::RemoveBigBuildings() | |
CStreaming::DeleteLeastUsedEntityRwObject(bool, unsigned int) | |
CEntity::GetIsOnScreen() | |
CRenderer::ms_lowLodDistScale | |
FadeDistMult | |
CStreaming::RemoveLeastUsedModel(unsigned int) | |
CAnimManager::GetNumRefsToAnimBlock(int) | |
CCamera::CalculateGroundHeight(unsigned int) | |
CStreaming::ms_pEndLoadedList | |
CStreaming::DeleteRwObjectsBehindCamera(int) | |
CStreaming::MakeSpaceFor(int) | |
CStreaming::ms_memoryAvailable | |
CStreaming::ProcessLoadingChannel(int) | |
CStreaming::RetryLoadFile(int) | |
CStreaming::ms_channelError | |
CPad::StopPadsShaking() | |
CLoadingScreen::Pause() | |
CLoadingScreen::Continue() | |
CStreaming::GetDiscInDrive() | |
CStreaming::LoadRequestedModels() | |
CStreaming::Update() | |
FindPlayerCoors(int) | |
CColStore::AddCollisionNeededAtPosn(CVector const&) | |
CColStore::LoadCollision(CVector, bool) | |
CColStore::EnsureCollisionIsInMemory(CVector const&) | |
CPathFind::IsWaterNodeNearby(CVector, float) | |
g_LoadMonitor | |
CStreaming::ms_bEnableRequestListPurge | |
CRenderer::ms_bRenderOutsideTunnels | |
CStreaming::UpdateForAnimViewer() | |
CStreaming::FlushChannels() | |
CStreaming::LoadSceneCollision(CVector const&) | |
CStreaming::LoadScene(CVector const&) | |
CTheZones::GetLevelFromPosition(CVector const*) | |
CRadar::StreamRadarSections(CVector const&) | |
CPathFind::LoadSceneForPathNodes(CVector) | |
CPopulation::ManageAllPopulation() | |
CStreaming::FlushRequestList() | |
CStreaming::ReInit() | |
CStreamedScripts::ReInitialise() | |
CStreaming::RequestSpecialModel(int, char const*, int) | |
CBaseModelInfo::ClearTexDictionary() | |
CBaseModelInfo::SetTexDictionary(char const*, char const*) | |
CObject::CanBeDeleted() | |
CWorld::RemoveReferencesToDeletedObject(CEntity*) | |
CPed::IsPlayer() const | |
CPed::CanBeDeletedEvenInVehicle() | |
CTheScripts::RemoveThisPed(CPed*) | |
CStreaming::RequestSpecialChar(int, char const*, int) | |
CStreaming::GetGta3ImageIndex() | |
CStreaming::ms_oldSectorY | |
CStreaming::ms_oldSectorX | |
CStreaming::ms_lastCullZone | |
CStreaming::ms_NextPedToLoadFromGroup | |
CStreaming::ms_interiorImageOffsets | |
CStreaming::ms_imageSizes | |
CColBox::Set(CVector const&, CVector const&, unsigned char, unsigned char, unsigned char) | |
CColBox::operator=(CColBox const&) | |
CColLine::CColLine(CVector const&, CVector const&) | |
CColLine::CColLine(CVector const&, CVector const&) | |
CColLine::Set(CVector const&, CVector const&) | |
CCollision::Init() | |
CColStore::Initialise() | |
CCollision::ms_colModelCache | |
CCollision::ms_collisionInMemory | |
CCollision::Shutdown() | |
CCollisionData::RemoveTrianglePlanes() | |
CColStore::Shutdown() | |
CCollision::Update() | |
CCollision::SortOutCollisionAfterLoad() | |
CCollision::CalculateTrianglePlanes(CCollisionData*) | |
CCollisionData::GetLinkPtr() | |
CCollisionData::CalculateTrianglePlanes() | |
CCollisionData::SetLinkPtr(CLink<CCollisionData*>*) | |
CCollision::CalculateTrianglePlanes(CColModel*) | |
CCollision::RemoveTrianglePlanes(CCollisionData*) | |
CCollision::RemoveTrianglePlanes(CColModel*) | |
CCollision::TestSphereSphere(CColSphere const&, CColSphere const&) | |
CCollision::ProcessSphereSphere(CColSphere const&, CColSphere const&, CColPoint&, float&) | |
CVector::Normalise() | |
CalculateColPointInsideBox(CBox const&, CVector const&, CColPoint&) | |
CCollision::ProcessSphereBox(CColSphere const&, CColBox const&, CColPoint&, float&) | |
CCollision::PointInTriangle(CVector const&, CVector const*) | |
CCollision::TestSphereTriangle(CColSphere const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&) | |
CCollision::ProcessSphereTriangle(CColSphere const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&, CColPoint&, float&) | |
CCollision::TestLineSphere(CColLine const&, CColSphere const&) | |
CCollision::DistToLine(CVector const*, CVector const*, CVector const*) | |
CCollision::DistToLineSqr(CVector const*, CVector const*, CVector const*) | |
CCollision::DistToMathematicalLine(CVector const*, CVector const*, CVector const*) | |
CCollision::DistToMathematicalLine2D(float, float, float, float, float, float) | |
CCollision::DistAlongLine2D(float, float, float, float, float, float) | |
CCollision::ProcessLineSphere(CColLine const&, CColSphere const&, CColPoint&, float&) | |
CCollision::ms_iProcessLineNumCrossings | |
CCollision::TestLineBox_DW(CColLine const&, CBox const&) | |
CCollision::TestLineBox(CColLine const&, CBox const&) | |
CCollision::TestVerticalLineBox(CColLine const&, CBox const&) | |
CCollision::ProcessLineBox(CColLine const&, CColBox const&, CColPoint&, float&) | |
CCollision::Test2DLineAgainst2DLine(float, float, float, float, float, float, float, float) | |
ProcessDiscCollision(CColPoint&, CMatrix const&, CColDisk const&, CColPoint&, bool&, float&, CColPoint&) | |
Multiply3x3(CMatrix const&, CVector const&) | |
CColPoint::operator=(CColPoint const&) | |
CCollision::TestLineTriangle(CColLine const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&) | |
CCollision::ProcessLineTriangle(CColLine const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&, CColPoint&, float&, CStoredCollPoly*) | |
CCollision::TestLineOfSight(CColLine const&, CMatrix const&, CColModel&, bool, bool) | |
Invert(CMatrix const&, CMatrix&) | |
SurfaceInfos_c::IsShootThrough(unsigned int) | |
SurfaceInfos_c::IsSeeThrough(unsigned int) | |
CMatrix::~CMatrix() | |
CCollision::ProcessLineOfSight(CColLine const&, CMatrix const&, CColModel&, CColPoint&, float&, bool, bool) | |
CCollision::ProcessVerticalLineTriangle(CColLine const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&, CColPoint&, float&, CStoredCollPoly*) | |
CCollision::ProcessVerticalLine(CColLine const&, CMatrix const&, CColModel&, CColPoint&, float&, bool, bool, CStoredCollPoly*) | |
CCollision::IsStoredPolyStillValidVerticalLine(CVector const&, float, CColPoint&, CStoredCollPoly*) | |
CCollision::ProcessColModels(CMatrix const&, CColModel&, CMatrix const&, CColModel&, CColPoint*, CColPoint*, float*, bool) | |
CMatrix::operator=(CMatrix const&) | |
operator*(CMatrix const&, CMatrix const&) | |
CCollision::GetBoundingBoxFromTwoSpheres(CColBox*, CColSphere*, CColSphere*) | |
CCollision::IsThisVehicleSittingOnMe(CVehicle*, CVehicle*) | |
CCollision::CheckCameraCollisionPeds(int, int, CVector*, CVector*, float*) | |
CEntity::GetBoundCentre() const | |
GetNearestDistanceOfPedSphereToCameraNearClip(CPed*) | |
CPedIntelligence::GetTaskHold(bool) const | |
gPedCylinderWidth | |
CWorld::pIgnoreEntity | |
gNumEntitiesSetInvisible | |
gpMadeInvisibleEntities | |
CCollision::CheckPeds(CVector*, CVector*, float*) | |
CCollision::bCamCollideWithPeds | |
gnBottom | |
gnTop | |
gnLeft | |
gnRight | |
ResetMadeInvisibleObjects() | |
CCollision::SphereCastVsBBox(CColSphere*, CColSphere*, CColBox*) | |
CCollision::SphereCastVsSphere(CColSphere*, CColSphere*, CColSphere*) | |
CCollision::RayPolyPOP(CVector*, CVector*, CColTriangle*, CVector*, CVector*) | |
CCollision::GetPrincipleAxis(CVector*) | |
CCollision::PointInPoly(CVector*, CColTriangle*, CVector*, CVector*) | |
CCollision::ClosestPointOnLine(CVector*, CVector*, CVector*, CVector*) | |
CCollision::ClosestPointsOnPoly(CColTriangle*, CVector*, CVector*, CVector*) | |
CCollision::Closest3(CVector*, CVector*) | |
CCollision::ClosestPointOnPoly(CColTriangle*, CVector*, CVector*) | |
ClosestSquaredDistanceBetweenFiniteLines(CVector*, CVector*, CVector*, CVector*, float) | |
CCollision::SphereCastVersusVsPoly(CColSphere*, CColSphere*, CColTriangle*, CColTrianglePlane*, CompressedVector*) | |
CColSphere::Set(float, CVector const&, unsigned char, unsigned char, unsigned char) | |
gpColCache | |
gNumColCacheEntries | |
CCollision::SphereCastVsEntity(CColSphere*, CColSphere*, CEntity*) | |
CCamera::IsExtraEntityToIgnore(CEntity*) | |
CCollision::CheckCameraCollisionBuildings(int, int, CColBox*, CColSphere*, CColSphere*, CColSphere*) | |
CEntity::DoesNotCollideWithFlyers() | |
CCollision::CheckCameraCollisionVehicles(int, int, CColBox*, CColSphere*, CColSphere*, CColSphere*, CVector*) | |
CCollision::relVelCamCollisionVehiclesSqr | |
CCollision::CheckCameraCollisionObjects(int, int, CColBox*, CColSphere*, CColSphere*, CColSphere*) | |
CWorld::CameraToIgnoreThisObject(CEntity*) | |
CCollision::BuildCacheOfCameraCollision(CColSphere*, CColSphere*) | |
FindPlayerSpeed(int) | |
CCollision::bCamCollideWithBuildings | |
CCollision::bCamCollideWithVehicles | |
CCollision::bCamCollideWithObjects | |
CTaskManager::FindActiveTaskByType(int) const | |
CTaskComplexEnterCar::GetCameraAvoidVehicle() | |
CCollision::SphereVsEntity(CColSphere*, CEntity*) | |
CCollision::SphereCastVsCaches(CColSphere*, CVector*, int, CColCacheEntry*, int*, CColCacheEntry*) | |
CCollision::CameraConeCastVsWorldCollision(CColSphere*, CColSphere*, float*, float) | |
gpColCache2 | |
gLimitPrecisionOfBinarySearch | |
gLastRadiusUsedInCollisionPreventionOfCamera | |
gTopSphereCastTest | |
gpVehicleGettingInto | |
Blues | |
Greens | |
Reds | |
ClumpCollisionConstructor(void*, int, int) | |
ClumpCollisionCopyConstructor(void*, void const*, int, int) | |
ClumpCollisionDestructor(void*, int, int) | |
CMemoryMgr::LockScratchPad() | |
CColModel::operator new(unsigned int) | |
CColModel::CColModel() | |
CFileLoader::LoadCollisionModel(unsigned char*, CColModel&, char const*) | |
CColModel::MakeMultipleAlloc() | |
CBaseModelInfo::SetColModel(CColModel*, bool) | |
CMemoryMgr::ReleaseScratchPad() | |
CFileLoader::LoadCollisionModelVer2(unsigned char*, unsigned int, CColModel&, char const*) | |
CFileLoader::LoadCollisionModelVer3(unsigned char*, unsigned int, CColModel&, char const*) | |
PC_Scratch | |
CCollisionPlugin::PluginAttach() | |
CCollisionPlugin::SetModelInfo(CClumpModelInfo*) | |
CBoundingBox::CBoundingBox() | |
CBoundingBox::CBoundingBox() | |
CCollisionData::CCollisionData() | |
CCollisionData::CCollisionData() | |
CCollisionData::RemoveCollisionVolumes() | |
CCollisionData::Copy(CCollisionData const&) | |
CColTrianglePlane::Set(CompressedVector const*, CColTriangle&) | |
CCollisionData::GetShadTrianglePoint(CVector&, int) const | |
CColModel::CColModel() | |
CColModel::~CColModel() | |
CColModel::~CColModel() | |
CPools::ms_pColModelPool | |
CColModel::operator delete(void*) | |
CColModel::operator=(CColModel const&) | |
CColModel::AllocateData() | |
CColModel::AllocateData(int, int, int, int, int, bool) | |
CColModel::AllocateData(int) | |
CColModel::RemoveCollisionVolumes() | |
CColModel::CalculateTrianglePlanes() | |
CColModel::RemoveTrianglePlanes() | |
CColSphere::IntersectRay(CVector const&, CVector const&, CVector&, CVector&) const | |
CGeneral::SolveQuadratic(float, float, float, float&, float&) | |
CColSphere::IntersectEdge(CVector const&, CVector const&, CVector&, CVector&) const | |
CColSphere::IntersectPoint(CVector const&) const | |
CColSphere::IntersectSphere(CColSphere const&) const | |
CColDisk::Set(float, CVector const&, CVector const&, float, unsigned char, unsigned char, unsigned char) | |
SetIfCollisionIsRequired(CVector2D const&, void*) | |
SetIfCollisionIsRequiredReducedBB(CVector2D const&, void*) | |
CColStore::AddColSlot(char const*) | |
CColStore::ms_pColPool | |
CColStore::ms_pQuadTree | |
CColStore::FindColSlot(char const*) | |
CColStore::LoadCol(int, char const*) | |
CFileLoader::LoadCollisionFile(char const*, unsigned char) | |
CFileLoader::LoadCollisionFileFirstTime(unsigned char*, unsigned int, unsigned char) | |
CFileLoader::LoadCollisionFile(unsigned char*, unsigned int, unsigned char) | |
CColStore::RemoveColSlot(int) | |
CColStore::AddRef(int) | |
CColStore::RemoveRef(int) | |
CColStore::GetBoundingBox(int) | |
CColStore::IncludeModelIndex(int, int) | |
SetIfInteriorCollisionIsRequired(CVector2D const&, void*) | |
CColStore::SetCollisionRequired(CVector const&, int) | |
CColStore::RequestCollision(CVector const&, int) | |
CColStore::HasCollisionLoaded(CVector const&, int) | |
CColStore::RemoveAllCollision() | |
CColStore::LoadAllCollision() | |
CColStore::LoadAllBoundingBoxes() | |
CColAccel::cacheLoadCol() | |
CColStore::BoundingBoxesPostProcess() | |
CColAccel::getColDef(ColDef&) | |
CColAccel::addColDef(ColDef) | |
displayCollisionInMemory | |
CColStore::m_onlyBB | |
CTempColModels::ms_colModelCutObj | |
CTempColModels::Shutdown() | |
CTempColModels::ms_colModelBBox | |
CTempColModels::ms_colModelPed1 | |
CTempColModels::ms_colModelPed2 | |
CTempColModels::ms_colModelDoor1 | |
CTempColModels::ms_colModelBumper1 | |
CTempColModels::ms_colModelPanel1 | |
CTempColModels::ms_colModelBonnet1 | |
CTempColModels::ms_colModelBoot1 | |
CTempColModels::ms_colModelWheel1 | |
CTempColModels::ms_colModelBodyPart1 | |
CTempColModels::ms_colModelBodyPart2 | |
CTempColModels::ms_colModelWeapon | |
CAutoPilot::ModifySpeed(float) | |
CCarPathLink::OneWayLaneOffset() | |
CCurves::CalcSpeedScaleFactor(CVector const&, CVector const&, float, float, float, float) | |
CAutoPilot::RemoveOnePathNode() | |
CBridge::Init() | |
CBridge::Update() | |
CBridge::ShouldLightsBeFlashing() | |
CBridge::FindBridgeEntities() | |
CBridge::ThisIsABridgeObjectMovingUp(unsigned int) | |
CBridge::DefaultZLiftWeight | |
CBridge::DefaultZLiftRoad | |
CBridge::DefaultZLiftPart | |
CBridge::pWeight | |
CBridge::pLiftRoad | |
CBridge::pLiftPart | |
CBridge::OldLift | |
CBridge::OldState | |
CBridge::State | |
CBridge::TimeOfBridgeBecomingOperational | |
CTaskComplexSequence::Contains(int) | |
CCarAI::FindSwitchDistanceClose(CVehicle*) | |
CCarAI::FindSwitchDistanceFar(CVehicle*) | |
CCarAI::EntitiesGoHeadOn(CEntity*, CEntity*) | |
CCarAI::BackToCruisingIfNoWantedLevel(CVehicle*) | |
CCarCtrl::JoinCarWithRoadSystem(CVehicle*) | |
CCullZones::NoPolice() | |
CCarAI::CarHasReasonToStop(CVehicle*) | |
CCarAI::GetCarToGoToCoors(CVehicle*, CVector*, int, bool) | |
CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle*, CVector const&, bool, bool) | |
CCarAI::GetCarToGoToCoorsStraightLine(CVehicle*, CVector*, int, bool) | |
CCarAI::GetCarToGoToCoorsAccurate(CVehicle*, CVector*, int, bool) | |
CCarAI::GetCarToGoToCoorsRacing(CVehicle*, CVector*, int, bool) | |
CCarAI::GetCarToParkAtCoors(CVehicle*, CVector*) | |
CCarAI::AddAmbulanceOccupants(CVehicle*) | |
CVehicle::SetUpDriver(int, bool, bool) | |
CVehicle::SetupPassenger(int, int, bool, bool) | |
CTask::operator new(unsigned int) | |
CTaskSimpleCarDrive::CTaskSimpleCarDrive(CVehicle*, CTaskUtilityLineUpPedWithCar*, bool) | |
CTaskManager::SetTask(CTask*, int, bool) | |
CTaskComplexMedicTreatInjuredPed::CTaskComplexMedicTreatInjuredPed(CVehicle*, CPed*, bool) | |
CCarAI::AddFiretruckOccupants(CVehicle*) | |
CTaskComplexDriveFireTruck::CTaskComplexDriveFireTruck(CVehicle*, CPed*, bool) | |
CCarAI::TellOccupantsToLeaveCar(CVehicle*) | |
CPedIntelligence::FindTaskByType(int) const | |
CTaskComplexLeaveCar::CTaskComplexLeaveCar(CVehicle*, int, int, bool, bool) | |
CCarAI::TellCarToRamOtherCar(CVehicle*, CVehicle*) | |
CCarAI::TellCarToBlockOtherCar(CVehicle*, CVehicle*) | |
CCarAI::TellCarToFollowOtherCar(CVehicle*, CVehicle*, float) | |
CCarAI::FindPoliceCarMissionForWantedLevel() | |
CCarAI::FindPoliceBikeMissionForWantedLevel() | |
CCarAI::FindPoliceBoatMissionForWantedLevel() | |
CCarAI::FindPoliceCarSpeedForWantedLevel(CVehicle*) | |
CCarAI::MellowOutChaseSpeed(CVehicle*) | |
CCarAI::MellowOutChaseSpeedBoat(CVehicle*) | |
CCarAI::MakeWayForCarWithSiren(CVehicle*) | |
CCarAI::UpdateCarAI(CVehicle*) | |
CVehicleRecording::bUseCarAI | |
CPhysical::GetHasCollidedWith(CEntity*) | |
CTrafficLights::ShouldCarStopForBridge(CVehicle*) | |
CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) | |
CTimer::m_snPreviousTimeInMilliseconds | |
CCullZones::PoliceAbandonCars() | |
CPopCycle::m_bCurrentZoneIsGangArea | |
CVehicle::GetVehicleAppearance() const | |
CCarCtrl::FindSpeedMultiplierWithSpeedFromNodes(signed char) | |
CVehicle::UsesSiren() const | |
CGeneral::GetATanOfXY(float, float) | |
CVehicle::IsUpsideDown() const | |
CTaskComplexSequence::CTaskComplexSequence() | |
CTaskComplexEnterCarAsDriver::CTaskComplexEnterCarAsDriver(CVehicle*) | |
CTaskComplexSequence::AddTask(CTask*) | |
CTaskSimpleGangDriveBy::CTaskSimpleGangDriveBy(CEntity*, CVector const*, float, signed char, signed char, bool) | |
CEventScriptCommand::CEventScriptCommand(int, CTask*, bool) | |
CEventGroup::Add(CEvent&, bool) | |
CPed::SetCurrentWeapon(eWeaponType) | |
CEventScriptCommand::~CEventScriptCommand() | |
FindPlayerEntity(int) | |
CCarCtrl::FindMaxSteerAngle(CVehicle*) | |
CCarAI::AddPoliceCarOccupants(CVehicle*, bool) | |
CTaskSimpleCarSetPedOut::CTaskSimpleCarSetPedOut(CVehicle*, int, bool) | |
CTaskSimpleCarSetPedOut::ProcessPed(CPed*) | |
CPed::AttachPedToEntity(CEntity*, CVector, unsigned short, float, eWeaponType) | |
CTaskComplexKillPedFromBoat::CTaskComplexKillPedFromBoat(CPed*) | |
CTaskSimpleCarSetPedOut::~CTaskSimpleCarSetPedOut() | |
CPedIntelligence::ClearTasks(bool, bool) | |
CTaskComplexCopInCar::CTaskComplexCopInCar(CVehicle*, CPed*, CPed*, bool) | |
CPed::GiveDelayedWeapon(eWeaponType, unsigned int) | |
CCarAI::ms_fAccurateAchievePointRadius | |
CCarAI::ms_fAchievePointRadius | |
CEvent::IsCriminalEvent() const | |
CEvent::ReportCriminalEvent(CPed*) const | |
CEvent::GetLocalSoundLevel() const | |
CEvent::DoInformVehicleOccupants(CPed*) const | |
CEventEditableResponse::Clone() const | |
CEventEditableResponse::HasEditableResponse() const | |
CEventAcquaintancePed::GetLifeTime() const | |
CEventAcquaintancePed::GetSourceEntity() const | |
CEventAcquaintancePed::CanBeInterruptedBySameEvent() const | |
CEventAcquaintancePedHate::GetEventType() const | |
CEventAcquaintancePedHate::GetEventPriority() const | |
CVehicleModelInfo::GetAnimFileIndex() | |
CEventAcquaintancePedHate::CloneEditable() const | |
CEvent::operator new(unsigned int) | |
CEventAcquaintancePed::CEventAcquaintancePed(CPed*) | |
vtable for CEventAcquaintancePedHate | |
CEventAcquaintancePedHate::~CEventAcquaintancePedHate() | |
CEventAcquaintancePed::~CEventAcquaintancePed() | |
CEventAcquaintancePedHate::~CEventAcquaintancePedHate() | |
CEventAcquaintancePedHate::~CEventAcquaintancePedHate() | |
CEvent::operator delete(void*) | |
CCamera::IsSphereVisible(CVector const&, float) | |
CDraw::ms_fNearClipZ | |
CDraw::ms_fFarClipZ | |
CCarCtrl::Init() | |
CCarCtrl::CarDensityMultiplier | |
CCarCtrl::NumRandomCars | |
CCarCtrl::NumLawEnforcerCars | |
CCarCtrl::NumMissionCars | |
CCarCtrl::NumParkedCars | |
CCarCtrl::NumPermanentVehicles | |
CCarCtrl::NumAmbulancesOnDuty | |
CCarCtrl::NumFireTrucksOnDuty | |
CCarCtrl::LastTimeAmbulanceCreated | |
CCarCtrl::LastTimeFireTruckCreated | |
CCarCtrl::TimeNextMadDriverChaseCreated | |
CCarCtrl::bAllowEmergencyServicesToBeCreated | |
CCarCtrl::bCarsGeneratedAroundCamera | |
CCarCtrl::CountDownToCarsAtStart | |
apCarsToKeep | |
CCarCtrl::ReInit() | |
CCarCtrl::LastTimeLawEnforcerCreated | |
CCarCtrl::GetNewVehicleDependingOnCarModel(int, unsigned char) | |
CVehicle::operator new(unsigned int) | |
CTrailer::CTrailer(int, unsigned char) | |
CMonsterTruck::CMonsterTruck(int, unsigned char) | |
CQuadBike::CQuadBike(int, unsigned char) | |
CHeli::CHeli(int, unsigned char) | |
CPlane::CPlane(int, unsigned char) | |
CBoat::CBoat(int, unsigned char) | |
CTrain::CTrain(int, unsigned char) | |
CBike::CBike(int, unsigned char) | |
CBmx::CBmx(int, unsigned char) | |
CAutomobile::CAutomobile(int, unsigned char, unsigned char) | |
CCarCtrl::InitSequence(int) | |
SequenceElements | |
SequenceRandomOffset | |
bSequenceOtherWay | |
CCarCtrl::FindSequenceElement(int) | |
CCarCtrl::GenerateCarCreationCoors2(CVector, float, float, float, bool, float, float, CVector*, CNodeAddress*, CNodeAddress*, float*, bool, bool) | |
CPathFind::Find2NodesForCarCreation(CVector, CNodeAddress*, CNodeAddress*, bool) | |
CPathFind::FindNodeClosestToCoors(CVector, unsigned char, float, bool, bool, bool, bool, bool) | |
CPopulation::m_bMoreCarsAndFewerPeds | |
CPathFind::ThisNodeWillLeadIntoADeadEnd(CPathNode*, CPathNode*) | |
CCarCtrl::SetUpDriverAndPassengersForVehicle(CVehicle*, int, int, bool, bool, int) | |
CModelInfo::IsCarModel(int) | |
CPed::UpdateStatEnteringVehicle() | |
CPed::GiveObjectToPedToHold(int, unsigned char) | |
CAnimManager::GetAnimationBlockIndex(char const*) | |
MI_GANG_SMOKE | |
CCarCtrl::ChooseBoatModel() | |
CLoadedCarGroup::PickLeastUsedModel(int) | |
CCarCtrl::ChoosePoliceCarModel(unsigned int) | |
CCarCtrl::ChooseModel(int*) | |
CPopulation::PickGangCar(int) | |
CLoadedCarGroup::PickRandomCar(bool, bool) | |
CGangWars::GangWarFightingGoingOn() | |
CPopCycle::m_NumDealers_Cars | |
CPopCycle::m_NumGangs_Cars | |
CPopCycle::m_NumCops_Cars | |
CPopCycle::m_NumOther_Cars | |
CPopulation::m_bDontCreateRandomGangMembers | |
CTheScripts::ForceRandomCarModel | |
CPopulation::m_bDontCreateRandomCops | |
CCarCtrl::ChooseGangCarModel(int) | |
CCarCtrl::TestCollisionBetween2MovingRects(CVehicle*, CVehicle*, float, float, CVector*, CVector*) | |
CCarCtrl::TestCollisionBetween2MovingRects_OnlyFrontBumper(CVehicle*, CVehicle*, float, float, CVector*, CVector*) | |
CCarCtrl::SlowCarDownForObject(CEntity*, CVehicle*, float*, float) | |
CCarCtrl::SlowCarDownForObjectsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) | |
MI_ROADWORKBARRIER1 | |
MI_ROADBLOCKFUCKEDCAR1 | |
MI_ROADBLOCKFUCKEDCAR2 | |
TestForThisAngle(float, CVector*, CVector*, CVector*, CVector*, CVector*, CVector*, CVector*, CVector*, float, float, float, bool) | |
CCarCtrl::WeaveForOtherCar(CEntity*, CVehicle*, float*, float*) | |
CCarCtrl::WeaveThroughCarsSectorList(CPtrList&, CVehicle*, CPhysical*, float, float, float, float, float*, float*) | |
CCarCtrl::WeaveThroughPedsSectorList(CPtrList&, CVehicle*, CPhysical*, float, float, float, float, float*, float*) | |
CCarCtrl::WeaveForObject(CEntity*, CVehicle*, float*, float*) | |
MI_TRAFFICLIGHTS | |
MI_SINGLESTREETLIGHTS1 | |
MI_SINGLESTREETLIGHTS2 | |
MI_SINGLESTREETLIGHTS3 | |
MI_DOUBLESTREETLIGHTS | |
CCarCtrl::WeaveThroughObjectsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float*) | |
CCarCtrl::FindAngleToWeaveThroughTraffic(CVehicle*, CPhysical*, float, float, float) | |
CCarCtrl::ThisVehicleShouldTryNotToTurn(CVehicle*) | |
CCarCtrl::FindPathDirection(CNodeAddress, CNodeAddress, CNodeAddress, bool*) | |
CCarCtrl::SwitchBetweenPhysicsAndGhost(CVehicle*) | |
CBike::PlaceOnRoadProperly() | |
CDamageManager::SetWheelStatus(int, unsigned int) | |
CAutomobile::PlaceOnRoadProperly() | |
CCarCtrl::FindGhostRoadHeight(CVehicle*) | |
CCarCtrl::FindSpeedMultiplier(float, float, float, float) | |
CCarCtrl::StopCarIfNodesAreInvalid(CVehicle*) | |
CCarCtrl::PickNextNodeToChaseCar(CVehicle*, float, float, float, CVehicle*) | |
CPathFind::DoPathSearch(unsigned char, CVector, CNodeAddress, CVector, CNodeAddress*, short*, int, float*, float, CNodeAddress*, float, bool, CNodeAddress, bool, bool) | |
EmptyNodeAddress | |
CCarCtrl::FindPercDependingOnDistToLink(CVehicle*, CLinkAddress) | |
CCarCtrl::FindIntersection2Lines(float, float, float, float, float, float, float, float, float*, float*) | |
CCarCtrl::DealWithBend_Racing(CVehicle*, CLinkAddress, CLinkAddress, CLinkAddress, CLinkAddress, signed char, signed char, signed char, signed char, float, float*, float*, float*, float*, CVector*) | |
CCarCtrl::ClipTargetOrientationToLink(CVehicle*, CLinkAddress, signed char, float*, float, float) | |
CCarCtrl::SteerAICarWithPhysicsFollowPreRecordedPath(CVehicle*, float*, float*, float*, bool*) | |
CVehicleRecording::StopPlaybackWithIndex(int) | |
CVehicleRecording::pPlaybackBuffer | |
CVehicleRecording::bPlaybackPaused | |
CVehicleRecording::PlaybackIndex | |
CVehicleRecording::PlaybackBufferSize | |
CVehicleRecording::PlaybackSpeed | |
CCarCtrl::SteerAICarWithPhysicsHeadingForTarget(CVehicle*, CPhysical*, float, float, float*, float*, float*, bool*) | |
CCarCtrl::SteerAICarWithPhysicsFollowPath_Racing(CVehicle*, float*, float*, float*, bool*) | |
CPathFind::FindLinkBetweenNodes(CNodeAddress, CNodeAddress) | |
CCarCtrl::SteerAICarWithPhysicsTryingToBlockTarget(CVehicle*, CEntity*, float, float, float, float, float*, float*, float*, bool*) | |
CCarCtrl::SteerAICarWithPhysicsTryingToBlockTarget_Stop(CVehicle*, float, float, float, float, float*, float*, float*, bool*) | |
CTaskManager::GetActiveTask() const | |
CCarCtrl::SteerAICarBlockingPlayerForwardAndBack(CVehicle*, float*, float*, float*, bool*) | |
CCarCtrl::SteerAICarTowardsPointInEscort(CVehicle*, CVehicle*, float, float, float*, float*, float*, bool*) | |
CCarCtrl::SteerAICarParkParallel(CVehicle*, float*, float*, float*, bool*) | |
CTaskComplex::CTaskComplex() | |
vtable for CTaskComplexLeaveAnyCar | |
CCarCtrl::SteerAICarParkPerpendicular(CVehicle*, float*, float*, float*, bool*) | |
CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget(CVehicle*, float, float, float*, float*, float*) | |
CCarCtrl::SteerAIBoatWithPhysicsAttackingPlayer(CVehicle*, float*, float*, float*, bool*) | |
CVehicle::FireFixedMachineGuns() | |
CCarCtrl::SteerAIBoatWithPhysicsCirclingPlayer(CVehicle*, float*, float*, float*, bool*) | |
FindHeightForVerticalAngle(CPlane*, float, float, float*) | |
CWorld::ProcessLineOfSight(CVector const&, CVector const&, CColPoint&, CEntity*&, bool, bool, bool, bool, bool, bool, bool, bool) | |
FindFlightHeight(CPlane*, float) | |
CCarCtrl::FlyAIPlaneInCertainDirection(CPlane*) | |
CPlane::SetGearUp() | |
CCarCtrl::TriggerDogFightMoves(CVehicle*, CVehicle*) | |
CCarCtrl::TestWhetherToFirePlaneGuns(CVehicle*, CEntity*) | |
CCarCtrl::PossiblyFireHSMissile(CVehicle*, CEntity*) | |
CProjectileInfo::AddProjectile(CEntity*, eWeaponType, CVector, float, CVector*, CEntity*) | |
CCarCtrl::SteerAIPlaneTowardsTargetCoors(CAutomobile*) | |
CCarCtrl::GetAIPlaneToAttackPlayer(CAutomobile*) | |
CCarCtrl::GetAIPlaneToDoDogFight(CAutomobile*) | |
CCarCtrl::GetAIPlaneToDoDogFightAgainstPlayer(CAutomobile*) | |
CCarCtrl::GetAIPlaneToFlyInDirection(CAutomobile*) | |
CCarCtrl::SteerAIPlaneToFollowEntity(CAutomobile*) | |
CCarCtrl::SteerAIPlaneToCrashAndBurn(CAutomobile*) | |
CCarCtrl::SteerAIHeliToCrashAndBurn(CAutomobile*) | |
CCarCtrl::FlyAIHeliInCertainDirection(CHeli*, float, float, bool) | |
CCarCtrl::FlyAIHeliToTarget_FixedOrientation(CHeli*, float, CVector, bool) | |
CCarCtrl::SteerAIHeliTowardsTargetCoors(CAutomobile*) | |
CCarCtrl::GetAIHeliToFlyInDirection(CAutomobile*) | |
CCarCtrl::SteerAIHeliToFollowEntity(CAutomobile*) | |
CCarCtrl::SteerAIHeliAsPoliceHeli(CAutomobile*) | |
CCarCtrl::SteerAIHeliFlyingAwayFromPlayer(CAutomobile*) | |
CCarCtrl::SteerAIHeliToLand(CAutomobile*) | |
CCarCtrl::SteerAIHeliToKeepEntityInView(CAutomobile*) | |
CCarCtrl::FireHeliRocketsAtTarget(CAutomobile*, CEntity*) | |
CCarCtrl::GetAIHeliToAttackPlayer(CAutomobile*) | |
CCarCtrl::RegisterVehicleOfInterest(CVehicle*) | |
aCarsToKeepTime | |
CCarCtrl::IsThisVehicleInteresting(CVehicle*) | |
CCarCtrl::PossiblyRemoveVehicle(CVehicle*) | |
CGarages::IsPointWithinHideOutGarage(CVector&) | |
CVehicle::CanBeDeleted() const | |
CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) | |
FindPlayerCentreOfWorld(int) | |
CVisibilityPlugins::GetClumpAlpha(RpClump*) | |
CTrafficLights::ShouldCarStopForLight(CVehicle*, bool) | |
CCamera::GetLookDirection() | |
CCarCtrl::RemoveDistantCars() | |
CVehicle::IsLawEnforcementVehicle() const | |
CRoadBlocks::GenerateRoadBlockPedsForCar(CVehicle*, int, ePedType) | |
CCarCtrl::RemoveCarsIfThePoolGetsFull() | |
CCarCtrl::RemoveFromInterestingVehicleList(CVehicle*) | |
CCarCtrl::ClearInterestingVehicleList() | |
CCarCtrl::PruneVehiclesOfInterest() | |
CCarCtrl::IsThisVehicleOnRadar(CVehicle*, int*) | |
CCarCtrl::SlowCarDownForOtherCar(CEntity*, CVehicle*, float*, float) | |
CCarCtrl::SlowCarDownForCarsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) | |
CCarCtrl::PickNextNodeToFollowPath(CVehicle*) | |
CCarCtrl::FindLinksToGoWithTheseNodes(CVehicle*) | |
CPathFind::FindNodeClosestToCoorsFavourDirection(CVector, unsigned char, float, float) | |
CCarCtrl::CreateCarForScript(int, CVector, unsigned char) | |
CModelInfo::IsBoatModel(int) | |
CEntity::GetDistanceFromCentreOfMassToBaseOfModel() | |
CTheScripts::ClearSpaceForMissionEntity(CVector const&, CEntity*) | |
CMissionCleanup::AddEntityToList(int, unsigned char) | |
CWorld::FindGroundZForCoord(float, float) | |
CPathFind::RemoveBadStartNode(CVector, CNodeAddress*, short*) | |
CCarCtrl::JoinCarWithRoadAccordingToMission(CVehicle*) | |
CCarCtrl::SetCoordsOfScriptCar(CVehicle*, float, float, float, unsigned char, unsigned char) | |
CStuckCarCheck::ClearStuckFlagForCar(int) | |
CTheScripts::StuckCars | |
CCarCtrl::GenerateOneEmergencyServicesCar(unsigned int, CVector) | |
CWorld::FindObjectsKindaColliding(CVector const&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) | |
CWorld::ProcessVerticalLine(CVector const&, float, CColPoint&, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) | |
CCarCtrl::GenerateEmergencyServicesCar() | |
CFireManager::GetNumOfNonScriptFires() | |
CFireManager::FindNearestFire(CVector const&, bool, bool) | |
GetAccidentManager() | |
CAccidentManager::ComputeNoOfFreeAccidents() const | |
CAccidentManager::GetNearestFreeAccident(CVector const&, bool) | |
CCarCtrl::MaxNumberOfCarsInUse | |
gFireManager | |
CCarCtrl::ScriptGenerateOneEmergencyServicesCar(unsigned int, CVector) | |
CCarCtrl::UpdateCarCount(CVehicle*, unsigned char) | |
CCarCtrl::ThisRoadObjectCouldMove(unsigned int) | |
CCarCtrl::DragCarToPoint(CVehicle*, CVector*) | |
atanf | |
CVehicle::UpdateLightingFromStoredPolys() | |
CCarCtrl::MapCouldMoveInThisArea(float, float) | |
CCarCtrl::BoatWithTallMast(unsigned int) | |
CCarCtrl::FindNodesThisCarIsNearestTo(CVehicle*, CNodeAddress&, CNodeAddress&) | |
CPathFind::FindXRegionForCoors(float) | |
CPathFind::FindYRegionForCoors(float) | |
CPathFind::FindXCoorsForRegion(int) | |
CPathFind::FindYCoorsForRegion(int) | |
CCarCtrl::ReconsiderRoute(CVehicle*) | |
CCarCtrl::IsAnyoneParking() | |
CCarCtrl::IsThisAnAppropriateNode(CVehicle*, CNodeAddress, CNodeAddress, CNodeAddress, bool, bool) | |
CCarCtrl::PickNextNodeRandomly(CVehicle*) | |
CCarCtrl::PickNextNodeAccordingStrategy(CVehicle*) | |
CCarCtrl::PickNextNodeForPlayer(CVehicle*) | |
CCarCtrl::CreatePoliceChase(CVehicle*, int, CNodeAddress) | |
CVehicle::ChangeLawEnforcerState(unsigned char) | |
CTaskComplexCarDriveWander::CTaskComplexCarDriveWander(CVehicle*, int, float) | |
CCarCtrl::CreateConvoy(CVehicle*, int) | |
CCarCtrl::IsPoliceVehicleInPursuit(int) | |
CCarCtrl::GenerateOneRandomCar() | |
CCullZones::FewerCars() | |
CPopulation::FindCarMultiplierMotorway() | |
CGameLogic::LaRiotsActiveHere() | |
gbLARiots_NoPoliceCars | |
CCurves::CalcCurvePoint(CVector const&, CVector const&, CVector const&, CVector const&, float, int, CVector&, CVector&) | |
CPopCycle::m_pCurrZone | |
CPopCycle::m_nCurrentZoneType | |
CWaterLevel::GetWaterLevel(float, float, float, float*, bool, CVector*) | |
CVisibilityPlugins::SetClumpAlpha(RpClump*, int) | |
CVehicle::AddVehicleUpgrade(int) | |
CVehicleModelInfo::ChooseVehicleColour(unsigned char&, unsigned char&, unsigned char&, unsigned char&, int) | |
CAutomobile::SetRandomDamage(bool) | |
MI_HYDRAULICS | |
CCarCtrl::bCarIsBeingCreated | |
gbLARiots | |
CCarCtrl::GenerateRandomCars() | |
CGangWars::DontCreateCivilians() | |
CTrain::DoTrainGenerationAndRemoval() | |
CPlane::DoPlaneGenerationAndRemoval() | |
CTheCarGenerators::GenerateEvenIfPlayerIsCloseCounter | |
CCarCtrl::SlowCarDownForPedsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) | |
CEventPotentialGetRunOver::CEventPotentialGetRunOver(CVehicle*) | |
CEventPotentialGetRunOver::~CEventPotentialGetRunOver() | |
CVehiclePotentialCollisionScanner::ms_fMinAvoidSpeed | |
CCarCtrl::FindMaximumSpeedForThisCarInTraffic(CVehicle*) | |
CCarCtrl::SlowCarOnRailsDownForTrafficAndLights(CVehicle*) | |
CCarCtrl::UpdateCarOnRails(CVehicle*) | |
CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle*, float*, float*, float*, bool*) | |
CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle*, float*, float*, float*, bool*) | |
CVehicle::PickRandomPassenger() | |
CPed::Say(unsigned short, unsigned int, float, unsigned char, unsigned char, unsigned char) | |
CCarCtrl::SteerAICarWithPhysics(CVehicle*) | |
CPathFind::AreNodesLoadedForArea(float, float, float, float) | |
CCarCtrl::SteerPlayerWhilstCruising(CVehicle*, float*, float*, float*, bool*) | |
CCarCtrl::ScanForPedDanger(CVehicle*) | |
CEventAcquaintancePed::AffectsPed(CPed*) const | |
CEventAcquaintancePed::AffectsPedGroup(CPedGroup*) const | |
CEventAcquaintancePed::TakesPriorityOver(CEvent const&) const | |
CEvent::IsValid(CPed*) const | |
CCarCtrl::LastTimeMiamiViceGenerated | |
CCarCtrl::MiamiViceCycle | |
gpPhysicsCar | |
gpTestCar | |
CCheat::FastTimeCheat() | |
CCheat::SlowTimeCheat() | |
CCheat::ScriptBypassCheat() | |
CCheat::m_nLastScriptBypasstime | |
CCheat::ShowMappingsCheat() | |
CCheat::BlowUpCarsCheat() | |
CCheat::PinkCarsCheat() | |
CCheat::BlackCarsCheat() | |
CCheat::GangLandCheat() | |
CPopulation::m_bOnlyCreateRandomGangMembers | |
CCheat::PredatorCheat() | |
CCheat::RiotCheat() | |
CCheat::TogglePlayerInvincibility() | |
CPlayerPed::bDebugPlayerInvincible | |
CCheat::ToggleShowTapToTarget() | |
CPlayerPed::bDebugTapToTarget | |
CCheat::ToggleShowTargeting() | |
CPlayerPed::bDebugTargetting | |
CCheat::WeaponCheat4() | |
CPed::GiveWeapon(eWeaponType, unsigned int, bool) | |
CCheat::WeaponCheat1() | |
CCheat::WeaponCheat2() | |
CCheat::WeaponCheat3() | |
CCheat::WantedLevelDownCheat() | |
CPlayerPed::CheatWantedLevel(int) | |
CCheat::NotWantedCheat() | |
CCheat::WantedCheat() | |
CCheat::WantedLevelUpCheat() | |
CCheat::SunnyWeatherCheat() | |
CWeather::ForceWeatherNow(short) | |
CCheat::ExtraSunnyWeatherCheat() | |
CCheat::CloudyWeatherCheat() | |
CCheat::RainyWeatherCheat() | |
CCheat::FoggyWeatherCheat() | |
CCheat::StormCheat() | |
CWeather::Rain | |
CCheat::SandstormCheat() | |
CCheat::TimeTravelCheat() | |
CClock::SetGameClock(unsigned char, unsigned char, unsigned char) | |
CClock::ms_nGameClockDays | |
CCheat::TheGamblerCheat() | |
CStats::SetStatValue(unsigned short, float) | |
CCheat::StaminaCheat() | |
CCheat::WeaponSkillsCheat() | |
CCheat::VehicleSkillsCheat() | |
CCheat::xboxHelperCheat() | |
CCheat::ParachuteCheat() | |
CCheat::WeaponSlotCheat() | |
CCheat::MidnightCheat() | |
CCheat::DuskCheat() | |
CCheat::ElvisLivesCheat() | |
CCheat::GangsCheat() | |
CCheat::DrivebyCheat() | |
CCheat::FatCheat() | |
CClothes::RebuildPlayer(CPlayerPed*, bool) | |
CCheat::MuscleCheat() | |
CCheat::SkinnyCheat() | |
CCheat::LoveConquersAllCheat() | |
CPedClothesDesc::SetTextureAndModel(char const*, char const*, int) | |
CCheat::AdrenalineCheat() | |
CPickups::GivePlayerGoodiesWithPickUpMI(unsigned short, int) | |
MI_PICKUP_ADRENALINE | |
CCheat::CheatLabel | |
CPad::m_fLastCheatScroll | |
CPad::m_fLastCarCheatScroll | |
SkipToMissionPage | |
currentMissionPage | |
numMissions | |
missionLabel | |
missionList | |
CPad::m_fLastMissionSkipScroll | |
CCheat::MayhemCheat() | |
CPedType::SetPedTypeAsAcquaintance(int, int, unsigned int) | |
CPedType::GetPedFlag(int) | |
CAcquaintance::SetAsAcquaintance(int, unsigned int) | |
CPedScanner::GetClosestPedInRange() const | |
CCheat::EverybodyAttacksPlayerCheat() | |
CCheat::VillagePeopleCheat() | |
CCheat::CountrysideInvasionCheat() | |
CCheat::BeachPartyCheat() | |
CCheat::AllCarsAreShitCheat() | |
CCheat::AllCarsAreGreatCheat() | |
CCheat::FunhouseCheat() | |
CPostEffects::m_bHeatHazeFX | |
CCheat::NinjaCheat() | |
CCheat::FindCheatIndex(char const*) | |
CCheat::ResetCheats() | |
CWeather::ReleaseWeather() | |
CCheat::m_CheatString | |
DebugHelpSystem(char const*, char const*, int) | |
CHud::SetHelpMessage(char const*, unsigned short*, bool, bool, bool, unsigned int) | |
CMessages::AddToPreviousBriefArray(char const*, unsigned short*, int, int, int, int, int, int, unsigned short*) | |
CCheat::AddToCheatString(char) | |
CKeyGen::GetKey(char const*) | |
CStats::IncrementStat(unsigned short, float) | |
CCheat::m_aCheatHashKeys | |
CCheat::m_aCheatFunctions | |
CCheat::DoCheats() | |
RsKeyToOSWKey(RsKeyCodes) | |
CCheat::HealthCheat() | |
CCheat::MoneyArmourHealthCheat() | |
CCheat::VehicleCheat(int) | |
CMatrix::SetRotate(float, float, float) | |
CCheat::TankCheat() | |
CCheat::StockCarCheat() | |
CCheat::StockCar2Cheat() | |
CCheat::StockCar3Cheat() | |
CCheat::StockCar4Cheat() | |
CCheat::HearseCheat() | |
CCheat::LovefistCheat() | |
CCheat::TrashmasterCheat() | |
CCheat::GolfcartCheat() | |
CCheat::FlyboyCheat() | |
CCheat::VortexCheat() | |
CCheat::ApacheCheat() | |
CCheat::QuadCheat() | |
CCheat::TankerCheat() | |
CCheat::DozerCheat() | |
CCheat::StuntPlaneCheat() | |
CCheat::MonsterTruckCheat() | |
CCheat::ClearMissionSkip() | |
CCheat::ClearGameCheatsList() | |
CCheat::HandleGameCheats() | |
CCheat::HandleCarCheat() | |
CCheat::HandleMissionJump(bool, int) | |
CCheat::HandleCheatMenu(bool) | |
CCheat::ProcessAllCheats() | |
CCheat::HandleAllCheats() | |
CCheat::ProcessDebugCarCheats() | |
CCheat::ProcessDebugMissionSkip() | |
currentSkipToMissionNumber | |
missionReplaySetting | |
DoMissionCleanup | |
CCheat::ProcessCheatMenu() | |
ToggleDebugFPS() | |
CCheat::ProcessCheats() | |
HandleSlotMelee() | |
HandleSlotHandguns() | |
HandleSlotSubmachineGuns() | |
HandleSlotShotguns() | |
HandleSlotAssaultRifles() | |
HandleSlotLongRifles() | |
HandleSlotThrow() | |
HandleSlotArtillery() | |
HandleSlotEquipment() | |
HandleSlotOther() | |
CCheat::ProcessWeaponSlotCheats() | |
CCheat::SuicideCheat() | |
CPedDamageResponseCalculator::CPedDamageResponseCalculator(CEntity const*, float, eWeaponType, ePedPieceTypes, bool) | |
CEventDamage::CEventDamage(CEntity*, unsigned int, eWeaponType, ePedPieceTypes, unsigned char, bool, bool) | |
CEventDamage::AffectsPed(CPed*) const | |
CEventDamage::~CEventDamage() | |
CPedDamageResponseCalculator::~CPedDamageResponseCalculator() | |
CPedDamageResponseCalculator::ComputeDamageResponse(CPed*, CPedDamageResponse&, bool) | |
CCheat::JetpackCheat() | |
CTaskSimpleJetPack::CTaskSimpleJetPack(CVector const*, float, int, CEntity*) | |
TriggerMissionJumpWidget | |
pTestPlaneO | |
CCheat::m_aCheatStrings | |
CConversationNode::Clear() | |
CConversationNode::ClearRecursively() | |
CConversations::m_aNodes | |
CConversationForPed::Clear(bool) | |
CConversations::Clear() | |
CConversations::m_aConversations | |
CConversations::m_bSettingUpConversation | |
CConversations::m_AwkwardSayStatus | |
CConversations::AwkwardSay(int, CPed*) | |
CAudioEngine::PreloadMissionAudio(unsigned char, int) | |
CAudioEngine::AttachMissionAudioToPed(unsigned char, CPed*) | |
CConversations::StartSettingUpConversation(CPed*) | |
CConversations::m_pSettingUpConversationPed | |
CConversations::m_SettingUpConversationNumNodes | |
CConversations::SetUpConversationNode(char*, char*, char*, int, int, int) | |
MakeUpperCase(char*) | |
CConversations::m_aTempNodes | |
CConversations::RemoveConversationForPed(CPed*) | |
CConversations::FindFreeConversationSlot() | |
CConversations::FindConversationForPed(CPed*) | |
CConversations::IsConversationAtNode(char*, CPed*) | |
CConversations::FindFreeNodeSlot() | |
CConversations::DoneSettingUpConversation(bool) | |
CConversations::EnableConversation(CPed*, bool) | |
CConversations::GetConversationStatus(CPed*) | |
CConversations::IsConversationGoingOn() | |
CPedToPlayerConversations::Clear() | |
CAEPedSpeechAudioEntity::ReleasePlayerConversation() | |
CPedToPlayerConversations::m_State | |
CPedToPlayerConversations::m_pPed | |
CPedToPlayerConversations::m_TimeOfLastPlayerConversation | |
CPedToPlayerConversations::EndConversation() | |
CPed::EnablePedSpeech() | |
IKChainManager_c::IsLooking(CPed*) | |
IKChainManager_c::AbortLookAt(CPed*, int) | |
g_ikChainMan | |
CPed::PedIsInvolvedInConversation() | |
CPed::PedIsReadyForConversation(bool) | |
CPedIntelligence::GetTaskFighting() const | |
CEventGroup::GetEventOfType(int) const | |
CConversationForPed::IsPlayerInPositionForConversation(bool) | |
CConversationForPed::Update() | |
CPad::ConversationNoJustDown() | |
CMessages::ClearSmallMessagesOnly() | |
CMessages::AddMessageJumpQ(char const*, unsigned short*, unsigned int, unsigned short, bool) | |
CPad::ConversationYesJustDown() | |
CMessages::AddMessage(char const*, unsigned short*, unsigned int, unsigned short, bool) | |
CConversations::Update() | |
CAudioEngine::IsMissionAudioSampleFinished(unsigned char) | |
CAudioEngine::GetMissionAudioLoadingStatus(unsigned char) | |
CAudioEngine::PlayLoadedMissionAudio(unsigned char) | |
CConversations::IsPlayerInPositionForConversation(CPed*, bool) | |
CPedToPlayerConversations::Update() | |
CPed::GetPedTalking() | |
CAEPedSpeechAudioEntity::WillPedChatAboutTopic(short) | |
CPedToPlayerConversations::m_bPositiveOpening | |
CPedToPlayerConversations::m_Topic | |
CPedToPlayerConversations::m_StartTime | |
CGangWars::bGangWarsActive | |
CTaskSimpleStandStill::CTaskSimpleStandStill(int, bool, bool, float) | |
CTaskComplexKillPedOnFoot::CTaskComplexKillPedOnFoot(CPed*, int, unsigned int, unsigned int, unsigned int, int) | |
CAEPedSpeechAudioEntity::RequestPlayerConversation(CPed*) | |
CPed::DisablePedSpeech(short) | |
IKChainManager_c::LookAt(char*, CPed*, CEntity*, int, int, RwV3d*, unsigned char, float, int, int, unsigned char) | |
CPedClothesDesc::HasVisibleTattoo() | |
CPedClothesDesc::HasVisibleNewHairCut(int) | |
CPedToPlayerConversations::m_bPositiveReply | |
CCurves::TestCurves() | |
CCurves::DistForLineToCrossOtherLine(float, float, float, float, float, float, float, float) | |
CCurves::CalcSpeedVariationInBend(CVector const&, CVector const&, float, float, float, float) | |
CCurves::CalcCorrectedDist(float, float, float, float*) | |
CDarkel::Init() | |
CDarkel::Status | |
CDarkel::DrawMessages() | |
CMessages::AddBigMessage(unsigned short*, unsigned int, unsigned short) | |
CHud::GetYPosBasedOnHealth(unsigned char, float, signed char) | |
CDarkel::bStandardSoundAndMessages | |
CDarkel::TimeOfFrenzyStart | |
CDarkel::pStartMessage | |
CDarkel::TimeLimit | |
CDarkel::KillsNeeded | |
CDarkel::ReadStatus() | |
CDarkel::RegisterKillNotByPlayer(CPed const*, eWeaponType) | |
CPedGroupMembership::IsMember(CPed const*) const | |
CStats::DecrementStat(unsigned short, float) | |
CStats::DisplayScriptStatUpdateMessage(unsigned char, unsigned int, float) | |
CDarkel::ThisPedShouldBeKilledForFrenzy(CPed const*) | |
CDarkel::ModelToKill | |
CDarkel::ModelToKill2 | |
CDarkel::ModelToKill3 | |
CDarkel::ModelToKill4 | |
CDarkel::ThisVehicleShouldBeKilledForFrenzy(CVehicle const*) | |
CDarkel::RegisterCarBlownUpByPlayer(CVehicle*, int) | |
CDarkel::RegisteredKills | |
CDarkel::StartFrenzy(eWeaponType, int, unsigned short, int, unsigned short*, int, int, int, bool, bool) | |
CGameLogic::ClearSkip(bool) | |
CGameLogic::IsCoopGameGoingOn() | |
CPed::RemoveWeaponAnims(int, float) | |
CPlayerPed::MakeChangesForNewWeapon(eWeaponType) | |
CPed::SetCurrentWeapon(int) | |
CPlayerPed::ClearWeaponTarget() | |
CGameLogic::DoWeaponStuffAtStartOf2PlayerGame(bool) | |
CBaseModelInfo::AddRef() | |
CDarkel::WeaponType | |
CDarkel::bNeedHeadShot | |
CDarkel::bProperKillFrenzy | |
CDarkel::PreviousTime | |
CDarkel::InterruptedWeaponTypeSelected | |
CDarkel::InterruptedWeaponType | |
CDarkel::AmmoInterruptedWeapon | |
CDarkel::ResetModelsKilledByPlayer(int) | |
CDarkel::QueryModelsKilledByPlayer(int, int) | |
CDarkel::FindTotalPedsKilledByPlayer(int) | |
CDarkel::CalcFade(unsigned int, unsigned int, unsigned int) | |
CDarkel::DealWithWeaponChangeAtEndOfFrenzy() | |
CPed::RemoveWeaponModel(int) | |
CDarkel::Update() | |
CPlayerPed::SetWantedLevel(int) | |
CPopulation::m_AllRandomPedsThisType | |
CGameLogic::GameState | |
CGameLogic::TimeOfLastEvent | |
CDarkel::ResetOnPlayerDeath() | |
CDarkel::FailKillFrenzy() | |
CDarkel::CheckDamagedWeaponType(int, int) | |
CDarkel::RegisterKillByPlayer(CPed const*, eWeaponType, bool, int) | |
CPopCycle::PlayerKilledADealer() | |
CGangWars::AddKillToProvocation(int) | |
CStats::PedsKilledOfThisType | |
CTask::StopTimer(CEvent const*) | |
CTaskSimple::GetSubTask() const | |
CTaskSimple::IsSimpleTask() const | |
CTaskSimple::SetPedPosition(CPed*) | |
CTaskSimpleUninterruptable::GetTaskType() const | |
CTaskSimpleUninterruptable::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleUninterruptable::ProcessPed(CPed*) | |
CTaskSimpleUninterruptable::Clone() const | |
CTaskSimple::CTaskSimple() | |
vtable for CTaskSimpleUninterruptable | |
CTaskSimpleUninterruptable::~CTaskSimpleUninterruptable() | |
CTaskSimple::~CTaskSimple() | |
CTaskSimpleUninterruptable::~CTaskSimpleUninterruptable() | |
CTaskSimpleUninterruptable::~CTaskSimpleUninterruptable() | |
CTask::operator delete(void*) | |
CEntryExitManager::Init() | |
CEntryExitManager::mp_QuadTree | |
CEntryExitManager::ms_bDisabled | |
CEntryExitManager::ms_entryExitStackPosn | |
CEntryExitManager::ms_bBurglaryHousesEnabled | |
CEntryExitManager::mp_poolEntryExits | |
CEntryExitManager::Shutdown() | |
CEntryExitManager::SetEntryExitFlag(char const*, unsigned int, bool) | |
CEntryExitManager::SetEnabledByName(char const*, bool) | |
CEntryExitManager::SetEntryExitFlagWithIndex(int, unsigned int, bool) | |
CEntryExitManager::SetEnabled(int, bool) | |
CEntryExitManager::DeleteOne(int) | |
CEntryExitManager::GetEntryExitIndex(char const*, unsigned short, unsigned short) | |
CEntryExitManager::LinkEntryExit(CEntryExit*) | |
CEntryExitManager::AddOne(float, float, float, float, float, float, float, float, float, float, float, int, int, int, int, int, int, char const*) | |
CMatrix::SetRotateZ(float) | |
CEntryExitManager::PostEntryExitsCreation() | |
CEntryExitManager::GotoEntryExit(CEntryExit*) | |
CEntryExitManager::mp_Active | |
CEntryExit::ms_pDoor | |
CEntryExit::ms_bWarping | |
CEntryExit::ms_spawnPoint | |
CEntryExitManager::GotoEntryExitVC(char const*) | |
CEntryExitManager::GotoNextEntryExit() | |
CEntryExitManager::GotoPreviousEntryExit() | |
CEntryExitManager::WeAreInInteriorTransition() | |
CEntryExitManager::AddEntryExitToStack(CEntryExit*) | |
CEntryExitManager::ms_entryExitStack | |
CEntryExitManager::EnableBurglaryHouses(bool) | |
CEntryExit::IsInArea(CVector const&) | |
CEntryExit::GetEntryExitToDisplayNameOf() | |
CEntryExit::RequestObjectsInFrustum() | |
CRenderer::RequestObjectsInDirection(CVector const&, float, int) | |
CEntryExit::RequestAmbientPeds() | |
CEntryExit::GenerateAmbientPeds(CVector const&) | |
CPopulation::PopulateInterior(int, CVector) | |
CPopulation::CreateWaitingCoppers(CVector, float) | |
CPopulation::bInPoliceStation | |
CPopulation::NumberOfPedsInUseInterior | |
CEntryExit::ProcessStealableObjects(CPed*) | |
CPed::GetEntityThatThisPedIsHolding() | |
InteriorManager_c::SetStealableObjectStolen(CEntity*, unsigned char) | |
InteriorManager_c::FindStealableObjectId(CEntity*) | |
g_interiorMan | |
CEntryExit::GetPositionRelativeToOutsideWorld(CVector&) | |
CEntryExitManager::GetPositionRelativeToOutsideWorld(CVector&) | |
IsTeleportPointValid(CVector const&, CVector const&) | |
CWorld::TestSphereAgainstWorld(CVector, float, CEntity*, bool, bool, bool, bool, bool, bool) | |
CWorld::GetIsLineOfSightClear(CVector const&, CVector const&, bool, bool, bool, bool, bool, bool, bool) | |
CEntryExit::FindValidTeleportPoint(CVector&) | |
CEntryExit::WarpGangWithPlayer(CPed*) | |
CPedGroupMembership::IsLeader(CPed const*) const | |
CPedGroupMembership::GetMember(int) const | |
CGeneral::GetRadianAngleBetweenPoints(float, float, float, float) | |
CGeneral::LimitRadianAngle(float) | |
CPedIntelligence::FlushImmediately(bool) | |
CMatrix::SetRotateZOnly(float) | |
CPedGroups::ms_activeGroups | |
CTaskComplexFollowLeaderInFormation::ms_offsets | |
CEntryExitManager::FindNearestEntryExit(CVector2D const&, float, int) | |
CQuadTreeNode::GetAllMatching(CRect const&, CPtrListSingleLink&) | |
CPtrListSingleLink::Flush() | |
CEntryExitManager::FindNearestDoor(CEntryExit const&, float) | |
CWorld::FindObjectsInRange(CVector const&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) | |
CEntryExitManager::SetAreaCodeForVisibleObjects() | |
CRenderer::GetObjectsInFrustum(CEntity**, float, RwMatrixTag*) | |
CEntryExitManager::ms_numVisibleEntities | |
CEntryExitManager::ms_visibleEntityList | |
CEntryExitManager::ms_oldAreaCode | |
CEntryExitManager::ResetAreaCodeForVisibleObjects() | |
CEntryExitManager::ShutdownForRestart() | |
CEntryExit::TransitionStarted(CPed*) | |
CPlayerPed::CanPlayerStartMission() | |
CTaskComplexGotoDoorAndOpen::CTaskComplexGotoDoorAndOpen(CObject*) | |
CCamera::SetCamPositionForFixedMode(CVector const&, CVector const&) | |
CCamera::TakeControlNoEntity(CVector const&, short, int) | |
CTaskComplexGotoDoorAndOpen::CTaskComplexGotoDoorAndOpen(CVector const&, CVector const&) | |
CEntryExit::TransitionFinished(CPed*) | |
CClothes::RebuildPlayerIfNeeded(CPlayerPed*) | |
CCamera::RestoreWithJumpCut() | |
CAudioZones::Update(bool, CVector) | |
CWaterLevel::FindNearestWaterAndItsFlow() | |
CGarages::CloseHideOutGaragesBeforeSave() | |
InteriorManager_c::SetEntryExitPtr(CEntryExit*) | |
CPopulation::RemoveAllRandomPeds() | |
InteriorManager_c::Update() | |
CTimeCycle::StopExtraColour(bool) | |
CRubbish::SetVisibility(bool) | |
CTheScripts::Process() | |
CTaskManager::GetTaskSecondary(int) const | |
CTaskComplexFacial::StopAll() | |
CGame::TidyUpMemory(bool, bool) | |
CCamera::GetFading() | |
CPedGroups::GetPedsGroup(CPed const*) | |
CEventAreaCodes::CEventAreaCodes(CPed*) | |
CEventGroupEvent::CEventGroupEvent(CPed*, CEvent*) | |
CPedGroupIntelligence::AddEvent(CEvent&) | |
CEventGroupEvent::~CEventGroupEvent() | |
CTimeCycle::StartExtraColour(int, bool) | |
CShopping::RemoveLoadedShop() | |
CTimeCycle::FindFarClipForCoors(CVector) | |
CShopping::LoadShop(char const*) | |
CPathFind::SetPathsNeededAtPosition(CVector const&) | |
vtable for CEventLeaderEntryExit | |
CEntryExitManager::Update() | |
C3dMarkers::PlaceMarkerCone(unsigned int, CVector&, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned short, float, short, unsigned char) | |
CQuadTreeNode::GetAllMatching(CVector2D const&, CPtrListSingleLink&) | |
CTask::Serialize() | |
CGameLogic::InitAtStartOfGame() | |
CGameLogic::ActivePlayers | |
CGameLogic::SkipState | |
CGameLogic::NumAfterDeathStartPoints | |
CGameLogic::nPrintFocusHelpTimer | |
CGameLogic::nPrintFocusHelpCounter | |
CGameLogic::bScriptCoopGameGoingOn | |
CGameLogic::ForceDeathRestart() | |
CGameLogic::StopPlayerMovingFromDirection(int, CVector) | |
CGameLogic::IsPlayerAllowedToGoInThisDirection(CPlayerPed*, CVector, float) | |
CCamera::GetGameCamPosition() | |
CGameLogic::bLimitPlayerDistance | |
CGameLogic::n2PlayerPedInFocus | |
CGameLogic::MaxPlayerDistance | |
CGameLogic::IsPlayerUse2PlayerControls(CPlayerPed*) | |
CGameLogic::IsScriptCoopGameGoingOn() | |
CGameLogic::Remove2ndPlayerIfPresent() | |
CGameLogic::Disable2ndControllerForDebug() | |
CGameLogic::SortOutStreamingAndMemory(CVector const&, float) | |
CTimer::Stop() | |
CGame::DrasticTidyUpMemory(bool) | |
CGameLogic::PassTime(unsigned int) | |
CPickups::PassTime(unsigned int) | |
CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed*, CVector, float) | |
CPlayerPed::GetPlayerInfoForThisPlayerPed() | |
CPlayerPed::ClearAdrenaline() | |
CPlayerPed::ResetSprintEnergy() | |
CFire::Extinguish() | |
CAEPedAudioEntity::TurnOffJetPack() | |
CWanted::Reset() | |
CPed::RestartNonPartialAnims() | |
CPlayerInfo::MakePlayerSafe(bool, float) | |
CPlayerPed::SetInitialState(bool) | |
CPedType::GetPedTypeAcquaintances(int) | |
CWorld::ClearExcitingStuffFromArea(CVector const&, float, unsigned char) | |
CPed::RestoreHeadingRate() | |
CCamera::SetCameraDirectlyBehindForFollowPed_CamOnAString() | |
CReferences::RemoveReferencesToPlayer() | |
CGarages::PlayerArrestedOrDied() | |
CHud::ResetWastedText() | |
CPostEffects::ScriptResetForEffects() | |
CAudioEngine::StopPoliceScanner(unsigned char) | |
CPedClothesDesc::SetTextureAndModel(unsigned int, unsigned int, int) | |
CStats::UpdateStatsOnRespawn() | |
CPostEffects::m_waterEnable | |
CGameLogic::ResetStuffUponResurrection() | |
CMessages::ClearMessages(unsigned char) | |
CPlayerInfo::GetPos() | |
CCamera::SetMotionBlur(int, int, int, int, int) | |
CPad::StopShaking(short) | |
CPopulation::m_CountDownToPedsAtStart | |
CGameLogic::SetUpSkip(CVector, float, bool, CVehicle*, bool) | |
CGameLogic::SkipDestination | |
CGameLogic::SkipDestinationOrientation | |
CGameLogic::SkipTimer | |
CGameLogic::SkipVehicle | |
CGameLogic::SkipToBeFinishedByScript | |
CGameLogic::SkipCanBeActivated() | |
CGameLogic::UpdateSkip() | |
CHud::SetMessage(unsigned short*) | |
CGameLogic::IsSkipWaitingForScriptToFadeIn() | |
CGameLogic::IsPointWithinLineArea(CVector*, int, CVector) | |
CGameLogic::SetPlayerWantedLevelForForbiddenTerritories(bool) | |
CGameLogic::CalcDistanceToForbiddenTrainCrossing(CVector, CVector, bool, CVector*) | |
CGameLogic::FindCityClosestToPoint(CVector) | |
CGameLogic::StorePedsWeapons(CPed*) | |
CGameLogic::SavedWeaponSlots | |
CPlayerPed::PickWeaponAllowedFor2Player() | |
CGameLogic::RestorePedsWeapons(CPed*) | |
CPed::ClearWeapons() | |
CGameLogic::Update() | |
CStats::UpdateSexAppealStat() | |
CWeaponEffects::ClearCrossHairs() | |
CVehicle::RemovePassenger(CPed*) | |
CRestart::FindClosestPoliceRestartPoint(CVector, CVector*, float*) | |
CRestart::FindClosestHospitalRestartPoint(CVector, CVector*, float*) | |
CTaskManager::GetSimplestActiveTask() const | |
CPlayerInfo::ArrestPlayer() | |
CPlayerInfo::KillPlayer() | |
CGameLogic::bPenaltyForArrestApplies | |
CRestart::bFadeInAfterNextArrest | |
CGameLogic::bPenaltyForDeathApplies | |
CPopulation::m_bIsHospital | |
CRestart::bFadeInAfterNextDeath | |
CHud::m_BigMessage | |
CGameLogic::vec2PlayerStartLocation | |
CGameLogic::f2PlayerStartHeading | |
CGameLogic::bPlayersCanBeInSeparateCars | |
CGameLogic::bPlayersCannotTargetEachother | |
CGameLogic::MissionDropOffReadyToBeUsed | |
CGameLogic::ShortCutDropOffOrientationForMission | |
CGameLogic::ShortCutDropOffForMission | |
CGameLogic::AfterDeathStartPointOrientations | |
CGameLogic::AfterDeathStartPoints | |
CGangWars::InitAtStartOfGame() | |
CGangWars::State | |
CGangWars::State2 | |
CGangWars::Provocation | |
CGangWars::NumSpecificZones | |
CGangWars::bIsPlayerOnAMission | |
CGangWars::bCanTriggerGangWarWhenOnAMission | |
CGangWars::aSpecificZones | |
CTheZones::ZoneInfoArray | |
CTheZones::NavigationZoneArray | |
CGangWars::ClearTheStreets() | |
CGangWars::PedStreamedInForThisGang(int) | |
CGangWars::PickStreamedInPedForThisGang(int, int*) | |
CGangWars::AttackWaveOvercome() | |
CPed::SetCharCreatedBy(unsigned char) | |
CGangWars::ReleaseCarsInAttackWave() | |
CVehicle::SetVehicleCreatedBy(int, bool) | |
CGangWars::GangWarGoingOn() | |
CGangWars::DoesPlayerControlThisZone(CZoneInfo*) | |
CGangWars::MakePlayerGainInfluenceInZone(float) | |
CGangWars::pZoneInfoToFightOver | |
CGangWars::StrengthenPlayerInfluenceInZone(int) | |
CGangWars::MakeEnemyGainInfluenceInZone(int, int) | |
CGangWars::PickZoneToAttack() | |
CTheZones::Calc2DDistanceBetween2Zones(CZone*, CZone*) | |
CTheZones::TotalNumberOfNavigationZones | |
CGangWars::Gang1 | |
CGangWars::pZoneToFightOver | |
CGangWars::PointOfAttack | |
CGangWars::CalculateTimeTillNextAttack() | |
CGangWars::StartDefensiveGangWar() | |
CGangWars::TimeTillNextAttack | |
CGangWars::TerritoryUnderControlPercentage | |
CGangWars::Difficulty | |
gaGangColoursB | |
gaGangColoursR | |
CGangWars::FightTimer | |
gaGangColoursG | |
CGangWars::RadarBlip | |
CGangWars::bPlayerIsCloseby | |
CGangWars::UpdateTerritoryUnderControlPercentage() | |
CGangWars::GangRatings | |
CGangWars::GangRatingStrength | |
CGangWars::CanPlayerStartAGangWarHere(CZoneInfo*) | |
CGangWars::bTrainingMission | |
CGangWars::ZoneInfoForTraining | |
CGangWars::ClearSpecificZonesToTriggerGangWar() | |
CTheZones::FillZonesWithGangColours(bool) | |
CGangWars::SetSpecificZoneToTriggerGangWar(int) | |
CGangWars::CheerVictory() | |
CPedGroup::FindDistanceToNearestMember(CPed**) | |
CGangWars::TellGangMembersTo(int) | |
CTaskComplexWanderGang::CTaskComplexWanderGang(int, unsigned char, int, bool, float) | |
CTaskComplexWander::ms_fTargetRadius | |
CGangWars::StartOffensiveGangWar() | |
CGangWars::CoorsOfPlayerAtStartOfWar | |
CGangWars::Gang2 | |
CGangWars::TimeStarted | |
CGangWars::WarFerocity | |
pDriveByCar | |
CGangWars::CreateAttackWave(int, int) | |
CWorld::FindGroundZFor3DCoord(float, float, float, bool*, CEntity**) | |
CPed::operator new(unsigned int) | |
CCivilianPed::CCivilianPed(ePedType, unsigned int) | |
CRadar::SetEntityBlip(eBlipType, int, unsigned int, eBlipDisplay, char*) | |
CRadar::ChangeBlipScale(int, int) | |
CRadar::ChangeBlipColour(int, unsigned int) | |
CPedIntelligence::SetPedDecisionMakerType(int) | |
CPickups::GenerateNewOne(CVector, unsigned int, unsigned char, unsigned int, unsigned int, bool, char*) | |
MI_PICKUP_HEALTH | |
MI_PICKUP_BODYARMOUR | |
CGangWars::CreateDefendingGroup(int) | |
CPathFind::FindNthNodeClosestToCoors(CVector, unsigned char, float, bool, bool, int, bool, bool, CNodeAddress*) | |
CGangWars::ReleasePedsInAttackWave(bool, bool) | |
CRadar::ClearBlipForEntity(eBlipType, int) | |
CTaskComplexWander::GetWanderTaskByPedType(CPed const&) | |
CGangWars::DoStuffWhenPlayerVictorious() | |
CGangWars::EndGangWar(bool) | |
CGangWars::SetGangWarsActive(bool) | |
CGangWars::SwitchGangWarsActive() | |
CGangWars::Update() | |
CRadar::ChangeBlipDisplay(int, eBlipDisplay) | |
CGangWars::LastTimeInArea | |
CAESound::~CAESound() | |
CGarages::aGarages | |
vtable for CAEAudioEntity | |
CGarages::Init() | |
CGarages::NumGarages | |
CGarages::MessageEndTime | |
CGarages::MessageStartTime | |
CGarages::PlayerInGarage | |
CGarages::BombsAreFree | |
CGarages::CarsCollected | |
CGarages::BankVansCollected | |
CGarages::PoliceCarsCollected | |
CGarages::CarTypesCollected | |
CGarages::CrushedCarId | |
CGarages::LastTimeHelpMessage | |
CGarages::LastGaragePlayerWasIn | |
CGarages::NoResprays | |
CGarages::aCarsInSafeHouse | |
CGarages::Shutdown() | |
CAEDoorAudioEntity::Reset() | |
CGarages::AddOne(float, float, float, float, float, float, float, float, unsigned char, unsigned int, char*, unsigned int) | |
CGarage::InitDoorsAtStart() | |
CGarages::Init_AfterRestart() | |
CGarages::FindGarageIndex(char*) | |
CGarages::ChangeGarageType(short, unsigned char, unsigned int) | |
CGarage::RightModTypeForThisGarage(CVehicle*) | |
mod_HandlingManager | |
CGarages::PrintMessages() | |
CGarages::MessageIDString | |
CGarages::MessageNumberInString2 | |
CGarages::MessageNumberInString | |
CGarages::IsCarSprayable(CVehicle*) | |
CGarage::BuildRotatedDoorMatrix(CEntity*, float) | |
CGarages::TriggerMessage(char*, short, unsigned short, short) | |
CGarages::SetTargetCarForMissionGarage(short, CAutomobile*) | |
CGarages::HasCarBeenDroppedOffYet(short) | |
CGarages::DeActivateGarage(short) | |
CGarages::ActivateGarage(short) | |
CGarages::IsGarageOpen(short) | |
CGarages::IsGarageClosed(short) | |
CGarage::OpenThisGarage() | |
CGarage::CloseThisGarage() | |
CGarage::CalcDistToGarageRectangleSquared(float, float) | |
CGarages::HasResprayHappened(short) | |
CStoredCar::StoreCar(CVehicle*) | |
CVehicle::GetRemapIndex() | |
CStoredCar::RestoreCar() | |
CVehicle::SetupUpgradesAfterLoad() | |
CVehicle::SetRemap(int) | |
CVehicleModelInfo::ms_compsToUse | |
CGarage::NeatlyLineUpStoredCars(CStoredCar*) | |
CGarage::RestoreCarsForThisHideOut(CStoredCar*) | |
CGarage::RestoreCarsForThisImpoundingGarage(CStoredCar*) | |
CGarages::CameraShouldBeOutside() | |
CGarages::bCamShouldBeOutside | |
CGarages::GivePlayerDetonator() | |
CGarages::FindDoorHeightForMI(unsigned int) | |
CGarage::PlayerArrestedOrDied() | |
CGarage::IsPointInsideGarage(CVector) | |
CGarage::CountCarsWithCenterPointWithinGarage(CEntity*) | |
CGarage::TidyUpGarage() | |
CGarage::FindDoorsWithGarage(CObject**, CObject**) | |
CGarage::SlideDoorOpen() | |
CAEDoorAudioEntity::AddAudioEvent(int, CVector&, float, float) | |
CGarage::SlideDoorClosed() | |
CGarage::IsPointInsideGarage(CVector, float) | |
CGarage::IsEntityEntirelyInside3D(CEntity*, float) | |
CGarage::IsStaticPlayerCarEntirelyInside() | |
CGarage::IsPlayerEntirelyInsideGarage() | |
CGarages::IsThisCarWithinGarageArea(short, CEntity*) | |
CGarage::IsEntityEntirelyOutside(CEntity*, float) | |
CGarage::IsPlayerOutsideGarage(float) | |
CGarage::IsEntityTouching3D(CEntity*) | |
CGarage::IsGarageEmpty() | |
CWorld::FindObjectsIntersectingCube(CVector const&, CVector const&, short*, short, CEntity**, bool, bool, bool, bool, bool) | |
CGarage::RemoveCarsBlockingDoorNotInside() | |
CGarage::EntityHasASphereWayOutsideGarage(CEntity*, float) | |
CGarage::StoreAndRemoveCarsForThisHideOut(CStoredCar*, int) | |
CPlayerInfo::CancelPlayerEnteringCars(CVehicle*) | |
CGarage::StoreAndRemoveCarsForThisImpoundingGarage(CStoredCar*, int) | |
CGarages::IsPointInAGarageCameraZone(CVector) | |
CGarage::IsAnyOtherCarTouchingGarage(CVehicle*) | |
CGarage::ThrowCarsNearDoorOutOfGarage(CVehicle*) | |
CGarage::IsAnyCarBlockingDoor() | |
CGarage::TidyUpGarageClose() | |
CGarage::IsAnyOtherPedTouchingGarage(CPed*) | |
CGarage::CenterCarInGarage(CVehicle*) | |
CGarage::FindMaxNumStoredCarsForGarage() | |
CGarages::StopCarFromBlowingUp(CAutomobile*) | |
CDamageManager::GetEngineStatus() const | |
CDamageManager::SetEngineStatus(unsigned int) | |
CGarages::IsPointWithinAnyGarage(CVector&) | |
CGarages::FindSafeHouseIndexForGarageType(int) | |
CGarages::CountCarsInHideoutGarage(unsigned char) | |
CGarage::Update(int) | |
DestroyVehicleAndDriverAndPassengers(CVehicle*) | |
CWorld::CallOffChaseForArea(float, float, float, float) | |
CGarages::RespraysAreFree | |
CWanted::ClearWantedLevelAndGoOnParole() | |
FxPrtMult_c::FxPrtMult_c(float, float, float, float, float, float, float) | |
FxSystem_c::AddParticle(RwV3d*, RwV3d*, float, FxPrtMult_c*, float, float, float, unsigned char) | |
CGarages::Update() | |
pOldToGarageWeAreIn | |
CGarages::FindGarageForObject(CObject*) | |
CGarages::StoreCarInNearestImpoundingGarage(CVehicle*) | |
CObject::ProcessGarageDoorBehaviour() | |
CMatrix::UpdateRwMatrix(RwMatrixTag*) const | |
CSimpleTransform::UpdateRwMatrix(RwMatrixTag*) const | |
CGarages::IsModelIndexADoor(int) | |
CGarages::AllRespraysCloseOrOpen(bool) | |
vtable for CAEDoorAudioEntity | |
CGarages::bDebugDisplayGarages | |
COnscreenTimerEntry::ProcessForDisplayClock() | |
CTheScripts::ScriptSpace | |
COnscreenCounterEntry::ProcessForDisplayCounter(unsigned short) | |
COnscreenCounterEntry::SetColourID(unsigned char) | |
COnscreenTimerEntry::Process() | |
COnscreenTimer::Init() | |
COnscreenTimer::ProcessForDisplay() | |
CHud::m_Wants_To_Draw_Hud | |
COnscreenTimer::Process() | |
COnscreenTimer::AddClock(unsigned int, char*, bool) | |
COnscreenTimer::AddCounter(unsigned int, unsigned short, char*, unsigned short) | |
COnscreenTimer::AddCounterCounter(unsigned int, unsigned int, char*, unsigned short) | |
COnscreenTimer::ClearClock(unsigned int) | |
COnscreenTimer::ClearCounter(unsigned int) | |
COnscreenTimer::SetCounterFlashWhenFirstDisplayed(unsigned int, unsigned char) | |
COnscreenTimer::SetClockBeepCountdownSecs(unsigned int, unsigned int) | |
COnscreenTimer::SetCounterColourID(unsigned int, unsigned char) | |
BitfieldError(char*, char*, int) | |
void SwapEndianness<CPathNode>(CPathNode*) | |
CPathFind::Init() | |
NumTempExternalNodes | |
CPathFind::PreparePathData() | |
CPathFind::CountFloodFillGroups(unsigned char) | |
CPathFind::CheckGrid() | |
CPathFind::CalcRoadDensity(float, float) | |
CPathFind::RemoveNodeFromList(CPathNode*) | |
CPathFind::AddNodeToList(CPathNode*, int) | |
CPathFind::CalcDistToAnyConnectingLinks(CPathNode*, CVector) | |
CPathFind::FindNodeClosestInRegion(CNodeAddress*, unsigned short, CVector, unsigned char, float*, bool, bool, bool, bool) | |
CPathFind::These2NodesAreAdjacent(CNodeAddress, CNodeAddress) | |
CPathFind::RecordNodesInCircle(CVector const&, float, unsigned char, int, CNodeAddress*, bool, bool, bool, bool, bool) | |
CPathFind::FindNodePairClosestToCoors(CVector, unsigned char, CNodeAddress*, CNodeAddress*, float*, float, float, bool, bool, bool) | |
CPathFind::FindNodeOrientationForCarPlacement(CNodeAddress) | |
CPathFind::FindNodeOrientationForCarPlacementFacingDestination(CNodeAddress, float, float, bool) | |
CPathFind::AllocatePathFindInfoMem() | |
CPathFind::StoreNodeInfoCar(short, short, signed char, signed char, short, short, short, float, signed char, signed char, bool, bool, unsigned char, bool, bool, unsigned char, unsigned char) | |
CPathFind::StoreNodeInfoPed(short, short, signed char, signed char, short, short, short, float, bool, unsigned char, bool, unsigned char) | |
CPathFind::StoreDetachedNodeInfoPed(int, signed char, int, float, float, float, float, bool, bool, bool, unsigned char, bool, unsigned char, bool) | |
CPathFind::StoreDetachedNodeInfoCar(int, signed char, int, float, float, float, float, signed char, signed char, bool, bool, unsigned char, bool, bool, unsigned char, bool, unsigned char) | |
CPathFind::RegisterMarker(CVector*) | |
CPathFind::TidyUpNodeSwitchesAfterMission() | |
CPathFind::SwitchRoadsInAngledArea(float, float, float, float, float, float, float, unsigned char, unsigned char) | |
CPathFind::ThisNodeHasToBeSwitchedOff(CPathNode*) | |
CPathFind::CountNeighboursToBeSwitchedOff(CPathNode*) | |
CPathFind::SwitchOffNodeAndNeighbours(CPathNode*, CPathNode**, CPathNode**, bool, bool) | |
CPathFind::SwitchRoadsOffInAreaForOneRegion(float, float, float, float, float, float, bool, bool, int, bool) | |
CPathFind::SwitchRoadsOffInArea(float, float, float, float, float, float, bool, bool, bool) | |
CPathFind::SwitchPedRoadsOffInArea(float, float, float, float, float, float, bool, bool) | |
CPathFind::LoadPathFindData(int) | |
CPathFind::UnMarkAllRoadNodesAsDontWander() | |
CPathFind::MarkRoadsBetweenLevelsInArea(float, float, float, float, float, float) | |
CPathFind::PedMarkRoadsBetweenLevelsInArea(float, float, float, float, float, float) | |
CPathFind::MarkRoadsBetweenLevelsNodeAndNeighbours(int) | |
CPathFind::TestForPedTrafficLight(CNodeAddress, CNodeAddress) | |
CAutomobile::HasCarStoppedBecauseOfLight() const | |
CPathFind::TestCrossesRoad(CNodeAddress, CNodeAddress) | |
CPathFind::FindRegionForCoors(float, float) | |
CPathFind::GeneratePedCreationCoors(float, float, float, float, float, float, CVector*, CNodeAddress*, CNodeAddress*, float*, bool, CMatrix*) | |
CPathFind::GeneratePedCreationCoors_Interior(float, float, CVector*, CNodeAddress*, CNodeAddress*, float*) | |
CPathFind::ComputeRoute(unsigned char, CVector const&, CVector const&, CNodeAddress const&, CNodeRoute&) | |
CPathFind::TestCoorsCloseness(CVector, unsigned char, CVector) | |
DummyResult2 | |
CPathFind::FindNextNodeWandering(unsigned char, CVector, CNodeAddress*, CNodeAddress*, unsigned char, unsigned char*) | |
CPathFind::RecordNodesClosestToCoors(CVector, unsigned char, int, CNodeAddress*, float, bool, bool, bool, bool) | |
CPathFind::MarkRoadNodeAsDontWander(float, float, float) | |
CPathFind::FindStartPointOfRegion(int, int, float&, float&) | |
CPathFind::SetLinksBridgeLights(float, float, float, float, bool) | |
CPathFind::FindNodeCoorsForScript(CNodeAddress, bool*) | |
CPathFind::FindNodeCoorsForScript(CNodeAddress, CNodeAddress, float*, bool*) | |
CPathFind::Shutdown() | |
CPathFind::TakeWidthIntoAccountForWandering(CNodeAddress, unsigned short) | |
CPathFind::TakeWidthIntoAccountForCoors(CNodeAddress, CNodeAddress, unsigned short, float*, float*) | |
CPathFind::MarkRegionsForCoors(CVector, float) | |
ToBeStreamed | |
CPathFind::UpdateStreaming(bool) | |
ToBeStreamedForScript | |
CPathFind::MakeRequestForNodesToBeLoaded(float, float, float, float) | |
CPathFind::ReleaseRequestedNodes() | |
CPathFind::ReInit() | |
CPathFind::HaveRequestedNodesBeenLoaded() | |
CPathFind::StartNewInterior(unsigned int) | |
bInteriorBeingBuilt | |
InteriorIDBeingBuilt | |
NumNodesGiven | |
NumLinksToExteriorNodes | |
NewInteriorSlot | |
CPathFind::AddNodeToNewInterior(float, float, float, bool, signed char, signed char, signed char, signed char, signed char, signed char) | |
XCoorGiven | |
YCoorGiven | |
ZCoorGiven | |
DontWanderGiven | |
ConnectsToGiven | |
CPathFind::AddInteriorLink(int, int) | |
CPathFind::AddInteriorLinkToExternalNode(int, CNodeAddress) | |
aInteriorNodeLinkedToExterior | |
aExteriorNodeLinkedTo | |
CPathFind::RemoveInteriorLinks(int) | |
CPathFind::FindNearestExteriorNodeToInteriorNode(int) | |
MakeSureLinkExists(signed char, signed char) | |
SetOneAdjacentNodeForThisNode(int, signed char, int, int, int, int&) | |
CPathFind::AddDynamicLinkBetween2Nodes_For1Node(CNodeAddress, CNodeAddress) | |
CPathFind::AddDynamicLinkBetween2Nodes(CNodeAddress, CNodeAddress) | |
CPathFind::CompleteNewInterior(CNodeAddress*) | |
CPathFind::RemoveInterior(unsigned int) | |
CPathFind::ReturnInteriorNodeIndex(unsigned int, int) | |
CPathFind::FindParkingNodeInArea(float, float, float, float, float, float) | |
NodeList | |
DummyResult | |
NumDetachedCarNodeGroups | |
NumDetachedPedNodeGroups | |
DetachedInfoForTilePeds | |
DetachedInfoForTileCars | |
bDontBuildPaths | |
CPedPath::AddBlockade(CEntity*, CPedPathNode (*) [40], CVector*) | |
CPedPath::AddBlockadeSectorList(CPtrList&, CPedPathNode (*) [40], CVector*) | |
CPedPath::CalcPedRoute(unsigned char, CVector, CVector, CVector*, short*, short) | |
CPedPath::AddBuildingBlockade(CEntity*, CPedPathNode (*) [40], CVector*) | |
CPedPath::AddBuildingBlockadeSectorList(CPtrList&, CPedPathNode (*) [40], CVector*) | |
PhonePickUpCB(CAnimBlendAssociation*, void*) | |
CPed::SetMoveState(eMoveState) | |
CAnimManager::BlendAnimation(RpClump*, AssocGroupId, AnimationId, float) | |
PhonePutDownCB(CAnimBlendAssociation*, void*) | |
CPed::SetPedState(ePedState) | |
CPhone::CPhone() | |
CPhone::CPhone() | |
CPhoneInfo::CPhoneInfo() | |
CPhoneInfo::CPhoneInfo() | |
CPhone::~CPhone() | |
CPhone::~CPhone() | |
CPhoneInfo::~CPhoneInfo() | |
CPhoneInfo::~CPhoneInfo() | |
CPhoneInfo::Initialise() | |
MI_PHONEBOOTH1 | |
CPhoneInfo::Shutdown() | |
CPhoneInfo::FindNearestFreePhone(CVector*) | |
gPhoneInfo | |
CPhoneInfo::Update() | |
CPed::IsPedInControl() | |
CCamera::SetWideScreenOn() | |
CAnimBlendAssociation::SetFinishCallback(void (*)(CAnimBlendAssociation*, void*), void*) | |
CCamera::SetWideScreenOff() | |
RpAnimBlendClumpGetAssociation(RpClump*, unsigned int) | |
CPhoneInfo::PhoneAtThisPosition(CVector) | |
CPhoneInfo::GrabPhone(float, float) | |
CPhoneInfo::SetPhoneMessage_Repeatedly(int, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*) | |
CPhoneInfo::SetPhoneMessage_JustOnce(int, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*) | |
CPhoneInfo::HasMessageBeenDisplayed(int) | |
CPhoneInfo::IsMessageBeingDisplayed(int) | |
CPickups::Init() | |
CPickups::NumMessages | |
CPickups::aPickUps | |
CPickups::aPickUpsCollected | |
CPickups::CollectedPickUpIndex | |
CPickups::DisplayHelpMessage | |
CPickups::ModelForWeapon(eWeaponType) | |
CPickups::TryToMerge_WeaponType(CVector, eWeaponType, unsigned char, unsigned int, bool) | |
CPickups::WeaponForModel(int) | |
CPickups::IsPickUpPickedUp(int) | |
ModifyStringLabelForControlSetting(char*) | |
CPickup::ExtractAmmoFromPickup(CPlayerPed*) | |
CPed::GrantAmmo(eWeaponType, unsigned int) | |
AmmoForWeapon_OnStreet | |
CPickup::IsPickUpCloseEnoughForObjects() | |
CPickup::GetRidOfObjects() | |
CPickup::PickUpShouldBeInvisible() | |
CWeapon::CanBeUsedFor2Player(eWeaponType) | |
CLocalisation::KillFrenzy() | |
MI_PICKUP_KILLFRENZY | |
MI_PICKUP_2P_KILLFRENZY | |
CPickups::DoCollectableEffects(CEntity*) | |
CShadows::StoreStaticShadow(unsigned int, unsigned char, RwTexture*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, float, bool, float) | |
CCoronas::RegisterCorona(unsigned int, CEntity*, unsigned char, unsigned char, unsigned char, unsigned char, CVector const&, float, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, float, bool, float, bool, float, bool, bool) | |
gpShadowExplosionTex | |
CPickups::DoMoneyEffects(CEntity*) | |
CPickups::DoMineEffects(CEntity*) | |
CPickups::RenderPickUpText() | |
CPickups::aMessages | |
CPickups::FindPickUpForThisObject(CObject*) | |
CPickups::TestForPickupsInBubble(CVector, float) | |
CPickups::CreatePickupCoorsCloseToCoors(float, float, float, float*, float*, float*) | |
CPed::CreateDeadPedPickupCoors(float*, float*, float*) | |
CPickup::GiveUsAPickUpObject(CObject**, int) | |
CPools::MakeSureSlotInObjectPoolIsEmpty(int) | |
CObject::Create(int, bool) | |
CObject::operator new(unsigned int, int) | |
CObject::CObject(int, bool) | |
CCutsceneMgr::ms_cutsceneLoadStatus | |
MI_OYSTER | |
MI_PICKUP_BONUS | |
MI_PICKUP_CLOTHES | |
CPickups::AddToCollectedPickupsArray(int) | |
CPickups::GetUniquePickupIndex(int) | |
CPickup::Remove() | |
CPickups::ReInit() | |
CPickup::ProcessGunShot(CVector*, CVector*) | |
CExplosion::AddExplosion(CEntity*, CEntity*, eExplosionType, CVector, unsigned int, unsigned char, float, unsigned char) | |
CPickups::DetonateMinesHitByGunShot(CVector*, CVector*) | |
CPickups::RemoveUnnecessaryPickups(CVector const&, float) | |
CPickups::GetNewUniquePickupIndex(int) | |
CPickups::GetActualPickupIndex(int) | |
CPickups::RemovePickUp(int) | |
CPickups::UpdateMoneyPerDay(int, unsigned short) | |
CPickups::PictureTaken() | |
CCamera::FindCamFOV() | |
CPickups::PickedUpOyster() | |
CPickups::PickedUpHorseShoe() | |
CPickups::RemovePickupObjects() | |
CPickups::PlayerCanPickUpThisWeaponTypeAtThisMoment(eWeaponType) | |
CPickup::FindTextIndexForString(char*) | |
CPickups::GenerateNewOne_WeaponType(CVector, eWeaponType, unsigned char, unsigned int, bool, char*) | |
CPed::CreateDeadPedWeaponPickups() | |
CWeapon::IsTypeMelee() const | |
CPickups::CreateSomeMoney(CVector, int) | |
MI_MONEY | |
CPed::CreateDeadPedMoney() | |
CLocalisation::StealFromDeadPed() | |
CPickup::FindStringForTextIndex(int) | |
CPickups::DoPickUpEffects(CEntity*) | |
MI_PICKUP_CAMERA | |
MI_PICKUP_BRIBE | |
MI_PICKUP_INFO | |
MI_PICKUP_PROPERTY | |
MI_PICKUP_PROPERTY_FORSALE | |
MI_PICKUP_REVENUE | |
MI_PICKUP_SAVEGAME | |
CPostEffects::IsVisionFXActive() | |
CPed::PedCanPickUpPickUp() | |
CPickups::RemovePickUpsInArea(float, float, float, float, float, float) | |
CPickups::RemoveMissionPickUps() | |
CStats::UpdateStatsAddToHealth(unsigned int) | |
MI_HORSESHOE | |
CPickup::Update(CPlayerPed*, CVehicle*, int) | |
CPad::StartShake(short, unsigned char, unsigned int) | |
CVehicle::IsSphereTouchingVehicle(float, float, float, float) | |
CPickups::PlayerOnWeaponPickup | |
MI_PICKUP_2P_COOP | |
CPlayerPed::DoesPlayerWantNewWeapon(eWeaponType, bool) | |
CPed::GetWeaponSlot(eWeaponType) | |
CPed::IsAlive() const | |
CollectPickupBuffer | |
CPad::GetTarget(bool) | |
CWeapon::Reload(CPed*) | |
CPickups::bPickUpcamActivated | |
CPickups::pPlayerVehicle | |
CPickups::StaticCamCoors | |
CPickups::StaticCamStartTime | |
CPickups::Update() | |
CPad::CollectPickupJustDown() | |
CVehicleRecording::Init() | |
CVehicleRecording::pVehicleForPlayback | |
CVehicleRecording::StreamingArray | |
CVehicleRecording::bPlaybackGoingOn | |
CVehicleRecording::InitAtStartOfGame() | |
CVehicleRecording::ShutDown() | |
CVehicleRecording::SetRecordingToPointClosestToCoors(int, CVector) | |
CVehicleRecording::PlayBackStreamingIndex | |
CVehicleRecording::StopPlaybackRecordedCar(CVehicle*) | |
CVehicleRecording::IsPlaybackGoingOnForCar(CVehicle*) | |
CVehicleRecording::IsPlaybackPausedForCar(CVehicle*) | |
CVehicleRecording::SetPlaybackSpeed(CVehicle*, float) | |
CVehicleRecording::PausePlaybackRecordedCar(CVehicle*) | |
CVehicleRecording::UnpausePlaybackRecordedCar(CVehicle*) | |
CVehicleRecording::ChangeCarPlaybackToUseAI(CVehicle*) | |
CVehicleRecording::RestoreInfoForMatrix(CMatrix&, CVehicleStateEachFrame*) | |
CVehicleRecording::RestoreInfoForCar(CVehicle*, CVehicleStateEachFrame*, bool) | |
CVehicleRecording::SkipToEndAndStopPlaybackRecordedCar(CVehicle*) | |
CVehicleRecording::InterpolateInfoForCar(CVehicle*, CVehicleStateEachFrame*, float) | |
CMatrix::CMatrix(CMatrix const&) | |
operator+(CMatrix const&, CMatrix const&) | |
CVehicleRecording::SaveOrRetrieveDataForThisFrame() | |
CPhysical::RemoveAndAdd() | |
MarkSurroundingEntitiesForCollisionWithTrain(CVector, float, CEntity*, bool) | |
CTrain::FindPositionOnTrackFromCoors() | |
CVehicleRecording::PlaybackRunningTime | |
CVehicleRecording::bPlaybackLooped | |
CTimer::m_snPPPPreviousTimeInMilliseconds | |
CVehicleRecording::SkipForwardInRecording(CVehicle*, float) | |
CVehicleRecording::RenderLineSegment(int&) | |
TempBufferRenderIndexList | |
TempVertexBuffer | |
CVehicleRecording::Render() | |
CVehicleRecording::RegisterRecordingFile(char const*) | |
CVehicleRecording::NumPlayBackFiles | |
CVehicleRecording::FindIndexWithFileNameNumber(int) | |
CVehicleRecording::RequestRecordingFile(int) | |
CVehicleRecording::StartPlaybackRecordedCar(CVehicle*, unsigned int, bool, bool) | |
CVehicleRecording::HasRecordingFileBeenLoaded(int) | |
CVehicleRecording::RemoveRecordingFile(int) | |
CVehicleRecording::SmoothRecording(int) | |
CVehicleRecording::RemoveAllRecordingsThatArentUsed() | |
CVehicleRecording::DisplayMode | |
CRemote::GivePlayerRemoteControlledCar(float, float, float, float, unsigned short) | |
CModelInfo::IsHeliModel(int) | |
CCamera::TakeControl(CEntity*, short, short, int) | |
CCamera::SetZoomValueCamStringScript(short) | |
CModelInfo::IsPlaneModel(int) | |
CRemote::TakeRemoteControlledCarFromPlayer(bool) | |
CMissionCleanup::RemoveEntityFromList(int, unsigned char) | |
CRemote::TakeRemoteControlOfCar(CVehicle*) | |
CRestart::Initialise() | |
CRestart::HospitalRestartPoints | |
CRestart::HospitalRestartHeadings | |
CRestart::PoliceRestartPoints | |
CRestart::PoliceRestartHeadings | |
CRestart::OverridePosition | |
CRestart::OverrideHeading | |
CRestart::NumberOfHospitalRestarts | |
CRestart::ExtraHospitalRestartRadius | |
CRestart::ExtraPoliceStationRestartRadius | |
CRestart::NumberOfPoliceRestarts | |
CRestart::bOverrideRespawnBasePointForMission | |
CRestart::bOverrideRestart | |
CRestart::AddHospitalRestartPoint(CVector const&, float, int) | |
CRestart::HospitalRestartWhenToUse | |
CRestart::AddPoliceRestartPoint(CVector const&, float, int) | |
CRestart::PoliceRestartWhenToUse | |
CRestart::OverrideRespawnBasePointForMission | |
CRestart::ExtraHospitalRestartCoors | |
CRestart::ExtraHospitalRestartHeading | |
CRestart::ExtraPoliceStationRestartCoors | |
CRestart::ExtraPoliceStationRestartHeading | |
CRestart::OverrideNextRestart(CVector const&, float) | |
CRestart::CancelOverrideRestart() | |
CRestart::SetRespawnPointForDurationOfMission(CVector) | |
CRestart::ClearRespawnPointForDurationOfMission() | |
CAutomobile::GetHeightAboveRoad() const | |
CRoadBlocks::RegisterScriptRoadBlock(CVector, CVector, bool) | |
CRoadBlocks::aScriptRoadBlocks | |
CRoadBlocks::ClearScriptRoadBlocks() | |
CRoadBlocks::Init() | |
CRoadBlocks::InOrOut | |
CRoadBlocks::bGenerateDynamicRoadBlocks | |
CRoadBlocks::NumRoadBlocks | |
CRoadBlocks::RoadBlockNodes | |
CRoadBlocks::GetRoadBlockNodeInfo(CNodeAddress, float&, CVector&) | |
CRoadBlocks::ClearSpaceForRoadBlockObject(CVector, CVector) | |
CPed::CanBeDeleted() | |
CRoadBlocks::CreateRoadBlockBetween2Points(CVector, CVector, unsigned int) | |
CPopulation::PickRiotRoadBlockCar() | |
CMatrix::RotateZ(float) | |
CMatrix::SetTranslateOnly(float, float, float) | |
Multiply3x3(CVector const&, CMatrix const&) | |
CObject::operator new(unsigned int) | |
CFireManager::StartFire(CEntity*, CEntity*, float, unsigned char, unsigned int, signed char) | |
CAutomobile::SetTotalDamage(bool) | |
CObject::DeleteAllTempObjectsInArea(CVector, float) | |
CObject::nNoTempObjects | |
CMatrix::SetUnity() | |
CMatrix::SetTranslate(float, float, float) | |
CMatrix::RotateY(float) | |
CDamageManager::GetCarNodeIndexFromDoor(eDoors) | |
CRoadBlocks::GenerateRoadBlocks() | |
CCopPed::CCopPed(eCopType) | |
CPedPlacement::FindZCoorForPed(CVector*) | |
CGangs::Gang | |
CTaskComplexWander::CTaskComplexWander(int, unsigned char, bool, float) | |
CGangs::ChooseGangPedModel(short) | |
vtable for CTaskComplexWanderCop | |
CPointRoute::operator new(unsigned int) | |
CPools::ms_pPointRoutePool | |
CPointRoute::operator delete(void*) | |
CPatrolRoute::operator new(unsigned int) | |
CPools::ms_pPatrolRoutePool | |
CPatrolRoute::operator delete(void*) | |
CNodeRoute::operator new(unsigned int) | |
CPools::ms_pNodeRoutePool | |
CNodeRoute::operator delete(void*) | |
CBaseModelInfo::AsLodAtomicModelInfoPtr() | |
CTaskSimpleNone::GetTaskType() const | |
CTaskSimpleNone::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleNone::ProcessPed(CPed*) | |
CTaskSimpleFinishBrain::GetTaskType() const | |
CTaskSimpleNone::~CTaskSimpleNone() | |
vtable for CTaskSimpleNone | |
CTaskSimpleNone::~CTaskSimpleNone() | |
CTaskSimpleNone::~CTaskSimpleNone() | |
CTaskSimpleFinishBrain::~CTaskSimpleFinishBrain() | |
CTaskSimpleFinishBrain::~CTaskSimpleFinishBrain() | |
CTaskSimpleFinishBrain::~CTaskSimpleFinishBrain() | |
CTaskSimpleNone::Clone() const | |
CTaskSimpleFinishBrain::Clone() const | |
vtable for CTaskSimpleFinishBrain | |
CTheScripts::ScriptSprites | |
CTaskSimpleFinishBrain::Serialize() | |
CGenericGameStorage::_SaveDataToWorkBuffer(void*, int) | |
AddDataFence() | |
ClassSerializeError(int, int) | |
UseDataFence | |
CDecisionMakerTypes::CDecisionMakerTypes() | |
CDecision::CDecision() | |
CDecision::SetDefault() | |
CDecisionMakerTypes::ScriptReferenceIndex | |
CDecisionMakerTypes::m_bIsActive | |
CDecisionMakerTypes::m_types | |
CDecisionMakerTypes::CDecisionMakerTypes() | |
CMissionCleanup::Init() | |
CMissionCleanup::CMissionCleanup() | |
CMissionCleanup::CMissionCleanup() | |
CMissionCleanup::FindFree() | |
CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjects() | |
CPhysical::AddToMovingList() | |
CUpsideDownCarCheck::Init() | |
CUpsideDownCarCheck::IsCarUpsideDown(CVehicle const*) | |
CUpsideDownCarCheck::IsCarUpsideDown(int) | |
CUpsideDownCarCheck::UpdateTimers() | |
CUpsideDownCarCheck::AreAnyCarsUpsideDown() | |
CUpsideDownCarCheck::AddCarToCheck(int) | |
CUpsideDownCarCheck::RemoveCarFromCheck(int) | |
CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int) | |
CStuckCarCheck::ResetArrayElement(unsigned short) | |
CStuckCarCheck::Init() | |
CStuckCarCheck::AttemptToWarpVehicle(CVehicle*, CVector&, float) | |
CWorld::FindMissionEntitiesIntersectingCube(CVector const&, CVector const&, short*, short, CEntity**, bool, bool, bool) | |
CStuckCarCheck::Process() | |
CTheScripts::UpsideDownCars | |
CStuckCarCheck::AddCarToCheck(int, float, unsigned int, unsigned char, unsigned char, unsigned char, unsigned char, signed char) | |
CStuckCarCheck::RemoveCarFromCheck(int) | |
CStuckCarCheck::HasCarBeenStuckForAWhile(int) | |
CStuckCarCheck::IsCarInStuckCarArray(int) | |
CRunningScript::GetPointerToLocalVariable(unsigned int) | |
CTheScripts::LocalVariablesForCurrentMission | |
CRunningScript::GetPointerToLocalArrayElement(unsigned int, unsigned short, unsigned char) | |
CRunningScript::ReadArrayInformation(int, unsigned short*, int*) | |
CRunningScript::ReadTextLabelFromScript(char*, unsigned char) | |
CRunningScript::CanAllowMissionReplay() | |
CRunningScript::CollectParameters(short) | |
ScriptParams | |
CRunningScript::CollectNextParameterWithoutIncreasingPC() | |
CRunningScript::StoreParameters(short) | |
CRunningScript::ReadParametersForNewlyStartedScript(CRunningScript*) | |
CTheScripts::PrintListSizes() | |
CTheScripts::pIdleScripts | |
CRunningScript::GetIndexOfGlobalVariable() | |
CRunningScript::GetPointerToScriptVariable(unsigned char) | |
CRunningScript::Init() | |
CTheScripts::RemoveScriptTextureDictionary() | |
CSprite2d::Delete() | |
CTheScripts::DrawScriptSpritesAndRectangles(unsigned char) | |
CMenuManager::DrawWindow(CRect const&, char*, unsigned char, CRGBA, unsigned char, unsigned char) | |
CMenuManager::DrawWindowedText(float, float, float, char*, char*, unsigned char) | |
CSprite2d::Draw(float, float, float, float, float, float, float, float, CRGBA const&) | |
CTheScripts::IntroRectangles | |
CTheScripts::WipeLocalVariableMemoryForMissionScript() | |
CRunningScript::ShutdownThisScript() | |
CScriptedBrainTaskStore::SetTask(CPed*, CTask*) | |
CStreamedScripts::GetStreamedScriptWithThisStartAddress(unsigned char*) | |
CRunningScript::RemoveScriptFromList(CRunningScript**) | |
CRunningScript::AddScriptToList(CRunningScript**) | |
CTheScripts::StartNewScript(unsigned char*) | |
CTheScripts::StartNewScript(unsigned char*, unsigned short) | |
CTheScripts::ScriptsArray | |
CTheScripts::GetScriptIndexFromPointer(CRunningScript*) | |
CTheScripts::StartTestScript() | |
CTheScripts::OnAMissionFlag | |
CRunningScript::IsPedDead(CPed*) | |
CRunningScript::UpdatePC(int) | |
CRunningScript::ProcessOneCommand() | |
CTheScripts::CommandsExecuted | |
PrintScriptCommandsAll | |
CRunningScript::Process() | |
CTheScripts::ReinitialiseSwitchStatementData() | |
CRunningScript::DoDeatharrestCheck() | |
CCutsceneMgr::IsCutsceneSkipButtonBeingPressed() | |
CTheScripts::FailCurrentMission | |
CTheScripts::DrawScriptSpheres() | |
CTheScripts::ProcessAllSearchLights() | |
CTheScripts::ProcessWaitingForScriptBrainArray() | |
CLoadingScreen::NewChunkLoaded() | |
CPedIntelligence::RecordEventForScript(int, int) | |
CTheScripts::ScriptsUpdated | |
CTimer::ms_fTimeStepNonClipped | |
CTheScripts::UseTextCommands | |
CTheScripts::IntroTextLines | |
CTheScripts::NumberOfIntroTextLinesThisFrame | |
CTheScripts::NumberOfIntroRectanglesThisFrame | |
skipMissionStartCount | |
DoingCheckpointLoad | |
CRunningScript::SetCharCoordinates(CPed*, float, float, float, bool, bool) | |
CPedGroup::Teleport(CVector const&) | |
CRunningScript::GetCorrectPedModelIndexForEmergencyServiceType(int, int*) | |
CRunningScript::ProcessCommands100To199(int) | |
CPlaceable::IsWithinArea(float, float, float, float, float, float) const | |
CRunningScript::UpdateCompareFlag(unsigned char) | |
CTheScripts::HighlightImportantArea(unsigned int, float, float, float, float, float) | |
CPlaceable::IsWithinArea(float, float, float, float) const | |
CClock::GetGameClockMinutesUntil(unsigned char, unsigned char) | |
CTheScripts::bAddNextMessageToPreviousBriefs | |
CPopulation::ms_nTotalMissionPeds | |
CEmergencyPed::CEmergencyPed(unsigned int, unsigned int) | |
CTheScripts::CheckScriptVersion(int, char*) | |
CTheScripts::Init() | |
CScriptsForBrains::Init() | |
CScriptResourceManager::Initialise() | |
CTheScripts::ReadObjectNamesFromScript() | |
CTheScripts::UpdateObjectIndices() | |
CTheScripts::ReadMultiScriptFileOffsetsFromScript() | |
CTheScripts::ClearAllSuppressedCarModels() | |
CTheScripts::ClearAllVehicleModelsBlockedByScript() | |
CTheScripts::InitialiseAllConnectLodObjects() | |
CTheScripts::InitialiseSpecialAnimGroupsAttachedToCharModels() | |
CTheScripts::ScriptsForBrains | |
CTheScripts::ScriptResourceManager | |
CTheScripts::EntitiesWaitingForScriptBrain | |
CTheScripts::StoreVehicleWasRandom | |
CTheScripts::LastMissionPassedTime | |
CTheScripts::StoreVehicleIndex | |
CTheScripts::LastRandomPedId | |
CTheScripts::UsedObjectArray | |
CTheScripts::NumberOfUsedObjects | |
CTheScripts::bAlreadyRunningAMissionScript | |
CTheScripts::bUsingAMultiScriptFile | |
CTheScripts::MultiScriptArray | |
CTheScripts::MainScriptSize | |
CTheScripts::LargestMissionScriptSize | |
CTheScripts::NumberOfMissionScripts | |
CTheScripts::NumberOfExclusiveMissionScripts | |
CTheScripts::LargestNumberOfMissionScriptLocalVariables | |
CTheScripts::ScriptPickupCycleIndex | |
CTheScripts::bMiniGameInProgress | |
CTheScripts::bDisplayNonMiniGameHelpMessages | |
CTheScripts::bPlayerHasMetDebbieHarry | |
CTheScripts::RiotIntensity | |
CTheScripts::RadarZoomValue | |
CTheScripts::RadarShowBlipOnAllLevels | |
CTheScripts::fCameraHeadingWhenPlayerIsAttached | |
CTheScripts::fCameraHeadingStepWhenPlayerIsAttached | |
CTheScripts::bEnableCraneRaise | |
CTheScripts::bEnableCraneLower | |
CTheScripts::bEnableCraneRelease | |
CTheScripts::bDrawCrossHair | |
gAllowScriptedFixedCameraCollision | |
CTheScripts::bScriptHasFadedOut | |
CTheScripts::bDrawOddJobTitleBeforeFade | |
CTheScripts::bDrawSubtitlesBeforeFade | |
CTheScripts::ScriptSphereArray | |
CTheScripts::bUseMessageFormatting | |
CTheScripts::MessageCentre | |
CTheScripts::MessageWidth | |
CTheScripts::BuildingSwapArray | |
CTheScripts::InvisibilitySettingArray | |
CTheScripts::ScriptEffectSystemArray | |
CTheScripts::ScriptSearchLightArray | |
CTheScripts::NumberOfScriptSearchLights | |
CTheScripts::ScriptCheckpointArray | |
CScripted2dEffects::Init() | |
CTaskSequences::Init() | |
CPedGroups::Init() | |
CInformFriendsEventQueue::Init() | |
CInformGroupEventQueue::Init() | |
CMenuManager::CheckMissionPackValidMenu() | |
CStreamedScripts::ReadStreamedScriptData() | |
CTheScripts::NumberOfScriptCheckpoints | |
CTheScripts::ScriptSequenceTaskArray | |
CDecisionMakerTypes::m_pPedDecisionTypes | |
CTheScripts::CheckStreamedScriptVersion(RwStream*, char*) | |
CMissionCleanup::DoFadeScrewUpCheck() | |
CTrain::DisableRandomTrains(bool) | |
CTrain::ReleaseMissionTrains() | |
CPlane::SwitchAmbientPlanes(bool) | |
CCamera::InitialiseScriptableComponents() | |
CCamera::ResetDuckingSystem(CPed*) | |
CAudioEngine::ClearMissionAudio(unsigned char) | |
C3dMarkers::ForceRender(unsigned char) | |
CPedGroupIntelligence::SetDefaultTaskAllocatorType(int) | |
CPedGroupIntelligence::SetGroupDecisionMakerType(int) | |
CPlayerPed::ForceGroupToAlwaysFollow(bool) | |
CPlayerPed::ForceGroupToNeverFollow(bool) | |
CPlayerPed::MakePlayerGroupReappear() | |
CPed::EnablePedSpeechForScriptSpeech() | |
CPad::SetDrunkInputDelay(int) | |
CTaskManager::FindTaskByType(int, int) const | |
CFireManager::ClearAllScriptFireFlags() | |
CPedType::ClearPedTypeAsAcquaintance(int, int, unsigned int) | |
CPedType::ClearPedTypeAcquaintances(int, int) | |
CTheScripts::GetActualScriptThingIndex(int, unsigned char) | |
CTheScripts::RemoveScriptCheckpoint(int) | |
CTheScripts::RemoveScriptSearchLight(int) | |
CDecisionMakerTypesFileLoader::UnloadDecisionMaker(int) | |
CPedGroups::RemoveGroup(int) | |
FxSystem_c::Kill() | |
CTheScripts::RemoveScriptEffectSystem(int) | |
CTheScripts::CleanUpThisObject(CObject*) | |
CTheScripts::CleanUpThisPed(CPed*) | |
CTheScripts::CleanUpThisVehicle(CVehicle*) | |
CTaskComplexSequence::Flush() | |
CTaskComplexUseMobilePhone::Stop(CPed*) | |
CCamera::Restore() | |
CPopulation::PedDensityMultiplier | |
CCullZones::bMilitaryZonesDisabled | |
CObject::bArea51SamSiteDisabled | |
CObject::bAircraftCarrierSamSiteDisabled | |
gCurDistForCam | |
CSpecialFX::bVideoCam | |
CSpecialFX::bLiftCam | |
CHud::bScriptDontDisplayRadar | |
CHud::bScriptDontDisplayVehicleName | |
CHud::bScriptDontDisplayAreaName | |
CHud::bScriptForceDisplayWithCounters | |
CPedGroupMembership::ms_fPlayerGroupMaxSeparation | |
CVehicle::bDisableRemoteDetonation | |
CVehicle::bDisableRemoteDetonationOnContact | |
CStats::bShowUpdateStats | |
CEventGunShot::ms_fGunShotSenseRangeForRiot2 | |
CVehicle::ms_forceVehicleLightsOff | |
CTaskSequences::ms_taskSequence | |
CTaskSequences::ms_bIsOpened | |
CScripted2dEffects::ms_activated | |
CRunningScript::ProcessCommands0To99(int) | |
CPlayerPed::SetupPlayerPed(int) | |
CPlayerPed::DeactivatePlayerPed(int) | |
CPlayerPed::ReactivatePlayerPed(int) | |
CTaskSimplePlayerOnFoot::CTaskSimplePlayerOnFoot() | |
IsOddJob | |
CamShakeNoPos(CCamera*, float) | |
SaveGameForPause(eSaveTypes, char*) | |
CScriptsForBrains::CScriptsForBrains() | |
CRunningScript::GivePedScriptedTask(int, CTask*, int) | |
CPedGroupIntelligence::SetScriptCommandTask(CPed*, CTask const&) | |
CPedGroupIntelligence::GetTaskScriptCommand(CPed*) const | |
CPedScriptedTaskRecord::GetVacantSlot() | |
CPedScriptedTaskRecordData::SetAsGroupTask(CPed*, int, CTask const*) | |
CPedScriptedTaskRecordData::Set(CPed*, int, CEventScriptCommand const*) | |
CPedScriptedTaskRecordData::SetAsAttractorScriptTask(CPed*, int, CTask const*) | |
CPedScriptedTaskRecord::ms_scriptedTasks | |
CTaskSequences::ms_iActiveSequence | |
CRunningScript::ProcessCommands200To299(int) | |
CRunningScript::LocateCharCharCommand(int) | |
CRunningScript::LocateCharCommand(int) | |
CPlayerPed::SetWantedLevelNoDrop(int) | |
CTaskSimpleCarSetPedInAsDriver::CTaskSimpleCarSetPedInAsDriver(CVehicle*, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarSetPedInAsDriver::ProcessPed(CPed*) | |
CTaskSimpleCarSetPedInAsDriver::~CTaskSimpleCarSetPedInAsDriver() | |
CRunningScript::GetPadState(unsigned short, unsigned short) | |
CEntity::SetupBigBuilding() | |
CPad::GetHorn(bool) | |
CTheScripts::m_nMenuIndex | |
CTheScripts::SwitchJumpTable | |
CTheScripts::NumberOfEntriesInSwitchTable | |
CTheScripts::SwitchDefaultAddress | |
CTheScripts::SwitchDefaultExists | |
CTheScripts::ValueToCheckInSwitchStatement | |
CTheScripts::NumberOfEntriesStillToReadForSwitch | |
CTheScripts::CardStackPosition | |
CTheScripts::CardStack | |
CTheScripts::DbgFlag | |
CTheScripts::ScriptConnectLodsObjects | |
CTheScripts::ScriptAttachedAnimGroups | |
CTheScripts::VehicleModelsBlockedByScript | |
CTheScripts::SuppressedVehicleModels | |
missionRetryScriptIndex | |
SwapScriptEndian | |
UseBigEndianScript | |
PrintScriptCommands | |
CommandList | |
DoPrintCmd | |
CRunningScript::ProcessCommands300To399(int) | |
CRunningScript::ProcessCommands400To499(int) | |
CRunningScript::ProcessCommands500To599(int) | |
CRunningScript::ProcessCommands600To699(int) | |
CRunningScript::ProcessCommands700To799(int) | |
CRunningScript::ProcessCommands800To899(int) | |
CRunningScript::ProcessCommands900To999(int) | |
CRunningScript::ProcessCommands1000To1099(int) | |
CRunningScript::ProcessCommands1100To1199(int) | |
CRunningScript::ProcessCommands1200To1299(int) | |
CRunningScript::ProcessCommands1300To1399(int) | |
CRunningScript::ProcessCommands1400To1499(int) | |
CRunningScript::ProcessCommands1500To1599(int) | |
CRunningScript::ProcessCommands1600To1699(int) | |
CRunningScript::ProcessCommands1700To1799(int) | |
CRunningScript::ProcessCommands1800To1899(int) | |
CRunningScript::ProcessCommands1900To1999(int) | |
CRunningScript::ProcessCommands2000To2099(int) | |
CRunningScript::ProcessCommands2100To2199(int) | |
CRunningScript::ProcessCommands2200To2299(int) | |
CRunningScript::ProcessCommands2300To2399(int) | |
CRunningScript::ProcessCommands2400To2499(int) | |
CRunningScript::ProcessCommands2500To2599(int) | |
CRunningScript::ProcessCommands2600To2699(int) | |
CTaskComplex::GetSubTask() const | |
CTaskComplex::IsSimpleTask() const | |
CTaskSimpleCarDriveTimed::GetTaskType() const | |
CEntitySeekPosCalculator::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
CEntitySeekPosCalculatorStandard::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
CTaskComplexClimb::GetTaskType() const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::GetTaskType() const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::Clone() const | |
vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard> | |
vtable for CEntitySeekPosCalculatorStandard | |
CTaskSimpleCarDriveTimed::Clone() const | |
CTaskSimpleCarDrive::CTaskSimpleCarDrive(CVehicle*, CTaskUtilityLineUpPedWithCar*, bool) | |
vtable for CTaskSimpleCarDriveTimed | |
CTaskSimpleCarDriveTimed::~CTaskSimpleCarDriveTimed() | |
CTaskSimpleCarDrive::~CTaskSimpleCarDrive() | |
CTaskSimpleCarDriveTimed::~CTaskSimpleCarDriveTimed() | |
CTaskSimpleCarDriveTimed::~CTaskSimpleCarDriveTimed() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::~CTaskComplexSeekEntity() | |
CTaskComplex::~CTaskComplex() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::~CTaskComplexSeekEntity() | |
CTaskComplexClimb::Clone() const | |
CTaskComplexJump::CTaskComplexJump(int) | |
vtable for CTaskComplexClimb | |
CTaskComplexClimb::~CTaskComplexClimb() | |
CTaskComplexJump::~CTaskComplexJump() | |
CTaskComplexClimb::~CTaskComplexClimb() | |
CTaskComplexClimb::~CTaskComplexClimb() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarDriveTimed::Serialize() | |
GettPoolVehicleRef(CVehicle*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::Serialize() | |
GettPoolPedRef(CPed*) | |
GettPoolObjRef(CObject*) | |
CTaskComplexClimb::Serialize() | |
CRunningScript::ScriptTaskPickUpObject(int) | |
CTaskSimpleHoldEntity::CTaskSimpleHoldEntity(CEntity*, CVector const*, unsigned char, unsigned char, AnimationId, AssocGroupId, bool) | |
CTaskManager::SetTaskSecondary(CTask*, int) | |
CPedScriptedTaskRecordData::Set(CPed*, int, CTask const*) | |
CTaskSimpleHoldEntity::CTaskSimpleHoldEntity(CEntity*, CVector const*, unsigned char, unsigned char, char const*, char const*, int) | |
CTaskSimpleAffectSecondaryBehaviour::CTaskSimpleAffectSecondaryBehaviour(bool, int, CTask*) | |
CTheScripts::RemoveFromSuppressedCarModelArray(int) | |
CTheScripts::HasCarModelBeenSuppressed(int) | |
CTheScripts::AddToSuppressedCarModelArray(int) | |
CTheScripts::RemoveFromVehicleModelsBlockedByScript(int) | |
CTheScripts::HasVehicleModelBeenBlockedByScript(int) | |
CTheScripts::AddToVehicleModelsBlockedByScript(int) | |
CScriptsForBrains::CScriptsForBrains() | |
CScriptsForBrains::SwitchAllObjectBrainsWithThisID(signed char, bool) | |
CScriptsForBrains::AddNewScriptBrain(short, short, unsigned short, signed char, signed char, float) | |
CScriptsForBrains::AddNewStreamedScriptBrainForCodeUse(short, char*, signed char) | |
CScriptsForBrains::GetIndexOfScriptBrainWithThisName(char const*, signed char) | |
CScriptsForBrains::RequestAttractorScriptBrainWithThisName(char const*) | |
CScriptsForBrains::MarkAttractorScriptBrainWithThisNameAsNoLongerNeeded(char const*) | |
CScriptsForBrains::HasAttractorScriptBrainWithThisNameLoaded(char const*) | |
CScriptsForBrains::IsObjectWithinBrainActivationRange(CObject*, CVector const&) | |
CTheScripts::AddToWaitingForScriptBrainArray(CEntity*, short) | |
CTheScripts::RemoveFromWaitingForScriptBrainArray(CEntity*, short) | |
IsMissionLoad | |
CScriptsForBrains::StartNewStreamedScriptBrain(unsigned char, CEntity*, unsigned char) | |
CStreamedScripts::StartNewStreamedScript(int) | |
CScriptsForBrains::StartOrRequestNewStreamedScriptBrain(unsigned char, CEntity*, signed char, unsigned char) | |
CScriptsForBrains::CheckIfNewEntityNeedsScript(CEntity*, signed char, CPedGenerator*) | |
CScriptsForBrains::StartOrRequestNewStreamedScriptBrainWithThisName(char const*, CEntity*, signed char) | |
CScriptsForBrains::StartAttractorScriptBrainWithThisName(char const*, CEntity*, unsigned char) | |
CDecisionMakerTypes::AddEventResponse(int, int, int, float*, int*) | |
CDecisionMakerTypes::FlushDecisionMakerEventResponse(int, int) | |
CTaskSimpleGunControl::CTaskSimpleGunControl(CEntity*, CVector const*, CVector const*, signed char, short, int) | |
CTaskComplexUseEffect::CTaskComplexUseEffect(C2dEffect*, CEntity*) | |
CDamageManager::ApplyDamage(CAutomobile*, tComponent, float, float) | |
CAutomobile::TellHeliToGoToCoors(float, float, float, float, float) | |
CScripted2dEffects::ms_effects | |
DAMAGE_THESHOLD | |
CTaskComplexFollowPatrolRoute::ms_patrolRoute | |
CPlane::IsAlreadyFlying() | |
CShopping::GetPrice(unsigned int) | |
CTaskComplexDie::CTaskComplexDie(eWeaponType, AssocGroupId, AnimationId, float, float, bool, bool, int, bool) | |
CTheZones::FindZoneByLabelAndReturnIndex(char*, eZoneType) | |
CWorld::FindNearestObjectOfType(int, CVector const&, float, bool, bool, bool, bool, bool, bool) | |
CTaskSimpleHoldEntity::DropEntity(CPed*, bool) | |
CShopping::ms_shopContents | |
CShopping::LoadPrices(char const*) | |
CPCKeyboard::GetKeyJustDown(unsigned short, unsigned char, char*) | |
CPCKeyboard::GetKeyDown(unsigned short, unsigned char, char*) | |
CRunningScript::ThisIsAValidRandomPed(unsigned int, int, int, int) | |
CRadar::GetActualBlipArrayIndex(int) | |
PS2Keyboard | |
CAnimManager::GetAnimationBlock(char const*) | |
CAnimManager::GetAnimation(char const*, CAnimBlock const*) | |
RpAnimBlendClumpIsInitialized(RpClump*) | |
CAnimManager::BlendAnimation(RpClump*, CAnimBlendHierarchy*, int, float) | |
CCarEnterExit::ComputeTargetDoorToEnterAsPassenger(CVehicle const&, int) | |
CTaskSimpleCarSetPedInAsPassenger::CTaskSimpleCarSetPedInAsPassenger(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskComplexFleeAnyMeans::CTaskComplexFleeAnyMeans(CEntity*, bool, float, int, int, int, float, int, float) | |
CRunningScript::FlameInAngledAreaCheckCommand(int) | |
BreakManager_c::Add(CObject*, RwV3d*, float, int) | |
CPhysical::RemoveFromMovingList() | |
CPedIntelligence::IsRespondingToEvent(int) const | |
CTaskComplexUseMobilePhone::CTaskComplexUseMobilePhone(int) | |
CShopping::ms_numItemsInShop | |
CTaskComplexSmartFleeEntity::ms_iEntityPosCheckPeriod | |
CTaskComplexSmartFleeEntity::ms_fEntityPosChangeThreshold | |
g_breakMan | |
RpAnimBlendClumpInit(RpClump*) | |
CGlass::WindowRespondsToCollision(CEntity*, float, CVector, CVector, bool) | |
CTheScripts::GetUniqueScriptThingIndex(int, unsigned char) | |
CTrain::ReleaseOneMissionTrain(CTrain*) | |
CRadar::SetBlipAlwaysDisplayInZoom(int, unsigned char) | |
CTheScripts::IsEntityWithinAnySearchLight(CEntity*, int*) | |
CTagManager::GetNearestTag(CVector const&) | |
CPedScriptedTaskRecord::GetStatus(CPed const*, int) | |
CTaskComplexSeekEntityAiming::CTaskComplexSeekEntityAiming(CEntity*, float, float) | |
CTrain::SetNewTrainPosition(CTrain*, CVector) | |
CShopping::GetNameTag(unsigned int) | |
CVehicle::QueryPickedUpEntityWithWinch() | |
CTrain::FindCarriage(CTrain*, unsigned char) | |
CVehicle::ReleasePickedUpEntityWithWinch() | |
CVehicle::InitWinch(int) | |
CTaskComplexGoPickUpEntity::CTaskComplexGoPickUpEntity(CEntity*, AssocGroupId) | |
CFireManager::GetNumFiresInArea(float, float, float, float, float, float) | |
CShopping::GetExtraInfo(unsigned int, int) | |
CTaskComplexGoToPointAndStandStill::CTaskComplexGoToPointAndStandStill(int, CVector const&, float, float, bool, bool) | |
CTaskSimpleSlideToCoord::CTaskSimpleSlideToCoord(CVector const&, float, float) | |
CMessages::BriefMessages | |
CShopping::ms_shopLoaded | |
CTaskComplexGoToPointAndStandStill::ms_fSlowDownDistance | |
CTaskComplexGoToPointAndStandStill::ms_fTargetRadius | |
CTrain::RemoveOneMissionTrain(CTrain*) | |
CAcquaintance::ClearAsAcquaintance(int, unsigned int) | |
CAutomobile::GetCarPitch() | |
CAcquaintance::ClearAcquaintances(int) | |
CObject::ReleaseObjectCarriedWithRope() | |
CQuaternion::Get(RwMatrixTag*) const | |
CObject::GetObjectCarriedWithRope() | |
CObject::SetRopeHeight(float) | |
CRopes::PlayerControlsCrane | |
CWaterLevel::m_bWaterFogScript | |
CPedIntelligence::ms_iDesiredMoveState | |
CTaskComplexUseSequence::CTaskComplexUseSequence(int) | |
CShopping::StoreClothesState() | |
CShopping::Buy(unsigned int, int) | |
CQuaternion::Set(RwMatrixTag const&) | |
CShopping::RestoreClothesState() | |
CObject::GetRopeHeight() | |
CMatrix::CMatrix(RwMatrixTag*, bool) | |
CPlaceable::SetMatrix(CMatrix const&) | |
vtable for CTaskSimpleSetCharDecisionMaker | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::CreateSubTask(int, CPed*) const | |
CTaskComplexTurnToFaceEntityOrCoord::CTaskComplexTurnToFaceEntityOrCoord(CEntity*, float, float) | |
CTaskComplexFollowNodeRoute::CTaskComplexFollowNodeRoute(int, CVector const&, float, float, float, bool, int, bool) | |
CTaskSimpleTired::CTaskSimpleTired(int) | |
CTaskSimpleAchieveHeading::ms_fHeadingChangeRateFrac | |
CTaskSimpleAchieveHeading::ms_fHeadingTolerance | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::ControlSubTask(CPed*) | |
CPedGroups::AreInSameGroup(CPed const*, CPed const*) | |
CPed::DettachPedFromEntity() | |
CVector::FromMultiply3X3(CMatrix const&, CVector const&) | |
CTaskComplexFollowNodeRoute::SetTarget(CPed const*, CVector const&, float, float, float, bool) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::CreateFirstSubTask(CPed*) | |
CTaskSimpleCarDriveTimed::ProcessPed(CPed*) | |
CTaskSimpleCarDrive::ProcessPed(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::CreateNextSubTask(CPed*) | |
CTaskSimpleStandStill::ProcessPed(CPed*) | |
CTaskSimpleStandStill::~CTaskSimpleStandStill() | |
CTaskSimpleCarDrive::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarDrive::SetPedPosition(CPed*) | |
vtable for CEntitySeekPosCalculator | |
CTaskComplexJump::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplex::SetSubTask(CTask*) | |
CTaskComplexJump::CreateNextSubTask(CPed*) | |
CTaskComplexJump::CreateFirstSubTask(CPed*) | |
CTaskComplexJump::ControlSubTask(CPed*) | |
CRunningScript::PlayAnimScriptCommand(int) | |
CTaskSimpleRunNamedAnim::CTaskSimpleRunNamedAnim(char const*, char const*, int, float, int, bool, bool, bool, bool) | |
CTheScripts::AddToSwitchJumpTable(int, int) | |
CTheScripts::UseSwitchJumpTable(int*) | |
CScriptResourceManager::AddToResourceManager(int, unsigned int, CRunningScript*) | |
CScriptResourceManager::RemoveFromResourceManager(int, unsigned int, CRunningScript*) | |
CScriptResourceManager::HasResourceBeenRequested(int, unsigned int) | |
CStreamedScripts::Initialise() | |
CStreamedScripts::RegisterScript(char const*) | |
CStreamedScripts::FindStreamedScriptQuiet(char const*) | |
CStreamedScripts::FindStreamedScript(char const*) | |
CStreamedScripts::GetProperIndexFromIndexUsedByScript(short) | |
IsMissionSave | |
CStreamedScripts::GetStreamedScriptFilename(unsigned short) | |
CTheScripts::InitialiseConnectLodObjects(unsigned short) | |
CTheScripts::AddToListOfConnectedLodObjects(CObject*, CObject*) | |
CTheScripts::ScriptConnectLodsFunction(int, int) | |
CTaskComplexFollowPatrolRoute::CTaskComplexFollowPatrolRoute(int, CPatrolRoute const&, int, float, float) | |
CCheckpoints::UpdatePos(unsigned int, CVector&) | |
CTaskComplexPartnerGreet::CTaskComplexPartnerGreet(char*, CPed*, unsigned char, float, int, CVector) | |
CTaskComplexFollowPatrolRoute::ms_fTargetRadius | |
CTaskComplexFollowPatrolRoute::ms_fSlowDownDistance | |
CTaskSimpleSlideToCoord::CTaskSimpleSlideToCoord(CVector const&, float, float, char const*, char const*, int, float, bool, int) | |
CEntity::FindTriggerPointCoors(int) | |
CStuntJumpManager::AddOne(CBoundBox const&, CBoundBox const&, CVector const&, int) | |
CPedType::GetPedTypeAcquaintances(int, int) | |
CTaskComplexDrivePointRoute::CTaskComplexDrivePointRoute(CVehicle*, CPointRoute const&, float, int, int, float, int) | |
CDecisionMakerTypes::CopyDecisionMaker(int, int, unsigned char) | |
CTheScripts::GetNewUniqueScriptThingIndex(int, unsigned char) | |
CTaskSimpleDie::CTaskSimpleDie(char const*, char const*, int, float, float) | |
CRadar::SetBlipFriendly(int, unsigned char) | |
CShadows::RemoveOilInArea(float, float, float, float) | |
CTaskSimpleSwim::CTaskSimpleSwim(CVector const*, CPed*) | |
CPhysical::ApplyForce(CVector, CVector, bool) | |
CVehicle::RemoveVehicleUpgrade(int) | |
CTaskComplexFollowPointRoute::ms_pointRoute | |
CWorld::SnookerTableMax | |
CWorld::SnookerTableMin | |
CVehicle::m_aSpecialHydraulicData | |
CPedGroupMembership::GetLeader() const | |
CVehicle::GetSpecialColModel() | |
CWorld::FindObjectsOfTypeInRange(unsigned int, CVector const&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) | |
CTaskComplexWalkAlongsidePed::CTaskComplexWalkAlongsidePed(CPed*, float) | |
GetEventGlobalGroup() | |
CEventGlobalGroup::GetSoundLevel(CEntity*, CVector&) | |
CTaskComplexFollowPedFootsteps::CTaskComplexFollowPedFootsteps(CPed*) | |
InteriorManager_c::ActivatePeds(unsigned char) | |
InteriorManager_c::IsGroupActive(int) | |
FxSystem_c::AttachToBone(CEntity*, int) | |
CTaskSimpleSetKindaStayInSamePlace::CTaskSimpleSetKindaStayInSamePlace(bool) | |
CTaskSimpleSetKindaStayInSamePlace::ProcessPed(CPed*) | |
CTaskSimpleSetKindaStayInSamePlace::~CTaskSimpleSetKindaStayInSamePlace() | |
CClock::OffsetClockByADay(unsigned int) | |
CCam::DoCamBump(float, float) | |
CTheZones::FindSmallestZoneForPosition(CVector const*, unsigned char) | |
CBirds::CreateNumberOfBirds(CVector, CVector, int, int, bool) | |
CShopping::SetPlayerHasBought(unsigned int) | |
RpAnimBlendClumpGetAssociation(RpClump*, char const*) | |
CAnimBlendAssociation::SetCurrentTime(float) | |
CPed::GetBonePosition(RwV3d&, unsigned int, bool) | |
CClock::ms_nGameClockMonths | |
CTheScripts::InitialiseSpecialAnimGroup(unsigned short) | |
CTheScripts::AddToListOfSpecialAnimGroupsAttachedToCharModels(int, char*) | |
CTheScripts::ScriptAttachAnimGroupToCharModel(int, char*) | |
CCamera::SetCameraDirectlyInFrontForFollowPed_ForAPed_CamOnAString(CPed*) | |
CShopping::HasPlayerBought(unsigned int) | |
CAttractorScanner::GetClosestAttractorOfType(CVector const&, float, int, int, char const*, bool, C2dEffect const*, C2dEffect*&, CEntity*&) | |
GetPedAttractorManager() | |
CPedAttractorManager::GetPedUsingEffect(C2dEffect const*, CEntity const*) | |
CAudioEngine::PlayPreloadedBeatTrack(unsigned char) | |
CMenuSystem::SetActiveMenuItem(unsigned char, signed char) | |
CWeather::SetWeatherToAppropriateTypeNow() | |
CAudioZones::SwitchAudioZone(char*, bool) | |
CDoor::Open(float) | |
CDamageManager::SetDoorStatus(eDoors, unsigned int) | |
CAutomobile::SetDoorDamage(eDoors, bool) | |
CPostEffects::ScriptHeatHazeFXSwitch(bool) | |
CObject::LockDoor() | |
CPostEffects::ScriptDarknessFilterSwitch(bool, int) | |
CCamera::VectorMoveLinear(CVector*, CVector*, float, bool) | |
CPhysical::AttachEntityToEntity(CEntity*, CVector, CVector) | |
CAudioEngine::GetBeatTrackStatus() | |
CAudioEngine::PreloadBeatTrack(short) | |
CStats::FindMaxNumberOfGroupMembers() | |
CAudioEngine::StopBeatTrack() | |
CCamera::VectorTrackLinear(CVector*, CVector*, float, bool) | |
CCamera::LerpFOV(float, float, float, bool) | |
CWaterLevel::GetWaterLevelNoWaves(float, float, float, float*, float*, float*) | |
IsVecIn2dAngledArea(CVector&, float, float, float, float, float) | |
CTheScripts::DrawDebugAngledSquare(float, float, float, float, float, float, float, float) | |
CDamageManager::GetDoorStatus(eDoors) const | |
CAudioEngine::PauseBeatTrack(unsigned char) | |
CAutomobile::GetMovingCollisionOffset() | |
CWaterLevel::SyncWater() | |
CShopping::RestoreVehicleMods() | |
CShopping::StoreVehicleMods() | |
CHeli::SwitchPoliceHelis(bool) | |
CTaskComplexFacial::SetRequest(int, int, int, int) | |
CMenuSystem::CreateNewMenu(unsigned char, char*, float, float, float, unsigned char, unsigned char, unsigned char, unsigned char) | |
CAudioEngine::ReportMissionAudioEvent(unsigned short, CObject*) | |
CAudioEngine::ReportMissionAudioEvent(unsigned short, CVector&) | |
CCamera::AddShakeSimple(float, int, float) | |
CPostEffects::m_bNightVision | |
CCheckpoints::SetHeading(unsigned int, float) | |
CAudioEngine::AttachMissionAudioToObject(unsigned char, CObject*) | |
CFireManager::ExtinguishPoint(CVector, float) | |
FxManager_c::DestroyFxSystem(FxSystem_c*) | |
CVehicle::GetReplacementUpgrade(int) | |
CVehicle::GetUpgrade(int) | |
Fx_c::AddBlood(CVector&, CVector&, int, float) | |
g_fxMan | |
CClumpModelInfo::SetAtomicRendererCB(RpAtomic*, void*) | |
CVisibilityPlugins::RenderFadingClumpCB(RpAtomic*) | |
vtable for CTaskSimpleSetCharIgnoreWeaponRangeFlag | |
IsVecIn3dAngledArea(CVector&, float, float, float, float, float, float, float) | |
CRadar::SetCoordBlipAppearance(int, unsigned char) | |
CCutsceneMgr::AppendToNextCutscene(char const*, char const*) | |
CMenuSystem::InsertOneMenuItemWithNumber(unsigned char, unsigned char, unsigned char, char*, int, int) | |
CVector::NormaliseAndMag() | |
Fx_c::AddSparks(CVector&, CVector&, float, int, CVector, unsigned char, float, float) | |
CMenuSystem::CheckForSelected(unsigned char) | |
CMenuSystem::SetColumnOrientation(unsigned char, unsigned char, unsigned char) | |
CPostEffects::ScriptInfraredVisionSwitch(bool) | |
CPostEffects::ScriptNightVisionSwitch(bool) | |
CClothes::GetTextureDependency(int) | |
CAutomobile::UpdateMovingCollision(float) | |
CTheZones::InitZonesPopulationSettings() | |
CShopping::RemovePriceModifier(unsigned int) | |
CShopping::AddPriceModifier(unsigned int, int) | |
CPedGroupMembership::RemoveNFollowers(int) | |
CPlayerPed::MakePlayerGroupDisappear() | |
CRunningScript::ObjectInAngledAreaCheckCommand(int) | |
CMenuSystem::SwitchOffMenu(unsigned char) | |
CMenuSystem::ActivateOneItem(unsigned char, unsigned char, unsigned char) | |
CMenuSystem::CheckForAccept(unsigned char) | |
CRadar::SetBlipEntryExit(int, CEntryExit*) | |
CMenuSystem::InsertMenu(unsigned char, unsigned char, char*, char*, char*, char*, char*, char*, char*, char*, char*, char*, char*, char*, char*) | |
CCutsceneMgr::ms_cutsceneOffset | |
CTagManager::ms_numTagged | |
CPedIntelligence::GetEffectInUse() const | |
CEventAttractor::CEventAttractor(C2dEffect*, CEntity*, unsigned char) | |
CPedIntelligence::SetEffectInUse(C2dEffect*) | |
CEventAttractor::~CEventAttractor() | |
CPlane::SetGearDown() | |
CPedIntelligence::GetTaskClimb() const | |
CMenuSystem::IsCarColourInGrid(unsigned char, unsigned char) | |
CMenuSystem::FindCarColourFromGrid(unsigned char, unsigned char) | |
IsGameResuming(bool) | |
CTaskComplexProstituteSolicit::GetRidOfPlayerProstitute() | |
C3dMarkers::User3dMarkerDelete(int) | |
C3dMarkers::User3dMarkerSet(float, float, float, int) | |
CWeaponEffects::ClearAllCrosshairs() | |
CPed::SetWeaponLockOnTarget(CEntity*) | |
CVehicle::ms_fRailTrackResistanceDefault | |
CVehicle::ms_fRailTrackResistance | |
CTaskComplexFollowNodeRoute::ms_fSlowDownDistance | |
CTaskComplexFollowNodeRoute::ms_fFollowNodeThresholdHeightChange | |
SkipIntroCutscene | |
DoMissionSkip | |
CTaskComplexFollowNodeRoute::ms_iDefaultTime | |
CPedAttractorManager::IsPedRegisteredWithEffect(CPed*) const | |
CTaskComplexSignalAtPed::CTaskComplexSignalAtPed(CPed*, int, unsigned char) | |
CAEVehicleAudioEntity::EnableHelicoptor() | |
CAudioEngine::AttachMissionAudioToPhysical(unsigned char, CPhysical*) | |
CMenuManager::HasLanguageChanged() | |
CMessages::ClearThisBigPrintNow(unsigned int) | |
CAutomobile::NitrousControl(signed char) | |
CMenuSystem::HighlightOneItem(unsigned char, unsigned char, unsigned char) | |
CAudioEngine::ReportMissionAudioEvent(unsigned short, CVehicle*) | |
CAEPedSpeechAudioEntity::DisableAllPedSpeech() | |
CAudioEngine::ReportMissionAudioEvent(unsigned short, CPed*) | |
CWeapon::m_nTakePhotoFrames | |
CPostEffects::m_bSavePhotoFromScript | |
CTheCarGenerators::CarGeneratorArray | |
CPed::SayScript(int, unsigned char, unsigned char, unsigned char) | |
CCarEnterExit::ComputeTargetDoorToExit(CVehicle const&, CPed const&) | |
CStats::FindMostFavoriteRadioStation() | |
CMenuSystem::SetColumnWidth(unsigned char, unsigned char, unsigned short) | |
CWorld::UseDetonator(CEntity*) | |
CPointLights::AddLight(unsigned char, CVector, CVector, float, float, float, float, unsigned char, bool, CEntity*) | |
CTheCarGenerators::CreateCarGenerator(float, float, float, float, int, short, short, unsigned char, unsigned char, unsigned char, unsigned short, unsigned short, unsigned char, unsigned char) | |
CSpecialPlateHandler::Add(int, char*) | |
CTheCarGenerators::m_SpecialPlateHandler | |
CPed::OurPedCanSeeThisEntity(CEntity*, bool) | |
CTaskComplexUseGoggles::CTaskComplexUseGoggles() | |
CCam::Process_FollowCar_SA(CVector const&, float, float, float, bool) | |
CTrain::SkipToNextAllowedStation(CTrain*) | |
CTrain::IsNextStationAllowed(CTrain*) | |
CMenuSystem::GetCarColourFromGrid(unsigned char, unsigned char) | |
CPed::DisablePedSpeechForScriptSpeech(short) | |
CAEPedSpeechAudioEntity::EnableAllPedSpeech() | |
CAEVehicleAudioEntity::DisableHelicoptor() | |
CCam::Process_FollowPed_SA(CVector const&, float, float, float, bool) | |
CPed::TakeOffGoggles() | |
CCarGenerator::SwitchOn() | |
CShadows::StoreShadowToBeRendered(unsigned char, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char) | |
CPed::SetAmmo(eWeaponType, unsigned int) | |
CTheZones::DoesPointLieWithinZoneWithGivenName(CVector const*, unsigned long long, eZoneType) | |
CCarGenerator::SwitchOff() | |
CWanted::SetMaximumWantedLevel(int) | |
CTheScripts::IsVehicleStopped(CVehicle*) | |
CMessages::AddMessageWithNumber(char const*, unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int, bool) | |
CMessages::AddBigMessageWithNumber(unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int) | |
CTaskSimpleCarSetPedInAsPassenger::ProcessPed(CPed*) | |
CTaskSimpleCarSetPedInAsPassenger::~CTaskSimpleCarSetPedInAsPassenger() | |
CMessages::AddMessageJumpQWithNumber(unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int, bool) | |
CWeather::ForceWeather(short) | |
CRunningScript::CarInAreaCheckCommand(int) | |
CRunningScript::LocateCarCommand(int) | |
CRunningScript::CharInAreaCheckCommand(int) | |
CTheScripts::IsPedStopped(CPed*) | |
CCutsceneMgr::LoadCutsceneData(char const*) | |
CFireManager::RemoveScriptFire(short) | |
CFireManager::IsScriptFireExtinguished(short) | |
CWorld::FindRoofZFor3DCoord(float, float, float, bool*) | |
CFireManager::StartScriptFire(CVector const&, CEntity*, float, unsigned char, signed char, int) | |
CStats::LastMissionPassedName | |
CProjectileInfo::IsProjectileInRange(float, float, float, float, float, float, bool) | |
CTheScripts::DrawDebugCube(float, float, float, float, float, float) | |
CCutsceneMgr::HasCutsceneFinished() | |
CCutsceneMgr::GetCutsceneTimeInMilleseconds() | |
CCutsceneMgr::StartCutscene() | |
SurfaceInfos_c::IsShallowWater(unsigned int) | |
CFireManager::RemoveAllScriptFires() | |
CTheScripts::DrawDebugSquare(float, float, float, float) | |
CAutomobile::SetTaxiLight(bool) | |
CMessages::AddBigMessageQ(unsigned short*, unsigned int, unsigned short) | |
CRunningScript::LocateCharCarCommand(int) | |
CWorld::StopAllLawEnforcersInTheirTracks() | |
CClock::StoreClock() | |
CClock::RestoreClock() | |
CAnimManager::GetAnimGroupName(AssocGroupId) | |
CPlayerInfo::IsPlayerInRemoteMode() | |
CAnimManager::ms_numAnimAssocDefinitions | |
CGangs::SetGangWeapons(short, int, int, int) | |
CPedGroups::ScriptReferenceIndex | |
CScripted2dEffects::ScriptReferenceIndex | |
C3dMarkers::PlaceMarkerSet(unsigned int, unsigned short, CVector&, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned short, float, short) | |
CTheScripts::AddScriptSphere(unsigned int, CVector, float) | |
CTheScripts::RemoveScriptSphere(int) | |
CTheScripts::AddToBuildingSwapArray(CBuilding*, int, int) | |
CMessages::ClearThisPrint(unsigned short*) | |
CTxdStore::LoadTxd(int, char const*) | |
CMessages::ClearThisBigPrint(unsigned short*) | |
CAudioEngine::SetMissionAudioPosition(unsigned char, CVector&) | |
CMessages::AddMessageJumpQWithString(unsigned short*, unsigned int, unsigned short, unsigned short*, bool) | |
CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString() | |
CWorld::ClearCarsFromArea(float, float, float, float, float, float) | |
CWorld::bProcessCutsceneOnly | |
CTxdStore::AddTxdSlot(char const*, char const*, bool) | |
CTheScripts::AddToInvisibilitySwapArray(CEntity*, bool) | |
CTheScripts::UndoBuildingSwaps() | |
CTheScripts::UndoEntityInvisibilitySettings() | |
CPopulation::ChooseCivilianOccupation(bool, bool, int, int, int, bool, bool, bool, char*) | |
CExplosion::TestForExplosionInArea(int, float, float, float, float, float, float) | |
CObject::SetObjectTargettable(unsigned char) | |
CPhysical::PlacePhysicalRelativeToOtherPhysical(CPhysical*, CPhysical*, CVector) | |
CWorld::FindObjectsIntersectingAngledCollisionBox(CBox const&, CMatrix const&, CVector const&, float, float, float, float, short*, short, CEntity**, bool, bool, bool, bool, bool) | |
CWorld::FindLodOfTypeInRange(unsigned int, CVector const&, float, bool, short*, short, CEntity**) | |
CPedGroupMembership::IsFollower(CPed const*) const | |
CCamera::SetZoomValueFollowPedScript(short) | |
CPedGroupMembership::RemoveMember(CPed*) | |
gPlayerPedVisible | |
CPlayerInfo::IsRestartingAfterDeath() | |
CPlayerInfo::IsRestartingAfterArrest() | |
CTheScripts::ScriptDebugCircle2D(float, float, float, float, int) | |
RwIm2DRenderLine_BUGFIX(RwOpenGLVertex*, int, int, int) | |
CTheScripts::ScriptDebugLine3D(float, float, float, float, float, float, unsigned int, unsigned int) | |
DbgLineColour | |
CTheScripts::DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float) | |
CTheScripts::RenderTheScriptDebugLines() | |
CPopulation::RemovePed(CPed*) | |
CShadows::RenderIndicatorShadow(unsigned int, unsigned char, RwTexture*, CVector*, float, float, float, float, short) | |
CRunningScript::LocateCharObjectCommand(int) | |
CRunningScript::LocateObjectCommand(int) | |
CRunningScript::ObjectInAreaCheckCommand(int) | |
CTheScripts::HighlightImportantAngledArea(unsigned int, float, float, float, float, float, float, float, float, float) | |
CShotInfo::GetPositionOfPossibleFlame(unsigned char, CVector&) | |
CRunningScript::CharInAngledAreaCheckCommand(int) | |
CTimer::ms_fOldTimeStep | |
CVehicle::RemoveDriver(bool) | |
CModelInfo::GetModelInfo(char const*, int*) | |
LoadMissionScript(int) | |
CFileMgr::ChangeDir(char const*) | |
CRunningScript::ThisIsAValidRandomCop(unsigned int, int, int, int, int, int) | |
CPad::GetLeftAnalogue(CVector2D*) | |
CPad::GetRightAnalogue(CVector2D*) | |
CCamera::SetParametersForScriptInterpolation(float, float, unsigned int) | |
CDamageManager::GetWheelStatus(int) const | |
CPedGeometryAnalyser::CanPedTargetPed(CPed&, CPed&, bool) | |
CCredits::Stop() | |
CCredits::Start() | |
CStats::RegisterFastestTime(int, int) | |
CWorld::ClearPedsFromArea(float, float, float, float, float, float) | |
CWorld::SetAllCarsCanBeDamaged(bool) | |
CCamera::SetNearClipScript(float) | |
CLocalisation::Metric() | |
CCredits::bCreditsGoing | |
CWorld::ExtinguishAllCarFiresInArea(CVector, float) | |
CVehicle::ExtinguishCarFire() | |
CRopes::CreateRopeForSwatPed(CVector const&) | |
CPopulation::AddPed(ePedType, unsigned int, CVector const&, bool) | |
CTaskComplexUseSwatRope::CTaskComplexUseSwatRope(int) | |
CTaskSimpleDuckToggle::CTaskSimpleDuckToggle(int) | |
CAEPedSpeechAudioEntity::SetCJMood(short, unsigned int, short, short, short) | |
CAutomobile::PopBoot() | |
CPlayerInfo::BlowUpRCBuggy(bool) | |
CAutomobile::TellPlaneToGoToCoors(float, float, float, float, float) | |
CAutomobile::SetHeliOrientation(float) | |
CAutomobile::ClearHeliOrientation() | |
CRadar::SetShortRangeCoordBlip(eBlipType, CVector, unsigned int, eBlipDisplay, char*) | |
CWanted::MaximumWantedLevel | |
CSetPieces::AddOne(unsigned char, CVector2D, CVector2D, CVector2D, CVector2D, CVector2D, CVector2D) | |
CAutomobile::CloseAllDoors() | |
CPopulation::AddPedInCar(CVehicle*, bool, int, int, bool, bool) | |
CAudioEngine::GetCurrentRadioStationID() | |
CPed::ClearWeapon(eWeaponType) | |
CCutsceneMgr::ms_wasCutsceneSkipped | |
CWeapon::CWeapon(eWeaponType, int) | |
CWeapon::FireInstantHit(CEntity*, CVector*, CVector*, CEntity*, CVector*, CVector*, bool, bool) | |
CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) | |
CAudioEngine::ReportWeaponEvent(int, eWeaponType, CPhysical*) | |
CAutomobile::vecHunterGunPos | |
CPhysical::SkipPhysics() | |
CTaskSimpleRunAnim::GetTaskType() const | |
CTaskSimpleRunTimedAnim::GetTaskType() const | |
CTaskSimpleCower::IsInterruptable(CPed const*) const | |
CTaskSimpleScratchHead::IsInterruptable(CPed const*) const | |
CTaskSimpleUseAtm::IsInterruptable(CPed const*) const | |
CTaskSimpleHandsUp::IsInterruptable(CPed const*) const | |
CTaskSimpleLookAbout::IsInterruptable(CPed const*) const | |
CTaskSimpleSay::GetTaskType() const | |
CTaskSimpleSay::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimplePause::GetTaskType() const | |
CTaskSimplePause::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleSay::Clone() const | |
vtable for CTaskSimpleSay | |
CTaskSimplePause::Clone() const | |
vtable for CTaskSimplePause | |
CTaskSimplePause::~CTaskSimplePause() | |
CTaskSimplePause::~CTaskSimplePause() | |
CTaskSimplePause::~CTaskSimplePause() | |
CTaskSimpleSay::~CTaskSimpleSay() | |
CTaskSimpleSay::~CTaskSimpleSay() | |
CTaskSimpleSay::~CTaskSimpleSay() | |
CTaskSimpleCower::Clone() const | |
CTaskSimpleRunAnim::CTaskSimpleRunAnim(AssocGroupId, AnimationId, float, int, char const*, bool) | |
vtable for CTaskSimpleCower | |
CTaskSimpleScratchHead::Clone() const | |
vtable for CTaskSimpleScratchHead | |
CTaskSimpleUseAtm::Clone() const | |
vtable for CTaskSimpleUseAtm | |
CTaskSimpleCower::~CTaskSimpleCower() | |
CTaskSimpleAnim::~CTaskSimpleAnim() | |
vtable for CTaskSimpleRunAnim | |
CTaskSimpleCower::~CTaskSimpleCower() | |
CTaskSimpleCower::~CTaskSimpleCower() | |
CTaskSimpleUseAtm::~CTaskSimpleUseAtm() | |
CTaskSimpleUseAtm::~CTaskSimpleUseAtm() | |
CTaskSimpleUseAtm::~CTaskSimpleUseAtm() | |
CTaskSimpleScratchHead::~CTaskSimpleScratchHead() | |
CTaskSimpleScratchHead::~CTaskSimpleScratchHead() | |
CTaskSimpleScratchHead::~CTaskSimpleScratchHead() | |
CTaskSimpleHandsUp::~CTaskSimpleHandsUp() | |
vtable for CTaskSimpleRunTimedAnim | |
CTaskSimpleHandsUp::~CTaskSimpleHandsUp() | |
CTaskSimpleHandsUp::~CTaskSimpleHandsUp() | |
CTaskSimpleLookAbout::~CTaskSimpleLookAbout() | |
CTaskSimpleLookAbout::~CTaskSimpleLookAbout() | |
CTaskSimpleLookAbout::~CTaskSimpleLookAbout() | |
CTaskSimpleHandsUp::Clone() const | |
CTaskSimpleRunTimedAnim::CTaskSimpleRunTimedAnim(AssocGroupId, AnimationId, float, float, int, int, char const*, bool) | |
vtable for CTaskSimpleHandsUp | |
CTaskSimpleLookAbout::Clone() const | |
vtable for CTaskSimpleLookAbout | |
CTaskSimpleSay::Serialize() | |
CTaskSimplePause::Serialize() | |
CTaskSimpleLookAbout::Serialize() | |
CTaskSimpleCower::Serialize() | |
CTaskSimpleScratchHead::Serialize() | |
CTaskSimpleUseAtm::Serialize() | |
CTaskSimpleHandsUp::Serialize() | |
CTaskSimplePause::ProcessPed(CPed*) | |
CTaskSimpleSay::ProcessPed(CPed*) | |
CTaskComplexFleePoint::CTaskComplexFleePoint(CVector const&, bool, float, int) | |
CTaskComplexFleeEntity::CTaskComplexFleeEntity(CEntity*, bool, float, int, int, float) | |
CTaskComplexEnterCarAsDriverTimed::CTaskComplexEnterCarAsDriverTimed(CVehicle*, int) | |
CTaskSimpleDuck::CTaskSimpleDuck(unsigned char, unsigned short, short) | |
CTaskSimpleShakeFist::CTaskSimpleShakeFist() | |
CTaskComplexJump::CTaskComplexJump(int) | |
CTaskComplexFallAndGetUp::CTaskComplexFallAndGetUp(int, int) | |
CTaskComplexEnterCarAsPassengerTimed::CTaskComplexEnterCarAsPassengerTimed(CVehicle*, int, int, bool) | |
CTaskComplexLeaveCarAndFlee::CTaskComplexLeaveCarAndFlee(CVehicle*, CVector const&, int, int, bool) | |
CTaskComplexDriveToPoint::CTaskComplexDriveToPoint(CVehicle*, CVector const&, float, int, int, float, int) | |
CTaskComplexFleeEntity::ms_iEntityPosCheckPeriod | |
CTaskComplexFleeEntity::ms_fEntityPosChangeThreshold | |
CTaskComplexGoToPointAndStandStillTimed::CTaskComplexGoToPointAndStandStillTimed(int, CVector const&, float, float, int) | |
CStats::RegisterBestPosition(int, int) | |
CTaskComplexFollowPointRoute::CTaskComplexFollowPointRoute(int, CPointRoute const&, int, float, float, bool, bool, bool) | |
CTaskSimpleAchieveHeading::CTaskSimpleAchieveHeading(float, float, float) | |
CTaskComplexFollowPointRoute::ms_fTargetRadius | |
CTaskComplexFollowPointRoute::ms_fSlowDownDistance | |
Fx_c::TriggerGunshot(CEntity*, CVector&, CVector&, bool) | |
CTaskComplexEnterCarAsDriverTimed::ms_iTime | |
CTaskSimpleTriggerLookAt::CTaskSimpleTriggerLookAt(CEntity*, int, int, RwV3d, unsigned char, float, int, int) | |
CTaskComplexEnterCarAsPassengerTimed::ms_iTime | |
CTaskSimpleStandStill::ms_iStandStillTime | |
CTaskSimpleDuck::ms_nLengthOfDuck | |
CTaskComplexGoToPointAndStandStillTimed::ms_iTime | |
CDecisionMakerTypesFileLoader::GetPedDMName(int, char*) | |
CDecisionMakerTypesFileLoader::LoadDecisionMaker(char const*, unsigned char, unsigned char, int) | |
CTaskComplexSmartFleeEntity::CTaskComplexSmartFleeEntity(CEntity*, bool, float, int, int, float) | |
CTaskComplexSmartFleePoint::CTaskComplexSmartFleePoint(CVector const&, bool, float, int) | |
CStats::SetNewRecordStat(unsigned short, float) | |
CScripted2dEffects::AddScripted2DEffect(float) | |
vtable for CTaskComplexWanderStandard | |
CScripted2dEffects::ms_effectSequenceTaskIDs | |
CTaskSequences::GetAvailableSlot(unsigned char) | |
CTaskComplexGoToPointAnyMeans::CTaskComplexGoToPointAnyMeans(int, CVector const&, CVehicle*, float, int) | |
CPedGroups::AddGroup() | |
CTaskComplexBeInGroup::CTaskComplexBeInGroup(int, bool) | |
CPedGroupMembership::SetLeader(CPed*) | |
CPedGroup::Process() | |
CTaskComplexGoToPointAnyMeans::ms_fTargetRadius | |
CPedGroupMembership::AddFollower(CPed*) | |
CTaskComplexGoToPointShooting::CTaskComplexGoToPointShooting(int, CVector const&, CEntity*, CVector, float, float) | |
CTaskSimpleSetStayInSamePlace::CTaskSimpleSetStayInSamePlace(bool) | |
CTaskSimpleSetStayInSamePlace::ProcessPed(CPed*) | |
CTaskSimpleSetStayInSamePlace::~CTaskSimpleSetStayInSamePlace() | |
CPedIntelligence::SetSeeingRange(float) | |
CPedIntelligence::SetHearingRange(float) | |
CPedAttractorPedPlacer::PlacePedAtEffect(C2dEffect const&, CEntity*, CPed*, float) | |
CTaskComplexFollowNodeRoute::ms_fTargetRadius | |
vtable for CTaskComplexWanderCriminal | |
CPedGroups::RemoveAllFollowersFromGroup(int) | |
CEventEditableResponse::CEventEditableResponse() | |
CEventEditableResponse::ComputeResponseTaskType(CPedGroup*) | |
CEventEditableResponse::~CEventEditableResponse() | |
CTaskComplexEnterCarAsPassenger::CTaskComplexEnterCarAsPassenger(CVehicle*, int, bool) | |
CTaskComplexEnterCarAsPassenger::~CTaskComplexEnterCarAsPassenger() | |
CPedGroupIntelligence::GetTaskDefault(CPed*) const | |
CPedGroupIntelligence::SetDefaultTask(CPed*, CTask const&) | |
CTaskComplexSequence::~CTaskComplexSequence() | |
CWorld::ms_listMovingEntityPtrs | |
vtable for CEventLeaderEnteredCarAsDriver | |
CTaskSimpleAnim::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleRunAnim::ProcessPed(CPed*) | |
CTaskSimpleRunTimedAnim::ProcessPed(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::GetTaskType() const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::Clone() const | |
vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset> | |
vtable for CEntitySeekPosCalculatorRadiusAngleOffset | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::Serialize() | |
CTheScripts::AddScriptEffectSystem(FxSystem_c*) | |
CTheScripts::AddScriptSearchLight(float, float, float, CEntity*, float, float, float, float, float) | |
CTheScripts::IsPointWithinSearchLight(CVector&, int) | |
CTheScripts::IsEntityWithinSearchLight(int, CEntity*) | |
CTheScripts::MoveSearchLightBetweenTwoPoints(int, float, float, float, float, float, float, float) | |
CTheScripts::MoveSearchLightToEntity(int, CEntity*, float) | |
CTheScripts::MoveSearchLightToPointAndStop(int, float, float, float, float) | |
CTheScripts::AttachSearchlightToSearchlightObject(int, CObject*, CObject*, CObject*, float, float, float) | |
CMatrix::SetRotateX(float) | |
CTheScripts::RenderAllSearchLights() | |
CHeli::SearchLightCone(int, CVector, CVector, float, float, unsigned char, unsigned char, CVector*, CVector*, CVector*, bool, float, float, float, float) | |
CTheScripts::AddScriptCheckpoint(float, float, float, float, float, float, float, int) | |
CCheckpoints::PlaceMarker(unsigned int, unsigned short, CVector&, CVector&, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned short, float, short) | |
CCheckpoints::DeleteCP(unsigned int, unsigned short) | |
CVehicleModelInfo::SetCustomCarPlateText(char*) | |
CDamageManager::GetCarNodeIndexFromPanel(ePanels) | |
CAutomobile::FixPanel(int, ePanels) | |
FxManager_c::CreateFxSystem(char*, RwV3d*, RwMatrixTag*, unsigned char) | |
FxSystem_c::Play() | |
CPhysical::DettachEntityFromEntity(float, float, float, bool) | |
CPhysical::AttachEntityToEntity(CEntity*, CVector*, RtQuat*) | |
CAutomobile::FixDoor(int, eDoors) | |
CTaskComplexEvasiveDiveAndGetUp::CTaskComplexEvasiveDiveAndGetUp(CVehicle*, int, CVector const&, bool) | |
CTaskComplexDestroyCar::CTaskComplexDestroyCar(CVehicle*, unsigned int, unsigned int, unsigned int) | |
CAutomobile::PopPanel(int, ePanels, bool) | |
Fx_c::CreateMatFromVec(RwMatrixTag*, CVector*, CVector*) | |
FxManager_c::CreateFxSystem(char*, RwMatrixTag*, RwMatrixTag*, unsigned char) | |
CAutomobile::FixTyre(eWheels) | |
CTaskSimpleTogglePedThreatScanner::ProcessPed(CPed*) | |
vtable for CTaskSimpleTogglePedThreatScanner | |
CAutomobile::PopDoor(int, eDoors, bool) | |
CCamera::TakeControlAttachToEntity(CEntity*, CEntity*, CVector&, CVector&, float, short, int) | |
CTaskComplexPartnerChat::CTaskComplexPartnerChat(char*, CPed*, unsigned char, float, int, unsigned char, unsigned char, CVector) | |
CTaskComplexShuffleSeats::CTaskComplexShuffleSeats(CVehicle*) | |
FxSystem_c::Stop() | |
FxSystem_c::PlayAndKill() | |
CScripted2dEffects::ms_userLists | |
CTaskSimpleThrowControl::CTaskSimpleThrowControl(CEntity*, CVector const*) | |
CTaskSimpleClearLookAt::CTaskSimpleClearLookAt() | |
CDecisionMakerTypesFileLoader::GetGrpDMName(int, char*) | |
CTaskComplexEvasiveDiveAndGetUp::CTaskComplexEvasiveDiveAndGetUp(CVehicle*, int, CVector const&, bool) | |
CTagManager::GetPercentageTaggedInArea(CRect&) | |
CTagManager::SetAlphaInArea(CRect&, unsigned char) | |
vtable for CTaskComplexDiveFromAttachedEntityAndGetUp | |
CTaskComplexCarDriveMission::CTaskComplexCarDriveMission(CVehicle*, CEntity*, int, int, float) | |
CCamera::StartCooperativeCamMode() | |
CPlayerPed::RemovePlayerPed(int) | |
CTrain::FindCaboose(CTrain*) | |
CTrain::SetTrainCruiseSpeed(CTrain*, float) | |
CTrain::SetTrainSpeed(CTrain*, float) | |
CTrain::RemoveAllTrains() | |
CFireManager::GetNumFiresInRange(CVector*, float) | |
CTaskComplexGoToPointAiming::CTaskComplexGoToPointAiming(int, CVector const&, CEntity*, CVector, float, float) | |
CAutomobile::GetCarRoll() | |
CTrain::RemoveMissionTrains() | |
CTrain::CreateMissionTrain(CVector, bool, unsigned int, CTrain**, CTrain**, int, int, bool) | |
CTaskComplexArrestPed::CTaskComplexArrestPed(CPed*) | |
CTaskSimpleRunAnim::CTaskSimpleRunAnim(AssocGroupId, AnimationId, float, bool) | |
CTaskSimpleCarSetTempAction::CTaskSimpleCarSetTempAction(CVehicle*, int, int) | |
CTaskComplexSitDownThenIdleThenStandUp::CTaskComplexSitDownThenIdleThenStandUp(int, unsigned char, unsigned char) | |
CPed::ReplaceWeaponForScriptedCutscene() | |
CPed::RemoveWeaponWhenEnteringVehicle(int) | |
CPed::AttachPedToBike(CEntity*, CVector, unsigned short, float, float, eWeaponType) | |
CTaskComplexTurnToFaceEntityOrCoord::CTaskComplexTurnToFaceEntityOrCoord(CVector const&, float, float) | |
FireOneInstantHitRound(CVector*, CVector*, int) | |
CVehicleModelInfo::GetNumRemaps() | |
CPed::RemoveWeaponForScriptedCutscene() | |
CFireManager::GetScriptFireCoords(short) | |
CTaskComplexSitDownThenIdleThenStandUp::ms_iDuration | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::CreateSubTask(int, CPed*) const | |
CEntitySeekPosCalculatorRadiusAngleOffset::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::ControlSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::CreateFirstSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::CreateNextSubTask(CPed*) | |
CTaskComplex::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexWanderCop::GetWanderType() const | |
CTaskComplexBeCop::GetTaskType() const | |
CTaskComplexBeCop::Clone() const | |
vtable for CTaskComplexBeCop | |
CTaskComplexBeCop::~CTaskComplexBeCop() | |
CTaskComplexWander::~CTaskComplexWander() | |
CTaskComplexBeCop::~CTaskComplexBeCop() | |
CTaskComplexBeCop::~CTaskComplexBeCop() | |
CSetPieces::Init() | |
CSetPieces::NumSetPieces | |
CSetPieces::bDebug | |
CSetPieces::aSetPieces | |
CSetPiece::TryToGenerateCopCar(CVector2D, CVector2D) | |
CSetPiece::TryToGenerateCopPed(CVector2D) | |
CSetPiece::Update() | |
CSetPieces::Update() | |
CTaskComplexWanderCop::CreateNextSubTask(CPed*) | |
CTaskComplexWanderCop::CreateFirstSubTask(CPed*) | |
CTaskComplexWanderCop::ControlSubTask(CPed*) | |
CTaskComplexWanderCop::ScanForStuff(CPed*) | |
CTaskComplexWander::UpdateDir(CPed const*) | |
CTaskComplexWander::UpdatePathNodes(CPed const*, unsigned char, CNodeAddress&, CNodeAddress&, unsigned char&) | |
CShopping::GetPriceSectionFromName(char const*) | |
CShopping::ms_sectionNames | |
CShopping::GetItemIndex(unsigned int) | |
CShopping::ms_keys | |
CShopping::GetKey(char const*, int) | |
CWeaponInfo::FindWeaponType(char const*) | |
GetStatFromChangingStatIndex(int) | |
GetChangingStatIndex(char const*) | |
CShopping::RemoveLoadedPrices() | |
CShopping::ms_priceSectionLoaded | |
CShopping::ms_numPriceModifiers | |
CShopping::ms_priceModifiers | |
CShopping::RemovePriceModifier(char const*, char const*) | |
CShopping::FindItem(unsigned int) | |
CShopping::ms_numPrices | |
CShopping::ms_prices | |
CShopping::AddPriceModifier(char const*, char const*, int) | |
CShopping::ShutdownForRestart() | |
CShopping::ms_bHasBought | |
CShopping::FindSection(int, char const*) | |
CShopping::GetNextSection(int) | |
CShopping::LoadStats() | |
CShopping::ms_numBuyableItems | |
CShopping::ms_statModifiers | |
CShopping::Init() | |
CShopping::FindSectionInSection(int, char const*, char const*) | |
CShopping::IncrementStat2(int, int) | |
CStats::ModifyStat(unsigned short, float) | |
CShopping::IncrementStat(int, int) | |
CShopping::UpdateStats(int, bool) | |
IsValidModForVehicle(unsigned int, CVehicle*) | |
CVehicleModelInfo::GetWheelUpgrade(int, int) | |
CVehicleModelInfo::GetNumWheelUpgrades(int) | |
CShopping::SetCurrentProperty(CMultiBuilding*) | |
CDamageManager::GetPanelStatus(int) const | |
CDamageManager::SetPanelStatus(int, unsigned int) | |
CAutomobile::SetPanelDamage(ePanels, bool) | |
CPedClothesDesc::CPedClothesDesc() | |
CShopping::ms_shopType | |
CBoundBox::IsPointWithin(CVector const&) | |
CStuntJumpManager::Init() | |
CStuntJumpManager::mp_poolStuntJumps | |
CStuntJumpManager::m_bActive | |
CStuntJumpManager::Shutdown() | |
CStuntJumpManager::ShutdownForRestart() | |
CStuntJumpManager::mp_Active | |
CStuntJumpManager::m_bHitReward | |
CStuntJumpManager::m_iTimer | |
CStuntJumpManager::m_jumpState | |
CStuntJumpManager::m_iNumJumps | |
CStuntJumpManager::m_iNumCompleted | |
CStuntJumpManager::Update() | |
CStuntJumpManager::Render() | |
CStuntJumpManager::SetActive(bool) | |
CAtomicModelInfo::AsAtomicModelInfoPtr() | |
CAtomicModelInfo::GetRwModelType() | |
CTagManager::Init() | |
CTagManager::ms_numTags | |
CTagManager::ShutdownForRestart() | |
CTagManager::ms_tagDesc | |
CTagManager::GetTagPos(int) | |
CTagManager::AddTag(CEntity*) | |
CTagManager::FindTagDesc(CEntity*) | |
CTagManager::IsTag(CEntity const*) | |
CTagManager::SetAlpha(RpAtomic*, unsigned char) | |
CVisibilityPlugins::SetUserValue(RpAtomic*, unsigned short) | |
CTagManager::GetAlpha(RpAtomic*) | |
CVisibilityPlugins::GetUserValue(RpAtomic*) | |
CTagManager::GetAlpha(CEntity*) | |
CTagManager::ResetAlpha(CEntity*) | |
CTagManager::GetPercentageTagged() | |
CTagManager::UpdateNumTagged() | |
CTagManager::SetAlpha(CEntity*, unsigned char) | |
CTagManager::SetupAtomic(RpAtomic*) | |
CTagManager::RenderTagForPC(RpAtomic*) | |
DoesLineSegmentIntersect(float, float, float, float, float, float, float, float) | |
CTrafficLights::LightForCars1() | |
CTrafficLights::LightForCars2() | |
CTrafficLights::LightForCars1_Visual() | |
CTrafficLights::LightForCars2_Visual() | |
CTrafficLights::LightForPeds() | |
CTrafficLights::FindTrafficLightTypeFromOrientation(float) | |
CTrafficLights::FindOrientationForTrafficLightType(CEntity*) | |
CTrafficLights::FindTrafficLightType(CEntity*) | |
CTrafficLights::DisplayActualLight(CEntity*) | |
CBaseModelInfo::Get2dEffect(int) | |
MI_TRAFFICLIGHTS_3 | |
MI_TRAFFICLIGHTS_4 | |
MI_TRAFFICLIGHTS_5 | |
MI_TRAFFICLIGHTS_GAY | |
MI_TRAFFICLIGHTS_MIAMI | |
CWeather::TrafficLightsBrightness | |
aTrafficLightColoursR | |
aTrafficLightColoursG | |
aTrafficLightColoursB | |
CBrightLights::RegisterOne(CVector, CVector, CVector, CVector, unsigned char, unsigned char, unsigned char, unsigned char) | |
CShinyTexts::RegisterOne(CVector, CVector, CVector, CVector, float, float, float, float, float, float, float, float, unsigned char, unsigned char, unsigned char, unsigned char, float) | |
CTimeCycle::m_CurrentColours | |
CTrafficLights::IsMITrafficLight(int) | |
MI_TRAFFICLIGHTS_VERTICAL | |
MI_TRAFFICLIGHTS_VEGAS | |
MI_TRAFFICLIGHTS_TWOVERTICAL | |
Fx_c::~Fx_c() | |
List_c::~List_c() | |
Fx_c::~Fx_c() | |
Fx_c::Fx_c() | |
List_c::List_c() | |
Fx_c::Fx_c() | |
Fx_c::Update(RwCamera*, float) | |
FxManager_c::Update(RwCamera*, float) | |
Fx_c::Render(RwCamera*, unsigned char) | |
FxManager_c::Render(RwCamera*, unsigned char) | |
Fx_c::InitStaticSystems() | |
Fx_c::Reset() | |
FxManager_c::DestroyAllFxSystems() | |
Fx_c::ExitStaticSystems() | |
CLocalisation::Blood() | |
CShadows::AddPermanentShadow(unsigned char, RwTexture*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, unsigned int, float) | |
gpBloodPoolTex | |
Fx_c::AddWood(CVector&, CVector&, int, float) | |
Fx_c::AddTyreBurst(CVector&, CVector&) | |
Fx_c::AddBulletImpact(CVector&, CVector&, int, int, float) | |
SurfaceInfos_c::GetBulletFx(unsigned int) | |
Fx_c::AddPunchImpact(CVector&, CVector&, int) | |
Fx_c::AddDebris(CVector&, RwRGBA&, float, int) | |
FxPrtMult_c::FxPrtMult_c() | |
FxSystem_c::EnablePrim(int, unsigned char) | |
Fx_c::AddGlass(CVector&, RwRGBA&, float, int) | |
Fx_c::AddWheelSpray(CVehicle*, CVector, unsigned char, unsigned char, float) | |
Fx_c::AddWheelGrass(CVehicle*, CVector, unsigned char, float) | |
Fx_c::AddWheelGravel(CVehicle*, CVector, unsigned char, float) | |
Fx_c::AddWheelMud(CVehicle*, CVector, unsigned char, float) | |
Fx_c::TriggerWaterHydrant(CVector&) | |
Fx_c::TriggerWaterSplash(CVector&) | |
Fx_c::TriggerBulletSplash(CVector&) | |
Fx_c::TriggerFootSplash(CVector&) | |
FxManager_c::FxRwMatrixDestroy(RwMatrixTag*) | |
FxManager_c::FxRwMatrixCreate() | |
FxSystem_c::CopyParentMatrix() | |
Fx_c::TriggerTankFire(CVector&, CVector&) | |
Fx_c::AddWheelSand(CVehicle*, CVector, unsigned char, float) | |
Fx_c::AddWheelDust(CVehicle*, CVector, unsigned char, float) | |
Fx_c::InitEntitySystems() | |
Fx_c::Init() | |
FxManager_c::Init() | |
FxManager_c::LoadFxProject(char*) | |
FxManager_c::SetWindData(RwV3d*, float*) | |
CWeather::WindDir | |
Fx_c::ExitEntitySystems() | |
List_c::RemoveItem(ListItem_c*) | |
ListItem_c::~ListItem_c() | |
Fx_c::Exit() | |
FxManager_c::Exit() | |
Fx_c::CreateEntityFx(CEntity*, char*, RwV3d*, RwMatrixTag*) | |
ListItem_c::ListItem_c() | |
List_c::AddItem(ListItem_c*) | |
Fx_c::DestroyEntityFx(CEntity*) | |
g_windStrength | |
g_windDir | |
FxEmitter_c::Init(FxPrimBP_c*, FxSystem_c*) | |
FxEmitter_c::Reset() | |
FxEmitterBP_c::~FxEmitterBP_c() | |
FxPrimBP_c::~FxPrimBP_c() | |
vtable for FxEmitterBP_c | |
FxEmitterBP_c::~FxEmitterBP_c() | |
FxEmitterBP_c::~FxEmitterBP_c() | |
FxEmitterBP_c::CreateInstance() | |
FxPrim_c::FxPrim_c() | |
vtable for FxEmitter_c | |
FxEmitterBP_c::FreePrtFromPrim(FxSystem_c*) | |
FxManager_c::ReturnParticle(FxEmitterPrt_c*) | |
FxEmitter_c::~FxEmitter_c() | |
FxPrim_c::~FxPrim_c() | |
FxEmitter_c::~FxEmitter_c() | |
FxEmitter_c::~FxEmitter_c() | |
RenderBegin(RwRaster*, RwMatrixTag*, unsigned int) | |
g_pRaster | |
g_pMatrix | |
g_rwFlags | |
g_numTris | |
g_numVertices | |
g_pVertex3d | |
RenderAddTri(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int, int, int, int, int, int, int, int, int, int, int) | |
RenderEnd() | |
RotateVecIntoVec(RwV3d*, RwV3d*, RwV3d*) | |
RotateVecAboutVec(RwV3d*, RwV3d*, RwV3d*, float) | |
CMaths::ms_SinTable | |
FxEmitterPrt_c::operator new[](unsigned int) | |
FxMemoryPool_c::GetMem(int, int) | |
FxEmitterBP_c::FxEmitterBP_c() | |
FxPrimBP_c::FxPrimBP_c() | |
FxEmitterBP_c::FxEmitterBP_c() | |
FxEmitterBP_c::operator new(unsigned int) | |
FxEmitterBP_c::RenderHeatHaze(RwCamera*, unsigned int, float) | |
List_c::GetNumItems() | |
FxInfoManager_c::ProcessRenderInfo(float, float, float, float, unsigned char, RenderInfo_t*) | |
FxSystem_c::GetCompositeMatrix(RwMatrixTag*) | |
FxEmitterBP_c::UpdateParticle(float, FxEmitterPrt_c*) | |
FxInfoManager_c::ProcessMovementInfo(float, float, float, float, unsigned char, MovementInfo_t*) | |
FxEmitterBP_c::Update(float) | |
FxEmitterBP_c::IsFxInfoPresent(int) | |
FxEmitterBP_c::Render(RwCamera*, unsigned int, float, unsigned char) | |
g_blendFunctions | |
FxEmitter_c::CreateParticle(EmissionInfo_t*, RwMatrixTag*, RwV3d*, float, FxPrtMult_c*, float, unsigned char) | |
FxManager_c::GetParticle(signed char) | |
FxPrimBP_c::GetRWMatrix(RwMatrixTag*) | |
FxManager_c::FreeUpParticle() | |
FxEmitter_c::AddParticle(RwV3d*, RwV3d*, float, FxPrtMult_c*, float, float, unsigned char) | |
FxInfoManager_c::ProcessEmissionInfo(float, float, float, unsigned char, EmissionInfo_t*) | |
FxEmitter_c::AddParticle(RwMatrixTag*, RwV3d*, float, FxPrtMult_c*, float, float, unsigned char) | |
FxEmitter_c::CreateParticles(float, float) | |
FxEmitter_c::Update(float, float) | |
FxEmitterBP_c::Load(int, int, FxName32_t*) | |
FxEmitterBP_c::LoadTextures(FxName32_t*, int) | |
FxInfoFloat_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoUnderwater_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoHeatHaze_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoSelfLit_c::Load(int, int) | |
FxInfoSelfLit_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoEmAngle_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInterpInfoFloat_c::GetVal(float*, float) | |
FxInfoEmPos_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoEmWeather_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoEmRotation_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoRotSpeed_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoEmRate_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInterpInfoFloat_c::GetVal(int, float, float) | |
FxInfoEmSize_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInterpInfo32_c::GetVal(float*, float) | |
FxInfoEmSpeed_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoEmDir_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoForce_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoWind_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoSize_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoAnimTexture_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoEmLife_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInterpInfoU255_c::GetVal(float*, float) | |
FxInfoColour_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoTrail_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoColourRange_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoColourBright_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoSmoke_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoAttractPt_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoDir_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoNoise_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoJitter_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoFriction_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoGroundCollide_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfoSpriteRect_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInterpInfo255_c::GetVal(float*, float) | |
FxInfoFlat_c::GetValue(float, float, float, float, unsigned char, void*) | |
FindClosestPtOnLine(RwV3d*, RwV3d*, RwV3d*, RwV3d*) | |
FxInfoAttractLine_c::GetValue(float, float, float, float, unsigned char, void*) | |
FxInfo_c::~FxInfo_c() | |
FxInfo_c::~FxInfo_c() | |
FxInfo_c::~FxInfo_c() | |
FxInfoManager_c::~FxInfoManager_c() | |
FxInfoManager_c::~FxInfoManager_c() | |
FxInfoEmRate_c::FxInfoEmRate_c() | |
FxInterpInfoFloat_c::FxInterpInfoFloat_c() | |
vtable for FxInfoEmRate_c | |
FxInfoEmRate_c::FxInfoEmRate_c() | |
FxInfoEmSize_c::FxInfoEmSize_c() | |
FxInterpInfo32_c::FxInterpInfo32_c() | |
vtable for FxInfoEmSize_c | |
FxInfoEmSize_c::FxInfoEmSize_c() | |
FxInfoEmSpeed_c::FxInfoEmSpeed_c() | |
vtable for FxInfoEmSpeed_c | |
FxInfoEmSpeed_c::FxInfoEmSpeed_c() | |
FxInfoEmDir_c::FxInfoEmDir_c() | |
vtable for FxInfoEmDir_c | |
FxInfoEmDir_c::FxInfoEmDir_c() | |
FxInfoEmAngle_c::FxInfoEmAngle_c() | |
vtable for FxInfoEmAngle_c | |
FxInfoEmAngle_c::FxInfoEmAngle_c() | |
FxInfoEmLife_c::FxInfoEmLife_c() | |
FxInterpInfoU255_c::FxInterpInfoU255_c() | |
vtable for FxInfoEmLife_c | |
FxInfoEmLife_c::FxInfoEmLife_c() | |
FxInfoEmPos_c::FxInfoEmPos_c() | |
vtable for FxInfoEmPos_c | |
FxInfoEmPos_c::FxInfoEmPos_c() | |
FxInfoEmWeather_c::FxInfoEmWeather_c() | |
vtable for FxInfoEmWeather_c | |
FxInfoEmWeather_c::FxInfoEmWeather_c() | |
FxInfoEmRotation_c::FxInfoEmRotation_c() | |
vtable for FxInfoEmRotation_c | |
FxInfoEmRotation_c::FxInfoEmRotation_c() | |
FxInfoNoise_c::FxInfoNoise_c() | |
vtable for FxInfoNoise_c | |
FxInfoNoise_c::FxInfoNoise_c() | |
FxInfoForce_c::FxInfoForce_c() | |
vtable for FxInfoForce_c | |
FxInfoForce_c::FxInfoForce_c() | |
FxInfoFriction_c::FxInfoFriction_c() | |
vtable for FxInfoFriction_c | |
FxInfoFriction_c::FxInfoFriction_c() | |
FxInfoAttractPt_c::FxInfoAttractPt_c() | |
vtable for FxInfoAttractPt_c | |
FxInfoAttractPt_c::FxInfoAttractPt_c() | |
FxInfoAttractLine_c::FxInfoAttractLine_c() | |
vtable for FxInfoAttractLine_c | |
FxInfoAttractLine_c::FxInfoAttractLine_c() | |
FxInfoGroundCollide_c::FxInfoGroundCollide_c() | |
vtable for FxInfoGroundCollide_c | |
FxInfoGroundCollide_c::FxInfoGroundCollide_c() | |
FxInfoWind_c::FxInfoWind_c() | |
vtable for FxInfoWind_c | |
FxInfoWind_c::FxInfoWind_c() | |
FxInfoJitter_c::FxInfoJitter_c() | |
vtable for FxInfoJitter_c | |
FxInfoJitter_c::FxInfoJitter_c() | |
FxInfoRotSpeed_c::FxInfoRotSpeed_c() | |
vtable for FxInfoRotSpeed_c | |
FxInfoRotSpeed_c::FxInfoRotSpeed_c() | |
FxInfoFloat_c::FxInfoFloat_c() | |
vtable for FxInfoFloat_c | |
FxInfoFloat_c::FxInfoFloat_c() | |
FxInfoUnderwater_c::FxInfoUnderwater_c() | |
vtable for FxInfoUnderwater_c | |
FxInfoUnderwater_c::FxInfoUnderwater_c() | |
FxInfoColour_c::FxInfoColour_c() | |
vtable for FxInfoColour_c | |
FxInfoColour_c::FxInfoColour_c() | |
FxInfoSize_c::FxInfoSize_c() | |
vtable for FxInfoSize_c | |
FxInfoSize_c::FxInfoSize_c() | |
FxInfoSpriteRect_c::FxInfoSpriteRect_c() | |
FxInterpInfo255_c::FxInterpInfo255_c() | |
vtable for FxInfoSpriteRect_c | |
FxInfoSpriteRect_c::FxInfoSpriteRect_c() | |
FxInfoHeatHaze_c::FxInfoHeatHaze_c() | |
vtable for FxInfoHeatHaze_c | |
FxInfoHeatHaze_c::FxInfoHeatHaze_c() | |
FxInfoTrail_c::FxInfoTrail_c() | |
vtable for FxInfoTrail_c | |
FxInfoTrail_c::FxInfoTrail_c() | |
FxInfoFlat_c::FxInfoFlat_c() | |
vtable for FxInfoFlat_c | |
FxInfoFlat_c::FxInfoFlat_c() | |
FxInfoDir_c::FxInfoDir_c() | |
vtable for FxInfoDir_c | |
FxInfoDir_c::FxInfoDir_c() | |
FxInfoAnimTexture_c::FxInfoAnimTexture_c() | |
vtable for FxInfoAnimTexture_c | |
FxInfoAnimTexture_c::FxInfoAnimTexture_c() | |
FxInfoColourRange_c::FxInfoColourRange_c() | |
vtable for FxInfoColourRange_c | |
FxInfoColourRange_c::FxInfoColourRange_c() | |
FxInfoSelfLit_c::FxInfoSelfLit_c() | |
vtable for FxInfoSelfLit_c | |
FxInfoSelfLit_c::FxInfoSelfLit_c() | |
FxInfoColourBright_c::FxInfoColourBright_c() | |
vtable for FxInfoColourBright_c | |
FxInfoColourBright_c::FxInfoColourBright_c() | |
FxInfoSmoke_c::FxInfoSmoke_c() | |
vtable for FxInfoSmoke_c | |
FxInfoSmoke_c::FxInfoSmoke_c() | |
FxInfoManager_c::AddFxInfo(int) | |
FxInfoEmRate_c::Load(int, int) | |
FxInterpInfoFloat_c::Load(int) | |
FxInfoEmAngle_c::Load(int, int) | |
FxInfoEmPos_c::Load(int, int) | |
FxInfoEmWeather_c::Load(int, int) | |
FxInfoEmRotation_c::Load(int, int) | |
FxInfoRotSpeed_c::Load(int, int) | |
FxInfoFloat_c::Load(int, int) | |
FxInfoFlat_c::Load(int, int) | |
FxInfoDir_c::Load(int, int) | |
FxInfoEmSize_c::Load(int, int) | |
FxInterpInfo32_c::Load(int) | |
FxInfoEmSpeed_c::Load(int, int) | |
FxInfoEmDir_c::Load(int, int) | |
FxInfoNoise_c::Load(int, int) | |
FxInfoForce_c::Load(int, int) | |
FxInfoFriction_c::Load(int, int) | |
FxInfoAttractPt_c::Load(int, int) | |
FxInfoAttractLine_c::Load(int, int) | |
FxInfoGroundCollide_c::Load(int, int) | |
FxInfoWind_c::Load(int, int) | |
FxInfoJitter_c::Load(int, int) | |
FxInfoSize_c::Load(int, int) | |
FxInfoAnimTexture_c::Load(int, int) | |
FxInfoEmLife_c::Load(int, int) | |
FxInterpInfoU255_c::Load(int) | |
FxInfoUnderwater_c::Load(int, int) | |
FxInfoColour_c::Load(int, int) | |
FxInfoTrail_c::Load(int, int) | |
FxInfoColourRange_c::Load(int, int) | |
FxInfoColourBright_c::Load(int, int) | |
FxInfoSmoke_c::Load(int, int) | |
FxInfoSpriteRect_c::Load(int, int) | |
FxInterpInfo255_c::Load(int) | |
FxInfoHeatHaze_c::Load(int, int) | |
FxInfoSmoke_c::~FxInfoSmoke_c() | |
FxInterpInfoU255_c::~FxInterpInfoU255_c() | |
FxInfoSmoke_c::~FxInfoSmoke_c() | |
FxInfoSmoke_c::~FxInfoSmoke_c() | |
FxInfoColourBright_c::~FxInfoColourBright_c() | |
FxInfoColourBright_c::~FxInfoColourBright_c() | |
FxInfoColourBright_c::~FxInfoColourBright_c() | |
FxInfoSelfLit_c::~FxInfoSelfLit_c() | |
FxInfoSelfLit_c::~FxInfoSelfLit_c() | |
FxInfoSelfLit_c::~FxInfoSelfLit_c() | |
FxInfoColourRange_c::~FxInfoColourRange_c() | |
FxInfoColourRange_c::~FxInfoColourRange_c() | |
FxInfoColourRange_c::~FxInfoColourRange_c() | |
FxInfoTrail_c::~FxInfoTrail_c() | |
FxInfoTrail_c::~FxInfoTrail_c() | |
FxInfoTrail_c::~FxInfoTrail_c() | |
FxInfoColour_c::~FxInfoColour_c() | |
FxInfoColour_c::~FxInfoColour_c() | |
FxInfoColour_c::~FxInfoColour_c() | |
FxInfoUnderwater_c::~FxInfoUnderwater_c() | |
FxInfoUnderwater_c::~FxInfoUnderwater_c() | |
FxInfoUnderwater_c::~FxInfoUnderwater_c() | |
FxInfoEmLife_c::~FxInfoEmLife_c() | |
FxInfoEmLife_c::~FxInfoEmLife_c() | |
FxInfoEmLife_c::~FxInfoEmLife_c() | |
FxInfoAnimTexture_c::~FxInfoAnimTexture_c() | |
FxInterpInfo32_c::~FxInterpInfo32_c() | |
FxInfoAnimTexture_c::~FxInfoAnimTexture_c() | |
FxInfoAnimTexture_c::~FxInfoAnimTexture_c() | |
FxInfoSize_c::~FxInfoSize_c() | |
FxInfoSize_c::~FxInfoSize_c() | |
FxInfoSize_c::~FxInfoSize_c() | |
FxInfoJitter_c::~FxInfoJitter_c() | |
FxInfoJitter_c::~FxInfoJitter_c() | |
FxInfoJitter_c::~FxInfoJitter_c() | |
FxInfoWind_c::~FxInfoWind_c() | |
FxInfoWind_c::~FxInfoWind_c() | |
FxInfoWind_c::~FxInfoWind_c() | |
FxInfoGroundCollide_c::~FxInfoGroundCollide_c() | |
FxInfoGroundCollide_c::~FxInfoGroundCollide_c() | |
FxInfoGroundCollide_c::~FxInfoGroundCollide_c() | |
FxInfoAttractLine_c::~FxInfoAttractLine_c() | |
FxInfoAttractLine_c::~FxInfoAttractLine_c() | |
FxInfoAttractLine_c::~FxInfoAttractLine_c() | |
FxInfoAttractPt_c::~FxInfoAttractPt_c() | |
FxInfoAttractPt_c::~FxInfoAttractPt_c() | |
FxInfoAttractPt_c::~FxInfoAttractPt_c() | |
FxInfoFriction_c::~FxInfoFriction_c() | |
FxInfoFriction_c::~FxInfoFriction_c() | |
FxInfoFriction_c::~FxInfoFriction_c() | |
FxInfoForce_c::~FxInfoForce_c() | |
FxInfoForce_c::~FxInfoForce_c() | |
FxInfoForce_c::~FxInfoForce_c() | |
FxInfoNoise_c::~FxInfoNoise_c() | |
FxInfoNoise_c::~FxInfoNoise_c() | |
FxInfoNoise_c::~FxInfoNoise_c() | |
FxInfoEmDir_c::~FxInfoEmDir_c() | |
FxInfoEmDir_c::~FxInfoEmDir_c() | |
FxInfoEmDir_c::~FxInfoEmDir_c() | |
FxInfoEmSpeed_c::~FxInfoEmSpeed_c() | |
FxInfoEmSpeed_c::~FxInfoEmSpeed_c() | |
FxInfoEmSpeed_c::~FxInfoEmSpeed_c() | |
FxInfoEmSize_c::~FxInfoEmSize_c() | |
FxInfoEmSize_c::~FxInfoEmSize_c() | |
FxInfoEmSize_c::~FxInfoEmSize_c() | |
FxInfoDir_c::~FxInfoDir_c() | |
FxInterpInfoFloat_c::~FxInterpInfoFloat_c() | |
FxInfoDir_c::~FxInfoDir_c() | |
FxInfoDir_c::~FxInfoDir_c() | |
FxInfoFlat_c::~FxInfoFlat_c() | |
FxInfoFlat_c::~FxInfoFlat_c() | |
FxInfoFlat_c::~FxInfoFlat_c() | |
FxInfoFloat_c::~FxInfoFloat_c() | |
FxInfoFloat_c::~FxInfoFloat_c() | |
FxInfoFloat_c::~FxInfoFloat_c() | |
FxInfoRotSpeed_c::~FxInfoRotSpeed_c() | |
FxInfoRotSpeed_c::~FxInfoRotSpeed_c() | |
FxInfoRotSpeed_c::~FxInfoRotSpeed_c() | |
FxInfoEmRotation_c::~FxInfoEmRotation_c() | |
FxInfoEmRotation_c::~FxInfoEmRotation_c() | |
FxInfoEmRotation_c::~FxInfoEmRotation_c() | |
FxInfoEmWeather_c::~FxInfoEmWeather_c() | |
FxInfoEmWeather_c::~FxInfoEmWeather_c() | |
FxInfoEmWeather_c::~FxInfoEmWeather_c() | |
FxInfoEmPos_c::~FxInfoEmPos_c() | |
FxInfoEmPos_c::~FxInfoEmPos_c() | |
FxInfoEmPos_c::~FxInfoEmPos_c() | |
FxInfoEmAngle_c::~FxInfoEmAngle_c() | |
FxInfoEmAngle_c::~FxInfoEmAngle_c() | |
FxInfoEmAngle_c::~FxInfoEmAngle_c() | |
FxInfoEmRate_c::~FxInfoEmRate_c() | |
FxInfoEmRate_c::~FxInfoEmRate_c() | |
FxInfoEmRate_c::~FxInfoEmRate_c() | |
FxInfoHeatHaze_c::~FxInfoHeatHaze_c() | |
FxInterpInfo255_c::~FxInterpInfo255_c() | |
FxInfoHeatHaze_c::~FxInfoHeatHaze_c() | |
FxInfoHeatHaze_c::~FxInfoHeatHaze_c() | |
FxInfoSpriteRect_c::~FxInfoSpriteRect_c() | |
FxInfoSpriteRect_c::~FxInfoSpriteRect_c() | |
FxInfoSpriteRect_c::~FxInfoSpriteRect_c() | |
vtable for FxInfo_c | |
FxInterpInfo_c::FxInterpInfo_c() | |
vtable for FxInterpInfo_c | |
FxInterpInfo_c::FxInterpInfo_c() | |
FxInterpInfo_c::~FxInterpInfo_c() | |
FxInterpInfo_c::~FxInterpInfo_c() | |
FxInterpInfoFloat_c::~FxInterpInfoFloat_c() | |
vtable for FxInterpInfoFloat_c | |
FxInterpInfoFloat_c::~FxInterpInfoFloat_c() | |
FxInterpInfoU255_c::~FxInterpInfoU255_c() | |
vtable for FxInterpInfoU255_c | |
FxInterpInfoU255_c::~FxInterpInfoU255_c() | |
FxInterpInfo32_c::~FxInterpInfo32_c() | |
vtable for FxInterpInfo32_c | |
FxInterpInfo32_c::~FxInterpInfo32_c() | |
FxInterpInfo255_c::~FxInterpInfo255_c() | |
vtable for FxInterpInfo255_c | |
FxInterpInfo255_c::~FxInterpInfo255_c() | |
FxInterpInfo_c::~FxInterpInfo_c() | |
FxInterpInfoFloat_c::FxInterpInfoFloat_c() | |
FxInterpInfoU255_c::FxInterpInfoU255_c() | |
FxInterpInfo32_c::FxInterpInfo32_c() | |
FxInterpInfo255_c::FxInterpInfo255_c() | |
ListItem_c::ListItem_c() | |
ListItem_c::~ListItem_c() | |
List_c::List_c() | |
List_c::~List_c() | |
List_c::RemoveHead() | |
List_c::RemoveAll() | |
List_c::AppendItem(ListItem_c*) | |
List_c::InsertAfterItem(ListItem_c*, ListItem_c*) | |
List_c::InsertBeforeItem(ListItem_c*, ListItem_c*) | |
List_c::RemoveTail() | |
List_c::GetTail() | |
List_c::GetPrev(ListItem_c*) | |
List_c::GetItemOffset(unsigned char, int) | |
FxManager_c::~FxManager_c() | |
FxMemoryPool_c::~FxMemoryPool_c() | |
FxManager_c::~FxManager_c() | |
FxManager_c::FxManager_c() | |
FxSphere_c::FxSphere_c() | |
FxMemoryPool_c::FxMemoryPool_c() | |
FxManager_c::FxManager_c() | |
FxMemoryPool_c::Init() | |
FxManager_c::GetFrustumInfo() | |
FxManager_c::CalcFrustumInfo(RwCamera*) | |
FxSystemBP_c::Render(RwCamera*, float, unsigned char) | |
FxManager_c::FindFxSystemBP(char*) | |
FxSystem_c::Exit() | |
FxSystem_c::~FxSystem_c() | |
FxSystemBP_c::Update(float) | |
FxSystem_c::Update(RwCamera*, float) | |
FxMemoryPool_c::Exit() | |
FxManager_c::UnloadFxProject() | |
FxMemoryPool_c::Reset() | |
FxSystemBP_c::FreePrtFromSystem(FxSystem_c*) | |
FxManager_c::ShouldCreate(FxSystemBP_c*, RwMatrixTag*, RwMatrixTag*, unsigned char) | |
FxFrustumInfo_c::IsCollision(FxSphere_c*) | |
FxManager_c::CreateFxSystem(FxSystemBP_c*, RwMatrixTag*, RwMatrixTag*, unsigned char) | |
FxSystem_c::FxSystem_c() | |
FxSystem_c::Init(FxSystemBP_c*, RwMatrixTag*, RwMatrixTag*) | |
FxSystem_c::SetRateMult(float) | |
FxManager_c::CreateFxSystem(FxSystemBP_c*, RwV3d*, RwMatrixTag*, unsigned char) | |
FxMemoryPool_c::FxMemoryPool_c() | |
FxMemoryPool_c::~FxMemoryPool_c() | |
FxMemoryPool_c::Optimise() | |
vtable for FxPrimBP_c | |
FxPrimBP_c::FxPrimBP_c() | |
FxPrimBP_c::~FxPrimBP_c() | |
FxPrimBP_c::~FxPrimBP_c() | |
vtable for FxPrim_c | |
FxPrim_c::FxPrim_c() | |
FxPrim_c::~FxPrim_c() | |
FxPrim_c::~FxPrim_c() | |
FxPrim_c::Enable(unsigned char) | |
FxSystem_c::UpdateBoundingBoxCB(Particle_c*, int, void**) | |
FxSphere_c::FxSphere_c() | |
FxSphere_c::operator new(unsigned int, int) | |
FxSphere_c::operator delete(void*) | |
FxSphere_c::IsCollision(FxSphere_c*) | |
FxSphere_c::GetDistToPlane(FxPlane_c*) | |
FxSystemBP_c::FxSystemBP_c() | |
FxSystemBP_c::FxSystemBP_c() | |
FxSystemBP_c::~FxSystemBP_c() | |
FxSystemBP_c::~FxSystemBP_c() | |
FxSystemBP_c::operator new(unsigned int) | |
FxSystemBP_c::Unload() | |
FxSystemBP_c::GetBoundingSphere() | |
FxSystemBP_c::SetBoundingSphere(RwV3d*, float) | |
FxSystem_c::FxSystem_c() | |
vtable for CAEFireAudioEntity | |
FxSystem_c::~FxSystem_c() | |
FxSystem_c::Pause() | |
GetAnimHierarchyFromSkinClump(RpClump*) | |
FxSystem_c::AddParticle(RwMatrixTag*, RwV3d*, float, FxPrtMult_c*, float, float, float, unsigned char) | |
FxSystem_c::SetMatrix(RwMatrixTag*) | |
FxSystem_c::SetOffsetPos(RwV3d*) | |
FxSystem_c::AddOffsetPos(RwV3d*) | |
FxSystem_c::SetConstTime(unsigned char, float) | |
FxSystem_c::SetTimeMult(float) | |
FxSystem_c::SetVelAdd(RwV3d*) | |
CAEFireAudioEntity::Initialise(FxSystem_c*) | |
CAEFireAudioEntity::Terminate() | |
FxSystem_c::GetPlayStatus() | |
FxSystem_c::SetLocalParticles(unsigned char) | |
FxSystem_c::ForAllParticles(void (*)(Particle_c*, int, void**), void*) | |
FxSystem_c::GetBoundingBox(FxBox_c*) | |
FxSystem_c::GetBoundingSphereWld(FxSphere_c*) | |
FxSystem_c::IsVisible() | |
FxSystem_c::GetBoundingSphereLcl(FxSphere_c*) | |
FxSystem_c::SetBoundingSphere(FxSphere_c*) | |
FxSystem_c::ResetBoundingSphere() | |
FxSystem_c::SetZTestEnable(unsigned char) | |
FxSystem_c::SetMustCreatePrts(unsigned char) | |
FxSystem_c::DoFxAudio(CVector) | |
CAEFireAudioEntity::AddAudioEvent(int, CVector&) | |
OpenFile(char const*, char const*) | |
ReadLine(int, char*, int) | |
CloseFile(int) | |
FxPrtMult_c::FxPrtMult_c() | |
FxPrtMult_c::FxPrtMult_c(float, float, float, float, float, float, float) | |
FxPrtMult_c::SetUp(float, float, float, float, float, float, float) | |
CEventGroup::CEventGroup(CPed*) | |
vtable for CEventGroup | |
CEventGroup::CEventGroup(CPed*) | |
CEventGroup::Flush(bool) | |
CEventGroup::~CEventGroup() | |
CEventGroup::~CEventGroup() | |
CEventGroup::~CEventGroup() | |
CEventGlobalGroup::~CEventGlobalGroup() | |
vtable for CEventGlobalGroup | |
CEventGlobalGroup::~CEventGlobalGroup() | |
CEventGlobalGroup::~CEventGlobalGroup() | |
CEventEditableResponse::InformGroup(CPed*) const | |
CEventEditableResponse::InformRespectedFriends(CPed*) const | |
CEventEditableResponse::InformVehicleOccupants(CPed*) const | |
CEventEditableResponse::ComputeResponseTaskOfType(CPed*, int) const | |
CEventEditableResponse::ComputeResponseTaskType(CPed*, bool) | |
CEventEditableResponse::WillRespond() const | |
CEventEditableResponse::TriggerLookAt(CPed*) const | |
CEventGroup::Remove(CEvent*) | |
CEventGroup::HasEventOfType(CEvent const*) const | |
CEventGroup::HasEvent(CEvent const*) const | |
CEventGroup::TickEvents() | |
CEventGroup::Reorganise() | |
CEventGroup::RemoveInvalidEvents(bool) | |
CEventGroup::GetHighestPriorityEvent() const | |
CEventGroup::HasScriptCommandOfTaskType(int) const | |
CEventGlobalGroup::CEventGlobalGroup() | |
CEventGlobalGroup::CEventGlobalGroup() | |
CEventGlobalGroup::AddEventsToPed(CPed*) | |
CEventGlobalGroup::AddEventsToGroup(CPedGroup*) | |
CEvent::GetSoundLevel(CEntity const*, CVector const&) const | |
CEvent::CalcSoundLevelIncrement(float, float) | |
CEvent::AffectsPed(CPed*) const | |
CEvent::AffectsPedGroup(CPedGroup*) const | |
CEvent::HasEditableResponse() const | |
CEvent::GetSourceEntity() const | |
CEvent::TakesPriorityOver(CEvent const&) const | |
CEvent::CanBeInterruptedBySameEvent() const | |
CEventGunShot::GetEventType() const | |
CEventGunShot::GetLifeTime() const | |
CEventGunShot::GetSourceEntity() const | |
CEventGunShot::GetLocalSoundLevel() const | |
CEventGunShot::CanBeInterruptedBySameEvent() const | |
CEventVehicleCollision::GetEventType() const | |
CEventVehicleCollision::GetLifeTime() const | |
CEventPedCollisionWithPed::GetEventType() const | |
CEventPedCollisionWithPed::GetLifeTime() const | |
CEventObjectCollision::GetEventType() const | |
CEventObjectCollision::GetLifeTime() const | |
CEventBuildingCollision::GetEventType() const | |
CEventBuildingCollision::GetLifeTime() const | |
CEventBuildingCollision::CanBeInterruptedBySameEvent() const | |
CEventDraggedOutCar::GetEventType() const | |
CEventDraggedOutCar::GetLifeTime() const | |
CEventDraggedOutCar::GetSourceEntity() const | |
CEventDraggedOutCar::GetLocalSoundLevel() const | |
CEventDamage::GetEventType() const | |
CEventDamage::GetLifeTime() const | |
CEventDamage::GetLocalSoundLevel() const | |
CEventDamage::CanBeInterruptedBySameEvent() const | |
CEventDeath::GetEventType() const | |
CEventDeath::GetLifeTime() const | |
CEventDeadPed::GetEventType() const | |
CEventDeadPed::GetLifeTime() const | |
CEventDeadPed::GetSourceEntity() const | |
CEventDeadPed::GetLocalSoundLevel() const | |
CEventGroupEvent::GetEventType() const | |
CEventGroupEvent::GetLifeTime() const | |
CEventGroupEvent::GetLocalSoundLevel() const | |
CEventPotentialGetRunOver::GetEventType() const | |
CEventPotentialGetRunOver::GetLifeTime() const | |
CEventPotentialGetRunOver::GetSourceEntity() const | |
CEventPotentialGetRunOver::GetLocalSoundLevel() const | |
CEventPotentialWalkIntoVehicle::GetEventType() const | |
CEventPotentialWalkIntoVehicle::GetLifeTime() const | |
CEventPotentialWalkIntoObject::GetEventType() const | |
CEventPotentialWalkIntoObject::GetLifeTime() const | |
CEventPotentialWalkIntoPed::GetEventType() const | |
CEventPotentialWalkIntoPed::GetLifeTime() const | |
CEventPotentialWalkIntoPed::GetSourceEntity() const | |
CEventVehicleHitAndRun::GetEventType() const | |
CEventVehicleHitAndRun::GetLifeTime() const | |
CEventVehicleHitAndRun::GetLocalSoundLevel() const | |
CEventPedEnteredMyVehicle::GetEventType() const | |
CEventPedEnteredMyVehicle::GetLifeTime() const | |
CEventPedEnteredMyVehicle::GetSourceEntity() const | |
CEventPedEnteredMyVehicle::GetLocalSoundLevel() const | |
CEventRevived::GetEventType() const | |
CEventRevived::GetLifeTime() const | |
CEventChatPartner::GetEventType() const | |
CEventChatPartner::GetLifeTime() const | |
CEventSexyPed::GetEventType() const | |
CEventSexyPed::GetLifeTime() const | |
CEventSexyPed::GetSourceEntity() const | |
CEventSexyVehicle::GetEventType() const | |
CEventSexyVehicle::GetLifeTime() const | |
CEventPedToChase::GetEventType() const | |
CEventPedToChase::GetLifeTime() const | |
CEventPedToFlee::GetEventType() const | |
CEventPedToFlee::GetLifeTime() const | |
CEventAttractor::GetEventType() const | |
CEventAttractor::GetLifeTime() const | |
CEventVehicleToSteal::GetEventType() const | |
CEventVehicleToSteal::GetLifeTime() const | |
CEventAcquaintancePedHateBadlyLit::GetEventType() const | |
CEventAcquaintancePedHateBadlyLit::CanBeInterruptedBySameEvent() const | |
CEventSeenCop::GetEventType() const | |
CEventVehicleThreat::GetEventType() const | |
CEventVehicleThreat::GetLifeTime() const | |
CEventKnockOffBike::GetEventType() const | |
CEventKnockOffBike::GetLifeTime() const | |
CEventKnockOffBike::GetLocalSoundLevel() const | |
CEventGunAimedAt::GetEventType() const | |
CEventGunAimedAt::GetLifeTime() const | |
CEventGunAimedAt::GetSourceEntity() const | |
CEventScriptCommand::GetEventType() const | |
CEventScriptCommand::GetLifeTime() const | |
CEventInAir::GetEventType() const | |
CEventInAir::GetLifeTime() const | |
CEventVehicleDied::GetEventType() const | |
CEventVehicleDied::GetLifeTime() const | |
CEventHealthLow::GetEventType() const | |
CEventHealthLow::GetLifeTime() const | |
CEventHealthReallyLow::GetEventType() const | |
CEventHealthReallyLow::GetLifeTime() const | |
CEventLowAngerAtPlayer::GetEventType() const | |
CEventLowAngerAtPlayer::GetLifeTime() const | |
CEventHighAngerAtPlayer::GetEventType() const | |
CEventHighAngerAtPlayer::GetLifeTime() const | |
CEventLeaderEnteredCarAsDriver::GetEventType() const | |
CEventLeaderEnteredCarAsDriver::GetLifeTime() const | |
CEventLeaderEnteredCarAsDriver::AffectsPed(CPed*) const | |
CEventLeaderEnteredCarAsDriver::CanBeInterruptedBySameEvent() const | |
CEventLeaderExitedCarAsDriver::GetEventType() const | |
CEventLeaderExitedCarAsDriver::GetLifeTime() const | |
CEventLeaderExitedCarAsDriver::AffectsPed(CPed*) const | |
CEventLeaderQuitEnteringCarAsDriver::GetEventType() const | |
CEventLeaderQuitEnteringCarAsDriver::GetLifeTime() const | |
CEventLeaderQuitEnteringCarAsDriver::AffectsPed(CPed*) const | |
CEventOnFire::GetEventType() const | |
CEventOnFire::GetLifeTime() const | |
CEventOnFire::GetLocalSoundLevel() const | |
CEventVehicleOnFire::GetEventType() const | |
CEventVehicleOnFire::GetLifeTime() const | |
CEventVehicleOnFire::GetLocalSoundLevel() const | |
CEventPotentialWalkIntoBuilding::GetEventType() const | |
CEventHitByWaterCannon::GetEventType() const | |
CEventHitByWaterCannon::GetLifeTime() const | |
CEventHitByWaterCannon::GetLocalSoundLevel() const | |
CEventInWater::GetEventType() const | |
CEventInWater::GetLifeTime() const | |
CEventStuckInAir::GetEventType() const | |
CEventStuckInAir::GetLifeTime() const | |
CEventStuckInAir::CanBeInterruptedBySameEvent() const | |
CEventInteriorUseInfo::GetEventType() const | |
CEventInteriorUseInfo::GetLifeTime() const | |
CEventInteriorUseInfo::AffectsPed(CPed*) const | |
CEventSignalAtPed::GetEventType() const | |
CEventSignalAtPed::GetLifeTime() const | |
CEventSignalAtPed::AffectsPed(CPed*) const | |
CEventLeanOnVehicle::GetEventType() const | |
CEventLeanOnVehicle::GetLifeTime() const | |
CEventLeanOnVehicle::AffectsPed(CPed*) const | |
CEventPassObject::GetEventType() const | |
CEventPassObject::GetLifeTime() const | |
CEventPassObject::AffectsPed(CPed*) const | |
CEventCopCarBeingStolen::GetEventType() const | |
CEventCopCarBeingStolen::GetLifeTime() const | |
CEventVehicleDamage::GetLifeTime() const | |
CEventVehicleDamage::GetLocalSoundLevel() const | |
CEventSpecial::GetEventType() const | |
CEventSpecial::GetLifeTime() const | |
CEventSpecial::AffectsPed(CPed*) const | |
CEventGotKnockedOverByCar::GetEventType() const | |
CEventGotKnockedOverByCar::GetLifeTime() const | |
CEventGotKnockedOverByCar::GetLocalSoundLevel() const | |
CEventCarUpsideDown::GetEventType() const | |
CEventCarUpsideDown::GetLifeTime() const | |
CEventPotentialWalkIntoFire::GetEventType() const | |
CEventPotentialWalkIntoFire::GetLifeTime() const | |
CEventFireNearby::GetEventType() const | |
CEventFireNearby::GetLifeTime() const | |
CEventGunShotWhizzedBy::GetEventType() const | |
CEventGunShotWhizzedBy::GetLifeTime() const | |
CEventGunShotWhizzedBy::CanBeInterruptedBySameEvent() const | |
CEventSoundLoud::GetEventType() const | |
CEventSoundLoud::GetLifeTime() const | |
CEventSoundLoud::GetSourceEntity() const | |
CEventSoundLoud::GetLocalSoundLevel() const | |
CEventSoundQuiet::GetEventType() const | |
CEventSoundQuiet::GetLifeTime() const | |
CEventSoundQuiet::GetSourceEntity() const | |
CEventSoundQuiet::GetLocalSoundLevel() const | |
CEventSoundQuiet::CanBeInterruptedBySameEvent() const | |
CEventSeenPanickedPed::GetEventType() const | |
CEventSeenPanickedPed::GetLifeTime() const | |
CEventSeenPanickedPed::GetSourceEntity() const | |
CEventAreaCodes::GetEventType() const | |
CEventAreaCodes::GetLifeTime() const | |
CEventLeaderEntryExit::GetEventType() const | |
CEventLeaderEntryExit::GetLifeTime() const | |
CEventLeaderEntryExit::CanBeInterruptedBySameEvent() const | |
CEventPlayerCommandToGroup::GetLifeTime() const | |
CEventPlayerCommandToGroup::AffectsPed(CPed*) const | |
CEventPlayerCommandToGroup::GetSourceEntity() const | |
CEventPlayerCommandToGroupAttack::GetEventType() const | |
CEventEscalator::GetEventType() const | |
CEventEscalator::GetLifeTime() const | |
CEventDanger::GetEventType() const | |
CEventDanger::GetLifeTime() const | |
CEventDanger::GetEventPriority() const | |
CEventEscalator::GetEventPriority() const | |
CEventVehicleOnFire::GetEventPriority() const | |
CEventSeenCop::GetEventPriority() const | |
CEventAreaCodes::GetEventPriority() const | |
CEventSeenPanickedPed::GetEventPriority() const | |
CEventDeath::GetEventPriority() const | |
CEventLeaderQuitEnteringCarAsDriver::GetEventPriority() const | |
CEventLeaderExitedCarAsDriver::GetEventPriority() const | |
CEventDamage::GetEventPriority() const | |
CEventPlayerCommandToGroupAttack::GetEventPriority() const | |
CEventLeaderEnteredCarAsDriver::GetEventPriority() const | |
CEventRevived::GetEventPriority() const | |
CEventHitByWaterCannon::GetEventPriority() const | |
CEventInWater::GetEventPriority() const | |
CEventPotentialGetRunOver::GetEventPriority() const | |
CEventKnockOffBike::GetEventPriority() const | |
CEventInAir::GetEventPriority() const | |
CEventVehicleDied::GetEventPriority() const | |
CEventVehicleCollision::GetEventPriority() const | |
CEventPedCollisionWithPed::GetEventPriority() const | |
CEventObjectCollision::GetEventPriority() const | |
CEventBuildingCollision::GetEventPriority() const | |
CEventSpecial::GetEventPriority() const | |
CEventOnFire::GetEventPriority() const | |
CEventGunShot::GetEventPriority() const | |
CEventGunShotWhizzedBy::GetEventPriority() const | |
CEventGotKnockedOverByCar::GetEventPriority() const | |
CEventCopCarBeingStolen::GetEventPriority() const | |
CEventPotentialWalkIntoObject::GetEventPriority() const | |
CEventPotentialWalkIntoPed::GetEventPriority() const | |
CEventAcquaintancePedHateBadlyLit::GetEventPriority() const | |
CEventVehicleThreat::GetEventPriority() const | |
CEventDraggedOutCar::GetEventPriority() const | |
CEventDeadPed::GetEventPriority() const | |
CEventPotentialWalkIntoVehicle::GetEventPriority() const | |
CEventHealthReallyLow::GetEventPriority() const | |
CEventHighAngerAtPlayer::GetEventPriority() const | |
CEventHealthLow::GetEventPriority() const | |
CEventLowAngerAtPlayer::GetEventPriority() const | |
CEventPedEnteredMyVehicle::GetEventPriority() const | |
CEventPotentialWalkIntoBuilding::GetEventPriority() const | |
CEventPotentialWalkIntoFire::GetEventPriority() const | |
CEventFireNearby::GetEventPriority() const | |
CEventVehicleHitAndRun::GetEventPriority() const | |
CEventInteriorUseInfo::GetEventPriority() const | |
CEventSignalAtPed::GetEventPriority() const | |
CEventLeanOnVehicle::GetEventPriority() const | |
CEventPassObject::GetEventPriority() const | |
CEventGroupEvent::GetEventPriority() const | |
CEventChatPartner::GetEventPriority() const | |
CEventSexyPed::GetEventPriority() const | |
CEventSexyVehicle::GetEventPriority() const | |
CEventPedToFlee::GetEventPriority() const | |
CEventPedToChase::GetEventPriority() const | |
CEventAttractor::GetEventPriority() const | |
CEventVehicleToSteal::GetEventPriority() const | |
CEventGunAimedAt::GetEventPriority() const | |
CEventVehicleDamage::GetEventPriority() const | |
CEventCarUpsideDown::GetEventPriority() const | |
CEventSoundLoud::GetEventPriority() const | |
CEventSoundQuiet::GetEventPriority() const | |
CEventGunShot::ReportCriminalEvent(CPed*) const | |
CEventVehicleCollision::TakesPriorityOver(CEvent const&) const | |
CEventObjectCollision::TakesPriorityOver(CEvent const&) const | |
CEventBuildingCollision::TakesPriorityOver(CEvent const&) const | |
CEventDamage::GetSourceEntity() const | |
CEventDamage::DoInformVehicleOccupants(CPed*) const | |
CEventDeath::AffectsPed(CPed*) const | |
CEventGroupEvent::AffectsPed(CPed*) const | |
CEventPotentialWalkIntoVehicle::TakesPriorityOver(CEvent const&) const | |
CEventPotentialWalkIntoObject::TakesPriorityOver(CEvent const&) const | |
CEventKnockOffBike::IsCriminalEvent() const | |
CEventScriptCommand::CloneScriptTask() const | |
CEventLeaderEnteredCarAsDriver::TakesPriorityOver(CEvent const&) const | |
CEventLeaderExitedCarAsDriver::TakesPriorityOver(CEvent const&) const | |
CEventLeaderQuitEnteringCarAsDriver::AffectsPedGroup(CPedGroup*) const | |
CEventLeaderQuitEnteringCarAsDriver::TakesPriorityOver(CEvent const&) const | |
CEventVehicleDamage::GetSourceEntity() const | |
CEventGotKnockedOverByCar::GetSourceEntity() const | |
CEventFireNearby::TakesPriorityOver(CEvent const&) const | |
CEventLeaderEntryExit::TakesPriorityOver(CEvent const&) const | |
CEventPlayerCommandToGroup::TakesPriorityOver(CEvent const&) const | |
CEventDanger::GetSourceEntity() const | |
CEventGroupEvent::AffectsPedGroup(CPedGroup*) const | |
CEventDraggedOutCar::AffectsPedGroup(CPedGroup*) const | |
CEventLeaderEntryExit::AffectsPedGroup(CPedGroup*) const | |
CEventGunAimedAt::IsCriminalEvent() const | |
CEventGunShot::IsCriminalEvent() const | |
CEventDamage::IsCriminalEvent() const | |
CEventVehicleDamage::IsCriminalEvent() const | |
CEventVehicleHitAndRun::IsCriminalEvent() const | |
CEventPlayerCommandToGroup::AffectsPedGroup(CPedGroup*) const | |
CEventDraggedOutCar::AffectsPed(CPed*) const | |
CEventChatPartner::AffectsPed(CPed*) const | |
CEventSexyVehicle::AffectsPed(CPed*) const | |
CEventPedToChase::AffectsPed(CPed*) const | |
CEventPedToFlee::AffectsPed(CPed*) const | |
CEventVehicleThreat::AffectsPed(CPed*) const | |
CEventScriptCommand::AffectsPed(CPed*) const | |
CEventHealthLow::AffectsPed(CPed*) const | |
CEventHealthReallyLow::AffectsPed(CPed*) const | |
CEventLowAngerAtPlayer::AffectsPed(CPed*) const | |
CEventHighAngerAtPlayer::AffectsPed(CPed*) const | |
CEventGotKnockedOverByCar::AffectsPed(CPed*) const | |
CEventVehicleHitAndRun::AffectsPed(CPed*) const | |
CEventDanger::AffectsPed(CPed*) const | |
CEventFireNearby::AffectsPed(CPed*) const | |
CEventStuckInAir::GetEventPriority() const | |
CEventHandler::GetCurrentEventType() const | |
CEventGunAimedAt::ReportCriminalEvent(CPed*) const | |
CPedType::PoliceDontCareAboutCrimesAgainstPedType(int) | |
CEventPotentialWalkIntoVehicle::AffectsPed(CPed*) const | |
CTask::IsGoToTask(CTask const*) | |
CTaskComplexWalkRoundCar::SetNewVehicle(CVehicle*, int) | |
CTaskComplexEnterCar::GetTargetPos() | |
CPedGeometryAnalyser::ComputeClosestSurfacePoint(CPed const&, CEntity&, CVector&) | |
CPedGeometryAnalyser::ComputeEntityHitSide(CVector const&, CEntity&) | |
CEventLeaderExitedCarAsDriver::AffectsPedGroup(CPedGroup*) const | |
CEventScriptCommand::IsValid(CPed*) const | |
CEventInteriorUseInfo::IsValid(CPed*) const | |
CEventSignalAtPed::IsValid(CPed*) const | |
CEventLeanOnVehicle::IsValid(CPed*) const | |
CEventPassObject::IsValid(CPed*) const | |
CEventScriptCommand::TakesPriorityOver(CEvent const&) const | |
CEventStuckInAir::TakesPriorityOver(CEvent const&) const | |
CEventObjectCollision::AffectsPed(CPed*) const | |
CEventPedEnteredMyVehicle::AffectsPed(CPed*) const | |
CEventSeenCop::AffectsPed(CPed*) const | |
CEventVehicleDamage::AffectsPed(CPed*) const | |
CVehicle::IsPassenger(CPed const*) const | |
CEventGunShotWhizzedBy::AffectsPed(CPed*) const | |
CEventGunShotWhizzedBy::ms_fThresholdDist | |
CEventGunShot::TakesPriorityOver(CEvent const&) const | |
CEventKnockOffBike::AffectsPed(CPed*) const | |
CEventEscalator::AffectsPed(CPed*) const | |
MI_ESCALATORSTEP | |
MI_ESCALATORSTEP8 | |
CEventDeadPed::AffectsPed(CPed*) const | |
IKChainManager_c::GetLookAtEntity(CPed*) | |
CEventPotentialGetRunOver::AffectsPed(CPed*) const | |
CEventRevived::AffectsPed(CPed*) const | |
CEventCarUpsideDown::AffectsPed(CPed*) const | |
CEventDamage::ReportCriminalEvent(CPed*) const | |
CWanted::RegisterCrime(eCrimeType, CVector const&, unsigned int, bool) | |
CEventCopCarBeingStolen::AffectsPed(CPed*) const | |
CEventVehicleDamage::ReportCriminalEvent(CPed*) const | |
CEventScriptCommand::GetEventPriority() const | |
CEventSeenPanickedPed::AffectsPed(CPed*) const | |
CEventHandlerHistory::GetCurrentEvent() const | |
CEventGunShot::AffectsPed(CPed*) const | |
CWanted::IsInPursuit(CCopPed*) | |
CWanted::CanCopJoinPursuit(CCopPed*) const | |
CEventStuckInAir::AffectsPed(CPed*) const | |
CEventGunAimedAt::AffectsPed(CPed*) const | |
CPedIntelligence::IsInSeeingRange(CVector const&) const | |
CCrime::ReportCrime(eCrimeType, CEntity*, CPed*) | |
CEventOnFire::AffectsPed(CPed*) const | |
CEventPotentialWalkIntoBuilding::AffectsPed(CPed*) const | |
CEventHitByWaterCannon::AffectsPed(CPed*) const | |
CEventInWater::AffectsPed(CPed*) const | |
CEventInAir::AffectsPed(CPed*) const | |
CPedGeometryAnalyser::IsInAir(CPed const&) | |
CEventBuildingCollision::AffectsPed(CPed*) const | |
CBuildingPotentialCollisionScanner::ms_fNormalZThreshold | |
CPhysical::CanPhysicalBeDamaged(eWeaponType, unsigned char*) | |
CPedIntelligence::CanSeeEntityWithLights(CEntity const*, bool) const | |
CPedAcquaintanceScanner::ms_fThresholdDotProduct | |
CEventSexyPed::AffectsPed(CPed*) const | |
CEventVehicleDied::AffectsPed(CPed*) const | |
CEventVehicleCollision::AffectsPed(CPed*) const | |
CPedGeometryAnalyser::ComputeEntityHitSide(CPed const&, CEntity&) | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxPlanes(float, CEntity&, CVector*, float*) | |
CEventPotentialWalkIntoObject::AffectsPed(CPed*) const | |
CEventVehicleToSteal::AffectsPed(CPed*) const | |
CEventPedCollisionWithPed::AffectsPed(CPed*) const | |
CPedIntelligence::IsThreatenedBy(CPed const&) const | |
CPedIntelligence::ms_iStaticCounterStuckCount | |
CEventDamage::AffectsPedGroup(CPedGroup*) const | |
CEventLeaderEnteredCarAsDriver::AffectsPedGroup(CPedGroup*) const | |
CEventVehicleOnFire::AffectsPed(CPed*) const | |
CEventPlayerCommandToGroupAttack::AffectsPedGroup(CPedGroup*) const | |
CEventDanger::AffectsPedGroup(CPedGroup*) const | |
CEventPotentialWalkIntoPed::AffectsPed(CPed*) const | |
CEventAreaCodes::AffectsPed(CPed*) const | |
CEventPotentialWalkIntoFire::AffectsPed(CPed*) const | |
CEventKnockOffBike::ReportCriminalEvent(CPed*) const | |
CEventEscalator::TakesPriorityOver(CEvent const&) const | |
CEventInWater::TakesPriorityOver(CEvent const&) const | |
CEventPedCollisionWithPed::TakesPriorityOver(CEvent const&) const | |
CEventHandler::IsTemporaryEvent(CEvent const&) | |
CEventPotentialWalkIntoPed::TakesPriorityOver(CEvent const&) const | |
CEventAreaCodes::TakesPriorityOver(CEvent const&) const | |
CEventDamage::TakesPriorityOver(CEvent const&) const | |
CEventGunAimedAt::TakesPriorityOver(CEvent const&) const | |
CEventAcquaintancePedHateBadlyLit::AffectsPed(CPed*) const | |
CEventVehicleHitAndRun::ReportCriminalEvent(CPed*) const | |
CEvent::CEvent() | |
vtable for CEvent | |
CEvent::CEvent() | |
CEvent::~CEvent() | |
CEvent::~CEvent() | |
CEventEscalator::~CEventEscalator() | |
vtable for CEventEscalator | |
CEventEscalator::~CEventEscalator() | |
CEventPassObject::~CEventPassObject() | |
vtable for CEventPassObject | |
CEventPassObject::~CEventPassObject() | |
CEventLeanOnVehicle::~CEventLeanOnVehicle() | |
vtable for CEventLeanOnVehicle | |
CEventLeanOnVehicle::~CEventLeanOnVehicle() | |
CEventSignalAtPed::~CEventSignalAtPed() | |
vtable for CEventSignalAtPed | |
CEventSignalAtPed::~CEventSignalAtPed() | |
CEventInteriorUseInfo::~CEventInteriorUseInfo() | |
vtable for CEventInteriorUseInfo | |
CEventInteriorUseInfo::~CEventInteriorUseInfo() | |
CEventOnFire::~CEventOnFire() | |
vtable for CEventOnFire | |
CEventOnFire::~CEventOnFire() | |
CEventLeaderQuitEnteringCarAsDriver::~CEventLeaderQuitEnteringCarAsDriver() | |
vtable for CEventLeaderQuitEnteringCarAsDriver | |
CEventLeaderQuitEnteringCarAsDriver::~CEventLeaderQuitEnteringCarAsDriver() | |
CEventVehicleCollision::~CEventVehicleCollision() | |
vtable for CEventVehicleCollision | |
CEventVehicleCollision::~CEventVehicleCollision() | |
CEventPedCollisionWithPed::~CEventPedCollisionWithPed() | |
vtable for CEventPedCollisionWithPed | |
CEventPedCollisionWithPed::~CEventPedCollisionWithPed() | |
CEventObjectCollision::~CEventObjectCollision() | |
vtable for CEventObjectCollision | |
CEventObjectCollision::~CEventObjectCollision() | |
CEventBuildingCollision::~CEventBuildingCollision() | |
vtable for CEventBuildingCollision | |
CEventBuildingCollision::~CEventBuildingCollision() | |
CEventPotentialWalkIntoBuilding::~CEventPotentialWalkIntoBuilding() | |
vtable for CEventPotentialWalkIntoBuilding | |
CEventPotentialWalkIntoBuilding::~CEventPotentialWalkIntoBuilding() | |
CEventDeath::~CEventDeath() | |
vtable for CEventDeath | |
CEventDeath::~CEventDeath() | |
CEventGroupEvent::~CEventGroupEvent() | |
vtable for CEventGroupEvent | |
CEventVehicleHitAndRun::~CEventVehicleHitAndRun() | |
vtable for CEventVehicleHitAndRun | |
CEventVehicleHitAndRun::~CEventVehicleHitAndRun() | |
CEventRevived::~CEventRevived() | |
vtable for CEventRevived | |
CEventRevived::~CEventRevived() | |
CEventChatPartner::~CEventChatPartner() | |
vtable for CEventChatPartner | |
CEventChatPartner::~CEventChatPartner() | |
CEventSexyVehicle::~CEventSexyVehicle() | |
vtable for CEventSexyVehicle | |
CEventSexyVehicle::~CEventSexyVehicle() | |
CEventPedToChase::~CEventPedToChase() | |
vtable for CEventPedToChase | |
CEventPedToChase::~CEventPedToChase() | |
CEventPedToFlee::~CEventPedToFlee() | |
vtable for CEventPedToFlee | |
CEventPedToFlee::~CEventPedToFlee() | |
CEventVehicleToSteal::~CEventVehicleToSteal() | |
vtable for CEventVehicleToSteal | |
CEventVehicleToSteal::~CEventVehicleToSteal() | |
CEventKnockOffBike::~CEventKnockOffBike() | |
vtable for CEventKnockOffBike | |
CEventKnockOffBike::~CEventKnockOffBike() | |
CEventScriptCommand::~CEventScriptCommand() | |
vtable for CEventScriptCommand | |
CEventInAir::~CEventInAir() | |
vtable for CEventInAir | |
CEventInAir::~CEventInAir() | |
CEventVehicleDied::~CEventVehicleDied() | |
vtable for CEventVehicleDied | |
CEventVehicleDied::~CEventVehicleDied() | |
CEventHitByWaterCannon::~CEventHitByWaterCannon() | |
vtable for CEventHitByWaterCannon | |
CEventHitByWaterCannon::~CEventHitByWaterCannon() | |
CEventInWater::~CEventInWater() | |
vtable for CEventInWater | |
CEventInWater::~CEventInWater() | |
CEventStuckInAir::~CEventStuckInAir() | |
vtable for CEventStuckInAir | |
CEventStuckInAir::~CEventStuckInAir() | |
CEventCopCarBeingStolen::~CEventCopCarBeingStolen() | |
vtable for CEventCopCarBeingStolen | |
CEventCopCarBeingStolen::~CEventCopCarBeingStolen() | |
CEventCarUpsideDown::~CEventCarUpsideDown() | |
vtable for CEventCarUpsideDown | |
CEventCarUpsideDown::~CEventCarUpsideDown() | |
CEventAreaCodes::~CEventAreaCodes() | |
vtable for CEventAreaCodes | |
CEventAreaCodes::~CEventAreaCodes() | |
CEventLeaderEntryExit::~CEventLeaderEntryExit() | |
CEventLeaderEntryExit::~CEventLeaderEntryExit() | |
CPools::ms_pEventPool | |
CEventEscalator::Clone() const | |
CEventPassObject::Clone() const | |
CEventLeanOnVehicle::Clone() const | |
CEventSignalAtPed::Clone() const | |
CEventInteriorUseInfo::Clone() const | |
CEventOnFire::Clone() const | |
CEventLeaderQuitEnteringCarAsDriver::Clone() const | |
CEvent::~CEvent() | |
CEventEscalator::~CEventEscalator() | |
CEventPassObject::~CEventPassObject() | |
CEventLeanOnVehicle::~CEventLeanOnVehicle() | |
CEventSignalAtPed::~CEventSignalAtPed() | |
CEventInteriorUseInfo::~CEventInteriorUseInfo() | |
CEventOnFire::~CEventOnFire() | |
CEventLeaderQuitEnteringCarAsDriver::~CEventLeaderQuitEnteringCarAsDriver() | |
CEventVehicleCollision::~CEventVehicleCollision() | |
CEventPedCollisionWithPed::~CEventPedCollisionWithPed() | |
CEventObjectCollision::~CEventObjectCollision() | |
CEventPotentialWalkIntoBuilding::~CEventPotentialWalkIntoBuilding() | |
CEventBuildingCollision::~CEventBuildingCollision() | |
CEventDeath::~CEventDeath() | |
CEventGroupEvent::~CEventGroupEvent() | |
CEventVehicleHitAndRun::~CEventVehicleHitAndRun() | |
CEventRevived::~CEventRevived() | |
CEventChatPartner::~CEventChatPartner() | |
CEventSexyVehicle::~CEventSexyVehicle() | |
CEventPedToChase::~CEventPedToChase() | |
CEventPedToFlee::~CEventPedToFlee() | |
CEventVehicleToSteal::~CEventVehicleToSteal() | |
CEventKnockOffBike::~CEventKnockOffBike() | |
CEventScriptCommand::~CEventScriptCommand() | |
CEventInAir::~CEventInAir() | |
CEventVehicleDied::~CEventVehicleDied() | |
CEventHitByWaterCannon::~CEventHitByWaterCannon() | |
CEventInWater::~CEventInWater() | |
CEventStuckInAir::~CEventStuckInAir() | |
CEventCopCarBeingStolen::~CEventCopCarBeingStolen() | |
CEventCarUpsideDown::~CEventCarUpsideDown() | |
CEventLeaderEntryExit::~CEventLeaderEntryExit() | |
CEventAreaCodes::~CEventAreaCodes() | |
CEventSoundQuiet::AffectsPed(CPed*) const | |
CEventSoundLoud::AffectsPed(CPed*) const | |
CInformFriendsEvent::CInformFriendsEvent() | |
CInformFriendsEvent::CInformFriendsEvent() | |
CInformFriendsEvent::Flush() | |
CInformFriendsEvent::~CInformFriendsEvent() | |
CInformFriendsEvent::~CInformFriendsEvent() | |
CInformFriendsEventQueue::ms_informFriendsEvents | |
CInformFriendsEvent::Set(CPed*, CEvent*, int) | |
CInformFriendsEvent::Process() | |
CInformFriendsEventQueue::CInformFriendsEventQueue() | |
CInformFriendsEventQueue::CInformFriendsEventQueue() | |
CInformFriendsEventQueue::~CInformFriendsEventQueue() | |
CInformFriendsEventQueue::~CInformFriendsEventQueue() | |
CInformFriendsEventQueue::Add(CPed*, CEvent*) | |
CInformFriendsEventQueue::Flush() | |
CInformFriendsEventQueue::Process() | |
CInformGroupEvent::CInformGroupEvent() | |
CInformGroupEvent::CInformGroupEvent() | |
CInformGroupEvent::Flush() | |
CInformGroupEvent::~CInformGroupEvent() | |
CInformGroupEvent::~CInformGroupEvent() | |
CInformGroupEventQueue::ms_informGroupEvents | |
CInformGroupEvent::Set(CPed*, CPedGroup*, CEvent*, int) | |
CInformGroupEventQueue::CInformGroupEventQueue() | |
CInformGroupEventQueue::CInformGroupEventQueue() | |
CInformGroupEventQueue::~CInformGroupEventQueue() | |
CInformGroupEventQueue::~CInformGroupEventQueue() | |
CInformGroupEventQueue::Flush() | |
vtable for CEventEditableResponse | |
CEventEditableResponse::CEventEditableResponse() | |
CEventSoundLoud::CloneEditable() const | |
vtable for CEventSoundLoud | |
CEventLeaderExitedCarAsDriver::CloneEditable() const | |
vtable for CEventLeaderExitedCarAsDriver | |
CEventLeaderEnteredCarAsDriver::CloneEditable() const | |
CEventHighAngerAtPlayer::CloneEditable() const | |
vtable for CEventHighAngerAtPlayer | |
CEventLowAngerAtPlayer::CloneEditable() const | |
vtable for CEventLowAngerAtPlayer | |
CEventHealthReallyLow::CloneEditable() const | |
vtable for CEventHealthReallyLow | |
CEventHealthLow::CloneEditable() const | |
vtable for CEventHealthLow | |
CEventSoundQuiet::CloneEditable() const | |
vtable for CEventSoundQuiet | |
CEventEditableResponse::~CEventEditableResponse() | |
CEventSoundQuiet::~CEventSoundQuiet() | |
CEventSoundQuiet::~CEventSoundQuiet() | |
CEventSoundQuiet::~CEventSoundQuiet() | |
CEventSoundLoud::~CEventSoundLoud() | |
CEventSoundLoud::~CEventSoundLoud() | |
CEventSoundLoud::~CEventSoundLoud() | |
CEventLeaderExitedCarAsDriver::~CEventLeaderExitedCarAsDriver() | |
CEventLeaderExitedCarAsDriver::~CEventLeaderExitedCarAsDriver() | |
CEventLeaderExitedCarAsDriver::~CEventLeaderExitedCarAsDriver() | |
CEventLeaderEnteredCarAsDriver::~CEventLeaderEnteredCarAsDriver() | |
CEventLeaderEnteredCarAsDriver::~CEventLeaderEnteredCarAsDriver() | |
CEventLeaderEnteredCarAsDriver::~CEventLeaderEnteredCarAsDriver() | |
CEventHighAngerAtPlayer::~CEventHighAngerAtPlayer() | |
CEventHighAngerAtPlayer::~CEventHighAngerAtPlayer() | |
CEventHighAngerAtPlayer::~CEventHighAngerAtPlayer() | |
CEventLowAngerAtPlayer::~CEventLowAngerAtPlayer() | |
CEventLowAngerAtPlayer::~CEventLowAngerAtPlayer() | |
CEventLowAngerAtPlayer::~CEventLowAngerAtPlayer() | |
CEventHealthReallyLow::~CEventHealthReallyLow() | |
CEventHealthReallyLow::~CEventHealthReallyLow() | |
CEventHealthReallyLow::~CEventHealthReallyLow() | |
CEventHealthLow::~CEventHealthLow() | |
CEventHealthLow::~CEventHealthLow() | |
CEventHealthLow::~CEventHealthLow() | |
CEventGunShot::~CEventGunShot() | |
vtable for CEventGunShot | |
CEventGunShot::~CEventGunShot() | |
CEventGunShot::~CEventGunShot() | |
CEventGunShotWhizzedBy::~CEventGunShotWhizzedBy() | |
vtable for CEventGunShotWhizzedBy | |
CEventGunShotWhizzedBy::~CEventGunShotWhizzedBy() | |
CEventGunShotWhizzedBy::~CEventGunShotWhizzedBy() | |
CEventDraggedOutCar::~CEventDraggedOutCar() | |
vtable for CEventDraggedOutCar | |
CEventDraggedOutCar::~CEventDraggedOutCar() | |
CEventDraggedOutCar::~CEventDraggedOutCar() | |
CEventDamage::~CEventDamage() | |
vtable for CEventDamage | |
CEventDamage::~CEventDamage() | |
CEventDeadPed::~CEventDeadPed() | |
vtable for CEventDeadPed | |
CEventDeadPed::~CEventDeadPed() | |
CEventDeadPed::~CEventDeadPed() | |
CEventPotentialGetRunOver::~CEventPotentialGetRunOver() | |
vtable for CEventPotentialGetRunOver | |
CEventPotentialGetRunOver::~CEventPotentialGetRunOver() | |
CEventPotentialWalkIntoVehicle::~CEventPotentialWalkIntoVehicle() | |
vtable for CEventPotentialWalkIntoVehicle | |
CEventPotentialWalkIntoVehicle::~CEventPotentialWalkIntoVehicle() | |
CEventPotentialWalkIntoVehicle::~CEventPotentialWalkIntoVehicle() | |
CEventPotentialWalkIntoObject::~CEventPotentialWalkIntoObject() | |
vtable for CEventPotentialWalkIntoObject | |
CEventPotentialWalkIntoObject::~CEventPotentialWalkIntoObject() | |
CEventPotentialWalkIntoObject::~CEventPotentialWalkIntoObject() | |
CEventPotentialWalkIntoPed::~CEventPotentialWalkIntoPed() | |
vtable for CEventPotentialWalkIntoPed | |
CEventPotentialWalkIntoPed::~CEventPotentialWalkIntoPed() | |
CEventPotentialWalkIntoPed::~CEventPotentialWalkIntoPed() | |
CEventPedEnteredMyVehicle::~CEventPedEnteredMyVehicle() | |
vtable for CEventPedEnteredMyVehicle | |
CEventPedEnteredMyVehicle::~CEventPedEnteredMyVehicle() | |
CEventPedEnteredMyVehicle::~CEventPedEnteredMyVehicle() | |
CEventSexyPed::~CEventSexyPed() | |
vtable for CEventSexyPed | |
CEventSexyPed::~CEventSexyPed() | |
CEventSexyPed::~CEventSexyPed() | |
CEventAttractor::~CEventAttractor() | |
vtable for CEventAttractor | |
CEventAttractor::~CEventAttractor() | |
CEventVehicleThreat::~CEventVehicleThreat() | |
vtable for CEventVehicleThreat | |
CEventVehicleThreat::~CEventVehicleThreat() | |
CEventVehicleThreat::~CEventVehicleThreat() | |
CEventGunAimedAt::~CEventGunAimedAt() | |
vtable for CEventGunAimedAt | |
CEventGunAimedAt::~CEventGunAimedAt() | |
CEventGunAimedAt::~CEventGunAimedAt() | |
CEventVehicleOnFire::~CEventVehicleOnFire() | |
vtable for CEventVehicleOnFire | |
CEventVehicleOnFire::~CEventVehicleOnFire() | |
CEventVehicleOnFire::~CEventVehicleOnFire() | |
CEventSpecial::~CEventSpecial() | |
vtable for CEventSpecial | |
CEventSpecial::~CEventSpecial() | |
CEventSpecial::~CEventSpecial() | |
CEventGotKnockedOverByCar::~CEventGotKnockedOverByCar() | |
vtable for CEventGotKnockedOverByCar | |
CEventGotKnockedOverByCar::~CEventGotKnockedOverByCar() | |
CEventGotKnockedOverByCar::~CEventGotKnockedOverByCar() | |
CEventPotentialWalkIntoFire::~CEventPotentialWalkIntoFire() | |
vtable for CEventPotentialWalkIntoFire | |
CEventPotentialWalkIntoFire::~CEventPotentialWalkIntoFire() | |
CEventPotentialWalkIntoFire::~CEventPotentialWalkIntoFire() | |
CEventFireNearby::~CEventFireNearby() | |
vtable for CEventFireNearby | |
CEventFireNearby::~CEventFireNearby() | |
CEventFireNearby::~CEventFireNearby() | |
CEventSeenPanickedPed::~CEventSeenPanickedPed() | |
vtable for CEventSeenPanickedPed | |
CEventSeenPanickedPed::~CEventSeenPanickedPed() | |
CEventSeenPanickedPed::~CEventSeenPanickedPed() | |
CEventDanger::~CEventDanger() | |
vtable for CEventDanger | |
CEventDanger::~CEventDanger() | |
CEventDanger::~CEventDanger() | |
CEventEditableResponse::~CEventEditableResponse() | |
CEventSource::ComputeEventSourceType(CEvent const&, CPed const&) | |
CDecisionMakerTypes::MakeDecision(CPed const&, int, int, bool, int, int, int, int, bool, short&, short&) const | |
CDecisionMakerTypes::MakeDecision(CPedGroup const&, int, int, bool, int, int, int, int) const | |
CInformGroupEventQueue::Add(CPed*, CPedGroup*, CEvent*) | |
CAcquaintance::GetAcquaintances(int) const | |
CEventGunShot::CEventGunShot(CEntity*, CVector, CVector, bool) | |
CEventGunShot::CEventGunShot(CEntity*, CVector, CVector, bool) | |
CEventGunShot::CloneEditable() const | |
CEventVehicleCollision::CEventVehicleCollision(unsigned short, float, CVehicle const*, CVector const&, CVector const&, int, unsigned short) | |
CEventVehicleCollision::CEventVehicleCollision(unsigned short, float, CVehicle const*, CVector const&, CVector const&, int, unsigned short) | |
CEventVehicleCollision::Clone() const | |
CEventPedCollisionWithPed::CEventPedCollisionWithPed(unsigned short, float, CPed const*, CVector const&, CVector const&, int, int) | |
CEventPedCollisionWithPed::CEventPedCollisionWithPed(unsigned short, float, CPed const*, CVector const&, CVector const&, int, int) | |
CEventPedCollisionWithPed::Clone() const | |
CEventObjectCollision::CEventObjectCollision(unsigned short, float, CObject const*, CVector const&, CVector const&, int) | |
CEventObjectCollision::CEventObjectCollision(unsigned short, float, CObject const*, CVector const&, CVector const&, int) | |
CEventObjectCollision::Clone() const | |
CEventObjectCollision::IsHeadOnCollision(CPed const&) const | |
CEventBuildingCollision::CEventBuildingCollision(unsigned short, float, CBuilding const*, CVector const&, CVector const&, int) | |
CEventBuildingCollision::CEventBuildingCollision(unsigned short, float, CBuilding const*, CVector const&, CVector const&, int) | |
CEventBuildingCollision::Clone() const | |
CEventPotentialWalkIntoBuilding::Clone() const | |
CEventBuildingCollision::CanTreatBuildingAsObject(CBuilding const&) | |
CEventBuildingCollision::IsHeadOnCollision(CPed const&) const | |
CEventDraggedOutCar::CEventDraggedOutCar(CVehicle const*, CPed const*, bool) | |
CEventDraggedOutCar::CEventDraggedOutCar(CVehicle const*, CPed const*, bool) | |
CEventDraggedOutCar::CloneEditable() const | |
CPedDamageResponseCalculator::CPedDamageResponseCalculator(CEntity const*, float, eWeaponType, ePedPieceTypes, bool) | |
CPedDamageResponseCalculator::~CPedDamageResponseCalculator() | |
CPedDamageResponseCalculator::AccountForPedDamageStats(CPed*, CPedDamageResponse&) | |
CPedIntelligence::AreFriends(CPed const&, CPed const&) | |
CPedDamageResponseCalculator::ms_fStealthKillDamage | |
CPedDamageResponseCalculator::AccountForPedArmour(CPed*, CPedDamageResponse&) | |
CPedDamageResponseCalculator::AdjustPedDamage(CPed*) | |
CPedDamageResponseCalculator::ComputeWillForceDeath(CPed*, CPedDamageResponse&) | |
CLocalisation::KillPeds() | |
CPedDamageResponseCalculator::ComputeWillKillPed(CPed*, CPedDamageResponse&, bool) | |
CPedDamageResponseCalculator::IsBleedingWeapon(CPed*) | |
CEventDamage::CEventDamage(CEntity*, unsigned int, eWeaponType, ePedPieceTypes, unsigned char, bool, bool) | |
CPlayerPed::MakeGroupRespondToPlayerTakingDamage(CEventDamage const&) | |
CPlayerPed::AnnoyPlayerPed(bool) | |
CEventDamage::From(CEventDamage const&) | |
CEventDamage::CEventDamage(CEventDamage const&) | |
CEventDamage::CEventDamage(CEventDamage const&) | |
CEventDamage::CloneEditable() const | |
CEventDamage::operator=(CEventDamage const&) | |
CEventDamage::IsSameEventForAI(CEventDamage*) | |
CEventDamage::ComputeBodyPartToRemove(int&) const | |
CEventDamage::ProcessDamage(CPed*) const | |
CPed::RemoveBodyPart(int, signed char) | |
CEventDamage::ComputeHeadShot(bool&) const | |
CEventDamage::ComputeDeathAnim(CPed*, bool) | |
CPhysical::ApplyMoveForce(CVector) | |
RpAnimBlendClumpGetFirstAssociation(RpClump*, unsigned int) | |
CTaskSimpleFight::m_aComboData | |
CEventDamage::ComputeDamageAnim(CPed*, bool) | |
CPedIntelligence::GetTaskUseGun() const | |
CEventDeath::CEventDeath(bool) | |
CEventDeath::CEventDeath(bool) | |
CEventDeath::CEventDeath(bool, int) | |
CEventDeath::CEventDeath(bool, int) | |
CEventDeath::Clone() const | |
CEventDeadPed::CEventDeadPed(CPed*, bool, int) | |
CEventDeadPed::CEventDeadPed(CPed*, bool, int) | |
CEventDeadPed::CloneEditable() const | |
CEventGroupEvent::CEventGroupEvent(CPed*, CEvent*) | |
CInformGroupEvent::Process() | |
CPedGroups::GetGroupId(CPedGroup*) | |
CInformGroupEventQueue::Process() | |
CEventGroupEvent::Clone() const | |
CEventGroupEvent::BaseEventTakesPriorityOverBaseEvent(CEventGroupEvent const&) const | |
CEventPotentialGetRunOver::CEventPotentialGetRunOver(CVehicle*) | |
CEventPotentialGetRunOver::CloneEditable() const | |
CEventPotentialWalkIntoVehicle::CEventPotentialWalkIntoVehicle(CVehicle*, int) | |
CEventPotentialWalkIntoVehicle::CEventPotentialWalkIntoVehicle(CVehicle*, int) | |
CEventPotentialWalkIntoVehicle::CloneEditable() const | |
CEventPotentialWalkIntoObject::CEventPotentialWalkIntoObject(CObject*, int) | |
CEventPotentialWalkIntoObject::CEventPotentialWalkIntoObject(CObject*, int) | |
CEventPotentialWalkIntoObject::CloneEditable() const | |
CEventPotentialWalkIntoPed::CEventPotentialWalkIntoPed(CPed*, CVector const&, int) | |
CEventPotentialWalkIntoPed::CEventPotentialWalkIntoPed(CPed*, CVector const&, int) | |
CEventPotentialWalkIntoPed::CloneEditable() const | |
CEventVehicleHitAndRun::CEventVehicleHitAndRun(CPed*, CVehicle*) | |
CEventVehicleHitAndRun::CEventVehicleHitAndRun(CPed*, CVehicle*) | |
CEventVehicleHitAndRun::Clone() const | |
CEventPedEnteredMyVehicle::CEventPedEnteredMyVehicle(CPed const*, CVehicle const*, int) | |
CEventPedEnteredMyVehicle::CEventPedEnteredMyVehicle(CPed const*, CVehicle const*, int) | |
CEventPedEnteredMyVehicle::CloneEditable() const | |
CEventRevived::CEventRevived() | |
CEventRevived::CEventRevived() | |
CEventRevived::Clone() const | |
CEventChatPartner::CEventChatPartner(bool, CPed*) | |
CEventChatPartner::CEventChatPartner(bool, CPed*) | |
CEventChatPartner::Clone() const | |
CEventSexyPed::CEventSexyPed(CPed*) | |
CEventSexyPed::CEventSexyPed(CPed*) | |
CEventSexyPed::CloneEditable() const | |
CEventSexyVehicle::CEventSexyVehicle(CVehicle*) | |
CEventSexyVehicle::CEventSexyVehicle(CVehicle*) | |
CEventSexyVehicle::Clone() const | |
CEventPedToChase::CEventPedToChase(CPed*) | |
CEventPedToChase::CEventPedToChase(CPed*) | |
CEventPedToChase::Clone() const | |
CEventPedToFlee::CEventPedToFlee(CPed*) | |
CEventPedToFlee::CEventPedToFlee(CPed*) | |
CEventPedToFlee::Clone() const | |
CEventAttractor::CEventAttractor(C2dEffect*, CEntity*, unsigned char) | |
CEventAttractor::CloneEditable() const | |
CEventAttractor::IsEffectActive(CEntity const*, C2dEffect const*) | |
CEventAttractor::AffectsPed(CPed*) const | |
CPopulation::PedMICanBeCreatedAtThisAttractor(int, char*) | |
CEventVehicleToSteal::CEventVehicleToSteal(CVehicle*) | |
CEventVehicleToSteal::CEventVehicleToSteal(CVehicle*) | |
CEventVehicleToSteal::Clone() const | |
vtable for CEventAcquaintancePed | |
CEventAcquaintancePed::CEventAcquaintancePed(CPed*) | |
CEventSeenCop::CloneEditable() const | |
vtable for CEventSeenCop | |
CEventAcquaintancePedHateBadlyLit::CloneEditable() const | |
vtable for CEventAcquaintancePedHateBadlyLit | |
CEventAcquaintancePed::~CEventAcquaintancePed() | |
CEventSeenCop::~CEventSeenCop() | |
CEventSeenCop::~CEventSeenCop() | |
CEventSeenCop::~CEventSeenCop() | |
CEventAcquaintancePedHateBadlyLit::~CEventAcquaintancePedHateBadlyLit() | |
CEventAcquaintancePedHateBadlyLit::~CEventAcquaintancePedHateBadlyLit() | |
CEventAcquaintancePedHateBadlyLit::~CEventAcquaintancePedHateBadlyLit() | |
CEventAcquaintancePed::~CEventAcquaintancePed() | |
CEventVehicleThreat::CEventVehicleThreat(CVehicle*) | |
CEventVehicleThreat::CEventVehicleThreat(CVehicle*) | |
CEventVehicleThreat::CloneEditable() const | |
CEventKnockOffBike::CEventKnockOffBike() | |
CEventKnockOffBike::CEventKnockOffBike() | |
CEventKnockOffBike::CEventKnockOffBike(CVehicle*, CVector const&, CVector const&, float, float, eWeaponType, signed char, int, CPed*, bool, bool) | |
CEventKnockOffBike::CEventKnockOffBike(CVehicle*, CVector const&, CVector const&, float, float, eWeaponType, signed char, int, CPed*, bool, bool) | |
CEventKnockOffBike::Clone() const | |
CEventKnockOffBike::From(CEventKnockOffBike const&) | |
CEventKnockOffBike::CEventKnockOffBike(CEventKnockOffBike const&) | |
CEventKnockOffBike::CEventKnockOffBike(CEventKnockOffBike const&) | |
CEventKnockOffBike::operator=(CEventKnockOffBike const&) | |
CEventKnockOffBike::CalcForcesAndAnims(CPed*) | |
CEventKnockOffBike::SetPedSafePosition(CPed*) | |
CPed::PositionPedOutOfCollision(int, CVehicle*, bool) | |
CPed::SetPedPositionInCar() | |
CEventGunAimedAt::CEventGunAimedAt(CPed*) | |
CEventGunAimedAt::CEventGunAimedAt(CPed*) | |
CEventGunAimedAt::CloneEditable() const | |
CEventGunAimedAt::AddGunAimedAtEventToVehicleOccupants(CVehicle const&, CPed*) | |
CEventScriptCommand::CEventScriptCommand(int, CTask*, bool) | |
CEventScriptCommand::Clone() const | |
CEventInAir::CEventInAir() | |
CEventInAir::CEventInAir() | |
CEventInAir::Clone() const | |
CEventVehicleDied::CEventVehicleDied(CVehicle*) | |
CEventVehicleDied::CEventVehicleDied(CVehicle*) | |
CEventVehicleDied::Clone() const | |
CEventVehicleOnFire::CEventVehicleOnFire(CVehicle*) | |
CEventVehicleOnFire::CEventVehicleOnFire(CVehicle*) | |
CEventVehicleOnFire::CloneEditable() const | |
CEventHitByWaterCannon::CEventHitByWaterCannon(CVector const&, CVector const&) | |
CEventHitByWaterCannon::CEventHitByWaterCannon(CVector const&, CVector const&) | |
CEventHitByWaterCannon::Clone() const | |
CEventInWater::CEventInWater(float) | |
CEventInWater::CEventInWater(float) | |
CEventInWater::Clone() const | |
CEventStuckInAir::CEventStuckInAir(CPed*) | |
CEventStuckInAir::CEventStuckInAir(CPed*) | |
CEventStuckInAir::Clone() const | |
CEventCopCarBeingStolen::CEventCopCarBeingStolen(CPed*, CVehicle*) | |
CEventCopCarBeingStolen::CEventCopCarBeingStolen(CPed*, CVehicle*) | |
CEventCopCarBeingStolen::Clone() const | |
CEventVehicleDamage::CEventVehicleDamage(CVehicle*, CEntity*, eWeaponType) | |
vtable for CEventVehicleDamage | |
CEventVehicleDamage::CEventVehicleDamage(CVehicle*, CEntity*, eWeaponType) | |
CEventVehicleDamage::~CEventVehicleDamage() | |
CEventVehicleDamage::~CEventVehicleDamage() | |
CEventVehicleDamage::~CEventVehicleDamage() | |
CEventSpecial::CEventSpecial() | |
CEventSpecial::CEventSpecial() | |
CEventSpecial::CloneEditable() const | |
CEventGotKnockedOverByCar::CEventGotKnockedOverByCar(CVehicle*) | |
CEventGotKnockedOverByCar::CEventGotKnockedOverByCar(CVehicle*) | |
CEventGotKnockedOverByCar::CloneEditable() const | |
CEventCarUpsideDown::CEventCarUpsideDown(CVehicle*) | |
CEventCarUpsideDown::CEventCarUpsideDown(CVehicle*) | |
CEventCarUpsideDown::Clone() const | |
CEventPotentialWalkIntoFire::CEventPotentialWalkIntoFire(CVector const&, float, int) | |
CEventPotentialWalkIntoFire::CEventPotentialWalkIntoFire(CVector const&, float, int) | |
CEventPotentialWalkIntoFire::CloneEditable() const | |
CEventFireNearby::CEventFireNearby(CVector const&) | |
CEventFireNearby::CEventFireNearby(CVector const&) | |
CEventFireNearby::CloneEditable() const | |
CEventGunShotWhizzedBy::CEventGunShotWhizzedBy(CEntity*, CVector const&, CVector const&, bool) | |
CEventGunShotWhizzedBy::CEventGunShotWhizzedBy(CEntity*, CVector const&, CVector const&, bool) | |
CEventGunShotWhizzedBy::CloneEditable() const | |
CEventSeenPanickedPed::CEventSeenPanickedPed(CPed*) | |
CEventSeenPanickedPed::CEventSeenPanickedPed(CPed*) | |
CEventSeenPanickedPed::CloneEditable() const | |
CEventAreaCodes::CEventAreaCodes(CPed*) | |
CEventAreaCodes::Clone() const | |
CEventLeaderEntryExit::Clone() const | |
CEventPlayerCommandToGroup::CEventPlayerCommandToGroup(int, CPed*) | |
vtable for CEventPlayerCommandToGroup | |
CEventPlayerCommandToGroup::CEventPlayerCommandToGroup(int, CPed*) | |
CEventPlayerCommandToGroupAttack::CloneEditable() const | |
vtable for CEventPlayerCommandToGroupAttack | |
CEventPlayerCommandToGroup::~CEventPlayerCommandToGroup() | |
CEventPlayerCommandToGroup::~CEventPlayerCommandToGroup() | |
CEventPlayerCommandToGroupAttack::~CEventPlayerCommandToGroupAttack() | |
CEventPlayerCommandToGroupAttack::~CEventPlayerCommandToGroupAttack() | |
CEventPlayerCommandToGroupAttack::~CEventPlayerCommandToGroupAttack() | |
CEventPlayerCommandToGroup::~CEventPlayerCommandToGroup() | |
CEventDanger::CEventDanger(CEntity*, float) | |
CEventDanger::CEventDanger(CEntity*, float) | |
CEventDanger::CloneEditable() const | |
CEventKnockOffBike::SetPedOutCar(CPed*) | |
CCarEnterExit::RemoveCarSitAnim(CPed const&) | |
CEventDeadPed::ms_fNoticeStealthDeadPedRange | |
CEventDeadPed::ms_fNoticeDeadPedRange | |
CEventBuildingCollision::ms_fStraightAheadDotProduct | |
CEventBuildingCollision::ms_fMaxTreatBuildingAsObjectHeight | |
CEventBuildingCollision::ms_fMaxTreatBuildingAsObjectSize | |
CEventObjectCollision::ms_fStraightAheadDotProduct | |
CEventPedCollisionWithPed::ms_fPedBrushKnockdown | |
CEventVehicleCollision::ms_fLowDamageImpulseThreshold | |
CEventVehicleCollision::ms_fHighDamageImpulseThreshold | |
CEventVehicleCollision::ms_fMaxPlayerImpulse | |
CEventVehicleCollision::ms_fDamageThresholdSpeed | |
CPedIntelligence::IsFriendlyWith(CPed const&) const | |
CTaskComplexUseClosestFreeScriptedAttractorRun::GetTaskType() const | |
CTaskComplexUseClosestFreeScriptedAttractorSprint::GetTaskType() const | |
CTaskComplexCarDriveMissionFleeScene::GetTaskType() const | |
CTaskComplexCarDriveMissionKillPed::GetTaskType() const | |
CTaskComplexCarDriveMissionKillPed::~CTaskComplexCarDriveMissionKillPed() | |
CTaskComplexCarDriveMission::~CTaskComplexCarDriveMission() | |
vtable for CTaskComplexCarDriveMissionKillPed | |
CTaskComplexCarDriveMissionKillPed::~CTaskComplexCarDriveMissionKillPed() | |
CTaskComplexCarDriveMissionKillPed::~CTaskComplexCarDriveMissionKillPed() | |
CTaskComplexCarDriveMissionFleeScene::~CTaskComplexCarDriveMissionFleeScene() | |
vtable for CTaskComplexCarDriveMissionFleeScene | |
CTaskComplexCarDriveMissionFleeScene::~CTaskComplexCarDriveMissionFleeScene() | |
CTaskComplexCarDriveMissionFleeScene::~CTaskComplexCarDriveMissionFleeScene() | |
CTaskComplexCarDriveMissionFleeScene::Clone() const | |
CTaskComplexCarDriveMission::CTaskComplexCarDriveMission(CVehicle*, CEntity*, int, int, float) | |
CTaskComplexCarDriveMissionKillPed::Clone() const | |
CTaskComplexUseClosestFreeScriptedAttractorSprint::~CTaskComplexUseClosestFreeScriptedAttractorSprint() | |
CTaskComplexUseClosestFreeScriptedAttractor::~CTaskComplexUseClosestFreeScriptedAttractor() | |
vtable for CTaskComplexUseClosestFreeScriptedAttractorSprint | |
CTaskComplexUseClosestFreeScriptedAttractorSprint::~CTaskComplexUseClosestFreeScriptedAttractorSprint() | |
CTaskComplexUseClosestFreeScriptedAttractorSprint::~CTaskComplexUseClosestFreeScriptedAttractorSprint() | |
CTaskComplexUseClosestFreeScriptedAttractorRun::~CTaskComplexUseClosestFreeScriptedAttractorRun() | |
vtable for CTaskComplexUseClosestFreeScriptedAttractorRun | |
CTaskComplexUseClosestFreeScriptedAttractorRun::~CTaskComplexUseClosestFreeScriptedAttractorRun() | |
CTaskComplexUseClosestFreeScriptedAttractorRun::~CTaskComplexUseClosestFreeScriptedAttractorRun() | |
CTaskComplexUseClosestFreeScriptedAttractorRun::Clone() const | |
CTaskComplexUseClosestFreeScriptedAttractor::CTaskComplexUseClosestFreeScriptedAttractor(bool) | |
CTaskComplexUseClosestFreeScriptedAttractorSprint::Clone() const | |
CTaskComplexCarDriveMissionFleeScene::Serialize() | |
CTaskComplexCarDriveMissionKillPed::Serialize() | |
CTaskComplexUseClosestFreeScriptedAttractorSprint::Serialize() | |
CTaskComplexUseClosestFreeScriptedAttractorRun::Serialize() | |
CEventHandlerHistory::IsRespondingToEvent(int) const | |
CEventHandlerHistory::StoreActiveEvent() | |
CEventHandlerHistory::TickStoredEvent(CPed*) | |
CEventHandlerHistory::ClearTempEvent() | |
CEventHandlerHistory::ClearNonTempEvent() | |
CEventHandlerHistory::ClearAllEvents() | |
CEventHandlerHistory::Flush() | |
CEventHandlerHistory::~CEventHandlerHistory() | |
CEventHandlerHistory::~CEventHandlerHistory() | |
CEventHandlerHistory::GetCurrentEventPriority() const | |
CEventHandlerHistory::GetStoredActiveEvent() const | |
CEventHandler::CEventHandler(CPed*) | |
CEventHandler::CEventHandler(CPed*) | |
CEventHandler::~CEventHandler() | |
CEventHandler::~CEventHandler() | |
CEventHandler::Flush() | |
CEventHandler::FlushImmediately() | |
CEventHandler::ComputeVehicleCollisionResponse(CEvent*, CTask*, CTask*) | |
CPedIntelligence::IsPedGoingForCarDoor() | |
CTaskComplexWalkRoundCar::CTaskComplexWalkRoundCar(int, CVector const&, CVehicle const*, bool, int) | |
CTaskComplexHitPedWithCar::CTaskComplexHitPedWithCar(CVehicle*, float) | |
CTaskComplexHitPedWithCar::ComputeEvasiveStepMoveDir(CPed const&, CVehicle*) | |
CTaskComplexEvasiveStep::CTaskComplexEvasiveStep(CEntity*, CVector const&) | |
CPedGeometryAnalyser::CanPedJumpObstacle(CPed const&, CEntity const&) | |
CEventHandler::ComputePedCollisionWithPedResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexGangFollower::ms_fDistFromLeaderCanStop | |
CPedIntelligence::GetMoveStateFromGoToTask() const | |
CTaskComplexHitResponse::CTaskComplexHitResponse(int) | |
CPedGeometryAnalyser::ComputeRouteRoundEntityBoundingBox(CPed const&, CEntity&, CVector const&, CPointRoute&, int) | |
CEventHandler::ComputePedCollisionWithPlayerResponse(CEvent*, CTask*, CTask*) | |
CPedGroupMembership::CountMembers() const | |
CEventHandler::ComputePlayerCollisionWithPedResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeBuildingCollisionResponse(CEvent*, CTask*, CTask*) | |
CTaskCategories::ComputeTaskCategory(CTask const*) | |
CPedGeometryAnalyser::CanPedJumpObstacle(CPed const&, CEntity const&, CVector const&, CVector const&) | |
CTaskSimpleHitHead::CTaskSimpleHitHead() | |
CTaskComplexMoveBackAndJump::CTaskComplexMoveBackAndJump() | |
CTaskComplexWalkRoundObject::CTaskComplexWalkRoundObject(int, CVector const&, CEntity*) | |
CTaskComplexWalkRoundBuildingAttempt::CTaskComplexWalkRoundBuildingAttempt(int, CEntity*, CVector const&, CVector const&, CVector const&, bool) | |
CTaskComplexWalkRoundBuildingAttempt::CTaskComplexWalkRoundBuildingAttempt(int, CVector const&, CVector const&, CVector const&, bool) | |
CPedGroups::IsInPlayersGroup(CPed const*) | |
CTaskSimpleClimb::TestForClimb(CPed*, CVector&, float&, unsigned char&, bool) | |
CTaskSimpleClimb::CTaskSimpleClimb(CEntity*, CVector const&, float, unsigned char, signed char, bool) | |
CTaskComplexGangFollower::ms_nUseClimbing | |
CTaskSimpleClimb::ms_fMinForStretchGrab | |
CEventHandler::ComputeObjectCollisionResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::RegisterKill(CPed const*, CEntity const*, eWeaponType, bool) | |
CPedGroups::RegisterKillByPlayer() | |
CEventHandler::ComputeDeathResponse(CEvent*, CTask*, CTask*) | |
CTaskSimpleDead::CTaskSimpleDead(int, bool) | |
CEventHandler::ComputeDeadPedResponse(CEvent*, CTask*, CTask*) | |
CCam::GetWeaponFirstPersonOn() | |
CTaskComplexInvestigateDeadPed::CTaskComplexInvestigateDeadPed(CPed*) | |
CTaskComplexSmartFleeEntity::ms_iFleeTime | |
CTaskComplexSmartFleeEntity::ms_fSafeDistance | |
CEventHandler::ComputeVehiclePotentialCollisionResponse(CEvent*, CTask*, CTask*) | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxCorners(float, CEntity&, CVector*) | |
CPedGeometryAnalyser::ComputeMoveDirToAvoidEntity(CPed const&, CEntity&, CVector&) | |
CVehiclePotentialCollisionScanner::ms_fVehicleThreatMultiplier | |
CTaskComplexFleeEntity::ms_fSafeDistance | |
CVehiclePotentialCollisionScanner::ms_fMinAvoidScaredSpeed | |
CEventHandler::ComputeVehiclePotentialPassiveCollisionResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeVehicleHitAndRunResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeReviveResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexGetUpAndStandStill::CTaskComplexGetUpAndStandStill() | |
CEventHandler::ComputeChatPartnerResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeSexyPedResponse(CEvent*, CTask*, CTask*) | |
CTaskGangHasslePed::CTaskGangHasslePed(CPed*, int, int, int) | |
CEventHandler::ComputeSexyVehicleResponse(CEvent*, CTask*, CTask*) | |
CInterestingEvents::Add(CInterestingEvents::EType, CEntity*) | |
g_InterestingEvents | |
CEventHandler::ComputePedToChaseResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputePedToFleeResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeAttractorResponse(CEvent*, CTask*, CTask*) | |
CPedAttractorManager::HasEmptySlot(C2dEffect const*, CEntity const*) const | |
CEventHandler::ComputePedThreatBadlyLitResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexInvestigateDisturbance::CTaskComplexInvestigateDisturbance(CVector const&, CEntity*) | |
CEventHandler::ComputePedSoundQuietResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputePedFriendResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexUseClosestFreeScriptedAttractor::CTaskComplexUseClosestFreeScriptedAttractor(bool) | |
CTaskComplexProstituteSolicit::CTaskComplexProstituteSolicit(CPed*) | |
CEventHandler::ComputeVehicleToStealResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexStealCar::CTaskComplexStealCar(CVehicle*) | |
CEventHandler::ComputePotentialPedCollideResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexPartnerShove::CTaskComplexPartnerShove(char*, CPed*, unsigned char, float, int, CVector) | |
CTaskComplexAvoidOtherPedWhileWandering::CTaskComplexAvoidOtherPedWhileWandering(CPed*, CVector const&, int) | |
CEventHandler::ComputeScriptCommandResponse(CEvent*, CTask*, CTask*) | |
CPedScriptedTaskRecord::GetRecordAssociatedWithEvent(CEventScriptCommand*) | |
CPedScriptedTaskRecordData::AssociateWithEvent(CEventScriptCommand*) | |
CTaskManager::ClearTaskEventResponse() | |
CPedScriptedTaskRecordData::AssociateWithTask(CTask*) | |
CEventHandler::ComputeLowHealthResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeReallyLowHealthResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeLowAngerAtPlayerResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeHighAngerAtPlayerResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeOnFireResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexOnFire::CTaskComplexOnFire() | |
CTaskSimplePlayerOnFire::CTaskSimplePlayerOnFire() | |
CEventHandler::ComputeBuildingCollisionPassiveResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeWaterCannonResponse(CEvent*, CTask*, CTask*) | |
CPedGeometryAnalyser::ComputePedHitSide(CPed const&, CVector const&) | |
CEventHandler::ComputeInWaterResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexInWater::CTaskComplexInWater() | |
CEventHandler::ComputeInteriorUseInfoResponse(CEvent*, CTask*, CTask*) | |
CTaskInteriorUseInfo::CTaskInteriorUseInfo(InteriorInfo_t*, Interior_c*, int, unsigned char) | |
CEventHandler::ComputeSignalAtPedResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputePassObjectResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexPassObject::CTaskComplexPassObject(CPed*, unsigned char) | |
CEventHandler::ComputeCreatePartnerTaskResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexPartnerDeal::CTaskComplexPartnerDeal(char*, CPed*, unsigned char, float, CVector) | |
CEventHandler::ComputePlayerWantedLevelResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexPolicePursuit::CTaskComplexPolicePursuit() | |
CEventHandler::ComputeCopCarBeingStolenResponse(CEvent*, CTask*, CTask*) | |
CWanted::SetWantedLevelNoDrop(int) | |
CEventHandler::ComputeSpecialResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexLeaveCarAndWander::CTaskComplexLeaveCarAndWander(CVehicle*, int, int, bool) | |
CEventHandler::ComputeObjectCollisionPassiveResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeCarUpsideDownResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputePotentialWalkIntoFireResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexWalkRoundFire::CTaskComplexWalkRoundFire(int, CVector const&, float, CVector const&) | |
CTaskComplexSmartFleePoint::ms_iFleeTime | |
CTaskComplexSmartFleePoint::ms_fSafeDistance | |
CTaskComplexFleePoint::ms_iFleeTime | |
CTaskComplexFleePoint::ms_fSafeDistance | |
CEventHandler::ComputeShotFiredWhizzedByResponse(CEvent*, CTask*, CTask*) | |
CPedIntelligence::GetTaskDuck(bool) const | |
CTaskSimpleDuck::RestartTask(CPed*) | |
CEventHandler::ComputeSeenPanickedPedResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexFleeEntity::ms_iFleeTime | |
CEventHandler::ComputeAreaCodesResponse(CEvent*, CTask*, CTask*) | |
CTaskSimpleWaitUntilAreaCodesMatch::CTaskSimpleWaitUntilAreaCodesMatch(CPed*) | |
CEventHandler::ComputeFireNearbyResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexExtinguishFires::CTaskComplexExtinguishFires() | |
CEventHandler::ComputeSeenCopResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeOnEscalatorResponse(CEvent*, CTask*, CTask*) | |
CTaskSimpleStandStill::CTaskSimpleStandStill(int, bool, bool, float) | |
vtable for CTaskSimpleOnEscalator | |
CEventHandler::ComputeDontJoinGroupResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexGangJoinRespond::CTaskComplexGangJoinRespond(unsigned char) | |
CEventHandler::ComputeDangerResponse(CEvent*, CTask*, CTask*) | |
CEventHandlerHistory::RecordCurrentEvent(CPed*, CEvent const&) | |
CEventHandlerHistory::TakesPriorityOverCurrentEvent(CEvent const&) | |
CEventHandler::SetEventResponseTask(CEvent const&) const | |
CPedIntelligence::AddTaskPhysResponse(CTask*, bool) | |
CPedIntelligence::AddTaskEventResponseTemp(CTask*, bool) | |
CPedIntelligence::AddTaskEventResponseNonTemp(CTask*, bool) | |
CEventHandler::IsKillTaskAppropriate(CPed*, CPed*, CEvent const&) | |
CEventHandler::ComputeShotFiredResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexKillPedOnFootStealth::CTaskComplexKillPedOnFootStealth(CPed*) | |
CTaskComplexKillCriminal::CTaskComplexKillCriminal(CPed*, bool) | |
CEventHandler::ComputeDraggedOutCarResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexDragPedFromCar::CTaskComplexDragPedFromCar(CPed*, int) | |
CEventHandler::ComputePersonalityResponseToDamage(CEventDamage*, CEntity*) | |
CTaskComplexFleeAnyMeans::ms_iShootTime | |
CTaskComplexFleeAnyMeans::ms_iShootRecoverTime | |
CTaskComplexFleeAnyMeans::ms_fStealCarDist | |
CEventHandler::ComputePedEnteredVehicleResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexScreamInCarThenLeave::CTaskComplexScreamInCarThenLeave(CVehicle*, int) | |
CEventHandler::ComputePedThreatResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeGunAimedAtResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexReactToGunAimedAt::CTaskComplexReactToGunAimedAt(CPed*) | |
CEventHandler::ComputeVehicleDamageResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexRoadRage::CTaskComplexRoadRage(CPed*) | |
CEventHandler::ComputeGotKnockedOverByCarResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::RecordPassiveEvent(CEvent const&) | |
CEventHandler::RecordActiveEvent(CEvent const&) | |
CEventHandler::ComputeKnockOffBikeResponse(CEvent*, CTask*, CTask*) | |
CTaskComplexFallAndGetUp::CTaskComplexFallAndGetUp(AnimationId, AssocGroupId, int) | |
CTaskComplexInAirAndLand::CTaskComplexInAirAndLand(bool, bool) | |
CEventHandler::ComputeDamageResponse(CEvent*, CTask*, CTask*, CTask*) | |
CTaskComplexFallToDeath::CalcFall(CPed*, int&, bool&) | |
CAnimManager::GetAnimAssociation(AssocGroupId, AnimationId) | |
CTaskSimpleStealthKill::CTaskSimpleStealthKill(bool, CPed*, AssocGroupId) | |
CTaskSimpleChoking::UpdateChoke(CPed*, CPed*, unsigned char) | |
CTaskSimpleChoking::CTaskSimpleChoking(CPed*, unsigned char) | |
CTaskSimpleBeHit::CTaskSimpleBeHit(CPed*, ePedPieceTypes, int, int) | |
CAnimManager::AddAnimation(RpClump*, AssocGroupId, AnimationId) | |
CEventHandler::ComputeVehicleDiedResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeVehicleOnFireResponse(CEvent*, CTask*, CTask*) | |
CEventHandler::ComputeEventResponseTask(CEvent*, CTask*) | |
CTaskComplexStuckInAir::CTaskComplexStuckInAir() | |
CEventHandler::HandleEvents() | |
CTaskManager::StopTimers(CEvent const*) | |
CEventHandler::ComputeEventResponseTask(CPed const&, CEvent const&) | |
CTaskComplexUseClosestFreeScriptedAttractor::CreateNextSubTask(CPed*) | |
CTaskComplexUseClosestFreeScriptedAttractor::CreateFirstSubTask(CPed*) | |
CTaskComplexUseClosestFreeScriptedAttractor::ControlSubTask(CPed*) | |
CTaskComplexCarDrive::CreateNextSubTask(CPed*) | |
CTaskComplexCarDrive::CreateFirstSubTask(CPed*) | |
CTaskComplexCarDrive::ControlSubTask(CPed*) | |
CTaskComplexCarDriveMission::SetUpCar() const | |
CTaskComplexCarDrive::CreateSubTaskCannotGetInCar(CPed*) const | |
CTaskComplexCarDrive::Drive(CPed*) | |
CBaseModelInfo::AsDamageAtomicModelInfoPtr() | |
CBaseModelInfo::GetTimeInfo() | |
CBaseModelInfo::SetAnimFile(char const*) | |
CBaseModelInfo::ConvertAnimFileIndex() | |
CBaseModelInfo::GetAnimFileIndex() | |
CAtomicModelInfo::GetModelType() | |
CAtomicModelInfo::~CAtomicModelInfo() | |
CAtomicModelInfo::~CAtomicModelInfo() | |
CDamageAtomicModelInfo::AsDamageAtomicModelInfoPtr() | |
CDamageAtomicModelInfo::~CDamageAtomicModelInfo() | |
CDamageAtomicModelInfo::~CDamageAtomicModelInfo() | |
CAtomicModelInfo::Init() | |
CBaseModelInfo::Init() | |
CDamageAtomicModelInfo::Init() | |
CAtomicModelInfo::CreateInstance(RwMatrixTag*) | |
CDamageAtomicModelInfo::CreateInstance(RwMatrixTag*) | |
CDamageAtomicModelInfo::m_bCreateDamagedVersion | |
CAtomicModelInfo::CreateInstance() | |
CDamageAtomicModelInfo::CreateInstance() | |
CAtomicModelInfo::~CAtomicModelInfo() | |
CDamageAtomicModelInfo::~CDamageAtomicModelInfo() | |
CAtomicModelInfo::SetAtomic(RpAtomic*) | |
CBaseModelInfo::AddTexDictionaryRef() | |
g2dEffectPluginOffset | |
CAtomicModelInfo::DeleteRwObject() | |
CBaseModelInfo::RemoveTexDictionaryRef() | |
CAnimManager::RemoveAnimBlockRef(int) | |
CDamageAtomicModelInfo::DeleteRwObject() | |
CAtomicModelInfo::GetAtomicFromDistance(float) | |
CAtomicModelInfo::SetupVehicleUpgradeFlags(char const*) | |
CTimeInfo::FindOtherTimeModel(char const*) | |
CDamageAtomicModelInfo::SetDamagedAtomic(RpAtomic*) | |
vtable for CAtomicModelInfo | |
vtable for CDamageAtomicModelInfo | |
CBaseModelInfo::Shutdown() | |
CBaseModelInfo::AsAtomicModelInfoPtr() | |
CBaseModelInfo::CBaseModelInfo() | |
vtable for CBaseModelInfo | |
CBaseModelInfo::CBaseModelInfo() | |
CTxdStore::RemoveRef(int) | |
CBaseModelInfo::DeleteCollisionModel() | |
CBaseModelInfo::Init2dEffects() | |
CModelInfo::Get2dEffectStore() | |
Get2DEffectAtomic(RpClump*) | |
CBaseModelInfo::Add2dEffect(C2dEffect*) | |
CClumpModelInfo::GetBoundingBox() | |
CClumpModelInfo::GetModelType() | |
CClumpModelInfo::GetRwModelType() | |
CClumpModelInfo::GetAnimFileIndex() | |
CClumpModelInfo::CreateInstance(RwMatrixTag*) | |
CClumpModelInfo::~CClumpModelInfo() | |
CClumpModelInfo::~CClumpModelInfo() | |
CClumpModelInfo::Init() | |
CClumpModelInfo::Shutdown() | |
CClumpModelInfo::ConvertAnimFileIndex() | |
CClumpModelInfo::FindFrameFromNameCB(RwFrame*, void*) | |
GetFrameNodeName(RwFrame*) | |
CClumpModelInfo::FindFrameFromIdCB(RwFrame*, void*) | |
CVisibilityPlugins::GetFrameHierarchyId(RwFrame*) | |
CClumpModelInfo::FillFrameArrayCB(RwFrame*, void*) | |
CClumpModelInfo::FindFrameFromNameWithoutIdCB(RwFrame*, void*) | |
CClumpModelInfo::~CClumpModelInfo() | |
GetAnimHierarchyFromFrame(RwFrame*) | |
CClumpModelInfo::SetAnimFile(char const*) | |
CClumpModelInfo::DeleteRwObject() | |
CheckBones(RpHAnimHierarchy*) | |
CClumpModelInfo::SetClump(RpClump*) | |
CVisibilityPlugins::SetClumpModelInfo(RpClump*, CClumpModelInfo*) | |
GetFirstAtomic(RpClump*) | |
GetAnimHierarchyFromClump(RpClump*) | |
CClumpModelInfo::CreateInstance() | |
RpAnimBlendCreateAnimationForHierarchy(RpHAnimHierarchy*) | |
CAnimManager::GetAnimation(unsigned int, CAnimBlock const*) | |
CVisibilityPlugins::SetAtomicRenderCallback(RpAtomic*, RpAtomic* (*)(RpAtomic*)) | |
CClumpModelInfo::GetFrameFromId(RpClump*, int) | |
CClumpModelInfo::GetFrameFromName(RpClump*, char const*) | |
CClumpModelInfo::FillFrameArray(RpClump*, RwFrame**) | |
CClumpModelInfo::SetFrameIds(RwObjectNameIdAssocation*) | |
CVisibilityPlugins::SetFrameHierarchyId(RwFrame*, int) | |
vtable for CClumpModelInfo | |
CLodAtomicModelInfo::GetModelType() | |
CLodAtomicModelInfo::AsLodAtomicModelInfoPtr() | |
CLodAtomicModelInfo::~CLodAtomicModelInfo() | |
CLodAtomicModelInfo::~CLodAtomicModelInfo() | |
CLodAtomicModelInfo::Init() | |
CLodAtomicModelInfo::~CLodAtomicModelInfo() | |
vtable for CLodAtomicModelInfo | |
CTimeModelInfo::GetModelType() | |
CTimeModelInfo::GetTimeInfo() | |
CLodTimeModelInfo::GetModelType() | |
CLodTimeModelInfo::GetTimeInfo() | |
CTimeModelInfo::~CTimeModelInfo() | |
CTimeModelInfo::~CTimeModelInfo() | |
CLodTimeModelInfo::~CLodTimeModelInfo() | |
CLodTimeModelInfo::~CLodTimeModelInfo() | |
CStore<CAtomicModelInfo, 14000>::~CStore() | |
CStore<CAtomicModelInfo, 14000>::~CStore() | |
CStore<CDamageAtomicModelInfo, 70>::~CStore() | |
CStore<CDamageAtomicModelInfo, 70>::~CStore() | |
CStore<CLodAtomicModelInfo, 1>::~CStore() | |
CStore<CLodAtomicModelInfo, 1>::~CStore() | |
CStore<CTimeModelInfo, 169>::~CStore() | |
CStore<CTimeModelInfo, 169>::~CStore() | |
CStore<CLodTimeModelInfo, 1>::~CStore() | |
CStore<CLodTimeModelInfo, 1>::~CStore() | |
CStore<CWeaponModelInfo, 51>::~CStore() | |
CStore<CWeaponModelInfo, 51>::~CStore() | |
CStore<CClumpModelInfo, 92>::~CStore() | |
CStore<CClumpModelInfo, 92>::~CStore() | |
CStore<CVehicleModelInfo, 212>::~CStore() | |
CStore<CVehicleModelInfo, 212>::~CStore() | |
CVehicleModelInfo::Init() | |
CPedModelInfo::~CPedModelInfo() | |
vtable for CPedModelInfo | |
CPedModelInfo::~CPedModelInfo() | |
CLodTimeModelInfo::~CLodTimeModelInfo() | |
CTimeModelInfo::~CTimeModelInfo() | |
C2dEffect::Shutdown() | |
CStore<CPedModelInfo, 278>::~CStore() | |
CStore<CPedModelInfo, 278>::~CStore() | |
CPedModelInfo::~CPedModelInfo() | |
CModelInfo::PrintModelInfoStoreUsage() | |
CModelInfo::ReInit2dEffects() | |
CModelInfo::ShutDown() | |
CModelInfo::ms_lastPositionSearched | |
CModelInfo::GetModelInfoFromHashKey(unsigned int, int*) | |
CModelInfo::GetModelInfoUInt16(char const*, unsigned short*) | |
CModelInfo::GetModelInfo(char const*, int, int) | |
CModelInfo::AddAtomicModel(int) | |
CModelInfo::Initialise() | |
CModelInfo::AddDamageAtomicModel(int) | |
CModelInfo::AddLodAtomicModel(int) | |
CModelInfo::AddTimeModel(int) | |
CModelInfo::AddLodTimeModel(int) | |
CModelInfo::AddWeaponModel(int) | |
CModelInfo::AddClumpModel(int) | |
CModelInfo::AddVehicleModel(int) | |
CModelInfo::AddPedModel(int) | |
CModelInfo::IsTrainModel(int) | |
CModelInfo::IsBikeModel(int) | |
CModelInfo::IsFakePlaneModel(int) | |
CModelInfo::IsMonsterTruckModel(int) | |
CModelInfo::IsQuadBikeModel(int) | |
CModelInfo::IsBmxModel(int) | |
CModelInfo::IsTrailerModel(int) | |
CModelInfo::IsVehicleModelType(int) | |
CVehicleModelInfo::CVehicleModelInfo() | |
vtable for CTimeModelInfo | |
vtable for CLodTimeModelInfo | |
vtable for CWeaponModelInfo | |
CModelInfoAccelerator::~CModelInfoAccelerator() | |
CModelInfoAccelerator::~CModelInfoAccelerator() | |
CModelInfoAccelerator::Init() | |
CModelInfoAccelerator::CModelInfoAccelerator() | |
CModelInfoAccelerator::CModelInfoAccelerator() | |
CModelInfoAccelerator::AddModelInfoId(unsigned short) | |
CModelInfoAccelerator::GetNextModelInfoId() | |
CModelInfoAccelerator::AllocModelInfoIds() | |
CModelInfoAccelerator::GetModelInfoIdFile() | |
CModelInfoAccelerator::FreeModelInfoIds() | |
CModelInfoAccelerator::EndOfLoadPhase() | |
CModelInfoAccelerator::GetEntry(CBaseModelInfo**, int*, char*) | |
CModelInfoAccelerator::Begin(char*) | |
CModelInfoAccelerator::End(char*) | |
CPedModelInfo::GetModelType() | |
CPedModelInfo::DeleteRwObject() | |
FindPedFrameFromNameCB(RwFrame*, void*) | |
GetAtomicListCB(RpAtomic*, void*) | |
AttachAtomicsFromListCB(RpAtomic*, void*) | |
CountAtomicsCB(RpAtomic*, void*) | |
CPedModelInfo::AddXtraAtomics(RpClump*) | |
CPedModelInfo::SetFaceTexture(RwTexture*) | |
FindHeadRadiusCB(RwObject*, void*) | |
CPedModelInfo::CreateHitColModelSkinned(RpClump*) | |
CGame::m_pWorkingMatrix1 | |
CGame::m_pWorkingMatrix2 | |
CPedModelInfo::m_pColNodeInfos | |
CPedModelInfo::SetClump(RpClump*) | |
CPedModelInfo::m_pPedIds | |
CVisibilityPlugins::RenderPedCB(RpAtomic*) | |
CPedModelInfo::AnimatePedColModelSkinned(RpClump*) | |
CPedModelInfo::AnimatePedColModelSkinnedWorld(RpClump*) | |
CPedModelInfo::IncrementVoice() | |
CVehicleModelInfo::GetModelType() | |
CVehicleModelInfo::HasAlphaMaterialCB(RpMaterial*, void*) | |
RemoveWindowAlphaCB(RpMaterial*, void*) | |
CVehicleModelInfo::~CVehicleModelInfo() | |
CVehicleModelInfo::~CVehicleModelInfo() | |
CVehicleModelInfo::FindTextureCB(char const*) | |
CVehicleModelInfo::~CVehicleModelInfo() | |
CVehicleModelInfo::ConvertAnimFileIndex() | |
CVehicleModelInfo::MoveObjectsCB(RwObject*, void*) | |
CVehicleModelInfo::CollapseFramesCB(RwFrame*, void*) | |
CVehicleModelInfo::SetAtomicFlagCB(RwObject*, void*) | |
CVisibilityPlugins::SetAtomicFlag(RpAtomic*, unsigned short) | |
CVehicleModelInfo::GetEditableMaterialListCB(RpAtomic*, void*) | |
CVehicleModelInfo::GetEditableMaterialListCB(RpMaterial*, void*) | |
CVehicleModelInfo::SetEnvironmentMapAtomicCB(RpAtomic*, void*) | |
CVehicleModelInfo::SetEnvironmentMapCB(RpMaterial*, void*) | |
CVehicleModelInfo::SetEnvMapCoeffAtomicCB(RpAtomic*, void*) | |
CVehicleModelInfo::SetEnvMapCoeffCB(RpMaterial*, void*) | |
CVehicleModelInfo::SetEditableMaterialsCB(RpMaterial*, void*) | |
CVehicleModelInfo::ms_pRemapTexture | |
CVehicleModelInfo::ms_pLightsTexture | |
CVehicleModelInfo::ms_lightsOn | |
CVehicleModelInfo::ms_pLightsOnTexture | |
gLightSurfProps | |
CVehicleModelInfo::ms_currentCol | |
CVehicleModelInfo::SetAnimFile(char const*) | |
GetOkAndDamagedAtomicCB(RwObject*, void*) | |
CVehicleModelInfo::SetEditableMaterialsCB(RpAtomic*, void*) | |
gpWhiteTexture | |
CVehicleModelInfo::CVehicleStructure::CVehicleStructure() | |
CVehicleModelInfo::CVehicleStructure::CVehicleStructure() | |
CVehicleModelInfo::CVehicleStructure::~CVehicleStructure() | |
CVehicleModelInfo::CVehicleStructure::~CVehicleStructure() | |
CVehicleModelInfo::DeleteRwObject() | |
CVehicleModelInfo::CVehicleStructure::m_pInfoPool | |
CVehicleModelInfo::ShutdownLightTexture() | |
CVehicleModelInfo::CLinkedUpgradeList::AddUpgradeLink(short, short) | |
CVehicleModelInfo::UseCommonVehicleTexDicationary() | |
CVehicleModelInfo::StopUsingCommonVehicleTexDicationary() | |
CVehicleModelInfo::CVehicleModelInfo() | |
vtable for CVehicleModelInfo | |
CVehicleModelInfo::DisableEnvMap() | |
CVehicleModelInfo::SetEnvMapCoeff(float) | |
CVehicleModelInfo::HideDamagedAtomicCB(RpAtomic*, void*) | |
CVehicleModelInfo::SetAtomicRendererCB(RpAtomic*, void*) | |
CVisibilityPlugins::RenderVehicleReallyLowDetailCB(RpAtomic*) | |
CVisibilityPlugins::RenderVehicleHiDetailCB(RpAtomic*) | |
CVisibilityPlugins::RenderVehicleHiDetailAlphaCB(RpAtomic*) | |
CVehicleModelInfo::SetAtomicRendererCB_RealHeli(RpAtomic*, void*) | |
CVisibilityPlugins::RenderHeliRotorAlphaCB(RpAtomic*) | |
CVisibilityPlugins::RenderHeliTailRotorAlphaCB(RpAtomic*) | |
CVehicleModelInfo::SetAtomicRendererCB_BigVehicle(RpAtomic*, void*) | |
CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle(RpAtomic*) | |
CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_BigVehicle(RpAtomic*) | |
CVisibilityPlugins::RenderVehicleHiDetailCB_BigVehicle(RpAtomic*) | |
CVehicleModelInfo::SetAtomicRendererCB_Boat(RpAtomic*, void*) | |
CVisibilityPlugins::RenderVehicleLoDetailCB_Boat(RpAtomic*) | |
CVisibilityPlugins::RenderVehicleHiDetailCB_Boat(RpAtomic*) | |
CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_Boat(RpAtomic*) | |
CVehicleModelInfo::SetAtomicRendererCB_Train(RpAtomic*, void*) | |
CVisibilityPlugins::RenderTrainHiDetailAlphaCB(RpAtomic*) | |
CVisibilityPlugins::RenderTrainHiDetailCB(RpAtomic*) | |
CVehicleModelInfo::HideAllComponentsAtomicCB(RpAtomic*, void*) | |
CVehicleModelInfo::SetAtomicRendererCB_Heli(RpAtomic*, void*) | |
CVehicleModelInfo::SetAtomicRenderCallbacks() | |
CVehicleModelInfo::ClearAtomicFlagCB(RwObject*, void*) | |
CVisibilityPlugins::ClearAtomicFlag(RpAtomic*, unsigned short) | |
CVehicleModelInfo::SetVehicleComponentFlags(RwFrame*, unsigned int) | |
CVehicleModelInfo::PreprocessHierarchy() | |
GetFirstChild(RwFrame*) | |
GetFirstObject(RwFrame*) | |
GetSecondObject(RwFrame*) | |
CVehicleModelInfo::ms_vehicleDescs | |
CVisibilityPlugins::RenderWheelAtomicCB(RpAtomic*) | |
CVehicleModelInfo::GetWheelPosn(int, CVector&, bool) | |
CVehicleModelInfo::GetOriginalCompPosition(CVector&, int) | |
IsValidCompRule(int) | |
CWeather::OldWeatherType | |
CWeather::NewWeatherType | |
GetListOfComponentsNotUsedByRules(unsigned int, int, int*) | |
CountCompsInRule(int) | |
ChooseComponent(int, int) | |
CVehicleModelInfo::ChooseComponent() | |
CVehicleModelInfo::ChooseSecondComponent() | |
CVehicleModelInfo::CreateInstance() | |
CVehicleModelInfo::ms_compsUsed | |
CVehicleModelInfo::IsUpgradeAvailable(VehicleUpgradePosn) | |
CVehicleModelInfo::SetEditableMaterials(RpClump*) | |
CVehicleModelInfo::ResetEditableMaterials(RpClump*) | |
CVehicleModelInfo::FindEditableMaterialList() | |
CVehicleModelInfo::SetVehicleColour(unsigned char, unsigned char, unsigned char, unsigned char) | |
CVehicleModelInfo::AddRemap(char const*) | |
CVehicleModelInfo::AddWheelUpgrade(int, int) | |
CVehicleModelInfo::ms_numWheelUpgrades | |
CVehicleModelInfo::ms_upgradeWheels | |
CVehicleModelInfo::DeleteVehicleColourTextures() | |
CVehicleModelInfo::LoadEnvironmentMaps() | |
CVehicleModelInfo::ShutdownEnvironmentMaps() | |
CVehicleModelInfo::GetMatFXEffectMaterialCB(RpMaterial*, void*) | |
CVehicleModelInfo::SetRenderPipelinesCB(RpAtomic*, void*) | |
CVehicleModelInfo::SetRenderPipelines() | |
CVehicleModelInfo::GetCustomCarPlateText() | |
CVehicleModelInfo::SetCarCustomPlate() | |
CCustomCarPlateMgr::GeneratePlateText(char*, int) | |
CCustomCarPlateMgr::SetupClump(RpClump*, char*, unsigned char) | |
CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(int) | |
CVehicleModelInfo::ReduceMaterialsInVehicle() | |
CMemoryMgr::InitScratchPad() | |
CTimer::GetCurrentTimeInCycles() | |
CTimer::GetCyclesPerMillisecond() | |
CVisibilityPlugins::ClearClumpForAllAtomicsFlag(RpClump*, int) | |
CVehicleModelInfo::SetClump(RpClump*) | |
CVehicleModelInfo::SetupLightFlags(CVehicle*) | |
gLightOffSurfProps | |
gbUseCarColTex | |
CWeaponModelInfo::GetModelType() | |
CWeaponModelInfo::~CWeaponModelInfo() | |
CWeaponModelInfo::~CWeaponModelInfo() | |
CWeaponModelInfo::Init() | |
CWeaponModelInfo::SetClump(RpClump*) | |
CVehicle::SetComponentAtomicAlpha(RpAtomic*, int) | |
CVisibilityPlugins::RenderWeaponCB(RpAtomic*) | |
CWeaponModelInfo::~CWeaponModelInfo() | |
CAnimBlendAssocGroup::CAnimBlendAssocGroup() | |
CAnimBlendAssocGroup::CAnimBlendAssocGroup() | |
strcmpIgnoringDigits(char const*, char const*) | |
_ctype_ | |
GetModelFromName(char const*) | |
CAnimBlendAssocGroup::InitEmptyAssociations(RpClump*) | |
CAnimBlendStaticAssociation::Init(RpClump*, CAnimBlendHierarchy*) | |
CAnimBlendAssocGroup::DestroyAssociations() | |
CAnimBlendAssocGroup::~CAnimBlendAssocGroup() | |
CAnimBlendAssocGroup::~CAnimBlendAssocGroup() | |
CAnimBlendAssocGroup::CreateAssociations(char const*) | |
CAnimBlendStaticAssociation::CAnimBlendStaticAssociation() | |
CAnimManager::ms_aAnimations | |
AtomicRemoveAnimFromSkinCB(RpAtomic*, void*) | |
CAnimBlendAssocGroup::CreateAssociations(char const*, char const*, char const*, int) | |
CAnimBlendAssocGroup::CreateAssociations(char const*, RpClump*) | |
CAnimBlendAssocGroup::CreateAssociations(char const*, RpClump*, char**, int) | |
CAnimBlendAssocGroup::GetAnimation(char const*) | |
CAnimBlendAssocGroup::GetAnimation(unsigned int) | |
CAnimBlendAssocGroup::CopyAnimation(char const*) | |
CAnimManager::UncompressAnimation(CAnimBlendHierarchy*) | |
CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendStaticAssociation&) | |
CAnimBlendAssocGroup::CopyAnimation(unsigned int) | |
CAnimBlendAssocGroup::GetAnimationId(char const*) | |
CAnimBlendStaticAssociation::CAnimBlendStaticAssociation() | |
vtable for CAnimBlendStaticAssociation | |
CAnimBlendStaticAssociation::AllocateSequenceArray(int) | |
RpAnimBlendClumpFindBone(RpClump*, unsigned int) | |
RpAnimBlendClumpFindFrameFromHashKey(RpClump*, unsigned int) | |
ClumpOffset | |
CAnimBlendStaticAssociation::CAnimBlendStaticAssociation(RpClump*, CAnimBlendHierarchy*) | |
CAnimBlendStaticAssociation::CAnimBlendStaticAssociation(RpClump*, CAnimBlendHierarchy*) | |
CAnimBlendStaticAssociation::FreeSequenceArray() | |
CAnimBlendStaticAssociation::~CAnimBlendStaticAssociation() | |
CAnimBlendStaticAssociation::~CAnimBlendStaticAssociation() | |
CAnimBlendStaticAssociation::~CAnimBlendStaticAssociation() | |
CAnimBlendAssociation::CAnimBlendAssociation() | |
vtable for CAnimBlendAssociation | |
CAnimBlendAssociation::CAnimBlendAssociation() | |
CAnimBlendAssociation::AllocateAnimBlendNodeArray(int) | |
CMemoryMgr::MallocAlign(unsigned int, unsigned int) | |
CAnimBlendNode::Init() | |
CAnimBlendAssociation::Init(RpClump*, CAnimBlendHierarchy*) | |
CAnimBlendAssociation::CAnimBlendAssociation(RpClump*, CAnimBlendHierarchy*) | |
CAnimBlendAssociation::CAnimBlendAssociation(RpClump*, CAnimBlendHierarchy*) | |
CAnimBlendAssociation::Init(CAnimBlendAssociation&) | |
CAnimBlendAssociation::Init(CAnimBlendStaticAssociation&) | |
CAnimBlendAssociation::FreeAnimBlendNodeArray() | |
CAnimBlendAssociation::~CAnimBlendAssociation() | |
CAnimBlendAssociation::~CAnimBlendAssociation() | |
CAnimBlendAssociation::~CAnimBlendAssociation() | |
CAnimBlendAssociation::ReferenceAnimBlock() | |
CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendAssociation&) | |
CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendAssociation&) | |
CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendStaticAssociation&) | |
CAnimBlendNode::FindKeyFrame(float) | |
CAnimBlendNode::SetupKeyFrameCompressed() | |
CAnimBlendAssociation::SyncAnimation(CAnimBlendAssociation*) | |
CAnimBlendAssociation::GetNode(int) | |
CAnimBlendAssociation::Start(float) | |
CAnimBlendAssociation::SetBlendTo(float, float) | |
CAnimBlendAssociation::SetBlend(float, float) | |
CAnimBlendAssociation::SetDeleteCallback(void (*)(CAnimBlendAssociation*, void*), void*) | |
gbInAnimCallback | |
CAnimBlendClumpData::CAnimBlendClumpData() | |
CAnimBlendClumpData::CAnimBlendClumpData() | |
CAnimBlendClumpData::~CAnimBlendClumpData() | |
CAnimBlendClumpData::~CAnimBlendClumpData() | |
CAnimBlendClumpData::SetNumberOfBones(int) | |
CAnimBlendClumpData::ForAllFrames(void (*)(AnimBlendFrameData*, void*), void*) | |
CAnimBlendClumpData::LoadFramesIntoSPR() | |
CAnimBlendClumpData::ForAllFramesInSPR(void (*)(AnimBlendFrameData*, void*), void*, unsigned int) | |
CAnimBlendHierarchy::CAnimBlendHierarchy() | |
CAnimBlendHierarchy::CAnimBlendHierarchy() | |
CAnimBlendHierarchy::FindSequence(char*) | |
CAnimBlendHierarchy::SetName(char const*) | |
CAnimBlendHierarchy::CalcTotalTime() | |
CAnimBlendHierarchy::CalcTotalTimeCompressed() | |
CAnimBlendHierarchy::RemoveQuaternionFlips() | |
CAnimBlendSequence::RemoveQuaternionFlips() | |
CAnimBlendHierarchy::AllocSequenceBlock(bool) | |
CAnimBlendSequence::GetDataSize(bool) | |
CAnimBlendHierarchy::GetSequenceBlock() | |
CAnimBlendHierarchy::RemoveAnimSequences() | |
CAnimManager::RemoveFromUncompressedCache(CAnimBlendHierarchy*) | |
CAnimBlendSequence::~CAnimBlendSequence() | |
CAnimBlendHierarchy::~CAnimBlendHierarchy() | |
CAnimBlendHierarchy::~CAnimBlendHierarchy() | |
CAnimBlendHierarchy::Shutdown() | |
CAnimBlendHierarchy::Uncompress() | |
CAnimBlendSequence::Uncompress(unsigned char*) | |
CAnimBlendHierarchy::CompressKeyframes() | |
CAnimBlendSequence::CompressKeyframes(unsigned char*) | |
CAnimBlendHierarchy::RemoveUncompressedData() | |
CAnimBlendSequence::RemoveUncompressedData(unsigned char*) | |
CAnimBlendHierarchy::MoveMemory() | |
CMemoryMgr::MoveMemory(void*) | |
CAnimBlendSequence::MoveMemory() | |
CAnimBlendHierarchy::Print() | |
CAnimBlendSequence::Print() | |
CAnimBlendNode::NextKeyFrameNoCalc() | |
CAnimBlendNode::UpdateTime() | |
CAnimBlendNode::CalcDeltas() | |
CAnimBlendNode::NextKeyFrame() | |
CAnimBlendNode::Update(CVector&, CQuaternion&, float) | |
CQuaternion::Slerp(CQuaternion const&, CQuaternion const&, float, float, float) | |
CAnimBlendNode::GetCurrentTranslation(CVector&, float) | |
CAnimBlendNode::GetEndTranslation(CVector&, float) | |
CAnimBlendNode::CalcDeltasCompressed() | |
CAnimBlendNode::NextKeyFrameCompressed() | |
CAnimBlendNode::UpdateCompressed(CVector&, CQuaternion&, float) | |
CAnimBlendNode::GetCurrentTranslationCompressed(CVector&, float) | |
CAnimBlendNode::GetEndTranslationCompressed(CVector&, float) | |
CAnimBlendSequence::CAnimBlendSequence() | |
CAnimBlendSequence::CAnimBlendSequence() | |
CAnimBlendSequence::~CAnimBlendSequence() | |
CAnimBlendSequence::SetName(char const*) | |
CAnimBlendSequence::SetBoneTag(int) | |
CAnimBlendSequence::SetNumFrames(int, bool, bool, unsigned char*) | |
CDefaultAnimCallback::DefaultAnimCB(CAnimBlendAssociation*, void*) | |
CAnimBlendAssociation::UpdateTimeStep(float, float) | |
CAnimBlendAssociation::UpdateTime(float, float) | |
CAnimBlendAssociation::UpdateBlend(float) | |
RpAnimBlendClumpUpdateAnimations(RpClump*, float, bool) | |
RpAnimBlendClumpGetFirstAssociation(RpClump*) | |
CAnimManager::Shutdown() | |
CAnimManager::ms_numAnimations | |
CAnimManager::ms_animCache | |
CAnimManager::ms_aAnimAssocGroups | |
CAnimManager::ms_numAnimBlocks | |
CAnimManager::GetFirstAssocGroup(char const*) | |
CAnimManager::ms_aAnimAssocDefinitions | |
CAnimManager::GetAnimBlockName(AssocGroupId) | |
CAnimManager::CreateAnimAssociation(AssocGroupId, AnimationId) | |
CAnimManager::GetAnimAssociation(AssocGroupId, char const*) | |
CAnimManager::AddAnimation(RpClump*, CAnimBlendHierarchy*, int) | |
CAnimManager::AddAnimationAndSync(RpClump*, CAnimBlendAssociation*, AssocGroupId, AnimationId) | |
CAnimManager::AddAnimAssocDefinition(char const*, char const*, unsigned int, unsigned int, CAnimManager::AnimDescriptor*) | |
CAnimManager::AddAnimToAssocDefinition(CAnimManager::AnimAssocDefinition*, char const*) | |
CAnimManager::RegisterAnimBlock(char const*) | |
void SwapEndianness<CompressedQuat>(CompressedQuat*) | |
void SwapEndianness<CompressedVector>(CompressedVector*) | |
void SwapEndianness<QuaternionData>(QuaternionData*) | |
void SwapEndianness<CCompressedAnimBlendKeyFrame>(CCompressedAnimBlendKeyFrame*) | |
void SwapEndianness<CCompressedAnimBlendKeyFrameNoTrans>(CCompressedAnimBlendKeyFrameNoTrans*) | |
void SwapEndianness<CAnimBlendKeyFrame>(CAnimBlendKeyFrame*) | |
void SwapEndianness<CAnimBlendKeyFrameNoTrans>(CAnimBlendKeyFrameNoTrans*) | |
void SwapEndianness<CAnimManager::CIFFAnimData>(CAnimManager::CIFFAnimData*) | |
void SwapEndianness<CAnimManager::CIFFRTKey>(CAnimManager::CIFFRTKey*) | |
void SwapEndianness<CAnimManager::CIFFRKey>(CAnimManager::CIFFRKey*) | |
void SwapEndianness<CAnimManager::CIFFRTSKey>(CAnimManager::CIFFRTSKey*) | |
CAnimManager::LoadAnimFile(char const*) | |
CAnimManager::LoadAnimFiles() | |
CAnimManager::RemoveLastAnimFile() | |
ConvertBoneTag2BoneName(int) | |
ConvertPedNode2BoneTag(int) | |
aBONETAG_ENUM_TAB | |
aStdAnimDescs | |
aStdAnimations | |
CCutsceneMgr::Initialise() | |
CDirectory::CDirectory(int) | |
CCutsceneMgr::ms_animLoaded | |
CCutsceneMgr::ms_useLodMultiplier | |
CCutsceneMgr::ms_hasFileInfo | |
CCutsceneMgr::ms_pCutsceneDir | |
CCutsceneMgr::Shutdown() | |
CCutsceneMgr::LoadAnimationUncompressed(char const*) | |
CCutsceneMgr::ms_numUncompressedCutsceneAnims | |
CCutsceneMgr::ms_aUncompressedCutsceneAnims | |
CCutsceneMgr::RemoveEverythingBecauseCutsceneDoesntFitInMemory() | |
CRadar::RemoveRadarSections() | |
CCutsceneMgr::LoadEverythingBecauseCutsceneDeletedAllOfIt() | |
CCutsceneMgr::Update() | |
CCutsceneMgr::Update_overlay() | |
CPad::OldMouseControllerState | |
CCutsceneMgr::ms_numAppendObjectNames | |
CCutsceneMgr::ms_cAppendObjectName | |
CCutsceneMgr::ms_cAppendAnimName | |
CCutsceneMgr::BuildCutscenePlayer() | |
CClothes::RebuildCutscenePlayer(CPlayerPed*, int) | |
CDirectory::ReadDirFile(char const*) | |
CCutsceneMgr::LoadCutsceneData_overlay(char const*) | |
CCutsceneMgr::RemoveCutscenePlayer() | |
CCutsceneMgr::DeleteCutsceneData_overlay() | |
CCutsceneMgr::ms_useCutsceneShadows | |
RtAnimBlendKeyFrameApply(void*, void*) | |
RpAnimBlendKeyFrameInterpolate(void*, void*, void*, float, void*) | |
RpAnimBlendClumpRemoveAllAssociations(RpClump*) | |
RpAnimBlendFrameGetName(RwFrame*) | |
RpAnimBlendFrameSetName(RwFrame*, char*) | |
SetFrameNodeName(RwFrame*, char const*) | |
RpAnimBlendAllocateData(RpClump*) | |
RpAnimBlendPluginAttach() | |
SkinGetBonePositionsToTable(RpClump*, RwV3d*) | |
RpAnimBlendClumpFindFrame(RpClump*, char const*) | |
RpAnimBlendClumpFillFrameArray(RpClump*, AnimBlendFrameData**) | |
RpAnimBlendClumpAddAssociation(RpClump*, CAnimBlendAssociation*, unsigned int, float, float) | |
RpAnimBlendClumpSetBlendDeltas(RpClump*, unsigned int, float) | |
RpAnimBlendClumpRemoveAssociations(RpClump*, unsigned int) | |
RpAnimBlendClumpGetAssociation(RpClump*, bool, CAnimBlendHierarchy*) | |
RpAnimBlendClumpGetMainAssociation(RpClump*, CAnimBlendAssociation**, float*) | |
RpAnimBlendClumpGetMainPartialAssociation(RpClump*) | |
RpAnimBlendClumpGetMainAssociation_N(RpClump*, int) | |
RpAnimBlendClumpGetMainPartialAssociation_N(RpClump*, int) | |
RpAnimBlendGetNextAssociation(CAnimBlendAssociation*) | |
RpAnimBlendGetNextAssociation(CAnimBlendAssociation*, unsigned int) | |
RpAnimBlendClumpPauseAllAnimations(RpClump*) | |
RpAnimBlendClumpUnPauseAllAnimations(RpClump*) | |
RpAnimBlendClumpGetNumAssociations(RpClump*) | |
RpAnimBlendClumpGetNumPartialAssociations(RpClump*) | |
RpAnimBlendClumpGetNumNonPartialAssociations(RpClump*) | |
RpAnimBlendClumpExtractAssociations(RpClump*) | |
RpAnimBlendClumpGiveAssociations(RpClump*, CAnimBlendAssociation*) | |
CAEAmbienceTrackManager::~CAEAmbienceTrackManager() | |
CAEAmbienceTrackManager::~CAEAmbienceTrackManager() | |
CAEAmbienceTrackManager::Reset() | |
CAEAmbienceTrackManager::StopAmbienceTrack() | |
CAEAmbienceTrackManager::IsAmbienceTrackActive() | |
CAEAmbienceTrackManager::GetAmbienceTrackStatus() | |
CAEAmbienceTrackManager::IsAmbienceRadioActive() | |
CAEAmbienceTrackManager::PlaySpecialMissionAmbienceTrack(int) | |
CAEAmbienceTrackManager::StopSpecialMissionAmbienceTrack() | |
CAEAmbienceTrackManager::UpdateAmbienceTrackAndVolume() | |
CAudioEngine::IsRadioOn() | |
CCullZones::PlayerNoRain() | |
CCullZones::CamNoRain() | |
CAEAudioEnvironment::GetDistanceAttenuation(float) | |
CAEAudioEnvironment::GetPositionRelativeToCamera(CVector*, CVector*) | |
CWeather::Sandstorm | |
CAudioZones::m_NumActiveSpheres | |
CAudioZones::m_aActiveSpheres | |
CAudioZones::m_aSpheres | |
CAudioZones::m_NumActiveBoxes | |
CAudioZones::m_aActiveBoxes | |
CAudioZones::m_aBoxes | |
CWeather::UnderWaterness | |
CAudioEngine::IsVehicleRadioActive() | |
CAEAmbienceTrackManager::StartTrackPlayback() | |
CAEAudioHardware::DisableBassEq() | |
CAEAudioHardware::SetChannelVolume(short, unsigned short, float, unsigned char) | |
CAEAudioHardware::SetChannelFlags(short, unsigned short, short) | |
CAEAudioHardware::StartTrackPlayback() | |
CAEAmbienceTrackManager::CheckForPause() | |
CAEAudioHardware::SetChannelFrequencyScalingFactor(short, unsigned short, float) | |
CAEAmbienceTrackManager::Service(int) | |
CAudioEngine::IsCutsceneTrackActive() | |
IsPostLoading() | |
CAEAudioHardware::PlayTrack(unsigned int, int, unsigned int, char, bool, bool) | |
CAEAudioHardware::StopTrack() | |
CAEAudioHardware::StopSound(short, unsigned short) | |
CAEAudioUtility::GetRandomNumberInRange(int, int) | |
AEAmbienceTrackManager | |
CAEAudioChannel::CAEAudioChannel(unsigned short, unsigned int, unsigned short) | |
vtable for CAEAudioChannel | |
CAEAudioChannel::CAEAudioChannel(unsigned short, unsigned int, unsigned short) | |
CAEAudioChannel::~CAEAudioChannel() | |
g_numSoundChannelsUsed | |
CAEAudioChannel::~CAEAudioChannel() | |
CAEAudioChannel::~CAEAudioChannel() | |
CAEAudioChannel::SetPosition(CVector*) | |
CAEAudioChannel::GetVolume() | |
CAEAudioChannel::IsBufferPlaying() | |
CAEAudioChannel::SetVolume(float) | |
CAESmoothFadeThread::RequestFade(OALSource*, float, short, bool) | |
CAESmoothFadeThread::SetBufferVolume(OALSource*, float) | |
AESmoothFadeThread | |
CAEAudioChannel::GetCurrentPlaybackPosition() | |
CAEAudioChannel::ConvertFromBytesToMS(unsigned int) | |
CAEAudioChannel::ConvertFromMsToBytes(unsigned int) | |
CAEAudioUtility::ConvertFromMSToBytes(unsigned int, unsigned int, unsigned short) | |
CAEAudioChannel::SetFrequency(unsigned int) | |
CAEAudioChannel::SetFrequencyScalingFactor(float) | |
CAEAudioChannel::SetOriginalFrequency(unsigned int) | |
CAEAudioChannel::UpdateStatus() | |
CAEAudioEntity::UpdateParameters(CAESound*, short) | |
CAEAudioEnvironment::GetDopplerRelativeFrequency(float, float, unsigned int, unsigned int, float) | |
CCamera::Get_Just_Switched_Status() | |
CAEAudioEnvironment::GetPositionRelativeToCamera(CVector*, CPlaceable*) | |
CAEAudioEnvironment::GetDirectionalMikeAttenuation(CVector const&) | |
CAEAudioEnvironment::GetReverbEnvironmentAndDepth(signed char*, int*) | |
gAudioZoneToReverbEnvironmentMap | |
CAEAudioHardware::~CAEAudioHardware() | |
CAEStreamThread::~CAEStreamThread() | |
CAEAudioHardware::~CAEAudioHardware() | |
CAEAudioHardware::CAEAudioHardware() | |
CAEStreamThread::CAEStreamThread() | |
CAEAudioHardware::CAEAudioHardware() | |
CAEAudioHardware::GetActualNumberOfHardwareChannels() | |
CAEAudioHardware::PauseOpenAL(int) | |
CAEAudioHardware::InitOpenALListener() | |
CAEAudioHardware::Initialise() | |
CAEStreamingChannel::CAEStreamingChannel(unsigned short) | |
CAEStreamingChannel::Initialise() | |
CAEStaticChannel::CAEStaticChannel(unsigned short, unsigned int, unsigned short) | |
CAESmoothFadeThread::Initialise() | |
CAESmoothFadeThread::Start() | |
CAEStreamThread::Initialise(CAEStreamingChannel*) | |
CAEStreamThread::Start() | |
CAEAudioHardware::Terminate() | |
CAEStreamThread::Stop() | |
CAESmoothFadeThread::Stop() | |
CAEStreamThread::WaitForExit() | |
CAESmoothFadeThread::WaitForExit() | |
CAEAudioHardware::PlaySound(short, unsigned short, unsigned short, unsigned short, short, short, float) | |
CAEStaticChannel::SetAudioBuffer(OALBuffer*, unsigned short, short, short, unsigned short) | |
CAEAudioHardware::GetNumAvailableChannels() | |
CAEAudioHardware::GetChannelPlayTimes(short, short*) | |
CAEAudioHardware::LoadSoundBank(unsigned short, short) | |
CAEAudioHardware::IsSoundBankLoaded(unsigned short, short) | |
CAEAudioHardware::GetSoundBankLoadingStatus(unsigned short, short) | |
CAEAudioHardware::SetChannelPosition(short, unsigned short, CVector*, unsigned char) | |
CAEAudioHardware::RescaleChannelVolumes() | |
CAEAudioUtility::AudioLog10(float) | |
CAEAudioHardware::Service() | |
CAEStreamThread::Check() | |
CAEAudioHardware::UpdateReverbEnvironment() | |
CAEAudioHardware::GetSoundHeadroom(unsigned short, short) | |
CAEAudioHardware::EnableEffectsLoading() | |
CAEAudioHardware::DisableEffectsLoading() | |
CAEAudioHardware::RequestVirtualChannelSoundInfo(unsigned short, unsigned short, unsigned short) | |
CAEAudioHardware::GetVirtualChannelSoundLengths(short*) | |
CAEAudioHardware::GetVirtualChannelSoundLoopStartTimes(short*) | |
CAEAudioHardware::LoadSound(unsigned short, unsigned short, short) | |
CAEAudioHardware::IsSoundLoaded(unsigned short, unsigned short, short) | |
CAEAudioHardware::GetSoundLoadingStatus(unsigned short, unsigned short, short) | |
CAEStreamThread::PlayTrack(unsigned int, int, unsigned int, char, bool, bool) | |
CAEStreamThread::StopTrack() | |
CAEAudioHardware::GetTrackPlayTime() | |
CAEStreamThread::GetTrackPlayTime() | |
CAEAudioHardware::GetTrackLengthMs() | |
CAEStreamThread::GetTrackLengthMs() | |
CAEAudioHardware::GetActiveTrackID() | |
CAEStreamThread::GetActiveTrackID() | |
CAEAudioHardware::GetPlayingTrackID() | |
CAEStreamThread::GetPlayingTrackID() | |
CAEAudioHardware::GetBeatInfo(tBeatInfo*) | |
CAEAudioHardware::SetBassSetting(signed char, float) | |
CAEStreamingChannel::SetBassEQ(signed char, float) | |
CAEAudioHardware::EnableBassEq() | |
CAEAudioHardware::SetMusicMasterScalingFactor(float) | |
CAEAudioHardware::SetEffectsMasterScalingFactor(float) | |
CAEAudioHardware::SetMusicFaderScalingFactor(float) | |
CAEAudioHardware::SetEffectsFaderScalingFactor(float) | |
CAEAudioHardware::GetEffectsMasterScalingFactor() | |
CAEAudioHardware::GetMusicMasterScalingFactor() | |
CAEAudioHardware::GetEffectsFaderScalingFactor() | |
CAEAudioHardware::SetStreamFaderScalingFactor(float) | |
CAEAudioHardware::SetNonStreamFaderScalingFactor(float) | |
CAEAudioHardware::IsStreamingFromDVD() | |
CAEAudioHardware::GetDVDDriveLetter() | |
CAEAudioHardware::CheckDVD() | |
CAEAudioHardware::PauseAllSounds() | |
CAEAudioHardware::ResumeAllSounds() | |
CAESmoothFadeThread::CAESmoothFadeThread() | |
CAESmoothFadeThread::~CAESmoothFadeThread() | |
CAEAudioUtility::GetRandomNumberInRange(float, float) | |
CAEAudioUtility::ResolveProbability(float) | |
CAEAudioUtility::GetBankAndSoundFromScriptSlotAudioEvent(int*, int*, int*, int) | |
gScriptBanksLookup | |
CAEAudioUtility::GetPiecewiseLinear(float, short, float (*) [2]) | |
CAEAudioUtility::FindVehicleOfPlayer() | |
CAEAudioUtility::GetCurrentTimeInMilliseconds() | |
CAEAudioUtility::m_sfLogLookup | |
CAECollisionAudioEntity::UpdateParameters(CAESound*, short) | |
CAECollisionAudioEntity::InitialisePostLoading() | |
CAECollisionAudioEntity::ReportGlassCollisionEvent(int, CVector&, unsigned int) | |
CAESound::Initialise(short, short, CAEAudioEntity*, CVector, float, float, float, float, unsigned char, unsigned short, float, short) | |
CAESoundManager::RequestNewSound(CAESound*) | |
CAEAudioEntity::m_pAudioEventVolumes | |
AESoundManager | |
CAECollisionAudioEntity::ReportObjectDestruction(CEntity*) | |
MI_GRASSHOUSE | |
CAECollisionAudioEntity::ReportWaterSplash(CPhysical*, float, unsigned char) | |
CAESound::RegisterWithPhysicalEntity(CEntity*) | |
CAESoundManager::AreSoundsOfThisEventPlayingForThisEntityAndPhysical(short, CAEAudioEntity*, CPhysical*) | |
CAudioEngine::IsLoadingTuneActive() | |
CAECollisionAudioEntity::ReportWaterSplash(CVector, float) | |
CAECollisionAudioEntity::Service() | |
CAESound::StopSoundAndForget() | |
CAECollisionAudioEntity::Reset() | |
CAECollisionAudioEntity::GetSurfaceHardnessVolumeOffset(unsigned char) | |
gCollisionLookup | |
CAECollisionAudioEntity::PlayBulletHitCollisionSound(unsigned char, CVector&, float) | |
SurfaceInfos_c::IsAudioWater(unsigned int) | |
SurfaceInfos_c::IsAudioWood(unsigned int) | |
SurfaceInfos_c::IsAudioMetal(unsigned int) | |
SurfaceInfos_c::IsAudioConcrete(unsigned int) | |
SurfaceInfos_c::IsAudioGravel(unsigned int) | |
SurfaceInfos_c::IsAudioTile(unsigned int) | |
CAECollisionAudioEntity::ReportBulletHit(CEntity*, unsigned char, CVector&, float) | |
CAECollisionAudioEntity::UpdateLoopingCollisionSound(CAESound*, CEntity*, CEntity*, unsigned char, unsigned char, float, CVector&, unsigned char) | |
CAESound::SetPosition(CVector) | |
CAECollisionAudioEntity::GetCollisionSoundStatus(CEntity*, CEntity*, unsigned char, unsigned char, int*) | |
CAECollisionAudioEntity::ChooseCollisionSoundID(unsigned char) | |
CAECollisionAudioEntity::AddCollisionSoundIDToHistory(unsigned char, short) | |
CAECollisionAudioEntity::AddCollisionSoundToList(CEntity*, CEntity*, unsigned char, unsigned char, CAESound*, int) | |
CAECollisionAudioEntity::PlayOneShotCollisionSound(CEntity*, CEntity*, unsigned char, unsigned char, float, CVector&) | |
CAECollisionAudioEntity::PlayLoopingCollisionSound(CEntity*, CEntity*, unsigned char, unsigned char, float, CVector&, unsigned char) | |
SurfaceInfos_c::IsAudioGrass(unsigned int) | |
CAECollisionAudioEntity::ReportCollision(CEntity*, CEntity*, unsigned char, unsigned char, CVector&, CVector*, float, float, unsigned char, unsigned char) | |
SurfaceInfos_c::GetFrictionEffect(unsigned int) | |
MI_BASKETBALL | |
MI_PUNCHBAG | |
MI_IMY_GRAY_CRATE | |
vtable for CAECollisionAudioEntity | |
CAECutsceneTrackManager::~CAECutsceneTrackManager() | |
CAECutsceneTrackManager::~CAECutsceneTrackManager() | |
CAECutsceneTrackManager::PlayPreloadedCutsceneTrack() | |
CAECutsceneTrackManager::StopCutsceneTrack() | |
CAECutsceneTrackManager::IsCutsceneTrackActive() | |
CAECutsceneTrackManager::GetCutsceneTrackStatus() | |
CAECutsceneTrackManager::PauseTrack(unsigned char) | |
CAECutsceneTrackManager::StartTrackPlayback() | |
CAECutsceneTrackManager::CheckForPause() | |
CAECutsceneTrackManager::Service(int) | |
CAECutsceneTrackManager::PreloadCutsceneTrack(short, unsigned char) | |
CAECutsceneTrackManager::PreloadBeatTrack(short, unsigned char) | |
gBeatTrackLookup | |
AECutsceneTrackManager | |
CAEStreamTransformer::~CAEStreamTransformer() | |
CAEStreamTransformer::~CAEStreamTransformer() | |
CAEDataStream::CAEDataStream(int, char*, int, int, bool) | |
CAEStreamTransformer::TransformBuffer(void*, unsigned long, unsigned long) | |
AEStreamTransformer | |
CAEDataStream::GetCurrentPosition() | |
CAEDataStream::Close() | |
CAEDataStream::~CAEDataStream() | |
CAEStreamTransformer::Initialise() | |
CAESoundManager::CancelSoundsOwnedByAudioEntity(CAEAudioEntity*, unsigned char) | |
CAEDoorAudioEntity::PlayDoorSound(short, int, CVector&, float, float) | |
CAESound::SetIndividualEnvironment(unsigned short, unsigned short) | |
CAESoundManager::AreSoundsOfThisEventPlayingForThisEntity(short, CAEAudioEntity*) | |
CAEDoorAudioEntity::UpdateParameters(CAESound*, short) | |
CAEDoorAudioEntity::AddAudioEvent(int, CPhysical*) | |
CAEExplosionAudioEntity::UpdateParameters(CAESound*, short) | |
CAEExplosionAudioEntity::AddAudioEvent(int, CVector&, float) | |
gfExplosionFrequencyVariations | |
vtable for CAEExplosionAudioEntity | |
CAEFireAudioEntity::UpdateParameters(CAESound*, short) | |
CAEFireAudioEntity::PlayFireSounds(int, CVector&) | |
CAEFireAudioEntity::m_snLastFireFrequencyIndex | |
gfFireFrequencyVariations | |
CAEFireAudioEntity::PlayWaterSounds(int, CVector&) | |
CAEFrontendAudioEntity::UpdateParameters(CAESound*, short) | |
CAEFrontendAudioEntity::Terminate() | |
CAEFrontendAudioEntity::Reset() | |
CAESoundManager::CancelSoundsOfThisEventPlayingForThisEntity(short, CAEAudioEntity*) | |
CAEFrontendAudioEntity::IsLoadingTuneActive() | |
CAEFrontendAudioEntity::AddAudioEvent(int, float, float) | |
CAETwinLoopSoundEntity::Initialise(short, short, short, CAEAudioEntity*, unsigned short, unsigned short, short, short) | |
CAETwinLoopSoundEntity::PlayTwinLoopSound(CVector, float, float, float, float, unsigned short) | |
CAETwinLoopSoundEntity::StopSoundAndForget() | |
CAESoundManager::AreSoundsPlayingInBankSlot(short) | |
CAEFrontendAudioEntity::IsRadioTuneSoundActive() | |
vtable for CAEFrontendAudioEntity | |
CAEGlobalWeaponAudioEntity::UpdateParameters(CAESound*, short) | |
pFogHorn | |
pWaterfall | |
CAEGlobalWeaponAudioEntity::ProjectileFire(eWeaponType, CPhysical*, int) | |
gfRocketFrequencyVariations | |
CAEGlobalWeaponAudioEntity::AddAudioEvent(int, eWeaponType, CPhysical*) | |
CAEWeaponAudioEntity::WeaponReload(eWeaponType, CPhysical*, int) | |
CAEWeaponAudioEntity::WeaponFire(eWeaponType, CPhysical*, int) | |
CAEGlobalWeaponAudioEntity::PickAmbientGunFire(int&, eWeaponType&, int&) | |
CAEGlobalWeaponAudioEntity::ServiceAmbientGunFire() | |
CAESound::StopSound() | |
CWeather::Foggyness_SF | |
vtable for CAEGlobalWeaponAudioEntity | |
CAEPedAudioEntity::UpdateParameters(CAESound*, short) | |
CAEPedAudioEntity::Initialise(CEntity*) | |
CAEPedAudioEntity::HandleFootstepEvent(int, float, float, unsigned char) | |
SurfaceInfos_c::IsAudioLongGrass(unsigned int) | |
SurfaceInfos_c::IsAudioSand(unsigned int) | |
CAESoundManager::CancelSoundsInBankSlot(short, unsigned char) | |
CAEPedAudioEntity::HandleSkateEvent(int, float, float) | |
CAEPedAudioEntity::HandleLandingEvent(int) | |
CAEPedAudioEntity::HandlePedSwing(int, int, unsigned int) | |
CAEPedAudioEntity::HandlePedHit(int, CPhysical*, unsigned char, float, unsigned int) | |
CAudioEngine::ReportCollision(CEntity*, CEntity*, unsigned char, unsigned char, CVector&, CVector*, float, float, unsigned char, unsigned char) | |
CAEPedAudioEntity::HandlePedJacked(int) | |
CAEPedAudioEntity::HandleSwimSplash(int) | |
CAEPedAudioEntity::HandleSwimWake(int) | |
CAEPedAudioEntity::AddAudioEvent(int, float, float, CPhysical*, unsigned char, int, unsigned int) | |
CAEPedAudioEntity::TurnOnJetPack() | |
CAEPedAudioEntity::UpdateJetPack(float, float) | |
CAEPedAudioEntity::StopJetPackSound() | |
CAEPedAudioEntity::Terminate() | |
CAEPedAudioEntity::PlayShirtFlap(float, float) | |
CAETwinLoopSoundEntity::UpdateTwinLoopSound(CVector, float, float) | |
CAEPedAudioEntity::Service() | |
CPedIntelligence::GetUsingParachute() const | |
CAEPedAudioEntity::PlayWindRush(float, float) | |
vtable for CAEPedAudioEntity | |
CAEPedlessSpeechAudioEntity::AddScriptSayEvent(int, int, unsigned char, unsigned char, unsigned char) | |
CAEPedlessSpeechAudioEntity::GetAllocatedVoice() | |
CAEPedlessSpeechAudioEntity::WillPedChatAboutTopic(short) | |
CAEPedlessSpeechAudioEntity::GetPedType() | |
CAEPedlessSpeechAudioEntity::IsPedFemaleForAudio() | |
CAEPedSpeechAudioEntity::GetAllocatedVoice() | |
CAEPedSpeechAudioEntity::GetPedType() | |
CAEPedSpeechAudioEntity::IsPedFemaleForAudio() | |
CAEPedlessSpeechAudioEntity::UpdateParameters(CAESound*, short) | |
CAEPedSpeechAudioEntity::s_PedSpeechSlots | |
CAEPedSpeechAudioEntity::UpdateParameters(CAESound*, short) | |
CAEPedSpeechAudioEntity::s_bPedConversationHappening | |
CAEPedSpeechAudioEntity::s_bPlayerConversationHappening | |
CAEPedSpeechAudioEntity::s_pPlayerConversationPed | |
CAEPedSpeechAudioEntity::s_pConversationPed1 | |
CAEPedSpeechAudioEntity::s_pConversationPed2 | |
CAEPedSpeechAudioEntity::s_pConversationPedSlot2 | |
CAEPedSpeechAudioEntity::s_bAPlayerSpeaking | |
CAEPedSpeechAudioEntity::s_pConversationPedSlot1 | |
CAEPedSpeechAudioEntity::PlayLoadedSound() | |
CAEVehicleAudioEntity::s_pPlayerAttachedForRadio | |
CAEPedSpeechAudioEntity::CAEPedSpeechAudioEntity() | |
vtable for CAEPedSpeechAudioEntity | |
CAEPedSpeechAudioEntity::CAEPedSpeechAudioEntity() | |
CAEPedSpeechAudioEntity::Service() | |
CAEPedSpeechAudioEntity::s_bForceAudible | |
CAEPedSpeechAudioEntity::Reset() | |
gGlobalSpeechContextNextPlayTime | |
CAEPedSpeechAudioEntity::s_nCJMoodOverrideTime | |
CAEPedSpeechAudioEntity::ReservePedConversationSpeechSlots() | |
CAEPedSpeechAudioEntity::ReservePlayerConversationSpeechSlot() | |
CAEPedSpeechAudioEntity::s_bAllSpeechDisabled | |
CAEPedSpeechAudioEntity::SetUpConversation() | |
CAEPedSpeechAudioEntity::s_Conversation | |
CAEPedSpeechAudioEntity::s_ConversationLength | |
CAEPedSpeechAudioEntity::RequestPedConversation(CPed*, CPed*) | |
CPed::CanPedHoldConversation() | |
CAEPedSpeechAudioEntity::GetAudioPedType(char*) | |
aAudioPedTypeNames | |
CAEPedSpeechAudioEntity::GetVoice(char*, short) | |
gGfdSpeechVoiceLookup | |
gGenSpeechVoiceLookup | |
gPlySpeechVoiceLookup | |
gGngSpeechVoiceLookup | |
gEmgSpeechVoiceLookup | |
CAEPedSpeechAudioEntity::s_nCJBasicMood | |
CAEPedSpeechAudioEntity::s_nCJGangBanging | |
CAEPedSpeechAudioEntity::s_nCJFat | |
CAEPedSpeechAudioEntity::s_nCJWellDressed | |
CAEPedSpeechAudioEntity::GetPedTalking() | |
CAEPedSpeechAudioEntity::EnablePedSpeech() | |
CAEPedSpeechAudioEntity::EnablePedSpeechForScriptSpeech() | |
CAEPedSpeechAudioEntity::StopCurrentSpeech() | |
CAEPedSpeechAudioEntity::ReleasePedConversation() | |
CAEPedSpeechAudioEntity::Terminate() | |
CAEPedSpeechAudioEntity::DisablePedSpeech(short) | |
CAEPedSpeechAudioEntity::DisablePedSpeechForScriptSpeech(short) | |
CAEPedSpeechAudioEntity::GetVoiceAndTypeForSpecialPed(unsigned int) | |
gSpecialPedVoiceNameLookup | |
gSpecialPedVoiceLookup | |
CAEPedSpeechAudioEntity::GetVoiceAndTypeFromModel(int) | |
CAEPedSpeechAudioEntity::GetSexFromModel(int) | |
CAEPedSpeechAudioEntity::Initialise(CEntity*) | |
CAEPedSpeechAudioEntity::GetSexForSpecialPed(unsigned int) | |
CAEPedSpeechAudioEntity::IsCJDressedInForGangSpeech() | |
CAEPedSpeechAudioEntity::GetCurrentCJMood() | |
CAEPedSpeechAudioEntity::GetSoundAndBankIDsForScriptedSpeech(int) | |
CAEPedSpeechAudioEntity::GetSpecificSpeechContext(short, short) | |
gSpeechContextLookup | |
CAEPedSpeechAudioEntity::CanPedSayGlobalContext(short) | |
gGngSpeechLookup | |
gPlySpeechLookup | |
gEmgSpeechLookup | |
gGenSpeechLookup | |
CAEPedSpeechAudioEntity::CanPedHoldConversation() | |
CAEPedSpeechAudioEntity::IsGlobalContextPain(short) | |
CAEPedSpeechAudioEntity::IsGlobalContextImportantForStreaming(short) | |
CAEPedSpeechAudioEntity::IsGlobalContextImportantForInterupting(short) | |
CAEPedSpeechAudioEntity::IsGlobalContextImportantForWidescreen(short) | |
CAEPedSpeechAudioEntity::IsGlobalContextUberImportant(short) | |
CAEPedSpeechAudioEntity::GetNextMoodToUse(short) | |
CAEPedSpeechAudioEntity::GetVoiceForMood(short) | |
CAEPedSpeechAudioEntity::GetSoundAndBankIDs(short, short*) | |
gPainVoiceToBankLookup | |
gPainLookup | |
CAEPedSpeechAudioEntity::s_PhraseMemory | |
gGfdSpeechVoiceToBankLookup | |
gGfdSpeechLookup | |
gGngSpeechVoiceToBankLookup | |
gPlySpeechVoiceToBankLookup | |
gEmgSpeechVoiceToBankLookup | |
gGenSpeechVoiceToBankLookup | |
CAEPedSpeechAudioEntity::GetRepeatTime(short) | |
CAEPedSpeechAudioEntity::LoadAndPlaySpeech(unsigned int) | |
CAEPedSpeechAudioEntity::CanWePlayScriptedSpeech() | |
CAEPedSpeechAudioEntity::s_NextSpeechSlot | |
CAEPedSpeechAudioEntity::AddScriptSayEvent(int, int, unsigned char, unsigned char, unsigned char) | |
CAEPedSpeechAudioEntity::GetNumSlotsPlayingContext(short) | |
CAEPedSpeechAudioEntity::GetNextPlayTime(short) | |
CAEPedSpeechAudioEntity::CanWePlayGlobalSpeechContext(short) | |
CAEPedSpeechAudioEntity::SetNextPlayTime(short) | |
CAEPedSpeechAudioEntity::GetSpeechContextVolumeOffset(short) | |
CAEPedSpeechAudioEntity::AddSayEvent(int, short, unsigned int, float, unsigned char, unsigned char, unsigned char) | |
tempTimeOffset | |
CAEPedlessSpeechAudioEntity::CAEPedlessSpeechAudioEntity() | |
vtable for CAEPedlessSpeechAudioEntity | |
CAEPedlessSpeechAudioEntity::CAEPedlessSpeechAudioEntity() | |
CAEPedlessSpeechAudioEntity::AddSayEvent(int, short, CEntity*, unsigned int, float, unsigned char, unsigned char, unsigned char) | |
CAEPedlessSpeechAudioEntity::Initialise() | |
CAEPedlessSpeechAudioEntity::StopCurrentSpeech() | |
CAEPedlessSpeechAudioEntity::Terminate() | |
CAEPedlessSpeechAudioEntity::PlayLoadedSound() | |
gModelVoiceLookup | |
gPainVoiceLookup | |
CAEPedWeaponAudioEntity::AddAudioEvent(int) | |
CAEWeaponAudioEntity::ReportStealthKill(eWeaponType, CPhysical*, int) | |
CAEWeaponAudioEntity::ReportChainsawEvent(CPhysical*, int) | |
CAEPedWeaponAudioEntity::Initialise(CEntity*) | |
CAEWeaponAudioEntity::Initialise() | |
CAEPedWeaponAudioEntity::Terminate() | |
CAEWeaponAudioEntity::Terminate() | |
CAEPedWeaponAudioEntity::Service() | |
CAEWeaponAudioEntity::StopFlameThrowerIdleGasLoop() | |
CAEWeaponAudioEntity::PlayFlameThrowerIdleGasLoop(CPhysical*) | |
CAEPoliceScannerAudioEntity::PopulateScannerDialogueLists(tScannerSlot*, tScannerSlot*) | |
CAEPoliceScannerAudioEntity::s_nScannerPlaybackState | |
CAEPoliceScannerAudioEntity::s_ScannerSlotFirst | |
CAEPoliceScannerAudioEntity::s_ScannerSlotSecond | |
CAEPoliceScannerAudioEntity::PrepSlots() | |
CAEPoliceScannerAudioEntity::s_pCurrentSlots | |
CAEPoliceScannerAudioEntity::s_SlotState | |
CAEPoliceScannerAudioEntity::CanWePlayNewScannerDialogue() | |
CAEPoliceScannerAudioEntity::s_NextNewScannerDialogueTime | |
CAEPoliceScannerAudioEntity::s_bScannerDisabled | |
CAEPoliceScannerAudioEntity::PlayPoliceScannerDialogue(tScannerSlot*, tScannerSlot*) | |
CAEPoliceScannerAudioEntity::s_pPSControlling | |
CAEPoliceScannerAudioEntity::s_nSectionPlaying | |
CAEPoliceScannerAudioEntity::s_nPlaybackStartTime | |
CAEPoliceScannerAudioEntity::s_nAbortPlaybackTime | |
CAEPoliceScannerAudioEntity::AddAudioEvent(int, eCrimeType, CVector const&) | |
CAEPoliceScannerAudioEntity::FinishedPlayingScannerDialogue() | |
CAEPoliceScannerAudioEntity::s_bStoppingScanner | |
CAEPoliceScannerAudioEntity::s_fVolumeOffset | |
CAEPoliceScannerAudioEntity::PlayLoadedDialogue() | |
CAEPoliceScannerAudioEntity::s_pSound | |
CAEPoliceScannerAudioEntity::LoadSlots() | |
CAEPoliceScannerAudioEntity::EnableScanner() | |
CAEPoliceScannerAudioEntity::StopScanner(unsigned char) | |
CAEPoliceScannerAudioEntity::~CAEPoliceScannerAudioEntity() | |
vtable for CAEPoliceScannerAudioEntity | |
CAEPoliceScannerAudioEntity::~CAEPoliceScannerAudioEntity() | |
CAEPoliceScannerAudioEntity::Reset() | |
CAEPoliceScannerAudioEntity::UpdateParameters(CAESound*, short) | |
CAEPoliceScannerAudioEntity::Service() | |
CAEPoliceScannerAudioEntity::DisableScanner(unsigned char, unsigned char) | |
CAERadioTrackManager::~CAERadioTrackManager() | |
CAERadioTrackManager::~CAERadioTrackManager() | |
IsRemovedTrack(int) | |
ReplaceTrack(int, int*) | |
CAERadioTrackManager::Reset() | |
CStats::GetFullFavoriteRadioStationList() | |
CAERadioTrackManager::m_nMusicTrackIndexHistory | |
CAERadioTrackManager::m_nIdentIndexHistory | |
CAERadioTrackManager::m_nAdvertIndexHistory | |
CAERadioTrackManager::m_nDJBanterIndexHistory | |
CAERadioTrackManager::m_nSpecialDJBanterPending | |
CAERadioTrackManager::m_nSpecialDJBanterIndex | |
CAERadioTrackManager::m_nStatsCitiesPassed | |
CAERadioTrackManager::m_nStatsLastHitGameClockDays | |
CAERadioTrackManager::m_nStatsPassedDesert8 | |
CAERadioTrackManager::m_nStatsLastHitGameClockHours | |
CAERadioTrackManager::m_nStatsLastHitTimeOutHours | |
CAERadioTrackManager::m_nStatsPassedCasino3 | |
CAERadioTrackManager::m_nStatsPassedCasino6 | |
CAERadioTrackManager::m_nStatsPassedCasino10 | |
CAERadioTrackManager::m_nStatsPassedCat1 | |
CAERadioTrackManager::m_nStatsPassedDesert1 | |
CAERadioTrackManager::m_nStatsPassedDesert3 | |
CAERadioTrackManager::m_nStatsPassedDesert5 | |
CAERadioTrackManager::m_nStatsPassedDesert10 | |
CAERadioTrackManager::m_nStatsPassedFarlie3 | |
CAERadioTrackManager::m_nStatsPassedLAFin2 | |
CAERadioTrackManager::m_nStatsPassedMansion2 | |
CAERadioTrackManager::m_nStatsPassedRyder2 | |
CAERadioTrackManager::m_nStatsPassedRiot1 | |
CAERadioTrackManager::m_nStatsPassedSCrash1 | |
CAERadioTrackManager::m_nStatsPassedVCrash2 | |
CAERadioTrackManager::m_nStatsStartedBadlands | |
CAERadioTrackManager::m_nStatsStartedCat2 | |
CAERadioTrackManager::m_nStatsStartedCrash1 | |
CAERadioTrackManager::m_nStatsPassedStrap4 | |
CAERadioTrackManager::m_nStatsPassedSweet2 | |
CAERadioTrackManager::m_nStatsPassedTruth2 | |
CAERadioTrackManager::ResetStatistics() | |
CAERadioTrackManager::RetuneRadio(signed char) | |
CAERadioTrackManager::SetRadioAutoRetuneOnOff(unsigned char) | |
CAERadioTrackManager::SetBassSetting(signed char, float) | |
CAERadioTrackManager::SetBassEnhanceOnOff(unsigned char) | |
CAERadioTrackManager::InitialiseRadioStationID(signed char) | |
CAERadioTrackManager::IsRadioOn() | |
CAERadioTrackManager::StopRadio(tVehicleAudioSettings*, unsigned char) | |
gnTalkRadioShowLengthsMs | |
CAERadioTrackManager::HasRadioRetuneJustStarted() | |
CAERadioTrackManager::GetRadioStationNameKey(signed char, char*) | |
CAERadioTrackManager::GetRadioStationName(signed char) | |
CAERadioTrackManager::GetRadioStationListenTimes() | |
CAERadioTrackManager::GetCurrentRadioStationID() | |
CAERadioTrackManager::PlayRadioAnnouncement(unsigned int) | |
CAERadioTrackManager::UpdateRadioVolumes() | |
CTimer::GetIsSlowMotionActive() | |
CAudioEngine::IsAmbienceRadioActive() | |
CAudioEngine::GetMissionAudioEvent(unsigned char) | |
CAudioEngine::GetMissionAudioPosition(unsigned char) | |
CAERadioTrackManager::StartTrackPlayback() | |
CAERadioTrackManager::CheckForMissionStatsChanges() | |
CClock::daysInMonth | |
CAERadioTrackManager::ChooseTalkRadioShow() | |
gRadioNumMusicTracksPerStation | |
CAERadioTrackManager::ChooseMusicTrackIndex(signed char) | |
gRadioMusicTracks | |
CAERadioTrackManager::ChooseIdentIndex(signed char) | |
gRadioIdents | |
CAERadioTrackManager::ChooseAdvertIndex(signed char) | |
gRadioAdverts | |
gnRadioStationRestrictedAdverts | |
CAERadioTrackManager::ChooseDJBanterIndexFromList(signed char, int (*) [2]) | |
gRadioDJBanterGN | |
CAERadioTrackManager::ChooseDJBanterIndex(signed char) | |
CWeather::ForecastWeather(int, int) | |
gRadioDJBanterBC | |
gRadioDJBanterTN | |
gnRadioStationSpecificNewsLookup | |
gRadioDJBanterBO | |
gRadioDJBanterWR | |
gRadioDJBanterWF | |
gRadioDJBanterTM | |
gRadioDJBanterTE | |
CAERadioTrackManager::QueueUpTracksForStation(signed char, signed char*, signed char, tRadioSettings*) | |
gRadioMusicOutros | |
gRadioMusicIntros | |
CAERadioTrackManager::CheckForTrackConcatenation() | |
CAERadioTrackManager::AddMusicTrackIndexToHistory(signed char, signed char) | |
CAERadioTrackManager::TrackRadioStation(signed char, unsigned char) | |
CAERadioTrackManager::ChooseTracksForStation(signed char) | |
CAERadioTrackManager::StartRadio(signed char, signed char, float, unsigned char) | |
CAudioEngine::IsAmbienceTrackActive() | |
CAudioEngine::StopAmbienceTrack(unsigned char) | |
CAudioEngine::DoesAmbienceTrackOverrideRadio() | |
CAERadioTrackManager::StartRadio(tVehicleAudioSettings*) | |
CAERadioTrackManager::CheckForStationRetuneDuringPause() | |
CAERadioTrackManager::AddIdentIndexToHistory(signed char, int) | |
CAERadioTrackManager::AddAdvertIndexToHistory(signed char, int) | |
CAERadioTrackManager::AddDJBanterIndexToHistory(signed char, int) | |
CAERadioTrackManager::IsVehicleRadioActive() | |
CAEVehicleAudioEntity::StaticGetPlayerVehicleAudioSettingsForRadio() | |
CAERadioTrackManager::DisplayRadioStationName() | |
CAERadioTrackManager::CheckForStationRetune() | |
CAudioEngine::GetCutsceneTrackStatus() | |
CPad::NextStationJustUp() | |
CPad::LastStationJustUp() | |
CAERadioTrackManager::CheckForPause() | |
CAERadioTrackManager::Service(int) | |
AERadioTrackManager | |
gRadioDJBanterWS | |
gRadioDJBanterNW | |
gRadioDJBanterBB | |
CAEScriptAudioEntity::AddAudioEvent(int) | |
CAEScriptAudioEntity::GetMissionAudioLoadingStatus(unsigned char) | |
CAEScriptAudioEntity::PlayLoadedMissionAudio(unsigned char) | |
CAEScriptAudioEntity::IsMissionAudioSampleFinished(unsigned char) | |
CAEScriptAudioEntity::PreloadMissionAudio(unsigned char, int) | |
CAEScriptAudioEntity::GetMissionAudioEvent(unsigned char) | |
CAEScriptAudioEntity::GetMissionAudioPosition(unsigned char) | |
CAEScriptAudioEntity::ClearMissionAudio(unsigned char) | |
CAEScriptAudioEntity::Reset() | |
CAEScriptAudioEntity::SetMissionAudioPosition(unsigned char, CVector&) | |
CAEScriptAudioEntity::AttachMissionAudioToPhysical(unsigned char, CPhysical*) | |
CAEScriptAudioEntity::PlayResidentSoundEvent(short, short, short, unsigned short, CVector&, CPhysical*, float, float, short, float) | |
CAEScriptAudioEntity::Service() | |
CAEScriptAudioEntity::PlayMissionBankSound(unsigned short, CVector&, CPhysical*, short, unsigned char, unsigned char, float, float, float) | |
CAEScriptAudioEntity::UpdateParameters(CAESound*, short) | |
CAEScriptAudioEntity::ProcessMissionAudioEvent(unsigned short, CVector&, CPhysical*, float, float) | |
CAESoundManager::CancelSoundsOfThisEventPlayingForThisEntityAndPhysical(short, CAEAudioEntity*, CPhysical*) | |
CAudioEngine::ReportWaterSplash(CPhysical*, float, unsigned char) | |
CAEVehicleAudioEntity::EnableHelicoptors() | |
CAEVehicleAudioEntity::DisableHelicoptors() | |
CAudioEngine::ReportWaterSplash(CVector, float) | |
CAEScriptAudioEntity::ReportMissionAudioEvent(unsigned short, CVector&) | |
CAEScriptAudioEntity::ReportMissionAudioEvent(unsigned short, CPhysical*, float, float) | |
vtable for CAEScriptAudioEntity | |
CAESmoothFadeThread::CAESmoothFadeThread() | |
CAESmoothFadeThread::~CAESmoothFadeThread() | |
CAESmoothFadeThread::InitialiseRequestSlots() | |
CAESmoothFadeThread::CancelFade(OALSource*) | |
CAESmoothFadeThread::Service() | |
CAESmoothFadeThread::SmoothFadeProc(void*) | |
CAESound::CAESound(CAESound&) | |
CAESound::CAESound(CAESound&) | |
CAESound::UnregisterWithPhysicalEntity() | |
CAESound::~CAESound() | |
CAESoundManager::~CAESoundManager() | |
CAESoundManager::~CAESoundManager() | |
CAESound::operator=(CAESound&) | |
CAESound::CAESound(short, short, CAEAudioEntity*, CVector, float, float, float, float, unsigned char, unsigned short, float) | |
CAESound::CAESound(short, short, CAEAudioEntity*, CVector, float, float, float, float, unsigned char, unsigned short, float) | |
CAESound::GetUncancellable() | |
CAESound::GetFrontEnd() | |
CAESound::GetRequestUpdates() | |
CAESound::GetUnpausable() | |
CAESound::GetPlayPhysically() | |
CAESound::GetStartPercentage() | |
CAESound::GetMusicMastered() | |
CAESound::GetLifespanTiedToPhysicalEntity() | |
CAESound::GetUnduckable() | |
CAESound::GetUncompressable() | |
CAESound::GetRolledOff() | |
CAESound::GetSmoothDucking() | |
CAESound::GetForcedFront() | |
CAESound::UpdatePlayTime(short, short, short) | |
CAESound::GetRelativePosition(CVector*) | |
CAESound::CalculateVolume() | |
CAESound::CalculateFrequency() | |
CAESound::NewVPSLentry() | |
CAESound::UpdateFrequency() | |
CAESound::UpdateParameters(short) | |
CAESound::SoundHasFinished() | |
CAESound::GetRelativePlaybackFrequencyWithDoppler() | |
CAESound::GetSlowMoFrequencyScalingFactor() | |
CAESoundManager::Terminate() | |
CAESoundManager::Reset() | |
CAESoundManager::PauseManually(unsigned char) | |
CAESoundManager::Service() | |
CAESoundManager::GetVirtualChannelForPhysicalChannel(short) | |
CAEStaticChannel::Play(short, signed char, float) | |
CAEStaticChannel::GetLength() | |
CAEStaticChannel::IsSoundPlaying() | |
CAEStaticChannel::GetPlayTime() | |
CAEStaticChannel::SynchPlayback() | |
CAEStaticChannel::~CAEStaticChannel() | |
vtable for CAEStaticChannel | |
CAEStaticChannel::~CAEStaticChannel() | |
CAEStaticChannel::~CAEStaticChannel() | |
CAEStaticChannel::Stop() | |
CAEStaticChannel::Service() | |
CAEStaticChannel::CAEStaticChannel(unsigned short, unsigned int, unsigned short) | |
CAEStaticChannel::SetAudioData(void*, unsigned int, unsigned short, short, short, unsigned short) | |
CAEStreamingChannel::SynchPlayback() | |
CAEStreamingChannel::GetLength() | |
CAEStreamingChannel::IsSoundPlaying() | |
CAEStreamingChannel::Play(short, signed char, float) | |
CAEStreamingChannel::SetFrequencyScalingFactor(float) | |
wasPlaylistPlaying | |
CAEStreamingChannel::CAEStreamingChannel(unsigned short) | |
vtable for CAEStreamingChannel | |
CAEStreamingChannel::UpdatePlayTime() | |
CAEStreamingChannel::GetPlayTime() | |
CAEStreamingChannel::GetActiveTrackID() | |
CAEStreamingChannel::GetPlayingTrackID() | |
CAEStreamingChannel::Stop(bool) | |
CAEStreamingChannel::Stop() | |
CAEStreamingChannel::~CAEStreamingChannel() | |
CAEStreamingChannel::~CAEStreamingChannel() | |
CAEStreamingChannel::~CAEStreamingChannel() | |
CAEStreamingChannel::InitialiseSilence() | |
CAEStreamingChannel::SetNextStream(CAEStreamingDecoder*) | |
CAEStreamingChannel::FillBuffer(void*, unsigned long) | |
CAEStreamingChannel::PrepareStream(CAEStreamingDecoder*, signed char, bool) | |
CAEStreamingChannel::Service() | |
CAEStreamingChannel::SetReady() | |
CAEStreamingChannel::Pause() | |
vtable for CAEStreamingDecoder | |
CAEStreamingDecoder::CAEStreamingDecoder(CAEDataStream*) | |
CAEStreamingDecoder::~CAEStreamingDecoder() | |
CAEStreamingDecoder::~CAEStreamingDecoder() | |
CAEStreamThread::CAEStreamThread() | |
CAEStreamThread::~CAEStreamThread() | |
CAEStreamThread::MainLoop(void*) | |
CAEStreamThread::Pause() | |
CAEStreamThread::Resume() | |
CAEStreamThread::Service() | |
CAEStreamThread::IsUserTrack() | |
CAETwinLoopSoundEntity::CAETwinLoopSoundEntity(short, short, short, CAEAudioEntity*, unsigned short, unsigned short, short, short) | |
vtable for CAETwinLoopSoundEntity | |
CAETwinLoopSoundEntity::CAETwinLoopSoundEntity(short, short, short, CAEAudioEntity*, unsigned short, unsigned short, short, short) | |
CAETwinLoopSoundEntity::SwapSounds() | |
CAETwinLoopSoundEntity::UpdateParameters(CAESound*, short) | |
CAETwinLoopSoundEntity::DoSoundsSwitchThisFrame() | |
CAETwinLoopSoundEntity::StopSound() | |
CAETwinLoopSoundEntity::~CAETwinLoopSoundEntity() | |
CAETwinLoopSoundEntity::~CAETwinLoopSoundEntity() | |
CAETwinLoopSoundEntity::SetEmittedVolume(float) | |
CAETwinLoopSoundEntity::GetEmittedVolume() | |
CAETwinLoopSoundEntity::IsTwinLoopPlaying() | |
CAEVehicleAudioEntity::CAEVehicleAudioEntity() | |
vtable for CAEVehicleAudioEntity | |
CAEVehicleAudioEntity::CAEVehicleAudioEntity() | |
CAEVehicleAudioEntity::AddAudioEvent(int, float) | |
CAEVehicleAudioEntity::RequestBankSlot(short) | |
CAEVehicleAudioEntity::s_DummyEngineSlots | |
CAEVehicleAudioEntity::s_NextDummyEngineSlot | |
CAEVehicleAudioEntity::StoppedUsingBankSlot(short) | |
CAEVehicleAudioEntity::DoesBankSlotContainThisBank(short, short) | |
CAEVehicleAudioEntity::DemandBankSlot(short) | |
CAEVehicleAudioEntity::StaticService() | |
CAEVehicleAudioEntity::s_pVehicleAudioSettingsForRadio | |
CAEVehicleAudioEntity::s_HelicoptorsDisabled | |
CAEVehicleAudioEntity::GetVehicleTypeForAudio() | |
CAEVehicleAudioEntity::IsAccInhibited(cVehicleParams&) | |
CAEVehicleAudioEntity::IsAccInhibitedBackwards(cVehicleParams&) | |
CAEVehicleAudioEntity::IsAccInhibitedForLowSpeed(cVehicleParams&) | |
CAEVehicleAudioEntity::IsAccInhibitedForTime() | |
CAEVehicleAudioEntity::InhibitAccForTime(unsigned int) | |
CAEVehicleAudioEntity::IsCrzInhibitedForTime() | |
CAEVehicleAudioEntity::InhibitCrzForTime(unsigned int) | |
CAEVehicleAudioEntity::GetAccelAndBrake(cVehicleParams&) | |
CPad::GetAccelerate() | |
CPad::GetBrake() | |
CAEVehicleAudioEntity::s_pPlayerDriver | |
CAEVehicleAudioEntity::GetVolumeForDummyIdle(float, float) | |
CAEVehicleAudioEntity::GetFrequencyForDummyIdle(float, float) | |
CAEVehicleAudioEntity::GetVolumeForDummyRev(float, float) | |
CAEVehicleAudioEntity::GetFrequencyForDummyRev(float, float) | |
CAEVehicleAudioEntity::CancelVehicleEngineSound(short) | |
CAEVehicleAudioEntity::RequestNewPlayerCarEngineSound(short, float, float) | |
CAEVehicleAudioEntity::UpdateVehicleEngineSound(short, float, float) | |
CAEVehicleAudioEntity::StartVehicleEngineSound(short, float, float) | |
CAEVehicleAudioEntity::ProcessDummyStateTransition(short, float, cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessDummyVehicleEngine(cVehicleParams&) | |
CAEVehicleAudioEntity::JustGotInVehicleAsDriver() | |
CAEVehicleAudioEntity::TurnOnRadioForVehicle() | |
CAudioEngine::StartRadio(tVehicleAudioSettings*) | |
CAEVehicleAudioEntity::TurnOffRadioForVehicle() | |
CAEVehicleAudioEntity::PlayerAboutToExitVehicleAsDriver() | |
CAEVehicleAudioEntity::GetVehicleAudioSettings(short) | |
CAEVehicleAudioEntity::Initialise(CEntity*) | |
CAEVehicleAudioEntity::CopHeli() | |
CAEVehicleAudioEntity::GetFreqForIdle(float) | |
CAEVehicleAudioEntity::GetFreqForPlayerEngineSound(cVehicleParams&, short) | |
CAEVehicleAudioEntity::GetVolForPlayerEngineSound(cVehicleParams&, short) | |
CAEVehicleAudioEntity::JustFinishedAccelerationLoop() | |
CAEVehicleAudioEntity::ProcessPlayerVehicleEngine(cVehicleParams&) | |
CCullZones::DoExtraAirResistanceForPlayer() | |
CAEVehicleAudioEntity::PlaySkidSound(short, float, float) | |
CAEVehicleAudioEntity::JustWreckedVehicle() | |
CAEVehicleAudioEntity::PlayRoadNoiseSound(short, float, float) | |
CAEVehicleAudioEntity::PlayFlatTyreSound(short, float, float) | |
CAEVehicleAudioEntity::PlayReverseSound(short, float, float) | |
CAEVehicleAudioEntity::UpdateGasPedalAudio(CVehicle*, int) | |
CAEVehicleAudioEntity::ProcessVehicleFlatTyre(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessVehicleRoadNoise(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessReverseGear(cVehicleParams&) | |
CAEVehicleAudioEntity::GetVehicleDriveWheelSkidValue(CVehicle*, int, float, cTransmission*, float) | |
CAEVehicleAudioEntity::GetVehicleNonDriveWheelSkidValue(CVehicle*, int, cTransmission*, float) | |
CAEVehicleAudioEntity::ProcessVehicleSkidding(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessRainOnVehicle(cVehicleParams&) | |
CAEWeatherAudioEntity::m_sfRainVolume | |
CAEVehicleAudioEntity::PlayAircraftSound(short, short, short, float, float) | |
CAEVehicleAudioEntity::ProcessPlayerProp(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessDummyProp(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessAIProp(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessPlayerHeli(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessDummyHeli(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessAIHeli(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessPlayerSeaPlane(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessDummySeaPlane(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessGenericJet(unsigned char, cVehicleParams&, float, float, float, float, float) | |
CAEVehicleAudioEntity::ProcessPlayerJet(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessDummyJet(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessAircraft(cVehicleParams&) | |
CAEVehicleAudioEntity::GetAircraftNearPosition() | |
CAEVehicleAudioEntity::GetBaseVolumeForBicycleTyre(float) | |
CAEVehicleAudioEntity::PlayBicycleSound(short, short, short, float, float) | |
CAEVehicleAudioEntity::ProcessDummyBicycle(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessPlayerBicycle(cVehicleParams&) | |
CAEVehicleAudioEntity::GetFlyingMetalVolume(CPhysical*) | |
CAEVehicleAudioEntity::AddAudioEvent(int, CEntity*) | |
CAEVehicleAudioEntity::UpdateParameters(CAESound*, short) | |
CAEVehicleAudioEntity::GetHornState(unsigned char*, cVehicleParams&) | |
CAEVehicleAudioEntity::GetSirenState(unsigned char*, unsigned char*, cVehicleParams&) | |
CAEVehicleAudioEntity::PlayHornOrSiren(unsigned char, unsigned char, unsigned char, cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessVehicleSirenAlarmHorn(cVehicleParams&) | |
CAEVehicleAudioEntity::UpdateBoatSound(short, short, short, float, float) | |
CAEVehicleAudioEntity::StopGenericEngineSound(short) | |
CAEVehicleAudioEntity::ProcessBoatEngine(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessBoatMovingOverWater(cVehicleParams&) | |
CAEVehicleAudioEntity::UpdateTrainSound(short, short, short, float, float) | |
CAEVehicleAudioEntity::ProcessDummyTrainEngine(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessTrainTrackSound(cVehicleParams&) | |
gfCarriageFrequencyVariations | |
CAEVehicleAudioEntity::ProcessPlayerTrainEngine(cVehicleParams&) | |
CAEVehicleAudioEntity::PlayTrainBrakeSound(short, float, float) | |
CAEVehicleAudioEntity::Terminate() | |
CAEVehicleAudioEntity::JustGotOutOfVehicleAsDriver() | |
CAEVehicleAudioEntity::ProcessPlayerTrainBrakes(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessDummyRCPlane(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessPlayerRCPlane(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessDummyRCHeli(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessPlayerRCHeli(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessPlayerRCCar(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessPlayerHovercraft(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessPlayerGolfCart(cVehicleParams&) | |
CAEVehicleAudioEntity::UpdateGenericVehicleSound(short, short, short, short, float, float, float) | |
CAEVehicleAudioEntity::ProcessPlayerCombine(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessDummyRCCar(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessDummyHovercraft(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessDummyGolfCart(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessEngineDamage(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessSpecialVehicle(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessNitro(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessMovingParts(cVehicleParams&) | |
CAEVehicleAudioEntity::ProcessVehicle(CPhysical*) | |
CAEVehicleAudioEntity::Service() | |
CAEWaterCannonAudioEntity::UpdateParameters(CAESound*, short) | |
CAEWaterCannonAudioEntity::AddAudioEvent(int, CVector&) | |
CAEWaterCannonAudioEntity::ClearSplashInfo() | |
CAEWaterCannonAudioEntity::Initialise(CWaterCannon*) | |
CAEWaterCannonAudioEntity::SetSplashInfo(CVector, float) | |
CAEWaterCannonAudioEntity::UpdateGenericWaterCannonSound(unsigned char, short, short, short, float, float, CVector, float) | |
CAEWaterCannonAudioEntity::Terminate() | |
CAEWaterCannonAudioEntity::Service() | |
vtable for CAEWaterCannonAudioEntity | |
CAEWaveDecoder::GetStreamID() | |
CAEWaveDecoder::GetSampleRate() | |
CAEWaveDecoder::GetStreamLengthMs() | |
CAEWaveDecoder::~CAEWaveDecoder() | |
vtable for CAEWaveDecoder | |
CAEWaveDecoder::~CAEWaveDecoder() | |
CAEWaveDecoder::~CAEWaveDecoder() | |
CAEWaveDecoder::FillBuffer(void*, unsigned long, int*) | |
CAEWaveDecoder::Initialise() | |
CAEWaveDecoder::GetStreamPlayTimeMs() | |
CAEWaveDecoder::SetCursor(unsigned long) | |
CAEWaveDecoder::CAEWaveDecoder(CAEDataStream*) | |
CAEWaveDecoder::CAEWaveDecoder(CAEDataStream*) | |
CAEWeaponAudioEntity::Reset() | |
CPed::GetHoldingTask() | |
CAEWeaponAudioEntity::PlayGunSounds(CPhysical*, short, short, short, short, short, int, float, float, float) | |
gfWeaponPlaneFrequencyVariations | |
CAEWeaponAudioEntity::PlayFlameThrowerSounds(CPhysical*, short, short, int, float, float) | |
CAEWeaponAudioEntity::PlayWeaponLoopSound(CPhysical*, short, int, float, float, int) | |
CAEWeaponAudioEntity::PlayCameraSound(CPhysical*, int, float) | |
CAEWeaponAudioEntity::PlayMiniGunFireSounds(CPhysical*, int) | |
CAEWeaponAudioEntity::PlayMiniGunStopSound(CPhysical*) | |
CAEWeaponAudioEntity::PlayChainsawStopSound(CPhysical*) | |
CAEWeaponAudioEntity::UpdateParameters(CAESound*, short) | |
CAEWeaponAudioEntity::PlayGoggleSound(short, int) | |
vtable for CAEWeaponAudioEntity | |
CAEWeatherAudioEntity::UpdateParameters(CAESound*, short) | |
CWeather::WindClipped | |
CWeather::LightningDuration | |
CAEWeatherAudioEntity::StaticReset() | |
CAEWeatherAudioEntity::m_sRainSoundL | |
CAEWeatherAudioEntity::m_sRainSoundR | |
CAEWeatherAudioEntity::Service() | |
CAEWeatherAudioEntity::m_snLastRainDropSoundID | |
CAEWeatherAudioEntity::AddAudioEvent(int) | |
gfThunderFrequencyVariations | |
vtable for CAEWeatherAudioEntity | |
CAudioEngine::~CAudioEngine() | |
CAudioEngine::~CAudioEngine() | |
isPostLoading | |
CAudioEngine::ResetStatistics() | |
CAudioEngine::Restart() | |
CAudioEngine::SetMusicFaderScalingFactor(float) | |
CAudioEngine::SetEffectsFaderScalingFactor(float) | |
CAudioEngine::ServiceLoadingTune(float) | |
CAudioEngine::SetStreamFaderScalingFactor(float) | |
CAudioEngine::SetNonStreamFaderScalingFactor(float) | |
CAudioEngine::DisableEffectsLoading() | |
CAudioEngine::EnableEffectsLoading() | |
CAudioEngine::ResetSoundEffects() | |
CAudioEngine::ReportBulletHit(CEntity*, unsigned char, CVector&, float) | |
CAudioEngine::ReportObjectDestruction(CEntity*) | |
CAudioEngine::ReportGlassCollisionEvent(int, CVector&) | |
CAudioEngine::ReportDoorMovement(CPhysical*) | |
CAudioEngine::SetRadioBassSetting(signed char) | |
CAudioEngine::InitialiseRadioStationID(signed char) | |
CAudioEngine::HasRadioRetuneJustStarted() | |
CAudioEngine::IsRadioRetuneInProgress() | |
CAudioEngine::GetRadioStationName(signed char) | |
CAudioEngine::GetRadioStationNameKey(signed char, char*) | |
CAudioEngine::GetRadioStationListenTimes() | |
CAudioEngine::DisplayRadioStationName() | |
CAudioEngine::InitialisePostLoading() | |
CPhysical::CPhysical() | |
CAudioEngine::PlayRadioAnnouncement(unsigned int) | |
CAudioEngine::PlayPreloadedCutsceneTrack() | |
CAudioEngine::StopCutsceneTrack(unsigned char) | |
CAudioEngine::IsBeatInfoPresent() | |
CAudioEngine::Shutdown() | |
CAudioEngine::PreloadCutsceneTrack(short, unsigned char) | |
CAudioEngine::ReportMissionAudioEvent(unsigned short, CPhysical*, float, float) | |
CAudioEngine::SayPedless(int, short, CEntity*, unsigned int, float, unsigned char, unsigned char, unsigned char) | |
CAudioEngine::DisablePoliceScanner(unsigned char, unsigned char) | |
CAudioEngine::EnablePoliceScanner() | |
CAudioEngine::StartLoadingTune() | |
CAudioEngine::PauseAllSounds() | |
CAudioEngine::ResumeAllSounds() | |
CAudioZones::Init() | |
CAudioZones::m_NumSpheres | |
CAudioZones::m_NumBoxes | |
LastUpdateCoors | |
CAudioZones::RegisterAudioSphere(char*, int, bool, float, float, float, float) | |
CAudioZones::RegisterAudioBox(char*, int, bool, float, float, float, float, float, float) | |
CAudioZones::m_bRenderAudioZones | |
CBugstarInterface::Init() | |
CBugstarInterface::Term() | |
CBugstarInterface::ParseParameterLine(char*) | |
CBug::AppendData(void*, unsigned int) | |
CBug::SetField(int, void*, unsigned int) | |
CBug::ClearBugBuffer() | |
CBug::GetMessage() | |
CBug::GetMessageSize() | |
CBug::SetOwner(char const*) | |
CBug::SetSeverity(char const*) | |
CBug::SetSummary(char const*, ...) | |
CBug::SetProduct(char const*) | |
CBug::SetPlatform(unsigned int) | |
CBug::SetVersion(unsigned int) | |
CBug::SetComponent(unsigned int) | |
CBug::BeginField(char const*, char const*) | |
CBug::EndField() | |
CBug::BeginCustomFieldData() | |
CBug::EndCustomFieldData() | |
CBug::AddCustomFieldData(void*, unsigned int) | |
CBugstarInterface::CBugstarInterface(CBugstarNetwork*) | |
vtable for CBugstarInterface | |
CBugstarInterface::CBugstarInterface(CBugstarNetwork*) | |
CBugstarInterface::~CBugstarInterface() | |
CBugstarInterface::~CBugstarInterface() | |
CBugstarInterface::~CBugstarInterface() | |
CBugstarInterface::SendData(void*, unsigned int) | |
CBugstarInterface::SendMsg(unsigned int, void*, unsigned int) | |
CBugstarInterface::CreateBug(float, float, float, char*, char*, void*, unsigned int) | |
CBugstarInterface::RecvData(void**, unsigned int*) | |
CBugstarPC::Init() | |
CBugstarPC::ReadConfigData() | |
CBugstarPC::~CBugstarPC() | |
vtable for CBugstarPC | |
CBugstarPC::~CBugstarPC() | |
CBugstarPC::~CBugstarPC() | |
CAccident::IsFree() const | |
CAccidentManager::CAccidentManager() | |
CAccidentManager::CAccidentManager() | |
CAccidentManager::~CAccidentManager() | |
CAccidentManager::~CAccidentManager() | |
CAccidentManager::ReportAccident(CPed*) | |
CAccidentManager::GetNearestFreeAccidentExceptThisOne(CVector const&, CAccident*, bool) | |
CIdleCam::~CIdleCam() | |
CIdleCam::~CIdleCam() | |
gHandShaker | |
CCamera::~CCamera() | |
CPlaceable::~CPlaceable() | |
vtable for CCamera | |
CCamera::~CCamera() | |
CCamera::~CCamera() | |
CheckValidCam() | |
bIsLampPost(int) | |
MI_BOLLARDLIGHT | |
MI_MLAMPPOST | |
MI_STREETLAMP1 | |
MI_STREETLAMP2 | |
MI_TELPOLE02 | |
WellBufferMe(float, float*, float*, float, float, bool) | |
MakeAngleLessThan180(float&) | |
CCam::GetBoatLook_L_R_HeightOffset(float&) | |
cHandlingDataMgr::GetBoatPointer(unsigned char) | |
CCam::GetVectorsReadyForRW() | |
CCam::KeepTrackOfTheSpeed(CVector const&, CVector const&, CVector const&, float const&, float const&, float const&) | |
FTrunc(float, int) | |
modff | |
VecTrunc(CVector*, int) | |
CIdleCam::Reset(bool) | |
CCam::Init() | |
gIdleCam | |
gbCineyCamMessageDisplayed | |
CIdleCam::Init() | |
CIdleCam::ProcessIdleCamTicker() | |
CIdleCam::IsItTimeForIdleCam() | |
CIdleCam::IdleCamGeneralProcess() | |
CIdleCam::GetLookAtPositionOnTarget(CEntity*, CVector*) | |
CIdleCam::IsTargetValid(CEntity*) | |
CIdleCam::ProcessFOVZoom(float) | |
CIdleCam::SetTarget(CEntity*) | |
CIdleCam::SetTargetPlayer() | |
CIdleCam::ProcessTargetSelection() | |
CInterestingEvents::InvalidateNonVisibleEvents() | |
CInterestingEvents::GetInterestingEvent() | |
CInterestingEvents::InvalidateEvent(TInterestingEvent const*) | |
CIdleCam::VectorToAnglesRotXRotZ(CVector*, float*, float*) | |
CIdleCam::ProcessSlerp(float*, float*) | |
CCamera::InitCameraVehicleTweaks() | |
CCamera::ApplyVehicleCameraTweaks(CVehicle*) | |
CCam::Process_Editor(CVector const&, float, float, float) | |
CShadows::StoreShadowToBeRendered(unsigned char, RwTexture*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, bool, float, CRealTimeShadow*, bool) | |
gbBigWhiteDebugLightSwitchedOn | |
CCam::Process_Rocket(CVector const&, float, float, float, bool) | |
CWeapon::PickTargetForHeatSeekingMissile(CVector, CVector, float, CEntity*, bool, CEntity*) | |
gCrossHair | |
CWeaponEffects::MarkTarget(int, CVector, unsigned char, unsigned char, unsigned char, unsigned char, float, unsigned char) | |
CCam::ProcessDWBustedCam1(CPed*, bool) | |
CCam::Process_Cam_TwoPlayer_TestLOSs(CVector) | |
gCurCamColVars | |
CCam::Process_Cam_TwoPlayer_CalcSource(float, CVector*, CVector*, CVector*) | |
CCam::Process_Cam_TwoPlayer_Separate_Cars() | |
CCam::Process_Cam_TwoPlayer_Separate_Cars_TopDown() | |
CCam::Get_TwoPlayer_AimVector(CVector&) | |
CWeapon::FindNearestTargetEntityWithScreenCoors(float, float, float, CVector, float*, float*) | |
CDraw::ms_fAspectRatio | |
CCam::Using3rdPersonMouseCam() | |
CCamera::GetCamDirectlyBehind() | |
CCam::RotCamIfInFrontCar(CVector const&, float) | |
CPad::GetLookLeft(bool) | |
CPad::GetLookRight(bool) | |
CPad::GetLookBehindForCar() | |
CPad::GetLookBehindForPed() | |
CCamera::AvoidTheGeometry(CVector const&, CVector const&, CVector&, float) | |
bAvoidTest1 | |
fRangePlayerRadius | |
fAvoidTweakFOV | |
gaTempSphereColPoints | |
fCloseNearClipLimit | |
fAvoidProbTimerDamp | |
CCam::ProcessPedsDeadBaby() | |
DEADCAM_HEIGHT_START | |
DEADCAM_WAFT_RATE | |
DEADCAM_WAFT_AMPLITUDE | |
DEADCAM_WAFT_TILT_AMP | |
DEADCAM_HEIGHT_RATE | |
CCamera::CamShake(float, float, float, float) | |
CCamera::ClearPlayerWeaponMode() | |
CCamera::DontProcessObbeCinemaCamera() | |
bDidWeProcessAnyCinemaCam | |
CCamera::GetScreenRect(CRect&) | |
CCamera::GetCutsceneBarHeight() | |
CCamera::Enable1rstPersonCamCntrlsScript() | |
CCamera::Enable1rstPersonWeaponsCamera() | |
CCamera::Find3rdPersonCamTargetVector(float, CVector, CVector&, CVector&) | |
CCamera::m_f3rdPersonCHairMultY | |
CCamera::m_f3rdPersonCHairMultX | |
CCamera::Find3rdPersonQuickAimPitch() | |
CCamera::GetCutSceneFinishTime() | |
CCamera::GetFadingDirection() | |
fTranslateCamUp | |
CDraw::FadeValue | |
nFadeControlThreshhold | |
fDefaultAlphaOrient | |
fBaseDist | |
fFalloff | |
fAngleDist | |
CPad::LookAroundLeftRight() | |
CPad::LookAroundUpDown() | |
fStickSens | |
CCam::Process_FollowPedWithMouse(CVector const&, float, float, float) | |
CCamera::GetLookingLRBFirstPerson() | |
CCamera::GetLookingForwardFirstPerson() | |
CCamera::GetArrPosForVehicleType(int, int&) | |
CCamera::GetPositionAlongSpline() | |
CCamera::InitialiseCameraForDebugMode() | |
CCamera::CopyCameraMatrixToRWCam(bool) | |
CMatrix::UpdateMatrix(RwMatrixTag*) | |
CCamera::CalculateMirroredMatrix(CVector, float, CMatrix*, CMatrix*) | |
CCamera::DealWithMirrorBeforeConstructRenderList(bool, CVector, float, CMatrix*) | |
Invert(CMatrix const&) | |
CCamera::SetToSphereMap(float) | |
CCamera::CalculateFrustumPlanes(bool) | |
TransformVectors(RwV3d*, int, CMatrix const&, RwV3d const*) | |
CDraw::ms_fFOV | |
CCamera::CalculateDerivedValues(bool, bool) | |
CCamera::SetCameraUpForMirror() | |
StoreMatrixForMirror | |
CCamera::RestoreCameraAfterMirror() | |
CCamera::ProcessMusicFade() | |
CameraObscuredByWaterLevel() | |
CCamera::ProcessObbeCinemaCameraPed() | |
CCamera::ProcessWideScreenOn() | |
CCamera::RenderMotionBlur() | |
CCamera::SetCamCutSceneOffSet(CVector const&) | |
CCamera::SetCameraDirectlyBehindForFollowPed_ForAPed_CamOnAString(CPed*) | |
CDraw::FadeRed | |
CDraw::FadeGreen | |
CDraw::FadeBlue | |
CCam::Process_1rstPersonPedOnPC(CVector const&, float, float, float) | |
CPad::SniperZoomOut() | |
CPad::SniperZoomIn() | |
CCam::Process_M16_1stPerson(CVector const&, float, float, float) | |
CPed::PositionAttachedPed() | |
CCam::CAM_BUMPED_SWING_PERIOD | |
CCam::CAM_BUMPED_MOVE_MULT | |
CCam::CAM_BUMPED_DAMP_RATE | |
CCam::CAM_BUMPED_END_TIME | |
CControllerConfigManager::GetMouseButtonAssociatedWithAction(e_ControllerAction) | |
ControlsManager | |
fDuckingBackOffset | |
fDuckingRightOffset | |
CCam::Process_WheelCam(CVector const&, float, float, float) | |
fWheelCamCarXOffset | |
BOAT_UNDERWATER_CAM_COLORMAG_LIMIT | |
BOAT_UNDERWATER_CAM_BLUR | |
fWheelCamBikeXOffset | |
vecWheelCamBoatOffset | |
vecWheelCamBoatOffsetAlt | |
CCam::Process_1stPerson(CVector const&, float, float, float) | |
CBike::CalculateLeanMatrix() | |
gbFirstPersonRunThisFrame | |
fBike1stPersonOffsetZ | |
CCam::Process_AttachedCam() | |
CCamera::SetMotionBlurAlpha(int) | |
CCamera::DrawBordersForWideScreen() | |
CCamera::SetNewPlayerWeaponMode(short, short, short) | |
CCamera::IsTargetingActive() | |
CCamera::SetPercentAlongCutScene(float) | |
CCamera::FinishCutscene() | |
CCamera::SetRwCamera(RwCamera*) | |
CMatrix::Attach(RwMatrixTag*, bool) | |
ZOOM_ONE_DISTANCE | |
ZOOM_TWO_DISTANCE | |
ZOOM_THREE_DISTANCE | |
CCamera::StartTransition(short) | |
CCamera::StartTransitionWhenNotFinishedInter(short) | |
CCamera::StopCooperativeCamMode() | |
CCamera::AllowShootingWith2PlayersInCar(bool) | |
CCamera::StoreValuesDuringInterPol(CVector&, CVector&, CVector&, float&) | |
CCamera::UpdateSoundDistances() | |
CCamera::UpdateTargetEntity() | |
CVehicle::CanPedOpenLocks(CPed const*) const | |
CCamera::TakeControlWithSpline(short) | |
CCamera::UpdateAimingCoors(CVector const&) | |
CCam::GetLookOverShoulderPos(CEntity*, CPed*, CVector&, CVector&) | |
ARRESTDIST_RIGHTOF_COP | |
ARRESTDIST_BEHIND_COP | |
ARRESTDIST_MINFROM_PLAYER | |
CCam::GetLookAlongGroundPos(CEntity*, CPed*, CVector&, CVector&) | |
ARRESTDIST_ALONG_GROUND | |
ARRESTDIST_SIDE_GROUND | |
ARRESTDIST_ABOVE_GROUND | |
CCam::GetLookFromLampPostPos(CEntity*, CPed*, CVector&, CVector&) | |
ARRESTCAM_LAMP_BEST_DIST | |
CCam::ProcessArrestCamOne() | |
nUsingWhichCamera | |
pStoredCopPed | |
ARRESTCAM_S_ROTATION_UP | |
ARRESTCAM_ROTATION_SPEED | |
ARRESTCAM_ROTATION_UP | |
ARRESTCAM_LAMPPOST_ROTATEDIST | |
ARRESTCAM_LAMPPOST_TRANSLATE | |
CCamera::SetCamCollisionVarDataSet(int) | |
gpCamColVars | |
gCamColVars | |
CCamera::SetNearClipBasedOnPedCollision(float) | |
gPedClipDist | |
CCamera::ConeCastCollisionResolve(CVector*, CVector*, CVector*, float, float, float*) | |
CCam::Process_Fixed(CVector const&, float, float, float) | |
CCamera::CameraColDetAndReact(CVector*, CVector*) | |
gRadiusScalarForLengthToVehicle | |
CCamera::SetColVarsAimWeapon(int) | |
CCamera::SetColVarsPed(int, int) | |
CCamera::SetColVarsVehicle(int, int) | |
CCamera::CameraGenericModeSpecialCases(CPed*) | |
CCamera::CameraPedModeSpecialCases(CPed*) | |
CCamera::CameraPedAimModeSpecialCases(CPed*) | |
CCamera::CameraVehicleModeSpecialCases(CVehicle*) | |
CCam::LookRight(bool) | |
CCullZones::Cam1stPersonForPlayer() | |
BOAT_1STPERSON_L_OFFSETX | |
BOAT_1STPERSON_LR_OFFSETZ | |
BOAT_1STPERSON_R_OFFSETX | |
CCam::LookLeft() | |
CCamera::ConsiderPedAsDucking(CPed*) | |
CCamera::HandleCameraMotionForDucking(CPed*, CVector*, CVector*, bool) | |
CCamera::HandleCameraMotionForDuckingDuringAim(CPed*, CVector*, CVector*, bool) | |
CCamera::AddShake(float, float, float, float, float) | |
CCamera::CCamera() | |
CPlaceable::CPlaceable() | |
CCamera::CCamera() | |
CCamera::ProcessVectorTrackLinear(float) | |
CCamera::ProcessVectorTrackLinear() | |
CCamera::ProcessVectorMoveLinear(float) | |
CCamera::ProcessVectorMoveLinear() | |
CCamera::ProcessFOVLerp(float) | |
CCamera::ProcessFOVLerp() | |
CCamera::ProcessScriptedCommands() | |
CCamera::GetRoughDistanceToGround() | |
CCamera::ImproveNearClip(CVehicle*, CPed*, CVector*, CVector*) | |
CCam::LookBehind() | |
gTargetCoordsForLookingBehind | |
AIMWEAPON_RIFLE1_ZOOM | |
AIMWEAPON_SETTINGS | |
AIMWEAPON_RIFLE2_ZOOM | |
PLAYERFIGHT_LEVEL_SMOOTHING_CONST | |
CWeapon::ms_fExtinguisherAimAngle | |
CPad::AimWeaponLeftRight(CPed*, bool*) | |
CPad::AimWeaponUpDown(CPed*, bool*) | |
AIMWEAPON_FREETARGET_SENS | |
ACQUIRED_FREEAIM_STATIC_LIM_A | |
AIMWEAPON_DRIVE_SENS_MULT | |
AIMWEAPON_DRIVE_CLOSE_ENOUGH | |
ACQUIRED_FREEAIM_STATIC_LIM_B | |
CPad::GetWeapon(CPed*, bool) | |
CCam::Process_AimWeapon(CVector const&, float, float, float) | |
CARCAM_SET | |
CAR_FOV_FADE_MULT | |
CVehicle::CanUseCameraHeightSetting() | |
ZmTwoAlphaOffset | |
CAR_FOV_START_SPEED | |
fTestShiftHeliCamTarget | |
ZmOneAlphaOffset | |
ZmThreeAlphaOffset | |
CCam::GetCoreDataForDWCineyCamMode(CEntity**, CVehicle**, CVector*, CVector*, CVector*, CVector*, CVector*, CVector*, float*, CVector*, float*, CColSphere*) | |
DWCineyCamLastPos | |
CCam::CacheLastSettingsDWCineyCam() | |
DWCineyCamLastUp | |
DWCineyCamLastRight | |
DWCineyCamLastFwd | |
DWCineyCamLastFov | |
DWCineyCamLastNearClip | |
CHandShaker::Reset() | |
CHandShaker::SetDefaults() | |
CHandShaker::Process(float) | |
CIdleCam::FinaliseIdleCamera(float, float, float) | |
CIdleCam::Run() | |
CIdleCam::Process() | |
CPad::GetForceCameraBehindPlayer() | |
PEDCAM_SET | |
gLastCamDist | |
gForceCamBehindPlayer | |
CTaskSimpleClimb::GetCameraStickModifier(CPed*, float&, float&, float&, float&) | |
AIMWEAPON_STICK_SENS | |
CTaskComplexEnterCar::GetCameraStickModifier(CPed*, float, float&, float&, float&, float&) | |
CPad::GetJetpackHover() | |
CCam::Process_Cam_TwoPlayer() | |
CCamera::ProcessShake(float) | |
CCamera::ProcessShake() | |
CCam::Finalise_DW_CineyCams(CVector*, CVector*, float, float, float, float) | |
gLastFrameProcessedDWCineyCam | |
CHeliCamSettings::RandomiseABit() | |
CHeliCamSettings::Reset() | |
CHeliCamSettings::SetDefault() | |
CCam::Process_DW_DogFightCam(bool) | |
CCam::Process_DW_FishCam(bool) | |
WaveFunc(float, float, float, float) | |
CCam::IsTimeToExitThisDWCineyCamMode(int, CVector*, CVector*, float, bool) | |
gbExitCam | |
gMovieCamMinDist | |
gMovieCamMaxDist | |
gDWCineyCamEndTime | |
CCam::Process_DW_HeliChaseCam(bool) | |
gDWLastModeForCineyCam | |
gHCM | |
gDWCineyCamStartTime | |
gDWCamMaxDurationMs | |
CCam::Process_DW_CamManCam(bool) | |
CCam::Process_DW_BirdyCam(bool) | |
CCam::Process_DW_PlaneSpotterCam(bool) | |
CCam::Process_DW_PlaneCam1(bool) | |
CCam::Process_DW_PlaneCam2(bool) | |
CCam::Process_DW_PlaneCam3(bool) | |
CCamera::IsItTimeForNewcam(int, int) | |
CPad::CinemaCamera() | |
gCinematicModeSwitchDir | |
CCamera::TryToStartNewCamMode(int) | |
fHeliMinHeightAboveWater | |
fSeaplaneMinHeightAboveWater | |
CCamera::ProcessObbeCinemaCameraCar() | |
SequenceOfCarCams | |
CINCAM | |
CCamera::ProcessObbeCinemaCameraTrain() | |
SequenceOfTrainCams | |
CCamera::ProcessObbeCinemaCameraHeli() | |
SequenceOfHeliCams | |
CCamera::ProcessObbeCinemaCameraPlane() | |
SequenceOfPlaneCams | |
CCamera::ProcessObbeCinemaCameraBoat() | |
SequenceOfBoatCams | |
CCamera::CamControl() | |
CCullZones::CamCloseInForPlayer() | |
gbModelViewer | |
CPostEffects::m_bSpeedFXUserFlagCurrentFrame | |
CCullZones::CamStairsForPlayer() | |
CPad::GetExitTargeting() | |
CPad::CycleCameraModeDownJustDown() | |
CPed::CanWeRunAndFireWithWeapon() | |
CCullZones::FindZoneWithStairsAttributeForPlayer() | |
CPad::CycleWeaponLeftJustDown() | |
CPad::CycleWeaponRightJustDown() | |
CZoneDef::FindCenter() | |
CCam::IsTargetInWater(CVector const&) | |
CCam::DoAverageOnVector(CVector const&) | |
CCam::Process_SpecialFixedForSyphon(CVector const&, float, float, float) | |
CCam::Process_BehindCar(CVector const&, float, float, float) | |
CCamera::ShouldPedControlsBeRelative() | |
CCam::ProcessArrestCamTwo() | |
LookatOffset | |
CVehicle::CanPedLeanOut(CPed*) const | |
CPad::GetCarGunFired(bool, bool) | |
CTaskSimpleGangDriveBy::FireGun(CPed*) | |
CTaskSimpleGangDriveBy::~CTaskSimpleGangDriveBy() | |
CWeapon::Update(CPed*) | |
CCam::Process_Cam_TwoPlayer_InCarAndShooting() | |
CCam::Process() | |
CWeaponEffects::ClearCrossHairImmediately(int) | |
CCam::Process_FlyBy(CVector const&, float, float, float) | |
CTaskSimpleClimb::GetCameraTargetPos(CPed*, CVector&) | |
PLAYERPED_LEVEL_SMOOTHING_CONST_INV | |
PLAYERPED_TREND_SMOOTHING_CONST_INV | |
CCamera::Process() | |
CDraw::SetFOV(float) | |
CWeather::WaterDepth | |
gPedMaxHeight | |
ARRESTDIST_ABOVE_COP | |
bForceOldWaft | |
BOAT_UNDERWATER_CAM_DEPTH_SCALE | |
BOAT_UNDERWATER_CAM_ALPHA_LIMIT | |
PrintDebugCode | |
CCamera::m_fMouseAccelVertical | |
TEST_FOLLOW_CAR_USING_FOLLOW_PED_CODE | |
MAX_ANGLE_BEFORE_AIMWEAPON_JUMPCUT | |
INIT_SYPHON_Z_OFFSET | |
FrontOffsetSyphon | |
INIT_SYPHON_DEGREE_OFFSET | |
INIT_SYPHON_ALPHA_OFFSET | |
INIT_SYPHON_GROUND_DIST | |
TiltOverShoot | |
TiltSpeedStep | |
TiltTopSpeed | |
PLAYERFIGHT_TREND_SMOOTHING_CONST | |
CClock::Initialise(unsigned int) | |
CClock::ms_nMillisecondsPerGameMinute | |
CClock::ms_nLastClockTick | |
CClock::bClockHasBeenStored | |
CClock::NormaliseGameClock() | |
CClock::Update() | |
CClock::ms_Stored_nGameClockMonths | |
CClock::ms_Stored_nGameClockDays | |
CClock::ms_Stored_nGameClockHours | |
CClock::ms_Stored_nGameClockMinutes | |
CClock::ms_Stored_nGameClockSeconds | |
CControllerConfigManager::GetJoyButtonJustUp() | |
CControllerConfigManager::GetJoyButtonJustDown() | |
CControllerConfigManager::SaveSettings(int) | |
CControllerConfigManager::InitialiseControllerActionNameArray() | |
CControllerConfigManager::StoreMouseButtonState(eMouseButtons, bool) | |
CPad::PCTempMouseControllerState | |
CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int, int) | |
AllValidWinJoys | |
CControllerConfigManager::AffectControllerStateOn_ButtonDown_DebugStuff(int, eControllerType) | |
CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int, int) | |
CControllerConfigManager::AffectControllerStateOn_ButtonUp_DebugStuff(int, eControllerType) | |
CControllerConfigManager::ClearSimButtonPressCheckers() | |
CControllerConfigManager::GetIsKeyboardKeyDown(RsKeyCodes) | |
CControllerConfigManager::GetIsKeyboardKeyJustDown(RsKeyCodes) | |
CControllerConfigManager::GetIsMouseButtonDown(RsKeyCodes) | |
CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes) | |
CControllerConfigManager::GetIsMouseButtonJustUp(RsKeyCodes) | |
CControllerConfigManager::GetIsKeyBlank(int, eControllerType) | |
CControllerConfigManager::GetActionType(e_ControllerAction) | |
CControllerConfigManager::GetControllerSettingTextMouse(e_ControllerAction) | |
CControllerConfigManager::GetControllerSettingTextJoystick(e_ControllerAction) | |
CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction) | |
CControllerConfigManager::GetControllerKeyAssociatedWithAction(e_ControllerAction, eControllerType) | |
CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int, eControllerType, CControllerState&) | |
CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly(int, eControllerType, CControllerState&) | |
CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly(int, eControllerType, CControllerState&) | |
CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(int, eControllerType, CControllerState&) | |
CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates(int, eControllerType, CControllerState&) | |
CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(int, eControllerType, CControllerState&) | |
CControllerConfigManager::AffectControllerStateOn_ButtonDown(int, eControllerType) | |
CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States(int, eControllerType, CControllerState&) | |
CControllerConfigManager::AffectControllerStateOn_ButtonUp(int, eControllerType) | |
CControllerConfigManager::GetControllerSettingTextKeyBoard(e_ControllerAction, eControllerType) | |
CFont::character_code(unsigned char) | |
CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_ControllerAction, eContSetOrder) | |
CControllerConfigManager::GetGxtStringOfCommandKeys(unsigned short, unsigned short*, unsigned short) | |
CControllerConfigManager::AffectPadFromKeyBoard() | |
CPad::m_bMapPadOneToPadTwo | |
CControllerConfigManager::AffectPadFromMouse() | |
CControllerConfigManager::UpdateJoyButtonState(int) | |
CControllerConfigManager::GetIsActionAButtonCombo(e_ControllerAction) | |
CControllerConfigManager::GetButtonComboText(e_ControllerAction) | |
CControllerConfigManager::SetMouseButtonAssociatedWithAction(e_ControllerAction, int) | |
CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const&, bool) | |
CControllerConfigManager::ResetSettingOrder(e_ControllerAction) | |
CControllerConfigManager::ClearSettingsAssociatedWithAction(e_ControllerAction, eControllerType) | |
CControllerConfigManager::MakeControllerActionsBlank() | |
CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction, int, eControllerType) | |
CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerAction, int, eControllerType) | |
CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerAction, int, eControllerType) | |
CControllerConfigManager::DeleteMatchingVehicleControls(e_ControllerAction, int, eControllerType) | |
CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls(e_ControllerAction, int, eControllerType) | |
CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerAction, int, eControllerType) | |
CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction, int, eControllerType) | |
CControllerConfigManager::GetFirstKeyboardControllerText(e_ControllerAction) | |
CControllerConfigManager::SetControllerKeyAssociatedWithAction(e_ControllerAction, int, eControllerType) | |
CControllerConfigManager::InitDefaultControlConfiguration() | |
CControllerConfigManager::ReinitControls() | |
CMousePointerStateHelper::GetMouseSetUp() | |
CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned int) | |
CControllerConfigManager::LoadSettings(int) | |
CCrime::FindImmediateDetectionRange(eCrimeType) | |
CWanted::WorkOutPolicePresence(CVector, float) | |
CWanted::RegisterCrime_Immediately(eCrimeType, CVector const&, unsigned int, bool) | |
IsPedPointerValid(CPed*) | |
SetupExceptionHandler() | |
CDebug::DebugInitTextBuffer() | |
CDebug::ms_nCurrentTextLine | |
CDebug::DebugAddText(char const*) | |
CDebug::DebugDisplayTextBuffer() | |
GetReturnAddress() | |
GetStackPointer() | |
CDebug::m_bUseZTestOnDebugStuff | |
gString2 | |
CDirectory::CDirectory() | |
CDirectory::CDirectory() | |
CDirectory::CDirectory(int) | |
CDirectory::~CDirectory() | |
CDirectory::Init(int, void*) | |
CDirectory::AddItem(CDirectory::DirectoryInfo const&) | |
CDirectory::WriteDirFile(char const*) | |
CDirectory::FindItem(char const*) | |
CDirectory::FindItem(unsigned int, unsigned int&, unsigned int&) | |
CDummy::~CDummy() | |
vtable for CDummy | |
CDummy::~CDummy() | |
CDummy::CDummy() | |
CDummy::CDummy() | |
CDummy::operator new(unsigned int) | |
CDummy::operator delete(void*) | |
CDummy::~CDummy() | |
IsDummyPointerValid_NotInWorld(CDummy*) | |
IsDummyPointerValid(CDummy*) | |
CPtrNodeSingleLink::operator new(unsigned int) | |
CPtrNodeDoubleLink::operator new(unsigned int) | |
MaterialUpdateUVAnimCB(RpMaterial*, void*) | |
CPtrNodeSingleLink::operator delete(void*) | |
CPtrNodeDoubleLink::operator delete(void*) | |
vtable for CEntity | |
CEntity::CEntity() | |
CEntity::CreateEffects() | |
CEscalators::AddOne(CVector const&, CVector const&, CVector const&, CVector const&, bool, CEntity*) | |
C2dEffect::Roadsign_GetNumLinesFromFlags(CRoadsignAttrFlags) | |
C2dEffect::Roadsign_GetNumLettersFromFlags(CRoadsignAttrFlags) | |
C2dEffect::Roadsign_GetPaletteIDFromFlags(CRoadsignAttrFlags) | |
CCustomRoadsignMgr::CreateRoadsignAtomic(float, float, int, char*, char*, char*, char*, int, unsigned char) | |
gBuildings | |
CEntity::DestroyEffects() | |
CEntity::RemoveEscalatorsForEntity() | |
CEntity::ResolveReferences() | |
CEntity::~CEntity() | |
CEntity::~CEntity() | |
CEntity::AttachToRwObject(RwObject*, bool) | |
CEntity::DetachFromRwObject() | |
CEntity::GetBoundCentre(CVector&) const | |
CEntity::HasPreRenderEffects() | |
MI_COLLECTABLE1 | |
MI_CARMINE | |
MI_NAUTICALMINE | |
MI_BRIEFCASE | |
MI_BEACHBALL | |
MI_MAGNOCRANE_HOOK | |
MI_WRECKING_BALL | |
MI_CRANE_MAGNET | |
MI_MINI_MAGNET | |
MI_CRANE_HARNESS | |
MI_WINDSOCK | |
MI_FLARE | |
CEntity::BuildWindSockMatrix() | |
CEntity::RenderEffects() | |
CCustomRoadsignMgr::RenderRoadsignAtomic(RpAtomic*, CVector const&) | |
MI_JELLYFISH | |
MI_JELLYFISH01 | |
CEntity::GetIsTouching(CEntity*) const | |
CEntity::GetIsTouching(CVector const&, float) const | |
CEntity::UpdateAnim() | |
CEntity::GetIsBoundingBoxOnScreen() | |
CSimpleTransform::Invert(CSimpleTransform const&) | |
TransformVectors(RwV3d*, int, CSimpleTransform const&, RwV3d const*) | |
numBBfailed | |
CEntity::ModifyMatrixForTreeInWind() | |
CWindModifiers::FindWindModifier(CVector, float*, float*) | |
CEntity::ModifyMatrixForCrane() | |
CMatrix::UpdateRW() const | |
CEntity::ModifyMatrixForBannerInWind() | |
BannerWindTabel | |
CEntity::PreRenderForGlassWindow() | |
CGlass::AskForObjectToBeRenderedInGlass(CEntity*) | |
CEntity::ProcessLightsForEntity() | |
CShadows::StoreShadowForPole(CEntity*, float, float, float, float, float, unsigned int) | |
CCoronas::RegisterCorona(unsigned int, CEntity*, unsigned char, unsigned char, unsigned char, unsigned char, CVector const&, float, float, RwTexture*, unsigned char, unsigned char, unsigned char, unsigned char, float, bool, float, bool, float, bool, bool) | |
CObject::fDistToNearestTree | |
gpCoronaTexture | |
CMotionBlurStreaks::RegisterStreak(unsigned int, unsigned char, unsigned char, unsigned char, unsigned char, CVector, CVector) | |
gpShadowPedTex | |
CEntity::SetRwObjectAlpha(int) | |
IsEntityPointerValid(CEntity*) | |
IsVehiclePointerValid(CVehicle*) | |
IsObjectPointerValid(CObject*) | |
CVehicle::m_aSpecialColModel | |
CEntity::CalculateBBProjection(CVector*, CVector*, CVector*, CVector*) | |
CEntity::GetRandom2dEffect(int, unsigned char) | |
CEntryInfoNode::operator new(unsigned int) | |
CPools::ms_pEntryInfoNodePool | |
CEntryInfoNode::operator delete(void*) | |
CEntryInfoList::Flush() | |
CFileLoader::ms_line | |
CFileLoader::LoadAtomicFile2Return(char const*) | |
GetNameAndDamage(char const*, char*, bool&) | |
CFileLoader::SetRelatedModelInfoCB(RpAtomic*, void*) | |
CVisibilityPlugins::SetModelInfoIndex(RpAtomic*, int) | |
CFileLoader::StartLoadClumpFile(RwStream*, unsigned int) | |
RpClumpGtaStreamRead1(RwStream*) | |
RpClumpGtaStreamRead2(RwStream*) | |
CFileLoader::LoadBoundingBox(unsigned char*, CBoundingBox&) | |
void SwapEndianness<CColSphere>(CColSphere*) | |
void SwapEndianness<CColBox>(CColBox*) | |
void SwapEndianness<CColLine>(CColLine*) | |
void SwapEndianness<CColTriangle>(CColTriangle*) | |
void SwapEndianness<CColModelSection>(CColModelSection*) | |
SwapModelEndianness(CColModel&) | |
CFileLoader::LoadCollisionModelVer4(unsigned char*, unsigned int, CColModel&, char const*) | |
CDummyObject::CDummyObject() | |
CPlaceable::AllocateStaticMatrix() | |
CMatrix::SetRotate(CQuaternion const&) | |
CObject::SetMatrixForTrainCrossing(CMatrix*, float) | |
MI_TRAINCROSSING | |
CFileMgr::ms_dirName | |
CFileMgr::Initialise() | |
CFileMgr::fileDataArea | |
CFileMgr::ms_rootDirName | |
OSWOpenFile(OSFileDataArea, void**, char const*, OSFileAccessType) | |
CFileMgr::LoadFile(char const*, unsigned char*, int, char const*) | |
CFileMgr::OpenFileForAppending(char const*) | |
CFileMgr::Read_old(int, char*, int) | |
CFileMgr::Tell(int) | |
CFileMgr::InitCdSystem() | |
CFileMgr::InitCd() | |
CFileMgr::GetErrorReadWrite(int) | |
CFileMgr::GetCdError() | |
CFileMgr::GetCdErrorString(int) | |
CFileMgr::GetCdFile(char const*, unsigned int&, unsigned int&) | |
CFileMgr::ReadCd(unsigned int, char*, unsigned int) | |
CFileMgr::SyncCd() | |
CFire::Initialise() | |
CFire::CFire() | |
CFire::CFire() | |
CFire::~CFire() | |
CFire::~CFire() | |
CFireManager::~CFireManager() | |
CFireManager::~CFireManager() | |
CFireManager::Init() | |
CFireManager::CFireManager() | |
CFireManager::CFireManager() | |
CFireManager::PlentyFiresAvailable() | |
CFire::CreateFxSysForStrength(RwV3d*, RwMatrixTag*) | |
CFireManager::Shutdown() | |
CFireManager::GetNextFreeFire(unsigned char) | |
CFireManager::StartFire(CVector, float, unsigned char, CEntity*, unsigned int, signed char, unsigned char) | |
CFireManager::ExtinguishPointWithWater(CVector, float, float) | |
CFireManager::SetScriptFireAudio(short, bool) | |
CCreepingFire::SetReadyToBurn() | |
CCreepingFire::m_aFireStatus | |
CCreepingFire::Update() | |
CCreepingFire::TryToStartFireAtCoors(CVector, signed char, bool, bool, float) | |
CFire::ProcessFire() | |
CObject::ObjectFireDamage(float, CEntity*) | |
CPlayerPed::DoStuffToGoOnFire() | |
CVehicle::FindTyreNearestPoint(float, float) | |
CVehicle::InflictDamage(CEntity*, eWeaponType, float, CVector) | |
CFireManager::Update() | |
ceilf | |
CGame::InitialiseOnceBeforeRW() | |
CMemoryMgr::Init() | |
CLocalisation::Initialise() | |
CPad::Initialise() | |
CGame::ShutdownRenderWare() | |
CLoadingScreen::Shutdown(bool) | |
CHud::Shutdown() | |
CFont::Shutdown() | |
CPlayerInfo::DeletePlayerSkin() | |
CPlayerSkin::Shutdown() | |
DestroyDebugFont() | |
LightsDestroy(RpWorld*) | |
CVisibilityPlugins::Shutdown() | |
CameraDestroy(RwCamera*) | |
CPostEffects::Close() | |
CGame::FinalShutdown() | |
CTxdStore::Shutdown() | |
CPedStats::Shutdown() | |
CText::Unload(unsigned char) | |
CGame::Initialise(char const*) | |
CGame::Init1(char const*) | |
CColAccel::startCache() | |
CFileLoader::LoadLevel(char const*) | |
CColAccel::endCache() | |
CGame::Init2(char const*) | |
LoadingScreen(char const*, char const*, char const*) | |
CGame::Init3(char const*) | |
skipFirstMissionSave | |
CGame::Shutdown() | |
BreakManager_c::Exit() | |
InteriorManager_c::Exit() | |
ProcObjectMan_c::Exit() | |
WaterCreatureManager_c::Exit() | |
CRopes::Shutdown() | |
CTrain::Shutdown() | |
CBirds::Shutdown() | |
CSpecialFX::Shutdown() | |
CMovingThings::Shutdown() | |
CWeapon::ShutdownWeapons() | |
CPedType::Shutdown() | |
CPlayerInfo::Clear() | |
CRenderer::Shutdown() | |
CWorld::ShutDown() | |
BoneNodeManager_c::Exit() | |
IKChainManager_c::Exit() | |
CRealTimeShadowManager::Exit() | |
CRadar::Shutdown() | |
CTxdStore::GameShutdown() | |
CWaterLevel::Shutdown() | |
CClouds::Shutdown() | |
CShadows::Shutdown() | |
CCoronas::Shutdown() | |
CSkidmarks::Shutdown() | |
CWeaponEffects::Shutdown() | |
CTimeCycle::Shutdown() | |
CPtrListDoubleLink::Flush() | |
CPedGroups::CleanUpForShutDown() | |
CTaskSequences::CleanUpForShutdown() | |
CPools::ShutDown() | |
CVehicle::Shutdown() | |
CCustomCarPlateMgr::Shutdown() | |
CCustomRoadsignMgr::Shutdown() | |
CHud::ReInitialise() | |
CTaskSimpleClimb::Shutdown() | |
g_waterCreatureMan | |
g_boneNodeMan | |
CCover::m_ListOfProcessedBuildings | |
gameTxdSlot | |
CTaskSimpleFight::m_sStrikeColData | |
CTaskSimpleFight::m_sStrikeColModel | |
CPedAttractor::ms_tasks | |
CGame::ReInitGameObjectVariables() | |
CCamera::Init() | |
CWanted::InitialiseStaticVariables() | |
CSkidmarks::Clear() | |
CWeather::Init() | |
CCover::Init() | |
CUserDisplay::Init() | |
CMessages::Init() | |
CRadar::Initialise() | |
CTimeCycle::Initialise(bool) | |
CPopCycle::Initialise() | |
CPed::Initialise() | |
CWeapon::InitialiseWeapons() | |
CPopulation::Initialise() | |
CGlass::Init() | |
CMenuSystem::Initialise() | |
CGangs::Initialise() | |
CTimer::Initialise() | |
CTheCarGenerators::Init() | |
CHeli::InitHelis() | |
CMovingThings::Init() | |
CStats::Init() | |
CSpecialFX::Init() | |
CRopes::Init() | |
CWaterCannons::Init() | |
CDecisionMakerTypesFileLoader::ReStart() | |
InteriorManager_c::Init() | |
ProcObjectMan_c::Init() | |
WaterCreatureManager_c::Init() | |
CRealTimeShadowManager::Init() | |
CCranes::InitCranes() | |
CTrain::InitTrains() | |
CWorld::bDoingCarCollisions | |
CDraw::ms_fLODDistance | |
CGame::ReloadIPLs() | |
CGame::Process() | |
CPad::UpdatePads() | |
CLoadMonitor::BeginFrame() | |
CTheZones::Update() | |
CCover::Update() | |
CHeli::UpdateHelis() | |
CWaterLevel::PreRenderWater() | |
CSprite2d::SetRecipNearClip() | |
CWeather::Update() | |
CTrain::UpdateTrains() | |
CSkidmarks::Update() | |
CGlass::Update() | |
CWanted::UpdateEachFrame() | |
CPopulation::Update(bool) | |
CWeapon::UpdateWeapons() | |
CCranes::UpdateCranes() | |
CClouds::Update() | |
CMovingThings::Update() | |
CWaterCannons::Update() | |
CUserDisplay::Process() | |
CWorld::Process() | |
CLoadMonitor::EndFrame() | |
CPostEffects::Update() | |
CTimeCycle::Update() | |
CPopCycle::Update() | |
CCullZones::Update() | |
CCoronas::DoSunAndMoon() | |
CCoronas::Update() | |
CShadows::UpdatePermanentShadows() | |
BreakManager_c::Update(float) | |
ProcObjectMan_c::Update() | |
WaterCreatureManager_c::Update(float) | |
CTheCarGenerators::Process() | |
CBirds::Update() | |
CSpecialFX::Update() | |
CRopes::Update() | |
CInterestingEvents::ScanForNearbyEntities() | |
CWindModifiers::Number | |
CTimer::bSkipProcessThisFrame | |
CGame::GenerateTempPedAtStartOfNetworkGame() | |
MoveMem(void**) | |
MoveColModelMemory(CColModel&, bool) | |
MoveGeometryMemory(RpGeometry*) | |
TidyUpModelInfo2(CEntity*, bool) | |
CGame::ShutDownForRestart() | |
CWorld::ClearForRestart() | |
CTimer::Shutdown() | |
CMenuManager::UnloadTextures() | |
BreakManager_c::ResetAll() | |
BoneNodeManager_c::Reset() | |
IKChainManager_c::Reset() | |
CTheZones::ResetZonesRevealed() | |
CGame::InitialiseWhenRestarting() | |
CGenericGameStorage::RestoreForStartLoad() | |
CTimeCycle::InitForRestart() | |
CWeaponEffects::Init() | |
CPlane::InitPlaneGenerationAndRemoval() | |
CGenericGameStorage::InitRadioStationPositionList() | |
CGenericGameStorage::GenericLoad(bool&) | |
CEventScanner::m_sDeadPedWalkingTimer | |
CGame::currLevel | |
CGame::ProcessTidyUpMemory() | |
CGame::CanSeeOutSideFromCurrArea() | |
CGame::CanSeeWaterFromCurrArea() | |
gpBoat | |
gpCar | |
CGame::aDatFile | |
CGeneral::GetAngleBetweenPoints(float, float, float, float) | |
CGeneral::LimitAngle(float) | |
CGeneral::GetNodeHeadingFromVector(float, float) | |
gGameCracked2 | |
gGameCracked1 | |
gfTommyFatness | |
gbDebugStuffInRelease | |
gbShowPedRoadGroups | |
gbShowCarRoadGroups | |
gfLaRiotsLightMult | |
gpTraceObject | |
gPrintStuff | |
gPerfCounter4 | |
gPerfCounter3 | |
gPerfCounter2 | |
gPerfCounter1 | |
CIniFile::LoadIniFile() | |
CIniFile::PedNumberMultiplier | |
CIniFile::CarNumberMultiplier | |
CPopulation::MaxNumberOfPedsInUse | |
CKeyGen::GetKey(char const*, int) | |
CKeyGen::keyTable | |
_toupper_tab_ | |
CKeyGen::AppendStringToKey(unsigned int, char const*) | |
CLoadMonitor::~CLoadMonitor() | |
CLoadMonitor::~CLoadMonitor() | |
CLoadMonitor::CLoadMonitor() | |
CLoadMonitor::CLoadMonitor() | |
CLoadMonitor::StartTimer(ELoadType) | |
CLoadMonitor::EndTimer(ELoadType) | |
CLoadMonitor::Render() | |
CLocalisation::frenchGame | |
CLocalisation::germanGame | |
CLocalisation::nastyGame | |
CLocalisation::SetNormalGame() | |
CLocalisation::SetFrenchGame() | |
CLocalisation::SetGermanGame() | |
CLocalisation::FrenchGame() | |
CLocalisation::Porn() | |
CLocalisation::ScreamsFromKills() | |
CLocalisation::Prostitutes() | |
CLocalisation::KickingWhenDown() | |
CLocalisation::ShootLimbs() | |
CLocalisation::KnockDownPeds() | |
CLocalisation::PedsOnFire() | |
Diag_GetFPS() | |
curMS | |
msCollected | |
DisplayFPS() | |
CFont::SetBackgroundColor(CRGBA) | |
IdleThread(void*) | |
CreateIdleThread() | |
RwGrabScreen(RwCamera*, char*) | |
RsGrabScreen(RwCamera*) | |
TakeJPegPhoto(RwCamera*) | |
CDraw::CalculateAspectRatio() | |
CameraSize(RwCamera*, RwRect*, float, float) | |
CVisibilityPlugins::SetRenderWareCamera(RwCamera*) | |
RsCameraBeginUpdate(RwCamera*) | |
DoRWStuffStartOfFrame_Horizon(short, short, short, short, short, short, short) | |
DefinedState() | |
CMatrix::Update() | |
CClouds::RenderSkyPolys() | |
DoFade() | |
JustLoadedDontFadeInYet | |
TimeStartedCountingForFade | |
StillToFadeOut | |
TimeToStayFadedBeforeFadeOut | |
PrintMetrics() | |
FlushObrsPrintfs() | |
RsCameraShowRaster(RwCamera*) | |
PluginAttach() | |
NodeNamePluginAttach() | |
CVisibilityPlugins::PluginAttach() | |
CTxdStore::PluginAttach() | |
BreakablePluginAttach() | |
C2dEffect::PluginAttach() | |
PipelinePluginAttach() | |
NewTileRendererCB(RwCamera*, int, int, void*) | |
CSprite::CalcHorizonCoors() | |
CMovingThings::Render_BeforeClouds() | |
CClouds::Render() | |
CRenderer::RenderRoads() | |
CCoronas::RenderReflections() | |
CRenderer::RenderEverythingBarRoads() | |
CWaterLevel::RenderWater() | |
CShadows::UpdateStaticShadows() | |
CBirds::Render() | |
CGlass::Render() | |
CWaterCannons::Render() | |
CSpecialFX::Render() | |
CRopes::Render() | |
CHeli::Pre_SearchLightCone() | |
CHeli::RenderAllHeliSearchLights() | |
CHeli::Post_SearchLightCone() | |
CSkidmarks::Render() | |
CWeaponEffects::Render() | |
CPointLights::RenderFogEffect() | |
CMovingThings::Render() | |
CShadows::RenderStaticShadows(bool) | |
CShadows::RenderStoredShadows(bool) | |
gColourTop | |
gHorZ | |
gColourBottom | |
CMirrors::bRenderingReflection | |
CHeli::NumberOfSearchLights | |
GetLevelSplashScreen(int) | |
CLoadingScreen::SetLoadingBarMsg(char const*, char const*) | |
PrintRwUsageInfo() | |
MemoryCardVersionCheck() | |
TheGame() | |
RenderScene(bool) | |
CRenderer::RenderFadingInUnderwaterEntities() | |
CRenderer::RenderFadingInEntities() | |
BreakManager_c::Render(unsigned char) | |
CClouds::RenderBottomFromHeight() | |
CWeather::RenderRainStreaks() | |
CCoronas::RenderSunReflection() | |
RenderDebugShit() | |
RenderEffects() | |
CVisibilityPlugins::RenderReallyDrawLastObjects() | |
CCoronas::Render() | |
CPlayerPed::DrawTriangleForMouseRecruitPed() const | |
CRenderer::RenderFirstPersonVehicle() | |
CPostEffects::MobileRender() | |
Render2dStuff() | |
CPopCycle::Display() | |
CHud::Draw() | |
CSpecialFX::Render2DFXs() | |
CMessages::Display(unsigned char) | |
CPlayerPed::DisplayTargettingDebug() | |
RenderMenus() | |
InitialiseGame() | |
TemporaryFPSVisualization() | |
Render2dStuffAfterFade() | |
CHud::DrawAfterFade() | |
CCredits::Render() | |
FrontendIdle() | |
SecuromStateDisplay() | |
Idle(void*, bool) | |
SetLightsWithTimeOfDayColour(RpWorld*) | |
CCredits::Update() | |
CMirrors::RenderReflections() | |
CRenderer::ConstructRenderList() | |
CRenderer::PreRender() | |
CWorld::ProcessPedsAfterPreRender() | |
CRealTimeShadowManager::Update() | |
CMirrors::BeforeMainRender() | |
CMirrors::RenderMirrorBuffer(bool) | |
CVisibilityPlugins::RenderWeaponPedsForPC() | |
CMirrors::RenderReflBuffer(bool) | |
bPendingPause | |
CPointLights::NumLights | |
CWeather::LightningFlash | |
CVisibilityPlugins::ms_weaponPedsForPC | |
AppEventHandler(RsEvent, void*) | |
AttachInputDevices() | |
Initialise3D(void*) | |
RsRwTerminate() | |
RsInitialize() | |
maxIndex | |
gameAlreadyInitialised | |
version_name | |
g_bUsingAnimViewer | |
SkipAllMPEGs | |
TestModelIndices() | |
MI_POOL_CUE_BALL | |
MI_STEREO_UPGRADE | |
MI_NITRO_BOTTLE_DOUBLE | |
MI_NITRO_BOTTLE_LARGE | |
MI_NITRO_BOTTLE_SMALL | |
MI_OFFROAD_WHEEL | |
MI_PARACHUTE_BACKPACK | |
MI_IMY_SHASH_WALL | |
MI_HANGING_CARCASS | |
MI_KMB_BOMB | |
MI_KMB_PLANK | |
MI_KMB_ROCK | |
MI_RHYMESBOOK | |
MI_GANG_DRINK | |
MI_WONG_DISH | |
MI_FREEFALL_BOMB | |
MI_DEAD_TIED_COP | |
MI_ATM | |
MI_QUARY_ROCK3 | |
MI_QUARY_ROCK2 | |
MI_QUARY_ROCK1 | |
MI_GRASSPLANT | |
MI_GASSTATION | |
MI_OBJECTFORBUILDINGSITECRANE1 | |
MI_OBJECTFORMAGNOCRANE5 | |
MI_OBJECTFORMAGNOCRANE4 | |
MI_OBJECTFORMAGNOCRANE3 | |
MI_OBJECTFORMAGNOCRANE2 | |
MI_OBJECTFORMAGNOCRANE1 | |
MI_QUARRYCRANE_ARM | |
MI_CRANETROLLEY | |
MI_MAGNOCRANE | |
MI_TRAINCROSSING1 | |
MI_SAMSITE2 | |
MI_SAMSITE | |
MI_YT_MAIN_BODY2 | |
MI_YT_MAIN_BODY | |
MI_BLIMP_DAY | |
MI_BLIMP_NIGHT | |
MI_BEACHTOWEL04 | |
MI_BEACHTOWEL03 | |
MI_BEACHTOWEL02 | |
MI_BEACHTOWEL01 | |
MI_LOTION | |
MI_LOUNGE_WOOD_DN | |
MI_LOUNGE_TOWEL_UP | |
MI_LOUNGE_WOOD_UP | |
MI_SUBMARINE | |
MI_SHARK | |
MI_DOLPHIN | |
MI_TURTLE | |
MI_FISH3S | |
MI_FISH3SINGLE | |
MI_FISH2S | |
MI_FISH2SINGLE | |
MI_FISH1S | |
MI_FISH1SINGLE | |
MI_SANDCASTLE2 | |
MI_SANDCASTLE1 | |
MI_RCBOMB | |
MI_AIRPORTRADAR | |
MI_LIGHTBEAM | |
MI_PARKBENCH | |
MI_TRAFFICLIGHT01 | |
MI_LITTLEHA_POLICE | |
MI_BARRIER1 | |
MI_VEG_PALM08 | |
MI_VEG_PALM07 | |
MI_VEG_PALM06 | |
MI_VEG_PALM05 | |
MI_VEG_PALM04 | |
MI_VEG_PALM03 | |
MI_VEG_PALM02 | |
MI_VEG_PALM01 | |
MI_LAMPPOST1 | |
MI_PARKTABLE | |
MI_BUOY | |
MI_FENCE2 | |
MI_FENCE | |
MI_PICKUP_PARACHUTE | |
MI_EXPLODINGBARREL | |
MI_GLASS8 | |
MI_GLASS1 | |
MI_TELLY | |
MI_FIRE_HYDRANT | |
MI_PHONESIGN | |
MI_NOPARKINGSIGN1 | |
MI_BUSSIGN1 | |
MI_DUMP1 | |
MI_TRAFFICCONE | |
MI_NEWSSTAND | |
MI_POSTBOX1 | |
MI_BIN | |
MI_WASTEBIN | |
MI_HOTROOMFAN | |
MI_HOTELFAN_DAY | |
MI_HOTELFAN_NIGHT | |
MI_MALLFAN | |
MI_PARKINGMETER2 | |
MI_PARKINGMETER | |
MODELID_CRANE_6 | |
MODELID_CRANE_5 | |
MODELID_CRANE_4 | |
MODELID_CRANE_3 | |
MODELID_CRANE_2 | |
MODELID_CRANE_1 | |
IntToStr(int, char*) | |
ObrInt(int) | |
obrstr | |
ObrInt2(int, int) | |
obrstr2 | |
ObrInt3(int, int, int) | |
ObrInt4(int, int, int, int) | |
ObrInt5(int, int, int, int, int) | |
ObrInt6(int, int, int, int, int, int) | |
CControllerState::Clear() | |
CControllerState::CheckForInput() | |
CKeyboardState::Clear() | |
CMouseControllerState::CMouseControllerState() | |
CMouseControllerState::CMouseControllerState() | |
CMouseControllerState::Clear() | |
Pads | |
CPad::m_bDebugCamPCOn | |
CMouseControllerState::CheckForInput() | |
IsPointerDown(unsigned int, unsigned int) | |
CPad::UpdateMouse() | |
CPad::vecMouseDelta | |
CPad::ReconcileTwoControllersInput(CControllerState const&, CControllerState const&) | |
CPad::StartShake_Distance(short, unsigned char, float, float, float) | |
CPad::StartShake_Train(float, float) | |
CPad::ProcessPCSpecificStuff() | |
CPad::ProcessWheelie(float) | |
CPad::ProcessStoppie() | |
CPad::GetSteeringLeftRight() | |
CPad::GetSteeringUpDown() | |
CPad::GetCarGunUpDown(bool, CAutomobile*, float, bool) | |
CPad::GetCarGunLeftRight(bool, bool) | |
CPad::GetTurretLeft() | |
CPad::GetTurretRight() | |
DisableHorn() | |
CPad::HornJustDown() | |
CPad::GetHydraulicJump() | |
CPad::GetNitroFired() | |
CPad::CarGunJustDown() | |
CPad::FlareJustDown() | |
CPad::CraneReleaseJustDown() | |
CPad::UseBomb() | |
CPad::UseRocket() | |
CPad::GetHandBrake() | |
CPad::ExitVehicleJustDown(bool, CVehicle*, bool, CVector const&) | |
CPad::DropItemJustDown() | |
PlayerIsEnteringCar() | |
CPad::GetMeleeAttack() | |
CPad::GetBlock() | |
CPad::GetAccelerateJustDown() | |
CPad::MeleeAttackJustDown() | |
CPad::WeaponUsesAttackButton(CPed*) | |
CPad::WeaponJustDown(CPed*, bool, bool) | |
CPad::WeaponUsesTargetingButton() | |
CPad::WillBulletHitSomething(CPed*) | |
CPad::GetEnterTargeting() | |
CPad::ShiftTargetLeftJustDown() | |
CPad::ShiftTargetRightJustDown() | |
CPad::GetDuck() | |
CPad::DuckJustDown(CPed*) | |
CPad::GetAutoClimb() | |
CPad::GetAbortClimb() | |
CPad::GetBunnyHop() | |
CPad::GetBunnyHopDown() | |
CPad::GetJump() | |
CPad::JumpJustDown() | |
CPad::DiveJustDown() | |
CPad::SwimJumpJustDown() | |
CPad::GetSprint(int) | |
CPad::SprintJustDown() | |
CPad::GetDisplayVitalStats(CPed*) | |
IsPinchZooming(bool) | |
CPad::GetGroupControlForward(bool, bool) | |
CPad::GetGroupControlBack(bool, bool) | |
CPad::GroupControlForwardJustDown(bool) | |
CPad::GroupControlBackJustDown(bool) | |
LittleTest() | |
CPad::EditString(char*, int) | |
CPad::EditCodesForControls(int*, int) | |
CPad::CheckPointSave() | |
CPad::Update(short) | |
CapturePad(unsigned int) | |
CPad::vecLastMouse | |
CPad::FixPadsAfterSave() | |
CPad::UpdatePadsTillStable() | |
CPad::bSniperAllowMovement | |
CPad::bSniperAimWithRightStick | |
CPhysical::~CPhysical() | |
CRealTimeShadowManager::ReturnRealTimeShadow(CRealTimeShadow*) | |
vtable for CPhysical | |
CPhysical::~CPhysical() | |
CPhysical::~CPhysical() | |
CPhysical::GetBoundRect() const | |
CPhysical::CPhysical() | |
CPhysical::SetDamagedPieceRecord(float, CEntity*, CColPoint&, float) | |
CPhysical::ApplyTurnForce(CVector, CVector) | |
CPhysical::ApplyMoveSpeed() | |
CPhysical::ApplyTurnSpeed() | |
CPhysical::ApplyGravity() | |
CPhysical::ApplyAirResistance() | |
CVehicle::m_fAirResistanceMult | |
CPhysical::ApplyFrictionMoveForce(CVector) | |
CPhysical::ApplyFrictionTurnForce(CVector, CVector) | |
CPhysical::ApplyFrictionForce(CVector, CVector) | |
CPhysical::AddCollisionRecord(CEntity*) | |
CPhysical::ProcessEntityCollision(CEntity*, CColPoint*) | |
CPhysical::GetHasCollidedWithAnyObject() | |
CPhysical::ApplyCollision(CEntity*, CColPoint&, float&) | |
CWorld::bNoMoreCollisionTorque | |
CPhysical::ApplySoftCollision(CEntity*, CColPoint&, float&) | |
SOFTCOL_SPEED_MULT | |
SOFTCOL_DEPTH_MIN | |
SOFTCOL_DEPTH_MULT | |
SOFTCOL_SPEED_MULT2 | |
SOFTCOL_CARLINE_SPEED_MULT | |
CPhysical::ApplyCollisionAlt(CEntity*, CColPoint&, float&, CVector&, CVector&) | |
CPhysical::ApplySpringCollision(float, CVector&, CVector&, float, float, float&) | |
CPhysical::ApplySpringCollisionAlt(float, CVector&, CVector&, float, float, CVector&, float&) | |
CPhysical::ApplySpringDampening(float, float, CVector&, CVector&, CVector&) | |
DAMPING_LIMIT_IN_FRAME | |
DAMPING_LIMIT_OF_SPRING_FORCE | |
CPhysical::ApplySpringDampeningOld(float, float, CVector&, CVector&, CVector&) | |
CPhysical::ApplyFriction(float, CColPoint&) | |
CPhysical::ApplySpeed() | |
CPhysical::UnsetIsInSafePosition() | |
CPhysical::ApplyCollision(CPhysical*, CColPoint&, float&, float&) | |
CGlass::WindowRespondsToSoftCollision(CEntity*, float) | |
CObject::ObjectDamage(float, CVector*, CVector*, CEntity*, eWeaponType) | |
CPhysical::ApplySoftCollision(CPhysical*, CColPoint&, float&, float&) | |
CPhysical::ApplyFriction() | |
CPhysical::ProcessControl() | |
CPhysical::ApplyFriction(CPhysical*, float, CColPoint&) | |
CPhysical::ProcessCollisionSectorList(int, int) | |
SurfaceInfos_c::GetAdhesiveLimit(CColPoint&) | |
PHYSICAL_CAR_FRICTION_SPEED_LIMSQR | |
PHYSICAL_CAR_FRICTION_TURN_LIMSQR | |
CWorld::bSecondShift | |
PHYSICAL_CAR_FRICTION_MULT | |
CPed::KillPedWithCar(CVehicle*, float, bool) | |
PHYSICAL_CARCAR_FRICTION_MULT | |
SurfaceInfos_c::GetAdhesionGroup(unsigned int) | |
CPhysical::CheckCollision() | |
CPhysical::TestCollision(bool) | |
CPhysical::ProcessShiftSectorList(int, int) | |
CPhysical::ProcessCollisionSectorList_SimpleCar(CRepeatSector*) | |
CPhysical::CheckCollision_SimpleCar() | |
CPhysical::RemoveRefsToEntity(CEntity*) | |
CPhysical::ApplyScriptCollision(CVector, float, float, CVector*) | |
CMatrix::ResetOrientation() | |
CMatrix::RotateX(float) | |
CWorld::m_aTempColPts | |
CPhysical::DettachAutoAttachedEntity() | |
CPhysical::PositionAttachedEntity() | |
CMatrix::Rotate(float, float, float) | |
CMatrix::CopyToRwMatrix(RwMatrixTag*) const | |
CPhysical::GetLightingFromCol(bool) const | |
CTimeCycle::GetAmbientRed_BeforeBrightness() | |
CTimeCycle::GetAmbientGreen_BeforeBrightness() | |
CTimeCycle::GetAmbientBlue_BeforeBrightness() | |
TEST_ADD_AMBIENT_LIGHT_FRAC | |
CPhysical::GetLightingTotal() const | |
CPhysical::Add() | |
CPhysical::Remove() | |
CPhysical::ProcessCollision() | |
CMatrix::Reorthogonalise() | |
CMatrix::ForceUpVector(CVector) | |
HIGHSPEED_ELASTICITY_MULT_COPCAR | |
CPhysical::ProcessShift() | |
PHYSICAL_SHIFT_SPEED_DAMP | |
TEST_AI_LIGHTING_DAY_ADD | |
TEST_AI_LIGHTING_DAY_MULT | |
CMatrixLinkList::~CMatrixLinkList() | |
CMatrixLinkList::~CMatrixLinkList() | |
CMatrixLink::Insert(CMatrixLink*) | |
CMatrixLink::Remove() | |
CMatrixLinkList::Init(int) | |
CMatrixLinkList::Shutdown() | |
CMatrixLinkList::AddToList1() | |
CMatrixLinkList::AddToList2() | |
CMatrixLinkList::MoveToList1(CMatrixLink*) | |
CMatrixLinkList::MoveToList2(CMatrixLink*) | |
CMatrixLinkList::MoveToFreeList(CMatrixLink*) | |
CMatrixLinkList::GetNumFree() | |
CMatrixLinkList::GetNumUsed1() | |
CMatrixLinkList::GetNumUsed2() | |
PrintNumMatrices(char*) | |
gMatrixList | |
TransformPoint(CSimpleTransform const&, RwV3d const&) | |
TransformPoints(RwV3d*, int, CSimpleTransform const&, RwV3d const*) | |
TransformVector(CSimpleTransform const&, RwV3d const&) | |
TransformVector(RwV3d&, CSimpleTransform const&, RwV3d const&) | |
vtable for CPlaceable | |
CPlaceable::CPlaceable() | |
CPlaceable::InitMatrixArray() | |
CPlaceable::ShutdownMatrixArray() | |
CPlaceable::FreeStaticMatrix() | |
CPlaceable::RemoveMatrix() | |
numMatrices | |
CPlaceable::~CPlaceable() | |
CPlaceable::~CPlaceable() | |
CMatrix::SetScale(float) | |
gDummyMatrix | |
CPlayerInfo::SetLastTargetVehicle(CVehicle*) | |
CPlayerInfo::EvaluateCarPosition(CEntity*, CPed*, float, float*, CVehicle**) | |
CPlayerInfo::FindClosestCarSectorList(CPtrList&, CPed*, float, float, float, float, float*, CVehicle**) | |
CCarEnterExit::GetNearestCarDoor(CPed const&, CVehicle const&, CVector&, int&) | |
CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) | |
CPedGeometryAnalyser::LiesInsideBoundingBox(CPed const&, CVector const&, CEntity&) | |
CPlayerInfo::FindObjectToSteal(CPed*) | |
CPlayerInfo::GetSpeed() | |
IsPlayerRemotePlane() | |
FindPlayerTrain(int) | |
FindPlayerCentreOfWorld_NoSniperShift(int) | |
FindPlayerCentreOfWorldForMap(int) | |
FindPlayerHeading(int) | |
FindPlayerHeight() | |
CPlayerInfo::IsRestartingAfterMissionFailed() | |
CPlayerInfo::WorkOutEnergyFromHunger() | |
CMenuSystem::num_menus_in_use | |
CPlayerInfo::PlayerFailedCriticalMission() | |
CExplosion::RemoveAllExplosionsInArea(CVector, float) | |
CProjectileInfo::RemoveAllProjectiles() | |
CPlayerInfo::LoadPlayerSkin() | |
CPlayerSkin::GetSkinTexture(char const*) | |
CPlayerInfo::SetPlayerSkin(char const*) | |
CPlayerInfo::AddHealth(int) | |
CPlayerInfo::StreamParachuteWeapon(bool) | |
CPlayerInfo::GivePlayerParachute() | |
CPlayerCrossHair::Update(int, CPad*) | |
CPlayerCrossHair::Render(int) | |
CSprite::RenderOneXLUSprite_Rotate_Aspect(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, float, unsigned char) | |
CPlayerPedData::~CPlayerPedData() | |
CPlayerPedData::~CPlayerPedData() | |
CPlayerPedData::SetInitialState() | |
CPlayerPedData::CPlayerPedData() | |
CPlayerPedData::CPlayerPedData() | |
CPlayerInfo::CPlayerInfo() | |
CPlayerInfo::CPlayerInfo() | |
CPlayerPedData::AllocateData() | |
CWanted::Initialise() | |
CPedClothesDesc::Initialise() | |
CPlayerPedData::DeAllocateData() | |
CPlayerInfo::Process(int) | |
CTaskSimpleHoldEntity::m_nPutDownTimer | |
CRenderer::RequestObjectsInFrustum(RwMatrixTag*, int) | |
CStats::UpdateStatsWhenFlying(CVehicle*) | |
CStats::UpdateStatsWhenOnMotorBike(CBike*) | |
CStats::UpdateStatsWhenDriving(CVehicle*) | |
CPlayerPed::ControlButtonSprint(eSprintType) | |
CVehicle::CanBeDriven() const | |
CTaskSimpleJetPack::DropJetPack(CPed*) | |
CPools::Initialise() | |
CPools::ms_pPtrNodeSingleLinkPool | |
CPools::ms_pPtrNodeDoubleLinkPool | |
CPools::ms_pTaskPool | |
CPools::ms_pTaskAllocatorPool | |
CPools::ms_pPedIntelligencePool | |
CPools::ms_pPedAttractorPool | |
CPools::CheckPoolsEmpty() | |
CPools::GetPedRef(CPed*) | |
CPools::GetPed(int) | |
CPools::GetVehicleRef(CVehicle*) | |
CPools::GetVehicle(int) | |
CPools::GetObjectRef(CObject*) | |
CPools::GetObject(int) | |
CProjectileInfo::RemoveIfThisIsAProjectile(CObject*) | |
CPools::CheckBuildingAtomics() | |
CProfile::Initialise() | |
CProfile::ms_afMaxEndTime | |
CProfile::ms_afMaxCumulativeTime | |
CProfile::ms_pProfileString | |
CProfile::ms_aBarColours | |
CProfile::SuspendProfile(eProfile) | |
CProfile::ms_afStartTime | |
CProfile::ms_afCumulativeTime | |
CProfile::ms_afEndTime | |
CProfile::ShowResults() | |
CPCKeyboard::GetCurrentKeyPressed(unsigned char) | |
CPCKeyboard::KeyToAscii(unsigned char, int, int) | |
CPtrList::CountElements() | |
CPtrList::IsMemberOfList(void*) | |
CQuadTreeNode::InitPool() | |
CQuadTreeNode::ms_pQuadTreeNodePool | |
CQuadTreeNode::CQuadTreeNode(CRect const&, int) | |
CQuadTreeNode::~CQuadTreeNode() | |
CQuadTreeNode::GetAll(CPtrListSingleLink&) | |
CQuadTreeNode::FindSector(CRect const&) | |
CQuadTreeNode::FindSector(CVector2D const&) | |
CQuadTreeNode::InSector(CRect const&, int) | |
CQuadTreeNode::ForAllMatching(CRect const&, void (*)(CRect const&, void*)) | |
CQuadTreeNode::DeleteItem(void*, CRect const&) | |
CRange2D::CRange2D(CVector2D, CVector2D) | |
CRange2D::CRange2D(CVector2D, CVector2D) | |
CRange2D::~CRange2D() | |
CRange2D::~CRange2D() | |
CRange2D::IsInRange(CVector2D) | |
CRange2D::GetRandomPointInRange() | |
CRange2D::DebugShowRange(float, int) | |
CRange3D::CRange3D(CVector, CVector) | |
CRange3D::CRange3D(CVector, CVector) | |
CRange3D::IsInRange(CVector) | |
CRange3D::GetRandomPointInRange() | |
CRange3D::DebugShowRange(int) | |
CReferences::Init() | |
CReferences::aRefs | |
CReferences::pEmptyList | |
CReferences::ListSize(CReference*) | |
CEntity::PruneReferences() | |
CReferences::PruneAllReferencesInWorld() | |
CRenderer::ScanSectorList_ListModels(int, int) | |
CRenderer::ScanSectorList_ListModelsVisible(int, int) | |
CRenderer::Init() | |
CShadows::RenderExtraPlayerShadows() | |
CRenderer::ms_nNoOfVisibleLods | |
CRenderer::ms_aVisibleLodPtrs | |
CRenderer::ms_nNoOfVisibleEntities | |
CRenderer::ms_aVisibleEntityPtrs | |
CRenderer::ms_nNoOfVisibleSuperLods | |
CRenderer::ms_aVisibleSuperLodPtrs | |
CRenderer::ms_nNoOfInVisibleEntities | |
CRenderer::ms_aInVisibleEntityPtrs | |
CVisibilityPlugins::m_alphaEntityList | |
CVisibilityPlugins::RenderEntity(void*, float) | |
CVisibilityPlugins::m_alphaUnderwaterEntityList | |
DeActivateDirectional() | |
SetAmbientColours() | |
CVisibilityPlugins::RenderFadingEntities() | |
CVisibilityPlugins::RenderFadingUnderwaterEntities() | |
GetBufferID(CEntity*) | |
sortLODs(void const*, void const*) | |
CRenderer::RenderOneRoad(CEntity*) | |
CPostEffects::FilterFX_StoreAndSetDayNightBalance() | |
CPostEffects::FilterFX_RestoreDayNightBalance() | |
CRenderer::RenderOneNonRoad(CEntity*) | |
CPostEffects::InfraredVisionSetLightsForDefaultObjects() | |
CPostEffects::NightVisionSetLights() | |
CVisibilityPlugins::SetupVehicleVariables(RpClump*) | |
CVisibilityPlugins::InitAlphaAtomicList() | |
CVehicle::RenderDriverAndPassengers() | |
CVehicle::SetupRender() | |
CVisibilityPlugins::RenderAlphaAtomics() | |
CVehicle::ResetAfterRender() | |
CPostEffects::m_bInfraredVision | |
CVisibilityPlugins::InsertEntityIntoSortedList(CEntity*, float) | |
CVisibilityPlugins::InsertEntityIntoUnderwaterList(CEntity*, float) | |
CRenderer::ms_vecCameraPosition | |
CRenderer::m_pFirstPersonVehicle | |
ActivateDirectional() | |
CPointLights::GenerateLightsAffectingObject(CVector const*, float*, CEntity*) | |
SetLightColoursForPedsCarsAndObjects(float) | |
CPointLights::RemoveLightsAffectingObject() | |
CObject::SetupLighting() | |
WorldReplaceNormalLightsWithScorched(RpWorld*, float) | |
CRenderer::RemoveVehiclePedLights(CPhysical*, bool) | |
CObject::RemoveLighting(bool) | |
CPed::SetupLighting() | |
CPed::RemoveLighting(bool) | |
CVehicle::SetupLighting() | |
CVehicle::RemoveLighting(bool) | |
CCutsceneObject::SetupLighting() | |
CCutsceneObject::RemoveLighting(bool) | |
CalcNewDelta(RwV2d*, RwV2d*) | |
LimitFrustumVector(CVector&, CVector const&, float) | |
CRenderer::ScanWorld() | |
CVisibilityPlugins::InitAlphaEntityList() | |
CWorldScan::ScanWorld(RwV2d*, int, void (*)(int, int)) | |
CRenderer::ScanSectorList(int, int) | |
CRenderer::ScanBigBuildingList(int, int) | |
CRenderer::AddEntityToRenderList(CEntity*, float) | |
CRenderer::ScanSectorList_RequestModels(int, int) | |
CRenderer::ScanPtrList_RequestModels(CPtrList&) | |
CRenderer::GetLodRenderListBase() | |
CRenderer::GetLodDontRenderListBase() | |
CRenderer::ResetLodRenderLists() | |
CRenderer::ms_pLodRenderList | |
CRenderer::ms_pLodDontRenderList | |
CRenderer::AddToLodRenderList(CEntity*, float) | |
CRenderer::SetupMapEntityVisibility(CEntity*, CBaseModelInfo*, float, bool) | |
CEntity::IsEntityOccluded() | |
CRenderer::ms_bRenderTunnels | |
CRenderer::SetupEntityVisibility(CEntity*, float&) | |
CRenderer::ms_bInTheSky | |
CRenderer::ms_fCameraHeading | |
CRenderer::SetupBigBuildingVisibility(CEntity*, float&) | |
CRenderer::AddToLodDontRenderList(CEntity*, float) | |
CRenderer::ProcessLodRenderLists() | |
CRenderer::ConstructReflectionList() | |
CCullZones::FindTunnelAttributesForCoors(CVector) | |
COcclusion::ProcessBeforeRendering() | |
CMirrors::BeforeConstructRenderList() | |
CRopes::aRopes | |
CRope::CreateHookObjectForRope() | |
CRopes::RegisterRope(unsigned int, unsigned int, CVector, bool, unsigned char, bool, CPhysical*, int) | |
CRope::UpdateWeightInRope(CVector, float, CVector*) | |
CRopes::SetSpeedOfTopNode(unsigned int, CVector) | |
CRopes::FindCoorsAlongRope(unsigned int, float, CVector*, CVector*) | |
CRopes::IsCarriedByRope(CPhysical*) | |
CRopes::FindPickUpHeight(CEntity*) | |
CRope::DoControlsApply() | |
CRope::Render() | |
RopeIndices | |
CRopes::FindRope(unsigned int) | |
CRope::ReleasePickedUpObject() | |
CRope::Remove() | |
CRope::Update() | |
CRope::PickUpObject(CEntity*) | |
CStats::GetStatID(unsigned short) | |
CStats::GetStatType(unsigned short) | |
CStats::StatTypesInt | |
CStats::StatTypesFloat | |
CStats::TimesMissionAttempted | |
CStats::RegisterMissionAttempted(unsigned char) | |
CStats::RegisterMissionPassed(unsigned char) | |
CStats::PopulateFavoriteRadioStationList() | |
CStats::GetFavoriteRadioStationList(int) | |
CStats::FindLeastFavoriteRadioStation() | |
CStats::BuildStatLine(char*, void*, int, void*, int) | |
CFont::FilterOutTokensFromString(unsigned short*) | |
CStats::ConvertToMins(int) | |
CStats::ConvertToSecs(int) | |
CStats::SafeToShowThisStat(unsigned char) | |
CPed::GetWeaponSkill(eWeaponType) | |
StatsPlayerList | |
StatsMoneyList | |
StatsWeaponList | |
StatsCriminalList | |
StatsGangList | |
StatsAchievementList | |
StatsMissionList | |
StatsMiscList | |
CStats::CheckForThreshold(float*, float) | |
CStats::IsStatCapped(unsigned short) | |
CStats::CheckForStatsMessage(bool) | |
CStats::TotalNumStatMessages | |
CStats::StatMessage | |
CStats::ProcessReactionStatsOnDecrement(unsigned char) | |
CStats::LoadStatUpdateConditions() | |
CStats::LoadActionReactionStats() | |
CStats::m_FlyingCounter | |
CStats::m_BoatCounter | |
CStats::m_SprintStaminaCounter | |
CStats::m_CycleStaminaCounter | |
CStats::m_SwimStaminaCounter | |
CStats::m_DrivingCounter | |
CStats::m_RunningCounter | |
CStats::m_BikeCounter | |
CStats::m_FatCounter | |
CHud::SetHelpMessageStatUpdate(unsigned char, unsigned short, float, float) | |
CStats::m_AddToHealthCounter | |
CStats::ProcessReactionStatsOnIncrement(unsigned char) | |
CStats::UpdateFatAndMuscleStats(unsigned int) | |
CStats::m_MaxHealthCounter | |
CStats::UpdateStatsWhenFighting() | |
CStats::UpdateStatsWhenSprinting() | |
CStats::UpdateStatsWhenRunning() | |
CStats::UpdateStatsWhenCycling(bool, CBmx*) | |
CStats::m_CycleSkillCounter | |
CStats::UpdateStatsWhenSwimming(bool, bool) | |
CStats::m_SwimUnderWaterCounter | |
CStats::UpdateStatsWhenWeaponHit(int) | |
CStats::m_LastWeaponTypeFired | |
CStats::m_WeaponCounter | |
CStats::m_DeathCounter | |
CStats::ShowChaseStatOnScreen | |
CStats::bShowSexAppealStat | |
CStats::bShowRespectStat | |
CStats::BiggestLoss | |
CStats::BiggestWin | |
CStats::MoneyLost | |
CStats::MoneySpent | |
CStats::FavouriteWeapon | |
CStats::FavouriteVehicle | |
CStats::DebugStatValue | |
SurfaceInfos_c::~SurfaceInfos_c() | |
SurfaceInfos_c::~SurfaceInfos_c() | |
SurfaceInfos_c::SurfaceInfos_c() | |
SurfaceInfos_c::SurfaceInfos_c() | |
SurfaceInfos_c::LoadAdhesiveLimits() | |
SurfaceInfos_c::GetSurfaceIdFromName(char*) | |
SurfaceInfos_c::LoadSurfaceInfos() | |
SurfaceInfos_c::LoadSurfaceAudioInfos() | |
SurfaceInfos_c::Init() | |
SurfaceInfos_c::GetTyreGrip(unsigned int) | |
SurfaceInfos_c::GetWetMultiplier(unsigned int) | |
CWeather::WetRoads | |
SurfaceInfos_c::GetSkidmarkType(unsigned int) | |
SurfaceInfos_c::IsSoftLanding(unsigned int) | |
SurfaceInfos_c::IsSand(unsigned int) | |
SurfaceInfos_c::IsWater(unsigned int) | |
SurfaceInfos_c::IsBeach(unsigned int) | |
SurfaceInfos_c::IsSteepSlope(unsigned int) | |
SurfaceInfos_c::IsGlass(unsigned int) | |
SurfaceInfos_c::IsStairs(unsigned int) | |
SurfaceInfos_c::IsSkateable(unsigned int) | |
SurfaceInfos_c::IsPavement(unsigned int) | |
SurfaceInfos_c::GetRoughness(unsigned int) | |
SurfaceInfos_c::GetFlammability(unsigned int) | |
SurfaceInfos_c::CreatesSparks(unsigned int) | |
SurfaceInfos_c::CantSprintOn(unsigned int) | |
SurfaceInfos_c::LeavesFootsteps(unsigned int) | |
SurfaceInfos_c::ProducesFootDust(unsigned int) | |
SurfaceInfos_c::MakesCarDirty(unsigned int) | |
SurfaceInfos_c::MakesCarClean(unsigned int) | |
SurfaceInfos_c::CreatesWheelGrass(unsigned int) | |
SurfaceInfos_c::CreatesWheelGravel(unsigned int) | |
SurfaceInfos_c::CreatesWheelMud(unsigned int) | |
SurfaceInfos_c::CreatesWheelDust(unsigned int) | |
SurfaceInfos_c::CreatesWheelSand(unsigned int) | |
SurfaceInfos_c::CreatesWheelSpray(unsigned int) | |
SurfaceInfos_c::CanClimb(unsigned int) | |
CColourSet::CColourSet(int, int) | |
CTimeCycle::m_nAmbientBlue_Obj | |
CTimeCycle::m_nAmbientRed | |
CTimeCycle::m_nAmbientGreen | |
CTimeCycle::m_nAmbientBlue | |
CTimeCycle::m_nAmbientRed_Obj | |
CTimeCycle::m_nAmbientGreen_Obj | |
CTimeCycle::m_nSkyTopRed | |
CTimeCycle::m_nSkyTopGreen | |
CTimeCycle::m_nSkyTopBlue | |
CTimeCycle::m_nSkyBottomRed | |
CTimeCycle::m_nSkyBottomGreen | |
CTimeCycle::m_nSunCoreRed | |
CTimeCycle::m_nSunCoronaGreen | |
CTimeCycle::m_fSpriteBrightness | |
CTimeCycle::m_nShadowStrength | |
CTimeCycle::m_nLightShadowStrength | |
CTimeCycle::m_fSpriteSize | |
CTimeCycle::m_nSunCoronaBlue | |
CTimeCycle::m_fSunSize | |
CTimeCycle::m_nSkyBottomBlue | |
CTimeCycle::m_nLowCloudsRed | |
CTimeCycle::m_nSunCoreGreen | |
CTimeCycle::m_nSunCoreBlue | |
CTimeCycle::m_nSunCoronaRed | |
CTimeCycle::m_nPoleShadowStrength | |
CTimeCycle::m_fFarClip | |
CTimeCycle::m_fFogStart | |
CTimeCycle::m_fLightsOnGroundBrightness | |
CTimeCycle::m_nLowCloudsGreen | |
CTimeCycle::m_nFluffyCloudsBottomRed | |
CTimeCycle::m_fWaterGreen | |
CTimeCycle::m_fWaterRed | |
CTimeCycle::m_nFluffyCloudsBottomBlue | |
CTimeCycle::m_fWaterBlue | |
CTimeCycle::m_fPostFx1Red | |
CTimeCycle::m_fPostFx1Green | |
CTimeCycle::m_fPostFx2Green | |
CTimeCycle::m_fPostFx2Blue | |
CTimeCycle::m_nLowCloudsBlue | |
CTimeCycle::m_fPostFx1Alpha | |
CTimeCycle::m_nFluffyCloudsBottomGreen | |
CTimeCycle::m_fPostFx1Blue | |
CTimeCycle::m_fPostFx2Red | |
CTimeCycle::m_fWaterAlpha | |
CTimeCycle::m_nDirectionalMult | |
CTimeCycle::m_vRedGrade | |
CTimeCycle::m_vBlueGrade | |
CTimeCycle::m_vGreenGrade | |
CTimeCycle::m_fPostFx2Alpha | |
CTimeCycle::m_fCloudAlpha | |
CTimeCycle::m_nHighLightMinIntensity | |
CTimeCycle::m_nWaterFogAlpha | |
CColourSet::CColourSet(int, int) | |
CColourSet::Interpolate(CColourSet*, CColourSet*, float, float, bool) | |
CTimeCycle::m_ExtraColourInter | |
CTimeCycle::m_ExtraColour | |
CTimeCycle::m_ExtraColourWeatherType | |
CTimeCycle::m_bExtraColourOn | |
CTimeCycle::AddOne(CBox&, short, int, float, float, float) | |
CTimeCycle::m_NumBoxes | |
CTimeCycle::m_aBoxes | |
CTimeCycle::FindTimeCycleBox(CVector, CTimeCycleBox**, float*, bool, bool, CTimeCycleBox*) | |
CTimeCycle::SetConstantParametersForPostFX() | |
CTimeCycle::CalcColoursForPoint(CVector, CColourSet*) | |
CWeather::InterpolationValue | |
CCoronas::LightsMult | |
CTimeCycle::m_FogReduction | |
CTimeCycle::m_CurrentStoredValue | |
CTimeCycle::m_VectorToSun | |
CShadows::CalcPedShadowValues(CVector, float*, float*, float*, float*, float*, float*) | |
CWeather::InTunnelness | |
CTimeCycle::m_fShadowFrontX | |
CTimeCycle::m_fShadowFrontY | |
CTimeCycle::m_fShadowSideX | |
CTimeCycle::m_fShadowSideY | |
CTimeCycle::m_fShadowDisplacementX | |
CTimeCycle::m_fShadowDisplacementY | |
CWeather::bScriptsForceRain | |
CTimeCycle::m_BelowHorizonGrey | |
CTimeCycle::m_BrightnessAddedToAmbientRed | |
CTimeCycle::m_BrightnessAddedToAmbientGreen | |
CTimeCycle::m_BrightnessAddedToAmbientBlue | |
CTimeCycle::GetAmbientRed_Obj() | |
CTimeCycle::GetAmbientGreen_Obj() | |
CTimeCycle::GetAmbientBlue_Obj() | |
CTimeCycle::m_vecDirnLightToSun | |
__aeabi_d2ulz | |
GetOSWPerformanceTime() | |
GetMillisecondTime() | |
RsTimer() | |
SetupPerformanceCounters() | |
CTimer::bSlowMotionActive | |
CTimer::m_snTimeInMillisecondsNonClipped | |
CTimer::m_snPPPreviousTimeInMilliseconds | |
CTimer::m_snPPreviousTimeInMilliseconds | |
CTimer::m_snPreviousTimeInMillisecondsNonClipped | |
CTimer::game_FPS | |
timerDef | |
CTimer::ms_fSlowMotionScale | |
CTimer::UpdateVariables(float) | |
CSpecialFX::bSnapShotActive | |
__aeabi_ul2f | |
CTimer::GetCyclesPerFrame() | |
CPlaceName::Init() | |
CPlaceName::CPlaceName() | |
CPlaceName::CPlaceName() | |
CZone::GetTranslatedName() | |
CPlaceName::ProcessAfterFrontEndShutDown() | |
CHud::m_ZoneState | |
CHud::m_pLastZoneName | |
CPlaceName::Display() | |
CPlaceName::Process() | |
CCurrentVehicle::Init() | |
CCurrentVehicle::CCurrentVehicle() | |
CCurrentVehicle::CCurrentVehicle() | |
CCurrentVehicle::Display() | |
CHud::SetVehicleName(unsigned short*) | |
CCurrentVehicle::Process() | |
CUserDisplay::CurrentVehicle | |
CWanted::nMaximumWantedLevel | |
CWanted::UpdateWantedLevel() | |
CWanted::AreMiamiViceRequired() | |
CWanted::ResetPolicePursuit() | |
CWanted::ClearQdCrimes() | |
CWanted::SetWantedLevel(int) | |
CWanted::CheatWantedLevel(int) | |
CWanted::AddCrimeToQ(eCrimeType, int, CVector const&, bool, bool) | |
CWanted::ReportCrimeNow(eCrimeType, CVector const&, bool) | |
CWanted::UpdateCrimesQ() | |
CWanted::Update() | |
CWanted::IsClosestCop(CPed*, int) const | |
CWanted::ComputePursuitCopToDisplace(CCopPed*, CCopPed**) | |
CWanted::RemovePursuitCop(CCopPed*, CCopPed**, unsigned char&) | |
CWanted::CanCopJoinPursuit(CCopPed*, unsigned char, CCopPed**, unsigned char&) | |
CWanted::SetPursuitCop(CCopPed*) | |
CWanted::RemovePursuitCop(CCopPed*) | |
CWanted::RemoveExcessPursuitCops() | |
CPtrListDoubleLink::~CPtrListDoubleLink() | |
CPtrListDoubleLink::~CPtrListDoubleLink() | |
CWorld::ResetLineTestOptions() | |
CWorld::bIncludeDeadPeds | |
CWorld::bIncludeCarTyres | |
CWorld::bIncludeBikers | |
CWorld::fWeaponSpreadRate | |
CWorld::Initialise() | |
CWorld::bForceProcessControl | |
CWorld::ms_listObjectsWithControlCode | |
CObject::DeleteAllTempObjects() | |
CObject::DeleteAllMissionObjects() | |
CPopulation::ConvertAllObjectsToDummyObjects() | |
CWorld::ProcessVerticalLineSectorList(CPtrList&, CColLine const&, CColPoint&, float&, CEntity*&, bool, CStoredCollPoly*) | |
CWorld::ms_iProcessLineNumCrossings | |
CWorld::ProcessVerticalLineSector(CSector&, CRepeatSector&, CColLine const&, CColPoint&, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) | |
CWorld::CastShadowSectorList(CPtrList&, float, float, float, float) | |
CWorld::ProcessForAnimViewer() | |
CWorld::ProcessAttachedEntities() | |
CPedIntelligence::ProcessAfterPreRender() | |
CWorld::CastShadow(float, float, float, float) | |
CWorld::FindObjectsInRangeSectorList(CPtrList&, CVector const&, float, bool, short*, short, CEntity**) | |
CWorld::FindObjectsOfTypeInRangeSectorList(unsigned int, CPtrList&, CVector const&, float, bool, short*, short, CEntity**) | |
CWorld::FindObjectsKindaCollidingSectorList(CPtrList&, CVector const&, float, bool, short*, short, CEntity**) | |
CWorld::FindObjectsIntersectingCubeSectorList(CPtrList&, CVector const&, CVector const&, short*, short, CEntity**) | |
CWorld::FindObjectsIntersectingAngledCollisionBoxSectorList(CPtrList&, CBox const&, CMatrix const&, CVector const&, short*, short, CEntity**) | |
CWorld::FindMissionEntitiesIntersectingCubeSectorList(CPtrList&, CVector const&, CVector const&, short*, short, CEntity**, bool, bool, bool) | |
CWorld::FindNearestObjectOfTypeSectorList(int, CPtrList&, CVector const&, float, bool, CEntity**, float*) | |
CWorld::FindLowestZForCoord(float, float) | |
CWorld::CheckBlockListIntegrity() | |
CWorld::SetPedsOnFire(float, float, float, float, CEntity*) | |
CWorld::SetPedsChoking(float, float, float, float, CEntity*) | |
CPed::GetLocalDirection(CVector2D const&) | |
CWeapon::GenerateDamageEvent(CPed*, CEntity*, eWeaponType, int, ePedPieceTypes, int) | |
CWorld::SetCarsOnFire(float, float, float, float, CEntity*) | |
CWorld::SprayPaintWorld(CVector&, CVector&, float, bool) | |
CWorld::RemoveFallenPeds() | |
CWorld::RemoveFallenCars() | |
CWorld::RepositionOneObject(CEntity*) | |
CWorld::RepositionCertainDynamicObjects() | |
CProjectileInfo::RemoveDetonatorProjectiles() | |
CWorld::ProcessVerticalLineSectorList_FillGlobeColPoints(CPtrList&, CColLine const&, CEntity*&, bool, CStoredCollPoly*) | |
FilledColPointIndex | |
CWorld::ProcessVerticalLineSector_FillGlobeColPoints(CSector&, CRepeatSector&, CColLine const&, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) | |
CWorld::ProcessVerticalLine_FillGlobeColPoints(CVector const&, float, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) | |
CWorld::PrintCarChanges() | |
CWorld::RemoveStaticObjects() | |
CWorld::TestForBuildingsOnTopOfEachOther(CPtrList&) | |
CWorld::TestForBuildingsOnTopOfEachOther() | |
CWorld::TestForUnusedModels(CPtrList&, int*) | |
CWorld::TestForUnusedModels() | |
CWorld::RemoveEntityInsteadOfProcessingIt(CEntity*) | |
CObject::ProcessControlLogic() | |
IKChainManager_c::Update(float) | |
CMessages::Process() | |
CPedScriptedTaskRecord::Process() | |
CPedGroups::Process() | |
CPedIntelligence::ProcessAfterProcCol() | |
CCutsceneMgr::ms_pCutsceneObjects | |
WORLD_PLAYER_SHIFT_DAMPING | |
CShadows::TidyUpShadows() | |
CWorld::CallOffChaseForAreaSectorListVehicles(CPtrList&, float, float, float, float, float, float, float, float) | |
CWorld::HandleCollisionZoneChange(eLevelName, eLevelName) | |
CWorld::DoZoneTestForChaser(CPhysical*) | |
CWorld::ProcessLineOfSightSectorList(CPtrList&, CColLine const&, CColPoint&, float&, CEntity*&, bool, bool, bool) | |
CWorld::ProcessLineOfSightSector(CSector&, CRepeatSector&, CColLine const&, CColPoint&, float&, CEntity*&, bool, bool, bool, bool, bool, bool, bool, bool) | |
CWorld::GetIsLineOfSightSectorListClear(CPtrList&, CColLine const&, bool, bool) | |
CWorld::GetIsLineOfSightSectorClear(CSector&, CRepeatSector&, CColLine const&, bool, bool, bool, bool, bool, bool, bool) | |
CWorld::TestSphereAgainstSectorList(CPtrList&, CVector, float, CEntity*, bool) | |
CWorld::SetWorldOnFire(float, float, float, float, CEntity*) | |
CWorld::FindPlayerSlotWithRemoteVehiclePointer(void*) | |
CWorld::FindPlayerSlotWithVehiclePointer(CEntity*) | |
CWorld::FindUnsuspectingTargetCar(CVector, CVector) | |
CWorld::FindUnsuspectingTargetPed(CVector, CVector) | |
CWorld::TriggerExplosionSectorList(CPtrList&, CVector const&, float, float, CEntity*, CEntity*, bool, float) | |
CObject::TryToExplode() | |
CGlass::WindowRespondsToExplosion(CEntity*, CVector) | |
CWorld::TriggerExplosion(CVector const&, float, float, CEntity*, CEntity*, bool, float) | |
CWorld::CallOffChaseForAreaSectorListPeds(CPtrList&, float, float, float, float, float, float, float, float) | |
CTheZones::Init() | |
CTheZones::TotalNumberOfZoneInfos | |
CTheZones::MapZoneArray | |
CTheZones::TotalNumberOfMapZones | |
CTheZones::AssignZoneInfoForThisZone(unsigned short) | |
CTheZones::CreateZone(char*, eZoneType, float, float, float, float, float, float, eLevelName, char*) | |
CTheZones::ZoneIsEntirelyContainedWithinOtherZone(CZone*, CZone*) | |
CTheZones::CheckZonesForOverlap() | |
CTheZones::PostZoneCreation() | |
CTheZones::PointLiesWithinZone(CVector const*, CZone*) | |
CTheZones::SetCurrentZoneAsUnlocked() | |
CTheZones::GetNavigationZone(unsigned short) | |
CTheZones::SetZoneRadarColours(int, unsigned char, unsigned char, unsigned char, unsigned char) | |
CTheZones::GetMapZone(unsigned short) | |
CMenuManager::Initialise() | |
bSaveSettings | |
CMenuManager::LoadAllTextures() | |
CSprite2d::SetAddressing(RwTextureAddressMode) | |
FrontEndFilenames | |
CMenuManager::SwapTexturesRound(unsigned char) | |
CMenuManager::~CMenuManager() | |
CMenuManager::~CMenuManager() | |
CMenuManager::InitialiseChangedLanguageSettings(bool) | |
CMenuManager::PrintStats() | |
CMenuManager::PrintMap() | |
CMenuManager::PrintBrief() | |
CMenuManager::ChangeLanguage(signed char) | |
CMenuManager::SwitchMenuOnAndOff() | |
CMenuManager::DoSettingsBeforeStartingAGame() | |
CMenuManager::StretchX(float) | |
CMenuManager::StretchY(float) | |
CMenuManager::PrintRadioStationList() | |
CSprite2d::Draw(float, float, float, float, CRGBA const&) | |
CMenuManager::DisplaySlider(float, float, float, float, float, float, int) | |
CMenuManager::DrawStandardMenus(unsigned char) | |
aScreens | |
CMenuManager::CheckHover(int, int, int, int) | |
IsPlayingGame() | |
CGenericGameStorage::GetNameOfSavedGame(int) | |
GxtCharStrlen(unsigned short const*) | |
GetSavedGameDateAndTime(int) | |
CMemoryMgr::Calloc(unsigned int, unsigned int) | |
CMenuManager::ResetHelperText() | |
CMenuManager::SetHelperText(int) | |
CloudColor | |
CMenuManager::DrawContollerScreenExtraText(int) | |
CMenuManager::CheckSliderMovement(signed char) | |
CMenuManager::SaveSettings() | |
CMenuManager::SwitchToNewScreen(signed char) | |
SaveGameFromMenu | |
CMenuManager::JumpToGenericMessageScreen(signed char, char const*, char const*) | |
CMenuManager::CheckFrontEndUpInput() | |
CMenuManager::CheckFrontEndDownInput() | |
CMenuManager::CheckFrontEndLeftInput() | |
CMenuManager::CheckFrontEndRightInput() | |
CMenuManager::ScrollRadioStations(signed char) | |
CMenuManager::ProcessMenuOptions(signed char, unsigned char*, unsigned char) | |
CMenuManager::ProcessPCMenuOptions(signed char, unsigned char) | |
CMenuManager::ProcessMissionPackNewGame() | |
CMenuManager::AdditionalOptionInput(unsigned char*, unsigned char*) | |
CMenuManager::ProcessFileActions() | |
CMenuManager::Process() | |
CMenuManager::UserInput() | |
CMenuManager::SetFrontEndRenderStates() | |
CMenuManager::SetDefaultPreferences(signed char) | |
CMenuManager::CMenuManager() | |
CMenuManager::CMenuManager() | |
CMenuManager::ProcessStreaming(unsigned char) | |
CMenuManager::GetNumberOfMenuOptions() | |
CMenuManager::ProcessUserInput(unsigned char, unsigned char, unsigned char, unsigned char, signed char) | |
CMenuManager::CheckRedefineControlInput() | |
CFont::GetTextRect(CRect*, float, float, unsigned short*) | |
CMenuManager::SmallMessageScreen(char const*) | |
CMenuManager::DrawBackground() | |
CMenuManager::DrawQuitGameScreen() | |
CFont::PrintStringFromBottom(float, float, unsigned short*) | |
CMenuManager::DrawControllerSetupScreen() | |
CMenuManager::DrawFrontEnd() | |
CMenuManager::SaveLoadFileError_SetUpErrorScreen() | |
CMenuManager::CentreMousePointer() | |
RsEventHandler(RsEvent, void*) | |
CMenuManager::CheckCodesForControls(int) | |
CMenuManager::LoadSettings() | |
CMenuManager::SaveStatsToFile() | |
CMenuManager::DisplayHelperText(char*) | |
CMenuManager::DrawControllerBound(unsigned short, bool) | |
CMenuManager::RedefineScreenUserInput(unsigned char*, unsigned char*) | |
WasDoingResumeBeforeRate | |
AlreadyAsked | |
CRadar::DrawMap() | |
CHud::m_ZoneNameTimer | |
CHud::m_Wants_To_Draw_3dMarkers | |
CHud::m_pZoneName | |
CHud::m_pVehicleName | |
CHud::m_pLastVehicleName | |
CHud::m_pVehicleNameToPrint | |
CHud::m_VehicleNameTimer | |
CHud::m_VehicleFadeTimer | |
CHud::m_VehicleState | |
CHud::m_Message | |
BigMessageInUse | |
OddJob2OffTimer | |
PagerXOffset | |
OddJob2On | |
OddJob2Timer | |
OddJob2XOffset | |
CHud::m_LastTimeEnergyLost | |
CHud::m_EnergyLostFadeTimer | |
CHud::m_EnergyLostTimer | |
CHud::m_EnergyLostState | |
CHud::m_LastDisplayScore | |
CHud::m_DisplayScoreTimer | |
CHud::m_DisplayScoreState | |
CHud::m_WantedFadeTimer | |
CHud::m_WantedTimer | |
CHud::m_WantedState | |
CHud::m_WeaponTimer | |
CHud::m_WeaponFadeTimer | |
CHud::m_WeaponState | |
CHud::m_DisplayScoreFadeTimer | |
CHud::m_LastBreathTime | |
CHud::m_LastWanted | |
CHud::m_LastWeapon | |
CHud::GetRidOfAllHudMessages(unsigned char) | |
CHud::SetBigMessage(unsigned short*, unsigned short) | |
LastBigMessage | |
CHud::DrawCrossHairs() | |
CPlayerPed::GetWeaponRadiusOnScreen() | |
CHud::DrawVitalStats() | |
CHud::DrawRadar() | |
CHud::DrawAreaName() | |
CFont::SetSlant(float) | |
CHud::m_ZoneToPrint | |
CHud::m_ZoneFadeTimer | |
CHud::DrawVehicleName() | |
CHud::DrawMissionTimers() | |
CHud::DrawHelpText() | |
CHud::DrawScriptText(unsigned char) | |
CHud::DrawSubtitles() | |
CHud::DrawSuccessFailedMessage() | |
BigMessageX | |
BigMessageAlpha | |
CHud::DrawBustedWastedMessage() | |
CHud::DrawOddJobMessage(unsigned char) | |
CHud::DrawMissionTitle() | |
CRadar::Draw3dMarkers() | |
CMenuSystem::Process(signed char) | |
CHud::DrawFadeState(DRAW_FADE_STATE, int) | |
CHudColours::~CHudColours() | |
CHudColours::~CHudColours() | |
CHudColours::SetRGBAValue(unsigned char, unsigned char, unsigned char, unsigned char, unsigned char) | |
CHudColours::CHudColours() | |
CHudColours::CHudColours() | |
CHudColours::GetIntColour(unsigned char) | |
CLoadingScreen::m_aSplashes | |
CLoadingScreen::LoadSplashes(unsigned char, unsigned char) | |
CLoadingScreen::RenderSplash() | |
CLoadingScreen::m_currDisplayedSplash | |
CLoadingScreen::m_bReadyToDelete | |
CLoadingScreen::DisplayMessage(char const*) | |
CLoadingScreen::m_PopUpMessage | |
CLoadingScreen::m_LoadingGxtMsg1 | |
CLoadingScreen::m_LoadingGxtMsg2 | |
CLoadingScreen::GetClockTime(bool) | |
CLoadingScreen::m_PauseTime | |
CLoadingScreen::Init(bool, bool) | |
CLoadingScreen::m_timeSinceLastScreen | |
CLoadingScreen::m_bWantToPause | |
CLoadingScreen::m_bPaused | |
CLoadingScreen::m_ClockTimeOnPause | |
CLoadingScreen::RenderLoadingBar() | |
CLoadingScreen::m_bLegalScreen | |
CLoadingScreen::m_PercentLoaded | |
CLoadingScreen::m_TimeBarAppeared | |
CLoadingScreen::m_bFading | |
CLoadingScreen::m_numChunksLoaded | |
CLoadingScreen::m_chunkBarAppeared | |
CLoadingScreen::DoPCTitleFadeIn() | |
CLoadingScreen::m_bFadeInNextSplashFromBlack | |
CLoadingScreen::m_FadeAlpha | |
CLoadingScreen::DoPCTitleFadeOut() | |
CLoadingScreen::m_bFadeOutCurrSplashToBlack | |
CLoadingScreen::DisplayNextSplash() | |
CLoadingScreen::StartFading() | |
CLoadingScreen::m_StartFadeTime | |
CLoadingScreen::Update() | |
CLoadingScreen::m_TimeStartedLoading | |
CLoadingScreen::m_bSignalDelete | |
CLoadingScreen::m_bForceShutdown | |
CMenuSystem::MenuInUse | |
MenuNumber | |
CMenuSystem::CurrentMenuInUse | |
CMenuSystem::InputStandardMenu(unsigned char) | |
CMenuSystem::InputGridMenu(unsigned char) | |
CMenuSystem::Input(unsigned char) | |
CMenuSystem::DisplayStandardMenu(unsigned char, unsigned char) | |
CMenuSystem::DisplayGridMenu(unsigned char, unsigned char) | |
CMenuSystem::Display(unsigned char, unsigned char) | |
CMenuSystem::ActivateItems(unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char) | |
CMenuSystem::SetColumnHeader(unsigned char, unsigned char, char*) | |
CMenuSystem::SetDPadInput(unsigned char, unsigned char) | |
CMenuSystem::GetMenuPosition(unsigned char, float*, float*) | |
CMenuSystem::InsertOneMenuItem(unsigned char, unsigned char, unsigned char, char*) | |
CMenuSystem::SetHeaderOrientation(unsigned char, unsigned char, unsigned char) | |
CMenuSystem::FillGridWithCarColours(unsigned char) | |
CRadar::RadarBlipSprites | |
CRadar::LoadTextures() | |
RadarBlipSpriteFilenames | |
circleTex | |
CRadar::GetNewUniqueBlipIndex(int) | |
CRadar::ms_RadarTrace | |
CSprite2d::Draw2DPolygon(float, float, float, float, float, float, float, float, CRGBA const&) | |
CRadar::ArrowBlipColour | |
CRadar::LimitToMap(float*, float*) | |
CRadar::CalculateBlipAlpha(float) | |
CRadar::vec2DRadarOrigin | |
CRadar::m_radarRange | |
CRadar::TransformRealWorldToTexCoordSpace(CVector2D&, CVector2D const&, int, int) | |
CRadar::CalculateCachedSinCos() | |
CRadar::HasThisBlipBeenRevealed(int) | |
CRadar::DisplayThisBlip(int, signed char) | |
CRadar::ChangeBlipBrightness(int, int) | |
CRadar::SetBlipFade(int, unsigned char) | |
CRadar::ShowRadarTrace(float, float, unsigned int, unsigned char, unsigned char, unsigned char, unsigned char) | |
CRadar::ShowRadarTraceWithHeight(float, float, unsigned int, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char) | |
CRadar::ShowRadarMarker(CVector, unsigned int, float) | |
CRadar::GetRadarTraceColour(unsigned int, unsigned char, unsigned char) | |
CRadar::AddBlipToLegendList(unsigned char, int) | |
CRadar::SetRadarMarkerState(int, unsigned char) | |
CRadar::ClearActualBlip(int) | |
CRadar::airstrip_blip | |
CRadar::airstrip_location | |
CRadar::SetupAirstripBlips() | |
airstrip_table | |
CRadar::DrawRotatingRadarSprite(CSprite2d*, float, float, float, float, CRGBA) | |
CRadar::DrawRadarSprite(unsigned short, float, float, unsigned char) | |
CRadar::DrawCoordBlip(int, unsigned char, int, float) | |
CRadar::DrawEntityBlip(int, unsigned char, int, float) | |
CRadar::DrawYouAreHereSprite(float, float) | |
CPlayerPed::IsHidden() const | |
CRadar::SetupRadarRect(int, int) | |
CRadar::m_radarRect | |
ClipRadarTileCoords(int&, int&) | |
gRadarTextures | |
CRadar::StreamRadarSections(int, int) | |
IsPointInsideRadar(CVector2D const&) | |
GetTextureCorners(int, int, CVector2D*) | |
LineRadarBoxCollision(CVector2D&, CVector2D const&, CVector2D const&) | |
CRadar::ClipRadarPoly(CVector2D*, CVector2D const*) | |
CRadar::DrawRadarSection(int, int, int) | |
CSprite2d::SetVertices(int, float*, float*, CRGBA const&) | |
RwIm2DRenderIndexedPrimitive_BUGFIX(RwPrimitiveType, RwOpenGLVertex*, int, unsigned short*, int) | |
CSprite2d::maVertices | |
CSprite2d::SetVertices(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) | |
CRadar::DrawAreaOnRadar(CRect const&, CRGBA const&, bool) | |
CRadar::DrawRadarMask() | |
CSprite2d::SetMaskVertices(int, float*, float) | |
CRadar::DrawRadarMap() | |
g_furnitureStore | |
FurnitureManager_c::~FurnitureManager_c() | |
FurnitureManager_c::~FurnitureManager_c() | |
g_subGroupStore | |
FurnitureSubGroup_c::GetFurniture(short, unsigned char) | |
FurnitureSubGroup_c::GetRandomId(unsigned char) | |
FurnitureGroup_c::Init() | |
FurnitureGroup_c::Exit() | |
FurnitureGroup_c::AddSubGroup(int, int, int, int, int, unsigned char, unsigned char, unsigned char) | |
g_currSubGroupId | |
FurnitureGroup_c::GetFurniture(int, short, unsigned char) | |
FurnitureGroup_c::GetRandomId(int, unsigned char) | |
FurnitureManager_c::Exit() | |
FurnitureManager_c::GetFurniture(int, int, short, unsigned char) | |
FurnitureManager_c::GetRandomId(int, int, unsigned char) | |
g_furnitureMan | |
g_currFurnitureId | |
Interior_c::Interior_c() | |
Interior_c::Interior_c() | |
Interior_c::~Interior_c() | |
Interior_c::~Interior_c() | |
Interior_c::GetFurnitureEntity(CEntity*) | |
Interior_c::IsPtInside(RwV3d*, float, float, float) | |
Interior_c::CalcMatrix(RwV3d*) | |
InteriorGroup_c::GetEntity() | |
Interior_c::IsVisible() | |
Interior_c::Furnish() | |
Interior_c::FurnishShop(int) | |
Interior_c::FurnishKitchen() | |
Interior_c::FurnishOffice() | |
Interior_c::FurnishLounge() | |
Interior_c::FurnishBedroom() | |
Interior_c::Unfurnish() | |
Interior_c::Exit() | |
Interior_c::PlaceObject(unsigned char, Furniture_c*, float, float, float, float) | |
InteriorManager_c::HasInteriorHadStealDataSetup(Interior_c*) | |
InteriorManager_c::FindStealableObjectId(int, int, CVector) | |
Interior_c::CheckTilesEmpty(int, int, int, int, unsigned char) | |
Interior_c::SetTilesStatus(int, int, int, int, int, unsigned char) | |
Interior_c::PlaceFurniture(Furniture_c*, int, int, float, int, int, int*, int*, unsigned char) | |
Interior_c::PlaceFurnitureOnWall(int, int, int, float, int, int, int, int, int*, int*, int*, int*, int*, int*) | |
Interior_c::PlaceFurnitureInCorner(int, int, int, float, int, int, int, int*, int*, int*, int*, int*) | |
Interior_c::ResetTiles() | |
Interior_c::SetCornerTiles(int, int, int, unsigned char) | |
Interior_c::GetTileStatus(int, int) | |
Interior_c::FindBoundingBox(int, int, int*, int*, int*, int*, int*) | |
Interior_c::GetNumEmptyTiles(int, int, int, int) | |
Interior_c::FindFirstEmptyTile(int, int, int) | |
Interior_c::GetRandomTile(int, int*, int*) | |
Interior_c::GetTileCentre(float, float, RwV3d*) | |
Interior_c::GetBoundingBox(FurnitureEntity_c*, CVector*) | |
CPedGeometryAnalyser::ms_fPedNominalRadius | |
Interior_c::CalcExitPts() | |
Interior_c::FindEmptyTiles(int, int, int*, int*) | |
Interior_c::AddGotoPt(int, int, float, float) | |
Interior_c::AddInteriorInfo(int, float, float, int, CEntity*) | |
Interior_c::AddPickups() | |
Interior_c::Init(RwV3d*) | |
Interior_c::Bedroom_AddTableItem(int, int, int, int, int, int) | |
InteriorGroup_c::Init(CEntity*, int) | |
InteriorGroup_c::AddInterior(Interior_c*) | |
InteriorGroup_c::RemoveInterior(Interior_c*) | |
InteriorGroup_c::GetRandomInterior() | |
InteriorGroup_c::GetNumInteriorInfos(int) | |
InteriorGroup_c::FindInteriorInfo(int, InteriorInfo_t**, Interior_c**) | |
InteriorGroup_c::FindClosestInteriorInfo(int, CVector, float, InteriorInfo_t**, Interior_c**, float*) | |
InteriorGroup_c::GetPed(int) | |
InteriorGroup_c::MarkPedForRemoval(CPed*) | |
InteriorGroup_c::GetEntryExitPtr() | |
InteriorGroup_c::ArePathsLoaded() | |
InteriorGroup_c::SetupPaths() | |
InteriorGroup_c::SetupOfficePeds() | |
InteriorGroup_c::SetupShopPeds() | |
CTaskInteriorBeInShop::CTaskInteriorBeInShop(InteriorGroup_c*) | |
CTaskInteriorShopKeeper::CTaskInteriorShopKeeper(InteriorGroup_c*, unsigned char) | |
InteriorGroup_c::RemovePed(CPed*) | |
InteriorGroup_c::SetupHousePeds() | |
CPopCycle::PickGangToCreateMembersOf() | |
CTaskInteriorBeInHouse::CTaskInteriorBeInHouse(InteriorGroup_c*) | |
CPopulation::ChooseGangOccupation(int) | |
InteriorGroup_c::SetupPeds() | |
InteriorGroup_c::UpdateHousePeds() | |
InteriorGroup_c::UpdateOfficePeds() | |
CTaskInteriorBeInOffice::CTaskInteriorBeInOffice(InteriorGroup_c*) | |
CPed::IsPointerValid() | |
InteriorGroup_c::UpdateShopPeds() | |
InteriorGroup_c::UpdatePeds() | |
InteriorGroup_c::ReferenceAnims() | |
InteriorGroup_c::DereferenceAnims() | |
InteriorGroup_c::Exit() | |
InteriorManager_c::ReturnInteriorToPool(Interior_c*) | |
InteriorGroup_c::CalcIsVisible() | |
InteriorGroup_c::Update() | |
InteriorGroup_c::ContainsInteriorType(int) | |
InteriorGroup_c::Setup() | |
Interior_c::Kitchen_FurnishEdges() | |
Interior_c::Lounge_AddTV(int, int, int, int) | |
Interior_c::Lounge_AddHifi(int, int, int, int) | |
Interior_c::Lounge_AddChairInfo(int, int, CEntity*) | |
Interior_c::Lounge_AddSofaInfo(int, int, CEntity*) | |
InteriorManager_c::~InteriorManager_c() | |
InteriorManager_c::~InteriorManager_c() | |
InteriorManager_c::Freeze(unsigned char) | |
InteriorManager_c::Activate(unsigned char) | |
InteriorManager_c::GetBoundingBox(CEntity*, CVector*) | |
InteriorManager_c::AreAnimsLoaded(int) | |
InteriorManager_c::GetPedsInteriorGroup(CPed*) | |
InteriorManager_c::GetPedsInterior(CPed*) | |
InteriorManager_c::GetVectorsInterior(CVector*) | |
InteriorManager_c::IsInteriorEffectVisible(C2dEffect*, CEntity*) | |
InteriorManager_c::AddSameGroupEffectInfos(InteriorEffectInfo_t*, int) | |
InteriorManager_c::GetVisibleEffects(InteriorEffectInfo_t*, int) | |
InteriorManager_c::PruneVisibleEffects(InteriorEffectInfo_t*, int, int, float) | |
InteriorManager_c::GetInteriorFromPool() | |
Interior_c::Office_PlaceEdgeFillers(int, int, int, int, int) | |
Interior_c::Office_PlaceDesk(int, int, int, int, unsigned char, int) | |
Interior_c::Office_PlaceEdgeDesks(int, int, int, int, int) | |
Interior_c::Office_FurnishEdges() | |
Interior_c::Office_PlaceDeskQuad(int, int, int, int) | |
Interior_c::Office_FurnishCenter() | |
Interior_c::Shop_FurnishCeiling() | |
Interior_c::Shop_Place3PieceUnit(int, int, int, int, int) | |
Interior_c::Shop_PlaceEdgeUnits(int, int, int, int) | |
Interior_c::Shop_PlaceCounter(unsigned char) | |
Interior_c::Shop_PlaceFixedUnits() | |
Interior_c::Shop_GetRandomUnitType() | |
Interior_c::Shop_AddShelfInfo(int, int, int) | |
Interior_c::Shop_FurnishEdges() | |
Interior_c::Shop_FurnishAisles() | |
CMatrix::ConvertToEulerAngles(float&, float&, float&, int) | |
CMatrix::ConvertFromEulerAngles(float, float, float, int) | |
CMaths::InitMathsTables() | |
CMatrix::~CMatrix() | |
CMatrix::Detach() | |
CMatrix::CMatrix(RwMatrixTag*, bool) | |
CMatrix::AttachRW(RwMatrixTag*, bool) | |
CMatrix::CMatrix(CMatrix const&) | |
CMatrix::CopyOnlyMatrix(CMatrix const&) | |
CMatrix::operator+=(CMatrix const&) | |
CMatrix::SetScale(float, float, float) | |
CMatrix::SetRotateXOnly(float) | |
CMatrix::SetRotateYOnly(float) | |
CMatrix::SetRotateY(float) | |
CMatrix::CheckIntegrity() | |
CCompressedMatrixNotAligned::DecompressIntoFullMatrix(CMatrix&) | |
CCompressedMatrixNotAligned::CompressFromFullMatrix(CMatrix&) | |
CQuaternion::Set(float, float, float) | |
CQuaternion::Set(RwV3d*, float) | |
CQuaternion::Get(float*, float*, float*) const | |
CQuaternion::Get(RwV3d*, float*) const | |
CQuaternion::Multiply(CQuaternion const&, CQuaternion const&) | |
CQuaternion::Slerp(CQuaternion const&, CQuaternion const&, float) | |
CVector::FromMultiply(CMatrix const&, CVector const&) | |
CPed::FinishJumpCB(CAnimBlendAssociation*, void*) | |
FindCBFunctionID(void (*)(CAnimBlendAssociation*, void*)) | |
CBArray | |
FindCBFunction(unsigned char) | |
ApplyPanelDamageToCar(unsigned int, CAutomobile*, bool) | |
CAutomobile::SetBumperDamage(ePanels, bool) | |
CPed::RestoreHeadingRateCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleAnim::FinishRunAnimCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleThrowProjectile::FinishAnimThrowProjectileCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleBeKickedOnGround::FinishAnimBeKickedOnGroundCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleBeHitWhileMoving::FinishAnimBeHitWhileMovingCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleBeHit::FinishAnimBeHitCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleGetUp::FinishAnimGetUpCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleFall::FinishAnimFallCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleJump::FinishAnimLaunchCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleDie::FinishAnimDieCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleSitDown::FinishAnimSitDownCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleStandUp::FinishAnimStandUpCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleTurn180::FinishAnimTurn180CB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarDrive::FinishAnimCloseDoorRollingCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarAlign::FinishAnimCarAlignCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarOpenDoorFromOutside::FinishAnimCarOpenDoorFromOutsideCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarOpenLockedDoorFromOutside::FinishAnimCarOpenLockedDoorFromOutsideCB(CAnimBlendAssociation*, void*) | |
CTaskSimplePickUpBike::FinishAnimPickUpBikeCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarCloseDoorFromInside::FinishAnimCarCloseDoorFromInsideCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarCloseDoorFromOutside::FinishAnimCarCloseDoorFromOutsideCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarGetIn::FinishAnimCarGetInCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarShuffle::FinishAnimCarShuffleCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarGetOut::FinishAnimCarGetOutCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarJumpOut::FinishAnimCarJumpOutCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarSlowDragPedOut::FinishAnimCarSlowDragPedOutCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarSlowBeDraggedOut::FinishAnimCarSlowBeDraggedOutCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleBikeJacked::FinishAnimBikeHitCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleHitHead::FinishAnimHitHeadCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleEvasiveStep::FinishAnimEvasiveStepCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleEvasiveDive::FinishAnimEvasiveDiveCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleGiveCPR::FinishGiveCPRAnimCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleArrestPed::FinishAnimArrestPedCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleShakeFist::FinishAnimShakeFistCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleInAir::DeleteInAirAnimCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleLand::FinishAnimLandCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleFight::FinishMeleeAnimCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleHoldEntity::FinishAnimHoldEntityCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleUseGun::FinishGunAnimCB(CAnimBlendAssociation*, void*) | |
CNetworkPC::~CNetworkPC() | |
CNetworkPC::~CNetworkPC() | |
CNetworkPC::Connect(unsigned int, char*) | |
CNetworkPC::Disconnect(int) | |
CNetworkPC::SendBytes(int, void*, unsigned long) | |
CNetworkPC::RecvBytes(int, void*, unsigned long) | |
CNetworkPC::~CNetworkPC() | |
CNetworkPC::CNetworkPC() | |
vtable for CNetworkPC | |
CNetworkPC::CNetworkPC() | |
CNetworkPC::SetNetworkUp(bool) | |
CNetworkPC::sm_network_up | |
CNetworkPC::IsNetworkUp() | |
CNetworkPC::InitNetwork() | |
CNetworkPC::_CheckError() | |
CNetworkPC::ShutdownNetwork() | |
vtable for CBugstarNetwork | |
BreakableConstructor(void*, int, int) | |
g_BreakablePlugin | |
BreakableStreamGetSize(void const*, int, int) | |
BreakableDestructor(void*, int, int) | |
BreakableStreamWrite(RwStream*, int, void const*, int, int) | |
SwapEndianness(BreakInfo_t*) | |
BreakableStreamRead(RwStream*, int, void*, int, int) | |
BreakableTransfer(RpAtomic*, RpAtomic*) | |
BreakObject_c::BreakObject_c() | |
BreakObject_c::BreakObject_c() | |
BreakObject_c::~BreakObject_c() | |
BreakObject_c::~BreakObject_c() | |
BreakManager_c::~BreakManager_c() | |
BreakManager_c::~BreakManager_c() | |
BreakObject_c::CalcGroupCenter(BreakGroup_t*) | |
BreakObject_c::SetGroupData(RwMatrixTag*, RwV3d*, float) | |
BreakObject_c::SetBreakInfo(BreakInfo_t*, int) | |
AmbientLightColourForFrame | |
BreakObject_c::Init(CObject*, RwV3d*, float, int) | |
BreakObject_c::Exit() | |
BreakObject_c::DoCollisionResponse(BreakGroup_t*, float, RwV3d*, float) | |
BreakObject_c::DoCollision(BreakGroup_t*, float) | |
BreakObject_c::Update(float) | |
acos | |
BreakObject_c::Render(unsigned char) | |
BreakManager_c::BreakManager_c() | |
BreakManager_c::BreakManager_c() | |
BreakManager_c::Init() | |
BreakManager_c::GetFirstFreeSlot() | |
CDummyObject::~CDummyObject() | |
vtable for CDummyObject | |
CDummyObject::~CDummyObject() | |
CDummyObject::~CDummyObject() | |
CDummyObject::CDummyObject() | |
CDummyObject::CDummyObject(CObject*) | |
CDummyObject::CDummyObject(CObject*) | |
CDummyObject::CreateObject() | |
CObject::Create(CDummyObject*) | |
CDummyObject::UpdateFromObject(CObject*) | |
CHandObject::ProcessControl() | |
CHandObject::PreRender() | |
CHandObject::~CHandObject() | |
CObject::~CObject() | |
vtable for CHandObject | |
CHandObject::~CHandObject() | |
CHandObject::~CHandObject() | |
CObject::operator delete(void*) | |
CHandObject::CHandObject(int, CPed*, bool) | |
CObject::CObject() | |
CObject::SetIsStatic(bool) | |
CHandObject::CHandObject(int, CPed*, bool) | |
CHandObject::Render() | |
CObject::Render() | |
CObject::CreateRwObject() | |
CObject::Teleport(CVector, unsigned char) | |
CObject::SpecialEntityPreCollisionStuff(CPhysical*, bool, bool&, bool&, bool&, bool&) | |
CObject::SpecialEntityCalcCollisionSteps(bool&, bool&) | |
CObject::SetRelatedDummy(CDummyObject*) | |
CObject::DoBurnEffect() | |
CObject::GetLightingFromCollisionBelow() | |
CObject::ProcessSamSiteBehaviour() | |
CObject::ProcessTrainCrossingBehaviour() | |
CTrain::FindNearestTrain(CVector, bool) | |
CObject::Explode() | |
gpShadowHeliTex | |
CObject::CanBeTargetted() | |
CObject::RefModelInfo(int) | |
CObject::SetRemapTexture(RwTexture*, char const*) | |
CObject::TryToFreeUpTempObjects(int) | |
CObject::GrabObjectToCarryWithRope(CPhysical*) | |
CObject::AddToControlCodeList() | |
CObject::Init() | |
CObjectData::SetObjectData(int, CObject&) | |
CObjectData::ms_aObjectInfo | |
vtable for CObject | |
CObject::CObject() | |
CObject::CObject(int, bool) | |
WaterCreatureManager_c::TryToFreeUpWaterCreatures(int) | |
CObject::CObject(CDummyObject*) | |
CObject::CObject(CDummyObject*) | |
CObject::RemoveFromControlCodeList() | |
CObject::~CObject() | |
CObject::~CObject() | |
CObject::CanBeUsedToTakeCoverBehind() | |
CObject::ResetDoorAngle() | |
IsObjectPointerValid_NotInWorld(CObject*) | |
CObject::ProcessControl() | |
cBuoyancy::ProcessBuoyancy(CPhysical*, float, CVector*, CVector*) | |
CObject::PreRender() | |
CObject::nBodyCastHealth | |
ProcSurfaceInfo_c::ProcSurfaceInfo_c() | |
ProcSurfaceInfo_c::ProcSurfaceInfo_c() | |
ProcSurfaceInfo_c::~ProcSurfaceInfo_c() | |
ProcSurfaceInfo_c::~ProcSurfaceInfo_c() | |
ProcObjectMan_c::~ProcObjectMan_c() | |
ProcObjectMan_c::~ProcObjectMan_c() | |
ProcSurfaceInfo_c::Init(char*, char*, float, float, int, int, float, float, float, float, float, float, unsigned char, unsigned char) | |
ProcSurfaceInfo_c::IsPtInTriangle2D(float, float, CVector, CVector, CVector, CVector, float*) | |
ProcObjectMan_c::ProcObjectMan_c() | |
ProcObjectMan_c::ProcObjectMan_c() | |
ProcObjectMan_c::GetEntityFromPool() | |
ProcSurfaceInfo_c::AddObject(CVector, CVector, unsigned char) | |
ProcSurfaceInfo_c::AddObjects(CPlantLocTri*) | |
ProcObjectMan_c::ReturnEntityToPool(EntityItem_c*) | |
ProcSurfaceInfo_c::Exit() | |
ProcObjectMan_c::LoadDataFile() | |
CProjectile::~CProjectile() | |
vtable for CProjectile | |
CProjectile::~CProjectile() | |
CProjectile::~CProjectile() | |
CProjectile::CProjectile(int) | |
CProjectile::CProjectile(int) | |
CPedClothesDesc::CPedClothesDesc() | |
CPedClothesDesc::SetModel(unsigned int, int) | |
CPedClothesDesc::SetModel(char const*, int) | |
CPedClothesDesc::GetIsWearingBalaclava() | |
GetClothesModelFromName(char const*) | |
CClothes::LoadClothesFile() | |
CClothes::ms_numRuleTags | |
CClothes::ms_clothesRules | |
CClothes::Init() | |
CClothes::ms_clothesImageId | |
CClothes::GetDependentTexture(int) | |
CClothes::GetPlayerMotionGroupToLoad() | |
CClothes::RequestMotionGroupAnims() | |
CClothes::ConstructPedModel(unsigned int, CPedClothesDesc&, CPedClothesDesc const*, bool) | |
CClothesBuilder::CreateSkinnedClump(RpClump*, RwTexDictionary*, CPedClothesDesc&, CPedClothesDesc const*, bool) | |
CPed::Dress() | |
SetFatStat(float) | |
SetMuscleStat(float) | |
TryClothes(char const*, char const*, char const*) | |
TryTattoo(char const*, char const*) | |
CClothes::GetDefaultPlayerMotionGroup() | |
FindAtomicFromNameCB(RpAtomic*, void*) | |
COctTreeBase::~COctTreeBase() | |
COctTree::~COctTree() | |
vtable for COctTreeBase | |
COctTreeBase::~COctTreeBase() | |
WriteRaster(RwRaster*, char const*) | |
CClothesBuilder::LoadCdDirectory() | |
CClothesBuilder::RequestGeometry(int, unsigned int) | |
PreInstanceClump(RpClump*) | |
CClothesBuilder::PreprocessClothesDesc(CPedClothesDesc&, bool) | |
CClothesBuilder::ReleaseGeometry(int) | |
GetAtomicWithName(RpClump*, char const*) | |
CClothesBuilder::StoreBoneArray(RpClump*, int) | |
gBoneIndices | |
CClothesBuilder::BlendGeometry(RpClump*, char const*, char const*, char const*, float, float, float) | |
CClothesBuilder::BlendGeometry(RpClump*, char const*, char const*, float, float) | |
CClothesBuilder::CopyGeometry(RpClump*, char const*, char const*) | |
CClothesBuilder::ConstructGeometryArray(RpGeometry**, unsigned int*, float, float, float) | |
CClothesBuilder::DestroySkinArrays(RwMatrixWeights*, unsigned int*) | |
CClothesBuilder::BuildBoneIndexConversionTable(unsigned char*, RpHAnimHierarchy*, int) | |
CClothesBuilder::ConstructGeometryAndSkinArrays(RpHAnimHierarchy*, RpGeometry**, RwMatrixWeights**, unsigned int**, unsigned int, RpGeometry**, RpMaterial**) | |
CClothesBuilder::PlaceTextureOnTopOfTexture(RwTexture*, RwTexture*, bool) | |
CClothesBuilder::BlendTextures(RwTexture*, RwTexture*, float, float, int) | |
CClothesBuilder::BlendTextures(RwTexture*, RwTexture*, RwTexture*, float, float, float, int) | |
CClothesBuilder::BlendTextures(RwTexture*, RwTexture*, RwTexture*, float, float, float, int, RwTexture*) | |
CClothesBuilder::InitPaletteOctTree(int) | |
COctTree::InitPool(void*, int) | |
COctTreeBase::Init(int) | |
CClothesBuilder::ShutdownPaletteOctTree() | |
COctTree::ShutdownPool() | |
CClothesBuilder::ReducePaletteOctTree(int) | |
COctTreeBase::ReduceBranches(int) | |
CClothesBuilder::AddColour(RwRGBA*) | |
COctTreeBase::Insert(unsigned char, unsigned char, unsigned char) | |
CClothesBuilder::FillPalette(RwRGBA*) | |
COctTreeBase::FillPalette(unsigned char*) | |
CClothesBuilder::FindNearestColour(RwRGBA*) | |
COctTree::FindNearestColour(unsigned char, unsigned char, unsigned char) | |
CClothesBuilder::ReducePaletteSize(RwTexture*, int) | |
CClothesBuilder::PutOnClothes(RwTexture*, RwTexture*, bool) | |
ResolveClothesIDs() | |
clothesIDs | |
CClothesBuilder::GetClothesTexture(unsigned int, char const*) | |
CClothesBuilder::ConstructTextures(RwTexDictionary*, unsigned int*, float, float, float) | |
torsoTxdName | |
torsoTex | |
fatTorsoTex | |
rippedTorsoTex | |
clothesTextureNames | |
legsTxdName | |
legsTex | |
fatLegsTex | |
rippedLegsTex | |
faceTex | |
fatFaceTex | |
feetTxdName | |
faceTxdName | |
CClothesBuilder::ms_pOldClothesState | |
CClothesBuilder::ms_geometryHasChanged | |
CClothesBuilder::ms_textureHasChanged | |
CClothesBuilder::ms_ratiosHaveChanged | |
feetDffName | |
legsDffName | |
handsDffName | |
headDffName | |
torsoDffName | |
COctTreeBase::COctTreeBase() | |
COctTree::FillPalette(unsigned char*) | |
COctTree::ms_level | |
COctTree::COctTree() | |
vtable for COctTree | |
COctTree::COctTree() | |
COctTree::operator new(unsigned int) | |
COctTree::operator delete(void*) | |
COctTree::empty() | |
COctTree::~COctTree() | |
COctTree::RemoveChildren() | |
COctTree::InsertTree(unsigned char, unsigned char, unsigned char) | |
COctTree::ms_bFailed | |
COctTreeBase::InsertTree(unsigned char, unsigned char, unsigned char) | |
COctTree::NoOfChildren() | |
COctTree::ReduceTree() | |
COctTreeBase::COctTreeBase() | |
CPool<COctTree, COctTree>::Flush() | |
CPool<COctTree, COctTree>::~CPool() | |
CPool<COctTree, COctTree>::~CPool() | |
CCredits::PrintCreditText(float, float, unsigned short*, unsigned int&, float, bool) | |
CCredits::PrintCreditSpace(float, unsigned int&) | |
CCredits::RenderCredits() | |
CCredits::CreditsStartTime | |
FindSplinePathPositionVector(CVector*, float*, float, unsigned int&) | |
MAX_CUTJUMP_TIME | |
FindSplinePathPositionFloat(float*, float*, float, unsigned int&) | |
CCamera::DeleteCutSceneCamDataMemory() | |
CCamera::LoadPathSplines(int) | |
CalculateBoundingSphereRadiusCB(RpAtomic*, void*) | |
FindCutsceneAudioTrackId(char const*) | |
GetNextLine(char const*, char*, unsigned int) | |
CCutsceneMgr::HideRequestedObjects() | |
CCutsceneMgr::ms_iNumHiddenEntities | |
CCutsceneMgr::ms_crToHideItems | |
CCutsceneMgr::ms_pHiddenEntities | |
CCutsceneMgr::LoadCutsceneData_postload() | |
CCutsceneMgr::ms_cutsceneName | |
CCutsceneMgr::ms_cutsceneTimer | |
CCutsceneMgr::ms_cutsceneAssociations | |
CCutsceneMgr::ms_cLoadAnimName | |
CCutsceneMgr::ms_cLoadObjectName | |
CCutsceneMgr::m_fPrevPedDensity | |
CCutsceneMgr::m_fPrevCarDensity | |
CCutsceneMgr::m_PrevExtraColourOn | |
CCutsceneMgr::ms_iNumParticleEffects | |
CCutsceneMgr::ms_pParticleEffects | |
CCutsceneMgr::ms_numCutsceneObjs | |
CCutsceneMgr::ms_numLoadObjectNames | |
CCutsceneMgr::ms_iModelIndex | |
CCutsceneMgr::m_PrevExtraColour | |
UpdateCutsceneObjectBoundingBox(RpClump*, int) | |
CCutsceneMgr::CreateCutsceneObject(int) | |
CCutsceneObject::CCutsceneObject() | |
CCutsceneMgr::AddCutsceneHead(CObject*, int) | |
CCutsceneMgr::SetCutsceneAnim(char const*, CObject*) | |
CCutsceneMgr::SetCutsceneAnimToLoop(char const*) | |
CCutsceneMgr::SetHeadAnim(char const*, CObject*) | |
CCutsceneMgr::AttachObjectToBone(CObject*, CObject*, int) | |
CCutsceneMgr::LoadCutsceneData_loading() | |
CCutsceneMgr::ms_bRepeatObject | |
CCutsceneMgr::ms_numAttachObjectToBones | |
CCutsceneMgr::ms_iAttachObjectToBone | |
CCutsceneMgr::AttachObjectToFrame(CObject*, CEntity*, char const*) | |
CCutsceneMgr::AttachObjectToParent(CObject*, CEntity*) | |
CCutsceneMgr::ms_cutscenePlayStatus | |
CCutsceneMgr::SetupCutsceneToStart() | |
CCutsceneMgr::FinishCutscene() | |
CCutsceneMgr::ms_currTextOutput | |
CCutsceneMgr::ms_numTextOutput | |
CCutsceneMgr::ms_iTextStartTime | |
CCutsceneMgr::ms_cTextOutput | |
CCutsceneMgr::ms_iTextDuration | |
CCutsceneMgr::LoadCutsceneData_preload() | |
CCutsceneObject::~CCutsceneObject() | |
vtable for CCutsceneObject | |
CCutsceneObject::~CCutsceneObject() | |
CCutsceneObject::~CCutsceneObject() | |
CCutsceneObject::PreRender() | |
CRealTimeShadowManager::DoShadowThisFrame(CPhysical*) | |
CPed::ShoulderBoneRotation(RpClump*) | |
CShadows::StoreShadowForPedObject(CEntity*, float, float, float, float, float, float) | |
CCutsceneObject::CCutsceneObject() | |
CCutsceneObject::SetModelIndex(unsigned int) | |
CCutsceneObject::ProcessControl() | |
CColAccel::m_iCachingColSize | |
CColAccel::m_iSectionSize | |
CColAccel::m_iplDefs | |
CColAccel::m_colBounds | |
CColAccel::m_iCacheState | |
CColAccel::mp_caccIPLItems | |
CColAccel::mp_caccColItems | |
CColAccel::mp_cCacheName | |
CColAccel::m_iNumColItems | |
CColAccel::m_iNumSections | |
CColAccel::m_iNumColBounds | |
CColAccel::m_iNumIPLItems | |
CColAccel::addCacheCol(int, CColModel const&) | |
CColAccel::cacheIPLSection(CEntity**, int) | |
CColAccel::addIPLEntity(CEntity**, int, int) | |
CColAccel::m_iCachingIPLSize | |
CFileLoader::FindRelatedModelInfoCB(RpAtomic*, void*) | |
GetFilename(char const*) | |
LoadingScreenLoadingFile(char const*) | |
PrintGapsInModelInfoArray() | |
CFileLoader::LoadTexDictionary(char const*) | |
RwTexDictionaryGtaStreamRead(RwStream*) | |
CFileLoader::SaveTexDictionary(RwTexDictionary*, char const*) | |
CFileLoader::AddTexDictionaries(RwTexDictionary*, RwTexDictionary*) | |
CFileLoader::LoadAtomicFile(char const*) | |
CFileLoader::LoadClumpFile(char const*) | |
CFileLoader::ReloadObjectTypes(char const*) | |
SetBaseModelInfoFlags(CBaseModelInfo*, unsigned int) | |
SetAtomicModelInfoFlags(CAtomicModelInfo*, unsigned int) | |
SetClumpModelInfoFlags(CClumpModelInfo*, unsigned int) | |
CFileLoader::LoadObject(char const*) | |
CFileLoader::LoadTimeObject(char const*) | |
CFileLoader::LoadWeaponObject(char const*) | |
CFileLoader::LoadClumpObject(char const*) | |
CFileLoader::LoadAnimatedClumpObject(char const*) | |
CFileLoader::LoadVehicleObject(char const*) | |
cHandlingDataMgr::GetHandlingId(char const*) | |
CFileLoader::LoadPathHeader(char const*, int&) | |
CFileLoader::LoadPedPathNode(char const*, int, int) | |
CFileLoader::LoadCarPathNode(char const*, int, int, bool) | |
CFileLoader::ReloadPaths(char const*) | |
CFileLoader::LoadTXDParent(char const*) | |
CFileLoader::Load2dEffect(char const*) | |
CFileLoader::LoadEntryExit(char const*) | |
CFileLoader::LoadGarage(char const*) | |
CFileLoader::LoadTimeCyclesModifier(char const*) | |
CFileLoader::LoadStuntJump(char const*) | |
CFileLoader::LoadCarGenerator(char const*, int) | |
CFileLoader::LoadPickup(char const*) | |
CFileLoader::LoadZone(char const*) | |
CFileLoader::LoadCullZone(char const*) | |
CCullZones::AddCullZone(CVector const&, float, float, float, float, float, float, unsigned short, short) | |
CCullZones::AddMirrorAttributeZone(CVector const&, float, float, float, float, float, float, unsigned short, float, float, float, float) | |
CFileLoader::LoadOcclusionVolume(char const*, char const*) | |
COcclusion::AddOne(float, float, float, float, float, float, float, float, float, unsigned int, bool) | |
CFileLoader::LoadAudioZone(char const*) | |
CFileLoader::LoadScene(char const*) | |
CObjectData::Initialise(char*, bool) | |
ScaleLODDistance(unsigned short) | |
MatchAllModelStrings() | |
MatchModelStringUint16(char*, unsigned short) | |
CStreaming::LoadCdDirectory(char const*, int) | |
CStreaming::LoadCdDirectory() | |
CStreaming::Init2() | |
CStreaming::Init() | |
CreateCarColourTexture(unsigned char, unsigned char, unsigned char) | |
CVehicleModelInfo::LoadVehicleUpgrades() | |
CVehicleModelInfo::LoadVehicleColours() | |
CVehicleModelInfo::SetupCommonData() | |
CPopulation::FindPedRaceFromName(char*) | |
CFileLoader::LoadPedObject(char const*) | |
CPedType::FindPedType(char*) | |
CPedStats::GetPedStatType(char*) | |
CFileLoader::LoadObjectTypes(char const*) | |
CAEAudioHardware::AllocateChannels(unsigned short) | |
CAERadioTrackManager::Initialise(int) | |
CAECutsceneTrackManager::Initialise(int) | |
CAEAmbienceTrackManager::Initialise(int) | |
CAESoundManager::Initialise() | |
CAEAudioUtility::StaticInitialise() | |
CAEPedAudioEntity::StaticInitialise() | |
CAEPedSpeechAudioEntity::StaticInitialise() | |
CAEVehicleAudioEntity::StaticInitialise() | |
CAEExplosionAudioEntity::StaticInitialise() | |
CAEWeatherAudioEntity::StaticInitialise() | |
CAEDoorAudioEntity::StaticInitialise() | |
CAEFireAudioEntity::StaticInitialise() | |
CAEWaterCannonAudioEntity::StaticInitialise() | |
CAEFrontendAudioEntity::Initialise() | |
CAEScriptAudioEntity::Initialise() | |
CAECollisionAudioEntity::Initialise() | |
CAEPoliceScannerAudioEntity::StaticInitialise() | |
FxSystemBP_c::Load(char*, int, int) | |
FxManager_c::LoadFxSystemBP(char*, int) | |
FxInfoManager_c::Load(int, int) | |
FxPrimBP_c::Load(int, int, FxName32_t*) | |
ValidateVersion() | |
DoHaspChecks() | |
CGame::InitialiseEssentialsAfterRW() | |
ReadPlayerCoordsFile() | |
CWaterLevel::WaterLevelInitialise() | |
CCustomCarPlateMgr::Initialise() | |
CCoronas::Init() | |
CShadows::Init() | |
CSkidmarks::Init() | |
CGridRef::Init() | |
CClouds::Init() | |
CameraCreate(int, int, int) | |
LightsCreate(RpWorld*) | |
pAmbient | |
pExtraDirectionals | |
CFont::Initialise() | |
CFont::ClearSpecialLanguages() | |
CFont::LoadFontValues() | |
CFont::SetSlantRefPoint(float, float) | |
IsInitialized | |
CFont::PS2Sprite | |
CHud::Initialise() | |
CTempColModels::Initialise() | |
cHandlingDataMgr::LoadHandlingData() | |
cHandlingDataMgr::FindExactWord(char*, char*, int, int) | |
cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData*) | |
cHandlingDataMgr::ConvertBikeDataToGameUnits(tBikeHandlingData*) | |
VehicleNames | |
CVehicleAnimGroupData::m_vehicleAnimGroups | |
cHandlingDataMgr::Initialise() | |
CPedStats::LoadPedStats() | |
CPedStats::ms_apPedStats | |
CDecisionMakerTypes::LoadEventIndices(int*, char const*) | |
CDecisionMakerTypesFileLoader::LoadDefaultDecisionMaker() | |
CDecisionMakerTypes::LoadEventIndices() | |
CDecisionMakerTypesFileLoader::LoadDecisionMaker(char const*, CDecisionMaker&) | |
CDecision::From(CDecision const&) | |
CPedStats::Initialise() | |
CPopCycle::m_nMaxNumPeds | |
CPopCycle::m_nMaxNumCars | |
CPopCycle::m_nPercDealers | |
CPopCycle::m_nPercGang | |
CPopCycle::m_nPercCops | |
CPopCycle::m_nPercOther | |
CGame::InitialiseCoreDataAfterRW() | |
BoneNodeManager_c::Init() | |
IKChainManager_c::Init() | |
CGame::InitialiseRenderWare() | |
CTxdStore::Initialise() | |
CVisibilityPlugins::Initialise() | |
CreateDebugFont() | |
CPlayerSkin::Initialise() | |
CPostEffects::Initialise() | |
RsRwInitialize(void*) | |
GameInit() | |
CAnimManager::ReadAnimAssociationDefinitions() | |
CAnimManager::Initialise() | |
InitModelIndices() | |
CStreaming::ReadIniFile() | |
CPostEffects::m_bRadiosity | |
CPostEffects::SCREEN_EXTRA_MULT_CHANGE_RATE | |
CPostEffects::m_colourRightUOffset | |
CPostEffects::SCREEN_EXTRA_MULT_BASE_CAP | |
CPostEffects::SCREEN_EXTRA_MULT_BASE_MULT | |
CPostEffects::m_colourLeftUOffset | |
CPostEffects::m_colourTopVOffset | |
CPostEffects::m_colourBottomVOffset | |
CWeaponInfo::FindWeaponFireType(char const*) | |
CWeaponInfo::LoadWeaponData() | |
CTaskSimpleFight::GetComboType(char*) | |
CWeaponInfo::ms_aWeaponAimOffsets | |
aWeaponInfo | |
CWeaponInfo::Initialise() | |
CPopulation::LoadPedGroups() | |
CPopulation::LoadCarGroups() | |
CTaskSimpleFight::GetHitLevel(char const*) | |
CTaskSimpleFight::GetHitSound(int) | |
CTaskSimpleFight::LoadMeleeData() | |
CTaskSimpleFight::m_aHitOffset | |
CTxdStore::Create(int) | |
CCustomRoadsignMgr::Initialise() | |
CCullZones::Init() | |
COcclusion::Init() | |
CBirds::Init() | |
CMessages::ClearAllMessagesDisplayedByGame(unsigned char) | |
FurnitureManager_c::GetGroupId(char*) | |
FurnitureManager_c::GetSubGroupId(char*) | |
FurnitureSubGroup_c::AddFurniture(unsigned short, short, unsigned char, unsigned char, unsigned char) | |
FurnitureGroup_c::AddFurniture(int, unsigned short, short, unsigned char, unsigned char, unsigned char) | |
FurnitureManager_c::LoadFurniture() | |
FurnitureManager_c::Init() | |
jpeg_CreateCompress(jpeg_compress_struct*, int, unsigned int) | |
jinit_memory_mgr(jpeg_common_struct*) | |
jpeg_destroy_compress(jpeg_compress_struct*) | |
jpeg_destroy(jpeg_common_struct*) | |
jpeg_abort_compress(jpeg_compress_struct*) | |
jpeg_abort(jpeg_common_struct*) | |
jpeg_suppress_tables(jpeg_compress_struct*, unsigned char) | |
jpeg_finish_compress(jpeg_compress_struct*) | |
jpeg_write_marker(jpeg_compress_struct*, int, unsigned char const*, unsigned int) | |
jpeg_write_m_header(jpeg_compress_struct*, int, unsigned int) | |
jpeg_write_m_byte(jpeg_compress_struct*, int) | |
jpeg_write_tables(jpeg_compress_struct*) | |
jinit_marker_writer(jpeg_compress_struct*) | |
jpeg_start_compress(jpeg_compress_struct*, unsigned char) | |
jinit_compress_master(jpeg_compress_struct*) | |
jpeg_write_scanlines(jpeg_compress_struct*, unsigned char**, unsigned int) | |
jpeg_write_raw_data(jpeg_compress_struct*, unsigned char***, unsigned int) | |
jzero_far(void*, unsigned int) | |
jinit_c_coef_controller(jpeg_compress_struct*, unsigned char) | |
jround_up(long, long) | |
jinit_color_converter(jpeg_compress_struct*) | |
jinit_forward_dct(jpeg_compress_struct*) | |
jpeg_fdct_float(float*) | |
jpeg_natural_order | |
jpeg_make_c_derived_tbl(jpeg_compress_struct*, unsigned char, int, c_derived_tbl**) | |
jpeg_gen_optimal_table(jpeg_compress_struct*, JHUFF_TBL*, long*) | |
jpeg_alloc_huff_table(jpeg_common_struct*) | |
jinit_huff_encoder(jpeg_compress_struct*) | |
jinit_c_master_control(jpeg_compress_struct*, unsigned char) | |
jinit_c_main_controller(jpeg_compress_struct*, unsigned char) | |
jinit_downsampler(jpeg_compress_struct*) | |
jinit_c_prep_controller(jpeg_compress_struct*, unsigned char) | |
jdiv_round_up(long, long) | |
jpeg_alloc_quant_table(jpeg_common_struct*) | |
jpeg_add_quant_table(jpeg_compress_struct*, int, unsigned int const*, int, unsigned char) | |
jpeg_set_linear_quality(jpeg_compress_struct*, int, unsigned char) | |
jpeg_quality_scaling(int) | |
jpeg_set_quality(jpeg_compress_struct*, int, unsigned char) | |
jpeg_set_colorspace(jpeg_compress_struct*, J_COLOR_SPACE) | |
jpeg_default_colorspace(jpeg_compress_struct*) | |
jpeg_set_defaults(jpeg_compress_struct*) | |
jcopy_sample_rows(unsigned char**, int, unsigned char**, int, int, unsigned int) | |
jpeg_write_coefficients(jpeg_compress_struct*, jvirt_barray_control**) | |
jpeg_copy_critical_parameters(jpeg_decompress_struct*, jpeg_compress_struct*) | |
jpeg_CreateDecompress(jpeg_decompress_struct*, int, unsigned int) | |
jinit_marker_reader(jpeg_decompress_struct*) | |
jinit_input_controller(jpeg_decompress_struct*) | |
jpeg_destroy_decompress(jpeg_decompress_struct*) | |
jpeg_abort_decompress(jpeg_decompress_struct*) | |
jpeg_consume_input(jpeg_decompress_struct*) | |
jpeg_read_header(jpeg_decompress_struct*, unsigned char) | |
jpeg_input_complete(jpeg_decompress_struct*) | |
jpeg_has_multiple_scans(jpeg_decompress_struct*) | |
jpeg_finish_decompress(jpeg_decompress_struct*) | |
jpeg_start_decompress(jpeg_decompress_struct*) | |
jinit_master_decompress(jpeg_decompress_struct*) | |
jpeg_read_scanlines(jpeg_decompress_struct*, unsigned char**, unsigned int) | |
jpeg_read_raw_data(jpeg_decompress_struct*, unsigned char***, unsigned int) | |
jpeg_stdio_dest(jpeg_compress_struct*, __sFILE*) | |
jpeg_stdio_src(jpeg_decompress_struct*, __sFILE*) | |
jpeg_resync_to_restart(jpeg_decompress_struct*, int) | |
jinit_d_coef_controller(jpeg_decompress_struct*, unsigned char) | |
jinit_color_deconverter(jpeg_decompress_struct*) | |
jpeg_idct_float(jpeg_decompress_struct*, jpeg_component_info*, short*, unsigned char**, unsigned int) | |
jinit_inverse_dct(jpeg_decompress_struct*) | |
jpeg_make_d_derived_tbl(jpeg_decompress_struct*, unsigned char, int, d_derived_tbl**) | |
jpeg_fill_bit_buffer(bitread_working_state*, int, int, int) | |
jpeg_huff_decode(bitread_working_state*, int, int, d_derived_tbl*, int) | |
jinit_huff_decoder(jpeg_decompress_struct*) | |
jinit_d_main_controller(jpeg_decompress_struct*, unsigned char) | |
jpeg_set_marker_processor(jpeg_decompress_struct*, int, unsigned char (*)(jpeg_decompress_struct*)) | |
jpeg_calc_output_dimensions(jpeg_decompress_struct*) | |
jinit_upsampler(jpeg_decompress_struct*) | |
jinit_d_post_controller(jpeg_decompress_struct*, unsigned char) | |
jpeg_read_coefficients(jpeg_decompress_struct*) | |
jpeg_std_error(jpeg_error_mgr*) | |
jpeg_get_small(jpeg_common_struct*, unsigned int) | |
jpeg_free_large(jpeg_common_struct*, void*, unsigned int) | |
jpeg_free_small(jpeg_common_struct*, void*, unsigned int) | |
jpeg_mem_term(jpeg_common_struct*) | |
jpeg_get_large(jpeg_common_struct*, unsigned int) | |
jpeg_mem_available(jpeg_common_struct*, long, long, long) | |
jpeg_open_backing_store(jpeg_common_struct*, backing_store_struct*, long) | |
jpeg_mem_init(jpeg_common_struct*) | |
InitSource(jpeg_decompress_struct*) | |
TermSource(jpeg_decompress_struct*) | |
BufferInitDestination(jpeg_compress_struct*) | |
BufferSkipInputData(jpeg_decompress_struct*, long) | |
InitDestination(jpeg_compress_struct*) | |
BufferEmptyOutputBuffer(jpeg_compress_struct*) | |
g_tmp_buffer_offset | |
g_tmp_buffer_size | |
g_tmp_buffer | |
BufferTermDestination(jpeg_compress_struct*) | |
BufferFillInputBuffer(jpeg_decompress_struct*) | |
HDEmptyOutputBuffer(jpeg_compress_struct*) | |
HDTermDestination(jpeg_compress_struct*) | |
HDFillInputBuffer(jpeg_decompress_struct*) | |
HDSkipInputData(jpeg_decompress_struct*, long) | |
JPegCompressScreen(RwCamera*, jpeg_destination_mgr&) | |
JPegCompressScreenToBuffer(RwCamera*, char**, unsigned int*) | |
JPegCompressScreenToFile(RwCamera*, char const*) | |
CopyCameraRasterScanlineToTexture(RwRaster*, int, unsigned int, unsigned int) | |
pDst | |
JPegDecompressToRaster(RwRaster*, jpeg_source_mgr&) | |
JPegDecompressToVramFromBuffer(RwRaster*, char**) | |
jcopy_block_row(short (*) [64], short (*) [64], unsigned int) | |
CGenericGameStorage::ReportError(CGenericGameStorage::eBlocks, CGenericGameStorage::eSaveLoadError) | |
CGenericGameStorage::OpenFileForReading(char*, unsigned int) | |
GetRockstarID | |
CGenericGameStorage::ms_LoadFileName | |
CGenericGameStorage::ms_LoadFileNameWithPath | |
MarketingPCSaveFileName | |
CGenericGameStorage::ms_FileHandle | |
DefaultPCSaveFileName | |
CGenericGameStorage::ms_FileSize | |
CGenericGameStorage::ms_FilePos | |
CGenericGameStorage::ms_WorkBufferSize | |
CGenericGameStorage::ms_WorkBufferPos | |
CGenericGameStorage::_ms_WorkBuffer | |
CGenericGameStorage::ms_WorkBuffer | |
CGenericGameStorage::OpenFileForWriting() | |
CGenericGameStorage::ms_ValidSaveName | |
CGenericGameStorage::CloseFile() | |
CGenericGameStorage::LoadWorkBuffer() | |
CGenericGameStorage::ms_bFailed | |
CGenericGameStorage::_LoadDataFromWorkBuffer(void*, int) | |
ReadDataFence() | |
CGenericGameStorage::SaveWorkBuffer(bool) | |
CGenericGameStorage::ms_CheckSum | |
CGenericGameStorage::ms_SaveFileNameJustSaved | |
CGenericGameStorage::GenericSave(int) | |
CPostEffects::Save() | |
SaveBriefs() | |
C3dMarkers::SaveUser3dMarkers() | |
CAERadioTrackManager::Save() | |
CEntryExitManager::Save() | |
CStuntJumpManager::Save() | |
CGangWars::Save() | |
CShopping::Save() | |
CIplStore::Save() | |
CTagManager::Save() | |
CPedType::Save() | |
CStreaming::Save() | |
CSetPieces::Save() | |
CStats::Save() | |
CPlayerInfo::Save() | |
CTheCarGenerators::Save() | |
CGangs::Save() | |
CTheZones::Save() | |
CRadar::Save() | |
CRestart::Save() | |
CPickups::Save() | |
CPathFind::Save() | |
CGameLogic::Save() | |
CGarages::Save() | |
CPools::Save() | |
CTheScripts::Save() | |
CSimpleVariablesSaveStructure::Construct() | |
CGenericGameStorage::ms_BlockTagName | |
CGenericGameStorage::MakeValidSaveName(int) | |
CGenericGameStorage::GetCurrentVersionNumber() | |
CPostEffects::Load() | |
LoadBriefs() | |
C3dMarkers::LoadUser3dMarkers() | |
CAERadioTrackManager::Load() | |
CEntryExitManager::Load() | |
CStuntJumpManager::Load() | |
CGangWars::Load() | |
CShopping::Load() | |
CIplStore::Load() | |
CTagManager::Load() | |
CPedType::Load() | |
CStreaming::Load() | |
CSetPieces::Load() | |
CStats::Load() | |
CPlayerInfo::Load() | |
CTheCarGenerators::Load() | |
CGangs::Load() | |
CTheZones::Load() | |
CRadar::Load() | |
CGarages::Load() | |
CPools::Load() | |
CTheScripts::Load() | |
CRestart::Load() | |
CPickups::Load() | |
CPathFind::Load() | |
CGameLogic::Load() | |
CSimpleVariablesSaveStructure::Extract(unsigned int&) | |
CGenericGameStorage::DoGameSpecificStuffAfterSucessLoad() | |
CGenericGameStorage::DoAnytimeSavingStuffAfterSucessLoad() | |
CTheScripts::DoScriptSetupAfterPoolsHaveLoaded() | |
CGenericGameStorage::ms_bLoading | |
CGenericGameStorage::m_currentSlotVersionNumber | |
CTaskSimpleHitFromFront::IsInterruptable(CPed const*) const | |
CTaskSimpleHitFromBack::IsInterruptable(CPed const*) const | |
CTaskSimpleHitFromBehind::IsInterruptable(CPed const*) const | |
CTaskSimpleHitFromLeft::IsInterruptable(CPed const*) const | |
CTaskSimpleHitFromRight::IsInterruptable(CPed const*) const | |
CTaskSimpleHitByGunFromFront::IsInterruptable(CPed const*) const | |
CTaskSimpleHitByGunFromRear::IsInterruptable(CPed const*) const | |
CTaskSimpleHitByGunFromLeft::IsInterruptable(CPed const*) const | |
CTaskSimpleHitByGunFromRight::IsInterruptable(CPed const*) const | |
CTaskSimpleHitWall::IsInterruptable(CPed const*) const | |
CTaskSimpleHailTaxi::IsInterruptable(CPed const*) const | |
CTaskSimpleAbseil::IsInterruptable(CPed const*) const | |
CTaskSimpleChat::IsInterruptable(CPed const*) const | |
CTaskSimpleHailTaxiAndPause::IsInterruptable(CPed const*) const | |
CTaskSimpleDetonate::IsInterruptable(CPed const*) const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::GetTaskType() const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::GetTaskType() const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::GetTaskType() const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::GetTaskType() const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::GetTaskType() const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::GetTaskType() const | |
CTaskSimpleHitFromFront::Clone() const | |
vtable for CTaskSimpleHitFromFront | |
CTaskSimpleHitFromBack::Clone() const | |
vtable for CTaskSimpleHitFromBack | |
CTaskSimpleHitFromBehind::Clone() const | |
vtable for CTaskSimpleHitFromBehind | |
CTaskSimpleHitFromLeft::Clone() const | |
vtable for CTaskSimpleHitFromLeft | |
CTaskSimpleHitFromRight::Clone() const | |
vtable for CTaskSimpleHitFromRight | |
CTaskSimpleHitByGunFromFront::Clone() const | |
vtable for CTaskSimpleHitByGunFromFront | |
CTaskSimpleHitByGunFromRear::Clone() const | |
vtable for CTaskSimpleHitByGunFromRear | |
CTaskSimpleHitByGunFromLeft::Clone() const | |
vtable for CTaskSimpleHitByGunFromLeft | |
CTaskSimpleHitByGunFromRight::Clone() const | |
vtable for CTaskSimpleHitByGunFromRight | |
CTaskSimpleHitWall::Clone() const | |
vtable for CTaskSimpleHitWall | |
CTaskSimpleHailTaxi::Clone() const | |
vtable for CTaskSimpleHailTaxi | |
CTaskSimpleAbseil::Clone() const | |
vtable for CTaskSimpleAbseil | |
CTaskSimpleHailTaxi::~CTaskSimpleHailTaxi() | |
CTaskSimpleHailTaxi::~CTaskSimpleHailTaxi() | |
CTaskSimpleHailTaxi::~CTaskSimpleHailTaxi() | |
CTaskSimpleHitFromBack::~CTaskSimpleHitFromBack() | |
CTaskSimpleHitFromBack::~CTaskSimpleHitFromBack() | |
CTaskSimpleHitFromBack::~CTaskSimpleHitFromBack() | |
CTaskSimpleHitFromFront::~CTaskSimpleHitFromFront() | |
CTaskSimpleHitFromFront::~CTaskSimpleHitFromFront() | |
CTaskSimpleHitFromFront::~CTaskSimpleHitFromFront() | |
CTaskSimpleHitFromLeft::~CTaskSimpleHitFromLeft() | |
CTaskSimpleHitFromLeft::~CTaskSimpleHitFromLeft() | |
CTaskSimpleHitFromLeft::~CTaskSimpleHitFromLeft() | |
CTaskSimpleHitFromRight::~CTaskSimpleHitFromRight() | |
CTaskSimpleHitFromRight::~CTaskSimpleHitFromRight() | |
CTaskSimpleHitFromRight::~CTaskSimpleHitFromRight() | |
CTaskSimpleHitByGunFromRear::~CTaskSimpleHitByGunFromRear() | |
CTaskSimpleHitByGunFromRear::~CTaskSimpleHitByGunFromRear() | |
CTaskSimpleHitByGunFromRear::~CTaskSimpleHitByGunFromRear() | |
CTaskSimpleHitByGunFromFront::~CTaskSimpleHitByGunFromFront() | |
CTaskSimpleHitByGunFromFront::~CTaskSimpleHitByGunFromFront() | |
CTaskSimpleHitByGunFromFront::~CTaskSimpleHitByGunFromFront() | |
CTaskSimpleHitByGunFromLeft::~CTaskSimpleHitByGunFromLeft() | |
CTaskSimpleHitByGunFromLeft::~CTaskSimpleHitByGunFromLeft() | |
CTaskSimpleHitByGunFromLeft::~CTaskSimpleHitByGunFromLeft() | |
CTaskSimpleHitByGunFromRight::~CTaskSimpleHitByGunFromRight() | |
CTaskSimpleHitByGunFromRight::~CTaskSimpleHitByGunFromRight() | |
CTaskSimpleHitByGunFromRight::~CTaskSimpleHitByGunFromRight() | |
CTaskSimpleHitWall::~CTaskSimpleHitWall() | |
CTaskSimpleHitWall::~CTaskSimpleHitWall() | |
CTaskSimpleHitWall::~CTaskSimpleHitWall() | |
CTaskSimpleHitFromBehind::~CTaskSimpleHitFromBehind() | |
CTaskSimpleHitFromBehind::~CTaskSimpleHitFromBehind() | |
CTaskSimpleHitFromBehind::~CTaskSimpleHitFromBehind() | |
CTaskSimpleAbseil::~CTaskSimpleAbseil() | |
CTaskSimpleAbseil::~CTaskSimpleAbseil() | |
CTaskSimpleAbseil::~CTaskSimpleAbseil() | |
CTaskSimpleHailTaxiAndPause::~CTaskSimpleHailTaxiAndPause() | |
CTaskSimpleHailTaxiAndPause::~CTaskSimpleHailTaxiAndPause() | |
CTaskSimpleHailTaxiAndPause::~CTaskSimpleHailTaxiAndPause() | |
CTaskSimpleChat::~CTaskSimpleChat() | |
CTaskSimpleChat::~CTaskSimpleChat() | |
CTaskSimpleChat::~CTaskSimpleChat() | |
CTaskSimpleDetonate::~CTaskSimpleDetonate() | |
CTaskSimpleDetonate::~CTaskSimpleDetonate() | |
CTaskSimpleDetonate::~CTaskSimpleDetonate() | |
CTaskSimpleChat::Clone() const | |
vtable for CTaskSimpleChat | |
CTaskSimpleHailTaxiAndPause::Clone() const | |
vtable for CTaskSimpleHailTaxiAndPause | |
CTaskSimpleDetonate::Clone() const | |
vtable for CTaskSimpleDetonate | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::Clone() const | |
vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos> | |
vtable for CEntitySeekPosCalculatorFixedPos | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::Clone() const | |
vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving> | |
vtable for CEntitySeekPosCalculatorDriving | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::Clone() const | |
vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId> | |
vtable for CEntitySeekPosCalculatorVehicleId | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::Clone() const | |
vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface> | |
vtable for CEntitySeekPosCalculatorEntitySurface | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::Clone() const | |
vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset> | |
vtable for CEntitySeekPosCalculatorXYOffset | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::Clone() const | |
vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculator> | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::~CTaskComplexSeekEntity() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleJump::CreateTask() | |
CTaskSimpleJump::CTaskSimpleJump(bool) | |
CTaskComplexJump::CreateTask() | |
CTaskSimpleDead::CreateTask() | |
CTaskSimpleTired::CreateTask() | |
CTaskSimpleSitDown::CreateTask() | |
CTaskSimpleSitDown::CTaskSimpleSitDown(unsigned char) | |
CTaskSimpleSitIdle::CreateTask() | |
CTaskSimpleSitIdle::CTaskSimpleSitIdle(int, unsigned char) | |
CTaskSimpleStandUp::CreateTask() | |
CTaskSimpleStandUp::CTaskSimpleStandUp(unsigned char) | |
CTaskComplexSitDownThenIdleThenStandUp::CreateTask() | |
CTaskComplexHitByGunResponse::CreateTask() | |
CTaskComplexHitByGunResponse::CTaskComplexHitByGunResponse(int) | |
CTaskComplexInAirAndLand::CreateTask() | |
CTaskSimpleInAir::CreateTask() | |
CTaskSimpleInAir::CTaskSimpleInAir(bool, bool, bool) | |
CTaskComplexBeInGroup::CreateTask() | |
CTaskSimpleSetCharDecisionMaker::CreateTask() | |
CTaskComplexUseSequence::CreateTask() | |
CTaskSimpleSetKindaStayInSamePlace::CreateTask() | |
CTaskSimpleHailTaxiAndPause::CreateTask() | |
CTaskSimpleSay::CreateTask() | |
CTaskSimpleFacial::CreateTask() | |
CTaskSimpleFacial::CTaskSimpleFacial(int, int) | |
CTaskSimpleHandsUp::CreateTask() | |
CTaskSimpleChat::CreateTask() | |
CTaskSimpleDetonate::CreateTask() | |
CTaskSimpleLookAbout::CreateTask() | |
CTaskComplexDiveFromAttachedEntityAndGetUp::CreateTask() | |
CTaskComplexLeaveAnyCar::CreateTask() | |
CTaskSimpleDuckToggle::CreateTask() | |
CTaskComplexUseMobilePhone::CreateTask() | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::CreateTask() | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::CTaskComplexObserveTrafficLightsAndAchieveHeading(int, float) | |
CTaskComplexCrossRoadLookAndAchieveHeading::CreateTask() | |
CTaskComplexCrossRoadLookAndAchieveHeading::CTaskComplexCrossRoadLookAndAchieveHeading(int, float) | |
CTaskSimpleRunNamedAnim::CreateTask() | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::CreateTask() | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::CTaskComplexGoToPointAndStandStillAndAchieveHeading(int, CVector const&, float, float, float, float) | |
CTaskSimpleGoTo::ms_fTargetRadius | |
CTaskComplexFollowNodeRoute::CreateTask() | |
CTaskComplexFallAndGetUp::CreateTask() | |
CTaskComplexFallAndStayDown::CreateTask() | |
CTaskComplexFallAndStayDown::CTaskComplexFallAndStayDown(AnimationId, AssocGroupId) | |
CTaskSimpleDieInCar::CreateTask() | |
CTaskSimpleDieInCar::CTaskSimpleDieInCar(AssocGroupId, AnimationId) | |
CTaskSimpleLand::CreateTask() | |
CTaskSimpleLand::CTaskSimpleLand(AnimationId) | |
CTaskComplexPlayHandSignalAnim::CreateTask() | |
CTaskComplexPlayHandSignalAnim::CTaskComplexPlayHandSignalAnim(AnimationId, float) | |
CTaskSimpleDuckWhileShotsWhizzing::CreateTask() | |
CTaskSimpleDuckWhileShotsWhizzing::CTaskSimpleDuckWhileShotsWhizzing(unsigned short) | |
CTaskSimpleDuck::CreateTask() | |
CTaskComplexFollowPointRoute::CreateTask() | |
CTaskComplexFollowPatrolRoute::CreateTask() | |
CTaskComplexDieInCar::CreateTask() | |
CTaskComplexDieInCar::CTaskComplexDieInCar(eWeaponType) | |
CTaskComplexDie::CreateTask() | |
CTaskSimpleDetonate::Serialize() | |
CTaskSimpleHailTaxiAndPause::Serialize() | |
CTaskSimpleChat::Serialize() | |
CTaskSimpleAbseil::Serialize() | |
CTaskSimpleHailTaxi::Serialize() | |
CTaskSimpleHitWall::Serialize() | |
CTaskSimpleHitByGunFromRight::Serialize() | |
CTaskSimpleHitByGunFromLeft::Serialize() | |
CTaskSimpleHitByGunFromRear::Serialize() | |
CTaskSimpleHitByGunFromFront::Serialize() | |
CTaskSimpleHitFromRight::Serialize() | |
CTaskSimpleHitFromLeft::Serialize() | |
CTaskSimpleHitFromBehind::Serialize() | |
CTaskSimpleHitFromBack::Serialize() | |
CTaskSimpleHitFromFront::Serialize() | |
GetPoolVehicle(int) | |
CTaskSimpleEvasiveDive::CreateTask() | |
CTaskSimpleEvasiveDive::CTaskSimpleEvasiveDive(CVehicle*) | |
CTaskComplexEvasiveDiveAndGetUp::CreateTask() | |
CTaskComplexWalkRoundCar::CreateTask() | |
CTaskComplexEnterCarAsPassenger::CreateTask() | |
CTaskComplexEnterCarAsDriver::CreateTask() | |
CTaskComplexStealCar::CreateTask() | |
CTaskComplexLeaveCar::CreateTask() | |
CTaskComplexLeaveCarAndFlee::CreateTask() | |
CTaskComplexScreamInCarThenLeave::CreateTask() | |
CTaskSimpleCarDrive::CreateTask() | |
CTaskComplexEnterCarAsPassengerTimed::CreateTask() | |
CTaskComplexEnterCarAsDriverTimed::CreateTask() | |
CTaskComplexEnterBoatAsDriver::CreateTask() | |
CTaskComplexEnterBoatAsDriver::CTaskComplexEnterBoatAsDriver(CVehicle*) | |
CTaskComplexLeaveBoat::CreateTask() | |
CTaskComplexLeaveBoat::CTaskComplexLeaveBoat(CVehicle*, int) | |
CTaskSimpleCarDriveTimed::CreateTask() | |
CTaskSimpleKillPedWithCar::CreateTask() | |
CTaskSimpleKillPedWithCar::CTaskSimpleKillPedWithCar(CVehicle*, float) | |
CTaskSimpleHurtPedWithCar::CreateTask() | |
CTaskSimpleHurtPedWithCar::CTaskSimpleHurtPedWithCar(CVehicle*, float) | |
CTaskComplexDriveToPoint::CreateTask() | |
CTaskComplexCarDriveWander::CreateTask() | |
CTaskComplexGoToCarDoorAndStandStill::CreateTask() | |
CTaskComplexGoToCarDoorAndStandStill::CTaskComplexGoToCarDoorAndStandStill(CVehicle*, int, bool, int, float, float, float, int) | |
CTaskComplexGoToCarDoorAndStandStill::ms_iMaxSeekTime | |
CTaskComplexGoToPointAnyMeans::CreateTask() | |
CTaskComplexGoToPointAnyMeans::CTaskComplexGoToPointAnyMeans(int, CVector const&, float, int) | |
CTaskComplexDrivePointRoute::CreateTask() | |
GetPoolPed(int) | |
CTaskSimpleChoking::CreateTask() | |
CTaskComplexWalkRoundBuildingAttempt::CreateTask() | |
CTaskComplexInvestigateDeadPed::CreateTask() | |
CTaskComplexReactToGunAimedAt::CreateTask() | |
CTaskComplexDragPedFromCar::CreateTask() | |
CTaskComplexEnterCarAsPassengerWait::CreateTask() | |
CTaskComplexEnterCarAsPassengerWait::CTaskComplexEnterCarAsPassengerWait(CVehicle*, CPed*, bool, int) | |
CTaskComplexTurnToFaceEntityOrCoord::CreateTask() | |
CTaskSimpleGunControl::CreateTask() | |
CTaskSimpleWaitUntilAreaCodesMatch::CreateTask() | |
CTaskComplexProstituteSolicit::CreateTask() | |
CTaskSimpleGangDriveBy::CreateTask() | |
CTaskComplexPartnerChat::CreateTask() | |
CTaskSimpleTriggerLookAt::CreateTask() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::Serialize() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::Serialize() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::Serialize() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::Serialize() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::Serialize() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::Serialize() | |
GetPoolObj(int) | |
CTaskSimpleEvasiveStep::CreateTask() | |
CTaskSimpleEvasiveStep::CTaskSimpleEvasiveStep(CEntity*) | |
CTaskComplexEvasiveStep::CreateTask() | |
CTaskComplexWalkRoundObject::CreateTask() | |
CTaskComplexEvasiveCower::CreateTask() | |
CTaskComplexEvasiveCower::CTaskComplexEvasiveCower(CEntity*, CVector const&) | |
CTaskComplexCarDriveMission::CreateTask() | |
CTaskComplexCarDriveMissionKillPed::CreateTask() | |
CTaskComplexSmartFleeEntity::CreateTask() | |
CTaskComplexGoToPointAiming::CreateTask() | |
CTaskComplexGoToPointAiming::ms_fTargetRadius | |
CTaskComplexGoToPointAiming::ms_fSlowDownDistance | |
CTaskSimpleUseGun::CreateTask() | |
CTaskSimpleUseGun::CTaskSimpleUseGun(CEntity*, CVector, signed char, short, unsigned char) | |
CTaskSimpleClimb::CreateTask() | |
CTaskComplexGoToPointShooting::CreateTask() | |
CTaskComplexFleeAnyMeans::CreateTask() | |
CTaskComplexSeekEntityAiming::CreateTask() | |
CTaskSimpleJetPack::CreateTask() | |
CTaskComplexGoPickUpEntity::CreateTask() | |
TextCopy(unsigned short*, unsigned short const*) | |
CWeather::WeatherTypeInList | |
CWeather::ForcedWeatherType | |
CWaterLevel::m_nWaterConfiguration | |
CPIndex | |
CPlayerPed::bHasDisplayedPlayerQuitEnterCarHelpText | |
CObjectSaveStructure::Construct(CObject*) | |
CObjectSaveStructure::Extract(CObject*) | |
CPedSaveStructure::Construct(CPed*) | |
CPedSaveStructure::Extract(CPed*) | |
CVehicleSaveStructure::Construct(CVehicle*) | |
CVehicleSaveStructure::Extract(CVehicle*) | |
CPlayerPedDataSaveStructure::Construct(CPlayerPedData*) | |
CPlayerPedDataSaveStructure::Extract(CPlayerPedData*) | |
CPlayerInfoSaveStructure::Construct(CPlayerInfo*) | |
CPlayerInfoSaveStructure::Extract(CPlayerInfo*) | |
CGangWarsSaveStructure::Construct() | |
CGangWarsSaveStructure::Extract() | |
CObject::Save() | |
CObject::Load() | |
CPed::Save() | |
CPed::Load() | |
CPlayerPed::Save() | |
CPlayerPed::Load() | |
CPedIntelligence::Save() | |
CVehicle::Save() | |
CVehicle::Load() | |
CAutomobile::Save() | |
CAutomobile::Load() | |
CPools::SaveVehiclePool() | |
CTrain::bDisableRandomTrains | |
CPools::SaveObjectPool() | |
CPools::LoadObjectPool() | |
CPopulation::ConvertToDummyObject(CObject*) | |
SaveSomeStaticSettings() | |
LoadSomeStaticSettings() | |
CDecisionMakerTypes::Save() | |
CDecisionMakerTypes::Load() | |
CPedGroups::Save() | |
CPools::SavePedTasks() | |
CTaskSequences::Save() | |
CPools::SavePedPool() | |
CPools::LoadPedPool() | |
CPed::operator new(unsigned int, int) | |
CPlayerPed::CPlayerPed(int, bool) | |
missionScript | |
CSaveGarage::CopyGarageIntoSaveGarage(CGarage*) | |
CSaveGarage::CopyGarageOutOfSaveGarage(CGarage*) | |
CScriptResourceManager::Save() | |
SaveStreamedScripts | |
CScriptResourceManager::Load() | |
CTheScripts::SaveAfter() | |
SaveGameStateType | |
CurrentScriptName | |
CTheScripts::LoadAfter() | |
anytimeMissionScript | |
CTheCarGenerators::ProcessCounter | |
CTheCarGenerators::NumOfCarGenerators | |
CAudioEngine::Save() | |
CAudioEngine::Load() | |
CPedType::ms_apPedTypes | |
CAcquaintance::SetAcquaintances(int, unsigned int) | |
C3dMarkers::ms_user3dMarkers | |
COnscreenTimer::Save() | |
COnscreenTimer::Load() | |
CPedScriptedTaskRecord::Save() | |
CScripted2dEffects::Save() | |
CScripted2dEffects::Load() | |
CPostEffectsSaveStructure::CopyValues(bool) | |
CPostEffects::m_colour1Multiplier | |
CPostEffects::m_colour2Multiplier | |
CPostEffects::m_bSeamRemover | |
CPostEffects::m_bSeamRemoverSeamSearchMode | |
CPostEffects::m_bSeamRemoverDebugMode | |
CPostEffects::m_smokeyEnable | |
CPostEffects::m_SeamRemoverMode | |
CPostEffects::m_SeamRemoverShiftTopLeft | |
CPostEffects::m_SeamRemoverShiftBottomRight | |
CPostEffects::m_smokeyDistance | |
CPostEffects::m_smokeyStrength | |
CPostEffects::m_VisionFXDayNightBalance | |
CPostEffects::m_HeatHazeFXHourOfDayEnd | |
CPostEffects::m_bHeatHazeMaskModeTest | |
CPostEffects::m_HeatHazeFXHourOfDayStart | |
CPostEffects::m_HeatHazeFXType | |
CPostEffects::m_fHeatHazeFXFadeSpeed | |
CPostEffects::m_fHeatHazeFXInsideBuildingFadeSpeed | |
CPostEffects::m_HeatHazeFXTypeLast | |
CPostEffects::m_HeatHazeFXRandomShift | |
CPostEffects::m_HeatHazeFXSpeedMin | |
CPostEffects::m_HeatHazeFXRenderSizeY | |
CPostEffects::m_HeatHazeFXRenderSizeX | |
CPostEffects::m_HeatHazeFXScanSizeY | |
CPostEffects::m_HeatHazeFXSpeedMax | |
CPostEffects::m_HeatHazeFXScanSizeX | |
CPostEffects::m_CCTVcol | |
CPostEffects::m_DarknessFilterRadiosityIntensityLimit | |
CPostEffects::m_HeatHazeFXIntensity | |
CPostEffects::m_DarknessFilterAlpha | |
CPostEffects::m_bDarknessFilter | |
CPostEffects::m_DarknessFilterAlphaDefault | |
CPostEffects::m_bCCTV | |
CPostEffects::m_bFog | |
CPostEffects::m_bSpeedFX | |
CPostEffects::m_bSpeedFXTestMode | |
CPostEffects::m_SpeedFXAlpha | |
CPostEffects::m_bSpeedFXUserFlag | |
CPostEffects::m_fSpeedFXManualSpeedCurrentFrame | |
CPostEffects::m_bInCutscene | |
CPostEffects::m_NightVisionGrainStrength | |
CPostEffects::m_NightVisionMainCol | |
CPostEffects::m_fNightVisionSwitchOnFXTime | |
CPostEffects::m_fNightVisionSwitchOnFXCount | |
CPostEffects::m_fInfraredVisionSwitchOnFXCount | |
CPostEffects::m_fInfraredVisionFilterRadius | |
CPostEffects::m_bRadiosityLinearFilter | |
CPostEffects::m_bRadiosityStripCopyMode | |
CPostEffects::m_RadiosityPixelsX | |
CPostEffects::m_RadiosityFilterPasses | |
CPostEffects::m_InfraredVisionGrainStrength | |
CPostEffects::m_fInfraredVisionHeatObjectCol | |
CPostEffects::m_RadiosityPixelsY | |
CPostEffects::m_InfraredVisionCol | |
CPostEffects::m_InfraredVisionMainCol | |
CPostEffects::m_RadiosityRenderPasses | |
CPostEffects::m_RadiosityIntensityLimit | |
CPostEffects::m_RadiosityIntensity | |
CPostEffects::m_RadiosityFilterUCorrection | |
CPostEffects::m_RadiosityFilterVCorrection | |
CPostEffects::m_bRadiosityDebug | |
CPostEffects::m_bRadiosityBypassTimeCycleIntensityLimit | |
CPostEffects::m_bDisableAllPostEffect | |
CPostEffects::m_bGrainEnable | |
CPostEffects::m_grainStrength | |
CPostEffects::m_bHilightEnable | |
CPostEffects::m_hilightStrength | |
CPostEffects::m_hilightScale | |
CPostEffects::m_hilightOffset | |
CPostEffects::m_hilightMblur | |
CPostEffects::m_xoffset | |
CPostEffects::m_waterStrength | |
CPostEffects::m_yoffset | |
CPostEffects::m_bRainEnable | |
CPostEffects::m_waterSpeed | |
CPostEffects::m_waterFreq | |
CPostEffects::m_waterCol | |
CPostEffects::m_bWaterDepthDarkness | |
CPostEffects::m_fWaterFullDarknessDepth | |
CPostEffects::m_fWaterFXStartUnderWaterness | |
CPostEffects::m_defScreenXPosn | |
CPostEffects::m_defScreenYPosn | |
CPostEffects::m_bColorEnable | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::CreateTask() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::CreateTask() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::CreateTask() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::CreateTask() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::CreateTask() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::CreateTask() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::CreateTask() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::CreateTask() | |
CTask::CreateTask() | |
CTaskComplexObserveTrafficLights::CTaskComplexObserveTrafficLights() | |
CTaskComplexExtinguishFireOnFoot::CTaskComplexExtinguishFireOnFoot(CVector const&) | |
CTaskComplexCarDrive::CTaskComplexCarDrive(CVehicle*, float, int, int) | |
CTaskSimpleDrownInCar::CTaskSimpleDrownInCar() | |
CTaskComplexEnterAnyCarAsDriver::CTaskComplexEnterAnyCarAsDriver() | |
CTaskSimpleWaitForPizza::CTaskSimpleWaitForPizza() | |
CTaskSimpleDrown::CTaskSimpleDrown() | |
CTaskComplexLeaveCar::CTaskComplexLeaveCar(CVehicle*, int, int, bool, bool) | |
CTaskSimplePlayHandSignalAnim::CTaskSimplePlayHandSignalAnim(AnimationId, float, unsigned char, bool) | |
CTaskComplexWaitForDryWeather::CTaskComplexWaitForDryWeather() | |
CTaskComplexOpenPassengerDoor::CTaskComplexOpenPassengerDoor(CVehicle*, int) | |
CTaskComplexLeaveCarAsPassengerWait::CTaskComplexLeaveCarAsPassengerWait(CVehicle*) | |
CTaskComplexWaitForBus::CTaskComplexWaitForBus() | |
vtable for CTaskComplexLeaveCarAndDie | |
vtable for CTaskComplexBeStill | |
loadingPed | |
CTaskComplexFacial::CTaskComplexFacial() | |
CTaskSimpleWaitForBus::CTaskSimpleWaitForBus() | |
CTaskComplexWaitForBackup::CTaskComplexWaitForBackup(CPed*, CPed*, float) | |
CTaskComplexUseScriptedBrain::CTaskComplexUseScriptedBrain(char const*) | |
CTaskSimpleGetUp::CTaskSimpleGetUp() | |
CTaskComplexOpenDriverDoor::CTaskComplexOpenDriverDoor(CVehicle*) | |
CTaskSimpleWaitUntilAreaCodesMatch::CTaskSimpleWaitUntilAreaCodesMatch(CPed*) | |
CTaskComplexFallToDeath::CTaskComplexFallToDeath(int, CVector const&, bool, bool) | |
CTaskSimpleTurn180::CTaskSimpleTurn180() | |
CTaskComplexTreatAccident::CTaskComplexTreatAccident(CAccident*) | |
CTaskSimpleGiveCPR::CTaskSimpleGiveCPR(CAccident*) | |
vtable for CTaskSimpleWaitUntilLeaderAreaCodesMatch | |
CPedIntelligence::Load() | |
CPools::LoadPedTasks() | |
CTaskSequences::Load() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::CreateSubTask(int, CPed*) const | |
CEntitySeekPosCalculatorFixedPos::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::ControlSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::CreateFirstSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::CreateSubTask(int, CPed*) const | |
CEntitySeekPosCalculatorDriving::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::ControlSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::CreateFirstSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::CreateSubTask(int, CPed*) const | |
CEntitySeekPosCalculatorVehicleId::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::ControlSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::CreateFirstSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::CreateSubTask(int, CPed*) const | |
CEntitySeekPosCalculatorEntitySurface::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::ControlSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::CreateFirstSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::CreateSubTask(int, CPed*) const | |
CEntitySeekPosCalculatorXYOffset::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::ControlSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::CreateFirstSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::CreateSubTask(int, CPed*) const | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::ControlSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::CreateFirstSubTask(CPed*) | |
CPools::LoadVehiclePool() | |
CVehicle::operator new(unsigned int, int) | |
CPedGroups::Load() | |
CPedScriptedTaskRecord::Load() | |
CPedScriptedTaskRecordData::Flush() | |
CTaskComplexSeekEntity<CEntitySeekPosCalculator>::CreateNextSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::CreateNextSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::CreateNextSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::CreateNextSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::CreateNextSubTask(CPed*) | |
CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::CreateNextSubTask(CPed*) | |
ShowSaveLog | |
SaveAnyway | |
CCivilianPed::~CCivilianPed() | |
CPed::~CPed() | |
vtable for CCivilianPed | |
CCivilianPed::~CCivilianPed() | |
CCivilianPed::~CCivilianPed() | |
CPed::operator delete(void*) | |
CCivilianPed::CCivilianPed(ePedType, unsigned int) | |
CPed::CPed(unsigned int) | |
CPed::SetModelIndex(unsigned int) | |
CCivilianPed::ProcessControl() | |
CPed::ProcessControl() | |
CPed::DeleteRwObject() | |
CPed::Teleport(CVector, unsigned char) | |
CPed::SpecialEntityPreCollisionStuff(CPhysical*, bool, bool&, bool&, bool&, bool&) | |
CPed::SpecialEntityCalcCollisionSteps(bool&, bool&) | |
CPed::PreRender() | |
CPed::Render() | |
CPed::FlagToDestroyWhenNextProcessed() | |
CPed::ProcessEntityCollision(CEntity*, CColPoint*) | |
CPed::SetMoveAnim() | |
CCopPed::CCopPed(eCopType) | |
vtable for CCopPed | |
CCopPed::SetPartner(CCopPed*) | |
CCopPed::AddCriminalToKill(CPed*) | |
CCopPed::RemoveCriminalToKill(CPed*, int) | |
CCopPed::ClearCriminalsToKill() | |
CCopPed::~CCopPed() | |
CCopPed::~CCopPed() | |
CCopPed::~CCopPed() | |
CCopPed::ProcessControl() | |
fShootingRange | |
CDummyPed::~CDummyPed() | |
vtable for CDummyPed | |
CDummyPed::~CDummyPed() | |
CDummyPed::~CDummyPed() | |
CDummyPed::CDummyPed() | |
CDummyPed::CDummyPed() | |
CEmergencyPed::~CEmergencyPed() | |
vtable for CEmergencyPed | |
CEmergencyPed::~CEmergencyPed() | |
CEmergencyPed::~CEmergencyPed() | |
CEmergencyPed::CEmergencyPed(unsigned int, unsigned int) | |
CEmergencyPed::InRange(CPed*) | |
CEmergencyPed::ProcessControl() | |
CGangs::SetWillAttackPlayerWithCops(ePedType, bool) | |
CGangs::GangAttackWithCops | |
CGangs::GetWillAttackPlayerWithCops(ePedType) | |
CGangInfo::CGangInfo() | |
CGangInfo::CGangInfo() | |
CGangInfo::~CGangInfo() | |
CGangInfo::~CGangInfo() | |
CGangs::SetGangPedModelOverride(short, signed char) | |
CPed::operator delete(void*, int) | |
CPedType::Initialise() | |
CCarEnterExit::SetAnimOffsetForEnterOrExitVehicle() | |
CPed::SetPedStats(ePedStats) | |
CPed::Update() | |
CPed::CanSeeEntity(CEntity*, float) | |
CVehicle::IsOnItsSide() const | |
CCarEnterExit::GetPositionToOpenCarDoor(CVehicle const&, int) | |
CPed::PositionAnyPedOutOfCollision() | |
CPed::SortPeds(CPed**, int, int) | |
CPed::SetMoveAnimSpeed(CAnimBlendAssociation*) | |
CPed::StopNonPartialAnims() | |
CPed::CanUseTorsoWhenLooking() | |
CPed::SetLookFlag(float, bool, bool) | |
CPed::SetLookFlag(CEntity*, bool, bool) | |
CPed::SetAimFlag(CEntity*) | |
CPed::ClearAimFlag() | |
CPed::UseGroundColModel() | |
CPed::CanSetPedState() | |
CPed::CanBeArrested() | |
CPed::CanStrafeOrMouseControl() | |
SetAtomicVisibilityCB(RwObject*, void*) | |
CPed::RemoveGogglesModel() | |
CVisibilityPlugins::GetClumpModelInfo(RpClump*) | |
CPed::AddGogglesModel(int, bool*) | |
CPed::DoWeHaveWeaponAvailable(eWeaponType) | |
CPed::DoGunFlash(int, bool) | |
CPed::m_sGunFlashBlendStart | |
CPedIK::XaxisIK | |
CPed::SetGunFlashAlpha(bool) | |
CPed::ResetGunFlashAlpha() | |
CPed::GetBikeRidingSkill() | |
CPed::SetLookTimer(unsigned int) | |
CPed::TurnBody() | |
CPed::Look() | |
CPed::SetPedDefaultDecisionMaker() | |
CPopCycle::IsPedInGroup(int, int) | |
CPedIntelligence::ms_fSenseRangeOfMissionPeds | |
CPed::ClearLookFlag() | |
CPed::ClearLook() | |
CPed::WorkOutHeadingForMovingFirstPerson(float) | |
CPed::UpdatePosition() | |
CPed::PutOnGoggles() | |
CPed::AddWeaponModel(int) | |
CWeapon::Shutdown() | |
CWeapon::Initialise(eWeaponType, int, CPed*) | |
CPed::RequestDelayedWeapon() | |
CPedIK::CPedIK(CPed*) | |
vtable for CPed | |
vtable for CAEPedWeaponAudioEntity | |
CPedIntelligence::operator new(unsigned int) | |
CPedIntelligence::CPedIntelligence(CPed*) | |
CPopulation::UpdatePedCount(CPed*, unsigned char) | |
CPed::CPed(unsigned int) | |
CPed::ReplaceWeaponWhenExitingVehicle() | |
CPed::SetAimFlag(float) | |
CPed::SetWeaponSkill(eWeaponType, signed char) | |
CTaskSimpleJetPack::RenderJetPack(CPed*) | |
CPostEffects::InfraredVisionStoreAndSetLightsForHeatObjects(CPed*) | |
CPostEffects::InfraredVisionRestoreLightsForHeatObjects() | |
IsPedPointerValid_NotInWorld(CPed*) | |
RemoveAnimsFromAnimationBlock(RpClump*, char const*) | |
PlayRandomAnimationsFromAnimBlock(CPed*, AssocGroupId, unsigned int, int) | |
CPed::SetRadioStation() | |
CPed::Undress(char*) | |
CPed::CalculateNewVelocity() | |
CPed::CalculateNewOrientation() | |
CPed::UpdateStatLeavingVehicle() | |
aStdBonePosisions | |
CPed::DoFootLanded(bool, unsigned char) | |
CPed::PlayFootSteps() | |
CTaskSimpleLand::RightFootLanded() | |
CTaskSimpleLand::LeftFootLanded() | |
CPed::PreRenderAfterTest() | |
CTaskSimpleSwim::ApplyRollAndPitch(CPed*) | |
CPedIntelligence::GetTaskInAir() const | |
CTaskSimpleInAir::ApplyRollAndPitch(CPed*) | |
CWeather::Earthquake | |
CPed::IsPedHeadAbovePos(float) | |
CPedIK::PitchForSlope() | |
CTaskSimpleJetPack::ApplyRollAndPitch(CPed*) | |
MAX_DISTANCE_PED_SHADOWS_SQR | |
CPed::ReleaseCoverPoint() | |
CCoverPoint::ReleaseCoverPointForPed(CPed*) | |
CPedIntelligence::~CPedIntelligence() | |
CPedIntelligence::operator delete(void*) | |
CPopulation::NumMiamiViceCops | |
CPed::~CPed() | |
CPed::~CPed() | |
CPed::DropEntityThatThisPedIsHolding(unsigned char) | |
CPed::CanThrowEntityThatThisPedIsHolding() | |
CTaskSimpleHoldEntity::CanThrowEntity() | |
CPed::GiveWeaponAtStartOfFight() | |
CPed::GiveWeaponWhenJoiningGang() | |
CPed::IsPlayingHandSignal() | |
CPed::StopPlayingHandSignal() | |
CPed::ClearAll() | |
CPed::SetIdle() | |
CPed::SetLook(float) | |
CPed::SetLook(CEntity*) | |
CPed::GetWalkAnimSpeed() | |
CPedIntelligence::IsInACarOrEnteringOne() | |
CPlayerPed::bSwipeTargetHeads | |
CPed::GetPedStateString() | |
vecTestTemp | |
CPed::ProcessBuoyancy() | |
CPlayerPed::HandlePlayerBreath(bool, float) | |
CPedIntelligence::ProcessFirst() | |
CPedIntelligence::Process() | |
fTempBikeZ | |
fTempBikeY | |
CPed::m_sGunFlashBlendOutRate | |
CPed::nFarBlockedLosWaitTime | |
CPed::nCloseBlockedLosWaitTime | |
CPedAtmAttractor::GetType() const | |
CPedSeatAttractor::GetType() const | |
CPedStopAttractor::GetType() const | |
CPedPizzaAttractor::GetType() const | |
CPedPizzaAttractor::GetHeadOfQueueWaitTime() | |
CPedShelterAttractor::GetType() const | |
CPedTriggerScriptAttractor::GetType() const | |
CPedLookAtAttractor::GetType() const | |
CPedScriptedAttractor::GetType() const | |
CPedParkAttractor::GetType() const | |
CPedStepAttractor::GetType() const | |
CPedAttractor::IsAtHeadOfQueue(CPed*) const | |
CPedShelterAttractor::IsAtHeadOfQueue(CPed*) const | |
SArray<CTask const*>::~SArray() | |
SArray<CTask const*>::~SArray() | |
SArray<CVector>::~SArray() | |
SArray<CVector>::~SArray() | |
CPedShelterAttractor::ComputeAttractHeading(int, float&) const | |
CPedStepAttractor::~CPedStepAttractor() | |
vtable for CPedAttractor | |
CPedStepAttractor::~CPedStepAttractor() | |
CPedAtmAttractor::~CPedAtmAttractor() | |
CPedAtmAttractor::~CPedAtmAttractor() | |
CPedSeatAttractor::~CPedSeatAttractor() | |
CPedSeatAttractor::~CPedSeatAttractor() | |
CPedStopAttractor::~CPedStopAttractor() | |
CPedStopAttractor::~CPedStopAttractor() | |
CPedPizzaAttractor::~CPedPizzaAttractor() | |
CPedPizzaAttractor::~CPedPizzaAttractor() | |
CPedShelterAttractor::~CPedShelterAttractor() | |
CPedShelterAttractor::~CPedShelterAttractor() | |
CPedTriggerScriptAttractor::~CPedTriggerScriptAttractor() | |
CPedTriggerScriptAttractor::~CPedTriggerScriptAttractor() | |
CPedLookAtAttractor::~CPedLookAtAttractor() | |
CPedLookAtAttractor::~CPedLookAtAttractor() | |
CPedScriptedAttractor::~CPedScriptedAttractor() | |
CPedScriptedAttractor::~CPedScriptedAttractor() | |
CPedParkAttractor::~CPedParkAttractor() | |
CPedParkAttractor::~CPedParkAttractor() | |
CPedTaskPair::Flush() | |
CPedAttractor::ComputeFreeSlot() const | |
CPedAttractor::GetNoOfRegisteredPeds() const | |
CPedAttractor::GetTaskForPed(CPed*) const | |
CPedAttractor::SetTaskForPed(CPed*, CTask*) | |
CPedAttractor::IsRegisteredWithPed(CPed const*) const | |
CPedAttractor::ComputeAttractTime(int, bool, float&) const | |
CPedAttractor::BroadcastDeparture(CPed*) | |
CTaskComplexGoToAttractor::CTaskComplexGoToAttractor(CPedAttractor*, CVector const&, float, float, int, int) | |
CPedShelterAttractor::BroadcastDeparture(CPed*) | |
CPedAttractor::RegisterPed(CPed*) | |
CPedAttractor::ComputeDeltaPos() const | |
CPedAttractor::ComputeAttractPos(int, CVector&) const | |
CPedAttractor::ComputeDeltaHeading() const | |
CPedAttractor::ComputeAttractHeading(int, float&) const | |
CPedAttractor::GetQueueSlot(CPed const*) const | |
CPedAttractor::BroadcastArrival(CPed*) | |
CTaskComplexUseAttractor::CTaskComplexUseAttractor(CPedAttractor*) | |
CTaskComplexWaitAtAttractor::CTaskComplexWaitAtAttractor(CPedAttractor*, int) | |
CTaskComplexUsePairedAttractor::CTaskComplexUsePairedAttractor(CPedAttractor*) | |
CPedAttractor::GetHeadOfQueue() const | |
CPedAttractor::GetTailOfQueue() const | |
CPedAttractor::DeRegisterPed(CPed*) | |
CPedAttractor::AbortPedTasks() | |
CPedAttractor::operator new(unsigned int) | |
CPedAttractor::operator delete(void*) | |
CPedStepAttractor::~CPedStepAttractor() | |
CPedParkAttractor::~CPedParkAttractor() | |
CPedScriptedAttractor::~CPedScriptedAttractor() | |
CPedLookAtAttractor::~CPedLookAtAttractor() | |
CPedTriggerScriptAttractor::~CPedTriggerScriptAttractor() | |
CPedShelterAttractor::~CPedShelterAttractor() | |
CPedPizzaAttractor::~CPedPizzaAttractor() | |
CPedStopAttractor::~CPedStopAttractor() | |
CPedSeatAttractor::~CPedSeatAttractor() | |
CPedAtmAttractor::~CPedAtmAttractor() | |
CPedShelterAttractor::GetDisplacement(int) | |
CPedShelterAttractor::ms_displacements | |
CPedShelterAttractor::ComputeAttractPos(int, CVector&) const | |
CPedAttractorManager::RestoreStuffFromMem() | |
CPedAttractorManager::BroadcastArrival(CPed*, CPedAttractor*, SArray<CPedAttractor*>&) | |
CPedAttractorManager::BroadcastDeparture(CPed*, CPedAttractor*, SArray<CPedAttractor*>&) | |
CPedAttractorManager::DeRegisterPed(CPed*, CPedAttractor*, SArray<CPedAttractor*>&) | |
CPedAttractorManager::RemoveEffect(C2dEffect const*, SArray<CPedAttractor*> const&) const | |
CPedAttractorManager::RemoveEffect(C2dEffect const*) const | |
CPedAttractorManager::IsPedRegistered(CPed*, SArray<CPedAttractor*> const&) const | |
CPedAttractorManager::DeRegisterPed(CPed*, CPedAttractor*) | |
CPedAttractorManager::BroadcastDeparture(CPed*, CPedAttractor*) | |
CPedAttractorManager::BroadcastArrival(CPed*, CPedAttractor*) | |
CPedAttractorManager::IsPedRegisteredWithEffect(CPed*, C2dEffect const*, CEntity const*, SArray<CPedAttractor*> const&) const | |
CPedAttractorManager::IsPedRegisteredWithEffect(CPed*, C2dEffect const*, CEntity const*) const | |
CPedAttractorManager::FindAssociatedAttractor(C2dEffect const*, CEntity const*, SArray<CPedAttractor*> const&) const | |
CPedAttractorManager::HasQueueTailArrivedAtSlot(C2dEffect const*, CEntity const*) | |
CPedAttractorManager::GetPedUsingEffect(C2dEffect const*, CEntity const*, SArray<CPedAttractor*> const&) | |
CPedAttractorManager::GetRelevantAttractor(CPed const*, C2dEffect const*, CEntity const*, SArray<CPedAttractor*> const&) const | |
CPedAttractorManager::GetRelevantAttractor(CPed const*, C2dEffect const*, CEntity const*) const | |
CPedAttractorManager::ComputeEffectPos(C2dEffect const*, CMatrix const&, CVector&) | |
CPedAttractorManager::ComputeEffectUseDir(C2dEffect const*, CMatrix const&, CVector&) | |
CPedAttractorManager::ComputeEffectQueueDir(C2dEffect const*, CMatrix const&, CVector&) | |
CPedAttractor::CPedAttractor(C2dEffect*, CEntity*, int, int, float, float, float, float, float, float, float) | |
CPedAttractor::CPedAttractor(C2dEffect*, CEntity*, int, int, float, float, float, float, float, float, float) | |
CPedAttractorManager::RegisterPed(CPed*, C2dEffect*, CEntity*, int, SArray<CPedAttractor*>&) | |
vtable for CPedStepAttractor | |
vtable for CPedParkAttractor | |
vtable for CPedScriptedAttractor | |
vtable for CPedLookAtAttractor | |
vtable for CPedTriggerScriptAttractor | |
vtable for CPedShelterAttractor | |
vtable for CPedPizzaAttractor | |
vtable for CPedStopAttractor | |
vtable for CPedSeatAttractor | |
vtable for CPedAtmAttractor | |
CPedAttractorManager::RegisterPedWithAttractor(CPed*, C2dEffect*, CEntity*, int) | |
CScripted2dEffects::GetIndex(C2dEffect const*) | |
CPedAttractorManager::ComputeEffectForwardDir(C2dEffect const*, CMatrix const&, CVector&) | |
CPedAttractorManager::IsApproachable(C2dEffect*, CMatrix const&, int, CPed*) | |
CPedGeometryAnalyser::IsWanderPathClear(CVector const&, CVector const&, float, int) | |
CPedAttractorManager::ms_fInfluenceCosTheta | |
CPedAttractorManager::ms_fInfluenceDistance | |
CPedAttractorManager::ms_fSearchDistance | |
CPedStepAttractor::ms_fDeltaHeading | |
CPedStepAttractor::ms_fDeltaPos | |
CPedStepAttractor::ms_fHeadingRange | |
CPedStepAttractor::ms_fArriveRange | |
CPedStepAttractor::ms_fAchieveQueueShuffleTime | |
CPedStepAttractor::ms_fAchieveQueueTime | |
CPedStepAttractor::ms_fSpacing | |
CPedStepAttractor::ms_iMaxSlots | |
CPedParkAttractor::ms_fDeltaHeading | |
CPedParkAttractor::ms_fDeltaPos | |
CPedParkAttractor::ms_fHeadingRange | |
CPedParkAttractor::ms_fArriveRange | |
CPedParkAttractor::ms_fAchieveQueueShuffleTime | |
CPedParkAttractor::ms_fAchieveQueueTime | |
CPedParkAttractor::ms_fSpacing | |
CPedParkAttractor::ms_iMaxSlots | |
CPedScriptedAttractor::ms_fDeltaHeading | |
CPedScriptedAttractor::ms_fDeltaPos | |
CPedScriptedAttractor::ms_fHeadingRange | |
CPedScriptedAttractor::ms_fArriveRange | |
CPedScriptedAttractor::ms_fAchieveQueueShuffleTime | |
CPedScriptedAttractor::ms_fAchieveQueueTime | |
CPedScriptedAttractor::ms_fSpacing | |
CPedScriptedAttractor::ms_iMaxSlots | |
CPedLookAtAttractor::ms_fDeltaHeading | |
CPedLookAtAttractor::ms_fDeltaPos | |
CPedLookAtAttractor::ms_fHeadingRange | |
CPedLookAtAttractor::ms_fArriveRange | |
CPedLookAtAttractor::ms_fAchieveQueueShuffleTime | |
CPedLookAtAttractor::ms_fAchieveQueueTime | |
CPedLookAtAttractor::ms_fSpacing | |
CPedLookAtAttractor::ms_iMaxSlots | |
CPedTriggerScriptAttractor::ms_fDeltaHeading | |
CPedTriggerScriptAttractor::ms_fDeltaPos | |
CPedTriggerScriptAttractor::ms_fHeadingRange | |
CPedTriggerScriptAttractor::ms_fArriveRange | |
CPedTriggerScriptAttractor::ms_fAchieveQueueShuffleTime | |
CPedTriggerScriptAttractor::ms_fAchieveQueueTime | |
CPedTriggerScriptAttractor::ms_fSpacing | |
CPedTriggerScriptAttractor::ms_iMaxSlots | |
CPedShelterAttractor::ms_fDeltaHeading | |
CPedShelterAttractor::ms_fDeltaPos | |
CPedShelterAttractor::ms_fHeadingRange | |
CPedShelterAttractor::ms_fArriveRange | |
CPedShelterAttractor::ms_fAchieveQueueShuffleTime | |
CPedShelterAttractor::ms_fAchieveQueueTime | |
CPedShelterAttractor::ms_fSpacing | |
CPedShelterAttractor::ms_iMaxSlots | |
CPedPizzaAttractor::ms_fPizzaOrderTime | |
CPedPizzaAttractor::ms_fDeltaHeading | |
CPedPizzaAttractor::ms_fDeltaPos | |
CPedPizzaAttractor::ms_fHeadingRange | |
CPedPizzaAttractor::ms_fArriveRange | |
CPedPizzaAttractor::ms_fAchieveQueueShuffleTime | |
CPedPizzaAttractor::ms_fAchieveQueueTime | |
CPedPizzaAttractor::ms_fSpacing | |
CPedPizzaAttractor::ms_iMaxSlots | |
CPedStopAttractor::ms_fDeltaHeading | |
CPedStopAttractor::ms_fDeltaPos | |
CPedStopAttractor::ms_fHeadingRange | |
CPedStopAttractor::ms_fArriveRange | |
CPedStopAttractor::ms_fAchieveQueueShuffleTime | |
CPedStopAttractor::ms_fAchieveQueueTime | |
CPedStopAttractor::ms_fSpacing | |
CPedStopAttractor::ms_iMaxSlots | |
CPedSeatAttractor::ms_fDeltaHeading | |
CPedSeatAttractor::ms_fDeltaPos | |
CPedSeatAttractor::ms_fHeadingRange | |
CPedSeatAttractor::ms_fArriveRange | |
CPedSeatAttractor::ms_fAchieveQueueShuffleTime | |
CPedSeatAttractor::ms_fAchieveQueueTime | |
CPedSeatAttractor::ms_fSpacing | |
CPedSeatAttractor::ms_iMaxSlots | |
CPedAtmAttractor::ms_fDeltaHeading | |
CPedAtmAttractor::ms_fDeltaPos | |
CPedAtmAttractor::ms_fHeadingRange | |
CPedAtmAttractor::ms_fArriveRange | |
CPedAtmAttractor::ms_fAchieveQueueShuffleTime | |
CPedAtmAttractor::ms_fAchieveQueueTime | |
CPedAtmAttractor::ms_fSpacing | |
CPedAtmAttractor::ms_iMaxSlots | |
CPedDebugVisualiser::CTextDisplayFlags::~CTextDisplayFlags() | |
CPedDebugVisualiser::CTextDisplayFlags::~CTextDisplayFlags() | |
CMoveStateStrings::GetMoveStateString(int) | |
CPedDebugVisualiser::VisualisePedsNearPlayer() | |
CPedDebugVisualiser::VisualiseOneAttractor(CVector const&, CVector const&, CVector const&, CVector const&) const | |
CPedDebugVisualiser::VisualiseAttractorsInPtrList(CPtrList&, CPed const&) const | |
CPedDebugVisualiser::VisualiseNearbyAttractors(CPed const&) const | |
CPedDebugVisualiser::SetRenderStates() | |
CPedDebugVisualiser::VisualiseText(CPed const&) const | |
CPedDebugVisualiser::VisualiseTextViaMenu(CPed const&) const | |
CPedDebugVisualiser::VisualiseBoundingVolumes(CPed&) const | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxCentre(float, CEntity&, CVector&) | |
CPedDebugVisualiser::VisualiseHitSidesToPlayer(CPed&) const | |
CPedGeometryAnalyser::ComputeEntityDirs(CEntity const&, CVector*) | |
CPedDebugVisualiser::VisualiseEvents(CPed const&) const | |
CPedDebugVisualiser::VisualiseTasks(CPed const&) const | |
CPedDebugVisualiser::VisualiseFOV(CPed const&) const | |
CPedDebugVisualiser::VisualisePosition(CPed const&) const | |
CPedDebugVisualiser::CTextDisplayFlags::CTextDisplayFlags() | |
CPedDebugVisualiser::CTextDisplayFlags::CTextDisplayFlags() | |
CPedDebugVisualiser::m_textDisplayFlags | |
CPedDebugVisualiser::nDisplayDebugInfo | |
DecisionMakers | |
PersonalityTypeTexts | |
SetPedAtomicVisibilityCB(RwObject*, void*) | |
RecurseFrameChildrenVisibilityCB(RwFrame*, void*) | |
CloneAtomicToFrameCB(RwObject*, void*) | |
pNastyClump | |
RecurseFrameChildrenToCloneCB(RwFrame*, void*) | |
CPed::SpawnFlyingComponent(int, signed char) | |
CPed::DoesLOSBulletHitPed(CColPoint&) | |
CAutomobile::RemoveBonnetInPedCollision() | |
gArse2 | |
gOldArse | |
gArse1 | |
ResetDebugPedAICounters() | |
CPedGeometryAnalyser::ComputePedShotSide(CPed const&, CVector const&) | |
CPedGeometryAnalyser::ComputeEntityHitSide(CVector const&, CVector const*, float const*) | |
CPedGeometryAnalyser::ComputePedHitSide(CPed const&, CPhysical const&) | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxCentreUncached(float, CVector const*, CVector&) | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxCornersUncached(float, CEntity&, CVector*) | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxCentreUncachedAll(float, CEntity&, CVector&) | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxPlanesUncached(float, CVector const*, CVector*, float*) | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxPlanesUncachedAll(float, CEntity&, CVector*, float*) | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxSegmentPlanesUncached(CVector const*, CVector&, CVector*, float*) | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxSegmentPlanesUncachedAll(float, CEntity&, CVector*, float*) | |
CPedGeometryAnalyser::ComputeEntityBoundingBoxSegmentPlanes(float, CEntity&, CVector*, float*) | |
CPedGeometryAnalyser::ComputeEntityBoundingSphere(CPed const&, CEntity&, CColSphere&) | |
CPedGeometryAnalyser::ComputeRouteRoundEntityBoundingBox(CPed const&, CVector const&, CEntity&, CVector const&, CPointRoute&, int) | |
CPedGeometryAnalyser::ComputeRouteRoundSphere(CPed const&, CColSphere const&, CVector const&, CVector const&, CVector&, CVector&) | |
CPedGeometryAnalyser::ComputeClosestSurfacePoint(CVector const&, CVector const*, CVector&) | |
CPedGeometryAnalyser::ComputeClosestSurfacePoint(CVector const&, CEntity&, CVector&) | |
CPedGeometryAnalyser::GetIsLineOfSightClear(CPed const&, CVector const&, CEntity&, float&) | |
CPedGeometryAnalyser::GetIsLineOfSightClear(CVector const&, CVector const&, CEntity&) | |
CPedGeometryAnalyser::CanPedTargetPoint(CPed const&, CVector const&, bool) | |
CPedGeometryAnalyser::GetNearestPed(CVector const&) | |
CPedGeometryAnalyser::IsEntityBlockingTarget(CEntity*, CVector const&, float) | |
CPedGeometryAnalyser::ComputeBuildingHitPoints(CVector const&, CVector const&) | |
CPedGeometryAnalyser::ComputeClearTarget(CPed const&, CVector const&, CVector&) | |
CPedGeometryAnalyser::ms_fClearTargetSearchDistance | |
CPedGeometryAnalyser::ms_fInAirOffset | |
CPedGeometryAnalyser::ms_fTargetRange | |
CPedGeometryAnalyser::ms_bDisplayProfilingInfo | |
CPedGeometryAnalyser::ms_bUseLineOfSightCaching | |
CPedGeometryAnalyser::ms_bUseEntityBoundsCaching | |
gs_iNumWorldProcessLineOfSightUnCached | |
CEventCreatePartnerTask::GetEventType() const | |
CEventCreatePartnerTask::GetLifeTime() const | |
CEventCreatePartnerTask::AffectsPed(CPed*) const | |
CEventCreatePartnerTask::GetEventPriority() const | |
CPedGroupDefaultTaskAllocatorFollowAnyMeans::~CPedGroupDefaultTaskAllocatorFollowAnyMeans() | |
CPedGroupDefaultTaskAllocatorFollowAnyMeans::~CPedGroupDefaultTaskAllocatorFollowAnyMeans() | |
CPedGroupDefaultTaskAllocatorFollowAnyMeans::GetType() const | |
CPedGroupDefaultTaskAllocatorFollowLimited::~CPedGroupDefaultTaskAllocatorFollowLimited() | |
CPedGroupDefaultTaskAllocatorFollowLimited::~CPedGroupDefaultTaskAllocatorFollowLimited() | |
CPedGroupDefaultTaskAllocatorFollowLimited::GetType() const | |
CPedGroupDefaultTaskAllocatorStandStill::~CPedGroupDefaultTaskAllocatorStandStill() | |
CPedGroupDefaultTaskAllocatorStandStill::~CPedGroupDefaultTaskAllocatorStandStill() | |
CPedGroupDefaultTaskAllocatorStandStill::GetType() const | |
CPedGroupDefaultTaskAllocatorChat::~CPedGroupDefaultTaskAllocatorChat() | |
CPedGroupDefaultTaskAllocatorChat::~CPedGroupDefaultTaskAllocatorChat() | |
CPedGroupDefaultTaskAllocatorChat::GetType() const | |
CPedGroupDefaultTaskAllocatorRandom::~CPedGroupDefaultTaskAllocatorRandom() | |
CPedGroupDefaultTaskAllocatorRandom::~CPedGroupDefaultTaskAllocatorRandom() | |
CPedGroupDefaultTaskAllocatorRandom::GetType() const | |
CPedGroupDefaultTaskAllocatorSitInLeaderCar::~CPedGroupDefaultTaskAllocatorSitInLeaderCar() | |
CPedGroupDefaultTaskAllocatorSitInLeaderCar::~CPedGroupDefaultTaskAllocatorSitInLeaderCar() | |
CPedGroupDefaultTaskAllocatorSitInLeaderCar::GetType() const | |
CTaskComplexSequence::Clone() const | |
CEventCreatePartnerTask::Clone() const | |
vtable for CEventCreatePartnerTask | |
CEventCreatePartnerTask::~CEventCreatePartnerTask() | |
CEventCreatePartnerTask::~CEventCreatePartnerTask() | |
CEventCreatePartnerTask::~CEventCreatePartnerTask() | |
CPedGroupDefaultTaskAllocatorStandStill::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
CPedGroupMembership::CPedGroupMembership() | |
CPedGroupMembership::CPedGroupMembership() | |
CPedGroupMembership::GetObjectForPedToHold() | |
CPedGroupDefaultTaskAllocatorFollowAnyMeans::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
CTaskComplexFollowLeaderAnyMeans::CTaskComplexFollowLeaderAnyMeans(CPedGroup*, CPed*, CVector const&) | |
CPedGroupDefaultTaskAllocatorFollowLimited::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
CTaskComplexFollowLeaderInFormation::CTaskComplexFollowLeaderInFormation(CPedGroup*, CPed*, CVector const&, float) | |
CPedGroupDefaultTaskAllocatorRandom::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
CTaskComplexGangLeader::CTaskComplexGangLeader(CPedGroup*) | |
CTaskComplexGangFollower::CTaskComplexGangFollower(CPedGroup*, CPed*, unsigned char, CVector, float) | |
CTaskComplexGangFollower::SetFollowLeader(unsigned char) | |
CPedGroupDefaultTaskAllocatorChat::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
CPedGroupDefaultTaskAllocatorSitInLeaderCar::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
CPedGroupMembership::RemoveMember(int) | |
CPedIntelligence::RestorePedDecisionMakerType() | |
CPedGroupMembership::Flush() | |
CPedGroupMembership::~CPedGroupMembership() | |
CPedGroupMembership::~CPedGroupMembership() | |
CPedGroupMembership::RemoveAllFollowers(bool) | |
CPedGroupMembership::AddMember(CPed*, int) | |
CPedGroupMembership::From(CPedGroupMembership const&) | |
CPedGroupMembership::CPedGroupMembership(CPedGroupMembership const&) | |
CPedGroupMembership::CPedGroupMembership(CPedGroupMembership const&) | |
CPedGroupMembership::AppointNewLeader() | |
CPedGroupMembership::Process() | |
CPedGroupDefaultTaskAllocators::Get(int) | |
CPedGroupDefaultTaskAllocators::ms_randomAllocator | |
CPedGroupDefaultTaskAllocators::ms_followAnyMeansAllocator | |
CPedGroupDefaultTaskAllocators::ms_followLimitedAllocator | |
CPedGroupDefaultTaskAllocators::ms_standStillAllocator | |
CPedGroupDefaultTaskAllocators::ms_chatAllocator | |
CPedGroupDefaultTaskAllocators::ms_sitInLeaderCarAllocator | |
CPedGroupIntelligence::CPedGroupIntelligence() | |
CPedGroupIntelligence::CPedGroupIntelligence() | |
CPedGroupIntelligence::Flush() | |
CPedGroupIntelligence::~CPedGroupIntelligence() | |
CPedGroupIntelligence::~CPedGroupIntelligence() | |
CPedGroupIntelligence::SetPrimaryTaskAllocator(CTaskAllocator*) | |
CPedGroupIntelligence::SetEventResponseTaskAllocator(CTaskAllocator*) | |
CPedGroupIntelligence::SetTask(CPed*, CTask const&, CPedTaskPair*, int, bool) | |
CPedGroupIntelligence::SetEventResponseTask(CPed*, bool, CTask const&, bool, CTask const&, int) | |
CPedGroupIntelligence::SetTask(int, CTask const&, CPedTaskPair*, int, bool) | |
CPedGroupIntelligence::GetTask(CPed*, CPedTaskPair const*) const | |
CPedGroupIntelligence::GetTaskMain(CPed*) const | |
CPedGroupIntelligence::GetTaskSecondary(CPed*) const | |
CPedGroupIntelligence::GetTaskSlot(CPed*, CPedTaskPair const*) const | |
CPedGroupIntelligence::GetTaskSecondarySlot(CPed*) const | |
CPedGroupIntelligence::ReportFinishedTask(CPed const*, CTask const&, CPedTaskPair*) | |
CPedGroupIntelligence::ReportFinishedTask(CPed const*, CTask const&) | |
CPedGroupIntelligence::ReportAllTasksFinished(CPedTaskPair*) | |
CPedGroupIntelligence::ReportAllTasksFinished() | |
CPedGroupIntelligence::ReportAllBarScriptTasksFinished() | |
CPedGroupIntelligence::IsGroupResponding() const | |
CPedGroupIntelligence::IsCurrentEventValid() const | |
CPedGroupIntelligence::ComputeScriptCommandTasks() | |
CPedGroupIntelligence::FlushTasks(CPedTaskPair*, CPed*) | |
CPedGroupIntelligence::ComputeDefaultTasks(CPed*) | |
CPedGroupIntelligence::SetDefaultTaskAllocator(CPedGroupDefaultTaskAllocator const*) | |
CGroupEventHandler::ComputeResponseLeaderEnterExit(CEvent const&, CPedGroup*, CPed*) | |
CTaskSimpleWaitUntilLeaderAreaCodesMatch::ProcessPed(CPed*) | |
CTaskSimpleWaitUntilAreaCodesMatch::~CTaskSimpleWaitUntilAreaCodesMatch() | |
CGroupEventHandler::ComputeResponseGather(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeDrivebyResponse(CPedGroup*, CPed*, CPed*) | |
CTaskAllocator::operator new(unsigned int) | |
CTaskAllocatorKillThreatsDriveby::CTaskAllocatorKillThreatsDriveby(CPed*) | |
CGroupEventHandler::ComputeMemberResponses(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::IsKillTaskAppropriate(CPedGroup*, CPed*) | |
CPedGroup::CPedGroup() | |
CPedGroup::CPedGroup() | |
CPedGroup::~CPedGroup() | |
CPedGroup::~CPedGroup() | |
CPedGroup::Flush() | |
CPedGroup::RemoveAllFollowers() | |
CPedGroup::GetClosestGroupPed(CPed*, float*) | |
CPedGroup::IsAnyoneUsingCar(CVehicle const&) const | |
CPedGroup::FindDistanceToFurthestMember() | |
CPedGroups::ms_bIsPlayerOnAMission | |
CPedGroups::ms_iNoOfPlayerKills | |
CPedGroups::IsGroupLeader(CPed*) | |
CPedGroupIntelligence::ProcessIgnorePlayerGroup() | |
CGroupEventHandler::ComputeResponsePlayerCommand(CEvent const&, CPedGroup*, CPed*) | |
CTaskAllocatorPlayerCommandAttack::CTaskAllocatorPlayerCommandAttack(CPed*, int, int) | |
vtable for CPedGroupDefaultTaskAllocatorFollowAnyMeans | |
vtable for CPedGroupDefaultTaskAllocatorFollowLimited | |
vtable for CPedGroupDefaultTaskAllocatorStandStill | |
vtable for CPedGroupDefaultTaskAllocatorChat | |
vtable for CPedGroupDefaultTaskAllocatorRandom | |
vtable for CPedGroupDefaultTaskAllocatorSitInLeaderCar | |
CGroupEventHandler::ComputeResponseNewGangMember(CEvent const&, CPedGroup*, CPed*) | |
CTaskSimpleGoToPoint::CTaskSimpleGoToPoint(int, CVector const&, float, bool, bool) | |
CGroupEventHandler::ComputeResponseLeaderEnteredCar(CEvent const&, CPedGroup*, CPed*) | |
CTaskComplexEnterCarAsPassengerWait::~CTaskComplexEnterCarAsPassengerWait() | |
CGroupEventHandler::ComputeResponseLeaderExitedCar(CEvent const&, CPedGroup*, CPed*) | |
CTaskComplexLeaveCar::~CTaskComplexLeaveCar() | |
CTaskComplexLeaveCarAsPassengerWait::~CTaskComplexLeaveCarAsPassengerWait() | |
CGroupEventHandler::ComputeResponsLeaderQuitEnteringCar(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeLeanOnVehicleResponse(CEvent const&, CPedGroup*, CPed*) | |
CTaskGoToVehicleAndLean::CTaskGoToVehicleAndLean(CVehicle*, int) | |
CTaskGoToVehicleAndLean::~CTaskGoToVehicleAndLean() | |
CGroupEventHandler::ComputeStareResponse(CPedGroup*, CPed*, CPed*, int, int) | |
CTaskComplexStareAtPed::CTaskComplexStareAtPed(CPedGroup*, CPed*, int) | |
CTaskComplexStareAtPed::~CTaskComplexStareAtPed() | |
CGroupEventHandler::ComputeHassleThreatResponse(CPedGroup*, CPed*, CPed*, bool) | |
CTaskGangHasslePed::~CTaskGangHasslePed() | |
CVehicle::GetSpareHasslePosId() | |
CTaskGangHassleVehicle::CTaskGangHassleVehicle(CVehicle*, int, unsigned char, float, float) | |
CTaskGangHassleVehicle::~CTaskGangHassleVehicle() | |
CGroupEventHandler::ComputeHassleSexyPedResponse(CPedGroup*, CPed*, CPed*) | |
CGroupEventHandler::ComputeResponseSexyPed(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeFleePedResponse(CPedGroup*, CPed*, CPed*, unsigned char) | |
CTaskComplexSmartFleeEntity::~CTaskComplexSmartFleeEntity() | |
CGroupEventHandler::ComputeResponseDanger(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeKillThreatsBasicResponse(CPedGroup*, CPed*, CPed*, unsigned char) | |
CTaskAllocatorKillThreatsBasic::CTaskAllocatorKillThreatsBasic(CPed*) | |
CTaskAllocatorKillThreatsBasic::CTaskAllocatorKillThreatsBasic(CPed*) | |
vtable for CTaskAllocatorKillThreatsBasicRandomGroup | |
CGroupEventHandler::ComputeResponsePedThreat(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeResponseGunAimedAt(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeResponseShotFired(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeResponseDraggedOutCar(CEvent const&, CPedGroup*, CPed*) | |
CPedIntelligence::Respects(CPed const&) const | |
CGroupEventHandler::ComputeKillPlayerBasicResponse(CPedGroup*, CPed*, CPed*, unsigned char) | |
CTaskComplexKillPedOnFoot::~CTaskComplexKillPedOnFoot() | |
CGroupEventHandler::ComputeResponseDamage(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeResponseVehicleDamage(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeDoDealResponse(CPedGroup*, CPed*, CPed*) | |
CTaskComplexPartnerDeal::~CTaskComplexPartnerDeal() | |
CGroupEventHandler::ComputeGreetResponse(CPedGroup*, CPed*, CPed*) | |
CTaskComplexPartnerGreet::~CTaskComplexPartnerGreet() | |
CGroupEventHandler::ComputeResponsePedFriend(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeHandSignalResponse(CPedGroup*, CPed*, CPed*) | |
CTaskComplexSignalAtPed::~CTaskComplexSignalAtPed() | |
CGroupEventHandler::ComputeResponseSeenCop(CEvent const&, CPedGroup*, CPed*) | |
CGroupEventHandler::ComputeEventResponseTasks(CEventGroupEvent const&, CPedGroup*) | |
CPedGroupIntelligence::ComputeEventResponseTasks() | |
CPedGroupIntelligence::Process() | |
CPedGroupPlacer::PlaceFormationGroup(ePedType, int, CVector const&, int) const | |
CPopulation::PedCreationDistMultiplier() | |
CPedPlacement::IsPositionClearForPed(CVector const&, float, int, CEntity**, unsigned char, unsigned char, unsigned char) | |
CPedGroupPlacer::PlaceChatGroup(ePedType, int, CVector const&, int) const | |
CPedGroupPlacer::PlaceRandomGroup(ePedType, int, CVector const&, int) const | |
CPedGroupPlacer::PlaceGroup(ePedType, int, CVector const&, int) const | |
CGroupEventHandler::ComputeWalkAlongsideResponse(CPedGroup*, CPed*, CPed*) | |
CTaskComplexWalkAlongsidePed::~CTaskComplexWalkAlongsidePed() | |
CPedGroup::PlayerGaveCommand_Attack(CPed*, CPed*) | |
CPedGroup::PlayerGaveCommand_Gather(CPed*) | |
CPedList::Empty() | |
CPedList::BuildListFromGroup_NotInCar_NoLeader(CPedGroupMembership*) | |
CFormation::GenerateGatherDestinations_AroundCar(CPedList*, CVehicle*) | |
CFormation::DistributeDestinations(CPedList*) | |
CFormation::ReturnDestinationForPed(CPed*, CVector&) | |
CTaskSimpleGoToPoint::~CTaskSimpleGoToPoint() | |
CFormation::GenerateGatherDestinations(CPedList*, CPed*) | |
vtable for CPedGroupDefaultTaskAllocator | |
CPedGroupPlacer::ms_maxGangSize | |
CPedGroupPlacer::ms_minGangSize | |
CPedGroupMembership::ms_fMaxSeparation | |
CPedIK::CPedIK(CPed*) | |
CPedIK::GetWorldMatrix(RwFrame*, RwMatrixTag*) | |
CPedIK::ExtractYawAndPitchWorld(RwMatrixTag*, float&, float&) | |
CPedIK::MoveLimb(LimbOrientation&, float, float, LimbMovementInfo&) | |
CPedIK::MoveLimb(LimbOrientation&, float, float, LimbMovementInfo&, float) | |
CPedIK::PointGunInDirection(float, float, bool, float) | |
CPedIK::ms_torsoInfo | |
CPedIK::PointGunAtPosition(CVector const&, float) | |
CPedIK::RotateTorso(AnimBlendFrameData*, LimbOrientation&, bool) | |
CPedIK::ZaxisIK | |
CPedIK::RotateTorsoForArm(CVector const&) | |
fTempTestTorsoRoll | |
CPedIK::YaxisIK | |
CPedIK::ms_lowerArmInfo | |
CPedIK::ms_upperArmInfo | |
CPedIK::ms_headRestoreInfo | |
CPedIK::ms_headInfo | |
CEventPedCollisionWithPlayer::GetEventType() const | |
CEventPlayerCollisionWithPed::GetEventType() const | |
CEventScriptedAttractor::GetEventType() const | |
CEventAcquaintancePedRespect::GetEventType() const | |
CEventAcquaintancePedLike::GetEventType() const | |
CEventAcquaintancePedDislike::GetEventType() const | |
CEventAcquaintancePedRespect::GetEventPriority() const | |
CEventAcquaintancePedLike::GetEventPriority() const | |
CEventAcquaintancePedDislike::GetEventPriority() const | |
CInterestingEvents::~CInterestingEvents() | |
CInterestingEvents::~CInterestingEvents() | |
CEventScriptedAttractor::CloneEditable() const | |
vtable for CEventScriptedAttractor | |
CEventAcquaintancePedRespect::CloneEditable() const | |
vtable for CEventAcquaintancePedRespect | |
CEventAcquaintancePedLike::CloneEditable() const | |
vtable for CEventAcquaintancePedLike | |
CEventAcquaintancePedDislike::CloneEditable() const | |
vtable for CEventAcquaintancePedDislike | |
CEventAcquaintancePedDislike::~CEventAcquaintancePedDislike() | |
CEventAcquaintancePedDislike::~CEventAcquaintancePedDislike() | |
CEventAcquaintancePedDislike::~CEventAcquaintancePedDislike() | |
CEventAcquaintancePedLike::~CEventAcquaintancePedLike() | |
CEventAcquaintancePedLike::~CEventAcquaintancePedLike() | |
CEventAcquaintancePedLike::~CEventAcquaintancePedLike() | |
CEventAcquaintancePedRespect::~CEventAcquaintancePedRespect() | |
CEventAcquaintancePedRespect::~CEventAcquaintancePedRespect() | |
CEventAcquaintancePedRespect::~CEventAcquaintancePedRespect() | |
CEventScriptedAttractor::~CEventScriptedAttractor() | |
CEventScriptedAttractor::~CEventScriptedAttractor() | |
CEventScriptedAttractor::~CEventScriptedAttractor() | |
CEventPedCollisionWithPlayer::Clone() const | |
vtable for CEventPedCollisionWithPlayer | |
CEventPlayerCollisionWithPed::Clone() const | |
vtable for CEventPlayerCollisionWithPed | |
CEventPlayerCollisionWithPed::~CEventPlayerCollisionWithPed() | |
CEventPlayerCollisionWithPed::~CEventPlayerCollisionWithPed() | |
CEventPlayerCollisionWithPed::~CEventPlayerCollisionWithPed() | |
CEventPedCollisionWithPlayer::~CEventPedCollisionWithPlayer() | |
CEventPedCollisionWithPlayer::~CEventPedCollisionWithPlayer() | |
CEventPedCollisionWithPlayer::~CEventPedCollisionWithPlayer() | |
CPedStuckChecker::CPedStuckChecker() | |
CPedStuckChecker::CPedStuckChecker() | |
CEntityScanner::CEntityScanner() | |
vtable for CEntityScanner | |
CEntityScanner::CEntityScanner() | |
CEntityScanner::Clear() | |
CEntityScanner::~CEntityScanner() | |
CEntityScanner::~CEntityScanner() | |
CEntityScanner::ScanForEntitiesInRange(int, CPed const&) | |
CVehicleScanner::ScanForVehiclesInRange(CPed const&) | |
CVehicleScanner::GetClosestVehicleInRange() const | |
CPedScanner::ScanForPedsInRange(CPed const&) | |
CObjectScanner::ScanForObjectsInRange(CPed const&) | |
CObjectScanner::GetClosestObjectInRange() const | |
CAttractorScanner::~CAttractorScanner() | |
CAttractorScanner::~CAttractorScanner() | |
CAttractorScanner::Clear() | |
CAttractorScanner::CAttractorScanner() | |
CAttractorScanner::CAttractorScanner() | |
CAttractorScanner::AddEffect(C2dEffect*, CEntity*, CPed const&) | |
CScripted2dEffects::ms_radii | |
CAttractorScanner::ScanForAttractorsInPtrList(CPtrList&, CPed const&) | |
CAttractorScanner::GetNearestAttractorInRange(C2dEffect*&, CEntity*&) const | |
CAttractorScanner::GetNearestPedNotUsingAttractor(C2dEffect const&) | |
CBuildingPotentialCollisionScanner::ScanForBuildingPotentialCollisionEvents(CPed const&) | |
CPedAcquaintanceScanner::SetTimer(int) | |
CSexyPedScanner::IsScanPermitted(CPed const&) const | |
CVehicleThreatScanner::ScanForVehicleThreatEvents(CPed const&, CVehicleThreats const&, CEntity**, int, CEventGroup*) const | |
CDecision::CDecision() | |
CDecision::Set(int*, float (*) [4], int (*) [2], float (*) [6]) | |
CDecision::Add(int, float*, int*) | |
CDecision::HasResponse() const | |
CDecisionSimple::Set(int*, unsigned char*, int) | |
CDecisionSimple::SetDefault() | |
CDecisionSimple::MakeDecision(int, short&, int&) const | |
CDecision::MakeDecision(int, bool, int, int, int, int, short&, short&) const | |
CDecisionMakerTypes::HasResponse(CPed const&, int const*, int) const | |
CDecisionMakerTypes::AddDecisionMaker(CDecisionMaker const&, unsigned char, unsigned char, int) | |
CDecisionMakerTypesFileLoader::ms_ped_DM_Names | |
CDecisionMakerTypesFileLoader::ms_grp_DM_Names | |
CMentalState::Process(CPed const&) | |
CEventScanner::CEventScanner() | |
CEventScanner::CEventScanner() | |
CEventScanner::~CEventScanner() | |
CEventScanner::~CEventScanner() | |
CEventScanner::Clear() | |
CPedIntelligence::CPedIntelligence(CPed*) | |
CTaskManager::CTaskManager(CPed*) | |
vtable for CVehicleScanner | |
vtable for CPedScanner | |
CDecisionMakerTypes::RemoveDecisionMaker(int) | |
CPedIntelligence::SetPedDecisionMakerTypeInGroup(int) | |
CPedIntelligence::IsInHearingRange(CVector const&) const | |
CPedIntelligence::IsInSeeingRange(CEntity*) const | |
CPedIntelligence::FindRespectedFriendInInformRange() | |
CPedAcquaintanceScanner::IsScanPermitted(CPed const&) const | |
CPedScriptedTaskRecord::GetStatus(CPed const*) | |
LIGHT_AI_LEVEL_MAX | |
LIGHT_AI_SCALE_RANGE | |
LIGHT_AI_SCALE_RANGE2 | |
CPedIntelligence::GetTaskThrow() const | |
CPedIntelligence::SetTaskDuckSecondary(unsigned short) | |
CTaskSimpleUseGun::ClearAnim(CPed*) | |
CPedIntelligence::ClearTaskDuckSecondary() | |
CTaskManager::FlushImmediately() | |
CTaskManager::GetSimplestTask(int) const | |
CBike::FixHandsToBars(CPed*) | |
CPedIntelligence::ProcessEventHandler() | |
CPedAcquaintanceScanner::CanJoinLARiot(CPed const&, CPed const&) | |
CPedAcquaintanceScanner::AddAcquaintanceEvent(CPed const&, int, CPed*) | |
CPedAcquaintanceScanner::ScanAcquaintanceTypes(CPed const&, int, int, CPed*, CPed*&, int&) | |
CPedAcquaintanceScanner::ms_iAcquaintanceLatencyPeriodDefinite | |
CPedAcquaintanceScanner::ms_iAcquaintanceLatencyPeriodMaybe | |
CPedAcquaintanceScanner::FindClosestAcquaintance(CPed&, int, CEntity**, int, CPed*&, int&) | |
CPedAcquaintanceScanner::ScanForPedAcquaintanceEvents(CPed&, CEntity**, int) | |
CPedAcquaintanceScanner::ms_iAcquaintanceScanPeriod | |
CPedIntelligence::IsPedGoingSomewhereOnFoot() const | |
CPedIntelligence::ProcessStaticCounter() | |
CPedIntelligence::FlushIntelligence() | |
CTaskManager::Flush() | |
CPedIntelligence::TestForStealthKill(CPed*, bool) | |
STEALTH_KILL_RANGE | |
CPedIntelligence::HasInterestingEntites() | |
CPedIntelligence::IsInterestingEntity(CEntity*) | |
CPedIntelligence::LookAtInterestingEntities() | |
CPedIntelligence::AddInterestingEntity(CEntity*) | |
CPedIntelligence::RemoveInterestingEntity(CEntity*) | |
CPedIntelligence::RemoveAllInterestingEntities() | |
CPedIntelligence::SortAndStaggerAllPedsEventScannerTimers() | |
CInterestingEvents::CInterestingEvents() | |
CInterestingEvents::CInterestingEvents() | |
CPedIntelligence::operator new(unsigned int, int) | |
CPedIntelligence::operator delete(void*, int) | |
CPedStuckChecker::TestPedStuck(CPed*, CEventGroup*) | |
CAttractorScanner::ScanForAttractorsInRange(CPed const&) | |
CPedPotentialCollisionScanner::ScanForPedPotentialCollisionEvents(CPed const&, CPed*) const | |
CVehiclePotentialCollisionScanner::ScanForVehiclePotentialCollisionEvents(CPed const&, CEntity**, int) | |
CEventScanner::ScanForEventsNow(CPed const&, int) | |
CObjectPotentialCollisionScanner::ScanForObjectPotentialCollisionEvents(CPed const&) | |
vtable for CObjectScanner | |
CSexyPedScanner::ScanForSexyPedEvents(CPed const&, CEntity**, int) | |
CNearbyFireScanner::ScanForNearbyFires(CPed const&) | |
CCollisionEventScanner::ScanForCollisionEvents(CPed&, CEventGroup*) | |
CEventScanner::ScanForEvents(CPed&) | |
CTaskManager::ManageTasks() | |
GetPlayerRelationshipRecorder() | |
CPlayerRelationshipRecorder::RecordRelationshipWithPlayer(CPed const*) | |
CPedIntelligence::~CPedIntelligence() | |
CPlayerRelationshipRecorder::ClearRelationshipWithPlayer(CPed const*) | |
CTaskManager::~CTaskManager() | |
CPedIntelligence::AddTaskPrimaryMaybeInGroup(CTask*, bool) | |
CInterestingEvents::ms_iScanFrequency | |
CPedIntelligence::ms_iStaticCountColPosToleranceSqr | |
CPedIntelligence::ms_iNumCollisionFramesTolerance | |
LIGHT_AI_SCALE_THRESHOLD_DIST | |
LIGHT_AI_SCALE_MIN_SEEN | |
LIGHT_AI_SCALE_MIN | |
CPedIntelligence::ms_fFollowNodeThresholdDistance | |
CPedIntelligence::ms_fSenseRangeOfGangPeds | |
CPedIntelligence::ms_fSenseRange | |
CCollisionEventScanner::ms_fTrailerMinVelToDamagePedSqr | |
CCollisionEventScanner::ms_fMinVelToDamagePedSqr | |
CNearbyFireScanner::ms_fPotentialWalkIntoFireRange | |
CNearbyFireScanner::ms_fNearbyFireRange | |
CNearbyFireScanner::ms_iLatencyPeriod | |
CSexyPedScanner::ms_fSexyPedRange | |
CSexyPedScanner::ms_iSexyPedLatencyPeriod | |
CSexyPedScanner::ms_iScanPeriod | |
CObjectPotentialCollisionScanner::ms_iPeriod | |
CObjectPotentialCollisionScanner::ms_fMinIntersectionLength | |
CObjectPotentialCollisionScanner::ms_fObjectAvoidDistance | |
CBuildingPotentialCollisionScanner::ms_iPeriod | |
CBuildingPotentialCollisionScanner::ms_fLookAheadDistanceRunning | |
CBuildingPotentialCollisionScanner::ms_fLookAheadDistanceWalking | |
CVehiclePotentialCollisionScanner::ms_iPeriod | |
CVehiclePotentialCollisionScanner::ms_fMinIntersectionLength | |
CVehiclePotentialCollisionScanner::ms_fVehicleAvoidDistance | |
CVehiclePotentialCollisionScanner::ms_fFastDiveDist | |
CVehiclePotentialCollisionScanner::ms_fSlowDiveDist | |
CVehiclePotentialCollisionScanner::ms_fVehiclePotentialRunOverDistance | |
CPedPotentialCollisionScanner::ms_fPedAvoidDistance | |
CAttractorScanner::ms_iScanLatency | |
CAttractorScanner::ms_iScanPeriod | |
CEntityScanner::ms_iScanPeriod | |
CPedPlacement::IsPositionClearOfCars(CVector const*) | |
CPedPlacement::IsPositionClearOfCars(CPed const*) | |
CPedScriptedTaskRecordData::CPedScriptedTaskRecordData() | |
CPedScriptedTaskRecordData::CPedScriptedTaskRecordData() | |
CPedScriptedTaskRecord::GetRecordAssociatedWithTask(CTask*) | |
CScriptedBrainTaskStore::GetTask(CPed const*) | |
CTaskManager::HasTaskSecondary(CTask const*) const | |
aPedTypeNames | |
CPedStats::GetPedStatInfo(char*) | |
CPedStats::FindIndexWithPedStat(CPedStats*) | |
CPedType::LoadPedData() | |
CPlayerPed::SetMoveAnim() | |
CEventNewGangMember::GetEventType() const | |
CEventNewGangMember::GetLifeTime() const | |
CEventNewGangMember::AffectsPed(CPed*) const | |
CEventDontJoinPlayerGroup::GetEventType() const | |
CEventDontJoinPlayerGroup::GetLifeTime() const | |
CEventDontJoinPlayerGroup::AffectsPed(CPed*) const | |
CEventPlayerCommandToGroupGather::GetEventType() const | |
CEventNewGangMember::GetEventPriority() const | |
CEventDontJoinPlayerGroup::GetEventPriority() const | |
CEventPlayerCommandToGroupGather::GetEventPriority() const | |
CPlayerPed::~CPlayerPed() | |
vtable for CPlayerPed | |
CPlayerPed::~CPlayerPed() | |
CPlayerPed::~CPlayerPed() | |
CEventNewGangMember::Clone() const | |
vtable for CEventNewGangMember | |
CEventDontJoinPlayerGroup::Clone() const | |
vtable for CEventDontJoinPlayerGroup | |
CEventNewGangMember::~CEventNewGangMember() | |
CEventNewGangMember::~CEventNewGangMember() | |
CEventNewGangMember::~CEventNewGangMember() | |
CEventDontJoinPlayerGroup::~CEventDontJoinPlayerGroup() | |
CEventDontJoinPlayerGroup::~CEventDontJoinPlayerGroup() | |
CEventDontJoinPlayerGroup::~CEventDontJoinPlayerGroup() | |
CEventPlayerCommandToGroupGather::CloneEditable() const | |
vtable for CEventPlayerCommandToGroupGather | |
CEventPlayerCommandToGroupGather::~CEventPlayerCommandToGroupGather() | |
CEventPlayerCommandToGroupGather::~CEventPlayerCommandToGroupGather() | |
CEventPlayerCommandToGroupGather::~CEventPlayerCommandToGroupGather() | |
CPlayerPed::ReApplyMoveAnims() | |
CPlayerPed::ProcessPlayerWeapon(CPad*) | |
CWeapon::CanBeUsedFor2Player() | |
CPlayerPed::UpdateCameraWeaponModes(CPad*) | |
CPlayerPed::ProcessAnimGroups() | |
CWeaponEffects::ClearCrossHair(int) | |
CWeapon::StopWeaponEffect() | |
CPlayerPed::MakeChangesForNewWeapon(int) | |
CPlayerPed::ProcessWeaponSwitch(CPad*) | |
CWeapon::HasWeaponAmmoToBeUsed() | |
CPlayerPed::PedCanBeTargettedVehicleWise(CPed*) | |
LOSBlockedBetweenPeds(CEntity*, CEntity*) | |
CPlayerPed::FindSprayableBuilding() | |
CPlayerPed::RotatePlayerToTrackTarget() | |
CPlayerPed::MovementDisabledBecauseOfTargeting() | |
CPlayerPed::FindTargetPriority(CEntity*) | |
GetTouchDistance(bool, float, float, float, CVector, CVector, float*) | |
CPlayerPed::HandleMeleeTargeting() | |
CPlayerPed::Clear3rdPersonMouseTarget() | |
CPlayerPed::Busted() | |
CPlayerPed::CanIKReachThisTarget(CVector, CWeapon*, bool) | |
CPlayerPed::DoesTargetHaveToBeBroken(CEntity*, CWeapon*) | |
CWeapon::TargetWeaponRangeMultiplier(CEntity*, CEntity*) | |
CPlayerPed::EvaluateTarget(CEntity*, CEntity**, float*, float, float, bool) | |
CPlayerPed::EvaluateNeighbouringTarget(CEntity*, CEntity**, float*, float, float, bool) | |
CPlayerPed::FindWeaponLockOnTarget() | |
CVehicle::SetTappedGasTankVehicle(CEntity*) | |
CVehicle::GetGasTankPosition() | |
CPlayerPed::FindPedToAttack() | |
CPlayerPed::DisbandPlayerGroup() | |
CPlayerPed::PlayerWantsToAttack() | |
CPlayerPed::PlayerHasJustAttackedSomeone() | |
abTempNeverLeavesGroup | |
CPlayerPed::HandleSprintEnergy(bool, float) | |
PLAYER_SPRINT_SET | |
CPlayerPed::GetButtonSprintResults(eSprintType) | |
PLAYER_SPRINT_THRESHOLD | |
CPlayerPed::SetRealMoveAnim() | |
CPlayerPed::SetPlayerMoveBlendRatio(CVector*) | |
CPlayerPed::ResetPlayerBreath() | |
CPlayerPed::TellGroupToStartFollowingPlayer(bool, bool, bool) | |
CPlayerPed::CPlayerPed(int, bool) | |
CPlayerPed::FindNextWeaponLockOnTarget(CEntity*, bool) | |
CPlayerPed::Compute3rdPersonMouseTarget(bool) | |
CPlayerPed::KeepAreaAroundPlayerClear() | |
CPlayerPed::MakeThisPedJoinOurGroup(CPed*) | |
CPlayerPed::ProcessGroupBehaviour(CPad*) | |
CPlayerPed::ProcessControl() | |
CWeapon::StaticUpdate() | |
CVehicle::m_pTappedGasTankVehicle | |
CWeaponInfo::GetTargetHeadRange() | |
PLAYER_SPRINT_RELEASESUB | |
PLAYER_SPRINT_HOLDSUB | |
PLAYER_SPRINT_TAPADD | |
fTestPlayerWeaponReAimRate | |
nTestPlayerWeaponAccuracy | |
ConeShift | |
WiderTargetAngleCone | |
CPopulation::ms_nNumGang | |
CPopCycle::m_NumGangs_Peds | |
CPopCycle::FindNewPedType(ePedType*, int*, bool, bool) | |
CPopulation::ms_nNumDealers | |
CPopCycle::m_NumCops_Peds | |
CPopulation::ms_nNumCop | |
CPopulation::ms_nNumCivMale | |
CPopulation::ms_nNumCivFemale | |
CPopCycle::m_NumOther_Peds | |
CPopulation::ChoosePolicePedOccupation() | |
CPopCycle::GetCurrentMaxNumPeds() | |
CPopCycle::GetCurrentMaxNumCars() | |
CPopCycle::GetCurrentPercDealers() | |
CPopCycle::GetCurrentPercGangs() | |
CPopCycle::GetCurrentPercCops() | |
CPopCycle::GetCurrentPercOther_Peds() | |
CPopCycle::GetCurrentPercOther_Cars() | |
CPopCycle::UpdatePercentages() | |
CPopCycle::m_fPercDealers | |
CPopCycle::m_fPercGangs | |
CPopCycle::m_fPercCops | |
CPopCycle::m_fPercOther | |
CPopCycle::GetCurrentPercTypeGroup(int) | |
CPopCycle::UpdateDealerStrengths() | |
CPopCycle::UpdateAreaDodgyness() | |
CPopCycle::m_fCurrentZoneDodgyness | |
CPopCycle::UpdateIsGangArea() | |
CPopCycle::PedIsAcceptableInCurrentZone(int) | |
CPopulation::ms_nNumEmergency | |
CPopulation::ms_nTotalCarPassengerPeds | |
CPopulation::ms_nTotalCivPeds | |
CPopulation::ms_nTotalGangPeds | |
CPopulation::ms_nTotalPeds | |
CPopulation::bZoneChangeHasHappened | |
CPopulation::Shutdown() | |
CPopulation::FindDummyDistForModel(int) | |
CPopulation::FindPedDensityMultiplierCullZone() | |
CCullZones::FewerPeds() | |
CPopulation::RemovePedsIfThePoolGetsFull() | |
CPopulation::TestRoomForDummyObject(CObject*) | |
CPopulation::ManageObject(CObject*, CVector const&) | |
CPopulation::TestSafeForRealObject(CDummyObject*) | |
CPopulation::ConvertToRealObject(CDummyObject*) | |
CPopulation::ManageDummy(CDummy*, CVector const&) | |
CPopulation::ArePedStatsCompatible(int, int) | |
CPopulation::PedMICanBeCreatedAtAttractor(int) | |
CPopulation::PedMICanBeCreatedInInterior(int) | |
CPopulation::IsMale(int) | |
CPopulation::ChooseCivilianOccupationForVehicle(bool, CVehicle*) | |
CPopulation::IsFemale(int) | |
CPopulation::IsSecurityGuard(ePedType) | |
CPopulation::IsSkateable(CVector const&) | |
CPopulation::AddExistingPedInCar(CPed*, CVehicle*) | |
CPopulation::MoveCarsAndPedsOutOfAbandonedZones() | |
CPopulation::DealWithZoneChange(eLevelName, eLevelName, bool) | |
CPopulation::ManagePed(CPed*, CVector const&) | |
CPopulation::ManagePopulation() | |
CPopulation::IsSunbather(int) | |
CPopulation::ChooseCivilianCoupleOccupations(int&, int&) | |
CPopulation::CanSolicitPlayerOnFoot(int) | |
CPopulation::CanSolicitPlayerInCar(int) | |
CPopulation::CanJeerAtStripper(int) | |
CPopulation::PlaceGangMembers(ePedType, int, CVector const&) | |
CPopulation::PlaceMallPedsAsStationaryGroup(CVector const&, int) | |
CPopulation::FindSpecificDriverModelForCar_ToUse(int) | |
CPopulation::IsCorrectTimeOfDayForEffect(C2dEffect const*) | |
CPopulation::FindDistanceToNearestPedOfType(ePedType, CVector) | |
CPopulation::FindPedMultiplierMotorway() | |
CPopulation::FindNumberOfPedsWeCanPlaceOnBenches() | |
CCarEnterExit::SetPedInCarDirect(CPed*, CVehicle*, int, bool) | |
CPopulation::PlaceCouple(ePedType, int, ePedType, int, CVector) | |
CTaskComplexBeInCouple::CTaskComplexBeInCouple(CPed*, unsigned char, unsigned char, unsigned char, float) | |
CPopulation::AddToPopulation(float, float, float, float) | |
CTaskComplexSunbathe::CanSunbathe() | |
CTaskComplexSunbathe::CTaskComplexSunbathe(CObject*, bool) | |
CWaterLevel::CreateBeachToy(CVector const&, eBeachToy) | |
CPopulation::AddDeadPedInFrontOfCar(CVector const&, CVehicle*) | |
CPopulation::AddPedAtAttractor(int, C2dEffect*, CVector, CEntity*, int) | |
CPopulation::GeneratePedsAtAttractors(CVector, float, float, float, float, int, int) | |
CPopulation::GeneratePedsAtStartOfGame() | |
CPopulation::RegenerationFront | |
CPopulation::RegenerationPoint_b | |
CPopulation::RegenerationPoint_a | |
BoneNode_c::BoneNode_c() | |
BoneNode_c::BoneNode_c() | |
BoneNode_c::~BoneNode_c() | |
BoneNode_c::~BoneNode_c() | |
BoneNodeManager_c::~BoneNodeManager_c() | |
BoneNodeManager_c::~BoneNodeManager_c() | |
BoneNode_c::AddChild(BoneNode_c*) | |
BoneNode_c::GetLimits(int, float*, float*) | |
BoneNode_c::SetLimits(int, float, float) | |
BoneNode_c::GetSpeed() | |
BoneNode_c::SetSpeed(float) | |
BoneNode_c::CalcWldMat(RwMatrixTag*) | |
BoneNode_c::BlendKeyframe(float) | |
BoneNode_c::GetIdFromBoneTag(int) | |
BoneNodeManager_c::ms_boneInfos | |
BoneNode_c::InitLimits() | |
BoneNode_c::Init(int, RpHAnimBlendInterpFrame*) | |
BoneNode_c::ClampLimitsDefault(unsigned char, unsigned char, unsigned char) | |
BoneNode_c::QuatToEuler(RtQuat*, RwV3d*) | |
BoneNode_c::ClampLimitsCurrent(unsigned char, unsigned char, unsigned char) | |
BoneNode_c::EulerToQuat(RwV3d*, RtQuat*) | |
BoneNode_c::Limit(float) | |
BoneNodeManager_c::BoneNodeManager_c() | |
BoneNodeManager_c::BoneNodeManager_c() | |
BoneNodeManager_c::GetBoneNode() | |
BoneNodeManager_c::ReturnBoneNode(BoneNode_c*) | |
BoneNodeManager_c::GetNumBoneNodesLeft() | |
IKChain_c::IKChain_c() | |
IKChain_c::IKChain_c() | |
IKChain_c::~IKChain_c() | |
IKChain_c::~IKChain_c() | |
IKChainManager_c::~IKChainManager_c() | |
IKChainManager_c::~IKChainManager_c() | |
IKChain_c::Exit() | |
IKChain_c::MoveBonesToTarget() | |
IKChain_c::Update(float) | |
IKChain_c::SetBlend(float) | |
IKChain_c::SetOffsetBoneTag(int) | |
IKChain_c::SetOffsetPos(RwV3d) | |
IKChain_c::GetPriority() | |
IKChain_c::GetBoneNodeFromTag(int) | |
IKChain_c::ClampLimits(int, unsigned char, unsigned char, unsigned char, int) | |
IKChain_c::GetLimits(int, int, float*, float*) | |
IKChain_c::SetLimits(int, int, float, float) | |
IKChain_c::GetBoneSpeed(int) | |
IKChain_c::SetBoneSpeed(int, float) | |
IKChain_c::SetupBones(int, RwV3d, int, AnimBlendFrameData*) | |
IKChain_c::Init(char*, int, CPed*, int, RwV3d, int, CEntity*, int, RwV3d, float, int) | |
IKChain_c::UpdateEntity(CEntity*) | |
IKChain_c::UpdateOffset(int, RwV3d) | |
IKChain_c::UpdateTarget(unsigned char) | |
IKChain_c::IsFacingTarget() | |
IKChain_c::IsAtTarget(float, float*) | |
IKChainManager_c::IKChainManager_c() | |
IKChainManager_c::IKChainManager_c() | |
IKChainManager_c::AddIKChain(char*, int, CPed*, int, RwV3d, int, CEntity*, int, RwV3d, float, int) | |
IKChainManager_c::RemoveIKChain(IKChain_c*) | |
IKChainManager_c::CanAccept(CPed*, float) | |
CTaskSimpleIKManager::GetTaskAtSlot(int) | |
CTaskSimpleIKLookAt::GetLookAtEntity() | |
IKChainManager_c::GetLookAtOffset(CPed*, CVector*) | |
CTaskSimpleIKLookAt::GetLookAtOffset() | |
CTaskSimpleIKChain::BlendOut(int) | |
IKChainManager_c::CanAcceptLookAt(CPed*) | |
CTaskSimpleIKLookAt::UpdateLookAtInfo(char*, CPed*, CEntity*, int, int, RwV3d, unsigned char, float, int, int) | |
CTaskSimpleIKManager::CTaskSimpleIKManager() | |
CTaskSimpleIKLookAt::CTaskSimpleIKLookAt(char*, CEntity*, int, int, RwV3d, unsigned char, float, int, int) | |
CTaskSimpleIKManager::AddIKChainTask(CTaskSimpleIKChain*, int) | |
IKChainManager_c::PointArm(char*, int, CPed*, CEntity*, int, RwV3d*, float, int, float) | |
CTaskSimpleIKPointArm::UpdatePointArmInfo(char*, CEntity*, int, RwV3d, float, int) | |
CTaskSimpleIKPointArm::CTaskSimpleIKPointArm(char*, int, CEntity*, int, RwV3d, float, int) | |
IKChainManager_c::IsArmPointing(int, CPed*) | |
IKChainManager_c::AbortPointArm(int, CPed*, int) | |
IKChainManager_c::IsFacingTarget(CPed*, int) | |
CTaskSimpleIKChain::GetIKChain() | |
CDate::CDate() | |
CDate::CDate() | |
CDate::operator>(CDate const&) const | |
CDate::operator<(CDate const&) const | |
CDate::operator==(CDate const&) const | |
CDate::PopulateDateFields(char const&, char const&, char const&, char const&, char const&, short) | |
CGenericGameStorage::GetSavedRadioStationPosition(int) | |
CMessages::ReloadPreviousBriefArray() | |
SkipBriefsClear | |
CGenericGameStorage::DoGameSpecificStuffBeforeSave() | |
CGenericGameStorage::InitNewSettingsAfterLoad() | |
SlotSaveDate | |
CGenericGameStorage::ms_LevelToLoad | |
C_PcSave::SetSaveDirectory(char const*) | |
g_bSaving | |
SaveCloudGameToDisk(int) | |
RsKeyFromScanCode(unsigned char, int) | |
psTimer() | |
RsWindowSetText(char const*) | |
RsPathGetSeparator() | |
psPathGetSeparator() | |
psCameraShowRaster(RwCamera*) | |
psCameraBeginUpdate(RwCamera*) | |
RsAlwaysOnTop(int) | |
psAlwaysOnTop(int) | |
RsRegisterImageLoader() | |
RsMouseSetVisibility(int) | |
psMouseSetVisibility(int) | |
RsMouseSetPos(RwV2d*) | |
RsSelectDevice() | |
psSelectDevice() | |
RsInputDeviceAttach(RsInputDeviceType, RsEventStatus (*)(RsEvent, void*)) | |
RsKeyboardEventHandler(RsEvent, void*) | |
RsErrorMessage(char const*) | |
psErrorMessage(char const*) | |
RsWarningMessage(char const*) | |
psWarningMessage(char const*) | |
RsMouseEventHandler(RsEvent, void*) | |
RsPadEventHandler(RsEvent, void*) | |
QuitApp() | |
RsPathnameDestroy(char*) | |
psPathnameDestroy(char*) | |
RsPathnameCreate(char const*) | |
psPathnameCreate(char const*) | |
RsTerminate() | |
psTerminate() | |
psInitialize() | |
psGetMemoryFunctions() | |
psInstallFileSystem() | |
psNativeTextureSupport() | |
RsSetModelTexturePath(char const*) | |
RsSetPresetView(RwCamera*, int) | |
RsSetNextPresetView(RwCamera*) | |
RsSetPreviousPresetView(RwCamera*) | |
RsDestroyPresetViews() | |
RsLoadPresetViews() | |
RsGetPresetViewDescription() | |
RsSavePresetView(RwCamera*) | |
psGrabScreen(RwCamera*) | |
CCover::m_NumPoints | |
CCover::m_aPoints | |
CCover::AddCoverPoint(int, CEntity*, CVector*, signed char, unsigned char) | |
CCover::RemoveCoverPointsForThisEntity(CEntity*) | |
CCover::FindVectorFromFirstToMissingVertex(CColTriangle*, int*, CVector*) | |
CCover::CalculateHorizontalSize(CColTriangle*, CVector*) | |
CCover::Find2HighestPoints(CColTriangle*, CVector*, int&, int&) | |
CCover::DoLineCheckWithinObject(CColTriangle*, int, CVector*, CVector*, CVector, CVector) | |
CCover::ShouldThisBuildingHaveItsCoverPointsCreated(CBuilding*) | |
CCover::FindCoordinatesCoverPoint(CCoverPoint*, CPed*, CVector&, CVector&) | |
CPointList::Empty() | |
CFormation::FindCoverPointsBehindBox(CPointList*, CVector, CMatrix*, CVector const*, CVector const*, CVector const*, float) | |
CCover::FindDirFromVector(CVector) | |
CCover::FindCoverPointsForThisBuilding(CBuilding*) | |
CCover::FindVectorFromDir(unsigned char) | |
CCover::RemoveCoverPointIfEntityLost(CCoverPoint*) | |
CCover::DoesCoverPointStillProvideCover(CCoverPoint*, CVector) | |
CCoverPoint::CanAccomodateAnotherPed() | |
CCoverPoint::ReserveCoverPointForPed(CPed*) | |
CCover::FindAndReserveCoverPoint(CPed*, CVector&, bool) | |
CCover::SlowestTimeRecorded | |
CCover::LastTimeRecorded | |
CCover::bRenderCoverPoints | |
CPlayerRelationshipRecorder::Flush() | |
CPlayerRelationshipRecorder::CPlayerRelationshipRecorder() | |
CPlayerRelationshipRecorder::CPlayerRelationshipRecorder() | |
CPlayerRelationshipRecorder::~CPlayerRelationshipRecorder() | |
CPlayerRelationshipRecorder::~CPlayerRelationshipRecorder() | |
CPlayerRelationshipRecorder::AddRelationship(CPed const*, int) | |
CPlayerRelationshipRecorder::GetRelationshipWithPlayer(CPed const*) const | |
CTaskCategories::IsKillPedTask(CTask const*, bool&, bool&) | |
CTaskCategories::IsFollowPedTask(CTask const*, bool&, bool&) | |
CTask::CTask() | |
vtable for CTask | |
CTask::CTask() | |
CTask::~CTask() | |
CTask::~CTask() | |
CTask::IsTaskPtr(void*) | |
CTask::~CTask() | |
vtable for CTaskSimple | |
CTaskSimple::CTaskSimple() | |
CTaskSimple::~CTaskSimple() | |
CTaskSimple::~CTaskSimple() | |
vtable for CTaskComplex | |
CTaskComplex::CTaskComplex() | |
CTaskComplex::~CTaskComplex() | |
CTaskComplex::~CTaskComplex() | |
CTaskSimpleRunNamedAnim::GetTaskType() const | |
CTaskSimpleRunAnimLoopedMiddle::GetTaskType() const | |
CTaskSimplePlayHandSignalAnim::GetTaskType() const | |
CTaskComplexPlayHandSignalAnim::GetTaskType() const | |
CTaskComplexPlayHandSignalAnim::CreateNextSubTask(CPed*) | |
CTaskSimplePlayHandSignalAnim::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleRunNamedAnim::FinishRunAnimMovePedCB(CAnimBlendAssociation*, void*) | |
CTaskComplexPlayHandSignalAnim::~CTaskComplexPlayHandSignalAnim() | |
vtable for CTaskComplexPlayHandSignalAnim | |
CTaskComplexPlayHandSignalAnim::ms_animBlock | |
CTaskComplexPlayHandSignalAnim::~CTaskComplexPlayHandSignalAnim() | |
CTaskComplexPlayHandSignalAnim::~CTaskComplexPlayHandSignalAnim() | |
CTaskSimpleRunNamedAnim::Serialize() | |
CTaskSimplePlayHandSignalAnim::Serialize() | |
CTaskComplexPlayHandSignalAnim::Serialize() | |
CTaskSimpleRunTimedAnim::Serialize() | |
CTaskSimpleAnim::CTaskSimpleAnim(bool) | |
vtable for CTaskSimpleAnim | |
CTaskSimpleAnim::CTaskSimpleAnim(bool) | |
CTaskSimpleAnim::~CTaskSimpleAnim() | |
CTaskSimplePlayHandSignalAnim::~CTaskSimplePlayHandSignalAnim() | |
vtable for CTaskSimplePlayHandSignalAnim | |
CTaskSimplePlayHandSignalAnim::~CTaskSimplePlayHandSignalAnim() | |
CTaskSimplePlayHandSignalAnim::~CTaskSimplePlayHandSignalAnim() | |
CTaskSimpleRunAnimLoopedMiddle::~CTaskSimpleRunAnimLoopedMiddle() | |
vtable for CTaskSimpleRunAnimLoopedMiddle | |
CTaskSimpleRunAnimLoopedMiddle::~CTaskSimpleRunAnimLoopedMiddle() | |
CTaskSimpleRunAnimLoopedMiddle::~CTaskSimpleRunAnimLoopedMiddle() | |
CTaskSimpleRunTimedAnim::~CTaskSimpleRunTimedAnim() | |
CTaskSimpleRunTimedAnim::~CTaskSimpleRunTimedAnim() | |
CTaskSimpleRunTimedAnim::~CTaskSimpleRunTimedAnim() | |
CTaskSimpleRunNamedAnim::~CTaskSimpleRunNamedAnim() | |
vtable for CTaskSimpleRunNamedAnim | |
CTaskSimpleRunNamedAnim::~CTaskSimpleRunNamedAnim() | |
CTaskSimpleRunNamedAnim::~CTaskSimpleRunNamedAnim() | |
CTaskSimpleRunAnim::~CTaskSimpleRunAnim() | |
CTaskSimpleRunAnim::~CTaskSimpleRunAnim() | |
CTaskSimpleRunAnim::~CTaskSimpleRunAnim() | |
CTaskSimpleAnim::~CTaskSimpleAnim() | |
CTaskSimpleRunAnim::CTaskSimpleRunAnim(AssocGroupId, AnimationId, float, bool) | |
CTaskSimpleRunAnim::Clone() const | |
CTaskSimpleRunAnim::CTaskSimpleRunAnim(AssocGroupId, AnimationId, float, int, char const*, bool) | |
CTaskSimpleRunAnim::StartAnim(CPed*) | |
CTaskSimpleRunNamedAnim::CTaskSimpleRunNamedAnim(char const*, char const*, int, float, int, bool, bool, bool, bool) | |
CTaskSimpleRunNamedAnim::Clone() const | |
CTaskSimpleRunNamedAnim::StartAnim(CPed*) | |
CTaskSimpleRunNamedAnim::OffsetPedPosition(CPed*) | |
CTaskSimpleRunNamedAnim::ProcessPed(CPed*) | |
CTaskSimpleRunTimedAnim::CTaskSimpleRunTimedAnim(AssocGroupId, AnimationId, float, float, int, bool) | |
CTaskSimpleRunTimedAnim::CTaskSimpleRunTimedAnim(AssocGroupId, AnimationId, float, float, int, bool) | |
CTaskSimpleRunTimedAnim::Clone() const | |
CTaskSimpleRunTimedAnim::CTaskSimpleRunTimedAnim(AssocGroupId, AnimationId, float, float, int, int, char const*, bool) | |
CTaskSimpleRunTimedAnim::StartAnim(CPed*) | |
CTaskSimpleRunAnimLoopedMiddle::CTaskSimpleRunAnimLoopedMiddle(AssocGroupId, AnimationId, float, float, float, int, bool) | |
CTaskSimpleRunAnimLoopedMiddle::CTaskSimpleRunAnimLoopedMiddle(AssocGroupId, AnimationId, float, float, float, int, bool) | |
CTaskSimpleRunAnimLoopedMiddle::CTaskSimpleRunAnimLoopedMiddle(char const*, char const*, int, float, float, float, int, bool) | |
CTaskSimpleRunAnimLoopedMiddle::CTaskSimpleRunAnimLoopedMiddle(char const*, char const*, int, float, float, float, int, bool) | |
CTaskSimpleRunAnimLoopedMiddle::Clone() const | |
CTaskSimpleRunAnimLoopedMiddle::StartAnim(CPed*) | |
CTaskSimpleRunAnimLoopedMiddle::ProcessPed(CPed*) | |
CTaskSimplePlayHandSignalAnim::CTaskSimplePlayHandSignalAnim(AnimationId, float, unsigned char, bool) | |
CTaskSimplePlayHandSignalAnim::Clone() const | |
CTaskSimplePlayHandSignalAnim::StartAnim(CPed*) | |
CTaskSimplePlayHandSignalAnim::ProcessPed(CPed*) | |
CTaskComplexPlayHandSignalAnim::CTaskComplexPlayHandSignalAnim(AnimationId, float) | |
CTaskComplexPlayHandSignalAnim::Clone() const | |
CTaskComplexPlayHandSignalAnim::CreateSubTask(int) | |
CTaskComplexPlayHandSignalAnim::ControlSubTask(CPed*) | |
CTaskComplexPlayHandSignalAnim::GetAnimIdForPed(CPed*) | |
CTaskComplexPlayHandSignalAnim::UseFatHands(CPed*) | |
CTaskComplexPlayHandSignalAnim::CreateFirstSubTask(CPed*) | |
CTaskSimpleFight::GetTaskType() const | |
CTaskSimpleFightingControl::GetTaskType() const | |
CTaskSimpleUseGun::GetTaskType() const | |
CTaskSimpleGunControl::GetTaskType() const | |
CTaskSimpleThrowProjectile::GetTaskType() const | |
CTaskSimpleThrowControl::GetTaskType() const | |
CTaskSimpleBeKickedOnGround::GetTaskType() const | |
CTaskSimpleBeHitWhileMoving::GetTaskType() const | |
CTaskSimpleChoking::GetTaskType() const | |
CTaskSimpleBeHit::GetTaskType() const | |
CTaskComplexReactToAttack::GetTaskType() const | |
CTaskComplexKillPedOnFoot::GetTaskType() const | |
CTaskComplexKillPedOnFootStealth::GetTaskType() const | |
CTaskComplexKillPedOnFootMelee::GetTaskType() const | |
CTaskComplexKillPedOnFootArmed::GetTaskType() const | |
CTaskComplexDestroyCar::GetTaskType() const | |
CTaskComplexDestroyCarMelee::GetTaskType() const | |
CTaskComplexDestroyCarArmed::GetTaskType() const | |
CTaskComplexRoadRage::GetTaskType() const | |
CTaskSimpleGangDriveBy::GetTaskType() const | |
CTaskComplexKillAllThreats::GetTaskType() const | |
CTaskComplexKillPedGroupOnFoot::GetTaskType() const | |
CTaskSimpleStealthKill::GetTaskType() const | |
CTaskComplexKillPedFromBoat::GetTaskType() const | |
CTaskSimpleSetCharIgnoreWeaponRangeFlag::GetTaskType() const | |
CTaskSimpleSetCharIgnoreWeaponRangeFlag::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSeekCoverUntilTargetDead::GetTaskType() const | |
CEventVehicleDamageWeapon::GetEventType() const | |
CTaskSimpleChoking::DeleteAnimChokeCB(CAnimBlendAssociation*, void*) | |
CTaskComplexKillPedOnFootMelee::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleGangDriveBy::FinishAnimGangDriveByCB(CAnimBlendAssociation*, void*) | |
CTaskComplexRoadRage::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexKillAllThreats::ControlSubTask(CPed*) | |
CTaskComplexKillPedGroupOnFoot::ControlSubTask(CPed*) | |
CTaskSimpleStealthKill::FinishAnimStealthKillCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleSetCharIgnoreWeaponRangeFlag::ProcessPed(CPed*) | |
CTaskComplexSeekCoverUntilTargetDead::CreateNextSubTask(CPed*) | |
CTaskSimpleFightingControl::~CTaskSimpleFightingControl() | |
vtable for CTaskSimpleFightingControl | |
CTaskSimpleFightingControl::~CTaskSimpleFightingControl() | |
CTaskSimpleUseGun::~CTaskSimpleUseGun() | |
vtable for CTaskSimpleUseGun | |
CTaskSimpleUseGun::~CTaskSimpleUseGun() | |
CTaskSimpleGunControl::~CTaskSimpleGunControl() | |
vtable for CTaskSimpleGunControl | |
CTaskSimpleGunControl::~CTaskSimpleGunControl() | |
CTaskSimpleThrowControl::~CTaskSimpleThrowControl() | |
vtable for CTaskSimpleThrowControl | |
CTaskSimpleThrowControl::~CTaskSimpleThrowControl() | |
CTaskSimpleStealthKill::~CTaskSimpleStealthKill() | |
vtable for CTaskSimpleStealthKill | |
CTaskSimpleStealthKill::~CTaskSimpleStealthKill() | |
CTaskSimpleSetCharIgnoreWeaponRangeFlag::~CTaskSimpleSetCharIgnoreWeaponRangeFlag() | |
CTaskSimpleSetCharIgnoreWeaponRangeFlag::~CTaskSimpleSetCharIgnoreWeaponRangeFlag() | |
CTaskSimpleFight::~CTaskSimpleFight() | |
vtable for CTaskSimpleFight | |
CTaskSimpleFight::~CTaskSimpleFight() | |
CTaskSimpleGangDriveBy::~CTaskSimpleGangDriveBy() | |
vtable for CTaskSimpleGangDriveBy | |
CTaskSimpleFightingControl::~CTaskSimpleFightingControl() | |
CTaskSimpleUseGun::~CTaskSimpleUseGun() | |
CTaskSimpleGunControl::~CTaskSimpleGunControl() | |
CTaskSimpleThrowControl::~CTaskSimpleThrowControl() | |
CTaskSimpleStealthKill::~CTaskSimpleStealthKill() | |
CTaskSimpleSetCharIgnoreWeaponRangeFlag::~CTaskSimpleSetCharIgnoreWeaponRangeFlag() | |
CTaskSimpleFight::~CTaskSimpleFight() | |
CTaskSimpleGangDriveBy::~CTaskSimpleGangDriveBy() | |
CTaskSimpleThrowProjectile::~CTaskSimpleThrowProjectile() | |
vtable for CTaskSimpleThrowProjectile | |
CTaskSimpleThrowProjectile::~CTaskSimpleThrowProjectile() | |
CTaskSimpleThrowProjectile::~CTaskSimpleThrowProjectile() | |
CTaskSimpleBeKickedOnGround::~CTaskSimpleBeKickedOnGround() | |
vtable for CTaskSimpleBeKickedOnGround | |
CTaskSimpleBeKickedOnGround::~CTaskSimpleBeKickedOnGround() | |
CTaskSimpleBeKickedOnGround::~CTaskSimpleBeKickedOnGround() | |
CTaskSimpleBeHitWhileMoving::~CTaskSimpleBeHitWhileMoving() | |
vtable for CTaskSimpleBeHitWhileMoving | |
CTaskSimpleBeHitWhileMoving::~CTaskSimpleBeHitWhileMoving() | |
CTaskSimpleBeHitWhileMoving::~CTaskSimpleBeHitWhileMoving() | |
CTaskSimpleChoking::~CTaskSimpleChoking() | |
vtable for CTaskSimpleChoking | |
CTaskSimpleChoking::~CTaskSimpleChoking() | |
CTaskSimpleChoking::~CTaskSimpleChoking() | |
CTaskSimpleBeHit::~CTaskSimpleBeHit() | |
vtable for CTaskSimpleBeHit | |
CTaskSimpleBeHit::~CTaskSimpleBeHit() | |
CTaskSimpleBeHit::~CTaskSimpleBeHit() | |
CEventVehicleDamageWeapon::CloneEditable() const | |
vtable for CEventVehicleDamageWeapon | |
CEventVehicleDamageWeapon::~CEventVehicleDamageWeapon() | |
CEventVehicleDamageWeapon::~CEventVehicleDamageWeapon() | |
CEventVehicleDamageWeapon::~CEventVehicleDamageWeapon() | |
CTaskSimpleSetCharIgnoreWeaponRangeFlag::Clone() const | |
CTaskSimpleThrowControl::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexReactToAttack::~CTaskComplexReactToAttack() | |
vtable for CTaskComplexReactToAttack | |
CTaskComplexReactToAttack::~CTaskComplexReactToAttack() | |
CTaskComplexReactToAttack::~CTaskComplexReactToAttack() | |
CTaskComplexKillPedOnFoot::~CTaskComplexKillPedOnFoot() | |
vtable for CTaskComplexKillPedOnFoot | |
CTaskComplexKillPedOnFoot::~CTaskComplexKillPedOnFoot() | |
CTaskComplexKillPedOnFootStealth::~CTaskComplexKillPedOnFootStealth() | |
vtable for CTaskComplexKillPedOnFootStealth | |
CTaskComplexKillPedOnFootStealth::~CTaskComplexKillPedOnFootStealth() | |
CTaskComplexKillPedOnFootStealth::~CTaskComplexKillPedOnFootStealth() | |
CTaskComplexKillPedOnFootMelee::~CTaskComplexKillPedOnFootMelee() | |
vtable for CTaskComplexKillPedOnFootMelee | |
CTaskComplexKillPedOnFootMelee::~CTaskComplexKillPedOnFootMelee() | |
CTaskComplexKillPedOnFootMelee::~CTaskComplexKillPedOnFootMelee() | |
CTaskComplexKillPedOnFootArmed::~CTaskComplexKillPedOnFootArmed() | |
vtable for CTaskComplexKillPedOnFootArmed | |
CTaskComplexKillPedOnFootArmed::~CTaskComplexKillPedOnFootArmed() | |
CTaskComplexKillPedOnFootArmed::~CTaskComplexKillPedOnFootArmed() | |
CTaskComplexDestroyCar::~CTaskComplexDestroyCar() | |
vtable for CTaskComplexDestroyCar | |
CTaskComplexDestroyCar::~CTaskComplexDestroyCar() | |
CTaskComplexDestroyCar::~CTaskComplexDestroyCar() | |
CTaskComplexDestroyCarMelee::~CTaskComplexDestroyCarMelee() | |
vtable for CTaskComplexDestroyCarMelee | |
CTaskComplexDestroyCarMelee::~CTaskComplexDestroyCarMelee() | |
CTaskComplexDestroyCarMelee::~CTaskComplexDestroyCarMelee() | |
CTaskComplexDestroyCarArmed::~CTaskComplexDestroyCarArmed() | |
vtable for CTaskComplexDestroyCarArmed | |
CTaskComplexDestroyCarArmed::~CTaskComplexDestroyCarArmed() | |
CTaskComplexDestroyCarArmed::~CTaskComplexDestroyCarArmed() | |
CTaskComplexRoadRage::~CTaskComplexRoadRage() | |
vtable for CTaskComplexRoadRage | |
CTaskComplexRoadRage::~CTaskComplexRoadRage() | |
CTaskComplexRoadRage::~CTaskComplexRoadRage() | |
CTaskComplexKillAllThreats::~CTaskComplexKillAllThreats() | |
vtable for CTaskComplexKillAllThreats | |
CTaskComplexKillAllThreats::~CTaskComplexKillAllThreats() | |
CTaskComplexKillAllThreats::~CTaskComplexKillAllThreats() | |
CTaskComplexKillPedGroupOnFoot::~CTaskComplexKillPedGroupOnFoot() | |
vtable for CTaskComplexKillPedGroupOnFoot | |
CTaskComplexKillPedGroupOnFoot::~CTaskComplexKillPedGroupOnFoot() | |
CTaskComplexKillPedGroupOnFoot::~CTaskComplexKillPedGroupOnFoot() | |
CTaskComplexKillPedFromBoat::~CTaskComplexKillPedFromBoat() | |
vtable for CTaskComplexKillPedFromBoat | |
CTaskComplexKillPedFromBoat::~CTaskComplexKillPedFromBoat() | |
CTaskComplexKillPedFromBoat::~CTaskComplexKillPedFromBoat() | |
CTaskComplexSeekCoverUntilTargetDead::~CTaskComplexSeekCoverUntilTargetDead() | |
vtable for CTaskComplexSeekCoverUntilTargetDead | |
CTaskComplexSeekCoverUntilTargetDead::~CTaskComplexSeekCoverUntilTargetDead() | |
CTaskComplexSeekCoverUntilTargetDead::~CTaskComplexSeekCoverUntilTargetDead() | |
CTaskComplexKillPedFromBoat::CreateNextSubTask(CPed*) | |
CTaskComplexKillPedFromBoat::CreateFirstSubTask(CPed*) | |
CTaskComplexReactToAttack::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexReactToAttack::ControlSubTask(CPed*) | |
CTaskComplexDestroyCar::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexDestroyCarArmed::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleBeKickedOnGround::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleBeHitWhileMoving::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleChoking::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleBeHit::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleChoking::ProcessPed(CPed*) | |
CTaskSimpleStealthKill::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleThrowProjectile::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexDestroyCarMelee::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexKillPedOnFootArmed::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleFightingControl::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexKillPedOnFoot::Serialize() | |
CTaskSimpleUseGun::Serialize() | |
CTaskSimpleGunControl::Serialize() | |
CTaskSimpleChoking::Serialize() | |
CTaskComplexDestroyCar::Serialize() | |
CTaskSimpleGangDriveBy::Serialize() | |
CTaskSimpleFight::CTaskSimpleFight(CEntity*, int, unsigned int) | |
CTaskSimpleFight::CTaskSimpleFight(CEntity*, int, unsigned int) | |
CTaskSimpleFight::Clone() const | |
CTaskSimpleFight::ControlFight(CEntity*, signed char) | |
CTaskSimpleFight::GetRange() const | |
CTaskSimpleFight::BeHitWhileBlocking(CPed*, CPed*, signed char, signed char) | |
CTaskSimpleFight::GetStrikeDamage(CPed*) | |
CTaskSimpleFight::GetAvailableComboSet(CPed*, signed char) | |
CTaskSimpleFight::SetPlayerMoveAnim(CPlayerPed*) | |
CTaskSimpleFight::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleFight::StartAnim(CPed*, int) | |
CTaskSimpleFight::FightHitPed(CPed*, CPed*, CVector&, CVector&, short) | |
CTaskSimpleFight::FightHitCar(CPed*, CVehicle*, CVector&, CVector&, short, unsigned char) | |
CTaskSimpleFight::FightHitObj(CPed*, CObject*, CVector&, CVector&, short, unsigned char) | |
CTaskSimpleFight::FightSetUpCol(float) | |
CTaskSimpleFight::m_sStrikeSpheres | |
CTaskSimpleFight::FightStrike(CPed*, CVector&) | |
CGlass::BreakGlassPhysically(CVector, float) | |
CTaskSimpleFight::FindTargetOnGround(CPed*) | |
CTaskSimpleFight::ChooseAttackPlayer(CPed*) | |
CHAIN_COUNT_LIMIT | |
CTaskSimpleFight::ChooseAttackAI(CPed*) | |
CTaskSimpleFight::ProcessPed(CPed*) | |
CTaskSimpleFightingControl::CTaskSimpleFightingControl(CEntity*, float, float) | |
CTaskSimpleFightingControl::CTaskSimpleFightingControl(CEntity*, float, float) | |
CTaskSimpleFightingControl::Clone() const | |
CTaskSimpleFightingControl::CalcMoveCommand(CPed*) | |
FIGHTING_MAX_HEADING_DIFF | |
CTaskSimpleFightingControl::ProcessPed(CPed*) | |
CTaskSimpleFightingControl::DEFAULT_FIGHT_ATTACK_PERIOD | |
FIGHT_CONTROL_TIME_TO_IDLE | |
FIGHT_CONTROL_BLOCK_CHANCE | |
FIGHT_CONTROL_BLOCK_MINTIME | |
FIGHT_CONTROL_BLOCK_MAXTIME | |
CTaskSimpleUseGun::CTaskSimpleUseGun(CEntity*, CVector, signed char, short, unsigned char) | |
CTaskSimpleUseGun::Clone() const | |
CTaskSimpleUseGun::AbortIK(CPed*) | |
CTaskSimpleUseGun::Reset(CPed*, CEntity*, CVector, signed char, short) | |
CTaskSimpleUseGun::ControlGun(CPed*, CEntity*, signed char) | |
CTaskSimpleUseGun::PlayerPassiveControlGun() | |
CTaskSimpleUseGun::ControlGunMove(CVector2D*) | |
CTaskSimpleUseGun::StartCountDown(unsigned char, bool) | |
CTaskSimpleGunControl::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleDuck::ForceStopMove() | |
CTaskSimpleUseGun::RequirePistolWhip(CPed*, CEntity*) | |
USE_GUN_REQ_PISTOL_WHIP_RANGE | |
USE_GUN_REQ_PISTOL_WHIP_ANGLE_TAN | |
CTaskSimpleGunControl::ProcessPed(CPed*) | |
CTaskSimpleGunControl::DEFAULT_GUN_ATTACK_PERIOD | |
CTaskSimpleUseGun::SetMoveAnim(CPed*) | |
CTaskSimpleUseGun::RemoveStanceAnims(CPed*, float) | |
CTaskSimpleUseGun::StartAnim(CPed*) | |
CTaskSimpleUseGun::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleUseGun::FireGun(CPed*, bool) | |
CWeapon::Fire(CEntity*, CVector*, CVector*, CEntity*, CVector*, CVector*) | |
CTaskSimpleUseGun::SetPedPosition(CPed*) | |
CTaskSimpleUseGun::AimGun(CPed*) | |
ARM_IK_AIM_RATE | |
ARM_IK_AIM_BLEND_TIME | |
CTaskSimpleUseGun::ProcessPed(CPed*) | |
CTaskSimpleUseGun::WEAPON_RE_AIM_RATE | |
CTaskSimpleGunControl::CTaskSimpleGunControl(CEntity*, CVector const*, CVector const*, signed char, short, int) | |
CTaskSimpleGunControl::Clone() const | |
CTaskSimpleGunControl::ChangeFiringTask(signed char, CEntity*, CVector*, CVector*) | |
CTaskSimpleThrowProjectile::CTaskSimpleThrowProjectile(CEntity*, CVector) | |
CTaskSimpleThrowProjectile::CTaskSimpleThrowProjectile(CEntity*, CVector) | |
CTaskSimpleThrowProjectile::Clone() const | |
CTaskSimpleThrowProjectile::ControlThrow(bool, CEntity*, CVector*) | |
CTaskSimpleThrowControl::ProcessPed(CPed*) | |
CTaskSimpleThrowProjectile::StartAnim(CPed*) | |
CTaskSimpleThrowProjectile::ProcessPed(CPed*) | |
CTaskSimpleThrowControl::CTaskSimpleThrowControl(CEntity*, CVector const*) | |
CTaskSimpleThrowControl::Clone() const | |
CTaskSimpleBeKickedOnGround::CTaskSimpleBeKickedOnGround() | |
CTaskSimpleBeKickedOnGround::CTaskSimpleBeKickedOnGround() | |
CTaskSimpleBeKickedOnGround::Clone() const | |
CTaskSimpleBeKickedOnGround::StartAnim(CPed*) | |
CTaskSimpleBeKickedOnGround::ProcessPed(CPed*) | |
CTaskSimpleBeHitWhileMoving::CTaskSimpleBeHitWhileMoving(int, int) | |
CTaskSimpleBeHitWhileMoving::CTaskSimpleBeHitWhileMoving(int, int) | |
CTaskSimpleBeHitWhileMoving::Clone() const | |
CTaskSimpleBeHitWhileMoving::StartAnim(CPed*) | |
CTaskSimpleBeHitWhileMoving::ProcessPed(CPed*) | |
CTaskSimpleChoking::CTaskSimpleChoking(CPed*, unsigned char) | |
CTaskSimpleChoking::Clone() const | |
CTaskSimpleBeHit::CTaskSimpleBeHit(CPed*, ePedPieceTypes, int, int) | |
CTaskSimpleBeHit::Clone() const | |
CTaskSimpleBeHit::StartAnim(CPed*) | |
CTaskSimpleBeHit::ProcessPed(CPed*) | |
CTaskComplexReactToAttack::CTaskComplexReactToAttack(eWeaponType, CEntity*, float, int, ePedPieceTypes) | |
CTaskComplexReactToAttack::CTaskComplexReactToAttack(eWeaponType, CEntity*, float, int, ePedPieceTypes) | |
CTaskComplexReactToAttack::Clone() const | |
CTaskComplexReactToAttack::CreateSubTask(int) | |
CTaskComplexReactToAttack::CreateNextSubTask(CPed*) | |
CTaskComplexReactToAttack::CreateFirstSubTask(CPed*) | |
CTaskComplexKillPedOnFoot::CTaskComplexKillPedOnFoot(CPed*, int, unsigned int, unsigned int, unsigned int, int) | |
CTaskComplexKillPedFromBoat::ControlSubTask(CPed*) | |
CTaskComplexKillPedOnFoot::Clone() const | |
CTaskComplexKillPedOnFoot::AbortIK(CPed*) | |
CTaskComplexKillPedOnFoot::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexKillPedOnFootStealth::CTaskComplexKillPedOnFootStealth(CPed*) | |
CTaskComplexKillPedOnFootStealth::Clone() const | |
CTaskComplexKillPedOnFootMelee::CTaskComplexKillPedOnFootMelee(CPed*) | |
CTaskComplexKillPedOnFootMelee::CTaskComplexKillPedOnFootMelee(CPed*) | |
CTaskComplexKillPedOnFootMelee::Clone() const | |
CTaskComplexKillPedOnFootMelee::CalculateSearchPositionAndRanges(CPed*) | |
CTaskComplexKillPedOnFootArmed::CTaskComplexKillPedOnFootArmed(CPed*, unsigned int, unsigned int, unsigned int, int) | |
CTaskComplexKillPedOnFootArmed::CTaskComplexKillPedOnFootArmed(CPed*, unsigned int, unsigned int, unsigned int, int) | |
CTaskComplexKillPedOnFootArmed::Clone() const | |
CTaskComplexKillPedOnFootArmed::IsPedInLeaderFiringLine(CPed*) const | |
CTaskComplexKillPedOnFootArmed::LineOfSightClearForAttack(CPed*) | |
CTaskSimpleGangDriveBy::CTaskSimpleGangDriveBy(CEntity*, CVector const*, float, signed char, signed char, bool) | |
CTaskSimpleGangDriveBy::Clone() const | |
CTaskSimpleGangDriveBy::PlayerTarget(CPed*) | |
CTaskSimpleGangDriveBy::ManageAnim(CPed*) | |
CTaskSimpleGangDriveBy::ANIM_LOOP_START | |
CTaskSimpleGangDriveBy::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleGangDriveBy::AimGun(CPed*) | |
CTaskSimpleGangDriveBy::LineOfSightClearForAttack(CPed*, CVector&) | |
CTaskSimpleGangDriveBy::LookForTarget(CPed*) | |
CTaskSimpleGangDriveBy::ProcessPed(CPed*) | |
CTaskSimpleGangDriveBy::ANIM_LOOP_END | |
CTaskSimpleGangDriveBy::ANIM_LOOP_FIRE | |
CVehicle::SetWindowOpenFlag(unsigned char) | |
CTaskComplexDestroyCar::CTaskComplexDestroyCar(CVehicle*, unsigned int, unsigned int, unsigned int) | |
CTaskComplexDestroyCar::Clone() const | |
CTaskComplexDestroyCarMelee::CTaskComplexDestroyCarMelee(CVehicle*) | |
CTaskComplexDestroyCarMelee::CTaskComplexDestroyCarMelee(CVehicle*) | |
CTaskComplexDestroyCarMelee::Clone() const | |
CTaskComplexDestroyCarMelee::CalculateSearchPositionAndRanges(CPed*) | |
CTaskComplexDestroyCarArmed::CTaskComplexDestroyCarArmed(CVehicle*, unsigned int, unsigned int, unsigned int) | |
CTaskComplexDestroyCarArmed::CTaskComplexDestroyCarArmed(CVehicle*, unsigned int, unsigned int, unsigned int) | |
CTaskComplexDestroyCar::CreateSubTask(int, CPed*) | |
CTaskComplexDestroyCar::CreateNextSubTask(CPed*) | |
CTaskComplexDestroyCar::CreateFirstSubTask(CPed*) | |
CTaskComplexDestroyCar::ControlSubTask(CPed*) | |
CTaskComplexDestroyCarArmed::Clone() const | |
CTaskComplexDestroyCarArmed::CalculateSearchPositionAndRanges(CPed*) | |
CTaskComplexDestroyCarArmed::CreateSubTask(int, CPed*) | |
CTaskComplexDestroyCarArmed::CreateNextSubTask(CPed*) | |
CTaskComplexDestroyCarArmed::CreateFirstSubTask(CPed*) | |
CTaskComplexDestroyCarArmed::ControlSubTask(CPed*) | |
CTaskComplexRoadRage::CTaskComplexRoadRage(CPed*) | |
CTaskComplexRoadRage::Clone() const | |
CTaskComplexRoadRage::CreateSubTask(int, CPed*) const | |
CTaskComplexRoadRage::CreateFirstSubTask(CPed*) | |
CTaskComplexRoadRage::CreateNextSubTask(CPed*) | |
CTaskComplexRoadRage::ControlSubTask(CPed*) | |
CTaskComplexKillAllThreats::CTaskComplexKillAllThreats(unsigned int, unsigned int, unsigned int) | |
CTaskComplexKillAllThreats::CTaskComplexKillAllThreats(unsigned int, unsigned int, unsigned int) | |
CTaskComplexKillAllThreats::Clone() const | |
CTaskComplexKillAllThreats::GetNextThreatPed(CPed&) const | |
CTaskComplexKillAllThreats::CreateNextSubTask(CPed*) | |
CTaskComplexKillAllThreats::CreateFirstSubTask(CPed*) | |
CTaskComplexKillPedGroupOnFoot::CTaskComplexKillPedGroupOnFoot(int, CPed*) | |
CTaskComplexKillPedGroupOnFoot::CTaskComplexKillPedGroupOnFoot(int, CPed*) | |
CTaskComplexKillPedGroupOnFoot::Clone() const | |
CTaskComplexKillPedGroupOnFoot::CreateSubTask(int, CPed*) const | |
CTaskComplexKillPedGroupOnFoot::ComputeNearestLivingGroupPed(CPed const&, bool) const | |
CTaskComplexKillPedGroupOnFoot::CreateNextSubTask(CPed*) | |
CTaskComplexKillPedGroupOnFoot::CreateFirstSubTask(CPed*) | |
CTaskSimpleStealthKill::CTaskSimpleStealthKill(bool, CPed*, AssocGroupId) | |
CTaskSimpleStealthKill::Clone() const | |
CTaskComplexKillPedFromBoat::CTaskComplexKillPedFromBoat(CPed*) | |
CTaskComplexKillPedFromBoat::Clone() const | |
CTaskComplexSeekCoverUntilTargetDead::CTaskComplexSeekCoverUntilTargetDead(int) | |
CTaskComplexSeekCoverUntilTargetDead::CTaskComplexSeekCoverUntilTargetDead(int) | |
CTaskComplexSeekCoverUntilTargetDead::CTaskComplexSeekCoverUntilTargetDead(CPed*) | |
CTaskComplexSeekCoverUntilTargetDead::CTaskComplexSeekCoverUntilTargetDead(CPed*) | |
CTaskComplexSeekCoverUntilTargetDead::Clone() const | |
CTaskComplexSeekCoverUntilTargetDead::GetTargetPed() const | |
CTaskComplexSeekCoverUntilTargetDead::ControlSubTask(CPed*) | |
CTaskComplexSeekCoverUntilTargetDead::GetCoverPed(CPed*) const | |
CTaskComplexSeekCoverUntilTargetDead::CreateFirstSubTask(CPed*) | |
CTaskComplexKillPedOnFoot::CreateSubTask(int, CPed*) | |
CTaskComplexKillPedOnFoot::CreateNextSubTask(CPed*) | |
CTaskComplexKillPedOnFoot::CreateFirstSubTask(CPed*) | |
CCarEnterExit::IsRoomForPedToLeaveCar(CVehicle const&, int, CVector*) | |
CTaskComplexKillPedOnFootStealth::CreateFirstSubTask(CPed*) | |
CTaskComplexKillPedOnFootStealth::CreateNextSubTask(CPed*) | |
CTaskComplexKillPedOnFootMelee::CreateSubTask(int, CPed*) | |
CTaskComplexKillPedOnFootMelee::CreateNextSubTask(CPed*) | |
CTaskComplexKillPedOnFootMelee::CreateFirstSubTask(CPed*) | |
CTaskComplexKillPedOnFootMelee::ControlSubTask(CPed*) | |
CTaskComplexKillPedOnFootArmed::CreateSubTask(int, CPed*) | |
CTaskComplexKillPedOnFootArmed::CreateFirstSubTask(CPed*) | |
CTaskComplexKillPedOnFootArmed::CreateNextSubTask(CPed*) | |
CTaskComplexKillPedOnFootArmed::ControlSubTask(CPed*) | |
CTaskSimpleDuck::SetDuckTimer(unsigned short) | |
CTaskSimpleDuck::ControlDuckMove(CVector2D) | |
CTaskComplexDestroyCarMelee::CreateSubTask(int, CPed*) | |
CTaskComplexDestroyCarMelee::CreateFirstSubTask(CPed*) | |
CTaskComplexDestroyCarMelee::CreateNextSubTask(CPed*) | |
CTaskComplexDestroyCarMelee::ControlSubTask(CPed*) | |
CTaskComplexKillPedOnFoot::ControlSubTask(CPed*) | |
CCarEnterExit::IsVehicleHealthy(CVehicle const&) | |
CTaskComplexGangLeader::DoGangAttackSpeech(CPed*, CPed*) | |
CTaskComplexKillPedOnFootStealth::ControlSubTask(CPed*) | |
CTaskSimpleStealthKill::ManageAnim(CPed*) | |
CTaskSimpleStealthKill::ProcessPed(CPed*) | |
CTaskComplexKillPedOnFoot::ms_iCheckRoomToLeaveCarFreq | |
CTaskSimpleSetStayInSamePlace::GetTaskType() const | |
CTaskSimpleSetStayInSamePlace::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleSetKindaStayInSamePlace::GetTaskType() const | |
CTaskSimpleSetKindaStayInSamePlace::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleDuckToggle::GetTaskType() const | |
CTaskSimpleDuckToggle::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleStandStill::GetTaskType() const | |
CTaskSimpleOnEscalator::GetTaskType() const | |
CTaskComplexBeStill::GetTaskType() const | |
CTaskSimpleDie::GetTaskType() const | |
CTaskSimpleDrown::GetTaskType() const | |
CTaskSimpleDieInCar::GetTaskType() const | |
CTaskComplexDieInCar::GetTaskType() const | |
CTaskSimpleDrownInCar::GetTaskType() const | |
CTaskSimpleDrownInCar::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexDie::GetTaskType() const | |
CTaskSimpleDead::GetTaskType() const | |
CTaskSimpleDead::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleTired::GetTaskType() const | |
CTaskSimpleSitDown::GetTaskType() const | |
CTaskSimpleSitIdle::GetTaskType() const | |
CTaskSimpleStandUp::GetTaskType() const | |
CTaskComplexSitDownThenIdleThenStandUp::GetTaskType() const | |
CTaskComplexObserveTrafficLights::GetTaskType() const | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::GetTaskType() const | |
CTaskComplexCrossRoadLookAndAchieveHeading::GetTaskType() const | |
CTaskSimpleTurn180::GetTaskType() const | |
CTaskSimpleTurn180::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexHitResponse::GetTaskType() const | |
CTaskComplexHitByGunResponse::GetTaskType() const | |
CTaskComplexSunbathe::GetTaskType() const | |
CTaskComplexUseEffect::GetTaskType() const | |
CTaskComplexUseEffectRunning::GetTaskType() const | |
CTaskComplexUseEffectSprinting::GetTaskType() const | |
CTaskComplexWaitAtAttractor::GetTaskType() const | |
CTaskComplexUseAttractor::GetTaskType() const | |
CTaskComplexWaitForDryWeather::GetTaskType() const | |
CTaskComplexWaitForBus::GetTaskType() const | |
CTaskSimpleWaitForBus::GetTaskType() const | |
CTaskSimpleWaitForBus::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleWaitForPizza::GetTaskType() const | |
CTaskSimpleWaitForPizza::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSequence::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexBeInGroup::GetTaskType() const | |
CTaskComplexUsePairedAttractor::GetTaskType() const | |
CTaskComplexAttractorPartnerWait::GetTaskType() const | |
CTaskComplexUseAttractorPartner::GetTaskType() const | |
CTaskComplexUseScriptedAttractor::GetTaskType() const | |
CTaskComplexOnFire::GetTaskType() const | |
CTaskSimplePlayerOnFire::GetTaskType() const | |
CTaskSimplePlayerOnFire::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleTogglePedThreatScanner::GetTaskType() const | |
CTaskSimpleTogglePedThreatScanner::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleTriggerEvent::GetTaskType() const | |
CTaskSimpleTriggerEvent::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleIKChain::GetTaskType() const | |
CTaskSimpleIKLookAt::GetTaskType() const | |
CTaskSimpleIKPointArm::GetTaskType() const | |
CTaskSimpleTriggerLookAt::GetTaskType() const | |
CTaskSimpleClearLookAt::GetTaskType() const | |
CTaskSimpleIKManager::GetTaskType() const | |
CTaskComplexUseClosestFreeScriptedAttractor::GetTaskType() const | |
CTaskComplexUseMobilePhone::GetTaskType() const | |
CTaskComplexUseGoggles::GetTaskType() const | |
CTaskComplexInWater::GetTaskType() const | |
CTaskSimpleSetCharDecisionMaker::GetTaskType() const | |
CTaskSimpleSetCharDecisionMaker::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexUseSequence::GetTaskType() const | |
CTaskSimpleWaitUntilAreaCodesMatch::GetTaskType() const | |
CTaskSimpleWaitUntilAreaCodesMatch::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleWaitUntilLeaderAreaCodesMatch::GetTaskType() const | |
CTaskComplexUseScriptedBrain::GetTaskType() const | |
CTaskComplexBeStill::CreateNextSubTask(CPed*) | |
CTaskComplexBeStill::ControlSubTask(CPed*) | |
CTaskComplexDie::ControlSubTask(CPed*) | |
CTaskComplexObserveTrafficLights::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexObserveTrafficLights::CreateFirstSubTask(CPed*) | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::ControlSubTask(CPed*) | |
CTaskComplexCrossRoadLookAndAchieveHeading::ControlSubTask(CPed*) | |
CTaskComplexHitResponse::CreateNextSubTask(CPed*) | |
CTaskComplexHitResponse::ControlSubTask(CPed*) | |
CTaskComplexHitByGunResponse::CreateNextSubTask(CPed*) | |
CTaskComplexHitByGunResponse::ControlSubTask(CPed*) | |
CTaskComplexWaitAtAttractor::CreateNextSubTask(CPed*) | |
CTaskComplexWaitAtAttractor::ControlSubTask(CPed*) | |
CTaskComplexUseAttractor::ControlSubTask(CPed*) | |
CTaskComplexWaitForDryWeather::CreateNextSubTask(CPed*) | |
CTaskComplexWaitForDryWeather::ControlSubTask(CPed*) | |
CTaskComplexWaitForBus::ControlSubTask(CPed*) | |
CTaskSimpleWaitForBus::ProcessPed(CPed*) | |
CTaskComplexSequence::GetTaskType() const | |
CTaskComplexSequence::ControlSubTask(CPed*) | |
CTaskComplexAttractorPartnerWait::CreateNextSubTask(CPed*) | |
CTaskComplexAttractorPartnerWait::ControlSubTask(CPed*) | |
CTaskComplexUseAttractorPartner::CreateNextSubTask(CPed*) | |
CTaskComplexUseAttractorPartner::ControlSubTask(CPed*) | |
CTaskComplexUseScriptedAttractor::CreateNextSubTask(CPed*) | |
CTaskComplexUseScriptedAttractor::ControlSubTask(CPed*) | |
CTaskSimpleTriggerLookAt::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleClearLookAt::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexUseGoggles::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexInWater::ControlSubTask(CPed*) | |
CTaskComplexUseSequence::ControlSubTask(CPed*) | |
CTaskSimpleWaitUntilLeaderAreaCodesMatch::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexUseScriptedBrain::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleStandStill::~CTaskSimpleStandStill() | |
vtable for CTaskSimpleStandStill | |
CTaskSimpleOnEscalator::~CTaskSimpleOnEscalator() | |
CTaskSimpleOnEscalator::~CTaskSimpleOnEscalator() | |
CTaskSimpleSetStayInSamePlace::~CTaskSimpleSetStayInSamePlace() | |
vtable for CTaskSimpleSetStayInSamePlace | |
CTaskSimpleSetKindaStayInSamePlace::~CTaskSimpleSetKindaStayInSamePlace() | |
vtable for CTaskSimpleSetKindaStayInSamePlace | |
CTaskSimpleDuckToggle::~CTaskSimpleDuckToggle() | |
vtable for CTaskSimpleDuckToggle | |
CTaskSimpleDuckToggle::~CTaskSimpleDuckToggle() | |
CTaskSimpleDrownInCar::~CTaskSimpleDrownInCar() | |
vtable for CTaskSimpleDrownInCar | |
CTaskSimpleDrownInCar::~CTaskSimpleDrownInCar() | |
CTaskSimpleDead::~CTaskSimpleDead() | |
vtable for CTaskSimpleDead | |
CTaskSimpleDead::~CTaskSimpleDead() | |
CTaskSimpleTired::~CTaskSimpleTired() | |
vtable for CTaskSimpleTired | |
CTaskSimpleTired::~CTaskSimpleTired() | |
CTaskSimpleSitIdle::~CTaskSimpleSitIdle() | |
vtable for CTaskSimpleSitIdle | |
CTaskSimpleSitIdle::~CTaskSimpleSitIdle() | |
CTaskSimpleWaitForBus::~CTaskSimpleWaitForBus() | |
vtable for CTaskSimpleWaitForBus | |
CTaskSimpleWaitForBus::~CTaskSimpleWaitForBus() | |
CTaskSimpleWaitForPizza::~CTaskSimpleWaitForPizza() | |
vtable for CTaskSimpleWaitForPizza | |
CTaskSimpleWaitForPizza::~CTaskSimpleWaitForPizza() | |
CTaskSimpleSetCharDecisionMaker::~CTaskSimpleSetCharDecisionMaker() | |
CTaskSimpleSetCharDecisionMaker::~CTaskSimpleSetCharDecisionMaker() | |
CTaskSimpleTriggerEvent::~CTaskSimpleTriggerEvent() | |
vtable for CTaskSimpleTriggerEvent | |
CTaskSimpleTriggerEvent::~CTaskSimpleTriggerEvent() | |
CTaskSimpleTogglePedThreatScanner::~CTaskSimpleTogglePedThreatScanner() | |
CTaskSimpleTogglePedThreatScanner::~CTaskSimpleTogglePedThreatScanner() | |
CTaskSimplePlayerOnFire::~CTaskSimplePlayerOnFire() | |
vtable for CTaskSimplePlayerOnFire | |
CTaskSimplePlayerOnFire::~CTaskSimplePlayerOnFire() | |
CTaskSimpleIKManager::~CTaskSimpleIKManager() | |
vtable for CTaskSimpleIKManager | |
CTaskSimpleIKManager::~CTaskSimpleIKManager() | |
CTaskSimpleClearLookAt::~CTaskSimpleClearLookAt() | |
vtable for CTaskSimpleClearLookAt | |
CTaskSimpleClearLookAt::~CTaskSimpleClearLookAt() | |
CTaskSimpleStandStill::~CTaskSimpleStandStill() | |
CTaskSimpleSetStayInSamePlace::~CTaskSimpleSetStayInSamePlace() | |
CTaskSimpleSetKindaStayInSamePlace::~CTaskSimpleSetKindaStayInSamePlace() | |
CTaskSimpleDuckToggle::~CTaskSimpleDuckToggle() | |
CTaskSimpleDrownInCar::~CTaskSimpleDrownInCar() | |
CTaskSimpleDead::~CTaskSimpleDead() | |
CTaskSimpleTired::~CTaskSimpleTired() | |
CTaskSimpleSitIdle::~CTaskSimpleSitIdle() | |
CTaskSimpleWaitForBus::~CTaskSimpleWaitForBus() | |
CTaskSimpleWaitForPizza::~CTaskSimpleWaitForPizza() | |
CTaskSimpleSetCharDecisionMaker::~CTaskSimpleSetCharDecisionMaker() | |
CTaskSimpleTriggerEvent::~CTaskSimpleTriggerEvent() | |
CTaskSimpleTogglePedThreatScanner::~CTaskSimpleTogglePedThreatScanner() | |
CTaskSimpleOnEscalator::~CTaskSimpleOnEscalator() | |
CTaskSimplePlayerOnFire::~CTaskSimplePlayerOnFire() | |
CTaskSimpleIKManager::~CTaskSimpleIKManager() | |
CTaskSimpleClearLookAt::~CTaskSimpleClearLookAt() | |
CTaskSimpleTired::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleTogglePedThreatScanner::Clone() const | |
CTaskSimpleTriggerEvent::Clone() const | |
CTaskSimpleSetCharDecisionMaker::Clone() const | |
CTaskSimpleDuckToggle::ProcessPed(CPed*) | |
CTaskSimpleDuck::SetControlType(unsigned char) | |
CTaskSimpleDuck::AbortBecauseOfOtherDuck(CPed*) | |
CTaskSimpleDie::~CTaskSimpleDie() | |
vtable for CTaskSimpleDie | |
CTaskSimpleDie::~CTaskSimpleDie() | |
CTaskSimpleDie::~CTaskSimpleDie() | |
CTaskSimpleDieInCar::~CTaskSimpleDieInCar() | |
vtable for CTaskSimpleDieInCar | |
CTaskSimpleDieInCar::~CTaskSimpleDieInCar() | |
CTaskSimpleDieInCar::~CTaskSimpleDieInCar() | |
CTaskSimpleDrown::~CTaskSimpleDrown() | |
vtable for CTaskSimpleDrown | |
CTaskSimpleDrown::~CTaskSimpleDrown() | |
CTaskSimpleDrown::~CTaskSimpleDrown() | |
CTaskSimpleSitDown::~CTaskSimpleSitDown() | |
vtable for CTaskSimpleSitDown | |
CTaskSimpleSitDown::~CTaskSimpleSitDown() | |
CTaskSimpleSitDown::~CTaskSimpleSitDown() | |
CTaskSimpleStandUp::~CTaskSimpleStandUp() | |
vtable for CTaskSimpleStandUp | |
CTaskSimpleStandUp::~CTaskSimpleStandUp() | |
CTaskSimpleStandUp::~CTaskSimpleStandUp() | |
CTaskSimpleTurn180::~CTaskSimpleTurn180() | |
vtable for CTaskSimpleTurn180 | |
CTaskSimpleTurn180::~CTaskSimpleTurn180() | |
CTaskSimpleTurn180::~CTaskSimpleTurn180() | |
CTaskSimpleTriggerEvent::ProcessPed(CPed*) | |
CTaskComplexBeStill::Clone() const | |
CTaskComplexDieInCar::~CTaskComplexDieInCar() | |
vtable for CTaskComplexDieInCar | |
CTaskComplexDieInCar::~CTaskComplexDieInCar() | |
CTaskComplexDieInCar::~CTaskComplexDieInCar() | |
CTaskComplexDie::~CTaskComplexDie() | |
vtable for CTaskComplexDie | |
CTaskComplexDie::~CTaskComplexDie() | |
CTaskComplexDie::~CTaskComplexDie() | |
CTaskComplexObserveTrafficLights::~CTaskComplexObserveTrafficLights() | |
vtable for CTaskComplexObserveTrafficLights | |
CTaskComplexObserveTrafficLights::~CTaskComplexObserveTrafficLights() | |
CTaskComplexObserveTrafficLights::~CTaskComplexObserveTrafficLights() | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::~CTaskComplexObserveTrafficLightsAndAchieveHeading() | |
vtable for CTaskComplexObserveTrafficLightsAndAchieveHeading | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::~CTaskComplexObserveTrafficLightsAndAchieveHeading() | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::~CTaskComplexObserveTrafficLightsAndAchieveHeading() | |
CTaskComplexCrossRoadLookAndAchieveHeading::~CTaskComplexCrossRoadLookAndAchieveHeading() | |
vtable for CTaskComplexCrossRoadLookAndAchieveHeading | |
CTaskComplexCrossRoadLookAndAchieveHeading::~CTaskComplexCrossRoadLookAndAchieveHeading() | |
CTaskComplexCrossRoadLookAndAchieveHeading::~CTaskComplexCrossRoadLookAndAchieveHeading() | |
CTaskComplexHitResponse::~CTaskComplexHitResponse() | |
vtable for CTaskComplexHitResponse | |
CTaskComplexHitResponse::~CTaskComplexHitResponse() | |
CTaskComplexHitResponse::~CTaskComplexHitResponse() | |
CTaskComplexHitByGunResponse::~CTaskComplexHitByGunResponse() | |
vtable for CTaskComplexHitByGunResponse | |
CTaskComplexHitByGunResponse::~CTaskComplexHitByGunResponse() | |
CTaskComplexHitByGunResponse::~CTaskComplexHitByGunResponse() | |
CTaskComplexWaitAtAttractor::~CTaskComplexWaitAtAttractor() | |
vtable for CTaskComplexWaitAtAttractor | |
CTaskComplexWaitAtAttractor::~CTaskComplexWaitAtAttractor() | |
CTaskComplexWaitAtAttractor::~CTaskComplexWaitAtAttractor() | |
CTaskComplexUseAttractor::~CTaskComplexUseAttractor() | |
vtable for CTaskComplexUseAttractor | |
CTaskComplexUseAttractor::~CTaskComplexUseAttractor() | |
CTaskComplexUseAttractor::~CTaskComplexUseAttractor() | |
CTaskComplexWaitForDryWeather::~CTaskComplexWaitForDryWeather() | |
vtable for CTaskComplexWaitForDryWeather | |
CTaskComplexWaitForDryWeather::~CTaskComplexWaitForDryWeather() | |
CTaskComplexWaitForDryWeather::~CTaskComplexWaitForDryWeather() | |
CTaskComplexWaitForBus::~CTaskComplexWaitForBus() | |
vtable for CTaskComplexWaitForBus | |
CTaskComplexWaitForBus::~CTaskComplexWaitForBus() | |
CTaskComplexWaitForBus::~CTaskComplexWaitForBus() | |
CTaskComplexBeStill::~CTaskComplexBeStill() | |
CTaskComplexBeStill::~CTaskComplexBeStill() | |
CTaskComplexBeStill::~CTaskComplexBeStill() | |
CTaskComplexBeInGroup::~CTaskComplexBeInGroup() | |
vtable for CTaskComplexBeInGroup | |
CTaskComplexBeInGroup::~CTaskComplexBeInGroup() | |
CTaskComplexBeInGroup::~CTaskComplexBeInGroup() | |
CTaskComplexUsePairedAttractor::~CTaskComplexUsePairedAttractor() | |
vtable for CTaskComplexUsePairedAttractor | |
CTaskComplexUsePairedAttractor::~CTaskComplexUsePairedAttractor() | |
CTaskComplexUsePairedAttractor::~CTaskComplexUsePairedAttractor() | |
CTaskComplexAttractorPartnerWait::~CTaskComplexAttractorPartnerWait() | |
vtable for CTaskComplexAttractorPartnerWait | |
CTaskComplexAttractorPartnerWait::~CTaskComplexAttractorPartnerWait() | |
CTaskComplexAttractorPartnerWait::~CTaskComplexAttractorPartnerWait() | |
CTaskComplexUseAttractorPartner::~CTaskComplexUseAttractorPartner() | |
vtable for CTaskComplexUseAttractorPartner | |
CTaskComplexUseAttractorPartner::~CTaskComplexUseAttractorPartner() | |
CTaskComplexUseAttractorPartner::~CTaskComplexUseAttractorPartner() | |
CTaskComplexUseScriptedAttractor::~CTaskComplexUseScriptedAttractor() | |
vtable for CTaskComplexUseScriptedAttractor | |
CTaskComplexUseScriptedAttractor::~CTaskComplexUseScriptedAttractor() | |
CTaskComplexUseScriptedAttractor::~CTaskComplexUseScriptedAttractor() | |
CTaskComplexOnFire::~CTaskComplexOnFire() | |
vtable for CTaskComplexOnFire | |
CTaskComplexOnFire::~CTaskComplexOnFire() | |
CTaskComplexOnFire::~CTaskComplexOnFire() | |
vtable for CTaskComplexUseClosestFreeScriptedAttractor | |
CTaskComplexUseClosestFreeScriptedAttractor::~CTaskComplexUseClosestFreeScriptedAttractor() | |
CTaskComplexUseClosestFreeScriptedAttractor::~CTaskComplexUseClosestFreeScriptedAttractor() | |
CTaskComplexUseMobilePhone::~CTaskComplexUseMobilePhone() | |
vtable for CTaskComplexUseMobilePhone | |
CTaskComplexUseMobilePhone::~CTaskComplexUseMobilePhone() | |
CTaskComplexUseMobilePhone::~CTaskComplexUseMobilePhone() | |
CTaskComplexUseGoggles::~CTaskComplexUseGoggles() | |
vtable for CTaskComplexUseGoggles | |
CTaskComplexUseGoggles::~CTaskComplexUseGoggles() | |
CTaskComplexUseGoggles::~CTaskComplexUseGoggles() | |
CTaskComplexInWater::~CTaskComplexInWater() | |
vtable for CTaskComplexInWater | |
CTaskComplexInWater::~CTaskComplexInWater() | |
CTaskComplexInWater::~CTaskComplexInWater() | |
CTaskSimpleTriggerLookAt::~CTaskSimpleTriggerLookAt() | |
vtable for CTaskSimpleTriggerLookAt | |
CTaskSimpleTriggerLookAt::~CTaskSimpleTriggerLookAt() | |
CTaskSimpleTriggerLookAt::~CTaskSimpleTriggerLookAt() | |
vtable for CTaskSimpleWaitUntilAreaCodesMatch | |
CTaskSimpleWaitUntilAreaCodesMatch::~CTaskSimpleWaitUntilAreaCodesMatch() | |
CTaskSimpleWaitUntilAreaCodesMatch::~CTaskSimpleWaitUntilAreaCodesMatch() | |
CTaskSimpleWaitUntilLeaderAreaCodesMatch::~CTaskSimpleWaitUntilLeaderAreaCodesMatch() | |
CTaskSimpleWaitUntilLeaderAreaCodesMatch::~CTaskSimpleWaitUntilLeaderAreaCodesMatch() | |
CTaskSimpleWaitUntilLeaderAreaCodesMatch::~CTaskSimpleWaitUntilLeaderAreaCodesMatch() | |
CTaskSimpleTriggerLookAt::ProcessPed(CPed*) | |
CTaskComplexSitDownThenIdleThenStandUp::~CTaskComplexSitDownThenIdleThenStandUp() | |
vtable for CTaskComplexSitDownThenIdleThenStandUp | |
CTaskComplexSitDownThenIdleThenStandUp::~CTaskComplexSitDownThenIdleThenStandUp() | |
CTaskComplexSitDownThenIdleThenStandUp::~CTaskComplexSitDownThenIdleThenStandUp() | |
CTaskComplexSunbathe::~CTaskComplexSunbathe() | |
vtable for CTaskComplexSunbathe | |
CTaskComplexSunbathe::~CTaskComplexSunbathe() | |
CTaskComplexSunbathe::~CTaskComplexSunbathe() | |
CTaskComplexSitDownThenIdleThenStandUp::ControlSubTask(CPed*) | |
CTaskComplexObserveTrafficLights::ControlSubTask(CPed*) | |
CTaskComplexHitResponse::CreateFirstSubTask(CPed*) | |
CTaskComplexHitByGunResponse::CreateFirstSubTask(CPed*) | |
CTaskComplexUseMobilePhone::CreateNextSubTask(CPed*) | |
CTaskComplexUseEffect::~CTaskComplexUseEffect() | |
vtable for CTaskComplexUseEffect | |
CTaskComplexUseEffect::~CTaskComplexUseEffect() | |
CTaskComplexUseEffect::~CTaskComplexUseEffect() | |
CTaskComplexUseEffectSprinting::~CTaskComplexUseEffectSprinting() | |
vtable for CTaskComplexUseEffectSprinting | |
CTaskComplexUseEffectSprinting::~CTaskComplexUseEffectSprinting() | |
CTaskComplexUseEffectSprinting::~CTaskComplexUseEffectSprinting() | |
CTaskComplexUseEffectRunning::~CTaskComplexUseEffectRunning() | |
vtable for CTaskComplexUseEffectRunning | |
CTaskComplexUseEffectRunning::~CTaskComplexUseEffectRunning() | |
CTaskComplexUseEffectRunning::~CTaskComplexUseEffectRunning() | |
CTaskComplexUseEffect::CreateNextSubTask(CPed*) | |
CTaskComplexUseEffect::CreateFirstSubTask(CPed*) | |
CTaskComplexUseEffect::ControlSubTask(CPed*) | |
CTaskComplexUseAttractor::CreateNextSubTask(CPed*) | |
CTaskComplexInWater::CreateNextSubTask(CPed*) | |
CTaskComplexBeInGroup::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexBeInGroup::CreateNextSubTask(CPed*) | |
CTaskComplexBeInGroup::CreateFirstSubTask(CPed*) | |
CTaskSimpleIKChain::~CTaskSimpleIKChain() | |
vtable for CTaskSimpleIKChain | |
CTaskSimpleIKChain::~CTaskSimpleIKChain() | |
CTaskSimpleIKChain::~CTaskSimpleIKChain() | |
CTaskSimpleIKLookAt::~CTaskSimpleIKLookAt() | |
vtable for CTaskSimpleIKLookAt | |
CTaskSimpleIKLookAt::~CTaskSimpleIKLookAt() | |
CTaskSimpleIKLookAt::~CTaskSimpleIKLookAt() | |
CTaskSimpleIKPointArm::~CTaskSimpleIKPointArm() | |
vtable for CTaskSimpleIKPointArm | |
CTaskSimpleIKPointArm::~CTaskSimpleIKPointArm() | |
CTaskSimpleIKPointArm::~CTaskSimpleIKPointArm() | |
CTaskSimpleIKChain::CreateIKChain(CPed*) | |
CTaskSimpleIKPointArm::CreateIKChain(CPed*) | |
CTaskSimpleIKLookAt::CreateIKChain(CPed*) | |
CTaskComplexUseGoggles::ControlSubTask(CPed*) | |
CTaskSimplePlayerOnFoot::PlayerControlZelda(CPlayerPed*, bool) | |
CTaskSimpleSetCharDecisionMaker::ProcessPed(CPed*) | |
CTaskComplexDieInCar::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexCrossRoadLookAndAchieveHeading::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexHitByGunResponse::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexDie::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSitDownThenIdleThenStandUp::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSunbathe::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleIKManager::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleIKManager::ProcessPed(CPed*) | |
CTaskSimpleClearLookAt::ProcessPed(CPed*) | |
CTaskComplexUseGoggles::CreateNextSubTask(CPed*) | |
CTaskComplexUseGoggles::CreateFirstSubTask(CPed*) | |
CTaskSimpleStandStill::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexWaitForBus::CreateNextSubTask(CPed*) | |
CTaskSimpleDie::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleSitDown::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleStandUp::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexUseEffect::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexUseClosestFreeScriptedAttractor::Serialize() | |
CTaskSimpleWaitUntilAreaCodesMatch::Serialize() | |
CTaskSimpleStandStill::Serialize() | |
CTaskSimpleDieInCar::Serialize() | |
CTaskComplexDieInCar::Serialize() | |
CTaskComplexDie::Serialize() | |
CTaskSimpleDead::Serialize() | |
CTaskComplexSitDownThenIdleThenStandUp::Serialize() | |
CTaskSimpleSitIdle::Serialize() | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::Serialize() | |
CTaskComplexCrossRoadLookAndAchieveHeading::Serialize() | |
CTaskComplexBeInGroup::Serialize() | |
CTaskSimpleTriggerLookAt::Serialize() | |
CTaskSimpleTogglePedThreatScanner::Serialize() | |
CTaskComplexUseSequence::Serialize() | |
CTaskSimpleWaitUntilLeaderAreaCodesMatch::Serialize() | |
CTaskComplexInWater::Serialize() | |
CTaskComplexUseGoggles::Serialize() | |
CTaskSimpleSetCharDecisionMaker::Serialize() | |
CTaskSimpleClearLookAt::Serialize() | |
CTaskSimplePlayerOnFire::Serialize() | |
CTaskSimpleWaitForPizza::Serialize() | |
CTaskComplexUseMobilePhone::Serialize() | |
CTaskComplexWaitForBus::Serialize() | |
CTaskComplexWaitForDryWeather::Serialize() | |
CTaskComplexHitByGunResponse::Serialize() | |
CTaskComplexHitResponse::Serialize() | |
CTaskComplexOnFire::Serialize() | |
CTaskComplexObserveTrafficLights::Serialize() | |
CTaskComplexBeStill::Serialize() | |
CTaskSimpleDrown::Serialize() | |
CTaskSimpleWaitForBus::Serialize() | |
CTaskSimpleTurn180::Serialize() | |
CTaskSimpleTired::Serialize() | |
CTaskSimpleDrownInCar::Serialize() | |
CTaskSimpleSetStayInSamePlace::Serialize() | |
CTaskSimpleStandUp::Serialize() | |
CTaskSimpleSitDown::Serialize() | |
CTaskComplexUseScriptedBrain::Serialize() | |
CTaskSimpleDuckToggle::Serialize() | |
CTaskSimpleSetKindaStayInSamePlace::Serialize() | |
CTaskSimpleOnEscalator::Serialize() | |
CTaskSimpleWaitForPizza::ProcessPed(CPed*) | |
CTaskSimpleOnEscalator::ProcessPed(CPed*) | |
CTaskSimpleWaitUntilAreaCodesMatch::ProcessPed(CPed*) | |
CTaskComplexBeStill::CreateFirstSubTask(CPed*) | |
CTaskComplexSitDownThenIdleThenStandUp::CreateFirstSubTask(CPed*) | |
CTaskComplexObserveTrafficLights::CreateNextSubTask(CPed*) | |
CTaskComplexWaitAtAttractor::CreateFirstSubTask(CPed*) | |
CTaskComplexWaitForDryWeather::CreateFirstSubTask(CPed*) | |
CTaskSimpleStandStill::Clone() const | |
CTaskComplexUseMobilePhone::CreateFirstSubTask(CPed*) | |
CTaskSimpleOnEscalator::Clone() const | |
CTaskSimpleSetStayInSamePlace::CTaskSimpleSetStayInSamePlace(bool) | |
CTaskSimpleSetStayInSamePlace::Clone() const | |
CTaskSimpleSetKindaStayInSamePlace::CTaskSimpleSetKindaStayInSamePlace(bool) | |
CTaskSimpleSetKindaStayInSamePlace::Clone() const | |
CTaskSimpleDuckToggle::CTaskSimpleDuckToggle(int) | |
CTaskSimpleDuckToggle::Clone() const | |
CTaskSimpleDie::CTaskSimpleDie(AssocGroupId, AnimationId, float, float) | |
CTaskSimpleDie::CTaskSimpleDie(AssocGroupId, AnimationId, float, float) | |
CTaskSimpleDie::CTaskSimpleDie(char const*, char const*, int, float, float) | |
CTaskSimpleDie::CTaskSimpleDie(CAnimBlendHierarchy*, int, float, float) | |
CTaskSimpleDie::CTaskSimpleDie(CAnimBlendHierarchy*, int, float, float) | |
CTaskSimpleDie::Clone() const | |
CTaskSimpleDie::StartAnim(CPed*) | |
CTaskSimpleDieInCar::CTaskSimpleDieInCar(AssocGroupId, AnimationId) | |
CTaskSimpleDieInCar::Clone() const | |
CTaskComplexDieInCar::CTaskComplexDieInCar(eWeaponType) | |
CTaskComplexDieInCar::Clone() const | |
CTaskComplexDieInCar::PreparePedVehicleForPedDeath(CVehicle*) const | |
CTaskComplexDieInCar::CreateSubTask(int, CPed*) const | |
CTaskComplexDieInCar::CreateFirstSubTask(CPed*) | |
CTaskComplexDieInCar::ControlSubTask(CPed*) | |
CTaskComplexDieInCar::CreateNextSubTask(CPed*) | |
CTaskSimpleDrown::CTaskSimpleDrown() | |
CTaskSimpleDrown::Clone() const | |
CTaskSimpleDrownInCar::CTaskSimpleDrownInCar() | |
CTaskComplexDie::CreateNextSubTask(CPed*) | |
CTaskSimpleDrownInCar::Clone() const | |
CTaskComplexDie::CTaskComplexDie(eWeaponType, AssocGroupId, AnimationId, float, float, bool, bool, int, bool) | |
CTaskComplexDie::Clone() const | |
CTaskComplexInWater::CreateFirstSubTask(CPed*) | |
CTaskComplexDie::SayDeathSample(CPed*) const | |
CTaskComplexDie::CreateFirstSubTask(CPed*) | |
CTaskSimpleDead::CTaskSimpleDead(int, bool) | |
CTaskSimpleDead::Clone() const | |
CTaskSimpleTired::CTaskSimpleTired(int) | |
CTaskSimpleTired::Clone() const | |
CTaskSimpleTired::StartAnim(CPed*) | |
CTaskSimpleTired::ProcessPed(CPed*) | |
CTaskSimpleSitDown::CTaskSimpleSitDown(unsigned char) | |
CTaskSimpleSitDown::Clone() const | |
CTaskSimpleSitDown::StartAnim(CPed*) | |
CTaskSimpleSitDown::ProcessPed(CPed*) | |
CTaskSimpleSitIdle::CTaskSimpleSitIdle(int, unsigned char) | |
CTaskSimpleSitIdle::Clone() const | |
CTaskSimpleSitIdle::SetTimer(int) | |
CTaskSimpleSitIdle::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleSitIdle::StartAnim(CPed*) | |
CTaskSimpleSitIdle::ProcessPed(CPed*) | |
CTaskSimpleStandUp::CTaskSimpleStandUp(unsigned char) | |
CTaskSimpleStandUp::Clone() const | |
CTaskSimpleStandUp::StartAnim(CPed*) | |
CTaskSimpleStandUp::ProcessPed(CPed*) | |
CTaskComplexSitDownThenIdleThenStandUp::CTaskComplexSitDownThenIdleThenStandUp(int, unsigned char, unsigned char) | |
CTaskComplexSitDownThenIdleThenStandUp::Clone() const | |
CTaskComplexSitDownThenIdleThenStandUp::CreateSubTask(int) | |
CTaskComplexSitDownThenIdleThenStandUp::CreateNextSubTask(CPed*) | |
CTaskComplexObserveTrafficLights::CTaskComplexObserveTrafficLights() | |
CTaskComplexObserveTrafficLights::Clone() const | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::CTaskComplexObserveTrafficLightsAndAchieveHeading(int, float) | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::Clone() const | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::CreateSubTask(int) const | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::CreateNextSubTask(CPed*) | |
CTaskComplexObserveTrafficLightsAndAchieveHeading::CreateFirstSubTask(CPed*) | |
CTaskComplexCrossRoadLookAndAchieveHeading::CTaskComplexCrossRoadLookAndAchieveHeading(int, float) | |
CTaskComplexCrossRoadLookAndAchieveHeading::Clone() const | |
CTaskComplexCrossRoadLookAndAchieveHeading::CreateSubTask(int, CPed*) const | |
CTaskComplexCrossRoadLookAndAchieveHeading::CreateNextSubTask(CPed*) | |
CTaskComplexCrossRoadLookAndAchieveHeading::CreateFirstSubTask(CPed*) | |
CTaskSimpleTurn180::CTaskSimpleTurn180() | |
CTaskSimpleTurn180::Clone() const | |
CTaskSimpleTurn180::StartAnim(CPed*) | |
CTaskSimpleTurn180::ProcessPed(CPed*) | |
CTaskComplexHitResponse::CTaskComplexHitResponse(int) | |
CTaskComplexHitResponse::Clone() const | |
CTaskComplexHitByGunResponse::CTaskComplexHitByGunResponse(int) | |
CTaskComplexHitByGunResponse::Clone() const | |
CTaskComplexSunbathe::CTaskComplexSunbathe(CObject*, bool) | |
CTaskComplexSunbathe::Clone() const | |
CTaskComplexSunbathe::ShouldLoadSunbatheAnims() | |
CTaskComplexSunbathe::ControlSubTask(CPed*) | |
CTaskComplexSunbathe::CreateSubTask(int, CPed*) | |
CTaskComplexSunbathe::CreateNextSubTask(CPed*) | |
CTaskComplexSunbathe::CreateFirstSubTask(CPed*) | |
CTaskComplexUseEffect::CTaskComplexUseEffect(C2dEffect*, CEntity*) | |
CTaskComplexUseEffect::Clone() const | |
CTaskComplexUseEffectSprinting::Clone() const | |
CTaskComplexUseEffectRunning::Clone() const | |
CTaskComplexWaitAtAttractor::CTaskComplexWaitAtAttractor(CPedAttractor*, int) | |
CTaskComplexWaitAtAttractor::Clone() const | |
CTaskComplexUseAttractor::CTaskComplexUseAttractor(CPedAttractor*) | |
CTaskComplexUseAttractor::Clone() const | |
CTaskComplexWaitForDryWeather::CTaskComplexWaitForDryWeather() | |
CTaskComplexWaitForDryWeather::Clone() const | |
CTaskComplexWaitForBus::CTaskComplexWaitForBus() | |
CTaskComplexWaitForBus::Clone() const | |
CTaskSimpleWaitForBus::CTaskSimpleWaitForBus() | |
CTaskComplexWaitForBus::CreateFirstSubTask(CPed*) | |
CTaskSimpleWaitForBus::Clone() const | |
CTaskSimpleWaitForPizza::CTaskSimpleWaitForPizza() | |
CTaskSimpleWaitForPizza::Clone() const | |
CTaskComplexSequence::CTaskComplexSequence() | |
vtable for CTaskComplexSequence | |
CTaskComplexSequence::~CTaskComplexSequence() | |
CTaskComplexSequence::~CTaskComplexSequence() | |
CTaskComplexUseSequence::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexUseSequence::~CTaskComplexUseSequence() | |
vtable for CTaskComplexUseSequence | |
CTaskComplexUseSequence::~CTaskComplexUseSequence() | |
CTaskComplexUseSequence::~CTaskComplexUseSequence() | |
CTaskComplexSequence::CreateNextSubTask(CPed*, int&, int&) | |
CTaskComplexSequence::CreateNextSubTask(CPed*) | |
CTaskComplexUseSequence::CreateNextSubTask(CPed*) | |
CTaskComplexSequence::CreateFirstSubTask(CPed*, int&, int&) | |
CTaskComplexSequence::CreateFirstSubTask(CPed*) | |
CTaskComplexUseSequence::CreateFirstSubTask(CPed*) | |
CTaskComplexSequence::AddTask(int, CTask*) | |
CTaskComplexBeInGroup::CTaskComplexBeInGroup(int, bool) | |
CTaskComplexBeInGroup::Clone() const | |
CTaskComplexBeInGroup::MonitorMainGroupTask(CPed*) | |
CTaskComplexBeInGroup::MonitorSecondaryGroupTask(CPed*) | |
CTaskComplexBeInGroup::ControlSubTask(CPed*) | |
CTaskComplexUsePairedAttractor::CTaskComplexUsePairedAttractor(CPedAttractor*) | |
CTaskComplexUsePairedAttractor::Clone() const | |
CTaskComplexUsePairedAttractor::SetPartnership(CPed*, bool, CScriptedEffectPair const*) | |
CTaskComplexUsePairedAttractor::SeekPartnership(CPed*) | |
CScripted2dEffects::GetEffectPairs(C2dEffect const*) | |
CTaskComplexUsePairedAttractor::ClearPartnership() | |
CTaskComplexUsePairedAttractor::ControlSubTask(CPed*) | |
CTaskComplexAttractorPartnerWait::CTaskComplexAttractorPartnerWait(bool, CScriptedEffectPair const*) | |
CTaskComplexAttractorPartnerWait::CTaskComplexAttractorPartnerWait(bool, CScriptedEffectPair const*) | |
CTaskComplexAttractorPartnerWait::Clone() const | |
CTaskComplexUseAttractorPartner::CTaskComplexUseAttractorPartner(bool, CScriptedEffectPair const*) | |
CTaskComplexUseAttractorPartner::CTaskComplexUseAttractorPartner(bool, CScriptedEffectPair const*) | |
CTaskComplexUseAttractorPartner::Clone() const | |
CTaskComplexUseScriptedAttractor::CTaskComplexUseScriptedAttractor(CPedAttractor const*) | |
CTaskComplexUseScriptedAttractor::CTaskComplexUseScriptedAttractor(CPedAttractor const*) | |
CTaskComplexUseScriptedAttractor::Clone() const | |
CTaskComplexUsePairedAttractor::CreateSubTask(int, CPed*) | |
CTaskComplexUsePairedAttractor::CreateNextSubTask(CPed*) | |
CScripted2dEffects::ms_useAgainFlags | |
CTaskComplexUsePairedAttractor::CreateFirstSubTask(CPed*) | |
CTaskComplexOnFire::CTaskComplexOnFire() | |
CTaskComplexOnFire::Clone() const | |
CTaskComplexOnFire::ComputeFireDamage(CPed*, CPedDamageResponse&) | |
CTaskComplexOnFire::CreateSubTask(int) const | |
CTaskComplexOnFire::CreateNextSubTask(CPed*) | |
CTaskComplexOnFire::CreateFirstSubTask(CPed*) | |
CTaskComplexOnFire::ControlSubTask(CPed*) | |
CTaskSimplePlayerOnFire::CTaskSimplePlayerOnFire() | |
CTaskSimplePlayerOnFire::Clone() const | |
CTaskSimpleIKManager::CTaskSimpleIKManager() | |
CTaskSimpleIKManager::Clone() const | |
CTaskSimpleIKManager::RemoveIKChainTask(int) | |
CTaskSimpleIKManager::IsSlotEmpty(int) | |
CTaskSimpleIKChain::CTaskSimpleIKChain(char*, int, RwV3d, int, CEntity*, int, RwV3d, float, int, int) | |
CTaskSimpleIKChain::CTaskSimpleIKChain(char*, int, RwV3d, int, CEntity*, int, RwV3d, float, int, int) | |
CTaskSimpleIKChain::Clone() const | |
CTaskSimpleIKManager::BlendOut(int, int) | |
CTaskSimpleIKChain::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleIKChain::ProcessPed(CPed*) | |
CTaskSimpleIKLookAt::CTaskSimpleIKLookAt(char*, CEntity*, int, int, RwV3d, unsigned char, float, int, int) | |
CTaskSimpleIKLookAt::Clone() const | |
CTaskSimpleIKPointArm::CTaskSimpleIKPointArm(char*, int, CEntity*, int, RwV3d, float, int) | |
CTaskSimpleIKPointArm::Clone() const | |
CTaskSimpleIKPointArm::GetPointAtEntity() | |
CTaskSimpleTriggerLookAt::CTaskSimpleTriggerLookAt(CEntity*, int, int, RwV3d, unsigned char, float, int, int) | |
CTaskSimpleTriggerLookAt::Clone() const | |
CTaskSimpleClearLookAt::CTaskSimpleClearLookAt() | |
CTaskSimpleClearLookAt::Clone() const | |
CTaskComplexUseClosestFreeScriptedAttractor::Clone() const | |
CTaskComplexUseClosestFreeScriptedAttractor::ComputeClosestFreeScriptedEffect(CPed const&) const | |
CTaskComplexUseMobilePhone::CTaskComplexUseMobilePhone(int) | |
CTaskComplexUseMobilePhone::Clone() const | |
CTaskComplexUseMobilePhone::RemovePhoneModel(CPed*) | |
CTaskComplexUseMobilePhone::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexUseMobilePhone::ControlSubTask(CPed*) | |
CTaskComplexUseGoggles::CTaskComplexUseGoggles() | |
CTaskComplexUseGoggles::Clone() const | |
CTaskComplexInWater::CTaskComplexInWater() | |
CTaskComplexInWater::Clone() const | |
CTaskComplexUseSequence::CTaskComplexUseSequence(int) | |
CTaskComplexUseSequence::Clone() const | |
CTaskComplexAttractorPartnerWait::CreateFirstSubTask(CPed*) | |
CTaskComplexUseAttractorPartner::CreateFirstSubTask(CPed*) | |
CTaskComplexUseScriptedAttractor::CreateFirstSubTask(CPed*) | |
CTaskSimpleWaitUntilAreaCodesMatch::Clone() const | |
CTaskSimpleWaitUntilLeaderAreaCodesMatch::Clone() const | |
CScriptedBrainTaskStore::ms_entries | |
CTaskComplexUseScriptedBrain::CreateFirstSubTask(CPed*) | |
CTaskComplexUseScriptedBrain::ControlSubTask(CPed*) | |
CScriptedBrainTaskStore::Clear(CTask*) | |
CTaskComplexUseScriptedBrain::~CTaskComplexUseScriptedBrain() | |
vtable for CTaskComplexUseScriptedBrain | |
CTaskComplexUseScriptedBrain::~CTaskComplexUseScriptedBrain() | |
CTaskComplexUseScriptedBrain::~CTaskComplexUseScriptedBrain() | |
CTaskComplexUseScriptedBrain::CreateNextSubTask(CPed*) | |
CScriptedBrainTaskStore::Clear(CPed*) | |
CTaskComplexUseScriptedBrain::CTaskComplexUseScriptedBrain(char const*) | |
CTaskComplexUseAttractor::CreateFirstSubTask(CPed*) | |
CTaskComplexUseScriptedBrain::Clone() const | |
CTaskSimpleDie::ProcessPed(CPed*) | |
CTaskSimpleDieInCar::ProcessPed(CPed*) | |
CTaskSimpleDrown::ProcessPed(CPed*) | |
CTaskSimpleDrownInCar::ProcessPed(CPed*) | |
CTaskSimpleDead::ProcessPed(CPed*) | |
CPed::DeadPedMakesTyresBloody() | |
CTaskSimplePlayerOnFire::ProcessPed(CPed*) | |
CTaskSimplePlayerOnFire::ms_iOnFireTime | |
CTaskComplexOnFire::ms_fHealthRate | |
CTaskComplexOnFire::ms_fSafeDistance | |
CTaskComplexOnFire::ms_iMaxFleeTime | |
CTaskComplexUsePairedAttractor::ms_iUseAttractorAloneTime | |
CTaskSimpleWaitForPizza::ms_iPizzaWaitTime | |
CTaskSimpleWaitForBus::ms_fBoardBusThresholdSpeed | |
CTaskComplexEnterCarAsDriver::GetTaskType() const | |
CTaskComplexEnterCarAsPassenger::GetTaskType() const | |
CTaskComplexOpenDriverDoor::GetTaskType() const | |
CTaskComplexOpenPassengerDoor::GetTaskType() const | |
CTaskComplexDragPedFromCar::GetTaskType() const | |
CTaskComplexEnterCarAsDriverTimed::GetTaskType() const | |
CTaskComplexEnterCarAsPassengerTimed::GetTaskType() const | |
CTaskComplexEnterCarAsPassengerWait::GetTaskType() const | |
CTaskComplexLeaveCarAsPassengerWait::GetTaskType() const | |
CTaskComplexEnterBoatAsDriver::GetTaskType() const | |
CTaskComplexStealCar::GetTaskType() const | |
CTaskComplexLeaveCar::GetTaskType() const | |
CTaskComplexLeaveCarAndDie::GetTaskType() const | |
CTaskComplexLeaveBoat::GetTaskType() const | |
CTaskComplexLeaveAnyCar::GetTaskType() const | |
CTaskComplexLeaveCarAndWander::GetTaskType() const | |
CTaskComplexLeaveCarAndFlee::GetTaskType() const | |
CTaskComplexScreamInCarThenLeave::GetTaskType() const | |
CTaskSimpleCarDrive::GetTaskType() const | |
CTaskComplexCarDrive::GetTaskType() const | |
CTaskComplexCarDriveWander::GetTaskType() const | |
CTaskComplexCarDriveMission::GetTaskType() const | |
CTaskComplexDriveToPoint::GetTaskType() const | |
CTaskComplexDrivePointRoute::GetTaskType() const | |
CTaskComplexEnterAnyCarAsDriver::GetTaskType() const | |
CTaskComplexShuffleSeats::GetTaskType() const | |
CTaskSimpleCarSetTempAction::GetTaskType() const | |
CTaskComplexEnterCarAsDriverTimed::CreateNextSubTask(CPed*) | |
CTaskComplexEnterCarAsPassengerTimed::CreateNextSubTask(CPed*) | |
CTaskComplexEnterBoatAsDriver::ControlSubTask(CPed*) | |
CTaskComplexLeaveBoat::CreateNextSubTask(CPed*) | |
CTaskComplexLeaveBoat::ControlSubTask(CPed*) | |
CTaskComplexLeaveAnyCar::CreateNextSubTask(CPed*) | |
CTaskComplexLeaveAnyCar::ControlSubTask(CPed*) | |
CTaskComplexLeaveCarAndWander::ControlSubTask(CPed*) | |
CTaskComplexLeaveCarAndFlee::ControlSubTask(CPed*) | |
CTaskComplexCarDrive::SetUpCar() const | |
CTaskComplexDriveToPoint::SetUpCar() const | |
CTaskComplexDrivePointRoute::ControlSubTask(CPed*) | |
CTaskComplexEnterAnyCarAsDriver::CreateNextSubTask(CPed*) | |
CTaskComplexEnterAnyCarAsDriver::ControlSubTask(CPed*) | |
CTaskComplexEnterCarAsDriverTimed::~CTaskComplexEnterCarAsDriverTimed() | |
vtable for CTaskComplexEnterCarAsDriverTimed | |
CTaskComplexEnterCarAsDriverTimed::~CTaskComplexEnterCarAsDriverTimed() | |
CTaskComplexEnterCarAsPassengerTimed::~CTaskComplexEnterCarAsPassengerTimed() | |
vtable for CTaskComplexEnterCarAsPassengerTimed | |
CTaskComplexEnterCarAsPassengerTimed::~CTaskComplexEnterCarAsPassengerTimed() | |
CTaskComplexEnterCarAsPassengerWait::~CTaskComplexEnterCarAsPassengerWait() | |
vtable for CTaskComplexEnterCarAsPassengerWait | |
CTaskComplexLeaveCarAsPassengerWait::~CTaskComplexLeaveCarAsPassengerWait() | |
vtable for CTaskComplexLeaveCarAsPassengerWait | |
CTaskComplexEnterBoatAsDriver::~CTaskComplexEnterBoatAsDriver() | |
vtable for CTaskComplexEnterBoatAsDriver | |
CTaskComplexEnterBoatAsDriver::~CTaskComplexEnterBoatAsDriver() | |
CTaskComplexStealCar::~CTaskComplexStealCar() | |
vtable for CTaskComplexStealCar | |
CTaskComplexStealCar::~CTaskComplexStealCar() | |
CTaskComplexLeaveBoat::~CTaskComplexLeaveBoat() | |
vtable for CTaskComplexLeaveBoat | |
CTaskComplexLeaveBoat::~CTaskComplexLeaveBoat() | |
CTaskComplexLeaveCarAndWander::~CTaskComplexLeaveCarAndWander() | |
vtable for CTaskComplexLeaveCarAndWander | |
CTaskComplexLeaveCarAndWander::~CTaskComplexLeaveCarAndWander() | |
CTaskComplexLeaveCarAndFlee::~CTaskComplexLeaveCarAndFlee() | |
vtable for CTaskComplexLeaveCarAndFlee | |
CTaskComplexLeaveCarAndFlee::~CTaskComplexLeaveCarAndFlee() | |
CTaskComplexScreamInCarThenLeave::~CTaskComplexScreamInCarThenLeave() | |
vtable for CTaskComplexScreamInCarThenLeave | |
CTaskComplexScreamInCarThenLeave::~CTaskComplexScreamInCarThenLeave() | |
CTaskComplexCarDrive::~CTaskComplexCarDrive() | |
vtable for CTaskComplexCarDrive | |
CTaskComplexCarDrive::~CTaskComplexCarDrive() | |
CTaskComplexCarDriveWander::~CTaskComplexCarDriveWander() | |
vtable for CTaskComplexCarDriveWander | |
CTaskComplexCarDriveWander::~CTaskComplexCarDriveWander() | |
vtable for CTaskComplexCarDriveMission | |
CTaskComplexCarDriveMission::~CTaskComplexCarDriveMission() | |
CTaskComplexDriveToPoint::~CTaskComplexDriveToPoint() | |
vtable for CTaskComplexDriveToPoint | |
CTaskComplexDriveToPoint::~CTaskComplexDriveToPoint() | |
CTaskComplexEnterAnyCarAsDriver::~CTaskComplexEnterAnyCarAsDriver() | |
vtable for CTaskComplexEnterAnyCarAsDriver | |
CTaskComplexEnterAnyCarAsDriver::~CTaskComplexEnterAnyCarAsDriver() | |
CTaskComplexShuffleSeats::~CTaskComplexShuffleSeats() | |
CTaskUtilityLineUpPedWithCar::~CTaskUtilityLineUpPedWithCar() | |
vtable for CTaskComplexShuffleSeats | |
CTaskComplexShuffleSeats::~CTaskComplexShuffleSeats() | |
CTaskComplexLeaveAnyCar::~CTaskComplexLeaveAnyCar() | |
CTaskComplexLeaveAnyCar::~CTaskComplexLeaveAnyCar() | |
CTaskComplexEnterCarAsDriverTimed::~CTaskComplexEnterCarAsDriverTimed() | |
CTaskComplexEnterCarAsPassengerTimed::~CTaskComplexEnterCarAsPassengerTimed() | |
CTaskComplexEnterCarAsPassengerWait::~CTaskComplexEnterCarAsPassengerWait() | |
CTaskComplexLeaveCarAsPassengerWait::~CTaskComplexLeaveCarAsPassengerWait() | |
CTaskComplexEnterBoatAsDriver::~CTaskComplexEnterBoatAsDriver() | |
CTaskComplexStealCar::~CTaskComplexStealCar() | |
CTaskComplexLeaveBoat::~CTaskComplexLeaveBoat() | |
CTaskComplexLeaveCarAndWander::~CTaskComplexLeaveCarAndWander() | |
CTaskComplexLeaveCarAndFlee::~CTaskComplexLeaveCarAndFlee() | |
CTaskComplexScreamInCarThenLeave::~CTaskComplexScreamInCarThenLeave() | |
CTaskComplexCarDrive::~CTaskComplexCarDrive() | |
CTaskComplexCarDriveWander::~CTaskComplexCarDriveWander() | |
CTaskComplexCarDriveMission::~CTaskComplexCarDriveMission() | |
CTaskComplexDriveToPoint::~CTaskComplexDriveToPoint() | |
CTaskComplexEnterAnyCarAsDriver::~CTaskComplexEnterAnyCarAsDriver() | |
CTaskComplexShuffleSeats::~CTaskComplexShuffleSeats() | |
CTaskComplexLeaveAnyCar::~CTaskComplexLeaveAnyCar() | |
CTaskComplexLeaveAnyCar::Clone() const | |
CTaskComplexLeaveCar::~CTaskComplexLeaveCar() | |
CVehicle::ClearGettingOutFlags(unsigned char) | |
vtable for CTaskComplexLeaveCar | |
CTaskComplexLeaveCar::~CTaskComplexLeaveCar() | |
CTaskComplexLeaveCarAndDie::~CTaskComplexLeaveCarAndDie() | |
CTaskComplexLeaveCarAndDie::~CTaskComplexLeaveCarAndDie() | |
CTaskComplexLeaveCarAndDie::~CTaskComplexLeaveCarAndDie() | |
vtable for CTaskSimpleCarDrive | |
CTaskSimpleCarDrive::~CTaskSimpleCarDrive() | |
CTaskSimpleCarDrive::~CTaskSimpleCarDrive() | |
CTaskSimpleCarSetTempAction::~CTaskSimpleCarSetTempAction() | |
vtable for CTaskSimpleCarSetTempAction | |
CTaskSimpleCarSetTempAction::~CTaskSimpleCarSetTempAction() | |
CTaskSimpleCarSetTempAction::~CTaskSimpleCarSetTempAction() | |
CVehicleAnimGroup::GetGroup(int) | |
CTaskUtilityLineUpPedWithCar::ProcessPed(CPed*, CVehicle*, CAnimBlendAssociation*) | |
aTestAnimList | |
CTaskComplexCarDriveWander::SetUpCar() const | |
CTaskComplexDriveToPoint::CreateSubTaskCannotGetInCar(CPed*) const | |
CTaskComplexDrivePointRoute::~CTaskComplexDrivePointRoute() | |
vtable for CTaskComplexDrivePointRoute | |
CTaskComplexDrivePointRoute::~CTaskComplexDrivePointRoute() | |
CTaskComplexDrivePointRoute::~CTaskComplexDrivePointRoute() | |
CTaskComplexScreamInCarThenLeave::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexShuffleSeats::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexShuffleSeats::ControlSubTask(CPed*) | |
CCarEnterExit::IsPedHealthy(CPed const&) | |
CTaskComplexEnterCarAsDriverTimed::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexEnterCarAsDriverTimed::StopTimer(CEvent const*) | |
CTaskComplexEnterCarAsPassengerTimed::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexEnterCarAsPassengerTimed::StopTimer(CEvent const*) | |
CTaskComplexCarDriveMission::Serialize() | |
CTaskSimpleCarDrive::Serialize() | |
CTaskComplexLeaveCar::Serialize() | |
CTaskComplexCarDrive::Serialize() | |
CTaskComplexEnterCarAsDriver::Serialize() | |
CTaskComplexEnterCarAsPassenger::Serialize() | |
CTaskComplexOpenDriverDoor::Serialize() | |
CTaskComplexOpenPassengerDoor::Serialize() | |
CTaskComplexDragPedFromCar::Serialize() | |
CTaskComplexEnterCarAsDriverTimed::Serialize() | |
CTaskComplexEnterCarAsPassengerTimed::Serialize() | |
CTaskComplexEnterCarAsPassengerWait::Serialize() | |
CTaskComplexLeaveCarAsPassengerWait::Serialize() | |
CTaskComplexEnterBoatAsDriver::Serialize() | |
CTaskComplexCarDriveWander::Serialize() | |
CTaskComplexDriveToPoint::Serialize() | |
CTaskComplexDrivePointRoute::Serialize() | |
CTaskComplexEnterAnyCarAsDriver::Serialize() | |
CTaskComplexShuffleSeats::Serialize() | |
CTaskSimpleCarSetTempAction::Serialize() | |
CTaskComplexLeaveBoat::Serialize() | |
CTaskComplexLeaveAnyCar::Serialize() | |
CTaskComplexLeaveCarAndWander::Serialize() | |
CTaskComplexLeaveCarAndFlee::Serialize() | |
CTaskComplexScreamInCarThenLeave::Serialize() | |
CTaskComplexLeaveCarAndDie::Serialize() | |
CTaskComplexStealCar::Serialize() | |
CTaskComplexEnterCarAsDriverTimed::ControlSubTask(CPed*) | |
CTaskComplexEnterCarAsPassengerTimed::ControlSubTask(CPed*) | |
CCarEnterExit::ComputePassengerIndexFromCarDoor(CVehicle const&, int) | |
CTaskComplexEnterCarAsPassengerWait::ControlSubTask(CPed*) | |
CTaskComplexEnterCar::CTaskComplexEnterCar(CVehicle*, bool, bool, bool, bool) | |
vtable for CTaskComplexEnterCar | |
CTaskComplexEnterCar::CTaskComplexEnterCar(CVehicle*, bool, bool, bool, bool) | |
CTaskComplexEnterCar::~CTaskComplexEnterCar() | |
CVehicle::ClearGettingInFlags(unsigned char) | |
CTaskComplexEnterCar::~CTaskComplexEnterCar() | |
CTaskComplexEnterCarAsDriver::~CTaskComplexEnterCarAsDriver() | |
vtable for CTaskComplexEnterCarAsDriver | |
CTaskComplexEnterCarAsDriver::~CTaskComplexEnterCarAsDriver() | |
CTaskComplexEnterCarAsDriver::~CTaskComplexEnterCarAsDriver() | |
CTaskComplexEnterCarAsPassenger::~CTaskComplexEnterCarAsPassenger() | |
vtable for CTaskComplexEnterCarAsPassenger | |
CTaskComplexEnterCarAsPassenger::~CTaskComplexEnterCarAsPassenger() | |
CTaskComplexOpenDriverDoor::~CTaskComplexOpenDriverDoor() | |
vtable for CTaskComplexOpenDriverDoor | |
CTaskComplexOpenDriverDoor::~CTaskComplexOpenDriverDoor() | |
CTaskComplexOpenDriverDoor::~CTaskComplexOpenDriverDoor() | |
CTaskComplexOpenPassengerDoor::~CTaskComplexOpenPassengerDoor() | |
vtable for CTaskComplexOpenPassengerDoor | |
CTaskComplexOpenPassengerDoor::~CTaskComplexOpenPassengerDoor() | |
CTaskComplexOpenPassengerDoor::~CTaskComplexOpenPassengerDoor() | |
CTaskComplexDragPedFromCar::~CTaskComplexDragPedFromCar() | |
vtable for CTaskComplexDragPedFromCar | |
CTaskComplexDragPedFromCar::~CTaskComplexDragPedFromCar() | |
CTaskComplexDragPedFromCar::~CTaskComplexDragPedFromCar() | |
CTaskComplexEnterCar::~CTaskComplexEnterCar() | |
CTaskComplexEnterCar::ComputeTargetDoorOppositeToFlag() | |
CTaskComplexEnterCar::SetVehicleFlags(CPed*) | |
CCarEnterExit::ComputeDoorFlag(CVehicle const&, int, bool) | |
CVehicle::SetGettingInFlags(unsigned char) | |
CTaskComplexEnterCar::PrepareVehicleForPedEnter(CPed*) | |
CCarEnterExit::CarHasDoorToOpen(CVehicle const&, int) | |
CCarEnterExit::CarHasOpenableDoor(CVehicle const&, int, CPed const&) | |
CTaskComplexEnterCar::PreparePedForVehicleEnter(CPed*) | |
CTaskComplexEnterCar::CreateTaskUtilityLineUpPedWithCar(CPed*) | |
CTaskUtilityLineUpPedWithCar::CTaskUtilityLineUpPedWithCar(CVector const&, int, int, int) | |
CTaskComplexEnterCarAsDriver::CTaskComplexEnterCarAsDriver(CVehicle*) | |
CTaskComplexEnterCarAsDriverTimed::CreateFirstSubTask(CPed*) | |
CTaskComplexEnterAnyCarAsDriver::CreateFirstSubTask(CPed*) | |
CCarEnterExit::IsVehicleStealable(CVehicle const&, CPed const&) | |
CTaskComplexEnterCarAsDriver::Clone() const | |
CTaskComplexEnterCarAsPassenger::CTaskComplexEnterCarAsPassenger(CVehicle*, int, bool) | |
CTaskComplexEnterCarAsPassengerTimed::CreateFirstSubTask(CPed*) | |
CTaskComplexEnterCarAsPassenger::Clone() const | |
CTaskComplexOpenDriverDoor::CTaskComplexOpenDriverDoor(CVehicle*) | |
CTaskComplexOpenDriverDoor::Clone() const | |
CTaskComplexOpenPassengerDoor::CTaskComplexOpenPassengerDoor(CVehicle*, int) | |
CTaskComplexOpenPassengerDoor::Clone() const | |
CTaskComplexDragPedFromCar::CTaskComplexDragPedFromCar(CPed*, int) | |
CTaskComplexDragPedFromCar::Clone() const | |
CTaskComplexEnterCarAsDriverTimed::CTaskComplexEnterCarAsDriverTimed(CVehicle*, int) | |
CTaskComplexEnterCarAsDriverTimed::Clone() const | |
CTaskComplexEnterCarAsPassengerTimed::CTaskComplexEnterCarAsPassengerTimed(CVehicle*, int, int, bool) | |
CTaskComplexEnterCarAsPassengerTimed::Clone() const | |
CTaskComplexEnterCarAsPassengerWait::CTaskComplexEnterCarAsPassengerWait(CVehicle*, CPed*, bool, int) | |
CTaskComplexEnterCarAsPassengerWait::Clone() const | |
CTaskComplexLeaveCarAsPassengerWait::CTaskComplexLeaveCarAsPassengerWait(CVehicle*) | |
CTaskComplexLeaveCarAsPassengerWait::Clone() const | |
CTaskComplexLeaveCarAsPassengerWait::GetNextPassengerToLeave() const | |
CTaskComplexEnterBoatAsDriver::CTaskComplexEnterBoatAsDriver(CVehicle*) | |
CTaskComplexEnterBoatAsDriver::Clone() const | |
CTaskComplexEnterBoatAsDriver::CreateSubTask(int) const | |
CTaskComplexGetOnBoatSeat::CTaskComplexGetOnBoatSeat(CVehicle*) | |
CTaskComplexGoToBoatSteeringWheel::CTaskComplexGoToBoatSteeringWheel(CVehicle*) | |
CTaskComplexEnterBoatAsDriver::CreateNextSubTask(CPed*) | |
CTaskComplexEnterBoatAsDriver::CreateFirstSubTask(CPed*) | |
CTaskComplexStealCar::CTaskComplexStealCar(CVehicle*) | |
CTaskComplexStealCar::Clone() const | |
CTaskComplexLeaveAnyCar::CreateFirstSubTask(CPed*) | |
CTaskComplexLeaveCar::Clone() const | |
CTaskComplexLeaveCarAndDie::Clone() const | |
CTaskComplexLeaveCar::PrepareVehicleForPedExit(CPed*) | |
CVehicle::SetGettingOutFlags(unsigned char) | |
CTaskComplexLeaveCar::PreparePedForVehicleExit(CPed*) | |
CTaskComplexLeaveCar::ComputeTargetDoor(CPed*) | |
CTaskComplexLeaveCar::CreateTaskUtilityLineUpPedWithCar(CPed*) | |
CTaskComplexLeaveBoat::CTaskComplexLeaveBoat(CVehicle*, int) | |
CTaskComplexLeaveBoat::Clone() const | |
CTaskComplexLeaveBoat::CreateSubTask(int) const | |
CTaskComplexLeaveBoat::CreateFirstSubTask(CPed*) | |
CTaskComplexLeaveCarAndWander::CTaskComplexLeaveCarAndWander(CVehicle*, int, int, bool) | |
CTaskComplexLeaveCarAndWander::Clone() const | |
CTaskComplexLeaveCarAndWander::CreateSubTask(int) const | |
CTaskComplexLeaveCarAndWander::CreateNextSubTask(CPed*) | |
CTaskComplexLeaveCarAndWander::CreateFirstSubTask(CPed*) | |
CTaskComplexLeaveCarAndFlee::CTaskComplexLeaveCarAndFlee(CVehicle*, CVector const&, int, int, bool) | |
CTaskComplexLeaveCarAndFlee::Clone() const | |
CTaskComplexLeaveCarAndFlee::CreateSubTask(int) const | |
CTaskComplexLeaveCarAndFlee::CreateNextSubTask(CPed*) | |
CTaskComplexLeaveCarAndFlee::CreateFirstSubTask(CPed*) | |
CTaskComplexScreamInCarThenLeave::CTaskComplexScreamInCarThenLeave(CVehicle*, int) | |
CTaskComplexScreamInCarThenLeave::Clone() const | |
CTaskComplexScreamInCarThenLeave::CreateSubTask(int, CPed*) | |
CTaskComplexScreamInCarThenLeave::CreateNextSubTask(CPed*) | |
CTaskComplexScreamInCarThenLeave::CreateFirstSubTask(CPed*) | |
CTaskComplexScreamInCarThenLeave::ControlSubTask(CPed*) | |
CTaskSimpleCarDrive::Clone() const | |
CTaskComplexEnterCarAsPassengerWait::CreateSubTask(int, CPed*) const | |
CTaskSimpleWaitUntilPedIsInCar::CTaskSimpleWaitUntilPedIsInCar(CPed*) | |
CTaskComplexEnterCarAsPassengerWait::CreateNextSubTask(CPed*) | |
CTaskComplexEnterCarAsPassengerWait::CreateFirstSubTask(CPed*) | |
CTaskComplexLeaveCar::CreateSubTask(int, CPed*) | |
CTaskComplexCarSlowBeDraggedOut::CTaskComplexCarSlowBeDraggedOut(CVehicle*, int, bool) | |
CTaskSimpleCarGetOut::CTaskSimpleCarGetOut(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarWaitToSlowDown::CTaskSimpleCarWaitToSlowDown(CVehicle*, int) | |
CTaskSimpleCarCloseDoorFromOutside::CTaskSimpleCarCloseDoorFromOutside(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarForcePedOut::CTaskSimpleCarForcePedOut(CVehicle*, int) | |
CTaskSimpleCarJumpOut::CTaskSimpleCarJumpOut(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarWaitForDoorNotToBeInUse::CTaskSimpleCarWaitForDoorNotToBeInUse(CVehicle*, int, int) | |
CTaskComplexLeaveCar::CreateNextSubTask(CPed*) | |
CTaskSimpleCarWaitForDoorNotToBeInUse::CheckDoorsFreeOfPeds(CVehicle const&, int, bool&, bool&) | |
CCarEnterExit::CarHasDoorToClose(CVehicle const&, int) | |
CDamageManager::GetDoorStatus(int) const | |
CDamageManager::SetDoorStatus(int, unsigned int) | |
CTaskComplexLeaveCar::ControlSubTask(CPed*) | |
CTaskSimpleCarDrive::TriggerIK(CPed*) | |
CTaskSimpleCarDrive::AbortIK(CPed*) | |
CTaskSimpleCarDrive::StartAnimDoorCloseRolling(CPed const*) | |
CTaskSimpleCarDrive::GetPedsBopInfo(CPed*, int*, int*) | |
CTaskSimpleCarDrive::IsBopping() | |
CTaskSimpleCarDrive::StopBopping() | |
CTaskSimpleCarDrive::UpdateBopping() | |
CTaskSimpleCarDrive::StartBopping(CPed*) | |
CTaskSimpleCarDrive::ProcessHeadBopping(CPed*, unsigned char, float) | |
CTaskSimpleCarDrive::ProcessArmBopping(CPed*, unsigned char, float) | |
CVehicle::ClearWindowOpenFlag(unsigned char) | |
CTaskSimpleCarDrive::ProcessBopping(CPed*, unsigned char) | |
CTaskComplexCarDrive::CTaskComplexCarDrive(CVehicle*, float, int, int) | |
CTaskComplexCarDrive::Clone() const | |
CTaskComplexCarDrive::CTaskComplexCarDrive(CVehicle*) | |
CTaskComplexCarDrive::CTaskComplexCarDrive(CVehicle*) | |
CTaskComplexCarDriveWander::CTaskComplexCarDriveWander(CVehicle*, int, float) | |
CTaskComplexCarDriveWander::Clone() const | |
CTaskComplexCarDriveMission::Clone() const | |
CTaskComplexStealCar::CreateSubTask(int, CPed*) | |
CTaskSimpleSetPedAsAutoDriver::CTaskSimpleSetPedAsAutoDriver(CVehicle*) | |
CTaskComplexStealCar::CreateNextSubTask(CPed*) | |
CTaskComplexStealCar::CreateFirstSubTask(CPed*) | |
CTaskComplexStealCar::ControlSubTask(CPed*) | |
CTaskComplexDriveToPoint::CTaskComplexDriveToPoint(CVehicle*, CVector const&, float, int, int, float, int) | |
CTaskComplexDrivePointRoute::CreateNextSubTask(CPed*) | |
CTaskComplexDrivePointRoute::CreateFirstSubTask(CPed*) | |
CTaskComplexDriveToPoint::Clone() const | |
CTaskComplexDriveToPoint::IsTargetBlocked(CPed*, CEntity**, int) const | |
CTaskComplexDriveToPoint::IsTargetBlocked(CPed*) const | |
CTaskComplexDrivePointRoute::CTaskComplexDrivePointRoute(CVehicle*, CPointRoute const&, float, int, int, float, int) | |
CTaskComplexDrivePointRoute::Clone() const | |
CTaskComplexEnterAnyCarAsDriver::CTaskComplexEnterAnyCarAsDriver() | |
CTaskComplexCarDrive::CreateSubTask(int, CPed*) const | |
CTaskSimpleCreateCarAndGetIn::CTaskSimpleCreateCarAndGetIn(CVector const&, int) | |
CTaskComplexCarDriveWander::CreateSubTaskCannotGetInCar(CPed*) const | |
CTaskComplexDriveToPoint::Drive(CPed*) | |
CTaskComplexEnterAnyCarAsDriver::Clone() const | |
CTaskComplexShuffleSeats::CTaskComplexShuffleSeats(CVehicle*) | |
CTaskComplexShuffleSeats::Clone() const | |
CTaskComplexShuffleSeats::CreateSubTask(int, CPed*) | |
CTaskSimpleCarShuffle::CTaskSimpleCarShuffle(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskComplexShuffleSeats::CreateNextSubTask(CPed*) | |
CTaskComplexShuffleSeats::CreateTaskUtilityLineUpPedWithCar(CPed*) | |
CTaskComplexShuffleSeats::CreateFirstSubTask(CPed*) | |
CTaskSimpleCarSetTempAction::CTaskSimpleCarSetTempAction(CVehicle*, int, int) | |
CTaskSimpleCarSetTempAction::Clone() const | |
CTaskSimpleCarSetTempAction::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexLeaveCar::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarCloseDoorFromOutside::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarCloseDoorFromOutside::~CTaskSimpleCarCloseDoorFromOutside() | |
CTaskComplexEnterCar::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexEnterCar::ControlSubTask(CPed*) | |
CCarEnterExit::IsPlayerToQuitCarEnter(CPed const&, CVehicle const&, int, CTask*) | |
CCarEnterExit::ComputeSlowJackedPed(CVehicle const&, int) | |
CTaskComplexLeaveCar::CreateFirstSubTask(CPed*) | |
CTaskComplexLeaveCarAndDie::CreateFirstSubTask(CPed*) | |
CTaskComplexEnterCar::CreateSubTask(int, CPed*) | |
CTaskSimpleCarOpenLockedDoorFromOutside::CTaskSimpleCarOpenLockedDoorFromOutside(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarSetPedOut::PositionPedOutOfCollision(CPed*, CVehicle*, int) | |
CTaskSimpleWaitUntilPedIsOutCar::CTaskSimpleWaitUntilPedIsOutCar(CPed*, CVector const&) | |
CTaskSimpleCarOpenDoorFromOutside::CTaskSimpleCarOpenDoorFromOutside(CVehicle*, int, CTaskUtilityLineUpPedWithCar*, bool) | |
CTaskSimpleCarAlign::CTaskSimpleCarAlign(CVehicle*, CVector const&, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarCloseDoorFromInside::CTaskSimpleCarCloseDoorFromInside(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarSlowDragPedOut::CTaskSimpleCarSlowDragPedOut(CVehicle*, int, CTaskUtilityLineUpPedWithCar*, bool) | |
CTaskSimpleCarGetIn::CTaskSimpleCarGetIn(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimplePickUpBike::CTaskSimplePickUpBike(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskComplexGoToCarDoorAndStandStill::ms_fSlowDownDistance | |
CTaskComplexGoToCarDoorAndStandStill::ms_fTargetRadius | |
CTaskComplexGoToCarDoorAndStandStill::ms_fMaxSeekDistance | |
CTaskComplexEnterCar::CreateFirstSubTask(CPed*) | |
CTaskComplexDragPedFromCar::CreateFirstSubTask(CPed*) | |
CTaskComplexDragPedFromCar::ControlSubTask(CPed*) | |
CTaskComplexEnterCar::CreateNextSubTask(CPed*) | |
CCarEnterExit::IsCarDoorInUse(CVehicle const&, int, int) | |
CCarEnterExit::IsCarDoorReady(CVehicle const&, int) | |
CCarEnterExit::MakeUndraggedPassengerPedsLeaveCar(CVehicle const&, CPed const*, CPed const*) | |
CCarEnterExit::CarHasPartiallyOpenDoor(CVehicle const&, int) | |
CCarEnterExit::IsCarSlowJackRequired(CVehicle const&, int, CPed const&) | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::CTaskComplexCarSlowBeDraggedOutAndStandUp(CVehicle*, int) | |
CCarEnterExit::ms_fMaxSpeed_CanDragPedOut | |
CCarEnterExit::ms_fMaxSpeed_PlayerCanDragPedOut | |
CTaskComplexEnterCar::CreateNextSubTask_AfterSimpleCarAlign(CPed*) | |
CCarEnterExit::IsCarQuickJackPossible(CVehicle const&, int, CPed const&) | |
CTaskSimpleBikeJacked::CTaskSimpleBikeJacked(CVehicle*, int, int, CPed*, bool) | |
CTaskComplexLeaveCarAsPassengerWait::SetPedInZerothPassengerSeat(CPed*) const | |
CTaskComplexLeaveCarAsPassengerWait::CreateSubTask(int, CPed*) const | |
CTaskComplexLeaveCarAsPassengerWait::CreateNextSubTask(CPed*) | |
CTaskComplexLeaveCarAsPassengerWait::CreateFirstSubTask(CPed*) | |
CTaskComplexLeaveCarAsPassengerWait::ControlSubTask(CPed*) | |
CDoor::IsClosed() const | |
CTaskSimpleHoldEntity::PlayAnim(AnimationId, AssocGroupId) | |
CTaskSimpleCarSetTempAction::ProcessPed(CPed*) | |
CTaskComplexDriveToPoint::ms_fBlockedTargetDistance | |
CTaskComplexDriveToPoint::ms_fSlowDownDistance | |
CTaskComplexStealCar::ms_iStealCarTime | |
CTaskComplexGoToCarDoorAndStandStill::GetTaskType() const | |
CTaskSimpleCarAlign::GetTaskType() const | |
CTaskSimpleCarOpenDoorFromOutside::GetTaskType() const | |
CTaskSimpleCarOpenLockedDoorFromOutside::GetTaskType() const | |
CTaskSimplePickUpBike::GetTaskType() const | |
CTaskSimpleCarCloseDoorFromInside::GetTaskType() const | |
CTaskSimpleCarCloseDoorFromOutside::GetTaskType() const | |
CTaskSimpleCarGetIn::GetTaskType() const | |
CTaskSimpleCarShuffle::GetTaskType() const | |
CTaskSimpleCarWaitToSlowDown::GetTaskType() const | |
CTaskSimpleCarWaitForDoorNotToBeInUse::GetTaskType() const | |
CTaskSimpleCarWaitForDoorNotToBeInUse::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse::GetTaskType() const | |
CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarSetPedInAsPassenger::GetTaskType() const | |
CTaskSimpleCarSetPedInAsPassenger::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarSetPedInAsDriver::GetTaskType() const | |
CTaskSimpleCarSetPedInAsDriver::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarGetOut::GetTaskType() const | |
CTaskSimpleCarJumpOut::GetTaskType() const | |
CTaskSimpleCarForcePedOut::GetTaskType() const | |
CTaskSimpleCarForcePedOut::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarSetPedOut::GetTaskType() const | |
CTaskSimpleCarSetPedOut::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarSlowDragPedOut::GetTaskType() const | |
CTaskSimpleCarSlowBeDraggedOut::GetTaskType() const | |
CTaskSimpleCarSetPedSlowDraggedOut::GetTaskType() const | |
CTaskSimpleCarSetPedSlowDraggedOut::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexCarSlowBeDraggedOut::GetTaskType() const | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::GetTaskType() const | |
CTaskSimpleBikeJacked::GetTaskType() const | |
CTaskSimpleCarFallOut::GetTaskType() const | |
CTaskSimpleSetPedAsAutoDriver::GetTaskType() const | |
CTaskSimpleSetPedAsAutoDriver::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexGoToBoatSteeringWheel::GetTaskType() const | |
CTaskComplexGetOnBoatSeat::GetTaskType() const | |
CTaskSimpleCreateCarAndGetIn::GetTaskType() const | |
CTaskSimpleCreateCarAndGetIn::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleWaitUntilPedIsOutCar::GetTaskType() const | |
CTaskSimpleWaitUntilPedIsOutCar::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleWaitUntilPedIsInCar::GetTaskType() const | |
CTaskSimpleWaitUntilPedIsInCar::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarWaitToSlowDown::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexCarSlowBeDraggedOut::ControlSubTask(CPed*) | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::ControlSubTask(CPed*) | |
CTaskComplexGetOnBoatSeat::CreateNextSubTask(CPed*) | |
CTaskComplexGetOnBoatSeat::ControlSubTask(CPed*) | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::~CTaskComplexCarSlowBeDraggedOutAndStandUp() | |
vtable for CTaskComplexCarSlowBeDraggedOutAndStandUp | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::~CTaskComplexCarSlowBeDraggedOutAndStandUp() | |
CTaskComplexGoToBoatSteeringWheel::~CTaskComplexGoToBoatSteeringWheel() | |
vtable for CTaskComplexGoToBoatSteeringWheel | |
CTaskComplexGoToBoatSteeringWheel::~CTaskComplexGoToBoatSteeringWheel() | |
CTaskComplexGetOnBoatSeat::~CTaskComplexGetOnBoatSeat() | |
vtable for CTaskComplexGetOnBoatSeat | |
CTaskComplexGetOnBoatSeat::~CTaskComplexGetOnBoatSeat() | |
CTaskComplexGoToCarDoorAndStandStill::~CTaskComplexGoToCarDoorAndStandStill() | |
vtable for CTaskComplexGoToCarDoorAndStandStill | |
CTaskComplexGoToCarDoorAndStandStill::~CTaskComplexGoToCarDoorAndStandStill() | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::~CTaskComplexCarSlowBeDraggedOutAndStandUp() | |
CTaskComplexGoToBoatSteeringWheel::~CTaskComplexGoToBoatSteeringWheel() | |
CTaskComplexGetOnBoatSeat::~CTaskComplexGetOnBoatSeat() | |
CTaskComplexGoToCarDoorAndStandStill::~CTaskComplexGoToCarDoorAndStandStill() | |
CTaskSimpleCarWaitToSlowDown::~CTaskSimpleCarWaitToSlowDown() | |
vtable for CTaskSimpleCarWaitToSlowDown | |
CTaskSimpleCarWaitToSlowDown::~CTaskSimpleCarWaitToSlowDown() | |
CTaskSimpleCarWaitToSlowDown::~CTaskSimpleCarWaitToSlowDown() | |
CTaskSimpleCarWaitForDoorNotToBeInUse::~CTaskSimpleCarWaitForDoorNotToBeInUse() | |
vtable for CTaskSimpleCarWaitForDoorNotToBeInUse | |
CTaskSimpleCarWaitForDoorNotToBeInUse::~CTaskSimpleCarWaitForDoorNotToBeInUse() | |
CTaskSimpleCarWaitForDoorNotToBeInUse::~CTaskSimpleCarWaitForDoorNotToBeInUse() | |
CTaskSimpleCarSetPedInAsPassenger::~CTaskSimpleCarSetPedInAsPassenger() | |
vtable for CTaskSimpleCarSetPedInAsPassenger | |
CTaskSimpleCarSetPedInAsPassenger::~CTaskSimpleCarSetPedInAsPassenger() | |
CTaskSimpleCarSetPedInAsDriver::~CTaskSimpleCarSetPedInAsDriver() | |
vtable for CTaskSimpleCarSetPedInAsDriver | |
CTaskSimpleCarSetPedInAsDriver::~CTaskSimpleCarSetPedInAsDriver() | |
CTaskSimpleCarForcePedOut::~CTaskSimpleCarForcePedOut() | |
vtable for CTaskSimpleCarForcePedOut | |
CTaskSimpleCarForcePedOut::~CTaskSimpleCarForcePedOut() | |
CTaskSimpleCarForcePedOut::~CTaskSimpleCarForcePedOut() | |
CTaskSimpleCarSetPedOut::~CTaskSimpleCarSetPedOut() | |
vtable for CTaskSimpleCarSetPedOut | |
CTaskSimpleCarSetPedOut::~CTaskSimpleCarSetPedOut() | |
CTaskSimpleCarSetPedSlowDraggedOut::~CTaskSimpleCarSetPedSlowDraggedOut() | |
vtable for CTaskSimpleCarSetPedSlowDraggedOut | |
CTaskSimpleCarSetPedSlowDraggedOut::~CTaskSimpleCarSetPedSlowDraggedOut() | |
CTaskSimpleCarSetPedSlowDraggedOut::~CTaskSimpleCarSetPedSlowDraggedOut() | |
CTaskSimpleCarFallOut::~CTaskSimpleCarFallOut() | |
vtable for CTaskSimpleCarFallOut | |
CTaskSimpleCarFallOut::~CTaskSimpleCarFallOut() | |
CTaskSimpleCarFallOut::~CTaskSimpleCarFallOut() | |
CTaskSimpleSetPedAsAutoDriver::~CTaskSimpleSetPedAsAutoDriver() | |
vtable for CTaskSimpleSetPedAsAutoDriver | |
CTaskSimpleSetPedAsAutoDriver::~CTaskSimpleSetPedAsAutoDriver() | |
CTaskSimpleSetPedAsAutoDriver::~CTaskSimpleSetPedAsAutoDriver() | |
CTaskSimpleWaitUntilPedIsOutCar::~CTaskSimpleWaitUntilPedIsOutCar() | |
vtable for CTaskSimpleWaitUntilPedIsOutCar | |
CTaskSimpleWaitUntilPedIsOutCar::~CTaskSimpleWaitUntilPedIsOutCar() | |
CTaskSimpleWaitUntilPedIsOutCar::~CTaskSimpleWaitUntilPedIsOutCar() | |
CTaskSimpleWaitUntilPedIsInCar::~CTaskSimpleWaitUntilPedIsInCar() | |
vtable for CTaskSimpleWaitUntilPedIsInCar | |
CTaskSimpleWaitUntilPedIsInCar::~CTaskSimpleWaitUntilPedIsInCar() | |
CTaskSimpleWaitUntilPedIsInCar::~CTaskSimpleWaitUntilPedIsInCar() | |
CTaskSimpleCarWaitToSlowDown::ProcessPed(CPed*) | |
CTaskSimpleCarAlign::~CTaskSimpleCarAlign() | |
vtable for CTaskSimpleCarAlign | |
CTaskSimpleCarAlign::~CTaskSimpleCarAlign() | |
CTaskSimpleCarAlign::~CTaskSimpleCarAlign() | |
CTaskSimpleCarOpenLockedDoorFromOutside::~CTaskSimpleCarOpenLockedDoorFromOutside() | |
vtable for CTaskSimpleCarOpenLockedDoorFromOutside | |
CTaskSimpleCarOpenLockedDoorFromOutside::~CTaskSimpleCarOpenLockedDoorFromOutside() | |
CTaskSimpleCarOpenLockedDoorFromOutside::~CTaskSimpleCarOpenLockedDoorFromOutside() | |
CTaskSimplePickUpBike::~CTaskSimplePickUpBike() | |
vtable for CTaskSimplePickUpBike | |
CTaskSimplePickUpBike::~CTaskSimplePickUpBike() | |
CTaskSimplePickUpBike::~CTaskSimplePickUpBike() | |
CTaskSimpleCarCloseDoorFromInside::~CTaskSimpleCarCloseDoorFromInside() | |
vtable for CTaskSimpleCarCloseDoorFromInside | |
CTaskSimpleCarCloseDoorFromInside::~CTaskSimpleCarCloseDoorFromInside() | |
CTaskSimpleCarCloseDoorFromInside::~CTaskSimpleCarCloseDoorFromInside() | |
CTaskSimpleCarCloseDoorFromOutside::~CTaskSimpleCarCloseDoorFromOutside() | |
vtable for CTaskSimpleCarCloseDoorFromOutside | |
CTaskSimpleCarCloseDoorFromOutside::~CTaskSimpleCarCloseDoorFromOutside() | |
CTaskSimpleCarGetIn::~CTaskSimpleCarGetIn() | |
vtable for CTaskSimpleCarGetIn | |
CTaskSimpleCarGetIn::~CTaskSimpleCarGetIn() | |
CTaskSimpleCarGetIn::~CTaskSimpleCarGetIn() | |
CTaskSimpleCarShuffle::~CTaskSimpleCarShuffle() | |
vtable for CTaskSimpleCarShuffle | |
CTaskSimpleCarShuffle::~CTaskSimpleCarShuffle() | |
CTaskSimpleCarShuffle::~CTaskSimpleCarShuffle() | |
CTaskSimpleCarGetOut::~CTaskSimpleCarGetOut() | |
vtable for CTaskSimpleCarGetOut | |
CTaskSimpleCarGetOut::~CTaskSimpleCarGetOut() | |
CTaskSimpleCarGetOut::~CTaskSimpleCarGetOut() | |
CTaskSimpleCarJumpOut::~CTaskSimpleCarJumpOut() | |
vtable for CTaskSimpleCarJumpOut | |
CTaskSimpleCarJumpOut::~CTaskSimpleCarJumpOut() | |
CTaskSimpleCarJumpOut::~CTaskSimpleCarJumpOut() | |
CTaskSimpleCarSlowDragPedOut::~CTaskSimpleCarSlowDragPedOut() | |
vtable for CTaskSimpleCarSlowDragPedOut | |
CTaskSimpleCarSlowDragPedOut::~CTaskSimpleCarSlowDragPedOut() | |
CTaskSimpleCarSlowDragPedOut::~CTaskSimpleCarSlowDragPedOut() | |
CTaskSimpleCarSlowBeDraggedOut::~CTaskSimpleCarSlowBeDraggedOut() | |
vtable for CTaskSimpleCarSlowBeDraggedOut | |
CTaskSimpleCarSlowBeDraggedOut::~CTaskSimpleCarSlowBeDraggedOut() | |
CTaskSimpleCarSlowBeDraggedOut::~CTaskSimpleCarSlowBeDraggedOut() | |
CTaskSimpleCarAlign::SetPedPosition(CPed*) | |
CTaskSimpleCarOpenDoorFromOutside::SetPedPosition(CPed*) | |
CTaskSimpleCarOpenLockedDoorFromOutside::SetPedPosition(CPed*) | |
CTaskSimplePickUpBike::SetPedPosition(CPed*) | |
CTaskSimpleCarCloseDoorFromInside::SetPedPosition(CPed*) | |
CTaskSimpleCarCloseDoorFromOutside::SetPedPosition(CPed*) | |
CTaskSimpleCarGetIn::SetPedPosition(CPed*) | |
CTaskSimpleCarSlowDragPedOut::SetPedPosition(CPed*) | |
CTaskSimpleCarOpenDoorFromOutside::~CTaskSimpleCarOpenDoorFromOutside() | |
vtable for CTaskSimpleCarOpenDoorFromOutside | |
CTaskSimpleCarOpenDoorFromOutside::~CTaskSimpleCarOpenDoorFromOutside() | |
CTaskSimpleCarOpenDoorFromOutside::~CTaskSimpleCarOpenDoorFromOutside() | |
CTaskSimpleCarFallOut::FinishAnimFallOutCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleCarWaitToSlowDown::SetPedPosition(CPed*) | |
CTaskSimpleBikeJacked::SetPedPosition(CPed*) | |
CTaskSimpleCarGetOut::SetPedPosition(CPed*) | |
CTaskSimpleCarFallOut::SetPedPosition(CPed*) | |
CTaskSimpleCarWaitForDoorNotToBeInUse::ProcessPed(CPed*) | |
CTaskSimpleCarSetPedSlowDraggedOut::ProcessPed(CPed*) | |
CVehicleAnimGroup::ComputeAnimDoorOffsets(int) | |
CCarEnterExit::ms_vecPedGetUpAnimOffset | |
CTaskComplexCarSlowBeDraggedOut::~CTaskComplexCarSlowBeDraggedOut() | |
vtable for CTaskComplexCarSlowBeDraggedOut | |
CTaskComplexCarSlowBeDraggedOut::~CTaskComplexCarSlowBeDraggedOut() | |
CTaskComplexCarSlowBeDraggedOut::~CTaskComplexCarSlowBeDraggedOut() | |
CTaskSimpleBikeJacked::~CTaskSimpleBikeJacked() | |
vtable for CTaskSimpleBikeJacked | |
CTaskSimpleBikeJacked::~CTaskSimpleBikeJacked() | |
CTaskSimpleBikeJacked::~CTaskSimpleBikeJacked() | |
CTaskSimpleSetPedAsAutoDriver::ProcessPed(CPed*) | |
CTaskSimpleCreateCarAndGetIn::~CTaskSimpleCreateCarAndGetIn() | |
vtable for CTaskSimpleCreateCarAndGetIn | |
CTaskSimpleCreateCarAndGetIn::~CTaskSimpleCreateCarAndGetIn() | |
CTaskSimpleCreateCarAndGetIn::~CTaskSimpleCreateCarAndGetIn() | |
CTaskComplexGoToCarDoorAndStandStill::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexGetOnBoatSeat::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarWaitForDoorNotToBeInUse::SetPedPosition(CPed*) | |
CTaskSimpleCarForcePedOut::ProcessPed(CPed*) | |
CCarEnterExit::ComputeOppositeDoorFlag(CVehicle const&, int, bool) | |
CTaskComplexGetOnBoatSeat::CreateFirstSubTask(CPed*) | |
CTaskSimpleCarShuffle::SetPedPosition(CPed*) | |
CTaskSimpleCarAlign::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarOpenLockedDoorFromOutside::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimplePickUpBike::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarGetIn::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarShuffle::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarGetOut::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarJumpOut::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleBikeJacked::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarJumpOut::SetPedPosition(CPed*) | |
CTaskSimpleWaitUntilPedIsInCar::ProcessPed(CPed*) | |
CTaskComplexGoToCarDoorAndStandStill::Serialize() | |
CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse::~CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse() | |
vtable for CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse | |
CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse::~CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse() | |
CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse::~CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse() | |
CTaskComplexGoToCarDoorAndStandStill::CTaskComplexGoToCarDoorAndStandStill(CVehicle*, int, bool, int, float, float, float, int) | |
CTaskComplexGoToCarDoorAndStandStill::Clone() const | |
CTaskComplexGoToCarDoorAndStandStill::IsVehicleInRange(CPed const&) const | |
CTaskComplexGoToCarDoorAndStandStill::ComputeRouteToDoor(CPed const&) | |
CTaskSimpleCarAlign::CTaskSimpleCarAlign(CVehicle*, CVector const&, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarAlign::Clone() const | |
CTaskSimpleCarAlign::FixHeading(CPed*) | |
CTaskSimpleCarAlign::StartAnim(CPed const*) | |
CTaskSimpleCarAlign::ProcessPed(CPed*) | |
CTaskSimpleCarOpenDoorFromOutside::CTaskSimpleCarOpenDoorFromOutside(CVehicle*, int, CTaskUtilityLineUpPedWithCar*, bool) | |
CTaskSimpleCarOpenDoorFromOutside::Clone() const | |
CTaskSimpleCarOpenDoorFromOutside::ComputeAnimID(int&, int&) const | |
CTaskSimpleCarOpenDoorFromOutside::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarOpenDoorFromOutside::StartAnim(CPed const*) | |
CTaskSimpleCarOpenDoorFromOutside::ProcessPed(CPed*) | |
CTaskSimpleCarOpenLockedDoorFromOutside::CTaskSimpleCarOpenLockedDoorFromOutside(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarOpenLockedDoorFromOutside::Clone() const | |
CTaskSimpleCarOpenLockedDoorFromOutside::StartAnim(CPed const*) | |
CTaskSimpleCarOpenLockedDoorFromOutside::ProcessPed(CPed*) | |
CTaskSimplePickUpBike::CTaskSimplePickUpBike(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimplePickUpBike::Clone() const | |
CTaskSimplePickUpBike::StartAnim(CPed const*) | |
CTaskSimplePickUpBike::ProcessPed(CPed*) | |
CTaskSimpleCarCloseDoorFromInside::CTaskSimpleCarCloseDoorFromInside(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarCloseDoorFromInside::Clone() const | |
CTaskSimpleCarCloseDoorFromInside::ComputeAnimID(int&, int&) const | |
CTaskSimpleCarCloseDoorFromInside::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarCloseDoorFromInside::StartAnim(CPed const*) | |
CTaskSimpleCarCloseDoorFromInside::ProcessPed(CPed*) | |
CTaskSimpleCarCloseDoorFromOutside::CTaskSimpleCarCloseDoorFromOutside(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarCloseDoorFromOutside::Clone() const | |
CTaskSimpleCarCloseDoorFromOutside::ComputeAnimID(int&, int&) | |
CTaskSimpleCarCloseDoorFromOutside::StartAnim(CPed const*) | |
CTaskSimpleCarCloseDoorFromOutside::ProcessPed(CPed*) | |
CTaskSimpleCarGetIn::CTaskSimpleCarGetIn(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarGetIn::Clone() const | |
CTaskSimpleCarGetIn::StartAnim(CPed const*) | |
CTaskSimpleCarGetIn::ProcessPed(CPed*) | |
BMX_PUSHOFF_START_FRAME | |
BMX_PUSHOFF_FORCE_MULT | |
CTaskSimpleCarGetIn::GetPositionInAnim() | |
CTaskSimpleCarShuffle::CTaskSimpleCarShuffle(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarShuffle::Clone() const | |
CTaskSimpleCarShuffle::StartAnim(CPed const*) | |
CTaskSimpleCarShuffle::ProcessPed(CPed*) | |
CTaskSimpleCarWaitToSlowDown::CTaskSimpleCarWaitToSlowDown(CVehicle*, int) | |
CTaskSimpleCarWaitToSlowDown::Clone() const | |
CTaskSimpleCarWaitForDoorNotToBeInUse::CTaskSimpleCarWaitForDoorNotToBeInUse(CVehicle*, int, int) | |
CTaskSimpleCarWaitForDoorNotToBeInUse::Clone() const | |
CTaskSimpleCarWaitForDoorNotToBeInUse::IsValidTargetDoor(int) | |
CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse::CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse(CVehicle*, int, CVector const&, int) | |
CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse::CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse(CVehicle*, int, CVector const&, int) | |
CTaskComplexGoToCarDoorAndStandStill::CreateSubTask(int, CPed*) const | |
CTaskComplexGoToCarDoorAndStandStill::CreateNextSubTask(CPed*) | |
CTaskComplexGoToCarDoorAndStandStill::CreateFirstSubTask(CPed*) | |
CCarEnterExit::IsPathToDoorBlockedByVehicleCollisionModel(CPed const&, CVehicle&, CVector const&) | |
CCarEnterExit::GetNearestCarPassengerDoor(CPed const&, CVehicle const&, CVector&, int&, bool, bool, bool) | |
CTaskComplexGoToCarDoorAndStandStill::ControlSubTask(CPed*) | |
CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse::Clone() const | |
CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse::ComputeTarget(CVector&) const | |
CTaskSimpleCarSetPedInAsPassenger::CTaskSimpleCarSetPedInAsPassenger(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarSetPedInAsPassenger::Clone() const | |
CTaskSimpleCarSetPedInAsDriver::CTaskSimpleCarSetPedInAsDriver(CVehicle*, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarSetPedInAsDriver::Clone() const | |
CTaskSimpleCarGetOut::CTaskSimpleCarGetOut(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarGetOut::Clone() const | |
CTaskSimpleCarGetOut::ComputeAnimID(int&, int&) | |
CTaskSimpleCarGetOut::StartAnim(CPed const*) | |
CTaskSimpleCarGetOut::ProcessPed(CPed*) | |
CTaskSimpleCarJumpOut::CTaskSimpleCarJumpOut(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarJumpOut::Clone() const | |
CTaskSimpleCarJumpOut::ComputeAnimID(int&, int&) | |
CTaskSimpleCarJumpOut::StartAnim(CPed const*) | |
CTaskSimpleCarForcePedOut::CTaskSimpleCarForcePedOut(CVehicle*, int) | |
CTaskSimpleCarForcePedOut::Clone() const | |
CTaskSimpleCarSetPedOut::CTaskSimpleCarSetPedOut(CVehicle*, int, bool) | |
CTaskSimpleCarSetPedOut::Clone() const | |
CVehicle::AddPassenger(CPed*, unsigned char) | |
CCarEnterExit::RemoveGetInAnims(CPed const&) | |
CCarEnterExit::AddInCarAnim(CVehicle const&, CPed*, bool) | |
CVehicle::AddPassenger(CPed*) | |
CTaskSimpleCarJumpOut::ProcessPed(CPed*) | |
CTaskSimpleCarSlowDragPedOut::CTaskSimpleCarSlowDragPedOut(CVehicle*, int, CTaskUtilityLineUpPedWithCar*, bool) | |
CTaskSimpleCarSlowDragPedOut::Clone() const | |
CTaskSimpleCarSlowDragPedOut::ComputeAnimID(int&, int&) const | |
CTaskSimpleCarSlowDragPedOut::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarSlowDragPedOut::StartAnim(CPed const*) | |
CTaskSimpleCarSlowBeDraggedOut::CTaskSimpleCarSlowBeDraggedOut(CVehicle*, int, CTaskUtilityLineUpPedWithCar*, bool) | |
CTaskSimpleCarSlowBeDraggedOut::CTaskSimpleCarSlowBeDraggedOut(CVehicle*, int, CTaskUtilityLineUpPedWithCar*, bool) | |
CTaskSimpleCarSlowBeDraggedOut::Clone() const | |
CTaskSimpleCarSlowBeDraggedOut::ComputeAnimID(int&, int&) const | |
CTaskSimpleCarSlowBeDraggedOut::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarSlowBeDraggedOut::SetPedPosition(CPed*) | |
CTaskSimpleCarSlowBeDraggedOut::StartAnim(CPed const*) | |
CTaskSimpleCarSlowBeDraggedOut::ProcessPed(CPed*) | |
CTaskSimpleCarSetPedSlowDraggedOut::CTaskSimpleCarSetPedSlowDraggedOut(CVehicle*, int) | |
CTaskSimpleCarSetPedSlowDraggedOut::CTaskSimpleCarSetPedSlowDraggedOut(CVehicle*, int) | |
CTaskComplexCarSlowBeDraggedOut::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarSetPedSlowDraggedOut::Clone() const | |
CTaskComplexCarSlowBeDraggedOut::CTaskComplexCarSlowBeDraggedOut(CVehicle*, int, bool) | |
CTaskComplexCarSlowBeDraggedOut::Clone() const | |
CTaskComplexCarSlowBeDraggedOut::CreateTaskUtilityLineUpPedWithCar(CPed*) | |
CTaskComplexCarSlowBeDraggedOut::PrepareVehicleForPedExit(CPed*) | |
CTaskComplexCarSlowBeDraggedOut::PreparePedForVehicleExit(CPed*) | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::CTaskComplexCarSlowBeDraggedOutAndStandUp(CVehicle*, int) | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::Clone() const | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::CreateSubTask(int, CPed*) | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::CreateFirstSubTask(CPed*) | |
CTaskSimpleBikeJacked::CTaskSimpleBikeJacked(CVehicle*, int, int, CPed*, bool) | |
CTaskSimpleBikeJacked::Clone() const | |
CTaskSimpleCarFallOut::CTaskSimpleCarFallOut(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskSimpleCarFallOut::CTaskSimpleCarFallOut(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
CTaskComplexCarSlowBeDraggedOut::CreateSubTask(int) | |
CTaskComplexCarSlowBeDraggedOut::CreateNextSubTask(CPed*) | |
CTaskComplexCarSlowBeDraggedOut::CreateFirstSubTask(CPed*) | |
CTaskSimpleCarFallOut::Clone() const | |
CTaskSimpleCarFallOut::ComputeAnimID(int&, int&) const | |
CTaskSimpleCarFallOut::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleCarFallOut::StartAnim(CPed const*) | |
CTaskSimpleCarFallOut::ProcessPed(CPed*) | |
CTaskSimpleSetPedAsAutoDriver::CTaskSimpleSetPedAsAutoDriver(CVehicle*) | |
CTaskSimpleSetPedAsAutoDriver::Clone() const | |
CTaskComplexGoToBoatSteeringWheel::CTaskComplexGoToBoatSteeringWheel(CVehicle*) | |
CTaskComplexGoToBoatSteeringWheel::Clone() const | |
CTaskComplexGoToBoatSteeringWheel::ComputeTargetPos() | |
CTaskComplexGoToBoatSteeringWheel::CreateSubTask(int) | |
CTaskComplexGoToBoatSteeringWheel::CreateNextSubTask(CPed*) | |
CTaskComplexGoToBoatSteeringWheel::CreateFirstSubTask(CPed*) | |
CTaskComplexGoToBoatSteeringWheel::ControlSubTask(CPed*) | |
CTaskComplexGetOnBoatSeat::CTaskComplexGetOnBoatSeat(CVehicle*) | |
CTaskComplexGetOnBoatSeat::Clone() const | |
CTaskSimpleCreateCarAndGetIn::CTaskSimpleCreateCarAndGetIn(CVector const&, int) | |
CTaskSimpleCreateCarAndGetIn::Clone() const | |
CTaskSimpleWaitUntilPedIsOutCar::CTaskSimpleWaitUntilPedIsOutCar(CPed*, CVector const&) | |
CTaskSimpleWaitUntilPedIsOutCar::Clone() const | |
CTaskSimpleWaitUntilPedIsInCar::CTaskSimpleWaitUntilPedIsInCar(CPed*) | |
CTaskSimpleWaitUntilPedIsInCar::Clone() const | |
SayJacked(CPed*, CVehicle*, unsigned int) | |
CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse::ProcessPed(CPed*) | |
CTaskSimpleWaitUntilPedIsOutCar::ProcessPed(CPed*) | |
CVehicle::SetDriver(CPed*) | |
CTaskSimpleCreateCarAndGetIn::ProcessPed(CPed*) | |
CTaskComplexCarSlowBeDraggedOutAndStandUp::CreateNextSubTask(CPed*) | |
SayJacking(CPed*, CPed*, CVehicle*, unsigned int) | |
CTaskSimpleCarSlowDragPedOut::ProcessPed(CPed*) | |
CTaskSimpleBikeJacked::ProcessPed(CPed*) | |
CTaskSimpleCarAlign::ms_fMinHeightForJump | |
CTaskComplexGoToCarDoorAndStandStill::ms_fSmallDistSq | |
CCarEnterExit::IsDriverDoorFlag(CVehicle const&, unsigned char, bool) | |
CBike::GetCorrectedWorldDoorPosition(CVector&, CVector, CVector) | |
CCarEnterExit::ComputeQuickJackedPed(CVehicle const&, int) | |
CCarEnterExit::IsClearToDriveAway(CVehicle const&) | |
CCarEnterExit::ms_fPlayerMinQuitTime | |
CCarEnterExit::ms_vecPedQuickDraggedOutCarAnimOffset | |
CCarEnterExit::ms_bPedOffsetsCalculated | |
CCarEnterExit::ms_vecPedBedLAnimOffset | |
CCarEnterExit::ms_vecPedBedRAnimOffset | |
CCarEnterExit::ms_vecPedDeskAnimOffset | |
CCarEnterExit::ms_vecPedChairAnimOffset | |
CTaskUtilityLineUpPedWithCar::CTaskUtilityLineUpPedWithCar(CVector const&, int, int, int) | |
CTaskUtilityLineUpPedWithCar::~CTaskUtilityLineUpPedWithCar() | |
CTaskUtilityLineUpPedWithCar::GetLocalPositionToOpenCarDoor(CVehicle*, float, CAnimBlendAssociation*) | |
CTaskUtilityLineUpPedWithCar::GetPositionToOpenCarDoor(CVehicle*, float, CAnimBlendAssociation*) | |
CVehicleAnimGroup::ComputeCriticalBlendTime(int) | |
CCarEnterExit::QuitEnteringCar(CPed*, CVehicle*, int, bool) | |
CCarEnterExit::MakeUndraggedDriverPedLeaveCar(CVehicle const&, CPed const&) | |
CCarEnterExit::ms_fMinSpeedPlayerCanJumpOutCar | |
CCarEnterExit::ms_fMinSpeedPlayerCanStepOutCar | |
CCarEnterExit::ms_fSmallTurnAmount | |
CTaskSimpleHitHead::GetTaskType() const | |
CTaskSimpleEvasiveStep::GetTaskType() const | |
CTaskComplexEvasiveStep::GetTaskType() const | |
CTaskSimpleEvasiveDive::GetTaskType() const | |
CTaskComplexEvasiveDiveAndGetUp::GetTaskType() const | |
CTaskComplexHitPedWithCar::GetTaskType() const | |
CTaskSimpleKillPedWithCar::GetTaskType() const | |
CTaskSimpleKillPedWithCar::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleHurtPedWithCar::GetTaskType() const | |
CTaskSimpleHurtPedWithCar::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexWalkRoundCar::GetTaskType() const | |
CTaskComplexWalkRoundBuildingAttempt::GetTaskType() const | |
CTaskComplexWalkRoundObject::GetTaskType() const | |
CTaskComplexMoveBackAndJump::GetTaskType() const | |
CTaskComplexEvasiveCower::GetTaskType() const | |
CTaskComplexDiveFromAttachedEntityAndGetUp::GetTaskType() const | |
CTaskComplexWalkRoundFire::GetTaskType() const | |
CTaskComplexEvasiveStep::ControlSubTask(CPed*) | |
CTaskComplexEvasiveDiveAndGetUp::ControlSubTask(CPed*) | |
CTaskComplexHitPedWithCar::ControlSubTask(CPed*) | |
CTaskComplexWalkRoundBuildingAttempt::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexMoveBackAndJump::ControlSubTask(CPed*) | |
CTaskComplexEvasiveCower::ControlSubTask(CPed*) | |
CTaskComplexDiveFromAttachedEntityAndGetUp::ControlSubTask(CPed*) | |
CTaskComplexWalkRoundFire::CreateNextSubTask(CPed*) | |
CTaskSimpleHitHead::~CTaskSimpleHitHead() | |
vtable for CTaskSimpleHitHead | |
CTaskSimpleHitHead::~CTaskSimpleHitHead() | |
CTaskSimpleHitHead::~CTaskSimpleHitHead() | |
CTaskSimpleEvasiveStep::~CTaskSimpleEvasiveStep() | |
vtable for CTaskSimpleEvasiveStep | |
CTaskSimpleEvasiveStep::~CTaskSimpleEvasiveStep() | |
CTaskSimpleEvasiveStep::~CTaskSimpleEvasiveStep() | |
CTaskSimpleEvasiveDive::~CTaskSimpleEvasiveDive() | |
vtable for CTaskSimpleEvasiveDive | |
CTaskSimpleEvasiveDive::~CTaskSimpleEvasiveDive() | |
CTaskSimpleEvasiveDive::~CTaskSimpleEvasiveDive() | |
CTaskSimpleKillPedWithCar::~CTaskSimpleKillPedWithCar() | |
vtable for CTaskSimpleKillPedWithCar | |
CTaskSimpleKillPedWithCar::~CTaskSimpleKillPedWithCar() | |
CTaskSimpleKillPedWithCar::~CTaskSimpleKillPedWithCar() | |
CTaskSimpleHurtPedWithCar::~CTaskSimpleHurtPedWithCar() | |
vtable for CTaskSimpleHurtPedWithCar | |
CTaskSimpleHurtPedWithCar::~CTaskSimpleHurtPedWithCar() | |
CTaskSimpleHurtPedWithCar::~CTaskSimpleHurtPedWithCar() | |
CTaskComplexEvasiveStep::~CTaskComplexEvasiveStep() | |
vtable for CTaskComplexEvasiveStep | |
CTaskComplexEvasiveStep::~CTaskComplexEvasiveStep() | |
CTaskComplexEvasiveStep::~CTaskComplexEvasiveStep() | |
CTaskComplexEvasiveDiveAndGetUp::~CTaskComplexEvasiveDiveAndGetUp() | |
vtable for CTaskComplexEvasiveDiveAndGetUp | |
CTaskComplexEvasiveDiveAndGetUp::~CTaskComplexEvasiveDiveAndGetUp() | |
CTaskComplexEvasiveDiveAndGetUp::~CTaskComplexEvasiveDiveAndGetUp() | |
CTaskComplexDiveFromAttachedEntityAndGetUp::~CTaskComplexDiveFromAttachedEntityAndGetUp() | |
CTaskComplexDiveFromAttachedEntityAndGetUp::~CTaskComplexDiveFromAttachedEntityAndGetUp() | |
CTaskComplexDiveFromAttachedEntityAndGetUp::~CTaskComplexDiveFromAttachedEntityAndGetUp() | |
CTaskComplexHitPedWithCar::~CTaskComplexHitPedWithCar() | |
vtable for CTaskComplexHitPedWithCar | |
CTaskComplexHitPedWithCar::~CTaskComplexHitPedWithCar() | |
CTaskComplexHitPedWithCar::~CTaskComplexHitPedWithCar() | |
CTaskComplexMoveBackAndJump::~CTaskComplexMoveBackAndJump() | |
vtable for CTaskComplexMoveBackAndJump | |
CTaskComplexMoveBackAndJump::~CTaskComplexMoveBackAndJump() | |
CTaskComplexMoveBackAndJump::~CTaskComplexMoveBackAndJump() | |
CTaskComplexEvasiveCower::~CTaskComplexEvasiveCower() | |
vtable for CTaskComplexEvasiveCower | |
CTaskComplexEvasiveCower::~CTaskComplexEvasiveCower() | |
CTaskComplexEvasiveCower::~CTaskComplexEvasiveCower() | |
CTaskComplexWalkRoundFire::~CTaskComplexWalkRoundFire() | |
vtable for CTaskComplexWalkRoundFire | |
CTaskComplexWalkRoundFire::~CTaskComplexWalkRoundFire() | |
CTaskComplexWalkRoundFire::~CTaskComplexWalkRoundFire() | |
CTaskComplexWalkRoundCar::~CTaskComplexWalkRoundCar() | |
vtable for CTaskComplexWalkRoundCar | |
CTaskComplexWalkRoundCar::~CTaskComplexWalkRoundCar() | |
CTaskComplexWalkRoundCar::~CTaskComplexWalkRoundCar() | |
CTaskComplexWalkRoundBuildingAttempt::~CTaskComplexWalkRoundBuildingAttempt() | |
vtable for CTaskComplexWalkRoundBuildingAttempt | |
CTaskComplexWalkRoundBuildingAttempt::~CTaskComplexWalkRoundBuildingAttempt() | |
CTaskComplexWalkRoundBuildingAttempt::~CTaskComplexWalkRoundBuildingAttempt() | |
CTaskComplexWalkRoundObject::~CTaskComplexWalkRoundObject() | |
vtable for CTaskComplexWalkRoundObject | |
CTaskComplexWalkRoundObject::~CTaskComplexWalkRoundObject() | |
CTaskComplexWalkRoundObject::~CTaskComplexWalkRoundObject() | |
CTaskComplexWalkRoundBuildingAttempt::CreateFirstSubTask(CPed*) | |
CTaskSimpleHitHead::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleEvasiveStep::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexEvasiveDiveAndGetUp::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleEvasiveDive::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexWalkRoundCar::ControlSubTask(CPed*) | |
CTaskComplexEvasiveDiveAndGetUp::Serialize() | |
CTaskSimpleHitHead::Serialize() | |
CTaskSimpleEvasiveStep::Serialize() | |
CTaskComplexEvasiveStep::Serialize() | |
CTaskSimpleEvasiveDive::Serialize() | |
CTaskComplexHitPedWithCar::Serialize() | |
CTaskSimpleKillPedWithCar::Serialize() | |
CTaskSimpleHurtPedWithCar::Serialize() | |
CTaskComplexWalkRoundCar::Serialize() | |
CTaskComplexWalkRoundBuildingAttempt::Serialize() | |
CTaskComplexWalkRoundObject::Serialize() | |
CTaskComplexEvasiveCower::Serialize() | |
CTaskComplexWalkRoundFire::Serialize() | |
CTaskComplexDiveFromAttachedEntityAndGetUp::Serialize() | |
CTaskComplexMoveBackAndJump::Serialize() | |
CTaskSimpleHitHead::CTaskSimpleHitHead() | |
CTaskSimpleHitHead::Clone() const | |
CTaskSimpleHitHead::StartAnim(CPed*) | |
CTaskSimpleHitHead::ProcessPed(CPed*) | |
CTaskSimpleEvasiveStep::CTaskSimpleEvasiveStep(CEntity*) | |
CTaskSimpleEvasiveStep::Clone() const | |
CTaskSimpleEvasiveStep::StartAnim(CPed*) | |
CTaskSimpleEvasiveStep::ProcessPed(CPed*) | |
CTaskComplexEvasiveStep::CTaskComplexEvasiveStep(CEntity*, CVector const&) | |
CTaskComplexEvasiveStep::Clone() const | |
CTaskComplexEvasiveStep::ComputeTargetHeading() const | |
CTaskComplexEvasiveStep::CreateSubTask(int) const | |
CTaskComplexEvasiveStep::CreateNextSubTask(CPed*) | |
CTaskComplexEvasiveStep::CreateFirstSubTask(CPed*) | |
CTaskSimpleEvasiveDive::CTaskSimpleEvasiveDive(CVehicle*) | |
CTaskSimpleEvasiveDive::Clone() const | |
CTaskSimpleEvasiveDive::StartAnim(CPed*) | |
CTaskSimpleEvasiveDive::ProcessPed(CPed*) | |
CTaskComplexEvasiveDiveAndGetUp::Clone() const | |
CTaskComplexDiveFromAttachedEntityAndGetUp::Clone() const | |
CTaskComplexEvasiveDiveAndGetUp::ComputeTargetHeading() const | |
CTaskComplexEvasiveDiveAndGetUp::CreateSubTask(int) const | |
CTaskComplexEvasiveDiveAndGetUp::CreateNextSubTask(CPed*) | |
CTaskComplexDiveFromAttachedEntityAndGetUp::CreateNextSubTask(CPed*) | |
CTaskComplexEvasiveDiveAndGetUp::CreateFirstSubTask(CPed*) | |
CTaskComplexDiveFromAttachedEntityAndGetUp::CreateFirstSubTask(CPed*) | |
CTaskComplexHitPedWithCar::CTaskComplexHitPedWithCar(CVehicle*, float) | |
CTaskComplexHitPedWithCar::Clone() const | |
CTaskComplexHitPedWithCar::HitKillsPed(CPed*) const | |
CTaskComplexHitPedWithCar::HitHurtsPed(CPed*) const | |
CTaskSimpleKillPedWithCar::CTaskSimpleKillPedWithCar(CVehicle*, float) | |
CTaskSimpleKillPedWithCar::Clone() const | |
CTaskSimpleKillPedWithCar::SetPlayerPadJolt() const | |
CTaskSimpleKillPedWithCar::DamageCarBonnet(CPed const*) const | |
CTaskSimpleHurtPedWithCar::CTaskSimpleHurtPedWithCar(CVehicle*, float) | |
CTaskComplexHitPedWithCar::CreateSubTask(int) | |
CTaskComplexHitPedWithCar::CreateNextSubTask(CPed*) | |
CTaskComplexHitPedWithCar::CreateFirstSubTask(CPed*) | |
CTaskSimpleHurtPedWithCar::Clone() const | |
CTaskComplexWalkRoundCar::CTaskComplexWalkRoundCar(int, CVector const&, CVehicle const*, bool, int) | |
CTaskComplexWalkRoundCar::Clone() const | |
CTaskComplexWalkRoundCar::CreateRouteTask(CPed*) | |
CTaskComplexWalkRoundCar::CreateNextSubTask(CPed*) | |
CTaskComplexWalkRoundCar::ComputeRouteRoundSmallCar(CPed const*) | |
CTaskComplexWalkRoundCar::ComputeRouteRoundBigCar(CPed const*) | |
CTaskComplexWalkRoundCar::ComputeRoute(CPed const*) | |
CTaskComplexWalkRoundCar::GoingForDoor() const | |
CTaskComplexWalkRoundBuildingAttempt::CTaskComplexWalkRoundBuildingAttempt(int, CVector const&, CVector const&, CVector const&, bool) | |
CTaskComplexWalkRoundBuildingAttempt::Clone() const | |
CTaskComplexWalkRoundBuildingAttempt::CTaskComplexWalkRoundBuildingAttempt(int, CEntity*, CVector const&, CVector const&, CVector const&, bool) | |
CTaskComplexWalkRoundBuildingAttempt::ComputeMoveDir(CPed const&, CVector&) const | |
CTaskComplexWalkRoundBuildingAttempt::AddNormalToMoveDir(CVector&) const | |
CTaskComplexWalkRoundBuildingAttempt::ComputeCrapRoute(CPed const&) | |
CTaskComplexWalkRoundBuildingAttempt::ComputeRoute(CPed const&) | |
CTaskComplexWalkRoundBuildingAttempt::CreateSubTask(int, CPed*) const | |
CTaskComplexWalkRoundBuildingAttempt::CreateNextSubTask(CPed*) | |
CTaskComplexWalkRoundBuildingAttempt::ControlSubTask(CPed*) | |
CTaskComplexWalkRoundObject::CTaskComplexWalkRoundObject(int, CVector const&, CEntity*) | |
CTaskComplexWalkRoundObject::Clone() const | |
CTaskComplexWalkRoundObject::CreateRouteTask(CPed const*) const | |
CTaskComplexWalkRoundObject::ComputeRoute(CPed*) | |
CTaskComplexWalkRoundObject::CreateSubTask(int, CPed const*) const | |
CTaskComplexWalkRoundObject::CreateNextSubTask(CPed*) | |
CTaskComplexWalkRoundObject::CreateFirstSubTask(CPed*) | |
CTaskComplexWalkRoundObject::ControlSubTask(CPed*) | |
CTaskComplexMoveBackAndJump::CTaskComplexMoveBackAndJump() | |
CTaskComplexMoveBackAndJump::Clone() const | |
CTaskComplexMoveBackAndJump::CreateSubTask(int) const | |
CTaskComplexMoveBackAndJump::CreateNextSubTask(CPed*) | |
CTaskComplexMoveBackAndJump::CreateFirstSubTask(CPed*) | |
CTaskComplexEvasiveCower::CTaskComplexEvasiveCower(CEntity*, CVector const&) | |
CTaskComplexEvasiveCower::Clone() const | |
CTaskComplexEvasiveCower::ComputeTargetHeading() const | |
CTaskComplexEvasiveCower::CreateSubTask(int) const | |
CTaskComplexEvasiveCower::CreateNextSubTask(CPed*) | |
CTaskComplexEvasiveCower::CreateFirstSubTask(CPed*) | |
CTaskComplexWalkRoundFire::CTaskComplexWalkRoundFire(int, CVector const&, float, CVector const&) | |
CTaskComplexWalkRoundFire::Clone() const | |
CTaskComplexWalkRoundFire::ComputeDetourTarget(CPed const&, CVector&) | |
CTaskComplexWalkRoundFire::CreateFirstSubTask(CPed*) | |
CTaskComplexWalkRoundFire::ControlSubTask(CPed*) | |
CTaskSimpleHurtPedWithCar::ProcessPed(CPed*) | |
CTaskSimpleKillPedWithCar::ProcessPed(CPed*) | |
CTaskComplexWalkRoundCar::CreateFirstSubTask(CPed*) | |
CTaskComplexWalkRoundFire::ms_fFireRadius | |
CTaskComplexWalkRoundObject::ms_fObjectDotAngleChangedThreshold | |
CTaskComplexWalkRoundObject::ms_fObjectPosChangedThresholdSq | |
CTaskComplexWalkRoundObject::ms_iWalkRoundTimeWalking | |
CTaskComplexWalkRoundObject::ms_iWalkRoundTimeRunning | |
CTaskComplexWalkRoundBuildingAttempt::ms_LargeMovedEpsSqr | |
CTaskComplexWalkRoundBuildingAttempt::ms_SmallMovedEpsSqr | |
CTaskComplexWalkRoundBuildingAttempt::ms_iMaxAttempts | |
CTaskComplexWalkRoundCar::ms_fVehicleDotAngleChangedThreshold | |
CTaskComplexWalkRoundCar::ms_fVehiclePosChangedThresholdSq | |
CTaskComplexWalkRoundCar::ms_iWalkRoundTimeRunning | |
CTaskComplexWalkRoundCar::ms_iWalkRoundTimeWalking | |
CTaskSimpleHurtPedWithCar::ms_fDamage | |
CTaskSimpleKillPedWithCar::ms_fDamage | |
CTaskComplexHitPedWithCar::ms_fMinVertDamageImpulse | |
CTaskComplexHitPedWithCar::ms_fMinPlayerDieImpulse | |
CTaskComplexHitPedWithCar::ms_fMinPlayerDamageImpulse | |
CTaskComplexHitPedWithCar::ms_fMinDieImpulse | |
CTaskComplexHitPedWithCar::ms_fMinDamageImpulse | |
CTaskComplexHitPedWithCar::ms_iDownTime | |
CTaskSimpleGiveCPR::GetTaskType() const | |
CTaskComplexTreatAccident::GetTaskType() const | |
CTaskComplexMedicTreatInjuredPed::GetTaskType() const | |
CTaskComplexPresentIDToCop::GetTaskType() const | |
CTaskComplexDriveFireTruck::GetTaskType() const | |
CTaskComplexUseSwatRope::GetTaskType() const | |
CTaskComplexUseSwatRope::IsInterruptable(CPed const*) const | |
CTaskComplexUseSwatRope::AbortUrgently(CPed*) | |
CTaskComplexUseWaterCannon::GetTaskType() const | |
CTaskComplexExtinguishFireOnFoot::GetTaskType() const | |
CTaskComplexWander::GetTaskType() const | |
CTaskComplexWanderMedic::GetWanderType() const | |
CTaskComplexWanderMedic::ScanForStuff(CPed*) | |
CTaskComplexTreatAccident::ControlSubTask(CPed*) | |
CTaskComplexUseSwatRope::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexUseWaterCannon::CreateNextSubTask(CPed*) | |
CTaskComplexExtinguishFireOnFoot::ControlSubTask(CPed*) | |
CTaskSimpleGiveCPR::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleGiveCPR::~CTaskSimpleGiveCPR() | |
vtable for CTaskSimpleGiveCPR | |
CTaskSimpleGiveCPR::~CTaskSimpleGiveCPR() | |
CTaskSimpleGiveCPR::~CTaskSimpleGiveCPR() | |
CTaskComplexTreatAccident::~CTaskComplexTreatAccident() | |
vtable for CTaskComplexTreatAccident | |
CTaskComplexTreatAccident::~CTaskComplexTreatAccident() | |
CTaskComplexTreatAccident::~CTaskComplexTreatAccident() | |
CTaskComplexUseWaterCannon::~CTaskComplexUseWaterCannon() | |
vtable for CTaskComplexUseWaterCannon | |
CTaskComplexUseWaterCannon::~CTaskComplexUseWaterCannon() | |
CTaskComplexUseWaterCannon::~CTaskComplexUseWaterCannon() | |
CTaskComplexExtinguishFireOnFoot::~CTaskComplexExtinguishFireOnFoot() | |
vtable for CTaskComplexExtinguishFireOnFoot | |
CTaskComplexExtinguishFireOnFoot::~CTaskComplexExtinguishFireOnFoot() | |
CTaskComplexExtinguishFireOnFoot::~CTaskComplexExtinguishFireOnFoot() | |
CTaskComplexMedicTreatInjuredPed::~CTaskComplexMedicTreatInjuredPed() | |
vtable for CTaskComplexMedicTreatInjuredPed | |
CTaskComplexMedicTreatInjuredPed::~CTaskComplexMedicTreatInjuredPed() | |
CTaskComplexMedicTreatInjuredPed::~CTaskComplexMedicTreatInjuredPed() | |
CTaskComplexPresentIDToCop::~CTaskComplexPresentIDToCop() | |
vtable for CTaskComplexPresentIDToCop | |
CTaskComplexPresentIDToCop::~CTaskComplexPresentIDToCop() | |
CTaskComplexPresentIDToCop::~CTaskComplexPresentIDToCop() | |
CTaskComplexDriveFireTruck::~CTaskComplexDriveFireTruck() | |
vtable for CTaskComplexDriveFireTruck | |
CTaskComplexDriveFireTruck::~CTaskComplexDriveFireTruck() | |
CTaskComplexDriveFireTruck::~CTaskComplexDriveFireTruck() | |
CTaskComplexUseSwatRope::~CTaskComplexUseSwatRope() | |
vtable for CTaskComplexUseSwatRope | |
CTaskComplexUseSwatRope::~CTaskComplexUseSwatRope() | |
CTaskComplexUseSwatRope::~CTaskComplexUseSwatRope() | |
CTaskComplexUseWaterCannon::CreateFirstSubTask(CPed*) | |
CTaskComplexWanderMedic::Clone() const | |
vtable for CTaskComplexWanderMedic | |
CTaskComplexWanderMedic::~CTaskComplexWanderMedic() | |
CTaskComplexWanderMedic::~CTaskComplexWanderMedic() | |
CTaskComplexWanderMedic::~CTaskComplexWanderMedic() | |
CTaskComplexExtinguishFireOnFoot::CreateNextSubTask(CPed*) | |
CTaskSimpleGiveCPR::Serialize() | |
CTaskComplexTreatAccident::Serialize() | |
CTaskComplexMedicTreatInjuredPed::Serialize() | |
CTaskComplexExtinguishFireOnFoot::Serialize() | |
CTaskSimpleGiveCPR::CTaskSimpleGiveCPR(CAccident*) | |
CTaskSimpleGiveCPR::Clone() const | |
CTaskSimpleGiveCPR::StartAnim(CPed*) | |
CTaskComplexTreatAccident::CTaskComplexTreatAccident(CAccident*) | |
CTaskComplexTreatAccident::Clone() const | |
CTaskComplexTreatAccident::ComputeHeading(CPed const&) const | |
CTaskComplexTreatAccident::CreateSubTask(int, CPed const*) | |
CTaskComplexTreatAccident::CreateFirstSubTask(CPed*) | |
CTaskComplexTreatAccident::CreateNextSubTask(CPed*) | |
CTaskComplexMedicTreatInjuredPed::CTaskComplexMedicTreatInjuredPed(CVehicle*, CPed*, bool) | |
CTaskComplexMedicTreatInjuredPed::Clone() const | |
CTaskComplexMedicTreatInjuredPed::GetNearestAccident(CVector const&) | |
CTaskComplexMedicTreatInjuredPed::GetNearestAccidentExceptThisOne(CVector const&, CAccident*) | |
CTaskComplexMedicTreatInjuredPed::CalcTargetPosWithOffset(CPed*, CPed*) | |
CTaskComplexMedicTreatInjuredPed::CreateSubTask(int) | |
CTaskComplexMedicTreatInjuredPed::CreateFirstSubTask(CPed*) | |
CTaskComplexMedicTreatInjuredPed::CreateDealWithNextAccidentTask(CPed*, CAccident*) | |
CTaskComplexMedicTreatInjuredPed::CreateNextSubTask(CPed*) | |
CTaskComplexMedicTreatInjuredPed::ControlSubTask(CPed*) | |
CTaskComplexPresentIDToCop::CTaskComplexPresentIDToCop(CPed*) | |
CTaskComplexPresentIDToCop::CTaskComplexPresentIDToCop(CPed*) | |
CTaskComplexPresentIDToCop::Clone() const | |
CTaskComplexPresentIDToCop::ComputeTargetHeading(CPed const&) const | |
CTaskComplexPresentIDToCop::CreateSubTask(int, CPed const*) const | |
CTaskComplexPresentIDToCop::CreateNextSubTask(CPed*) | |
CTaskComplexPresentIDToCop::CreateFirstSubTask(CPed*) | |
CTaskComplexPresentIDToCop::ControlSubTask(CPed*) | |
CTaskComplexDriveFireTruck::CTaskComplexDriveFireTruck(CVehicle*, CPed*, bool) | |
CTaskComplexDriveFireTruck::Clone() const | |
CTaskComplexUseSwatRope::CTaskComplexUseSwatRope(int) | |
CTaskComplexUseSwatRope::CTaskComplexUseSwatRope(int, CHeli*) | |
CTaskComplexUseSwatRope::CTaskComplexUseSwatRope(int, CHeli*) | |
CTaskComplexUseSwatRope::Clone() const | |
CTaskComplexUseSwatRope::CreateSubTask(int, CPed*) const | |
CTaskComplexUseSwatRope::CreateNextSubTask(CPed*) | |
CTaskComplexUseSwatRope::CreateFirstSubTask(CPed*) | |
CTaskComplexUseSwatRope::ControlSubTask(CPed*) | |
CTaskComplexUseWaterCannon::CTaskComplexUseWaterCannon(CFire*) | |
CTaskComplexUseWaterCannon::CTaskComplexUseWaterCannon(CFire*) | |
CTaskComplexDriveFireTruck::CreateSubTask(int, CPed*) const | |
CTaskComplexDriveFireTruck::CreateNextSubTask(CPed*) | |
CTaskComplexDriveFireTruck::CreateFirstSubTask(CPed*) | |
CTaskComplexDriveFireTruck::ControlSubTask(CPed*) | |
CTaskComplexUseWaterCannon::Clone() const | |
CTaskComplexUseWaterCannon::ExtinguishFire(CPed*) | |
CAutomobile::FireTruckControl(CFire*) | |
CTaskComplexUseWaterCannon::ControlSubTask(CPed*) | |
CTaskComplexExtinguishFireOnFoot::CTaskComplexExtinguishFireOnFoot(CVector const&) | |
CTaskComplexExtinguishFireOnFoot::Clone() const | |
CTaskComplexExtinguishFireOnFoot::FindNearestFire(CPed*) | |
CTaskComplexExtinguishFireOnFoot::CreateFirstSubTask(CPed*) | |
CTaskSimpleGiveCPR::ReviveDeadPed(CPed*) const | |
CTaskSimpleGiveCPR::ProcessPed(CPed*) | |
CTaskComplexWander::CreateNextSubTask(CPed*) | |
CTaskComplexWander::CreateFirstSubTask(CPed*) | |
CTaskComplexWander::ControlSubTask(CPed*) | |
CTaskComplexUseSwatRope::ms_fAbseilTurnSpeed | |
CTaskComplexUseSwatRope::ms_fAbseilSpeed | |
CTaskComplexUseSwatRope::ms_fRopeSpeed | |
CTaskComplexUseSwatRope::ms_fJumpHeight | |
CTaskComplexMedicTreatInjuredPed::ms_fMaxTreatmentRadius | |
CTaskComplexMedicTreatInjuredPed::ms_fInjuredPedTargetRadius | |
CTaskComplexMedicTreatInjuredPed::ms_fDriveDist | |
CTaskComplexWanderFlee::GetWanderType() const | |
CTaskComplexWanderFlee::ScanForStuff(CPed*) | |
CTaskComplexFleePoint::GetTaskType() const | |
CTaskComplexFleeEntity::GetTaskType() const | |
CTaskComplexSmartFleePoint::GetTaskType() const | |
CTaskComplexSmartFleeEntity::GetTaskType() const | |
CTaskComplexFleeShooting::GetTaskType() const | |
CTaskComplexFleeAnyMeans::GetTaskType() const | |
CTaskComplexFleePoint::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSmartFleePoint::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexWanderFlee::~CTaskComplexWanderFlee() | |
vtable for CTaskComplexWanderFlee | |
CTaskComplexWanderFlee::~CTaskComplexWanderFlee() | |
CTaskComplexWanderFlee::~CTaskComplexWanderFlee() | |
CTaskComplexFleePoint::~CTaskComplexFleePoint() | |
vtable for CTaskComplexFleePoint | |
CTaskComplexFleePoint::~CTaskComplexFleePoint() | |
CTaskComplexFleePoint::~CTaskComplexFleePoint() | |
CTaskComplexSmartFleePoint::~CTaskComplexSmartFleePoint() | |
vtable for CTaskComplexSmartFleePoint | |
CTaskComplexSmartFleePoint::~CTaskComplexSmartFleePoint() | |
CTaskComplexSmartFleePoint::~CTaskComplexSmartFleePoint() | |
CTaskComplexFleeEntity::~CTaskComplexFleeEntity() | |
vtable for CTaskComplexFleeEntity | |
CTaskComplexFleeEntity::~CTaskComplexFleeEntity() | |
CTaskComplexFleeEntity::~CTaskComplexFleeEntity() | |
CTaskComplexSmartFleeEntity::~CTaskComplexSmartFleeEntity() | |
vtable for CTaskComplexSmartFleeEntity | |
CTaskComplexSmartFleeEntity::~CTaskComplexSmartFleeEntity() | |
CTaskComplexFleeShooting::~CTaskComplexFleeShooting() | |
vtable for CTaskComplexFleeShooting | |
CTaskComplexFleeShooting::~CTaskComplexFleeShooting() | |
CTaskComplexFleeShooting::~CTaskComplexFleeShooting() | |
CTaskComplexFleeAnyMeans::~CTaskComplexFleeAnyMeans() | |
vtable for CTaskComplexFleeAnyMeans | |
CTaskComplexFleeAnyMeans::~CTaskComplexFleeAnyMeans() | |
CTaskComplexFleeAnyMeans::~CTaskComplexFleeAnyMeans() | |
CTaskComplexFleeShooting::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSmartFleeEntity::Serialize() | |
CTaskComplexFleeAnyMeans::Serialize() | |
CTaskComplexWanderFlee::CTaskComplexWanderFlee(int, unsigned char) | |
CTaskComplexWanderFlee::CTaskComplexWanderFlee(int, unsigned char) | |
CTaskComplexWanderFlee::Clone() const | |
CTaskComplexFleePoint::CTaskComplexFleePoint(CVector const&, bool, float, int) | |
CTaskComplexFleePoint::Clone() const | |
CTaskComplexFleePoint::CreateSubTask(int) | |
CTaskComplexFleePoint::ControlSubTask(CPed*) | |
CTaskComplexFleePoint::SetFleePosition(CVector const&, float, bool) | |
CTaskComplexFleePoint::ComputeTargetPoint(CPed const*) | |
CTaskComplexFleePoint::CreateFirstSubTask(CPed*) | |
CTaskComplexFleePoint::CreateNextSubTask(CPed*) | |
CTaskComplexFleeEntity::CTaskComplexFleeEntity(CEntity*, bool, float, int, int, float) | |
CTaskComplexFleeEntity::Clone() const | |
CTaskComplexFleeEntity::CreateSubTask(int) | |
CTaskComplexFleeEntity::CreateNextSubTask(CPed*) | |
CTaskComplexFleeEntity::CreateFirstSubTask(CPed*) | |
CTaskComplexSmartFleePoint::CTaskComplexSmartFleePoint(CVector const&, bool, float, int) | |
CTaskComplexSmartFleePoint::Clone() const | |
CTaskComplexSmartFleePoint::SetDefaultTaskWanderDir(CPed*) const | |
CTaskComplexWander::ContinueFrom(CTaskComplexWander const&) | |
CTaskComplexSmartFleePoint::ComputeFleeDir(CPed*) const | |
CTaskComplexSmartFleePoint::CreateSubTask(int, CPed*) | |
CTaskComplexSmartFleePoint::CreateNextSubTask(CPed*) | |
CTaskComplexSmartFleePoint::CreateFirstSubTask(CPed*) | |
CTaskComplexSmartFleePoint::ControlSubTask(CPed*) | |
CTaskComplexWander::SetDir(int) | |
CTaskComplexSmartFleePoint::SetFleePosition(CVector const&, float, bool) | |
CTaskComplexSmartFleeEntity::CTaskComplexSmartFleeEntity(CEntity*, bool, float, int, int, float) | |
CTaskComplexSmartFleeEntity::Clone() const | |
CTaskComplexSmartFleeEntity::CreateSubTask(int) | |
CTaskComplexSmartFleeEntity::CreateNextSubTask(CPed*) | |
CTaskComplexFleeShooting::CreateNextSubTask(CPed*) | |
CTaskComplexSmartFleeEntity::CreateFirstSubTask(CPed*) | |
CTaskComplexFleeShooting::CreateFirstSubTask(CPed*) | |
CTaskComplexFleeShooting::CTaskComplexFleeShooting(CEntity*, bool, float, int, int, int, int, float) | |
CTaskComplexFleeShooting::CTaskComplexFleeShooting(CEntity*, bool, float, int, int, int, int, float) | |
CTaskComplexFleeShooting::Clone() const | |
CTaskComplexFleeAnyMeans::CTaskComplexFleeAnyMeans(CEntity*, bool, float, int, int, int, float, int, float) | |
CTaskComplexFleeAnyMeans::Clone() const | |
CTaskComplexFleeAnyMeans::CreateSubTask(int, CPed*) const | |
CTaskComplexFleeAnyMeans::CreateNextSubTask(CPed*) | |
CTaskComplexFleeAnyMeans::CreateFirstSubTask(CPed*) | |
CTaskComplexFleeAnyMeans::ControlSubTask(CPed*) | |
CTaskComplexWanderFlee::ControlSubTask(CPed*) | |
CTaskComplexFleeEntity::ControlSubTask(CPed*) | |
CTaskComplexSmartFleeEntity::ControlSubTask(CPed*) | |
CTaskComplexFleeShooting::ControlSubTask(CPed*) | |
CTaskComplexFleeShooting::ms_iShootRecoverTime | |
CTaskComplexFleeShooting::ms_iShootTime | |
CTaskComplexSmartFleePoint::ms_iRecoveryTime | |
CTaskComplexFleePoint::ms_iRecoveryTime | |
CTaskComplexFleePoint::ms_fMaxDist | |
CTaskComplexFleePoint::ms_fMinDist | |
CTaskComplexFleePoint::ms_fThetaRange | |
CTaskComplexGangLeader::GetTaskType() const | |
CTaskComplexGangFollower::GetTaskType() const | |
CTaskSimpleGoToPointFine::GetTaskType() const | |
CTaskComplexTrackEntity::GetTaskType() const | |
CTaskGangHassleVehicle::GetTaskType() const | |
CTaskGangHasslePed::GetTaskType() const | |
CTaskComplexStareAtPed::GetTaskType() const | |
CTaskSimpleDoHandSignal::GetTaskType() const | |
CTaskComplexSignalAtPed::GetTaskType() const | |
CTaskGoToVehicleAndLean::GetTaskType() const | |
CTaskLeanOnVehicle::GetTaskType() const | |
CTaskComplexPassObject::GetTaskType() const | |
CTaskComplexGangJoinRespond::GetTaskType() const | |
CTaskComplexProstituteSolicit::GetTaskType() const | |
CTaskComplexGangLeader::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexGangLeader::CreateFirstSubTask(CPed*) | |
CTaskComplexGangFollower::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexTrackEntity::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexTrackEntity::CreateFirstSubTask(CPed*) | |
CTaskSimpleDoHandSignal::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskLeanOnVehicle::FinishAnimCB(CAnimBlendAssociation*, void*) | |
CTaskComplexGangJoinRespond::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexProstituteSolicit::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexGangLeader::~CTaskComplexGangLeader() | |
vtable for CTaskComplexGangLeader | |
CTaskComplexGangLeader::~CTaskComplexGangLeader() | |
CTaskComplexGangJoinRespond::~CTaskComplexGangJoinRespond() | |
vtable for CTaskComplexGangJoinRespond | |
CTaskComplexGangJoinRespond::~CTaskComplexGangJoinRespond() | |
CTaskComplexGangLeader::~CTaskComplexGangLeader() | |
CTaskComplexGangJoinRespond::~CTaskComplexGangJoinRespond() | |
CTaskComplexStareAtPed::CreateFirstSubTask(CPed*) | |
CTaskComplexGangLeader::CreateNextSubTask(CPed*) | |
CTaskGangHasslePed::CreateNextSubTask(CPed*) | |
CTaskGangHasslePed::CreateFirstSubTask(CPed*) | |
CTaskComplexGangFollower::~CTaskComplexGangFollower() | |
vtable for CTaskComplexGangFollower | |
CTaskComplexGangFollower::~CTaskComplexGangFollower() | |
CTaskComplexGangFollower::~CTaskComplexGangFollower() | |
CTaskComplexTrackEntity::~CTaskComplexTrackEntity() | |
vtable for CTaskComplexTrackEntity | |
CTaskComplexTrackEntity::~CTaskComplexTrackEntity() | |
CTaskComplexTrackEntity::~CTaskComplexTrackEntity() | |
CTaskGangHasslePed::~CTaskGangHasslePed() | |
vtable for CTaskGangHasslePed | |
CTaskGangHasslePed::~CTaskGangHasslePed() | |
CTaskComplexStareAtPed::~CTaskComplexStareAtPed() | |
vtable for CTaskComplexStareAtPed | |
CTaskComplexStareAtPed::~CTaskComplexStareAtPed() | |
CTaskComplexSignalAtPed::~CTaskComplexSignalAtPed() | |
vtable for CTaskComplexSignalAtPed | |
CTaskComplexSignalAtPed::~CTaskComplexSignalAtPed() | |
CTaskGoToVehicleAndLean::~CTaskGoToVehicleAndLean() | |
vtable for CTaskGoToVehicleAndLean | |
CTaskGoToVehicleAndLean::~CTaskGoToVehicleAndLean() | |
CTaskComplexPassObject::~CTaskComplexPassObject() | |
vtable for CTaskComplexPassObject | |
CTaskComplexPassObject::~CTaskComplexPassObject() | |
CTaskComplexPassObject::~CTaskComplexPassObject() | |
CTaskComplexGangJoinRespond::CreateFirstSubTask(CPed*) | |
CTaskComplexProstituteSolicit::~CTaskComplexProstituteSolicit() | |
vtable for CTaskComplexProstituteSolicit | |
CTaskComplexProstituteSolicit::~CTaskComplexProstituteSolicit() | |
CTaskComplexProstituteSolicit::~CTaskComplexProstituteSolicit() | |
CTaskSimpleDoHandSignal::~CTaskSimpleDoHandSignal() | |
vtable for CTaskSimpleDoHandSignal | |
CTaskSimpleDoHandSignal::~CTaskSimpleDoHandSignal() | |
CTaskSimpleDoHandSignal::~CTaskSimpleDoHandSignal() | |
CTaskSimpleGoToPointFine::~CTaskSimpleGoToPointFine() | |
CTaskSimpleGoTo::~CTaskSimpleGoTo() | |
vtable for CTaskSimpleGoToPointFine | |
CTaskSimpleGoToPointFine::~CTaskSimpleGoToPointFine() | |
CTaskSimpleGoToPointFine::~CTaskSimpleGoToPointFine() | |
CTaskGangHassleVehicle::~CTaskGangHassleVehicle() | |
CVehicle::SetHasslePosId(int, bool) | |
vtable for CTaskGangHassleVehicle | |
CTaskGangHassleVehicle::~CTaskGangHassleVehicle() | |
CTaskLeanOnVehicle::~CTaskLeanOnVehicle() | |
vtable for CTaskLeanOnVehicle | |
CTaskLeanOnVehicle::~CTaskLeanOnVehicle() | |
CTaskLeanOnVehicle::~CTaskLeanOnVehicle() | |
CTaskComplexGangJoinRespond::CreateNextSubTask(CPed*) | |
CTaskComplexStareAtPed::CreateNextSubTask(CPed*) | |
CTaskLeanOnVehicle::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleDoHandSignal::ProcessPed(CPed*) | |
CTaskComplexGangFollower::CreateFirstSubTask(CPed*) | |
CTaskComplexGangJoinRespond::Serialize() | |
CTaskComplexProstituteSolicit::Serialize() | |
CTaskLeanOnVehicle::ProcessPed(CPed*) | |
CTaskComplexGangLeader::CTaskComplexGangLeader(CPedGroup*) | |
CTaskComplexGangLeader::Clone() const | |
CTaskComplexGangLeader::GetDrinkAnim(CPed*) | |
CTaskComplexGangLeader::GetSmokeAnim(CPed*) | |
CTaskComplexGangLeader::GetRandomGangAmbientAnim(CPed*, CEntity*) | |
CTaskComplexGangLeader::ShouldLoadGangAnims() | |
CTaskComplexSignalAtPed::CreateFirstSubTask(CPed*) | |
CTaskComplexSignalAtPed::ControlSubTask(CPed*) | |
CTaskComplexGangJoinRespond::ControlSubTask(CPed*) | |
CTaskComplexGangLeader::DoGangAbuseSpeech(CPed*, CPed*) | |
CTaskGangHasslePed::ControlSubTask(CPed*) | |
CTaskComplexStareAtPed::ControlSubTask(CPed*) | |
CTaskComplexGangLeader::TryToPassObject(CPed*, CPedGroup*) | |
CTaskComplexGangFollower::CTaskComplexGangFollower(CPedGroup*, CPed*, unsigned char, CVector, float) | |
CTaskComplexGangFollower::Clone() const | |
CTaskComplexGangFollower::CalculateOffsetPosition(CVector&) | |
CTaskSimpleGoToPointFine::CTaskSimpleGoToPointFine(float, CVector, float, CEntity*) | |
CTaskSimpleGoTo::CTaskSimpleGoTo(int, CVector const&, float) | |
CTaskSimpleGoToPointFine::CTaskSimpleGoToPointFine(float, CVector, float, CEntity*) | |
CTaskComplexTrackEntity::CreateNextSubTask(CPed*) | |
CTaskSimpleGoToPointFine::Clone() const | |
CTaskSimpleGoToPointFine::Finish(CPed*) | |
CTaskSimpleGoToPointFine::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleGoTo::QuitIK(CPed*) | |
CTaskSimpleGoToPointFine::BaseRatio(eMoveState) | |
CTaskSimpleGoToPointFine::SetBlendedMoveAnim(CPed*) | |
CTaskSimpleGoToPointFine::ProcessPed(CPed*) | |
CTaskSimpleGoTo::HasCircledTarget(CPed*) | |
CTaskSimpleGoTo::SetUpIK(CPed*) | |
CTaskSimpleGoToPointFine::SetTargetPos(CVector) | |
CTaskSimpleGoToPointFine::SetMoveRatio(float) | |
CTaskComplexTrackEntity::CTaskComplexTrackEntity(CEntity*, CVector, unsigned char, int, float, float, unsigned char) | |
CTaskComplexTrackEntity::CTaskComplexTrackEntity(CEntity*, CVector, unsigned char, int, float, float, unsigned char) | |
CTaskComplexTrackEntity::Clone() const | |
CTaskGangHassleVehicle::CreateNextSubTask(CPed*) | |
CTaskComplexTrackEntity::SetOffsetPos(CVector) | |
CTaskComplexTrackEntity::CalcTargetPos(CPed*) | |
CTaskComplexTrackEntity::CalcMoveRatio(CPed*) | |
CTaskComplexTrackEntity::ControlSubTask(CPed*) | |
CTaskComplexTrackEntity::GetDistToTargetSq() | |
CTaskGangHassleVehicle::CTaskGangHassleVehicle(CVehicle*, int, unsigned char, float, float) | |
CTaskGangHassleVehicle::Clone() const | |
CTaskGangHassleVehicle::GetTargetHeading(CPed*) | |
CTaskGangHassleVehicle::CalcTargetOffset() | |
CTaskGangHassleVehicle::CreateFirstSubTask(CPed*) | |
CTaskGangHasslePed::CTaskGangHasslePed(CPed*, int, int, int) | |
CTaskGangHasslePed::Clone() const | |
CTaskComplexStareAtPed::CTaskComplexStareAtPed(CPedGroup*, CPed*, int) | |
CTaskComplexStareAtPed::Clone() const | |
CTaskSimpleDoHandSignal::CTaskSimpleDoHandSignal() | |
CTaskSimpleDoHandSignal::CTaskSimpleDoHandSignal() | |
CTaskSimpleDoHandSignal::Clone() const | |
CTaskComplexSignalAtPed::CreateNextSubTask(CPed*) | |
CTaskComplexSignalAtPed::CTaskComplexSignalAtPed(CPed*, int, unsigned char) | |
CTaskComplexSignalAtPed::Clone() const | |
CTaskComplexGangFollower::CreateNextSubTask(CPed*) | |
CTaskGoToVehicleAndLean::CTaskGoToVehicleAndLean(CVehicle*, int) | |
CTaskGoToVehicleAndLean::Clone() const | |
CTaskGoToVehicleAndLean::DoTidyUp(CPed*) | |
CTaskGoToVehicleAndLean::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskGoToVehicleAndLean::CalcTargetPos(CPed*) | |
CTaskGoToVehicleAndLean::CreateFirstSubTask(CPed*) | |
CTaskGoToVehicleAndLean::ControlSubTask(CPed*) | |
CTaskLeanOnVehicle::CTaskLeanOnVehicle(CEntity*, int, unsigned char) | |
CTaskLeanOnVehicle::CTaskLeanOnVehicle(CEntity*, int, unsigned char) | |
CTaskGoToVehicleAndLean::CreateNextSubTask(CPed*) | |
CTaskLeanOnVehicle::Clone() const | |
CTaskComplexPassObject::CTaskComplexPassObject(CPed*, unsigned char) | |
CTaskComplexGangLeader::ControlSubTask(CPed*) | |
CTaskComplexWanderGang::GetDistanceSqToNode(CPed*) | |
CTaskComplexPassObject::Clone() const | |
CTaskComplexGangFollower::ControlSubTask(CPed*) | |
CTaskComplexPassObject::AbortIK(CPed*) | |
CTaskComplexPassObject::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexPassObject::CreateNextSubTask(CPed*) | |
CTaskComplexPassObject::CreateFirstSubTask(CPed*) | |
CTaskComplexPassObject::ControlSubTask(CPed*) | |
CTaskComplexGangJoinRespond::CTaskComplexGangJoinRespond(unsigned char) | |
CTaskComplexGangJoinRespond::Clone() const | |
CTaskComplexProstituteSolicit::CTaskComplexProstituteSolicit(CPed*) | |
CTaskComplexProstituteSolicit::Clone() const | |
CTaskComplexProstituteSolicit::IsTaskValid(CPed*, CPed*) | |
CTaskComplexProstituteSolicit::CreateSubTask(int, CPed*) | |
CTaskComplexProstituteSolicit::CreateFirstSubTask(CPed*) | |
CTaskComplexProstituteSolicit::CreateNextSubTask(CPed*) | |
CTaskComplexProstituteSolicit::ControlSubTask(CPed*) | |
CTaskComplexGangLeader::ScanForStuff(CPed*) | |
CTaskComplexWanderGang::CanJoinGang() | |
CTaskGangHassleVehicle::ControlSubTask(CPed*) | |
CTaskComplexProstituteSolicit::ms_iShagFreqFast | |
CTaskComplexProstituteSolicit::ms_iShagFreqMid | |
CTaskComplexProstituteSolicit::ms_iShagFreqSlow | |
CTaskComplexProstituteSolicit::ms_iHealthPerSec | |
CTaskComplexProstituteSolicit::ms_iChargePerSec | |
CTaskComplexProstituteSolicit::ms_fGiveUpDistanceSqr | |
CTaskComplexProstituteSolicit::ms_iScanForPedsFreq | |
CTaskComplexProstituteSolicit::ms_fTooCloseDistForSexSqr | |
CTaskComplexProstituteSolicit::ms_fMinSecludedDistForSexSqr | |
CTaskComplexProstituteSolicit::ms_fSlowEnoughSpeedForSexSqr | |
CTaskComplexProstituteSolicit::ms_fMaxSolicitSpeedSqr | |
CTaskComplexProstituteSolicit::ms_iGiveUpTime | |
CTaskComplexProstituteSolicit::ms_fMaxSolicitDistanceSqr | |
CTaskComplexGangFollower::ms_iMaxStaticCounter | |
CTaskComplexGangFollower::ms_fLeaderIsMovingDeltaDistSqr | |
CTaskComplexGangFollower::ms_fTargetSlowDownDistSqr | |
CTaskComplexGangFollower::ms_fTargetSlowDownDist | |
CTaskComplexGangFollower::ms_fDistFromLeaderCanStopSqr | |
CPointRoute::~CPointRoute() | |
CPointRoute::~CPointRoute() | |
CPatrolRoute::~CPatrolRoute() | |
CPatrolRoute::~CPatrolRoute() | |
CTaskSimpleGoToPoint::GetTaskType() const | |
CTaskSimpleAchieveHeading::GetTaskType() const | |
CTaskComplexGoToPointAiming::GetTaskType() const | |
CTaskComplexGoToPointShooting::GetTaskType() const | |
CTaskComplexGoToPointAndStandStill::GetTaskType() const | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::GetTaskType() const | |
CTaskComplexFollowPointRoute::GetTaskType() const | |
CTaskComplexFollowNodeRoute::GetTaskType() const | |
CTaskComplexAvoidOtherPedWhileWandering::GetTaskType() const | |
CTaskComplexAvoidEntity::GetTaskType() const | |
CTaskComplexWanderStandard::GetWanderType() const | |
CTaskComplexWanderCriminal::GetWanderType() const | |
CTaskComplexWanderProstitute::GetWanderType() const | |
CTaskComplexWanderGang::GetWanderType() const | |
CTaskComplexWanderGang::ScanForStuff(CPed*) | |
CTaskComplexGoToAttractor::GetTaskType() const | |
CTaskComplexGoToPointAnyMeans::GetTaskType() const | |
CTaskComplexTurnToFaceEntityOrCoord::GetTaskType() const | |
CTaskComplexFollowPatrolRoute::GetTaskType() const | |
CTaskComplexGotoDoorAndOpen::GetTaskType() const | |
CTaskComplexUseEntryExit::GetTaskType() const | |
CTaskSimpleSlideToCoord::GetTaskType() const | |
CTaskComplexInvestigateDisturbance::GetTaskType() const | |
CTaskComplexFollowNodeRouteShooting::GetTaskType() const | |
CTaskComplexGoToAttractor::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexGoToAttractor::ControlSubTask(CPed*) | |
CTaskComplexTurnToFaceEntityOrCoord::CreateNextSubTask(CPed*) | |
CTaskComplexFollowPatrolRoute::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexUseEntryExit::ControlSubTask(CPed*) | |
CTaskComplexInvestigateDisturbance::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexInvestigateDisturbance::ControlSubTask(CPed*) | |
CTaskSimpleAchieveHeading::~CTaskSimpleAchieveHeading() | |
vtable for CTaskSimpleAchieveHeading | |
CTaskSimpleAchieveHeading::~CTaskSimpleAchieveHeading() | |
CTaskSimpleAchieveHeading::~CTaskSimpleAchieveHeading() | |
CTaskComplexGoToPointAndStandStill::~CTaskComplexGoToPointAndStandStill() | |
vtable for CTaskComplexGoToPointAndStandStill | |
CTaskComplexGoToPointAndStandStill::~CTaskComplexGoToPointAndStandStill() | |
CTaskComplexGoToPointAndStandStill::~CTaskComplexGoToPointAndStandStill() | |
CTaskComplexGoToPointAndStandStillTimed::~CTaskComplexGoToPointAndStandStillTimed() | |
vtable for CTaskComplexGoToPointAndStandStillTimed | |
CTaskComplexGoToPointAndStandStillTimed::~CTaskComplexGoToPointAndStandStillTimed() | |
CTaskComplexGoToPointAndStandStillTimed::~CTaskComplexGoToPointAndStandStillTimed() | |
CTaskComplexGoToPointUntilCollisionAndStandStill::~CTaskComplexGoToPointUntilCollisionAndStandStill() | |
vtable for CTaskComplexGoToPointUntilCollisionAndStandStill | |
CTaskComplexGoToPointUntilCollisionAndStandStill::~CTaskComplexGoToPointUntilCollisionAndStandStill() | |
CTaskComplexGoToPointUntilCollisionAndStandStill::~CTaskComplexGoToPointUntilCollisionAndStandStill() | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::~CTaskComplexGoToPointAndStandStillAndAchieveHeading() | |
vtable for CTaskComplexGoToPointAndStandStillAndAchieveHeading | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::~CTaskComplexGoToPointAndStandStillAndAchieveHeading() | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::~CTaskComplexGoToPointAndStandStillAndAchieveHeading() | |
CTaskComplexUseEntryExit::~CTaskComplexUseEntryExit() | |
vtable for CTaskComplexUseEntryExit | |
CTaskComplexUseEntryExit::~CTaskComplexUseEntryExit() | |
CTaskComplexUseEntryExit::~CTaskComplexUseEntryExit() | |
CTaskComplexGoToAttractor::~CTaskComplexGoToAttractor() | |
vtable for CTaskComplexGoToAttractor | |
CTaskComplexGoToAttractor::~CTaskComplexGoToAttractor() | |
CTaskComplexGoToAttractor::~CTaskComplexGoToAttractor() | |
CTaskComplexUseEntryExit::Clone() const | |
CTaskSimpleSlideToCoord::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexGoToPointAiming::~CTaskComplexGoToPointAiming() | |
vtable for CTaskComplexGoToPointAiming | |
CTaskComplexGoToPointAiming::~CTaskComplexGoToPointAiming() | |
CTaskComplexGoToPointAiming::~CTaskComplexGoToPointAiming() | |
CTaskComplexGoToPointShooting::~CTaskComplexGoToPointShooting() | |
vtable for CTaskComplexGoToPointShooting | |
CTaskComplexGoToPointShooting::~CTaskComplexGoToPointShooting() | |
CTaskComplexGoToPointShooting::~CTaskComplexGoToPointShooting() | |
CTaskComplexAvoidOtherPedWhileWandering::~CTaskComplexAvoidOtherPedWhileWandering() | |
vtable for CTaskComplexAvoidOtherPedWhileWandering | |
CTaskComplexAvoidOtherPedWhileWandering::~CTaskComplexAvoidOtherPedWhileWandering() | |
CTaskComplexAvoidOtherPedWhileWandering::~CTaskComplexAvoidOtherPedWhileWandering() | |
CTaskComplexAvoidEntity::~CTaskComplexAvoidEntity() | |
vtable for CTaskComplexAvoidEntity | |
CTaskComplexAvoidEntity::~CTaskComplexAvoidEntity() | |
CTaskComplexAvoidEntity::~CTaskComplexAvoidEntity() | |
CTaskComplexGoToPointAnyMeans::~CTaskComplexGoToPointAnyMeans() | |
vtable for CTaskComplexGoToPointAnyMeans | |
CTaskComplexGoToPointAnyMeans::~CTaskComplexGoToPointAnyMeans() | |
CTaskComplexGoToPointAnyMeans::~CTaskComplexGoToPointAnyMeans() | |
CTaskComplexTurnToFaceEntityOrCoord::~CTaskComplexTurnToFaceEntityOrCoord() | |
vtable for CTaskComplexTurnToFaceEntityOrCoord | |
CTaskComplexTurnToFaceEntityOrCoord::~CTaskComplexTurnToFaceEntityOrCoord() | |
CTaskComplexTurnToFaceEntityOrCoord::~CTaskComplexTurnToFaceEntityOrCoord() | |
CTaskComplexGotoDoorAndOpen::~CTaskComplexGotoDoorAndOpen() | |
vtable for CTaskComplexGotoDoorAndOpen | |
CTaskComplexGotoDoorAndOpen::~CTaskComplexGotoDoorAndOpen() | |
CTaskComplexGotoDoorAndOpen::~CTaskComplexGotoDoorAndOpen() | |
CTaskComplexInvestigateDisturbance::~CTaskComplexInvestigateDisturbance() | |
vtable for CTaskComplexInvestigateDisturbance | |
CTaskComplexInvestigateDisturbance::~CTaskComplexInvestigateDisturbance() | |
CTaskComplexInvestigateDisturbance::~CTaskComplexInvestigateDisturbance() | |
CTaskComplexFollowPointRoute::~CTaskComplexFollowPointRoute() | |
vtable for CTaskComplexFollowPointRoute | |
CTaskComplexFollowPointRoute::~CTaskComplexFollowPointRoute() | |
CTaskComplexFollowPointRoute::~CTaskComplexFollowPointRoute() | |
CTaskComplexFollowPointRoute::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexFollowNodeRoute::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexFollowNodeRoute::~CTaskComplexFollowNodeRoute() | |
vtable for CTaskComplexFollowNodeRoute | |
CTaskComplexFollowNodeRoute::~CTaskComplexFollowNodeRoute() | |
CTaskComplexFollowNodeRoute::~CTaskComplexFollowNodeRoute() | |
CTaskComplexFollowNodeRouteShooting::~CTaskComplexFollowNodeRouteShooting() | |
vtable for CTaskComplexFollowNodeRouteShooting | |
CTaskComplexFollowNodeRouteShooting::~CTaskComplexFollowNodeRouteShooting() | |
CTaskComplexFollowNodeRouteShooting::~CTaskComplexFollowNodeRouteShooting() | |
CTaskSimpleSlideToCoord::~CTaskSimpleSlideToCoord() | |
CTaskSimpleSlideToCoord::~CTaskSimpleSlideToCoord() | |
CTaskSimpleSlideToCoord::~CTaskSimpleSlideToCoord() | |
CTaskComplexFollowPatrolRoute::~CTaskComplexFollowPatrolRoute() | |
vtable for CTaskComplexFollowPatrolRoute | |
CTaskComplexFollowPatrolRoute::~CTaskComplexFollowPatrolRoute() | |
CTaskComplexFollowPatrolRoute::~CTaskComplexFollowPatrolRoute() | |
CTaskComplexGoToPointUntilCollisionAndStandStill::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexFollowPatrolRoute::ControlSubTask(CPed*) | |
CTaskComplexGotoDoorAndOpen::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexUseEntryExit::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexGoToAttractor::CreateNextSubTask(CPed*) | |
CTaskComplexGoToPointAndStandStillTimed::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexGoToPointAndStandStillTimed::StopTimer(CEvent const*) | |
CTaskComplexFollowNodeRoute::StopTimer(CEvent const*) | |
CTaskComplexGoToPointAiming::Serialize() | |
CTaskComplexFollowNodeRoute::Serialize() | |
CTaskSimpleAchieveHeading::Serialize() | |
CTaskComplexGoToPointShooting::Serialize() | |
CTaskComplexGoToPointAndStandStill::Serialize() | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::Serialize() | |
CTaskComplexFollowPointRoute::Serialize() | |
CTaskComplexAvoidOtherPedWhileWandering::Serialize() | |
CTaskComplexGoToPointAnyMeans::Serialize() | |
CTaskComplexTurnToFaceEntityOrCoord::Serialize() | |
CTaskComplexFollowPatrolRoute::Serialize() | |
CTaskComplexGotoDoorAndOpen::ControlSubTask(CPed*) | |
CTaskComplexGoToPointAiming::ControlSubTask(CPed*) | |
vtable for CTaskSimpleGoTo | |
CTaskSimpleGoTo::CTaskSimpleGoTo(int, CVector const&, float) | |
CTaskSimpleGoTo::~CTaskSimpleGoTo() | |
CTaskSimpleGoToPoint::~CTaskSimpleGoToPoint() | |
vtable for CTaskSimpleGoToPoint | |
CTaskSimpleGoToPoint::~CTaskSimpleGoToPoint() | |
CTaskSimpleGoTo::~CTaskSimpleGoTo() | |
CTaskSimpleGoToPoint::ProcessPed(CPed*) | |
CTaskSimpleGoToPoint::CTaskSimpleGoToPoint(int, CVector const&, float, bool, bool) | |
CTaskSimpleGoToPoint::Clone() const | |
CTaskComplexGotoDoorAndOpen::CreateNextSubTask(CPed*) | |
CTaskComplexUseEntryExit::CreateFirstSubTask(CPed*) | |
CTaskSimpleAchieveHeading::CTaskSimpleAchieveHeading(float, float, float) | |
CTaskSimpleAchieveHeading::Clone() const | |
CTaskSimpleAchieveHeading::QuitIK(CPed*) | |
CTaskSimpleAchieveHeading::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleAchieveHeading::SetUpIK(CPed*) | |
CTaskSimpleAchieveHeading::ProcessPed(CPed*) | |
CTaskComplexGoToPointAndStandStill::CTaskComplexGoToPointAndStandStill(int, CVector const&, float, float, bool, bool) | |
CTaskComplexGoToPointAndStandStill::Clone() const | |
CTaskComplexInvestigateDisturbance::CreateNextSubTask(CPed*) | |
CTaskComplexGoToPointUntilCollisionAndStandStill::Clone() const | |
CTaskComplexGoToPointAndStandStill::SelectMoveState(CTaskSimpleGoToPoint*, CPed*, float, float) const | |
CTaskComplexGoToPointAndStandStill::ControlSubTask(CPed*) | |
CTaskComplexGoToPointAndStandStillTimed::ControlSubTask(CPed*) | |
CTaskComplexGoToPointAndStandStill::CreateSubTask(int, CPed*) const | |
CTaskComplexGoToPointAndStandStill::CreateNextSubTask(CPed*) | |
CTaskComplexGoToPointAndStandStill::CreateFirstSubTask(CPed*) | |
CTaskComplexGoToPointAndStandStillTimed::CreateFirstSubTask(CPed*) | |
CTaskComplexGoToPointAndStandStillTimed::CTaskComplexGoToPointAndStandStillTimed(int, CVector const&, float, float, int) | |
CTaskComplexGoToPointAndStandStillTimed::Clone() const | |
CTaskComplexGoToPointAiming::CTaskComplexGoToPointAiming(int, CVector const&, CEntity*, CVector, float, float) | |
CTaskComplexGoToPointAiming::Clone() const | |
CTaskComplexGoToPointAiming::CreateSubTask(int) const | |
CTaskComplexGoToPointAiming::CreateNextSubTask(CPed*) | |
CTaskComplexGoToPointAiming::CreateFirstSubTask(CPed*) | |
CTaskComplexGoToPointShooting::CTaskComplexGoToPointShooting(int, CVector const&, CEntity*, CVector, float, float) | |
CTaskComplexGoToPointShooting::Clone() const | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::CTaskComplexGoToPointAndStandStillAndAchieveHeading(int, CVector const&, float, float, float, float) | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::Clone() const | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::CreateSubTask(int) | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::CreateNextSubTask(CPed*) | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::CreateFirstSubTask(CPed*) | |
CTaskComplexGoToPointAndStandStillAndAchieveHeading::ControlSubTask(CPed*) | |
CTaskComplexFollowPointRoute::SetRoute(CPointRoute const&, float, float, bool) | |
CTaskComplexFollowPointRoute::CTaskComplexFollowPointRoute(int, CPointRoute const&, int, float, float, bool, bool, bool) | |
CTaskComplexFollowPointRoute::Clone() const | |
CTaskComplexFollowPointRoute::GetSubTaskType() | |
CTaskComplexFollowPointRoute::CreateSubTask(int, CPed*) | |
CTaskComplexFollowPointRoute::GetLastWaypoint(CPed*) | |
CTaskComplexFollowPointRoute::CalcBlendRatio(CPed*, bool) | |
CTaskComplexFollowPointRoute::ControlSubTask(CPed*) | |
CTaskComplexFollowPointRoute::GetNextWaypoint(CPed*) | |
CTaskComplexFollowPointRoute::CalcGoToTaskType(CPed*, int) | |
CTaskComplexFollowPointRoute::CreateNextSubTask(CPed*) | |
CTaskComplexFollowPointRoute::CreateFirstSubTask(CPed*) | |
CTaskComplexFollowNodeRoute::CTaskComplexFollowNodeRoute(int, CVector const&, float, float, float, bool, int, bool) | |
CTaskComplexFollowNodeRoute::Clone() const | |
CTaskComplexFollowNodeRouteShooting::Clone() const | |
CTaskComplexFollowNodeRoute::GetRouteSize() | |
CTaskComplexFollowNodeRoute::GetSubTaskType(int, bool, CPointRoute const&) | |
CTaskComplexFollowNodeRoute::CreateSubTask(int, CPed*) const | |
CTaskComplexFollowNodeRoute::GetLastWaypoint(CPed*) | |
CTaskComplexFollowNodeRoute::CalcBlendRatio(CPed*, bool) | |
CTaskComplexFollowNodeRoute::ControlSubTask(CPed*) | |
CTaskComplexFollowNodeRouteShooting::ControlSubTask(CPed*) | |
CTaskComplexFollowNodeRouteShooting::ms_iShootTime | |
CTaskComplexFollowNodeRouteShooting::ms_iShootRecoverTime | |
CTaskComplexFollowNodeRoute::GetNextWaypoint(CPed*) | |
CTaskComplexFollowNodeRoute::CalcGoToTaskType(CPed*, int) | |
CTaskComplexFollowNodeRoute::CanGoStraightThere(CPed const&, CVector const&, CVector const&, float) const | |
CTaskComplexFollowNodeRoute::ComputePathNodes(CPed const*) | |
CTaskComplexFollowNodeRoute::ComputeRoute() | |
CTaskComplexFollowNodeRoute::CreateFirstSubTask(CPed*) | |
CTaskComplexFollowNodeRouteShooting::CreateFirstSubTask(CPed*) | |
CTaskComplexFollowNodeRoute::CreateNextSubTask(CPed*) | |
CTaskComplexFollowNodeRouteShooting::CreateNextSubTask(CPed*) | |
vtable for CTaskComplexWander | |
CTaskComplexWander::CTaskComplexWander(int, unsigned char, bool, float) | |
CTaskComplexWanderCop::Clone() const | |
CTaskComplexWanderCriminal::Clone() const | |
CTaskComplexWanderStandard::Clone() const | |
CTaskComplexWander::~CTaskComplexWander() | |
CTaskComplexWanderGang::~CTaskComplexWanderGang() | |
vtable for CTaskComplexWanderGang | |
CTaskComplexWanderGang::~CTaskComplexWanderGang() | |
CTaskComplexWanderGang::~CTaskComplexWanderGang() | |
CTaskComplexWanderCop::~CTaskComplexWanderCop() | |
CTaskComplexWanderCop::~CTaskComplexWanderCop() | |
CTaskComplexWanderCop::~CTaskComplexWanderCop() | |
CTaskComplexWanderCriminal::~CTaskComplexWanderCriminal() | |
CTaskComplexWanderCriminal::~CTaskComplexWanderCriminal() | |
CTaskComplexWanderCriminal::~CTaskComplexWanderCriminal() | |
CTaskComplexWanderStandard::~CTaskComplexWanderStandard() | |
CTaskComplexWanderStandard::~CTaskComplexWanderStandard() | |
CTaskComplexWanderStandard::~CTaskComplexWanderStandard() | |
CTaskComplexWanderProstitute::~CTaskComplexWanderProstitute() | |
CTaskComplexWanderProstitute::~CTaskComplexWanderProstitute() | |
CTaskComplexWanderProstitute::~CTaskComplexWanderProstitute() | |
CTaskComplexWander::~CTaskComplexWander() | |
CTaskComplexWander::ScanForBlockedNode(CVector const&, CEntity const*) const | |
CTaskComplexWander::ValidNodes() const | |
CTaskComplexWander::ComputeTargetPos(CPed const*, CVector&, CNodeAddress const&) const | |
CTaskComplexWander::ScanForBlockedNode(CPed*, CNodeAddress const&) const | |
CTaskComplexWander::ScanForBlockedNodes(CPed*) | |
CTaskComplexWander::ComputeTargetHeading(CPed const*) const | |
CTaskComplexWander::CreateSubTask(CPed const*, int) | |
CTaskComplexWanderProstitute::CreateFirstSubTask(CPed*) | |
CTaskComplexWanderGang::CTaskComplexWanderGang(int, unsigned char, int, bool, float) | |
CTaskComplexWanderGang::Clone() const | |
CTaskComplexAvoidOtherPedWhileWandering::CTaskComplexAvoidOtherPedWhileWandering(CPed*, CVector const&, int) | |
CTaskComplexAvoidOtherPedWhileWandering::Clone() const | |
CTaskComplexAvoidOtherPedWhileWandering::QuitIK(CPed*) | |
CTaskComplexAvoidOtherPedWhileWandering::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexAvoidOtherPedWhileWandering::CreateNextSubTask(CPed*) | |
CTaskComplexAvoidOtherPedWhileWandering::NearbyPedsInSphere(CPed const&, CColSphere const&, CPed**, CPed**) | |
CTaskComplexAvoidOtherPedWhileWandering::ComputeSphere(CColSphere&, CPed**) | |
CTaskComplexAvoidOtherPedWhileWandering::ComputeAvoidSphere(CPed const&, CColSphere&) | |
CTaskComplexAvoidOtherPedWhileWandering::ComputeDetourTarget(CPed const&, CColSphere&) | |
CTaskComplexAvoidOtherPedWhileWandering::ComputeDetourTarget(CPed const&) | |
CTaskComplexAvoidOtherPedWhileWandering::CreateFirstSubTask(CPed*) | |
CTaskComplexAvoidOtherPedWhileWandering::SetUpIK(CPed*) | |
CTaskComplexAvoidOtherPedWhileWandering::ControlSubTask(CPed*) | |
CTaskComplexAvoidEntity::CTaskComplexAvoidEntity(int, CEntity*, CVector const&) | |
CTaskComplexAvoidEntity::CTaskComplexAvoidEntity(int, CEntity*, CVector const&) | |
CTaskComplexAvoidEntity::Clone() const | |
CTaskComplexAvoidEntity::SetUpIK(CPed*) | |
CTaskComplexAvoidEntity::QuitIK(CPed*) | |
CTaskComplexAvoidEntity::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexAvoidEntity::CreateNextSubTask(CPed*) | |
CTaskComplexAvoidEntity::ControlSubTask(CPed*) | |
CTaskComplexAvoidEntity::NearbyEntitiesInSphere(CPed const&, CColSphere const&, CEntity**, CEntity**) | |
CTaskComplexAvoidEntity::ComputeSphere(CColSphere&, CEntity**) | |
CTaskComplexAvoidEntity::ComputeAvoidSphere(CPed const&, CColSphere&) | |
CTaskComplexAvoidEntity::ComputeDetourTarget(CPed const&, CColSphere const&) | |
CTaskComplexAvoidEntity::ComputeDetourTarget(CPed const&) | |
CTaskComplexAvoidEntity::CreateFirstSubTask(CPed*) | |
CTaskComplexWanderStandard::ScanForEffects(CPed*) | |
CTaskComplexWanderStandard::WillChat(CPed const&, CPed const&) const | |
CTaskComplexWanderStandard::SetNextMinScanTime(CPed*) | |
CTaskComplexWanderStandard::LookForGangMembers(CPed*) | |
CTaskComplexWanderStandard::SetNextScanTime(int) | |
CTaskComplexWanderCop::ShouldPursuePlayer(CPed*) const | |
CTaskComplexWanderCop::LookForCarAlarms(CPed*) | |
CTaskComplexWanderCop::LookForStolenCopCars(CPed*) | |
CTaskComplexWanderProstitute::CTaskComplexWanderProstitute(int, unsigned char, bool) | |
vtable for CTaskComplexWanderProstitute | |
CTaskComplexWanderProstitute::CTaskComplexWanderProstitute(int, unsigned char, bool) | |
CTaskComplexWander::GetWanderTaskByPedType(int) | |
CTaskComplexWanderProstitute::Clone() const | |
CTaskComplexGoToAttractor::CTaskComplexGoToAttractor(CPedAttractor*, CVector const&, float, float, int, int) | |
CTaskComplexGoToAttractor::Clone() const | |
CTaskComplexGoToPointAnyMeans::CTaskComplexGoToPointAnyMeans(int, CVector const&, float, int) | |
CTaskComplexGoToPointAnyMeans::CTaskComplexGoToPointAnyMeans(int, CVector const&, CVehicle*, float, int) | |
CTaskComplexGoToPointAnyMeans::Clone() const | |
CTaskComplexGoToPointAnyMeans::CreateSubTask(int, CPed*) const | |
CTaskComplexGoToPointAnyMeans::CreateNextSubTask(CPed*) | |
CTaskComplexGoToPointAnyMeans::CreateFirstSubTask(CPed*) | |
CTaskComplexGoToPointAnyMeans::ControlSubTask(CPed*) | |
CTaskComplexTurnToFaceEntityOrCoord::CTaskComplexTurnToFaceEntityOrCoord(CEntity*, float, float) | |
CTaskComplexTurnToFaceEntityOrCoord::CTaskComplexTurnToFaceEntityOrCoord(CVector const&, float, float) | |
CTaskComplexTurnToFaceEntityOrCoord::Clone() const | |
CTaskComplexInvestigateDisturbance::CreateFirstSubTask(CPed*) | |
CTaskComplexTurnToFaceEntityOrCoord::ComputeTargetHeading(CPed*) const | |
CTaskComplexTurnToFaceEntityOrCoord::CreateFirstSubTask(CPed*) | |
CTaskComplexTurnToFaceEntityOrCoord::ControlSubTask(CPed*) | |
CTaskComplexFollowPatrolRoute::SetRoute(CPatrolRoute const&, float, float, bool) | |
CTaskComplexFollowPatrolRoute::CTaskComplexFollowPatrolRoute(int, CPatrolRoute const&, int, float, float) | |
CTaskComplexFollowPatrolRoute::Clone() const | |
CTaskComplexFollowPatrolRoute::GetSubTaskType() | |
CTaskComplexFollowPatrolRoute::CreateSubTask(int) | |
CTaskComplexFollowPatrolRoute::CreateNextSubTask(CPed*) | |
CTaskComplexFollowPatrolRoute::CreateFirstSubTask(CPed*) | |
CTaskComplexGotoDoorAndOpen::CTaskComplexGotoDoorAndOpen(CObject*) | |
CTaskComplexGotoDoorAndOpen::CTaskComplexGotoDoorAndOpen(CVector const&, CVector const&) | |
CTaskComplexGotoDoorAndOpen::Clone() const | |
CTaskComplexUseEntryExit::UseEntryExit(CPed*) | |
CTaskComplexUseEntryExit::CreateNextSubTask(CPed*) | |
CTaskSimpleSlideToCoord::CTaskSimpleSlideToCoord(CVector const&, float, float) | |
vtable for CTaskSimpleSlideToCoord | |
CTaskComplexGoToAttractor::CreateFirstSubTask(CPed*) | |
CTaskSimpleSlideToCoord::CTaskSimpleSlideToCoord(CVector const&, float, float, char const*, char const*, int, float, bool, int) | |
CTaskSimpleSlideToCoord::Clone() const | |
CTaskComplexInvestigateDisturbance::CTaskComplexInvestigateDisturbance(CVector const&, CEntity*) | |
CTaskComplexInvestigateDisturbance::Clone() const | |
CTaskSimpleGoToPoint::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleSlideToCoord::ProcessPed(CPed*) | |
CTaskComplexWanderStandard::LookForChatPartners(CPed*) | |
CTaskComplexWanderStandard::LookForSexyCars(CPed*) | |
CTaskComplexWanderStandard::ScanForStuff(CPed*) | |
CTaskComplexWanderProstitute::ScanForStuff(CPed*) | |
CTaskComplexWanderCop::LookForCriminals(CPed*) | |
CTaskComplexWanderCriminal::LookForCarsToSteal(CPed*) | |
CTaskComplexWanderCriminal::ScanForStuff(CPed*) | |
CTaskComplexGotoDoorAndOpen::CreateFirstSubTask(CPed*) | |
CTaskSimpleSlideToCoord::ms_fHeadingAccuracy | |
CTaskSimpleSlideToCoord::ms_fPosAccuracy | |
CTaskComplexGoToPointAnyMeans::ms_fOnFootDistance | |
CTaskComplexWanderProstitute::ms_iPunterScanFreq | |
CTaskComplexWanderCriminal::ms_iStealCarScanFreeTime | |
CTaskComplexWanderCriminal::ms_iScanPeriod | |
CTaskComplexWanderCop::ms_iHasslePedFreeTime | |
CTaskComplexWanderCop::ms_iCriminalScanFreeTime | |
CTaskComplexWanderCop::ms_fCrimeDetectionRange | |
CTaskComplexWanderCop::ms_fHasslePedRange | |
CTaskComplexWanderCop::ms_fCriminalRange | |
CTaskComplexWanderCop::ms_iScanPeriod | |
CTaskComplexWanderStandard::ms_iScanFreeTime | |
CTaskComplexWanderStandard::ms_fSexyVehicleRange | |
CTaskComplexWanderStandard::ms_fChatRange | |
CTaskComplexWanderStandard::ms_iScanPeriod | |
CTaskComplexAvoidEntity::ms_iPeriod | |
CTaskComplexAvoidEntity::ms_fEntityAvoidRadius | |
CTaskComplexAvoidOtherPedWhileWandering::ms_iPeriod | |
CTaskComplexAvoidOtherPedWhileWandering::ms_fPedAvoidRadius | |
CTaskComplexWander::ms_fBlockedNodeDistance | |
CTaskComplexWander::ms_iCrossRoadLookTime | |
CTaskComplexWander::ms_iTrafficLightWaitTime | |
CTaskInteriorBeInHouse::GetTaskType() const | |
CTaskInteriorBeInOffice::GetTaskType() const | |
CTaskInteriorBeInShop::GetWanderType() const | |
CTaskInteriorBeInShop::GetTaskType() const | |
CTaskInteriorShopKeeper::GetTaskType() const | |
CTaskInteriorGoToInfo::GetTaskType() const | |
CTaskInteriorUseInfo::GetTaskType() const | |
CTaskInteriorSitInChair::GetTaskType() const | |
CTaskInteriorLieInBed::GetTaskType() const | |
CTaskInteriorSitAtDesk::GetTaskType() const | |
CTaskInteriorBeInHouse::ControlSubTask(CPed*) | |
CTaskInteriorBeInOffice::ControlSubTask(CPed*) | |
CTaskInteriorGoToInfo::ControlSubTask(CPed*) | |
CTaskInteriorUseInfo::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskInteriorUseInfo::ControlSubTask(CPed*) | |
CTaskInteriorSitInChair::FinishAnimCB(CAnimBlendAssociation*, void*) | |
CTaskInteriorLieInBed::FinishAnimCB(CAnimBlendAssociation*, void*) | |
CTaskInteriorSitAtDesk::FinishAnimCB(CAnimBlendAssociation*, void*) | |
CTaskInteriorBeInHouse::~CTaskInteriorBeInHouse() | |
vtable for CTaskInteriorBeInHouse | |
CTaskInteriorBeInHouse::~CTaskInteriorBeInHouse() | |
CTaskInteriorBeInOffice::~CTaskInteriorBeInOffice() | |
vtable for CTaskInteriorBeInOffice | |
CTaskInteriorBeInOffice::~CTaskInteriorBeInOffice() | |
CTaskInteriorShopKeeper::~CTaskInteriorShopKeeper() | |
vtable for CTaskInteriorShopKeeper | |
CTaskInteriorShopKeeper::~CTaskInteriorShopKeeper() | |
CTaskInteriorGoToInfo::~CTaskInteriorGoToInfo() | |
vtable for CTaskInteriorGoToInfo | |
CTaskInteriorGoToInfo::~CTaskInteriorGoToInfo() | |
CTaskInteriorUseInfo::~CTaskInteriorUseInfo() | |
vtable for CTaskInteriorUseInfo | |
CTaskInteriorUseInfo::~CTaskInteriorUseInfo() | |
CTaskInteriorBeInHouse::~CTaskInteriorBeInHouse() | |
CTaskInteriorBeInOffice::~CTaskInteriorBeInOffice() | |
CTaskInteriorShopKeeper::~CTaskInteriorShopKeeper() | |
CTaskInteriorGoToInfo::~CTaskInteriorGoToInfo() | |
CTaskInteriorUseInfo::~CTaskInteriorUseInfo() | |
CTaskInteriorBeInShop::~CTaskInteriorBeInShop() | |
vtable for CTaskInteriorBeInShop | |
CTaskInteriorBeInShop::~CTaskInteriorBeInShop() | |
CTaskInteriorBeInShop::~CTaskInteriorBeInShop() | |
CTaskInteriorBeInShop::ScanForStuff(CPed*) | |
CTaskInteriorGoToInfo::CreateNextSubTask(CPed*) | |
CTaskInteriorGoToInfo::CreateFirstSubTask(CPed*) | |
CTaskInteriorSitInChair::~CTaskInteriorSitInChair() | |
vtable for CTaskInteriorSitInChair | |
CTaskInteriorSitInChair::~CTaskInteriorSitInChair() | |
CTaskInteriorSitInChair::~CTaskInteriorSitInChair() | |
CTaskInteriorLieInBed::~CTaskInteriorLieInBed() | |
vtable for CTaskInteriorLieInBed | |
CTaskInteriorLieInBed::~CTaskInteriorLieInBed() | |
CTaskInteriorLieInBed::~CTaskInteriorLieInBed() | |
CTaskInteriorSitAtDesk::~CTaskInteriorSitAtDesk() | |
vtable for CTaskInteriorSitAtDesk | |
CTaskInteriorSitAtDesk::~CTaskInteriorSitAtDesk() | |
CTaskInteriorSitAtDesk::~CTaskInteriorSitAtDesk() | |
CTaskInteriorShopKeeper::ControlSubTask(CPed*) | |
CTaskInteriorSitInChair::ProcessPed(CPed*) | |
CTaskInteriorSitInChair::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskInteriorSitAtDesk::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskInteriorLieInBed::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskInteriorLieInBed::ProcessPed(CPed*) | |
CTaskInteriorBeInHouse::CTaskInteriorBeInHouse(InteriorGroup_c*) | |
CTaskInteriorBeInHouse::Clone() const | |
CTaskInteriorBeInHouse::GetInfoForPedToUse(CPed*, int*) | |
CTaskInteriorBeInOffice::CTaskInteriorBeInOffice(InteriorGroup_c*) | |
CTaskInteriorBeInOffice::Clone() const | |
CTaskInteriorBeInOffice::GetInfoForPedToUse(int*) | |
CTaskInteriorBeInShop::CTaskInteriorBeInShop(InteriorGroup_c*) | |
CTaskInteriorBeInShop::Clone() const | |
CTaskInteriorShopKeeper::CTaskInteriorShopKeeper(InteriorGroup_c*, unsigned char) | |
CTaskInteriorShopKeeper::Clone() const | |
CTaskInteriorGoToInfo::CTaskInteriorGoToInfo(InteriorInfo_t*, Interior_c*, unsigned char) | |
CTaskInteriorGoToInfo::CTaskInteriorGoToInfo(InteriorInfo_t*, Interior_c*, unsigned char) | |
CTaskInteriorGoToInfo::Clone() const | |
CTaskInteriorUseInfo::CreateFirstSubTask(CPed*) | |
CTaskInteriorUseInfo::CTaskInteriorUseInfo(InteriorInfo_t*, Interior_c*, int, unsigned char) | |
CTaskInteriorBeInHouse::CreateNextSubTask(CPed*) | |
CTaskInteriorBeInHouse::CreateFirstSubTask(CPed*) | |
CTaskInteriorBeInOffice::CreateNextSubTask(CPed*) | |
CTaskInteriorBeInOffice::CreateFirstSubTask(CPed*) | |
CTaskInteriorShopKeeper::CreateNextSubTask(CPed*) | |
CTaskInteriorShopKeeper::CreateFirstSubTask(CPed*) | |
CTaskInteriorUseInfo::Clone() const | |
CTaskInteriorSitInChair::CTaskInteriorSitInChair(int, InteriorInfo_t*, unsigned char) | |
CTaskInteriorSitInChair::CTaskInteriorSitInChair(int, InteriorInfo_t*, unsigned char) | |
CTaskInteriorSitInChair::Clone() const | |
CTaskInteriorLieInBed::CTaskInteriorLieInBed(int, InteriorInfo_t*, unsigned char, unsigned char) | |
CTaskInteriorLieInBed::CTaskInteriorLieInBed(int, InteriorInfo_t*, unsigned char, unsigned char) | |
CTaskInteriorLieInBed::Clone() const | |
CTaskInteriorSitAtDesk::CTaskInteriorSitAtDesk(int, InteriorInfo_t*, unsigned char) | |
CTaskInteriorSitAtDesk::CTaskInteriorSitAtDesk(int, InteriorInfo_t*, unsigned char) | |
CTaskInteriorUseInfo::CreateNextSubTask(CPed*) | |
CTaskInteriorSitAtDesk::Clone() const | |
CTaskInteriorSitAtDesk::StartRandomLoopAnim(CPed*, float) | |
CTaskInteriorSitAtDesk::StartRandomOneOffAnim(CPed*) | |
CTaskInteriorSitAtDesk::ProcessPed(CPed*) | |
CTaskSimpleGetUp::GetTaskType() const | |
CTaskComplexGetUpAndStandStill::GetTaskType() const | |
CTaskSimpleFall::GetTaskType() const | |
CTaskComplexFallAndGetUp::GetTaskType() const | |
CTaskComplexFallAndStayDown::GetTaskType() const | |
CTaskComplexInAirAndLand::GetTaskType() const | |
CTaskSimpleInAir::GetTaskType() const | |
CTaskSimpleLand::GetTaskType() const | |
CTaskComplexFallToDeath::GetTaskType() const | |
CTaskSimpleJump::GetTaskType() const | |
CTaskComplexJump::GetTaskType() const | |
CTaskSimpleClimb::GetTaskType() const | |
CTaskSimpleJetPack::GetTaskType() const | |
CTaskComplexStuckInAir::GetTaskType() const | |
CTaskComplexGetUpAndStandStill::ControlSubTask(CPed*) | |
CTaskComplexFallAndGetUp::ControlSubTask(CPed*) | |
CTaskComplexFallAndStayDown::ControlSubTask(CPed*) | |
CTaskSimpleJump::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleClimb::DeleteAnimClimbCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleGetUp::~CTaskSimpleGetUp() | |
vtable for CTaskSimpleGetUp | |
CTaskSimpleGetUp::~CTaskSimpleGetUp() | |
CTaskSimpleFall::~CTaskSimpleFall() | |
vtable for CTaskSimpleFall | |
CTaskSimpleFall::~CTaskSimpleFall() | |
CTaskSimpleLand::~CTaskSimpleLand() | |
vtable for CTaskSimpleLand | |
CTaskSimpleLand::~CTaskSimpleLand() | |
CTaskSimpleGetUp::~CTaskSimpleGetUp() | |
CTaskSimpleFall::~CTaskSimpleFall() | |
CTaskSimpleLand::~CTaskSimpleLand() | |
CTaskComplexGetUpAndStandStill::~CTaskComplexGetUpAndStandStill() | |
vtable for CTaskComplexGetUpAndStandStill | |
CTaskComplexGetUpAndStandStill::~CTaskComplexGetUpAndStandStill() | |
CTaskComplexGetUpAndStandStill::~CTaskComplexGetUpAndStandStill() | |
CTaskComplexFallAndGetUp::~CTaskComplexFallAndGetUp() | |
vtable for CTaskComplexFallAndGetUp | |
CTaskComplexFallAndGetUp::~CTaskComplexFallAndGetUp() | |
CTaskComplexFallAndGetUp::~CTaskComplexFallAndGetUp() | |
CTaskComplexFallAndStayDown::~CTaskComplexFallAndStayDown() | |
vtable for CTaskComplexFallAndStayDown | |
CTaskComplexFallAndStayDown::~CTaskComplexFallAndStayDown() | |
CTaskComplexFallAndStayDown::~CTaskComplexFallAndStayDown() | |
CTaskComplexInAirAndLand::~CTaskComplexInAirAndLand() | |
vtable for CTaskComplexInAirAndLand | |
CTaskComplexInAirAndLand::~CTaskComplexInAirAndLand() | |
CTaskComplexInAirAndLand::~CTaskComplexInAirAndLand() | |
CTaskComplexFallToDeath::~CTaskComplexFallToDeath() | |
vtable for CTaskComplexFallToDeath | |
CTaskComplexFallToDeath::~CTaskComplexFallToDeath() | |
CTaskComplexFallToDeath::~CTaskComplexFallToDeath() | |
vtable for CTaskComplexJump | |
CTaskComplexJump::~CTaskComplexJump() | |
CTaskComplexJump::~CTaskComplexJump() | |
CTaskComplexStuckInAir::~CTaskComplexStuckInAir() | |
vtable for CTaskComplexStuckInAir | |
CTaskComplexStuckInAir::~CTaskComplexStuckInAir() | |
CTaskComplexStuckInAir::~CTaskComplexStuckInAir() | |
CTaskSimpleFall::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleJump::~CTaskSimpleJump() | |
vtable for CTaskSimpleJump | |
CTaskSimpleJump::~CTaskSimpleJump() | |
CTaskSimpleJump::~CTaskSimpleJump() | |
CTaskSimpleInAir::~CTaskSimpleInAir() | |
vtable for CTaskSimpleInAir | |
CTaskSimpleInAir::~CTaskSimpleInAir() | |
CTaskSimpleInAir::~CTaskSimpleInAir() | |
CTaskSimpleClimb::~CTaskSimpleClimb() | |
vtable for CTaskSimpleClimb | |
CTaskSimpleClimb::~CTaskSimpleClimb() | |
CTaskSimpleClimb::~CTaskSimpleClimb() | |
CTaskSimpleClimb::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleLand::ProcessPed(CPed*) | |
CTaskComplexFallAndStayDown::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexFallAndGetUp::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleInAir::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleLand::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexFallToDeath::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleGetUp::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexJump::Serialize() | |
CTaskComplexStuckInAir::Serialize() | |
CTaskComplexGetUpAndStandStill::Serialize() | |
CTaskSimpleGetUp::Serialize() | |
CTaskSimpleLand::Serialize() | |
CTaskComplexFallToDeath::Serialize() | |
CTaskSimpleJump::Serialize() | |
CTaskSimpleClimb::Serialize() | |
CTaskSimpleJetPack::Serialize() | |
CTaskComplexInAirAndLand::Serialize() | |
CTaskSimpleInAir::Serialize() | |
CTaskComplexFallAndStayDown::Serialize() | |
CTaskComplexFallAndGetUp::Serialize() | |
CTaskSimpleGetUp::CTaskSimpleGetUp() | |
CTaskSimpleGetUp::Clone() const | |
CTaskComplexGetUpAndStandStill::CTaskComplexGetUpAndStandStill() | |
CTaskComplexGetUpAndStandStill::Clone() const | |
CTaskComplexGetUpAndStandStill::CreateSubTask(int) | |
CTaskComplexGetUpAndStandStill::CreateNextSubTask(CPed*) | |
CTaskComplexGetUpAndStandStill::CreateFirstSubTask(CPed*) | |
CTaskSimpleFall::CTaskSimpleFall(AnimationId, AssocGroupId, unsigned int) | |
CTaskSimpleFall::CTaskSimpleFall(AnimationId, AssocGroupId, unsigned int) | |
CTaskComplexFallAndGetUp::CreateFirstSubTask(CPed*) | |
CTaskComplexFallAndStayDown::CreateFirstSubTask(CPed*) | |
CTaskSimpleFall::Clone() const | |
CTaskSimpleFall::ProcessFall(CPed*) | |
CTaskSimpleFall::StartAnim(CPed*) | |
CTaskSimpleFall::ProcessPed(CPed*) | |
CTaskComplexFallAndGetUp::CTaskComplexFallAndGetUp(AnimationId, AssocGroupId, int) | |
CTaskComplexFallAndGetUp::Clone() const | |
CTaskComplexFallAndGetUp::CTaskComplexFallAndGetUp(int, int) | |
CTaskComplexFallAndGetUp::SetDownTime(int) | |
CTaskComplexFallAndGetUp::IsFalling() const | |
CTaskComplexFallAndGetUp::CreateSubTask(int) | |
CTaskComplexFallAndGetUp::CreateNextSubTask(CPed*) | |
CTaskComplexFallAndStayDown::CTaskComplexFallAndStayDown(AnimationId, AssocGroupId) | |
CTaskComplexFallAndStayDown::Clone() const | |
CTaskComplexFallAndStayDown::CTaskComplexFallAndStayDown(int) | |
CTaskComplexFallAndStayDown::CTaskComplexFallAndStayDown(int) | |
CTaskComplexFallAndStayDown::CreateSubTask(int) | |
CTaskComplexFallAndStayDown::CreateNextSubTask(CPed*) | |
CTaskComplexInAirAndLand::CTaskComplexInAirAndLand(bool, bool) | |
CTaskComplexInAirAndLand::Clone() const | |
CTaskSimpleInAir::CTaskSimpleInAir(bool, bool, bool) | |
CTaskComplexInAirAndLand::CreateFirstSubTask(CPed*) | |
CTaskComplexFallToDeath::CreateFirstSubTask(CPed*) | |
CTaskComplexFallToDeath::ms_LateralForceMagnitude | |
CTaskComplexFallToDeath::ms_OverRailingVerticalForce | |
CTaskComplexFallToDeath::ms_NoRailingVerticalForce | |
CTaskSimpleInAir::Clone() const | |
CTaskSimpleLand::CTaskSimpleLand(AnimationId) | |
CTaskComplexInAirAndLand::CreateNextSubTask(CPed*) | |
CTaskComplexFallToDeath::CreateNextSubTask(CPed*) | |
CTaskComplexFallToDeath::ControlSubTask(CPed*) | |
CTaskSimpleLand::Clone() const | |
CTaskComplexFallToDeath::CTaskComplexFallToDeath(int, CVector const&, bool, bool) | |
CTaskComplexFallToDeath::Clone() const | |
CTaskComplexFallToDeath::ms_NearEdgeDist | |
CTaskComplexFallToDeath::ms_PedChestHeightOffset | |
CTaskComplexFallToDeath::ms_FallVerticalDistance | |
CTaskComplexFallToDeath::ms_PedShinHeightOffset | |
CTaskSimpleJump::CTaskSimpleJump(bool) | |
CTaskSimpleJump::Clone() const | |
CTaskSimpleJump::HasPedHitHead(CPed*) | |
CTaskSimpleJump::StartLaunchAnim(CPed*) | |
CTaskSimpleJump::Launch(CPed*) | |
CTaskComplexJump::Clone() const | |
CTaskSimpleClimb::CTaskSimpleClimb(CEntity*, CVector const&, float, unsigned char, signed char, bool) | |
CTaskComplexInAirAndLand::ControlSubTask(CPed*) | |
CTaskComplexJump::CreateSubTask(int, CPed*) | |
CTaskSimpleClimb::Clone() const | |
CTaskSimpleClimb::ms_ClimbColModel | |
CTaskSimpleClimb::ms_StandupColModel | |
CTaskSimpleClimb::ms_VaultColModel | |
CTaskSimpleClimb::ms_FindEdgeColModel | |
CTaskSimpleClimb::StartSpeech(CPed*) const | |
CTaskSimpleClimb::StartAnim(CPed*) | |
CTaskSimpleClimb::ms_fStandUpOffsetHorz | |
CTaskSimpleClimb::ms_fStandUpOffsetVert | |
CTaskSimpleClimb::ms_fVaultOffsetHorz | |
CTaskSimpleClimb::ms_fVaultOffsetVert | |
CTaskSimpleClimb::ms_fHangingOffsetHorz | |
CTaskSimpleClimb::ms_fHangingOffsetVert | |
CTaskSimpleClimb::ms_fAtEdgeOffsetHorz | |
CTaskSimpleClimb::ms_fAtEdgeOffsetVert | |
CTaskSimpleClimb::ScanToGrabSectorList(CPtrList&, CPed*, CVector&, float&, unsigned char&, bool, bool, bool) | |
CTaskSimpleClimb::CreateColModel() | |
CTaskSimpleClimb::ScanToGrab(CPed*, CVector&, float&, unsigned char&, bool, bool, bool, CVector*) | |
CTaskSimpleInAir::ProcessPed(CPed*) | |
CTaskSimpleInAir::ms_fMaxStuckVelocity | |
CTaskSimpleInAir::ms_iNumStuckFallingFramesBeforeQuitting | |
CTaskSimpleJump::ProcessPed(CPed*) | |
CTaskSimpleClimb::TestForVault(CPed*, CVector&, float) | |
CTaskSimpleClimb::TestForStandUp(CPed*, CVector&, float) | |
CTaskSimpleClimb::ProcessPed(CPed*) | |
CTaskSimpleJetPack::CTaskSimpleJetPack(CVector const*, float, int, CEntity*) | |
vtable for CTaskSimpleJetPack | |
CTaskSimpleJetPack::Clone() const | |
CTaskSimpleJetPack::ProcessAnims(CPed*) | |
CTaskSimpleJetPack::ProcessControlInput(CPlayerPed*) | |
CTaskSimplePlayerOnFoot::ProcessPlayerWeapon(CPlayerPed*) | |
CTaskSimpleJetPack::THRUST_MAX_ANGLE | |
CTaskSimpleJetPack::THRUST_FULL | |
CTaskSimpleJetPack::JETPACK_ANGLE_RATE | |
CTaskSimpleJetPack::JETPACK_TURN_RATE | |
CTaskSimpleJetPack::ProcessControlAI(CPed*) | |
CTaskSimpleJetPack::ProcessThrust(CPed*) | |
CTaskSimpleJetPack::THRUST_NOMINAL | |
CTaskSimpleJetPack::LEG_SWING_DAMP_FRAC | |
CTaskSimpleJetPack::LEG_SWING_DELTA_V_MULT | |
CTaskSimpleJetPack::LEG_SWING_GRAVITY_MULT | |
CTaskSimpleJetPack::LEG_SWING_MAX_ANGLE | |
CTaskSimpleJetPack::THRUST_MOVE_DAMPING | |
CTaskSimpleJetPack::THRUST_STOP | |
CTaskSimpleJetPack::THRUST_STRAFE | |
CTaskSimpleJetPack::DoJetPackEffect(CPed*) | |
CTaskSimpleJetPack::StopJetPackEffect() | |
CTaskSimpleJetPack::~CTaskSimpleJetPack() | |
CTaskSimpleJetPack::~CTaskSimpleJetPack() | |
CTaskSimpleJetPack::~CTaskSimpleJetPack() | |
CTaskSimpleJetPack::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleJetPack::ProcessPed(CPed*) | |
JETPACK_POS_OFFSET | |
JETPACK_ROT_AXIS | |
CTaskComplexStuckInAir::CTaskComplexStuckInAir() | |
CTaskComplexStuckInAir::Clone() const | |
CTaskComplexStuckInAir::CreateSubTask(int, CPed*) | |
CTaskComplexStuckInAir::CreateNextSubTask(CPed*) | |
CTaskComplexStuckInAir::CreateFirstSubTask(CPed*) | |
CTaskComplexStuckInAir::ControlSubTask(CPed*) | |
CTaskSimpleGetUp::StartAnim(CPed*) | |
CTaskSimpleGetUp::ProcessPed(CPed*) | |
CTaskSimpleJump::ms_fPlayerPedJumpForce | |
CTaskSimpleJump::ms_fPedJumpForce | |
CTaskSimpleJump::ms_fSprintJumpSpeed | |
CTaskSimpleJump::ms_fRunJumpSpeed | |
CTaskSimpleJump::ms_fMinJumpSpeed | |
CTaskSimpleFall::ms_fFallingLoopEnd | |
CTaskSimpleFall::ms_fFallingLoopStart | |
CTaskManager::CTaskManager(CPed*) | |
CTaskManager::~CTaskManager() | |
CTaskManager::SetNextSubTask(CTask*) | |
CTaskManager::AddSubTasks(CTask*) | |
CTaskManager::GetSimplestTask(CTask*) | |
CTaskManager::ParentsControlChildren(CTask*) | |
CTaskComplexPartner::GetTaskType() const | |
CTaskComplexPartnerDeal::GetTaskType() const | |
CTaskComplexPartnerGreet::GetTaskType() const | |
CTaskComplexPartnerChat::GetTaskType() const | |
CTaskComplexChat::GetTaskType() const | |
CTaskComplexPartnerShove::GetTaskType() const | |
CTaskComplexWalkAlongsidePed::GetTaskType() const | |
CTaskComplexWaitForPed::GetTaskType() const | |
CTaskComplexBeInCouple::GetTaskType() const | |
CTaskComplexChat::CreateNextSubTask(CPed*) | |
CTaskComplexWalkAlongsidePed::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexWaitForPed::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexWaitForPed::CreateNextSubTask(CPed*) | |
CTaskComplexBeInCouple::CreateFirstSubTask(CPed*) | |
CTaskComplexChat::~CTaskComplexChat() | |
vtable for CTaskComplexChat | |
CTaskComplexChat::~CTaskComplexChat() | |
CTaskComplexWalkAlongsidePed::~CTaskComplexWalkAlongsidePed() | |
vtable for CTaskComplexWalkAlongsidePed | |
CTaskComplexWaitForPed::~CTaskComplexWaitForPed() | |
vtable for CTaskComplexWaitForPed | |
CTaskComplexWaitForPed::~CTaskComplexWaitForPed() | |
CTaskComplexBeInCouple::~CTaskComplexBeInCouple() | |
vtable for CTaskComplexBeInCouple | |
CTaskComplexBeInCouple::~CTaskComplexBeInCouple() | |
CTaskComplexChat::~CTaskComplexChat() | |
CTaskComplexWalkAlongsidePed::~CTaskComplexWalkAlongsidePed() | |
CTaskComplexWaitForPed::~CTaskComplexWaitForPed() | |
CTaskComplexBeInCouple::~CTaskComplexBeInCouple() | |
CTaskComplexWaitForPed::CreateFirstSubTask(CPed*) | |
CTaskComplexPartner::CreateFirstSubTask(CPed*) | |
CTaskComplexPartnerDeal::CreateFirstSubTask(CPed*) | |
CTaskComplexPartnerGreet::CreateFirstSubTask(CPed*) | |
CTaskComplexPartnerDeal::GetPartnerSequence() | |
CTaskComplexPartnerShove::GetPartnerSequence() | |
CTaskComplexPartnerGreet::GetPartnerSequence() | |
CTaskComplexChat::CreateFirstSubTask(CPed*) | |
CTaskComplexChat::ControlSubTask(CPed*) | |
CTaskComplexPartner::RemoveStreamedAnims() | |
CTaskComplexPartnerChat::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexPartner::StreamRequiredAnims() | |
CTaskComplexPartnerDeal::StreamRequiredAnims() | |
CTaskComplexPartnerGreet::StreamRequiredAnims() | |
CTaskComplexPartnerChat::Serialize() | |
CTaskComplexPartner::CTaskComplexPartner(char*, CPed*, unsigned char, float, unsigned char, int, CVector) | |
vtable for CTaskComplexPartner | |
CTaskComplexPartner::CTaskComplexPartner(char*, CPed*, unsigned char, float, unsigned char, int, CVector) | |
CTaskComplexPartner::~CTaskComplexPartner() | |
CTaskComplexPartner::~CTaskComplexPartner() | |
CTaskComplexPartnerDeal::~CTaskComplexPartnerDeal() | |
vtable for CTaskComplexPartnerDeal | |
CTaskComplexPartnerDeal::~CTaskComplexPartnerDeal() | |
CTaskComplexPartnerGreet::~CTaskComplexPartnerGreet() | |
vtable for CTaskComplexPartnerGreet | |
CTaskComplexPartnerGreet::~CTaskComplexPartnerGreet() | |
CTaskComplexPartnerChat::~CTaskComplexPartnerChat() | |
vtable for CTaskComplexPartnerChat | |
CTaskComplexPartnerChat::~CTaskComplexPartnerChat() | |
CTaskComplexPartnerChat::~CTaskComplexPartnerChat() | |
CTaskComplexPartnerShove::~CTaskComplexPartnerShove() | |
vtable for CTaskComplexPartnerShove | |
CTaskComplexPartnerShove::~CTaskComplexPartnerShove() | |
CTaskComplexPartnerShove::~CTaskComplexPartnerShove() | |
CTaskComplexPartner::~CTaskComplexPartner() | |
CTaskComplexPartner::CalcTargetPositions(CPed*, CVector*, CVector*) | |
CTaskComplexPartner::IsPartnerStillValid(CPed*) | |
CTaskComplexPartner::ControlSubTask(CPed*) | |
CTaskComplexPartner::GetPartnerState() | |
CTaskComplexPartner::SetTargetPos(CVector*) | |
CTaskComplexPartner::SetFirstToTargetFlag(unsigned char) | |
CTaskComplexPartner::CreateNextSubTask(CPed*) | |
CTaskComplexPartnerDeal::CTaskComplexPartnerDeal(char*, CPed*, unsigned char, float, CVector) | |
CTaskComplexPartnerDeal::Clone() const | |
CTaskComplexPartnerGreet::CTaskComplexPartnerGreet(char*, CPed*, unsigned char, float, int, CVector) | |
CTaskComplexPartnerGreet::Clone() const | |
CTaskComplexPartnerChat::CTaskComplexPartnerChat(char*, CPed*, unsigned char, float, int, unsigned char, unsigned char, CVector) | |
CTaskComplexPartnerChat::Clone() const | |
CTaskComplexChat::CTaskComplexChat(unsigned char, CPed*, int, short) | |
CTaskComplexChat::CTaskComplexChat(unsigned char, CPed*, int, short) | |
CTaskComplexPartnerChat::GetPartnerSequence() | |
CTaskComplexChat::Clone() const | |
CTaskComplexPartnerShove::CTaskComplexPartnerShove(char*, CPed*, unsigned char, float, int, CVector) | |
CTaskComplexPartnerShove::Clone() const | |
CTaskComplexWalkAlongsidePed::CTaskComplexWalkAlongsidePed(CPed*, float) | |
CTaskComplexWalkAlongsidePed::Clone() const | |
CTaskComplexWalkAlongsidePed::CreateSubTask(int, CPed*) const | |
CTaskComplexWalkAlongsidePed::CreateFirstSubTask(CPed*) | |
CTaskComplexWalkAlongsidePed::CreateNextSubTask(CPed*) | |
CTaskComplexWalkAlongsidePed::ControlSubTask(CPed*) | |
CTaskComplexWaitForPed::CTaskComplexWaitForPed(CPed*, float, int, unsigned char) | |
CTaskComplexWaitForPed::CTaskComplexWaitForPed(CPed*, float, int, unsigned char) | |
CTaskComplexWaitForPed::Clone() const | |
CTaskComplexBeInCouple::CTaskComplexBeInCouple(CPed*, unsigned char, unsigned char, unsigned char, float) | |
CTaskComplexBeInCouple::Clone() const | |
CTaskComplexBeInCouple::AbortArmIK(CPed*) | |
CTaskComplexBeInCouple::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexBeInCouple::CreateNextSubTask(CPed*) | |
CTaskComplexBeInCouple::GetPartnerSide(CPed*) | |
CTaskComplexBeInCouple::ControlSubTask(CPed*) | |
CTaskComplexWaitForPed::ControlSubTask(CPed*) | |
CTaskComplexWalkAlongsidePed::ms_fTargetSlowDownDist | |
CTaskSimplePlayerOnFoot::GetTaskType() const | |
CTaskSimpleSwim::GetTaskType() const | |
CTaskSimplePlayerOnFoot::~CTaskSimplePlayerOnFoot() | |
vtable for CTaskSimplePlayerOnFoot | |
CTaskSimplePlayerOnFoot::~CTaskSimplePlayerOnFoot() | |
CTaskSimplePlayerOnFoot::~CTaskSimplePlayerOnFoot() | |
CTaskSimplePlayerOnFoot::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleSwim::~CTaskSimpleSwim() | |
vtable for CTaskSimpleSwim | |
CTaskSimpleSwim::~CTaskSimpleSwim() | |
CTaskSimpleSwim::~CTaskSimpleSwim() | |
CTaskSimplePlayerOnFoot::Serialize() | |
CTaskSimpleSwim::Serialize() | |
CTaskSimplePlayerOnFoot::CTaskSimplePlayerOnFoot() | |
CTaskSimplePlayerOnFoot::Clone() const | |
CTaskSimplePlayerOnFoot::PlayIdleAnimations(CPlayerPed*) | |
CTaskSimplePlayerOnFoot::PlayerControlFighter(CPlayerPed*) | |
CTaskSimpleDuck::CanPedDuck(CPed*) | |
CTaskSimplePlayerOnFoot::PlayerControlZeldaWeapon(CPlayerPed*) | |
CTaskSimplePlayerOnFoot::PlayerControlDucked(CPlayerPed*) | |
CTaskSimpleSwim::CTaskSimpleSwim(CVector const*, CPed*) | |
CTaskSimpleSwim::Clone() const | |
CTaskSimpleSwim::ProcessControlInput(CPlayerPed*) | |
CTaskSimpleSwim::ProcessControlAI(CPed*) | |
CTaskSimpleSwim::ProcessSwimAnims(CPed*) | |
CTaskSimpleSwim::SWIM_DIVE_UNDER_ANGLE | |
CTaskSimpleSwim::ProcessSwimmingResistance(CPed*) | |
CTaskSimpleSwim::CreateFxSystem(CPed*, RwMatrixTag*) | |
CTaskSimpleSwim::DestroyFxSystem() | |
CTaskSimpleSwim::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleSwim::ProcessEffects(CPed*) | |
CTaskSimpleSwim::ProcessPed(CPed*) | |
CTaskSimpleSwim::SWIM_STOP_TIME | |
CTaskSimplePlayerOnFoot::ProcessPed(CPed*) | |
CTaskSimpleSwim::SWIM_UWATER_RELEASESUB | |
CTaskSimpleSwim::SWIM_UWATER_HOLDSUB | |
CTaskSimpleSwim::SWIM_UWATER_TAPADD | |
CTaskSimpleSwim::SWIM_UWATER_THRESHOLD | |
CTaskSimpleSwim::SWIM_CRAWL_RELEASESUB | |
CTaskSimpleSwim::SWIM_CRAWL_HOLDSUB | |
CTaskSimpleSwim::SWIM_CRAWL_TAPADD | |
CTaskSimpleSwim::SWIM_CRAWL_THRESHOLD | |
CTaskSimpleSwim::SWIM_CRAWL_FORCE | |
CTaskSimpleSwim::SWIM_BREAST_FORCE | |
FIGHTER_STICK_TURNONSPOT_LIMIT | |
FIGHTER_STICK_BACKWARD_LIMIT | |
CTaskSimplePlayerOnFoot::SPRINT_RELEASESUB | |
CTaskSimplePlayerOnFoot::SPRINT_HOLDSUB | |
CTaskSimplePlayerOnFoot::SPRINT_TAPADD | |
CTaskSimplePlayerOnFoot::SPRINT_MAX | |
CTaskSimplePlayerOnFoot::SPRINT_THRESHOLD | |
CTaskSimplePlayerOnFoot::DUCK_HEADING_CHANGE_RATE | |
CTaskSimplePlayerOnFoot::FIGHTER_HEADING_CHANGE_RATE | |
CTaskSimpleArrestPed::GetTaskType() const | |
CTaskComplexArrestPed::GetTaskType() const | |
CTaskComplexPolicePursuit::GetTaskType() const | |
CTaskComplexKillCriminal::GetTaskType() const | |
CTaskComplexCopInCar::GetTaskType() const | |
CTaskComplexArrestPed::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexPolicePursuit::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexPolicePursuit::CreateNextSubTask(CPed*) | |
CTaskSimpleArrestPed::~CTaskSimpleArrestPed() | |
vtable for CTaskSimpleArrestPed | |
CTaskSimpleArrestPed::~CTaskSimpleArrestPed() | |
CTaskSimpleArrestPed::~CTaskSimpleArrestPed() | |
CTaskComplexArrestPed::~CTaskComplexArrestPed() | |
vtable for CTaskComplexArrestPed | |
CTaskComplexArrestPed::~CTaskComplexArrestPed() | |
CTaskComplexArrestPed::~CTaskComplexArrestPed() | |
CTaskComplexCopInCar::~CTaskComplexCopInCar() | |
vtable for CTaskComplexCopInCar | |
CTaskComplexCopInCar::~CTaskComplexCopInCar() | |
CTaskComplexCopInCar::~CTaskComplexCopInCar() | |
CTaskComplexCopInCar::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexKillCriminal::~CTaskComplexKillCriminal() | |
vtable for CTaskComplexKillCriminal | |
CTaskComplexKillCriminal::~CTaskComplexKillCriminal() | |
CTaskComplexKillCriminal::~CTaskComplexKillCriminal() | |
CTaskSimpleArrestPed::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleArrestPed::CTaskSimpleArrestPed(CPed*) | |
CTaskSimpleArrestPed::CTaskSimpleArrestPed(CPed*) | |
CTaskSimpleArrestPed::Clone() const | |
CTaskSimpleArrestPed::StartAnim(CPed*) | |
CTaskSimpleArrestPed::ProcessPed(CPed*) | |
CTaskComplexArrestPed::CTaskComplexArrestPed(CPed*) | |
CTaskComplexArrestPed::Clone() const | |
CTaskComplexArrestPed::CreateSubTask(int, CPed*) | |
CTaskComplexArrestPed::CreateNextSubTask(CPed*) | |
CTaskComplexArrestPed::CreateFirstSubTask(CPed*) | |
CTaskComplexArrestPed::ControlSubTask(CPed*) | |
CTaskComplexPolicePursuit::CTaskComplexPolicePursuit() | |
vtable for CTaskComplexPolicePursuit | |
CTaskComplexPolicePursuit::Clone() const | |
CTaskComplexPolicePursuit::SetWeapon(CPed*) | |
CTaskComplexPolicePursuit::SetPursuit(CPed*) | |
CTaskComplexPolicePursuit::ClearPursuit(CPed*) | |
CTaskComplexPolicePursuit::~CTaskComplexPolicePursuit() | |
CTaskComplexPolicePursuit::~CTaskComplexPolicePursuit() | |
CTaskComplexPolicePursuit::~CTaskComplexPolicePursuit() | |
CTaskComplexPolicePursuit::PersistPursuit(CPed*) | |
CTaskComplexPolicePursuit::CreateSubTask(int, CPed*) const | |
CTaskComplexPolicePursuit::CreateFirstSubTask(CPed*) | |
CTaskComplexKillCriminal::CTaskComplexKillCriminal(CPed*, bool) | |
CTaskComplexKillCriminal::Clone() const | |
CTaskComplexKillCriminal::CreateSubTask(int, CPed*, bool) const | |
CTaskComplexKillCriminal::CreateFirstSubTask(CPed*) | |
CTaskComplexKillCriminal::FindNextCriminalToKill(CPed*, bool) | |
CTaskComplexKillCriminal::ChangeTarget(CPed*) | |
CTaskComplexKillCriminal::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexKillCriminal::CreateNextSubTask(CPed*) | |
CTaskComplexKillCriminal::ControlSubTask(CPed*) | |
CTaskComplexCopInCar::CTaskComplexCopInCar(CVehicle*, CPed*, CPed*, bool) | |
CTaskComplexCopInCar::Clone() const | |
CTaskComplexCopInCar::CreateSubTask(int, CPed*) const | |
CTaskComplexCopInCar::CreateFirstSubTask(CPed*) | |
CTaskComplexCopInCar::CreateNextSubTask(CPed*) | |
CTaskComplexCopInCar::ControlSubTask(CPed*) | |
CTaskComplexPolicePursuit::ControlSubTask(CPed*) | |
CTaskComplexArrestPed::ms_fArrestAssistRange | |
CTaskComplexArrestPed::ms_fArrestRange | |
CTaskSimpleShakeFist::GetTaskType() const | |
CTaskSimpleFacial::GetTaskType() const | |
CTaskComplexFacial::GetTaskType() const | |
CTaskSimpleAffectSecondaryBehaviour::GetTaskType() const | |
CTaskSimpleAffectSecondaryBehaviour::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleHoldEntity::GetTaskType() const | |
CTaskSimplePickUpEntity::GetTaskType() const | |
CTaskSimplePutDownEntity::GetTaskType() const | |
CTaskComplexGoPickUpEntity::GetTaskType() const | |
CTaskSimpleDuck::GetTaskType() const | |
CTaskSimpleDuckWhileShotsWhizzing::GetTaskType() const | |
CTaskSimpleShakeFist::~CTaskSimpleShakeFist() | |
vtable for CTaskSimpleShakeFist | |
CTaskSimpleShakeFist::~CTaskSimpleShakeFist() | |
CTaskSimpleFacial::~CTaskSimpleFacial() | |
vtable for CTaskSimpleFacial | |
CTaskSimpleFacial::~CTaskSimpleFacial() | |
CTaskSimpleAffectSecondaryBehaviour::~CTaskSimpleAffectSecondaryBehaviour() | |
vtable for CTaskSimpleAffectSecondaryBehaviour | |
CTaskSimpleAffectSecondaryBehaviour::~CTaskSimpleAffectSecondaryBehaviour() | |
CTaskSimpleDuck::~CTaskSimpleDuck() | |
vtable for CTaskSimpleDuck | |
CTaskSimpleDuck::~CTaskSimpleDuck() | |
CTaskSimpleDuckWhileShotsWhizzing::~CTaskSimpleDuckWhileShotsWhizzing() | |
vtable for CTaskSimpleDuckWhileShotsWhizzing | |
CTaskSimpleDuckWhileShotsWhizzing::~CTaskSimpleDuckWhileShotsWhizzing() | |
CTaskSimpleShakeFist::~CTaskSimpleShakeFist() | |
CTaskSimpleFacial::~CTaskSimpleFacial() | |
CTaskSimpleAffectSecondaryBehaviour::~CTaskSimpleAffectSecondaryBehaviour() | |
CTaskSimpleDuck::~CTaskSimpleDuck() | |
CTaskSimpleDuckWhileShotsWhizzing::~CTaskSimpleDuckWhileShotsWhizzing() | |
CTaskComplexFacial::~CTaskComplexFacial() | |
vtable for CTaskComplexFacial | |
CTaskComplexFacial::~CTaskComplexFacial() | |
CTaskComplexFacial::~CTaskComplexFacial() | |
CTaskComplexFacial::CreateFirstSubTask(CPed*) | |
CTaskSimpleHoldEntity::~CTaskSimpleHoldEntity() | |
vtable for CTaskSimpleHoldEntity | |
CTaskSimpleHoldEntity::~CTaskSimpleHoldEntity() | |
CTaskSimpleHoldEntity::~CTaskSimpleHoldEntity() | |
CTaskSimplePutDownEntity::~CTaskSimplePutDownEntity() | |
vtable for CTaskSimplePutDownEntity | |
CTaskSimplePutDownEntity::~CTaskSimplePutDownEntity() | |
CTaskSimplePutDownEntity::~CTaskSimplePutDownEntity() | |
CTaskSimplePickUpEntity::~CTaskSimplePickUpEntity() | |
vtable for CTaskSimplePickUpEntity | |
CTaskSimplePickUpEntity::~CTaskSimplePickUpEntity() | |
CTaskSimplePickUpEntity::~CTaskSimplePickUpEntity() | |
CTaskComplexGoPickUpEntity::~CTaskComplexGoPickUpEntity() | |
vtable for CTaskComplexGoPickUpEntity | |
CTaskComplexGoPickUpEntity::~CTaskComplexGoPickUpEntity() | |
CTaskComplexGoPickUpEntity::~CTaskComplexGoPickUpEntity() | |
CTaskComplexGoPickUpEntity::CreateFirstSubTask(CPed*) | |
CTaskComplexGoPickUpEntity::ControlSubTask(CPed*) | |
CTaskComplexGoPickUpEntity::MAX_GOTO_TIME | |
CTaskComplexGoPickUpEntity::MAX_PICKUP_TIME | |
CTaskSimpleDuck::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexFacial::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleShakeFist::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleDuck::DeleteDuckAnimCB(CAnimBlendAssociation*, void*) | |
CTaskSimpleDuckWhileShotsWhizzing::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleAffectSecondaryBehaviour::ProcessPed(CPed*) | |
CTaskSimpleDuck::Serialize() | |
CTaskSimpleFacial::Serialize() | |
CTaskComplexGoPickUpEntity::Serialize() | |
CTaskSimpleDuckWhileShotsWhizzing::Serialize() | |
CTaskComplexFacial::Serialize() | |
CTaskSimpleShakeFist::Serialize() | |
CTaskSimpleShakeFist::CTaskSimpleShakeFist() | |
CTaskSimpleShakeFist::Clone() const | |
CTaskSimpleShakeFist::StartAnim(CPed*) | |
CTaskSimpleShakeFist::ProcessPed(CPed*) | |
CTaskSimpleFacial::CTaskSimpleFacial(int, int) | |
CTaskComplexFacial::CreateNextSubTask(CPed*) | |
CTaskComplexFacial::ControlSubTask(CPed*) | |
CTaskSimpleFacial::Clone() const | |
CTaskSimpleFacial::GetAnimId(int) | |
CTaskSimpleFacial::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleFacial::ProcessPed(CPed*) | |
CTaskComplexFacial::CTaskComplexFacial() | |
CTaskComplexFacial::Clone() const | |
CTaskSimpleAffectSecondaryBehaviour::CTaskSimpleAffectSecondaryBehaviour(bool, int, CTask*) | |
CTaskSimpleAffectSecondaryBehaviour::Clone() const | |
CTaskSimpleHoldEntity::CTaskSimpleHoldEntity(CEntity*, CVector const*, unsigned char, unsigned char, AnimationId, AssocGroupId, bool) | |
CTaskSimpleHoldEntity::CTaskSimpleHoldEntity(CEntity*, CVector const*, unsigned char, unsigned char, char const*, char const*, int) | |
CTaskSimpleHoldEntity::CTaskSimpleHoldEntity(CEntity*, CVector const*, unsigned char, unsigned char, CAnimBlock*, CAnimBlendHierarchy*, int) | |
CTaskSimpleHoldEntity::CTaskSimpleHoldEntity(CEntity*, CVector const*, unsigned char, unsigned char, CAnimBlock*, CAnimBlendHierarchy*, int) | |
CTaskSimpleHoldEntity::Clone() const | |
CTaskSimpleHoldEntity::StartAnim(CPed*) | |
CTaskSimpleHoldEntity::ReleaseEntity() | |
CTaskSimpleHoldEntity::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskSimpleHoldEntity::SetPedPosition(CPed*) | |
CTaskSimpleHoldEntity::ChoosePutDownHeight(CPed*) | |
CTaskSimplePickUpEntity::CTaskSimplePickUpEntity(CEntity*, CVector const*, unsigned char, unsigned char, AnimationId, AssocGroupId, float) | |
CTaskSimplePickUpEntity::CTaskSimplePickUpEntity(CEntity*, CVector const*, unsigned char, unsigned char, AnimationId, AssocGroupId, float) | |
CTaskComplexGoPickUpEntity::CreateNextSubTask(CPed*) | |
CTaskSimplePickUpEntity::CTaskSimplePickUpEntity(CEntity*, CVector const*, unsigned char, unsigned char, char const*, char const*, int, float) | |
CTaskSimplePickUpEntity::CTaskSimplePickUpEntity(CEntity*, CVector const*, unsigned char, unsigned char, char const*, char const*, int, float) | |
CTaskSimplePickUpEntity::CTaskSimplePickUpEntity(CEntity*, CVector const*, unsigned char, unsigned char, CAnimBlock*, CAnimBlendHierarchy*, int, float) | |
CTaskSimplePickUpEntity::CTaskSimplePickUpEntity(CEntity*, CVector const*, unsigned char, unsigned char, CAnimBlock*, CAnimBlendHierarchy*, int, float) | |
CTaskSimplePickUpEntity::Clone() const | |
CTaskSimplePutDownEntity::CTaskSimplePutDownEntity(CEntity*, CVector const*, unsigned char, unsigned char, AnimationId, AssocGroupId, float) | |
CTaskSimplePutDownEntity::CTaskSimplePutDownEntity(CEntity*, CVector const*, unsigned char, unsigned char, AnimationId, AssocGroupId, float) | |
CTaskSimplePutDownEntity::CTaskSimplePutDownEntity(CEntity*, CVector const*, unsigned char, unsigned char, char const*, char const*, int, float) | |
CTaskSimplePutDownEntity::CTaskSimplePutDownEntity(CEntity*, CVector const*, unsigned char, unsigned char, char const*, char const*, int, float) | |
CTaskSimplePutDownEntity::CTaskSimplePutDownEntity(CEntity*, CVector const*, unsigned char, unsigned char, CAnimBlock*, CAnimBlendHierarchy*, int, float) | |
CTaskSimplePutDownEntity::CTaskSimplePutDownEntity(CEntity*, CVector const*, unsigned char, unsigned char, CAnimBlock*, CAnimBlendHierarchy*, int, float) | |
CTaskSimplePutDownEntity::Clone() const | |
CTaskSimplePutDownEntity::CTaskSimplePutDownEntity() | |
CTaskSimplePutDownEntity::CTaskSimplePutDownEntity() | |
CTaskComplexGoPickUpEntity::CTaskComplexGoPickUpEntity(CEntity*, AssocGroupId) | |
CTaskComplexGoPickUpEntity::Clone() const | |
CTaskSimpleDuck::CTaskSimpleDuck(unsigned char, unsigned short, short) | |
CTaskSimpleDuck::Clone() const | |
CTaskSimpleDuck::SetMoveAnim(CPed*) | |
CTaskSimpleDuck::ProcessPed(CPed*) | |
CTaskSimpleDuckWhileShotsWhizzing::ProcessPed(CPed*) | |
CTaskSimpleDuck::StartCountDown(unsigned char, bool) | |
CTaskSimpleDuckWhileShotsWhizzing::CTaskSimpleDuckWhileShotsWhizzing(unsigned short) | |
CTaskSimpleDuckWhileShotsWhizzing::Clone() const | |
CTaskSimpleHoldEntity::ProcessPed(CPed*) | |
CFollowLeaderOffSets::~CFollowLeaderOffSets() | |
CFollowLeaderOffSets::~CFollowLeaderOffSets() | |
CTaskComplexFollowLeaderInFormation::GetTaskType() const | |
CTaskComplexFollowLeaderAnyMeans::GetTaskType() const | |
CTaskComplexSeekEntityAiming::GetTaskType() const | |
CTaskComplexFollowPedFootsteps::GetTaskType() const | |
CTaskComplexFollowPedFootsteps::MakeAbortable(CPed*, int, CEvent const*) | |
CTaskComplexSeekEntityAnyMeans<CEntitySeekPosCalculatorXYOffset>::GetTaskType() const | |
CTaskComplexSeekEntityAnyMeans<CEntitySeekPosCalculatorXYOffset>::CreateNextSubTask(CPed*) | |
CTaskComplexFollowLeaderInFormation::~CTaskComplexFollowLeaderInFormation() | |
vtable for CTaskComplexFollowLeaderInFormation | |
CTaskComplexFollowLeaderInFormation::~CTaskComplexFollowLeaderInFormation() | |
CTaskComplexFollowLeaderAnyMeans::~CTaskComplexFollowLeaderAnyMeans() | |
vtable for CTaskComplexFollowLeaderAnyMeans | |
CTaskComplexFollowLeaderAnyMeans::~CTaskComplexFollowLeaderAnyMeans() | |
CTaskComplexSeekEntityAiming::~CTaskComplexSeekEntityAiming() | |
vtable for CTaskComplexSeekEntityAiming | |
CTaskComplexSeekEntityAiming::~CTaskComplexSeekEntityAiming() | |
CTaskComplexSeekEntityAnyMeans<CEntitySeekPosCalculatorXYOffset>::~CTaskComplexSeekEntityAnyMeans() | |
vtable for CTaskComplexSeekEntityAnyMeans<CEntitySeekPosCalculatorXYOffset> | |
CTaskComplexSeekEntityAnyMeans<CEntitySeekPosCalculatorXYOffset>::~CTaskComplexSeekEntityAnyMeans() | |
CTaskComplexFollowLeaderInFormation::~CTaskComplexFollowLeaderInFormation() | |
CTaskComplexFollowLeaderAnyMeans::~CTaskComplexFollowLeaderAnyMeans() | |
CTaskComplexSeekEntityAiming::~CTaskComplexSeekEntityAiming() | |
CTaskComplexSeekEntityAnyMeans<CEntitySeekPosCalculatorXYOffset>::~CTaskComplexSeekEntityAnyMeans() | |
CTaskComplexSeekEntityAnyMeans<CEntitySeekPosCalculatorXYOffset>::Clone() const | |
CTaskComplexSeekEntityAiming::CreateFirstSubTask(CPed*) | |
CTaskComplexSeekEntityAnyMeans<CEntitySeekPosCalculatorXYOffset>::CreateFirstSubTask(CPed*) | |
CTaskComplexSeekEntityAiming::ControlSubTask(CPed*) | |
CTaskComplexFollowPedFootsteps::~CTaskComplexFollowPedFootsteps() | |
vtable for CTaskComplexFollowPedFootsteps | |
CTaskComplexFollowPedFootsteps::~CTaskComplexFollowPedFootsteps() | |
CTaskComplexFollowPedFootsteps::~CTaskComplexFollowPedFootsteps() | |
CTaskComplexFollowPedFootsteps::CreateSubTask(int, CPed const*) | |
CTaskComplexSeekEntityAiming::CreateNextSubTask(CPed*) | |
CTaskComplexSeekEntityAiming::Serialize() | |
CTaskComplexFollowPedFootsteps::CreateFirstSubTask(CPed*) | |
CTaskComplexFollowPedFootsteps::CreateNextSubTask(CPed*) | |
CTaskComplexSeekEntityAnyMeans<CEntitySeekPosCalculatorXYOffset>::ControlSubTask(CPed*) | |
CTaskComplexFollowPedFootsteps::ControlSubTask(CPed*) | |
CFollowLeaderOffSets::CFollowLeaderOffSets() | |
CFollowLeaderOffSets::CFollowLeaderOffSets() | |
CTaskComplexFollowLeaderInFormation::CTaskComplexFollowLeaderInFormation(CPedGroup*, CPed*, int, int, float) | |
CTaskComplexFollowLeaderInFormation::CTaskComplexFollowLeaderInFormation(CPedGroup*, CPed*, int, int, float) | |
CTaskComplexFollowLeaderInFormation::CTaskComplexFollowLeaderInFormation(CPedGroup*, CPed*, CVector const&, float) | |
CTaskComplexFollowLeaderInFormation::Clone() const | |
CTaskComplexFollowLeaderInFormation::CreateSubTask(int, CPed const*) | |
CTaskComplexFollowLeaderInFormation::CreateNextSubTask(CPed*) | |
CTaskComplexFollowLeaderInFormation::CreateFirstSubTask(CPed*) | |
CTaskComplexFollowLeaderAnyMeans::CTaskComplexFollowLeaderAnyMeans(CPedGroup*, CPed*, CVector const&) | |
CTaskComplexFollowLeaderAnyMeans::Clone() const | |
CTaskComplexFollowLeaderAnyMeans::CreateSubTask(int, CPed const*) const | |
CTaskComplexFollowLeaderAnyMeans::CreateNextSubTask(CPed*) | |
CTaskComplexFollowLeaderAnyMeans::CreateFirstSubTask(CPed*) | |
CTaskComplexFollowLeaderAnyMeans::ControlSubTask(CPed*) | |
CTaskComplexSeekEntityAiming::CTaskComplexSeekEntityAiming(CEntity*, float, float) | |
CTaskComplexSeekEntityAiming::Clone() const | |
CTaskComplexFollowPedFootsteps::CTaskComplexFollowPedFootsteps(CPed*) | |
CTaskComplexFollowPedFootsteps::Clone() const | |
CTaskComplexFollowLeaderInFormation::ControlSubTask(CPed*) | |
CTaskComplexFollowPedFootsteps::ms_fSeekEntityRadius | |
CTaskComplexFollowPedFootsteps::ms_iLosFreq | |
CTaskComplexFollowPedFootsteps::ms_iMsecsInterval | |
CTaskComplexFollowPedFootsteps::ms_fRunToKeepUpRadius | |
CTaskComplexFollowPedFootsteps::ms_fGotoPointRadius | |
CTaskComplexFollowPedFootsteps::ms_fTooCloseRadius | |
CTaskComplexFollowPedFootsteps::ms_fKeepWithinRadius | |
CTaskComplexFollowLeaderInFormation::ms_fMaxDistanceToLeader | |
CTaskComplexInvestigateDeadPed::GetTaskType() const | |
CTaskComplexReactToGunAimedAt::GetTaskType() const | |
CTaskComplexWaitForBackup::GetTaskType() const | |
CTaskComplexExtinguishFires::GetTaskType() const | |
CTaskComplexWaitForBackup::ControlSubTask(CPed*) | |
CTaskComplexInvestigateDeadPed::~CTaskComplexInvestigateDeadPed() | |
vtable for CTaskComplexInvestigateDeadPed | |
CTaskComplexInvestigateDeadPed::~CTaskComplexInvestigateDeadPed() | |
CTaskComplexReactToGunAimedAt::~CTaskComplexReactToGunAimedAt() | |
vtable for CTaskComplexReactToGunAimedAt | |
CTaskComplexReactToGunAimedAt::~CTaskComplexReactToGunAimedAt() | |
CTaskComplexWaitForBackup::~CTaskComplexWaitForBackup() | |
vtable for CTaskComplexWaitForBackup | |
CTaskComplexWaitForBackup::~CTaskComplexWaitForBackup() | |
CTaskComplexExtinguishFires::~CTaskComplexExtinguishFires() | |
vtable for CTaskComplexExtinguishFires | |
CTaskComplexExtinguishFires::~CTaskComplexExtinguishFires() | |
CTaskComplexInvestigateDeadPed::~CTaskComplexInvestigateDeadPed() | |
CTaskComplexReactToGunAimedAt::~CTaskComplexReactToGunAimedAt() | |
CTaskComplexWaitForBackup::~CTaskComplexWaitForBackup() | |
CTaskComplexExtinguishFires::~CTaskComplexExtinguishFires() | |
CTaskComplexInvestigateDeadPed::Serialize() | |
CTaskComplexReactToGunAimedAt::Serialize() | |
CTaskComplexWaitForBackup::Serialize() | |
CTaskComplexExtinguishFires::Serialize() | |
CTaskComplexInvestigateDeadPed::CTaskComplexInvestigateDeadPed(CPed*) | |
CTaskComplexInvestigateDeadPed::Clone() const | |
CTaskComplexInvestigateDeadPed::ComputeTargetPos(CPed*, CVector&) | |
CTaskComplexInvestigateDeadPed::CreateSubTask(int, CPed*) | |
CTaskComplexInvestigateDeadPed::CreateNextSubTask(CPed*) | |
CTaskComplexInvestigateDeadPed::CreateFirstSubTask(CPed*) | |
CTaskComplexInvestigateDeadPed::ControlSubTask(CPed*) | |
CTaskComplexReactToGunAimedAt::CTaskComplexReactToGunAimedAt(CPed*) | |
CTaskComplexReactToGunAimedAt::Clone() const | |
CTaskComplexReactToGunAimedAt::CreateSubTask(int, CPed*) | |
CTaskComplexReactToGunAimedAt::CreateNextSubTask(CPed*) | |
CTaskComplexReactToGunAimedAt::CreateFirstSubTask(CPed*) | |
CTaskComplexReactToGunAimedAt::ControlSubTask(CPed*) | |
CTaskComplexWaitForBackup::CTaskComplexWaitForBackup(CPed*, CPed*, float) | |
CTaskComplexWaitForBackup::Clone() const | |
CTaskComplexWaitForBackup::CreateSubTask(int, CPed*) | |
CTaskComplexWaitForBackup::CreateNextSubTask(CPed*) | |
CTaskComplexWaitForBackup::CreateFirstSubTask(CPed*) | |
CTaskComplexExtinguishFires::CTaskComplexExtinguishFires() | |
CTaskComplexExtinguishFires::Clone() const | |
CTaskComplexExtinguishFires::GetNearestFire(CPed*) const | |
CTaskComplexExtinguishFires::CreateNextSubTask(CPed*) | |
CTaskComplexExtinguishFires::CreateFirstSubTask(CPed*) | |
CTaskComplexExtinguishFires::ControlSubTask(CPed*) | |
CTaskComplexWaitForBackup::ms_iTimer | |
CTaskComplexInvestigateDeadPed::ms_iMaxLookTime | |
CTaskComplexInvestigateDeadPed::ms_iMinLookTime | |
CTaskComplexInvestigateDeadPed::ms_iMaxSeekTime | |
CTaskCategories::IsFleePedTask(CTask const*, bool&, bool&) | |
CPedList::~CPedList() | |
CPedList::~CPedList() | |
CPointList::~CPointList() | |
CPointList::~CPointList() | |
CPedList::BuildListFromGroup_NoLeader(CPedGroupMembership*) | |
CPedList::FillUpHoles() | |
CPedList::RemovePedsThatDontListenToPlayer() | |
CPedList::RemovePedsAttackingPedType(int) | |
CPedList::AddMember(CPed*) | |
CPedList::ExtractPedsWithGuns(CPedList&) | |
CPedList::BuildListOfPedsOfPedType(int) | |
CPointList::AddPoint(CVector) | |
CPointList::MergeListsRemovingDoubles(CPointList*, CPointList*) | |
CFormation::m_Destinations | |
CFormation::FindNearestAvailableDestination(CVector, float&) | |
CFormation::m_Peds | |
CFormation::m_aPedLinkToDestinations | |
CFormation::m_aFinalPedLinkToDestinations | |
CFormation::DistributeDestinations_CoverPoints(CPedList*, CVector) | |
CFormation::DistributeDestinations_PedsToAttack(CPedList*) | |
CFormation::m_DestinationPeds | |
CFormation::ReturnTargetPedForPed(CPed*, CPed**) | |
CFormation::FindCoverPoints(CVector, float) | |
CTaskAllocator::ProcessGroup(CPedGroupIntelligence*) | |
CTaskAllocator::Abort() | |
CTaskAllocatorKillOnFoot::GetType() const | |
CTaskAllocatorAttack::GetType() const | |
CTaskAllocatorRetreat::~CTaskAllocatorRetreat() | |
CTaskAllocatorRetreat::~CTaskAllocatorRetreat() | |
CTaskAllocatorRetreat::GetType() const | |
CTaskAllocatorPlayerCommandAttack::GetType() const | |
CTaskAllocatorPlayerCommandRetreat::~CTaskAllocatorPlayerCommandRetreat() | |
CTaskAllocatorPlayerCommandRetreat::~CTaskAllocatorPlayerCommandRetreat() | |
CTaskAllocatorPlayerCommandRetreat::GetType() const | |
CTaskAllocatorKillThreatsBasic::GetType() const | |
CTaskAllocatorKillThreatsBasicRandomGroup::GetType() const | |
CTaskAllocatorKillThreatsDriveby::GetType() const | |
CTaskAllocator::IsFinished(CPedGroupIntelligence*) | |
CTaskAllocatorRetreat::AllocateTasks(CPedGroupIntelligence*) | |
CTaskAllocatorPlayerCommandRetreat::AllocateTasks(CPedGroupIntelligence*) | |
CTaskAllocatorKillOnFoot::~CTaskAllocatorKillOnFoot() | |
vtable for CTaskAllocatorKillOnFoot | |
CTaskAllocatorKillOnFoot::~CTaskAllocatorKillOnFoot() | |
CTaskAllocatorAttack::~CTaskAllocatorAttack() | |
vtable for CTaskAllocatorAttack | |
CTaskAllocatorAttack::~CTaskAllocatorAttack() | |
CTaskAllocatorPlayerCommandAttack::~CTaskAllocatorPlayerCommandAttack() | |
vtable for CTaskAllocatorPlayerCommandAttack | |
CTaskAllocatorPlayerCommandAttack::~CTaskAllocatorPlayerCommandAttack() | |
CTaskAllocatorKillThreatsBasic::~CTaskAllocatorKillThreatsBasic() | |
vtable for CTaskAllocatorKillThreatsBasic | |
CTaskAllocatorKillThreatsBasic::~CTaskAllocatorKillThreatsBasic() | |
CTaskAllocatorKillThreatsBasicRandomGroup::~CTaskAllocatorKillThreatsBasicRandomGroup() | |
CTaskAllocatorKillThreatsBasicRandomGroup::~CTaskAllocatorKillThreatsBasicRandomGroup() | |
CTaskAllocatorKillThreatsDriveby::~CTaskAllocatorKillThreatsDriveby() | |
vtable for CTaskAllocatorKillThreatsDriveby | |
CTaskAllocatorKillThreatsDriveby::~CTaskAllocatorKillThreatsDriveby() | |
CTaskAllocatorKillThreatsBasic::ProcessGroup(CPedGroupIntelligence*) | |
CTaskAllocatorKillThreatsDriveby::ProcessGroup(CPedGroupIntelligence*) | |
CTaskAllocator::operator delete(void*) | |
CTaskAllocatorKillOnFoot::~CTaskAllocatorKillOnFoot() | |
CTaskAllocatorAttack::~CTaskAllocatorAttack() | |
CTaskAllocatorKillThreatsBasic::~CTaskAllocatorKillThreatsBasic() | |
CTaskAllocatorKillThreatsDriveby::~CTaskAllocatorKillThreatsDriveby() | |
CTaskAllocatorKillThreatsBasicRandomGroup::~CTaskAllocatorKillThreatsBasicRandomGroup() | |
CTaskAllocatorPlayerCommandRetreat::~CTaskAllocatorPlayerCommandRetreat() | |
CTaskAllocatorRetreat::~CTaskAllocatorRetreat() | |
CTaskAllocatorPlayerCommandAttack::~CTaskAllocatorPlayerCommandAttack() | |
CTaskAllocatorKillOnFoot::CTaskAllocatorKillOnFoot(CPed*, int) | |
CTaskAllocatorKillOnFoot::CTaskAllocatorKillOnFoot(CPed*, int) | |
TaskIsFighting(int) | |
CTaskAllocatorAttack::CTaskAllocatorAttack(CPed*, int, CPed*) | |
CTaskAllocatorAttack::CTaskAllocatorAttack(CPed*, int, CPed*) | |
CTaskAllocatorAttack::TargetIsArmed() | |
CTaskAllocatorPlayerCommandAttack::CTaskAllocatorPlayerCommandAttack(CPed*, int, int) | |
CTaskAllocatorKillThreatsBasic::ComputeClosestPeds(CPedGroup&, CPedGroup&, CPed**) | |
CTaskAllocatorKillThreatsDriveby::CTaskAllocatorKillThreatsDriveby(CPed*) | |
CTaskAllocatorKillOnFoot::AllocateTasks(CPedGroupIntelligence*) | |
CTaskAllocatorAttack::AllocateTasks(CPedGroupIntelligence*) | |
CTaskAllocatorAttack::ProcessGroup(CPedGroupIntelligence*) | |
CTaskAllocatorPlayerCommandAttack::ProcessGroup(CPedGroupIntelligence*) | |
CTaskAllocatorPlayerCommandAttack::AllocateTasks(CPedGroupIntelligence*) | |
CTaskAllocatorKillThreatsBasic::AllocateTasks(CPedGroupIntelligence*) | |
CTaskAllocatorKillThreatsBasicRandomGroup::AllocateTasks(CPedGroupIntelligence*) | |
CTaskAllocatorKillThreatsDriveby::AllocateTasks(CPedGroupIntelligence*) | |
vtable for CTaskAllocator | |
vtable for CTaskAllocatorRetreat | |
vtable for CTaskAllocatorPlayerCommandRetreat | |
CMessages::CutString(short, char*, char**) | |
CMessages::BIGMessages | |
CMessages::ClearPreviousBriefArray() | |
CMessages::AddBigMessageWithNumberQ(unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int) | |
CMessages::AddMessageWithString(unsigned short*, unsigned int, unsigned short, unsigned short*, bool) | |
BrightTextColourTable | |
CKeyArray::Load(unsigned int, int, unsigned int*, unsigned char) | |
CKeyArray::Unload() | |
CKeyArray::Update(unsigned short*) | |
CKeyArray::BinarySearch(unsigned int, CKeyEntry*, short, short) | |
CKeyArray::Search(char const*, unsigned char*) | |
CData::Load(unsigned int, int, unsigned int*, unsigned char) | |
CData::Unload() | |
CText::~CText() | |
CText::~CText() | |
CMissionTextOffsets::Load(unsigned int, int, unsigned int*, int) | |
CText::GetUpperCase(unsigned short) | |
GxtCharToAsciiForSaveLoad(unsigned short*) | |
CText::ReadChunkHeader(ChunkHeader*, int, unsigned int*, unsigned char) | |
CText::LoadMissionPackText() | |
GxtErrorString | |
CText::CText() | |
CText::CText() | |
CVehicle::GetRideAnimData() | |
CVehicle::FlagToDestroyWhenNextProcessed() | |
CAutomobile::GetNumContactWheels() | |
CEventVehicleDamageCollision::GetEventType() const | |
GetCurrentAtomicObjectCB(RwObject*, void*) | |
CAutomobile::IsComponentPresent(int) const | |
CAutomobile::IsOpenTopCar() const | |
CAutomobile::ResetSuspension() | |
CAutomobile::RemoveRefsToVehicle(CEntity*) | |
CAutomobile::IsRoomForPedToLeaveCar(unsigned int, CVector*) | |
CAutomobile::FindWheelWidth(bool) | |
CAutomobile::SetupSuspensionLines() | |
CAutomobile::AddMovingCollisionSpeed(CVector&) | |
CMonsterTruck::DUMPER_COL_ANGLEMULT | |
PACKER_COL_PIVOT | |
CPlane::ANDROM_COL_ANGLE_MULT | |
CAutomobile::GetComponentWorldPosition(int, CVector&) | |
CAutomobile::GetTowBarPos(CVector&, bool, CVehicle*) | |
TOWTRUCK_HOIST_DOWN_LIMIT | |
CAutomobile::IsDoorClosed(eDoors) const | |
CAutomobile::IsDoorMissing(eDoors) const | |
CEventVehicleDamageCollision::CloneEditable() const | |
vtable for CEventVehicleDamageCollision | |
CEventVehicleDamageCollision::~CEventVehicleDamageCollision() | |
CEventVehicleDamageCollision::~CEventVehicleDamageCollision() | |
CEventVehicleDamageCollision::~CEventVehicleDamageCollision() | |
CAutomobile::GetDooorAngleOpenRatio(eDoors) const | |
CDoor::GetAngleOpenRatio() const | |
CAutomobile::ProcessControlCollisionCheck(bool) | |
CAutomobile::Teleport(CVector, unsigned char) | |
CAutomobile::ProcessEntityCollision(CEntity*, CColPoint*) | |
aAutomobileColPoints | |
CAutomobile::ProcessControlInputs(unsigned char) | |
CVehicle::GetNewSteeringAmt() | |
CAutomobile::SetUpWheelColModel(CColModel*) | |
CAutomobile::Fix() | |
CDamageManager::ResetDamageStatus() | |
CAutomobile::DoBurstAndSoftGroundRatios() | |
CAutomobile::ProcessSuspension() | |
ROLL_ONTO_WHEELS_FORCE | |
CAutomobile::IsDoorReady(unsigned int) const | |
CAutomobile::IsDoorFullyOpen(unsigned int) const | |
CAutomobile::BreakTowLink() | |
CAutomobile::DoHoverSuspensionRatios() | |
CAutomobile::BurstTyre(unsigned char, bool) | |
fBurstForceMult | |
CAutomobile::PlayCarHorn() | |
CAutomobile::ProcessFlyingCarStuff() | |
CVehicle::FlyingControl(eFlightModel, float, float, float, float) | |
CAutomobile::GetDooorAngleOpenRatio(unsigned int) const | |
CAutomobile::IsDoorClosed(unsigned int) const | |
CAutomobile::IsDoorReady(eDoors) const | |
CAutomobile::IsDoorFullyOpen(eDoors) const | |
CDoor::IsFullyOpen() const | |
CAutomobile::IsDoorMissing(unsigned int) const | |
CAutomobile::GetTowHitchPos(CVector&, bool, CVehicle*) | |
CAutomobile::SetupModelNodes() | |
CAutomobile::GetJackedCounter() | |
CAutomobile::HydraulicControl() | |
DEFAULT_COLLISION_EXTENDLIMIT | |
CAutomobile::dmgDrawCarCollidingParticles(CVector const&, float, eWeaponType) | |
CAutomobile::VehicleDamage(float, unsigned short, CEntity*, CVector*, CVector*, eWeaponType) | |
CVehicle::CanVehicleBeDamaged(CEntity*, eWeaponType, unsigned char*) | |
CVehicle::ReduceVehicleDamage(float&) | |
CDamageManager::GetLightStatus(eLights) const | |
FRONT_DAMAGE_MAG_MIN_WING | |
CBike::DamageKnockOffRider(CVehicle*, float, unsigned short, CEntity*, CVector&, CVector&) | |
FRONT_DAMAGE_MAG_MIN_BONNET | |
FRONT_DAMAGE_MAG_MIN_WSCREEN | |
CVehicle::ReactToVehicleDamage(CPed*) | |
CAutomobile::HideAllComps() | |
CAutomobile::ShowAllComps() | |
CAutomobile::OpenDoor(CPed*, int, eDoors, float, bool) | |
CVehicle::SetComponentVisibility(RwFrame*, unsigned int) | |
DisableMatFx(RpMaterial*, void*) | |
CAutomobile::SpawnFlyingComponent(int, unsigned int) | |
CBouncingPanel::SetPanel(short, short, float) | |
CGlass::CarWindscreenShatters(CVehicle*, bool) | |
CVehicle::CanDoorsBeDamaged() const | |
CAutomobile::SetupDamageAfterLoad() | |
CAutomobile::BlowUpCar(CEntity*, unsigned char) | |
CVisibilityPlugins::SetClumpForAllAtomicsFlag(RpClump*, int) | |
CDamageManager::FuckCarCompletely(bool) | |
CVehicle::KillPedsInVehicle() | |
CVehicle::KillPedsGettingInVehicle() | |
CAutomobile::BlowUpCarCutSceneNoExtras(bool, bool, bool, bool) | |
CAutomobile::ReduceHornCounter() | |
CAutomobile::ProcessHarvester() | |
CAutomobile::ProcessSwingingDoor(int, eDoors) | |
CDoor::Process(CVehicle*, CVector&, CVector&, CVector&) | |
CDoor::ProcessImpact(CVehicle*, CVector&, CVector&, CVector&) | |
CAutomobile::UpdateWheelMatrix(int, int) | |
CAutomobile::CustomCarPlate_BeforeRenderingStart(CVehicleModelInfo*) | |
CAutomobile::CustomCarPlate_AfterRenderingStop(CVehicleModelInfo*) | |
CAutomobile::GetAllWheelsOffGround() const | |
CAutomobile::DebugCode() | |
CAutomobile::SetAllTaxiLights(bool) | |
CAutomobile::m_sAllTaxiLights | |
CAutomobile::PlayHornIfNecessary() | |
CAutomobile::ScanForCrimes() | |
CAutomobile::RcbanditCheck1CarWheels(CPtrList&) const | |
CAutomobile::RcbanditCheckHitWheels() const | |
CPed::MakeTyresMuddySectorList(CPtrList&) | |
CAutomobile::SetBusDoorTimer(unsigned int, unsigned char) | |
CAutomobile::ProcessAutoBusDoors() | |
CAutomobile::TankControl() | |
TIGER_GUNFIRE_RATE | |
TIGER_GUN_POS | |
CWeapon::DoTankDoomAiming(CEntity*, CEntity*, CVector*, CVector*) | |
CAutomobile::BlowUpCarsInPath() | |
CAutomobile::BoostJumpControl() | |
CAutomobile::DoNitroEffect(float) | |
CVehicle::GetHasDualExhausts() | |
CAutomobile::StopNitroEffect() | |
CAutomobile::~CAutomobile() | |
CVehicle::~CVehicle() | |
vtable for CAutomobile | |
CAutomobile::~CAutomobile() | |
CAutomobile::~CAutomobile() | |
CVehicle::operator delete(void*) | |
CVehicle::RemoveUpgrade(int) | |
CAutomobile::TowTruckControl() | |
TOWTRUCK_HOIST_UP_LIMIT | |
CAutomobile::SetTowLink(CVehicle*, bool) | |
CVehicle::UpdateTrailerLink(bool, bool) | |
CAutomobile::KnockPedOutCar(eWeaponType, unsigned short, CPed*) | |
CAutomobile::PopBootUsingPhysics() | |
CAutomobile::CloseBoot() | |
CAutomobile::DoSoftGroundResistance(unsigned int&) | |
CAutomobile::ProcessCarWheelPair(int, int, float, CVector*, CVector*, float, float, float, bool) | |
CVehicle::ProcessWheel(CVector&, CVector&, CVector&, CVector&, int, float, float, float, char, float*, tWheelState*, unsigned short) | |
CAutomobile::IsInAir() | |
DOZER_COL_PIVOT | |
CAutomobile::SetModelIndex(unsigned int) | |
CVehicle::SetModelIndex(unsigned int) | |
CAutomobile::CAutomobile(int, unsigned char, unsigned char) | |
CVehicle::CVehicle(unsigned char) | |
cHandlingDataMgr::GetFlyingPointer(unsigned char) | |
CAutomobile::ProcessCarOnFireAndExplode(unsigned char) | |
CVehicle::ProcessDelayedExplosion() | |
CAutomobile::ProcessBuoyancy() | |
CAutomobile::ProcessControl() | |
CVehicle::ProcessCarAlarm() | |
CVehicle::UpdateClumpAlpha() | |
CVehicle::UpdatePassengerList() | |
CVehicle::CanPedEnterCar() const | |
CVehicle::ProcessSirenAndHorn(bool) | |
CVehicle::WHEELSPIN_FALL_RATE | |
CVehicle::UpdateTractorLink(bool, bool) | |
CVehicle::WHEELSPIN_RISE_RATE | |
CVehicle::WHEELSPIN_INAIR_TARGET_RATE | |
CVehicle::ProcessBoatControl(tBoatHandlingData*, float&, bool, bool) | |
cTransmission::CalculateDriveAcceleration(float const&, unsigned char&, float&, float const&, float*, float*, unsigned char, unsigned char) | |
CVehicle::WHEELSPIN_TARGET_RATE | |
CAutomobile::ProcessAI(unsigned int&) | |
CVehicle::DoDriveByShootings() | |
CAR_BALANCE_MULT | |
cTransmission::CalculateGearForSimpleCar(float, unsigned char&) | |
CVehicle::ProcessWheelRotation(tWheelState, CVector const&, CVector const&, float) | |
CAutomobile::PreRender() | |
CVehicle::PreRender() | |
CVehicle::AddSingleWheelParticles(tWheelState, unsigned int, float, float, CColPoint*, CVector*, float, int, unsigned int, bool*, unsigned int) | |
CVehicle::AddDamagedVehicleParticles() | |
CShadows::StoreShadowForVehicle(CVehicle*, VEH_SHD_TYPE) | |
CVehicle::SetComponentRotation(RwFrame*, int, float, bool) | |
CVehicle::DoVehicleLights(CMatrix&, unsigned int) | |
CBouncingPanel::ProcessPanel(CVehicle*, RwFrame*, CVector, CVector, float, float) | |
CVehicle::AddWaterSplashParticles() | |
CVehicle::SetTransmissionRotation(RwFrame*, float, float, CVector, bool) | |
CVehicle::AddExhaustParticles() | |
TOWTRUCK_ROT_ANGLE | |
TOWTRUCK_WIRE_LENGTH | |
CAutomobile::Render() | |
CVehicle::Render() | |
CVehicle::DoHeadLightBeam(int, CMatrix&, unsigned char) | |
CAutomobile::DoHeliDustEffect(float, float) | |
nTestRotateAxis | |
fTestRotateAngle | |
bHeliControl | |
MOVE_UNDERWATER_BUBBLE_MOVESPDSQR | |
MOVE_UNDERWATER_CAR_COB | |
CVehicle::DeleteRwObject() | |
CVehicle::SpecialEntityPreCollisionStuff(CPhysical*, bool, bool&, bool&, bool&, bool&) | |
CVehicle::SpecialEntityCalcCollisionSteps(bool&, bool&) | |
CVehicle::ProcessOpenDoor(CPed*, unsigned int, unsigned int, unsigned int, float) | |
CVehicle::ProcessDrivingAnims(CPed*, unsigned char) | |
CVehicle::CanPedStepOutCar(bool) const | |
CVehicle::CanPedJumpOutCar(CPed*) const | |
CVehicle::OpenDoor(CPed*, int, eDoors, float, bool) | |
CVehicle::GetDooorAngleOpenRatio(unsigned int) const | |
CVehicle::IsOpenTopCar() const | |
CVehicle::BlowUpCarCutSceneNoExtras(bool, bool, bool, bool) | |
CVehicle::AddMovingCollisionSpeed(CVector&) | |
CVehicle::SetTowLink(CVehicle*, bool) | |
CVehicle::BreakTowLink() | |
CBike::GetNumContactWheels() | |
CBike::GetHeightAboveRoad() const | |
CBike::GetRideAnimData() | |
CBike::ProcessOpenDoor(CPed*, unsigned int, unsigned int, unsigned int, float) | |
CBike::IsDoorReady(eDoors) const | |
CBike::IsDoorFullyOpen(eDoors) const | |
CBike::IsDoorClosed(eDoors) const | |
CBike::IsDoorMissing(eDoors) const | |
CBike::IsDoorReady(unsigned int) const | |
CBike::IsDoorFullyOpen(unsigned int) const | |
CBike::IsDoorClosed(unsigned int) const | |
CBike::IsDoorMissing(unsigned int) const | |
CBike::IsComponentPresent(int) const | |
CBike::RemoveRefsToVehicle(CEntity*) | |
CBike::Fix() | |
CBike::SetupDamageAfterLoad() | |
CBike::IsRoomForPedToLeaveCar(unsigned int, CVector*) | |
CBike::FindWheelWidth(bool) | |
CBike::~CBike() | |
CRideAnimData::~CRideAnimData() | |
vtable for CBike | |
CBike::~CBike() | |
CBike::~CBike() | |
CBike::SetupSuspensionLines() | |
CBike::GetComponentWorldPosition(int, CVector&) | |
CBike::ProcessControlCollisionCheck(bool) | |
CBike::ProcessEntityCollision(CEntity*, CColPoint*) | |
CBike::SetUpWheelColModel(CColModel*) | |
CBike::DoBurstAndSoftGroundRatios() | |
CBike::BlowUpCar(CEntity*, unsigned char) | |
CBike::PlayCarHorn() | |
GetBikeAtomicObjectCB(RwObject*, void*) | |
CBike::SetupModelNodes() | |
CBike::dmgDrawCarCollidingParticles(CVector const&, float, eWeaponType) | |
CBike::KnockOffRider(eWeaponType, unsigned char, CPed*, bool) | |
CBike::SetRemoveAnimFlags(CPed*) | |
CBike::ReduceHornCounter() | |
CBike::ResetSuspension() | |
CBike::Teleport(CVector, unsigned char) | |
CBike::GetAllWheelsOffGround() | |
CBike::DebugCode() | |
CBike::DoSoftGroundResistance(unsigned int&) | |
CBike::PlayHornIfNecessary() | |
vecTweakHandleBarPos2 | |
vecBmxHandleBarPos | |
vecChopperHandleBarPos | |
vecMtbHandleBarPos | |
vecTestResistance | |
vecTweakHandleBarPos | |
CBike::SetModelIndex(unsigned int) | |
CBike::CBike(int, unsigned char) | |
CRideAnimData::CRideAnimData() | |
CBike::VehicleDamage(float, unsigned short, CEntity*, CVector*, CVector*, eWeaponType) | |
CBike::ProcessControlInputs(unsigned char) | |
CBike::BurstTyre(unsigned char, bool) | |
fBikeBurstFallSpeed | |
fBikeBurstFallSpeedPlayer | |
fBikeBurstForceMult | |
CBike::ProcessRiderAnims(CPed*, CVehicle*, CRideAnimData*, tBikeHandlingData*, short) | |
CBike::ProcessDrivingAnims(CPed*, unsigned char) | |
CBike::ProcessBuoyancy() | |
CBike::ProcessAI(unsigned int&) | |
CVehicle::ActivateBomb() | |
CBike::ProcessControl() | |
CVehicle::ActivateBombWhenEntered() | |
CVehicle::ProcessBikeWheel(CVector&, CVector&, CVector&, CVector&, int, float, float, float, float, char, float*, tWheelState*, eBikeWheelSpecial, unsigned short) | |
CBike::PreRender() | |
CBike::Render() | |
fSteerAng3 | |
fSteerAng2 | |
fSteerAng1 | |
bTestDbg | |
fFlySpeedMult | |
CVehicle::GetDooorAngleOpenRatio(eDoors) const | |
CVehicle::GetTowHitchPos(CVector&, bool, CVehicle*) | |
CVehicle::GetTowBarPos(CVector&, bool, CVehicle*) | |
CBmx::FindWheelWidth(bool) | |
CBmx::SetUpWheelColModel(CColModel*) | |
CBmx::BurstTyre(unsigned char, bool) | |
CBmx::BlowUpCar(CEntity*, unsigned char) | |
CBmx::~CBmx() | |
vtable for CBmx | |
CBmx::~CBmx() | |
CBmx::~CBmx() | |
CBmx::LaunchBunnyHopCB(CAnimBlendAssociation*, void*) | |
CBmx::ProcessDrivingAnims(CPed*, unsigned char) | |
CBmx::CBmx(int, unsigned char) | |
CBmx::ProcessBunnyHop() | |
CBmx::GetFrameOffset(float&, float&) | |
CBmx::ProcessControl() | |
BMX_PEDAL_LEANMULT | |
BMX_PEDAL_LEANSTART | |
BMX_SPRINT_LEANMULT | |
MTB_SPRINT_LEANMULT | |
BMX_SPRINT_LEANSTART | |
MTB_PEDAL_LEANMULT | |
CBmx::ProcessAI(unsigned int&) | |
CBmx::PreRender() | |
CVehicle::ProcessControlCollisionCheck(bool) | |
CVehicle::IsDoorReady(eDoors) const | |
CVehicle::IsDoorFullyOpen(eDoors) const | |
CVehicle::IsDoorClosed(eDoors) const | |
CVehicle::IsDoorMissing(eDoors) const | |
CVehicle::IsDoorReady(unsigned int) const | |
CVehicle::IsDoorFullyOpen(unsigned int) const | |
CVehicle::IsDoorClosed(unsigned int) const | |
CVehicle::IsDoorMissing(unsigned int) const | |
CVehicle::RemoveRefsToVehicle(CEntity*) | |
CVehicle::SetUpWheelColModel(CColModel*) | |
CVehicle::BurstTyre(unsigned char, bool) | |
CVehicle::IsRoomForPedToLeaveCar(unsigned int, CVector*) | |
CVehicle::SetupSuspensionLines() | |
CVehicle::Fix() | |
CVehicle::SetupDamageAfterLoad() | |
CVehicle::DoBurstAndSoftGroundRatios() | |
CVehicle::GetHeightAboveRoad() const | |
CVehicle::PlayCarHorn() | |
CVehicle::GetNumContactWheels() | |
CVehicle::VehicleDamage(float, unsigned short, CEntity*, CVector*, CVector*, eWeaponType) | |
CBoat::ProcessOpenDoor(CPed*, unsigned int, unsigned int, unsigned int, float) | |
GetBoatAtomicObjectCB(RwObject*, void*) | |
CBoat::IsComponentPresent(int) const | |
CBoat::~CBoat() | |
vtable for CBoat | |
CBoat::~CBoat() | |
CBoat::~CBoat() | |
CBoat::GetComponentWorldPosition(int, CVector&) | |
CBoat::ProcessControlInputs(unsigned char) | |
CBoat::Teleport(CVector, unsigned char) | |
CBoat::BlowUpCar(CEntity*, unsigned char) | |
CBoat::SetupModelNodes() | |
CBoat::DebugCode() | |
CBoat::DisplayHandlingData() | |
CBoat::ModifyHandlingValue(bool const&) | |
CBoat::PruneWakeTrail() | |
CBoat::AddWakePoint(CVector) | |
CBoat::MIN_WAKE_INTERVAL | |
CBoat::WAKE_LIFETIME | |
CBoat::FillBoatList() | |
CBoat::apFrameWakeGeneratingBoats | |
CBoat::IsSectorAffectedByWake(CVector2D, float, CBoat**) | |
fShapeLength | |
fShapeTime | |
CBoat::IsVertexAffectedByWake(CVector, CBoat*, short, bool) | |
fTimeMult | |
fRangeMult | |
CBoat::CheckForSkippingCalculations() | |
CBoat::SetModelIndex(unsigned int) | |
CBoat::CBoat(int, unsigned char) | |
CBoat::PreRender() | |
CVehicle::DoBoatSplashes(float) | |
CBoat::Render() | |
gpWaterTex | |
CBoat::ProcessControl() | |
CPlane::PLANE_ROC_PROP_SPEED | |
CPlane::PLANE_STD_PROP_SPEED | |
CPlane::PLANE_MAX_PROP_SPEED | |
CPlane::PLANE_MIN_PROP_SPEED | |
CVehicle::DoFixedMachineGuns() | |
CBoat::MAX_WAKE_LENGTH | |
CVehicle::FindWheelWidth(bool) | |
CSpecialPlateHandler::Init() | |
CSpecialPlateHandler::Find(int, char*) | |
CSpecialPlateHandler::Remove(int) | |
CCarGenerator::CalcNextGen() | |
CCarGenerator::Setup(float, float, float, float, int, short, short, unsigned char, unsigned char, unsigned char, unsigned short, unsigned short, unsigned char, unsigned char) | |
CCarGenerator::CheckForBlockage(int) | |
CCarGenerator::DoInternalProcessing() | |
CVehicle::SetCollisionLighting(unsigned char) | |
CCarGenerator::CheckIfWithinRangeOfAnyPlayers() | |
COcclusion::IsPositionOccluded(CVector, float) | |
CCarGenerator::Process() | |
CCranes::IsThisCarPickedUp(float, float, CVehicle*) | |
CCranes::Save(unsigned char*, unsigned int*) | |
CranesLoad(unsigned char*, unsigned int) | |
CDamageManager::GetComponentGroup(tComponent, tComponentGroup*, unsigned char*) | |
CDamageManager::SetLightStatus(eLights, unsigned int) | |
CDamageManager::SetAeroplaneCompStatus(int, unsigned int) | |
CDamageManager::GetAeroplaneCompStatus(int) const | |
CDamageManager::ProgressDoorDamage(unsigned char, CAutomobile*) | |
CDamageManager::ProgressEngineDamage(float) | |
CDamageManager::ProgressPanelDamage(unsigned char) | |
CDamageManager::ProgressWheelDamage(unsigned char) | |
CDamageManager::ProgressAeroplaneDamage(unsigned char) | |
G_aComponentDamage | |
CDoor::DOOR_SPEED_MAX_CAPPED | |
CTrainDoor::IsInUse() | |
CTrainDoor::RetTranslationWhenClosed() const | |
CTrainDoor::IsClosed() const | |
CTrainDoor::RetTranslationWhenOpen() const | |
CTrainDoor::IsFullyOpen() const | |
CTrainDoor::Open(float) | |
CBouncingPanel::ResetPanel() | |
CBouncingPanel::BOUNCE_VEL_CHANGE_LIMIT | |
CBouncingPanel::BOUNCE_SPRING_RETURN_MULT | |
CBouncingPanel::BOUNCE_SPRING_DAMP_MULT | |
CBouncingPanel::BOUNCE_HANGING_RETURN_MULT | |
CBouncingPanel::BOUNCE_HANGING_DAMP_MULT | |
cBuoyancy::~cBuoyancy() | |
cBuoyancy::~cBuoyancy() | |
cBuoyancy::PreCalcSetup(CPhysical*, float) | |
cBuoyancy::CalcBuoyancyForce(CPhysical*, CVector*, CVector*) | |
cBuoyancy::FindWaterLevel(CVector const&, CVector*, tWaterLevel*) | |
cBuoyancy::FindWaterLevelNorm(CVector const&, CVector*, tWaterLevel*, CVector*) | |
cBuoyancy::SimpleSumBuoyancyData(CVector&, tWaterLevel) | |
fVolMultiplier | |
cBuoyancy::ProcessBuoyancyBoat(CVehicle*, float, CVector*, CVector*, bool) | |
fBoatVolumeDistribution | |
fBoatVolumeDistributionSail | |
fBoatVolumeDistributionSpeed | |
fBoatVolumeDistributionDinghy | |
cBuoyancy::AddSplashParticles(CPhysical*, CVector, CVector, CVector, unsigned char) | |
cBuoyancy::SimpleCalcBuoyancy(CPhysical*) | |
BOAT_BUOYANCY_DAMPING | |
fBoatVolumeDistributionCat | |
fTweakLimitMinZ | |
fTweakLimitMinY | |
fTweakLimitMaxY | |
cHandlingDataMgr::cHandlingDataMgr() | |
cTransmission::cTransmission() | |
cHandlingDataMgr::cHandlingDataMgr() | |
cHandlingDataMgr::ConvertDataToWorldUnits(tHandlingData*) | |
cTransmission::InitGearRatios() | |
cHandlingDataMgr::ConvertBikeDataToWorldUnits(tBikeHandlingData*) | |
G_bRenderDebug | |
HandlingFilename | |
CHeli::SetUpWheelColModel(CColModel*) | |
CHeli::BurstTyre(unsigned char, bool) | |
CHeli::SetupDamageAfterLoad() | |
CHeli::~CHeli() | |
CVehicle::GetPlaneNumGuns() | |
vtable for CHeli | |
CHeli::~CHeli() | |
CHeli::~CHeli() | |
CHeli::ProcessControlInputs(unsigned char) | |
CHeli::ProcessFlyingCarStuff() | |
CVehicle::DoBladeCollision(CVector, CMatrix&, short, float, float) | |
CWindModifiers::RegisterOne(CVector, int, float) | |
CHeli::Fix() | |
CHeli::BlowUpCar(CEntity*, unsigned char) | |
CHeli::CHeli(int, unsigned char) | |
CHeli::HeliSearchLights | |
CHeli::pHelis | |
CHeli::bPoliceHelisAllowed | |
CHeli::AddHeliSearchLight(CVector const&, CVector const&, float, float, unsigned int, unsigned char, unsigned char) | |
TempBufferIndicesStored | |
TempBufferVerticesStored | |
CHeli::GenerateHeli(CPed*, bool) | |
CHeli::TestForNewRandomHelisTimer | |
CHeli::TestSniperCollision(CVector*, CVector*) | |
CHeli::FindSwatPositionRelativeToHeli(int) | |
CHeli::SendDownSwat() | |
CHeli::ProcessControl() | |
CVehicle::UpdateWinch() | |
CVehicle::ProcessWeapons() | |
CHeli::PreRender() | |
CHeli::Render() | |
gVehicleDistanceFromCamera | |
fRotRamp | |
CHeli::bHeliControlsCheat | |
CMonsterTruck::SetUpWheelColModel(CColModel*) | |
CMonsterTruck::BurstTyre(unsigned char, bool) | |
CMonsterTruck::~CMonsterTruck() | |
vtable for CMonsterTruck | |
CMonsterTruck::~CMonsterTruck() | |
CMonsterTruck::~CMonsterTruck() | |
CMonsterTruck::SetupSuspensionLines() | |
CMonsterTruck::ProcessSuspension() | |
CMonsterTruck::ProcessEntityCollision(CEntity*, CColPoint*) | |
CMonsterTruck::CMonsterTruck(int, unsigned char) | |
CMonsterTruck::ExtendSuspension() | |
fWheelExtensionRate | |
CMonsterTruck::ResetSuspension() | |
CMonsterTruck::ProcessControl() | |
CMonsterTruck::ProcessControlCollisionCheck(bool) | |
CMonsterTruck::PreRender() | |
CPlane::SetUpWheelColModel(CColModel*) | |
CPlane::BurstTyre(unsigned char, bool) | |
CPlane::SetupDamageAfterLoad() | |
CPlane::~CPlane() | |
vtable for CPlane | |
CPlane::~CPlane() | |
CPlane::~CPlane() | |
CPlane::Fix() | |
CPlane::ProcessFlyingCarStuff() | |
CVehicle::HeightAboveCeiling(float, eFlightModel) | |
PLANE_DAMAGE_WAVE_COUNTER_VAR | |
CPlane::HARRIER_NOZZLE_SWITCH_LIMIT | |
CPlane::BlowUpCar(CEntity*, unsigned char) | |
CPlane::CPlane(int, unsigned char) | |
CPlane::HARRIER_NOZZLE_ROTATE_LIMIT | |
CPlane::ProcessControlInputs(unsigned char) | |
HARRIER_NOZZLE_ROTATERATE | |
CPlane::FindPlaneCreationCoors(CVector*, CVector*, float*, float*, bool) | |
CPlane::CountPlanesAndHelis() | |
CPlane::AreWeInNoPlaneZone() | |
CPlane::AreWeInNoBigPlaneZone() | |
CPlane::GenPlane_Status | |
CPlane::GenPlane_LastTimeGenerated | |
CPlane::GenPlane_Active | |
vecRCBaronGunPos | |
CPlane::ProcessControl() | |
CPlane::PreRender() | |
CPlane::Render() | |
CPlane::VehicleDamage(float, unsigned short, CEntity*, CVector*, CVector*, eWeaponType) | |
PLANE_DAMAGE_THRESHHOLD | |
PLANE_DAMAGE_DESTROY_THRESHHOLD | |
PLANE_DAMAGE_SCALE_MASS | |
CPlane::OpenDoor(CPed*, int, eDoors, float, bool) | |
CPlane::GenPlane_ModelIndex | |
CQuadBike::GetRideAnimData() | |
CQuadBike::~CQuadBike() | |
vtable for CQuadBike | |
CQuadBike::~CQuadBike() | |
CQuadBike::~CQuadBike() | |
CQuadBike::Fix() | |
CQuadBike::SetupDamageAfterLoad() | |
CQuadBike::ProcessDrivingAnims(CPed*, unsigned char) | |
vecQuadResistance | |
CQuadBike::SetupSuspensionLines() | |
CQuadBike::CQuadBike(int, unsigned char) | |
CQuadBike::ResetSuspension() | |
CQuadBike::ProcessControl() | |
bDoQuadDamping | |
CQuadBike::ProcessAI(unsigned int&) | |
CQuadBike::ProcessControlInputs(unsigned char) | |
CQuadBike::ProcessSuspension() | |
CQuadBike::PreRender() | |
QUAD_HBSTEER_ANIM_MULT | |
CTrailer::~CTrailer() | |
vtable for CTrailer | |
CTrailer::~CTrailer() | |
CTrailer::~CTrailer() | |
CTrailer::GetTowHitchPos(CVector&, bool, CVehicle*) | |
CTrailer::BreakTowLink() | |
CTrailer::GetTowBarPos(CVector&, bool, CVehicle*) | |
CTrailer::SetTowLink(CVehicle*, bool) | |
CTrailer::ScanForTowLink() | |
RELINK_TRAILER_DIFF_LIMIT_XY | |
RELINK_TRAILER_DIFF_LIMIT_Z | |
CTrailer::SetupSuspensionLines() | |
CTrailer::m_fTrailerSuspensionForce | |
CTrailer::CTrailer(int, unsigned char) | |
CTrailer::ProcessControl() | |
TRAILER_TOWED_MINRATIO | |
CTrailer::ProcessAI(unsigned int&) | |
CTrailer::ProcessSuspension() | |
CTrailer::m_fTrailerDampingForce | |
CTrailer::PreRender() | |
CTrailer::ResetSuspension() | |
CTrailer::ProcessEntityCollision(CEntity*, CColPoint*) | |
CVehicle::ProcessControlInputs(unsigned char) | |
CVehicle::GetComponentWorldPosition(int, CVector&) | |
CVehicle::IsComponentPresent(int) const | |
CVehicle::BlowUpCar(CEntity*, unsigned char) | |
CTrain::IsRoomForPedToLeaveCar(unsigned int, CVector*) | |
CTrain::~CTrain() | |
vtable for CTrain | |
CTrain::~CTrain() | |
CTrain::~CTrain() | |
CTrain::GetDooorAngleOpenRatio(eDoors) const | |
CTrain::Teleport(CVector, unsigned char) | |
CTrain::GetDooorAngleOpenRatio(unsigned int) const | |
CTrain::OpenDoor(CPed*, int, eDoors, float, bool) | |
CTrainNode::GetLightingFromCollision() | |
CTrain::IsInTunnel() | |
CTrain::ReadAndInterpretTrackFile(char*, CTrainNode**, int*, float*, int) | |
CTrain::aStationCoors | |
pTrackNodes | |
ProcessTrainAnnouncements() | |
PlayAnnouncement(unsigned char, unsigned char) | |
CTrain::FindCoorsFromPositionOnTrack(float, int, CVector*) | |
NumTrackNodes | |
CTrain::FindMaximumSpeedToStopAtStations(float*) | |
StationDist | |
CTrain::FindNumCarriagesPulled() | |
TrainHitStuff(CPtrList&, CEntity*) | |
CTrain::OpenTrainDoor(float) | |
CTrain::AddPassenger(CPed*) | |
CTrain::RemovePassenger(CPed*) | |
CTrain::FindEngine(CTrain*) | |
CTrain::FindClosestTrackNode(CVector, int*) | |
CTrain::GenTrain_Status | |
CTrain::FindSideStationIsOn() | |
CTrain::RemoveRandomPassenger() | |
CTrain::AddNearbyPedAsRandomPassenger() | |
CTrain::FindNextStationPositionInDirection(bool, float, float*, int*) | |
CTrain::SetModelIndex(unsigned int) | |
CTrain::CTrain(int, unsigned char) | |
CTrain::GenTrain_Direction | |
CTrain::GenTrain_TrainConfig | |
CTrain::GenTrain_GenerationNode | |
CTrain::GenTrain_Track | |
CTrain::PreRender() | |
CTrain::Render() | |
CTrain::ProcessControl() | |
CTrain::bHelpToSetStations | |
cTransmission::cTransmission() | |
TRANSMISSION_FREE_ACCELERATION | |
TRANSMISSION_AI_CHEAT_MULT | |
TRANSMISSION_SMOOTHER_FRAC | |
TRANSMISSION_NITROS_MULT | |
TRANSMISSION_AI_CHEAT_INERTIA_MULT | |
TRANSMISSION_NITROS_INERTIA_MULT | |
cTransmission::DisplayGearRatios() | |
SetCompAlphaCB(RpMaterial*, void*) | |
SetVehicleAtomicVisibilityCB(RwFrame*, void*) | |
SetVehicleAtomicVisibilityCB(RwObject*, void*) | |
RemoveObjectsCB(RwFrame*, void*) | |
RemoveObjectsCB(RwObject*, void*) | |
FindUpgradeCB(RpAtomic*, void*) | |
CVisibilityPlugins::GetModelInfo(RpAtomic*) | |
RemoveAllUpgradesCB(RpAtomic*, void*) | |
FindReplacementUpgradeCB(RwObject*, void*) | |
CVisibilityPlugins::GetModelInfoIndex(RpAtomic*) | |
CopyObjectsCB(RwObject*, void*) | |
RemoveUpgradeCB(RpAtomic*, void*) | |
CRideAnimData::CRideAnimData() | |
CRideAnimData::~CRideAnimData() | |
CVehicle::operator delete(void*, int) | |
CVehicle::SetRemapTexDictionary(char const*) | |
vtable for CVehicle | |
CVehicle::CVehicle(unsigned char) | |
CVehicle::CalculateLightingFromCollision() | |
aDriveAnimIdsTruck | |
aDriveAnimIdsLow | |
aDriveAnimIdsKart | |
aDriveAnimIdsBoat | |
aDriveAnimIdsProSlow | |
aDriveAnimIdsStdSlow | |
aDriveAnimIdsPro | |
aDriveAnimIdsStd | |
CVehicle::CustomCarPlate_TextureCreate(CVehicleModelInfo*) | |
CCustomCarPlateMgr::CreatePlateTexture(char*, unsigned char) | |
CVehicle::CustomCarPlate_TextureDestroy() | |
WS_TRAC_FRAC_LIMIT | |
WS_ALREADY_SPINNING_LOSS | |
fBurstSpeedMax | |
fBurstTyreMod | |
fTweakBikeWheelTurnForce | |
fBurstBikeSpeedMax | |
fBurstBikeTyreMod | |
CVehicle::IsPassenger(int) const | |
CVehicle::IsDriver(int) const | |
IsVehiclePointerValid_NotInWorld(CVehicle*) | |
CVehicle::IsVehicleNormal() const | |
CVehicle::ShufflePassengersToMakeSpace() | |
CVehicle::CarHasRoof() const | |
AUTOGYRO_ROTORTILT_ANGLE | |
AUTOGYRO_ROTORLIFT_FALLOFF | |
AUTOGYRO_ROTORLIFT_MULT | |
AUTOGYRO_ROTORSPIN_MULTLIMIT | |
AUTOGYRO_ROTORSPIN_DAMP | |
AUTOGYRO_ROTORSPIN_MULT | |
CVehicle::ApplyBoatWaterResistance(tBoatHandlingData*, float) | |
CVehicle::DoSunGlare() | |
CWeather::SunGlare | |
CVehicle::MakeDirty(CColPoint&) | |
CVehicle::AddWheelDirtAndWater(CColPoint&, unsigned int, unsigned char, unsigned char) | |
CSkidmarks::RegisterOne(unsigned int, CVector const&, float, float, eSkidmarkType, bool*, float) | |
CVehicle::m_aSpecialColVehicle | |
CVehicle::SetVehicleUpgradeFlags(int, int, int&) | |
CVehicle::ClearVehicleUpgradeFlags(int, int) | |
CVehicle::CreateUpgradeAtomic(CBaseModelInfo*, UpgradePosnDesc const*, RwFrame*, bool) | |
CVisibilityPlugins::SetAtomicId(RpAtomic*, int) | |
CVehicle::AddUpgrade(int, int) | |
CCustomCarPlateMgr::SetupClumpAfterVehicleUpgrade(RpClump*, RpMaterial*, unsigned char) | |
CVehicle::CreateReplacementAtomic(CBaseModelInfo*, RwFrame*, int, bool, bool) | |
CVehicle::AddReplacementUpgrade(int, int) | |
CVehicle::RemoveReplacementUpgrade(int) | |
CVehicle::RemoveAllUpgrades() | |
CVehicle::RemoveWinch() | |
CVehicle::PickUpEntityWithWinch(CEntity*) | |
CVehicle::GetRopeHeightForHeli() | |
CVehicle::SetRopeHeightForHeli(float) | |
CVehicle::PreRenderDriverAndPassengers() | |
CVehicle::GetPlaneGunsAutoAimAngle() | |
CVehicle::SetFiringRateMultiplier(float) | |
CVehicle::GetFiringRateMultiplier() | |
CVehicle::GetPlaneGunsRateOfFire() | |
CVehicle::GetPlaneGunsPosition(int) | |
CVehicle::GetPlaneOrdnanceRateOfFire(eOrdnanceType) | |
CVehicle::GetPlaneOrdnancePosition(eOrdnanceType) | |
CVehicle::SelectPlaneWeapon(bool, eOrdnanceType) | |
CVehicle::DoPlaneGunFireFX(CWeapon*, CVector&, CVector&, int) | |
CVehicle::s_bPlaneGunsEjectShellCasings | |
CVehicle::FirePlaneGuns() | |
CVehicle::FireUnguidedMissile(eOrdnanceType, bool) | |
CWeapon::FireProjectile(CEntity*, CVector*, CEntity*, CVector*, float) | |
CVehicle::ScanAndMarkTargetForHeatSeekingMissile(CEntity*) | |
CVehicle::GetPlaneWeaponFiringStatus(bool&, eOrdnanceType&) | |
CWeaponEffects::IsLockedOn(int) | |
CVehicle::FireHeatSeakingMissile(CEntity*, eOrdnanceType, bool) | |
CVehicle::PossiblyDropFreeFallBombForPlayer(eOrdnanceType, bool) | |
CVehicle::GetVehicleLightsStatus() | |
CWeather::Foggyness | |
CVehicle::DoHeadLightEffect(int, CMatrix&, unsigned char, unsigned char) | |
CVehicle::DoHeadLightReflectionSingle(CMatrix&, unsigned char) | |
CShadows::StoreCarLightShadow(CVehicle*, int, RwTexture*, CVector*, float, float, float, float, unsigned char, unsigned char, unsigned char, float) | |
gpShadowHeadLightsTex2 | |
CVehicle::DoHeadLightReflectionTwin(CMatrix&) | |
gpShadowHeadLightsTex | |
CVehicle::DoHeadLightReflection(CMatrix&, unsigned int, unsigned char, unsigned char) | |
CVehicle::DoTailLightEffect(int, CMatrix&, unsigned char, unsigned char, unsigned int, unsigned char) | |
CVehicle::DoReverseLightEffect(int, CMatrix&, unsigned char, unsigned char, unsigned int, unsigned char) | |
CVehicle::FillVehicleWithPeds(bool) | |
CVehicle::~CVehicle() | |
CVehicle::~CVehicle() | |
CVehicle::BladeColSectorList(CPtrList&, CColModel&, CMatrix&, short, float) | |
ROTOR_SEMI_THICKNESS | |
ROT_DAMP_MULT_Z | |
ROT_DAMP_MULT_Y | |
ROT_DAMP_MULT_X | |
DIFF_DAMP_MULT_Z | |
DIFF_DAMP_MULT_Y | |
DIFF_DAMP_MULT_X | |
DIFF_SPRING_COMPRESS_MULT | |
DIFF_SPRING_MULT_Z | |
DIFF_SPRING_MULT_Y | |
DIFF_SPRING_MULT_X | |
DIFF_LIMIT | |
aDriveAnimIdsBadSlow | |
aDriveAnimIdsBad | |
fDamagePosSpeedShift | |
fSpeedMult | |
CAR_NOS_EXTRA_SKID_LOSS | |
CVehicle::m_nLastControlInput | |
WaterCreature_c::WaterCreature_c() | |
WaterCreature_c::WaterCreature_c() | |
WaterCreature_c::~WaterCreature_c() | |
WaterCreature_c::~WaterCreature_c() | |
WaterCreatureManager_c::~WaterCreatureManager_c() | |
WaterCreatureManager_c::~WaterCreatureManager_c() | |
WaterCreature_c::Init(int, CVector*, WaterCreature_c*, float, float) | |
WaterCreatureManager_c::ms_waterCreatureInfos | |
WaterCreature_c::Exit() | |
WaterCreatureManager_c::WaterCreatureManager_c() | |
WaterCreatureManager_c::WaterCreatureManager_c() | |
WaterCreatureManager_c::GetRandomWaterCreatureId() | |
WaterCreatureManager_c::CanAddWaterCreatureAtPos(int, CVector) | |
WaterCreatureManager_c::TryToExitGroup(WaterCreature_c*) | |
WaterCreature_c::Update(float) | |
CWaterLevel::GetWaterDepth(CVector const&, float*, float*, float*) | |
CWaterLevel::FixVertexOnToLine(CWaterVertex*, CWaterVertex*, CWaterVertex*, float*) | |
CWaterLevel::AddToQuadsAndTrianglesList(int, int, int, unsigned int) | |
CWaterLevel::m_QuadsAndTrianglesInEachBlock | |
CWaterLevel::m_ElementsOnQuadsAndTrianglesList | |
CWaterLevel::m_QuadsAndTrianglesList | |
CWaterLevel::FillQuadsAndTrianglesList() | |
CWaterLevel::m_nNumOfWaterQuads | |
CWaterLevel::m_nNumOfWaterTriangles | |
CWaterLevel::m_aQuads | |
CWaterLevel::m_aVertices | |
CWaterLevel::m_aTriangles | |
CWaterLevel::MarkQuadsAndPolysToBeRendered(int, int, bool) | |
CWaterLevel::BlockHit(int, int) | |
CWaterLevel::m_NumBlocksOutsideWorldToBeRendered | |
CWaterLevel::m_BlocksToBeRenderedOutsideWorldX | |
CWaterLevel::m_BlocksToBeRenderedOutsideWorldY | |
gpSeaBedTex | |
gpWaterWakeTex | |
CWaterLevel::AddWaterLevelVertex(int, int, CRenPar) | |
CWaterLevel::m_nNumOfWaterVertices | |
CWaterLevel::AddWaterLevelTriangle(int, int, CRenPar, int, int, CRenPar, int, int, CRenPar, unsigned int) | |
CWaterLevel::AddWaterLevelQuad(int, int, CRenPar, int, int, CRenPar, int, int, CRenPar, int, int, CRenPar, unsigned int) | |
CWaterLevel::TestQuadToGetWaterLevel(CWaterQuad*, float, float, float, float*, float*, float*) | |
CWaterLevel::TestTriangleToGetWaterLevel(CWaterTriangle*, float, float, float, float*, float*, float*) | |
CWaterLevel::TestLineAgainstWater(CVector, CVector, CVector*) | |
IsOnScreen(CVector const&, float, bool) | |
CWaterLevel::RenderSeaBedSegment(int, int, float, float, float, float) | |
CWaterLevel::RenderDetailedSeaBedSegment(int, int, float, float, float, float) | |
CWaterLevel::ScanThroughBlocks() | |
CWaterLevel::CalculateWavesForCoordinate(int, int, float, float, float*, float*, float*, CVector*) | |
CWaterLevel::m_nWaterTimeOffset | |
CWeather::Wavyness | |
CWaterLevel::CalculateWavesOnlyForCoordinate(int, int, float, float, float*) | |
CWaterLevel::AddWaveToResult(float, float, float*, float, float, CVector*) | |
CWaterLevel::AddWaveToResult(int, int, float*, float, float) | |
CWaterLevel::SetCameraRange() | |
DETAILEDWATERDIST | |
CameraRangeMinX | |
CameraRangeMaxX | |
CameraRangeMinY | |
CameraRangeMaxY | |
CWaterLevel::m_CurrentDesiredFlowY | |
CWaterLevel::m_CurrentDesiredFlowX | |
CWaterLevel::RenderTransparentWater() | |
CWaterLevel::RenderAndEmptyRenderBuffer() | |
CWaterLevel::RenderHighDetailWaterTriangle_OneLayer(int, int, CRenPar, int, int, CRenPar, int, int, CRenPar, int, int, int, int) | |
TempColourBufferIndex | |
TempColourBufferR | |
TempColourBufferG | |
TempColourBufferB | |
VecForWaterNormalCalculation | |
WaterColor | |
TextureShiftHighLightU | |
TextureShiftHighLightV | |
CWaterLevel::RenderFlatWaterTriangle_OneLayer(int, int, CRenPar, int, int, CRenPar, int, int, CRenPar, int) | |
WaterColorDebug | |
CWaterLevel::RenderHighDetailWaterRectangle_OneLayer(int, int, int, int, CRenPar, CRenPar, CRenPar, CRenPar, int, int, int, int, int) | |
CWaterLevel::RenderFlatWaterRectangle_OneLayer(int, int, int, int, CRenPar, CRenPar, CRenPar, CRenPar, int) | |
CWaterLevel::RenderFlatWaterRectangle(int, int, int, int, CRenPar, CRenPar, CRenPar, CRenPar) | |
bSplitBigPolys | |
CWaterLevel::RenderWakeSegment(CVector2D&, CVector2D&, CVector2D&, CVector2D&, float&, float&, float&, float&, float&) | |
aAlphaFade | |
CWaterLevel::RenderBoatWakes() | |
CWaterLevel::ChangeWaterConfiguration(int) | |
CWaterLevel::GetGroundLevel(CVector const&, float*, ColData*, float) | |
CWaterLevel::IsLocationOutOfWorldBounds_WS(CVector const&, int) | |
CWaterLevel::GetGroundLevel_WS(CVector const&, float*, ColData*, float) | |
CWaterLevel::SetUpWaterFog(int, int, int, int) | |
CWaterLevel::m_bWaterFog | |
CWaterLevel::m_fWaterFogHeight | |
CWaterLevel::ms_WaterFog | |
CWaterLevel::RenderHighDetailWaterRectangle(int, int, int, int, CRenPar, CRenPar, CRenPar, CRenPar) | |
CWaterLevel::SplitWaterRectangleAlongXLine(int, int, int, int, int, CRenPar, CRenPar, CRenPar, CRenPar) | |
CWaterLevel::SplitWaterRectangleAlongYLine(int, int, int, int, int, CRenPar, CRenPar, CRenPar, CRenPar) | |
CWaterLevel::RenderWaterRectangle(int, int, int, int, CRenPar, CRenPar, CRenPar, CRenPar) | |
CWaterLevel::SplitWaterTriangleAlongXLine(int, int, int, CRenPar, int, int, CRenPar, int, int, CRenPar) | |
CWaterLevel::RenderWaterTriangle(int, int, CRenPar, int, int, CRenPar, int, int, CRenPar) | |
CWaterLevel::RenderHighDetailWaterTriangle(int, int, CRenPar, int, int, CRenPar, int, int, CRenPar) | |
CWaterLevel::RenderFlatWaterTriangle(int, int, CRenPar, int, int, CRenPar, int, int, CRenPar) | |
CWaterLevel::SplitWaterTriangleAlongYLine(int, int, int, CRenPar, int, int, CRenPar, int, int, CRenPar) | |
CWaterLevel::m_CurrentFlowX | |
CurrentTextureShiftU | |
CWaterLevel::m_CurrentFlowY | |
CurrentTextureShiftV | |
CurrentTextureShiftSecondU | |
CurrentTextureShiftSecondV | |
CWaterLevel::RenderWaterFog() | |
CPostEffects::ImmediateModeRenderStatesStore() | |
CPostEffects::ImmediateModeRenderStatesSet() | |
CPostEffects::DrawQuad(float, float, float, float, unsigned char, unsigned char, unsigned char, unsigned char, RwRaster*) | |
CPostEffects::ImmediateModeRenderStatesReStore() | |
CWaterLevel::m_WaterFogDensity | |
CWeather::WaterFogFXControl | |
CWaterLevel::m_fWaterFogInsideFadeSpeed | |
CWaterLevel::m_WaterFogInsideCol | |
CWaterLevel::m_WaterFogCol | |
CWaterLevel::RenderShipsOnHorizon() | |
CWaterLevel::HandleBeachToysStuff() | |
nMaskAlpha | |
fUnder3 | |
fUnder2 | |
fUnder1 | |
nWakeAlpha | |
fWave2Ampl | |
fWave2NormScale | |
fWave2InvLength | |
CWaterLevel::m_WaterFogHourOfDayEnd | |
CWaterLevel::m_WaterFogHourOfDayStart | |
CPlantSurfPropMgr::CPlantSurfPropMgr() | |
CPlantSurfPropMgr::CPlantSurfPropMgr() | |
CPlantSurfPropMgr::~CPlantSurfPropMgr() | |
CPlantSurfPropMgr::~CPlantSurfPropMgr() | |
CPlantSurfPropMgr::Shutdown() | |
CScriptedEffectPair::~CScriptedEffectPair() | |
CScriptedEffectPair::~CScriptedEffectPair() | |
CScriptedEffectPair::Flush() | |
CScriptedEffectPair::CScriptedEffectPair() | |
CScriptedEffectPair::CScriptedEffectPair() | |
CScriptedEffectPairs::~CScriptedEffectPairs() | |
CScriptedEffectPairs::~CScriptedEffectPairs() | |
CScripted2dEffects::ms_effectPairs | |
CScripted2dEffects::ReturnScripted2DEffect(int) | |
CScriptedEffectPairs::Flush() | |
CScriptedEffectPairs::CScriptedEffectPairs() | |
CScriptedEffectPairs::CScriptedEffectPairs() | |
CScriptedEffectPairs::AddPair(CScriptedEffectPair const&) | |
void SwapEndianness<LightAttrFileStructure>(LightAttrFileStructure*) | |
void SwapEndianness<OldLightAttrFileStructure>(OldLightAttrFileStructure*) | |
void SwapEndianness<ParticleAttrFileStructure>(ParticleAttrFileStructure*) | |
void SwapEndianness<RoadsignAttrFileStructure>(RoadsignAttrFileStructure*) | |
void SwapEndianness<PedQueueAttrFileStructure>(PedQueueAttrFileStructure*) | |
CBirds::aBirds | |
CBirds::NumberOfBirds | |
CBirds::bHasBirdBeenShot | |
CBrightLights::RenderOutGeometryBuffer() | |
gpCloudTex | |
CBirds::HandleGunShot(CVector const*, CVector const*) | |
CBirds::BirdShotAt | |
CClouds::ms_vc | |
CClouds::CloudRotation | |
CClouds::IndividualRotation | |
CSprite::InitSpriteBuffer() | |
CSprite::RenderBufferedOneXLUSprite(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, unsigned char) | |
CCoronas::SunBlockedByClouds | |
CWeather::CloudCoverage | |
CWeather::ExtraSunnyness | |
CClouds::ms_cameraRoll | |
CSprite::RenderBufferedOneXLUSprite_Rotate_Dimension(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, float, unsigned char) | |
CSprite::FlushSpriteBuffer() | |
CWeather::Rainbow | |
CCoronas::MoonSize | |
gpMoonMask | |
CClouds::SetUpOneSkyPoly(CVector, CVector, CVector, CVector, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char) | |
CClouds::VolumetricCloudsInit() | |
CClouds::VolumetricClouds_GetFirstFreeSlot() | |
CClouds::m_VolumetricCloudsUsedNum | |
CClouds::VolumetricClouds_Delete(int) | |
CClouds::VolumetricClouds_Create(CVector*) | |
CClouds::m_fVolumetricCloudMaxDistance | |
CClouds::VolumetricCloudsGetMaxDistance() | |
CClouds::VolumetricCloudsRender() | |
CClouds::m_fVolumetricCloudDensity | |
CClouds::m_bVolumetricCloudHeightSwitch | |
CClouds::m_fVolumetricCloudWindMoveFactor | |
CClouds::MovingFogInit() | |
CClouds::ms_mf | |
CClouds::MovingFog_GetFXIntensity() | |
CClouds::MovingFog_GetWind() | |
CClouds::MovingFog_GetFirstFreeSlot() | |
CClouds::MovingFog_Delete(int) | |
CClouds::MovingFog_Create(CVector*) | |
CClouds::MovingFog_Update() | |
CClouds::MovingFogRender() | |
CClouds::ms_colourTop | |
CClouds::ms_colourBottom | |
CClouds::m_FrothCoors | |
CClouds::m_fFrothIntensity | |
CClouds::ms_HorizonTilt | |
CClouds::ms_horizonZ | |
CRGBA::CRGBA(unsigned char, unsigned char, unsigned char, unsigned char) | |
CRegisteredCorona::Update() | |
CCoronas::NumCoronas | |
CCoronas::bChangeBrightnessImmediately | |
CCoronas::ScreenMult | |
CCoronas::aCoronas | |
HeadLightsFlareDef | |
CSprite::RenderBufferedOneXLUSprite2 |
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