Created
November 21, 2016 01:03
-
-
Save wodim/3a4649ea0f4d1a32e3b0f9c3da7f6841 to your computer and use it in GitHub Desktop.
Demangled symbol list from San Andreas
This file has been truncated, but you can view the full file.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| sizeof_rwRaster | |
| _rwRaster_cFlags | |
| _rwRaster_cType | |
| _rwRaster_nStride | |
| _rwRaster_nDepth | |
| _rwRaster_nHeight | |
| _rwRaster_nWidth | |
| _rwRaster_cpPixels | |
| sizeof_rwV3d | |
| _rwV3d_nZ | |
| _rwV3d_nY | |
| _rwV3d_nX | |
| sizeof_rwV2d | |
| _rwV2d_nY | |
| _rwV2d_nX | |
| mat_mwx | |
| mat_mwy | |
| mat_mwz | |
| mat_mzz | |
| mat_myz | |
| mat_mxz | |
| mat_mzy | |
| mat_myy | |
| mat_mxy | |
| mat_mzx | |
| mat_myx | |
| mat_mxx | |
| _rwCPUGetCPUName(char*) | |
| _rwCPUHaveMMX() | |
| _rwCPUHaveSSE() | |
| _rwCPUHaveSSE2() | |
| _rwCPUHave3DNow() | |
| _rwDataBlockMgrCreate() | |
| _rwerror(int, ...) | |
| RwErrorSet(RwError*) | |
| dgGGlobals | |
| _rwDataBlockMgrDestroy(RwDataBlockMgr*) | |
| _rwDataBlockMgrCreateBlock(RwDataBlockMgr*, unsigned int, void (*)(void*)) | |
| _rwDataBlockMgrRecallBlocks(RwDataBlockMgr*, RwRecallDirection) | |
| _rwDataBlockMgrEmptyBlocks(RwDataBlockMgr*) | |
| _rwRGBAFromImage8(RwRGBA*, unsigned char const*, RwImage const*, int) | |
| _rwRGBAFromImage32(RwRGBA*, unsigned char const*, RwImage const*, int) | |
| _rwImageFindAlphaType(RwImage*) | |
| _rwImageFindNearestPaletteColor(RwRGBA*, RwRGBA*, int) | |
| _rwImageSetFromRaster8888(RwImage*, unsigned char*, int) | |
| _rwImageSetFromRaster888(RwImage*, unsigned char*, int) | |
| _rwImageSetFromRaster4444(RwImage*, unsigned char*, int) | |
| _rwImageSetFromRaster1555(RwImage*, unsigned char*, int) | |
| _rwImageSetFromRaster565(RwImage*, unsigned char*, int) | |
| _rwMipmapRasterSetFromImage8888(unsigned char*, int, RwImage*, int) | |
| _rwMipmapRasterSetFromImage888(unsigned char*, int, RwImage*, int) | |
| _rwMipmapRasterSetFromImage4444(unsigned char*, int, RwImage*, int) | |
| _rwMipmapRasterSetFromImage1555(unsigned char*, int, RwImage*, int) | |
| _rwMipmapRasterSetFromImage565(unsigned char*, int, RwImage*, int) | |
| _rwRasterSetFromImage8888(unsigned char*, int, RwImage*) | |
| _rwRasterSetFromImage888(unsigned char*, int, RwImage*) | |
| _rwRasterSetFromImage4444(unsigned char*, int, RwImage*) | |
| _rwRasterSetFromImage1555(unsigned char*, int, RwImage*) | |
| _rwRasterSetFromImage565(unsigned char*, int, RwImage*) | |
| RwEngineInstance | |
| _rwPalQuantAddImage(rwPalQuant*, RwImage*, float) | |
| _rwPalQuantResolvePalette(RwRGBA*, int, rwPalQuant*) | |
| _rwPalQuantMatchImage(unsigned char*, int, int, int, rwPalQuant*, RwImage*) | |
| _rwPalQuantInit(rwPalQuant*) | |
| RwFreeListCreate(int, int, int) | |
| _rwPalQuantTerm(rwPalQuant*) | |
| RwFreeListDestroy(RwFreeList*) | |
| memcpy | |
| _rwOpenGLImageSetRaster(void*, void*, int) | |
| RwRasterUnlockPalette(RwRaster*) | |
| RwRasterLock(RwRaster*, unsigned char, int) | |
| RwRasterUnlock(RwRaster*) | |
| _rwOpenGLRasterSetImage(void*, void*, int) | |
| _rwOpenGLRGBToPixel(void*, void*, int) | |
| _rwOpenGLPixelToRGB(void*, void*, int) | |
| _rwOpenGLImageFindRasterFormat(void*, void*, int) | |
| _rwOpenGLGetRasterFormat(void*, void*, int) | |
| _rwOpenGLGetMaxSupportedTextureSize() | |
| SetupScreenSpaceProjection() | |
| emu_glMatrixMode(unsigned int) | |
| emu_glPushMatrix() | |
| emu_glLoadIdentity() | |
| emu_glScaled(double, double, double) | |
| emu_glTranslated(double, double, double) | |
| emu_glScalef(float, float, float) | |
| emu_ArraysReset() | |
| emu_ArraysIndices(void*, unsigned int, unsigned int) | |
| emu_ArraysVertex(void*, unsigned int, unsigned int, unsigned int) | |
| emu_ArraysVertexAttrib(unsigned int, int, unsigned int, unsigned char, int) | |
| emu_ArraysDrawCurrent(unsigned int) | |
| emu_glPopMatrix() | |
| _rwOpenGLIm2DSetSubmitFuncs() | |
| _rwOpenGLIm2DSetVertexFuncs(int, int, int) | |
| _rwOpenGLIm2DOpen(RwDevice*) | |
| _rwOpenGLIm2DClose() | |
| GetRQFormatForRaster(RwRaster*) | |
| _rwDeviceGetHandle() | |
| _rwOpenGLCameraBeginUpdate(void*, void*, int) | |
| RwFrameGetLTM(RwFrame*) | |
| RQRenderTarget::Select(RQRenderTarget*, bool) | |
| RQRenderTarget::Viewport(int, int, unsigned int, unsigned int) | |
| emu_glFrustum(double, double, double, double, double, double) | |
| emu_glMultMatrixf(float const*) | |
| RQRenderTarget::selected | |
| oldTarget | |
| RasterExtOffset | |
| _rwOpenGLCameraEndUpdate(void*, void*, int) | |
| _rwOpenGLCameraClear(void*, void*, int) | |
| emu_glEnable(unsigned int) | |
| _rwOpenGLGetEngineWindowHeight() | |
| emu_glScissor(int, int, int, int) | |
| _rwOpenGLGetRenderState(RwRenderState, void*) | |
| emu_glClear(unsigned int) | |
| emu_glDisable(unsigned int) | |
| emu_glClearColor(float, float, float, float) | |
| RenderQueue::Flush() | |
| OS_MutexObtain(void*) | |
| RenderQueue::Process() | |
| OS_MutexRelease(void*) | |
| renderQueue | |
| _rwOpenGLRasterUnlock(void*, void*, int) | |
| emu_glViewport(int, int, int, int) | |
| emu_glOrtho(double, double, double, double, double, double) | |
| RQTexture::GetNumComponents() const | |
| RQTexture::Create(RQTextureFormat, unsigned int, unsigned int, bool) | |
| _rwOpenGLRasterLockPalette(void*, void*, int) | |
| _rwOpenGLRasterUnlockPalette(void*, void*, int) | |
| _rwOpenGLRasterGetMipLevels(void*, void*, int) | |
| _rwOpenGLDetermineMaxMipLevel(int, int) | |
| _rwOpenGLGetEngineZBufferDepth() | |
| _rwOpenGLNextPowerOf2(unsigned int) | |
| _rwOpenGLRasterLock(void*, void*, int) | |
| _rwOpenGLDescribeMipLevel(int, int, int, int, int*, int*, int*) | |
| emu_glReadPixels(int, int, int, int, unsigned int, unsigned int, void*) | |
| RwRasterSetKeepCPU(bool) | |
| keepingCPU | |
| _rwOpenGLRasterCreate(void*, void*, int) | |
| RQRenderTarget::Create(unsigned int, unsigned int, RQTargetColorType, RQTargetDepthType) | |
| _rwOpenGLRasterDestroy(void*, void*, int) | |
| RQTexture::Delete(RQTexture*) | |
| RQRenderTarget::Delete(RQRenderTarget*) | |
| _rwOpenGLSetRenderState(RwRenderState, void*) | |
| _rwOpenGLTextureSetRaster(void*, void*, int) | |
| _rwOpenGLRasterSubRaster(void*, void*, int) | |
| _rwOpenGLOpen() | |
| _rwOpenGLClose() | |
| _rwOpenGLSystem(int, void*, void*, int) | |
| _rwOpenGLNativeTextureGetSize(void*, void*, int) | |
| RwRasterGetNumLevels(RwRaster*) | |
| _rwSetES2TextureType(RwPlatformID) | |
| es2TextureType | |
| UncompressedRead | |
| ClearAfterSwap | |
| _rwGetES2TextureType() | |
| _rwOpenGLNativeTextureWrite(void*, void*, int) | |
| CreateTextureData(RwPlatformID, RwRaster*) | |
| _rwStreamWriteVersionedChunkHeader(RwStream*, int, int, unsigned int, unsigned int) | |
| RwStreamWrite(RwStream*, void const*, unsigned int) | |
| __stack_chk_fail | |
| __stack_chk_guard | |
| _rwOpenGLNativeTextureRead(void*, void*, int) | |
| RwStreamFindChunk(RwStream*, unsigned int, unsigned int*, unsigned int*) | |
| RwStreamRead(RwStream*, void*, unsigned int) | |
| ReadTextureDataRaster(unsigned int, RwStream*, int) | |
| RwTextureCreate(RwRaster*) | |
| RwTextureSetName(RwTexture*, char const*) | |
| RwTextureSetMaskName(RwTexture*, char const*) | |
| _rwOpenGLNativeTextureReadXBOX(void*, void*) | |
| _rwOpenGLNativeTextureReadD3D8(void*, void*) | |
| _rwOpenGLNativeTextureReadD3D9(void*, void*) | |
| RwRasterDestroy(RwRaster*) | |
| emu_SetCameraBasedNormals(unsigned char) | |
| emu_TexturingSetEnhancedDetail(unsigned char) | |
| textureEnhanced | |
| textureCameraNormals | |
| textureForceZOff | |
| textureDecalZ | |
| rwIsDepthWriteOn() | |
| rwIsAlphaBlendOn() | |
| HandleForceZOff(unsigned short) | |
| HandleDecalZ(unsigned short) | |
| HandleTextureEnhancements(RwRaster*) | |
| emu_TextureSetDetailTexture(void*, unsigned int) | |
| GetMobileEffectSetting() | |
| gNoDetailTextures | |
| textureDetail | |
| TextureDatabaseRuntime::detailTextures | |
| _rwOpenGLRenderStateClose() | |
| _rwOpenGLInvalidateRStateCachedTexture() | |
| _rwOpenGLSetActiveTextureUnit(unsigned char) | |
| _rwOpenGLGetActiveTextureUnit() | |
| _rwGLHandleBlend(RwRaster*) | |
| _rwOpenGLSetRenderStateNoExtras(RwRenderState, void*) | |
| emu_ArraysGetShareResource() | |
| TextureDatabaseRuntime::RenderingTextureEntry(TextureDatabaseEntry*) | |
| ResetBlend() | |
| emu_DistanceFogSetEnabled(unsigned char) | |
| AllowDistanceFog() | |
| emu_DistanceFogSetup(float, float, float, float, float) | |
| emu_glColor4f(float, float, float, float) | |
| _rwOpenGLSetInitialRenderState() | |
| emu_glLightModelfv(unsigned int, float const*) | |
| emu_glLightfv(unsigned int, unsigned int, float const*) | |
| emu_glMaterialfv(unsigned int, unsigned int, float const*) | |
| RwOpenGLSetStencilClear(unsigned int) | |
| emu_glClearStencil(int) | |
| RwOpenGLGetStencilClear() | |
| curGlobalMode | |
| __aeabi_idiv | |
| RwRasterLockPalette(RwRaster*, int) | |
| emu_glBegin(unsigned int) | |
| emu_glTexCoord2f(float, float) | |
| emu_glVertex2f(float, float) | |
| emu_glEnd() | |
| _rwOpenGLRasterRenderScaled(void*, void*, int) | |
| _rwOpenGLRasterRender(void*, void*, int) | |
| _rwOpenGLRasterRenderFast(void*, void*, int) | |
| _rwOpenGLRasterClearRect(void*, void*, int) | |
| emu_glGetFloatv(unsigned int, float*) | |
| _rwOpenGLRasterClear(void*, void*, int) | |
| _rwOpenGLSetRasterContext(void*, void*, int) | |
| _rwOpenGLSetStandards(int (**)(void*, void*, int), int) | |
| _rwOpenGLRasterShowRaster(void*, void*, int) | |
| _rwOpenGLGetMaxSupportedHardwareLights() | |
| _rwOpenGLApplyRwMatrix(RwMatrixTag*) | |
| _rwOpenGLMatrixToRwMatrix(void*) | |
| RwMatrixCreate() | |
| _rwDeviceRegisterPlugin() | |
| RwRasterRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| OS_ScreenGetWidth() | |
| OS_ScreenGetHeight() | |
| RQCaps | |
| emu_IsAltRenderTarget() | |
| emu_ArraysProcessQueue(unsigned char) | |
| emu_BindAltRenderTarget() | |
| emu_SwapAltRenderTarget() | |
| skipFrame | |
| _rwOpenGLSelectStencilBufferDepth(unsigned char) | |
| _rwOpenGLGetStencilBufferDepth(unsigned char*) | |
| _rwD3D8FindCorrectRasterFormat(RwRasterType, int) | |
| _rwD3D8PixelToRGB(void*, void*, int) | |
| __aeabi_uidiv | |
| RwRasterCreate(int, int, int, int) | |
| RwImageCreate(int, int, int) | |
| RwImageAllocatePixels(RwImage*) | |
| RwRasterSetFromImage(RwRaster*, RwImage*) | |
| RwImageDestroy(RwImage*) | |
| RwStreamSkip(RwStream*, unsigned int) | |
| dxtSwizzler_GetNativeFormat() | |
| NativeFormat | |
| dxtSwizzler_DXTCtoATCC(colorblock*) | |
| dxtSwizzler_InlineSwizzleATC(unsigned int, unsigned int, unsigned int, void const*, unsigned int&) | |
| __aeabi_idivmod | |
| dxtSwizzler_SwizzlePVR(unsigned int, unsigned int, void const*) | |
| void OrBlockToPixels<unsigned short>(unsigned char const*, unsigned short*, unsigned int, unsigned short*) | |
| void AssignBlockToPixels<unsigned short>(unsigned char const*, unsigned short*, unsigned int, unsigned short*) | |
| dxtSwizzler_DecodeDXTColorBlock(unsigned char const*, unsigned short*, unsigned int, bool, unsigned int) | |
| __aeabi_uidivmod | |
| dxtSwizzler_CreateUncompressedTexture16(unsigned int, unsigned int, unsigned int, void const*, unsigned int&) | |
| wrapped_glCompressedTexImage2D(RQTexture*&, int, unsigned int, int, int, int, void const*, bool) | |
| wrapped_glCompressedTexImage2D(unsigned int, int, unsigned int, int, int, int, void const*) | |
| glTexImage2D | |
| glCompressedTexImage2D | |
| ConvertDXTToRaw16(void const*, RQTextureFormat, unsigned int, unsigned int) | |
| void OrBlockToPixels<unsigned int>(unsigned char const*, unsigned int*, unsigned int, unsigned int*) | |
| void AssignBlockToPixels<unsigned int>(unsigned char const*, unsigned int*, unsigned int, unsigned int*) | |
| dxtSwizzler_DecodeDXTColorBlock8888(unsigned char const*, unsigned int*, unsigned int, bool, bool) | |
| dxtSwizzler_CreateUncompressedTexture32(unsigned int, unsigned int, unsigned int, void const*, unsigned int&) | |
| ConvertDXTToRaw8888(void const*, RQTextureFormat, unsigned int, unsigned int) | |
| GetNumLevels(unsigned int, unsigned int) | |
| GetNumPixels(unsigned int, unsigned int) | |
| GetDataHasAlpha(unsigned char*, unsigned int, unsigned int) | |
| GetDataAsMips(unsigned char*, unsigned int, unsigned int, bool) | |
| d3dhasAlpha(unsigned int, unsigned char) | |
| d3dToRQ(unsigned int, unsigned char) | |
| d3dShouldSwap(unsigned int) | |
| RQTexture::GetTextureSize(unsigned int, unsigned int, RQTextureFormat) | |
| GetMipSize(RwRaster const*, int, unsigned char, unsigned int, unsigned int) | |
| DecodeDXTColorBlock(unsigned char const*, unsigned int*, unsigned int, bool) | |
| CreateUncompressedImage(unsigned char*, unsigned char, unsigned int, unsigned int, unsigned char) | |
| memset | |
| emu_IsAltDrawing() | |
| emu_FlushAltRenderTarget() | |
| emu_CustomShaderCreate(char const*, char const*) | |
| operator new(unsigned int) | |
| EmuShader::EmuShader(char const*, char const*) | |
| emu_CustomShaderDelete(void*) | |
| EmuShader::~EmuShader() | |
| operator delete(void*) | |
| emu_CustomShaderSet(void*) | |
| EmuShader::curCustomShader | |
| curAssignedShader | |
| EmuShader::curSelectedShader | |
| emu_GetCustomShader() | |
| emu_CustomShaderUniform(void*, unsigned int, int, float*) | |
| emu_SetWater(unsigned char) | |
| curShaderStateFlags | |
| emu_SetWaterTime(float) | |
| waterVars | |
| emu_SetSecondVertexColor(unsigned char, float) | |
| colorInterp | |
| emu_SetTextureMatrixEnabled(float*, unsigned char) | |
| GetCurrentTextureMatrix() | |
| RQMatrix::Identity | |
| emu_DebugDrawCallsEnabled(unsigned char) | |
| debug_DrawCalls | |
| emu_DebugLightingEnabled(unsigned char) | |
| EmuShader::RecompileShaders() | |
| debug_Lighting | |
| emu_DebugTexturingEnabled(unsigned char) | |
| debug_Texturing | |
| emu_DebugAlphaTestEnabled(unsigned char) | |
| debug_AlphaTest | |
| emu_DebugDrawWhenBlendEnabled(unsigned char) | |
| debug_BlendDrawing | |
| QueueImmCPUData() | |
| SetGlobalColor(float, float, float, float) | |
| GlobalColor | |
| GlobalColorDirty | |
| GetGlobalColor() | |
| GetGlobalColorDirty() | |
| GetImmediateVertexArray() | |
| GetImmediateColorArray() | |
| GetImmediateTexCoordArray() | |
| GetImmediateNormalArray() | |
| storageInited | |
| curEmulatorStateFlags | |
| ImmArrayMode | |
| emu_glEndInternal() | |
| RQVertexBuffer::Set(void const*, unsigned int, void (*)()) | |
| RQSetDescription(RQVertexBufferDescription const&) | |
| GLDrawModeToRQ(unsigned int) | |
| RQDrawNonIndexed(RQShader*, RQDrawMode, unsigned int, unsigned int) | |
| desc | |
| EmuShader::AssignShader(bool) | |
| emu_glColor3b(signed char, signed char, signed char) | |
| emu_glColor3bv(signed char const*) | |
| emu_glColor3d(double, double, double) | |
| emu_glColor3dv(double const*) | |
| emu_glColor3f(float, float, float) | |
| emu_glColor3fv(float const*) | |
| emu_glColor3s(short, short, short) | |
| emu_glColor3sv(short const*) | |
| emu_glColor3ub(unsigned char, unsigned char, unsigned char) | |
| emu_glColor3ubv(unsigned char const*) | |
| emu_glColor3us(unsigned short, unsigned short, unsigned short) | |
| emu_glColor3usv(unsigned short const*) | |
| emu_glColor4b(signed char, signed char, signed char, signed char) | |
| emu_glColor4bv(signed char const*) | |
| emu_glColor4d(double, double, double, double) | |
| emu_glColor4dv(double const*) | |
| emu_glColor4fv(float const*) | |
| emu_glColor4s(short, short, short, short) | |
| emu_glColor4sv(short const*) | |
| emu_glColor4ub(unsigned char, unsigned char, unsigned char, unsigned char) | |
| emu_glColor4ubv(unsigned char const*) | |
| emu_glColor4us(unsigned short, unsigned short, unsigned short, unsigned short) | |
| emu_glColor4usv(unsigned short const*) | |
| emu_glTexCoord1d(double) | |
| emu_glTexCoord1dv(double const*) | |
| emu_glTexCoord1f(float) | |
| emu_glTexCoord1fv(float const*) | |
| emu_glTexCoord1s(short) | |
| emu_glTexCoord1sv(short const*) | |
| emu_glTexCoord2d(double, double) | |
| emu_glTexCoord2dv(double const*) | |
| emu_glTexCoord2fv(float const*) | |
| emu_glTexCoord2s(short, short) | |
| emu_glTexCoord2sv(short const*) | |
| emu_glTexCoord3d(double, double, double) | |
| emu_glTexCoord3dv(double const*) | |
| emu_glTexCoord3f(float, float, float) | |
| emu_glTexCoord3fv(float const*) | |
| emu_glTexCoord3s(short, short, short) | |
| emu_glTexCoord3sv(short const*) | |
| emu_glTexCoord4d(double, double, double, double) | |
| emu_glTexCoord4dv(double const*) | |
| emu_glTexCoord4f(float, float, float, float) | |
| emu_glTexCoord4fv(float const*) | |
| emu_glTexCoord4s(short, short, short, short) | |
| emu_glTexCoord4sv(short const*) | |
| emu_glVertex2d(double, double) | |
| emu_glVertex2dv(double const*) | |
| emu_glVertex2fv(float const*) | |
| emu_glVertex2s(short, short) | |
| emu_glVertex2sv(short const*) | |
| emu_glVertex3d(double, double, double) | |
| emu_glVertex3dv(double const*) | |
| emu_glVertex3f(float, float, float) | |
| emu_glVertex3fv(float const*) | |
| emu_glVertex3s(short, short, short) | |
| emu_glVertex3sv(short const*) | |
| emu_glVertex4d(double, double, double, double) | |
| emu_glVertex4dv(double const*) | |
| emu_glVertex4f(float, float, float, float) | |
| emu_glVertex4fv(float const*) | |
| emu_glVertex4s(short, short, short, short) | |
| emu_glVertex4sv(short const*) | |
| emu_glNormal3b(signed char, signed char, signed char) | |
| emu_glNormal3bv(signed char const*) | |
| emu_glNormal3d(double, double, double) | |
| emu_glNormal3dv(double const*) | |
| emu_glNormal3f(float, float, float) | |
| emu_glNormal3fv(float const*) | |
| emu_glNormal3s(short, short, short) | |
| emu_glNormal3sv(short const*) | |
| GLTypeToRQ(unsigned int) | |
| emu_glColorMaterial(unsigned int, unsigned int) | |
| emu_ShutdownImm() | |
| GetMaterialParameter(unsigned int) | |
| MaterialEmissive | |
| MaterialSpecular | |
| MaterialDiffuse | |
| MaterialAmbient | |
| GetMaterialShininess() | |
| MaterialShininess | |
| GetMaterialDirty() | |
| MaterialDirty | |
| SetMaterialDirty(bool) | |
| GetLight(unsigned int) | |
| EmulatorLights | |
| GetLightByType(EmuLightType, unsigned int) | |
| AssignedLights | |
| SetLightToTypeIndex(EmuLight*, unsigned int) | |
| GetAmbientLightColor() | |
| AmbientLightColor | |
| GetAmbientLightDirty() | |
| AmbientLightDirty | |
| emu_glLightModelf(unsigned int, float) | |
| emu_glLightModeli(unsigned int, int) | |
| emu_glLightModeliv(unsigned int, int const*) | |
| GetCurrentObjectMatrix() | |
| emu_glLightf(unsigned int, unsigned int, float) | |
| emu_glLighti(unsigned int, unsigned int, int) | |
| emu_glLightiv(unsigned int, unsigned int, int const*) | |
| emu_glMaterialf(unsigned int, unsigned int, float) | |
| emu_LightingSetBackLight(unsigned char) | |
| GetAlphaModulate() | |
| curAlphaModulate | |
| emu_DisableAlphaModulate() | |
| alphaStack | |
| emu_EnableAlphaModulate(float) | |
| EmulatedMatrixStack::EmulatedMatrixStack() | |
| EmulatedMatrixStack::EmulatedMatrixStack() | |
| ModelViewStack | |
| GetCurrentViewMatrix() | |
| GetCurrentProjectionMatrix() | |
| ProjectionStack | |
| TextureStack | |
| curStack | |
| emu_glPushAndLoadMatrix(float*) | |
| emu_glMultMatrixd(double const*) | |
| operator==(RQMatrix const&, RQMatrix const&) | |
| emu_glRotatef(float, float, float, float) | |
| emu_glRotated(double, double, double, double) | |
| emu_glTranslatef(float, float, float) | |
| emu_glGetError() | |
| emu_InternalBlendEnabled | |
| emu_glIsEnabled(unsigned int) | |
| RQRenderTarget::Clear(unsigned int, float*, float, int) | |
| emu_glClearDepth(double) | |
| NoRenderTarget | |
| backTarget | |
| flushedSinceSwap | |
| renderWidth | |
| renderHeight | |
| emu_SetAltRenderTarget(int, int) | |
| shadowTarget | |
| hackTarget | |
| contrastVShader | |
| contrastPShader | |
| gradingPShader | |
| blurPShader | |
| shadowResolvePShader | |
| emu_ClearAltRenderTarget(float, float, float) | |
| SetTargetCoords(bool) | |
| gradeBlur | |
| emu_SetAltTargetTexture() | |
| emu_SetShadowTargetTexture() | |
| usingGrading | |
| RQTexture::selected | |
| contrastMult | |
| contrastAdd | |
| emu_SetAltRTContrast(float, float, float, float, float, float) | |
| emu_SetAltRTGrading(RQVector const&, RQVector const&, RQVector const&) | |
| emu_SetAltBlurAmt(float) | |
| emu_DropAltRenderTarget() | |
| emu_ResolveShadowTarget(float) | |
| emu_BindShadowRenderTarget() | |
| RQRenderTarget::Create(unsigned int, unsigned int, RQTargetColorType, RQRenderTarget*) | |
| emu_ShutdownAltRenderTarget() | |
| UseWP8ForcedPortrait | |
| emu_TexturingSetTrilinear(unsigned char) | |
| emu_TrilinearEnabled | |
| emu_TexturingGetEnhancedDetail() | |
| detailTilingFactor | |
| emu_TexturingSet4444Conversion(unsigned char) | |
| emu_4444Conversion | |
| emu_TexturingGet4444Conversion() | |
| ArrayState::~ArrayState() | |
| RQVertexState::Delete(RQVertexState*) | |
| RQIndexBuffer::Delete(RQIndexBuffer*) | |
| RQVertexBuffer::Delete(RQVertexBuffer*) | |
| curGPUResource | |
| curPreallocSource | |
| ArrayState::~ArrayState() | |
| SharedGPUResource::GetCurrentSize() | |
| SharedGPUResource::Construct() | |
| RQIndexBuffer::Update(void const*, unsigned int) | |
| RQVertexBuffer::Update(void const*, unsigned int) | |
| staticState | |
| emu_ArraysLock(unsigned int) | |
| emu_ArraysUnlock(unsigned int) | |
| emu_ArraysDelete(unsigned int) | |
| emu_ArraysGetID(unsigned int) | |
| emu_ArraysSetUseGPU(unsigned char) | |
| useGPUForArrays | |
| emu_ArraysShareResource(unsigned char) | |
| sharingGPUResource | |
| ArrayState::ArrayState(ArrayState const&, unsigned char, unsigned char) | |
| RQIndexBuffer::Create(RQIndexBufferFormat, void const*, unsigned int) | |
| RQVertexBuffer::Create(void const*, unsigned int) | |
| ArrayState::ArrayState(ArrayState const&, unsigned char, unsigned char) | |
| emu_ArraysStore(unsigned char, unsigned char) | |
| ArrayState::SetupVertexState(ArrayState*, bool) | |
| RQVertexBuffer::Set(RQVertexBuffer*) | |
| RQIndexBuffer::Set(RQIndexBuffer*) | |
| RQIndexBuffer::Set(void const*, unsigned int) | |
| ArrayState::SetupDrawState() | |
| ArrayState::Draw(unsigned int) | |
| RQDrawIndexed(RQShader*, RQDrawMode, unsigned int, void*) | |
| emu_ArraysDrawStored(unsigned int, unsigned int) | |
| ArrayState::DrawWithIndex(ArrayState*, unsigned int, unsigned int, unsigned int) | |
| emu_ArraysDrawStoredSeparate(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) | |
| __aeabi_atexit | |
| IgnoredFunction(char const*, char const*, int) | |
| UnimplementedFunction(char const*, char const*, int) | |
| TodoFunction(char const*, char const*, int) | |
| AssertFailed(char const*, char const*, int) | |
| FunctionCalled(char const*, char const*) | |
| PerformanceWarning(char const*, int, char const*) | |
| EnumString(unsigned int) | |
| emu_GetEnvMapCoefficient() | |
| envMapCoefficient | |
| emu_SetEnvMap(void*, float, int) | |
| emu_ResetEnvMap() | |
| emu_SetRenderingSphere(float*, unsigned char) | |
| emu_SetCameraPosition(float*) | |
| emu_cameraPosition | |
| emu_cameraPositionDirty | |
| emu_GetCameraPosition() | |
| emu_CameraPositionIsDirty() | |
| emu_CameraPositionSetDirty(unsigned char) | |
| emu_fogdistances | |
| emu_fogcolor | |
| emu_fogdirty | |
| emu_DistanceFogGetColor() | |
| emu_DistanceFogGetParameters() | |
| emu_DistanceFogIsDirty() | |
| emu_DistanceFogSetDirty(unsigned char) | |
| emu_GammaSet(unsigned char) | |
| emu_Shutdown() | |
| emu_ShutdownShaders() | |
| InitializeShaderCloset() | |
| InitShaderCache() | |
| EmuShader::ShaderCloset | |
| ShaderClosetInitialized | |
| EmuShader::EvaluateRenderFlags() | |
| EmuShader::ReevaluateLightingFlags(bool) | |
| EmuShader::EmuShader(unsigned int) | |
| RQShader::BuildSource(unsigned int, char const**, char const**) | |
| HashString(char const*) | |
| strdup | |
| RQCreateShader(char const*, char const*, unsigned int) | |
| RegisterShader(unsigned int) | |
| EmuShader::EmuShader(unsigned int) | |
| EmuShader::EmuShader(char const*, char const*) | |
| EmuShader::~EmuShader() | |
| RQDeleteShader(RQShader*) | |
| EmuShader::Recompile() | |
| EmuShader::Select(bool) | |
| emu_InternalSkinGetVectorCount() | |
| __cxa_guard_acquire | |
| __cxa_guard_release | |
| emu_InternalSkinMatricesDirty() | |
| emu_InternalSkinGetMatrices() | |
| DirectionalLightColourFromDay | |
| emu_ShaderGetCurSource(char*, char*) | |
| strcpy | |
| emu_ShaderListGetList(unsigned int*) | |
| emu_ShaderListCompile(unsigned int*, unsigned int) | |
| InternalRegisterShader(unsigned int) | |
| regShaders | |
| curNumShaders | |
| dirtyCache | |
| CFileMgr::OpenFile(char const*, char const*) | |
| sscanf | |
| CFileMgr::ReadLine(int, char*, int) | |
| CFileMgr::CloseFile(int) | |
| GetRegisteredShaders() | |
| GetRegisteredShaderCount() | |
| ShaderSort(void const*, void const*) | |
| UpdateShaderCache() | |
| skin_dirty | |
| emu_InternalSkinClearDirty() | |
| skin_map | |
| skin_num | |
| emu_SkinSetMatrices(float*, int) | |
| _rwpathisabsolute(char const*) | |
| _rwgetcurrenttime(char*, int) | |
| ctime | |
| RpHAnimAtomicGlobals | |
| RwStreamWriteInt32(RwStream*, int const*, unsigned int) | |
| RwStreamReadInt32(RwStream*, int*, unsigned int) | |
| RtAnimInterpolatorCreate(int, int) | |
| RwFreeListCreateAndPreallocateSpace(int, int, int, int, RwFreeList*) | |
| RtAnimRegisterInterpolationScheme(RtAnimInterpolatorInfo*) | |
| RpHAnimKeyFrameApply(void*, void*) | |
| RpHAnimKeyFrameBlend(void*, void*, void*, float) | |
| RpHAnimKeyFrameAdd(void*, void*, void*) | |
| RpHAnimKeyFrameInterpolate(void*, void*, void*, float, void*) | |
| RpHAnimKeyFrameMulRecip(void*, void*) | |
| RpHAnimKeyFrameStreamRead(RwStream*, RtAnimAnimation*) | |
| RpHAnimKeyFrameStreamWrite(RtAnimAnimation const*, RwStream*) | |
| RpHAnimKeyFrameStreamGetSize(RtAnimAnimation const*) | |
| RpHAnimHierarchySetFreeListCreateParams(int, int) | |
| RpHAnimPluginAttach() | |
| RwEngineRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int)) | |
| RwFrameRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RwFrameRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| RpHAnimHierarchyCreate(int, unsigned int*, int*, RpHAnimHierarchyFlag, int) | |
| RpHAnimHierarchyDestroy(RpHAnimHierarchy*) | |
| RtAnimInterpolatorDestroy(RtAnimInterpolator*) | |
| RpHAnimHierarchyCreateSubHierarchy(RpHAnimHierarchy*, int, RpHAnimHierarchyFlag, int) | |
| RtAnimInterpolatorCreateSubInterpolator(RtAnimInterpolator*, int, int, int) | |
| RpHAnimHierarchyCreateFromHierarchy(RpHAnimHierarchy*, RpHAnimHierarchyFlag, int) | |
| RpHAnimHierarchyDetach(RpHAnimHierarchy*) | |
| RpHAnimHierarchyDetachFrameIndex(RpHAnimHierarchy*, int) | |
| RpHAnimHierarchyGetMatrixArray(RpHAnimHierarchy*) | |
| RpHAnimFrameSetHierarchy(RwFrame*, RpHAnimHierarchy*) | |
| RpHAnimFrameGetHierarchy(RwFrame*) | |
| RpHAnimFrameSetID(RwFrame*, int) | |
| RpHAnimFrameGetID(RwFrame*) | |
| RwFrameUpdateObjects(RwFrame*) | |
| RwFrameForAllChildren(RwFrame*, RwFrame* (*)(RwFrame*, void*), void*) | |
| RpHAnimHierarchyAttach(RpHAnimHierarchy*) | |
| RpHAnimHierarchyAttachFrameIndex(RpHAnimHierarchy*, int) | |
| RpHAnimIDGetIndex(RpHAnimHierarchy*, int) | |
| RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy*) | |
| RwMatrixMultiply(RwMatrixTag*, RwMatrixTag const*, RwMatrixTag const*) | |
| RwFrameDirty(RwFrame const*) | |
| _rwSqrt(float) | |
| RwStreamReadReal(RwStream*, float*, unsigned int) | |
| RwStreamWriteReal(RwStream*, float const*, unsigned int) | |
| _rpMatFXPipelinesDestroy() | |
| _rxPipelineDestroy(RxPipeline*) | |
| _rpMatFXPipelineAtomicSetup(RpAtomic*) | |
| _rpMatFXPipelineWorldSectorSetup(RpWorldSector*) | |
| _rpMatFXSetupBumpMapTexture(RwTexture const*, RwTexture const*) | |
| _rpMatFXTextureMaskCreate(RwTexture const*, RwTexture const*) | |
| _rpMatFXSetupDualRenderState(MatFXDualData*, RwRenderState) | |
| RpMatFXGetOpenGLPipeline(RpMatFXOpenGLPipeline) | |
| _rpMatFXOpenGLAtomicPipelineCreate() | |
| RxPipelineCreate() | |
| RxPipelineLock(RxPipeline*) | |
| RxNodeDefinitionGetOpenGLAtomicAllInOne() | |
| RxLockedPipeAddFragment(RxPipeline*, unsigned int*, RxNodeDefinition*, ...) | |
| RxLockedPipeUnlock(RxPipeline*) | |
| RxPipelineFindNodeByName(RxPipeline*, char const*, RxPipelineNode*, int*) | |
| RxOpenGLAllInOneSetRenderCallBack(RxPipelineNode*, void (*)(RwResEntry*, void*, unsigned char, unsigned int)) | |
| RxOpenGLAllInOneSetInstanceDLandVA(RxPipelineNode*, int) | |
| _rpMatFXOpenGLAllInOneRenderCB(RwResEntry*, void*, unsigned char, unsigned int) | |
| _rpMatFXPipelinesCreate() | |
| RxNodeDefinitionGetOpenGLWorldSectorAllInOne() | |
| _rpMatFXOpenGLEnvMapRender | |
| _rpMatFXOpenGLBumpMapRender | |
| _rpMatFXOpenGLDualRender | |
| _rpMatFXOpenGLUVAnimRender | |
| _rpMatFXOpenGLDefaultRender(RxOpenGLMeshInstanceData*, RwTexture*, unsigned int) | |
| RxOpenGLMeshInstanceData::DrawStored() | |
| _rwOpenGLLightingEnabled | |
| RwMatrixDestroy(RwMatrixTag*) | |
| _rwOpenGLLightsSetMaterialProperties(RpMaterial const*, unsigned int) | |
| _rwOpenGLColorMaterialEnabled | |
| MatFXMaterialDataOffset | |
| _rwOpenGLOpaqueBlack | |
| _rpMTEffectClose() | |
| _rpMultiTextureModule | |
| _rpMTEffectOpen() | |
| _rpMatFXStreamSizeTexture(RwTexture const*) | |
| _rwStringStreamGetSize(char const*) | |
| RwEngineGetVersion() | |
| _rwStringStreamWrite(char const*, RwStream*) | |
| _rpMatFXStreamWriteTexture(RwStream*, RwTexture const*) | |
| RwTextureDestroy(RwTexture*) | |
| RpMTEffectDestroy(RpMTEffect*) | |
| _rpMultiTexturePluginAttach() | |
| _rpMTEffectSystemInit() | |
| RegEntries | |
| _rpMaterialRegisterMultiTexturePlugin(RwPlatformID, unsigned int, unsigned int) | |
| RpMaterialRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RpMaterialRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| RpMultiTextureGetNumTextures(RpMultiTexture const*) | |
| RpMultiTextureSetEffect(RpMultiTexture*, RpMTEffect*) | |
| RpMTEffectAddRef(RpMTEffect*) | |
| _rpMatFXStreamReadTexture(RwStream*, RwTexture**) | |
| _rwStringStreamFindAndRead(char*, RwStream*) | |
| RpMTEffectFind(char*) | |
| RpMTEffectCreateDummy() | |
| RpMTEffectSetName(RpMTEffect*, char*) | |
| RpMultiTextureGetEffect(RpMultiTexture const*) | |
| RpMultiTextureSetTexture(RpMultiTexture*, unsigned int, RwTexture*) | |
| RpMultiTextureGetTexture(RpMultiTexture const*, unsigned int) | |
| RpMultiTextureSetCoords(RpMultiTexture*, unsigned int, unsigned int) | |
| RpMultiTextureGetCoords(RpMultiTexture const*, unsigned int) | |
| RpMaterialCreateMultiTexture(RpMaterial*, RwPlatformID, unsigned int) | |
| RpMaterialDestroyMultiTexture(RpMaterial*, RwPlatformID) | |
| RpMaterialGetMultiTexture(RpMaterial const*, RwPlatformID) | |
| RpMaterialQueryMultiTexturePlatform(RwPlatformID) | |
| _rpMTEffectRegisterPlatform(RwPlatformID, RpMTEffect* (*)(RwStream*, RwPlatformID, unsigned int, unsigned int), RpMTEffect const* (*)(RpMTEffect const*, RwStream*), int (*)(RpMTEffect const*), void (*)(RpMTEffect*)) | |
| RpMTEffectSetPath(char const*) | |
| RpMTEffectGetPath() | |
| RpMTEffectDictCreate() | |
| RpMTEffectDictForAllDictionaries(RpMTEffectDict* (*)(RpMTEffectDict*, void*), void*) | |
| RpMTEffectDictForAllEffects(RpMTEffectDict const*, RpMTEffect* (*)(RpMTEffect*, void*), void*) | |
| RpMTEffectDictFindNamedEffect(RpMTEffectDict const*, char const*) | |
| RpMTEffectDictSetCurrent(RpMTEffectDict*) | |
| RpMTEffectDictGetCurrent() | |
| RpMTEffectDictRemoveEffect(RpMTEffect*) | |
| RpMTEffectDictDestroy(RpMTEffectDict*) | |
| RpMTEffectStreamGetSize(RpMTEffect const*) | |
| RpMTEffectDictStreamGetSize(RpMTEffectDict const*) | |
| RpMTEffectStreamWrite(RpMTEffect const*, RwStream*) | |
| RwMemLittleEndian32(void*, unsigned int) | |
| RpMTEffectDictStreamWrite(RpMTEffectDict const*, RwStream*) | |
| RpMTEffectWrite(RpMTEffect const*) | |
| RwStreamOpen(RwStreamType, RwStreamAccessType, void const*) | |
| RwStreamClose(RwStream*, void*) | |
| RpMTEffectStreamRead(RwStream*) | |
| RwMemNative32(void*, unsigned int) | |
| RpMTEffectGetName(RpMTEffect*) | |
| RpMTEffectDictAddEffect(RpMTEffectDict*, RpMTEffect*) | |
| _rpMTEffectInit(RpMTEffect*, RwPlatformID) | |
| RpMTEffectDictStreamRead(RwStream*) | |
| MatFXInfo | |
| RpMatFXMaterialDataSetFreeListCreateParams(int, int) | |
| RwTextureStreamWrite(RwTexture const*, RwStream*) | |
| RwErrorGet(RwError*) | |
| RwTextureStreamRead(RwStream*) | |
| RwTextureStreamGetSize(RwTexture const*) | |
| RwImageSetFromRaster(RwImage*, RwRaster*) | |
| RwImageMakeMask(RwImage*) | |
| RwImageApplyMask(RwImage*, RwImage const*) | |
| RwImageFindRasterFormat(RwImage*, int, int*, int*, int*, int*) | |
| RwImageResample(RwImage*, RwImage const*) | |
| RpMatFXPluginAttach() | |
| RpAtomicRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RpAtomicRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| RpWorldSectorRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RpWorldSectorRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| RpMatFXAtomicEnableEffects(RpAtomic*) | |
| RpMatFXAtomicQueryEffects(RpAtomic*) | |
| RpMatFXWorldSectorEnableEffects(RpWorldSector*) | |
| RpMatFXWorldSectorQueryEffects(RpWorldSector*) | |
| RpMatFXMaterialGetEffects(RpMaterial const*) | |
| RpMatFXMaterialSetBumpMapTexture(RpMaterial*, RwTexture*) | |
| RwTexDictionaryGetCurrent() | |
| RwTexDictionaryFindNamedTexture(RwTexDictionary*, char const*) | |
| RwTexDictionaryAddTexture(RwTexDictionary*, RwTexture*) | |
| RpMatFXMaterialSetBumpMapFrame(RpMaterial*, RwFrame*) | |
| RpMatFXMaterialSetBumpMapCoefficient(RpMaterial*, float) | |
| RpMatFXMaterialSetupBumpMap(RpMaterial*, RwTexture*, RwFrame*, float) | |
| RpMatFXMaterialGetBumpMapBumpedTexture(RpMaterial const*) | |
| RpMatFXMaterialGetBumpMapTexture(RpMaterial const*) | |
| RpMatFXMaterialGetBumpMapFrame(RpMaterial const*) | |
| RpMatFXMaterialGetBumpMapCoefficient(RpMaterial const*) | |
| RpMatFXMaterialSetEnvMapTexture(RpMaterial*, RwTexture*) | |
| RpMatFXMaterialSetEnvMapFrame(RpMaterial*, RwFrame*) | |
| RpMatFXMaterialSetEnvMapFrameBufferAlpha(RpMaterial*, int) | |
| RpMatFXMaterialSetEnvMapCoefficient(RpMaterial*, float) | |
| RpMatFXMaterialSetupEnvMap(RpMaterial*, RwTexture*, RwFrame*, int, float) | |
| RpMatFXMaterialGetEnvMapTexture(RpMaterial const*) | |
| RpMatFXMaterialGetEnvMapFrame(RpMaterial const*) | |
| RpMatFXMaterialGetEnvMapFrameBufferAlpha(RpMaterial const*) | |
| RpMatFXMaterialGetEnvMapCoefficient(RpMaterial const*) | |
| RpMatFXMaterialSetDualTexture(RpMaterial*, RwTexture*) | |
| RpMatFXMaterialSetDualBlendModes(RpMaterial*, RwBlendFunction, RwBlendFunction) | |
| RpMatFXMaterialSetEffects(RpMaterial*, RpMatFXMaterialFlags) | |
| RpMatFXMaterialSetupDualTexture(RpMaterial*, RwTexture*, RwBlendFunction, RwBlendFunction) | |
| RpMatFXMaterialGetDualTexture(RpMaterial const*) | |
| RpMatFXMaterialGetDualBlendModes(RpMaterial const*, RwBlendFunction*, RwBlendFunction*) | |
| RpMatFXMaterialSetUVTransformMatrices(RpMaterial*, RwMatrixTag*, RwMatrixTag*) | |
| RpMatFXMaterialGetUVTransformMatrices(RpMaterial const*, RwMatrixTag**, RwMatrixTag**) | |
| _rpSkinGetMeshBoneRemapIndices | |
| _rpSkinGetMeshBoneRLECount | |
| _rpSkinGetMeshBoneRLE | |
| _rpSkinSplitDataDestroy | |
| _rpSkinSplitDataCreate | |
| _rpSkinSplitDataStreamWrite(RwStream*, RpSkin const*) | |
| _rpSkinSplitDataStreamRead(RwStream*, RpSkin*) | |
| _rpSkinSplitDataStreamGetSize(RpSkin const*) | |
| UseSkinning(RpGeometry const*) | |
| RpSkinGeometryGetSkin | |
| RQMaxBones | |
| UseGpuSkinning | |
| _rpSkinPipelinesDestroy() | |
| _rpSkinGlobals | |
| _rpSkinInitialize | |
| _rpSkinDeinitialize | |
| _rpSkinGeometryNativeSize(RpGeometry const*) | |
| _rpSkinGeometryNativeWrite(RwStream*, RpGeometry const*) | |
| _rpSkinGeometryNativeRead(RwStream*, RpGeometry*) | |
| RpSkinGeometrySetSkin | |
| _rpSkinOpenGLPipelineCreate(RpSkinType, void (*)(RwResEntry*, void*, unsigned char, unsigned int)) | |
| RxOpenGLAllInOneSetInstanceCallBack(RxPipelineNode*, int (*)(void*, RxOpenGLMeshInstanceData*, int, int)) | |
| RxOpenGLAllInOneGetReinstanceCallBack(RxPipelineNode*) | |
| RxOpenGLAllInOneSetReinstanceCallBack(RxPipelineNode*, int (*)(void*, RwResEntry*, RpMeshHeader const*, int, int (*)(void*, RxOpenGLMeshInstanceData*, int, int))) | |
| _rpSkinOpenGLPrepareAtomicMatrix(RpAtomic*, RpSkin*, RpHAnimHierarchy*) | |
| _rpSkinPrepareAtomicMatrix(RpAtomic*, RpSkin*, RpHAnimHierarchy*) | |
| RpSkinAtomicGetHAnimHierarchy | |
| RpSkinGetVertexBoneWeights | |
| RpSkinGetVertexBoneIndices | |
| _rpSkinGenericMatrixBlend(int, RwMatrixWeights const*, unsigned int const*, RwMatrixTag const*, unsigned char*, RwV3d const*, unsigned char*, RwV3d const*, unsigned int) | |
| _rxOpenGLAllInOneAtomicInstanceVertexArray(RxOpenGLMeshInstanceData*, RpAtomic const*, RpGeometry const*, RpGeometryFlag, int, int, unsigned char*, RwRGBA*, RwRGBA*) | |
| RwHackNoCompressedTexCoords | |
| _rpSkinOpenGLSkinPlatformGetMaxWeights(RpSkin const*) | |
| _rpSkinPipelinesCreate(unsigned int) | |
| _rpSkinPipelinesAttach(RpAtomic*, RpSkinType) | |
| RpAtomicGetPluginOffset(unsigned int) | |
| RpSkinGetOpenGLPipeline | |
| RpSkinGetSkinToBoneMatrices | |
| RwMatrixInvert(RwMatrixTag*, RwMatrixTag const*) | |
| _rpSkinPrepareAtomicMatrixWorldSpace(RpAtomic*, RpSkin*, RpHAnimHierarchy*) | |
| RwEngineGetPluginOffset(unsigned int) | |
| RpSkinSetFreeListCreateParams | |
| _rpSkinGetAlignedMatrixCache() | |
| RpSkinPluginAttach | |
| RpAtomicSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| RpAtomicSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) | |
| RpGeometryRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RpGeometryRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| RpSkinAtomicSetHAnimHierarchy | |
| RpSkinCreate | |
| RpSkinDestroy | |
| RpSkinGetNumBones | |
| RpSkinIsSplit | |
| RpSkinAtomicSetType | |
| RpSkinAtomicGetType | |
| RpUVAnimLinearKeyFrameApply(void*, void*) | |
| RwMatrixUpdate(RwMatrixTag*) | |
| RpUVAnimLinearKeyFrameInterpolate(void*, void*, void*, float, void*) | |
| RpUVAnimLinearKeyFrameBlend(void*, void*, void*, float) | |
| RpUVAnimLinearKeyFrameMulRecip(void*, void*) | |
| RpUVAnimLinearKeyFrameAdd(void*, void*, void*) | |
| RpUVAnimLinearKeyFrameDataInitFromMatrix(RpUVAnimLinearKeyFrameData*, RwMatrixTag const*) | |
| RpUVAnimParamKeyFrameApply(void*, void*) | |
| RwMatrixTranslate(RwMatrixTag*, RwV3d const*, RwOpCombineType) | |
| RwMatrixRotate(RwMatrixTag*, RwV3d const*, float, RwOpCombineType) | |
| rpUVAnimPivot | |
| rpUVAnimInvPivot | |
| RpUVAnimParamKeyFrameInterpolate(void*, void*, void*, float, void*) | |
| RpUVAnimParamKeyFrameBlend(void*, void*, void*, float) | |
| RpUVAnimParamKeyFrameMulRecip(void*, void*) | |
| RpUVAnimParamKeyFrameAdd(void*, void*, void*) | |
| RpUVAnimParamKeyFrameDataInitFromMatrix(RpUVAnimParamKeyFrameData*, RwMatrixTag const*) | |
| atan2 | |
| RpUVAnimAddRef(RtAnimAnimation*) | |
| RpUVAnimMaterialGlobals | |
| RpUVAnimGetName(RtAnimAnimation const*) | |
| RtDictSchemaDestruct(RtDictSchema*) | |
| rpUVAnimModule | |
| _rpUVAnimDictSchema | |
| RtDictSchemaInit(RtDictSchema*) | |
| _rpUVAnimLinearInterpolatorInfo | |
| _rpUVAnimParamInterpolatorInfo | |
| RpUVAnimDestroy(RtAnimAnimation*) | |
| RtAnimAnimationDestroy(RtAnimAnimation*) | |
| RpUVAnimPluginAttach() | |
| RpUVAnimSetFreeListCreateParams(int, int) | |
| _rpUVAnimCustomDataStreamRead(RwStream*) | |
| _rpUVAnimCustomDataStreamWrite(_rpUVAnimCustomData const*, RwStream*) | |
| _rpUVAnimCustomDataStreamGetSize(_rpUVAnimCustomData const*) | |
| RpUVAnimCreate(char const*, unsigned int, unsigned int, float, unsigned int*, RpUVAnimKeyFrameType) | |
| RtAnimAnimationCreate(int, int, int, float) | |
| strncpy | |
| RpUVAnimKeyFrameInit(RtAnimAnimation const*, RpUVAnimKeyFrame*, RpUVAnimKeyFrame*, float, RwMatrixTag const*) | |
| RtDictSchemaGetCurrentDict(RtDictSchema*) | |
| RtDictFindNamedEntry(RtDict*, char const*) | |
| RtAnimAnimationGetNumNodes(RtAnimAnimation const*) | |
| RtAnimInterpolatorSetCurrentAnim(RtAnimInterpolator*, RtAnimAnimation*) | |
| RpMaterialUVAnimApplyUpdate(RpMaterial*) | |
| RwMatrixTransform(RwMatrixTag*, RwMatrixTag const*, RwOpCombineType) | |
| RpMaterialSetUVAnim(RpMaterial*, RtAnimAnimation*, unsigned int) | |
| RpMaterialUVAnimGetInterpolator(RpMaterial*, unsigned int) | |
| RpMaterialUVAnimSetInterpolator(RpMaterial*, RtAnimInterpolator*, unsigned int) | |
| RpMaterialUVAnimSetCurrentTime(RpMaterial*, float) | |
| RtAnimInterpolatorSetCurrentTime(RtAnimInterpolator*, float) | |
| RpMaterialUVAnimAddAnimTime(RpMaterial*, float) | |
| RtAnimInterpolatorAddAnimTime(RtAnimInterpolator*, float) | |
| RpMaterialUVAnimSubAnimTime(RpMaterial*, float) | |
| RtAnimInterpolatorSubAnimTime(RtAnimInterpolator*, float) | |
| RpMaterialUVAnimExists(RpMaterial const*) | |
| RpUVAnimKeyFrameStreamRead(RwStream*, RtAnimAnimation*) | |
| RpUVAnimKeyFrameStreamWrite(RtAnimAnimation const*, RwStream*) | |
| RpUVAnimKeyFrameStreamGetSize(RtAnimAnimation const*) | |
| RtAnimAnimationStreamGetSize(RtAnimAnimation const*) | |
| RtAnimAnimationStreamRead(RwStream*) | |
| RtAnimAnimationStreamWrite(RtAnimAnimation const*, RwStream*) | |
| ATCConvertFromDXT1(int, int, void*) | |
| ATCConvertFromDXT1A(int, int, void*) | |
| ATCConvertFromDXT3(int, int, void*) | |
| ATCConvertFromDXT5(int, int, void*) | |
| RQVertexBuffer::~RQVertexBuffer() | |
| RQVertexBuffer::~RQVertexBuffer() | |
| RQIndexBuffer::~RQIndexBuffer() | |
| RQIndexBuffer::~RQIndexBuffer() | |
| RQVertexState::~RQVertexState() | |
| RQVertexState::~RQVertexState() | |
| ES2VertexState::~ES2VertexState() | |
| ES2VertexState::~ES2VertexState() | |
| ES2IndexBuffer::~ES2IndexBuffer() | |
| ES2IndexBuffer::~ES2IndexBuffer() | |
| ES2VertexBuffer::~ES2VertexBuffer() | |
| ES2VertexBuffer::~ES2VertexBuffer() | |
| ES2VertexBuffer::~ES2VertexBuffer() | |
| RQVertexBuffer::~RQVertexBuffer() | |
| ES2IndexBuffer::~ES2IndexBuffer() | |
| RQIndexBuffer::~RQIndexBuffer() | |
| ES2VertexState::~ES2VertexState() | |
| RQVertexState::~RQVertexState() | |
| RQVertexAttrFormatToGL(RQVertexAttributeFormat) | |
| vtable for ES2VertexBuffer | |
| RQVertexBuffer::curBuffer | |
| RQVertexBuffer::SetSafe() | |
| ES2VertexBuffer::curCPUBuffer | |
| ES2VertexBuffer::curCPUSize | |
| ES2VertexBuffer::safeCPUSize | |
| ES2VertexBuffer::safeCPUBuffer | |
| RQ_Command_rqVertexBufferCreate(char*&) | |
| glGenBuffers | |
| glBindBuffer | |
| RQ_Command_rqVertexBufferSelect(char*&) | |
| RQ_Command_rqVertexBufferUpdate(char*&) | |
| glBufferData | |
| RQ_Command_rqVertexBufferCPU(char*&) | |
| RQ_Command_rqVertexBufferDelete(char*&) | |
| glDeleteBuffers | |
| vtable for ES2IndexBuffer | |
| RQIndexBuffer::curBuffer | |
| RQIndexBuffer::SetSafe() | |
| ES2IndexBuffer::curCPUBuffer | |
| ES2IndexBuffer::curCPUSize | |
| ES2IndexBuffer::safeCPUSize | |
| ES2IndexBuffer::safeCPUBuffer | |
| RQ_Command_rqIndexBufferCreate(char*&) | |
| RQ_Command_rqIndexBufferSelect(char*&) | |
| RQ_Command_rqIndexBufferUpdate(char*&) | |
| RQ_Command_rqIndexBufferCPU(char*&) | |
| RQ_Command_rqIndexBufferDelete(char*&) | |
| RQVertexState::Create(RQVertexBuffer*, RQIndexBuffer*, RQVertexBufferDescription*) | |
| vtable for ES2VertexState | |
| RQ_Command_rqVertexStateCreate(char*&) | |
| RQ_Command_rqVertexStateApply(char*&) | |
| RQ_Command_rqVertexStateDelete(char*&) | |
| RQ_Command_rqSetVertexDescription(char*&) | |
| glEnableVertexAttribArray | |
| memcmp | |
| glVertexAttribPointer | |
| glDisableVertexAttribArray | |
| invalidateActiveAttribs | |
| activeDesc | |
| RQ_Command_rqDrawIndexed(char*&) | |
| ES2BindActiveTextures() | |
| glDrawElements | |
| RQ_Command_rqDrawNonIndexed(char*&) | |
| glDrawArrays | |
| vtable for RQVertexBuffer | |
| vtable for RQIndexBuffer | |
| vtable for RQVertexState | |
| GetGLErrorString(unsigned int) | |
| RQ_CheckError(char const*, char const*, int) | |
| glGetError | |
| OS_DebugBreak() | |
| RQ_Command_rqInit(char*&) | |
| glFrontFace | |
| glGetString | |
| strcmp | |
| strstr | |
| glHint | |
| OS_SystemChip() | |
| glGetIntegerv | |
| glPolygonOffset | |
| ES2InitTextures() | |
| rqVendor | |
| rqRenderer | |
| RQ_Command_rqShutdown(char*&) | |
| RQGetVendor() | |
| RQGetRenderer() | |
| RQ_Command_rqReadPixels(char*&) | |
| glReadPixels | |
| RQ_Command_rqSwapBuffers(char*&) | |
| OS_ScreenSwapBuffers() | |
| RQ_Command_rqDebugMarker(char*&) | |
| ES2Shader::SetColorAttribute(float const*) | |
| ES2Shader::aBindings | |
| ES2Shader::~ES2Shader() | |
| glDeleteProgram | |
| glDeleteShader | |
| glUseProgram | |
| ES2Shader::activeShader | |
| vtable for ES2Shader | |
| ES2Shader::~ES2Shader() | |
| ES2Shader::~ES2Shader() | |
| TDBArray<RQCompiledShader>::~TDBArray() | |
| TDBArray<RQCompiledShader>::~TDBArray() | |
| ES2Shader::SetMatrixConstant(RQShaderMatrixConstantID, float const*) | |
| operator!=(RQMatrix const&, RQMatrix const&) | |
| ES2Shader::Select() | |
| ES2Shader::SetVectorConstant(RQShaderVectorConstantID, float const*, int) | |
| ES2Shader::SetBonesConstant(int, float const*) | |
| ES2RQShaderBinding::Setup(unsigned int, char const*) | |
| glGetUniformLocation | |
| GetCompiledShaderWithCode(char const*, TDBArray<RQCompiledShader>&) | |
| OutputShaderCode(char const*) | |
| strncat | |
| OS_DebugOut(char const*) | |
| glGetShaderInfoLog | |
| ES2Shader::CheckCompile(unsigned int, unsigned int, char const*) | |
| glGetShaderiv | |
| ES2Shader::SetActive() | |
| RQ_CheckThread() | |
| ES2Shader::InitializeAfterCompile() | |
| glUniform1i | |
| ES2Shader::Build(char const*, char const*) | |
| glCreateProgram | |
| glAttachShader | |
| glBindAttribLocation | |
| glLinkProgram | |
| glGetProgramiv | |
| glCreateShader | |
| glShaderSource | |
| glCompileShader | |
| pixelShaders | |
| vertexShaders | |
| strreplace(char*, char const*, char const*) | |
| RQ_Command_rqBuildShader(char*&) | |
| RQ_Command_rqSelectShader(char*&) | |
| glUniform4fv | |
| glUniform2fv | |
| glUniform1fv | |
| glUniformMatrix4fv | |
| glUniformMatrix3fv | |
| glUniform3fv | |
| glVertexAttrib4fv | |
| RQ_Command_rqDeleteShader(char*&) | |
| vtable for RQShader | |
| __cxa_pure_virtual | |
| BuildPixelSource(unsigned int) | |
| strcat | |
| BuildVertexSource(unsigned int) | |
| GLFactorFromRQFactor(RQBlendFactor) | |
| GLDepthFuncFromRQ(RQDepthFunc) | |
| GLWOFromRQ(RQWindingOrder) | |
| RQ_Command_rqSetWindingOrder(char*&) | |
| RQ_Command_rqEnableBlend(char*&) | |
| glDisable | |
| glEnable | |
| RQ_Command_rqEnableDepthRead(char*&) | |
| RQ_Command_rqEnableDepthWrite(char*&) | |
| glDepthMask | |
| RQ_Command_rqSetZBias(char*&) | |
| RQ_Command_rqBlendFunc(char*&) | |
| glBlendFunc | |
| glBlendFuncSeparate | |
| RQ_Command_rqDepthFunc(char*&) | |
| glDepthFunc | |
| es2SetCull(RQCullMode) | |
| glCullFace | |
| cullEnabled | |
| curMode | |
| cullDisabled | |
| RQ_Command_rqSetCull(char*&) | |
| RQ_Command_rqDisableCull(char*&) | |
| RQ_Command_rqSetAlphaTest(char*&) | |
| eglGetProcAddress | |
| ES2TextureContainer::DeleteResource(unsigned int) | |
| glDeleteTextures | |
| ES2TextureContainer::~ES2TextureContainer() | |
| vtable for ES2ResourceContainer | |
| ES2TextureContainer::~ES2TextureContainer() | |
| ES2Texture::Select(unsigned int) | |
| ES2Texture::UploadMip(unsigned int, void const*) | |
| RQTexture::GetMipSize(unsigned int) const | |
| ES2ResourceContainer::GetResource(unsigned int) | |
| ES2ResourceContainer::PutResource(unsigned int, unsigned int) | |
| lrand48 | |
| ES2Texture::~ES2Texture() | |
| glActiveTexture | |
| glBindTexture | |
| vtable for ES2Texture | |
| ES2Texture::boundTextures | |
| ES2Texture::curActiveTexture | |
| ES2Texture::activeTextures | |
| es2TexPool | |
| ES2Texture::~ES2Texture() | |
| ES2Texture::~ES2Texture() | |
| ES2ResourceContainer::Cleanup() | |
| ES2ResourceContainer::ES2ResourceContainer(unsigned int) | |
| ES2ResourceContainer::ES2ResourceContainer(unsigned int) | |
| IsLowSpecDevice() | |
| RQ_Command_rqCleanup(char*&) | |
| GetES2TargetFormat(RQRenderTarget*) | |
| RQ_Command_rqInitTexture(char*&) | |
| glTexParameteri | |
| glTexParameterf | |
| glGenTextures | |
| RQ_Command_rqDeleteTexture(char*&) | |
| RQ_Command_rqSelectTexture(char*&) | |
| RQ_Command_rqTextureMipMode(char*&) | |
| RQ_Command_rqTextureAniso(char*&) | |
| RQ_Command_rqTextureWrap(char*&) | |
| RQ_Command_rqTextureMip(char*&) | |
| formatTable | |
| RQ_Command_rqTargetCreate(char*&) | |
| glGenRenderbuffers | |
| glBindRenderbuffer | |
| glRenderbufferStorage | |
| glGenFramebuffers | |
| glBindFramebuffer | |
| glFramebufferRenderbuffer | |
| glFramebufferTexture2D | |
| glCheckFramebufferStatus | |
| glClear | |
| ES2RenderTarget::backBuffer | |
| RQ_Command_rqTargetSelect(char*&) | |
| glViewport | |
| RQ_Command_rqTargetDelete(char*&) | |
| glDeleteFramebuffers | |
| glDeleteRenderbuffers | |
| RQ_Command_rqTargetViewport(char*&) | |
| RQ_Command_rqTargetScissor(char*&) | |
| glScissor | |
| RQ_Command_rqTargetClear(char*&) | |
| glClearColor | |
| glClearStencil | |
| glClearDepthf | |
| vtable for ES2TextureContainer | |
| RQTexture::SetAniso(RQAnisoMode) | |
| RQTexture::SetWrap(RQWrapMode, RQWrapMode) | |
| RQTexture::SetMipMode(RQMipMode) | |
| RQ_Command_rqFree(char*&) | |
| RQ_Command_rqCopy(char*&) | |
| RenderQueue::RenderQueue() | |
| OS_MutexCreate(char const*) | |
| RenderQueue::RenderQueue() | |
| RenderQueue::~RenderQueue() | |
| RenderQueue::~RenderQueue() | |
| RenderQueue::ProcessCommand(char*) | |
| RenderQueue::Reset() | |
| GraphicsThread(void*) | |
| OS_ThreadMakeCurrent() | |
| OS_ThreadSetValue(void*) | |
| OS_ThreadSleep(int) | |
| OS_SemaphorePost(void*) | |
| OS_ThreadUnmakeCurrent() | |
| KillGraphicsThread | |
| IsAndroidPaused | |
| GraphicsFlushSemaphore | |
| OS_SemaphoreWait(void*) | |
| RenderQueue::Initialize() | |
| OS_SemaphoreCreate() | |
| OS_ThreadLaunch(unsigned int (*)(void*), void*, unsigned int, char const*, int, OSThreadPriority) | |
| GraphicsThreadHandle | |
| RenderQueue::Kill() | |
| OS_ThreadWait(void*) | |
| OS_ThreadClose(void*) | |
| RQVertexState::Apply(RQVertexState*) | |
| RQVertexState::curState | |
| cachedDescription | |
| bufferChanged | |
| RQTexture::GetMipDimensions(unsigned int, int&, int&) const | |
| RQTexture::GetMipOffset(unsigned int, unsigned int, RQTextureFormat, unsigned int) | |
| RQTexture::ConvertToRaw32(unsigned char*, unsigned char*, unsigned int, unsigned int, RQTextureFormat) | |
| RQTexture::ConvertToRaw16(unsigned char*, unsigned char*, unsigned int, unsigned int, RQTextureFormat) | |
| vtable for RQTexture | |
| RwBBoxCalculate(RwBBox*, RwV3d const*, int) | |
| RwBBoxInitialize(RwBBox*, RwV3d const*) | |
| RwBBoxAddPoint(RwBBox*, RwV3d const*) | |
| RwBBoxContainsPoint(RwBBox const*, RwV3d const*) | |
| RwCameraRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| _rwPluginRegistryAddPluginStream(RwPluginRegistry*, unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| cameraTKList | |
| RwCameraSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| _rwPluginRegistryAddPlgnStrmlwysCB(RwPluginRegistry*, unsigned int, int (*)(void*, int, int)) | |
| RwCameraStreamGetSize(RwCamera const*) | |
| _rwPluginRegistryGetSize(RwPluginRegistry const*, void const*) | |
| RwCameraStreamWrite(RwCamera const*, RwStream*) | |
| RwMemRealToFloat32(void*, unsigned int) | |
| _rwPluginRegistryWriteDataChunks(RwPluginRegistry const*, RwStream*, void const*) | |
| RwCameraStreamRead(RwStream*) | |
| RwMemFloat32ToReal(void*, unsigned int) | |
| RwCameraCreate() | |
| _rwPluginRegistryReadDataChunks(RwPluginRegistry const*, RwStream*, void*) | |
| RwCameraSetViewWindow(RwCamera*, RwV2d const*) | |
| RwCameraSetViewOffset(RwCamera*, RwV2d const*) | |
| RwCameraSetNearClipPlane(RwCamera*, float) | |
| RwCameraSetFarClipPlane(RwCamera*, float) | |
| RwCameraSetProjection(RwCamera*, RwCameraProjection) | |
| RwCameraChunkInfoRead(RwStream*, rwStreamCamera*, int*) | |
| frameTKList | |
| RwFrameSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| _rwFrameListInitialize(rwFrameList*, RwFrame*) | |
| RwFrameCount(RwFrame*) | |
| _rwFrameListFindFrame(rwFrameList const*, RwFrame const*, int*) | |
| _rwFrameListDeinitialize(rwFrameList*) | |
| _rwFrameListStreamGetSize(rwFrameList const*) | |
| _rwFrameListStreamWrite(rwFrameList const*, RwStream*) | |
| _rwFrameListStreamRead(RwStream*, rwFrameList*) | |
| RwFrameAddChild(RwFrame*, RwFrame*) | |
| RwFrameCreate() | |
| _rwMatrixNormalError(RwMatrixTag const*) | |
| _rwMatrixOrthogonalError(RwMatrixTag const*) | |
| _rwMatrixDeterminant(RwMatrixTag const*) | |
| textureTKList | |
| _rwStringDestroy(char*) | |
| _rwStreamReadChunkHeader(RwStream*, unsigned int*, unsigned int*, unsigned int*, unsigned int*) | |
| RwTextureRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| RwTextureSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| RwTextureGetMipmapping() | |
| RwTextureGetAutoMipmapping() | |
| RwTextureSetMipmapping(int) | |
| RwTextureSetAutoMipmapping(int) | |
| RwTextureRead(char const*, char const*) | |
| _rwPluginRegistrySkipDataChunks(RwPluginRegistry const*, RwStream*) | |
| RwTexDictionaryRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| texDictTKList | |
| RwTexDictionarySetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| RwTexDictionaryStreamGetSize(RwTexDictionary const*) | |
| RwTexDictionaryForAllTextures(RwTexDictionary const*, RwTexture* (*)(RwTexture*, void*), void*) | |
| RwTexDictionaryStreamWrite(RwTexDictionary const*, RwStream*) | |
| RwTexDictionaryStreamRead(RwStream*) | |
| RwTexDictionaryCreate() | |
| RwTexDictionaryDestroy(RwTexDictionary*) | |
| _rwTextureChunkInfoRead(RwStream*, rpTextureChunkInfo*, int*) | |
| RwIm2DGetNearScreenZ() | |
| RwIm2DGetFarScreenZ() | |
| _rwFrameSyncDirty() | |
| _rwPipeInitForCamera(RwCamera const*) | |
| RwMatrixOptimize(RwMatrixTag*, RwMatrixTolerance const*) | |
| RwV3dTransformPoints(RwV3d*, RwV3d const*, int, RwMatrixTag const*) | |
| _rwInvSqrt(float) | |
| _rwCameraClose(void*, int, int) | |
| RwCameraSetFreeListCreateParams(int, int) | |
| _rwCameraOpen(void*, int, int) | |
| RwCameraEndUpdate(RwCamera*) | |
| RwCameraBeginUpdate(RwCamera*) | |
| RwCameraFrustumTestSphere(RwCamera const*, RwSphere const*) | |
| RwCameraClear(RwCamera*, RwRGBA*, int) | |
| RwCameraShowRaster(RwCamera*, void*, unsigned int) | |
| RwRasterShowRaster(RwRaster*, void*, unsigned int) | |
| RwCameraRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| _rwPluginRegistryAddPlugin(RwPluginRegistry*, int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RwCameraGetPluginOffset(unsigned int) | |
| _rwPluginRegistryGetPluginOffset(RwPluginRegistry const*, unsigned int) | |
| RwCameraValidatePlugins(RwCamera const*) | |
| RwCameraDestroy(RwCamera*) | |
| _rwPluginRegistryDeInitObject(RwPluginRegistry const*, void*) | |
| _rwObjectHasFrameReleaseFrame(void*) | |
| _rwPluginRegistryInitObject(RwPluginRegistry const*, void*) | |
| RwCameraClone(RwCamera*) | |
| _rwObjectHasFrameSetFrame(void*, RwFrame*) | |
| _rwPluginRegistryCopyObject(RwPluginRegistry const*, void*, void const*) | |
| _rwCameraValOpen() | |
| RwImageGammaCorrect(RwImage*) | |
| RwImageCopy(RwImage*, RwImage const*) | |
| _rwCameraValClose() | |
| _rwCameraValRender(RwCamera*) | |
| RwRasterGetOffset(RwRaster*, short*, short*) | |
| RwRenderStateGet(RwRenderState, void*) | |
| RwRenderStateSet(RwRenderState, void*) | |
| RwIm2DRenderPrimitive(RwPrimitiveType, RwOpenGLVertex*, int) | |
| _rwDeviceSystemRequest(RwDevice*, int, void*, void*, int) | |
| _rwGetNumEngineInstances() | |
| RwEngineGetNumSubSystems() | |
| RwEngineGetSubSystemInfo(RwSubSystemInfo*, int) | |
| RwEngineGetCurrentSubSystem() | |
| RwEngineSetSubSystem(int) | |
| RwEngineGetNumVideoModes() | |
| RwEngineGetVideoModeInfo(RwVideoMode*, int) | |
| RwEngineGetCurrentVideoMode() | |
| RwEngineSetVideoMode(int) | |
| RwEngineGetTextureMemorySize() | |
| RwEngineGetMaxTextureSize() | |
| RwEngineSetFocus(int) | |
| RwEngineGetMetrics() | |
| RwEngineStop() | |
| RwEngineStart() | |
| RwImageSetGamma(float) | |
| RwEngineClose() | |
| RwEngineOpen(RwEngineOpenParams*) | |
| RwEngineTerm() | |
| _rwPluginRegistryClose() | |
| _rwFileSystemClose() | |
| _rwMemoryClose() | |
| RwEngineInit(RwMemoryFunctions const*, unsigned int, unsigned int) | |
| _rwFreeListEnable(int) | |
| _rwStringOpen() | |
| _rwMemoryOpen(RwMemoryFunctions const*) | |
| _rwFileSystemOpen() | |
| _rwPluginRegistryOpen() | |
| _rwPipeAttach() | |
| _rwStringClose() | |
| _rwFreeListAllocReal(RwFreeList*) | |
| _rwFreeListFreeReal(RwFreeList*, void*) | |
| _rwErrorOpen(void*, int, int) | |
| _rwErrorClose(void*, int, int) | |
| _rwVectorOpen(void*, int, int) | |
| _rwVectorClose(void*, int, int) | |
| _rwColorOpen(void*, int, int) | |
| _rwColorClose(void*, int, int) | |
| _rwMatrixOpen(void*, int, int) | |
| _rwMatrixClose(void*, int, int) | |
| _rwFrameOpen(void*, int, int) | |
| _rwFrameClose(void*, int, int) | |
| _rwStreamModuleOpen(void*, int, int) | |
| _rwStreamModuleClose(void*, int, int) | |
| _rwImageOpen(void*, int, int) | |
| _rwImageClose(void*, int, int) | |
| _rwRasterOpen(void*, int, int) | |
| _rwRasterClose(void*, int, int) | |
| _rwTextureOpen(void*, int, int) | |
| _rwTextureClose(void*, int, int) | |
| _rwRenderPipelineOpen(void*, int, int) | |
| _rwRenderPipelineClose(void*, int, int) | |
| _rwIm3DOpen(void*, int, int) | |
| _rwIm3DClose(void*, int, int) | |
| _rwResourcesOpen(void*, int, int) | |
| _rwResourcesClose(void*, int, int) | |
| _rwMsbBit | |
| RwFrameSetFreeListCreateParams(int, int) | |
| _rwFramePurgeClone(RwFrame*) | |
| _rwFrameInit(RwFrame*) | |
| RwFrameInit(RwFrame*) | |
| RwFrameDestroyHierarchy(RwFrame*) | |
| _rwFrameCloneAndLinkClones(RwFrame*) | |
| RwFrameCloneHierarchy(RwFrame*) | |
| _rwFrameSyncHierarchyLTM(RwFrame*) | |
| RwFrameGetRoot(RwFrame const*) | |
| RwFrameRemoveChild(RwFrame*) | |
| _rwFrameDeInit(RwFrame*) | |
| RwFrameDestroy(RwFrame*) | |
| RwFrameDeInit(RwFrame*) | |
| RwFrameTranslate(RwFrame*, RwV3d const*, RwOpCombineType) | |
| RwFrameScale(RwFrame*, RwV3d const*, RwOpCombineType) | |
| RwMatrixScale(RwMatrixTag*, RwV3d const*, RwOpCombineType) | |
| RwFrameTransform(RwFrame*, RwMatrixTag const*, RwOpCombineType) | |
| RwFrameRotate(RwFrame*, RwV3d const*, float, RwOpCombineType) | |
| RwFrameSetIdentity(RwFrame*) | |
| RwFrameOrthoNormalize(RwFrame*) | |
| RwMatrixOrthoNormalize(RwMatrixTag*, RwMatrixTag const*) | |
| RwFrameForAllObjects(RwFrame*, RwObject* (*)(RwObject*, void*), void*) | |
| RwFrameSetStaticPluginsSize(int) | |
| _rwPluginRegistrySetStaticPluginsSize(RwPluginRegistry*, int) | |
| RwFrameGetPluginOffset(unsigned int) | |
| RwFrameValidatePlugins(RwFrame const*) | |
| RwImageSetFreeListCreateParams(int, int) | |
| RwImageFormatSetFreeListCreateParams(int, int) | |
| _rwImageGammaUnCorrectArrayOfRGBA(RwRGBA*, RwRGBA*, int) | |
| _rwImageGammaCorrectArrayOfRGBA(RwRGBA*, RwRGBA*, int) | |
| RwImageFreePixels(RwImage*) | |
| RwImageResize(RwImage*, int, int) | |
| RwImageSetPath(char const*) | |
| RwImageGetPath() | |
| _rwImageSwapPath(char**, int*) | |
| RwImageRead(char const*) | |
| RwImageFindFileType(char const*) | |
| RwImageRegisterImageFormat(char const*, RwImage* (*)(char const*), RwImage* (*)(RwImage*, char const*)) | |
| RwImageWrite(RwImage*, char const*) | |
| RwRGBAToPixel(RwRGBA*, int) | |
| RwRGBASetFromPixel(RwRGBA*, unsigned int, int) | |
| RwImageReadMaskedImage(char const*, char const*) | |
| RwImageRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RwImageGetPluginOffset(unsigned int) | |
| RwImageValidatePlugins(RwImage const*) | |
| RwImageStreamGetSize(RwImage const*) | |
| RwImageStreamRead(RwStream*) | |
| RwImageStreamWrite(RwImage const*, RwStream*) | |
| RwRGBAGammaCorrect(RwRGBA*) | |
| RwImageGetGamma() | |
| RwRGBAGetRasterPixel(RwRGBA*, RwRaster*, int, int) | |
| RwRasterSubRaster(RwRaster*, RwRaster*, RwRect*) | |
| RwRasterRead(char const*) | |
| RwImageCreateResample(RwImage const*, int, int) | |
| RwRasterReadMaskedRaster(char const*, char const*) | |
| RwRasterGetPluginOffset(unsigned int) | |
| RwRasterGetCurrentContext() | |
| RwRasterRenderScaled(RwRaster*, RwRect*) | |
| RwRasterClear(int) | |
| RwRasterValidatePlugins(RwRaster const*) | |
| RwRasterRenderFast(RwRaster*, int, int) | |
| RwRasterClearRect(RwRect*, int) | |
| RwRasterRender(RwRaster*, int, int) | |
| RwRasterPushContext(RwRaster*) | |
| RwRasterPopContext() | |
| _rwResourcesPurge() | |
| RwRasterSetFreeListCreateParams(int, int) | |
| TextureAnnihilate(RwTexture*) | |
| TextureDatabaseRuntime::CanUnloadTextureEntry(TextureDatabaseEntry*) | |
| RwTextureSetFindCallBack(RwTexture* (*)(char const*)) | |
| RwTextureGetFindCallBack() | |
| RwTextureSetReadCallBack(RwTexture* (*)(char const*, char const*)) | |
| RwTextureGetReadCallBack() | |
| _rwTextureSetAutoMipMapState(int) | |
| _rwTextureGetAutoMipMapState() | |
| RwTextureSetRaster(RwTexture*, RwRaster*) | |
| RwTexDictionaryForAllTexDictionaries(RwTexDictionary* (*)(RwTexDictionary*, void*), void*) | |
| RwTexDictionaryRemoveTexture(RwTexture*) | |
| RwTexDictionaryGetNumTextures(RwTexDictionary*) | |
| RwTexDictionaryGetTextureByIndex(RwTexDictionary*, int) | |
| RwTexDictionarySetCurrent(RwTexDictionary*) | |
| RwTextureGenerateMipmapName(char*, char*, unsigned char, int) | |
| TextureDatabaseRuntime::GetTexture(char const*) | |
| RwTextureRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RwTextureGetPluginOffset(unsigned int) | |
| RwTextureValidatePlugins(RwTexture const*) | |
| RwTexDictionaryRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RwTexDictionaryGetPluginOffset(unsigned int) | |
| RwTexDictionaryValidatePlugins(RwTexDictionary const*) | |
| RwTextureSetMipmapGenerationCallBack(RwRaster* (*)(RwRaster*, RwImage*)) | |
| RwTextureGetMipmapGenerationCallBack() | |
| RwTextureSetMipmapNameCallBack(int (*)(char*, char*, unsigned char, int)) | |
| RwTextureGetMipmapNameCallBack() | |
| RwTextureRasterGenerateMipmaps(RwRaster*, RwImage*) | |
| RwTextureSetFreeListCreateParams(int, int) | |
| RwTexDictionarySetFreeListCreateParams(int, int) | |
| RwIm3DTransform(RxObjSpace3DVertex*, unsigned int, RwMatrixTag*, unsigned int) | |
| RxPipelineExecute(RxPipeline*, void*, int) | |
| _rwIm3DModule | |
| RwIm3DEnd() | |
| RwIm3DRenderIndexedPrimitive(RwPrimitiveType, unsigned short*, int) | |
| RwIm3DRenderPrimitive(RwPrimitiveType) | |
| RxHeapGetGlobalHeap() | |
| RwIm3DRenderTriangle(int, int, int) | |
| RxHeapAlloc(RxHeap*, unsigned int) | |
| RxHeapFree(RxHeap*, void*) | |
| RwIm3DRenderLine(int, int) | |
| RwIm3DGetTransformPipeline() | |
| RwIm3DGetRenderPipeline(RwPrimitiveType) | |
| RwIm3DSetTransformPipeline(RxPipeline*) | |
| RwIm3DSetRenderPipeline(RxPipeline*, RwPrimitiveType) | |
| _rwIm3DGetPool() | |
| _rwIm3DDestroyPlatformRenderPipelines(rwIm3DRenderPipelines*) | |
| _rwIm3DDestroyPlatformTransformPipeline(RxPipeline**) | |
| _rwIm3DCreatePlatformTransformPipeline(RxPipeline**) | |
| _rwIm3DCreatePlatformRenderPipelines(rwIm3DRenderPipelines*) | |
| _rwIm3DGlobals | |
| _rxPipelineOpen() | |
| _rxPipelineGlobalsOffset | |
| _rxPipelineClose() | |
| RxNodeDefinitionGetOpenGLImmInstance() | |
| RxNodeDefinitionGetOpenGLSubmitNoLight() | |
| _rxEmbeddedPacketBetweenNodes(RxPipeline*, RxPipelineNode*, unsigned int) | |
| _rxHeapGlobal | |
| _rxPacketDestroy(RxPacket*) | |
| _rxEmbeddedPacketBetweenPipelines(RxPipeline*, RxPipeline*) | |
| _rxExecCtxGlobal | |
| RxHeapDestroy(RxHeap*) | |
| RxPipelineInstanced | |
| RxPipelineSetFreeListCreateParams(int, int) | |
| RxHeapCreate(unsigned int) | |
| RxRenderStateVectorSetDefaultRenderStateVector(RxRenderStateVector*) | |
| _rxHeapInitialSize | |
| _rxPipelineMaxNodes | |
| PipelineNodeDestroy(RxPipelineNode*, RxPipeline*) | |
| RxPacketCreate(RxPipelineNode*) | |
| RxClusterSetStride(RxCluster*, int) | |
| RxClusterSetExternalData(RxCluster*, void*, int, int) | |
| RxClusterSetData(RxCluster*, void*, int, int) | |
| RxClusterInitializeData(RxCluster*, unsigned int, unsigned short) | |
| RxClusterResizeData(RxCluster*, unsigned int) | |
| RxHeapRealloc(RxHeap*, void*, unsigned int, int) | |
| RxClusterDestroyData(RxCluster*) | |
| RxClusterLockWrite(RxPacket*, unsigned int, RxPipelineNode*) | |
| RxClusterUnlock(RxCluster*) | |
| RxPipelineNodeSendConfigMsg(RxPipelineNode*, unsigned int, unsigned int, void*) | |
| RxPipelineNodeForAllConnectedOutputs(RxPipelineNode*, RxPipeline*, RxPipelineNode* (*)(RxPipelineNode*, RxPipelineNode*, void*), void*) | |
| _rwPipelineCheckForTramplingOfNodePrivateSpace(RxPipeline*) | |
| RxPipelineNodeGetPipelineCluster(RxPipelineNode*, unsigned int) | |
| RxPipelineClusterGetCreationAttributes(RxPipelineCluster*) | |
| RxPipelineClusterSetCreationAttributes(RxPipelineCluster*, unsigned int) | |
| RxClusterGetAttributes(RxCluster*) | |
| RxClusterSetAttributes(RxCluster*, unsigned int) | |
| _rxHeapReset(RxHeap*) | |
| StalacTiteAlloc(unsigned int) | |
| StalacMiteAlloc(unsigned int) | |
| PipelineCalcNumUniqueClusters(RxPipeline*) | |
| RxPipelineNodeCloneDefinition(RxPipelineNode*, RxClusterDefinition*) | |
| RxPipelineNodeFindOutputByName(RxPipelineNode*, char const*) | |
| RxPipelineNodeFindOutputByIndex(RxPipelineNode*, unsigned int) | |
| RxPipelineNodeFindInput(RxPipelineNode*) | |
| RxPipelineNodeRequestCluster(RxPipeline*, RxPipelineNode*, RxClusterDefinition*) | |
| RxPipelineNodeReplaceCluster(RxPipeline*, RxPipelineNode*, RxClusterDefinition*, RxClusterDefinition*) | |
| RxPipelineNodeCreateInitData(RxPipelineNode*, unsigned int) | |
| RxPipelineNodeGetInitData(RxPipelineNode*) | |
| _rxChaseDependencies(RxPipeline*) | |
| RxPipelineClone(RxPipeline*) | |
| RxPipelineFindNodeByIndex(RxPipeline*, unsigned int) | |
| RxLockedPipeReplaceNode(RxPipeline*, RxPipelineNode*, RxNodeDefinition*) | |
| RxLockedPipeDeleteNode(RxPipeline*, RxPipelineNode*) | |
| RxLockedPipeSetEntryPoint(RxPipeline*, RxPipelineNode*) | |
| RxLockedPipeGetEntryPoint(RxPipeline*) | |
| RxLockedPipeAddPath(RxPipeline*, unsigned int*, RxPipelineNode*) | |
| RxLockedPipeDeletePath(RxPipeline*, unsigned int*, RxPipelineNode*) | |
| RxPipelineInsertDebugNode(RxPipeline*, RxPipelineNode*, RxPipelineNode*, RxNodeDefinition*) | |
| _rx_rxRadixExchangeSort(void*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) | |
| _rxNotAFunction17(int) | |
| CRGBA::CRGBA(unsigned char, unsigned char, unsigned char, unsigned char) | |
| RxRenderStateVectorGetDefaultRenderStateVector() | |
| RxRenderStateVectorDestroy(RxRenderStateVector*) | |
| RxRenderStateVectorLoadDriverState(RxRenderStateVector*) | |
| RxRenderStateVectorCreate(int) | |
| _rxSelectionSort(void*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) | |
| RxClTriPlanes | |
| RxClCamNorms | |
| RxClRGBAs | |
| RxClVSteps | |
| RxClUVs | |
| RxClScatter | |
| RxClIndices | |
| RxClRenderState | |
| RxClMeshState | |
| RxClInterpolants | |
| RxClScrSpace2DVertices | |
| RxClCamSpace3DVertices | |
| RxClObjSpace3DVertices | |
| RwMemLittleEndian16(void*, unsigned int) | |
| RwMemNative16(void*, unsigned int) | |
| RwStreamWriteInt16(RwStream*, short const*, unsigned int) | |
| RwStreamReadInt16(RwStream*, short*, unsigned int) | |
| RwStreamReadChunkHeaderInfo(RwStream*, RwChunkHeaderInfo*) | |
| RwMatrixStreamGetSize(RwMatrixTag const*) | |
| RwMatrixStreamWrite(RwMatrixTag const*, RwStream*) | |
| RwMatrixChunkInfoRead(RwStream*, rwStreamMatrix*, int*) | |
| RwMatrixStreamRead(RwStream*, RwMatrixTag*) | |
| rw_errcomcstr | |
| rw_errcomstr | |
| _rwES2fputs(char const*, void*) | |
| _rwES2feof(void*) | |
| _rwES2fflush(void*) | |
| _rwES2fclose(void*) | |
| OS_FileClose(void*) | |
| _rwES2fread(void*, unsigned int, unsigned int, void*) | |
| OS_FileRead(void*, void*, int) | |
| _rwES2fgets(char*, int, void*) | |
| _rwES2fwrite(void const*, unsigned int, unsigned int, void*) | |
| OS_FileWrite(void*, void const*, int) | |
| _rwES2ftell(void*) | |
| OS_FileGetPosition(void*) | |
| _rwES2fseek(void*, long, int) | |
| OS_FileSetPosition(void*, int) | |
| strchr | |
| OS_FileOpen(OSFileDataArea, void**, char const*, OSFileAccessType) | |
| RwOsGetFileInterface() | |
| RwIm2DRenderLine(RwOpenGLVertex*, int, int, int) | |
| RwIm2DRenderTriangle(RwOpenGLVertex*, int, int, int, int) | |
| RwIm2DRenderIndexedPrimitive(RwPrimitiveType, RwOpenGLVertex*, int, unsigned short*, int) | |
| _rwSListCreate(int, unsigned int) | |
| _rwSListEmpty(RwSList*) | |
| _rwSListGetNewEntry(RwSList*, unsigned int) | |
| _rwSListGetNewEntries(RwSList*, int, unsigned int) | |
| _rwSListDestroyEntry(RwSList*, int) | |
| _rwSListDestroyEndEntries(RwSList*, int) | |
| _rwSListGetArray(RwSList*) | |
| _rwSListReleaseArray(RwSList*) | |
| _rwSListDestroy(RwSList*) | |
| _rwSListDestroyArray(unsigned char*) | |
| _rwSListGetNumEntries(RwSList const*) | |
| _rwSListToArray(RwSList*) | |
| _rwSListGetEntry(RwSList*, int) | |
| _rwSListGetBegin(RwSList*) | |
| _rwSListGetEnd(RwSList*) | |
| _rwMatrixSetMultFn(void (*)(RwMatrixTag*, RwMatrixTag const*, RwMatrixTag const*)) | |
| _rwMatrixSetOptimizations(int) | |
| _rwMatrixIdentityError(RwMatrixTag const*) | |
| RwMatrixSetFreeListCreateParams(int, int) | |
| RwEngineGetMatrixTolerances(RwMatrixTolerance*) | |
| RwEngineSetMatrixTolerances(RwMatrixTolerance const*) | |
| RwMatrixRotateOneMinusCosineSine(RwMatrixTag*, RwV3d const*, float, float, RwOpCombineType) | |
| RwMatrixQueryRotate(RwMatrixTag const*, RwV3d*, float*, RwV3d*) | |
| RwV3dLength(RwV3d const*) | |
| RwFreeListSetFlags(RwFreeList*, unsigned int) | |
| RwFreeListGetFlags(RwFreeList*) | |
| RwFreeListPurge(RwFreeList*) | |
| RwFreeListForAllUsed(RwFreeList*, void (*)(void*, void*), void*) | |
| RwFreeListPurgeAllFreeLists() | |
| RwOsGetMemoryInterface() | |
| resourcesModule | |
| RwResourcesFreeResEntry(RwResEntry*) | |
| RwResourcesAllocateResEntry(void*, RwResEntry**, int, void (*)(RwResEntry*)) | |
| RwResourcesSetArenaSize(unsigned int) | |
| RwResourcesGetArenaSize() | |
| RwResourcesGetArenaUsage() | |
| RwResourcesEmptyArena() | |
| RwStreamSetFreeListCreateParams(int, int) | |
| _rwStreamInitialize(RwStream*, int, RwStreamType, RwStreamAccessType, void const*) | |
| _rwPluginRegistryAddPlgnStrmRightsCB(RwPluginRegistry*, unsigned int, int (*)(void*, int, int, unsigned int)) | |
| ChunkError | |
| _rwPluginRegistryInvokeRights(RwPluginRegistry const*, unsigned int, void*, unsigned int) | |
| RwPluginRegistrySetFreeListCreateParams(int, int) | |
| _rwVectorSetMultFn(RwV3d* (*)(RwV3d*, RwV3d const*, RwMatrixTag const*), RwV3d* (*)(RwV3d*, RwV3d const*, int, RwMatrixTag const*), RwV3d* (*)(RwV3d*, RwV3d const*, RwMatrixTag const*), RwV3d* (*)(RwV3d*, RwV3d const*, int, RwMatrixTag const*)) | |
| _rwV3dNormalize(RwV3d*, RwV3d const*) | |
| RwV3dNormalize(RwV3d*, RwV3d const*) | |
| RwV2dLength(RwV2d const*) | |
| RwV2dNormalize(RwV2d*, RwV2d const*) | |
| RwV3dTransformPoint(RwV3d*, RwV3d const*, RwMatrixTag const*) | |
| RwV3dTransformVector(RwV3d*, RwV3d const*, RwMatrixTag const*) | |
| RwV3dTransformVectors(RwV3d*, RwV3d const*, int, RwMatrixTag const*) | |
| _rwResHeapInit(void*, unsigned int) | |
| _rwResHeapClose(void*) | |
| _rwResHeapFree(void*) | |
| _rwResHeapAlloc(void*, unsigned int) | |
| _rwResHeapCalloc(void*, unsigned int, unsigned int) | |
| _rwResHeapRealloc(void*, unsigned int) | |
| _rwResHeapGetStats(void*, unsigned int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*) | |
| vsprintf | |
| strtok | |
| HashMem(unsigned char const*, unsigned int) | |
| MakeUpper(char*) | |
| HashStringNoCase(char const*) | |
| HashFile(char const*) | |
| OS_FileSize(void*) | |
| RLEDecompress(unsigned char*, unsigned int, unsigned char const*, unsigned int, unsigned int) | |
| FileWriteEndian(void*, unsigned char*, unsigned int, unsigned int) | |
| TextureDatabaseEntry::operator==(TextureDatabaseEntry const&) const | |
| TextureListing::GetMipCount() const | |
| TextureListing::GetMipSize(unsigned int) const | |
| TextureListing::GetTotalSize() const | |
| TextureListing::GetRLESegSize() const | |
| TextureListing::GetRQFormat() const | |
| TextureListingContainer::~TextureListingContainer() | |
| TextureListingContainer::~TextureListingContainer() | |
| TextureDatabase::~TextureDatabase() | |
| vtable for TextureDatabase | |
| TextureDatabase::~TextureDatabase() | |
| TextureDatabase::~TextureDatabase() | |
| TextureDatabase::LoadEntry(char*, bool) | |
| strncmp | |
| atoi | |
| TextureDatabase::LoadEntries(bool, bool) | |
| TextureDatabase::LoadDataFile(char const*, TDBArray<TextureListingContainer>&) | |
| TextureDatabase::LoadThumbs(TextureDatabaseFormat, bool) | |
| TextureDatabase::GetPNGFilename(char*, char const*) | |
| TextureDatabase::LoadDataOffsets(TextureDatabaseFormat, TDBArray<unsigned int>&, void*&, bool) | |
| EntryIndex::sort(void const*, void const*) | |
| TDBArray<TextureDatabaseRuntime*>::~TDBArray() | |
| TDBArray<TextureDatabaseRuntime*>::~TDBArray() | |
| TDBArray<RwTexture*>::~TDBArray() | |
| TDBArray<RwTexture*>::~TDBArray() | |
| StartTexdbThread() | |
| StopTexdbThread() | |
| GetMaxStorage() | |
| CheckForPump() | |
| OS_TimeMS() | |
| CLoadingScreen::DisplayPCScreen() | |
| CLoadingScreen::m_bActive | |
| TextureListingContainer::CreateRaster(TextureDatabaseEntry const&) const | |
| TextureDatabaseEntry::LoadInstance(TextureListingContainer const&) | |
| TextureDatabaseEntry::LoadPNG(char const*) | |
| RtPNGImageRead(char const*) | |
| TextureDatabaseEntry::Delete() | |
| TextureDatabaseRuntime::GetEntry(char const*, bool&) | |
| TextureDatabaseRuntime::LoadFullTexture(unsigned int) | |
| TextureDatabaseRuntime::FullyLoad() | |
| TextureDatabaseRuntime::storedTexels | |
| TextureDatabaseRuntime::StreamFullTexture(unsigned int) | |
| TextureDatabaseRuntime::UpdateTextureStreaming(unsigned int, unsigned int) | |
| TextureDatabaseRuntime::DeleteTextures(unsigned int) | |
| TextureDatabaseRuntime::~TextureDatabaseRuntime() | |
| vtable for TextureDatabaseRuntime | |
| TextureDatabaseRuntime::loaded | |
| TextureDatabaseRuntime::~TextureDatabaseRuntime() | |
| TextureDatabaseRuntime::~TextureDatabaseRuntime() | |
| TextureDatabaseRuntime::MarkTexturesAsUnrendered() | |
| TextureDatabaseRuntime::UpdateStreaming(float, bool) | |
| TextureDatabaseRuntime::SetAsRendered(unsigned int) | |
| TextureDatabaseRuntime::StopStreaming(unsigned int) | |
| TextureDatabaseRuntime::QueueForDeletion(unsigned int) | |
| TextureDatabaseRuntime::CancelDeletion(unsigned int) | |
| TextureDatabaseRuntime::GetRWTexture(int) | |
| TextureDatabaseRuntime::Register(TextureDatabaseRuntime*) | |
| TextureDatabaseRuntime::registered | |
| TextureDatabaseRuntime::Unregister(TextureDatabaseRuntime*) | |
| TextureDatabaseRuntime::curParentName | |
| TextureDatabaseRuntime::GetDatabaseFor(TextureDatabaseEntry*, unsigned int*) | |
| TextureDatabaseRuntime::SetWriteMode(bool) | |
| TextureDatabaseRuntime::isWriteMode | |
| TextureDatabaseRuntime::SortEntries(bool) | |
| qsort | |
| TextureDatabaseRuntime::ReloadEntries() | |
| TextureDatabaseRuntime::Load(char const*, bool, TextureDatabaseFormat) | |
| TextureDatabaseRuntime::Unload() | |
| TextureDatabaseRuntime::GetDatabase(char const*) | |
| UseHiDetailPlayer() | |
| TextureDatabaseRuntime::ListOverrun() | |
| RtAnimAnimationFreeList | |
| RtAnimInterpolatorInfoBlockNumEntries | |
| RtAnimAnimationFreeListSpace | |
| RtAnimAnimationFreeListCreateParams(int, int) | |
| RtAnimInitialize() | |
| RtAnimInterpolatorInfoBlock | |
| RtAnimGetInterpolatorInfo(int) | |
| RtAnimAnimationRead(char const*) | |
| RtAnimAnimationWrite(RtAnimAnimation const*, char const*) | |
| RtAnimInterpolatorSetKeyFrameCallBacks(RtAnimInterpolator*, int) | |
| RtAnimInterpolatorSetAnimLoopCallBack(RtAnimInterpolator*, RtAnimInterpolator* (*)(RtAnimInterpolator*, void*), void*) | |
| RtAnimInterpolatorSetAnimCallBack(RtAnimInterpolator*, RtAnimInterpolator* (*)(RtAnimInterpolator*, void*), float, void*) | |
| RtAnimInterpolatorCopy(RtAnimInterpolator*, RtAnimInterpolator*) | |
| RtAnimAnimationMakeDelta(RtAnimAnimation*, int, float) | |
| RtAnimInterpolatorBlend(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*, float) | |
| RtAnimInterpolatorAddTogether(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*) | |
| RtAnimInterpolatorBlendSubInterpolator(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*, float) | |
| RtAnimInterpolatorAddSubInterpolator(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*) | |
| RtBMPImageRead(char const*) | |
| RtBMPImageWrite(RwImage*, char const*) | |
| _rtCharsetAtariFontGet(RtCharsetDesc*, int*) | |
| RtCharsetBufferFlush() | |
| _rtgBuffer | |
| RtCharsetPrintBuffered(RwRaster*, char const*, int, int, int) | |
| RtCharsetPrint(RwRaster*, char const*, int, int) | |
| RtCharsetGetDesc(RwRaster*, RtCharsetDesc*) | |
| RtCharsetSetColors(RwRaster*, RwRGBA const*, RwRGBA const*) | |
| RtCharsetDestroy(RwRaster*) | |
| RtCharsetCreate(RwRGBA const*, RwRGBA const*) | |
| RtCharsetClose() | |
| RtCharsetOpen() | |
| RtDictSchemaAddDict(RtDictSchema*, RtDict*) | |
| RtDictSchemaRemoveDict(RtDictSchema*, RtDict*) | |
| RtDictSchemaSetCurrentDict(RtDictSchema*, RtDict*) | |
| _rtDictSchemaInitDict(RtDictSchema*, RtDict*) | |
| RtDictSchemaCreateDict(RtDictSchema*) | |
| _rtDictDestruct(RtDict*) | |
| RtDictAddEntry(RtDict*, void*) | |
| RtDictForAllEntries(RtDict const*, void* (*)(void*, void*), void*) | |
| RtDictRemoveEntry(RtDict*, void*) | |
| RtDictDestroy(RtDict*) | |
| RtDictStreamGetSize(RtDict const*) | |
| RtDictSchemaStreamReadDict(RtDictSchema*, RwStream*) | |
| RtDictStreamWrite(RtDict const*, RwStream*) | |
| RtDictSchemaForAllDictionaries(RtDictSchema*, RtDict* (*)(RtDict*, void*), void*) | |
| png_set_sig_bytes | |
| png_error | |
| png_sig_cmp | |
| png_check_sig | |
| png_zalloc | |
| png_malloc | |
| png_zfree | |
| png_free | |
| png_reset_crc | |
| crc32 | |
| png_calculate_crc | |
| png_info_init_3 | |
| png_destroy_struct | |
| png_create_struct | |
| png_create_info_struct | |
| png_create_struct_2 | |
| png_info_init | |
| png_data_freer | |
| png_warning | |
| png_free_data | |
| png_info_destroy | |
| png_destroy_info_struct | |
| png_destroy_struct_2 | |
| png_get_io_ptr | |
| png_init_io | |
| png_convert_to_rfc1123 | |
| png_get_copyright | |
| png_get_libpng_ver | |
| png_get_header_ver | |
| png_get_header_version | |
| png_handle_as_unknown | |
| png_reset_zstream | |
| inflateReset | |
| png_access_version_number | |
| png_pass_dsp_mask | |
| png_pass_mask | |
| png_pass_yinc | |
| png_pass_ystart | |
| png_pass_inc | |
| png_pass_start | |
| png_zTXt | |
| png_tRNS | |
| png_tIME | |
| png_tEXt | |
| png_sRGB | |
| png_sPLT | |
| png_sBIT | |
| png_pHYs | |
| png_sCAL | |
| png_pCAL | |
| png_oFFs | |
| png_iTXt | |
| png_iCCP | |
| png_hIST | |
| png_gAMA | |
| png_cHRM | |
| png_bKGD | |
| png_PLTE | |
| png_IEND | |
| png_IDAT | |
| png_IHDR | |
| png_sig | |
| png_libpng_ver | |
| fprintf | |
| longjmp | |
| __sF | |
| png_chunk_error | |
| png_chunk_warning | |
| png_set_error_fn | |
| png_get_error_ptr | |
| png_get_valid | |
| png_get_rowbytes | |
| png_get_rows | |
| png_get_image_width | |
| png_get_image_height | |
| png_get_bit_depth | |
| png_get_color_type | |
| png_get_filter_type | |
| png_get_interlace_type | |
| png_get_compression_type | |
| png_get_x_pixels_per_meter | |
| png_get_y_pixels_per_meter | |
| png_get_pixels_per_meter | |
| png_get_pixel_aspect_ratio | |
| png_get_x_offset_microns | |
| png_get_y_offset_microns | |
| png_get_x_offset_pixels | |
| png_get_y_offset_pixels | |
| png_get_channels | |
| png_get_signature | |
| png_get_bKGD | |
| png_get_cHRM | |
| png_get_cHRM_fixed | |
| png_get_gAMA | |
| png_get_gAMA_fixed | |
| png_get_sRGB | |
| png_get_iCCP | |
| png_get_sPLT | |
| png_get_hIST | |
| png_get_IHDR | |
| png_get_oFFs | |
| png_get_pCAL | |
| png_get_sCAL | |
| png_get_pHYs | |
| png_get_PLTE | |
| png_get_sBIT | |
| png_get_text | |
| png_get_tIME | |
| png_get_tRNS | |
| png_get_unknown_chunks | |
| png_get_rgb_to_gray_status | |
| png_get_user_chunk_ptr | |
| png_get_compression_buffer_size | |
| png_malloc_default | |
| png_free_default | |
| png_memcpy_check | |
| png_memset_check | |
| png_set_mem_fn | |
| png_get_mem_ptr | |
| png_push_fill_buffer | |
| png_push_read_sig | |
| png_push_crc_skip | |
| png_push_save_buffer | |
| png_push_crc_finish | |
| png_crc_finish | |
| png_push_restore_buffer | |
| png_read_push_finish_row | |
| png_push_handle_tEXt | |
| png_push_read_tEXt | |
| png_crc_read | |
| png_set_text | |
| png_push_handle_zTXt | |
| png_push_read_zTXt | |
| inflate | |
| png_push_handle_unknown | |
| png_check_chunk_name | |
| png_set_unknown_chunks | |
| png_push_have_info | |
| png_push_have_end | |
| png_push_read_chunk | |
| png_get_uint_32 | |
| png_handle_IHDR | |
| png_handle_PLTE | |
| png_handle_sBIT | |
| png_handle_IEND | |
| png_handle_gAMA | |
| png_handle_cHRM | |
| png_handle_sRGB | |
| png_handle_iCCP | |
| png_handle_sPLT | |
| png_handle_tRNS | |
| png_handle_bKGD | |
| png_handle_hIST | |
| png_handle_pHYs | |
| png_handle_oFFs | |
| png_handle_pCAL | |
| png_handle_sCAL | |
| png_handle_tIME | |
| png_push_have_row | |
| png_push_process_row | |
| png_read_filter_row | |
| png_do_read_transformations | |
| png_do_read_interlace | |
| png_process_IDAT_data | |
| png_push_read_IDAT | |
| png_process_some_data | |
| png_process_data | |
| png_progressive_combine_row | |
| png_combine_row | |
| png_set_progressive_read_fn | |
| png_set_read_fn | |
| png_get_progressive_ptr | |
| png_create_read_struct_2 | |
| setjmp | |
| inflateInit_ | |
| png_create_read_struct | |
| png_read_init_3 | |
| png_read_init_2 | |
| png_read_init | |
| png_read_info | |
| png_read_data | |
| png_handle_unknown | |
| png_handle_zTXt | |
| png_handle_tEXt | |
| png_read_update_info | |
| png_read_transform_info | |
| png_read_start_row | |
| png_start_read_image | |
| png_read_row | |
| png_read_finish_row | |
| png_read_rows | |
| png_read_image | |
| png_set_interlace_handling | |
| png_read_end | |
| png_read_destroy | |
| inflateEnd | |
| png_destroy_read_struct | |
| png_set_read_status_fn | |
| png_read_png | |
| png_set_expand | |
| png_set_invert_mono | |
| png_set_shift | |
| png_set_packswap | |
| png_set_strip_alpha | |
| png_set_strip_16 | |
| png_set_invert_alpha | |
| png_set_swap | |
| png_set_swap_alpha | |
| png_set_bgr | |
| fread | |
| png_set_crc_action | |
| png_set_background | |
| png_set_dither | |
| png_set_gamma | |
| png_set_palette_to_rgb | |
| png_set_gray_1_2_4_to_8 | |
| png_set_tRNS_to_alpha | |
| png_set_gray_to_rgb | |
| png_set_rgb_to_gray_fixed | |
| png_set_rgb_to_gray | |
| png_set_read_user_transform_fn | |
| png_do_unpack | |
| png_do_unshift | |
| png_do_chop | |
| png_do_read_swap_alpha | |
| png_do_read_invert_alpha | |
| png_do_read_filler | |
| png_do_gray_to_rgb | |
| png_do_rgb_to_gray | |
| png_build_grayscale_palette | |
| png_do_background | |
| png_do_gamma | |
| png_do_expand_palette | |
| png_do_expand | |
| png_do_dither | |
| png_do_invert | |
| png_do_bgr | |
| png_do_packswap | |
| png_do_swap | |
| png_do_strip_filler | |
| png_build_gamma_table | |
| png_init_read_transformations | |
| png_get_int_32 | |
| png_get_uint_16 | |
| png_crc_error | |
| png_decompress_chunk | |
| png_set_IHDR | |
| png_set_PLTE | |
| png_set_gAMA | |
| png_set_gAMA_fixed | |
| png_set_sBIT | |
| png_set_cHRM | |
| png_set_cHRM_fixed | |
| png_set_sRGB_gAMA_and_cHRM | |
| png_set_iCCP | |
| png_set_sPLT | |
| png_set_tRNS | |
| png_set_bKGD | |
| png_set_hIST | |
| png_set_pHYs | |
| png_set_oFFs | |
| png_set_pCAL | |
| strtod | |
| png_set_sCAL | |
| png_set_tIME | |
| png_set_sRGB | |
| png_set_unknown_chunk_location | |
| png_permit_empty_plte | |
| png_set_keep_unknown_chunks | |
| png_set_read_user_chunk_fn | |
| png_set_rows | |
| png_set_compression_buffer_size | |
| png_set_invalid | |
| png_set_packing | |
| png_set_filler | |
| png_set_user_transform_info | |
| png_get_user_transform_ptr | |
| fflush | |
| fwrite | |
| png_write_data | |
| png_flush | |
| png_set_write_fn | |
| png_write_info_before_PLTE | |
| png_write_sig | |
| png_write_IHDR | |
| png_write_chunk | |
| png_write_cHRM | |
| png_write_sBIT | |
| png_write_iCCP | |
| png_write_sRGB | |
| png_write_gAMA | |
| png_write_info | |
| png_write_tRNS | |
| png_write_sPLT | |
| png_write_tEXt | |
| png_write_zTXt | |
| png_write_tIME | |
| png_write_hIST | |
| png_write_oFFs | |
| png_write_pCAL | |
| png_write_sCAL | |
| png_write_pHYs | |
| png_write_bKGD | |
| png_write_PLTE | |
| png_write_end | |
| png_write_IEND | |
| png_convert_from_struct_tm | |
| png_convert_from_time_t | |
| gmtime | |
| png_write_row | |
| png_write_find_filter | |
| png_do_write_transformations | |
| png_write_start_row | |
| png_do_write_interlace | |
| png_write_finish_row | |
| png_write_rows | |
| png_write_image | |
| png_set_flush | |
| png_write_flush | |
| png_write_IDAT | |
| deflate | |
| png_write_destroy | |
| deflateEnd | |
| png_destroy_write_struct | |
| png_set_filter | |
| png_set_filter_heuristics | |
| png_create_write_struct_2 | |
| png_create_write_struct | |
| png_write_init_3 | |
| png_write_init_2 | |
| png_write_init | |
| png_set_compression_level | |
| png_set_compression_mem_level | |
| png_set_compression_strategy | |
| png_set_compression_window_bits | |
| png_set_compression_method | |
| png_set_write_status_fn | |
| png_set_write_user_transform_fn | |
| png_write_png | |
| png_do_pack | |
| png_do_shift | |
| png_do_write_swap_alpha | |
| png_do_write_invert_alpha | |
| png_save_uint_32 | |
| png_save_int_32 | |
| png_save_uint_16 | |
| png_write_chunk_start | |
| png_write_chunk_data | |
| deflateReset | |
| png_write_chunk_end | |
| deflateInit2_ | |
| png_write_gAMA_fixed | |
| png_write_cHRM_fixed | |
| png_check_keyword | |
| png_write_filtered_row | |
| RtPNGImageWrite(RwImage*, char const*) | |
| adler32 | |
| compress2 | |
| deflateInit_ | |
| get_crc_table | |
| _tr_flush_block | |
| _length_code | |
| _dist_code | |
| deflateSetDictionary | |
| _tr_init | |
| _tr_stored_block | |
| _tr_align | |
| z_errmsg | |
| deflateParams | |
| zcalloc | |
| zcfree | |
| deflateCopy | |
| deflate_copyright | |
| fclose | |
| __errno | |
| inflateInit2_ | |
| fdopen | |
| ftell | |
| fopen | |
| gzopen | |
| gzdopen | |
| gzsetparams | |
| gzread | |
| gzgetc | |
| gzgets | |
| gzwrite | |
| gzprintf | |
| gzputc | |
| gzputs | |
| gzflush | |
| gzrewind | |
| fseek | |
| gzseek | |
| gztell | |
| gzeof | |
| gzclose | |
| fputc | |
| gzerror | |
| inflate_blocks_reset | |
| inflate_codes_free | |
| inflate_blocks_new | |
| inflate_blocks | |
| inflate_flush | |
| inflate_trees_dynamic | |
| inflate_codes_new | |
| inflate_codes | |
| inflate_trees_bits | |
| inflate_trees_fixed | |
| inflate_mask | |
| inflate_blocks_free | |
| inflate_set_dictionary | |
| inflate_blocks_sync_point | |
| inflate_fast | |
| inflateSetDictionary | |
| inflateSync | |
| inflateSyncPoint | |
| inflate_copyright | |
| _tr_tally | |
| uncompress | |
| zlibVersion | |
| zError | |
| RtQuatConvertFromMatrix(RtQuat*, RwMatrixTag const*) | |
| RtQuatRotate(RtQuat*, RwV3d const*, float, RwOpCombineType) | |
| RtQuatQueryRotate(RtQuat const*, RwV3d*, float*) | |
| RtQuatTransformVectors(RwV3d*, RwV3d const*, int, RtQuat const*) | |
| RtQuatModulus(RtQuat*) | |
| RtSlerpCreate(int) | |
| RtSlerpInitialize(RtSlerp*, RwMatrixTag*, RwMatrixTag*) | |
| RtSlerpDestroy(RtSlerp*) | |
| RtSlerpGetMatrix(RtSlerp*, RwMatrixTag*, float) | |
| RtSlerpSetLerp(RtSlerp*, int) | |
| RtQuatSetupSlerpCache(RtQuat*, RtQuat*, RtQuatSlerpCache*) | |
| RtQuatSetupSlerpArgandCache(RtQuat*, RtQuat*, RtQuatSlerpArgandCache*) | |
| RtTileDefaultArchive(RwImage*, int, int, void*) | |
| RtTileRender(RwCamera*, int, int, int, int, RwCamera* (*)(RwCamera*, int, int, void*), RwImage* (*)(RwImage*, int, int, void*), void*) | |
| sectorTKList | |
| _rpReadWorldRights(RwStream*, int, void*, int, int) | |
| _rpWriteWorldRights(RwStream*, int, void const*, int, int) | |
| _rpSizeWorldRights(void const*, int, int) | |
| _rpReadSectRights(RwStream*, int, void*, int, int) | |
| _rpWriteSectRights(RwStream*, int, void const*, int, int) | |
| _rpSizeSectRights(void const*, int, int) | |
| RpWorldStreamGetSize(RpWorld const*) | |
| _rpMaterialListStreamGetSize(RpMaterialList const*) | |
| worldTKList | |
| RpWorldStreamWrite(RpWorld const*, RwStream*) | |
| _rpMaterialListStreamWrite(RpMaterialList const*, RwStream*) | |
| RpWorldStreamRead(RwStream*) | |
| _rpWorldRegisterWorld(RpWorld*, unsigned int) | |
| _rpMaterialListStreamRead(RwStream*, RpMaterialList*) | |
| _rpWorldUnregisterWorld(RpWorld*) | |
| _rpWorldSetupSectorBoundingBoxes(RpWorld*) | |
| RpWorldSetSectorRenderCallBack(RpWorld*, RpWorldSector* (*)(RpWorldSector*)) | |
| RpMaterialSetTexture(RpMaterial*, RwTexture*) | |
| RpWorldUnlock(RpWorld*) | |
| _rpWorldFindBBox(RpWorld*, RwBBox*) | |
| RpWorldDestroy(RpWorld*) | |
| _rpWorldSectorChunkInfoRead(RwStream*, RpWorldChunkInfoSector*, int*) | |
| _rpPlaneSectorChunkInfoRead(RwStream*, RpPlaneSectorChunkInfo*, int*) | |
| _rpWorldChunkInfoRead(RwStream*, RpWorldChunkInfo*, int*) | |
| _rpBinaryWorldClose(void*, int, int) | |
| _rpBinaryWorldOpen(void*, int, int) | |
| AtomicDefaultRenderCallBack(RpAtomic*) | |
| RpLightStreamGetSize(RpLight const*) | |
| RpLightStreamWrite(RpLight const*, RwStream*) | |
| RpGeometryDestroy(RpGeometry*) | |
| _rpReadAtomicRights(RwStream*, int, void*, int, int) | |
| _rpWriteAtomicRights(RwStream*, int, void const*, int, int) | |
| _rpSizeAtomicRights(void const*, int, int) | |
| _rpAtomicResyncInterpolatedSphere(RpAtomic*) | |
| RpAtomicGetWorldBoundingSphere(RpAtomic*) | |
| _rpClumpClose(void*, int, int) | |
| RpAtomicSetFreeListCreateParams(int, int) | |
| RpClumpSetFreeListCreateParams(int, int) | |
| _rpClumpOpen(void*, int, int) | |
| _rpClumpRegisterExtensions() | |
| RpLightRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RpClumpRender(RpClump*) | |
| RpClumpForAllAtomics(RpClump*, RpAtomic* (*)(RpAtomic*, void*), void*) | |
| RpClumpGetNumAtomics(RpClump*) | |
| _rpGeometryAddRef(RpGeometry*) | |
| RpClumpForAllCameras(RpClump*, RwCamera* (*)(RwCamera*, void*), void*) | |
| RpClumpGetNumCameras(RpClump*) | |
| RpClumpForAllLights(RpClump*, RpLight* (*)(RpLight*, void*), void*) | |
| RpClumpGetNumLights(RpClump*) | |
| RpAtomicSetGeometry(RpAtomic*, RpGeometry*, unsigned int) | |
| RpAtomicGetWorld(RpAtomic const*) | |
| RpAtomicDestroy(RpAtomic*) | |
| RpLightGetClump(RpLight const*) | |
| RwCameraGetClump(RwCamera const*) | |
| RpClumpSetCallBack(RpClump*, RpClump* (*)(RpClump*, void*)) | |
| RpClumpGetCallBack(RpClump const*) | |
| RpClumpCreate() | |
| RpClumpDestroy(RpClump*) | |
| RpClumpClone(RpClump*) | |
| RpClumpAddAtomic(RpClump*, RpAtomic*) | |
| RpClumpRemoveAtomic(RpClump*, RpAtomic*) | |
| RpClumpAddLight(RpClump*, RpLight*) | |
| RpClumpRemoveLight(RpClump*, RpLight*) | |
| RpLightDestroy(RpLight*) | |
| RpClumpAddCamera(RpClump*, RwCamera*) | |
| RpClumpRemoveCamera(RpClump*, RwCamera*) | |
| RpAtomicStreamGetSize(RpAtomic*) | |
| RpGeometryStreamGetSize(RpGeometry const*) | |
| RpGeometryStreamWrite(RpGeometry const*, RwStream*) | |
| RpClumpStreamGetSize(RpClump*) | |
| RpAtomicStreamWrite(RpAtomic*, RwStream*) | |
| RpClumpStreamWrite(RpClump*, RwStream*) | |
| _rpClumpChunkInfoRead(RwStream*, RpClumpChunkInfo*, int*) | |
| RpClumpRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RpClumpRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| RpClumpSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| RpClumpGetPluginOffset(unsigned int) | |
| RpAtomicValidatePlugins(RpAtomic const*) | |
| RpClumpValidatePlugins(RpClump const*) | |
| RpAtomicSetFrame(RpAtomic*, RwFrame*) | |
| RpAtomicCreate() | |
| RpClumpCreateSpace(RwV3d const*, float) | |
| RpGeometryCreateSpace(float) | |
| RpAtomicClone(RpAtomic*) | |
| RpGeometryStreamRead(RwStream*) | |
| RpAtomicStreamRead(RwStream*) | |
| RpClumpStreamRead(RwStream*) | |
| RpLightStreamRead(RwStream*) | |
| RpAtomicInstance(RpAtomic*) | |
| _rpGeometryOpen(void*, int, int) | |
| _rpGeometryClose(void*, int, int) | |
| _rpGeometryGetTKListFirstRegEntry() | |
| RpMorphTargetCalcBoundingSphere(RpMorphTarget const*, RwSphere*) | |
| RpGeometryAddMorphTargets(RpGeometry*, int) | |
| RpGeometryAddMorphTarget(RpGeometry*) | |
| RpGeometryRemoveMorphTarget(RpGeometry*, int) | |
| RpGeometryTriangleSetVertexIndices(RpGeometry const*, RpTriangle*, unsigned short, unsigned short, unsigned short) | |
| RpGeometryTriangleSetMaterial(RpGeometry*, RpTriangle*, RpMaterial*) | |
| _rpMaterialListFindMaterialIndex(RpMaterialList const*, RpMaterial const*) | |
| _rpMaterialListAppendMaterial(RpMaterialList*, RpMaterial*) | |
| RpGeometryTriangleGetVertexIndices(RpGeometry const*, RpTriangle const*, unsigned short*, unsigned short*, unsigned short*) | |
| RpGeometryTriangleGetMaterial(RpGeometry const*, RpTriangle const*) | |
| RpGeometryForAllMaterials(RpGeometry*, RpMaterial* (*)(RpMaterial*, void*), void*) | |
| RpGeometryLock(RpGeometry*, int) | |
| _rpMeshDestroy(RpMeshHeader*) | |
| RpGeometryUnlock(RpGeometry*) | |
| _rpBuildMeshCreate(unsigned int) | |
| _rpMaterialListGetMaterial(RpMaterialList const*, int) | |
| _rpBuildMeshAddTriangle(RpBuildMesh*, RpMaterial*, int, int, int) | |
| _rpMeshOptimise(RpBuildMesh*, unsigned int) | |
| _rpBuildMeshDestroy(RpBuildMesh*) | |
| RpGeometryForAllMeshes(RpGeometry const*, RpMesh* (*)(RpMesh*, RpMeshHeader*, void*), void*) | |
| _rpMeshHeaderForAllMeshes(RpMeshHeader*, RpMesh* (*)(RpMesh*, RpMeshHeader*, void*), void*) | |
| RpGeometryCreate(int, int, unsigned int) | |
| _rpMaterialListInitialize(RpMaterialList*) | |
| _rpMaterialListDeinitialize(RpMaterialList*) | |
| RpGeometryTransform(RpGeometry*, RwMatrixTag const*) | |
| RpGeometrySetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| RpGeometryGetPluginOffset(unsigned int) | |
| RpGeometryValidatePlugins(RpGeometry const*) | |
| _rpMaterialSetDefaultSurfaceProperties(RwSurfaceProperties const*) | |
| _rpGeometryChunkInfoRead(RwStream*, RpGeometryChunkInfo*, int*) | |
| RpLightSetRadius(RpLight*, float) | |
| RpLightSetColor(RpLight*, RwRGBAReal const*) | |
| RpLightGetConeAngle(RpLight const*) | |
| RpLightSetConeAngle(RpLight*, float) | |
| RpLightRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| RpLightSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| RpLightGetPluginOffset(unsigned int) | |
| RpLightValidatePlugins(RpLight const*) | |
| _rpLightChunkInfoRead(RwStream*, RpLightChunkInfo*, int*) | |
| RpLightCreate(int) | |
| _rpLightClose(void*, int, int) | |
| RpLightSetFreeListCreateParams(int, int) | |
| _rpLightOpen(void*, int, int) | |
| RpMaterialSetFreeListCreateParams(int, int) | |
| _rpMaterialOpen(void*, int, int) | |
| _rpMaterialClose(void*, int, int) | |
| RpMaterialCreate() | |
| RpMaterialDestroy(RpMaterial*) | |
| RpMaterialClone(RpMaterial*) | |
| RpMaterialSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| RpMaterialSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) | |
| RpMaterialGetPluginOffset(unsigned int) | |
| RpMaterialValidatePlugins(RpMaterial const*) | |
| _rpMaterialChunkInfoRead(RwStream*, RpMaterialChunkInfo*, int*) | |
| RpMaterialStreamRead(RwStream*) | |
| RpMaterialStreamGetSize(RpMaterial const*) | |
| RpMaterialStreamWrite(RpMaterial const*, RwStream*) | |
| _rpMaterialListAlloc(unsigned int) | |
| _rpMaterialListCopy(RpMaterialList*, RpMaterialList const*) | |
| _rpMaterialListSetSize(RpMaterialList*, int) | |
| _rpMeshHeaderDestroy(RpMeshHeader*) | |
| _rpMeshHeaderCreate(unsigned int) | |
| _rpMeshClose(void*, int, int) | |
| meshModule | |
| _rpMeshOpen(void*, int, int) | |
| _rpMeshWrite(RpMeshHeader const*, void const*, RwStream*, RpMaterialList const*) | |
| GetMeshPriority(RpMesh const*) | |
| MeshSorter(void const*, void const*) | |
| _rpMeshRead(RwStream*, void const*, RpMaterialList const*) | |
| _rpMeshSize(RpMeshHeader const*, void const*) | |
| _rpMeshGetNextSerialNumber() | |
| _rpTriListMeshGenerate(RpBuildMesh*, void*) | |
| RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh*, void*) | |
| RpBuildMeshGenerateTrivialTriStrip(RpBuildMesh*, void*) | |
| RpBuildMeshGenerateDefaultIgnoreWindingTriStrip(RpBuildMesh*, void*) | |
| RpBuildMeshGeneratePreprocessTriStrip(RpBuildMesh*, void*) | |
| RpBuildMeshGeneratePreprocessIgnoreWindingTriStrip(RpBuildMesh*, void*) | |
| RpBuildMeshGenerateExhaustiveTriStrip(RpBuildMesh*, void*) | |
| RpBuildMeshGenerateExhaustiveIgnoreWindingTriStrip(RpBuildMesh*, void*) | |
| RpTriStripPolygonFollowStrip(RpTriStripPolygon*, RpTriStripPolygon*) | |
| RpTriStripDefaultCost(RpTriStripPolygon*, unsigned int, void*) | |
| RpTriStripMeshTunnel(RpTriStripMesh*, void*) | |
| RpTriStripMeshQuick(RpTriStripMesh*, void*) | |
| RpBuildMeshGenerateTriStrip(RpBuildMesh*, void*) | |
| RpMeshSetTriStripMethod(RpMeshHeader* (*)(RpBuildMesh*, void*), void*) | |
| RpMeshGetTriStripMethod(RpMeshHeader* (**)(RpBuildMesh*, void*), void**) | |
| _rpSectorOpen(void*, int, int) | |
| _rpSectorClose(void*, int, int) | |
| RpWorldSectorGetNumVertices(RpWorldSector const*) | |
| RpWorldSectorGetNumPolygons(RpWorldSector const*) | |
| RpWorldSectorRender(RpWorldSector*) | |
| RpWorldSectorForAllMeshes(RpWorldSector const*, RpMesh* (*)(RpMesh*, RpMeshHeader*, void*), void*) | |
| RpWorldSectorSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| RpWorldSectorSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) | |
| RpWorldSectorGetPluginOffset(unsigned int) | |
| RpWorldSectorValidatePlugins(RpWorldSector const*) | |
| _rpTieDestroy(RpTie*) | |
| _rpLightTieDestroy(RpLightTie*) | |
| _rpWorldPipelineClose() | |
| _rpWorldPipelineOpen() | |
| _rpSectorDefaultRenderCallBack(RpWorldSector*) | |
| _rpWorldForAllGlobalLights(RpLight* (*)(RpLight*, void*), void*) | |
| _rpWorldSectorForAllLocalLights(RpWorldSector*, RpLight* (*)(RpLight*, void*), void*) | |
| RpWorldLock(RpWorld*) | |
| RpWorldRender(RpWorld*) | |
| RwCameraForAllSectorsInFrustum(RwCamera*, RpWorldSector* (*)(RpWorldSector*, void*), void*) | |
| RpWorldGetSectorRenderCallBack(RpWorld const*) | |
| RpWorldCreate(RwBBox*) | |
| RpWorldForAllClumps(RpWorld*, RpClump* (*)(RpClump*, void*), void*) | |
| RpWorldForAllMaterials(RpWorld*, RpMaterial* (*)(RpMaterial*, void*), void*) | |
| RpWorldForAllLights(RpWorld*, RpLight* (*)(RpLight*, void*), void*) | |
| RpWorldForAllWorldSectors(RpWorld*, RpWorldSector* (*)(RpWorldSector*, void*), void*) | |
| RpWorldSectorGetWorld(RpWorldSector const*) | |
| RpWorldInstance(RpWorld*) | |
| RpWorldRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) | |
| RpWorldRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) | |
| RpWorldSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) | |
| RpWorldSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) | |
| RpWorldGetPluginOffset(unsigned int) | |
| RpWorldValidatePlugins(RpWorld*) | |
| RpWorldPluginAttach() | |
| _rpWorldObjRegisterExtensions() | |
| _rxWorldDevicePluginAttach() | |
| _rpWorldSectorNativeSize(RpWorldSector const*) | |
| _rpWorldSectorNativeWrite(RwStream*, RpWorldSector const*) | |
| _rpWorldSectorNativeRead(RwStream*, RpWorldSector*) | |
| _rpGeometryNativeSize(RpGeometry const*) | |
| _rpGeometryNativeWrite(RwStream*, RpGeometry const*) | |
| _rpGeometryNativeRead(RwStream*, RpGeometry*) | |
| RpTieSetFreeListCreateParams(int, int) | |
| RpLightTieSetFreeListCreateParams(int, int) | |
| _rpWorldPipeAttach() | |
| RpWorldAddCamera(RpWorld*, RwCamera*) | |
| RpWorldRemoveCamera(RpWorld*, RwCamera*) | |
| RwCameraGetWorld(RwCamera const*) | |
| RpWorldAddAtomic(RpWorld*, RpAtomic*) | |
| RpWorldRemoveAtomic(RpWorld*, RpAtomic*) | |
| RpAtomicForAllWorldSectors(RpAtomic*, RpWorldSector* (*)(RpWorldSector*, void*), void*) | |
| RpWorldSectorForAllAtomics(RpWorldSector*, RpAtomic* (*)(RpAtomic*, void*), void*) | |
| RpWorldSectorForAllCollisionAtomics(RpWorldSector*, RpAtomic* (*)(RpAtomic*, void*), void*) | |
| RpWorldSectorForAllLights(RpWorldSector*, RpLight* (*)(RpLight*, void*), void*) | |
| RpWorldAddClump(RpWorld*, RpClump*) | |
| RpWorldRemoveClump(RpWorld*, RpClump*) | |
| RpClumpGetWorld(RpClump const*) | |
| RwCameraForAllClumpsInFrustum(RwCamera*, void*) | |
| RwCameraForAllClumpsNotInFrustum(RwCamera*, int, void*) | |
| RpWorldAddLight(RpWorld*, RpLight*) | |
| RpWorldRemoveLight(RpWorld*, RpLight*) | |
| RpLightGetWorld(RpLight const*) | |
| RpLightForAllWorldSectors(RpLight*, RpWorldSector* (*)(RpWorldSector*, void*), void*) | |
| RpGeometryIsCorrectlySorted(RpGeometry const*, int*) | |
| RpGeometrySortByMaterial(RpGeometry const*, void (*)(RpGeometry const*, RpGeometry*, unsigned short*, unsigned short)) | |
| RpWorldSetDefaultSectorPipeline(RxPipeline*) | |
| RpAtomicSetDefaultPipeline(RxPipeline*) | |
| RpMaterialSetDefaultPipeline(RxPipeline*) | |
| _rpDestroyPlatformWorldSectorPipelines() | |
| _rpDestroyPlatformAtomicPipelines() | |
| _rpDestroyPlatformMaterialPipelines() | |
| _rpCreatePlatformMaterialPipelines() | |
| _rpCreatePlatformAtomicPipelines() | |
| _rpCreatePlatformWorldSectorPipelines() | |
| OSArray<_rpGeometryStreamBuilder>::~OSArray() | |
| OSArray<_rpGeometryStreamBuilder>::~OSArray() | |
| RegisterStream(RQVertexAttributeType, unsigned int, RQVertexAttributeFormat, bool, unsigned int, void*, bool) | |
| streams | |
| _rpGeometryNeedsPrecideUVs(RpGeometry const*, int) | |
| _rpGeometryNeedsPreciseSkin(RpGeometry const*, RpSkin*) | |
| _rpGeometryNativeCompressNormal(float) | |
| _rpGeometryNativeCompressTexCoord(float) | |
| GetExtraColorPtr(RpGeometry*) | |
| VertexAttrFormatToGL(RQVertexAttributeFormat) | |
| modelNightBoost | |
| modelForceColorAlpha | |
| _rxOpenGLReinstance(void*, RpMeshHeader const*, RxOpenGLMeshInstanceData*, int, int (*)(void*, RxOpenGLMeshInstanceData*, int, int)) | |
| _rxOpenGLDefaultAtomicAllInOneNode(RxPipelineNode*, RxPipelineNodeParam const*) | |
| _rxOpenGLInstance(void*, void*, RwResEntry**, RpMeshHeader*, int, int (*)(void*, RxOpenGLMeshInstanceData*, int, int)) | |
| _rxOpenGLAllInOnePipelineInit(RxPipelineNode*) | |
| _rxOpenGLDefaultAllInOneAtomicLightingCB(void*) | |
| _rxOpenGLDefaultAllInOneRenderCB(RwResEntry*, void*, unsigned char, unsigned int) | |
| _rwOpenGLLightsGlobalLightsEnable(RpLightFlag) | |
| _rwOpenGLLightsLocalLightEnable(RpLight const*) | |
| _rwOpenGLLightsEnable(int) | |
| _rxOpenGLAllInOnePipelineTerm(RxPipelineNode*) | |
| _rwOpenGLNormalizeEnabled | |
| GetNextLightApplied() | |
| openglLightApplied | |
| ClearLightApplied() | |
| _rpOpenGLLightPluginAttach() | |
| _rwOpenGLLightsOpen() | |
| _rwOpenGLLightsClose() | |
| openglAmbientLight | |
| RpOpenGLLightSetAttenuationParams(void*, RpOpenGLLightAttentuation const*) | |
| RpOpenGLLightGetAttenuationParams(void const*) | |
| RpOpenGLLightSetSoftSpotExponent(void*, float) | |
| RpOpenGLLightGetSoftSpotExponent(void const*) | |
| skipBlendRender | |
| skipNonblendRender | |
| _rpSkipBlendRender(bool) | |
| _rpSkipNonblendRender(bool) | |
| _rxOpenGLMeshGetNumVerticesAndMinIndex(unsigned short*, unsigned int, unsigned int*, unsigned int*) | |
| _rwOpenGLPrimConvTbl | |
| _rwOpenGLVertexArrayEnabled | |
| _rwOpenGLNormalArrayEnabled | |
| _rwOpenGLColorArrayEnabled | |
| _rwOpenGLTexCoordArrayEnabled | |
| RxOpenGLAllInOneGetInstanceCallBack(RxPipelineNode*) | |
| RxOpenGLAllInOneSetLightingCallBack(RxPipelineNode*, void (*)(void*)) | |
| RxOpenGLAllInOneGetLightingCallBack(RxPipelineNode*) | |
| RxOpenGLAllInOneGetRenderCallBack(RxPipelineNode*) | |
| RxOpenGLAllInOneGetInstanceDLandVA(RxPipelineNode*) | |
| INT123_synth_1to1_mono | |
| INT123_synth_1to1_m2s | |
| INT123_synth_2to1_mono | |
| INT123_synth_2to1_m2s | |
| INT123_synth_4to1_mono | |
| INT123_synth_4to1_m2s | |
| INT123_synth_1to1_8bit_mono | |
| INT123_synth_1to1_8bit_m2s | |
| INT123_synth_1to1_8bit_wrap | |
| INT123_synth_1to1_8bit_wrap_mono | |
| INT123_synth_1to1_8bit_wrap_m2s | |
| INT123_synth_2to1_8bit_mono | |
| INT123_synth_2to1_8bit_m2s | |
| INT123_synth_4to1_8bit_mono | |
| INT123_synth_4to1_8bit_m2s | |
| INT123_synth_1to1_real_mono | |
| INT123_synth_1to1_real_m2s | |
| INT123_synth_2to1_real_mono | |
| INT123_synth_2to1_real_m2s | |
| INT123_synth_4to1_real_mono | |
| INT123_synth_4to1_real_m2s | |
| INT123_synth_1to1_s32_mono | |
| INT123_synth_1to1_s32_m2s | |
| INT123_synth_2to1_s32_mono | |
| INT123_synth_2to1_s32_m2s | |
| INT123_synth_4to1_s32_mono | |
| INT123_synth_4to1_s32_m2s | |
| INT123_make_decode_tables | |
| INT123_init_layer12_table | |
| INT123_init_layer3_gainpow2 | |
| lseek | |
| INT123_do_layer1 | |
| INT123_do_layer2 | |
| INT123_do_layer3 | |
| INT123_safe_realloc | |
| INT123_compat_open | |
| INT123_compat_close | |
| INT123_dct64 | |
| INT123_pnts | |
| INT123_do_equalizer | |
| INT123_synth_1to1 | |
| INT123_synth_2to1 | |
| INT123_synth_4to1 | |
| INT123_synth_ntom | |
| INT123_synth_ntom_mono | |
| INT123_synth_ntom_m2s | |
| INT123_synth_1to1_8bit | |
| INT123_synth_2to1_8bit | |
| INT123_synth_4to1_8bit | |
| INT123_synth_ntom_8bit | |
| INT123_synth_ntom_8bit_mono | |
| INT123_synth_ntom_8bit_m2s | |
| INT123_synth_1to1_real | |
| INT123_synth_2to1_real | |
| INT123_synth_4to1_real | |
| INT123_synth_ntom_real | |
| INT123_synth_ntom_real_mono | |
| INT123_synth_ntom_real_m2s | |
| INT123_synth_1to1_s32 | |
| INT123_synth_2to1_s32 | |
| INT123_synth_4to1_s32 | |
| INT123_synth_ntom_s32 | |
| INT123_synth_ntom_s32_mono | |
| INT123_synth_ntom_s32_m2s | |
| mpg123_feature | |
| mpg123_rates | |
| mpg123_encodings | |
| mpg123_encsize | |
| mpg123_fmt_none | |
| mpg123_format_none | |
| mpg123_fmt_all | |
| mpg123_format_all | |
| mpg123_fmt | |
| mpg123_format | |
| mpg123_fmt_support | |
| mpg123_format_support | |
| INT123_invalidate_format | |
| INT123_samples_to_bytes | |
| samples_to_storage | |
| INT123_bytes_to_samples | |
| postprocess_buffer | |
| mpg123_new_pars | |
| mpg123_delete_pars | |
| mpg123_reset_eq | |
| INT123_frame_buffers | |
| INT123_frame_buffers_reset | |
| INT123_frame_fill_toc | |
| INT123_frame_index_find | |
| INT123_frame_set_frameseek | |
| INT123_do_rva | |
| mpg123_volume | |
| mpg123_volume_change | |
| mpg123_getvolume | |
| INT123_init_icy | |
| INT123_clear_icy | |
| INT123_reset_icy | |
| INT123_icy2utf8 | |
| INT123_init_id3 | |
| INT123_id3_link | |
| INT123_fi_init | |
| INT123_fi_exit | |
| INT123_fi_resize | |
| INT123_fi_add | |
| INT123_fi_set | |
| INT123_fi_reset | |
| INT123_init_layer12 | |
| INT123_init_layer12_stuff | |
| INT123_init_layer3 | |
| INT123_COS9 | |
| INT123_tfcos36 | |
| INT123_init_layer3_stuff | |
| INT123_dct36 | |
| mpg123_exit | |
| mpg123_par | |
| mpg123_param | |
| mpg123_getpar | |
| mpg123_getparam | |
| mpg123_getstate | |
| mpg123_eq | |
| mpg123_geteq | |
| mpg123_safe_buffer | |
| INT123_frame_outbuffer | |
| mpg123_replace_buffer | |
| mpg123_outblock | |
| mpg123_clip | |
| mpg123_tellframe | |
| mpg123_tell_stream | |
| mpg123_set_filesize | |
| mpg123_meta_check | |
| mpg123_id3 | |
| mpg123_icy | |
| mpg123_icy2utf8 | |
| mpg123_enc_from_id3 | |
| mpg123_index | |
| mpg123_set_index | |
| mpg123_plain_strerror | |
| mpg123_errcode | |
| mpg123_strerror | |
| INT123_ntom_val | |
| INT123_ntom_set_ntom | |
| INT123_ntom_frame_outsamples | |
| INT123_frame_expect_outsamples | |
| mpg123_framebyframe_decode | |
| INT123_ntom_frmouts | |
| INT123_frame_outs | |
| mpg123_tell | |
| INT123_ntom_ins2outs | |
| INT123_frame_ins2outs | |
| INT123_ntom_frameoff | |
| INT123_frame_offset | |
| INT123_frame_set_seek | |
| INT123_defdec | |
| INT123_decclass | |
| INT123_dectype | |
| strcasecmp | |
| INT123_frame_cpu_opt | |
| INT123_check_decoders | |
| mpg123_current_decoder | |
| mpg123_decoders | |
| mpg123_supported_decoders | |
| INT123_frame_bitrate | |
| INT123_frame_freq | |
| INT123_frame_output_format | |
| mpg123_info | |
| INT123_synth_ntom_set_step | |
| INT123_set_pointer | |
| INT123_frame_skip | |
| INT123_compute_bpf | |
| mpg123_tpf | |
| mpg123_position | |
| INT123_get_songlen | |
| INT123_feed_more | |
| mpg123_feed | |
| INT123_feed_set_pos | |
| INT123_open_bad | |
| INT123_open_feed | |
| INT123_open_stream | |
| INT123_open_stream_handle | |
| mpg123_init_string | |
| mpg123_free_string | |
| INT123_exit_id3 | |
| INT123_frame_exit | |
| mpg123_decoder | |
| INT123_reset_id3 | |
| INT123_frame_init_par | |
| INT123_frame_init | |
| mpg123_parnew | |
| mpg123_new | |
| INT123_frame_reset | |
| mpg123_close | |
| mpg123_open | |
| mpg123_open_fd | |
| mpg123_open_handle | |
| mpg123_open_feed | |
| mpg123_replace_reader | |
| mpg123_replace_reader_handle | |
| mpg123_delete | |
| INT123_id3_to_utf8 | |
| mpg123_resize_string | |
| INT123_parse_new_id3 | |
| strncasecmp | |
| INT123_read_frame | |
| mpg123_grow_string | |
| mpg123_copy_string | |
| mpg123_add_substring | |
| mpg123_add_string | |
| mpg123_set_substring | |
| mpg123_set_string | |
| mpg123_store_utf8 | |
| mpg123_strlen | |
| INT123_prepare_decode_tables | |
| mpg123_init | |
| INT123_make_conv16to8_table | |
| INT123_set_synth_functions | |
| INT123_decode_update | |
| mpg123_framebyframe_next | |
| mpg123_decode_frame | |
| mpg123_decode | |
| mpg123_read | |
| mpg123_getformat | |
| mpg123_timeframe | |
| mpg123_feedseek | |
| mpg123_seek_frame | |
| mpg123_length | |
| mpg123_scan | |
| mpg123_seek | |
| ALCdevice_GetLatencyDefault | |
| alcSuspendContext | |
| alcProcessContext | |
| alc_null_init | |
| alc_null_deinit | |
| alc_audiotrack_init | |
| alc_audiotrack_probe | |
| Resample_point32_C | |
| Resample_lerp32_C | |
| Resample_cubic32_C | |
| MixDirect_C | |
| MixSend_C | |
| alSetConfigMOB | |
| g_mob_configGlobals | |
| alc_loopback_init | |
| alc_loopback_deinit | |
| alc_loopback_probe | |
| alc_opensl_init | |
| alc_opensl_deinit | |
| Resample_copy32_C | |
| __assert2 | |
| alcGetCurrentContext | |
| pthread_getspecific | |
| alcGetThreadContext | |
| raise | |
| pthread_create | |
| pthread_join | |
| sched_yield | |
| floorf | |
| MixDirect_Hrtf_C | |
| NoneCreate | |
| InitEffectSlot | |
| BytesFromUserFmt | |
| ChannelsFromUserFmt | |
| BytesFromFmt | |
| ChannelsFromFmt | |
| DevFmtTypeString | |
| DevFmtChannelsString | |
| BytesFromDevFmt | |
| ChannelsFromDevFmt | |
| SetDefaultWFXChannelOrder | |
| SetDefaultChannelOrder | |
| EchoCreate | |
| ModulatorCreate | |
| ReverbCreate | |
| StartThread | |
| pthread_attr_init | |
| pthread_attr_setstacksize | |
| pthread_attr_destroy | |
| StopThread | |
| InitEffect | |
| alSetError | |
| TrapALError | |
| __isfinitef | |
| lpCoeffCalc | |
| ApplyOffset | |
| SetSourceState | |
| ThunkExit | |
| aluHandleDisconnect | |
| android_JNI_OnLoad | |
| apportableOpenALFuncs | |
| OpenAL_Android_Init | |
| alcGetJavaVM | |
| alc_audiotrack_deinit | |
| JNI_OnUnload | |
| alcSuspend | |
| alcResume | |
| bs2b_set_level | |
| bs2b_get_level | |
| bs2b_set_srate | |
| bs2b_get_srate | |
| bs2b_clear | |
| bs2b_cross_feed | |
| ComputeAngleGains | |
| atan2f | |
| __aeabi_uldivmod | |
| powf | |
| EmulateEAXReverb | |
| ReverbBoost | |
| log10f | |
| __aeabi_ldivmod | |
| MixSource | |
| ResamplerPrePadding | |
| ResamplerPadding | |
| DedicatedCreate | |
| MixDirect_Hrtf_SUFFIX | |
| al_malloc | |
| al_calloc | |
| al_free | |
| SetMixerFPUMode | |
| RestoreFPUMode | |
| InitializeEffect | |
| aluMixData | |
| InitializeCriticalSection | |
| pthread_mutexattr_init | |
| pthread_mutexattr_settype | |
| pthread_mutex_init | |
| pthread_mutexattr_destroy | |
| CreateRingBuffer | |
| DeleteCriticalSection | |
| pthread_mutex_destroy | |
| DestroyRingBuffer | |
| EnterCriticalSection | |
| pthread_mutex_lock | |
| ALCdevice_LockDefault | |
| LeaveCriticalSection | |
| pthread_mutex_unlock | |
| ALCdevice_UnlockDefault | |
| pthread_once | |
| alcGetDeviceReferenceCount | |
| RingBufferSize | |
| WriteRingBuffer | |
| ReadRingBuffer | |
| timeGetTime | |
| clock_gettime | |
| sysconf | |
| Sleep | |
| nanosleep | |
| al_print | |
| vsnprintf | |
| fputs | |
| __android_log_print | |
| PauseOpenSLES | |
| SL_IID_PLAY | |
| AppendAllDevicesList | |
| alc_null_probe | |
| alc_opensl_probe | |
| AppendCaptureDeviceList | |
| ALCdevice_IncRef | |
| ALCcontext_IncRef | |
| GetContextRef | |
| fgets | |
| isspace | |
| memmove | |
| getenv | |
| strtol | |
| strtoul | |
| LoadReverbPreset | |
| DisabledEffects | |
| __aeabi_ul2d | |
| __aeabi_l2d | |
| __aeabi_d2lz | |
| usleep | |
| FillCPUCaps | |
| CPUCapFlags | |
| SL_IID_BUFFERQUEUE | |
| SL_IID_ANDROIDSIMPLEBUFFERQUEUE | |
| slCreateEngine | |
| SL_IID_ENGINE | |
| SetRTPriority | |
| sched_get_priority_min | |
| pthread_self | |
| pthread_setschedparam | |
| RTPrioLevel | |
| RWLockInit | |
| ThunkInit | |
| pthread_key_create | |
| ConeScale | |
| ZScale | |
| ReadLock | |
| ReadUnlock | |
| FreeThunkEntry | |
| ReleaseALAuxiliaryEffectSlots | |
| ReleaseALBuffers | |
| ReleaseALEffects | |
| ReleaseALFilters | |
| ReleaseALSources | |
| WriteLock | |
| WriteUnlock | |
| NewThunkEntry | |
| InitUIntMap | |
| alcCaptureOpenDevice | |
| ResetUIntMap | |
| ALCdevice_DecRef | |
| alcGetError | |
| alcGetString | |
| alcGetIntegerv | |
| alcIsExtensionPresent | |
| alcGetProcAddress | |
| alGetProcAddress | |
| alcGetEnumValue | |
| alGetEnumValue | |
| alcCaptureCloseDevice | |
| alcCaptureStart | |
| alcCaptureStop | |
| alcCaptureSamples | |
| alcIsRenderFormatSupportedSOFT | |
| alcRenderSamplesSOFT | |
| ALCcontext_DecRef | |
| alIsBufferFormatSupportedSOFT | |
| pthread_setspecific | |
| alcCloseDevice | |
| alcMakeContextCurrent | |
| alcSetThreadContext | |
| alcGetContextsDevice | |
| alcDestroyContext | |
| alGetError | |
| alIsExtensionPresent | |
| alListenerf | |
| alListener3f | |
| alListenerfv | |
| alListeneri | |
| alListener3i | |
| alListeneriv | |
| alGetListenerf | |
| alGetListener3f | |
| alGetListenerfv | |
| alGetListeneri | |
| alGetListener3i | |
| alGetListeneriv | |
| alEnable | |
| alDisable | |
| alIsEnabled | |
| alGetBoolean | |
| alGetDouble | |
| alGetFloat | |
| alGetInteger | |
| alGetBooleanv | |
| alGetDoublev | |
| alGetFloatv | |
| alGetIntegerv | |
| alGetString | |
| alDopplerFactor | |
| alDopplerVelocity | |
| alSpeedOfSound | |
| alDistanceModel | |
| alDeferUpdatesSOFT | |
| alProcessUpdatesSOFT | |
| InsertUIntMapEntry | |
| RemoveUIntMapKey | |
| LookupUIntMapKey | |
| alDeleteAuxiliaryEffectSlots | |
| alGenAuxiliaryEffectSlots | |
| alIsAuxiliaryEffectSlot | |
| alAuxiliaryEffectSloti | |
| alAuxiliaryEffectSlotiv | |
| alAuxiliaryEffectSlotf | |
| alAuxiliaryEffectSlotfv | |
| alGetAuxiliaryEffectSloti | |
| alGetAuxiliaryEffectSlotiv | |
| alGetAuxiliaryEffectSlotf | |
| alGetAuxiliaryEffectSlotfv | |
| alDeleteBuffers | |
| alGenBuffers | |
| alIsBuffer | |
| alBufferData | |
| alBufferSubDataSOFT | |
| alBufferSamplesSOFT | |
| alBufferSubSamplesSOFT | |
| alGetBufferSamplesSOFT | |
| alBufferf | |
| alBuffer3f | |
| alBufferfv | |
| alBufferi | |
| alBuffer3i | |
| alBufferiv | |
| alGetBufferf | |
| alGetBuffer3f | |
| alGetBufferfv | |
| alGetBufferi | |
| alGetBuffer3i | |
| alGetBufferiv | |
| alDeleteEffects | |
| alGenEffects | |
| alIsEffect | |
| alEffecti | |
| alEffectiv | |
| alEffectf | |
| alEffectfv | |
| alGetEffecti | |
| alGetEffectiv | |
| alGetEffectf | |
| alGetEffectfv | |
| alDeleteFilters | |
| alGenFilters | |
| alIsFilter | |
| alFilteri | |
| alFilteriv | |
| alFilterf | |
| alFilterfv | |
| alGetFilteri | |
| alGetFilteriv | |
| alGetFilterf | |
| alGetFilterfv | |
| alDeleteSources | |
| alGenSources | |
| DefaultResampler | |
| alIsSource | |
| CalcNonAttnSourceParams | |
| CalcSourceParams | |
| __aeabi_l2f | |
| alSourcef | |
| alSource3f | |
| alSourcefv | |
| alSourcedSOFT | |
| alSource3dSOFT | |
| alSourcedvSOFT | |
| alSourcei | |
| alSource3i | |
| alSourceiv | |
| alSourcei64SOFT | |
| alSource3i64SOFT | |
| alSourcei64vSOFT | |
| alGetSourcef | |
| alGetSource3f | |
| alGetSourcefv | |
| alGetSourcedSOFT | |
| alGetSource3dSOFT | |
| alGetSourcedvSOFT | |
| alGetSourcei | |
| alGetSource3i | |
| alGetSourceiv | |
| alGetSourcei64SOFT | |
| alGetSource3i64SOFT | |
| alGetSourcei64vSOFT | |
| alSourcePlayv | |
| alSourcePlay | |
| alSourcePausev | |
| alSourcePause | |
| alSourceStopv | |
| alSourceStop | |
| alSourceRewindv | |
| alSourceRewind | |
| alSourceQueueBuffers | |
| alSourceUnqueueBuffers | |
| MOB_ReadALConfig | |
| MOB_FreeALConfig | |
| MOB_ConfigGetEnumByName | |
| g_ex_configPairs | |
| MOB_Local_FindConfigValue | |
| MOB_Local_ConfigValueExists | |
| MOB_Local_GetConfigValue | |
| MOB_Local_GetConfigValueBool | |
| MOB_Local_ConfigValueStr | |
| MOB_ConfigValueStr_KeyStr | |
| aluInitPanning | |
| strpbrk | |
| fgetc | |
| MOB_Local_ConfigValueInt | |
| MOB_Local_ConfigValueUInt | |
| alcOpenDevice | |
| alcLoopbackOpenDeviceSOFT | |
| MOB_Local_ConfigValueFloat | |
| EffectList | |
| CalcHrtfDelta | |
| acosf | |
| GetLerpedHrtfCoeffs | |
| GetMovingHrtfCoeffs | |
| GetHrtf | |
| alcDeviceEnableHrtfMOB | |
| AudioSetHRTF | |
| alcCreateContext | |
| FreeHrtfs | |
| pthread_key_delete | |
| GetHrtfIrSize | |
| asinf | |
| NVLogError | |
| ANDThreadData::Destroy(void*) | |
| ButtonContainer<98>::~ButtonContainer() | |
| ButtonContainer<98>::~ButtonContainer() | |
| pointers | |
| gamepads | |
| OSArray<ZIPFile*>::~OSArray() | |
| OSArray<ZIPFile*>::~OSArray() | |
| android_sigaction(int, siginfo*, void*) | |
| OS_ApplicationEvent(OSEventType, void*) | |
| ZIPFile::EntryCompare(void const*, void const*) | |
| ZIPFile::Find(char const*) | |
| NVThreadGetCurrentJNIEnv() | |
| APKFile::Find(char const*) | |
| NVDefaultLog(ENVLogLevel, char const*, char const*, char const*, ...) | |
| g_NVLogMask | |
| NVLogMessage | |
| NVDefaultLogDebug(char const*, char const*, ...) | |
| NVDefaultLogInfo(char const*, char const*, ...) | |
| NVDefaultLogWarn(char const*, char const*, ...) | |
| NVDefaultLogError(char const*, char const*, ...) | |
| NVDefaultLogFatal(char const*, char const*, ...) | |
| NVDefaultLogOutput(char const*) | |
| g_NVLogFile | |
| pthread_cond_signal | |
| pthread_cond_wait | |
| capsLockOn | |
| pthread_cond_broadcast | |
| _JNIEnv::NewObject(_jclass*, _jmethodID*, ...) | |
| _JNIEnv::CallObjectMethod(_jobject*, _jmethodID*, ...) | |
| _JNIEnv::CallBooleanMethod(_jobject*, _jmethodID*, ...) | |
| _JNIEnv::CallIntMethod(_jobject*, _jmethodID*, ...) | |
| _JNIEnv::CallLongMethod(_jobject*, _jmethodID*, ...) | |
| _JNIEnv::CallFloatMethod(_jobject*, _jmethodID*, ...) | |
| _JNIEnv::CallVoidMethod(_jobject*, _jmethodID*, ...) | |
| WarGamepad_ProcessTouchpadAsPointer(_JNIEnv*, _jobject*, _jobject*, unsigned char) | |
| _JNIEnv::CallStaticObjectMethod(_jclass*, _jmethodID*, ...) | |
| OS_FileSetAsyncReadMultiple(int) | |
| MaxAsyncReadMultiply | |
| OS_SetFilePathOffset(char const*) | |
| BasePath | |
| OS_FileGetState(void*) | |
| OS_FileSetNoBackup(char const*) | |
| OS_FileGetDate(OSFileDataArea, char const*) | |
| stat | |
| StorageRootBuffer | |
| OS_FileListUserFiles() | |
| opendir | |
| readdir | |
| closedir | |
| AND_GamepadInitialize() | |
| lastGamepadAxis | |
| OS_GamepadIsConnected(unsigned int, OSGamepadType*) | |
| lastGamepadType | |
| OS_GamepadButton(unsigned int, unsigned int) | |
| lastGamepadMask | |
| OS_GamepadAxis(unsigned int, unsigned int) | |
| AND_GamepadUpdateAccelerometer(float, float, float) | |
| accelerometerValues | |
| OS_GamepadAccelerometer(float*, float*, float*) | |
| WarKeyboardInit(_JNIEnv*) | |
| WarKeyboard_class | |
| s_ShowKeyboard | |
| s_IsKeyboardShown | |
| AND_KeyboardInitialize() | |
| NVtoKK | |
| KKDown | |
| KKtoChar | |
| KKtoShiftedChar | |
| AND_KeyboardGetChar(OSKeyboardKey, int) | |
| AND_KeyboardSoftClosed() | |
| NVImeClosed() | |
| OS_LanguageDeviceRegion() | |
| deviceRegion | |
| windowSize | |
| OS_ScreenSetResolution(unsigned int, unsigned int) | |
| OS_SystemSet(OSDeviceChip, OSDeviceForm, OSDefinedDevice) | |
| OS_SystemSetEmulatorTitle(char const*) | |
| OS_SystemAcceptFiles() | |
| OS_ScreenSetRefresh(unsigned int) | |
| AndroidPaused() | |
| SetAndroidPaused(int) | |
| AndroidPause() | |
| AND_TouchInitialize() | |
| OS_PointerGetNumber() | |
| OS_PointerLock(bool) | |
| OS_PointerGetType(int) | |
| deviceChip | |
| OS_SystemForm() | |
| deviceForm | |
| OS_SystemDevice() | |
| definedDevice | |
| AND_ThreadInitialize() | |
| ANDThread_Initted | |
| ANDThreadStorageKey | |
| AND_ThreadCleanup() | |
| AND_CurrentThreadAffinityMask(char const*, int) | |
| gettid | |
| syscall | |
| ANDRunThread(void*) | |
| pthread_setname_np | |
| OS_ThreadGetValue() | |
| OS_ThreadSetStackSize(unsigned int) | |
| OS_ThreadIsRunning(void*) | |
| AND_FileInitialize() | |
| fileMutex | |
| OS_MutexDelete(void*) | |
| AND_FileCleanup() | |
| AsyncFileLock() | |
| AsyncFileUnlock() | |
| AND_ThreadOnMain() | |
| sem_init | |
| OS_SemaphoreDelete(void*) | |
| sem_destroy | |
| sem_post | |
| sem_wait | |
| OS_SemaphoreTryWait(void*) | |
| sem_trywait | |
| OS_SemaphoreGet(void*) | |
| sem_getvalue | |
| AND_TimeInitialize() | |
| gettimeofday | |
| base_time | |
| OS_TimeAccurate() | |
| OS_SystemCheckPause(int) | |
| AND_BillingGetItem(char const*) | |
| numItems | |
| items | |
| AND_BillingInit() | |
| billingMutex | |
| AND_BillingShutdown() | |
| AND_BillingUpdate(bool) | |
| AND_ConnectionChange(bool) | |
| WarBilling_changeConnection(_JNIEnv*, _jobject*, unsigned char) | |
| AND_SkuChange(char const*, int) | |
| WarBilling_notifyChange(_JNIEnv*, _jobject*, _jstring*, int) | |
| OS_BillingUpdate() | |
| OS_BillingRestorePurchases() | |
| OS_BillingIsPurchased(char const*) | |
| OS_BillingConnectionStatus() | |
| AND_GameServiceInit() | |
| gameServiceMutex | |
| AND_ClearAchievementData(bool) | |
| operator delete[](void*) | |
| achievements | |
| achievementCount | |
| AND_GameServiceShutdown() | |
| AND_OnSignInChange(bool) | |
| AND_OnSignInFailed() | |
| LIB_GameServiceTrySilentSignIn() | |
| AND_GameServiceGetAchievement(char const*) | |
| LIB_GameServiceIsAchievementUnlocked(char const*) | |
| LIB_GameServiceGetAchievementCurrentSteps(char const*) | |
| AND_OnAchievementsLoaded(int, char const**, bool*, int*, int*) | |
| operator new[](unsigned int) | |
| LIB_GameServiceSetConflictHandler(void (*)(unsigned char*, int, unsigned char*, int, unsigned char**, int*)) | |
| AND_OnStateConflict(unsigned char*, int, unsigned char*, int, unsigned char**, int*) | |
| AND_OnStateLoaded(LIB_CloudLoadResultStatus, unsigned char*, int) | |
| AND_OnSnapshotLoading() | |
| AND_OnSnapshotSelected(unsigned char*, int) | |
| AND_OnSnapshotCountLoaded(int) | |
| LIB_ScreenshotIsDone() | |
| ScreenshotIsDone | |
| LIB_ScreenshotIsDone(bool) | |
| ZIPFile::SortEntries() | |
| ZIPFile::~ZIPFile() | |
| vtable for ZIPFile | |
| ZIPFile::~ZIPFile() | |
| LockStorage() | |
| storageMutex | |
| UnlockStorage() | |
| ZIP_AddStorage(ZIPFile*) | |
| ZIPFile::storageFiles | |
| ZIPFile::FindFromStorage(char const*, ZIPFile**) | |
| LIB_InputUpdate(int) | |
| inputUpdateFromApp | |
| clearInputNextUpdate | |
| testIndex | |
| resetPointer | |
| keys | |
| LIB_InputEvent(OSEventType, void*) | |
| AND_KeyboardEvent(bool, int, int, bool) | |
| AND_TouchEvent(int, int, int, int) | |
| LIB_PointerGetCoordinates(int, int*, int*) | |
| LIB_PointerGetButton(int, int) | |
| LIB_PointerGetWheel(int) | |
| LIB_PointerSetDoubleClickDelay(float) | |
| LIB_PointerDoubleClicked(int, int) | |
| LIB_KeyboardIsDown(OSKeyboardKey) | |
| LIB_KeyboardState(OSKeyboardKey) | |
| LIB_KeyboardPressed(OSKeyboardKey) | |
| LIB_KeyboardUpdateKey(OSKeyboardKey) | |
| LIB_KeyboardComboPressed(OSKeyboardKey, OSKeyboardKey) | |
| LIB_KeyboardDoubleTapped(OSKeyboardKey) | |
| LIB_GamepadState(int, int) | |
| LIB_ClearInputNextUpdate() | |
| OS_ConvertUTF16toUTF8(unsigned short*, unsigned char*, int) | |
| TouchSense::~TouchSense() | |
| ImmVibeCloseDevice | |
| ImmVibeTerminate | |
| UseTouchSense | |
| g_accessMutex | |
| g_cond | |
| g_thread | |
| TouchSense::~TouchSense() | |
| TouchSense::deleteInstance() | |
| g_touchSense | |
| TouchSense::playEffect(int, int, int, int) | |
| TouchSense::stopContinuousEffect() | |
| ImmVibeStopPlayingEffect | |
| TouchSense::setHapticsLevel(int) | |
| TouchSense::hapticsEnabled() | |
| TouchSense::playEffectInternal(int, int) | |
| TouchSense::playBuiltinEffectInternal(int, int) | |
| ImmVibeGetEffectState | |
| ImmVibePlayUHLEffect | |
| TouchSense::getHapticsLevel() | |
| TouchSense::startContinuousBuiltinEffect(int, int, int, int) | |
| TouchSense::playBuiltinEffect(int, int, int, int) | |
| TouchSense::run() | |
| pthread_cond_timedwait | |
| TouchSense::threadFunc(void*) | |
| NvAPKInit() | |
| NvAPKOpen(char const*) | |
| NvAPKClose(void*) | |
| NvAPKSize(void*) | |
| NvAPKTell(void*) | |
| NvAPKSeek(void*, long, int) | |
| NvAPKRead(void*, unsigned int, unsigned int, void*) | |
| NvAPKGetc(void*) | |
| NvAPKEOF(void*) | |
| NvAPKGets(char*, int, void*) | |
| NVEventGetEventStr(NVEventType) | |
| NVEventGetOrientation() | |
| NVEventLoadFile(char const*) | |
| NVEventGetTextureData(char const*, unsigned char*&, unsigned int&, unsigned int&, unsigned int&, unsigned int&) | |
| NVEventReleaseTextureData(void*, unsigned char*) | |
| NVEventGetNextEvent(NVEvent*, int) | |
| pthread_cond_timeout_np | |
| NVEventWaitForEvents(int const*, int, int) | |
| NVEventUnhandledEvent(NVEvent*) | |
| NVEventEGLInit() | |
| initGraphics() | |
| AndroidEGLContext | |
| IsInitGraphics | |
| ProcessEvents(bool) | |
| WasAndroidPaused | |
| NVEventEGLMakeCurrent() | |
| NVEventEGLUnmakeCurrent() | |
| NVEventEGLSwapBuffers() | |
| AND_bufferSwaps | |
| NVEventGetPlatformAppHandle() | |
| globalVM | |
| NvFInit() | |
| NvFOpen(char const*, char const*, bool, bool) | |
| StorageBaseRootBuffer | |
| NvFIsApkFile(void*) | |
| NvFClose(void*) | |
| NvFGetc(void*) | |
| NvFGets(char*, int, void*) | |
| NvFSize(void*) | |
| NvFSeek(void*, long, int) | |
| NvFTell(void*) | |
| NvFRead(void*, unsigned int, unsigned int, void*) | |
| OS_FileFlush(void*) | |
| TouchSense::setIVTFile(char const*) | |
| TouchSense::getEffectIndexFromName(char const*) | |
| ImmVibeGetIVTEffectIndexFromName | |
| TouchSense::playEffect(int, char const*, int, int) | |
| OS_FileSubHandle(void*, int, int) | |
| AND_FileUpdate(double) | |
| AndroidFile::firstAsyncFile | |
| mkdir | |
| ZIPFile::OpenFromStorage(char const*, OSFileAccessType) | |
| ZIPFile::Open(int, OSFileAccessType, unsigned int*) | |
| NvFEOF(void*) | |
| ZIPFile::Initialize(char const*) | |
| ZIP_FileCreate(char const*) | |
| vtable for APKFile | |
| ZIP_FileSet(char const*) | |
| NvCreateTextureFromHHDDSImage(NVHHDDSImage const&, unsigned char, int*, int*, unsigned char*, unsigned char*) | |
| NVHHDDSAlloc() | |
| NVHHDDSAllocData(NVHHDDSImage*) | |
| NVHHDDSFree(NVHHDDSImage*) | |
| NVHHDDSLoad(char const*, int) | |
| NVLogDebug | |
| NVLogWarn | |
| NvCreateTextureFromDDSEx(char const*, unsigned char, unsigned char, int*, int*, unsigned char*, unsigned char*) | |
| NVCompressToDXT(NVHHDDSImage*, int, int) | |
| NVCompressFlush() | |
| NVLogFile(char const*) | |
| NVLogEnable(ENVLogLevel, unsigned char) | |
| NVLogLevelString(ENVLogLevel) | |
| NVDefaultLogMessage(ENVLogLevel, char const*, char const*, char const*) | |
| NVLogOutput | |
| NVDefaultLogTrace(char const*, char const*, ...) | |
| NvRandf() | |
| NvClockDiffInSecs(long long, long long) | |
| NvDifferentMatsf(float (*) [4], float const (*) [4]) | |
| NvCopyMatf(float (*) [4], float const (*) [4]) | |
| NvExtract3x3Matf(float (*) [3], float const (*) [4]) | |
| NvVecLengthf(float const*) | |
| NvNormalizeVecf(float*, float const*) | |
| NvAddVecf(float*, float const*, float const*) | |
| NvSubVecf(float*, float const*, float const*) | |
| NvCrossProductf(float*, float const*, float const*) | |
| NvTransformPointf(float*, float const (*) [4], float const*) | |
| NvTransformHomPointf(float*, float const (*) [4], float const*) | |
| NvTransformVecf(float*, float const (*) [4], float const*) | |
| NvMultMatf(float (*) [4], float const (*) [4], float const (*) [4]) | |
| NvInvMatf(float (*) [4], float const (*) [4]) | |
| NvBuildIdentityMatf(float (*) [4]) | |
| NvBuildTranslateMatf(float (*) [4], float, float, float) | |
| NvMultTranslateMatf(float (*) [4], float const (*) [4], float, float, float) | |
| NvBuildScaleMatf(float (*) [4], float, float, float) | |
| NvMultScaleMatf(float (*) [4], float const (*) [4], float, float, float) | |
| NvBuildRotXRadMatf(float (*) [4], float) | |
| NvBuildRotYRadMatf(float (*) [4], float) | |
| NvBuildRotZRadMatf(float (*) [4], float) | |
| NvMultRotXRadMatf(float (*) [4], float const (*) [4], float) | |
| NvMultRotYRadMatf(float (*) [4], float const (*) [4], float) | |
| NvMultRotZRadMatf(float (*) [4], float const (*) [4], float) | |
| NvBuildRotRadMatf(float (*) [4], float const*, float) | |
| NvMultRotRadMatf(float (*) [4], float const (*) [4], float const*, float) | |
| NvBuildRotXDegMatf(float (*) [4], float) | |
| NvBuildRotYDegMatf(float (*) [4], float) | |
| NvBuildRotZDegMatf(float (*) [4], float) | |
| NvMultRotXDegMatf(float (*) [4], float const (*) [4], float) | |
| NvMultRotYDegMatf(float (*) [4], float const (*) [4], float) | |
| NvMultRotZDegMatf(float (*) [4], float const (*) [4], float) | |
| NvBuildRotDegMatf(float (*) [4], float const*, float) | |
| NvMultRotDegMatf(float (*) [4], float const (*) [4], float const*, float) | |
| NvBuildLookatMatf(float (*) [4], float const*, float const*, float const*) | |
| NvBuildFrustumMatf(float (*) [4], float, float, float, float, float, float) | |
| NvBuildOrtho2Matf(float (*) [4], float, float, float, float) | |
| NvBuildOrthoMatf(float (*) [4], float, float, float, float, float, float) | |
| NvQuatCopy(float*, float const*) | |
| NvQuatConvertTo3x3Mat(float (*) [3], float const*) | |
| NvQuatIdentity(float*) | |
| NvQuatFromAngleAxis(float*, float, float const*) | |
| NvQuatX(float*, float) | |
| NvQuatY(float*, float) | |
| NvQuatZ(float*, float) | |
| NvQuatDot(float const*, float const*) | |
| NvQuatMult(float*, float const*, float const*) | |
| NvQuatFromEuler(float*, float, float, float) | |
| NvQuatFromEulerReverse(float*, float, float, float) | |
| NvQuatNormalize(float*, float const*) | |
| NvQuatNLerp(float*, float const*, float const*, float) | |
| nv_shader_init() | |
| load_file(char const*) | |
| nv_load_program(char const*, char const*) | |
| glGetProgramInfoLog | |
| nv_set_attrib_by_name(unsigned int, char const*, int, unsigned int, unsigned char, int, void*) | |
| glGetAttribLocation | |
| nv_set_attrib_by_index(int, int, unsigned int, unsigned char, int, void*) | |
| nv_flush_tracked_attribs() | |
| charIsSeparator(char) | |
| separators | |
| findDataNextToken(char const*) | |
| findDataMatch(char const*, char const*) | |
| findDataString(char const*, char const*, int) | |
| findDataStringEOL(char const*, char const*) | |
| readDataFile(char const*, char*, unsigned int) | |
| eglGetDisplay | |
| eglQueryString | |
| nvGetSystemCapabilities(_NvSysCaps*, bool) | |
| NVThreadInit(_JavaVM*) | |
| sigaction | |
| NVThreadSpawnJNIThread(long*, pthread_attr_t const*, char const*, void* (*)(void*), void*) | |
| pthread_attr_getstacksize | |
| sched_get_priority_max | |
| pthread_attr_getschedparam | |
| pthread_attr_setschedparam | |
| TouchSense::TouchSense() | |
| ImmVibeInitialize2 | |
| ImmVibeOpenDevice | |
| TouchSense::TouchSense() | |
| TouchSense::instance() | |
| NVThreadSleep(unsigned long) | |
| NvUtilGetLocalAppValue(char*, int, char const*) | |
| NvUtilInit() | |
| NVEventAppInit(int, char**) | |
| NvUtilHasLocalAppValue(char const*) | |
| NvUtilSetLocalAppValue(char const*, char const*) | |
| NvUtilGetParameter(char*, int, char const*) | |
| GetThiz() | |
| OS_KeyboardIsSoftVisible() | |
| OS_KeyboardRequest(int) | |
| WarGamepadInit(_JNIEnv*) | |
| s_getGamepadType | |
| s_getGamepadButtons | |
| s_getGamepadAxis | |
| s_getGamepadTrack | |
| WarGamepadShutdown() | |
| WarGamepad_GetGamepadType() | |
| WarGamepad_GetGamepadButtons() | |
| WarGamepad_GetGamepadAxis(int) | |
| AND_GamepadUpdate() | |
| WarGamepad_GetGamepadTrack(int, int*, int*) | |
| OS_GamepadTouchpad(unsigned int, unsigned int, float*, float*) | |
| AND_GetJNIFunc() | |
| AND_GetJNI() | |
| AND_GetObj() | |
| AND_MovieInit(_JNIEnv*) | |
| s_PlayMovie | |
| s_PlayMovieInFile | |
| s_PlayMovieInWindow | |
| s_StopMovie | |
| s_MovieIsSkippable | |
| s_IsMoviePlaying | |
| s_DeleteFile | |
| s_FileRename | |
| s_GetDeviceLocale | |
| s_GetDeviceType | |
| s_GetDeviceInfo | |
| s_GetAndroidBuildinfo | |
| s_GetDeviceID | |
| s_FileGetArchiveName | |
| s_IsAppInstalled | |
| s_OpenLink | |
| s_LoadAllGamesFromCloud | |
| s_LoadGameFromCloud | |
| s_SaveGameToCloud | |
| s_IsCloudAvailable | |
| s_NewCloudSaveAvailable | |
| s_MovieKeepAspectRatio | |
| s_MovieSetText | |
| s_MovieDisplayText | |
| s_MovieClearText | |
| s_MovieTextScale | |
| s_GetSpecialBuildType | |
| s_SendStatEvent | |
| s_SendStatEventParam | |
| s_getTotalMemory | |
| s_getLowThreshhold | |
| s_getAvailableMemory | |
| s_getScreenWidthInches | |
| s_GetAppId | |
| s_ScreenSetWakeLock | |
| s_ServiceAppCommand | |
| s_ServiceAppCommandValue | |
| AND_FileDelete(char const*) | |
| OS_FileDelete(OSFileDataArea, char const*) | |
| AND_FileRename(char const*, char const*, int) | |
| OS_FileRename(OSFileDataArea, char const*, char const*, bool) | |
| AND_IsAppInstalled(char const*) | |
| OS_ServiceIsAppInstalled(char const*) | |
| AND_OpenLink(char const*) | |
| OS_ServiceOpenLink(char const*) | |
| OS_ServiceRateApp(char const*) | |
| AND_GetAppId() | |
| staticAppId | |
| OS_SystemGetAppId() | |
| AND_FileGetArchiveName(OSFileArchive) | |
| OS_FileGetArchiveName(OSFileArchive) | |
| AND_PlayMovie(char const*, bool, bool, float) | |
| AND_PlayMovie(char const*, bool, bool, int, int, float) | |
| OS_MoviePlay(char const*, bool, bool, float) | |
| currentLoops | |
| AND_MoviePlayInWindow(char const*, int, int, int, int, bool, bool, int, int, float) | |
| OS_MoviePlayinWindow(char const*, int, int, int, int, bool, bool, float) | |
| AND_MovieIsSkippable(bool) | |
| OS_MovieSetSkippable(bool) | |
| AND_StopMovie() | |
| OS_MovieStop() | |
| AND_IsMoviePlaying() | |
| OS_MovieIsPlaying(int*) | |
| AND_MovieSetText(char const*, bool, bool) | |
| OS_MovieSetText(char const*, bool, bool) | |
| AND_MovieClearText(bool) | |
| OS_MovieClearText(bool) | |
| AND_MovieDisplayText(bool) | |
| OS_MovieDisplayText(bool) | |
| AND_MovieTextScale(int) | |
| OS_MovieTextScale(int) | |
| AND_DeviceLocale() | |
| OS_LanguageUserSelected() | |
| userSelectedLanguage | |
| AND_GetDeviceInfo(int) | |
| OS_GetDeviceInfo(int) | |
| AND_DeviceType() | |
| AND_GetAndroidBuildinfo(int) | |
| staticBuildinfo | |
| OS_SystemGetBuildinfo(int) | |
| AND_SystemInitialize() | |
| NVEventAppMain(int, char**) | |
| OS_ApplicationPreinit() | |
| OS_ApplicationInitialize(int, char const**) | |
| OS_ApplicationStartup(int, int, int, char const**) | |
| OS_ApplicationTick(float) | |
| DoInitGraphics | |
| isLowMemoryDevice | |
| AND_GetDeviceID() | |
| staticDeviceID | |
| OS_SystemGetDeviceID() | |
| AND_GetSpecialBuildType() | |
| OS_SendStatEvent(char const*) | |
| OS_SendStatEventValue(char const*, char const*, char const*) | |
| OS_SendStatEventFlush() | |
| OS_ServiceAppCommand(char const*, char const*) | |
| OS_ServiceAppCommandValue(char const*, char const*) | |
| OS_SystemMemoryStats(int*, int*, int*) | |
| OS_ScreenGetInches() | |
| LoadAllGamesFromCloud() | |
| LoadGameFromCloud(unsigned int, int*) | |
| SaveGameToCloud(unsigned int, char const*, unsigned int) | |
| IsCloudAvailable() | |
| NewCloudSaveAvailable(int) | |
| OS_MovieKeepAspectRatio(bool) | |
| AND_ScreenSetWakeLock(bool) | |
| OS_ScreenSetWakeLock(bool) | |
| curWakeLock | |
| WarBillingInit(_JNIEnv*) | |
| s_addSku | |
| s_initBilling | |
| s_requestPurchase | |
| s_localizedPrice | |
| s_setBillingKey | |
| WarBillingShutdown() | |
| pthread_cond_destroy | |
| WarBilling_AddSku(char const*) | |
| WarBilling_InitBilling() | |
| OS_BillingSubmitPurchaseIDs(OS_BillingPurchaseID*, int) | |
| WarBilling_RequestPurchase(char const*) | |
| OS_BillingPurchaseRequest(char const*) | |
| WarBilling_LocalizedPrice(char const*) | |
| priceBuffer | |
| OS_BillingPurchasePrice(char const*) | |
| WarBilling_SetBillingKey(char const*) | |
| OS_BillingSetKey(char const*) | |
| WarGameServiceInit(_JNIEnv*) | |
| WarGameService_EnsureInitialized() | |
| s_warGameService | |
| s_warGameService_class | |
| s_warGameService_ctor | |
| LIB_GameServiceUpdate() | |
| WarGameService_ShowSignInUI() | |
| s_showSignInUI | |
| LIB_GameServiceShowSignInUI() | |
| WarGameService_SignOut() | |
| s_signOut | |
| LIB_GameServiceSignOut() | |
| WarGameService_GetConnectionStatus() | |
| s_getConnectionStatus | |
| LIB_GameServiceConnectionStatus() | |
| WarGameService_RefreshData(bool) | |
| s_refreshData | |
| LIB_GameServiceRefreshData(bool) | |
| WarGameService_ShowAchievementList() | |
| s_showAchievementList | |
| LIB_GameServiceShowAchievementList() | |
| WarGameService_UnlockAchievement(char const*) | |
| s_unlockAchievement | |
| LIB_GameServiceUnlockAchievement(char const*) | |
| WarGameService_IncrementAchievement(char const*, int) | |
| s_incrementAchievement | |
| LIB_GameServiceIncrementAchievement(char const*, int) | |
| WarGameService_ShowLeaderboards() | |
| s_showLeaderboards | |
| LIB_GameServiceShowLeaderboards() | |
| WarGameService_ShowLeaderboard(char const*) | |
| s_showLeaderboard | |
| LIB_GameServiceShowLeaderboard(char const*) | |
| WarGameService_SubmitScore(char const*, long long) | |
| s_submitScore | |
| LIB_GameServiceSubmitScore(char const*, long long) | |
| WarGameService_SaveToCloud(unsigned char const*, int) | |
| s_saveToCloud | |
| LIB_GameServiceSaveToCloud(unsigned char const*, unsigned int) | |
| WarGameService_LoadFromCloud() | |
| s_loadFromCloud | |
| LIB_GameServiceLoadFromCloud() | |
| WarGameService_notifySignInChange(_JNIEnv*, _jobject*, unsigned char) | |
| WarGameService_notifySignInFailed(_JNIEnv*, _jobject*) | |
| WarGameService_notifyAchievementsLoaded(_JNIEnv*, _jobject*, _jobjectArray*, _jbooleanArray*, _jintArray*, _jintArray*) | |
| WarGameService_notifyStateConflict(_JNIEnv*, _jobject*, int, _jstring*, _jbyteArray*, _jbyteArray*) | |
| s_resolveState | |
| WarGameService_notifyStateLoaded(_JNIEnv*, _jobject*, int, int, _jbyteArray*) | |
| WarGameService_ShowSnapshotList() | |
| s_showSnapshotList | |
| LIB_GameServiceShowSnapshotList() | |
| WarGameService_SaveSnapshot(char const*, char const*, unsigned char const*, int, int) | |
| s_saveSnapshot | |
| LIB_GameServiceSaveSnapshot(char const*, char const*, unsigned char const*, int, int) | |
| WarGameService_LoadSnapshotCount() | |
| s_loadSnapshotCount | |
| LIB_GameServiceLoadSnapshotCount() | |
| WarGameService_DeleteSnapshot(char const*) | |
| s_deleteSnapshot | |
| LIB_GameServiceDeleteSnapshot(char const*) | |
| WarGameService_DeleteAllSnapshots() | |
| s_deleteAllSnapshots | |
| LIB_GameServiceDeleteAllSnapshots() | |
| WarGameService_notifySnapshotLoading(_JNIEnv*, _jobject*) | |
| WarGameService_notifySnapshotSelected(_JNIEnv*, _jobject*, _jbyteArray*) | |
| WarGameService_notifySnapshotCountLoaded(_JNIEnv*, _jobject*, int) | |
| WarGameService_SaveScreenshot(unsigned char const*, int) | |
| s_saveScreenshot | |
| LIB_ScreenshotSetData(void const*, int) | |
| WarHttpInit(_JNIEnv*) | |
| s_warHttp_class | |
| s_warHttp_ctor | |
| s_warHttpGet | |
| pthread_cond_init | |
| WarHttp_EnsureInitialized() | |
| s_warHttp | |
| War_HttpGet(char const*) | |
| OS_HTTPGet(char const*) | |
| NVLogFatal | |
| NVLogInfo | |
| NVLog | |
| UseAssetFile | |
| screenshotSize | |
| screenshotData | |
| last_tv | |
| doubleClickDelay | |
| updateCount | |
| lockPointer | |
| AndroidResume | |
| ShowTimeErrors | |
| HasTimeError | |
| CAEBankLoader::CAEBankLoader() | |
| CAEBankLoader::CAEBankLoader() | |
| CAEBankLoader::~CAEBankLoader() | |
| CAEBankLoader::~CAEBankLoader() | |
| CAEBankLoader::LoadBankSlotFile() | |
| CFileMgr::GetTotalSize(int) | |
| CAEBankLoader::LoadBankLookupFile() | |
| CAEBankLoader::LoadSFXPakLookupFile() | |
| CAEBankLoader::Initialise() | |
| CAEBankLoader::GetBankLookup(unsigned short) | |
| OSArray<LoadTask*>::~OSArray() | |
| OSArray<LoadTask*>::~OSArray() | |
| OSArray<BankData>::~OSArray() | |
| OSArray<BankData>::~OSArray() | |
| CAEMP3BankLoader::~CAEMP3BankLoader() | |
| vtable for CAEMP3BankLoader | |
| killLoaderThread | |
| loaderSemaphore | |
| loaderThread | |
| loaderMutex | |
| soundInfoFile | |
| CAEMP3BankLoader::~CAEMP3BankLoader() | |
| CAEMP3BankLoader::~CAEMP3BankLoader() | |
| void SwapEndianness<WaveHeader>(WaveHeader*) | |
| LoadTask::TryLoadSound(int, SoundData&) | |
| CFileMgr::Seek(int, int, int) | |
| OALBuffer::OALBuffer(void*, unsigned int, void*, unsigned int, unsigned int, unsigned int) | |
| CAEMP3Decoder::DecodeEntireFile(unsigned char*, unsigned int, unsigned int*, unsigned int*, unsigned int*, unsigned int*) | |
| OALBuffer::OALBuffer(void*, unsigned int, unsigned int, unsigned int) | |
| bankInfo | |
| BankLoadingThread(void*) | |
| SkipBankLoader | |
| loaderTasks | |
| finishedTasks | |
| AddLoaderTask(LoadTask*) | |
| HasLoadTask(ZIPFile*, int, int, int) | |
| CAEMP3BankLoader::CAEMP3BankLoader() | |
| CAEMP3BankLoader::CAEMP3BankLoader() | |
| CAEMP3BankLoader::Initialise() | |
| CAEMP3BankLoader::Service() | |
| trashMutex | |
| OALBase::trashCan | |
| CAEMP3BankLoader::GetSoundBuffer(unsigned short, short, unsigned short*) | |
| CAEMP3BankLoader::LoadRequest(ZIPFile*, int, int, int) | |
| CAEMP3BankLoader::GetSoundHeadroom(unsigned short, short) | |
| CAEMP3BankLoader::IsSoundBankLoaded(unsigned short, short) | |
| CAEMP3BankLoader::LoadSoundBank(unsigned short, short) | |
| CAEMP3BankLoader::GetSoundBankLoadingStatus(unsigned short, short) | |
| CAEMP3BankLoader::GetLoopOffset(unsigned short, short) | |
| CAEMP3BankLoader::IsSoundLoaded(unsigned short, unsigned short, short) | |
| CAEMP3BankLoader::LoadSound(unsigned short, unsigned short, short) | |
| CAEMP3BankLoader::GetSoundLoadingStatus(unsigned short, unsigned short, short) | |
| CAEMP3BankLoader::UpdateVirtualChannels(tVirtualChannelSettings*, short*, short*) | |
| CAEAudioUtility::ConvertFromBytesToMS(unsigned int, unsigned int, unsigned short) | |
| CAEStreamingDecoder::GetHeader() | |
| CAEMP3Decoder::GetStreamID() | |
| CAEMP3Decoder::GetSampleRate() | |
| CAEMP3Decoder::GetStreamLengthMs() | |
| CAEMP3Decoder::GetStreamPlayTimeMs() | |
| CAEMP3Decoder::~CAEMP3Decoder() | |
| CAEStreamingDecoder::~CAEStreamingDecoder() | |
| vtable for CAEMP3Decoder | |
| CAEMP3Decoder::~CAEMP3Decoder() | |
| CAEMP3Decoder::~CAEMP3Decoder() | |
| CAEMP3Decoder::SetCursor(unsigned long) | |
| CAEDataStream::Seek(long, int) | |
| CAEMP3Decoder::CAEMP3Decoder(CAEDataStream*, bool) | |
| CAEStreamingDecoder::CAEStreamingDecoder(CAEDataStream*) | |
| CAEMP3Decoder::CAEMP3Decoder(CAEDataStream*, bool) | |
| CAEMP3Decoder::Feed(unsigned int) | |
| CAEDataStream::FillBuffer(void*, unsigned int) | |
| CAEMP3Decoder::FillBuffer(void*, unsigned long, int*) | |
| CAEMP3Decoder::Initialise() | |
| void SwapEndianness<tTrackLookup>(tTrackLookup*) | |
| CAEMP3TrackLoader::CAEMP3TrackLoader() | |
| CAEMP3TrackLoader::CAEMP3TrackLoader() | |
| CAEMP3TrackLoader::~CAEMP3TrackLoader() | |
| CMemoryMgr::Free(void*) | |
| CAEMP3TrackLoader::~CAEMP3TrackLoader() | |
| CAEMP3TrackLoader::LoadStreamPackTable() | |
| CMemoryMgr::Malloc(unsigned int) | |
| CAEMP3TrackLoader::LoadTrackLookupTable() | |
| CAEMP3TrackLoader::Initialise() | |
| CAEMP3TrackLoader::GetDataStream(unsigned int) | |
| CAEDataStream::CAEDataStream(int, char*, int, int, bool) | |
| CFileMgr::SetDir(char const*) | |
| CAEDataStream::Initialise() | |
| CAEDataStream::~CAEDataStream() | |
| OALBase::~OALBase() | |
| OALBase::livingCount | |
| vtable for OALBase | |
| OALBase::~OALBase() | |
| OALBase::~OALBase() | |
| OSArray<OALBase*>::~OSArray() | |
| OSArray<OALBase*>::~OSArray() | |
| OSArray<OALSource*>::~OSArray() | |
| OSArray<OALSource*>::~OSArray() | |
| OALBuffer::~OALBuffer() | |
| vtable for OALBuffer | |
| OALBuffer::~OALBuffer() | |
| OALBuffer::~OALBuffer() | |
| OALBuffer::OALBuffer(void*, unsigned int, unsigned int, unsigned int) | |
| OALBuffer::OALBuffer(void*, unsigned int, void*, unsigned int, unsigned int, unsigned int) | |
| OALSource::OALSource() | |
| vtable for OALSource | |
| OALSource::OALSource() | |
| OALSource::ObtainSource() | |
| OALSource::activeSources | |
| OALSource::UnqueueBuffers() | |
| OALSource::~OALSource() | |
| OALSource::~OALSource() | |
| OALSource::~OALSource() | |
| OALSource::SetBuffer(OALBuffer*) | |
| OALSource::SetData(void*, unsigned int, unsigned int, unsigned int) | |
| OALSource::SetZero(unsigned int, unsigned int) | |
| OALSource::SetStream() | |
| OALSource::QueueBuffer(OALBuffer*) | |
| OALSource::Pause() | |
| OALSource::Play() | |
| OALSource::Update() | |
| OALService() | |
| OALSource::GetVolume() | |
| OALSource::SetVolume(float) | |
| CEntity::SetIsStatic(bool) | |
| CEntity::ProcessControl() | |
| CEntity::ProcessCollision() | |
| CEntity::ProcessShift() | |
| CEntity::TestCollision(bool) | |
| CEntity::Teleport(CVector, unsigned char) | |
| CEntity::SpecialEntityPreCollisionStuff(CPhysical*, bool, bool&, bool&, bool&, bool&) | |
| CEntity::SpecialEntityCalcCollisionSteps(bool&, bool&) | |
| CEntity::FlagToDestroyWhenNextProcessed() | |
| CAnimatedBuilding::ProcessControl() | |
| CAnimatedBuilding::ProcessCollision() | |
| CBuilding::~CBuilding() | |
| CEntity::~CEntity() | |
| vtable for CBuilding | |
| CBuilding::~CBuilding() | |
| CAnimatedBuilding::~CAnimatedBuilding() | |
| CAnimatedBuilding::~CAnimatedBuilding() | |
| CAnimatedBuilding::PreRender() | |
| CEntity::PreRender() | |
| CEntity::UpdateRwFrame() | |
| CEntity::UpdateRpHAnim() | |
| CBuilding::CBuilding() | |
| CEntity::CEntity() | |
| CBuilding::CBuilding() | |
| CBuilding::operator new(unsigned int) | |
| CPools::ms_pBuildingPool | |
| CBuilding::operator delete(void*) | |
| CBuilding::~CBuilding() | |
| CAnimatedBuilding::~CAnimatedBuilding() | |
| CBuilding::ReplaceWithNewModel(int) | |
| CStreaming::RemoveModel(int) | |
| CModelInfo::ms_modelInfoPtrs | |
| IsBuildingPointerValid(CBuilding*) | |
| CEntity::Add() | |
| CEntity::Add(CRect const&) | |
| CEntity::Remove() | |
| CEntity::SetModelIndex(unsigned int) | |
| CEntity::SetModelIndexNoCreate(unsigned int) | |
| CEntity::CreateRwObject() | |
| CEntity::DeleteRwObject() | |
| CEntity::GetBoundRect() const | |
| CEntity::Render() | |
| CEntity::SetupLighting() | |
| CEntity::RemoveLighting(bool) | |
| vtable for CAnimatedBuilding | |
| SetIfInteriorIplIsRequired(CVector2D const&, void*) | |
| SetIfIplIsRequiredReducedBB(CVector2D const&, void*) | |
| SetIfIplIsRequired(CVector2D const&, void*) | |
| CIplStore::AddIplSlot(char const*) | |
| CIplStore::ms_pPool | |
| CIplStore::Initialise() | |
| CQuadTreeNode::operator new(unsigned int) | |
| CQuadTreeNode::CQuadTreeNode(CRect const&, int) | |
| CIplStore::ms_pQuadTree | |
| CIplStore::GetIplName(int) | |
| CIplStore::SetIsInterior(int, bool) | |
| CIplStore::FindIplSlot(char const*) | |
| CIplStore::RemoveIpl(int) | |
| CWorld::Remove(CEntity*) | |
| CWorld::Add(CEntity*) | |
| CTheCarGenerators::RemoveCarGenerators(unsigned char) | |
| CPools::ms_pDummyPool | |
| CPools::ms_pObjectPool | |
| CIplStore::RemoveIplSlot(int) | |
| CQuadTreeNode::DeleteItem(void*) | |
| CIplStore::GetBoundingBox(int) | |
| CIplStore::IncludeEntity(int, CEntity*) | |
| CIplStore::AddIplsNeededAtPosn(CVector const&) | |
| CIplStore::ClearIplsNeededAtPosn() | |
| CIplStore::EnableDynamicStreaming(int, bool) | |
| CIplStore::FindRelatedIplSlot(char const*) | |
| strrchr | |
| CIplStore::SetupRelatedIpls(char const*, int, CEntity**) | |
| CColAccel::isCacheLoading() | |
| CColAccel::getIplDef(int) | |
| CQuadTreeNode::AddItem(void*, CRect const&) | |
| CStreaming::RequestModel(int, int) | |
| CStreaming::LoadAllRequestedModels(bool) | |
| CIplStore::RemoveRelatedIpls(int) | |
| CIplStore::SetIplsRequired(CVector const&, int) | |
| CQuadTreeNode::ForAllMatching(CVector2D const&, void (*)(CVector2D const&, void*)) | |
| FindPlayerPed(int) | |
| CGame::currArea | |
| CIplStore::LoadIpls(CVector, bool) | |
| FindPlayerVehicle(int, bool) | |
| CStreaming::ms_disableStreaming | |
| CTheScripts::MissionCleanUp | |
| CPools::ms_pVehiclePool | |
| CPools::ms_pPedPool | |
| CIplStore::EnsureIplsAreInMemory(CVector const&) | |
| CTimer::Suspend() | |
| CTimer::Resume() | |
| CCamera::GetScreenFadeStatus() | |
| CMenuManager::MessageScreen(char*, bool, bool) | |
| CStreaming::ms_aInfoForModel | |
| TheCamera | |
| FrontEndMenuManager | |
| CIplStore::RequestIpls(CVector const&, int) | |
| CIplStore::HaveIplsLoaded(CVector const&, int) | |
| CIplStore::RemoveAllIpls() | |
| CIplStore::Shutdown() | |
| CQuadTreeNode::~CQuadTreeNode() | |
| CQuadTreeNode::operator delete(void*) | |
| CIplStore::LoadAllRemainingIpls() | |
| CIplStore::RequestIplAndIgnore(int) | |
| CIplStore::RemoveIplAndIgnore(int) | |
| CIplStore::RemoveIplWhenFarAway(int) | |
| CIplStore::GetNewIplEntityIndexArray(int) | |
| CIplStore::GetIplEntityIndexArray(int) | |
| CIplStore::LoadIplBoundingBox(int, unsigned char*, int) | |
| CFileLoader::LoadLine(unsigned char**, int&) | |
| CFileLoader::LoadObjectInstance(char const*) | |
| CFileLoader::LoadObjectInstance(CFileObjectInstance*, char const*) | |
| CIplStore::LoadIpl(int, unsigned char*, int) | |
| CColAccel::setIplDef(int, IplDef) | |
| CFileLoader::LoadCarGenerator(CFileCarGenerator*, int) | |
| CIplStore::m_onlyBB | |
| CRGBA::~CRGBA() | |
| CRGBA::~CRGBA() | |
| CAdjustableHUD::Draw() | |
| CSprite2d::DrawRect(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) | |
| CWidget::DrawTitleSafeArea() | |
| CFont::SetBackground(unsigned char, unsigned char) | |
| CFont::SetOrientation(unsigned char) | |
| CFont::SetCentreSize(float) | |
| CFont::SetProportional(unsigned char) | |
| CFont::SetEdge(signed char) | |
| CFont::SetFontStyle(unsigned char) | |
| CFont::SetScale(float) | |
| CText::Get(char const*) | |
| CFont::GetStringWidth(unsigned short*, unsigned char, unsigned char) | |
| CFont::SetColor(CRGBA) | |
| CFont::SetDropColor(CRGBA) | |
| CFont::GetHeight(bool) | |
| CFont::PrintString(float, float, unsigned short*) | |
| CFont::RenderFontBuffer() | |
| RsGlobal | |
| TheText | |
| CSprite2d::Draw(CRect const&, CRGBA const&) | |
| CAdjustableHUD::IsValidPosition(CVector2D const&, float, CVector2D*) | |
| CAdjustableHUD::EnableButtons() | |
| CTouchInterface::m_pWidgets | |
| MobileSettings::settings | |
| CAdjustableHUD::SetTextures() | |
| CTouchInterface::LoadTextureDB() | |
| CSprite2d::SetTexture(char*) | |
| CTouchInterface::UnloadTextureDB(TextureDatabaseRuntime*) | |
| CTouchInterface::m_pszWidgetTextures | |
| CAdjustableHUD::RestoreDefaults() | |
| CFileMgr::SetDirMyDocuments() | |
| CFileMgr::OpenFileForWriting(char const*) | |
| CTouchInterface::LoadDefaultConfigFile() | |
| CTouchInterface::LoadFromFile(char const*, bool) | |
| CTouchInterface::GetWidgetPosition(CTouchInterface::WidgetPositionIDs, float&, float&, float&, float&) | |
| PositionIDs | |
| CAdjustableHUD::SaveToDisk() | |
| CFileMgr::Write(int, char*, int) | |
| CTouchInterface::RepositionAdjustableWidgets() | |
| CTouchInterface::m_pszWidgetPositionNames | |
| CAdjustableHUD::~CAdjustableHUD() | |
| CSprite2d::~CSprite2d() | |
| CAdjustableHUD::~CAdjustableHUD() | |
| CAdjustableHUD::RestoreButtonPositions() | |
| CAdjustableHUD::GetTopAreaHeight() | |
| CAdjustableHUD::ConstrainToDraggableRegion(CVector2D&, float) | |
| CAdjustableHUD::Update() | |
| CTouchInterface::IsTouchDown(int) | |
| CHID::IsReleased(HIDMapping) | |
| PlayErrorSound() | |
| CWidget::IsInsideRect(CVector2D, CRect) | |
| CAdjustableHUD::Toggle() | |
| PlayBackSound() | |
| lastDevice | |
| PlayNavSound() | |
| PlaySelectSound() | |
| CAdjustableHUD::CAdjustableHUD() | |
| CSprite2d::CSprite2d() | |
| nAdjustmentModeFlags | |
| WidgetIDs | |
| CAdjustableHUD::CAdjustableHUD() | |
| CAdjustableHUD::m_pInstance | |
| IsSCCloudAvailable() | |
| IsSCSignedIn() | |
| IsSCCloudFree() | |
| cloudGetBufferPtr | |
| SaveSCCloudGameToDisk(int, void*, int) | |
| C_PcSave::GenerateGameFilename(int, char*) | |
| PcSaveHelper | |
| UpdateCloudSaves() | |
| CloudSaveState | |
| WriteCloudInfo() | |
| myCloudSaves | |
| AddSCCloudWatch() | |
| cloudModAddWatch | |
| isWatching | |
| cloudFilename | |
| CGenericGameStorage::ms_Slots | |
| NewSCCloudSaveAvailable(int) | |
| cloudModFind | |
| cloudModReset | |
| SaveGameToSCCloud(int, char const*, int) | |
| cloudStartUpload | |
| SetupDataDownload() | |
| SetJNEEnvFunc(void* (*)()) | |
| hasTouchScreen | |
| SCCloudSaveStateUpdate() | |
| scmainUpdate | |
| cloudIsBusy | |
| C_PcSave::PopulateSlotInfo() | |
| cloudStartDownload | |
| cloudGetBufferLen | |
| cloudGetFree | |
| cloudStartCheckMod | |
| CHID::InternalCacheAnalogValues() | |
| CHID::InternalDrawHelpIcon(char const*, HIDMapping, float, float, float, int, bool) | |
| CHID::InternalGetHelpSprite(char const*, HIDMapping, CVector2D*, CVector2D*) | |
| CHID::InternalIsReleasedPositive(HIDMapping) | |
| CHID::InternalIsReleasedNegative(HIDMapping) | |
| CHID::InternalIsPressedPositive(HIDMapping) | |
| CHID::InternalIsPressedNegative(HIDMapping) | |
| CHID::InternalMappingIsAnalog(HIDMapping) | |
| CHID::InternalGetMappingWeight(HIDMapping) | |
| CHID::InternalFlushQueuedText() | |
| CHID::InternalRemoveQueuedText() | |
| CHID::InternalUpdate() | |
| OSArray<MappingPair>::~OSArray() | |
| OSArray<MappingPair>::~OSArray() | |
| CHID::GetMappingByName(char const*) | |
| CHID::m_MappingPairs | |
| CHID::Implements(HIDMapping) | |
| CHID::m_pInstance | |
| CHID::Replaces(HIDMapping) | |
| CHID::IsDoubleTapped(HIDMapping) | |
| CHID::m_nDeadFrames | |
| CHID::Use360ClassicVitalStatsHack() | |
| CHID::Update() | |
| CHID::IsJustPressed(HIDMapping) | |
| CHID::IsPressed(HIDMapping, float*) | |
| CHID::GetMappingWeight(HIDMapping) | |
| CHID::IsReleasedPositive(HIDMapping) | |
| CHID::IsReleasedNegative(HIDMapping) | |
| CHID::IsPressedPositive(HIDMapping) | |
| CHID::IsPressedNegative(HIDMapping) | |
| CHID::MappingIsAnalog(HIDMapping) | |
| CHID::DrawHelpIcon(char const*, HIDMapping, float, float, float, int, bool) | |
| CHID::GetHelpSprite(char const*, HIDMapping, CVector2D*, CVector2D*) | |
| CHID::FlushQueuedText() | |
| CHID::RemoveQueuedText() | |
| CHID::GetInputType() | |
| CHID::CheckForInputChange() | |
| CHIDKeyboardPC::CHIDKeyboardPC(char const*) | |
| CHIDJoystickAndroidTV::CHIDJoystickAndroidTV(char const*) | |
| CHIDJoystickAmazon::CHIDJoystickAmazon(char const*) | |
| CHIDJoystickIOSSimple::CHIDJoystickIOSSimple(char const*) | |
| CHIDJoystickIOSExtended::CHIDJoystickIOSExtended(char const*) | |
| CHIDJoystickPS3::CHIDJoystickPS3(char const*) | |
| CHIDJoystickMogaPro::CHIDJoystickMogaPro(char const*) | |
| CHIDJoystickMogaPocket::CHIDJoystickMogaPocket(char const*) | |
| CHIDJoystickXbox360::CHIDJoystickXbox360(char const*) | |
| CHID::bAllowKeyboardInstance | |
| CHID::m_GamepadType | |
| currentActivePadID | |
| OSArray<MappingPair>::Add(MappingPair const&) | |
| CHID::CHID() | |
| vtable for CHID | |
| CHID::CHID() | |
| CHIDJoystick::InternalGetInputType() | |
| CHIDJoystick::InternalGetHelpSprite(char const*, HIDMapping, CVector2D*, CVector2D*) | |
| CHIDJoystick::InternalImplements(HIDMapping) | |
| CHIDJoystick::InternalUpdate() | |
| CHIDJoystick::InternalIsPressedPositive(HIDMapping) | |
| CHIDJoystick::InternalIsPressedNegative(HIDMapping) | |
| CHIDJoystick::InternalMappingIsAnalog(HIDMapping) | |
| CHIDJoystick::InternalDrawHelpIcon(char const*, HIDMapping, float, float, float, int, bool) | |
| CSprite2d::Draw(CRect const&, CRGBA const&, float, float, float, float, float, float, float, float) | |
| CHIDJoystick::InternalIsJustPressed(HIDMapping) | |
| CHIDJoystick::InternalCacheAnalogValues() | |
| CHIDJoystick::InternalIsDoubleTapped(HIDMapping) | |
| CHIDJoystick::InternalIsReleasedNegative(HIDMapping) | |
| CHIDJoystick::InternalIsReleasedPositive(HIDMapping) | |
| CHIDJoystick::InternalReplaces(HIDMapping) | |
| CCheat::m_bShowMappings | |
| CHIDJoystick::CHIDJoystick(char const*) | |
| vtable for CHIDJoystick | |
| CHIDJoystick::CHIDJoystick(char const*) | |
| CHIDJoystick::AddMapping(int, HIDMapping) | |
| CHIDJoystick::GetButtonID(HIDMapping) | |
| CHIDJoystick::InternalIsPressed(HIDMapping, float*) | |
| CHIDJoystick::InternalIsReleased(HIDMapping) | |
| CHIDJoystick::MappingHasButtonID(int) | |
| CHIDJoystickAmazon::FindUVsFromMapping(char const*, HIDMapping, bool) | |
| CHIDJoystickAmazon::~CHIDJoystickAmazon() | |
| CHIDJoystickAmazon::~CHIDJoystickAmazon() | |
| CHIDJoystickAmazon::~CHIDJoystickAmazon() | |
| CHIDJoystickAmazon::CHIDJoystickAmazon(char const*) | |
| vtable for CHIDJoystickAmazon | |
| CHIDJoystickAndroidTV::FindUVsFromMapping(char const*, HIDMapping, bool) | |
| CHIDJoystickAndroidTV::~CHIDJoystickAndroidTV() | |
| CHIDJoystickAndroidTV::~CHIDJoystickAndroidTV() | |
| CHIDJoystickAndroidTV::~CHIDJoystickAndroidTV() | |
| CHIDJoystickAndroidTV::CHIDJoystickAndroidTV(char const*) | |
| vtable for CHIDJoystickAndroidTV | |
| CHIDJoystickIOSExtended::FindUVsFromMapping(char const*, HIDMapping, bool) | |
| CHIDJoystickIOSExtended::~CHIDJoystickIOSExtended() | |
| CHIDJoystickIOSExtended::~CHIDJoystickIOSExtended() | |
| CHIDJoystickIOSExtended::~CHIDJoystickIOSExtended() | |
| CHIDJoystickIOSExtended::CHIDJoystickIOSExtended(char const*) | |
| vtable for CHIDJoystickIOSExtended | |
| CHIDJoystickIOSSimple::FindUVsFromMapping(char const*, HIDMapping, bool) | |
| CHIDJoystickIOSSimple::~CHIDJoystickIOSSimple() | |
| CHIDJoystickIOSSimple::~CHIDJoystickIOSSimple() | |
| CHIDJoystickIOSSimple::~CHIDJoystickIOSSimple() | |
| CHIDJoystickIOSSimple::CHIDJoystickIOSSimple(char const*) | |
| vtable for CHIDJoystickIOSSimple | |
| CHIDJoystickMogaPocket::FindUVsFromMapping(char const*, HIDMapping, bool) | |
| CHIDJoystickMogaPocket::~CHIDJoystickMogaPocket() | |
| CHIDJoystickMogaPocket::~CHIDJoystickMogaPocket() | |
| CHIDJoystickMogaPocket::~CHIDJoystickMogaPocket() | |
| CHIDJoystickMogaPocket::CHIDJoystickMogaPocket(char const*) | |
| vtable for CHIDJoystickMogaPocket | |
| CHIDJoystickMogaPro::FindUVsFromMapping(char const*, HIDMapping, bool) | |
| CHIDJoystickMogaPro::~CHIDJoystickMogaPro() | |
| CHIDJoystickMogaPro::~CHIDJoystickMogaPro() | |
| CHIDJoystickMogaPro::~CHIDJoystickMogaPro() | |
| CHIDJoystickMogaPro::CHIDJoystickMogaPro(char const*) | |
| vtable for CHIDJoystickMogaPro | |
| CHIDJoystickPS3::FindUVsFromMapping(char const*, HIDMapping, bool) | |
| CHIDJoystickPS3::~CHIDJoystickPS3() | |
| CHIDJoystickPS3::~CHIDJoystickPS3() | |
| CHIDJoystickPS3::~CHIDJoystickPS3() | |
| CHIDJoystickPS3::CHIDJoystickPS3(char const*) | |
| vtable for CHIDJoystickPS3 | |
| CHIDJoystickXbox360::FindUVsFromMapping(char const*, HIDMapping, bool) | |
| CHIDJoystickXbox360::~CHIDJoystickXbox360() | |
| CHIDJoystickXbox360::~CHIDJoystickXbox360() | |
| CHIDJoystickXbox360::~CHIDJoystickXbox360() | |
| CHIDJoystickXbox360::CHIDJoystickXbox360(char const*) | |
| vtable for CHIDJoystickXbox360 | |
| CHIDJoystickXbox360Standard::FindUVsFromMapping(char const*, HIDMapping, bool) | |
| CHIDJoystickXbox360Standard::~CHIDJoystickXbox360Standard() | |
| CHIDJoystickXbox360Standard::~CHIDJoystickXbox360Standard() | |
| CHIDJoystickXbox360Standard::~CHIDJoystickXbox360Standard() | |
| CHIDJoystickXbox360Standard::CHIDJoystickXbox360Standard(char const*) | |
| vtable for CHIDJoystickXbox360Standard | |
| CHIDJoystickXbox360Standard::CHIDJoystickXbox360Standard(char const*) | |
| CHIDKeyboard::InternalGetInputType() | |
| CHIDKeyboard::DoDefaultMappings() | |
| CHIDKeyboard::InternalRemoveQueuedText() | |
| CHIDKeyboard::InternalGetHelpSprite(char const*, HIDMapping, CVector2D*, CVector2D*) | |
| CHIDKeyboard::InternalImplements(HIDMapping) | |
| CHIDKeyboard::InternalIsJustPressed(HIDMapping) | |
| CHIDKeyboard::InternalGetMappingWeight(HIDMapping) | |
| OSArray<KeyPair>::~OSArray() | |
| OSArray<KeyPair>::~OSArray() | |
| CHIDKeyboard::InternalIsPressed(HIDMapping, float*) | |
| CHIDKeyboard::InternalIsReleased(HIDMapping) | |
| CHIDKeyboard::InternalIsDoubleTapped(HIDMapping) | |
| CHIDKeyboard::InternalCacheAnalogValues() | |
| CHIDKeyboard::InternalReplaces(HIDMapping) | |
| CHIDKeyboard::QueueTextRender(HIDMapping, float, float, float, int, bool) | |
| CHIDKeyboard::InternalDrawHelpIcon(char const*, HIDMapping, float, float, float, int, bool) | |
| CHIDKeyboard::AddMapping(OSKeyboardKey, HIDMapping, bool, MouseButtons) | |
| CHIDKeyboard::ReplaceMapping(HIDMapping, OSKeyboardKey, bool, MouseButtons) | |
| CHIDKeyboard::GetTagName(OSKeyboardKey) | |
| CHIDKeyboard::m_KeyPairs | |
| CHIDKeyboard::GetMappingString(OSKeyboardKey) | |
| CHIDKeyboard::InternalFlushQueuedText() | |
| CHIDKeyboard::GetMappingString(HIDMapping, bool) | |
| CHIDKeyboard::SaveMappingsToDisk() | |
| CHIDKeyboard::LoadMappingsFromDisk(bool) | |
| CFileLoader::LoadLine(int) | |
| CHIDKeyboard::RestoreDefaultMappings() | |
| OSArray<KeyPair>::Add(KeyPair const&) | |
| CHIDKeyboard::CHIDKeyboard(char const*) | |
| vtable for CHIDKeyboard | |
| CHIDKeyboard::CHIDKeyboard(char const*) | |
| CHIDKeyboardPC::FindUVsFromMapping(char const*, HIDMapping, bool) | |
| CHIDKeyboardPC::DoDefaultMappings() | |
| CHIDKeyboardPC::~CHIDKeyboardPC() | |
| CHIDKeyboardPC::~CHIDKeyboardPC() | |
| CHIDKeyboardPC::~CHIDKeyboardPC() | |
| CHIDKeyboardPC::CHIDKeyboardPC(char const*) | |
| vtable for CHIDKeyboardPC | |
| CHoldEffect::CHoldEffect(char const*, bool, CRGBA, bool) | |
| CWidget::SetTextureStatic(CSprite2d&, char*) | |
| CHoldEffect::m_pChainTail | |
| CHoldEffect::m_pChainHead | |
| CHoldEffect::CHoldEffect(char const*, bool, CRGBA, bool) | |
| CHoldEffect::~CHoldEffect() | |
| CHoldEffect::~CHoldEffect() | |
| CHoldEffect::UpdateAll() | |
| CHoldEffect::SetVertices(int, float*, float*, CRGBA const&) | |
| CSprite2d::NearScreenZ | |
| CSprite2d::RecipNearClip | |
| CHoldEffect::Draw() | |
| CSprite2d::SetRenderState() | |
| RwIm2DRenderPrimitive_BUGFIX(RwPrimitiveType, RwOpenGLVertex*, int) | |
| CHoldEffect::DrawAll() | |
| MenuScreen::GainedFocus() | |
| MenuScreen::SetPreviousScreen(MenuScreen*) | |
| MenuScreen::IsFlowScreen() | |
| MenuScreen::IsPauseScreen() | |
| MenuScreen::IsFlow() | |
| MenuScreen::Update(float) | |
| SelectScreen::MenuSelection::~MenuSelection() | |
| SelectScreen::MenuSelection::~MenuSelection() | |
| SelectScreen::MenuSelection::GetTextPercent() | |
| SelectScreen::MenuSelection::HandleInput(SelectScreen*, float) | |
| SelectScreen::MenuSelection::SetDefault() | |
| SelectScreen::MenuSelection::Deselected() | |
| SelectScreen::ActionSelection::GetTextPercent() | |
| SelectScreen::SettingSelection::SetDefault() | |
| SelectScreen::LoopSelections() | |
| SelectScreen::GetScrollY() | |
| SelectScreen::GetStartY() | |
| SelectScreen::GetYSize(int) | |
| SelectScreen::GetEndY() | |
| SelectScreen::GetScissorRect() | |
| SelectScreen::IsScrolling() | |
| CharSelectScreen::GetMenuLeft() | |
| ConfirmationScreen::GetStartY() | |
| KeyboardControlsScreen::GetScrollY() | |
| KeyboardControlsScreen::LoopSelections() | |
| KeyboardControlsScreen::GetStartY() | |
| KeyboardControlsScreen::GetEndY() | |
| KeyboardControlsScreen::GetMenuLeft() | |
| SelectScreen::SettingSelection::~SettingSelection() | |
| SelectScreen::SettingSelection::~SettingSelection() | |
| SaveSelectScreen::SaveSelection::~SaveSelection() | |
| SaveSelectScreen::SaveSelection::~SaveSelection() | |
| SaveScreen::SaveScreenSelection::SaveFailed(void*) | |
| LoadScreen::LoadScreenSelection::LoadFailed(void*) | |
| DownloadScreen::CancelDownload(void*) | |
| DownloadScreen::OnBack() | |
| StatsScreen::GetMenuRight() | |
| FlowScreen::IsFlowScreen() | |
| FlowScreen::IsFlow() | |
| FlowScreen::IsPauseScreen() | |
| FlowScreen::GainedFocus() | |
| MainMenuScreen::OnExit() | |
| Menu_DontRetryMission(void*) | |
| AllowMissionReplay | |
| DeleteScreen::DeleteScreenSelection::~DeleteScreenSelection() | |
| DeleteScreen::DeleteScreenSelection::~DeleteScreenSelection() | |
| LoadScreen::LoadScreenSelection::~LoadScreenSelection() | |
| LoadScreen::LoadScreenSelection::~LoadScreenSelection() | |
| SaveScreen::SaveScreenSelection::~SaveScreenSelection() | |
| SaveScreen::SaveScreenSelection::~SaveScreenSelection() | |
| KeyboardControlsScreen::KeyboardMappingSelection::~KeyboardMappingSelection() | |
| KeyboardControlsScreen::KeyboardMappingSelection::~KeyboardMappingSelection() | |
| SelectScreen::ActionSelection::~ActionSelection() | |
| SelectScreen::ActionSelection::~ActionSelection() | |
| DownloadScreen::RetryDownload(void*) | |
| CurrentDownloadingError | |
| startDownloadTime | |
| DeleteScreen::DeleteScreenSelection::~DeleteScreenSelection() | |
| LoadScreen::LoadScreenSelection::~LoadScreenSelection() | |
| SaveScreen::SaveScreenSelection::~SaveScreenSelection() | |
| SaveSelectScreen::SaveSelection::~SaveSelection() | |
| KeyboardControlsScreen::KeyboardMappingSelection::~KeyboardMappingSelection() | |
| SelectScreen::SettingSelection::~SettingSelection() | |
| SelectScreen::ActionSelection::~ActionSelection() | |
| SelectScreen::MenuSelection::~MenuSelection() | |
| SelectScreen::MenuSelection::GetColor() | |
| MobileMenu::~MobileMenu() | |
| MobileMenu::~MobileMenu() | |
| SelectScreen::OnRestoreDefaults(SelectScreen*, int) | |
| AddMenuStat(MenuStat, int) | |
| SelectScreen::OnSocialClub(SelectScreen*, int) | |
| EnterSocialCLub() | |
| SigningOutfromApp | |
| ControlsScreen::DoAdjustableHUD(SelectScreen*, int) | |
| Menu_RetryMissionWrapped(void*) | |
| Menu_DrawLoadScreen(bool) | |
| Menu_RetryMission() | |
| Menu_RateGame(void*) | |
| CLocalisation::GermanGame() | |
| SelectScreen::MenuSelection::GetTitle() | |
| StatsScreen::StatsCat(SelectScreen*, int) | |
| DeleteScreen::DeleteScreenSelection::ConfirmDelete(void*) | |
| Menu_DeleteSlot(int) | |
| Menu_PopulateSaves(bool) | |
| KeyboardControlsScreen::GetYSize(int) | |
| KeyboardControlsScreen::GetScissorRect() | |
| KeyboardControlsScreen::IsScrolling() | |
| gMobileMenu | |
| AudioScreen::OnRestoreDefaults(SelectScreen*, int) | |
| Menu_ApplyAudioSettings() | |
| CAudioEngine::RetuneRadio(signed char) | |
| AudioEngine | |
| SCSetCurrentLangauge(char const*) | |
| LanguageScreen::Russian(SelectScreen*, int) | |
| Menu_ApplyLanguage() | |
| LanguageScreen::Japenese(SelectScreen*, int) | |
| LanguageScreen::Spanish(SelectScreen*, int) | |
| LanguageScreen::German(SelectScreen*, int) | |
| LanguageScreen::Italian(SelectScreen*, int) | |
| LanguageScreen::French(SelectScreen*, int) | |
| LanguageScreen::English(SelectScreen*, int) | |
| AllowNagScreen() | |
| IsFileDownloaded(int) | |
| AmazonDownloadFilenames | |
| DownloadFileCount | |
| TotalDownloadSizeMB | |
| TotalDownloadPayloadMB | |
| TotalSizeDownloadedMB | |
| needsAmazonDownload | |
| NeedsAmazonDownload() | |
| GetDownloadFilename(int) | |
| AddAmazonFiles(bool) | |
| StartDownload(int) | |
| DownloadThread(void*) | |
| MenuToScreen(CVector2D const&) | |
| ScreenToMenu(CVector2D const&) | |
| SelectScreen::GetMenuLeft() | |
| SelectScreen::GetMenuRight() | |
| VectorInBox(CVector2D, CVector2D, CVector2D) | |
| GetTexture(char const*) | |
| DestroyTexture(RwTexture*&) | |
| FlowScreen::SetPreviousScreen(MenuScreen*) | |
| AudioScreen::RadioSelection::~RadioSelection() | |
| vtable for AudioScreen::RadioSelection | |
| AudioScreen::RadioSelection::~RadioSelection() | |
| AudioScreen::RadioSelection::~RadioSelection() | |
| PointerClicked() | |
| SelectPressed() | |
| BackPressed() | |
| UpPressed() | |
| DownPressed() | |
| LeftPressed() | |
| RightPressed() | |
| UpHeld() | |
| DownHeld() | |
| LeftHeld() | |
| RightHeld() | |
| ScrollUpHeld() | |
| ScrollDownHeld() | |
| ScrollLeftHeld() | |
| ScrollRightHeld() | |
| CAudioEngine::ReportFrontendAudioEvent(int, float, float) | |
| SelectScreen::SettingSelection::Deselected() | |
| KeyboardControlsScreen::KeyboardMappingSelection::HandleInput(SelectScreen*, float) | |
| SelectScreen::ActionSelection::HandleInput(SelectScreen*, float) | |
| SelectScreen::SettingSelection::HandleInput(SelectScreen*, float) | |
| CTouchInterface::SetupLayoutObjects() | |
| CAEAudioHardware::SetHRTF(int) | |
| AEAudioHardware | |
| AudioScreen::RadioSelection::HandleInput(SelectScreen*, float) | |
| SelectScreen::Update(float) | |
| CharSelectScreen::Update(float) | |
| StatsScreen::Update(float) | |
| AudioScreen::Update(float) | |
| FlowScreen::Update(float) | |
| Menu_IsPlayingGame(bool) | |
| MainMenuScreen::Update(float) | |
| MenuScreen::MenuScreen(bool) | |
| vtable for MenuScreen | |
| MenuScreen::MenuScreen(bool) | |
| MenuScreen::~MenuScreen() | |
| MenuScreen::~MenuScreen() | |
| SelectScreen::~SelectScreen() | |
| vtable for SelectScreen | |
| SelectScreen::~SelectScreen() | |
| OkScreen::~OkScreen() | |
| vtable for CharSelectScreen | |
| CloudWaitScreen::~CloudWaitScreen() | |
| YesNoScreen::~YesNoScreen() | |
| DeleteScreen::~DeleteScreen() | |
| LoadScreen::~LoadScreen() | |
| SaveScreen::~SaveScreen() | |
| ControlsScreen::~ControlsScreen() | |
| KeyboardControlsScreen::~KeyboardControlsScreen() | |
| vtable for KeyboardControlsScreen | |
| KeyboardControlsScreen::~KeyboardControlsScreen() | |
| KeyboardControlsScreen::~KeyboardControlsScreen() | |
| FlowScreen::~FlowScreen() | |
| vtable for FlowScreen | |
| FlowScreen::~FlowScreen() | |
| StartGameScreen::~StartGameScreen() | |
| StartGameScreen::~StartGameScreen() | |
| SettingsScreen::~SettingsScreen() | |
| SettingsScreen::~SettingsScreen() | |
| MainMenuScreen::~MainMenuScreen() | |
| MainMenuScreen::~MainMenuScreen() | |
| FlowScreen::~FlowScreen() | |
| StartGameScreen::~StartGameScreen() | |
| SettingsScreen::~SettingsScreen() | |
| MainMenuScreen::~MainMenuScreen() | |
| CharSelectScreen::~CharSelectScreen() | |
| CharSelectScreen::~CharSelectScreen() | |
| StatsScreen::~StatsScreen() | |
| StatsScreen::~StatsScreen() | |
| ConfirmationScreen::~ConfirmationScreen() | |
| ConfirmationScreen::~ConfirmationScreen() | |
| BriefScreen::~BriefScreen() | |
| BriefScreen::~BriefScreen() | |
| OkScreen::~OkScreen() | |
| OkScreen::~OkScreen() | |
| YesNoScreen::~YesNoScreen() | |
| YesNoScreen::~YesNoScreen() | |
| GameScreen::~GameScreen() | |
| GameScreen::~GameScreen() | |
| CloudWaitScreen::~CloudWaitScreen() | |
| CloudWaitScreen::~CloudWaitScreen() | |
| DownloadScreen::~DownloadScreen() | |
| DownloadScreen::~DownloadScreen() | |
| DeleteScreen::~DeleteScreen() | |
| DeleteScreen::~DeleteScreen() | |
| LoadScreen::~LoadScreen() | |
| LoadScreen::~LoadScreen() | |
| SaveScreen::~SaveScreen() | |
| SaveScreen::~SaveScreen() | |
| LanguageScreen::~LanguageScreen() | |
| LanguageScreen::~LanguageScreen() | |
| AudioScreen::~AudioScreen() | |
| AudioScreen::~AudioScreen() | |
| DisplayScreen::~DisplayScreen() | |
| DisplayScreen::~DisplayScreen() | |
| ControlsScreen::~ControlsScreen() | |
| ControlsScreen::~ControlsScreen() | |
| SaveSelectScreen::~SaveSelectScreen() | |
| SaveSelectScreen::~SaveSelectScreen() | |
| SelectScreen::~SelectScreen() | |
| SaveSelectScreen::~SaveSelectScreen() | |
| ConfirmationScreen::~ConfirmationScreen() | |
| StatsScreen::~StatsScreen() | |
| BriefScreen::~BriefScreen() | |
| DownloadScreen::~DownloadScreen() | |
| GameScreen::~GameScreen() | |
| CharSelectScreen::~CharSelectScreen() | |
| LanguageScreen::~LanguageScreen() | |
| AudioScreen::~AudioScreen() | |
| DisplayScreen::~DisplayScreen() | |
| MenuScreen::~MenuScreen() | |
| GetTitleSafeFontTop() | |
| MenuScreen::Render(int) | |
| MenuScreen::DoesTextWrap(unsigned short*, int, CVector2D) | |
| CFont::SetWrapx(float) | |
| MenuScreen::DrawTextDirect(unsigned short*, TextAlign, int, CRGBA, bool, CVector2D, CVector2D, bool, int*) | |
| CFont::GetNumberLines(float, float, unsigned short*) | |
| SelectScreen::MenuSelection::Render(SelectScreen*, CVector2D, CVector2D, float) | |
| MenuScreen::DrawText(char const*, TextAlign, int, CRGBA, bool, CVector2D, CVector2D, bool) | |
| MenuScreen::DrawText(unsigned short*, TextAlign, int, CRGBA, bool, CVector2D, CVector2D, bool) | |
| CharSelectScreen::CharSelectScreen(char const*, bool) | |
| CharSelectScreen::CharSelectScreen(char const*, bool) | |
| YesNoScreen::YesNoScreen(char const*, char const*, void (*)(void*), void*, void (*)(void*), bool) | |
| vtable for YesNoScreen | |
| vtable for SelectScreen::ActionSelection | |
| YesNoScreen::NoFunc(SelectScreen*, int) | |
| YesNoScreen::YesFunc(SelectScreen*, int) | |
| YesNoScreen::YesNoScreen(char const*, char const*, void (*)(void*), void*, void (*)(void*), bool) | |
| KeyboardControlsScreen::WhitelistAdd(HIDMapping, HIDMapping) | |
| KeyboardControlsScreen::GetMappingFromTag(char const*) | |
| KeyboardControlsScreen::KeyboardMappingSelection::Render(SelectScreen*, CVector2D, CVector2D, float) | |
| KeyboardControlsScreen::ManageScrolling(float) | |
| guard variable for KeyboardControlsScreen::ManageScrolling(float)::lastMouseCoords | |
| KeyboardControlsScreen::ManageScrolling(float)::lastMouseCoords | |
| KeyboardControlsScreen::RemapKey(OSKeyboardKey, MouseButtons) | |
| IsCloudSlot(int) | |
| UseCloudSaves | |
| SaveSelectScreen::SaveSelection::GetColor() | |
| SaveSelectScreen::SaveSelection::GetTitle() | |
| GxtCharStrcpy(unsigned short*, unsigned short const*) | |
| GxtCharStrcat(unsigned short*, unsigned short*) | |
| CGenericGameStorage::ms_SlotFileName | |
| gString | |
| SaveSelectScreen::SaveSelection::GetTitle()::chars | |
| BriefScreen::ComputeTotalHeight() | |
| CMessages::InsertNumberInString(unsigned short*, int, int, int, int, int, int, unsigned short*) | |
| CMessages::InsertStringInString(unsigned short*, unsigned short*) | |
| CMessages::PreviousBriefs | |
| gGxtString | |
| BriefScreen::Update(float) | |
| MobileMenu::CalcBGUVSize() | |
| MobileMenu::GetRandomBGCoords() | |
| MobileMenu::MobileMenu() | |
| MobileMenu::InitGameVars() | |
| MobileMenu::MobileMenu() | |
| MobileMenu::ClampBGCoords(CVector2D&) | |
| MobileMenu::ProcessPending() | |
| MobileMenu::AddScreen(MenuScreen*, bool) | |
| MenuScreen::PushScreen(MenuScreen*, bool) | |
| DeleteScreen::DeleteScreenSelection::HandleInput(SelectScreen*, float) | |
| StartGameScreen::OnDeleteGame() | |
| GameToSKip | |
| vtable for SaveSelectScreen | |
| vtable for DeleteScreen | |
| vtable for DeleteScreen::DeleteScreenSelection | |
| FlowScreen::OnBriefs() | |
| vtable for BriefScreen | |
| MainMenuScreen::OnSettings() | |
| vtable for SettingsScreen | |
| SettingsScreen::OnAdjustControls() | |
| SettingsScreen::OnGameOptions() | |
| SettingsScreen::OnDisplayOptions() | |
| SettingsScreen::OnSoundOptions() | |
| SettingsScreen::OnLanguageOptions() | |
| MobileMenu::IsMainMenuScreen() | |
| MobileMenu::Load() | |
| CTimer::StartUserPause() | |
| MobileMenu::Unload() | |
| CTimer::EndUserPause() | |
| MobileMenu::InitForDownload() | |
| vtable for DownloadScreen | |
| MobileMenu::InitForSave() | |
| vtable for SaveScreen | |
| vtable for SaveScreen::SaveScreenSelection | |
| MobileMenu::InitForRetry() | |
| MobileMenu::InitForNag() | |
| MobileMenu::Exit() | |
| Menu_SwitchOffToGame() | |
| MainMenuScreen::OnBack() | |
| StartGameScreen::OnNewGameCheck() | |
| Menu_NewGame() | |
| MainMenuScreen::OnResume() | |
| CGenericGameStorage::CheckSlotDataValid(int, bool) | |
| Menu_LoadSlot(int) | |
| lastSaveForResume | |
| MobileMenu::RemoveTopScreen(bool, bool) | |
| MenuScreen::PopScreen(bool) | |
| MenuScreen::OnBack() | |
| SettingsScreen::OnBack() | |
| Menu_SaveSettings() | |
| KeyboardControlsScreen::OnBack() | |
| AudioScreen::OnBack() | |
| CAudioEngine::StopRadio(tVehicleAudioSettings*, unsigned char) | |
| FlowScreen::OnBack() | |
| OkScreen::OkFunc(SelectScreen*, int) | |
| SaveScreen::SaveScreenSelection::SaveDone(void*) | |
| CloudWaitScreen::SaveDone(void*) | |
| MobileMenu::PopAllScreens() | |
| MainMenuScreen::OnStartGame() | |
| vtable for StartGameScreen | |
| StartGameScreen::OnLoadGame() | |
| LoadScreen::LoadScreenSelection::ConfirmLoad(void*) | |
| vtable for OkScreen | |
| MobileMenu::PrepareToRender() | |
| CFont::SetAlphaFade(float) | |
| CSprite2d::InitPerFrame() | |
| CFont::InitPerFrame() | |
| DefinedState2d() | |
| SetVert(int, float, float, float, float, CRGBA const&) | |
| maVertices | |
| MobileMenu::DrawQuad(CVector2D, CVector2D, CRGBA*) | |
| MenuScreen::DrawQuad(CVector2D, CVector2D, CRGBA*) | |
| SelectScreen::Render(int) | |
| CWidget::SetScissor(CRect&) | |
| KeyboardControlsScreen::Render(int) | |
| MenuScreen::DrawQuad(CVector2D, CVector2D, CRGBA) | |
| MobileMenu::DrawQuad(CVector2D*, CRGBA*) | |
| MenuScreen::DrawQuad(CVector2D*, CRGBA*) | |
| FlowScreen::DrawFeatheredQuad(CVector2D*, CRGBA*) | |
| MobileMenu::DrawSprite(RwTexture*, CVector2D*, CVector2D*, CRGBA*) | |
| MenuScreen::DrawSprite(RwTexture*, CVector2D*, CVector2D*, CRGBA*, bool) | |
| CharSelectScreen::Render(int) | |
| BriefScreen::Render(int) | |
| AudioScreen::Render(int) | |
| ConfirmationScreen::Render(int) | |
| MobileMenu::DrawSprite(RwTexture*, CRGBA, CVector2D, CVector2D, CVector2D, CVector2D) | |
| MenuScreen::DrawSprite(RwTexture*, CRGBA, CVector2D, CVector2D, CVector2D, CVector2D) | |
| MenuScreen::DrawBack(bool) | |
| IsDownloadBack | |
| mapModeOpacity | |
| BriefScreen::DrawBack(bool) | |
| MobileMenu::Render() | |
| Menu_MapRender() | |
| MobileMenu::DrawSprite(RwTexture*, CRGBA, CVector2D, CVector2D) | |
| MenuScreen::DrawSprite(RwTexture*, CRGBA, CVector2D, CVector2D, bool) | |
| MenuScreen::DrawSlider(CVector2D, CVector2D, float, bool, unsigned char, bool) | |
| AsciiToGxtChar(char const*, unsigned short*) | |
| SelectScreen::SettingSelection::Render(SelectScreen*, CVector2D, CVector2D, float) | |
| StatsScreen::Render(int) | |
| CStats::ConstructStatLine(int, unsigned char) | |
| CStats::GetStatValue(unsigned short) | |
| CStats::FindCriminalRatingNumber() | |
| CStats::m_ThisStatIsABarChart | |
| CStats::FindCriminalRatingString() | |
| CMessages::GxtStringCompare(unsigned short*, unsigned short*, unsigned short) | |
| CPed::GetWeaponSkill() | |
| gGxtString2 | |
| AudioScreen::RadioSelection::Render(SelectScreen*, CVector2D, CVector2D, float) | |
| FlowScreen::Render(int) | |
| OSArray<SelectScreen::MenuSelection*>::Add(SelectScreen::MenuSelection* const&) | |
| OSArray<float>::Add(float const&) | |
| StatsScreen::StatsScreen() | |
| vtable for StatsScreen | |
| StatsScreen::StatsScreen() | |
| FlowScreen::OnStats() | |
| LanguageScreen::LanguageScreen() | |
| vtable for LanguageScreen | |
| ForceGermanBuild | |
| LanguageScreen::LanguageScreen() | |
| AudioScreen::AudioScreen() | |
| CAudioEngine::StartRadio(signed char, signed char) | |
| CAudioEngine::Service() | |
| vtable for AudioScreen | |
| vtable for SelectScreen::SettingSelection | |
| AudioScreen::AudioScreen() | |
| DisplayScreen::DisplayScreen() | |
| vtable for DisplayScreen | |
| DisplayScreen::DisplayScreen() | |
| GameScreen::GameScreen() | |
| vtable for GameScreen | |
| GameScreen::GameScreen() | |
| ControlsScreen::ControlsScreen() | |
| vtable for ControlsScreen | |
| ControlsScreen::OnKeyboardControls(SelectScreen*, int) | |
| ControlsScreen::ControlsScreen() | |
| vtable for LoadScreen::LoadScreenSelection | |
| vtable for LoadScreen | |
| SaveScreen::SaveScreenSelection::ConfirmSave(void*) | |
| C_PcSave::SaveSlot(signed char, bool) | |
| vtable for CloudWaitScreen | |
| SaveScreen::SaveScreenSelection::Save() | |
| SaveScreen::SaveScreenSelection::HandleInput(SelectScreen*, float) | |
| CloudWaitScreen::Render(int) | |
| GetCloudUploadResult | |
| LoadScreen::LoadScreenSelection::HandleInput(SelectScreen*, float) | |
| DownloadScreen::Render(int) | |
| OSArray<MappingStruct>::Add(MappingStruct const&) | |
| KeyboardControlsScreen::DoOnFootMappings() | |
| vtable for KeyboardControlsScreen::KeyboardMappingSelection | |
| KeyboardControlsScreen::DoVehicleMappings() | |
| KeyboardControlsScreen::Update(float) | |
| KeyboardControlsScreen::Update(float)::LastSelectedItem | |
| OSArray<FlowScreen::MenuItem>::Add(FlowScreen::MenuItem const&) | |
| MainMenuScreen::MainMenuScreen(bool) | |
| vtable for MainMenuScreen | |
| MainMenuScreen::MainMenuScreen(bool) | |
| MobileMenu::InitForTitle() | |
| MobileMenu::UpdateDownload(int, bool) | |
| sizeDownloadedMB | |
| ProcessDataDownload() | |
| CAudioEngine::Initialise() | |
| MobileMenu::InitForSignedOut() | |
| CCutsceneMgr::SkipCutscene() | |
| CCutsceneMgr::DeleteCutsceneData() | |
| CCutsceneMgr::ms_cutsceneProcessing | |
| MobileMenu::InitForPause() | |
| Menu_SwitchOnFromGame() | |
| Menu_MapInitPause() | |
| CEntryExitManager::ms_exitEnterState | |
| MobileMenu::Update() | |
| CPad::GetPad(int) | |
| CPad::GetEscapeJustDown() | |
| CCutsceneMgr::ms_running | |
| Menu_MapUpdate(float) | |
| vtable for SelectScreen::MenuSelection | |
| vtable for ConfirmationScreen | |
| vtable for SaveSelectScreen::SaveSelection | |
| ForceDownloadSkip | |
| IsWaitingForCloud | |
| SettingsBeforeStartingGame() | |
| CAudioEngine::Reset() | |
| CStats::UpdateRespectStat(unsigned char) | |
| CHud::SetZoneName(unsigned short*, unsigned char) | |
| CCamera::SetFadeColour(unsigned char, unsigned char, unsigned char) | |
| CCamera::Fade(float, short) | |
| CCamera::ProcessFade() | |
| CWidgetHelpText::ClearQueue(bool) | |
| CTouchInterface::DeleteWidget(CTouchInterface::WidgetIDs) | |
| CRadar::ClearBlip(int) | |
| CStats::FavoriteRadioStationList | |
| CCheat::m_bHasPlayerCheated | |
| SendLanguageToSC() | |
| CText::GetNameOfLoadedMissionText(char*) | |
| CText::Load(unsigned char) | |
| CFont::AddJapaneseTexture() | |
| CFont::AddEFIGSFont() | |
| CFont::AddRussianTexture() | |
| CText::LoadMissionText(char*) | |
| CAudioEngine::SetMusicMasterVolume(signed char) | |
| CAudioEngine::SetEffectsMasterVolume(signed char) | |
| CAudioEngine::SetBassEnhanceOnOff(unsigned char) | |
| CAudioEngine::SetRadioAutoRetuneOnOff(unsigned char) | |
| Fx_c::GetFxQuality() | |
| MobileSettings::SaveToFile(int) | |
| CCamera::m_fMouseAccelHorzntl | |
| MousePointerStateHelper | |
| CVehicle::m_bEnableMouseSteering | |
| CVehicle::m_bEnableMouseFlying | |
| g_fx | |
| Menu_LoadSettings() | |
| Fx_c::SetFxQuality(FxQuality_e) | |
| MobileSettings::LoadFromFile(int) | |
| DoRWStuffStartOfFrame(short, short, short, short, short, short, short) | |
| DoRWStuffEndOfFrame(bool) | |
| CPad::Clear(bool, bool) | |
| CPad::ClearKeyBoardHistory() | |
| CPad::ClearMouseHistory() | |
| CLoadingScreen::DoPCScreenChange(unsigned int, unsigned int) | |
| Menu_ShowMissionRetry() | |
| Menu_ShowNag() | |
| ProcessShaderCache() | |
| CTouchInterface::CreateAll() | |
| CTimer::Update() | |
| SaveTelemetry() | |
| CRenderer::ms_lodDistScale | |
| Menu_PauseGame(bool) | |
| Menu_Resume() | |
| gGameState | |
| CGame::bMissionPackGame | |
| CMissionCleanup::Process() | |
| C_PcSave::DeleteSlot(signed char) | |
| Menu_ClearSlots() | |
| CGenericGameStorage::ms_SlotSaveDate | |
| CGenericGameStorage::GetSavedVersionNumber(unsigned int) | |
| CGenericGameStorage::CheckDataNotCorrupt(int, char*) | |
| GxtCharToAscii(unsigned short*, unsigned char) | |
| TopLineEmptyFile | |
| AreSavesDirty | |
| UpdateMapArea(bool) | |
| CRadar::TransformScreenSpaceToRadarPoint(CVector2D&, CVector2D&) | |
| CRadar::TransformRadarPointToRealWorldSpace(CVector2D&, CVector2D const&) | |
| CalculateMapLimits(float*, float*, float*, float*) | |
| ProcessMapTeleport(bool, float) | |
| PlaceRedMarker(bool) | |
| CRadar::SetCoordBlip(eBlipType, CVector, unsigned int, eBlipDisplay, char*) | |
| CRadar::SetBlipSprite(int, int) | |
| CTheScripts::HideAllFrontEndMapBlips | |
| CTheScripts::bPlayerIsOffTheMap | |
| CRadar::InitFrontEndMap() | |
| CWidget::SetScreenRect(CRect const&) | |
| CSprite2d::DrawRect(CRect const&, CRGBA const&) | |
| CTheZones::ZonesVisited | |
| CRadar::DrawRadarSectionMap(int, int, CRect, float) | |
| CRadar::DrawRadarGangOverlay(bool) | |
| CPlaceName::GetForMap(float, float) | |
| CFont::SetRightJustifyWrap(float) | |
| CTheZones::GetCurrentZoneLockedOrUnlocked(float, float) | |
| CUserDisplay::PlaceName | |
| CTheZones::ZonesRevealed | |
| CFont::SetDropShadowPosition(signed char) | |
| CFont::GetStringWidth(unsigned short*, unsigned char, unsigned char, unsigned char) | |
| CRadar::DrawLegend(int, int, int) | |
| CRadar::MapLegendCounter | |
| CRadar::MapLegendList | |
| fmod | |
| CRadar::DrawBlips(float) | |
| mapScroll | |
| CTouchInterface::IsPinchZooming(CTouchInterface::WidgetIDs, CVector2D*, int) | |
| CRadar::TransformRealWorldPointToRadarSpace(CVector2D&, CVector2D const&) | |
| CRadar::LimitRadarPoint(CVector2D&) | |
| CRadar::TransformRadarPointToScreenSpace(CVector2D&, CVector2D const&) | |
| CTouchInterface::IsTouched(CTouchInterface::WidgetIDs, CVector2D*, int) | |
| CRadar::RemoveMapSection(int, int) | |
| CRadar::RequestMapSection(int, int) | |
| CTimer::m_snTimeInMillisecondsPauseMode | |
| CTouchInterface::GetNumTouches() | |
| CRadar::SetMapCentreToPlayerCoords() | |
| MobileSettings::SetRendererDefaults() | |
| MobileSettings::loaded | |
| setupValues | |
| MobileSettings::GetMaxResWidth() | |
| MobileSettings::Initialize() | |
| defaultName | |
| defaultValues | |
| CTapEffect::CTapEffect(char const*, CVector2D) | |
| CTapEffect::m_pChainTail | |
| CTapEffect::m_pChainHead | |
| CTapEffect::CTapEffect(char const*, CVector2D) | |
| CTapEffect::~CTapEffect() | |
| CTapEffect::~CTapEffect() | |
| CTapEffect::Update() | |
| CWidget::m_fElapsedTime | |
| CTapEffect::Draw() | |
| CTapEffect::UpdateAll() | |
| CTapEffect::DrawAll() | |
| InitProfileData() | |
| firstStartTime | |
| baseID | |
| ProfileData | |
| Telemetry::SendTelemetry() | |
| TelemetryDataSend(char const*, char const*) | |
| TelemetryDataFlush() | |
| DailyUse | |
| TimeInBackground | |
| strforjson | |
| EnterGameFromSC() | |
| lastUpdateTime | |
| MenuCounts | |
| isDirty | |
| ClearMenuStats() | |
| SaveMenuStats(void*) | |
| LoadMenuStats(void*) | |
| LoadMenuValues(void*) | |
| LoadOtherData(void*) | |
| SaveUsage(void*) | |
| currentDayindex | |
| LoadUsage(void*) | |
| CFileMgr::ReadBytes(int, char*, int) | |
| telemFileName | |
| teleheader | |
| LoadTelemetry() | |
| void AddStat<int>(int, int, char, bool) | |
| statValueLength | |
| statValue | |
| void AddStat<float>(int, float, char, bool) | |
| DoProfileStats() | |
| IsProfileStatsBusy | |
| ProfileStatsSend(char const*, int) | |
| CStats::GetTimesMissionAttempted(unsigned char) | |
| CStats::GetPercentageProgress() | |
| CTimer::m_snTimeInMilliseconds | |
| UpdateTelemetry() | |
| lastUpdateProfilestatsTime | |
| DelayBetweenProfilestats | |
| DelayBetweenSends | |
| OneTimeSend | |
| updateUsage(bool) | |
| teleVersion | |
| lastTelemetrySend | |
| ProfileStats | |
| CTouchInterface::m_WidgetPosition | |
| CTouchInterface::LoadTouchControls() | |
| CTouchInterface::m_nMaxTouches | |
| CTouchInterface::DeleteAll() | |
| CTouchInterface::DrawAll(bool) | |
| CWeapon::ms_bTakePhoto | |
| CTouchInterface::VisualizeAll(bool) | |
| CWidget::SetEnabled(bool) | |
| CTouchInterface::IsReleased(CTouchInterface::WidgetIDs, CVector2D*, int) | |
| CTouchInterface::IsSwipedLeft(CTouchInterface::WidgetIDs, int) | |
| CTouchInterface::IsSwipedRight(CTouchInterface::WidgetIDs, int) | |
| CTouchInterface::IsSwipedUp(CTouchInterface::WidgetIDs, int) | |
| CTouchInterface::IsHeldDown(CTouchInterface::WidgetIDs, int) | |
| CTouchInterface::IsSwipedDown(CTouchInterface::WidgetIDs, int) | |
| CTouchInterface::ClearTapHistory(CTouchInterface::WidgetIDs) | |
| CWidget::ClearTapHistory() | |
| CTouchInterface::DrawHelpIcon(char const*, float, float, float, int) | |
| CWidgetButton::DrawHelpIconExplicit(HIDMapping, char const*, float, float, float, int) | |
| CFont::RenderState | |
| CTouchInterface::GetWidgetValue(CTouchInterface::WidgetIDs) | |
| CTouchInterface::GetWidgetValue2(CTouchInterface::WidgetIDs, float*, float*) | |
| CTouchInterface::SetWidgetValue(CTouchInterface::WidgetIDs, float) | |
| CTouchInterface::SetWidgetValue2(CTouchInterface::WidgetIDs, float, float) | |
| CTouchInterface::SetWidgetValue3(CTouchInterface::WidgetIDs, float, float, float) | |
| CTouchInterface::SetWidgetInfo(CTouchInterface::WidgetIDs, char*, float, bool, bool, bool, bool, int) | |
| CTouchInterface::SetWidgetInfo2(CTouchInterface::WidgetIDs, int, int, int, int, char*, char*) | |
| CTouchInterface::SetWidgetTexture(CTouchInterface::WidgetIDs, char*) | |
| CWidget::SetTexture(CSprite2d&, char*) | |
| CTouchInterface::SetEquippedItem(CTouchInterface::WidgetIDs, int) | |
| CTouchInterface::SetSliderRange(CTouchInterface::WidgetIDs, float, float) | |
| CTouchInterface::AddWidgetFlag(CTouchInterface::WidgetIDs, int) | |
| CTouchInterface::RemoveWidgetFlag(CTouchInterface::WidgetIDs, int) | |
| CTouchInterface::AddButtonFlag(CTouchInterface::WidgetIDs, int) | |
| CTouchInterface::RemoveButtonFlag(CTouchInterface::WidgetIDs, int) | |
| CTouchInterface::GetWidgetPosition(CTouchInterface::WidgetIDs, float&, float&, float&, float&) | |
| CTouchInterface::GetTouchPosition(int) | |
| CTouchInterface::m_vecCachedPos | |
| CTouchInterface::IsDoubleTapped(CTouchInterface::WidgetIDs, bool, int) | |
| CTouchInterface::GetTouchDelta(int) | |
| CTouchInterface::m_vecCachedDelta | |
| CTouchInterface::m_bTouchDown | |
| CTouchInterface::Clear() | |
| CWidget::UpdateTiming() | |
| CWidget::SetReleasedWidget(int, CWidget*) | |
| CWidget::SetSwipedWidget(int, CWidget*) | |
| CWidget::SetInitialTouchWidget(int, CWidget*) | |
| CWidget::m_vecTouchAnchor | |
| CWidget::m_pInitialTouchWidget | |
| CWidget::SWIPE_DISTANCE | |
| CWidget::SetPinchZoomWidget(CWidget*) | |
| CWidget::DecrementFrameCount() | |
| CTouchInterface::m_bPinchZoom | |
| CTouchInterface::CreateListTextWidget(char const**, int, CTouchInterface::WidgetIDs, bool, bool, bool) | |
| CWidgetListText::CWidgetListText(char const*, WidgetPosition const&, char const**, int, bool, bool, bool) | |
| CTouchInterface::CreateListTextWidget(char const**, int, CTouchInterface::WidgetIDs, WidgetPosition&, bool, bool, bool) | |
| CTouchInterface::CreateShopWidget(char const*, char const**, int, WidgetPosition&, bool) | |
| CWidgetListShop::CWidgetListShop(char const*, char const*, WidgetPosition const&, char const**, int, bool) | |
| CTouchInterface::CreateTapMeterWidget() | |
| CWidgetTapMeter::CWidgetTapMeter(char const*, WidgetPosition const&) | |
| CTouchInterface::CreateThumbCircleWidget() | |
| CWidgetThumbCircle::CWidgetThumbCircle(char const*, WidgetPosition const&) | |
| CTouchInterface::LoadAllTextureDBs() | |
| CTouchInterface::UnloadAllTextureDBs() | |
| CWidgetButton::CWidgetButton(char const*, WidgetPosition const&, unsigned int, unsigned int, HIDMapping) | |
| CWidgetButtonSwim::CWidgetButtonSwim(char const*, WidgetPosition const&) | |
| CWidgetButtonSprint::CWidgetButtonSprint(char const*, WidgetPosition const&) | |
| CWidgetRegionDriveHybrid::CWidgetRegionDriveHybrid(char const*, WidgetPosition const&) | |
| CWidgetRegionSprint::CWidgetRegionSprint(char const*, WidgetPosition const&) | |
| CTouchInterface::SetupSteeringMode() | |
| CPlayerPed::GetPadFromPlayer() | |
| CPad::GetSteeringMode() | |
| CWidgetRegionSteer::CWidgetRegionSteer(char const*, WidgetPosition const&) | |
| CWidgetRegionFlick::CWidgetRegionFlick(char const*, WidgetPosition const&) | |
| CWidgetButtonEnterCar::CWidgetButtonEnterCar(char const*, WidgetPosition const&) | |
| CWidgetButtonAttack::CWidgetButtonAttack(char const*, WidgetPosition const&) | |
| CWidgetButtonVehicleShoot::CWidgetButtonVehicleShoot(char const*, WidgetPosition const&, HIDMapping) | |
| CWidgetButtonHydraulics::CWidgetButtonHydraulics(char const*, WidgetPosition const&) | |
| CWidgetButtonAutoHydraulics::CWidgetButtonAutoHydraulics(char const*, WidgetPosition const&) | |
| CWidgetButtonDrop::CWidgetButtonDrop(char const*, WidgetPosition const&, HIDMapping) | |
| CWidgetButtonVCShoot::CWidgetButtonVCShoot(char const*, WidgetPosition const&) | |
| CWidgetButtonTargeting::CWidgetButtonTargeting(char const*, WidgetPosition const&) | |
| CWidgetButtonRocket::CWidgetButtonRocket(char const*, WidgetPosition const&) | |
| CWidgetRegionPoolEnglish::CWidgetRegionPoolEnglish(char const*, WidgetPosition const&) | |
| CWidgetRegionPoolBallInHand::CWidgetRegionPoolBallInHand(char const*, WidgetPosition const&) | |
| CWidgetButtonAnimatedArcade::CWidgetButtonAnimatedArcade(char const*, char const*, WidgetPosition const&, unsigned int, unsigned int, char const*, HIDMapping) | |
| CWidgetButtonAnimated::CWidgetButtonAnimated(char const*, char const*, WidgetPosition const&, unsigned int, unsigned int, char const*, HIDMapping) | |
| CWidgetRegionArcadeStick::CWidgetRegionArcadeStick(char const*, WidgetPosition const&, int, HIDMapping) | |
| CWidgetButtonSkipCutscene::CWidgetButtonSkipCutscene(char const*, WidgetPosition const&) | |
| CWidgetButtonZoom::CWidgetButtonZoom(char const*, WidgetPosition const&, HIDMapping) | |
| CWidgetRegionSteeringSelection::CWidgetRegionSteeringSelection(char const*, WidgetPosition const&) | |
| CWidgetRegionTouchLayoutSelection::CWidgetRegionTouchLayoutSelection(char const*, WidgetPosition const&) | |
| CWidgetButtonMissionStart::CWidgetButtonMissionStart(char const*, WidgetPosition const&, HIDMapping) | |
| CWidgetButtonMissionCancel::CWidgetButtonMissionCancel(char const*, WidgetPosition const&, HIDMapping) | |
| CWidgetInfoFrame::CWidgetInfoFrame(char const*, WidgetPosition const&) | |
| CWidgetButtonSchool::CWidgetButtonSchool(char const*, WidgetPosition const&, char const*, int, HIDMapping) | |
| CWidgetButtonBasketballShoot::CWidgetButtonBasketballShoot(char const*, WidgetPosition const&) | |
| CWidgetRegion::CWidgetRegion(char const*, WidgetPosition const&, int, HIDMapping) | |
| CWidget::CreateHoldEffect(char const*, bool, CRGBA, bool) | |
| CWidgetRegionGang::CWidgetRegionGang(char const*, WidgetPosition const&) | |
| CWidgetRegionColorPicker::CWidgetRegionColorPicker(char const*, WidgetPosition const&) | |
| CWidgetMap::CWidgetMap(char const*, WidgetPosition const&) | |
| CWidgetRegionResponse::CWidgetRegionResponse(char const*, WidgetPosition const&) | |
| CWidgetPlayerInfo::CWidgetPlayerInfo(char const*, WidgetPosition const&) | |
| CWidgetRadar::CWidgetRadar(char const*, WidgetPosition const&) | |
| CWidgetHelpText::CWidgetHelpText(char const*, WidgetPosition const&) | |
| CWidgetRegionSwipeRadio::CWidgetRegionSwipeRadio(char const*, WidgetPosition const&) | |
| CWidgetRegionMove::CWidgetRegionMove(char const*, WidgetPosition const&) | |
| CWidgetRegionBasketBallJump::CWidgetRegionBasketBallJump(char const*, WidgetPosition const&) | |
| CWidgetRegionLook::CWidgetRegionLook(char const*, WidgetPosition const&) | |
| CWidgetMissionTimers::CWidgetMissionTimers(char const*, WidgetPosition const&) | |
| CWidgetRacing::CWidgetRacing(char const*, WidgetPosition const&) | |
| CWidgetRaceResults::CWidgetRaceResults(char const*, WidgetPosition const&) | |
| CWidgetHorseResults::CWidgetHorseResults(char const*, WidgetPosition const&) | |
| CWidgetWager::CWidgetWager(char const*, WidgetPosition const&) | |
| CWidgetPool::CWidgetPool(char const*, WidgetPosition const&) | |
| CWidgetVitalStats::CWidgetVitalStats(char const*, WidgetPosition const&) | |
| CWidgetRouletteSpin::CWidgetRouletteSpin() | |
| CWidgetSaveNotification::CWidgetSaveNotification(char const*, WidgetPosition const&) | |
| CTouchInterface::Update() | |
| CTouchInterface::DebugReload() | |
| CWidgetListShop::LoadFromFile() | |
| CTouchInterface::MarketingHack(int) | |
| CTouchInterface::AnyWidgetsUsingAltBack() | |
| CWidget::GetEnabled() | |
| CWidget::Draw() | |
| CWidget::GetWidgetValue() | |
| CWidget::GetWidgetValue2(float*, float*) | |
| CWidget::IsButton() | |
| CWidget::IsHeldDown() | |
| CWidget::IsRegion() | |
| CWidget::OnPinchZoomStart() | |
| CWidget::OnReleasedTouch() | |
| CWidget::OnSwipeTouch() | |
| CWidget::Pulsate() | |
| CWidget::SetEquippedItem(int) | |
| CWidget::SetSliderRange(float, float) | |
| CWidget::SetWidgetValue(float) | |
| CWidget::SetWidgetValue2(float, float) | |
| CWidget::SetWidgetValue3(float, float, float) | |
| CWidget::SetWidgetInfo(char*, float, bool, bool, bool, bool, int) | |
| CWidget::SetWidgetInfo2(int, int, int, int, char*, char*) | |
| CWidgetHelpText::GetName() | |
| CWidget::IsPinchZooming(CVector2D*) | |
| CWidget::m_pPinchZoomWidget | |
| CWidget::OnInitialTouch() | |
| CWidget::m_fTime | |
| CWidget::IsSwipedLeft() | |
| CWidget::m_pSwipedWidget | |
| CWidget::IsSwipedRight() | |
| CWidget::IsSwipedDown() | |
| CWidget::IsSwipedUp() | |
| CWidget::GetPinchDistance() | |
| CWidget::IsSwiped() | |
| CWidget::DrawHelpIcon(char const*, float, float, float, int) | |
| CWidget::Visualize() | |
| CSprite2d::DrawCircleAtNearClip(CVector2D const&, float, CRGBA const&, int) | |
| CWidget::Update() | |
| CorrectAspect(float&, float&, float&, float&) | |
| CWidget::CoordsAreInsideWidget(CVector2D const&, bool) | |
| CWidget::~CWidget() | |
| vtable for CWidget | |
| CWidget::m_pReleasedWidget | |
| CWidget::~CWidget() | |
| CWidget::~CWidget() | |
| CWidget::GetNumTapsInTime(float) | |
| CWidget::IsDoubleTapped() | |
| CWidget::GetScreenWidth() | |
| CWidget::GetGradientColor(float, int) | |
| CWidget::ManageAlpha() | |
| CWidget::CWidget(char const*, WidgetPosition const&, unsigned int, HIDMapping) | |
| CWidget::CWidget(char const*, WidgetPosition const&, unsigned int, HIDMapping) | |
| CWidget::AndroidBackEnabled() | |
| CWidget::IsTouched(CVector2D*) | |
| CWidget::IsReleased(CVector2D*) | |
| CWidgetHelpText::ConditionSatisfied(unsigned int) | |
| CWidget::IsInsideCircle(CVector2D, CRect) | |
| CWidget::m_bInsidePause | |
| CWidgetButton::GetName() | |
| CWidgetButton::IsButton() | |
| CWidgetButton::Pulsate() | |
| fmodf | |
| CWidgetButton::~CWidgetButton() | |
| vtable for CWidgetButton | |
| CWidgetButton::~CWidgetButton() | |
| CWidgetButton::~CWidgetButton() | |
| CWidgetButton::Draw() | |
| CWidgetButton::DrawHelpIcon(char const*, float, float, float, int) | |
| CWidgetButton::CWidgetButton(char const*, WidgetPosition const&, unsigned int, unsigned int, HIDMapping) | |
| CWidgetButton::SetFillSprite(char const*, float, float) | |
| CWidgetButton::m_StaticSprite | |
| CWidgetButton::Update() | |
| CWidgetButtonAnimated::GetName() | |
| CWidgetButtonAnimated::SetWidgetValue(float) | |
| CWidgetButtonAnimated::GetWidgetValue() | |
| CWidgetButtonAnimated::SetWidgetValue2(float, float) | |
| CWidgetButtonAnimated::~CWidgetButtonAnimated() | |
| vtable for CWidgetButtonAnimated | |
| CWidgetButtonAnimated::m_pChainHead | |
| CWidgetButtonAnimated::m_pChainTail | |
| CWidgetButtonAnimated::~CWidgetButtonAnimated() | |
| CWidgetButtonAnimated::~CWidgetButtonAnimated() | |
| CWidgetButtonAnimated::Update() | |
| CWidgetButtonAnimated::Draw() | |
| CWidgetButtonAnimated::CWidgetButtonAnimated(char const*, char const*, WidgetPosition const&, unsigned int, unsigned int, char const*, HIDMapping) | |
| CWidgetButtonAnimated::AnyObjectEnabled() | |
| CWidgetButtonAnimatedArcade::~CWidgetButtonAnimatedArcade() | |
| vtable for CWidgetButtonAnimatedArcade | |
| CWidgetButtonAnimatedArcade::~CWidgetButtonAnimatedArcade() | |
| CWidgetButtonAnimatedArcade::~CWidgetButtonAnimatedArcade() | |
| CWidgetButtonAnimatedArcade::SetWidgetValue(float) | |
| CWidgetButtonAnimatedArcade::CWidgetButtonAnimatedArcade(char const*, char const*, WidgetPosition const&, unsigned int, unsigned int, char const*, HIDMapping) | |
| CWidgetButtonAttack::GetName() | |
| CWidgetButtonAttack::~CWidgetButtonAttack() | |
| CWidgetButtonAttack::~CWidgetButtonAttack() | |
| CWidgetButtonAttack::~CWidgetButtonAttack() | |
| CWidgetButtonAttack::CWidgetButtonAttack(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonAttack | |
| CWidgetButtonAttack::GetTextureName() | |
| CWidgetButtonAttack::Update() | |
| CPedIntelligence::GetTaskJetPack() const | |
| CWidgetButtonBasketballShoot::GetName() | |
| CWidgetButtonBasketballShoot::Update() | |
| CTimer::ms_fTimeStep | |
| CWidgetButtonBasketballShoot::~CWidgetButtonBasketballShoot() | |
| CWidgetButtonBasketballShoot::~CWidgetButtonBasketballShoot() | |
| CWidgetButtonBasketballShoot::~CWidgetButtonBasketballShoot() | |
| CWidgetButtonBasketballShoot::CWidgetButtonBasketballShoot(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonBasketballShoot | |
| CWidgetButtonHelpText::Draw() | |
| CWidgetButtonHelpText::GetName() | |
| CWidgetButtonHelpText::~CWidgetButtonHelpText() | |
| CWidgetButtonHelpText::~CWidgetButtonHelpText() | |
| CWidgetButtonHelpText::~CWidgetButtonHelpText() | |
| CWidgetButtonHelpText::CWidgetButtonHelpText(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonHelpText | |
| CWidgetButtonHelpText::CWidgetButtonHelpText(char const*, WidgetPosition const&) | |
| CWidgetButtonHydraulics::GetName() | |
| CWidgetButtonHydraulics::~CWidgetButtonHydraulics() | |
| vtable for CWidgetButtonHydraulics | |
| CWidgetButtonHydraulics::~CWidgetButtonHydraulics() | |
| CWidgetButtonHydraulics::~CWidgetButtonHydraulics() | |
| CWidgetButtonHydraulics::Draw() | |
| CWidgetButtonHydraulics::Update() | |
| CPad::GetExitVehicle() | |
| CWidgetButtonHydraulics::CWidgetButtonHydraulics(char const*, WidgetPosition const&) | |
| CWidgetButtonMissionStart::GetName() | |
| CWidgetButtonMissionStart::Update() | |
| CWidgetButtonMissionStart::~CWidgetButtonMissionStart() | |
| CWidgetButtonMissionStart::~CWidgetButtonMissionStart() | |
| CWidgetButtonMissionStart::~CWidgetButtonMissionStart() | |
| CWidgetButtonMissionStart::CWidgetButtonMissionStart(char const*, WidgetPosition const&, HIDMapping) | |
| vtable for CWidgetButtonMissionStart | |
| CWidgetButtonRocket::GetName() | |
| CWidgetButtonRocket::Update() | |
| CWidgetButtonRocket::~CWidgetButtonRocket() | |
| CWidgetButtonRocket::~CWidgetButtonRocket() | |
| CWidgetButtonRocket::~CWidgetButtonRocket() | |
| CWidgetButtonRocket::CWidgetButtonRocket(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonRocket | |
| CWidgetButtonSchool::GetName() | |
| CWidgetButtonSchool::~CWidgetButtonSchool() | |
| CWidgetButtonSchool::~CWidgetButtonSchool() | |
| CWidgetButtonSchool::~CWidgetButtonSchool() | |
| CWidgetButtonSchool::Draw() | |
| CWidgetButtonSchool::CWidgetButtonSchool(char const*, WidgetPosition const&, char const*, int, HIDMapping) | |
| vtable for CWidgetButtonSchool | |
| CWidgetButtonSkipCutscene::Draw() | |
| CWidgetButtonSkipCutscene::GetName() | |
| CWidgetButtonSkipCutscene::Update() | |
| CWidgetButtonSkipCutscene::~CWidgetButtonSkipCutscene() | |
| CWidgetButtonSkipCutscene::~CWidgetButtonSkipCutscene() | |
| CWidgetButtonSkipCutscene::~CWidgetButtonSkipCutscene() | |
| CWidgetButtonSkipCutscene::CWidgetButtonSkipCutscene(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonSkipCutscene | |
| CWidgetButtonTargeting::GetName() | |
| CWidgetButtonTargeting::Update() | |
| CWidgetButtonTargeting::~CWidgetButtonTargeting() | |
| CWidgetButtonTargeting::~CWidgetButtonTargeting() | |
| CWidgetButtonTargeting::~CWidgetButtonTargeting() | |
| CWidgetButtonTargeting::CWidgetButtonTargeting(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonTargeting | |
| CWidgetButtonVehicleShoot::GetName() | |
| CWidgetButtonVehicleShoot::~CWidgetButtonVehicleShoot() | |
| CWidgetButtonVehicleShoot::~CWidgetButtonVehicleShoot() | |
| CWidgetButtonVehicleShoot::~CWidgetButtonVehicleShoot() | |
| CWidgetButtonVehicleShoot::IsTouched(CVector2D*) | |
| CWidgetButtonVehicleShoot::IsHeldDown() | |
| CWidgetButtonVehicleShoot::CWidgetButtonVehicleShoot(char const*, WidgetPosition const&, HIDMapping) | |
| vtable for CWidgetButtonVehicleShoot | |
| CWidgetButtonVehicleShoot::UpdatePosition() | |
| CWidgetButtonVehicleShoot::Update() | |
| CWidgetButtonDrop::GetName() | |
| CWidgetButtonDrop::~CWidgetButtonDrop() | |
| CWidgetButtonDrop::~CWidgetButtonDrop() | |
| CWidgetButtonDrop::~CWidgetButtonDrop() | |
| CWidgetButtonDrop::CWidgetButtonDrop(char const*, WidgetPosition const&, HIDMapping) | |
| vtable for CWidgetButtonDrop | |
| CWidgetButtonEnterCar::GetName() | |
| CWidgetButtonEnterCar::~CWidgetButtonEnterCar() | |
| vtable for CWidgetButtonEnterCar | |
| CWidgetButtonEnterCar::~CWidgetButtonEnterCar() | |
| CWidgetButtonEnterCar::~CWidgetButtonEnterCar() | |
| CWidgetButtonEnterCar::Draw() | |
| CSprite2d::DrawRotated(CRect&, float, CRGBA const&) | |
| CWidgetButtonEnterCar::SetEnterCarVehicleType(int, int, bool, CVector const&, int) | |
| CWidgetButtonEnterCar::CWidgetButtonEnterCar(char const*, WidgetPosition const&) | |
| CWidgetButtonHorn::GetName() | |
| CWidgetButtonHorn::~CWidgetButtonHorn() | |
| CWidgetButtonHorn::~CWidgetButtonHorn() | |
| CWidgetButtonHorn::~CWidgetButtonHorn() | |
| CWidgetButtonHorn::SetupPositionAndScale() | |
| CWidgetButtonHorn::CWidgetButtonHorn(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonHorn | |
| CWidgetButtonHorn::CWidgetButtonHorn(char const*, WidgetPosition const&) | |
| CWidgetButtonHorn::Update() | |
| CTheScripts::pActiveScripts | |
| CWidgetButtonAutoHydraulics::GetName() | |
| CWidgetButtonAutoHydraulics::~CWidgetButtonAutoHydraulics() | |
| CWidgetButtonAutoHydraulics::~CWidgetButtonAutoHydraulics() | |
| CWidgetButtonAutoHydraulics::~CWidgetButtonAutoHydraulics() | |
| CWidgetButtonAutoHydraulics::Update() | |
| CTheScripts::IsPlayerOnAMission() | |
| CWidgetButtonAutoHydraulics::CWidgetButtonAutoHydraulics(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonAutoHydraulics | |
| CWidgetButtonMissionCancel::GetName() | |
| CWidgetButtonMissionCancel::Update() | |
| CWidgetButtonMissionCancel::~CWidgetButtonMissionCancel() | |
| CWidgetButtonMissionCancel::~CWidgetButtonMissionCancel() | |
| CWidgetButtonMissionCancel::~CWidgetButtonMissionCancel() | |
| CWidgetButtonMissionCancel::CWidgetButtonMissionCancel(char const*, WidgetPosition const&, HIDMapping) | |
| vtable for CWidgetButtonMissionCancel | |
| CWidgetButtonSprint::GetName() | |
| CWidgetButtonSprint::Update() | |
| CStats::GetFatAndMuscleModifier(eStatModAbilities) | |
| CWidgetButtonSprint::~CWidgetButtonSprint() | |
| CWidgetButtonSprint::~CWidgetButtonSprint() | |
| CWidgetButtonSprint::~CWidgetButtonSprint() | |
| CWidgetButtonSprint::IsDoubleTapped() | |
| CWidgetButtonSprint::DrawHelpIcon(char const*, float, float, float, int) | |
| CWidgetButtonSprint::CWidgetButtonSprint(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonSprint | |
| CWidgetButtonSwim::GetName() | |
| CWidgetButtonSwim::Update() | |
| CWidgetButtonSwim::~CWidgetButtonSwim() | |
| CWidgetButtonSwim::~CWidgetButtonSwim() | |
| CWidgetButtonSwim::~CWidgetButtonSwim() | |
| CWidgetButtonSwim::CWidgetButtonSwim(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonSwim | |
| CWidgetButtonVCShoot::GetName() | |
| CWidgetButtonVCShoot::Update() | |
| CWidgetButtonVCShoot::~CWidgetButtonVCShoot() | |
| CWidgetButtonVCShoot::~CWidgetButtonVCShoot() | |
| CWidgetButtonVCShoot::~CWidgetButtonVCShoot() | |
| CWidgetButtonVCShoot::CWidgetButtonVCShoot(char const*, WidgetPosition const&) | |
| vtable for CWidgetButtonVCShoot | |
| CWidgetButtonZoom::GetName() | |
| CWidgetButtonZoom::Update() | |
| CWidgetButtonZoom::~CWidgetButtonZoom() | |
| CWidgetButtonZoom::~CWidgetButtonZoom() | |
| CWidgetButtonZoom::~CWidgetButtonZoom() | |
| CWidgetButtonZoom::CWidgetButtonZoom(char const*, WidgetPosition const&, HIDMapping) | |
| vtable for CWidgetButtonZoom | |
| CWidgetHelpText::~CWidgetHelpText() | |
| vtable for CWidgetHelpText | |
| CWidgetHelpText::m_pInstance | |
| CWidgetHelpText::~CWidgetHelpText() | |
| CWidgetHelpText::~CWidgetHelpText() | |
| CWidgetHelpText::Visualize() | |
| CWidgetHelpText::CWidgetHelpText(char const*, WidgetPosition const&) | |
| CWidgetHelpText::UseTopStyle() | |
| CWidgetInfoFrame::AnyObjectEnabled() | |
| CWidgetHelpText::RenderStat(float, float, bool, float) | |
| CHudColours::GetRGB(unsigned char, unsigned char) | |
| CSprite2d::DrawBarChart(float, float, unsigned short, unsigned char, float, signed char, unsigned char, unsigned char, CRGBA, CRGBA) | |
| CPedGroupMembership::CountMembersExcludingLeader() const | |
| HudColour | |
| CPedGroups::ms_groups | |
| CWidgetHelpText::ProcessMidScreenStyle() | |
| CMessages::GetGxtStringLength(unsigned short*) | |
| CFont::SetJustify(unsigned char) | |
| CWidgetHelpText::GetNumQueuedMessages() | |
| CWidgetHelpText::IsStringQueued(unsigned short*) | |
| CWidgetHelpText::AddMessageToQueue(unsigned short*, bool, unsigned short, float, float, unsigned int) | |
| CMessages::GxtStringCopy(unsigned short*, unsigned short*, unsigned short) | |
| CWidgetHelpText::ConditionSatisfiedInstance(unsigned int) | |
| CWidgetHelpText::SetFontProps(unsigned short*) | |
| CWidgetHelpText::RenderTopStyle() | |
| CWidgetHelpText::ProcessTopStyle() | |
| CWidgetHelpText::Process() | |
| CWidgetHelpText::Update() | |
| CWidgetHorseResults::GetName() | |
| CWidgetHorseResults::Draw() | |
| CWidgetHorseResults::~CWidgetHorseResults() | |
| vtable for CWidgetHorseResults | |
| CWidgetHorseResults::~CWidgetHorseResults() | |
| CWidgetHorseResults::~CWidgetHorseResults() | |
| CWidgetHorseResults::SetWidgetInfo2(int, int, int, int, char*, char*) | |
| CWidgetHorseResults::CWidgetHorseResults(char const*, WidgetPosition const&) | |
| CWidgetHorseResults::Update() | |
| CWidgetInfoFrame::GetName() | |
| CWidgetInfoFrame::~CWidgetInfoFrame() | |
| vtable for CWidgetInfoFrame | |
| CWidgetInfoFrame::m_pChainHead | |
| CWidgetInfoFrame::m_pChainTail | |
| CWidgetInfoFrame::~CWidgetInfoFrame() | |
| CWidgetInfoFrame::~CWidgetInfoFrame() | |
| CWidgetInfoFrame::SetWidgetInfo(char*, float, bool, bool, bool, bool, int) | |
| CWidgetInfoFrame::CWidgetInfoFrame(char const*, WidgetPosition const&) | |
| CWidgetInfoFrame::RenderRowText(CRect, char const*, float) | |
| CWidgetInfoFrame::Draw() | |
| CWidgetInfoFrame::Update() | |
| CHud::bDrawingVitalStats | |
| CWidgetList::GetWidgetValue() | |
| CWidgetList::SetEquippedItem(int) | |
| CWidgetList::SetWidgetValue(float) | |
| CWidgetList::AlphabetizeSort(void const*, void const*) | |
| CWidgetList::IsSwiped() | |
| CWidgetList::AddItem(char const*, char const*) | |
| CWidgetList::GetSelectedEntry(char*) | |
| CWidgetList::Alphebetize(char const**, int) | |
| CWidgetList::CWidgetList(char const*, WidgetPosition const&, char const**, int, bool, bool, bool) | |
| vtable for CWidgetList | |
| CWidgetList::CWidgetList(char const*, WidgetPosition const&, char const**, int, bool, bool, bool) | |
| CWidgetList::ShrinkTextToFit(float) | |
| CWidgetList::GetAlphaAtIndex(int) | |
| CWidgetList::Draw() | |
| CWidgetList::Update() | |
| IsCheatMenuOpen() | |
| CPad::NewMouseControllerState | |
| CWidgetList::OnInitialTouch() | |
| CWidgetList::IsSwipedLeft() | |
| CWidgetList::IsSwipedRight() | |
| CWidgetList::IsReleased(CVector2D*) | |
| CWidgetList::Visualize() | |
| CWidgetListShop::GetName() | |
| CWidgetListShop::Update() | |
| CWidgetListShop::Draw() | |
| CVehicleModelInfo::ms_vehicleColourTable | |
| CWidgetListShop::~CWidgetListShop() | |
| CWidgetListShop::~CWidgetListShop() | |
| CWidgetListShop::~CWidgetListShop() | |
| CWidgetListShop::m_FileEntry | |
| CWidgetListShop::AssignImage(int) | |
| CWidgetListShop::AssignImages() | |
| CWidgetListShop::CWidgetListShop(char const*, char const*, WidgetPosition const&, char const**, int, bool) | |
| vtable for CWidgetListShop | |
| CWidgetListShop::AddItem(char const*, char const*) | |
| CWidgetListText::GetName() | |
| CWidgetListText::Update() | |
| CWidgetListText::m_fLastScroll | |
| CWidgetListText::Draw() | |
| CFont::GetCharacterSize(unsigned short) | |
| CWidgetListText::~CWidgetListText() | |
| CWidgetListText::~CWidgetListText() | |
| CWidgetListText::~CWidgetListText() | |
| CWidgetListText::CWidgetListText(char const*, WidgetPosition const&, char const**, int, bool, bool, bool) | |
| vtable for CWidgetListText | |
| CWidgetMap::GetName() | |
| CWidgetMap::IsTouched(CVector2D*) | |
| CWidgetMap::~CWidgetMap() | |
| vtable for CWidgetMap | |
| CWidgetMap::~CWidgetMap() | |
| CWidgetMap::~CWidgetMap() | |
| CWidgetMap::CWidgetMap(char const*, WidgetPosition const&) | |
| CWidgetMissionTimers::GetName() | |
| CWidgetMissionTimers::~CWidgetMissionTimers() | |
| vtable for CWidgetMissionTimers | |
| CWidgetMissionTimers::~CWidgetMissionTimers() | |
| CWidgetMissionTimers::~CWidgetMissionTimers() | |
| CUserDisplay::OnscnTimer | |
| CHudColours::GetRGBA(unsigned char) | |
| CWidgetMissionTimers::Draw() | |
| CWidgetMissionTimers::CWidgetMissionTimers(char const*, WidgetPosition const&) | |
| CWidgetMissionTimers::Update() | |
| CWidgetPlayerInfo::GetName() | |
| CWidgetPlayerInfo::IsHeldDown() | |
| CWidgetPlayerInfo::~CWidgetPlayerInfo() | |
| vtable for CWidgetPlayerInfo | |
| CWidgetPlayerInfo::~CWidgetPlayerInfo() | |
| CWidgetPlayerInfo::~CWidgetPlayerInfo() | |
| CWidgetPlayerInfo::CoordsAreInsideWidget(CVector2D const&, bool) | |
| CWidgetPlayerInfo::CWidgetPlayerInfo(char const*, WidgetPosition const&) | |
| CWidgetPlayerInfo::DrawWeaponIcon(CPed*, CRect, float) | |
| CWeaponInfo::GetWeaponInfo(eWeaponType, signed char) | |
| CSprite::RenderOneXLUSprite(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, unsigned char, unsigned char, unsigned char, float, float) | |
| CHud::Sprites | |
| CWidgetPlayerInfo::DrawHelpIcon(char const*, float, float, float, int) | |
| CWidgetPlayerInfo::DrawAmmo(CPed*, CRect, float) | |
| CDarkel::FrenzyOnGoing() | |
| CFont::UsingEFIGSLanguage | |
| CWidgetPlayerInfo::RenderHealthBar(int, float) | |
| CHud::m_ItemToFlash | |
| CWorld::Players | |
| CWidgetPlayerInfo::RenderBreathBar(int, float) | |
| CWidgetPlayerInfo::RenderArmorBar(int, float) | |
| CWidgetPlayerInfo::DrawWanted() | |
| FindPlayerWanted(int) | |
| CWidgetPlayerInfo::Draw() | |
| CPed::IsPedShootable() | |
| CWorld::FindPlayerSlotWithPedPointer(void*) | |
| CTheScripts::bDisplayHud | |
| CPedIntelligence::GetTaskSwim() const | |
| CWorld::PlayerInFocus | |
| CClock::ms_nGameClockHours | |
| CClock::ms_nGameClockMinutes | |
| CWidgetPlayerInfo::PassesDisplayConditions() | |
| CTimer::m_UserPause | |
| CTimer::m_CodePause | |
| gbCineyCamProcessedOnFrame | |
| CTimer::m_FrameCounter | |
| CWidgetPlayerInfo::Update() | |
| CWidgetPlayerInfo::IsSwipedLeft() | |
| CWidgetPlayerInfo::IsSwipedRight() | |
| CWidgetPool::GetName() | |
| CWidgetPool::Draw() | |
| CWidgetPool::~CWidgetPool() | |
| vtable for CWidgetPool | |
| CWidgetPool::~CWidgetPool() | |
| CWidgetPool::~CWidgetPool() | |
| CWidgetPool::SetWidgetInfo2(int, int, int, int, char*, char*) | |
| CWidgetPool::CWidgetPool(char const*, WidgetPosition const&) | |
| CWidgetPool::Update() | |
| CWidgetRaceResults::GetName() | |
| CWidgetRaceResults::~CWidgetRaceResults() | |
| vtable for CWidgetRaceResults | |
| CWidgetRaceResults::~CWidgetRaceResults() | |
| CWidgetRaceResults::~CWidgetRaceResults() | |
| CWidgetRaceResults::SetWidgetInfo2(int, int, int, int, char*, char*) | |
| CWidgetRaceResults::CWidgetRaceResults(char const*, WidgetPosition const&) | |
| CWidgetRaceResults::RenderTitleText(CRect, float) | |
| CWidgetRaceResults::Draw() | |
| CWidgetRaceResults::Update() | |
| CWidgetRacing::GetName() | |
| CWidgetRacing::SetWidgetValue2(float, float) | |
| CWidgetRacing::SetWidgetValue3(float, float, float) | |
| CWidgetRacing::~CWidgetRacing() | |
| vtable for CWidgetRacing | |
| CWidgetRacing::~CWidgetRacing() | |
| CWidgetRacing::~CWidgetRacing() | |
| CWidgetRacing::CWidgetRacing(char const*, WidgetPosition const&) | |
| CWidgetRacing::RenderRowText(char const*, CRect, char const*, float) | |
| CWidgetRacing::Draw() | |
| CWidgetRacing::Update() | |
| CWidgetRadar::GetName() | |
| CWidgetRadar::~CWidgetRadar() | |
| vtable for CWidgetRadar | |
| CWidgetRadar::~CWidgetRadar() | |
| CWidgetRadar::~CWidgetRadar() | |
| CWidgetRadar::IsHeldDown() | |
| CWidgetRadar::CWidgetRadar(char const*, WidgetPosition const&) | |
| CSprite2d::SetTexture(char*, char*) | |
| CWidgetRadar::Update() | |
| CWidgetRegion::GetName() | |
| CWidgetRegion::IsRegion() | |
| CWidgetRegion::~CWidgetRegion() | |
| vtable for CWidgetRegion | |
| CWidgetRegion::~CWidgetRegion() | |
| CWidgetRegion::~CWidgetRegion() | |
| CWidgetRegion::Draw() | |
| CWidgetRegion::CWidgetRegion(char const*, WidgetPosition const&, int, HIDMapping) | |
| CWidgetRegion::StretchX(float) | |
| CWidgetRegion::StretchY(float) | |
| CWidgetRegion::DrawFrame(float, CRect, float) | |
| CWidgetRegion::Update() | |
| CWidgetRegionArcadeStick::GetName() | |
| CWidgetRegionArcadeStick::GetWidgetValue2(float*, float*) | |
| CWidgetRegionArcadeStick::Update() | |
| CWidgetRegionArcadeStick::~CWidgetRegionArcadeStick() | |
| CWidgetRegionArcadeStick::~CWidgetRegionArcadeStick() | |
| CWidgetRegionArcadeStick::~CWidgetRegionArcadeStick() | |
| CWidgetRegionArcadeStick::SetWidgetValue(float) | |
| CWidgetRegionArcadeStick::Draw() | |
| CWidgetRegionArcadeStick::CWidgetRegionArcadeStick(char const*, WidgetPosition const&, int, HIDMapping) | |
| vtable for CWidgetRegionArcadeStick | |
| CWidgetRegionBasketBallJump::GetName() | |
| CWidgetRegionBasketBallJump::IsTouched(CVector2D*) | |
| CWidgetRegionBasketBallJump::Update() | |
| CWidgetRegionBasketBallJump::OnInitialTouch() | |
| CWidgetRegionBasketBallJump::~CWidgetRegionBasketBallJump() | |
| CWidgetRegionBasketBallJump::~CWidgetRegionBasketBallJump() | |
| CWidgetRegionBasketBallJump::~CWidgetRegionBasketBallJump() | |
| CWidgetRegionBasketBallJump::CWidgetRegionBasketBallJump(char const*, WidgetPosition const&) | |
| vtable for CWidgetRegionBasketBallJump | |
| CWidgetRegionColorPicker::GetName() | |
| CWidgetRegionColorPicker::~CWidgetRegionColorPicker() | |
| CWidgetRegionColorPicker::~CWidgetRegionColorPicker() | |
| CWidgetRegionColorPicker::~CWidgetRegionColorPicker() | |
| CWidgetRegionColorPicker::GetWidgetValue() | |
| CWidgetRegionColorPicker::CWidgetRegionColorPicker(char const*, WidgetPosition const&) | |
| vtable for CWidgetRegionColorPicker | |
| CWidgetRegionDriveHybrid::GetName() | |
| CWidgetRegionDriveHybrid::Update() | |
| CPhysical::GetSpeed(CVector) | |
| CPad::IsFlyingRCVehicle() | |
| CWidgetRegionDriveHybrid::~CWidgetRegionDriveHybrid() | |
| vtable for CWidgetRegionDriveHybrid | |
| CWidgetRegionDriveHybrid::~CWidgetRegionDriveHybrid() | |
| CWidgetRegionDriveHybrid::~CWidgetRegionDriveHybrid() | |
| CWidgetRegionDriveHybrid::Draw() | |
| CVehicle::IsDriver(CPed const*) const | |
| CWidgetRegionDriveHybrid::IsTouched(CVector2D*) | |
| CWidgetRegionDriveHybrid::CWidgetRegionDriveHybrid(char const*, WidgetPosition const&) | |
| CWidgetRegionFlick::GetName() | |
| CWidgetRegionFlick::~CWidgetRegionFlick() | |
| vtable for CWidgetRegionFlick | |
| CWidgetRegionFlick::~CWidgetRegionFlick() | |
| CWidgetRegionFlick::~CWidgetRegionFlick() | |
| CWidgetRegionFlick::IsTouched(CVector2D*) | |
| CWidgetRegionFlick::Draw() | |
| CWidgetRegionFlick::Update() | |
| CWidgetRegionFlick::CWidgetRegionFlick(char const*, WidgetPosition const&) | |
| CWidgetRegionGang::GetName() | |
| CWidgetRegionGang::Draw() | |
| CSprite2d::DrawRectXLU(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) | |
| CWidgetRegionGang::~CWidgetRegionGang() | |
| vtable for CWidgetRegionGang | |
| CWidgetRegionGang::~CWidgetRegionGang() | |
| CWidgetRegionGang::~CWidgetRegionGang() | |
| CWidgetRegionGang::BuildRects() | |
| CWidgetRegionGang::CWidgetRegionGang(char const*, WidgetPosition const&) | |
| CWidgetRegionGang::Update() | |
| CWidgetRegionLook::GetName() | |
| CWidgetRegionLook::IsHeldDown() | |
| CWidgetRegionLook::Update() | |
| CCamera::Using1stPersonWeaponMode() | |
| CWidgetRegionLook::GetWidgetValue2(float*, float*) | |
| CWidgetRegionLook::IsTouched(CVector2D*) | |
| CWidgetRegionLook::~CWidgetRegionLook() | |
| CWidgetRegionLook::~CWidgetRegionLook() | |
| CWidgetRegionLook::~CWidgetRegionLook() | |
| CWidgetRegionLook::IsPinchZooming(CVector2D*) | |
| CWidgetRegionLook::IsSwipedLeft() | |
| CWidgetRegionLook::IsSwipedRight() | |
| CWidgetRegionLook::DrawHelpIcon(char const*, float, float, float, int) | |
| CWidgetRegionLook::OnReleasedTouch() | |
| CPlayerPed::HandleTapToTarget(float, float, bool) | |
| CWidgetRegionLook::OnInitialTouch() | |
| CWidgetRegionLook::CWidgetRegionLook(char const*, WidgetPosition const&) | |
| vtable for CWidgetRegionLook | |
| CWidgetRegionMove::GetName() | |
| CWidgetRegionMove::IsTouched(CVector2D*) | |
| CWidgetRegionMove::~CWidgetRegionMove() | |
| vtable for CWidgetRegionMove | |
| CWidgetRegionMove::~CWidgetRegionMove() | |
| CWidgetRegionMove::~CWidgetRegionMove() | |
| CWidgetRegionMove::GetWidgetValue2(float*, float*) | |
| CWidgetRegionMove::IsDoubleTapped() | |
| CWidgetRegionMove::DrawHelpIcon(char const*, float, float, float, int) | |
| CWidgetRegionMove::Draw() | |
| CWidgetRegionMove::CWidgetRegionMove(char const*, WidgetPosition const&) | |
| CWidgetRegionMove::ClampInternalTouchAnchor() | |
| CWidgetRegionMove::Update() | |
| CWidgetRegionMove::OnInitialTouch() | |
| CWidgetRegionPoolBallInHand::GetName() | |
| CWidgetRegionPoolBallInHand::IsTouched(CVector2D*) | |
| CWidgetRegionPoolBallInHand::GetWidgetValue2(float*, float*) | |
| CWidgetRegionPoolBallInHand::SetWidgetValue3(float, float, float) | |
| CSprite::CalcScreenCoors(RwV3d const&, RwV3d*, float*, float*, bool, bool) | |
| CWidgetRegionPoolBallInHand::~CWidgetRegionPoolBallInHand() | |
| CWidgetRegionPoolBallInHand::~CWidgetRegionPoolBallInHand() | |
| CWidgetRegionPoolBallInHand::~CWidgetRegionPoolBallInHand() | |
| CWidgetRegionPoolBallInHand::CWidgetRegionPoolBallInHand(char const*, WidgetPosition const&) | |
| vtable for CWidgetRegionPoolBallInHand | |
| CWidgetRegionPoolEnglish::GetName() | |
| CWidgetRegionPoolEnglish::IsTouched(CVector2D*) | |
| CWidgetRegionPoolEnglish::GetWidgetValue2(float*, float*) | |
| CWidgetRegionPoolEnglish::~CWidgetRegionPoolEnglish() | |
| CWidgetRegionPoolEnglish::~CWidgetRegionPoolEnglish() | |
| CWidgetRegionPoolEnglish::~CWidgetRegionPoolEnglish() | |
| CWidgetRegionPoolEnglish::CWidgetRegionPoolEnglish(char const*, WidgetPosition const&) | |
| vtable for CWidgetRegionPoolEnglish | |
| CWidgetRegionResponse::GetName() | |
| CWidgetRegionResponse::Draw() | |
| CWidgetRegionResponse::~CWidgetRegionResponse() | |
| CWidgetRegionResponse::~CWidgetRegionResponse() | |
| CWidgetRegionResponse::~CWidgetRegionResponse() | |
| CWidgetRegionResponse::Update() | |
| CPed::GetHeadAndFootPositions(CVector&, CVector&, bool) | |
| CWidgetRegionResponse::CWidgetRegionResponse(char const*, WidgetPosition const&) | |
| vtable for CWidgetRegionResponse | |
| CWidgetRegionRhythmSelect::GetName() | |
| CWidgetRegionRhythmSelect::Update() | |
| CAudioEngine::GetBeatInfo() | |
| CWidgetRegionRhythmSelect::~CWidgetRegionRhythmSelect() | |
| vtable for CWidgetRegionRhythmSelect | |
| CWidgetRegionRhythmSelect::~CWidgetRegionRhythmSelect() | |
| CWidgetRegionRhythmSelect::~CWidgetRegionRhythmSelect() | |
| CWidgetRegionRhythmSelect::Draw() | |
| CWidgetRegionRhythmSelect::CWidgetRegionRhythmSelect(char const*, WidgetPosition const&) | |
| CWidgetRegionRhythmSelect::CWidgetRegionRhythmSelect(char const*, WidgetPosition const&) | |
| CWidgetRegionSprint::GetName() | |
| CWidgetRegionSprint::Update() | |
| CPad::GetPedWalkLeftRight() | |
| CPed::GetTransformedBonePosition(RwV3d&, unsigned int, bool) | |
| CPad::GetPedWalkUpDown() | |
| mod_Buoyancy | |
| CWidgetRegionSprint::OnInitialTouch() | |
| CWidgetRegionSprint::IsTouched(CVector2D*) | |
| CWidgetRegionSprint::~CWidgetRegionSprint() | |
| vtable for CWidgetRegionSprint | |
| CWidgetRegionSprint::~CWidgetRegionSprint() | |
| CWidgetRegionSprint::~CWidgetRegionSprint() | |
| CWidgetRegionSprint::IsDoubleTapped() | |
| CWidgetRegionSprint::Draw() | |
| CWidgetRegionSprint::CWidgetRegionSprint(char const*, WidgetPosition const&) | |
| CWidgetRegionSteer::GetName() | |
| CWidgetRegionSteer::~CWidgetRegionSteer() | |
| vtable for CWidgetRegionSteer | |
| CWidgetRegionSteer::~CWidgetRegionSteer() | |
| CWidgetRegionSteer::~CWidgetRegionSteer() | |
| CWidgetRegionSteer::IsTouched(CVector2D*) | |
| CWidgetRegionSteer::Draw() | |
| CWidgetRegionSteer::CWidgetRegionSteer(char const*, WidgetPosition const&) | |
| CWidgetRegionSteer::ClampInternalTouchAnchor() | |
| CWidgetRegionSteer::Update() | |
| CWidgetRegionSteer::OnInitialTouch() | |
| CWidgetRegionHydraulics::GetName() | |
| CWidgetRegionHydraulics::~CWidgetRegionHydraulics() | |
| vtable for CWidgetRegionHydraulics | |
| CWidgetRegionHydraulics::~CWidgetRegionHydraulics() | |
| CWidgetRegionHydraulics::~CWidgetRegionHydraulics() | |
| CWidgetRegionHydraulics::Draw() | |
| CWidgetRegionHydraulics::ResetHydraulicRegion() | |
| CWidgetRegionHydraulics::CWidgetRegionHydraulics(char const*, WidgetPosition const&) | |
| CWidgetRegionHydraulics::CWidgetRegionHydraulics(char const*, WidgetPosition const&) | |
| CWidgetRegionHydraulics::Update() | |
| CWidgetRegionSteeringSelection::GetName() | |
| CWidgetRegionSteeringSelection::~CWidgetRegionSteeringSelection() | |
| vtable for CWidgetRegionSteeringSelection | |
| CWidgetRegionSteeringSelection::~CWidgetRegionSteeringSelection() | |
| CWidgetRegionSteeringSelection::IsReleased(CVector2D*) | |
| CWidgetRegionSteeringSelection::OnInitialTouch() | |
| CWidgetRegionSteeringSelection::~CWidgetRegionSteeringSelection() | |
| CWidgetRegionSteeringSelection::BuildRects() | |
| CWidgetRegionSteeringSelection::CWidgetRegionSteeringSelection(char const*, WidgetPosition const&) | |
| CWidgetRegionSteeringSelection::Update() | |
| CWidgetRegionSteeringSelection::DrawButtons() | |
| CWidgetRegionSteeringSelection::Draw() | |
| CWidgetRegionSwipeRadio::GetName() | |
| CWidgetRegionSwipeRadio::~CWidgetRegionSwipeRadio() | |
| CWidgetRegionSwipeRadio::~CWidgetRegionSwipeRadio() | |
| CWidgetRegionSwipeRadio::~CWidgetRegionSwipeRadio() | |
| CWidgetRegionSwipeRadio::IsSwipedLeft() | |
| CWidgetRegionSwipeRadio::IsSwipedRight() | |
| CWidgetRegionSwipeRadio::DrawHelpIcon(char const*, float, float, float, int) | |
| CWidgetRegionSwipeRadio::CWidgetRegionSwipeRadio(char const*, WidgetPosition const&) | |
| vtable for CWidgetRegionSwipeRadio | |
| CWidgetRegionTouchLayoutSelection::GetName() | |
| CWidgetRegionTouchLayoutSelection::~CWidgetRegionTouchLayoutSelection() | |
| vtable for CWidgetRegionTouchLayoutSelection | |
| CWidgetRegionTouchLayoutSelection::~CWidgetRegionTouchLayoutSelection() | |
| CWidgetRegionTouchLayoutSelection::IsReleased(CVector2D*) | |
| CWidgetRegionTouchLayoutSelection::OnInitialTouch() | |
| CWidgetRegionTouchLayoutSelection::~CWidgetRegionTouchLayoutSelection() | |
| CWidgetRegionTouchLayoutSelection::BuildRects() | |
| CWidgetRegionTouchLayoutSelection::CWidgetRegionTouchLayoutSelection(char const*, WidgetPosition const&) | |
| CWidgetRegionTouchLayoutSelection::Update() | |
| CWidgetRegionTouchLayoutSelection::DrawClassicButtons() | |
| CWidgetRegionTouchLayoutSelection::DrawAdaptedButtons() | |
| CWidgetRegionTouchLayoutSelection::Draw() | |
| CWidgetRouletteSpin::GetName() | |
| CWidgetRouletteSpin::SetWidgetValue2(float, float) | |
| CWidgetRouletteSpin::~CWidgetRouletteSpin() | |
| vtable for CWidgetRouletteSpin | |
| CWidgetRouletteSpin::~CWidgetRouletteSpin() | |
| CWidgetRouletteSpin::~CWidgetRouletteSpin() | |
| CWidgetRouletteSpin::Draw() | |
| CWidgetRouletteSpin::CWidgetRouletteSpin() | |
| CWidgetRouletteSpin::Update() | |
| CWidgetSaveNotification::GetName() | |
| CWidgetSaveNotification::Draw() | |
| CWidgetSaveNotification::~CWidgetSaveNotification() | |
| vtable for CWidgetSaveNotification | |
| CWidgetSaveNotification::~CWidgetSaveNotification() | |
| CWidgetSaveNotification::~CWidgetSaveNotification() | |
| CWidgetSaveNotification::CWidgetSaveNotification(char const*, WidgetPosition const&) | |
| CWidgetSaveNotification::EndSave() | |
| CWidgetSaveNotification::Update() | |
| CWidgetSlider::GetName() | |
| CWidgetSlider::SetWidgetValue(float) | |
| CWidgetSlider::SetSliderRange(float, float) | |
| CWidgetSlider::~CWidgetSlider() | |
| vtable for CWidgetSlider | |
| CWidgetSlider::~CWidgetSlider() | |
| CWidgetSlider::~CWidgetSlider() | |
| CWidgetSlider::GetNotchedValue() | |
| CWidgetSlider::GetTweenedValue() | |
| CWidgetSlider::Draw() | |
| CWidgetSlider::GetWidgetValue() | |
| CWidgetSlider::SetupNotches(int, float, float) | |
| CWidgetSlider::CWidgetSlider(char const*, WidgetPosition const&, unsigned int, unsigned int, unsigned int, CTouchInterface::WidgetIDs, CTouchInterface::WidgetIDs) | |
| CWidgetSlider::CWidgetSlider(char const*, WidgetPosition const&, unsigned int, unsigned int, unsigned int, CTouchInterface::WidgetIDs, CTouchInterface::WidgetIDs) | |
| CWidgetSlider::Update() | |
| CWidgetTapMeter::GetName() | |
| CWidgetTapMeter::SetWidgetValue(float) | |
| CWidgetTapMeter::Draw() | |
| CWidgetTapMeter::~CWidgetTapMeter() | |
| vtable for CWidgetTapMeter | |
| CWidgetTapMeter::~CWidgetTapMeter() | |
| CWidgetTapMeter::~CWidgetTapMeter() | |
| CWidgetTapMeter::CWidgetTapMeter(char const*, WidgetPosition const&) | |
| CWidgetTapMeter::RespondToTap() | |
| CWidgetTapMeter::IsReleased(CVector2D*) | |
| CWidgetTapMeter::Update() | |
| CWidgetThumbCircle::GetName() | |
| CWidgetThumbCircle::GetWidgetValue() | |
| CWidgetThumbCircle::SetWidgetValue(float) | |
| CWidgetThumbCircle::~CWidgetThumbCircle() | |
| vtable for CWidgetThumbCircle | |
| CWidgetThumbCircle::~CWidgetThumbCircle() | |
| CWidgetThumbCircle::~CWidgetThumbCircle() | |
| CWidgetThumbCircle::Draw() | |
| CWidgetThumbCircle::CWidgetThumbCircle(char const*, WidgetPosition const&) | |
| CWidgetThumbCircle::Update() | |
| CWidgetThumbCircle::OnInitialTouch() | |
| CWidgetVitalStats::GetName() | |
| CWidgetVitalStats::~CWidgetVitalStats() | |
| vtable for CWidgetVitalStats | |
| CWidgetVitalStats::~CWidgetVitalStats() | |
| CWidgetVitalStats::~CWidgetVitalStats() | |
| CWidgetVitalStats::Draw() | |
| CClock::CurrentDay | |
| CWeaponInfo::GetSkillStatIndex(eWeaponType) | |
| CStats::StatReactionValue | |
| CWidgetVitalStats::CWidgetVitalStats(char const*, WidgetPosition const&) | |
| CWidgetVitalStats::Update() | |
| CWidgetWager::GetName() | |
| CWidgetWager::SetWidgetValue(float) | |
| CWidgetWager::~CWidgetWager() | |
| vtable for CWidgetWager | |
| CWidgetWager::~CWidgetWager() | |
| CWidgetWager::~CWidgetWager() | |
| CWidgetWager::SetWidgetInfo2(int, int, int, int, char*, char*) | |
| CWidgetWager::CWidgetWager(char const*, WidgetPosition const&) | |
| CWidgetWager::RenderTitleText(CRect, float) | |
| CWidgetWager::RenderRowText(unsigned short*, unsigned short*, CRect, int, float) | |
| CWidgetWager::Draw() | |
| CWidgetWager::Update() | |
| CdStreamInitThread() | |
| CdStreamThread(void*) | |
| CdStreamInit(int) | |
| gCdImageNames | |
| GetGTA3ImgSize() | |
| CdStreamShutdown() | |
| CdStreamGetStatus(int) | |
| CdStreamGetLastPosn() | |
| CdStreamSync(int) | |
| AddToQueue(Queue*, int) | |
| CdStreamRead(int, void*, unsigned int, unsigned int) | |
| GetFirstInQueue(Queue*) | |
| RemoveFirstInQueue(Queue*) | |
| CdStreamRemoveImages() | |
| CdStreamSuspend() | |
| CdStreamResume() | |
| CdStreamOpen(char const*, bool) | |
| CdStreamClose(int) | |
| CCarFXRenderer::MaterialRemapDirtCB(RpMaterial*, void*) | |
| CCarFXRenderer::ms_aDirtTextures | |
| CCarFXRenderer::Initialise() | |
| CCustomCarEnvMapPipeline::CreatePipe() | |
| CCarFXRenderer::Shutdown() | |
| CCustomCarEnvMapPipeline::DestroyPipe() | |
| CCarFXRenderer::RegisterPlugins() | |
| CCustomCarEnvMapPipeline::RegisterPlugin() | |
| CCarFXRenderer::PreRenderUpdate() | |
| CCustomCarEnvMapPipeline::PreRenderUpdate() | |
| CCarFXRenderer::CustomCarPipeAtomicSetup(RpAtomic*) | |
| CCustomCarEnvMapPipeline::CustomPipeAtomicSetup(RpAtomic*) | |
| CCarFXRenderer::CustomCarPipeClumpSetup(RpClump*) | |
| CCarFXRenderer::SetCustomFXAtomicRenderPipelinesVMICB(RpAtomic*, void*) | |
| CCarFXRenderer::IsCCPCPipelineAttached(RpAtomic*) | |
| GetPipelineID(RpAtomic*) | |
| CCarFXRenderer::SetFxEnvMapLightMult(float) | |
| CCustomCarEnvMapPipeline::m_EnvMapLightingMult | |
| CCarFXRenderer::GetFxEnvMapLightMult() | |
| CCarFXRenderer::InitialiseDirtTexture() | |
| CTxdStore::FindTxdSlot(char const*) | |
| CTxdStore::PushCurrentTxd() | |
| CTxdStore::SetCurrentTxd(int, char const*) | |
| CClothesBuilder::CopyTexture(RwTexture*) | |
| CTxdStore::PopCurrentTxd() | |
| CCarFXRenderer::AtomicRemapDirtCB(RpAtomic*, void*) | |
| CCarFXRenderer::RemapDirt(CVehicleModelInfo*, unsigned int) | |
| CCustomBuildingRenderer::CCustomBuildingRenderer() | |
| CCustomBuildingRenderer::CCustomBuildingRenderer() | |
| CCustomBuildingRenderer::~CCustomBuildingRenderer() | |
| CCustomBuildingRenderer::~CCustomBuildingRenderer() | |
| CCustomBuildingRenderer::Initialise() | |
| CCustomBuildingPipeline::CreatePipe() | |
| CCustomBuildingDNPipeline::CreatePipe() | |
| CCustomBuildingRenderer::Shutdown() | |
| CCustomBuildingPipeline::DestroyPipe() | |
| CCustomBuildingDNPipeline::DestroyPipe() | |
| CCustomBuildingRenderer::PluginAttach() | |
| CCustomBuildingDNPipeline::ExtraVertColourPluginAttach() | |
| CCustomBuildingRenderer::AtomicSetup(RpAtomic*) | |
| CCustomBuildingDNPipeline::GetExtraVertColourPtr(RpGeometry*) | |
| CCustomBuildingPipeline::CustomPipeAtomicSetup(RpAtomic*) | |
| CCustomBuildingDNPipeline::CustomPipeAtomicSetup(RpAtomic*) | |
| CCustomBuildingRenderer::IsCBPCPipelineAttached(RpAtomic*) | |
| CCustomBuildingRenderer::UpdateDayNightBalanceParam() | |
| CClock::ms_nGameClockSeconds | |
| CCustomBuildingDNPipeline::m_fDNBalanceParam | |
| CCustomBuildingRenderer::Update() | |
| CCustomBuildingDNPipeline::pluginExtraVertColourStreamGetSizeCB(void const*, int, int) | |
| CCustomBuildingDNPipeline::ms_extraVertColourPluginOffset | |
| CCustomBuildingDNPipeline::CustomPipeInstanceCB(void*, RxOpenGLMeshInstanceData*, int, int) | |
| CCustomBuildingDNPipeline::pluginExtraVertColourConstructorCB(void*, int, int) | |
| CCustomBuildingDNPipeline::pluginExtraVertColourDestructorCB(void*, int, int) | |
| CCustomBuildingDNPipeline::pluginExtraVertColourStreamWriteCB(RwStream*, int, void const*, int, int) | |
| CCustomBuildingDNPipeline::pluginExtraVertColourStreamReadCB(RwStream*, int, void*, int, int) | |
| CCustomBuildingDNPipeline::CCustomBuildingDNPipeline() | |
| CCustomBuildingDNPipeline::CCustomBuildingDNPipeline() | |
| CCustomBuildingDNPipeline::~CCustomBuildingDNPipeline() | |
| CCustomBuildingDNPipeline::~CCustomBuildingDNPipeline() | |
| CCustomBuildingDNPipeline::ObjPipeline | |
| SetPipelineID(RpAtomic*, unsigned int) | |
| CCustomBuildingDNPipeline::CustomPipeMaterialSetup(RpMaterial*, void*) | |
| CCustomBuildingDNPipeline::UsesThisPipeline(RpAtomic*) | |
| CCustomBuildingDNPipeline::CreateCustomObjPipe() | |
| CCustomBuildingDNPipeline::CustomPipeRenderCB(RwResEntry*, void*, unsigned char, unsigned int) | |
| SwapColors(RpAtomic*) | |
| CCustomBuildingDNPipeline::SetFxEnvTexture(RpMaterial*, RwTexture*) | |
| CCustomCarEnvMapPipeline::DuplicateCustomEnvMapPipeMaterialData(CustomEnvMapPipeMaterialData**) | |
| CCustomCarEnvMapPipeline::ms_envMapPluginOffset | |
| CCustomBuildingDNPipeline::GetFxEnvTexture(RpMaterial*) | |
| CCustomBuildingDNPipeline::SetFxEnvScale(RpMaterial*, float, float) | |
| CCustomBuildingDNPipeline::GetFxEnvScaleX(RpMaterial*) | |
| CCustomBuildingDNPipeline::GetFxEnvScaleY(RpMaterial*) | |
| CCustomBuildingDNPipeline::SetFxEnvTransScl(RpMaterial*, float, float) | |
| CCustomBuildingDNPipeline::GetFxEnvTransSclX(RpMaterial*) | |
| CCustomBuildingDNPipeline::GetFxEnvTransSclY(RpMaterial*) | |
| CCustomBuildingDNPipeline::SetFxEnvShininess(RpMaterial*, float) | |
| CCustomBuildingDNPipeline::GetFxEnvShininess(RpMaterial*) | |
| SetNormalMatrix(float, float, RwV2d) | |
| SetEnvMapTexture(RwTexture*, float, float, float, RwV2d) | |
| SetReflMap(float) | |
| CMirrors::reflBuffer | |
| ResetEnvMap() | |
| CCustomBuildingDNPipeline::m_bDeviceSupportsVS11 | |
| CCustomBuildingDNPipeline::m_bCameraChange | |
| CCustomBuildingDNPipeline::m_AtmDNWorkingIndex | |
| CCustomBuildingPipeline::CustomPipeRenderCB(RwResEntry*, void*, unsigned char, unsigned int) | |
| CCustomBuildingPipeline::CCustomBuildingPipeline() | |
| CCustomBuildingPipeline::CCustomBuildingPipeline() | |
| CCustomBuildingPipeline::~CCustomBuildingPipeline() | |
| CCustomBuildingPipeline::~CCustomBuildingPipeline() | |
| CCustomBuildingPipeline::ObjPipeline | |
| CCustomBuildingPipeline::CustomPipeMaterialSetup(RpMaterial*, void*) | |
| CCustomBuildingPipeline::CreateCustomObjPipe() | |
| CCustomBuildingPipeline::SetFxEnvTexture(RpMaterial*, RwTexture*) | |
| CCustomBuildingPipeline::GetFxEnvTexture(RpMaterial*) | |
| CCustomBuildingPipeline::SetFxEnvScale(RpMaterial*, float, float) | |
| CCustomBuildingPipeline::GetFxEnvScaleX(RpMaterial*) | |
| CCustomBuildingPipeline::GetFxEnvScaleY(RpMaterial*) | |
| CCustomBuildingPipeline::SetFxEnvTransScl(RpMaterial*, float, float) | |
| CCustomBuildingPipeline::GetFxEnvTransSclX(RpMaterial*) | |
| CCustomBuildingPipeline::GetFxEnvTransSclY(RpMaterial*) | |
| CCustomBuildingPipeline::SetFxEnvShininess(RpMaterial*, float) | |
| CCustomBuildingPipeline::GetFxEnvShininess(RpMaterial*) | |
| CCustomCarEnvMapPipeline::pluginEnvMatConstructorCB(void*, int, int) | |
| CCustomCarEnvMapPipeline::fakeEnvMapPipeMatData | |
| CCustomCarEnvMapPipeline::pluginEnvMatDestructorCB(void*, int, int) | |
| CCustomCarEnvMapPipeline::m_gEnvMapPipeMatDataPool | |
| CCustomCarEnvMapPipeline::pluginEnvMatStreamGetSizeCB(void const*, int, int) | |
| CCustomCarEnvMapPipeline::pluginEnvAtmConstructorCB(void*, int, int) | |
| CCustomCarEnvMapPipeline::pluginEnvAtmDestructorCB(void*, int, int) | |
| CCustomCarEnvMapPipeline::m_gEnvMapPipeAtmDataPool | |
| CCustomCarEnvMapPipeline::pluginSpecMatConstructorCB(void*, int, int) | |
| CCustomCarEnvMapPipeline::ms_specularMapPluginOffset | |
| CCustomCarEnvMapPipeline::pluginSpecMatStreamGetSizeCB(void const*, int, int) | |
| CCustomCarEnvMapPipeline::CustomPipeInstanceCB(void*, RxOpenGLMeshInstanceData*, int, int) | |
| CCustomCarEnvMapPipeline::CustomPipeRenderCB(RwResEntry*, void*, unsigned char, unsigned int) | |
| CVisibilityPlugins::GetAtomicId(RpAtomic*) | |
| pDirect | |
| g_realTimeShadowMan | |
| carLodLerp | |
| CMirrors::TypeOfMirror | |
| CCustomCarEnvMapPipeline::pluginSpecMatDestructorCB(void*, int, int) | |
| CCustomCarEnvMapPipeline::m_gSpecMapPipeMatDataPool | |
| CCustomCarEnvMapPipeline::pluginSpecMatStreamWriteCB(RwStream*, int, void const*, int, int) | |
| CCustomCarEnvMapPipeline::CCustomCarEnvMapPipeline() | |
| CCustomCarEnvMapPipeline::CCustomCarEnvMapPipeline() | |
| CCustomCarEnvMapPipeline::~CCustomCarEnvMapPipeline() | |
| CCustomCarEnvMapPipeline::~CCustomCarEnvMapPipeline() | |
| CCustomCarEnvMapPipeline::CustomPipeMaterialSetup(RpMaterial*, void*) | |
| CCustomCarEnvMapPipeline::ObjPipeline | |
| CCustomCarEnvMapPipeline::CreateCustomOpenGLObjPipe() | |
| CCustomCarEnvMapPipeline::GetFxEnvTexture(RpMaterial*) | |
| CCustomCarEnvMapPipeline::GetFxEnvScaleX(RpMaterial*) | |
| CCustomCarEnvMapPipeline::GetFxEnvScaleY(RpMaterial*) | |
| CCustomCarEnvMapPipeline::GetFxEnvTransSclX(RpMaterial*) | |
| CCustomCarEnvMapPipeline::GetFxEnvTransSclY(RpMaterial*) | |
| CCustomCarEnvMapPipeline::GetFxEnvShininess(RpMaterial*) | |
| CCustomCarEnvMapPipeline::SetFxSpecTexture(RpMaterial*, RwTexture*) | |
| CCustomCarEnvMapPipeline::GetFxSpecTexture(RpMaterial*) | |
| CCustomCarEnvMapPipeline::SetFxSpecSpecularity(RpMaterial*, float) | |
| CCustomCarEnvMapPipeline::GetFxSpecSpecularity(RpMaterial*) | |
| CCustomCarEnvMapPipeline::SetCustomEnvMapPipeMaterialDataDefaults(CustomEnvMapPipeMaterialData*) | |
| CCustomCarEnvMapPipeline::pluginEnvMatCopyConstructorCB(void*, void const*, int, int) | |
| CCustomCarEnvMapPipeline::pluginEnvMatStreamReadCB(RwStream*, int, void*, int, int) | |
| CCustomCarEnvMapPipeline::pluginEnvMatStreamWriteCB(RwStream*, int, void const*, int, int) | |
| CCustomCarEnvMapPipeline::pluginEnvAtmCopyConstructorCB(void*, void const*, int, int) | |
| CCustomCarEnvMapPipeline::ms_envMapAtmPluginOffset | |
| CCustomCarEnvMapPipeline::pluginSpecMatCopyConstructorCB(void*, void const*, int, int) | |
| CCustomCarEnvMapPipeline::pluginSpecMatStreamReadCB(RwStream*, int, void*, int, int) | |
| CCustomCarEnvMapPipeline::SetCustomEnvMapPipeAtomicDataDefaults(CustomEnvMapPipeAtomicData*) | |
| CPool<CustomEnvMapPipeMaterialData, CustomEnvMapPipeMaterialData>::New() | |
| CCustomCarEnvMapPipeline::SetFxEnvTexture(RpMaterial*, RwTexture*) | |
| CCustomCarEnvMapPipeline::SetFxEnvScale(RpMaterial*, float, float) | |
| CCustomCarEnvMapPipeline::SetFxEnvTransScl(RpMaterial*, float, float) | |
| CCustomCarEnvMapPipeline::SetFxEnvShininess(RpMaterial*, float) | |
| CPool<CustomEnvMapPipeAtomicData, CustomEnvMapPipeAtomicData>::New() | |
| CCustomCarEnvMapPipeline::AllocEnvMapPipeAtomicData(RpAtomic*) | |
| CPool<CustomSpecMapPipeMaterialData, CustomSpecMapPipeMaterialData>::New() | |
| CPPTriPlantBuffer::~CPPTriPlantBuffer() | |
| CPPTriPlantBuffer::~CPPTriPlantBuffer() | |
| CGrassRenderer::CGrassRenderer() | |
| CGrassRenderer::CGrassRenderer() | |
| CGrassRenderer::~CGrassRenderer() | |
| CGrassRenderer::~CGrassRenderer() | |
| CGrassRenderer::Shutdown() | |
| CGrassRenderer::SetCurrentScanCode(unsigned short) | |
| CGrassRenderer::SetGlobalCameraPos(CVector const&) | |
| CGrassRenderer::m_vecCameraPos | |
| CGrassRenderer::SetCloseFarAlphaDist(float, float) | |
| CGrassRenderer::m_closeDist | |
| CGrassRenderer::m_farDist | |
| CGrassRenderer::SetGlobalWindBending(float) | |
| CGrassRenderer::m_windBending | |
| CGrassRenderer::DrawTriPlants(PPTriPlant*, int, RpAtomic**, RwMatrixTag*) | |
| srand48 | |
| CPPTriPlantBuffer::CPPTriPlantBuffer() | |
| CPPTriPlantBuffer::CPPTriPlantBuffer() | |
| CPPTriPlantBuffer::Flush() | |
| CGrassRenderer::FlushTriPlantBuffer() | |
| CPPTriPlantBuffer::GetPPTriPlantPtr(int) | |
| CPPTriPlantBuffer::ChangeCurrentPlantModelsSet(int) | |
| CPPTriPlantBuffer::IncreaseBufferIndex(int, int) | |
| CGrassRenderer::AddTriPlant(PPTriPlant*, unsigned int) | |
| CPPTriPlantBuffer::SetPlantModelsTab(unsigned int, RpAtomic**) | |
| CGrassRenderer::SetPlantModelsTab(unsigned int, RpAtomic**) | |
| CPPTriPlantBuffer::GetPlantModelsTab(unsigned int) | |
| CGrassRenderer::GetPlantModelsTab(unsigned int) | |
| CEntity::GetColModel() | |
| operator*(CMatrix const&, CVector const&) | |
| TransformPoint(RwV3d&, CSimpleTransform const&, RwV3d const&) | |
| CPlantMgr::CPlantMgr() | |
| CPlantMgr::CPlantMgr() | |
| CPlantMgr::~CPlantMgr() | |
| CPlantMgr::~CPlantMgr() | |
| CPlantMgr::UpdateAmbientColor() | |
| CTimeCycle::GetAmbientRed() | |
| CTimeCycle::GetAmbientGreen() | |
| CTimeCycle::GetAmbientBlue() | |
| CPlantMgr::m_AmbientColor | |
| CPlantMgr::CalculateWindBending() | |
| CWeather::Wind | |
| CPlantMgr::Render() | |
| CPlantMgr::_ColEntityCache_FindInCache(CEntity*) | |
| CPlantMgr::m_CloseColEntListHead | |
| CPlantMgr::DbgRenderLocTris() | |
| CPlantMgr::DbgRenderCachedEntities(unsigned int*) | |
| CPlantMgr::DbgCountLocTrisAndPlants(unsigned int, unsigned int*, unsigned int*) | |
| CPlantMgr::DbgCountCachedEntities(unsigned int*) | |
| CPlantMgr::MoveLocTriToList(CPlantLocTri**, CPlantLocTri**, CPlantLocTri*) | |
| CPlantMgr::MoveColEntToList(CPlantColEntEntry**, CPlantColEntEntry**, CPlantColEntEntry*) | |
| CPlantMgr::SetPlantFriendlyFlagInAtomicMI(CAtomicModelInfo*) | |
| SurfaceInfos_c::CreatesObjects(unsigned int) | |
| SurfaceInfos_c::CreatesPlants(unsigned int) | |
| g_surfaceInfos | |
| CPlantLocTri::Add(RwV3d const&, RwV3d const&, RwV3d const&, unsigned char, unsigned char, unsigned char, unsigned char) | |
| CPlantSurfPropMgr::GetSurfProperties(unsigned short) | |
| CrossProduct(CVector const&, CVector const&) | |
| CPlantMgr::m_CloseLocTriListHead | |
| CPlantMgr::m_UnusedLocTriListHead | |
| CPlantLocTri::Release() | |
| ProcObjectMan_c::ProcessTriangleRemoved(CPlantLocTri*) | |
| g_procObjMan | |
| CPlantMgr::_ProcessEntryCollisionDataSections_RemoveLocTris(CPlantColEntEntry*, CVector const&, int, int, int) | |
| ProcObjectMan_c::ProcessTriangleAdded(CPlantLocTri*) | |
| CPlantMgr::_ProcessEntryCollisionDataSections_AddLocTris(CPlantColEntEntry*, CVector const&, int, int, int) | |
| CCollisionData::GetTrianglePoint(CVector&, int) const | |
| TransformPoints(RwV3d*, int, CMatrix const&, RwV3d const*) | |
| CPlaceable::AllocateMatrix() | |
| CSimpleTransform::UpdateMatrix(CMatrix*) const | |
| CPlantMgr::_ProcessEntryCollisionDataSections(CPlantColEntEntry*, CVector const&, int) | |
| CBox::Set(CVector const&, CVector const&) | |
| CBox::Recalc() | |
| CSphere::Set(float, CVector const&) | |
| CCollision::TestSphereBox(CSphere const&, CBox const&) | |
| CPlantMgr::_UpdateLocTris(CVector const&, int) | |
| CPlantColEntEntry::AddEntry(CEntity*) | |
| CEntity::RegisterReference(CEntity**) | |
| CPlantMgr::m_UnusedColEntListHead | |
| CPlantMgr::_ColEntityCache_Add(CEntity*, unsigned char) | |
| CPlantColEntEntry::ReleaseEntry() | |
| CEntity::CleanUpOldReference(CEntity**) | |
| CPlantMgr::Shutdown() | |
| CTxdStore::RemoveTxdSlot(int) | |
| CPlantMgr::PC_PlantModelsTab0 | |
| CPlantMgr::PC_PlantModelsTab3 | |
| CPlantMgr::PC_PlantModelsTab2 | |
| CPlantMgr::PC_PlantModelsTab1 | |
| CPlantMgr::PC_PlantTextureTab0 | |
| CPlantMgr::PC_PlantTextureTab3 | |
| CPlantMgr::PC_PlantTextureTab2 | |
| CPlantMgr::PC_PlantTextureTab1 | |
| CPlantMgr::_ColEntityCache_Update(CVector const&, unsigned char) | |
| CWorld::ClearScanCodes() | |
| CWorld::ms_nCurrentScanCode | |
| CWorld::ms_aSectors | |
| CPlantMgr::PreUpdateOnceForNewCameraPos(CVector const&) | |
| CPlantMgr::m_scanCode | |
| CPlantMgr::Update(CVector const&) | |
| CPlantMgr::_ColEntityCache_Remove(CEntity*) | |
| CPlantMgr::PC_PlantModelSlotTab | |
| CPlantMgr::PC_PlantSlotTextureTab | |
| CPlantMgr::m_ColEntCacheTab | |
| CPlantMgr::m_LocTrisTab | |
| CPlantSurfPropMgr::AllocSurfProperties(unsigned short, unsigned char) | |
| CPlantSurfPropMgr::m_countSurfPropsAllocated | |
| CPlantSurfPropMgr::m_SurfPropTab | |
| CPlantSurfPropMgr::m_SurfPropPtrTab | |
| CPlantSurfPropMgr::LoadPlantsDat(char const*) | |
| CPlantSurfPropMgr::Initialise() | |
| CPlantMgr::ReloadConfig() | |
| CPlantMgr::Initialise() | |
| CGrassRenderer::Initialise() | |
| CMBlur::CMBlur() | |
| CMBlur::pFrontBuffer | |
| CMBlur::CMBlur() | |
| CMBlur::CreateImmediateModeData(RwCamera*, RwRect*) | |
| CMBlur::CreateImmediateModeData(RwCamera*, RwRect*, RwOpenGLVertex*, RwRGBA, float, float, float, float, float, int) | |
| CMBlur::OverlayRender(RwCamera*, RwRaster*, RwRGBA, int, int) | |
| CMBlur::OverlayRenderFx(RwCamera*, RwRaster*) | |
| CMBlur::MotionBlurRender(RwCamera*, unsigned int, unsigned int, unsigned int, unsigned int, int, unsigned int) | |
| CMBlur::MotionBlurOpen(RwCamera*) | |
| CMBlur::MotionBlurClose() | |
| CMBlur::~CMBlur() | |
| CMBlur::~CMBlur() | |
| CMBlur::SetDrunkBlur(float) | |
| CMBlur::Drunkness | |
| CMBlur::ClearDrunkBlur() | |
| CTimer::ms_fTimeScale | |
| CMBlur::pBufVertCount | |
| CMBlur::ms_bJustInitialised | |
| CMBlur::BlurOn | |
| CStreamingInfo::Init() | |
| CStreamingInfo::AddToList(CStreamingInfo*) | |
| CStreamingInfo::ms_pArrayBase | |
| CStreamingInfo::RemoveFromList() | |
| CStreamingInfo::GetNext() | |
| CStreamingInfo::GetPrev() | |
| CStreamingInfo::InList() | |
| CStreamingInfo::GetCdPosn() | |
| CStreaming::ms_files | |
| CStreamingInfo::GetCdSize() | |
| CStreamingInfo::GetCdPosnAndSize(unsigned int&, unsigned int&) | |
| CStreamingInfo::SetCdPosnAndSize(unsigned int, unsigned int) | |
| CStreaming::GetModelCDName(int) | |
| CStreaming::IsInitialised() | |
| CStreaming::ms_bIsInitialised | |
| CStreaming::AddImageToList(char const*, bool) | |
| CStreaming::InitImageList() | |
| CStreaming::Shutdown() | |
| CMemoryMgr::FreeAlign(void*) | |
| CDirectory::~CDirectory() | |
| CStreaming::ms_pStreamingBuffer | |
| CStreaming::ms_pExtraObjectsDir | |
| CStreaming::ms_streamingBufferSize | |
| CStreaming::UpdateMemoryUsed() | |
| CStreaming::IsVeryBusy() | |
| CRenderer::m_loadingPriority | |
| CStreaming::ms_numModelsRequested | |
| CStreaming::InstanceLoadedModelsInSectorList(CPtrList&) | |
| CStreaming::InstanceLoadedModels(CVector const&) | |
| CWorld::ms_aRepeatSectors | |
| CStreaming::IsObjectInCdImage(int) | |
| CStreaming::ms_pStartRequestedList | |
| CStreaming::ms_numPriorityRequests | |
| CStreaming::ms_pStartLoadedList | |
| CStreaming::ProcessEntitiesInSectorList(CPtrList&, float, float, float, float, float, float, float, unsigned int) | |
| CClock::GetIsTimeInRange(unsigned char, unsigned char) | |
| CStreaming::AddLodsToRequestList(CVector const&, unsigned int) | |
| CRenderer::ms_fFarClipPlane | |
| CWorld::ms_aLodPtrLists | |
| CStreaming::ProcessEntitiesInSectorList(CPtrList&, unsigned int) | |
| CStreaming::AddModelsToRequestList(CVector const&, unsigned int) | |
| CStreaming::RequestVehicleUpgrade(int, int) | |
| CVehicleModelInfo::CLinkedUpgradeList::FindOtherUpgrade(short) const | |
| CVehicleModelInfo::ms_linkedUpgrades | |
| CStreaming::HasVehicleUpgradeLoaded(int) | |
| CStreaming::GetNextFileOnCd(int, bool) | |
| CStreaming::ms_pEndRequestedList | |
| CTxdStore::ms_pTxdPool | |
| CStreaming::GetCdImageOffset(int) | |
| CStreaming::ms_lastImageRead | |
| CStreaming::ms_imageOffsets | |
| CStreaming::ms_imageSize | |
| CFileMgr::ms_dualLayer | |
| CFileMgr::ms_layerStart | |
| CStreaming::ForceLayerToRead(int) | |
| CStreaming::SetLoadVehiclesInLoadScene(bool) | |
| CStreaming::ClearFlagForAll(unsigned int) | |
| CStreaming::DeleteFarAwayRwObjects(CVector const&) | |
| CStreaming::DeleteRwObjectsInSectorList(CPtrList&, int, int) | |
| CEntity::LivesInThisNonOverlapSector(int, int) | |
| CStreaming::DeleteAllRwObjects() | |
| CStreaming::DeleteRwObjectsAfterDeath(CVector const&) | |
| CStreaming::RequestBigBuildings(CVector const&) | |
| CRenderer::ShouldModelBeStreamed(CEntity*, CVector const&, float) | |
| CStreaming::RemoveBuildingsNotInArea(int) | |
| CStreaming::RequestAllModels() | |
| CStreaming::RemoveUnusedModelsInLoadedList() | |
| CStreaming::AddEntity(CEntity*) | |
| CStreaming::ms_rwObjectInstances | |
| CStreaming::StartRenderEntities() | |
| CStreaming::RenderEntity(CLink<CEntity*>*) | |
| CStreaming::RemoveEntity(CLink<CEntity*>*) | |
| CStreaming::AreAnimsUsedByRequestedModels(int) | |
| CStreaming::ms_channel | |
| CStreaming::RemoveModelsNotVisibleFromCullzone() | |
| CStreaming::RemoveModelsNotVisibleFromCullzoneInSectorList(CPtrList&) | |
| CStreaming::ImGonnaUseStreamingMemory() | |
| CStreaming::IHaveUsedStreamingMemory() | |
| CStreaming::SetModelTxdIsDeletable(int) | |
| CStreaming::LoadInitialWeapons() | |
| CStreaming::GetDefaultCopModel() | |
| CTheZones::m_CurrLevel | |
| CStreaming::GetDefaultCopCarModel(unsigned int) | |
| CStreaming::DisableCopBikes(bool) | |
| CStreaming::GetDefaultMedicModel() | |
| CStreaming::GetDefaultAmbulanceModel() | |
| CStreaming::GetDefaultFiremanModel() | |
| CStreaming::GetDefaultCabDriverModel() | |
| CStreaming::GetDefaultFireEngineModel() | |
| CStreaming::IsCarModelNeededInCurrentZone(int) | |
| CPopCycle::m_pCurrZoneInfo | |
| CCheat::m_aCheatsActive | |
| CPopulation::m_nNumCarsInGroup | |
| CPopulation::m_CarGroups | |
| CPopCycle::m_nCurrentTimeIndex | |
| CPopCycle::m_nCurrentTimeOfWeek | |
| CPopCycle::m_nPercTypeGroup | |
| CStreaming::ReclassifyLoadedCars() | |
| CLoadedCarGroup::Clear() | |
| CLoadedCarGroup::AddMember(int) | |
| CLoadedCarGroup::CountMembers() | |
| CLoadedCarGroup::GetMember(int) | |
| CPopulation::m_AppropriateLoadedCars | |
| CPopulation::m_InAppropriateLoadedCars | |
| CStreaming::HasSpecialCharLoaded(int) | |
| CStreaming::LoadInitialVehicles() | |
| CStreaming::LoadZoneVehicle(CVector const&) | |
| CTheZones::GetZoneInfo(CVector const*, CZone**) | |
| CPopCycle::PickARandomGroupOfOtherPeds() | |
| CCarCtrl::ChooseCarModelToLoad(int) | |
| CStreaming::StreamOneNewCar() | |
| CPopulation::LoadSpecificDriverModelsForCar(int) | |
| CStreaming::m_bBoatsNeeded | |
| CPopulation::m_LoadedBoats | |
| CStreaming::PlayerIsFlyingFast() | |
| CStreaming::WeAreTryingToPhaseVehicleOut(int) | |
| CStreaming::FindMIPedSlotForInterior(int) | |
| CStreaming::ms_pedsLoaded | |
| CStreaming::AddToLoadedVehiclesList(int) | |
| CPopulation::m_LoadedGangCars | |
| CStreaming::ms_vehiclesLoaded | |
| CStreaming::CarIsCandateForRemoval(int) | |
| CStreaming::RemoveCarModel(int) | |
| CLoadedCarGroup::RemoveMember(int) | |
| CPopulation::RemoveSpecificDriverModelsForCar(int) | |
| RpClumpGtaCancelStream() | |
| CTxdStore::RemoveTxd(int) | |
| CColStore::RemoveCol(int) | |
| CAnimManager::RemoveAnimBlock(int) | |
| CPathFind::UnLoadPathFindData(int) | |
| CStreamedScripts::RemoveStreamedScriptFromMemory(int) | |
| CStreaming::ms_memoryUsed | |
| CStreaming::ms_numPedsLoaded | |
| ThePaths | |
| CTheScripts::StreamedScripts | |
| CStreaming::PurgeRequestList() | |
| CStreaming::ConvertBufferToObject(char*, int, int) | |
| CAnimManager::LoadAnimFile(RwStream*, bool, char const (*) [32]) | |
| CAnimManager::CreateAnimAssocGroups() | |
| CAnimManager::AddAnimBlockRef(int) | |
| CFileLoader::LoadClumpFile(RwStream*, unsigned int) | |
| CAnimManager::RemoveAnimBlockRefWithoutDelete(int) | |
| CColStore::LoadCol(int, unsigned char*, int) | |
| CStreamedScripts::LoadStreamedScript(RwStream*, int) | |
| CFileLoader::LoadAtomicFile(RwStream*, unsigned int) | |
| CPathFind::LoadPathFindData(RwStream*, int) | |
| CVehicleRecording::Load(RwStream*, int, int) | |
| CAnimManager::ms_aAnimBlocks | |
| CStreaming::FinishLoadingLargeFile(char*, int) | |
| CBaseModelInfo::RemoveRef() | |
| CFileLoader::FinishLoadClumpFile(RwStream*, unsigned int) | |
| CTxdStore::RemoveRefWithoutDelete(int) | |
| CTxdStore::AddRef(int) | |
| CTxdStore::FinishLoadTxd(int, RwStream*) | |
| CStreaming::RequestFilesInChannel(int) | |
| CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList&, int) | |
| CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList&, int) | |
| CEntity::IsVisible() | |
| CStreaming::SetModelIsDeletable(int) | |
| CStreaming::StreamCopModels(int) | |
| CStreaming::LoadInitialPeds() | |
| CStreaming::StreamAmbulanceAndMedic(bool) | |
| CStreaming::StreamFireEngineAndFireman(bool) | |
| CStreaming::StreamZoneModels(CVector const&) | |
| CPopCycle::PickPedMIToStreamInForCurrentZone() | |
| CStreaming::ms_currentZoneType | |
| timeBeforeNextLoad | |
| timeBeforeNextGangLoad | |
| CurrentGangMemberToLoad | |
| CStreaming::ms_loadedGangs | |
| CPopulation::m_TranslationArray | |
| CPopulation::m_nNumPedsInGroup | |
| CPopulation::m_PedGroups | |
| CStreaming::StreamZoneModels_Gangs(CVector const&) | |
| CGangWars::TellStreamingWhichGangsAreNeeded(int*) | |
| CStreaming::ms_loadedGangCars | |
| CStreaming::StreamVehiclesAndPeds_Always(CVector const&) | |
| CStreaming::RemoveCurrentZonesModels() | |
| CStreaming::RemoveInappropriatePedModels() | |
| CPopCycle::IsPedAppropriateForCurrentZone(int) | |
| CStreaming::SetSpecialCharIsDeletable(int) | |
| CStreaming::PossiblyStreamCarOutAfterCreation(int) | |
| CStreaming::ClearSlots(int) | |
| CStreaming::StreamPedsForInterior(int) | |
| CPopulation::CurrentWorldZone | |
| CStreaming::StreamPedsIntoRandomSlots(int*) | |
| CStreaming::RemoveDodgyPedsFromRandomSlots() | |
| CStreaming::SetMissionDoesntRequireModel(int) | |
| CStreaming::SetMissionDoesntRequireSpecialChar(int) | |
| CStreaming::RequestPlayerSection(int, char const*, int) | |
| CKeyGen::GetUppercaseKey(char const*) | |
| CDirectory::FindItem(char const*, unsigned int&, unsigned int&) | |
| CStreaming::RequestFile(int, int, int, int, int) | |
| CStreaming::RemoveLoadedZoneModel() | |
| CStreaming::StreamVehiclesAndPeds() | |
| CWanted::AreSwatRequired() | |
| CWanted::AreFbiRequired() | |
| CWanted::AreArmyRequired() | |
| CWanted::NumOfHelisRequired() | |
| CWanted::bUseNewsHeliInAdditionToPolice | |
| CPopCycle::m_NumDealers_Peds | |
| CWeather::WeatherRegion | |
| CStreaming::m_bStreamHarvesterModelsThisFrame | |
| CStreaming::m_bHarvesterModelsRequested | |
| MI_HARVESTERBODYPART1 | |
| MI_HARVESTERBODYPART2 | |
| MI_HARVESTERBODYPART3 | |
| MI_HARVESTERBODYPART4 | |
| CStreaming::desiredNumVehiclesLoaded | |
| CStreaming::RemoveLoadedVehicle() | |
| CLoadedCarGroup::SortBasedOnUsage() | |
| CStreaming::RemoveAllUnusedModels() | |
| CStreaming::RequestModelStream(int) | |
| CStreaming::ms_bLoadingBigModel | |
| CStreaming::RemoveBigBuildings() | |
| CStreaming::DeleteLeastUsedEntityRwObject(bool, unsigned int) | |
| CEntity::GetIsOnScreen() | |
| CRenderer::ms_lowLodDistScale | |
| FadeDistMult | |
| CStreaming::RemoveLeastUsedModel(unsigned int) | |
| CAnimManager::GetNumRefsToAnimBlock(int) | |
| CCamera::CalculateGroundHeight(unsigned int) | |
| CStreaming::ms_pEndLoadedList | |
| CStreaming::DeleteRwObjectsBehindCamera(int) | |
| CStreaming::MakeSpaceFor(int) | |
| CStreaming::ms_memoryAvailable | |
| CStreaming::ProcessLoadingChannel(int) | |
| CStreaming::RetryLoadFile(int) | |
| CStreaming::ms_channelError | |
| CPad::StopPadsShaking() | |
| CLoadingScreen::Pause() | |
| CLoadingScreen::Continue() | |
| CStreaming::GetDiscInDrive() | |
| CStreaming::LoadRequestedModels() | |
| CStreaming::Update() | |
| FindPlayerCoors(int) | |
| CColStore::AddCollisionNeededAtPosn(CVector const&) | |
| CColStore::LoadCollision(CVector, bool) | |
| CColStore::EnsureCollisionIsInMemory(CVector const&) | |
| CPathFind::IsWaterNodeNearby(CVector, float) | |
| g_LoadMonitor | |
| CStreaming::ms_bEnableRequestListPurge | |
| CRenderer::ms_bRenderOutsideTunnels | |
| CStreaming::UpdateForAnimViewer() | |
| CStreaming::FlushChannels() | |
| CStreaming::LoadSceneCollision(CVector const&) | |
| CStreaming::LoadScene(CVector const&) | |
| CTheZones::GetLevelFromPosition(CVector const*) | |
| CRadar::StreamRadarSections(CVector const&) | |
| CPathFind::LoadSceneForPathNodes(CVector) | |
| CPopulation::ManageAllPopulation() | |
| CStreaming::FlushRequestList() | |
| CStreaming::ReInit() | |
| CStreamedScripts::ReInitialise() | |
| CStreaming::RequestSpecialModel(int, char const*, int) | |
| CBaseModelInfo::ClearTexDictionary() | |
| CBaseModelInfo::SetTexDictionary(char const*, char const*) | |
| CObject::CanBeDeleted() | |
| CWorld::RemoveReferencesToDeletedObject(CEntity*) | |
| CPed::IsPlayer() const | |
| CPed::CanBeDeletedEvenInVehicle() | |
| CTheScripts::RemoveThisPed(CPed*) | |
| CStreaming::RequestSpecialChar(int, char const*, int) | |
| CStreaming::GetGta3ImageIndex() | |
| CStreaming::ms_oldSectorY | |
| CStreaming::ms_oldSectorX | |
| CStreaming::ms_lastCullZone | |
| CStreaming::ms_NextPedToLoadFromGroup | |
| CStreaming::ms_interiorImageOffsets | |
| CStreaming::ms_imageSizes | |
| CColBox::Set(CVector const&, CVector const&, unsigned char, unsigned char, unsigned char) | |
| CColBox::operator=(CColBox const&) | |
| CColLine::CColLine(CVector const&, CVector const&) | |
| CColLine::CColLine(CVector const&, CVector const&) | |
| CColLine::Set(CVector const&, CVector const&) | |
| CCollision::Init() | |
| CColStore::Initialise() | |
| CCollision::ms_colModelCache | |
| CCollision::ms_collisionInMemory | |
| CCollision::Shutdown() | |
| CCollisionData::RemoveTrianglePlanes() | |
| CColStore::Shutdown() | |
| CCollision::Update() | |
| CCollision::SortOutCollisionAfterLoad() | |
| CCollision::CalculateTrianglePlanes(CCollisionData*) | |
| CCollisionData::GetLinkPtr() | |
| CCollisionData::CalculateTrianglePlanes() | |
| CCollisionData::SetLinkPtr(CLink<CCollisionData*>*) | |
| CCollision::CalculateTrianglePlanes(CColModel*) | |
| CCollision::RemoveTrianglePlanes(CCollisionData*) | |
| CCollision::RemoveTrianglePlanes(CColModel*) | |
| CCollision::TestSphereSphere(CColSphere const&, CColSphere const&) | |
| CCollision::ProcessSphereSphere(CColSphere const&, CColSphere const&, CColPoint&, float&) | |
| CVector::Normalise() | |
| CalculateColPointInsideBox(CBox const&, CVector const&, CColPoint&) | |
| CCollision::ProcessSphereBox(CColSphere const&, CColBox const&, CColPoint&, float&) | |
| CCollision::PointInTriangle(CVector const&, CVector const*) | |
| CCollision::TestSphereTriangle(CColSphere const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&) | |
| CCollision::ProcessSphereTriangle(CColSphere const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&, CColPoint&, float&) | |
| CCollision::TestLineSphere(CColLine const&, CColSphere const&) | |
| CCollision::DistToLine(CVector const*, CVector const*, CVector const*) | |
| CCollision::DistToLineSqr(CVector const*, CVector const*, CVector const*) | |
| CCollision::DistToMathematicalLine(CVector const*, CVector const*, CVector const*) | |
| CCollision::DistToMathematicalLine2D(float, float, float, float, float, float) | |
| CCollision::DistAlongLine2D(float, float, float, float, float, float) | |
| CCollision::ProcessLineSphere(CColLine const&, CColSphere const&, CColPoint&, float&) | |
| CCollision::ms_iProcessLineNumCrossings | |
| CCollision::TestLineBox_DW(CColLine const&, CBox const&) | |
| CCollision::TestLineBox(CColLine const&, CBox const&) | |
| CCollision::TestVerticalLineBox(CColLine const&, CBox const&) | |
| CCollision::ProcessLineBox(CColLine const&, CColBox const&, CColPoint&, float&) | |
| CCollision::Test2DLineAgainst2DLine(float, float, float, float, float, float, float, float) | |
| ProcessDiscCollision(CColPoint&, CMatrix const&, CColDisk const&, CColPoint&, bool&, float&, CColPoint&) | |
| Multiply3x3(CMatrix const&, CVector const&) | |
| CColPoint::operator=(CColPoint const&) | |
| CCollision::TestLineTriangle(CColLine const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&) | |
| CCollision::ProcessLineTriangle(CColLine const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&, CColPoint&, float&, CStoredCollPoly*) | |
| CCollision::TestLineOfSight(CColLine const&, CMatrix const&, CColModel&, bool, bool) | |
| Invert(CMatrix const&, CMatrix&) | |
| SurfaceInfos_c::IsShootThrough(unsigned int) | |
| SurfaceInfos_c::IsSeeThrough(unsigned int) | |
| CMatrix::~CMatrix() | |
| CCollision::ProcessLineOfSight(CColLine const&, CMatrix const&, CColModel&, CColPoint&, float&, bool, bool) | |
| CCollision::ProcessVerticalLineTriangle(CColLine const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&, CColPoint&, float&, CStoredCollPoly*) | |
| CCollision::ProcessVerticalLine(CColLine const&, CMatrix const&, CColModel&, CColPoint&, float&, bool, bool, CStoredCollPoly*) | |
| CCollision::IsStoredPolyStillValidVerticalLine(CVector const&, float, CColPoint&, CStoredCollPoly*) | |
| CCollision::ProcessColModels(CMatrix const&, CColModel&, CMatrix const&, CColModel&, CColPoint*, CColPoint*, float*, bool) | |
| CMatrix::operator=(CMatrix const&) | |
| operator*(CMatrix const&, CMatrix const&) | |
| CCollision::GetBoundingBoxFromTwoSpheres(CColBox*, CColSphere*, CColSphere*) | |
| CCollision::IsThisVehicleSittingOnMe(CVehicle*, CVehicle*) | |
| CCollision::CheckCameraCollisionPeds(int, int, CVector*, CVector*, float*) | |
| CEntity::GetBoundCentre() const | |
| GetNearestDistanceOfPedSphereToCameraNearClip(CPed*) | |
| CPedIntelligence::GetTaskHold(bool) const | |
| gPedCylinderWidth | |
| CWorld::pIgnoreEntity | |
| gNumEntitiesSetInvisible | |
| gpMadeInvisibleEntities | |
| CCollision::CheckPeds(CVector*, CVector*, float*) | |
| CCollision::bCamCollideWithPeds | |
| gnBottom | |
| gnTop | |
| gnLeft | |
| gnRight | |
| ResetMadeInvisibleObjects() | |
| CCollision::SphereCastVsBBox(CColSphere*, CColSphere*, CColBox*) | |
| CCollision::SphereCastVsSphere(CColSphere*, CColSphere*, CColSphere*) | |
| CCollision::RayPolyPOP(CVector*, CVector*, CColTriangle*, CVector*, CVector*) | |
| CCollision::GetPrincipleAxis(CVector*) | |
| CCollision::PointInPoly(CVector*, CColTriangle*, CVector*, CVector*) | |
| CCollision::ClosestPointOnLine(CVector*, CVector*, CVector*, CVector*) | |
| CCollision::ClosestPointsOnPoly(CColTriangle*, CVector*, CVector*, CVector*) | |
| CCollision::Closest3(CVector*, CVector*) | |
| CCollision::ClosestPointOnPoly(CColTriangle*, CVector*, CVector*) | |
| ClosestSquaredDistanceBetweenFiniteLines(CVector*, CVector*, CVector*, CVector*, float) | |
| CCollision::SphereCastVersusVsPoly(CColSphere*, CColSphere*, CColTriangle*, CColTrianglePlane*, CompressedVector*) | |
| CColSphere::Set(float, CVector const&, unsigned char, unsigned char, unsigned char) | |
| gpColCache | |
| gNumColCacheEntries | |
| CCollision::SphereCastVsEntity(CColSphere*, CColSphere*, CEntity*) | |
| CCamera::IsExtraEntityToIgnore(CEntity*) | |
| CCollision::CheckCameraCollisionBuildings(int, int, CColBox*, CColSphere*, CColSphere*, CColSphere*) | |
| CEntity::DoesNotCollideWithFlyers() | |
| CCollision::CheckCameraCollisionVehicles(int, int, CColBox*, CColSphere*, CColSphere*, CColSphere*, CVector*) | |
| CCollision::relVelCamCollisionVehiclesSqr | |
| CCollision::CheckCameraCollisionObjects(int, int, CColBox*, CColSphere*, CColSphere*, CColSphere*) | |
| CWorld::CameraToIgnoreThisObject(CEntity*) | |
| CCollision::BuildCacheOfCameraCollision(CColSphere*, CColSphere*) | |
| FindPlayerSpeed(int) | |
| CCollision::bCamCollideWithBuildings | |
| CCollision::bCamCollideWithVehicles | |
| CCollision::bCamCollideWithObjects | |
| CTaskManager::FindActiveTaskByType(int) const | |
| CTaskComplexEnterCar::GetCameraAvoidVehicle() | |
| CCollision::SphereVsEntity(CColSphere*, CEntity*) | |
| CCollision::SphereCastVsCaches(CColSphere*, CVector*, int, CColCacheEntry*, int*, CColCacheEntry*) | |
| CCollision::CameraConeCastVsWorldCollision(CColSphere*, CColSphere*, float*, float) | |
| gpColCache2 | |
| gLimitPrecisionOfBinarySearch | |
| gLastRadiusUsedInCollisionPreventionOfCamera | |
| gTopSphereCastTest | |
| gpVehicleGettingInto | |
| Blues | |
| Greens | |
| Reds | |
| ClumpCollisionConstructor(void*, int, int) | |
| ClumpCollisionCopyConstructor(void*, void const*, int, int) | |
| ClumpCollisionDestructor(void*, int, int) | |
| CMemoryMgr::LockScratchPad() | |
| CColModel::operator new(unsigned int) | |
| CColModel::CColModel() | |
| CFileLoader::LoadCollisionModel(unsigned char*, CColModel&, char const*) | |
| CColModel::MakeMultipleAlloc() | |
| CBaseModelInfo::SetColModel(CColModel*, bool) | |
| CMemoryMgr::ReleaseScratchPad() | |
| CFileLoader::LoadCollisionModelVer2(unsigned char*, unsigned int, CColModel&, char const*) | |
| CFileLoader::LoadCollisionModelVer3(unsigned char*, unsigned int, CColModel&, char const*) | |
| PC_Scratch | |
| CCollisionPlugin::PluginAttach() | |
| CCollisionPlugin::SetModelInfo(CClumpModelInfo*) | |
| CBoundingBox::CBoundingBox() | |
| CBoundingBox::CBoundingBox() | |
| CCollisionData::CCollisionData() | |
| CCollisionData::CCollisionData() | |
| CCollisionData::RemoveCollisionVolumes() | |
| CCollisionData::Copy(CCollisionData const&) | |
| CColTrianglePlane::Set(CompressedVector const*, CColTriangle&) | |
| CCollisionData::GetShadTrianglePoint(CVector&, int) const | |
| CColModel::CColModel() | |
| CColModel::~CColModel() | |
| CColModel::~CColModel() | |
| CPools::ms_pColModelPool | |
| CColModel::operator delete(void*) | |
| CColModel::operator=(CColModel const&) | |
| CColModel::AllocateData() | |
| CColModel::AllocateData(int, int, int, int, int, bool) | |
| CColModel::AllocateData(int) | |
| CColModel::RemoveCollisionVolumes() | |
| CColModel::CalculateTrianglePlanes() | |
| CColModel::RemoveTrianglePlanes() | |
| CColSphere::IntersectRay(CVector const&, CVector const&, CVector&, CVector&) const | |
| CGeneral::SolveQuadratic(float, float, float, float&, float&) | |
| CColSphere::IntersectEdge(CVector const&, CVector const&, CVector&, CVector&) const | |
| CColSphere::IntersectPoint(CVector const&) const | |
| CColSphere::IntersectSphere(CColSphere const&) const | |
| CColDisk::Set(float, CVector const&, CVector const&, float, unsigned char, unsigned char, unsigned char) | |
| SetIfCollisionIsRequired(CVector2D const&, void*) | |
| SetIfCollisionIsRequiredReducedBB(CVector2D const&, void*) | |
| CColStore::AddColSlot(char const*) | |
| CColStore::ms_pColPool | |
| CColStore::ms_pQuadTree | |
| CColStore::FindColSlot(char const*) | |
| CColStore::LoadCol(int, char const*) | |
| CFileLoader::LoadCollisionFile(char const*, unsigned char) | |
| CFileLoader::LoadCollisionFileFirstTime(unsigned char*, unsigned int, unsigned char) | |
| CFileLoader::LoadCollisionFile(unsigned char*, unsigned int, unsigned char) | |
| CColStore::RemoveColSlot(int) | |
| CColStore::AddRef(int) | |
| CColStore::RemoveRef(int) | |
| CColStore::GetBoundingBox(int) | |
| CColStore::IncludeModelIndex(int, int) | |
| SetIfInteriorCollisionIsRequired(CVector2D const&, void*) | |
| CColStore::SetCollisionRequired(CVector const&, int) | |
| CColStore::RequestCollision(CVector const&, int) | |
| CColStore::HasCollisionLoaded(CVector const&, int) | |
| CColStore::RemoveAllCollision() | |
| CColStore::LoadAllCollision() | |
| CColStore::LoadAllBoundingBoxes() | |
| CColAccel::cacheLoadCol() | |
| CColStore::BoundingBoxesPostProcess() | |
| CColAccel::getColDef(ColDef&) | |
| CColAccel::addColDef(ColDef) | |
| displayCollisionInMemory | |
| CColStore::m_onlyBB | |
| CTempColModels::ms_colModelCutObj | |
| CTempColModels::Shutdown() | |
| CTempColModels::ms_colModelBBox | |
| CTempColModels::ms_colModelPed1 | |
| CTempColModels::ms_colModelPed2 | |
| CTempColModels::ms_colModelDoor1 | |
| CTempColModels::ms_colModelBumper1 | |
| CTempColModels::ms_colModelPanel1 | |
| CTempColModels::ms_colModelBonnet1 | |
| CTempColModels::ms_colModelBoot1 | |
| CTempColModels::ms_colModelWheel1 | |
| CTempColModels::ms_colModelBodyPart1 | |
| CTempColModels::ms_colModelBodyPart2 | |
| CTempColModels::ms_colModelWeapon | |
| CAutoPilot::ModifySpeed(float) | |
| CCarPathLink::OneWayLaneOffset() | |
| CCurves::CalcSpeedScaleFactor(CVector const&, CVector const&, float, float, float, float) | |
| CAutoPilot::RemoveOnePathNode() | |
| CBridge::Init() | |
| CBridge::Update() | |
| CBridge::ShouldLightsBeFlashing() | |
| CBridge::FindBridgeEntities() | |
| CBridge::ThisIsABridgeObjectMovingUp(unsigned int) | |
| CBridge::DefaultZLiftWeight | |
| CBridge::DefaultZLiftRoad | |
| CBridge::DefaultZLiftPart | |
| CBridge::pWeight | |
| CBridge::pLiftRoad | |
| CBridge::pLiftPart | |
| CBridge::OldLift | |
| CBridge::OldState | |
| CBridge::State | |
| CBridge::TimeOfBridgeBecomingOperational | |
| CTaskComplexSequence::Contains(int) | |
| CCarAI::FindSwitchDistanceClose(CVehicle*) | |
| CCarAI::FindSwitchDistanceFar(CVehicle*) | |
| CCarAI::EntitiesGoHeadOn(CEntity*, CEntity*) | |
| CCarAI::BackToCruisingIfNoWantedLevel(CVehicle*) | |
| CCarCtrl::JoinCarWithRoadSystem(CVehicle*) | |
| CCullZones::NoPolice() | |
| CCarAI::CarHasReasonToStop(CVehicle*) | |
| CCarAI::GetCarToGoToCoors(CVehicle*, CVector*, int, bool) | |
| CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle*, CVector const&, bool, bool) | |
| CCarAI::GetCarToGoToCoorsStraightLine(CVehicle*, CVector*, int, bool) | |
| CCarAI::GetCarToGoToCoorsAccurate(CVehicle*, CVector*, int, bool) | |
| CCarAI::GetCarToGoToCoorsRacing(CVehicle*, CVector*, int, bool) | |
| CCarAI::GetCarToParkAtCoors(CVehicle*, CVector*) | |
| CCarAI::AddAmbulanceOccupants(CVehicle*) | |
| CVehicle::SetUpDriver(int, bool, bool) | |
| CVehicle::SetupPassenger(int, int, bool, bool) | |
| CTask::operator new(unsigned int) | |
| CTaskSimpleCarDrive::CTaskSimpleCarDrive(CVehicle*, CTaskUtilityLineUpPedWithCar*, bool) | |
| CTaskManager::SetTask(CTask*, int, bool) | |
| CTaskComplexMedicTreatInjuredPed::CTaskComplexMedicTreatInjuredPed(CVehicle*, CPed*, bool) | |
| CCarAI::AddFiretruckOccupants(CVehicle*) | |
| CTaskComplexDriveFireTruck::CTaskComplexDriveFireTruck(CVehicle*, CPed*, bool) | |
| CCarAI::TellOccupantsToLeaveCar(CVehicle*) | |
| CPedIntelligence::FindTaskByType(int) const | |
| CTaskComplexLeaveCar::CTaskComplexLeaveCar(CVehicle*, int, int, bool, bool) | |
| CCarAI::TellCarToRamOtherCar(CVehicle*, CVehicle*) | |
| CCarAI::TellCarToBlockOtherCar(CVehicle*, CVehicle*) | |
| CCarAI::TellCarToFollowOtherCar(CVehicle*, CVehicle*, float) | |
| CCarAI::FindPoliceCarMissionForWantedLevel() | |
| CCarAI::FindPoliceBikeMissionForWantedLevel() | |
| CCarAI::FindPoliceBoatMissionForWantedLevel() | |
| CCarAI::FindPoliceCarSpeedForWantedLevel(CVehicle*) | |
| CCarAI::MellowOutChaseSpeed(CVehicle*) | |
| CCarAI::MellowOutChaseSpeedBoat(CVehicle*) | |
| CCarAI::MakeWayForCarWithSiren(CVehicle*) | |
| CCarAI::UpdateCarAI(CVehicle*) | |
| CVehicleRecording::bUseCarAI | |
| CPhysical::GetHasCollidedWith(CEntity*) | |
| CTrafficLights::ShouldCarStopForBridge(CVehicle*) | |
| CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) | |
| CTimer::m_snPreviousTimeInMilliseconds | |
| CCullZones::PoliceAbandonCars() | |
| CPopCycle::m_bCurrentZoneIsGangArea | |
| CVehicle::GetVehicleAppearance() const | |
| CCarCtrl::FindSpeedMultiplierWithSpeedFromNodes(signed char) | |
| CVehicle::UsesSiren() const | |
| CGeneral::GetATanOfXY(float, float) | |
| CVehicle::IsUpsideDown() const | |
| CTaskComplexSequence::CTaskComplexSequence() | |
| CTaskComplexEnterCarAsDriver::CTaskComplexEnterCarAsDriver(CVehicle*) | |
| CTaskComplexSequence::AddTask(CTask*) | |
| CTaskSimpleGangDriveBy::CTaskSimpleGangDriveBy(CEntity*, CVector const*, float, signed char, signed char, bool) | |
| CEventScriptCommand::CEventScriptCommand(int, CTask*, bool) | |
| CEventGroup::Add(CEvent&, bool) | |
| CPed::SetCurrentWeapon(eWeaponType) | |
| CEventScriptCommand::~CEventScriptCommand() | |
| FindPlayerEntity(int) | |
| CCarCtrl::FindMaxSteerAngle(CVehicle*) | |
| CCarAI::AddPoliceCarOccupants(CVehicle*, bool) | |
| CTaskSimpleCarSetPedOut::CTaskSimpleCarSetPedOut(CVehicle*, int, bool) | |
| CTaskSimpleCarSetPedOut::ProcessPed(CPed*) | |
| CPed::AttachPedToEntity(CEntity*, CVector, unsigned short, float, eWeaponType) | |
| CTaskComplexKillPedFromBoat::CTaskComplexKillPedFromBoat(CPed*) | |
| CTaskSimpleCarSetPedOut::~CTaskSimpleCarSetPedOut() | |
| CPedIntelligence::ClearTasks(bool, bool) | |
| CTaskComplexCopInCar::CTaskComplexCopInCar(CVehicle*, CPed*, CPed*, bool) | |
| CPed::GiveDelayedWeapon(eWeaponType, unsigned int) | |
| CCarAI::ms_fAccurateAchievePointRadius | |
| CCarAI::ms_fAchievePointRadius | |
| CEvent::IsCriminalEvent() const | |
| CEvent::ReportCriminalEvent(CPed*) const | |
| CEvent::GetLocalSoundLevel() const | |
| CEvent::DoInformVehicleOccupants(CPed*) const | |
| CEventEditableResponse::Clone() const | |
| CEventEditableResponse::HasEditableResponse() const | |
| CEventAcquaintancePed::GetLifeTime() const | |
| CEventAcquaintancePed::GetSourceEntity() const | |
| CEventAcquaintancePed::CanBeInterruptedBySameEvent() const | |
| CEventAcquaintancePedHate::GetEventType() const | |
| CEventAcquaintancePedHate::GetEventPriority() const | |
| CVehicleModelInfo::GetAnimFileIndex() | |
| CEventAcquaintancePedHate::CloneEditable() const | |
| CEvent::operator new(unsigned int) | |
| CEventAcquaintancePed::CEventAcquaintancePed(CPed*) | |
| vtable for CEventAcquaintancePedHate | |
| CEventAcquaintancePedHate::~CEventAcquaintancePedHate() | |
| CEventAcquaintancePed::~CEventAcquaintancePed() | |
| CEventAcquaintancePedHate::~CEventAcquaintancePedHate() | |
| CEventAcquaintancePedHate::~CEventAcquaintancePedHate() | |
| CEvent::operator delete(void*) | |
| CCamera::IsSphereVisible(CVector const&, float) | |
| CDraw::ms_fNearClipZ | |
| CDraw::ms_fFarClipZ | |
| CCarCtrl::Init() | |
| CCarCtrl::CarDensityMultiplier | |
| CCarCtrl::NumRandomCars | |
| CCarCtrl::NumLawEnforcerCars | |
| CCarCtrl::NumMissionCars | |
| CCarCtrl::NumParkedCars | |
| CCarCtrl::NumPermanentVehicles | |
| CCarCtrl::NumAmbulancesOnDuty | |
| CCarCtrl::NumFireTrucksOnDuty | |
| CCarCtrl::LastTimeAmbulanceCreated | |
| CCarCtrl::LastTimeFireTruckCreated | |
| CCarCtrl::TimeNextMadDriverChaseCreated | |
| CCarCtrl::bAllowEmergencyServicesToBeCreated | |
| CCarCtrl::bCarsGeneratedAroundCamera | |
| CCarCtrl::CountDownToCarsAtStart | |
| apCarsToKeep | |
| CCarCtrl::ReInit() | |
| CCarCtrl::LastTimeLawEnforcerCreated | |
| CCarCtrl::GetNewVehicleDependingOnCarModel(int, unsigned char) | |
| CVehicle::operator new(unsigned int) | |
| CTrailer::CTrailer(int, unsigned char) | |
| CMonsterTruck::CMonsterTruck(int, unsigned char) | |
| CQuadBike::CQuadBike(int, unsigned char) | |
| CHeli::CHeli(int, unsigned char) | |
| CPlane::CPlane(int, unsigned char) | |
| CBoat::CBoat(int, unsigned char) | |
| CTrain::CTrain(int, unsigned char) | |
| CBike::CBike(int, unsigned char) | |
| CBmx::CBmx(int, unsigned char) | |
| CAutomobile::CAutomobile(int, unsigned char, unsigned char) | |
| CCarCtrl::InitSequence(int) | |
| SequenceElements | |
| SequenceRandomOffset | |
| bSequenceOtherWay | |
| CCarCtrl::FindSequenceElement(int) | |
| CCarCtrl::GenerateCarCreationCoors2(CVector, float, float, float, bool, float, float, CVector*, CNodeAddress*, CNodeAddress*, float*, bool, bool) | |
| CPathFind::Find2NodesForCarCreation(CVector, CNodeAddress*, CNodeAddress*, bool) | |
| CPathFind::FindNodeClosestToCoors(CVector, unsigned char, float, bool, bool, bool, bool, bool) | |
| CPopulation::m_bMoreCarsAndFewerPeds | |
| CPathFind::ThisNodeWillLeadIntoADeadEnd(CPathNode*, CPathNode*) | |
| CCarCtrl::SetUpDriverAndPassengersForVehicle(CVehicle*, int, int, bool, bool, int) | |
| CModelInfo::IsCarModel(int) | |
| CPed::UpdateStatEnteringVehicle() | |
| CPed::GiveObjectToPedToHold(int, unsigned char) | |
| CAnimManager::GetAnimationBlockIndex(char const*) | |
| MI_GANG_SMOKE | |
| CCarCtrl::ChooseBoatModel() | |
| CLoadedCarGroup::PickLeastUsedModel(int) | |
| CCarCtrl::ChoosePoliceCarModel(unsigned int) | |
| CCarCtrl::ChooseModel(int*) | |
| CPopulation::PickGangCar(int) | |
| CLoadedCarGroup::PickRandomCar(bool, bool) | |
| CGangWars::GangWarFightingGoingOn() | |
| CPopCycle::m_NumDealers_Cars | |
| CPopCycle::m_NumGangs_Cars | |
| CPopCycle::m_NumCops_Cars | |
| CPopCycle::m_NumOther_Cars | |
| CPopulation::m_bDontCreateRandomGangMembers | |
| CTheScripts::ForceRandomCarModel | |
| CPopulation::m_bDontCreateRandomCops | |
| CCarCtrl::ChooseGangCarModel(int) | |
| CCarCtrl::TestCollisionBetween2MovingRects(CVehicle*, CVehicle*, float, float, CVector*, CVector*) | |
| CCarCtrl::TestCollisionBetween2MovingRects_OnlyFrontBumper(CVehicle*, CVehicle*, float, float, CVector*, CVector*) | |
| CCarCtrl::SlowCarDownForObject(CEntity*, CVehicle*, float*, float) | |
| CCarCtrl::SlowCarDownForObjectsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) | |
| MI_ROADWORKBARRIER1 | |
| MI_ROADBLOCKFUCKEDCAR1 | |
| MI_ROADBLOCKFUCKEDCAR2 | |
| TestForThisAngle(float, CVector*, CVector*, CVector*, CVector*, CVector*, CVector*, CVector*, CVector*, float, float, float, bool) | |
| CCarCtrl::WeaveForOtherCar(CEntity*, CVehicle*, float*, float*) | |
| CCarCtrl::WeaveThroughCarsSectorList(CPtrList&, CVehicle*, CPhysical*, float, float, float, float, float*, float*) | |
| CCarCtrl::WeaveThroughPedsSectorList(CPtrList&, CVehicle*, CPhysical*, float, float, float, float, float*, float*) | |
| CCarCtrl::WeaveForObject(CEntity*, CVehicle*, float*, float*) | |
| MI_TRAFFICLIGHTS | |
| MI_SINGLESTREETLIGHTS1 | |
| MI_SINGLESTREETLIGHTS2 | |
| MI_SINGLESTREETLIGHTS3 | |
| MI_DOUBLESTREETLIGHTS | |
| CCarCtrl::WeaveThroughObjectsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float*) | |
| CCarCtrl::FindAngleToWeaveThroughTraffic(CVehicle*, CPhysical*, float, float, float) | |
| CCarCtrl::ThisVehicleShouldTryNotToTurn(CVehicle*) | |
| CCarCtrl::FindPathDirection(CNodeAddress, CNodeAddress, CNodeAddress, bool*) | |
| CCarCtrl::SwitchBetweenPhysicsAndGhost(CVehicle*) | |
| CBike::PlaceOnRoadProperly() | |
| CDamageManager::SetWheelStatus(int, unsigned int) | |
| CAutomobile::PlaceOnRoadProperly() | |
| CCarCtrl::FindGhostRoadHeight(CVehicle*) | |
| CCarCtrl::FindSpeedMultiplier(float, float, float, float) | |
| CCarCtrl::StopCarIfNodesAreInvalid(CVehicle*) | |
| CCarCtrl::PickNextNodeToChaseCar(CVehicle*, float, float, float, CVehicle*) | |
| CPathFind::DoPathSearch(unsigned char, CVector, CNodeAddress, CVector, CNodeAddress*, short*, int, float*, float, CNodeAddress*, float, bool, CNodeAddress, bool, bool) | |
| EmptyNodeAddress | |
| CCarCtrl::FindPercDependingOnDistToLink(CVehicle*, CLinkAddress) | |
| CCarCtrl::FindIntersection2Lines(float, float, float, float, float, float, float, float, float*, float*) | |
| CCarCtrl::DealWithBend_Racing(CVehicle*, CLinkAddress, CLinkAddress, CLinkAddress, CLinkAddress, signed char, signed char, signed char, signed char, float, float*, float*, float*, float*, CVector*) | |
| CCarCtrl::ClipTargetOrientationToLink(CVehicle*, CLinkAddress, signed char, float*, float, float) | |
| CCarCtrl::SteerAICarWithPhysicsFollowPreRecordedPath(CVehicle*, float*, float*, float*, bool*) | |
| CVehicleRecording::StopPlaybackWithIndex(int) | |
| CVehicleRecording::pPlaybackBuffer | |
| CVehicleRecording::bPlaybackPaused | |
| CVehicleRecording::PlaybackIndex | |
| CVehicleRecording::PlaybackBufferSize | |
| CVehicleRecording::PlaybackSpeed | |
| CCarCtrl::SteerAICarWithPhysicsHeadingForTarget(CVehicle*, CPhysical*, float, float, float*, float*, float*, bool*) | |
| CCarCtrl::SteerAICarWithPhysicsFollowPath_Racing(CVehicle*, float*, float*, float*, bool*) | |
| CPathFind::FindLinkBetweenNodes(CNodeAddress, CNodeAddress) | |
| CCarCtrl::SteerAICarWithPhysicsTryingToBlockTarget(CVehicle*, CEntity*, float, float, float, float, float*, float*, float*, bool*) | |
| CCarCtrl::SteerAICarWithPhysicsTryingToBlockTarget_Stop(CVehicle*, float, float, float, float, float*, float*, float*, bool*) | |
| CTaskManager::GetActiveTask() const | |
| CCarCtrl::SteerAICarBlockingPlayerForwardAndBack(CVehicle*, float*, float*, float*, bool*) | |
| CCarCtrl::SteerAICarTowardsPointInEscort(CVehicle*, CVehicle*, float, float, float*, float*, float*, bool*) | |
| CCarCtrl::SteerAICarParkParallel(CVehicle*, float*, float*, float*, bool*) | |
| CTaskComplex::CTaskComplex() | |
| vtable for CTaskComplexLeaveAnyCar | |
| CCarCtrl::SteerAICarParkPerpendicular(CVehicle*, float*, float*, float*, bool*) | |
| CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget(CVehicle*, float, float, float*, float*, float*) | |
| CCarCtrl::SteerAIBoatWithPhysicsAttackingPlayer(CVehicle*, float*, float*, float*, bool*) | |
| CVehicle::FireFixedMachineGuns() | |
| CCarCtrl::SteerAIBoatWithPhysicsCirclingPlayer(CVehicle*, float*, float*, float*, bool*) | |
| FindHeightForVerticalAngle(CPlane*, float, float, float*) | |
| CWorld::ProcessLineOfSight(CVector const&, CVector const&, CColPoint&, CEntity*&, bool, bool, bool, bool, bool, bool, bool, bool) | |
| FindFlightHeight(CPlane*, float) | |
| CCarCtrl::FlyAIPlaneInCertainDirection(CPlane*) | |
| CPlane::SetGearUp() | |
| CCarCtrl::TriggerDogFightMoves(CVehicle*, CVehicle*) | |
| CCarCtrl::TestWhetherToFirePlaneGuns(CVehicle*, CEntity*) | |
| CCarCtrl::PossiblyFireHSMissile(CVehicle*, CEntity*) | |
| CProjectileInfo::AddProjectile(CEntity*, eWeaponType, CVector, float, CVector*, CEntity*) | |
| CCarCtrl::SteerAIPlaneTowardsTargetCoors(CAutomobile*) | |
| CCarCtrl::GetAIPlaneToAttackPlayer(CAutomobile*) | |
| CCarCtrl::GetAIPlaneToDoDogFight(CAutomobile*) | |
| CCarCtrl::GetAIPlaneToDoDogFightAgainstPlayer(CAutomobile*) | |
| CCarCtrl::GetAIPlaneToFlyInDirection(CAutomobile*) | |
| CCarCtrl::SteerAIPlaneToFollowEntity(CAutomobile*) | |
| CCarCtrl::SteerAIPlaneToCrashAndBurn(CAutomobile*) | |
| CCarCtrl::SteerAIHeliToCrashAndBurn(CAutomobile*) | |
| CCarCtrl::FlyAIHeliInCertainDirection(CHeli*, float, float, bool) | |
| CCarCtrl::FlyAIHeliToTarget_FixedOrientation(CHeli*, float, CVector, bool) | |
| CCarCtrl::SteerAIHeliTowardsTargetCoors(CAutomobile*) | |
| CCarCtrl::GetAIHeliToFlyInDirection(CAutomobile*) | |
| CCarCtrl::SteerAIHeliToFollowEntity(CAutomobile*) | |
| CCarCtrl::SteerAIHeliAsPoliceHeli(CAutomobile*) | |
| CCarCtrl::SteerAIHeliFlyingAwayFromPlayer(CAutomobile*) | |
| CCarCtrl::SteerAIHeliToLand(CAutomobile*) | |
| CCarCtrl::SteerAIHeliToKeepEntityInView(CAutomobile*) | |
| CCarCtrl::FireHeliRocketsAtTarget(CAutomobile*, CEntity*) | |
| CCarCtrl::GetAIHeliToAttackPlayer(CAutomobile*) | |
| CCarCtrl::RegisterVehicleOfInterest(CVehicle*) | |
| aCarsToKeepTime | |
| CCarCtrl::IsThisVehicleInteresting(CVehicle*) | |
| CCarCtrl::PossiblyRemoveVehicle(CVehicle*) | |
| CGarages::IsPointWithinHideOutGarage(CVector&) | |
| CVehicle::CanBeDeleted() const | |
| CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) | |
| FindPlayerCentreOfWorld(int) | |
| CVisibilityPlugins::GetClumpAlpha(RpClump*) | |
| CTrafficLights::ShouldCarStopForLight(CVehicle*, bool) | |
| CCamera::GetLookDirection() | |
| CCarCtrl::RemoveDistantCars() | |
| CVehicle::IsLawEnforcementVehicle() const | |
| CRoadBlocks::GenerateRoadBlockPedsForCar(CVehicle*, int, ePedType) | |
| CCarCtrl::RemoveCarsIfThePoolGetsFull() | |
| CCarCtrl::RemoveFromInterestingVehicleList(CVehicle*) | |
| CCarCtrl::ClearInterestingVehicleList() | |
| CCarCtrl::PruneVehiclesOfInterest() | |
| CCarCtrl::IsThisVehicleOnRadar(CVehicle*, int*) | |
| CCarCtrl::SlowCarDownForOtherCar(CEntity*, CVehicle*, float*, float) | |
| CCarCtrl::SlowCarDownForCarsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) | |
| CCarCtrl::PickNextNodeToFollowPath(CVehicle*) | |
| CCarCtrl::FindLinksToGoWithTheseNodes(CVehicle*) | |
| CPathFind::FindNodeClosestToCoorsFavourDirection(CVector, unsigned char, float, float) | |
| CCarCtrl::CreateCarForScript(int, CVector, unsigned char) | |
| CModelInfo::IsBoatModel(int) | |
| CEntity::GetDistanceFromCentreOfMassToBaseOfModel() | |
| CTheScripts::ClearSpaceForMissionEntity(CVector const&, CEntity*) | |
| CMissionCleanup::AddEntityToList(int, unsigned char) | |
| CWorld::FindGroundZForCoord(float, float) | |
| CPathFind::RemoveBadStartNode(CVector, CNodeAddress*, short*) | |
| CCarCtrl::JoinCarWithRoadAccordingToMission(CVehicle*) | |
| CCarCtrl::SetCoordsOfScriptCar(CVehicle*, float, float, float, unsigned char, unsigned char) | |
| CStuckCarCheck::ClearStuckFlagForCar(int) | |
| CTheScripts::StuckCars | |
| CCarCtrl::GenerateOneEmergencyServicesCar(unsigned int, CVector) | |
| CWorld::FindObjectsKindaColliding(CVector const&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) | |
| CWorld::ProcessVerticalLine(CVector const&, float, CColPoint&, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) | |
| CCarCtrl::GenerateEmergencyServicesCar() | |
| CFireManager::GetNumOfNonScriptFires() | |
| CFireManager::FindNearestFire(CVector const&, bool, bool) | |
| GetAccidentManager() | |
| CAccidentManager::ComputeNoOfFreeAccidents() const | |
| CAccidentManager::GetNearestFreeAccident(CVector const&, bool) | |
| CCarCtrl::MaxNumberOfCarsInUse | |
| gFireManager | |
| CCarCtrl::ScriptGenerateOneEmergencyServicesCar(unsigned int, CVector) | |
| CCarCtrl::UpdateCarCount(CVehicle*, unsigned char) | |
| CCarCtrl::ThisRoadObjectCouldMove(unsigned int) | |
| CCarCtrl::DragCarToPoint(CVehicle*, CVector*) | |
| atanf | |
| CVehicle::UpdateLightingFromStoredPolys() | |
| CCarCtrl::MapCouldMoveInThisArea(float, float) | |
| CCarCtrl::BoatWithTallMast(unsigned int) | |
| CCarCtrl::FindNodesThisCarIsNearestTo(CVehicle*, CNodeAddress&, CNodeAddress&) | |
| CPathFind::FindXRegionForCoors(float) | |
| CPathFind::FindYRegionForCoors(float) | |
| CPathFind::FindXCoorsForRegion(int) | |
| CPathFind::FindYCoorsForRegion(int) | |
| CCarCtrl::ReconsiderRoute(CVehicle*) | |
| CCarCtrl::IsAnyoneParking() | |
| CCarCtrl::IsThisAnAppropriateNode(CVehicle*, CNodeAddress, CNodeAddress, CNodeAddress, bool, bool) | |
| CCarCtrl::PickNextNodeRandomly(CVehicle*) | |
| CCarCtrl::PickNextNodeAccordingStrategy(CVehicle*) | |
| CCarCtrl::PickNextNodeForPlayer(CVehicle*) | |
| CCarCtrl::CreatePoliceChase(CVehicle*, int, CNodeAddress) | |
| CVehicle::ChangeLawEnforcerState(unsigned char) | |
| CTaskComplexCarDriveWander::CTaskComplexCarDriveWander(CVehicle*, int, float) | |
| CCarCtrl::CreateConvoy(CVehicle*, int) | |
| CCarCtrl::IsPoliceVehicleInPursuit(int) | |
| CCarCtrl::GenerateOneRandomCar() | |
| CCullZones::FewerCars() | |
| CPopulation::FindCarMultiplierMotorway() | |
| CGameLogic::LaRiotsActiveHere() | |
| gbLARiots_NoPoliceCars | |
| CCurves::CalcCurvePoint(CVector const&, CVector const&, CVector const&, CVector const&, float, int, CVector&, CVector&) | |
| CPopCycle::m_pCurrZone | |
| CPopCycle::m_nCurrentZoneType | |
| CWaterLevel::GetWaterLevel(float, float, float, float*, bool, CVector*) | |
| CVisibilityPlugins::SetClumpAlpha(RpClump*, int) | |
| CVehicle::AddVehicleUpgrade(int) | |
| CVehicleModelInfo::ChooseVehicleColour(unsigned char&, unsigned char&, unsigned char&, unsigned char&, int) | |
| CAutomobile::SetRandomDamage(bool) | |
| MI_HYDRAULICS | |
| CCarCtrl::bCarIsBeingCreated | |
| gbLARiots | |
| CCarCtrl::GenerateRandomCars() | |
| CGangWars::DontCreateCivilians() | |
| CTrain::DoTrainGenerationAndRemoval() | |
| CPlane::DoPlaneGenerationAndRemoval() | |
| CTheCarGenerators::GenerateEvenIfPlayerIsCloseCounter | |
| CCarCtrl::SlowCarDownForPedsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) | |
| CEventPotentialGetRunOver::CEventPotentialGetRunOver(CVehicle*) | |
| CEventPotentialGetRunOver::~CEventPotentialGetRunOver() | |
| CVehiclePotentialCollisionScanner::ms_fMinAvoidSpeed | |
| CCarCtrl::FindMaximumSpeedForThisCarInTraffic(CVehicle*) | |
| CCarCtrl::SlowCarOnRailsDownForTrafficAndLights(CVehicle*) | |
| CCarCtrl::UpdateCarOnRails(CVehicle*) | |
| CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle*, float*, float*, float*, bool*) | |
| CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle*, float*, float*, float*, bool*) | |
| CVehicle::PickRandomPassenger() | |
| CPed::Say(unsigned short, unsigned int, float, unsigned char, unsigned char, unsigned char) | |
| CCarCtrl::SteerAICarWithPhysics(CVehicle*) | |
| CPathFind::AreNodesLoadedForArea(float, float, float, float) | |
| CCarCtrl::SteerPlayerWhilstCruising(CVehicle*, float*, float*, float*, bool*) | |
| CCarCtrl::ScanForPedDanger(CVehicle*) | |
| CEventAcquaintancePed::AffectsPed(CPed*) const | |
| CEventAcquaintancePed::AffectsPedGroup(CPedGroup*) const | |
| CEventAcquaintancePed::TakesPriorityOver(CEvent const&) const | |
| CEvent::IsValid(CPed*) const | |
| CCarCtrl::LastTimeMiamiViceGenerated | |
| CCarCtrl::MiamiViceCycle | |
| gpPhysicsCar | |
| gpTestCar | |
| CCheat::FastTimeCheat() | |
| CCheat::SlowTimeCheat() | |
| CCheat::ScriptBypassCheat() | |
| CCheat::m_nLastScriptBypasstime | |
| CCheat::ShowMappingsCheat() | |
| CCheat::BlowUpCarsCheat() | |
| CCheat::PinkCarsCheat() | |
| CCheat::BlackCarsCheat() | |
| CCheat::GangLandCheat() | |
| CPopulation::m_bOnlyCreateRandomGangMembers | |
| CCheat::PredatorCheat() | |
| CCheat::RiotCheat() | |
| CCheat::TogglePlayerInvincibility() | |
| CPlayerPed::bDebugPlayerInvincible | |
| CCheat::ToggleShowTapToTarget() | |
| CPlayerPed::bDebugTapToTarget | |
| CCheat::ToggleShowTargeting() | |
| CPlayerPed::bDebugTargetting | |
| CCheat::WeaponCheat4() | |
| CPed::GiveWeapon(eWeaponType, unsigned int, bool) | |
| CCheat::WeaponCheat1() | |
| CCheat::WeaponCheat2() | |
| CCheat::WeaponCheat3() | |
| CCheat::WantedLevelDownCheat() | |
| CPlayerPed::CheatWantedLevel(int) | |
| CCheat::NotWantedCheat() | |
| CCheat::WantedCheat() | |
| CCheat::WantedLevelUpCheat() | |
| CCheat::SunnyWeatherCheat() | |
| CWeather::ForceWeatherNow(short) | |
| CCheat::ExtraSunnyWeatherCheat() | |
| CCheat::CloudyWeatherCheat() | |
| CCheat::RainyWeatherCheat() | |
| CCheat::FoggyWeatherCheat() | |
| CCheat::StormCheat() | |
| CWeather::Rain | |
| CCheat::SandstormCheat() | |
| CCheat::TimeTravelCheat() | |
| CClock::SetGameClock(unsigned char, unsigned char, unsigned char) | |
| CClock::ms_nGameClockDays | |
| CCheat::TheGamblerCheat() | |
| CStats::SetStatValue(unsigned short, float) | |
| CCheat::StaminaCheat() | |
| CCheat::WeaponSkillsCheat() | |
| CCheat::VehicleSkillsCheat() | |
| CCheat::xboxHelperCheat() | |
| CCheat::ParachuteCheat() | |
| CCheat::WeaponSlotCheat() | |
| CCheat::MidnightCheat() | |
| CCheat::DuskCheat() | |
| CCheat::ElvisLivesCheat() | |
| CCheat::GangsCheat() | |
| CCheat::DrivebyCheat() | |
| CCheat::FatCheat() | |
| CClothes::RebuildPlayer(CPlayerPed*, bool) | |
| CCheat::MuscleCheat() | |
| CCheat::SkinnyCheat() | |
| CCheat::LoveConquersAllCheat() | |
| CPedClothesDesc::SetTextureAndModel(char const*, char const*, int) | |
| CCheat::AdrenalineCheat() | |
| CPickups::GivePlayerGoodiesWithPickUpMI(unsigned short, int) | |
| MI_PICKUP_ADRENALINE | |
| CCheat::CheatLabel | |
| CPad::m_fLastCheatScroll | |
| CPad::m_fLastCarCheatScroll | |
| SkipToMissionPage | |
| currentMissionPage | |
| numMissions | |
| missionLabel | |
| missionList | |
| CPad::m_fLastMissionSkipScroll | |
| CCheat::MayhemCheat() | |
| CPedType::SetPedTypeAsAcquaintance(int, int, unsigned int) | |
| CPedType::GetPedFlag(int) | |
| CAcquaintance::SetAsAcquaintance(int, unsigned int) | |
| CPedScanner::GetClosestPedInRange() const | |
| CCheat::EverybodyAttacksPlayerCheat() | |
| CCheat::VillagePeopleCheat() | |
| CCheat::CountrysideInvasionCheat() | |
| CCheat::BeachPartyCheat() | |
| CCheat::AllCarsAreShitCheat() | |
| CCheat::AllCarsAreGreatCheat() | |
| CCheat::FunhouseCheat() | |
| CPostEffects::m_bHeatHazeFX | |
| CCheat::NinjaCheat() | |
| CCheat::FindCheatIndex(char const*) | |
| CCheat::ResetCheats() | |
| CWeather::ReleaseWeather() | |
| CCheat::m_CheatString | |
| DebugHelpSystem(char const*, char const*, int) | |
| CHud::SetHelpMessage(char const*, unsigned short*, bool, bool, bool, unsigned int) | |
| CMessages::AddToPreviousBriefArray(char const*, unsigned short*, int, int, int, int, int, int, unsigned short*) | |
| CCheat::AddToCheatString(char) | |
| CKeyGen::GetKey(char const*) | |
| CStats::IncrementStat(unsigned short, float) | |
| CCheat::m_aCheatHashKeys | |
| CCheat::m_aCheatFunctions | |
| CCheat::DoCheats() | |
| RsKeyToOSWKey(RsKeyCodes) | |
| CCheat::HealthCheat() | |
| CCheat::MoneyArmourHealthCheat() | |
| CCheat::VehicleCheat(int) | |
| CMatrix::SetRotate(float, float, float) | |
| CCheat::TankCheat() | |
| CCheat::StockCarCheat() | |
| CCheat::StockCar2Cheat() | |
| CCheat::StockCar3Cheat() | |
| CCheat::StockCar4Cheat() | |
| CCheat::HearseCheat() | |
| CCheat::LovefistCheat() | |
| CCheat::TrashmasterCheat() | |
| CCheat::GolfcartCheat() | |
| CCheat::FlyboyCheat() | |
| CCheat::VortexCheat() | |
| CCheat::ApacheCheat() | |
| CCheat::QuadCheat() | |
| CCheat::TankerCheat() | |
| CCheat::DozerCheat() | |
| CCheat::StuntPlaneCheat() | |
| CCheat::MonsterTruckCheat() | |
| CCheat::ClearMissionSkip() | |
| CCheat::ClearGameCheatsList() | |
| CCheat::HandleGameCheats() | |
| CCheat::HandleCarCheat() | |
| CCheat::HandleMissionJump(bool, int) | |
| CCheat::HandleCheatMenu(bool) | |
| CCheat::ProcessAllCheats() | |
| CCheat::HandleAllCheats() | |
| CCheat::ProcessDebugCarCheats() | |
| CCheat::ProcessDebugMissionSkip() | |
| currentSkipToMissionNumber | |
| missionReplaySetting | |
| DoMissionCleanup | |
| CCheat::ProcessCheatMenu() | |
| ToggleDebugFPS() | |
| CCheat::ProcessCheats() | |
| HandleSlotMelee() | |
| HandleSlotHandguns() | |
| HandleSlotSubmachineGuns() | |
| HandleSlotShotguns() | |
| HandleSlotAssaultRifles() | |
| HandleSlotLongRifles() | |
| HandleSlotThrow() | |
| HandleSlotArtillery() | |
| HandleSlotEquipment() | |
| HandleSlotOther() | |
| CCheat::ProcessWeaponSlotCheats() | |
| CCheat::SuicideCheat() | |
| CPedDamageResponseCalculator::CPedDamageResponseCalculator(CEntity const*, float, eWeaponType, ePedPieceTypes, bool) | |
| CEventDamage::CEventDamage(CEntity*, unsigned int, eWeaponType, ePedPieceTypes, unsigned char, bool, bool) | |
| CEventDamage::AffectsPed(CPed*) const | |
| CEventDamage::~CEventDamage() | |
| CPedDamageResponseCalculator::~CPedDamageResponseCalculator() | |
| CPedDamageResponseCalculator::ComputeDamageResponse(CPed*, CPedDamageResponse&, bool) | |
| CCheat::JetpackCheat() | |
| CTaskSimpleJetPack::CTaskSimpleJetPack(CVector const*, float, int, CEntity*) | |
| TriggerMissionJumpWidget | |
| pTestPlaneO | |
| CCheat::m_aCheatStrings | |
| CConversationNode::Clear() | |
| CConversationNode::ClearRecursively() | |
| CConversations::m_aNodes | |
| CConversationForPed::Clear(bool) | |
| CConversations::Clear() | |
| CConversations::m_aConversations | |
| CConversations::m_bSettingUpConversation | |
| CConversations::m_AwkwardSayStatus | |
| CConversations::AwkwardSay(int, CPed*) | |
| CAudioEngine::PreloadMissionAudio(unsigned char, int) | |
| CAudioEngine::AttachMissionAudioToPed(unsigned char, CPed*) | |
| CConversations::StartSettingUpConversation(CPed*) | |
| CConversations::m_pSettingUpConversationPed | |
| CConversations::m_SettingUpConversationNumNodes | |
| CConversations::SetUpConversationNode(char*, char*, char*, int, int, int) | |
| MakeUpperCase(char*) | |
| CConversations::m_aTempNodes | |
| CConversations::RemoveConversationForPed(CPed*) | |
| CConversations::FindFreeConversationSlot() | |
| CConversations::FindConversationForPed(CPed*) | |
| CConversations::IsConversationAtNode(char*, CPed*) | |
| CConversations::FindFreeNodeSlot() | |
| CConversations::DoneSettingUpConversation(bool) | |
| CConversations::EnableConversation(CPed*, bool) | |
| CConversations::GetConversationStatus(CPed*) | |
| CConversations::IsConversationGoingOn() | |
| CPedToPlayerConversations::Clear() | |
| CAEPedSpeechAudioEntity::ReleasePlayerConversation() | |
| CPedToPlayerConversations::m_State | |
| CPedToPlayerConversations::m_pPed | |
| CPedToPlayerConversations::m_TimeOfLastPlayerConversation | |
| CPedToPlayerConversations::EndConversation() | |
| CPed::EnablePedSpeech() | |
| IKChainManager_c::IsLooking(CPed*) | |
| IKChainManager_c::AbortLookAt(CPed*, int) | |
| g_ikChainMan | |
| CPed::PedIsInvolvedInConversation() | |
| CPed::PedIsReadyForConversation(bool) | |
| CPedIntelligence::GetTaskFighting() const | |
| CEventGroup::GetEventOfType(int) const | |
| CConversationForPed::IsPlayerInPositionForConversation(bool) | |
| CConversationForPed::Update() | |
| CPad::ConversationNoJustDown() | |
| CMessages::ClearSmallMessagesOnly() | |
| CMessages::AddMessageJumpQ(char const*, unsigned short*, unsigned int, unsigned short, bool) | |
| CPad::ConversationYesJustDown() | |
| CMessages::AddMessage(char const*, unsigned short*, unsigned int, unsigned short, bool) | |
| CConversations::Update() | |
| CAudioEngine::IsMissionAudioSampleFinished(unsigned char) | |
| CAudioEngine::GetMissionAudioLoadingStatus(unsigned char) | |
| CAudioEngine::PlayLoadedMissionAudio(unsigned char) | |
| CConversations::IsPlayerInPositionForConversation(CPed*, bool) | |
| CPedToPlayerConversations::Update() | |
| CPed::GetPedTalking() | |
| CAEPedSpeechAudioEntity::WillPedChatAboutTopic(short) | |
| CPedToPlayerConversations::m_bPositiveOpening | |
| CPedToPlayerConversations::m_Topic | |
| CPedToPlayerConversations::m_StartTime | |
| CGangWars::bGangWarsActive | |
| CTaskSimpleStandStill::CTaskSimpleStandStill(int, bool, bool, float) | |
| CTaskComplexKillPedOnFoot::CTaskComplexKillPedOnFoot(CPed*, int, unsigned int, unsigned int, unsigned int, int) | |
| CAEPedSpeechAudioEntity::RequestPlayerConversation(CPed*) | |
| CPed::DisablePedSpeech(short) | |
| IKChainManager_c::LookAt(char*, CPed*, CEntity*, int, int, RwV3d*, unsigned char, float, int, int, unsigned char) | |
| CPedClothesDesc::HasVisibleTattoo() | |
| CPedClothesDesc::HasVisibleNewHairCut(int) | |
| CPedToPlayerConversations::m_bPositiveReply | |
| CCurves::TestCurves() | |
| CCurves::DistForLineToCrossOtherLine(float, float, float, float, float, float, float, float) | |
| CCurves::CalcSpeedVariationInBend(CVector const&, CVector const&, float, float, float, float) | |
| CCurves::CalcCorrectedDist(float, float, float, float*) | |
| CDarkel::Init() | |
| CDarkel::Status | |
| CDarkel::DrawMessages() | |
| CMessages::AddBigMessage(unsigned short*, unsigned int, unsigned short) | |
| CHud::GetYPosBasedOnHealth(unsigned char, float, signed char) | |
| CDarkel::bStandardSoundAndMessages | |
| CDarkel::TimeOfFrenzyStart | |
| CDarkel::pStartMessage | |
| CDarkel::TimeLimit | |
| CDarkel::KillsNeeded | |
| CDarkel::ReadStatus() | |
| CDarkel::RegisterKillNotByPlayer(CPed const*, eWeaponType) | |
| CPedGroupMembership::IsMember(CPed const*) const | |
| CStats::DecrementStat(unsigned short, float) | |
| CStats::DisplayScriptStatUpdateMessage(unsigned char, unsigned int, float) | |
| CDarkel::ThisPedShouldBeKilledForFrenzy(CPed const*) | |
| CDarkel::ModelToKill | |
| CDarkel::ModelToKill2 | |
| CDarkel::ModelToKill3 | |
| CDarkel::ModelToKill4 | |
| CDarkel::ThisVehicleShouldBeKilledForFrenzy(CVehicle const*) | |
| CDarkel::RegisterCarBlownUpByPlayer(CVehicle*, int) | |
| CDarkel::RegisteredKills | |
| CDarkel::StartFrenzy(eWeaponType, int, unsigned short, int, unsigned short*, int, int, int, bool, bool) | |
| CGameLogic::ClearSkip(bool) | |
| CGameLogic::IsCoopGameGoingOn() | |
| CPed::RemoveWeaponAnims(int, float) | |
| CPlayerPed::MakeChangesForNewWeapon(eWeaponType) | |
| CPed::SetCurrentWeapon(int) | |
| CPlayerPed::ClearWeaponTarget() | |
| CGameLogic::DoWeaponStuffAtStartOf2PlayerGame(bool) | |
| CBaseModelInfo::AddRef() | |
| CDarkel::WeaponType | |
| CDarkel::bNeedHeadShot | |
| CDarkel::bProperKillFrenzy | |
| CDarkel::PreviousTime | |
| CDarkel::InterruptedWeaponTypeSelected | |
| CDarkel::InterruptedWeaponType | |
| CDarkel::AmmoInterruptedWeapon | |
| CDarkel::ResetModelsKilledByPlayer(int) | |
| CDarkel::QueryModelsKilledByPlayer(int, int) | |
| CDarkel::FindTotalPedsKilledByPlayer(int) | |
| CDarkel::CalcFade(unsigned int, unsigned int, unsigned int) | |
| CDarkel::DealWithWeaponChangeAtEndOfFrenzy() | |
| CPed::RemoveWeaponModel(int) | |
| CDarkel::Update() | |
| CPlayerPed::SetWantedLevel(int) | |
| CPopulation::m_AllRandomPedsThisType | |
| CGameLogic::GameState | |
| CGameLogic::TimeOfLastEvent | |
| CDarkel::ResetOnPlayerDeath() | |
| CDarkel::FailKillFrenzy() | |
| CDarkel::CheckDamagedWeaponType(int, int) | |
| CDarkel::RegisterKillByPlayer(CPed const*, eWeaponType, bool, int) | |
| CPopCycle::PlayerKilledADealer() | |
| CGangWars::AddKillToProvocation(int) | |
| CStats::PedsKilledOfThisType | |
| CTask::StopTimer(CEvent const*) | |
| CTaskSimple::GetSubTask() const | |
| CTaskSimple::IsSimpleTask() const | |
| CTaskSimple::SetPedPosition(CPed*) | |
| CTaskSimpleUninterruptable::GetTaskType() const | |
| CTaskSimpleUninterruptable::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleUninterruptable::ProcessPed(CPed*) | |
| CTaskSimpleUninterruptable::Clone() const | |
| CTaskSimple::CTaskSimple() | |
| vtable for CTaskSimpleUninterruptable | |
| CTaskSimpleUninterruptable::~CTaskSimpleUninterruptable() | |
| CTaskSimple::~CTaskSimple() | |
| CTaskSimpleUninterruptable::~CTaskSimpleUninterruptable() | |
| CTaskSimpleUninterruptable::~CTaskSimpleUninterruptable() | |
| CTask::operator delete(void*) | |
| CEntryExitManager::Init() | |
| CEntryExitManager::mp_QuadTree | |
| CEntryExitManager::ms_bDisabled | |
| CEntryExitManager::ms_entryExitStackPosn | |
| CEntryExitManager::ms_bBurglaryHousesEnabled | |
| CEntryExitManager::mp_poolEntryExits | |
| CEntryExitManager::Shutdown() | |
| CEntryExitManager::SetEntryExitFlag(char const*, unsigned int, bool) | |
| CEntryExitManager::SetEnabledByName(char const*, bool) | |
| CEntryExitManager::SetEntryExitFlagWithIndex(int, unsigned int, bool) | |
| CEntryExitManager::SetEnabled(int, bool) | |
| CEntryExitManager::DeleteOne(int) | |
| CEntryExitManager::GetEntryExitIndex(char const*, unsigned short, unsigned short) | |
| CEntryExitManager::LinkEntryExit(CEntryExit*) | |
| CEntryExitManager::AddOne(float, float, float, float, float, float, float, float, float, float, float, int, int, int, int, int, int, char const*) | |
| CMatrix::SetRotateZ(float) | |
| CEntryExitManager::PostEntryExitsCreation() | |
| CEntryExitManager::GotoEntryExit(CEntryExit*) | |
| CEntryExitManager::mp_Active | |
| CEntryExit::ms_pDoor | |
| CEntryExit::ms_bWarping | |
| CEntryExit::ms_spawnPoint | |
| CEntryExitManager::GotoEntryExitVC(char const*) | |
| CEntryExitManager::GotoNextEntryExit() | |
| CEntryExitManager::GotoPreviousEntryExit() | |
| CEntryExitManager::WeAreInInteriorTransition() | |
| CEntryExitManager::AddEntryExitToStack(CEntryExit*) | |
| CEntryExitManager::ms_entryExitStack | |
| CEntryExitManager::EnableBurglaryHouses(bool) | |
| CEntryExit::IsInArea(CVector const&) | |
| CEntryExit::GetEntryExitToDisplayNameOf() | |
| CEntryExit::RequestObjectsInFrustum() | |
| CRenderer::RequestObjectsInDirection(CVector const&, float, int) | |
| CEntryExit::RequestAmbientPeds() | |
| CEntryExit::GenerateAmbientPeds(CVector const&) | |
| CPopulation::PopulateInterior(int, CVector) | |
| CPopulation::CreateWaitingCoppers(CVector, float) | |
| CPopulation::bInPoliceStation | |
| CPopulation::NumberOfPedsInUseInterior | |
| CEntryExit::ProcessStealableObjects(CPed*) | |
| CPed::GetEntityThatThisPedIsHolding() | |
| InteriorManager_c::SetStealableObjectStolen(CEntity*, unsigned char) | |
| InteriorManager_c::FindStealableObjectId(CEntity*) | |
| g_interiorMan | |
| CEntryExit::GetPositionRelativeToOutsideWorld(CVector&) | |
| CEntryExitManager::GetPositionRelativeToOutsideWorld(CVector&) | |
| IsTeleportPointValid(CVector const&, CVector const&) | |
| CWorld::TestSphereAgainstWorld(CVector, float, CEntity*, bool, bool, bool, bool, bool, bool) | |
| CWorld::GetIsLineOfSightClear(CVector const&, CVector const&, bool, bool, bool, bool, bool, bool, bool) | |
| CEntryExit::FindValidTeleportPoint(CVector&) | |
| CEntryExit::WarpGangWithPlayer(CPed*) | |
| CPedGroupMembership::IsLeader(CPed const*) const | |
| CPedGroupMembership::GetMember(int) const | |
| CGeneral::GetRadianAngleBetweenPoints(float, float, float, float) | |
| CGeneral::LimitRadianAngle(float) | |
| CPedIntelligence::FlushImmediately(bool) | |
| CMatrix::SetRotateZOnly(float) | |
| CPedGroups::ms_activeGroups | |
| CTaskComplexFollowLeaderInFormation::ms_offsets | |
| CEntryExitManager::FindNearestEntryExit(CVector2D const&, float, int) | |
| CQuadTreeNode::GetAllMatching(CRect const&, CPtrListSingleLink&) | |
| CPtrListSingleLink::Flush() | |
| CEntryExitManager::FindNearestDoor(CEntryExit const&, float) | |
| CWorld::FindObjectsInRange(CVector const&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) | |
| CEntryExitManager::SetAreaCodeForVisibleObjects() | |
| CRenderer::GetObjectsInFrustum(CEntity**, float, RwMatrixTag*) | |
| CEntryExitManager::ms_numVisibleEntities | |
| CEntryExitManager::ms_visibleEntityList | |
| CEntryExitManager::ms_oldAreaCode | |
| CEntryExitManager::ResetAreaCodeForVisibleObjects() | |
| CEntryExitManager::ShutdownForRestart() | |
| CEntryExit::TransitionStarted(CPed*) | |
| CPlayerPed::CanPlayerStartMission() | |
| CTaskComplexGotoDoorAndOpen::CTaskComplexGotoDoorAndOpen(CObject*) | |
| CCamera::SetCamPositionForFixedMode(CVector const&, CVector const&) | |
| CCamera::TakeControlNoEntity(CVector const&, short, int) | |
| CTaskComplexGotoDoorAndOpen::CTaskComplexGotoDoorAndOpen(CVector const&, CVector const&) | |
| CEntryExit::TransitionFinished(CPed*) | |
| CClothes::RebuildPlayerIfNeeded(CPlayerPed*) | |
| CCamera::RestoreWithJumpCut() | |
| CAudioZones::Update(bool, CVector) | |
| CWaterLevel::FindNearestWaterAndItsFlow() | |
| CGarages::CloseHideOutGaragesBeforeSave() | |
| InteriorManager_c::SetEntryExitPtr(CEntryExit*) | |
| CPopulation::RemoveAllRandomPeds() | |
| InteriorManager_c::Update() | |
| CTimeCycle::StopExtraColour(bool) | |
| CRubbish::SetVisibility(bool) | |
| CTheScripts::Process() | |
| CTaskManager::GetTaskSecondary(int) const | |
| CTaskComplexFacial::StopAll() | |
| CGame::TidyUpMemory(bool, bool) | |
| CCamera::GetFading() | |
| CPedGroups::GetPedsGroup(CPed const*) | |
| CEventAreaCodes::CEventAreaCodes(CPed*) | |
| CEventGroupEvent::CEventGroupEvent(CPed*, CEvent*) | |
| CPedGroupIntelligence::AddEvent(CEvent&) | |
| CEventGroupEvent::~CEventGroupEvent() | |
| CTimeCycle::StartExtraColour(int, bool) | |
| CShopping::RemoveLoadedShop() | |
| CTimeCycle::FindFarClipForCoors(CVector) | |
| CShopping::LoadShop(char const*) | |
| CPathFind::SetPathsNeededAtPosition(CVector const&) | |
| vtable for CEventLeaderEntryExit | |
| CEntryExitManager::Update() | |
| C3dMarkers::PlaceMarkerCone(unsigned int, CVector&, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned short, float, short, unsigned char) | |
| CQuadTreeNode::GetAllMatching(CVector2D const&, CPtrListSingleLink&) | |
| CTask::Serialize() | |
| CGameLogic::InitAtStartOfGame() | |
| CGameLogic::ActivePlayers | |
| CGameLogic::SkipState | |
| CGameLogic::NumAfterDeathStartPoints | |
| CGameLogic::nPrintFocusHelpTimer | |
| CGameLogic::nPrintFocusHelpCounter | |
| CGameLogic::bScriptCoopGameGoingOn | |
| CGameLogic::ForceDeathRestart() | |
| CGameLogic::StopPlayerMovingFromDirection(int, CVector) | |
| CGameLogic::IsPlayerAllowedToGoInThisDirection(CPlayerPed*, CVector, float) | |
| CCamera::GetGameCamPosition() | |
| CGameLogic::bLimitPlayerDistance | |
| CGameLogic::n2PlayerPedInFocus | |
| CGameLogic::MaxPlayerDistance | |
| CGameLogic::IsPlayerUse2PlayerControls(CPlayerPed*) | |
| CGameLogic::IsScriptCoopGameGoingOn() | |
| CGameLogic::Remove2ndPlayerIfPresent() | |
| CGameLogic::Disable2ndControllerForDebug() | |
| CGameLogic::SortOutStreamingAndMemory(CVector const&, float) | |
| CTimer::Stop() | |
| CGame::DrasticTidyUpMemory(bool) | |
| CGameLogic::PassTime(unsigned int) | |
| CPickups::PassTime(unsigned int) | |
| CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed*, CVector, float) | |
| CPlayerPed::GetPlayerInfoForThisPlayerPed() | |
| CPlayerPed::ClearAdrenaline() | |
| CPlayerPed::ResetSprintEnergy() | |
| CFire::Extinguish() | |
| CAEPedAudioEntity::TurnOffJetPack() | |
| CWanted::Reset() | |
| CPed::RestartNonPartialAnims() | |
| CPlayerInfo::MakePlayerSafe(bool, float) | |
| CPlayerPed::SetInitialState(bool) | |
| CPedType::GetPedTypeAcquaintances(int) | |
| CWorld::ClearExcitingStuffFromArea(CVector const&, float, unsigned char) | |
| CPed::RestoreHeadingRate() | |
| CCamera::SetCameraDirectlyBehindForFollowPed_CamOnAString() | |
| CReferences::RemoveReferencesToPlayer() | |
| CGarages::PlayerArrestedOrDied() | |
| CHud::ResetWastedText() | |
| CPostEffects::ScriptResetForEffects() | |
| CAudioEngine::StopPoliceScanner(unsigned char) | |
| CPedClothesDesc::SetTextureAndModel(unsigned int, unsigned int, int) | |
| CStats::UpdateStatsOnRespawn() | |
| CPostEffects::m_waterEnable | |
| CGameLogic::ResetStuffUponResurrection() | |
| CMessages::ClearMessages(unsigned char) | |
| CPlayerInfo::GetPos() | |
| CCamera::SetMotionBlur(int, int, int, int, int) | |
| CPad::StopShaking(short) | |
| CPopulation::m_CountDownToPedsAtStart | |
| CGameLogic::SetUpSkip(CVector, float, bool, CVehicle*, bool) | |
| CGameLogic::SkipDestination | |
| CGameLogic::SkipDestinationOrientation | |
| CGameLogic::SkipTimer | |
| CGameLogic::SkipVehicle | |
| CGameLogic::SkipToBeFinishedByScript | |
| CGameLogic::SkipCanBeActivated() | |
| CGameLogic::UpdateSkip() | |
| CHud::SetMessage(unsigned short*) | |
| CGameLogic::IsSkipWaitingForScriptToFadeIn() | |
| CGameLogic::IsPointWithinLineArea(CVector*, int, CVector) | |
| CGameLogic::SetPlayerWantedLevelForForbiddenTerritories(bool) | |
| CGameLogic::CalcDistanceToForbiddenTrainCrossing(CVector, CVector, bool, CVector*) | |
| CGameLogic::FindCityClosestToPoint(CVector) | |
| CGameLogic::StorePedsWeapons(CPed*) | |
| CGameLogic::SavedWeaponSlots | |
| CPlayerPed::PickWeaponAllowedFor2Player() | |
| CGameLogic::RestorePedsWeapons(CPed*) | |
| CPed::ClearWeapons() | |
| CGameLogic::Update() | |
| CStats::UpdateSexAppealStat() | |
| CWeaponEffects::ClearCrossHairs() | |
| CVehicle::RemovePassenger(CPed*) | |
| CRestart::FindClosestPoliceRestartPoint(CVector, CVector*, float*) | |
| CRestart::FindClosestHospitalRestartPoint(CVector, CVector*, float*) | |
| CTaskManager::GetSimplestActiveTask() const | |
| CPlayerInfo::ArrestPlayer() | |
| CPlayerInfo::KillPlayer() | |
| CGameLogic::bPenaltyForArrestApplies | |
| CRestart::bFadeInAfterNextArrest | |
| CGameLogic::bPenaltyForDeathApplies | |
| CPopulation::m_bIsHospital | |
| CRestart::bFadeInAfterNextDeath | |
| CHud::m_BigMessage | |
| CGameLogic::vec2PlayerStartLocation | |
| CGameLogic::f2PlayerStartHeading | |
| CGameLogic::bPlayersCanBeInSeparateCars | |
| CGameLogic::bPlayersCannotTargetEachother | |
| CGameLogic::MissionDropOffReadyToBeUsed | |
| CGameLogic::ShortCutDropOffOrientationForMission | |
| CGameLogic::ShortCutDropOffForMission | |
| CGameLogic::AfterDeathStartPointOrientations | |
| CGameLogic::AfterDeathStartPoints | |
| CGangWars::InitAtStartOfGame() | |
| CGangWars::State | |
| CGangWars::State2 | |
| CGangWars::Provocation | |
| CGangWars::NumSpecificZones | |
| CGangWars::bIsPlayerOnAMission | |
| CGangWars::bCanTriggerGangWarWhenOnAMission | |
| CGangWars::aSpecificZones | |
| CTheZones::ZoneInfoArray | |
| CTheZones::NavigationZoneArray | |
| CGangWars::ClearTheStreets() | |
| CGangWars::PedStreamedInForThisGang(int) | |
| CGangWars::PickStreamedInPedForThisGang(int, int*) | |
| CGangWars::AttackWaveOvercome() | |
| CPed::SetCharCreatedBy(unsigned char) | |
| CGangWars::ReleaseCarsInAttackWave() | |
| CVehicle::SetVehicleCreatedBy(int, bool) | |
| CGangWars::GangWarGoingOn() | |
| CGangWars::DoesPlayerControlThisZone(CZoneInfo*) | |
| CGangWars::MakePlayerGainInfluenceInZone(float) | |
| CGangWars::pZoneInfoToFightOver | |
| CGangWars::StrengthenPlayerInfluenceInZone(int) | |
| CGangWars::MakeEnemyGainInfluenceInZone(int, int) | |
| CGangWars::PickZoneToAttack() | |
| CTheZones::Calc2DDistanceBetween2Zones(CZone*, CZone*) | |
| CTheZones::TotalNumberOfNavigationZones | |
| CGangWars::Gang1 | |
| CGangWars::pZoneToFightOver | |
| CGangWars::PointOfAttack | |
| CGangWars::CalculateTimeTillNextAttack() | |
| CGangWars::StartDefensiveGangWar() | |
| CGangWars::TimeTillNextAttack | |
| CGangWars::TerritoryUnderControlPercentage | |
| CGangWars::Difficulty | |
| gaGangColoursB | |
| gaGangColoursR | |
| CGangWars::FightTimer | |
| gaGangColoursG | |
| CGangWars::RadarBlip | |
| CGangWars::bPlayerIsCloseby | |
| CGangWars::UpdateTerritoryUnderControlPercentage() | |
| CGangWars::GangRatings | |
| CGangWars::GangRatingStrength | |
| CGangWars::CanPlayerStartAGangWarHere(CZoneInfo*) | |
| CGangWars::bTrainingMission | |
| CGangWars::ZoneInfoForTraining | |
| CGangWars::ClearSpecificZonesToTriggerGangWar() | |
| CTheZones::FillZonesWithGangColours(bool) | |
| CGangWars::SetSpecificZoneToTriggerGangWar(int) | |
| CGangWars::CheerVictory() | |
| CPedGroup::FindDistanceToNearestMember(CPed**) | |
| CGangWars::TellGangMembersTo(int) | |
| CTaskComplexWanderGang::CTaskComplexWanderGang(int, unsigned char, int, bool, float) | |
| CTaskComplexWander::ms_fTargetRadius | |
| CGangWars::StartOffensiveGangWar() | |
| CGangWars::CoorsOfPlayerAtStartOfWar | |
| CGangWars::Gang2 | |
| CGangWars::TimeStarted | |
| CGangWars::WarFerocity | |
| pDriveByCar | |
| CGangWars::CreateAttackWave(int, int) | |
| CWorld::FindGroundZFor3DCoord(float, float, float, bool*, CEntity**) | |
| CPed::operator new(unsigned int) | |
| CCivilianPed::CCivilianPed(ePedType, unsigned int) | |
| CRadar::SetEntityBlip(eBlipType, int, unsigned int, eBlipDisplay, char*) | |
| CRadar::ChangeBlipScale(int, int) | |
| CRadar::ChangeBlipColour(int, unsigned int) | |
| CPedIntelligence::SetPedDecisionMakerType(int) | |
| CPickups::GenerateNewOne(CVector, unsigned int, unsigned char, unsigned int, unsigned int, bool, char*) | |
| MI_PICKUP_HEALTH | |
| MI_PICKUP_BODYARMOUR | |
| CGangWars::CreateDefendingGroup(int) | |
| CPathFind::FindNthNodeClosestToCoors(CVector, unsigned char, float, bool, bool, int, bool, bool, CNodeAddress*) | |
| CGangWars::ReleasePedsInAttackWave(bool, bool) | |
| CRadar::ClearBlipForEntity(eBlipType, int) | |
| CTaskComplexWander::GetWanderTaskByPedType(CPed const&) | |
| CGangWars::DoStuffWhenPlayerVictorious() | |
| CGangWars::EndGangWar(bool) | |
| CGangWars::SetGangWarsActive(bool) | |
| CGangWars::SwitchGangWarsActive() | |
| CGangWars::Update() | |
| CRadar::ChangeBlipDisplay(int, eBlipDisplay) | |
| CGangWars::LastTimeInArea | |
| CAESound::~CAESound() | |
| CGarages::aGarages | |
| vtable for CAEAudioEntity | |
| CGarages::Init() | |
| CGarages::NumGarages | |
| CGarages::MessageEndTime | |
| CGarages::MessageStartTime | |
| CGarages::PlayerInGarage | |
| CGarages::BombsAreFree | |
| CGarages::CarsCollected | |
| CGarages::BankVansCollected | |
| CGarages::PoliceCarsCollected | |
| CGarages::CarTypesCollected | |
| CGarages::CrushedCarId | |
| CGarages::LastTimeHelpMessage | |
| CGarages::LastGaragePlayerWasIn | |
| CGarages::NoResprays | |
| CGarages::aCarsInSafeHouse | |
| CGarages::Shutdown() | |
| CAEDoorAudioEntity::Reset() | |
| CGarages::AddOne(float, float, float, float, float, float, float, float, unsigned char, unsigned int, char*, unsigned int) | |
| CGarage::InitDoorsAtStart() | |
| CGarages::Init_AfterRestart() | |
| CGarages::FindGarageIndex(char*) | |
| CGarages::ChangeGarageType(short, unsigned char, unsigned int) | |
| CGarage::RightModTypeForThisGarage(CVehicle*) | |
| mod_HandlingManager | |
| CGarages::PrintMessages() | |
| CGarages::MessageIDString | |
| CGarages::MessageNumberInString2 | |
| CGarages::MessageNumberInString | |
| CGarages::IsCarSprayable(CVehicle*) | |
| CGarage::BuildRotatedDoorMatrix(CEntity*, float) | |
| CGarages::TriggerMessage(char*, short, unsigned short, short) | |
| CGarages::SetTargetCarForMissionGarage(short, CAutomobile*) | |
| CGarages::HasCarBeenDroppedOffYet(short) | |
| CGarages::DeActivateGarage(short) | |
| CGarages::ActivateGarage(short) | |
| CGarages::IsGarageOpen(short) | |
| CGarages::IsGarageClosed(short) | |
| CGarage::OpenThisGarage() | |
| CGarage::CloseThisGarage() | |
| CGarage::CalcDistToGarageRectangleSquared(float, float) | |
| CGarages::HasResprayHappened(short) | |
| CStoredCar::StoreCar(CVehicle*) | |
| CVehicle::GetRemapIndex() | |
| CStoredCar::RestoreCar() | |
| CVehicle::SetupUpgradesAfterLoad() | |
| CVehicle::SetRemap(int) | |
| CVehicleModelInfo::ms_compsToUse | |
| CGarage::NeatlyLineUpStoredCars(CStoredCar*) | |
| CGarage::RestoreCarsForThisHideOut(CStoredCar*) | |
| CGarage::RestoreCarsForThisImpoundingGarage(CStoredCar*) | |
| CGarages::CameraShouldBeOutside() | |
| CGarages::bCamShouldBeOutside | |
| CGarages::GivePlayerDetonator() | |
| CGarages::FindDoorHeightForMI(unsigned int) | |
| CGarage::PlayerArrestedOrDied() | |
| CGarage::IsPointInsideGarage(CVector) | |
| CGarage::CountCarsWithCenterPointWithinGarage(CEntity*) | |
| CGarage::TidyUpGarage() | |
| CGarage::FindDoorsWithGarage(CObject**, CObject**) | |
| CGarage::SlideDoorOpen() | |
| CAEDoorAudioEntity::AddAudioEvent(int, CVector&, float, float) | |
| CGarage::SlideDoorClosed() | |
| CGarage::IsPointInsideGarage(CVector, float) | |
| CGarage::IsEntityEntirelyInside3D(CEntity*, float) | |
| CGarage::IsStaticPlayerCarEntirelyInside() | |
| CGarage::IsPlayerEntirelyInsideGarage() | |
| CGarages::IsThisCarWithinGarageArea(short, CEntity*) | |
| CGarage::IsEntityEntirelyOutside(CEntity*, float) | |
| CGarage::IsPlayerOutsideGarage(float) | |
| CGarage::IsEntityTouching3D(CEntity*) | |
| CGarage::IsGarageEmpty() | |
| CWorld::FindObjectsIntersectingCube(CVector const&, CVector const&, short*, short, CEntity**, bool, bool, bool, bool, bool) | |
| CGarage::RemoveCarsBlockingDoorNotInside() | |
| CGarage::EntityHasASphereWayOutsideGarage(CEntity*, float) | |
| CGarage::StoreAndRemoveCarsForThisHideOut(CStoredCar*, int) | |
| CPlayerInfo::CancelPlayerEnteringCars(CVehicle*) | |
| CGarage::StoreAndRemoveCarsForThisImpoundingGarage(CStoredCar*, int) | |
| CGarages::IsPointInAGarageCameraZone(CVector) | |
| CGarage::IsAnyOtherCarTouchingGarage(CVehicle*) | |
| CGarage::ThrowCarsNearDoorOutOfGarage(CVehicle*) | |
| CGarage::IsAnyCarBlockingDoor() | |
| CGarage::TidyUpGarageClose() | |
| CGarage::IsAnyOtherPedTouchingGarage(CPed*) | |
| CGarage::CenterCarInGarage(CVehicle*) | |
| CGarage::FindMaxNumStoredCarsForGarage() | |
| CGarages::StopCarFromBlowingUp(CAutomobile*) | |
| CDamageManager::GetEngineStatus() const | |
| CDamageManager::SetEngineStatus(unsigned int) | |
| CGarages::IsPointWithinAnyGarage(CVector&) | |
| CGarages::FindSafeHouseIndexForGarageType(int) | |
| CGarages::CountCarsInHideoutGarage(unsigned char) | |
| CGarage::Update(int) | |
| DestroyVehicleAndDriverAndPassengers(CVehicle*) | |
| CWorld::CallOffChaseForArea(float, float, float, float) | |
| CGarages::RespraysAreFree | |
| CWanted::ClearWantedLevelAndGoOnParole() | |
| FxPrtMult_c::FxPrtMult_c(float, float, float, float, float, float, float) | |
| FxSystem_c::AddParticle(RwV3d*, RwV3d*, float, FxPrtMult_c*, float, float, float, unsigned char) | |
| CGarages::Update() | |
| pOldToGarageWeAreIn | |
| CGarages::FindGarageForObject(CObject*) | |
| CGarages::StoreCarInNearestImpoundingGarage(CVehicle*) | |
| CObject::ProcessGarageDoorBehaviour() | |
| CMatrix::UpdateRwMatrix(RwMatrixTag*) const | |
| CSimpleTransform::UpdateRwMatrix(RwMatrixTag*) const | |
| CGarages::IsModelIndexADoor(int) | |
| CGarages::AllRespraysCloseOrOpen(bool) | |
| vtable for CAEDoorAudioEntity | |
| CGarages::bDebugDisplayGarages | |
| COnscreenTimerEntry::ProcessForDisplayClock() | |
| CTheScripts::ScriptSpace | |
| COnscreenCounterEntry::ProcessForDisplayCounter(unsigned short) | |
| COnscreenCounterEntry::SetColourID(unsigned char) | |
| COnscreenTimerEntry::Process() | |
| COnscreenTimer::Init() | |
| COnscreenTimer::ProcessForDisplay() | |
| CHud::m_Wants_To_Draw_Hud | |
| COnscreenTimer::Process() | |
| COnscreenTimer::AddClock(unsigned int, char*, bool) | |
| COnscreenTimer::AddCounter(unsigned int, unsigned short, char*, unsigned short) | |
| COnscreenTimer::AddCounterCounter(unsigned int, unsigned int, char*, unsigned short) | |
| COnscreenTimer::ClearClock(unsigned int) | |
| COnscreenTimer::ClearCounter(unsigned int) | |
| COnscreenTimer::SetCounterFlashWhenFirstDisplayed(unsigned int, unsigned char) | |
| COnscreenTimer::SetClockBeepCountdownSecs(unsigned int, unsigned int) | |
| COnscreenTimer::SetCounterColourID(unsigned int, unsigned char) | |
| BitfieldError(char*, char*, int) | |
| void SwapEndianness<CPathNode>(CPathNode*) | |
| CPathFind::Init() | |
| NumTempExternalNodes | |
| CPathFind::PreparePathData() | |
| CPathFind::CountFloodFillGroups(unsigned char) | |
| CPathFind::CheckGrid() | |
| CPathFind::CalcRoadDensity(float, float) | |
| CPathFind::RemoveNodeFromList(CPathNode*) | |
| CPathFind::AddNodeToList(CPathNode*, int) | |
| CPathFind::CalcDistToAnyConnectingLinks(CPathNode*, CVector) | |
| CPathFind::FindNodeClosestInRegion(CNodeAddress*, unsigned short, CVector, unsigned char, float*, bool, bool, bool, bool) | |
| CPathFind::These2NodesAreAdjacent(CNodeAddress, CNodeAddress) | |
| CPathFind::RecordNodesInCircle(CVector const&, float, unsigned char, int, CNodeAddress*, bool, bool, bool, bool, bool) | |
| CPathFind::FindNodePairClosestToCoors(CVector, unsigned char, CNodeAddress*, CNodeAddress*, float*, float, float, bool, bool, bool) | |
| CPathFind::FindNodeOrientationForCarPlacement(CNodeAddress) | |
| CPathFind::FindNodeOrientationForCarPlacementFacingDestination(CNodeAddress, float, float, bool) | |
| CPathFind::AllocatePathFindInfoMem() | |
| CPathFind::StoreNodeInfoCar(short, short, signed char, signed char, short, short, short, float, signed char, signed char, bool, bool, unsigned char, bool, bool, unsigned char, unsigned char) | |
| CPathFind::StoreNodeInfoPed(short, short, signed char, signed char, short, short, short, float, bool, unsigned char, bool, unsigned char) | |
| CPathFind::StoreDetachedNodeInfoPed(int, signed char, int, float, float, float, float, bool, bool, bool, unsigned char, bool, unsigned char, bool) | |
| CPathFind::StoreDetachedNodeInfoCar(int, signed char, int, float, float, float, float, signed char, signed char, bool, bool, unsigned char, bool, bool, unsigned char, bool, unsigned char) | |
| CPathFind::RegisterMarker(CVector*) | |
| CPathFind::TidyUpNodeSwitchesAfterMission() | |
| CPathFind::SwitchRoadsInAngledArea(float, float, float, float, float, float, float, unsigned char, unsigned char) | |
| CPathFind::ThisNodeHasToBeSwitchedOff(CPathNode*) | |
| CPathFind::CountNeighboursToBeSwitchedOff(CPathNode*) | |
| CPathFind::SwitchOffNodeAndNeighbours(CPathNode*, CPathNode**, CPathNode**, bool, bool) | |
| CPathFind::SwitchRoadsOffInAreaForOneRegion(float, float, float, float, float, float, bool, bool, int, bool) | |
| CPathFind::SwitchRoadsOffInArea(float, float, float, float, float, float, bool, bool, bool) | |
| CPathFind::SwitchPedRoadsOffInArea(float, float, float, float, float, float, bool, bool) | |
| CPathFind::LoadPathFindData(int) | |
| CPathFind::UnMarkAllRoadNodesAsDontWander() | |
| CPathFind::MarkRoadsBetweenLevelsInArea(float, float, float, float, float, float) | |
| CPathFind::PedMarkRoadsBetweenLevelsInArea(float, float, float, float, float, float) | |
| CPathFind::MarkRoadsBetweenLevelsNodeAndNeighbours(int) | |
| CPathFind::TestForPedTrafficLight(CNodeAddress, CNodeAddress) | |
| CAutomobile::HasCarStoppedBecauseOfLight() const | |
| CPathFind::TestCrossesRoad(CNodeAddress, CNodeAddress) | |
| CPathFind::FindRegionForCoors(float, float) | |
| CPathFind::GeneratePedCreationCoors(float, float, float, float, float, float, CVector*, CNodeAddress*, CNodeAddress*, float*, bool, CMatrix*) | |
| CPathFind::GeneratePedCreationCoors_Interior(float, float, CVector*, CNodeAddress*, CNodeAddress*, float*) | |
| CPathFind::ComputeRoute(unsigned char, CVector const&, CVector const&, CNodeAddress const&, CNodeRoute&) | |
| CPathFind::TestCoorsCloseness(CVector, unsigned char, CVector) | |
| DummyResult2 | |
| CPathFind::FindNextNodeWandering(unsigned char, CVector, CNodeAddress*, CNodeAddress*, unsigned char, unsigned char*) | |
| CPathFind::RecordNodesClosestToCoors(CVector, unsigned char, int, CNodeAddress*, float, bool, bool, bool, bool) | |
| CPathFind::MarkRoadNodeAsDontWander(float, float, float) | |
| CPathFind::FindStartPointOfRegion(int, int, float&, float&) | |
| CPathFind::SetLinksBridgeLights(float, float, float, float, bool) | |
| CPathFind::FindNodeCoorsForScript(CNodeAddress, bool*) | |
| CPathFind::FindNodeCoorsForScript(CNodeAddress, CNodeAddress, float*, bool*) | |
| CPathFind::Shutdown() | |
| CPathFind::TakeWidthIntoAccountForWandering(CNodeAddress, unsigned short) | |
| CPathFind::TakeWidthIntoAccountForCoors(CNodeAddress, CNodeAddress, unsigned short, float*, float*) | |
| CPathFind::MarkRegionsForCoors(CVector, float) | |
| ToBeStreamed | |
| CPathFind::UpdateStreaming(bool) | |
| ToBeStreamedForScript | |
| CPathFind::MakeRequestForNodesToBeLoaded(float, float, float, float) | |
| CPathFind::ReleaseRequestedNodes() | |
| CPathFind::ReInit() | |
| CPathFind::HaveRequestedNodesBeenLoaded() | |
| CPathFind::StartNewInterior(unsigned int) | |
| bInteriorBeingBuilt | |
| InteriorIDBeingBuilt | |
| NumNodesGiven | |
| NumLinksToExteriorNodes | |
| NewInteriorSlot | |
| CPathFind::AddNodeToNewInterior(float, float, float, bool, signed char, signed char, signed char, signed char, signed char, signed char) | |
| XCoorGiven | |
| YCoorGiven | |
| ZCoorGiven | |
| DontWanderGiven | |
| ConnectsToGiven | |
| CPathFind::AddInteriorLink(int, int) | |
| CPathFind::AddInteriorLinkToExternalNode(int, CNodeAddress) | |
| aInteriorNodeLinkedToExterior | |
| aExteriorNodeLinkedTo | |
| CPathFind::RemoveInteriorLinks(int) | |
| CPathFind::FindNearestExteriorNodeToInteriorNode(int) | |
| MakeSureLinkExists(signed char, signed char) | |
| SetOneAdjacentNodeForThisNode(int, signed char, int, int, int, int&) | |
| CPathFind::AddDynamicLinkBetween2Nodes_For1Node(CNodeAddress, CNodeAddress) | |
| CPathFind::AddDynamicLinkBetween2Nodes(CNodeAddress, CNodeAddress) | |
| CPathFind::CompleteNewInterior(CNodeAddress*) | |
| CPathFind::RemoveInterior(unsigned int) | |
| CPathFind::ReturnInteriorNodeIndex(unsigned int, int) | |
| CPathFind::FindParkingNodeInArea(float, float, float, float, float, float) | |
| NodeList | |
| DummyResult | |
| NumDetachedCarNodeGroups | |
| NumDetachedPedNodeGroups | |
| DetachedInfoForTilePeds | |
| DetachedInfoForTileCars | |
| bDontBuildPaths | |
| CPedPath::AddBlockade(CEntity*, CPedPathNode (*) [40], CVector*) | |
| CPedPath::AddBlockadeSectorList(CPtrList&, CPedPathNode (*) [40], CVector*) | |
| CPedPath::CalcPedRoute(unsigned char, CVector, CVector, CVector*, short*, short) | |
| CPedPath::AddBuildingBlockade(CEntity*, CPedPathNode (*) [40], CVector*) | |
| CPedPath::AddBuildingBlockadeSectorList(CPtrList&, CPedPathNode (*) [40], CVector*) | |
| PhonePickUpCB(CAnimBlendAssociation*, void*) | |
| CPed::SetMoveState(eMoveState) | |
| CAnimManager::BlendAnimation(RpClump*, AssocGroupId, AnimationId, float) | |
| PhonePutDownCB(CAnimBlendAssociation*, void*) | |
| CPed::SetPedState(ePedState) | |
| CPhone::CPhone() | |
| CPhone::CPhone() | |
| CPhoneInfo::CPhoneInfo() | |
| CPhoneInfo::CPhoneInfo() | |
| CPhone::~CPhone() | |
| CPhone::~CPhone() | |
| CPhoneInfo::~CPhoneInfo() | |
| CPhoneInfo::~CPhoneInfo() | |
| CPhoneInfo::Initialise() | |
| MI_PHONEBOOTH1 | |
| CPhoneInfo::Shutdown() | |
| CPhoneInfo::FindNearestFreePhone(CVector*) | |
| gPhoneInfo | |
| CPhoneInfo::Update() | |
| CPed::IsPedInControl() | |
| CCamera::SetWideScreenOn() | |
| CAnimBlendAssociation::SetFinishCallback(void (*)(CAnimBlendAssociation*, void*), void*) | |
| CCamera::SetWideScreenOff() | |
| RpAnimBlendClumpGetAssociation(RpClump*, unsigned int) | |
| CPhoneInfo::PhoneAtThisPosition(CVector) | |
| CPhoneInfo::GrabPhone(float, float) | |
| CPhoneInfo::SetPhoneMessage_Repeatedly(int, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*) | |
| CPhoneInfo::SetPhoneMessage_JustOnce(int, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*) | |
| CPhoneInfo::HasMessageBeenDisplayed(int) | |
| CPhoneInfo::IsMessageBeingDisplayed(int) | |
| CPickups::Init() | |
| CPickups::NumMessages | |
| CPickups::aPickUps | |
| CPickups::aPickUpsCollected | |
| CPickups::CollectedPickUpIndex | |
| CPickups::DisplayHelpMessage | |
| CPickups::ModelForWeapon(eWeaponType) | |
| CPickups::TryToMerge_WeaponType(CVector, eWeaponType, unsigned char, unsigned int, bool) | |
| CPickups::WeaponForModel(int) | |
| CPickups::IsPickUpPickedUp(int) | |
| ModifyStringLabelForControlSetting(char*) | |
| CPickup::ExtractAmmoFromPickup(CPlayerPed*) | |
| CPed::GrantAmmo(eWeaponType, unsigned int) | |
| AmmoForWeapon_OnStreet | |
| CPickup::IsPickUpCloseEnoughForObjects() | |
| CPickup::GetRidOfObjects() | |
| CPickup::PickUpShouldBeInvisible() | |
| CWeapon::CanBeUsedFor2Player(eWeaponType) | |
| CLocalisation::KillFrenzy() | |
| MI_PICKUP_KILLFRENZY | |
| MI_PICKUP_2P_KILLFRENZY | |
| CPickups::DoCollectableEffects(CEntity*) | |
| CShadows::StoreStaticShadow(unsigned int, unsigned char, RwTexture*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, float, bool, float) | |
| CCoronas::RegisterCorona(unsigned int, CEntity*, unsigned char, unsigned char, unsigned char, unsigned char, CVector const&, float, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, float, bool, float, bool, float, bool, bool) | |
| gpShadowExplosionTex | |
| CPickups::DoMoneyEffects(CEntity*) | |
| CPickups::DoMineEffects(CEntity*) | |
| CPickups::RenderPickUpText() | |
| CPickups::aMessages | |
| CPickups::FindPickUpForThisObject(CObject*) | |
| CPickups::TestForPickupsInBubble(CVector, float) | |
| CPickups::CreatePickupCoorsCloseToCoors(float, float, float, float*, float*, float*) | |
| CPed::CreateDeadPedPickupCoors(float*, float*, float*) | |
| CPickup::GiveUsAPickUpObject(CObject**, int) | |
| CPools::MakeSureSlotInObjectPoolIsEmpty(int) | |
| CObject::Create(int, bool) | |
| CObject::operator new(unsigned int, int) | |
| CObject::CObject(int, bool) | |
| CCutsceneMgr::ms_cutsceneLoadStatus | |
| MI_OYSTER | |
| MI_PICKUP_BONUS | |
| MI_PICKUP_CLOTHES | |
| CPickups::AddToCollectedPickupsArray(int) | |
| CPickups::GetUniquePickupIndex(int) | |
| CPickup::Remove() | |
| CPickups::ReInit() | |
| CPickup::ProcessGunShot(CVector*, CVector*) | |
| CExplosion::AddExplosion(CEntity*, CEntity*, eExplosionType, CVector, unsigned int, unsigned char, float, unsigned char) | |
| CPickups::DetonateMinesHitByGunShot(CVector*, CVector*) | |
| CPickups::RemoveUnnecessaryPickups(CVector const&, float) | |
| CPickups::GetNewUniquePickupIndex(int) | |
| CPickups::GetActualPickupIndex(int) | |
| CPickups::RemovePickUp(int) | |
| CPickups::UpdateMoneyPerDay(int, unsigned short) | |
| CPickups::PictureTaken() | |
| CCamera::FindCamFOV() | |
| CPickups::PickedUpOyster() | |
| CPickups::PickedUpHorseShoe() | |
| CPickups::RemovePickupObjects() | |
| CPickups::PlayerCanPickUpThisWeaponTypeAtThisMoment(eWeaponType) | |
| CPickup::FindTextIndexForString(char*) | |
| CPickups::GenerateNewOne_WeaponType(CVector, eWeaponType, unsigned char, unsigned int, bool, char*) | |
| CPed::CreateDeadPedWeaponPickups() | |
| CWeapon::IsTypeMelee() const | |
| CPickups::CreateSomeMoney(CVector, int) | |
| MI_MONEY | |
| CPed::CreateDeadPedMoney() | |
| CLocalisation::StealFromDeadPed() | |
| CPickup::FindStringForTextIndex(int) | |
| CPickups::DoPickUpEffects(CEntity*) | |
| MI_PICKUP_CAMERA | |
| MI_PICKUP_BRIBE | |
| MI_PICKUP_INFO | |
| MI_PICKUP_PROPERTY | |
| MI_PICKUP_PROPERTY_FORSALE | |
| MI_PICKUP_REVENUE | |
| MI_PICKUP_SAVEGAME | |
| CPostEffects::IsVisionFXActive() | |
| CPed::PedCanPickUpPickUp() | |
| CPickups::RemovePickUpsInArea(float, float, float, float, float, float) | |
| CPickups::RemoveMissionPickUps() | |
| CStats::UpdateStatsAddToHealth(unsigned int) | |
| MI_HORSESHOE | |
| CPickup::Update(CPlayerPed*, CVehicle*, int) | |
| CPad::StartShake(short, unsigned char, unsigned int) | |
| CVehicle::IsSphereTouchingVehicle(float, float, float, float) | |
| CPickups::PlayerOnWeaponPickup | |
| MI_PICKUP_2P_COOP | |
| CPlayerPed::DoesPlayerWantNewWeapon(eWeaponType, bool) | |
| CPed::GetWeaponSlot(eWeaponType) | |
| CPed::IsAlive() const | |
| CollectPickupBuffer | |
| CPad::GetTarget(bool) | |
| CWeapon::Reload(CPed*) | |
| CPickups::bPickUpcamActivated | |
| CPickups::pPlayerVehicle | |
| CPickups::StaticCamCoors | |
| CPickups::StaticCamStartTime | |
| CPickups::Update() | |
| CPad::CollectPickupJustDown() | |
| CVehicleRecording::Init() | |
| CVehicleRecording::pVehicleForPlayback | |
| CVehicleRecording::StreamingArray | |
| CVehicleRecording::bPlaybackGoingOn | |
| CVehicleRecording::InitAtStartOfGame() | |
| CVehicleRecording::ShutDown() | |
| CVehicleRecording::SetRecordingToPointClosestToCoors(int, CVector) | |
| CVehicleRecording::PlayBackStreamingIndex | |
| CVehicleRecording::StopPlaybackRecordedCar(CVehicle*) | |
| CVehicleRecording::IsPlaybackGoingOnForCar(CVehicle*) | |
| CVehicleRecording::IsPlaybackPausedForCar(CVehicle*) | |
| CVehicleRecording::SetPlaybackSpeed(CVehicle*, float) | |
| CVehicleRecording::PausePlaybackRecordedCar(CVehicle*) | |
| CVehicleRecording::UnpausePlaybackRecordedCar(CVehicle*) | |
| CVehicleRecording::ChangeCarPlaybackToUseAI(CVehicle*) | |
| CVehicleRecording::RestoreInfoForMatrix(CMatrix&, CVehicleStateEachFrame*) | |
| CVehicleRecording::RestoreInfoForCar(CVehicle*, CVehicleStateEachFrame*, bool) | |
| CVehicleRecording::SkipToEndAndStopPlaybackRecordedCar(CVehicle*) | |
| CVehicleRecording::InterpolateInfoForCar(CVehicle*, CVehicleStateEachFrame*, float) | |
| CMatrix::CMatrix(CMatrix const&) | |
| operator+(CMatrix const&, CMatrix const&) | |
| CVehicleRecording::SaveOrRetrieveDataForThisFrame() | |
| CPhysical::RemoveAndAdd() | |
| MarkSurroundingEntitiesForCollisionWithTrain(CVector, float, CEntity*, bool) | |
| CTrain::FindPositionOnTrackFromCoors() | |
| CVehicleRecording::PlaybackRunningTime | |
| CVehicleRecording::bPlaybackLooped | |
| CTimer::m_snPPPPreviousTimeInMilliseconds | |
| CVehicleRecording::SkipForwardInRecording(CVehicle*, float) | |
| CVehicleRecording::RenderLineSegment(int&) | |
| TempBufferRenderIndexList | |
| TempVertexBuffer | |
| CVehicleRecording::Render() | |
| CVehicleRecording::RegisterRecordingFile(char const*) | |
| CVehicleRecording::NumPlayBackFiles | |
| CVehicleRecording::FindIndexWithFileNameNumber(int) | |
| CVehicleRecording::RequestRecordingFile(int) | |
| CVehicleRecording::StartPlaybackRecordedCar(CVehicle*, unsigned int, bool, bool) | |
| CVehicleRecording::HasRecordingFileBeenLoaded(int) | |
| CVehicleRecording::RemoveRecordingFile(int) | |
| CVehicleRecording::SmoothRecording(int) | |
| CVehicleRecording::RemoveAllRecordingsThatArentUsed() | |
| CVehicleRecording::DisplayMode | |
| CRemote::GivePlayerRemoteControlledCar(float, float, float, float, unsigned short) | |
| CModelInfo::IsHeliModel(int) | |
| CCamera::TakeControl(CEntity*, short, short, int) | |
| CCamera::SetZoomValueCamStringScript(short) | |
| CModelInfo::IsPlaneModel(int) | |
| CRemote::TakeRemoteControlledCarFromPlayer(bool) | |
| CMissionCleanup::RemoveEntityFromList(int, unsigned char) | |
| CRemote::TakeRemoteControlOfCar(CVehicle*) | |
| CRestart::Initialise() | |
| CRestart::HospitalRestartPoints | |
| CRestart::HospitalRestartHeadings | |
| CRestart::PoliceRestartPoints | |
| CRestart::PoliceRestartHeadings | |
| CRestart::OverridePosition | |
| CRestart::OverrideHeading | |
| CRestart::NumberOfHospitalRestarts | |
| CRestart::ExtraHospitalRestartRadius | |
| CRestart::ExtraPoliceStationRestartRadius | |
| CRestart::NumberOfPoliceRestarts | |
| CRestart::bOverrideRespawnBasePointForMission | |
| CRestart::bOverrideRestart | |
| CRestart::AddHospitalRestartPoint(CVector const&, float, int) | |
| CRestart::HospitalRestartWhenToUse | |
| CRestart::AddPoliceRestartPoint(CVector const&, float, int) | |
| CRestart::PoliceRestartWhenToUse | |
| CRestart::OverrideRespawnBasePointForMission | |
| CRestart::ExtraHospitalRestartCoors | |
| CRestart::ExtraHospitalRestartHeading | |
| CRestart::ExtraPoliceStationRestartCoors | |
| CRestart::ExtraPoliceStationRestartHeading | |
| CRestart::OverrideNextRestart(CVector const&, float) | |
| CRestart::CancelOverrideRestart() | |
| CRestart::SetRespawnPointForDurationOfMission(CVector) | |
| CRestart::ClearRespawnPointForDurationOfMission() | |
| CAutomobile::GetHeightAboveRoad() const | |
| CRoadBlocks::RegisterScriptRoadBlock(CVector, CVector, bool) | |
| CRoadBlocks::aScriptRoadBlocks | |
| CRoadBlocks::ClearScriptRoadBlocks() | |
| CRoadBlocks::Init() | |
| CRoadBlocks::InOrOut | |
| CRoadBlocks::bGenerateDynamicRoadBlocks | |
| CRoadBlocks::NumRoadBlocks | |
| CRoadBlocks::RoadBlockNodes | |
| CRoadBlocks::GetRoadBlockNodeInfo(CNodeAddress, float&, CVector&) | |
| CRoadBlocks::ClearSpaceForRoadBlockObject(CVector, CVector) | |
| CPed::CanBeDeleted() | |
| CRoadBlocks::CreateRoadBlockBetween2Points(CVector, CVector, unsigned int) | |
| CPopulation::PickRiotRoadBlockCar() | |
| CMatrix::RotateZ(float) | |
| CMatrix::SetTranslateOnly(float, float, float) | |
| Multiply3x3(CVector const&, CMatrix const&) | |
| CObject::operator new(unsigned int) | |
| CFireManager::StartFire(CEntity*, CEntity*, float, unsigned char, unsigned int, signed char) | |
| CAutomobile::SetTotalDamage(bool) | |
| CObject::DeleteAllTempObjectsInArea(CVector, float) | |
| CObject::nNoTempObjects | |
| CMatrix::SetUnity() | |
| CMatrix::SetTranslate(float, float, float) | |
| CMatrix::RotateY(float) | |
| CDamageManager::GetCarNodeIndexFromDoor(eDoors) | |
| CRoadBlocks::GenerateRoadBlocks() | |
| CCopPed::CCopPed(eCopType) | |
| CPedPlacement::FindZCoorForPed(CVector*) | |
| CGangs::Gang | |
| CTaskComplexWander::CTaskComplexWander(int, unsigned char, bool, float) | |
| CGangs::ChooseGangPedModel(short) | |
| vtable for CTaskComplexWanderCop | |
| CPointRoute::operator new(unsigned int) | |
| CPools::ms_pPointRoutePool | |
| CPointRoute::operator delete(void*) | |
| CPatrolRoute::operator new(unsigned int) | |
| CPools::ms_pPatrolRoutePool | |
| CPatrolRoute::operator delete(void*) | |
| CNodeRoute::operator new(unsigned int) | |
| CPools::ms_pNodeRoutePool | |
| CNodeRoute::operator delete(void*) | |
| CBaseModelInfo::AsLodAtomicModelInfoPtr() | |
| CTaskSimpleNone::GetTaskType() const | |
| CTaskSimpleNone::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleNone::ProcessPed(CPed*) | |
| CTaskSimpleFinishBrain::GetTaskType() const | |
| CTaskSimpleNone::~CTaskSimpleNone() | |
| vtable for CTaskSimpleNone | |
| CTaskSimpleNone::~CTaskSimpleNone() | |
| CTaskSimpleNone::~CTaskSimpleNone() | |
| CTaskSimpleFinishBrain::~CTaskSimpleFinishBrain() | |
| CTaskSimpleFinishBrain::~CTaskSimpleFinishBrain() | |
| CTaskSimpleFinishBrain::~CTaskSimpleFinishBrain() | |
| CTaskSimpleNone::Clone() const | |
| CTaskSimpleFinishBrain::Clone() const | |
| vtable for CTaskSimpleFinishBrain | |
| CTheScripts::ScriptSprites | |
| CTaskSimpleFinishBrain::Serialize() | |
| CGenericGameStorage::_SaveDataToWorkBuffer(void*, int) | |
| AddDataFence() | |
| ClassSerializeError(int, int) | |
| UseDataFence | |
| CDecisionMakerTypes::CDecisionMakerTypes() | |
| CDecision::CDecision() | |
| CDecision::SetDefault() | |
| CDecisionMakerTypes::ScriptReferenceIndex | |
| CDecisionMakerTypes::m_bIsActive | |
| CDecisionMakerTypes::m_types | |
| CDecisionMakerTypes::CDecisionMakerTypes() | |
| CMissionCleanup::Init() | |
| CMissionCleanup::CMissionCleanup() | |
| CMissionCleanup::CMissionCleanup() | |
| CMissionCleanup::FindFree() | |
| CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjects() | |
| CPhysical::AddToMovingList() | |
| CUpsideDownCarCheck::Init() | |
| CUpsideDownCarCheck::IsCarUpsideDown(CVehicle const*) | |
| CUpsideDownCarCheck::IsCarUpsideDown(int) | |
| CUpsideDownCarCheck::UpdateTimers() | |
| CUpsideDownCarCheck::AreAnyCarsUpsideDown() | |
| CUpsideDownCarCheck::AddCarToCheck(int) | |
| CUpsideDownCarCheck::RemoveCarFromCheck(int) | |
| CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int) | |
| CStuckCarCheck::ResetArrayElement(unsigned short) | |
| CStuckCarCheck::Init() | |
| CStuckCarCheck::AttemptToWarpVehicle(CVehicle*, CVector&, float) | |
| CWorld::FindMissionEntitiesIntersectingCube(CVector const&, CVector const&, short*, short, CEntity**, bool, bool, bool) | |
| CStuckCarCheck::Process() | |
| CTheScripts::UpsideDownCars | |
| CStuckCarCheck::AddCarToCheck(int, float, unsigned int, unsigned char, unsigned char, unsigned char, unsigned char, signed char) | |
| CStuckCarCheck::RemoveCarFromCheck(int) | |
| CStuckCarCheck::HasCarBeenStuckForAWhile(int) | |
| CStuckCarCheck::IsCarInStuckCarArray(int) | |
| CRunningScript::GetPointerToLocalVariable(unsigned int) | |
| CTheScripts::LocalVariablesForCurrentMission | |
| CRunningScript::GetPointerToLocalArrayElement(unsigned int, unsigned short, unsigned char) | |
| CRunningScript::ReadArrayInformation(int, unsigned short*, int*) | |
| CRunningScript::ReadTextLabelFromScript(char*, unsigned char) | |
| CRunningScript::CanAllowMissionReplay() | |
| CRunningScript::CollectParameters(short) | |
| ScriptParams | |
| CRunningScript::CollectNextParameterWithoutIncreasingPC() | |
| CRunningScript::StoreParameters(short) | |
| CRunningScript::ReadParametersForNewlyStartedScript(CRunningScript*) | |
| CTheScripts::PrintListSizes() | |
| CTheScripts::pIdleScripts | |
| CRunningScript::GetIndexOfGlobalVariable() | |
| CRunningScript::GetPointerToScriptVariable(unsigned char) | |
| CRunningScript::Init() | |
| CTheScripts::RemoveScriptTextureDictionary() | |
| CSprite2d::Delete() | |
| CTheScripts::DrawScriptSpritesAndRectangles(unsigned char) | |
| CMenuManager::DrawWindow(CRect const&, char*, unsigned char, CRGBA, unsigned char, unsigned char) | |
| CMenuManager::DrawWindowedText(float, float, float, char*, char*, unsigned char) | |
| CSprite2d::Draw(float, float, float, float, float, float, float, float, CRGBA const&) | |
| CTheScripts::IntroRectangles | |
| CTheScripts::WipeLocalVariableMemoryForMissionScript() | |
| CRunningScript::ShutdownThisScript() | |
| CScriptedBrainTaskStore::SetTask(CPed*, CTask*) | |
| CStreamedScripts::GetStreamedScriptWithThisStartAddress(unsigned char*) | |
| CRunningScript::RemoveScriptFromList(CRunningScript**) | |
| CRunningScript::AddScriptToList(CRunningScript**) | |
| CTheScripts::StartNewScript(unsigned char*) | |
| CTheScripts::StartNewScript(unsigned char*, unsigned short) | |
| CTheScripts::ScriptsArray | |
| CTheScripts::GetScriptIndexFromPointer(CRunningScript*) | |
| CTheScripts::StartTestScript() | |
| CTheScripts::OnAMissionFlag | |
| CRunningScript::IsPedDead(CPed*) | |
| CRunningScript::UpdatePC(int) | |
| CRunningScript::ProcessOneCommand() | |
| CTheScripts::CommandsExecuted | |
| PrintScriptCommandsAll | |
| CRunningScript::Process() | |
| CTheScripts::ReinitialiseSwitchStatementData() | |
| CRunningScript::DoDeatharrestCheck() | |
| CCutsceneMgr::IsCutsceneSkipButtonBeingPressed() | |
| CTheScripts::FailCurrentMission | |
| CTheScripts::DrawScriptSpheres() | |
| CTheScripts::ProcessAllSearchLights() | |
| CTheScripts::ProcessWaitingForScriptBrainArray() | |
| CLoadingScreen::NewChunkLoaded() | |
| CPedIntelligence::RecordEventForScript(int, int) | |
| CTheScripts::ScriptsUpdated | |
| CTimer::ms_fTimeStepNonClipped | |
| CTheScripts::UseTextCommands | |
| CTheScripts::IntroTextLines | |
| CTheScripts::NumberOfIntroTextLinesThisFrame | |
| CTheScripts::NumberOfIntroRectanglesThisFrame | |
| skipMissionStartCount | |
| DoingCheckpointLoad | |
| CRunningScript::SetCharCoordinates(CPed*, float, float, float, bool, bool) | |
| CPedGroup::Teleport(CVector const&) | |
| CRunningScript::GetCorrectPedModelIndexForEmergencyServiceType(int, int*) | |
| CRunningScript::ProcessCommands100To199(int) | |
| CPlaceable::IsWithinArea(float, float, float, float, float, float) const | |
| CRunningScript::UpdateCompareFlag(unsigned char) | |
| CTheScripts::HighlightImportantArea(unsigned int, float, float, float, float, float) | |
| CPlaceable::IsWithinArea(float, float, float, float) const | |
| CClock::GetGameClockMinutesUntil(unsigned char, unsigned char) | |
| CTheScripts::bAddNextMessageToPreviousBriefs | |
| CPopulation::ms_nTotalMissionPeds | |
| CEmergencyPed::CEmergencyPed(unsigned int, unsigned int) | |
| CTheScripts::CheckScriptVersion(int, char*) | |
| CTheScripts::Init() | |
| CScriptsForBrains::Init() | |
| CScriptResourceManager::Initialise() | |
| CTheScripts::ReadObjectNamesFromScript() | |
| CTheScripts::UpdateObjectIndices() | |
| CTheScripts::ReadMultiScriptFileOffsetsFromScript() | |
| CTheScripts::ClearAllSuppressedCarModels() | |
| CTheScripts::ClearAllVehicleModelsBlockedByScript() | |
| CTheScripts::InitialiseAllConnectLodObjects() | |
| CTheScripts::InitialiseSpecialAnimGroupsAttachedToCharModels() | |
| CTheScripts::ScriptsForBrains | |
| CTheScripts::ScriptResourceManager | |
| CTheScripts::EntitiesWaitingForScriptBrain | |
| CTheScripts::StoreVehicleWasRandom | |
| CTheScripts::LastMissionPassedTime | |
| CTheScripts::StoreVehicleIndex | |
| CTheScripts::LastRandomPedId | |
| CTheScripts::UsedObjectArray | |
| CTheScripts::NumberOfUsedObjects | |
| CTheScripts::bAlreadyRunningAMissionScript | |
| CTheScripts::bUsingAMultiScriptFile | |
| CTheScripts::MultiScriptArray | |
| CTheScripts::MainScriptSize | |
| CTheScripts::LargestMissionScriptSize | |
| CTheScripts::NumberOfMissionScripts | |
| CTheScripts::NumberOfExclusiveMissionScripts | |
| CTheScripts::LargestNumberOfMissionScriptLocalVariables | |
| CTheScripts::ScriptPickupCycleIndex | |
| CTheScripts::bMiniGameInProgress | |
| CTheScripts::bDisplayNonMiniGameHelpMessages | |
| CTheScripts::bPlayerHasMetDebbieHarry | |
| CTheScripts::RiotIntensity | |
| CTheScripts::RadarZoomValue | |
| CTheScripts::RadarShowBlipOnAllLevels | |
| CTheScripts::fCameraHeadingWhenPlayerIsAttached | |
| CTheScripts::fCameraHeadingStepWhenPlayerIsAttached | |
| CTheScripts::bEnableCraneRaise | |
| CTheScripts::bEnableCraneLower | |
| CTheScripts::bEnableCraneRelease | |
| CTheScripts::bDrawCrossHair | |
| gAllowScriptedFixedCameraCollision | |
| CTheScripts::bScriptHasFadedOut | |
| CTheScripts::bDrawOddJobTitleBeforeFade | |
| CTheScripts::bDrawSubtitlesBeforeFade | |
| CTheScripts::ScriptSphereArray | |
| CTheScripts::bUseMessageFormatting | |
| CTheScripts::MessageCentre | |
| CTheScripts::MessageWidth | |
| CTheScripts::BuildingSwapArray | |
| CTheScripts::InvisibilitySettingArray | |
| CTheScripts::ScriptEffectSystemArray | |
| CTheScripts::ScriptSearchLightArray | |
| CTheScripts::NumberOfScriptSearchLights | |
| CTheScripts::ScriptCheckpointArray | |
| CScripted2dEffects::Init() | |
| CTaskSequences::Init() | |
| CPedGroups::Init() | |
| CInformFriendsEventQueue::Init() | |
| CInformGroupEventQueue::Init() | |
| CMenuManager::CheckMissionPackValidMenu() | |
| CStreamedScripts::ReadStreamedScriptData() | |
| CTheScripts::NumberOfScriptCheckpoints | |
| CTheScripts::ScriptSequenceTaskArray | |
| CDecisionMakerTypes::m_pPedDecisionTypes | |
| CTheScripts::CheckStreamedScriptVersion(RwStream*, char*) | |
| CMissionCleanup::DoFadeScrewUpCheck() | |
| CTrain::DisableRandomTrains(bool) | |
| CTrain::ReleaseMissionTrains() | |
| CPlane::SwitchAmbientPlanes(bool) | |
| CCamera::InitialiseScriptableComponents() | |
| CCamera::ResetDuckingSystem(CPed*) | |
| CAudioEngine::ClearMissionAudio(unsigned char) | |
| C3dMarkers::ForceRender(unsigned char) | |
| CPedGroupIntelligence::SetDefaultTaskAllocatorType(int) | |
| CPedGroupIntelligence::SetGroupDecisionMakerType(int) | |
| CPlayerPed::ForceGroupToAlwaysFollow(bool) | |
| CPlayerPed::ForceGroupToNeverFollow(bool) | |
| CPlayerPed::MakePlayerGroupReappear() | |
| CPed::EnablePedSpeechForScriptSpeech() | |
| CPad::SetDrunkInputDelay(int) | |
| CTaskManager::FindTaskByType(int, int) const | |
| CFireManager::ClearAllScriptFireFlags() | |
| CPedType::ClearPedTypeAsAcquaintance(int, int, unsigned int) | |
| CPedType::ClearPedTypeAcquaintances(int, int) | |
| CTheScripts::GetActualScriptThingIndex(int, unsigned char) | |
| CTheScripts::RemoveScriptCheckpoint(int) | |
| CTheScripts::RemoveScriptSearchLight(int) | |
| CDecisionMakerTypesFileLoader::UnloadDecisionMaker(int) | |
| CPedGroups::RemoveGroup(int) | |
| FxSystem_c::Kill() | |
| CTheScripts::RemoveScriptEffectSystem(int) | |
| CTheScripts::CleanUpThisObject(CObject*) | |
| CTheScripts::CleanUpThisPed(CPed*) | |
| CTheScripts::CleanUpThisVehicle(CVehicle*) | |
| CTaskComplexSequence::Flush() | |
| CTaskComplexUseMobilePhone::Stop(CPed*) | |
| CCamera::Restore() | |
| CPopulation::PedDensityMultiplier | |
| CCullZones::bMilitaryZonesDisabled | |
| CObject::bArea51SamSiteDisabled | |
| CObject::bAircraftCarrierSamSiteDisabled | |
| gCurDistForCam | |
| CSpecialFX::bVideoCam | |
| CSpecialFX::bLiftCam | |
| CHud::bScriptDontDisplayRadar | |
| CHud::bScriptDontDisplayVehicleName | |
| CHud::bScriptDontDisplayAreaName | |
| CHud::bScriptForceDisplayWithCounters | |
| CPedGroupMembership::ms_fPlayerGroupMaxSeparation | |
| CVehicle::bDisableRemoteDetonation | |
| CVehicle::bDisableRemoteDetonationOnContact | |
| CStats::bShowUpdateStats | |
| CEventGunShot::ms_fGunShotSenseRangeForRiot2 | |
| CVehicle::ms_forceVehicleLightsOff | |
| CTaskSequences::ms_taskSequence | |
| CTaskSequences::ms_bIsOpened | |
| CScripted2dEffects::ms_activated | |
| CRunningScript::ProcessCommands0To99(int) | |
| CPlayerPed::SetupPlayerPed(int) | |
| CPlayerPed::DeactivatePlayerPed(int) | |
| CPlayerPed::ReactivatePlayerPed(int) | |
| CTaskSimplePlayerOnFoot::CTaskSimplePlayerOnFoot() | |
| IsOddJob | |
| CamShakeNoPos(CCamera*, float) | |
| SaveGameForPause(eSaveTypes, char*) | |
| CScriptsForBrains::CScriptsForBrains() | |
| CRunningScript::GivePedScriptedTask(int, CTask*, int) | |
| CPedGroupIntelligence::SetScriptCommandTask(CPed*, CTask const&) | |
| CPedGroupIntelligence::GetTaskScriptCommand(CPed*) const | |
| CPedScriptedTaskRecord::GetVacantSlot() | |
| CPedScriptedTaskRecordData::SetAsGroupTask(CPed*, int, CTask const*) | |
| CPedScriptedTaskRecordData::Set(CPed*, int, CEventScriptCommand const*) | |
| CPedScriptedTaskRecordData::SetAsAttractorScriptTask(CPed*, int, CTask const*) | |
| CPedScriptedTaskRecord::ms_scriptedTasks | |
| CTaskSequences::ms_iActiveSequence | |
| CRunningScript::ProcessCommands200To299(int) | |
| CRunningScript::LocateCharCharCommand(int) | |
| CRunningScript::LocateCharCommand(int) | |
| CPlayerPed::SetWantedLevelNoDrop(int) | |
| CTaskSimpleCarSetPedInAsDriver::CTaskSimpleCarSetPedInAsDriver(CVehicle*, CTaskUtilityLineUpPedWithCar*) | |
| CTaskSimpleCarSetPedInAsDriver::ProcessPed(CPed*) | |
| CTaskSimpleCarSetPedInAsDriver::~CTaskSimpleCarSetPedInAsDriver() | |
| CRunningScript::GetPadState(unsigned short, unsigned short) | |
| CEntity::SetupBigBuilding() | |
| CPad::GetHorn(bool) | |
| CTheScripts::m_nMenuIndex | |
| CTheScripts::SwitchJumpTable | |
| CTheScripts::NumberOfEntriesInSwitchTable | |
| CTheScripts::SwitchDefaultAddress | |
| CTheScripts::SwitchDefaultExists | |
| CTheScripts::ValueToCheckInSwitchStatement | |
| CTheScripts::NumberOfEntriesStillToReadForSwitch | |
| CTheScripts::CardStackPosition | |
| CTheScripts::CardStack | |
| CTheScripts::DbgFlag | |
| CTheScripts::ScriptConnectLodsObjects | |
| CTheScripts::ScriptAttachedAnimGroups | |
| CTheScripts::VehicleModelsBlockedByScript | |
| CTheScripts::SuppressedVehicleModels | |
| missionRetryScriptIndex | |
| SwapScriptEndian | |
| UseBigEndianScript | |
| PrintScriptCommands | |
| CommandList | |
| DoPrintCmd | |
| CRunningScript::ProcessCommands300To399(int) | |
| CRunningScript::ProcessCommands400To499(int) | |
| CRunningScript::ProcessCommands500To599(int) | |
| CRunningScript::ProcessCommands600To699(int) | |
| CRunningScript::ProcessCommands700To799(int) | |
| CRunningScript::ProcessCommands800To899(int) | |
| CRunningScript::ProcessCommands900To999(int) | |
| CRunningScript::ProcessCommands1000To1099(int) | |
| CRunningScript::ProcessCommands1100To1199(int) | |
| CRunningScript::ProcessCommands1200To1299(int) | |
| CRunningScript::ProcessCommands1300To1399(int) | |
| CRunningScript::ProcessCommands1400To1499(int) | |
| CRunningScript::ProcessCommands1500To1599(int) | |
| CRunningScript::ProcessCommands1600To1699(int) | |
| CRunningScript::ProcessCommands1700To1799(int) | |
| CRunningScript::ProcessCommands1800To1899(int) | |
| CRunningScript::ProcessCommands1900To1999(int) | |
| CRunningScript::ProcessCommands2000To2099(int) | |
| CRunningScript::ProcessCommands2100To2199(int) | |
| CRunningScript::ProcessCommands2200To2299(int) | |
| CRunningScript::ProcessCommands2300To2399(int) | |
| CRunningScript::ProcessCommands2400To2499(int) | |
| CRunningScript::ProcessCommands2500To2599(int) | |
| CRunningScript::ProcessCommands2600To2699(int) | |
| CTaskComplex::GetSubTask() const | |
| CTaskComplex::IsSimpleTask() const | |
| CTaskSimpleCarDriveTimed::GetTaskType() const | |
| CEntitySeekPosCalculator::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
| CEntitySeekPosCalculatorStandard::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
| CTaskComplexClimb::GetTaskType() const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::GetTaskType() const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::Clone() const | |
| vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard> | |
| vtable for CEntitySeekPosCalculatorStandard | |
| CTaskSimpleCarDriveTimed::Clone() const | |
| CTaskSimpleCarDrive::CTaskSimpleCarDrive(CVehicle*, CTaskUtilityLineUpPedWithCar*, bool) | |
| vtable for CTaskSimpleCarDriveTimed | |
| CTaskSimpleCarDriveTimed::~CTaskSimpleCarDriveTimed() | |
| CTaskSimpleCarDrive::~CTaskSimpleCarDrive() | |
| CTaskSimpleCarDriveTimed::~CTaskSimpleCarDriveTimed() | |
| CTaskSimpleCarDriveTimed::~CTaskSimpleCarDriveTimed() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::~CTaskComplexSeekEntity() | |
| CTaskComplex::~CTaskComplex() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::~CTaskComplexSeekEntity() | |
| CTaskComplexClimb::Clone() const | |
| CTaskComplexJump::CTaskComplexJump(int) | |
| vtable for CTaskComplexClimb | |
| CTaskComplexClimb::~CTaskComplexClimb() | |
| CTaskComplexJump::~CTaskComplexJump() | |
| CTaskComplexClimb::~CTaskComplexClimb() | |
| CTaskComplexClimb::~CTaskComplexClimb() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleCarDriveTimed::Serialize() | |
| GettPoolVehicleRef(CVehicle*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::Serialize() | |
| GettPoolPedRef(CPed*) | |
| GettPoolObjRef(CObject*) | |
| CTaskComplexClimb::Serialize() | |
| CRunningScript::ScriptTaskPickUpObject(int) | |
| CTaskSimpleHoldEntity::CTaskSimpleHoldEntity(CEntity*, CVector const*, unsigned char, unsigned char, AnimationId, AssocGroupId, bool) | |
| CTaskManager::SetTaskSecondary(CTask*, int) | |
| CPedScriptedTaskRecordData::Set(CPed*, int, CTask const*) | |
| CTaskSimpleHoldEntity::CTaskSimpleHoldEntity(CEntity*, CVector const*, unsigned char, unsigned char, char const*, char const*, int) | |
| CTaskSimpleAffectSecondaryBehaviour::CTaskSimpleAffectSecondaryBehaviour(bool, int, CTask*) | |
| CTheScripts::RemoveFromSuppressedCarModelArray(int) | |
| CTheScripts::HasCarModelBeenSuppressed(int) | |
| CTheScripts::AddToSuppressedCarModelArray(int) | |
| CTheScripts::RemoveFromVehicleModelsBlockedByScript(int) | |
| CTheScripts::HasVehicleModelBeenBlockedByScript(int) | |
| CTheScripts::AddToVehicleModelsBlockedByScript(int) | |
| CScriptsForBrains::CScriptsForBrains() | |
| CScriptsForBrains::SwitchAllObjectBrainsWithThisID(signed char, bool) | |
| CScriptsForBrains::AddNewScriptBrain(short, short, unsigned short, signed char, signed char, float) | |
| CScriptsForBrains::AddNewStreamedScriptBrainForCodeUse(short, char*, signed char) | |
| CScriptsForBrains::GetIndexOfScriptBrainWithThisName(char const*, signed char) | |
| CScriptsForBrains::RequestAttractorScriptBrainWithThisName(char const*) | |
| CScriptsForBrains::MarkAttractorScriptBrainWithThisNameAsNoLongerNeeded(char const*) | |
| CScriptsForBrains::HasAttractorScriptBrainWithThisNameLoaded(char const*) | |
| CScriptsForBrains::IsObjectWithinBrainActivationRange(CObject*, CVector const&) | |
| CTheScripts::AddToWaitingForScriptBrainArray(CEntity*, short) | |
| CTheScripts::RemoveFromWaitingForScriptBrainArray(CEntity*, short) | |
| IsMissionLoad | |
| CScriptsForBrains::StartNewStreamedScriptBrain(unsigned char, CEntity*, unsigned char) | |
| CStreamedScripts::StartNewStreamedScript(int) | |
| CScriptsForBrains::StartOrRequestNewStreamedScriptBrain(unsigned char, CEntity*, signed char, unsigned char) | |
| CScriptsForBrains::CheckIfNewEntityNeedsScript(CEntity*, signed char, CPedGenerator*) | |
| CScriptsForBrains::StartOrRequestNewStreamedScriptBrainWithThisName(char const*, CEntity*, signed char) | |
| CScriptsForBrains::StartAttractorScriptBrainWithThisName(char const*, CEntity*, unsigned char) | |
| CDecisionMakerTypes::AddEventResponse(int, int, int, float*, int*) | |
| CDecisionMakerTypes::FlushDecisionMakerEventResponse(int, int) | |
| CTaskSimpleGunControl::CTaskSimpleGunControl(CEntity*, CVector const*, CVector const*, signed char, short, int) | |
| CTaskComplexUseEffect::CTaskComplexUseEffect(C2dEffect*, CEntity*) | |
| CDamageManager::ApplyDamage(CAutomobile*, tComponent, float, float) | |
| CAutomobile::TellHeliToGoToCoors(float, float, float, float, float) | |
| CScripted2dEffects::ms_effects | |
| DAMAGE_THESHOLD | |
| CTaskComplexFollowPatrolRoute::ms_patrolRoute | |
| CPlane::IsAlreadyFlying() | |
| CShopping::GetPrice(unsigned int) | |
| CTaskComplexDie::CTaskComplexDie(eWeaponType, AssocGroupId, AnimationId, float, float, bool, bool, int, bool) | |
| CTheZones::FindZoneByLabelAndReturnIndex(char*, eZoneType) | |
| CWorld::FindNearestObjectOfType(int, CVector const&, float, bool, bool, bool, bool, bool, bool) | |
| CTaskSimpleHoldEntity::DropEntity(CPed*, bool) | |
| CShopping::ms_shopContents | |
| CShopping::LoadPrices(char const*) | |
| CPCKeyboard::GetKeyJustDown(unsigned short, unsigned char, char*) | |
| CPCKeyboard::GetKeyDown(unsigned short, unsigned char, char*) | |
| CRunningScript::ThisIsAValidRandomPed(unsigned int, int, int, int) | |
| CRadar::GetActualBlipArrayIndex(int) | |
| PS2Keyboard | |
| CAnimManager::GetAnimationBlock(char const*) | |
| CAnimManager::GetAnimation(char const*, CAnimBlock const*) | |
| RpAnimBlendClumpIsInitialized(RpClump*) | |
| CAnimManager::BlendAnimation(RpClump*, CAnimBlendHierarchy*, int, float) | |
| CCarEnterExit::ComputeTargetDoorToEnterAsPassenger(CVehicle const&, int) | |
| CTaskSimpleCarSetPedInAsPassenger::CTaskSimpleCarSetPedInAsPassenger(CVehicle*, int, CTaskUtilityLineUpPedWithCar*) | |
| CTaskComplexFleeAnyMeans::CTaskComplexFleeAnyMeans(CEntity*, bool, float, int, int, int, float, int, float) | |
| CRunningScript::FlameInAngledAreaCheckCommand(int) | |
| BreakManager_c::Add(CObject*, RwV3d*, float, int) | |
| CPhysical::RemoveFromMovingList() | |
| CPedIntelligence::IsRespondingToEvent(int) const | |
| CTaskComplexUseMobilePhone::CTaskComplexUseMobilePhone(int) | |
| CShopping::ms_numItemsInShop | |
| CTaskComplexSmartFleeEntity::ms_iEntityPosCheckPeriod | |
| CTaskComplexSmartFleeEntity::ms_fEntityPosChangeThreshold | |
| g_breakMan | |
| RpAnimBlendClumpInit(RpClump*) | |
| CGlass::WindowRespondsToCollision(CEntity*, float, CVector, CVector, bool) | |
| CTheScripts::GetUniqueScriptThingIndex(int, unsigned char) | |
| CTrain::ReleaseOneMissionTrain(CTrain*) | |
| CRadar::SetBlipAlwaysDisplayInZoom(int, unsigned char) | |
| CTheScripts::IsEntityWithinAnySearchLight(CEntity*, int*) | |
| CTagManager::GetNearestTag(CVector const&) | |
| CPedScriptedTaskRecord::GetStatus(CPed const*, int) | |
| CTaskComplexSeekEntityAiming::CTaskComplexSeekEntityAiming(CEntity*, float, float) | |
| CTrain::SetNewTrainPosition(CTrain*, CVector) | |
| CShopping::GetNameTag(unsigned int) | |
| CVehicle::QueryPickedUpEntityWithWinch() | |
| CTrain::FindCarriage(CTrain*, unsigned char) | |
| CVehicle::ReleasePickedUpEntityWithWinch() | |
| CVehicle::InitWinch(int) | |
| CTaskComplexGoPickUpEntity::CTaskComplexGoPickUpEntity(CEntity*, AssocGroupId) | |
| CFireManager::GetNumFiresInArea(float, float, float, float, float, float) | |
| CShopping::GetExtraInfo(unsigned int, int) | |
| CTaskComplexGoToPointAndStandStill::CTaskComplexGoToPointAndStandStill(int, CVector const&, float, float, bool, bool) | |
| CTaskSimpleSlideToCoord::CTaskSimpleSlideToCoord(CVector const&, float, float) | |
| CMessages::BriefMessages | |
| CShopping::ms_shopLoaded | |
| CTaskComplexGoToPointAndStandStill::ms_fSlowDownDistance | |
| CTaskComplexGoToPointAndStandStill::ms_fTargetRadius | |
| CTrain::RemoveOneMissionTrain(CTrain*) | |
| CAcquaintance::ClearAsAcquaintance(int, unsigned int) | |
| CAutomobile::GetCarPitch() | |
| CAcquaintance::ClearAcquaintances(int) | |
| CObject::ReleaseObjectCarriedWithRope() | |
| CQuaternion::Get(RwMatrixTag*) const | |
| CObject::GetObjectCarriedWithRope() | |
| CObject::SetRopeHeight(float) | |
| CRopes::PlayerControlsCrane | |
| CWaterLevel::m_bWaterFogScript | |
| CPedIntelligence::ms_iDesiredMoveState | |
| CTaskComplexUseSequence::CTaskComplexUseSequence(int) | |
| CShopping::StoreClothesState() | |
| CShopping::Buy(unsigned int, int) | |
| CQuaternion::Set(RwMatrixTag const&) | |
| CShopping::RestoreClothesState() | |
| CObject::GetRopeHeight() | |
| CMatrix::CMatrix(RwMatrixTag*, bool) | |
| CPlaceable::SetMatrix(CMatrix const&) | |
| vtable for CTaskSimpleSetCharDecisionMaker | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::CreateSubTask(int, CPed*) const | |
| CTaskComplexTurnToFaceEntityOrCoord::CTaskComplexTurnToFaceEntityOrCoord(CEntity*, float, float) | |
| CTaskComplexFollowNodeRoute::CTaskComplexFollowNodeRoute(int, CVector const&, float, float, float, bool, int, bool) | |
| CTaskSimpleTired::CTaskSimpleTired(int) | |
| CTaskSimpleAchieveHeading::ms_fHeadingChangeRateFrac | |
| CTaskSimpleAchieveHeading::ms_fHeadingTolerance | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::ControlSubTask(CPed*) | |
| CPedGroups::AreInSameGroup(CPed const*, CPed const*) | |
| CPed::DettachPedFromEntity() | |
| CVector::FromMultiply3X3(CMatrix const&, CVector const&) | |
| CTaskComplexFollowNodeRoute::SetTarget(CPed const*, CVector const&, float, float, float, bool) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::CreateFirstSubTask(CPed*) | |
| CTaskSimpleCarDriveTimed::ProcessPed(CPed*) | |
| CTaskSimpleCarDrive::ProcessPed(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::CreateNextSubTask(CPed*) | |
| CTaskSimpleStandStill::ProcessPed(CPed*) | |
| CTaskSimpleStandStill::~CTaskSimpleStandStill() | |
| CTaskSimpleCarDrive::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleCarDrive::SetPedPosition(CPed*) | |
| vtable for CEntitySeekPosCalculator | |
| CTaskComplexJump::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplex::SetSubTask(CTask*) | |
| CTaskComplexJump::CreateNextSubTask(CPed*) | |
| CTaskComplexJump::CreateFirstSubTask(CPed*) | |
| CTaskComplexJump::ControlSubTask(CPed*) | |
| CRunningScript::PlayAnimScriptCommand(int) | |
| CTaskSimpleRunNamedAnim::CTaskSimpleRunNamedAnim(char const*, char const*, int, float, int, bool, bool, bool, bool) | |
| CTheScripts::AddToSwitchJumpTable(int, int) | |
| CTheScripts::UseSwitchJumpTable(int*) | |
| CScriptResourceManager::AddToResourceManager(int, unsigned int, CRunningScript*) | |
| CScriptResourceManager::RemoveFromResourceManager(int, unsigned int, CRunningScript*) | |
| CScriptResourceManager::HasResourceBeenRequested(int, unsigned int) | |
| CStreamedScripts::Initialise() | |
| CStreamedScripts::RegisterScript(char const*) | |
| CStreamedScripts::FindStreamedScriptQuiet(char const*) | |
| CStreamedScripts::FindStreamedScript(char const*) | |
| CStreamedScripts::GetProperIndexFromIndexUsedByScript(short) | |
| IsMissionSave | |
| CStreamedScripts::GetStreamedScriptFilename(unsigned short) | |
| CTheScripts::InitialiseConnectLodObjects(unsigned short) | |
| CTheScripts::AddToListOfConnectedLodObjects(CObject*, CObject*) | |
| CTheScripts::ScriptConnectLodsFunction(int, int) | |
| CTaskComplexFollowPatrolRoute::CTaskComplexFollowPatrolRoute(int, CPatrolRoute const&, int, float, float) | |
| CCheckpoints::UpdatePos(unsigned int, CVector&) | |
| CTaskComplexPartnerGreet::CTaskComplexPartnerGreet(char*, CPed*, unsigned char, float, int, CVector) | |
| CTaskComplexFollowPatrolRoute::ms_fTargetRadius | |
| CTaskComplexFollowPatrolRoute::ms_fSlowDownDistance | |
| CTaskSimpleSlideToCoord::CTaskSimpleSlideToCoord(CVector const&, float, float, char const*, char const*, int, float, bool, int) | |
| CEntity::FindTriggerPointCoors(int) | |
| CStuntJumpManager::AddOne(CBoundBox const&, CBoundBox const&, CVector const&, int) | |
| CPedType::GetPedTypeAcquaintances(int, int) | |
| CTaskComplexDrivePointRoute::CTaskComplexDrivePointRoute(CVehicle*, CPointRoute const&, float, int, int, float, int) | |
| CDecisionMakerTypes::CopyDecisionMaker(int, int, unsigned char) | |
| CTheScripts::GetNewUniqueScriptThingIndex(int, unsigned char) | |
| CTaskSimpleDie::CTaskSimpleDie(char const*, char const*, int, float, float) | |
| CRadar::SetBlipFriendly(int, unsigned char) | |
| CShadows::RemoveOilInArea(float, float, float, float) | |
| CTaskSimpleSwim::CTaskSimpleSwim(CVector const*, CPed*) | |
| CPhysical::ApplyForce(CVector, CVector, bool) | |
| CVehicle::RemoveVehicleUpgrade(int) | |
| CTaskComplexFollowPointRoute::ms_pointRoute | |
| CWorld::SnookerTableMax | |
| CWorld::SnookerTableMin | |
| CVehicle::m_aSpecialHydraulicData | |
| CPedGroupMembership::GetLeader() const | |
| CVehicle::GetSpecialColModel() | |
| CWorld::FindObjectsOfTypeInRange(unsigned int, CVector const&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) | |
| CTaskComplexWalkAlongsidePed::CTaskComplexWalkAlongsidePed(CPed*, float) | |
| GetEventGlobalGroup() | |
| CEventGlobalGroup::GetSoundLevel(CEntity*, CVector&) | |
| CTaskComplexFollowPedFootsteps::CTaskComplexFollowPedFootsteps(CPed*) | |
| InteriorManager_c::ActivatePeds(unsigned char) | |
| InteriorManager_c::IsGroupActive(int) | |
| FxSystem_c::AttachToBone(CEntity*, int) | |
| CTaskSimpleSetKindaStayInSamePlace::CTaskSimpleSetKindaStayInSamePlace(bool) | |
| CTaskSimpleSetKindaStayInSamePlace::ProcessPed(CPed*) | |
| CTaskSimpleSetKindaStayInSamePlace::~CTaskSimpleSetKindaStayInSamePlace() | |
| CClock::OffsetClockByADay(unsigned int) | |
| CCam::DoCamBump(float, float) | |
| CTheZones::FindSmallestZoneForPosition(CVector const*, unsigned char) | |
| CBirds::CreateNumberOfBirds(CVector, CVector, int, int, bool) | |
| CShopping::SetPlayerHasBought(unsigned int) | |
| RpAnimBlendClumpGetAssociation(RpClump*, char const*) | |
| CAnimBlendAssociation::SetCurrentTime(float) | |
| CPed::GetBonePosition(RwV3d&, unsigned int, bool) | |
| CClock::ms_nGameClockMonths | |
| CTheScripts::InitialiseSpecialAnimGroup(unsigned short) | |
| CTheScripts::AddToListOfSpecialAnimGroupsAttachedToCharModels(int, char*) | |
| CTheScripts::ScriptAttachAnimGroupToCharModel(int, char*) | |
| CCamera::SetCameraDirectlyInFrontForFollowPed_ForAPed_CamOnAString(CPed*) | |
| CShopping::HasPlayerBought(unsigned int) | |
| CAttractorScanner::GetClosestAttractorOfType(CVector const&, float, int, int, char const*, bool, C2dEffect const*, C2dEffect*&, CEntity*&) | |
| GetPedAttractorManager() | |
| CPedAttractorManager::GetPedUsingEffect(C2dEffect const*, CEntity const*) | |
| CAudioEngine::PlayPreloadedBeatTrack(unsigned char) | |
| CMenuSystem::SetActiveMenuItem(unsigned char, signed char) | |
| CWeather::SetWeatherToAppropriateTypeNow() | |
| CAudioZones::SwitchAudioZone(char*, bool) | |
| CDoor::Open(float) | |
| CDamageManager::SetDoorStatus(eDoors, unsigned int) | |
| CAutomobile::SetDoorDamage(eDoors, bool) | |
| CPostEffects::ScriptHeatHazeFXSwitch(bool) | |
| CObject::LockDoor() | |
| CPostEffects::ScriptDarknessFilterSwitch(bool, int) | |
| CCamera::VectorMoveLinear(CVector*, CVector*, float, bool) | |
| CPhysical::AttachEntityToEntity(CEntity*, CVector, CVector) | |
| CAudioEngine::GetBeatTrackStatus() | |
| CAudioEngine::PreloadBeatTrack(short) | |
| CStats::FindMaxNumberOfGroupMembers() | |
| CAudioEngine::StopBeatTrack() | |
| CCamera::VectorTrackLinear(CVector*, CVector*, float, bool) | |
| CCamera::LerpFOV(float, float, float, bool) | |
| CWaterLevel::GetWaterLevelNoWaves(float, float, float, float*, float*, float*) | |
| IsVecIn2dAngledArea(CVector&, float, float, float, float, float) | |
| CTheScripts::DrawDebugAngledSquare(float, float, float, float, float, float, float, float) | |
| CDamageManager::GetDoorStatus(eDoors) const | |
| CAudioEngine::PauseBeatTrack(unsigned char) | |
| CAutomobile::GetMovingCollisionOffset() | |
| CWaterLevel::SyncWater() | |
| CShopping::RestoreVehicleMods() | |
| CShopping::StoreVehicleMods() | |
| CHeli::SwitchPoliceHelis(bool) | |
| CTaskComplexFacial::SetRequest(int, int, int, int) | |
| CMenuSystem::CreateNewMenu(unsigned char, char*, float, float, float, unsigned char, unsigned char, unsigned char, unsigned char) | |
| CAudioEngine::ReportMissionAudioEvent(unsigned short, CObject*) | |
| CAudioEngine::ReportMissionAudioEvent(unsigned short, CVector&) | |
| CCamera::AddShakeSimple(float, int, float) | |
| CPostEffects::m_bNightVision | |
| CCheckpoints::SetHeading(unsigned int, float) | |
| CAudioEngine::AttachMissionAudioToObject(unsigned char, CObject*) | |
| CFireManager::ExtinguishPoint(CVector, float) | |
| FxManager_c::DestroyFxSystem(FxSystem_c*) | |
| CVehicle::GetReplacementUpgrade(int) | |
| CVehicle::GetUpgrade(int) | |
| Fx_c::AddBlood(CVector&, CVector&, int, float) | |
| g_fxMan | |
| CClumpModelInfo::SetAtomicRendererCB(RpAtomic*, void*) | |
| CVisibilityPlugins::RenderFadingClumpCB(RpAtomic*) | |
| vtable for CTaskSimpleSetCharIgnoreWeaponRangeFlag | |
| IsVecIn3dAngledArea(CVector&, float, float, float, float, float, float, float) | |
| CRadar::SetCoordBlipAppearance(int, unsigned char) | |
| CCutsceneMgr::AppendToNextCutscene(char const*, char const*) | |
| CMenuSystem::InsertOneMenuItemWithNumber(unsigned char, unsigned char, unsigned char, char*, int, int) | |
| CVector::NormaliseAndMag() | |
| Fx_c::AddSparks(CVector&, CVector&, float, int, CVector, unsigned char, float, float) | |
| CMenuSystem::CheckForSelected(unsigned char) | |
| CMenuSystem::SetColumnOrientation(unsigned char, unsigned char, unsigned char) | |
| CPostEffects::ScriptInfraredVisionSwitch(bool) | |
| CPostEffects::ScriptNightVisionSwitch(bool) | |
| CClothes::GetTextureDependency(int) | |
| CAutomobile::UpdateMovingCollision(float) | |
| CTheZones::InitZonesPopulationSettings() | |
| CShopping::RemovePriceModifier(unsigned int) | |
| CShopping::AddPriceModifier(unsigned int, int) | |
| CPedGroupMembership::RemoveNFollowers(int) | |
| CPlayerPed::MakePlayerGroupDisappear() | |
| CRunningScript::ObjectInAngledAreaCheckCommand(int) | |
| CMenuSystem::SwitchOffMenu(unsigned char) | |
| CMenuSystem::ActivateOneItem(unsigned char, unsigned char, unsigned char) | |
| CMenuSystem::CheckForAccept(unsigned char) | |
| CRadar::SetBlipEntryExit(int, CEntryExit*) | |
| CMenuSystem::InsertMenu(unsigned char, unsigned char, char*, char*, char*, char*, char*, char*, char*, char*, char*, char*, char*, char*, char*) | |
| CCutsceneMgr::ms_cutsceneOffset | |
| CTagManager::ms_numTagged | |
| CPedIntelligence::GetEffectInUse() const | |
| CEventAttractor::CEventAttractor(C2dEffect*, CEntity*, unsigned char) | |
| CPedIntelligence::SetEffectInUse(C2dEffect*) | |
| CEventAttractor::~CEventAttractor() | |
| CPlane::SetGearDown() | |
| CPedIntelligence::GetTaskClimb() const | |
| CMenuSystem::IsCarColourInGrid(unsigned char, unsigned char) | |
| CMenuSystem::FindCarColourFromGrid(unsigned char, unsigned char) | |
| IsGameResuming(bool) | |
| CTaskComplexProstituteSolicit::GetRidOfPlayerProstitute() | |
| C3dMarkers::User3dMarkerDelete(int) | |
| C3dMarkers::User3dMarkerSet(float, float, float, int) | |
| CWeaponEffects::ClearAllCrosshairs() | |
| CPed::SetWeaponLockOnTarget(CEntity*) | |
| CVehicle::ms_fRailTrackResistanceDefault | |
| CVehicle::ms_fRailTrackResistance | |
| CTaskComplexFollowNodeRoute::ms_fSlowDownDistance | |
| CTaskComplexFollowNodeRoute::ms_fFollowNodeThresholdHeightChange | |
| SkipIntroCutscene | |
| DoMissionSkip | |
| CTaskComplexFollowNodeRoute::ms_iDefaultTime | |
| CPedAttractorManager::IsPedRegisteredWithEffect(CPed*) const | |
| CTaskComplexSignalAtPed::CTaskComplexSignalAtPed(CPed*, int, unsigned char) | |
| CAEVehicleAudioEntity::EnableHelicoptor() | |
| CAudioEngine::AttachMissionAudioToPhysical(unsigned char, CPhysical*) | |
| CMenuManager::HasLanguageChanged() | |
| CMessages::ClearThisBigPrintNow(unsigned int) | |
| CAutomobile::NitrousControl(signed char) | |
| CMenuSystem::HighlightOneItem(unsigned char, unsigned char, unsigned char) | |
| CAudioEngine::ReportMissionAudioEvent(unsigned short, CVehicle*) | |
| CAEPedSpeechAudioEntity::DisableAllPedSpeech() | |
| CAudioEngine::ReportMissionAudioEvent(unsigned short, CPed*) | |
| CWeapon::m_nTakePhotoFrames | |
| CPostEffects::m_bSavePhotoFromScript | |
| CTheCarGenerators::CarGeneratorArray | |
| CPed::SayScript(int, unsigned char, unsigned char, unsigned char) | |
| CCarEnterExit::ComputeTargetDoorToExit(CVehicle const&, CPed const&) | |
| CStats::FindMostFavoriteRadioStation() | |
| CMenuSystem::SetColumnWidth(unsigned char, unsigned char, unsigned short) | |
| CWorld::UseDetonator(CEntity*) | |
| CPointLights::AddLight(unsigned char, CVector, CVector, float, float, float, float, unsigned char, bool, CEntity*) | |
| CTheCarGenerators::CreateCarGenerator(float, float, float, float, int, short, short, unsigned char, unsigned char, unsigned char, unsigned short, unsigned short, unsigned char, unsigned char) | |
| CSpecialPlateHandler::Add(int, char*) | |
| CTheCarGenerators::m_SpecialPlateHandler | |
| CPed::OurPedCanSeeThisEntity(CEntity*, bool) | |
| CTaskComplexUseGoggles::CTaskComplexUseGoggles() | |
| CCam::Process_FollowCar_SA(CVector const&, float, float, float, bool) | |
| CTrain::SkipToNextAllowedStation(CTrain*) | |
| CTrain::IsNextStationAllowed(CTrain*) | |
| CMenuSystem::GetCarColourFromGrid(unsigned char, unsigned char) | |
| CPed::DisablePedSpeechForScriptSpeech(short) | |
| CAEPedSpeechAudioEntity::EnableAllPedSpeech() | |
| CAEVehicleAudioEntity::DisableHelicoptor() | |
| CCam::Process_FollowPed_SA(CVector const&, float, float, float, bool) | |
| CPed::TakeOffGoggles() | |
| CCarGenerator::SwitchOn() | |
| CShadows::StoreShadowToBeRendered(unsigned char, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char) | |
| CPed::SetAmmo(eWeaponType, unsigned int) | |
| CTheZones::DoesPointLieWithinZoneWithGivenName(CVector const*, unsigned long long, eZoneType) | |
| CCarGenerator::SwitchOff() | |
| CWanted::SetMaximumWantedLevel(int) | |
| CTheScripts::IsVehicleStopped(CVehicle*) | |
| CMessages::AddMessageWithNumber(char const*, unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int, bool) | |
| CMessages::AddBigMessageWithNumber(unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int) | |
| CTaskSimpleCarSetPedInAsPassenger::ProcessPed(CPed*) | |
| CTaskSimpleCarSetPedInAsPassenger::~CTaskSimpleCarSetPedInAsPassenger() | |
| CMessages::AddMessageJumpQWithNumber(unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int, bool) | |
| CWeather::ForceWeather(short) | |
| CRunningScript::CarInAreaCheckCommand(int) | |
| CRunningScript::LocateCarCommand(int) | |
| CRunningScript::CharInAreaCheckCommand(int) | |
| CTheScripts::IsPedStopped(CPed*) | |
| CCutsceneMgr::LoadCutsceneData(char const*) | |
| CFireManager::RemoveScriptFire(short) | |
| CFireManager::IsScriptFireExtinguished(short) | |
| CWorld::FindRoofZFor3DCoord(float, float, float, bool*) | |
| CFireManager::StartScriptFire(CVector const&, CEntity*, float, unsigned char, signed char, int) | |
| CStats::LastMissionPassedName | |
| CProjectileInfo::IsProjectileInRange(float, float, float, float, float, float, bool) | |
| CTheScripts::DrawDebugCube(float, float, float, float, float, float) | |
| CCutsceneMgr::HasCutsceneFinished() | |
| CCutsceneMgr::GetCutsceneTimeInMilleseconds() | |
| CCutsceneMgr::StartCutscene() | |
| SurfaceInfos_c::IsShallowWater(unsigned int) | |
| CFireManager::RemoveAllScriptFires() | |
| CTheScripts::DrawDebugSquare(float, float, float, float) | |
| CAutomobile::SetTaxiLight(bool) | |
| CMessages::AddBigMessageQ(unsigned short*, unsigned int, unsigned short) | |
| CRunningScript::LocateCharCarCommand(int) | |
| CWorld::StopAllLawEnforcersInTheirTracks() | |
| CClock::StoreClock() | |
| CClock::RestoreClock() | |
| CAnimManager::GetAnimGroupName(AssocGroupId) | |
| CPlayerInfo::IsPlayerInRemoteMode() | |
| CAnimManager::ms_numAnimAssocDefinitions | |
| CGangs::SetGangWeapons(short, int, int, int) | |
| CPedGroups::ScriptReferenceIndex | |
| CScripted2dEffects::ScriptReferenceIndex | |
| C3dMarkers::PlaceMarkerSet(unsigned int, unsigned short, CVector&, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned short, float, short) | |
| CTheScripts::AddScriptSphere(unsigned int, CVector, float) | |
| CTheScripts::RemoveScriptSphere(int) | |
| CTheScripts::AddToBuildingSwapArray(CBuilding*, int, int) | |
| CMessages::ClearThisPrint(unsigned short*) | |
| CTxdStore::LoadTxd(int, char const*) | |
| CMessages::ClearThisBigPrint(unsigned short*) | |
| CAudioEngine::SetMissionAudioPosition(unsigned char, CVector&) | |
| CMessages::AddMessageJumpQWithString(unsigned short*, unsigned int, unsigned short, unsigned short*, bool) | |
| CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString() | |
| CWorld::ClearCarsFromArea(float, float, float, float, float, float) | |
| CWorld::bProcessCutsceneOnly | |
| CTxdStore::AddTxdSlot(char const*, char const*, bool) | |
| CTheScripts::AddToInvisibilitySwapArray(CEntity*, bool) | |
| CTheScripts::UndoBuildingSwaps() | |
| CTheScripts::UndoEntityInvisibilitySettings() | |
| CPopulation::ChooseCivilianOccupation(bool, bool, int, int, int, bool, bool, bool, char*) | |
| CExplosion::TestForExplosionInArea(int, float, float, float, float, float, float) | |
| CObject::SetObjectTargettable(unsigned char) | |
| CPhysical::PlacePhysicalRelativeToOtherPhysical(CPhysical*, CPhysical*, CVector) | |
| CWorld::FindObjectsIntersectingAngledCollisionBox(CBox const&, CMatrix const&, CVector const&, float, float, float, float, short*, short, CEntity**, bool, bool, bool, bool, bool) | |
| CWorld::FindLodOfTypeInRange(unsigned int, CVector const&, float, bool, short*, short, CEntity**) | |
| CPedGroupMembership::IsFollower(CPed const*) const | |
| CCamera::SetZoomValueFollowPedScript(short) | |
| CPedGroupMembership::RemoveMember(CPed*) | |
| gPlayerPedVisible | |
| CPlayerInfo::IsRestartingAfterDeath() | |
| CPlayerInfo::IsRestartingAfterArrest() | |
| CTheScripts::ScriptDebugCircle2D(float, float, float, float, int) | |
| RwIm2DRenderLine_BUGFIX(RwOpenGLVertex*, int, int, int) | |
| CTheScripts::ScriptDebugLine3D(float, float, float, float, float, float, unsigned int, unsigned int) | |
| DbgLineColour | |
| CTheScripts::DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float) | |
| CTheScripts::RenderTheScriptDebugLines() | |
| CPopulation::RemovePed(CPed*) | |
| CShadows::RenderIndicatorShadow(unsigned int, unsigned char, RwTexture*, CVector*, float, float, float, float, short) | |
| CRunningScript::LocateCharObjectCommand(int) | |
| CRunningScript::LocateObjectCommand(int) | |
| CRunningScript::ObjectInAreaCheckCommand(int) | |
| CTheScripts::HighlightImportantAngledArea(unsigned int, float, float, float, float, float, float, float, float, float) | |
| CShotInfo::GetPositionOfPossibleFlame(unsigned char, CVector&) | |
| CRunningScript::CharInAngledAreaCheckCommand(int) | |
| CTimer::ms_fOldTimeStep | |
| CVehicle::RemoveDriver(bool) | |
| CModelInfo::GetModelInfo(char const*, int*) | |
| LoadMissionScript(int) | |
| CFileMgr::ChangeDir(char const*) | |
| CRunningScript::ThisIsAValidRandomCop(unsigned int, int, int, int, int, int) | |
| CPad::GetLeftAnalogue(CVector2D*) | |
| CPad::GetRightAnalogue(CVector2D*) | |
| CCamera::SetParametersForScriptInterpolation(float, float, unsigned int) | |
| CDamageManager::GetWheelStatus(int) const | |
| CPedGeometryAnalyser::CanPedTargetPed(CPed&, CPed&, bool) | |
| CCredits::Stop() | |
| CCredits::Start() | |
| CStats::RegisterFastestTime(int, int) | |
| CWorld::ClearPedsFromArea(float, float, float, float, float, float) | |
| CWorld::SetAllCarsCanBeDamaged(bool) | |
| CCamera::SetNearClipScript(float) | |
| CLocalisation::Metric() | |
| CCredits::bCreditsGoing | |
| CWorld::ExtinguishAllCarFiresInArea(CVector, float) | |
| CVehicle::ExtinguishCarFire() | |
| CRopes::CreateRopeForSwatPed(CVector const&) | |
| CPopulation::AddPed(ePedType, unsigned int, CVector const&, bool) | |
| CTaskComplexUseSwatRope::CTaskComplexUseSwatRope(int) | |
| CTaskSimpleDuckToggle::CTaskSimpleDuckToggle(int) | |
| CAEPedSpeechAudioEntity::SetCJMood(short, unsigned int, short, short, short) | |
| CAutomobile::PopBoot() | |
| CPlayerInfo::BlowUpRCBuggy(bool) | |
| CAutomobile::TellPlaneToGoToCoors(float, float, float, float, float) | |
| CAutomobile::SetHeliOrientation(float) | |
| CAutomobile::ClearHeliOrientation() | |
| CRadar::SetShortRangeCoordBlip(eBlipType, CVector, unsigned int, eBlipDisplay, char*) | |
| CWanted::MaximumWantedLevel | |
| CSetPieces::AddOne(unsigned char, CVector2D, CVector2D, CVector2D, CVector2D, CVector2D, CVector2D) | |
| CAutomobile::CloseAllDoors() | |
| CPopulation::AddPedInCar(CVehicle*, bool, int, int, bool, bool) | |
| CAudioEngine::GetCurrentRadioStationID() | |
| CPed::ClearWeapon(eWeaponType) | |
| CCutsceneMgr::ms_wasCutsceneSkipped | |
| CWeapon::CWeapon(eWeaponType, int) | |
| CWeapon::FireInstantHit(CEntity*, CVector*, CVector*, CEntity*, CVector*, CVector*, bool, bool) | |
| CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) | |
| CAudioEngine::ReportWeaponEvent(int, eWeaponType, CPhysical*) | |
| CAutomobile::vecHunterGunPos | |
| CPhysical::SkipPhysics() | |
| CTaskSimpleRunAnim::GetTaskType() const | |
| CTaskSimpleRunTimedAnim::GetTaskType() const | |
| CTaskSimpleCower::IsInterruptable(CPed const*) const | |
| CTaskSimpleScratchHead::IsInterruptable(CPed const*) const | |
| CTaskSimpleUseAtm::IsInterruptable(CPed const*) const | |
| CTaskSimpleHandsUp::IsInterruptable(CPed const*) const | |
| CTaskSimpleLookAbout::IsInterruptable(CPed const*) const | |
| CTaskSimpleSay::GetTaskType() const | |
| CTaskSimpleSay::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimplePause::GetTaskType() const | |
| CTaskSimplePause::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleSay::Clone() const | |
| vtable for CTaskSimpleSay | |
| CTaskSimplePause::Clone() const | |
| vtable for CTaskSimplePause | |
| CTaskSimplePause::~CTaskSimplePause() | |
| CTaskSimplePause::~CTaskSimplePause() | |
| CTaskSimplePause::~CTaskSimplePause() | |
| CTaskSimpleSay::~CTaskSimpleSay() | |
| CTaskSimpleSay::~CTaskSimpleSay() | |
| CTaskSimpleSay::~CTaskSimpleSay() | |
| CTaskSimpleCower::Clone() const | |
| CTaskSimpleRunAnim::CTaskSimpleRunAnim(AssocGroupId, AnimationId, float, int, char const*, bool) | |
| vtable for CTaskSimpleCower | |
| CTaskSimpleScratchHead::Clone() const | |
| vtable for CTaskSimpleScratchHead | |
| CTaskSimpleUseAtm::Clone() const | |
| vtable for CTaskSimpleUseAtm | |
| CTaskSimpleCower::~CTaskSimpleCower() | |
| CTaskSimpleAnim::~CTaskSimpleAnim() | |
| vtable for CTaskSimpleRunAnim | |
| CTaskSimpleCower::~CTaskSimpleCower() | |
| CTaskSimpleCower::~CTaskSimpleCower() | |
| CTaskSimpleUseAtm::~CTaskSimpleUseAtm() | |
| CTaskSimpleUseAtm::~CTaskSimpleUseAtm() | |
| CTaskSimpleUseAtm::~CTaskSimpleUseAtm() | |
| CTaskSimpleScratchHead::~CTaskSimpleScratchHead() | |
| CTaskSimpleScratchHead::~CTaskSimpleScratchHead() | |
| CTaskSimpleScratchHead::~CTaskSimpleScratchHead() | |
| CTaskSimpleHandsUp::~CTaskSimpleHandsUp() | |
| vtable for CTaskSimpleRunTimedAnim | |
| CTaskSimpleHandsUp::~CTaskSimpleHandsUp() | |
| CTaskSimpleHandsUp::~CTaskSimpleHandsUp() | |
| CTaskSimpleLookAbout::~CTaskSimpleLookAbout() | |
| CTaskSimpleLookAbout::~CTaskSimpleLookAbout() | |
| CTaskSimpleLookAbout::~CTaskSimpleLookAbout() | |
| CTaskSimpleHandsUp::Clone() const | |
| CTaskSimpleRunTimedAnim::CTaskSimpleRunTimedAnim(AssocGroupId, AnimationId, float, float, int, int, char const*, bool) | |
| vtable for CTaskSimpleHandsUp | |
| CTaskSimpleLookAbout::Clone() const | |
| vtable for CTaskSimpleLookAbout | |
| CTaskSimpleSay::Serialize() | |
| CTaskSimplePause::Serialize() | |
| CTaskSimpleLookAbout::Serialize() | |
| CTaskSimpleCower::Serialize() | |
| CTaskSimpleScratchHead::Serialize() | |
| CTaskSimpleUseAtm::Serialize() | |
| CTaskSimpleHandsUp::Serialize() | |
| CTaskSimplePause::ProcessPed(CPed*) | |
| CTaskSimpleSay::ProcessPed(CPed*) | |
| CTaskComplexFleePoint::CTaskComplexFleePoint(CVector const&, bool, float, int) | |
| CTaskComplexFleeEntity::CTaskComplexFleeEntity(CEntity*, bool, float, int, int, float) | |
| CTaskComplexEnterCarAsDriverTimed::CTaskComplexEnterCarAsDriverTimed(CVehicle*, int) | |
| CTaskSimpleDuck::CTaskSimpleDuck(unsigned char, unsigned short, short) | |
| CTaskSimpleShakeFist::CTaskSimpleShakeFist() | |
| CTaskComplexJump::CTaskComplexJump(int) | |
| CTaskComplexFallAndGetUp::CTaskComplexFallAndGetUp(int, int) | |
| CTaskComplexEnterCarAsPassengerTimed::CTaskComplexEnterCarAsPassengerTimed(CVehicle*, int, int, bool) | |
| CTaskComplexLeaveCarAndFlee::CTaskComplexLeaveCarAndFlee(CVehicle*, CVector const&, int, int, bool) | |
| CTaskComplexDriveToPoint::CTaskComplexDriveToPoint(CVehicle*, CVector const&, float, int, int, float, int) | |
| CTaskComplexFleeEntity::ms_iEntityPosCheckPeriod | |
| CTaskComplexFleeEntity::ms_fEntityPosChangeThreshold | |
| CTaskComplexGoToPointAndStandStillTimed::CTaskComplexGoToPointAndStandStillTimed(int, CVector const&, float, float, int) | |
| CStats::RegisterBestPosition(int, int) | |
| CTaskComplexFollowPointRoute::CTaskComplexFollowPointRoute(int, CPointRoute const&, int, float, float, bool, bool, bool) | |
| CTaskSimpleAchieveHeading::CTaskSimpleAchieveHeading(float, float, float) | |
| CTaskComplexFollowPointRoute::ms_fTargetRadius | |
| CTaskComplexFollowPointRoute::ms_fSlowDownDistance | |
| Fx_c::TriggerGunshot(CEntity*, CVector&, CVector&, bool) | |
| CTaskComplexEnterCarAsDriverTimed::ms_iTime | |
| CTaskSimpleTriggerLookAt::CTaskSimpleTriggerLookAt(CEntity*, int, int, RwV3d, unsigned char, float, int, int) | |
| CTaskComplexEnterCarAsPassengerTimed::ms_iTime | |
| CTaskSimpleStandStill::ms_iStandStillTime | |
| CTaskSimpleDuck::ms_nLengthOfDuck | |
| CTaskComplexGoToPointAndStandStillTimed::ms_iTime | |
| CDecisionMakerTypesFileLoader::GetPedDMName(int, char*) | |
| CDecisionMakerTypesFileLoader::LoadDecisionMaker(char const*, unsigned char, unsigned char, int) | |
| CTaskComplexSmartFleeEntity::CTaskComplexSmartFleeEntity(CEntity*, bool, float, int, int, float) | |
| CTaskComplexSmartFleePoint::CTaskComplexSmartFleePoint(CVector const&, bool, float, int) | |
| CStats::SetNewRecordStat(unsigned short, float) | |
| CScripted2dEffects::AddScripted2DEffect(float) | |
| vtable for CTaskComplexWanderStandard | |
| CScripted2dEffects::ms_effectSequenceTaskIDs | |
| CTaskSequences::GetAvailableSlot(unsigned char) | |
| CTaskComplexGoToPointAnyMeans::CTaskComplexGoToPointAnyMeans(int, CVector const&, CVehicle*, float, int) | |
| CPedGroups::AddGroup() | |
| CTaskComplexBeInGroup::CTaskComplexBeInGroup(int, bool) | |
| CPedGroupMembership::SetLeader(CPed*) | |
| CPedGroup::Process() | |
| CTaskComplexGoToPointAnyMeans::ms_fTargetRadius | |
| CPedGroupMembership::AddFollower(CPed*) | |
| CTaskComplexGoToPointShooting::CTaskComplexGoToPointShooting(int, CVector const&, CEntity*, CVector, float, float) | |
| CTaskSimpleSetStayInSamePlace::CTaskSimpleSetStayInSamePlace(bool) | |
| CTaskSimpleSetStayInSamePlace::ProcessPed(CPed*) | |
| CTaskSimpleSetStayInSamePlace::~CTaskSimpleSetStayInSamePlace() | |
| CPedIntelligence::SetSeeingRange(float) | |
| CPedIntelligence::SetHearingRange(float) | |
| CPedAttractorPedPlacer::PlacePedAtEffect(C2dEffect const&, CEntity*, CPed*, float) | |
| CTaskComplexFollowNodeRoute::ms_fTargetRadius | |
| vtable for CTaskComplexWanderCriminal | |
| CPedGroups::RemoveAllFollowersFromGroup(int) | |
| CEventEditableResponse::CEventEditableResponse() | |
| CEventEditableResponse::ComputeResponseTaskType(CPedGroup*) | |
| CEventEditableResponse::~CEventEditableResponse() | |
| CTaskComplexEnterCarAsPassenger::CTaskComplexEnterCarAsPassenger(CVehicle*, int, bool) | |
| CTaskComplexEnterCarAsPassenger::~CTaskComplexEnterCarAsPassenger() | |
| CPedGroupIntelligence::GetTaskDefault(CPed*) const | |
| CPedGroupIntelligence::SetDefaultTask(CPed*, CTask const&) | |
| CTaskComplexSequence::~CTaskComplexSequence() | |
| CWorld::ms_listMovingEntityPtrs | |
| vtable for CEventLeaderEnteredCarAsDriver | |
| CTaskSimpleAnim::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleRunAnim::ProcessPed(CPed*) | |
| CTaskSimpleRunTimedAnim::ProcessPed(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::GetTaskType() const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::Clone() const | |
| vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset> | |
| vtable for CEntitySeekPosCalculatorRadiusAngleOffset | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::Serialize() | |
| CTheScripts::AddScriptEffectSystem(FxSystem_c*) | |
| CTheScripts::AddScriptSearchLight(float, float, float, CEntity*, float, float, float, float, float) | |
| CTheScripts::IsPointWithinSearchLight(CVector&, int) | |
| CTheScripts::IsEntityWithinSearchLight(int, CEntity*) | |
| CTheScripts::MoveSearchLightBetweenTwoPoints(int, float, float, float, float, float, float, float) | |
| CTheScripts::MoveSearchLightToEntity(int, CEntity*, float) | |
| CTheScripts::MoveSearchLightToPointAndStop(int, float, float, float, float) | |
| CTheScripts::AttachSearchlightToSearchlightObject(int, CObject*, CObject*, CObject*, float, float, float) | |
| CMatrix::SetRotateX(float) | |
| CTheScripts::RenderAllSearchLights() | |
| CHeli::SearchLightCone(int, CVector, CVector, float, float, unsigned char, unsigned char, CVector*, CVector*, CVector*, bool, float, float, float, float) | |
| CTheScripts::AddScriptCheckpoint(float, float, float, float, float, float, float, int) | |
| CCheckpoints::PlaceMarker(unsigned int, unsigned short, CVector&, CVector&, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned short, float, short) | |
| CCheckpoints::DeleteCP(unsigned int, unsigned short) | |
| CVehicleModelInfo::SetCustomCarPlateText(char*) | |
| CDamageManager::GetCarNodeIndexFromPanel(ePanels) | |
| CAutomobile::FixPanel(int, ePanels) | |
| FxManager_c::CreateFxSystem(char*, RwV3d*, RwMatrixTag*, unsigned char) | |
| FxSystem_c::Play() | |
| CPhysical::DettachEntityFromEntity(float, float, float, bool) | |
| CPhysical::AttachEntityToEntity(CEntity*, CVector*, RtQuat*) | |
| CAutomobile::FixDoor(int, eDoors) | |
| CTaskComplexEvasiveDiveAndGetUp::CTaskComplexEvasiveDiveAndGetUp(CVehicle*, int, CVector const&, bool) | |
| CTaskComplexDestroyCar::CTaskComplexDestroyCar(CVehicle*, unsigned int, unsigned int, unsigned int) | |
| CAutomobile::PopPanel(int, ePanels, bool) | |
| Fx_c::CreateMatFromVec(RwMatrixTag*, CVector*, CVector*) | |
| FxManager_c::CreateFxSystem(char*, RwMatrixTag*, RwMatrixTag*, unsigned char) | |
| CAutomobile::FixTyre(eWheels) | |
| CTaskSimpleTogglePedThreatScanner::ProcessPed(CPed*) | |
| vtable for CTaskSimpleTogglePedThreatScanner | |
| CAutomobile::PopDoor(int, eDoors, bool) | |
| CCamera::TakeControlAttachToEntity(CEntity*, CEntity*, CVector&, CVector&, float, short, int) | |
| CTaskComplexPartnerChat::CTaskComplexPartnerChat(char*, CPed*, unsigned char, float, int, unsigned char, unsigned char, CVector) | |
| CTaskComplexShuffleSeats::CTaskComplexShuffleSeats(CVehicle*) | |
| FxSystem_c::Stop() | |
| FxSystem_c::PlayAndKill() | |
| CScripted2dEffects::ms_userLists | |
| CTaskSimpleThrowControl::CTaskSimpleThrowControl(CEntity*, CVector const*) | |
| CTaskSimpleClearLookAt::CTaskSimpleClearLookAt() | |
| CDecisionMakerTypesFileLoader::GetGrpDMName(int, char*) | |
| CTaskComplexEvasiveDiveAndGetUp::CTaskComplexEvasiveDiveAndGetUp(CVehicle*, int, CVector const&, bool) | |
| CTagManager::GetPercentageTaggedInArea(CRect&) | |
| CTagManager::SetAlphaInArea(CRect&, unsigned char) | |
| vtable for CTaskComplexDiveFromAttachedEntityAndGetUp | |
| CTaskComplexCarDriveMission::CTaskComplexCarDriveMission(CVehicle*, CEntity*, int, int, float) | |
| CCamera::StartCooperativeCamMode() | |
| CPlayerPed::RemovePlayerPed(int) | |
| CTrain::FindCaboose(CTrain*) | |
| CTrain::SetTrainCruiseSpeed(CTrain*, float) | |
| CTrain::SetTrainSpeed(CTrain*, float) | |
| CTrain::RemoveAllTrains() | |
| CFireManager::GetNumFiresInRange(CVector*, float) | |
| CTaskComplexGoToPointAiming::CTaskComplexGoToPointAiming(int, CVector const&, CEntity*, CVector, float, float) | |
| CAutomobile::GetCarRoll() | |
| CTrain::RemoveMissionTrains() | |
| CTrain::CreateMissionTrain(CVector, bool, unsigned int, CTrain**, CTrain**, int, int, bool) | |
| CTaskComplexArrestPed::CTaskComplexArrestPed(CPed*) | |
| CTaskSimpleRunAnim::CTaskSimpleRunAnim(AssocGroupId, AnimationId, float, bool) | |
| CTaskSimpleCarSetTempAction::CTaskSimpleCarSetTempAction(CVehicle*, int, int) | |
| CTaskComplexSitDownThenIdleThenStandUp::CTaskComplexSitDownThenIdleThenStandUp(int, unsigned char, unsigned char) | |
| CPed::ReplaceWeaponForScriptedCutscene() | |
| CPed::RemoveWeaponWhenEnteringVehicle(int) | |
| CPed::AttachPedToBike(CEntity*, CVector, unsigned short, float, float, eWeaponType) | |
| CTaskComplexTurnToFaceEntityOrCoord::CTaskComplexTurnToFaceEntityOrCoord(CVector const&, float, float) | |
| FireOneInstantHitRound(CVector*, CVector*, int) | |
| CVehicleModelInfo::GetNumRemaps() | |
| CPed::RemoveWeaponForScriptedCutscene() | |
| CFireManager::GetScriptFireCoords(short) | |
| CTaskComplexSitDownThenIdleThenStandUp::ms_iDuration | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::CreateSubTask(int, CPed*) const | |
| CEntitySeekPosCalculatorRadiusAngleOffset::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::ControlSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::CreateFirstSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::CreateNextSubTask(CPed*) | |
| CTaskComplex::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexWanderCop::GetWanderType() const | |
| CTaskComplexBeCop::GetTaskType() const | |
| CTaskComplexBeCop::Clone() const | |
| vtable for CTaskComplexBeCop | |
| CTaskComplexBeCop::~CTaskComplexBeCop() | |
| CTaskComplexWander::~CTaskComplexWander() | |
| CTaskComplexBeCop::~CTaskComplexBeCop() | |
| CTaskComplexBeCop::~CTaskComplexBeCop() | |
| CSetPieces::Init() | |
| CSetPieces::NumSetPieces | |
| CSetPieces::bDebug | |
| CSetPieces::aSetPieces | |
| CSetPiece::TryToGenerateCopCar(CVector2D, CVector2D) | |
| CSetPiece::TryToGenerateCopPed(CVector2D) | |
| CSetPiece::Update() | |
| CSetPieces::Update() | |
| CTaskComplexWanderCop::CreateNextSubTask(CPed*) | |
| CTaskComplexWanderCop::CreateFirstSubTask(CPed*) | |
| CTaskComplexWanderCop::ControlSubTask(CPed*) | |
| CTaskComplexWanderCop::ScanForStuff(CPed*) | |
| CTaskComplexWander::UpdateDir(CPed const*) | |
| CTaskComplexWander::UpdatePathNodes(CPed const*, unsigned char, CNodeAddress&, CNodeAddress&, unsigned char&) | |
| CShopping::GetPriceSectionFromName(char const*) | |
| CShopping::ms_sectionNames | |
| CShopping::GetItemIndex(unsigned int) | |
| CShopping::ms_keys | |
| CShopping::GetKey(char const*, int) | |
| CWeaponInfo::FindWeaponType(char const*) | |
| GetStatFromChangingStatIndex(int) | |
| GetChangingStatIndex(char const*) | |
| CShopping::RemoveLoadedPrices() | |
| CShopping::ms_priceSectionLoaded | |
| CShopping::ms_numPriceModifiers | |
| CShopping::ms_priceModifiers | |
| CShopping::RemovePriceModifier(char const*, char const*) | |
| CShopping::FindItem(unsigned int) | |
| CShopping::ms_numPrices | |
| CShopping::ms_prices | |
| CShopping::AddPriceModifier(char const*, char const*, int) | |
| CShopping::ShutdownForRestart() | |
| CShopping::ms_bHasBought | |
| CShopping::FindSection(int, char const*) | |
| CShopping::GetNextSection(int) | |
| CShopping::LoadStats() | |
| CShopping::ms_numBuyableItems | |
| CShopping::ms_statModifiers | |
| CShopping::Init() | |
| CShopping::FindSectionInSection(int, char const*, char const*) | |
| CShopping::IncrementStat2(int, int) | |
| CStats::ModifyStat(unsigned short, float) | |
| CShopping::IncrementStat(int, int) | |
| CShopping::UpdateStats(int, bool) | |
| IsValidModForVehicle(unsigned int, CVehicle*) | |
| CVehicleModelInfo::GetWheelUpgrade(int, int) | |
| CVehicleModelInfo::GetNumWheelUpgrades(int) | |
| CShopping::SetCurrentProperty(CMultiBuilding*) | |
| CDamageManager::GetPanelStatus(int) const | |
| CDamageManager::SetPanelStatus(int, unsigned int) | |
| CAutomobile::SetPanelDamage(ePanels, bool) | |
| CPedClothesDesc::CPedClothesDesc() | |
| CShopping::ms_shopType | |
| CBoundBox::IsPointWithin(CVector const&) | |
| CStuntJumpManager::Init() | |
| CStuntJumpManager::mp_poolStuntJumps | |
| CStuntJumpManager::m_bActive | |
| CStuntJumpManager::Shutdown() | |
| CStuntJumpManager::ShutdownForRestart() | |
| CStuntJumpManager::mp_Active | |
| CStuntJumpManager::m_bHitReward | |
| CStuntJumpManager::m_iTimer | |
| CStuntJumpManager::m_jumpState | |
| CStuntJumpManager::m_iNumJumps | |
| CStuntJumpManager::m_iNumCompleted | |
| CStuntJumpManager::Update() | |
| CStuntJumpManager::Render() | |
| CStuntJumpManager::SetActive(bool) | |
| CAtomicModelInfo::AsAtomicModelInfoPtr() | |
| CAtomicModelInfo::GetRwModelType() | |
| CTagManager::Init() | |
| CTagManager::ms_numTags | |
| CTagManager::ShutdownForRestart() | |
| CTagManager::ms_tagDesc | |
| CTagManager::GetTagPos(int) | |
| CTagManager::AddTag(CEntity*) | |
| CTagManager::FindTagDesc(CEntity*) | |
| CTagManager::IsTag(CEntity const*) | |
| CTagManager::SetAlpha(RpAtomic*, unsigned char) | |
| CVisibilityPlugins::SetUserValue(RpAtomic*, unsigned short) | |
| CTagManager::GetAlpha(RpAtomic*) | |
| CVisibilityPlugins::GetUserValue(RpAtomic*) | |
| CTagManager::GetAlpha(CEntity*) | |
| CTagManager::ResetAlpha(CEntity*) | |
| CTagManager::GetPercentageTagged() | |
| CTagManager::UpdateNumTagged() | |
| CTagManager::SetAlpha(CEntity*, unsigned char) | |
| CTagManager::SetupAtomic(RpAtomic*) | |
| CTagManager::RenderTagForPC(RpAtomic*) | |
| DoesLineSegmentIntersect(float, float, float, float, float, float, float, float) | |
| CTrafficLights::LightForCars1() | |
| CTrafficLights::LightForCars2() | |
| CTrafficLights::LightForCars1_Visual() | |
| CTrafficLights::LightForCars2_Visual() | |
| CTrafficLights::LightForPeds() | |
| CTrafficLights::FindTrafficLightTypeFromOrientation(float) | |
| CTrafficLights::FindOrientationForTrafficLightType(CEntity*) | |
| CTrafficLights::FindTrafficLightType(CEntity*) | |
| CTrafficLights::DisplayActualLight(CEntity*) | |
| CBaseModelInfo::Get2dEffect(int) | |
| MI_TRAFFICLIGHTS_3 | |
| MI_TRAFFICLIGHTS_4 | |
| MI_TRAFFICLIGHTS_5 | |
| MI_TRAFFICLIGHTS_GAY | |
| MI_TRAFFICLIGHTS_MIAMI | |
| CWeather::TrafficLightsBrightness | |
| aTrafficLightColoursR | |
| aTrafficLightColoursG | |
| aTrafficLightColoursB | |
| CBrightLights::RegisterOne(CVector, CVector, CVector, CVector, unsigned char, unsigned char, unsigned char, unsigned char) | |
| CShinyTexts::RegisterOne(CVector, CVector, CVector, CVector, float, float, float, float, float, float, float, float, unsigned char, unsigned char, unsigned char, unsigned char, float) | |
| CTimeCycle::m_CurrentColours | |
| CTrafficLights::IsMITrafficLight(int) | |
| MI_TRAFFICLIGHTS_VERTICAL | |
| MI_TRAFFICLIGHTS_VEGAS | |
| MI_TRAFFICLIGHTS_TWOVERTICAL | |
| Fx_c::~Fx_c() | |
| List_c::~List_c() | |
| Fx_c::~Fx_c() | |
| Fx_c::Fx_c() | |
| List_c::List_c() | |
| Fx_c::Fx_c() | |
| Fx_c::Update(RwCamera*, float) | |
| FxManager_c::Update(RwCamera*, float) | |
| Fx_c::Render(RwCamera*, unsigned char) | |
| FxManager_c::Render(RwCamera*, unsigned char) | |
| Fx_c::InitStaticSystems() | |
| Fx_c::Reset() | |
| FxManager_c::DestroyAllFxSystems() | |
| Fx_c::ExitStaticSystems() | |
| CLocalisation::Blood() | |
| CShadows::AddPermanentShadow(unsigned char, RwTexture*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, unsigned int, float) | |
| gpBloodPoolTex | |
| Fx_c::AddWood(CVector&, CVector&, int, float) | |
| Fx_c::AddTyreBurst(CVector&, CVector&) | |
| Fx_c::AddBulletImpact(CVector&, CVector&, int, int, float) | |
| SurfaceInfos_c::GetBulletFx(unsigned int) | |
| Fx_c::AddPunchImpact(CVector&, CVector&, int) | |
| Fx_c::AddDebris(CVector&, RwRGBA&, float, int) | |
| FxPrtMult_c::FxPrtMult_c() | |
| FxSystem_c::EnablePrim(int, unsigned char) | |
| Fx_c::AddGlass(CVector&, RwRGBA&, float, int) | |
| Fx_c::AddWheelSpray(CVehicle*, CVector, unsigned char, unsigned char, float) | |
| Fx_c::AddWheelGrass(CVehicle*, CVector, unsigned char, float) | |
| Fx_c::AddWheelGravel(CVehicle*, CVector, unsigned char, float) | |
| Fx_c::AddWheelMud(CVehicle*, CVector, unsigned char, float) | |
| Fx_c::TriggerWaterHydrant(CVector&) | |
| Fx_c::TriggerWaterSplash(CVector&) | |
| Fx_c::TriggerBulletSplash(CVector&) | |
| Fx_c::TriggerFootSplash(CVector&) | |
| FxManager_c::FxRwMatrixDestroy(RwMatrixTag*) | |
| FxManager_c::FxRwMatrixCreate() | |
| FxSystem_c::CopyParentMatrix() | |
| Fx_c::TriggerTankFire(CVector&, CVector&) | |
| Fx_c::AddWheelSand(CVehicle*, CVector, unsigned char, float) | |
| Fx_c::AddWheelDust(CVehicle*, CVector, unsigned char, float) | |
| Fx_c::InitEntitySystems() | |
| Fx_c::Init() | |
| FxManager_c::Init() | |
| FxManager_c::LoadFxProject(char*) | |
| FxManager_c::SetWindData(RwV3d*, float*) | |
| CWeather::WindDir | |
| Fx_c::ExitEntitySystems() | |
| List_c::RemoveItem(ListItem_c*) | |
| ListItem_c::~ListItem_c() | |
| Fx_c::Exit() | |
| FxManager_c::Exit() | |
| Fx_c::CreateEntityFx(CEntity*, char*, RwV3d*, RwMatrixTag*) | |
| ListItem_c::ListItem_c() | |
| List_c::AddItem(ListItem_c*) | |
| Fx_c::DestroyEntityFx(CEntity*) | |
| g_windStrength | |
| g_windDir | |
| FxEmitter_c::Init(FxPrimBP_c*, FxSystem_c*) | |
| FxEmitter_c::Reset() | |
| FxEmitterBP_c::~FxEmitterBP_c() | |
| FxPrimBP_c::~FxPrimBP_c() | |
| vtable for FxEmitterBP_c | |
| FxEmitterBP_c::~FxEmitterBP_c() | |
| FxEmitterBP_c::~FxEmitterBP_c() | |
| FxEmitterBP_c::CreateInstance() | |
| FxPrim_c::FxPrim_c() | |
| vtable for FxEmitter_c | |
| FxEmitterBP_c::FreePrtFromPrim(FxSystem_c*) | |
| FxManager_c::ReturnParticle(FxEmitterPrt_c*) | |
| FxEmitter_c::~FxEmitter_c() | |
| FxPrim_c::~FxPrim_c() | |
| FxEmitter_c::~FxEmitter_c() | |
| FxEmitter_c::~FxEmitter_c() | |
| RenderBegin(RwRaster*, RwMatrixTag*, unsigned int) | |
| g_pRaster | |
| g_pMatrix | |
| g_rwFlags | |
| g_numTris | |
| g_numVertices | |
| g_pVertex3d | |
| RenderAddTri(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int, int, int, int, int, int, int, int, int, int, int) | |
| RenderEnd() | |
| RotateVecIntoVec(RwV3d*, RwV3d*, RwV3d*) | |
| RotateVecAboutVec(RwV3d*, RwV3d*, RwV3d*, float) | |
| CMaths::ms_SinTable | |
| FxEmitterPrt_c::operator new[](unsigned int) | |
| FxMemoryPool_c::GetMem(int, int) | |
| FxEmitterBP_c::FxEmitterBP_c() | |
| FxPrimBP_c::FxPrimBP_c() | |
| FxEmitterBP_c::FxEmitterBP_c() | |
| FxEmitterBP_c::operator new(unsigned int) | |
| FxEmitterBP_c::RenderHeatHaze(RwCamera*, unsigned int, float) | |
| List_c::GetNumItems() | |
| FxInfoManager_c::ProcessRenderInfo(float, float, float, float, unsigned char, RenderInfo_t*) | |
| FxSystem_c::GetCompositeMatrix(RwMatrixTag*) | |
| FxEmitterBP_c::UpdateParticle(float, FxEmitterPrt_c*) | |
| FxInfoManager_c::ProcessMovementInfo(float, float, float, float, unsigned char, MovementInfo_t*) | |
| FxEmitterBP_c::Update(float) | |
| FxEmitterBP_c::IsFxInfoPresent(int) | |
| FxEmitterBP_c::Render(RwCamera*, unsigned int, float, unsigned char) | |
| g_blendFunctions | |
| FxEmitter_c::CreateParticle(EmissionInfo_t*, RwMatrixTag*, RwV3d*, float, FxPrtMult_c*, float, unsigned char) | |
| FxManager_c::GetParticle(signed char) | |
| FxPrimBP_c::GetRWMatrix(RwMatrixTag*) | |
| FxManager_c::FreeUpParticle() | |
| FxEmitter_c::AddParticle(RwV3d*, RwV3d*, float, FxPrtMult_c*, float, float, unsigned char) | |
| FxInfoManager_c::ProcessEmissionInfo(float, float, float, unsigned char, EmissionInfo_t*) | |
| FxEmitter_c::AddParticle(RwMatrixTag*, RwV3d*, float, FxPrtMult_c*, float, float, unsigned char) | |
| FxEmitter_c::CreateParticles(float, float) | |
| FxEmitter_c::Update(float, float) | |
| FxEmitterBP_c::Load(int, int, FxName32_t*) | |
| FxEmitterBP_c::LoadTextures(FxName32_t*, int) | |
| FxInfoFloat_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoUnderwater_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoHeatHaze_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoSelfLit_c::Load(int, int) | |
| FxInfoSelfLit_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoEmAngle_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInterpInfoFloat_c::GetVal(float*, float) | |
| FxInfoEmPos_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoEmWeather_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoEmRotation_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoRotSpeed_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoEmRate_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInterpInfoFloat_c::GetVal(int, float, float) | |
| FxInfoEmSize_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInterpInfo32_c::GetVal(float*, float) | |
| FxInfoEmSpeed_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoEmDir_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoForce_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoWind_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoSize_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoAnimTexture_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoEmLife_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInterpInfoU255_c::GetVal(float*, float) | |
| FxInfoColour_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoTrail_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoColourRange_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoColourBright_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoSmoke_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoAttractPt_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoDir_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoNoise_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoJitter_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoFriction_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoGroundCollide_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfoSpriteRect_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInterpInfo255_c::GetVal(float*, float) | |
| FxInfoFlat_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FindClosestPtOnLine(RwV3d*, RwV3d*, RwV3d*, RwV3d*) | |
| FxInfoAttractLine_c::GetValue(float, float, float, float, unsigned char, void*) | |
| FxInfo_c::~FxInfo_c() | |
| FxInfo_c::~FxInfo_c() | |
| FxInfo_c::~FxInfo_c() | |
| FxInfoManager_c::~FxInfoManager_c() | |
| FxInfoManager_c::~FxInfoManager_c() | |
| FxInfoEmRate_c::FxInfoEmRate_c() | |
| FxInterpInfoFloat_c::FxInterpInfoFloat_c() | |
| vtable for FxInfoEmRate_c | |
| FxInfoEmRate_c::FxInfoEmRate_c() | |
| FxInfoEmSize_c::FxInfoEmSize_c() | |
| FxInterpInfo32_c::FxInterpInfo32_c() | |
| vtable for FxInfoEmSize_c | |
| FxInfoEmSize_c::FxInfoEmSize_c() | |
| FxInfoEmSpeed_c::FxInfoEmSpeed_c() | |
| vtable for FxInfoEmSpeed_c | |
| FxInfoEmSpeed_c::FxInfoEmSpeed_c() | |
| FxInfoEmDir_c::FxInfoEmDir_c() | |
| vtable for FxInfoEmDir_c | |
| FxInfoEmDir_c::FxInfoEmDir_c() | |
| FxInfoEmAngle_c::FxInfoEmAngle_c() | |
| vtable for FxInfoEmAngle_c | |
| FxInfoEmAngle_c::FxInfoEmAngle_c() | |
| FxInfoEmLife_c::FxInfoEmLife_c() | |
| FxInterpInfoU255_c::FxInterpInfoU255_c() | |
| vtable for FxInfoEmLife_c | |
| FxInfoEmLife_c::FxInfoEmLife_c() | |
| FxInfoEmPos_c::FxInfoEmPos_c() | |
| vtable for FxInfoEmPos_c | |
| FxInfoEmPos_c::FxInfoEmPos_c() | |
| FxInfoEmWeather_c::FxInfoEmWeather_c() | |
| vtable for FxInfoEmWeather_c | |
| FxInfoEmWeather_c::FxInfoEmWeather_c() | |
| FxInfoEmRotation_c::FxInfoEmRotation_c() | |
| vtable for FxInfoEmRotation_c | |
| FxInfoEmRotation_c::FxInfoEmRotation_c() | |
| FxInfoNoise_c::FxInfoNoise_c() | |
| vtable for FxInfoNoise_c | |
| FxInfoNoise_c::FxInfoNoise_c() | |
| FxInfoForce_c::FxInfoForce_c() | |
| vtable for FxInfoForce_c | |
| FxInfoForce_c::FxInfoForce_c() | |
| FxInfoFriction_c::FxInfoFriction_c() | |
| vtable for FxInfoFriction_c | |
| FxInfoFriction_c::FxInfoFriction_c() | |
| FxInfoAttractPt_c::FxInfoAttractPt_c() | |
| vtable for FxInfoAttractPt_c | |
| FxInfoAttractPt_c::FxInfoAttractPt_c() | |
| FxInfoAttractLine_c::FxInfoAttractLine_c() | |
| vtable for FxInfoAttractLine_c | |
| FxInfoAttractLine_c::FxInfoAttractLine_c() | |
| FxInfoGroundCollide_c::FxInfoGroundCollide_c() | |
| vtable for FxInfoGroundCollide_c | |
| FxInfoGroundCollide_c::FxInfoGroundCollide_c() | |
| FxInfoWind_c::FxInfoWind_c() | |
| vtable for FxInfoWind_c | |
| FxInfoWind_c::FxInfoWind_c() | |
| FxInfoJitter_c::FxInfoJitter_c() | |
| vtable for FxInfoJitter_c | |
| FxInfoJitter_c::FxInfoJitter_c() | |
| FxInfoRotSpeed_c::FxInfoRotSpeed_c() | |
| vtable for FxInfoRotSpeed_c | |
| FxInfoRotSpeed_c::FxInfoRotSpeed_c() | |
| FxInfoFloat_c::FxInfoFloat_c() | |
| vtable for FxInfoFloat_c | |
| FxInfoFloat_c::FxInfoFloat_c() | |
| FxInfoUnderwater_c::FxInfoUnderwater_c() | |
| vtable for FxInfoUnderwater_c | |
| FxInfoUnderwater_c::FxInfoUnderwater_c() | |
| FxInfoColour_c::FxInfoColour_c() | |
| vtable for FxInfoColour_c | |
| FxInfoColour_c::FxInfoColour_c() | |
| FxInfoSize_c::FxInfoSize_c() | |
| vtable for FxInfoSize_c | |
| FxInfoSize_c::FxInfoSize_c() | |
| FxInfoSpriteRect_c::FxInfoSpriteRect_c() | |
| FxInterpInfo255_c::FxInterpInfo255_c() | |
| vtable for FxInfoSpriteRect_c | |
| FxInfoSpriteRect_c::FxInfoSpriteRect_c() | |
| FxInfoHeatHaze_c::FxInfoHeatHaze_c() | |
| vtable for FxInfoHeatHaze_c | |
| FxInfoHeatHaze_c::FxInfoHeatHaze_c() | |
| FxInfoTrail_c::FxInfoTrail_c() | |
| vtable for FxInfoTrail_c | |
| FxInfoTrail_c::FxInfoTrail_c() | |
| FxInfoFlat_c::FxInfoFlat_c() | |
| vtable for FxInfoFlat_c | |
| FxInfoFlat_c::FxInfoFlat_c() | |
| FxInfoDir_c::FxInfoDir_c() | |
| vtable for FxInfoDir_c | |
| FxInfoDir_c::FxInfoDir_c() | |
| FxInfoAnimTexture_c::FxInfoAnimTexture_c() | |
| vtable for FxInfoAnimTexture_c | |
| FxInfoAnimTexture_c::FxInfoAnimTexture_c() | |
| FxInfoColourRange_c::FxInfoColourRange_c() | |
| vtable for FxInfoColourRange_c | |
| FxInfoColourRange_c::FxInfoColourRange_c() | |
| FxInfoSelfLit_c::FxInfoSelfLit_c() | |
| vtable for FxInfoSelfLit_c | |
| FxInfoSelfLit_c::FxInfoSelfLit_c() | |
| FxInfoColourBright_c::FxInfoColourBright_c() | |
| vtable for FxInfoColourBright_c | |
| FxInfoColourBright_c::FxInfoColourBright_c() | |
| FxInfoSmoke_c::FxInfoSmoke_c() | |
| vtable for FxInfoSmoke_c | |
| FxInfoSmoke_c::FxInfoSmoke_c() | |
| FxInfoManager_c::AddFxInfo(int) | |
| FxInfoEmRate_c::Load(int, int) | |
| FxInterpInfoFloat_c::Load(int) | |
| FxInfoEmAngle_c::Load(int, int) | |
| FxInfoEmPos_c::Load(int, int) | |
| FxInfoEmWeather_c::Load(int, int) | |
| FxInfoEmRotation_c::Load(int, int) | |
| FxInfoRotSpeed_c::Load(int, int) | |
| FxInfoFloat_c::Load(int, int) | |
| FxInfoFlat_c::Load(int, int) | |
| FxInfoDir_c::Load(int, int) | |
| FxInfoEmSize_c::Load(int, int) | |
| FxInterpInfo32_c::Load(int) | |
| FxInfoEmSpeed_c::Load(int, int) | |
| FxInfoEmDir_c::Load(int, int) | |
| FxInfoNoise_c::Load(int, int) | |
| FxInfoForce_c::Load(int, int) | |
| FxInfoFriction_c::Load(int, int) | |
| FxInfoAttractPt_c::Load(int, int) | |
| FxInfoAttractLine_c::Load(int, int) | |
| FxInfoGroundCollide_c::Load(int, int) | |
| FxInfoWind_c::Load(int, int) | |
| FxInfoJitter_c::Load(int, int) | |
| FxInfoSize_c::Load(int, int) | |
| FxInfoAnimTexture_c::Load(int, int) | |
| FxInfoEmLife_c::Load(int, int) | |
| FxInterpInfoU255_c::Load(int) | |
| FxInfoUnderwater_c::Load(int, int) | |
| FxInfoColour_c::Load(int, int) | |
| FxInfoTrail_c::Load(int, int) | |
| FxInfoColourRange_c::Load(int, int) | |
| FxInfoColourBright_c::Load(int, int) | |
| FxInfoSmoke_c::Load(int, int) | |
| FxInfoSpriteRect_c::Load(int, int) | |
| FxInterpInfo255_c::Load(int) | |
| FxInfoHeatHaze_c::Load(int, int) | |
| FxInfoSmoke_c::~FxInfoSmoke_c() | |
| FxInterpInfoU255_c::~FxInterpInfoU255_c() | |
| FxInfoSmoke_c::~FxInfoSmoke_c() | |
| FxInfoSmoke_c::~FxInfoSmoke_c() | |
| FxInfoColourBright_c::~FxInfoColourBright_c() | |
| FxInfoColourBright_c::~FxInfoColourBright_c() | |
| FxInfoColourBright_c::~FxInfoColourBright_c() | |
| FxInfoSelfLit_c::~FxInfoSelfLit_c() | |
| FxInfoSelfLit_c::~FxInfoSelfLit_c() | |
| FxInfoSelfLit_c::~FxInfoSelfLit_c() | |
| FxInfoColourRange_c::~FxInfoColourRange_c() | |
| FxInfoColourRange_c::~FxInfoColourRange_c() | |
| FxInfoColourRange_c::~FxInfoColourRange_c() | |
| FxInfoTrail_c::~FxInfoTrail_c() | |
| FxInfoTrail_c::~FxInfoTrail_c() | |
| FxInfoTrail_c::~FxInfoTrail_c() | |
| FxInfoColour_c::~FxInfoColour_c() | |
| FxInfoColour_c::~FxInfoColour_c() | |
| FxInfoColour_c::~FxInfoColour_c() | |
| FxInfoUnderwater_c::~FxInfoUnderwater_c() | |
| FxInfoUnderwater_c::~FxInfoUnderwater_c() | |
| FxInfoUnderwater_c::~FxInfoUnderwater_c() | |
| FxInfoEmLife_c::~FxInfoEmLife_c() | |
| FxInfoEmLife_c::~FxInfoEmLife_c() | |
| FxInfoEmLife_c::~FxInfoEmLife_c() | |
| FxInfoAnimTexture_c::~FxInfoAnimTexture_c() | |
| FxInterpInfo32_c::~FxInterpInfo32_c() | |
| FxInfoAnimTexture_c::~FxInfoAnimTexture_c() | |
| FxInfoAnimTexture_c::~FxInfoAnimTexture_c() | |
| FxInfoSize_c::~FxInfoSize_c() | |
| FxInfoSize_c::~FxInfoSize_c() | |
| FxInfoSize_c::~FxInfoSize_c() | |
| FxInfoJitter_c::~FxInfoJitter_c() | |
| FxInfoJitter_c::~FxInfoJitter_c() | |
| FxInfoJitter_c::~FxInfoJitter_c() | |
| FxInfoWind_c::~FxInfoWind_c() | |
| FxInfoWind_c::~FxInfoWind_c() | |
| FxInfoWind_c::~FxInfoWind_c() | |
| FxInfoGroundCollide_c::~FxInfoGroundCollide_c() | |
| FxInfoGroundCollide_c::~FxInfoGroundCollide_c() | |
| FxInfoGroundCollide_c::~FxInfoGroundCollide_c() | |
| FxInfoAttractLine_c::~FxInfoAttractLine_c() | |
| FxInfoAttractLine_c::~FxInfoAttractLine_c() | |
| FxInfoAttractLine_c::~FxInfoAttractLine_c() | |
| FxInfoAttractPt_c::~FxInfoAttractPt_c() | |
| FxInfoAttractPt_c::~FxInfoAttractPt_c() | |
| FxInfoAttractPt_c::~FxInfoAttractPt_c() | |
| FxInfoFriction_c::~FxInfoFriction_c() | |
| FxInfoFriction_c::~FxInfoFriction_c() | |
| FxInfoFriction_c::~FxInfoFriction_c() | |
| FxInfoForce_c::~FxInfoForce_c() | |
| FxInfoForce_c::~FxInfoForce_c() | |
| FxInfoForce_c::~FxInfoForce_c() | |
| FxInfoNoise_c::~FxInfoNoise_c() | |
| FxInfoNoise_c::~FxInfoNoise_c() | |
| FxInfoNoise_c::~FxInfoNoise_c() | |
| FxInfoEmDir_c::~FxInfoEmDir_c() | |
| FxInfoEmDir_c::~FxInfoEmDir_c() | |
| FxInfoEmDir_c::~FxInfoEmDir_c() | |
| FxInfoEmSpeed_c::~FxInfoEmSpeed_c() | |
| FxInfoEmSpeed_c::~FxInfoEmSpeed_c() | |
| FxInfoEmSpeed_c::~FxInfoEmSpeed_c() | |
| FxInfoEmSize_c::~FxInfoEmSize_c() | |
| FxInfoEmSize_c::~FxInfoEmSize_c() | |
| FxInfoEmSize_c::~FxInfoEmSize_c() | |
| FxInfoDir_c::~FxInfoDir_c() | |
| FxInterpInfoFloat_c::~FxInterpInfoFloat_c() | |
| FxInfoDir_c::~FxInfoDir_c() | |
| FxInfoDir_c::~FxInfoDir_c() | |
| FxInfoFlat_c::~FxInfoFlat_c() | |
| FxInfoFlat_c::~FxInfoFlat_c() | |
| FxInfoFlat_c::~FxInfoFlat_c() | |
| FxInfoFloat_c::~FxInfoFloat_c() | |
| FxInfoFloat_c::~FxInfoFloat_c() | |
| FxInfoFloat_c::~FxInfoFloat_c() | |
| FxInfoRotSpeed_c::~FxInfoRotSpeed_c() | |
| FxInfoRotSpeed_c::~FxInfoRotSpeed_c() | |
| FxInfoRotSpeed_c::~FxInfoRotSpeed_c() | |
| FxInfoEmRotation_c::~FxInfoEmRotation_c() | |
| FxInfoEmRotation_c::~FxInfoEmRotation_c() | |
| FxInfoEmRotation_c::~FxInfoEmRotation_c() | |
| FxInfoEmWeather_c::~FxInfoEmWeather_c() | |
| FxInfoEmWeather_c::~FxInfoEmWeather_c() | |
| FxInfoEmWeather_c::~FxInfoEmWeather_c() | |
| FxInfoEmPos_c::~FxInfoEmPos_c() | |
| FxInfoEmPos_c::~FxInfoEmPos_c() | |
| FxInfoEmPos_c::~FxInfoEmPos_c() | |
| FxInfoEmAngle_c::~FxInfoEmAngle_c() | |
| FxInfoEmAngle_c::~FxInfoEmAngle_c() | |
| FxInfoEmAngle_c::~FxInfoEmAngle_c() | |
| FxInfoEmRate_c::~FxInfoEmRate_c() | |
| FxInfoEmRate_c::~FxInfoEmRate_c() | |
| FxInfoEmRate_c::~FxInfoEmRate_c() | |
| FxInfoHeatHaze_c::~FxInfoHeatHaze_c() | |
| FxInterpInfo255_c::~FxInterpInfo255_c() | |
| FxInfoHeatHaze_c::~FxInfoHeatHaze_c() | |
| FxInfoHeatHaze_c::~FxInfoHeatHaze_c() | |
| FxInfoSpriteRect_c::~FxInfoSpriteRect_c() | |
| FxInfoSpriteRect_c::~FxInfoSpriteRect_c() | |
| FxInfoSpriteRect_c::~FxInfoSpriteRect_c() | |
| vtable for FxInfo_c | |
| FxInterpInfo_c::FxInterpInfo_c() | |
| vtable for FxInterpInfo_c | |
| FxInterpInfo_c::FxInterpInfo_c() | |
| FxInterpInfo_c::~FxInterpInfo_c() | |
| FxInterpInfo_c::~FxInterpInfo_c() | |
| FxInterpInfoFloat_c::~FxInterpInfoFloat_c() | |
| vtable for FxInterpInfoFloat_c | |
| FxInterpInfoFloat_c::~FxInterpInfoFloat_c() | |
| FxInterpInfoU255_c::~FxInterpInfoU255_c() | |
| vtable for FxInterpInfoU255_c | |
| FxInterpInfoU255_c::~FxInterpInfoU255_c() | |
| FxInterpInfo32_c::~FxInterpInfo32_c() | |
| vtable for FxInterpInfo32_c | |
| FxInterpInfo32_c::~FxInterpInfo32_c() | |
| FxInterpInfo255_c::~FxInterpInfo255_c() | |
| vtable for FxInterpInfo255_c | |
| FxInterpInfo255_c::~FxInterpInfo255_c() | |
| FxInterpInfo_c::~FxInterpInfo_c() | |
| FxInterpInfoFloat_c::FxInterpInfoFloat_c() | |
| FxInterpInfoU255_c::FxInterpInfoU255_c() | |
| FxInterpInfo32_c::FxInterpInfo32_c() | |
| FxInterpInfo255_c::FxInterpInfo255_c() | |
| ListItem_c::ListItem_c() | |
| ListItem_c::~ListItem_c() | |
| List_c::List_c() | |
| List_c::~List_c() | |
| List_c::RemoveHead() | |
| List_c::RemoveAll() | |
| List_c::AppendItem(ListItem_c*) | |
| List_c::InsertAfterItem(ListItem_c*, ListItem_c*) | |
| List_c::InsertBeforeItem(ListItem_c*, ListItem_c*) | |
| List_c::RemoveTail() | |
| List_c::GetTail() | |
| List_c::GetPrev(ListItem_c*) | |
| List_c::GetItemOffset(unsigned char, int) | |
| FxManager_c::~FxManager_c() | |
| FxMemoryPool_c::~FxMemoryPool_c() | |
| FxManager_c::~FxManager_c() | |
| FxManager_c::FxManager_c() | |
| FxSphere_c::FxSphere_c() | |
| FxMemoryPool_c::FxMemoryPool_c() | |
| FxManager_c::FxManager_c() | |
| FxMemoryPool_c::Init() | |
| FxManager_c::GetFrustumInfo() | |
| FxManager_c::CalcFrustumInfo(RwCamera*) | |
| FxSystemBP_c::Render(RwCamera*, float, unsigned char) | |
| FxManager_c::FindFxSystemBP(char*) | |
| FxSystem_c::Exit() | |
| FxSystem_c::~FxSystem_c() | |
| FxSystemBP_c::Update(float) | |
| FxSystem_c::Update(RwCamera*, float) | |
| FxMemoryPool_c::Exit() | |
| FxManager_c::UnloadFxProject() | |
| FxMemoryPool_c::Reset() | |
| FxSystemBP_c::FreePrtFromSystem(FxSystem_c*) | |
| FxManager_c::ShouldCreate(FxSystemBP_c*, RwMatrixTag*, RwMatrixTag*, unsigned char) | |
| FxFrustumInfo_c::IsCollision(FxSphere_c*) | |
| FxManager_c::CreateFxSystem(FxSystemBP_c*, RwMatrixTag*, RwMatrixTag*, unsigned char) | |
| FxSystem_c::FxSystem_c() | |
| FxSystem_c::Init(FxSystemBP_c*, RwMatrixTag*, RwMatrixTag*) | |
| FxSystem_c::SetRateMult(float) | |
| FxManager_c::CreateFxSystem(FxSystemBP_c*, RwV3d*, RwMatrixTag*, unsigned char) | |
| FxMemoryPool_c::FxMemoryPool_c() | |
| FxMemoryPool_c::~FxMemoryPool_c() | |
| FxMemoryPool_c::Optimise() | |
| vtable for FxPrimBP_c | |
| FxPrimBP_c::FxPrimBP_c() | |
| FxPrimBP_c::~FxPrimBP_c() | |
| FxPrimBP_c::~FxPrimBP_c() | |
| vtable for FxPrim_c | |
| FxPrim_c::FxPrim_c() | |
| FxPrim_c::~FxPrim_c() | |
| FxPrim_c::~FxPrim_c() | |
| FxPrim_c::Enable(unsigned char) | |
| FxSystem_c::UpdateBoundingBoxCB(Particle_c*, int, void**) | |
| FxSphere_c::FxSphere_c() | |
| FxSphere_c::operator new(unsigned int, int) | |
| FxSphere_c::operator delete(void*) | |
| FxSphere_c::IsCollision(FxSphere_c*) | |
| FxSphere_c::GetDistToPlane(FxPlane_c*) | |
| FxSystemBP_c::FxSystemBP_c() | |
| FxSystemBP_c::FxSystemBP_c() | |
| FxSystemBP_c::~FxSystemBP_c() | |
| FxSystemBP_c::~FxSystemBP_c() | |
| FxSystemBP_c::operator new(unsigned int) | |
| FxSystemBP_c::Unload() | |
| FxSystemBP_c::GetBoundingSphere() | |
| FxSystemBP_c::SetBoundingSphere(RwV3d*, float) | |
| FxSystem_c::FxSystem_c() | |
| vtable for CAEFireAudioEntity | |
| FxSystem_c::~FxSystem_c() | |
| FxSystem_c::Pause() | |
| GetAnimHierarchyFromSkinClump(RpClump*) | |
| FxSystem_c::AddParticle(RwMatrixTag*, RwV3d*, float, FxPrtMult_c*, float, float, float, unsigned char) | |
| FxSystem_c::SetMatrix(RwMatrixTag*) | |
| FxSystem_c::SetOffsetPos(RwV3d*) | |
| FxSystem_c::AddOffsetPos(RwV3d*) | |
| FxSystem_c::SetConstTime(unsigned char, float) | |
| FxSystem_c::SetTimeMult(float) | |
| FxSystem_c::SetVelAdd(RwV3d*) | |
| CAEFireAudioEntity::Initialise(FxSystem_c*) | |
| CAEFireAudioEntity::Terminate() | |
| FxSystem_c::GetPlayStatus() | |
| FxSystem_c::SetLocalParticles(unsigned char) | |
| FxSystem_c::ForAllParticles(void (*)(Particle_c*, int, void**), void*) | |
| FxSystem_c::GetBoundingBox(FxBox_c*) | |
| FxSystem_c::GetBoundingSphereWld(FxSphere_c*) | |
| FxSystem_c::IsVisible() | |
| FxSystem_c::GetBoundingSphereLcl(FxSphere_c*) | |
| FxSystem_c::SetBoundingSphere(FxSphere_c*) | |
| FxSystem_c::ResetBoundingSphere() | |
| FxSystem_c::SetZTestEnable(unsigned char) | |
| FxSystem_c::SetMustCreatePrts(unsigned char) | |
| FxSystem_c::DoFxAudio(CVector) | |
| CAEFireAudioEntity::AddAudioEvent(int, CVector&) | |
| OpenFile(char const*, char const*) | |
| ReadLine(int, char*, int) | |
| CloseFile(int) | |
| FxPrtMult_c::FxPrtMult_c() | |
| FxPrtMult_c::FxPrtMult_c(float, float, float, float, float, float, float) | |
| FxPrtMult_c::SetUp(float, float, float, float, float, float, float) | |
| CEventGroup::CEventGroup(CPed*) | |
| vtable for CEventGroup | |
| CEventGroup::CEventGroup(CPed*) | |
| CEventGroup::Flush(bool) | |
| CEventGroup::~CEventGroup() | |
| CEventGroup::~CEventGroup() | |
| CEventGroup::~CEventGroup() | |
| CEventGlobalGroup::~CEventGlobalGroup() | |
| vtable for CEventGlobalGroup | |
| CEventGlobalGroup::~CEventGlobalGroup() | |
| CEventGlobalGroup::~CEventGlobalGroup() | |
| CEventEditableResponse::InformGroup(CPed*) const | |
| CEventEditableResponse::InformRespectedFriends(CPed*) const | |
| CEventEditableResponse::InformVehicleOccupants(CPed*) const | |
| CEventEditableResponse::ComputeResponseTaskOfType(CPed*, int) const | |
| CEventEditableResponse::ComputeResponseTaskType(CPed*, bool) | |
| CEventEditableResponse::WillRespond() const | |
| CEventEditableResponse::TriggerLookAt(CPed*) const | |
| CEventGroup::Remove(CEvent*) | |
| CEventGroup::HasEventOfType(CEvent const*) const | |
| CEventGroup::HasEvent(CEvent const*) const | |
| CEventGroup::TickEvents() | |
| CEventGroup::Reorganise() | |
| CEventGroup::RemoveInvalidEvents(bool) | |
| CEventGroup::GetHighestPriorityEvent() const | |
| CEventGroup::HasScriptCommandOfTaskType(int) const | |
| CEventGlobalGroup::CEventGlobalGroup() | |
| CEventGlobalGroup::CEventGlobalGroup() | |
| CEventGlobalGroup::AddEventsToPed(CPed*) | |
| CEventGlobalGroup::AddEventsToGroup(CPedGroup*) | |
| CEvent::GetSoundLevel(CEntity const*, CVector const&) const | |
| CEvent::CalcSoundLevelIncrement(float, float) | |
| CEvent::AffectsPed(CPed*) const | |
| CEvent::AffectsPedGroup(CPedGroup*) const | |
| CEvent::HasEditableResponse() const | |
| CEvent::GetSourceEntity() const | |
| CEvent::TakesPriorityOver(CEvent const&) const | |
| CEvent::CanBeInterruptedBySameEvent() const | |
| CEventGunShot::GetEventType() const | |
| CEventGunShot::GetLifeTime() const | |
| CEventGunShot::GetSourceEntity() const | |
| CEventGunShot::GetLocalSoundLevel() const | |
| CEventGunShot::CanBeInterruptedBySameEvent() const | |
| CEventVehicleCollision::GetEventType() const | |
| CEventVehicleCollision::GetLifeTime() const | |
| CEventPedCollisionWithPed::GetEventType() const | |
| CEventPedCollisionWithPed::GetLifeTime() const | |
| CEventObjectCollision::GetEventType() const | |
| CEventObjectCollision::GetLifeTime() const | |
| CEventBuildingCollision::GetEventType() const | |
| CEventBuildingCollision::GetLifeTime() const | |
| CEventBuildingCollision::CanBeInterruptedBySameEvent() const | |
| CEventDraggedOutCar::GetEventType() const | |
| CEventDraggedOutCar::GetLifeTime() const | |
| CEventDraggedOutCar::GetSourceEntity() const | |
| CEventDraggedOutCar::GetLocalSoundLevel() const | |
| CEventDamage::GetEventType() const | |
| CEventDamage::GetLifeTime() const | |
| CEventDamage::GetLocalSoundLevel() const | |
| CEventDamage::CanBeInterruptedBySameEvent() const | |
| CEventDeath::GetEventType() const | |
| CEventDeath::GetLifeTime() const | |
| CEventDeadPed::GetEventType() const | |
| CEventDeadPed::GetLifeTime() const | |
| CEventDeadPed::GetSourceEntity() const | |
| CEventDeadPed::GetLocalSoundLevel() const | |
| CEventGroupEvent::GetEventType() const | |
| CEventGroupEvent::GetLifeTime() const | |
| CEventGroupEvent::GetLocalSoundLevel() const | |
| CEventPotentialGetRunOver::GetEventType() const | |
| CEventPotentialGetRunOver::GetLifeTime() const | |
| CEventPotentialGetRunOver::GetSourceEntity() const | |
| CEventPotentialGetRunOver::GetLocalSoundLevel() const | |
| CEventPotentialWalkIntoVehicle::GetEventType() const | |
| CEventPotentialWalkIntoVehicle::GetLifeTime() const | |
| CEventPotentialWalkIntoObject::GetEventType() const | |
| CEventPotentialWalkIntoObject::GetLifeTime() const | |
| CEventPotentialWalkIntoPed::GetEventType() const | |
| CEventPotentialWalkIntoPed::GetLifeTime() const | |
| CEventPotentialWalkIntoPed::GetSourceEntity() const | |
| CEventVehicleHitAndRun::GetEventType() const | |
| CEventVehicleHitAndRun::GetLifeTime() const | |
| CEventVehicleHitAndRun::GetLocalSoundLevel() const | |
| CEventPedEnteredMyVehicle::GetEventType() const | |
| CEventPedEnteredMyVehicle::GetLifeTime() const | |
| CEventPedEnteredMyVehicle::GetSourceEntity() const | |
| CEventPedEnteredMyVehicle::GetLocalSoundLevel() const | |
| CEventRevived::GetEventType() const | |
| CEventRevived::GetLifeTime() const | |
| CEventChatPartner::GetEventType() const | |
| CEventChatPartner::GetLifeTime() const | |
| CEventSexyPed::GetEventType() const | |
| CEventSexyPed::GetLifeTime() const | |
| CEventSexyPed::GetSourceEntity() const | |
| CEventSexyVehicle::GetEventType() const | |
| CEventSexyVehicle::GetLifeTime() const | |
| CEventPedToChase::GetEventType() const | |
| CEventPedToChase::GetLifeTime() const | |
| CEventPedToFlee::GetEventType() const | |
| CEventPedToFlee::GetLifeTime() const | |
| CEventAttractor::GetEventType() const | |
| CEventAttractor::GetLifeTime() const | |
| CEventVehicleToSteal::GetEventType() const | |
| CEventVehicleToSteal::GetLifeTime() const | |
| CEventAcquaintancePedHateBadlyLit::GetEventType() const | |
| CEventAcquaintancePedHateBadlyLit::CanBeInterruptedBySameEvent() const | |
| CEventSeenCop::GetEventType() const | |
| CEventVehicleThreat::GetEventType() const | |
| CEventVehicleThreat::GetLifeTime() const | |
| CEventKnockOffBike::GetEventType() const | |
| CEventKnockOffBike::GetLifeTime() const | |
| CEventKnockOffBike::GetLocalSoundLevel() const | |
| CEventGunAimedAt::GetEventType() const | |
| CEventGunAimedAt::GetLifeTime() const | |
| CEventGunAimedAt::GetSourceEntity() const | |
| CEventScriptCommand::GetEventType() const | |
| CEventScriptCommand::GetLifeTime() const | |
| CEventInAir::GetEventType() const | |
| CEventInAir::GetLifeTime() const | |
| CEventVehicleDied::GetEventType() const | |
| CEventVehicleDied::GetLifeTime() const | |
| CEventHealthLow::GetEventType() const | |
| CEventHealthLow::GetLifeTime() const | |
| CEventHealthReallyLow::GetEventType() const | |
| CEventHealthReallyLow::GetLifeTime() const | |
| CEventLowAngerAtPlayer::GetEventType() const | |
| CEventLowAngerAtPlayer::GetLifeTime() const | |
| CEventHighAngerAtPlayer::GetEventType() const | |
| CEventHighAngerAtPlayer::GetLifeTime() const | |
| CEventLeaderEnteredCarAsDriver::GetEventType() const | |
| CEventLeaderEnteredCarAsDriver::GetLifeTime() const | |
| CEventLeaderEnteredCarAsDriver::AffectsPed(CPed*) const | |
| CEventLeaderEnteredCarAsDriver::CanBeInterruptedBySameEvent() const | |
| CEventLeaderExitedCarAsDriver::GetEventType() const | |
| CEventLeaderExitedCarAsDriver::GetLifeTime() const | |
| CEventLeaderExitedCarAsDriver::AffectsPed(CPed*) const | |
| CEventLeaderQuitEnteringCarAsDriver::GetEventType() const | |
| CEventLeaderQuitEnteringCarAsDriver::GetLifeTime() const | |
| CEventLeaderQuitEnteringCarAsDriver::AffectsPed(CPed*) const | |
| CEventOnFire::GetEventType() const | |
| CEventOnFire::GetLifeTime() const | |
| CEventOnFire::GetLocalSoundLevel() const | |
| CEventVehicleOnFire::GetEventType() const | |
| CEventVehicleOnFire::GetLifeTime() const | |
| CEventVehicleOnFire::GetLocalSoundLevel() const | |
| CEventPotentialWalkIntoBuilding::GetEventType() const | |
| CEventHitByWaterCannon::GetEventType() const | |
| CEventHitByWaterCannon::GetLifeTime() const | |
| CEventHitByWaterCannon::GetLocalSoundLevel() const | |
| CEventInWater::GetEventType() const | |
| CEventInWater::GetLifeTime() const | |
| CEventStuckInAir::GetEventType() const | |
| CEventStuckInAir::GetLifeTime() const | |
| CEventStuckInAir::CanBeInterruptedBySameEvent() const | |
| CEventInteriorUseInfo::GetEventType() const | |
| CEventInteriorUseInfo::GetLifeTime() const | |
| CEventInteriorUseInfo::AffectsPed(CPed*) const | |
| CEventSignalAtPed::GetEventType() const | |
| CEventSignalAtPed::GetLifeTime() const | |
| CEventSignalAtPed::AffectsPed(CPed*) const | |
| CEventLeanOnVehicle::GetEventType() const | |
| CEventLeanOnVehicle::GetLifeTime() const | |
| CEventLeanOnVehicle::AffectsPed(CPed*) const | |
| CEventPassObject::GetEventType() const | |
| CEventPassObject::GetLifeTime() const | |
| CEventPassObject::AffectsPed(CPed*) const | |
| CEventCopCarBeingStolen::GetEventType() const | |
| CEventCopCarBeingStolen::GetLifeTime() const | |
| CEventVehicleDamage::GetLifeTime() const | |
| CEventVehicleDamage::GetLocalSoundLevel() const | |
| CEventSpecial::GetEventType() const | |
| CEventSpecial::GetLifeTime() const | |
| CEventSpecial::AffectsPed(CPed*) const | |
| CEventGotKnockedOverByCar::GetEventType() const | |
| CEventGotKnockedOverByCar::GetLifeTime() const | |
| CEventGotKnockedOverByCar::GetLocalSoundLevel() const | |
| CEventCarUpsideDown::GetEventType() const | |
| CEventCarUpsideDown::GetLifeTime() const | |
| CEventPotentialWalkIntoFire::GetEventType() const | |
| CEventPotentialWalkIntoFire::GetLifeTime() const | |
| CEventFireNearby::GetEventType() const | |
| CEventFireNearby::GetLifeTime() const | |
| CEventGunShotWhizzedBy::GetEventType() const | |
| CEventGunShotWhizzedBy::GetLifeTime() const | |
| CEventGunShotWhizzedBy::CanBeInterruptedBySameEvent() const | |
| CEventSoundLoud::GetEventType() const | |
| CEventSoundLoud::GetLifeTime() const | |
| CEventSoundLoud::GetSourceEntity() const | |
| CEventSoundLoud::GetLocalSoundLevel() const | |
| CEventSoundQuiet::GetEventType() const | |
| CEventSoundQuiet::GetLifeTime() const | |
| CEventSoundQuiet::GetSourceEntity() const | |
| CEventSoundQuiet::GetLocalSoundLevel() const | |
| CEventSoundQuiet::CanBeInterruptedBySameEvent() const | |
| CEventSeenPanickedPed::GetEventType() const | |
| CEventSeenPanickedPed::GetLifeTime() const | |
| CEventSeenPanickedPed::GetSourceEntity() const | |
| CEventAreaCodes::GetEventType() const | |
| CEventAreaCodes::GetLifeTime() const | |
| CEventLeaderEntryExit::GetEventType() const | |
| CEventLeaderEntryExit::GetLifeTime() const | |
| CEventLeaderEntryExit::CanBeInterruptedBySameEvent() const | |
| CEventPlayerCommandToGroup::GetLifeTime() const | |
| CEventPlayerCommandToGroup::AffectsPed(CPed*) const | |
| CEventPlayerCommandToGroup::GetSourceEntity() const | |
| CEventPlayerCommandToGroupAttack::GetEventType() const | |
| CEventEscalator::GetEventType() const | |
| CEventEscalator::GetLifeTime() const | |
| CEventDanger::GetEventType() const | |
| CEventDanger::GetLifeTime() const | |
| CEventDanger::GetEventPriority() const | |
| CEventEscalator::GetEventPriority() const | |
| CEventVehicleOnFire::GetEventPriority() const | |
| CEventSeenCop::GetEventPriority() const | |
| CEventAreaCodes::GetEventPriority() const | |
| CEventSeenPanickedPed::GetEventPriority() const | |
| CEventDeath::GetEventPriority() const | |
| CEventLeaderQuitEnteringCarAsDriver::GetEventPriority() const | |
| CEventLeaderExitedCarAsDriver::GetEventPriority() const | |
| CEventDamage::GetEventPriority() const | |
| CEventPlayerCommandToGroupAttack::GetEventPriority() const | |
| CEventLeaderEnteredCarAsDriver::GetEventPriority() const | |
| CEventRevived::GetEventPriority() const | |
| CEventHitByWaterCannon::GetEventPriority() const | |
| CEventInWater::GetEventPriority() const | |
| CEventPotentialGetRunOver::GetEventPriority() const | |
| CEventKnockOffBike::GetEventPriority() const | |
| CEventInAir::GetEventPriority() const | |
| CEventVehicleDied::GetEventPriority() const | |
| CEventVehicleCollision::GetEventPriority() const | |
| CEventPedCollisionWithPed::GetEventPriority() const | |
| CEventObjectCollision::GetEventPriority() const | |
| CEventBuildingCollision::GetEventPriority() const | |
| CEventSpecial::GetEventPriority() const | |
| CEventOnFire::GetEventPriority() const | |
| CEventGunShot::GetEventPriority() const | |
| CEventGunShotWhizzedBy::GetEventPriority() const | |
| CEventGotKnockedOverByCar::GetEventPriority() const | |
| CEventCopCarBeingStolen::GetEventPriority() const | |
| CEventPotentialWalkIntoObject::GetEventPriority() const | |
| CEventPotentialWalkIntoPed::GetEventPriority() const | |
| CEventAcquaintancePedHateBadlyLit::GetEventPriority() const | |
| CEventVehicleThreat::GetEventPriority() const | |
| CEventDraggedOutCar::GetEventPriority() const | |
| CEventDeadPed::GetEventPriority() const | |
| CEventPotentialWalkIntoVehicle::GetEventPriority() const | |
| CEventHealthReallyLow::GetEventPriority() const | |
| CEventHighAngerAtPlayer::GetEventPriority() const | |
| CEventHealthLow::GetEventPriority() const | |
| CEventLowAngerAtPlayer::GetEventPriority() const | |
| CEventPedEnteredMyVehicle::GetEventPriority() const | |
| CEventPotentialWalkIntoBuilding::GetEventPriority() const | |
| CEventPotentialWalkIntoFire::GetEventPriority() const | |
| CEventFireNearby::GetEventPriority() const | |
| CEventVehicleHitAndRun::GetEventPriority() const | |
| CEventInteriorUseInfo::GetEventPriority() const | |
| CEventSignalAtPed::GetEventPriority() const | |
| CEventLeanOnVehicle::GetEventPriority() const | |
| CEventPassObject::GetEventPriority() const | |
| CEventGroupEvent::GetEventPriority() const | |
| CEventChatPartner::GetEventPriority() const | |
| CEventSexyPed::GetEventPriority() const | |
| CEventSexyVehicle::GetEventPriority() const | |
| CEventPedToFlee::GetEventPriority() const | |
| CEventPedToChase::GetEventPriority() const | |
| CEventAttractor::GetEventPriority() const | |
| CEventVehicleToSteal::GetEventPriority() const | |
| CEventGunAimedAt::GetEventPriority() const | |
| CEventVehicleDamage::GetEventPriority() const | |
| CEventCarUpsideDown::GetEventPriority() const | |
| CEventSoundLoud::GetEventPriority() const | |
| CEventSoundQuiet::GetEventPriority() const | |
| CEventGunShot::ReportCriminalEvent(CPed*) const | |
| CEventVehicleCollision::TakesPriorityOver(CEvent const&) const | |
| CEventObjectCollision::TakesPriorityOver(CEvent const&) const | |
| CEventBuildingCollision::TakesPriorityOver(CEvent const&) const | |
| CEventDamage::GetSourceEntity() const | |
| CEventDamage::DoInformVehicleOccupants(CPed*) const | |
| CEventDeath::AffectsPed(CPed*) const | |
| CEventGroupEvent::AffectsPed(CPed*) const | |
| CEventPotentialWalkIntoVehicle::TakesPriorityOver(CEvent const&) const | |
| CEventPotentialWalkIntoObject::TakesPriorityOver(CEvent const&) const | |
| CEventKnockOffBike::IsCriminalEvent() const | |
| CEventScriptCommand::CloneScriptTask() const | |
| CEventLeaderEnteredCarAsDriver::TakesPriorityOver(CEvent const&) const | |
| CEventLeaderExitedCarAsDriver::TakesPriorityOver(CEvent const&) const | |
| CEventLeaderQuitEnteringCarAsDriver::AffectsPedGroup(CPedGroup*) const | |
| CEventLeaderQuitEnteringCarAsDriver::TakesPriorityOver(CEvent const&) const | |
| CEventVehicleDamage::GetSourceEntity() const | |
| CEventGotKnockedOverByCar::GetSourceEntity() const | |
| CEventFireNearby::TakesPriorityOver(CEvent const&) const | |
| CEventLeaderEntryExit::TakesPriorityOver(CEvent const&) const | |
| CEventPlayerCommandToGroup::TakesPriorityOver(CEvent const&) const | |
| CEventDanger::GetSourceEntity() const | |
| CEventGroupEvent::AffectsPedGroup(CPedGroup*) const | |
| CEventDraggedOutCar::AffectsPedGroup(CPedGroup*) const | |
| CEventLeaderEntryExit::AffectsPedGroup(CPedGroup*) const | |
| CEventGunAimedAt::IsCriminalEvent() const | |
| CEventGunShot::IsCriminalEvent() const | |
| CEventDamage::IsCriminalEvent() const | |
| CEventVehicleDamage::IsCriminalEvent() const | |
| CEventVehicleHitAndRun::IsCriminalEvent() const | |
| CEventPlayerCommandToGroup::AffectsPedGroup(CPedGroup*) const | |
| CEventDraggedOutCar::AffectsPed(CPed*) const | |
| CEventChatPartner::AffectsPed(CPed*) const | |
| CEventSexyVehicle::AffectsPed(CPed*) const | |
| CEventPedToChase::AffectsPed(CPed*) const | |
| CEventPedToFlee::AffectsPed(CPed*) const | |
| CEventVehicleThreat::AffectsPed(CPed*) const | |
| CEventScriptCommand::AffectsPed(CPed*) const | |
| CEventHealthLow::AffectsPed(CPed*) const | |
| CEventHealthReallyLow::AffectsPed(CPed*) const | |
| CEventLowAngerAtPlayer::AffectsPed(CPed*) const | |
| CEventHighAngerAtPlayer::AffectsPed(CPed*) const | |
| CEventGotKnockedOverByCar::AffectsPed(CPed*) const | |
| CEventVehicleHitAndRun::AffectsPed(CPed*) const | |
| CEventDanger::AffectsPed(CPed*) const | |
| CEventFireNearby::AffectsPed(CPed*) const | |
| CEventStuckInAir::GetEventPriority() const | |
| CEventHandler::GetCurrentEventType() const | |
| CEventGunAimedAt::ReportCriminalEvent(CPed*) const | |
| CPedType::PoliceDontCareAboutCrimesAgainstPedType(int) | |
| CEventPotentialWalkIntoVehicle::AffectsPed(CPed*) const | |
| CTask::IsGoToTask(CTask const*) | |
| CTaskComplexWalkRoundCar::SetNewVehicle(CVehicle*, int) | |
| CTaskComplexEnterCar::GetTargetPos() | |
| CPedGeometryAnalyser::ComputeClosestSurfacePoint(CPed const&, CEntity&, CVector&) | |
| CPedGeometryAnalyser::ComputeEntityHitSide(CVector const&, CEntity&) | |
| CEventLeaderExitedCarAsDriver::AffectsPedGroup(CPedGroup*) const | |
| CEventScriptCommand::IsValid(CPed*) const | |
| CEventInteriorUseInfo::IsValid(CPed*) const | |
| CEventSignalAtPed::IsValid(CPed*) const | |
| CEventLeanOnVehicle::IsValid(CPed*) const | |
| CEventPassObject::IsValid(CPed*) const | |
| CEventScriptCommand::TakesPriorityOver(CEvent const&) const | |
| CEventStuckInAir::TakesPriorityOver(CEvent const&) const | |
| CEventObjectCollision::AffectsPed(CPed*) const | |
| CEventPedEnteredMyVehicle::AffectsPed(CPed*) const | |
| CEventSeenCop::AffectsPed(CPed*) const | |
| CEventVehicleDamage::AffectsPed(CPed*) const | |
| CVehicle::IsPassenger(CPed const*) const | |
| CEventGunShotWhizzedBy::AffectsPed(CPed*) const | |
| CEventGunShotWhizzedBy::ms_fThresholdDist | |
| CEventGunShot::TakesPriorityOver(CEvent const&) const | |
| CEventKnockOffBike::AffectsPed(CPed*) const | |
| CEventEscalator::AffectsPed(CPed*) const | |
| MI_ESCALATORSTEP | |
| MI_ESCALATORSTEP8 | |
| CEventDeadPed::AffectsPed(CPed*) const | |
| IKChainManager_c::GetLookAtEntity(CPed*) | |
| CEventPotentialGetRunOver::AffectsPed(CPed*) const | |
| CEventRevived::AffectsPed(CPed*) const | |
| CEventCarUpsideDown::AffectsPed(CPed*) const | |
| CEventDamage::ReportCriminalEvent(CPed*) const | |
| CWanted::RegisterCrime(eCrimeType, CVector const&, unsigned int, bool) | |
| CEventCopCarBeingStolen::AffectsPed(CPed*) const | |
| CEventVehicleDamage::ReportCriminalEvent(CPed*) const | |
| CEventScriptCommand::GetEventPriority() const | |
| CEventSeenPanickedPed::AffectsPed(CPed*) const | |
| CEventHandlerHistory::GetCurrentEvent() const | |
| CEventGunShot::AffectsPed(CPed*) const | |
| CWanted::IsInPursuit(CCopPed*) | |
| CWanted::CanCopJoinPursuit(CCopPed*) const | |
| CEventStuckInAir::AffectsPed(CPed*) const | |
| CEventGunAimedAt::AffectsPed(CPed*) const | |
| CPedIntelligence::IsInSeeingRange(CVector const&) const | |
| CCrime::ReportCrime(eCrimeType, CEntity*, CPed*) | |
| CEventOnFire::AffectsPed(CPed*) const | |
| CEventPotentialWalkIntoBuilding::AffectsPed(CPed*) const | |
| CEventHitByWaterCannon::AffectsPed(CPed*) const | |
| CEventInWater::AffectsPed(CPed*) const | |
| CEventInAir::AffectsPed(CPed*) const | |
| CPedGeometryAnalyser::IsInAir(CPed const&) | |
| CEventBuildingCollision::AffectsPed(CPed*) const | |
| CBuildingPotentialCollisionScanner::ms_fNormalZThreshold | |
| CPhysical::CanPhysicalBeDamaged(eWeaponType, unsigned char*) | |
| CPedIntelligence::CanSeeEntityWithLights(CEntity const*, bool) const | |
| CPedAcquaintanceScanner::ms_fThresholdDotProduct | |
| CEventSexyPed::AffectsPed(CPed*) const | |
| CEventVehicleDied::AffectsPed(CPed*) const | |
| CEventVehicleCollision::AffectsPed(CPed*) const | |
| CPedGeometryAnalyser::ComputeEntityHitSide(CPed const&, CEntity&) | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxPlanes(float, CEntity&, CVector*, float*) | |
| CEventPotentialWalkIntoObject::AffectsPed(CPed*) const | |
| CEventVehicleToSteal::AffectsPed(CPed*) const | |
| CEventPedCollisionWithPed::AffectsPed(CPed*) const | |
| CPedIntelligence::IsThreatenedBy(CPed const&) const | |
| CPedIntelligence::ms_iStaticCounterStuckCount | |
| CEventDamage::AffectsPedGroup(CPedGroup*) const | |
| CEventLeaderEnteredCarAsDriver::AffectsPedGroup(CPedGroup*) const | |
| CEventVehicleOnFire::AffectsPed(CPed*) const | |
| CEventPlayerCommandToGroupAttack::AffectsPedGroup(CPedGroup*) const | |
| CEventDanger::AffectsPedGroup(CPedGroup*) const | |
| CEventPotentialWalkIntoPed::AffectsPed(CPed*) const | |
| CEventAreaCodes::AffectsPed(CPed*) const | |
| CEventPotentialWalkIntoFire::AffectsPed(CPed*) const | |
| CEventKnockOffBike::ReportCriminalEvent(CPed*) const | |
| CEventEscalator::TakesPriorityOver(CEvent const&) const | |
| CEventInWater::TakesPriorityOver(CEvent const&) const | |
| CEventPedCollisionWithPed::TakesPriorityOver(CEvent const&) const | |
| CEventHandler::IsTemporaryEvent(CEvent const&) | |
| CEventPotentialWalkIntoPed::TakesPriorityOver(CEvent const&) const | |
| CEventAreaCodes::TakesPriorityOver(CEvent const&) const | |
| CEventDamage::TakesPriorityOver(CEvent const&) const | |
| CEventGunAimedAt::TakesPriorityOver(CEvent const&) const | |
| CEventAcquaintancePedHateBadlyLit::AffectsPed(CPed*) const | |
| CEventVehicleHitAndRun::ReportCriminalEvent(CPed*) const | |
| CEvent::CEvent() | |
| vtable for CEvent | |
| CEvent::CEvent() | |
| CEvent::~CEvent() | |
| CEvent::~CEvent() | |
| CEventEscalator::~CEventEscalator() | |
| vtable for CEventEscalator | |
| CEventEscalator::~CEventEscalator() | |
| CEventPassObject::~CEventPassObject() | |
| vtable for CEventPassObject | |
| CEventPassObject::~CEventPassObject() | |
| CEventLeanOnVehicle::~CEventLeanOnVehicle() | |
| vtable for CEventLeanOnVehicle | |
| CEventLeanOnVehicle::~CEventLeanOnVehicle() | |
| CEventSignalAtPed::~CEventSignalAtPed() | |
| vtable for CEventSignalAtPed | |
| CEventSignalAtPed::~CEventSignalAtPed() | |
| CEventInteriorUseInfo::~CEventInteriorUseInfo() | |
| vtable for CEventInteriorUseInfo | |
| CEventInteriorUseInfo::~CEventInteriorUseInfo() | |
| CEventOnFire::~CEventOnFire() | |
| vtable for CEventOnFire | |
| CEventOnFire::~CEventOnFire() | |
| CEventLeaderQuitEnteringCarAsDriver::~CEventLeaderQuitEnteringCarAsDriver() | |
| vtable for CEventLeaderQuitEnteringCarAsDriver | |
| CEventLeaderQuitEnteringCarAsDriver::~CEventLeaderQuitEnteringCarAsDriver() | |
| CEventVehicleCollision::~CEventVehicleCollision() | |
| vtable for CEventVehicleCollision | |
| CEventVehicleCollision::~CEventVehicleCollision() | |
| CEventPedCollisionWithPed::~CEventPedCollisionWithPed() | |
| vtable for CEventPedCollisionWithPed | |
| CEventPedCollisionWithPed::~CEventPedCollisionWithPed() | |
| CEventObjectCollision::~CEventObjectCollision() | |
| vtable for CEventObjectCollision | |
| CEventObjectCollision::~CEventObjectCollision() | |
| CEventBuildingCollision::~CEventBuildingCollision() | |
| vtable for CEventBuildingCollision | |
| CEventBuildingCollision::~CEventBuildingCollision() | |
| CEventPotentialWalkIntoBuilding::~CEventPotentialWalkIntoBuilding() | |
| vtable for CEventPotentialWalkIntoBuilding | |
| CEventPotentialWalkIntoBuilding::~CEventPotentialWalkIntoBuilding() | |
| CEventDeath::~CEventDeath() | |
| vtable for CEventDeath | |
| CEventDeath::~CEventDeath() | |
| CEventGroupEvent::~CEventGroupEvent() | |
| vtable for CEventGroupEvent | |
| CEventVehicleHitAndRun::~CEventVehicleHitAndRun() | |
| vtable for CEventVehicleHitAndRun | |
| CEventVehicleHitAndRun::~CEventVehicleHitAndRun() | |
| CEventRevived::~CEventRevived() | |
| vtable for CEventRevived | |
| CEventRevived::~CEventRevived() | |
| CEventChatPartner::~CEventChatPartner() | |
| vtable for CEventChatPartner | |
| CEventChatPartner::~CEventChatPartner() | |
| CEventSexyVehicle::~CEventSexyVehicle() | |
| vtable for CEventSexyVehicle | |
| CEventSexyVehicle::~CEventSexyVehicle() | |
| CEventPedToChase::~CEventPedToChase() | |
| vtable for CEventPedToChase | |
| CEventPedToChase::~CEventPedToChase() | |
| CEventPedToFlee::~CEventPedToFlee() | |
| vtable for CEventPedToFlee | |
| CEventPedToFlee::~CEventPedToFlee() | |
| CEventVehicleToSteal::~CEventVehicleToSteal() | |
| vtable for CEventVehicleToSteal | |
| CEventVehicleToSteal::~CEventVehicleToSteal() | |
| CEventKnockOffBike::~CEventKnockOffBike() | |
| vtable for CEventKnockOffBike | |
| CEventKnockOffBike::~CEventKnockOffBike() | |
| CEventScriptCommand::~CEventScriptCommand() | |
| vtable for CEventScriptCommand | |
| CEventInAir::~CEventInAir() | |
| vtable for CEventInAir | |
| CEventInAir::~CEventInAir() | |
| CEventVehicleDied::~CEventVehicleDied() | |
| vtable for CEventVehicleDied | |
| CEventVehicleDied::~CEventVehicleDied() | |
| CEventHitByWaterCannon::~CEventHitByWaterCannon() | |
| vtable for CEventHitByWaterCannon | |
| CEventHitByWaterCannon::~CEventHitByWaterCannon() | |
| CEventInWater::~CEventInWater() | |
| vtable for CEventInWater | |
| CEventInWater::~CEventInWater() | |
| CEventStuckInAir::~CEventStuckInAir() | |
| vtable for CEventStuckInAir | |
| CEventStuckInAir::~CEventStuckInAir() | |
| CEventCopCarBeingStolen::~CEventCopCarBeingStolen() | |
| vtable for CEventCopCarBeingStolen | |
| CEventCopCarBeingStolen::~CEventCopCarBeingStolen() | |
| CEventCarUpsideDown::~CEventCarUpsideDown() | |
| vtable for CEventCarUpsideDown | |
| CEventCarUpsideDown::~CEventCarUpsideDown() | |
| CEventAreaCodes::~CEventAreaCodes() | |
| vtable for CEventAreaCodes | |
| CEventAreaCodes::~CEventAreaCodes() | |
| CEventLeaderEntryExit::~CEventLeaderEntryExit() | |
| CEventLeaderEntryExit::~CEventLeaderEntryExit() | |
| CPools::ms_pEventPool | |
| CEventEscalator::Clone() const | |
| CEventPassObject::Clone() const | |
| CEventLeanOnVehicle::Clone() const | |
| CEventSignalAtPed::Clone() const | |
| CEventInteriorUseInfo::Clone() const | |
| CEventOnFire::Clone() const | |
| CEventLeaderQuitEnteringCarAsDriver::Clone() const | |
| CEvent::~CEvent() | |
| CEventEscalator::~CEventEscalator() | |
| CEventPassObject::~CEventPassObject() | |
| CEventLeanOnVehicle::~CEventLeanOnVehicle() | |
| CEventSignalAtPed::~CEventSignalAtPed() | |
| CEventInteriorUseInfo::~CEventInteriorUseInfo() | |
| CEventOnFire::~CEventOnFire() | |
| CEventLeaderQuitEnteringCarAsDriver::~CEventLeaderQuitEnteringCarAsDriver() | |
| CEventVehicleCollision::~CEventVehicleCollision() | |
| CEventPedCollisionWithPed::~CEventPedCollisionWithPed() | |
| CEventObjectCollision::~CEventObjectCollision() | |
| CEventPotentialWalkIntoBuilding::~CEventPotentialWalkIntoBuilding() | |
| CEventBuildingCollision::~CEventBuildingCollision() | |
| CEventDeath::~CEventDeath() | |
| CEventGroupEvent::~CEventGroupEvent() | |
| CEventVehicleHitAndRun::~CEventVehicleHitAndRun() | |
| CEventRevived::~CEventRevived() | |
| CEventChatPartner::~CEventChatPartner() | |
| CEventSexyVehicle::~CEventSexyVehicle() | |
| CEventPedToChase::~CEventPedToChase() | |
| CEventPedToFlee::~CEventPedToFlee() | |
| CEventVehicleToSteal::~CEventVehicleToSteal() | |
| CEventKnockOffBike::~CEventKnockOffBike() | |
| CEventScriptCommand::~CEventScriptCommand() | |
| CEventInAir::~CEventInAir() | |
| CEventVehicleDied::~CEventVehicleDied() | |
| CEventHitByWaterCannon::~CEventHitByWaterCannon() | |
| CEventInWater::~CEventInWater() | |
| CEventStuckInAir::~CEventStuckInAir() | |
| CEventCopCarBeingStolen::~CEventCopCarBeingStolen() | |
| CEventCarUpsideDown::~CEventCarUpsideDown() | |
| CEventLeaderEntryExit::~CEventLeaderEntryExit() | |
| CEventAreaCodes::~CEventAreaCodes() | |
| CEventSoundQuiet::AffectsPed(CPed*) const | |
| CEventSoundLoud::AffectsPed(CPed*) const | |
| CInformFriendsEvent::CInformFriendsEvent() | |
| CInformFriendsEvent::CInformFriendsEvent() | |
| CInformFriendsEvent::Flush() | |
| CInformFriendsEvent::~CInformFriendsEvent() | |
| CInformFriendsEvent::~CInformFriendsEvent() | |
| CInformFriendsEventQueue::ms_informFriendsEvents | |
| CInformFriendsEvent::Set(CPed*, CEvent*, int) | |
| CInformFriendsEvent::Process() | |
| CInformFriendsEventQueue::CInformFriendsEventQueue() | |
| CInformFriendsEventQueue::CInformFriendsEventQueue() | |
| CInformFriendsEventQueue::~CInformFriendsEventQueue() | |
| CInformFriendsEventQueue::~CInformFriendsEventQueue() | |
| CInformFriendsEventQueue::Add(CPed*, CEvent*) | |
| CInformFriendsEventQueue::Flush() | |
| CInformFriendsEventQueue::Process() | |
| CInformGroupEvent::CInformGroupEvent() | |
| CInformGroupEvent::CInformGroupEvent() | |
| CInformGroupEvent::Flush() | |
| CInformGroupEvent::~CInformGroupEvent() | |
| CInformGroupEvent::~CInformGroupEvent() | |
| CInformGroupEventQueue::ms_informGroupEvents | |
| CInformGroupEvent::Set(CPed*, CPedGroup*, CEvent*, int) | |
| CInformGroupEventQueue::CInformGroupEventQueue() | |
| CInformGroupEventQueue::CInformGroupEventQueue() | |
| CInformGroupEventQueue::~CInformGroupEventQueue() | |
| CInformGroupEventQueue::~CInformGroupEventQueue() | |
| CInformGroupEventQueue::Flush() | |
| vtable for CEventEditableResponse | |
| CEventEditableResponse::CEventEditableResponse() | |
| CEventSoundLoud::CloneEditable() const | |
| vtable for CEventSoundLoud | |
| CEventLeaderExitedCarAsDriver::CloneEditable() const | |
| vtable for CEventLeaderExitedCarAsDriver | |
| CEventLeaderEnteredCarAsDriver::CloneEditable() const | |
| CEventHighAngerAtPlayer::CloneEditable() const | |
| vtable for CEventHighAngerAtPlayer | |
| CEventLowAngerAtPlayer::CloneEditable() const | |
| vtable for CEventLowAngerAtPlayer | |
| CEventHealthReallyLow::CloneEditable() const | |
| vtable for CEventHealthReallyLow | |
| CEventHealthLow::CloneEditable() const | |
| vtable for CEventHealthLow | |
| CEventSoundQuiet::CloneEditable() const | |
| vtable for CEventSoundQuiet | |
| CEventEditableResponse::~CEventEditableResponse() | |
| CEventSoundQuiet::~CEventSoundQuiet() | |
| CEventSoundQuiet::~CEventSoundQuiet() | |
| CEventSoundQuiet::~CEventSoundQuiet() | |
| CEventSoundLoud::~CEventSoundLoud() | |
| CEventSoundLoud::~CEventSoundLoud() | |
| CEventSoundLoud::~CEventSoundLoud() | |
| CEventLeaderExitedCarAsDriver::~CEventLeaderExitedCarAsDriver() | |
| CEventLeaderExitedCarAsDriver::~CEventLeaderExitedCarAsDriver() | |
| CEventLeaderExitedCarAsDriver::~CEventLeaderExitedCarAsDriver() | |
| CEventLeaderEnteredCarAsDriver::~CEventLeaderEnteredCarAsDriver() | |
| CEventLeaderEnteredCarAsDriver::~CEventLeaderEnteredCarAsDriver() | |
| CEventLeaderEnteredCarAsDriver::~CEventLeaderEnteredCarAsDriver() | |
| CEventHighAngerAtPlayer::~CEventHighAngerAtPlayer() | |
| CEventHighAngerAtPlayer::~CEventHighAngerAtPlayer() | |
| CEventHighAngerAtPlayer::~CEventHighAngerAtPlayer() | |
| CEventLowAngerAtPlayer::~CEventLowAngerAtPlayer() | |
| CEventLowAngerAtPlayer::~CEventLowAngerAtPlayer() | |
| CEventLowAngerAtPlayer::~CEventLowAngerAtPlayer() | |
| CEventHealthReallyLow::~CEventHealthReallyLow() | |
| CEventHealthReallyLow::~CEventHealthReallyLow() | |
| CEventHealthReallyLow::~CEventHealthReallyLow() | |
| CEventHealthLow::~CEventHealthLow() | |
| CEventHealthLow::~CEventHealthLow() | |
| CEventHealthLow::~CEventHealthLow() | |
| CEventGunShot::~CEventGunShot() | |
| vtable for CEventGunShot | |
| CEventGunShot::~CEventGunShot() | |
| CEventGunShot::~CEventGunShot() | |
| CEventGunShotWhizzedBy::~CEventGunShotWhizzedBy() | |
| vtable for CEventGunShotWhizzedBy | |
| CEventGunShotWhizzedBy::~CEventGunShotWhizzedBy() | |
| CEventGunShotWhizzedBy::~CEventGunShotWhizzedBy() | |
| CEventDraggedOutCar::~CEventDraggedOutCar() | |
| vtable for CEventDraggedOutCar | |
| CEventDraggedOutCar::~CEventDraggedOutCar() | |
| CEventDraggedOutCar::~CEventDraggedOutCar() | |
| CEventDamage::~CEventDamage() | |
| vtable for CEventDamage | |
| CEventDamage::~CEventDamage() | |
| CEventDeadPed::~CEventDeadPed() | |
| vtable for CEventDeadPed | |
| CEventDeadPed::~CEventDeadPed() | |
| CEventDeadPed::~CEventDeadPed() | |
| CEventPotentialGetRunOver::~CEventPotentialGetRunOver() | |
| vtable for CEventPotentialGetRunOver | |
| CEventPotentialGetRunOver::~CEventPotentialGetRunOver() | |
| CEventPotentialWalkIntoVehicle::~CEventPotentialWalkIntoVehicle() | |
| vtable for CEventPotentialWalkIntoVehicle | |
| CEventPotentialWalkIntoVehicle::~CEventPotentialWalkIntoVehicle() | |
| CEventPotentialWalkIntoVehicle::~CEventPotentialWalkIntoVehicle() | |
| CEventPotentialWalkIntoObject::~CEventPotentialWalkIntoObject() | |
| vtable for CEventPotentialWalkIntoObject | |
| CEventPotentialWalkIntoObject::~CEventPotentialWalkIntoObject() | |
| CEventPotentialWalkIntoObject::~CEventPotentialWalkIntoObject() | |
| CEventPotentialWalkIntoPed::~CEventPotentialWalkIntoPed() | |
| vtable for CEventPotentialWalkIntoPed | |
| CEventPotentialWalkIntoPed::~CEventPotentialWalkIntoPed() | |
| CEventPotentialWalkIntoPed::~CEventPotentialWalkIntoPed() | |
| CEventPedEnteredMyVehicle::~CEventPedEnteredMyVehicle() | |
| vtable for CEventPedEnteredMyVehicle | |
| CEventPedEnteredMyVehicle::~CEventPedEnteredMyVehicle() | |
| CEventPedEnteredMyVehicle::~CEventPedEnteredMyVehicle() | |
| CEventSexyPed::~CEventSexyPed() | |
| vtable for CEventSexyPed | |
| CEventSexyPed::~CEventSexyPed() | |
| CEventSexyPed::~CEventSexyPed() | |
| CEventAttractor::~CEventAttractor() | |
| vtable for CEventAttractor | |
| CEventAttractor::~CEventAttractor() | |
| CEventVehicleThreat::~CEventVehicleThreat() | |
| vtable for CEventVehicleThreat | |
| CEventVehicleThreat::~CEventVehicleThreat() | |
| CEventVehicleThreat::~CEventVehicleThreat() | |
| CEventGunAimedAt::~CEventGunAimedAt() | |
| vtable for CEventGunAimedAt | |
| CEventGunAimedAt::~CEventGunAimedAt() | |
| CEventGunAimedAt::~CEventGunAimedAt() | |
| CEventVehicleOnFire::~CEventVehicleOnFire() | |
| vtable for CEventVehicleOnFire | |
| CEventVehicleOnFire::~CEventVehicleOnFire() | |
| CEventVehicleOnFire::~CEventVehicleOnFire() | |
| CEventSpecial::~CEventSpecial() | |
| vtable for CEventSpecial | |
| CEventSpecial::~CEventSpecial() | |
| CEventSpecial::~CEventSpecial() | |
| CEventGotKnockedOverByCar::~CEventGotKnockedOverByCar() | |
| vtable for CEventGotKnockedOverByCar | |
| CEventGotKnockedOverByCar::~CEventGotKnockedOverByCar() | |
| CEventGotKnockedOverByCar::~CEventGotKnockedOverByCar() | |
| CEventPotentialWalkIntoFire::~CEventPotentialWalkIntoFire() | |
| vtable for CEventPotentialWalkIntoFire | |
| CEventPotentialWalkIntoFire::~CEventPotentialWalkIntoFire() | |
| CEventPotentialWalkIntoFire::~CEventPotentialWalkIntoFire() | |
| CEventFireNearby::~CEventFireNearby() | |
| vtable for CEventFireNearby | |
| CEventFireNearby::~CEventFireNearby() | |
| CEventFireNearby::~CEventFireNearby() | |
| CEventSeenPanickedPed::~CEventSeenPanickedPed() | |
| vtable for CEventSeenPanickedPed | |
| CEventSeenPanickedPed::~CEventSeenPanickedPed() | |
| CEventSeenPanickedPed::~CEventSeenPanickedPed() | |
| CEventDanger::~CEventDanger() | |
| vtable for CEventDanger | |
| CEventDanger::~CEventDanger() | |
| CEventDanger::~CEventDanger() | |
| CEventEditableResponse::~CEventEditableResponse() | |
| CEventSource::ComputeEventSourceType(CEvent const&, CPed const&) | |
| CDecisionMakerTypes::MakeDecision(CPed const&, int, int, bool, int, int, int, int, bool, short&, short&) const | |
| CDecisionMakerTypes::MakeDecision(CPedGroup const&, int, int, bool, int, int, int, int) const | |
| CInformGroupEventQueue::Add(CPed*, CPedGroup*, CEvent*) | |
| CAcquaintance::GetAcquaintances(int) const | |
| CEventGunShot::CEventGunShot(CEntity*, CVector, CVector, bool) | |
| CEventGunShot::CEventGunShot(CEntity*, CVector, CVector, bool) | |
| CEventGunShot::CloneEditable() const | |
| CEventVehicleCollision::CEventVehicleCollision(unsigned short, float, CVehicle const*, CVector const&, CVector const&, int, unsigned short) | |
| CEventVehicleCollision::CEventVehicleCollision(unsigned short, float, CVehicle const*, CVector const&, CVector const&, int, unsigned short) | |
| CEventVehicleCollision::Clone() const | |
| CEventPedCollisionWithPed::CEventPedCollisionWithPed(unsigned short, float, CPed const*, CVector const&, CVector const&, int, int) | |
| CEventPedCollisionWithPed::CEventPedCollisionWithPed(unsigned short, float, CPed const*, CVector const&, CVector const&, int, int) | |
| CEventPedCollisionWithPed::Clone() const | |
| CEventObjectCollision::CEventObjectCollision(unsigned short, float, CObject const*, CVector const&, CVector const&, int) | |
| CEventObjectCollision::CEventObjectCollision(unsigned short, float, CObject const*, CVector const&, CVector const&, int) | |
| CEventObjectCollision::Clone() const | |
| CEventObjectCollision::IsHeadOnCollision(CPed const&) const | |
| CEventBuildingCollision::CEventBuildingCollision(unsigned short, float, CBuilding const*, CVector const&, CVector const&, int) | |
| CEventBuildingCollision::CEventBuildingCollision(unsigned short, float, CBuilding const*, CVector const&, CVector const&, int) | |
| CEventBuildingCollision::Clone() const | |
| CEventPotentialWalkIntoBuilding::Clone() const | |
| CEventBuildingCollision::CanTreatBuildingAsObject(CBuilding const&) | |
| CEventBuildingCollision::IsHeadOnCollision(CPed const&) const | |
| CEventDraggedOutCar::CEventDraggedOutCar(CVehicle const*, CPed const*, bool) | |
| CEventDraggedOutCar::CEventDraggedOutCar(CVehicle const*, CPed const*, bool) | |
| CEventDraggedOutCar::CloneEditable() const | |
| CPedDamageResponseCalculator::CPedDamageResponseCalculator(CEntity const*, float, eWeaponType, ePedPieceTypes, bool) | |
| CPedDamageResponseCalculator::~CPedDamageResponseCalculator() | |
| CPedDamageResponseCalculator::AccountForPedDamageStats(CPed*, CPedDamageResponse&) | |
| CPedIntelligence::AreFriends(CPed const&, CPed const&) | |
| CPedDamageResponseCalculator::ms_fStealthKillDamage | |
| CPedDamageResponseCalculator::AccountForPedArmour(CPed*, CPedDamageResponse&) | |
| CPedDamageResponseCalculator::AdjustPedDamage(CPed*) | |
| CPedDamageResponseCalculator::ComputeWillForceDeath(CPed*, CPedDamageResponse&) | |
| CLocalisation::KillPeds() | |
| CPedDamageResponseCalculator::ComputeWillKillPed(CPed*, CPedDamageResponse&, bool) | |
| CPedDamageResponseCalculator::IsBleedingWeapon(CPed*) | |
| CEventDamage::CEventDamage(CEntity*, unsigned int, eWeaponType, ePedPieceTypes, unsigned char, bool, bool) | |
| CPlayerPed::MakeGroupRespondToPlayerTakingDamage(CEventDamage const&) | |
| CPlayerPed::AnnoyPlayerPed(bool) | |
| CEventDamage::From(CEventDamage const&) | |
| CEventDamage::CEventDamage(CEventDamage const&) | |
| CEventDamage::CEventDamage(CEventDamage const&) | |
| CEventDamage::CloneEditable() const | |
| CEventDamage::operator=(CEventDamage const&) | |
| CEventDamage::IsSameEventForAI(CEventDamage*) | |
| CEventDamage::ComputeBodyPartToRemove(int&) const | |
| CEventDamage::ProcessDamage(CPed*) const | |
| CPed::RemoveBodyPart(int, signed char) | |
| CEventDamage::ComputeHeadShot(bool&) const | |
| CEventDamage::ComputeDeathAnim(CPed*, bool) | |
| CPhysical::ApplyMoveForce(CVector) | |
| RpAnimBlendClumpGetFirstAssociation(RpClump*, unsigned int) | |
| CTaskSimpleFight::m_aComboData | |
| CEventDamage::ComputeDamageAnim(CPed*, bool) | |
| CPedIntelligence::GetTaskUseGun() const | |
| CEventDeath::CEventDeath(bool) | |
| CEventDeath::CEventDeath(bool) | |
| CEventDeath::CEventDeath(bool, int) | |
| CEventDeath::CEventDeath(bool, int) | |
| CEventDeath::Clone() const | |
| CEventDeadPed::CEventDeadPed(CPed*, bool, int) | |
| CEventDeadPed::CEventDeadPed(CPed*, bool, int) | |
| CEventDeadPed::CloneEditable() const | |
| CEventGroupEvent::CEventGroupEvent(CPed*, CEvent*) | |
| CInformGroupEvent::Process() | |
| CPedGroups::GetGroupId(CPedGroup*) | |
| CInformGroupEventQueue::Process() | |
| CEventGroupEvent::Clone() const | |
| CEventGroupEvent::BaseEventTakesPriorityOverBaseEvent(CEventGroupEvent const&) const | |
| CEventPotentialGetRunOver::CEventPotentialGetRunOver(CVehicle*) | |
| CEventPotentialGetRunOver::CloneEditable() const | |
| CEventPotentialWalkIntoVehicle::CEventPotentialWalkIntoVehicle(CVehicle*, int) | |
| CEventPotentialWalkIntoVehicle::CEventPotentialWalkIntoVehicle(CVehicle*, int) | |
| CEventPotentialWalkIntoVehicle::CloneEditable() const | |
| CEventPotentialWalkIntoObject::CEventPotentialWalkIntoObject(CObject*, int) | |
| CEventPotentialWalkIntoObject::CEventPotentialWalkIntoObject(CObject*, int) | |
| CEventPotentialWalkIntoObject::CloneEditable() const | |
| CEventPotentialWalkIntoPed::CEventPotentialWalkIntoPed(CPed*, CVector const&, int) | |
| CEventPotentialWalkIntoPed::CEventPotentialWalkIntoPed(CPed*, CVector const&, int) | |
| CEventPotentialWalkIntoPed::CloneEditable() const | |
| CEventVehicleHitAndRun::CEventVehicleHitAndRun(CPed*, CVehicle*) | |
| CEventVehicleHitAndRun::CEventVehicleHitAndRun(CPed*, CVehicle*) | |
| CEventVehicleHitAndRun::Clone() const | |
| CEventPedEnteredMyVehicle::CEventPedEnteredMyVehicle(CPed const*, CVehicle const*, int) | |
| CEventPedEnteredMyVehicle::CEventPedEnteredMyVehicle(CPed const*, CVehicle const*, int) | |
| CEventPedEnteredMyVehicle::CloneEditable() const | |
| CEventRevived::CEventRevived() | |
| CEventRevived::CEventRevived() | |
| CEventRevived::Clone() const | |
| CEventChatPartner::CEventChatPartner(bool, CPed*) | |
| CEventChatPartner::CEventChatPartner(bool, CPed*) | |
| CEventChatPartner::Clone() const | |
| CEventSexyPed::CEventSexyPed(CPed*) | |
| CEventSexyPed::CEventSexyPed(CPed*) | |
| CEventSexyPed::CloneEditable() const | |
| CEventSexyVehicle::CEventSexyVehicle(CVehicle*) | |
| CEventSexyVehicle::CEventSexyVehicle(CVehicle*) | |
| CEventSexyVehicle::Clone() const | |
| CEventPedToChase::CEventPedToChase(CPed*) | |
| CEventPedToChase::CEventPedToChase(CPed*) | |
| CEventPedToChase::Clone() const | |
| CEventPedToFlee::CEventPedToFlee(CPed*) | |
| CEventPedToFlee::CEventPedToFlee(CPed*) | |
| CEventPedToFlee::Clone() const | |
| CEventAttractor::CEventAttractor(C2dEffect*, CEntity*, unsigned char) | |
| CEventAttractor::CloneEditable() const | |
| CEventAttractor::IsEffectActive(CEntity const*, C2dEffect const*) | |
| CEventAttractor::AffectsPed(CPed*) const | |
| CPopulation::PedMICanBeCreatedAtThisAttractor(int, char*) | |
| CEventVehicleToSteal::CEventVehicleToSteal(CVehicle*) | |
| CEventVehicleToSteal::CEventVehicleToSteal(CVehicle*) | |
| CEventVehicleToSteal::Clone() const | |
| vtable for CEventAcquaintancePed | |
| CEventAcquaintancePed::CEventAcquaintancePed(CPed*) | |
| CEventSeenCop::CloneEditable() const | |
| vtable for CEventSeenCop | |
| CEventAcquaintancePedHateBadlyLit::CloneEditable() const | |
| vtable for CEventAcquaintancePedHateBadlyLit | |
| CEventAcquaintancePed::~CEventAcquaintancePed() | |
| CEventSeenCop::~CEventSeenCop() | |
| CEventSeenCop::~CEventSeenCop() | |
| CEventSeenCop::~CEventSeenCop() | |
| CEventAcquaintancePedHateBadlyLit::~CEventAcquaintancePedHateBadlyLit() | |
| CEventAcquaintancePedHateBadlyLit::~CEventAcquaintancePedHateBadlyLit() | |
| CEventAcquaintancePedHateBadlyLit::~CEventAcquaintancePedHateBadlyLit() | |
| CEventAcquaintancePed::~CEventAcquaintancePed() | |
| CEventVehicleThreat::CEventVehicleThreat(CVehicle*) | |
| CEventVehicleThreat::CEventVehicleThreat(CVehicle*) | |
| CEventVehicleThreat::CloneEditable() const | |
| CEventKnockOffBike::CEventKnockOffBike() | |
| CEventKnockOffBike::CEventKnockOffBike() | |
| CEventKnockOffBike::CEventKnockOffBike(CVehicle*, CVector const&, CVector const&, float, float, eWeaponType, signed char, int, CPed*, bool, bool) | |
| CEventKnockOffBike::CEventKnockOffBike(CVehicle*, CVector const&, CVector const&, float, float, eWeaponType, signed char, int, CPed*, bool, bool) | |
| CEventKnockOffBike::Clone() const | |
| CEventKnockOffBike::From(CEventKnockOffBike const&) | |
| CEventKnockOffBike::CEventKnockOffBike(CEventKnockOffBike const&) | |
| CEventKnockOffBike::CEventKnockOffBike(CEventKnockOffBike const&) | |
| CEventKnockOffBike::operator=(CEventKnockOffBike const&) | |
| CEventKnockOffBike::CalcForcesAndAnims(CPed*) | |
| CEventKnockOffBike::SetPedSafePosition(CPed*) | |
| CPed::PositionPedOutOfCollision(int, CVehicle*, bool) | |
| CPed::SetPedPositionInCar() | |
| CEventGunAimedAt::CEventGunAimedAt(CPed*) | |
| CEventGunAimedAt::CEventGunAimedAt(CPed*) | |
| CEventGunAimedAt::CloneEditable() const | |
| CEventGunAimedAt::AddGunAimedAtEventToVehicleOccupants(CVehicle const&, CPed*) | |
| CEventScriptCommand::CEventScriptCommand(int, CTask*, bool) | |
| CEventScriptCommand::Clone() const | |
| CEventInAir::CEventInAir() | |
| CEventInAir::CEventInAir() | |
| CEventInAir::Clone() const | |
| CEventVehicleDied::CEventVehicleDied(CVehicle*) | |
| CEventVehicleDied::CEventVehicleDied(CVehicle*) | |
| CEventVehicleDied::Clone() const | |
| CEventVehicleOnFire::CEventVehicleOnFire(CVehicle*) | |
| CEventVehicleOnFire::CEventVehicleOnFire(CVehicle*) | |
| CEventVehicleOnFire::CloneEditable() const | |
| CEventHitByWaterCannon::CEventHitByWaterCannon(CVector const&, CVector const&) | |
| CEventHitByWaterCannon::CEventHitByWaterCannon(CVector const&, CVector const&) | |
| CEventHitByWaterCannon::Clone() const | |
| CEventInWater::CEventInWater(float) | |
| CEventInWater::CEventInWater(float) | |
| CEventInWater::Clone() const | |
| CEventStuckInAir::CEventStuckInAir(CPed*) | |
| CEventStuckInAir::CEventStuckInAir(CPed*) | |
| CEventStuckInAir::Clone() const | |
| CEventCopCarBeingStolen::CEventCopCarBeingStolen(CPed*, CVehicle*) | |
| CEventCopCarBeingStolen::CEventCopCarBeingStolen(CPed*, CVehicle*) | |
| CEventCopCarBeingStolen::Clone() const | |
| CEventVehicleDamage::CEventVehicleDamage(CVehicle*, CEntity*, eWeaponType) | |
| vtable for CEventVehicleDamage | |
| CEventVehicleDamage::CEventVehicleDamage(CVehicle*, CEntity*, eWeaponType) | |
| CEventVehicleDamage::~CEventVehicleDamage() | |
| CEventVehicleDamage::~CEventVehicleDamage() | |
| CEventVehicleDamage::~CEventVehicleDamage() | |
| CEventSpecial::CEventSpecial() | |
| CEventSpecial::CEventSpecial() | |
| CEventSpecial::CloneEditable() const | |
| CEventGotKnockedOverByCar::CEventGotKnockedOverByCar(CVehicle*) | |
| CEventGotKnockedOverByCar::CEventGotKnockedOverByCar(CVehicle*) | |
| CEventGotKnockedOverByCar::CloneEditable() const | |
| CEventCarUpsideDown::CEventCarUpsideDown(CVehicle*) | |
| CEventCarUpsideDown::CEventCarUpsideDown(CVehicle*) | |
| CEventCarUpsideDown::Clone() const | |
| CEventPotentialWalkIntoFire::CEventPotentialWalkIntoFire(CVector const&, float, int) | |
| CEventPotentialWalkIntoFire::CEventPotentialWalkIntoFire(CVector const&, float, int) | |
| CEventPotentialWalkIntoFire::CloneEditable() const | |
| CEventFireNearby::CEventFireNearby(CVector const&) | |
| CEventFireNearby::CEventFireNearby(CVector const&) | |
| CEventFireNearby::CloneEditable() const | |
| CEventGunShotWhizzedBy::CEventGunShotWhizzedBy(CEntity*, CVector const&, CVector const&, bool) | |
| CEventGunShotWhizzedBy::CEventGunShotWhizzedBy(CEntity*, CVector const&, CVector const&, bool) | |
| CEventGunShotWhizzedBy::CloneEditable() const | |
| CEventSeenPanickedPed::CEventSeenPanickedPed(CPed*) | |
| CEventSeenPanickedPed::CEventSeenPanickedPed(CPed*) | |
| CEventSeenPanickedPed::CloneEditable() const | |
| CEventAreaCodes::CEventAreaCodes(CPed*) | |
| CEventAreaCodes::Clone() const | |
| CEventLeaderEntryExit::Clone() const | |
| CEventPlayerCommandToGroup::CEventPlayerCommandToGroup(int, CPed*) | |
| vtable for CEventPlayerCommandToGroup | |
| CEventPlayerCommandToGroup::CEventPlayerCommandToGroup(int, CPed*) | |
| CEventPlayerCommandToGroupAttack::CloneEditable() const | |
| vtable for CEventPlayerCommandToGroupAttack | |
| CEventPlayerCommandToGroup::~CEventPlayerCommandToGroup() | |
| CEventPlayerCommandToGroup::~CEventPlayerCommandToGroup() | |
| CEventPlayerCommandToGroupAttack::~CEventPlayerCommandToGroupAttack() | |
| CEventPlayerCommandToGroupAttack::~CEventPlayerCommandToGroupAttack() | |
| CEventPlayerCommandToGroupAttack::~CEventPlayerCommandToGroupAttack() | |
| CEventPlayerCommandToGroup::~CEventPlayerCommandToGroup() | |
| CEventDanger::CEventDanger(CEntity*, float) | |
| CEventDanger::CEventDanger(CEntity*, float) | |
| CEventDanger::CloneEditable() const | |
| CEventKnockOffBike::SetPedOutCar(CPed*) | |
| CCarEnterExit::RemoveCarSitAnim(CPed const&) | |
| CEventDeadPed::ms_fNoticeStealthDeadPedRange | |
| CEventDeadPed::ms_fNoticeDeadPedRange | |
| CEventBuildingCollision::ms_fStraightAheadDotProduct | |
| CEventBuildingCollision::ms_fMaxTreatBuildingAsObjectHeight | |
| CEventBuildingCollision::ms_fMaxTreatBuildingAsObjectSize | |
| CEventObjectCollision::ms_fStraightAheadDotProduct | |
| CEventPedCollisionWithPed::ms_fPedBrushKnockdown | |
| CEventVehicleCollision::ms_fLowDamageImpulseThreshold | |
| CEventVehicleCollision::ms_fHighDamageImpulseThreshold | |
| CEventVehicleCollision::ms_fMaxPlayerImpulse | |
| CEventVehicleCollision::ms_fDamageThresholdSpeed | |
| CPedIntelligence::IsFriendlyWith(CPed const&) const | |
| CTaskComplexUseClosestFreeScriptedAttractorRun::GetTaskType() const | |
| CTaskComplexUseClosestFreeScriptedAttractorSprint::GetTaskType() const | |
| CTaskComplexCarDriveMissionFleeScene::GetTaskType() const | |
| CTaskComplexCarDriveMissionKillPed::GetTaskType() const | |
| CTaskComplexCarDriveMissionKillPed::~CTaskComplexCarDriveMissionKillPed() | |
| CTaskComplexCarDriveMission::~CTaskComplexCarDriveMission() | |
| vtable for CTaskComplexCarDriveMissionKillPed | |
| CTaskComplexCarDriveMissionKillPed::~CTaskComplexCarDriveMissionKillPed() | |
| CTaskComplexCarDriveMissionKillPed::~CTaskComplexCarDriveMissionKillPed() | |
| CTaskComplexCarDriveMissionFleeScene::~CTaskComplexCarDriveMissionFleeScene() | |
| vtable for CTaskComplexCarDriveMissionFleeScene | |
| CTaskComplexCarDriveMissionFleeScene::~CTaskComplexCarDriveMissionFleeScene() | |
| CTaskComplexCarDriveMissionFleeScene::~CTaskComplexCarDriveMissionFleeScene() | |
| CTaskComplexCarDriveMissionFleeScene::Clone() const | |
| CTaskComplexCarDriveMission::CTaskComplexCarDriveMission(CVehicle*, CEntity*, int, int, float) | |
| CTaskComplexCarDriveMissionKillPed::Clone() const | |
| CTaskComplexUseClosestFreeScriptedAttractorSprint::~CTaskComplexUseClosestFreeScriptedAttractorSprint() | |
| CTaskComplexUseClosestFreeScriptedAttractor::~CTaskComplexUseClosestFreeScriptedAttractor() | |
| vtable for CTaskComplexUseClosestFreeScriptedAttractorSprint | |
| CTaskComplexUseClosestFreeScriptedAttractorSprint::~CTaskComplexUseClosestFreeScriptedAttractorSprint() | |
| CTaskComplexUseClosestFreeScriptedAttractorSprint::~CTaskComplexUseClosestFreeScriptedAttractorSprint() | |
| CTaskComplexUseClosestFreeScriptedAttractorRun::~CTaskComplexUseClosestFreeScriptedAttractorRun() | |
| vtable for CTaskComplexUseClosestFreeScriptedAttractorRun | |
| CTaskComplexUseClosestFreeScriptedAttractorRun::~CTaskComplexUseClosestFreeScriptedAttractorRun() | |
| CTaskComplexUseClosestFreeScriptedAttractorRun::~CTaskComplexUseClosestFreeScriptedAttractorRun() | |
| CTaskComplexUseClosestFreeScriptedAttractorRun::Clone() const | |
| CTaskComplexUseClosestFreeScriptedAttractor::CTaskComplexUseClosestFreeScriptedAttractor(bool) | |
| CTaskComplexUseClosestFreeScriptedAttractorSprint::Clone() const | |
| CTaskComplexCarDriveMissionFleeScene::Serialize() | |
| CTaskComplexCarDriveMissionKillPed::Serialize() | |
| CTaskComplexUseClosestFreeScriptedAttractorSprint::Serialize() | |
| CTaskComplexUseClosestFreeScriptedAttractorRun::Serialize() | |
| CEventHandlerHistory::IsRespondingToEvent(int) const | |
| CEventHandlerHistory::StoreActiveEvent() | |
| CEventHandlerHistory::TickStoredEvent(CPed*) | |
| CEventHandlerHistory::ClearTempEvent() | |
| CEventHandlerHistory::ClearNonTempEvent() | |
| CEventHandlerHistory::ClearAllEvents() | |
| CEventHandlerHistory::Flush() | |
| CEventHandlerHistory::~CEventHandlerHistory() | |
| CEventHandlerHistory::~CEventHandlerHistory() | |
| CEventHandlerHistory::GetCurrentEventPriority() const | |
| CEventHandlerHistory::GetStoredActiveEvent() const | |
| CEventHandler::CEventHandler(CPed*) | |
| CEventHandler::CEventHandler(CPed*) | |
| CEventHandler::~CEventHandler() | |
| CEventHandler::~CEventHandler() | |
| CEventHandler::Flush() | |
| CEventHandler::FlushImmediately() | |
| CEventHandler::ComputeVehicleCollisionResponse(CEvent*, CTask*, CTask*) | |
| CPedIntelligence::IsPedGoingForCarDoor() | |
| CTaskComplexWalkRoundCar::CTaskComplexWalkRoundCar(int, CVector const&, CVehicle const*, bool, int) | |
| CTaskComplexHitPedWithCar::CTaskComplexHitPedWithCar(CVehicle*, float) | |
| CTaskComplexHitPedWithCar::ComputeEvasiveStepMoveDir(CPed const&, CVehicle*) | |
| CTaskComplexEvasiveStep::CTaskComplexEvasiveStep(CEntity*, CVector const&) | |
| CPedGeometryAnalyser::CanPedJumpObstacle(CPed const&, CEntity const&) | |
| CEventHandler::ComputePedCollisionWithPedResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexGangFollower::ms_fDistFromLeaderCanStop | |
| CPedIntelligence::GetMoveStateFromGoToTask() const | |
| CTaskComplexHitResponse::CTaskComplexHitResponse(int) | |
| CPedGeometryAnalyser::ComputeRouteRoundEntityBoundingBox(CPed const&, CEntity&, CVector const&, CPointRoute&, int) | |
| CEventHandler::ComputePedCollisionWithPlayerResponse(CEvent*, CTask*, CTask*) | |
| CPedGroupMembership::CountMembers() const | |
| CEventHandler::ComputePlayerCollisionWithPedResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeBuildingCollisionResponse(CEvent*, CTask*, CTask*) | |
| CTaskCategories::ComputeTaskCategory(CTask const*) | |
| CPedGeometryAnalyser::CanPedJumpObstacle(CPed const&, CEntity const&, CVector const&, CVector const&) | |
| CTaskSimpleHitHead::CTaskSimpleHitHead() | |
| CTaskComplexMoveBackAndJump::CTaskComplexMoveBackAndJump() | |
| CTaskComplexWalkRoundObject::CTaskComplexWalkRoundObject(int, CVector const&, CEntity*) | |
| CTaskComplexWalkRoundBuildingAttempt::CTaskComplexWalkRoundBuildingAttempt(int, CEntity*, CVector const&, CVector const&, CVector const&, bool) | |
| CTaskComplexWalkRoundBuildingAttempt::CTaskComplexWalkRoundBuildingAttempt(int, CVector const&, CVector const&, CVector const&, bool) | |
| CPedGroups::IsInPlayersGroup(CPed const*) | |
| CTaskSimpleClimb::TestForClimb(CPed*, CVector&, float&, unsigned char&, bool) | |
| CTaskSimpleClimb::CTaskSimpleClimb(CEntity*, CVector const&, float, unsigned char, signed char, bool) | |
| CTaskComplexGangFollower::ms_nUseClimbing | |
| CTaskSimpleClimb::ms_fMinForStretchGrab | |
| CEventHandler::ComputeObjectCollisionResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::RegisterKill(CPed const*, CEntity const*, eWeaponType, bool) | |
| CPedGroups::RegisterKillByPlayer() | |
| CEventHandler::ComputeDeathResponse(CEvent*, CTask*, CTask*) | |
| CTaskSimpleDead::CTaskSimpleDead(int, bool) | |
| CEventHandler::ComputeDeadPedResponse(CEvent*, CTask*, CTask*) | |
| CCam::GetWeaponFirstPersonOn() | |
| CTaskComplexInvestigateDeadPed::CTaskComplexInvestigateDeadPed(CPed*) | |
| CTaskComplexSmartFleeEntity::ms_iFleeTime | |
| CTaskComplexSmartFleeEntity::ms_fSafeDistance | |
| CEventHandler::ComputeVehiclePotentialCollisionResponse(CEvent*, CTask*, CTask*) | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxCorners(float, CEntity&, CVector*) | |
| CPedGeometryAnalyser::ComputeMoveDirToAvoidEntity(CPed const&, CEntity&, CVector&) | |
| CVehiclePotentialCollisionScanner::ms_fVehicleThreatMultiplier | |
| CTaskComplexFleeEntity::ms_fSafeDistance | |
| CVehiclePotentialCollisionScanner::ms_fMinAvoidScaredSpeed | |
| CEventHandler::ComputeVehiclePotentialPassiveCollisionResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeVehicleHitAndRunResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeReviveResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexGetUpAndStandStill::CTaskComplexGetUpAndStandStill() | |
| CEventHandler::ComputeChatPartnerResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeSexyPedResponse(CEvent*, CTask*, CTask*) | |
| CTaskGangHasslePed::CTaskGangHasslePed(CPed*, int, int, int) | |
| CEventHandler::ComputeSexyVehicleResponse(CEvent*, CTask*, CTask*) | |
| CInterestingEvents::Add(CInterestingEvents::EType, CEntity*) | |
| g_InterestingEvents | |
| CEventHandler::ComputePedToChaseResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputePedToFleeResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeAttractorResponse(CEvent*, CTask*, CTask*) | |
| CPedAttractorManager::HasEmptySlot(C2dEffect const*, CEntity const*) const | |
| CEventHandler::ComputePedThreatBadlyLitResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexInvestigateDisturbance::CTaskComplexInvestigateDisturbance(CVector const&, CEntity*) | |
| CEventHandler::ComputePedSoundQuietResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputePedFriendResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexUseClosestFreeScriptedAttractor::CTaskComplexUseClosestFreeScriptedAttractor(bool) | |
| CTaskComplexProstituteSolicit::CTaskComplexProstituteSolicit(CPed*) | |
| CEventHandler::ComputeVehicleToStealResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexStealCar::CTaskComplexStealCar(CVehicle*) | |
| CEventHandler::ComputePotentialPedCollideResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexPartnerShove::CTaskComplexPartnerShove(char*, CPed*, unsigned char, float, int, CVector) | |
| CTaskComplexAvoidOtherPedWhileWandering::CTaskComplexAvoidOtherPedWhileWandering(CPed*, CVector const&, int) | |
| CEventHandler::ComputeScriptCommandResponse(CEvent*, CTask*, CTask*) | |
| CPedScriptedTaskRecord::GetRecordAssociatedWithEvent(CEventScriptCommand*) | |
| CPedScriptedTaskRecordData::AssociateWithEvent(CEventScriptCommand*) | |
| CTaskManager::ClearTaskEventResponse() | |
| CPedScriptedTaskRecordData::AssociateWithTask(CTask*) | |
| CEventHandler::ComputeLowHealthResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeReallyLowHealthResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeLowAngerAtPlayerResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeHighAngerAtPlayerResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeOnFireResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexOnFire::CTaskComplexOnFire() | |
| CTaskSimplePlayerOnFire::CTaskSimplePlayerOnFire() | |
| CEventHandler::ComputeBuildingCollisionPassiveResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeWaterCannonResponse(CEvent*, CTask*, CTask*) | |
| CPedGeometryAnalyser::ComputePedHitSide(CPed const&, CVector const&) | |
| CEventHandler::ComputeInWaterResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexInWater::CTaskComplexInWater() | |
| CEventHandler::ComputeInteriorUseInfoResponse(CEvent*, CTask*, CTask*) | |
| CTaskInteriorUseInfo::CTaskInteriorUseInfo(InteriorInfo_t*, Interior_c*, int, unsigned char) | |
| CEventHandler::ComputeSignalAtPedResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputePassObjectResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexPassObject::CTaskComplexPassObject(CPed*, unsigned char) | |
| CEventHandler::ComputeCreatePartnerTaskResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexPartnerDeal::CTaskComplexPartnerDeal(char*, CPed*, unsigned char, float, CVector) | |
| CEventHandler::ComputePlayerWantedLevelResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexPolicePursuit::CTaskComplexPolicePursuit() | |
| CEventHandler::ComputeCopCarBeingStolenResponse(CEvent*, CTask*, CTask*) | |
| CWanted::SetWantedLevelNoDrop(int) | |
| CEventHandler::ComputeSpecialResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexLeaveCarAndWander::CTaskComplexLeaveCarAndWander(CVehicle*, int, int, bool) | |
| CEventHandler::ComputeObjectCollisionPassiveResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeCarUpsideDownResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputePotentialWalkIntoFireResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexWalkRoundFire::CTaskComplexWalkRoundFire(int, CVector const&, float, CVector const&) | |
| CTaskComplexSmartFleePoint::ms_iFleeTime | |
| CTaskComplexSmartFleePoint::ms_fSafeDistance | |
| CTaskComplexFleePoint::ms_iFleeTime | |
| CTaskComplexFleePoint::ms_fSafeDistance | |
| CEventHandler::ComputeShotFiredWhizzedByResponse(CEvent*, CTask*, CTask*) | |
| CPedIntelligence::GetTaskDuck(bool) const | |
| CTaskSimpleDuck::RestartTask(CPed*) | |
| CEventHandler::ComputeSeenPanickedPedResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexFleeEntity::ms_iFleeTime | |
| CEventHandler::ComputeAreaCodesResponse(CEvent*, CTask*, CTask*) | |
| CTaskSimpleWaitUntilAreaCodesMatch::CTaskSimpleWaitUntilAreaCodesMatch(CPed*) | |
| CEventHandler::ComputeFireNearbyResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexExtinguishFires::CTaskComplexExtinguishFires() | |
| CEventHandler::ComputeSeenCopResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeOnEscalatorResponse(CEvent*, CTask*, CTask*) | |
| CTaskSimpleStandStill::CTaskSimpleStandStill(int, bool, bool, float) | |
| vtable for CTaskSimpleOnEscalator | |
| CEventHandler::ComputeDontJoinGroupResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexGangJoinRespond::CTaskComplexGangJoinRespond(unsigned char) | |
| CEventHandler::ComputeDangerResponse(CEvent*, CTask*, CTask*) | |
| CEventHandlerHistory::RecordCurrentEvent(CPed*, CEvent const&) | |
| CEventHandlerHistory::TakesPriorityOverCurrentEvent(CEvent const&) | |
| CEventHandler::SetEventResponseTask(CEvent const&) const | |
| CPedIntelligence::AddTaskPhysResponse(CTask*, bool) | |
| CPedIntelligence::AddTaskEventResponseTemp(CTask*, bool) | |
| CPedIntelligence::AddTaskEventResponseNonTemp(CTask*, bool) | |
| CEventHandler::IsKillTaskAppropriate(CPed*, CPed*, CEvent const&) | |
| CEventHandler::ComputeShotFiredResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexKillPedOnFootStealth::CTaskComplexKillPedOnFootStealth(CPed*) | |
| CTaskComplexKillCriminal::CTaskComplexKillCriminal(CPed*, bool) | |
| CEventHandler::ComputeDraggedOutCarResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexDragPedFromCar::CTaskComplexDragPedFromCar(CPed*, int) | |
| CEventHandler::ComputePersonalityResponseToDamage(CEventDamage*, CEntity*) | |
| CTaskComplexFleeAnyMeans::ms_iShootTime | |
| CTaskComplexFleeAnyMeans::ms_iShootRecoverTime | |
| CTaskComplexFleeAnyMeans::ms_fStealCarDist | |
| CEventHandler::ComputePedEnteredVehicleResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexScreamInCarThenLeave::CTaskComplexScreamInCarThenLeave(CVehicle*, int) | |
| CEventHandler::ComputePedThreatResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeGunAimedAtResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexReactToGunAimedAt::CTaskComplexReactToGunAimedAt(CPed*) | |
| CEventHandler::ComputeVehicleDamageResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexRoadRage::CTaskComplexRoadRage(CPed*) | |
| CEventHandler::ComputeGotKnockedOverByCarResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::RecordPassiveEvent(CEvent const&) | |
| CEventHandler::RecordActiveEvent(CEvent const&) | |
| CEventHandler::ComputeKnockOffBikeResponse(CEvent*, CTask*, CTask*) | |
| CTaskComplexFallAndGetUp::CTaskComplexFallAndGetUp(AnimationId, AssocGroupId, int) | |
| CTaskComplexInAirAndLand::CTaskComplexInAirAndLand(bool, bool) | |
| CEventHandler::ComputeDamageResponse(CEvent*, CTask*, CTask*, CTask*) | |
| CTaskComplexFallToDeath::CalcFall(CPed*, int&, bool&) | |
| CAnimManager::GetAnimAssociation(AssocGroupId, AnimationId) | |
| CTaskSimpleStealthKill::CTaskSimpleStealthKill(bool, CPed*, AssocGroupId) | |
| CTaskSimpleChoking::UpdateChoke(CPed*, CPed*, unsigned char) | |
| CTaskSimpleChoking::CTaskSimpleChoking(CPed*, unsigned char) | |
| CTaskSimpleBeHit::CTaskSimpleBeHit(CPed*, ePedPieceTypes, int, int) | |
| CAnimManager::AddAnimation(RpClump*, AssocGroupId, AnimationId) | |
| CEventHandler::ComputeVehicleDiedResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeVehicleOnFireResponse(CEvent*, CTask*, CTask*) | |
| CEventHandler::ComputeEventResponseTask(CEvent*, CTask*) | |
| CTaskComplexStuckInAir::CTaskComplexStuckInAir() | |
| CEventHandler::HandleEvents() | |
| CTaskManager::StopTimers(CEvent const*) | |
| CEventHandler::ComputeEventResponseTask(CPed const&, CEvent const&) | |
| CTaskComplexUseClosestFreeScriptedAttractor::CreateNextSubTask(CPed*) | |
| CTaskComplexUseClosestFreeScriptedAttractor::CreateFirstSubTask(CPed*) | |
| CTaskComplexUseClosestFreeScriptedAttractor::ControlSubTask(CPed*) | |
| CTaskComplexCarDrive::CreateNextSubTask(CPed*) | |
| CTaskComplexCarDrive::CreateFirstSubTask(CPed*) | |
| CTaskComplexCarDrive::ControlSubTask(CPed*) | |
| CTaskComplexCarDriveMission::SetUpCar() const | |
| CTaskComplexCarDrive::CreateSubTaskCannotGetInCar(CPed*) const | |
| CTaskComplexCarDrive::Drive(CPed*) | |
| CBaseModelInfo::AsDamageAtomicModelInfoPtr() | |
| CBaseModelInfo::GetTimeInfo() | |
| CBaseModelInfo::SetAnimFile(char const*) | |
| CBaseModelInfo::ConvertAnimFileIndex() | |
| CBaseModelInfo::GetAnimFileIndex() | |
| CAtomicModelInfo::GetModelType() | |
| CAtomicModelInfo::~CAtomicModelInfo() | |
| CAtomicModelInfo::~CAtomicModelInfo() | |
| CDamageAtomicModelInfo::AsDamageAtomicModelInfoPtr() | |
| CDamageAtomicModelInfo::~CDamageAtomicModelInfo() | |
| CDamageAtomicModelInfo::~CDamageAtomicModelInfo() | |
| CAtomicModelInfo::Init() | |
| CBaseModelInfo::Init() | |
| CDamageAtomicModelInfo::Init() | |
| CAtomicModelInfo::CreateInstance(RwMatrixTag*) | |
| CDamageAtomicModelInfo::CreateInstance(RwMatrixTag*) | |
| CDamageAtomicModelInfo::m_bCreateDamagedVersion | |
| CAtomicModelInfo::CreateInstance() | |
| CDamageAtomicModelInfo::CreateInstance() | |
| CAtomicModelInfo::~CAtomicModelInfo() | |
| CDamageAtomicModelInfo::~CDamageAtomicModelInfo() | |
| CAtomicModelInfo::SetAtomic(RpAtomic*) | |
| CBaseModelInfo::AddTexDictionaryRef() | |
| g2dEffectPluginOffset | |
| CAtomicModelInfo::DeleteRwObject() | |
| CBaseModelInfo::RemoveTexDictionaryRef() | |
| CAnimManager::RemoveAnimBlockRef(int) | |
| CDamageAtomicModelInfo::DeleteRwObject() | |
| CAtomicModelInfo::GetAtomicFromDistance(float) | |
| CAtomicModelInfo::SetupVehicleUpgradeFlags(char const*) | |
| CTimeInfo::FindOtherTimeModel(char const*) | |
| CDamageAtomicModelInfo::SetDamagedAtomic(RpAtomic*) | |
| vtable for CAtomicModelInfo | |
| vtable for CDamageAtomicModelInfo | |
| CBaseModelInfo::Shutdown() | |
| CBaseModelInfo::AsAtomicModelInfoPtr() | |
| CBaseModelInfo::CBaseModelInfo() | |
| vtable for CBaseModelInfo | |
| CBaseModelInfo::CBaseModelInfo() | |
| CTxdStore::RemoveRef(int) | |
| CBaseModelInfo::DeleteCollisionModel() | |
| CBaseModelInfo::Init2dEffects() | |
| CModelInfo::Get2dEffectStore() | |
| Get2DEffectAtomic(RpClump*) | |
| CBaseModelInfo::Add2dEffect(C2dEffect*) | |
| CClumpModelInfo::GetBoundingBox() | |
| CClumpModelInfo::GetModelType() | |
| CClumpModelInfo::GetRwModelType() | |
| CClumpModelInfo::GetAnimFileIndex() | |
| CClumpModelInfo::CreateInstance(RwMatrixTag*) | |
| CClumpModelInfo::~CClumpModelInfo() | |
| CClumpModelInfo::~CClumpModelInfo() | |
| CClumpModelInfo::Init() | |
| CClumpModelInfo::Shutdown() | |
| CClumpModelInfo::ConvertAnimFileIndex() | |
| CClumpModelInfo::FindFrameFromNameCB(RwFrame*, void*) | |
| GetFrameNodeName(RwFrame*) | |
| CClumpModelInfo::FindFrameFromIdCB(RwFrame*, void*) | |
| CVisibilityPlugins::GetFrameHierarchyId(RwFrame*) | |
| CClumpModelInfo::FillFrameArrayCB(RwFrame*, void*) | |
| CClumpModelInfo::FindFrameFromNameWithoutIdCB(RwFrame*, void*) | |
| CClumpModelInfo::~CClumpModelInfo() | |
| GetAnimHierarchyFromFrame(RwFrame*) | |
| CClumpModelInfo::SetAnimFile(char const*) | |
| CClumpModelInfo::DeleteRwObject() | |
| CheckBones(RpHAnimHierarchy*) | |
| CClumpModelInfo::SetClump(RpClump*) | |
| CVisibilityPlugins::SetClumpModelInfo(RpClump*, CClumpModelInfo*) | |
| GetFirstAtomic(RpClump*) | |
| GetAnimHierarchyFromClump(RpClump*) | |
| CClumpModelInfo::CreateInstance() | |
| RpAnimBlendCreateAnimationForHierarchy(RpHAnimHierarchy*) | |
| CAnimManager::GetAnimation(unsigned int, CAnimBlock const*) | |
| CVisibilityPlugins::SetAtomicRenderCallback(RpAtomic*, RpAtomic* (*)(RpAtomic*)) | |
| CClumpModelInfo::GetFrameFromId(RpClump*, int) | |
| CClumpModelInfo::GetFrameFromName(RpClump*, char const*) | |
| CClumpModelInfo::FillFrameArray(RpClump*, RwFrame**) | |
| CClumpModelInfo::SetFrameIds(RwObjectNameIdAssocation*) | |
| CVisibilityPlugins::SetFrameHierarchyId(RwFrame*, int) | |
| vtable for CClumpModelInfo | |
| CLodAtomicModelInfo::GetModelType() | |
| CLodAtomicModelInfo::AsLodAtomicModelInfoPtr() | |
| CLodAtomicModelInfo::~CLodAtomicModelInfo() | |
| CLodAtomicModelInfo::~CLodAtomicModelInfo() | |
| CLodAtomicModelInfo::Init() | |
| CLodAtomicModelInfo::~CLodAtomicModelInfo() | |
| vtable for CLodAtomicModelInfo | |
| CTimeModelInfo::GetModelType() | |
| CTimeModelInfo::GetTimeInfo() | |
| CLodTimeModelInfo::GetModelType() | |
| CLodTimeModelInfo::GetTimeInfo() | |
| CTimeModelInfo::~CTimeModelInfo() | |
| CTimeModelInfo::~CTimeModelInfo() | |
| CLodTimeModelInfo::~CLodTimeModelInfo() | |
| CLodTimeModelInfo::~CLodTimeModelInfo() | |
| CStore<CAtomicModelInfo, 14000>::~CStore() | |
| CStore<CAtomicModelInfo, 14000>::~CStore() | |
| CStore<CDamageAtomicModelInfo, 70>::~CStore() | |
| CStore<CDamageAtomicModelInfo, 70>::~CStore() | |
| CStore<CLodAtomicModelInfo, 1>::~CStore() | |
| CStore<CLodAtomicModelInfo, 1>::~CStore() | |
| CStore<CTimeModelInfo, 169>::~CStore() | |
| CStore<CTimeModelInfo, 169>::~CStore() | |
| CStore<CLodTimeModelInfo, 1>::~CStore() | |
| CStore<CLodTimeModelInfo, 1>::~CStore() | |
| CStore<CWeaponModelInfo, 51>::~CStore() | |
| CStore<CWeaponModelInfo, 51>::~CStore() | |
| CStore<CClumpModelInfo, 92>::~CStore() | |
| CStore<CClumpModelInfo, 92>::~CStore() | |
| CStore<CVehicleModelInfo, 212>::~CStore() | |
| CStore<CVehicleModelInfo, 212>::~CStore() | |
| CVehicleModelInfo::Init() | |
| CPedModelInfo::~CPedModelInfo() | |
| vtable for CPedModelInfo | |
| CPedModelInfo::~CPedModelInfo() | |
| CLodTimeModelInfo::~CLodTimeModelInfo() | |
| CTimeModelInfo::~CTimeModelInfo() | |
| C2dEffect::Shutdown() | |
| CStore<CPedModelInfo, 278>::~CStore() | |
| CStore<CPedModelInfo, 278>::~CStore() | |
| CPedModelInfo::~CPedModelInfo() | |
| CModelInfo::PrintModelInfoStoreUsage() | |
| CModelInfo::ReInit2dEffects() | |
| CModelInfo::ShutDown() | |
| CModelInfo::ms_lastPositionSearched | |
| CModelInfo::GetModelInfoFromHashKey(unsigned int, int*) | |
| CModelInfo::GetModelInfoUInt16(char const*, unsigned short*) | |
| CModelInfo::GetModelInfo(char const*, int, int) | |
| CModelInfo::AddAtomicModel(int) | |
| CModelInfo::Initialise() | |
| CModelInfo::AddDamageAtomicModel(int) | |
| CModelInfo::AddLodAtomicModel(int) | |
| CModelInfo::AddTimeModel(int) | |
| CModelInfo::AddLodTimeModel(int) | |
| CModelInfo::AddWeaponModel(int) | |
| CModelInfo::AddClumpModel(int) | |
| CModelInfo::AddVehicleModel(int) | |
| CModelInfo::AddPedModel(int) | |
| CModelInfo::IsTrainModel(int) | |
| CModelInfo::IsBikeModel(int) | |
| CModelInfo::IsFakePlaneModel(int) | |
| CModelInfo::IsMonsterTruckModel(int) | |
| CModelInfo::IsQuadBikeModel(int) | |
| CModelInfo::IsBmxModel(int) | |
| CModelInfo::IsTrailerModel(int) | |
| CModelInfo::IsVehicleModelType(int) | |
| CVehicleModelInfo::CVehicleModelInfo() | |
| vtable for CTimeModelInfo | |
| vtable for CLodTimeModelInfo | |
| vtable for CWeaponModelInfo | |
| CModelInfoAccelerator::~CModelInfoAccelerator() | |
| CModelInfoAccelerator::~CModelInfoAccelerator() | |
| CModelInfoAccelerator::Init() | |
| CModelInfoAccelerator::CModelInfoAccelerator() | |
| CModelInfoAccelerator::CModelInfoAccelerator() | |
| CModelInfoAccelerator::AddModelInfoId(unsigned short) | |
| CModelInfoAccelerator::GetNextModelInfoId() | |
| CModelInfoAccelerator::AllocModelInfoIds() | |
| CModelInfoAccelerator::GetModelInfoIdFile() | |
| CModelInfoAccelerator::FreeModelInfoIds() | |
| CModelInfoAccelerator::EndOfLoadPhase() | |
| CModelInfoAccelerator::GetEntry(CBaseModelInfo**, int*, char*) | |
| CModelInfoAccelerator::Begin(char*) | |
| CModelInfoAccelerator::End(char*) | |
| CPedModelInfo::GetModelType() | |
| CPedModelInfo::DeleteRwObject() | |
| FindPedFrameFromNameCB(RwFrame*, void*) | |
| GetAtomicListCB(RpAtomic*, void*) | |
| AttachAtomicsFromListCB(RpAtomic*, void*) | |
| CountAtomicsCB(RpAtomic*, void*) | |
| CPedModelInfo::AddXtraAtomics(RpClump*) | |
| CPedModelInfo::SetFaceTexture(RwTexture*) | |
| FindHeadRadiusCB(RwObject*, void*) | |
| CPedModelInfo::CreateHitColModelSkinned(RpClump*) | |
| CGame::m_pWorkingMatrix1 | |
| CGame::m_pWorkingMatrix2 | |
| CPedModelInfo::m_pColNodeInfos | |
| CPedModelInfo::SetClump(RpClump*) | |
| CPedModelInfo::m_pPedIds | |
| CVisibilityPlugins::RenderPedCB(RpAtomic*) | |
| CPedModelInfo::AnimatePedColModelSkinned(RpClump*) | |
| CPedModelInfo::AnimatePedColModelSkinnedWorld(RpClump*) | |
| CPedModelInfo::IncrementVoice() | |
| CVehicleModelInfo::GetModelType() | |
| CVehicleModelInfo::HasAlphaMaterialCB(RpMaterial*, void*) | |
| RemoveWindowAlphaCB(RpMaterial*, void*) | |
| CVehicleModelInfo::~CVehicleModelInfo() | |
| CVehicleModelInfo::~CVehicleModelInfo() | |
| CVehicleModelInfo::FindTextureCB(char const*) | |
| CVehicleModelInfo::~CVehicleModelInfo() | |
| CVehicleModelInfo::ConvertAnimFileIndex() | |
| CVehicleModelInfo::MoveObjectsCB(RwObject*, void*) | |
| CVehicleModelInfo::CollapseFramesCB(RwFrame*, void*) | |
| CVehicleModelInfo::SetAtomicFlagCB(RwObject*, void*) | |
| CVisibilityPlugins::SetAtomicFlag(RpAtomic*, unsigned short) | |
| CVehicleModelInfo::GetEditableMaterialListCB(RpAtomic*, void*) | |
| CVehicleModelInfo::GetEditableMaterialListCB(RpMaterial*, void*) | |
| CVehicleModelInfo::SetEnvironmentMapAtomicCB(RpAtomic*, void*) | |
| CVehicleModelInfo::SetEnvironmentMapCB(RpMaterial*, void*) | |
| CVehicleModelInfo::SetEnvMapCoeffAtomicCB(RpAtomic*, void*) | |
| CVehicleModelInfo::SetEnvMapCoeffCB(RpMaterial*, void*) | |
| CVehicleModelInfo::SetEditableMaterialsCB(RpMaterial*, void*) | |
| CVehicleModelInfo::ms_pRemapTexture | |
| CVehicleModelInfo::ms_pLightsTexture | |
| CVehicleModelInfo::ms_lightsOn | |
| CVehicleModelInfo::ms_pLightsOnTexture | |
| gLightSurfProps | |
| CVehicleModelInfo::ms_currentCol | |
| CVehicleModelInfo::SetAnimFile(char const*) | |
| GetOkAndDamagedAtomicCB(RwObject*, void*) | |
| CVehicleModelInfo::SetEditableMaterialsCB(RpAtomic*, void*) | |
| gpWhiteTexture | |
| CVehicleModelInfo::CVehicleStructure::CVehicleStructure() | |
| CVehicleModelInfo::CVehicleStructure::CVehicleStructure() | |
| CVehicleModelInfo::CVehicleStructure::~CVehicleStructure() | |
| CVehicleModelInfo::CVehicleStructure::~CVehicleStructure() | |
| CVehicleModelInfo::DeleteRwObject() | |
| CVehicleModelInfo::CVehicleStructure::m_pInfoPool | |
| CVehicleModelInfo::ShutdownLightTexture() | |
| CVehicleModelInfo::CLinkedUpgradeList::AddUpgradeLink(short, short) | |
| CVehicleModelInfo::UseCommonVehicleTexDicationary() | |
| CVehicleModelInfo::StopUsingCommonVehicleTexDicationary() | |
| CVehicleModelInfo::CVehicleModelInfo() | |
| vtable for CVehicleModelInfo | |
| CVehicleModelInfo::DisableEnvMap() | |
| CVehicleModelInfo::SetEnvMapCoeff(float) | |
| CVehicleModelInfo::HideDamagedAtomicCB(RpAtomic*, void*) | |
| CVehicleModelInfo::SetAtomicRendererCB(RpAtomic*, void*) | |
| CVisibilityPlugins::RenderVehicleReallyLowDetailCB(RpAtomic*) | |
| CVisibilityPlugins::RenderVehicleHiDetailCB(RpAtomic*) | |
| CVisibilityPlugins::RenderVehicleHiDetailAlphaCB(RpAtomic*) | |
| CVehicleModelInfo::SetAtomicRendererCB_RealHeli(RpAtomic*, void*) | |
| CVisibilityPlugins::RenderHeliRotorAlphaCB(RpAtomic*) | |
| CVisibilityPlugins::RenderHeliTailRotorAlphaCB(RpAtomic*) | |
| CVehicleModelInfo::SetAtomicRendererCB_BigVehicle(RpAtomic*, void*) | |
| CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle(RpAtomic*) | |
| CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_BigVehicle(RpAtomic*) | |
| CVisibilityPlugins::RenderVehicleHiDetailCB_BigVehicle(RpAtomic*) | |
| CVehicleModelInfo::SetAtomicRendererCB_Boat(RpAtomic*, void*) | |
| CVisibilityPlugins::RenderVehicleLoDetailCB_Boat(RpAtomic*) | |
| CVisibilityPlugins::RenderVehicleHiDetailCB_Boat(RpAtomic*) | |
| CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_Boat(RpAtomic*) | |
| CVehicleModelInfo::SetAtomicRendererCB_Train(RpAtomic*, void*) | |
| CVisibilityPlugins::RenderTrainHiDetailAlphaCB(RpAtomic*) | |
| CVisibilityPlugins::RenderTrainHiDetailCB(RpAtomic*) | |
| CVehicleModelInfo::HideAllComponentsAtomicCB(RpAtomic*, void*) | |
| CVehicleModelInfo::SetAtomicRendererCB_Heli(RpAtomic*, void*) | |
| CVehicleModelInfo::SetAtomicRenderCallbacks() | |
| CVehicleModelInfo::ClearAtomicFlagCB(RwObject*, void*) | |
| CVisibilityPlugins::ClearAtomicFlag(RpAtomic*, unsigned short) | |
| CVehicleModelInfo::SetVehicleComponentFlags(RwFrame*, unsigned int) | |
| CVehicleModelInfo::PreprocessHierarchy() | |
| GetFirstChild(RwFrame*) | |
| GetFirstObject(RwFrame*) | |
| GetSecondObject(RwFrame*) | |
| CVehicleModelInfo::ms_vehicleDescs | |
| CVisibilityPlugins::RenderWheelAtomicCB(RpAtomic*) | |
| CVehicleModelInfo::GetWheelPosn(int, CVector&, bool) | |
| CVehicleModelInfo::GetOriginalCompPosition(CVector&, int) | |
| IsValidCompRule(int) | |
| CWeather::OldWeatherType | |
| CWeather::NewWeatherType | |
| GetListOfComponentsNotUsedByRules(unsigned int, int, int*) | |
| CountCompsInRule(int) | |
| ChooseComponent(int, int) | |
| CVehicleModelInfo::ChooseComponent() | |
| CVehicleModelInfo::ChooseSecondComponent() | |
| CVehicleModelInfo::CreateInstance() | |
| CVehicleModelInfo::ms_compsUsed | |
| CVehicleModelInfo::IsUpgradeAvailable(VehicleUpgradePosn) | |
| CVehicleModelInfo::SetEditableMaterials(RpClump*) | |
| CVehicleModelInfo::ResetEditableMaterials(RpClump*) | |
| CVehicleModelInfo::FindEditableMaterialList() | |
| CVehicleModelInfo::SetVehicleColour(unsigned char, unsigned char, unsigned char, unsigned char) | |
| CVehicleModelInfo::AddRemap(char const*) | |
| CVehicleModelInfo::AddWheelUpgrade(int, int) | |
| CVehicleModelInfo::ms_numWheelUpgrades | |
| CVehicleModelInfo::ms_upgradeWheels | |
| CVehicleModelInfo::DeleteVehicleColourTextures() | |
| CVehicleModelInfo::LoadEnvironmentMaps() | |
| CVehicleModelInfo::ShutdownEnvironmentMaps() | |
| CVehicleModelInfo::GetMatFXEffectMaterialCB(RpMaterial*, void*) | |
| CVehicleModelInfo::SetRenderPipelinesCB(RpAtomic*, void*) | |
| CVehicleModelInfo::SetRenderPipelines() | |
| CVehicleModelInfo::GetCustomCarPlateText() | |
| CVehicleModelInfo::SetCarCustomPlate() | |
| CCustomCarPlateMgr::GeneratePlateText(char*, int) | |
| CCustomCarPlateMgr::SetupClump(RpClump*, char*, unsigned char) | |
| CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(int) | |
| CVehicleModelInfo::ReduceMaterialsInVehicle() | |
| CMemoryMgr::InitScratchPad() | |
| CTimer::GetCurrentTimeInCycles() | |
| CTimer::GetCyclesPerMillisecond() | |
| CVisibilityPlugins::ClearClumpForAllAtomicsFlag(RpClump*, int) | |
| CVehicleModelInfo::SetClump(RpClump*) | |
| CVehicleModelInfo::SetupLightFlags(CVehicle*) | |
| gLightOffSurfProps | |
| gbUseCarColTex | |
| CWeaponModelInfo::GetModelType() | |
| CWeaponModelInfo::~CWeaponModelInfo() | |
| CWeaponModelInfo::~CWeaponModelInfo() | |
| CWeaponModelInfo::Init() | |
| CWeaponModelInfo::SetClump(RpClump*) | |
| CVehicle::SetComponentAtomicAlpha(RpAtomic*, int) | |
| CVisibilityPlugins::RenderWeaponCB(RpAtomic*) | |
| CWeaponModelInfo::~CWeaponModelInfo() | |
| CAnimBlendAssocGroup::CAnimBlendAssocGroup() | |
| CAnimBlendAssocGroup::CAnimBlendAssocGroup() | |
| strcmpIgnoringDigits(char const*, char const*) | |
| _ctype_ | |
| GetModelFromName(char const*) | |
| CAnimBlendAssocGroup::InitEmptyAssociations(RpClump*) | |
| CAnimBlendStaticAssociation::Init(RpClump*, CAnimBlendHierarchy*) | |
| CAnimBlendAssocGroup::DestroyAssociations() | |
| CAnimBlendAssocGroup::~CAnimBlendAssocGroup() | |
| CAnimBlendAssocGroup::~CAnimBlendAssocGroup() | |
| CAnimBlendAssocGroup::CreateAssociations(char const*) | |
| CAnimBlendStaticAssociation::CAnimBlendStaticAssociation() | |
| CAnimManager::ms_aAnimations | |
| AtomicRemoveAnimFromSkinCB(RpAtomic*, void*) | |
| CAnimBlendAssocGroup::CreateAssociations(char const*, char const*, char const*, int) | |
| CAnimBlendAssocGroup::CreateAssociations(char const*, RpClump*) | |
| CAnimBlendAssocGroup::CreateAssociations(char const*, RpClump*, char**, int) | |
| CAnimBlendAssocGroup::GetAnimation(char const*) | |
| CAnimBlendAssocGroup::GetAnimation(unsigned int) | |
| CAnimBlendAssocGroup::CopyAnimation(char const*) | |
| CAnimManager::UncompressAnimation(CAnimBlendHierarchy*) | |
| CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendStaticAssociation&) | |
| CAnimBlendAssocGroup::CopyAnimation(unsigned int) | |
| CAnimBlendAssocGroup::GetAnimationId(char const*) | |
| CAnimBlendStaticAssociation::CAnimBlendStaticAssociation() | |
| vtable for CAnimBlendStaticAssociation | |
| CAnimBlendStaticAssociation::AllocateSequenceArray(int) | |
| RpAnimBlendClumpFindBone(RpClump*, unsigned int) | |
| RpAnimBlendClumpFindFrameFromHashKey(RpClump*, unsigned int) | |
| ClumpOffset | |
| CAnimBlendStaticAssociation::CAnimBlendStaticAssociation(RpClump*, CAnimBlendHierarchy*) | |
| CAnimBlendStaticAssociation::CAnimBlendStaticAssociation(RpClump*, CAnimBlendHierarchy*) | |
| CAnimBlendStaticAssociation::FreeSequenceArray() | |
| CAnimBlendStaticAssociation::~CAnimBlendStaticAssociation() | |
| CAnimBlendStaticAssociation::~CAnimBlendStaticAssociation() | |
| CAnimBlendStaticAssociation::~CAnimBlendStaticAssociation() | |
| CAnimBlendAssociation::CAnimBlendAssociation() | |
| vtable for CAnimBlendAssociation | |
| CAnimBlendAssociation::CAnimBlendAssociation() | |
| CAnimBlendAssociation::AllocateAnimBlendNodeArray(int) | |
| CMemoryMgr::MallocAlign(unsigned int, unsigned int) | |
| CAnimBlendNode::Init() | |
| CAnimBlendAssociation::Init(RpClump*, CAnimBlendHierarchy*) | |
| CAnimBlendAssociation::CAnimBlendAssociation(RpClump*, CAnimBlendHierarchy*) | |
| CAnimBlendAssociation::CAnimBlendAssociation(RpClump*, CAnimBlendHierarchy*) | |
| CAnimBlendAssociation::Init(CAnimBlendAssociation&) | |
| CAnimBlendAssociation::Init(CAnimBlendStaticAssociation&) | |
| CAnimBlendAssociation::FreeAnimBlendNodeArray() | |
| CAnimBlendAssociation::~CAnimBlendAssociation() | |
| CAnimBlendAssociation::~CAnimBlendAssociation() | |
| CAnimBlendAssociation::~CAnimBlendAssociation() | |
| CAnimBlendAssociation::ReferenceAnimBlock() | |
| CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendAssociation&) | |
| CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendAssociation&) | |
| CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendStaticAssociation&) | |
| CAnimBlendNode::FindKeyFrame(float) | |
| CAnimBlendNode::SetupKeyFrameCompressed() | |
| CAnimBlendAssociation::SyncAnimation(CAnimBlendAssociation*) | |
| CAnimBlendAssociation::GetNode(int) | |
| CAnimBlendAssociation::Start(float) | |
| CAnimBlendAssociation::SetBlendTo(float, float) | |
| CAnimBlendAssociation::SetBlend(float, float) | |
| CAnimBlendAssociation::SetDeleteCallback(void (*)(CAnimBlendAssociation*, void*), void*) | |
| gbInAnimCallback | |
| CAnimBlendClumpData::CAnimBlendClumpData() | |
| CAnimBlendClumpData::CAnimBlendClumpData() | |
| CAnimBlendClumpData::~CAnimBlendClumpData() | |
| CAnimBlendClumpData::~CAnimBlendClumpData() | |
| CAnimBlendClumpData::SetNumberOfBones(int) | |
| CAnimBlendClumpData::ForAllFrames(void (*)(AnimBlendFrameData*, void*), void*) | |
| CAnimBlendClumpData::LoadFramesIntoSPR() | |
| CAnimBlendClumpData::ForAllFramesInSPR(void (*)(AnimBlendFrameData*, void*), void*, unsigned int) | |
| CAnimBlendHierarchy::CAnimBlendHierarchy() | |
| CAnimBlendHierarchy::CAnimBlendHierarchy() | |
| CAnimBlendHierarchy::FindSequence(char*) | |
| CAnimBlendHierarchy::SetName(char const*) | |
| CAnimBlendHierarchy::CalcTotalTime() | |
| CAnimBlendHierarchy::CalcTotalTimeCompressed() | |
| CAnimBlendHierarchy::RemoveQuaternionFlips() | |
| CAnimBlendSequence::RemoveQuaternionFlips() | |
| CAnimBlendHierarchy::AllocSequenceBlock(bool) | |
| CAnimBlendSequence::GetDataSize(bool) | |
| CAnimBlendHierarchy::GetSequenceBlock() | |
| CAnimBlendHierarchy::RemoveAnimSequences() | |
| CAnimManager::RemoveFromUncompressedCache(CAnimBlendHierarchy*) | |
| CAnimBlendSequence::~CAnimBlendSequence() | |
| CAnimBlendHierarchy::~CAnimBlendHierarchy() | |
| CAnimBlendHierarchy::~CAnimBlendHierarchy() | |
| CAnimBlendHierarchy::Shutdown() | |
| CAnimBlendHierarchy::Uncompress() | |
| CAnimBlendSequence::Uncompress(unsigned char*) | |
| CAnimBlendHierarchy::CompressKeyframes() | |
| CAnimBlendSequence::CompressKeyframes(unsigned char*) | |
| CAnimBlendHierarchy::RemoveUncompressedData() | |
| CAnimBlendSequence::RemoveUncompressedData(unsigned char*) | |
| CAnimBlendHierarchy::MoveMemory() | |
| CMemoryMgr::MoveMemory(void*) | |
| CAnimBlendSequence::MoveMemory() | |
| CAnimBlendHierarchy::Print() | |
| CAnimBlendSequence::Print() | |
| CAnimBlendNode::NextKeyFrameNoCalc() | |
| CAnimBlendNode::UpdateTime() | |
| CAnimBlendNode::CalcDeltas() | |
| CAnimBlendNode::NextKeyFrame() | |
| CAnimBlendNode::Update(CVector&, CQuaternion&, float) | |
| CQuaternion::Slerp(CQuaternion const&, CQuaternion const&, float, float, float) | |
| CAnimBlendNode::GetCurrentTranslation(CVector&, float) | |
| CAnimBlendNode::GetEndTranslation(CVector&, float) | |
| CAnimBlendNode::CalcDeltasCompressed() | |
| CAnimBlendNode::NextKeyFrameCompressed() | |
| CAnimBlendNode::UpdateCompressed(CVector&, CQuaternion&, float) | |
| CAnimBlendNode::GetCurrentTranslationCompressed(CVector&, float) | |
| CAnimBlendNode::GetEndTranslationCompressed(CVector&, float) | |
| CAnimBlendSequence::CAnimBlendSequence() | |
| CAnimBlendSequence::CAnimBlendSequence() | |
| CAnimBlendSequence::~CAnimBlendSequence() | |
| CAnimBlendSequence::SetName(char const*) | |
| CAnimBlendSequence::SetBoneTag(int) | |
| CAnimBlendSequence::SetNumFrames(int, bool, bool, unsigned char*) | |
| CDefaultAnimCallback::DefaultAnimCB(CAnimBlendAssociation*, void*) | |
| CAnimBlendAssociation::UpdateTimeStep(float, float) | |
| CAnimBlendAssociation::UpdateTime(float, float) | |
| CAnimBlendAssociation::UpdateBlend(float) | |
| RpAnimBlendClumpUpdateAnimations(RpClump*, float, bool) | |
| RpAnimBlendClumpGetFirstAssociation(RpClump*) | |
| CAnimManager::Shutdown() | |
| CAnimManager::ms_numAnimations | |
| CAnimManager::ms_animCache | |
| CAnimManager::ms_aAnimAssocGroups | |
| CAnimManager::ms_numAnimBlocks | |
| CAnimManager::GetFirstAssocGroup(char const*) | |
| CAnimManager::ms_aAnimAssocDefinitions | |
| CAnimManager::GetAnimBlockName(AssocGroupId) | |
| CAnimManager::CreateAnimAssociation(AssocGroupId, AnimationId) | |
| CAnimManager::GetAnimAssociation(AssocGroupId, char const*) | |
| CAnimManager::AddAnimation(RpClump*, CAnimBlendHierarchy*, int) | |
| CAnimManager::AddAnimationAndSync(RpClump*, CAnimBlendAssociation*, AssocGroupId, AnimationId) | |
| CAnimManager::AddAnimAssocDefinition(char const*, char const*, unsigned int, unsigned int, CAnimManager::AnimDescriptor*) | |
| CAnimManager::AddAnimToAssocDefinition(CAnimManager::AnimAssocDefinition*, char const*) | |
| CAnimManager::RegisterAnimBlock(char const*) | |
| void SwapEndianness<CompressedQuat>(CompressedQuat*) | |
| void SwapEndianness<CompressedVector>(CompressedVector*) | |
| void SwapEndianness<QuaternionData>(QuaternionData*) | |
| void SwapEndianness<CCompressedAnimBlendKeyFrame>(CCompressedAnimBlendKeyFrame*) | |
| void SwapEndianness<CCompressedAnimBlendKeyFrameNoTrans>(CCompressedAnimBlendKeyFrameNoTrans*) | |
| void SwapEndianness<CAnimBlendKeyFrame>(CAnimBlendKeyFrame*) | |
| void SwapEndianness<CAnimBlendKeyFrameNoTrans>(CAnimBlendKeyFrameNoTrans*) | |
| void SwapEndianness<CAnimManager::CIFFAnimData>(CAnimManager::CIFFAnimData*) | |
| void SwapEndianness<CAnimManager::CIFFRTKey>(CAnimManager::CIFFRTKey*) | |
| void SwapEndianness<CAnimManager::CIFFRKey>(CAnimManager::CIFFRKey*) | |
| void SwapEndianness<CAnimManager::CIFFRTSKey>(CAnimManager::CIFFRTSKey*) | |
| CAnimManager::LoadAnimFile(char const*) | |
| CAnimManager::LoadAnimFiles() | |
| CAnimManager::RemoveLastAnimFile() | |
| ConvertBoneTag2BoneName(int) | |
| ConvertPedNode2BoneTag(int) | |
| aBONETAG_ENUM_TAB | |
| aStdAnimDescs | |
| aStdAnimations | |
| CCutsceneMgr::Initialise() | |
| CDirectory::CDirectory(int) | |
| CCutsceneMgr::ms_animLoaded | |
| CCutsceneMgr::ms_useLodMultiplier | |
| CCutsceneMgr::ms_hasFileInfo | |
| CCutsceneMgr::ms_pCutsceneDir | |
| CCutsceneMgr::Shutdown() | |
| CCutsceneMgr::LoadAnimationUncompressed(char const*) | |
| CCutsceneMgr::ms_numUncompressedCutsceneAnims | |
| CCutsceneMgr::ms_aUncompressedCutsceneAnims | |
| CCutsceneMgr::RemoveEverythingBecauseCutsceneDoesntFitInMemory() | |
| CRadar::RemoveRadarSections() | |
| CCutsceneMgr::LoadEverythingBecauseCutsceneDeletedAllOfIt() | |
| CCutsceneMgr::Update() | |
| CCutsceneMgr::Update_overlay() | |
| CPad::OldMouseControllerState | |
| CCutsceneMgr::ms_numAppendObjectNames | |
| CCutsceneMgr::ms_cAppendObjectName | |
| CCutsceneMgr::ms_cAppendAnimName | |
| CCutsceneMgr::BuildCutscenePlayer() | |
| CClothes::RebuildCutscenePlayer(CPlayerPed*, int) | |
| CDirectory::ReadDirFile(char const*) | |
| CCutsceneMgr::LoadCutsceneData_overlay(char const*) | |
| CCutsceneMgr::RemoveCutscenePlayer() | |
| CCutsceneMgr::DeleteCutsceneData_overlay() | |
| CCutsceneMgr::ms_useCutsceneShadows | |
| RtAnimBlendKeyFrameApply(void*, void*) | |
| RpAnimBlendKeyFrameInterpolate(void*, void*, void*, float, void*) | |
| RpAnimBlendClumpRemoveAllAssociations(RpClump*) | |
| RpAnimBlendFrameGetName(RwFrame*) | |
| RpAnimBlendFrameSetName(RwFrame*, char*) | |
| SetFrameNodeName(RwFrame*, char const*) | |
| RpAnimBlendAllocateData(RpClump*) | |
| RpAnimBlendPluginAttach() | |
| SkinGetBonePositionsToTable(RpClump*, RwV3d*) | |
| RpAnimBlendClumpFindFrame(RpClump*, char const*) | |
| RpAnimBlendClumpFillFrameArray(RpClump*, AnimBlendFrameData**) | |
| RpAnimBlendClumpAddAssociation(RpClump*, CAnimBlendAssociation*, unsigned int, float, float) | |
| RpAnimBlendClumpSetBlendDeltas(RpClump*, unsigned int, float) | |
| RpAnimBlendClumpRemoveAssociations(RpClump*, unsigned int) | |
| RpAnimBlendClumpGetAssociation(RpClump*, bool, CAnimBlendHierarchy*) | |
| RpAnimBlendClumpGetMainAssociation(RpClump*, CAnimBlendAssociation**, float*) | |
| RpAnimBlendClumpGetMainPartialAssociation(RpClump*) | |
| RpAnimBlendClumpGetMainAssociation_N(RpClump*, int) | |
| RpAnimBlendClumpGetMainPartialAssociation_N(RpClump*, int) | |
| RpAnimBlendGetNextAssociation(CAnimBlendAssociation*) | |
| RpAnimBlendGetNextAssociation(CAnimBlendAssociation*, unsigned int) | |
| RpAnimBlendClumpPauseAllAnimations(RpClump*) | |
| RpAnimBlendClumpUnPauseAllAnimations(RpClump*) | |
| RpAnimBlendClumpGetNumAssociations(RpClump*) | |
| RpAnimBlendClumpGetNumPartialAssociations(RpClump*) | |
| RpAnimBlendClumpGetNumNonPartialAssociations(RpClump*) | |
| RpAnimBlendClumpExtractAssociations(RpClump*) | |
| RpAnimBlendClumpGiveAssociations(RpClump*, CAnimBlendAssociation*) | |
| CAEAmbienceTrackManager::~CAEAmbienceTrackManager() | |
| CAEAmbienceTrackManager::~CAEAmbienceTrackManager() | |
| CAEAmbienceTrackManager::Reset() | |
| CAEAmbienceTrackManager::StopAmbienceTrack() | |
| CAEAmbienceTrackManager::IsAmbienceTrackActive() | |
| CAEAmbienceTrackManager::GetAmbienceTrackStatus() | |
| CAEAmbienceTrackManager::IsAmbienceRadioActive() | |
| CAEAmbienceTrackManager::PlaySpecialMissionAmbienceTrack(int) | |
| CAEAmbienceTrackManager::StopSpecialMissionAmbienceTrack() | |
| CAEAmbienceTrackManager::UpdateAmbienceTrackAndVolume() | |
| CAudioEngine::IsRadioOn() | |
| CCullZones::PlayerNoRain() | |
| CCullZones::CamNoRain() | |
| CAEAudioEnvironment::GetDistanceAttenuation(float) | |
| CAEAudioEnvironment::GetPositionRelativeToCamera(CVector*, CVector*) | |
| CWeather::Sandstorm | |
| CAudioZones::m_NumActiveSpheres | |
| CAudioZones::m_aActiveSpheres | |
| CAudioZones::m_aSpheres | |
| CAudioZones::m_NumActiveBoxes | |
| CAudioZones::m_aActiveBoxes | |
| CAudioZones::m_aBoxes | |
| CWeather::UnderWaterness | |
| CAudioEngine::IsVehicleRadioActive() | |
| CAEAmbienceTrackManager::StartTrackPlayback() | |
| CAEAudioHardware::DisableBassEq() | |
| CAEAudioHardware::SetChannelVolume(short, unsigned short, float, unsigned char) | |
| CAEAudioHardware::SetChannelFlags(short, unsigned short, short) | |
| CAEAudioHardware::StartTrackPlayback() | |
| CAEAmbienceTrackManager::CheckForPause() | |
| CAEAudioHardware::SetChannelFrequencyScalingFactor(short, unsigned short, float) | |
| CAEAmbienceTrackManager::Service(int) | |
| CAudioEngine::IsCutsceneTrackActive() | |
| IsPostLoading() | |
| CAEAudioHardware::PlayTrack(unsigned int, int, unsigned int, char, bool, bool) | |
| CAEAudioHardware::StopTrack() | |
| CAEAudioHardware::StopSound(short, unsigned short) | |
| CAEAudioUtility::GetRandomNumberInRange(int, int) | |
| AEAmbienceTrackManager | |
| CAEAudioChannel::CAEAudioChannel(unsigned short, unsigned int, unsigned short) | |
| vtable for CAEAudioChannel | |
| CAEAudioChannel::CAEAudioChannel(unsigned short, unsigned int, unsigned short) | |
| CAEAudioChannel::~CAEAudioChannel() | |
| g_numSoundChannelsUsed | |
| CAEAudioChannel::~CAEAudioChannel() | |
| CAEAudioChannel::~CAEAudioChannel() | |
| CAEAudioChannel::SetPosition(CVector*) | |
| CAEAudioChannel::GetVolume() | |
| CAEAudioChannel::IsBufferPlaying() | |
| CAEAudioChannel::SetVolume(float) | |
| CAESmoothFadeThread::RequestFade(OALSource*, float, short, bool) | |
| CAESmoothFadeThread::SetBufferVolume(OALSource*, float) | |
| AESmoothFadeThread | |
| CAEAudioChannel::GetCurrentPlaybackPosition() | |
| CAEAudioChannel::ConvertFromBytesToMS(unsigned int) | |
| CAEAudioChannel::ConvertFromMsToBytes(unsigned int) | |
| CAEAudioUtility::ConvertFromMSToBytes(unsigned int, unsigned int, unsigned short) | |
| CAEAudioChannel::SetFrequency(unsigned int) | |
| CAEAudioChannel::SetFrequencyScalingFactor(float) | |
| CAEAudioChannel::SetOriginalFrequency(unsigned int) | |
| CAEAudioChannel::UpdateStatus() | |
| CAEAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEAudioEnvironment::GetDopplerRelativeFrequency(float, float, unsigned int, unsigned int, float) | |
| CCamera::Get_Just_Switched_Status() | |
| CAEAudioEnvironment::GetPositionRelativeToCamera(CVector*, CPlaceable*) | |
| CAEAudioEnvironment::GetDirectionalMikeAttenuation(CVector const&) | |
| CAEAudioEnvironment::GetReverbEnvironmentAndDepth(signed char*, int*) | |
| gAudioZoneToReverbEnvironmentMap | |
| CAEAudioHardware::~CAEAudioHardware() | |
| CAEStreamThread::~CAEStreamThread() | |
| CAEAudioHardware::~CAEAudioHardware() | |
| CAEAudioHardware::CAEAudioHardware() | |
| CAEStreamThread::CAEStreamThread() | |
| CAEAudioHardware::CAEAudioHardware() | |
| CAEAudioHardware::GetActualNumberOfHardwareChannels() | |
| CAEAudioHardware::PauseOpenAL(int) | |
| CAEAudioHardware::InitOpenALListener() | |
| CAEAudioHardware::Initialise() | |
| CAEStreamingChannel::CAEStreamingChannel(unsigned short) | |
| CAEStreamingChannel::Initialise() | |
| CAEStaticChannel::CAEStaticChannel(unsigned short, unsigned int, unsigned short) | |
| CAESmoothFadeThread::Initialise() | |
| CAESmoothFadeThread::Start() | |
| CAEStreamThread::Initialise(CAEStreamingChannel*) | |
| CAEStreamThread::Start() | |
| CAEAudioHardware::Terminate() | |
| CAEStreamThread::Stop() | |
| CAESmoothFadeThread::Stop() | |
| CAEStreamThread::WaitForExit() | |
| CAESmoothFadeThread::WaitForExit() | |
| CAEAudioHardware::PlaySound(short, unsigned short, unsigned short, unsigned short, short, short, float) | |
| CAEStaticChannel::SetAudioBuffer(OALBuffer*, unsigned short, short, short, unsigned short) | |
| CAEAudioHardware::GetNumAvailableChannels() | |
| CAEAudioHardware::GetChannelPlayTimes(short, short*) | |
| CAEAudioHardware::LoadSoundBank(unsigned short, short) | |
| CAEAudioHardware::IsSoundBankLoaded(unsigned short, short) | |
| CAEAudioHardware::GetSoundBankLoadingStatus(unsigned short, short) | |
| CAEAudioHardware::SetChannelPosition(short, unsigned short, CVector*, unsigned char) | |
| CAEAudioHardware::RescaleChannelVolumes() | |
| CAEAudioUtility::AudioLog10(float) | |
| CAEAudioHardware::Service() | |
| CAEStreamThread::Check() | |
| CAEAudioHardware::UpdateReverbEnvironment() | |
| CAEAudioHardware::GetSoundHeadroom(unsigned short, short) | |
| CAEAudioHardware::EnableEffectsLoading() | |
| CAEAudioHardware::DisableEffectsLoading() | |
| CAEAudioHardware::RequestVirtualChannelSoundInfo(unsigned short, unsigned short, unsigned short) | |
| CAEAudioHardware::GetVirtualChannelSoundLengths(short*) | |
| CAEAudioHardware::GetVirtualChannelSoundLoopStartTimes(short*) | |
| CAEAudioHardware::LoadSound(unsigned short, unsigned short, short) | |
| CAEAudioHardware::IsSoundLoaded(unsigned short, unsigned short, short) | |
| CAEAudioHardware::GetSoundLoadingStatus(unsigned short, unsigned short, short) | |
| CAEStreamThread::PlayTrack(unsigned int, int, unsigned int, char, bool, bool) | |
| CAEStreamThread::StopTrack() | |
| CAEAudioHardware::GetTrackPlayTime() | |
| CAEStreamThread::GetTrackPlayTime() | |
| CAEAudioHardware::GetTrackLengthMs() | |
| CAEStreamThread::GetTrackLengthMs() | |
| CAEAudioHardware::GetActiveTrackID() | |
| CAEStreamThread::GetActiveTrackID() | |
| CAEAudioHardware::GetPlayingTrackID() | |
| CAEStreamThread::GetPlayingTrackID() | |
| CAEAudioHardware::GetBeatInfo(tBeatInfo*) | |
| CAEAudioHardware::SetBassSetting(signed char, float) | |
| CAEStreamingChannel::SetBassEQ(signed char, float) | |
| CAEAudioHardware::EnableBassEq() | |
| CAEAudioHardware::SetMusicMasterScalingFactor(float) | |
| CAEAudioHardware::SetEffectsMasterScalingFactor(float) | |
| CAEAudioHardware::SetMusicFaderScalingFactor(float) | |
| CAEAudioHardware::SetEffectsFaderScalingFactor(float) | |
| CAEAudioHardware::GetEffectsMasterScalingFactor() | |
| CAEAudioHardware::GetMusicMasterScalingFactor() | |
| CAEAudioHardware::GetEffectsFaderScalingFactor() | |
| CAEAudioHardware::SetStreamFaderScalingFactor(float) | |
| CAEAudioHardware::SetNonStreamFaderScalingFactor(float) | |
| CAEAudioHardware::IsStreamingFromDVD() | |
| CAEAudioHardware::GetDVDDriveLetter() | |
| CAEAudioHardware::CheckDVD() | |
| CAEAudioHardware::PauseAllSounds() | |
| CAEAudioHardware::ResumeAllSounds() | |
| CAESmoothFadeThread::CAESmoothFadeThread() | |
| CAESmoothFadeThread::~CAESmoothFadeThread() | |
| CAEAudioUtility::GetRandomNumberInRange(float, float) | |
| CAEAudioUtility::ResolveProbability(float) | |
| CAEAudioUtility::GetBankAndSoundFromScriptSlotAudioEvent(int*, int*, int*, int) | |
| gScriptBanksLookup | |
| CAEAudioUtility::GetPiecewiseLinear(float, short, float (*) [2]) | |
| CAEAudioUtility::FindVehicleOfPlayer() | |
| CAEAudioUtility::GetCurrentTimeInMilliseconds() | |
| CAEAudioUtility::m_sfLogLookup | |
| CAECollisionAudioEntity::UpdateParameters(CAESound*, short) | |
| CAECollisionAudioEntity::InitialisePostLoading() | |
| CAECollisionAudioEntity::ReportGlassCollisionEvent(int, CVector&, unsigned int) | |
| CAESound::Initialise(short, short, CAEAudioEntity*, CVector, float, float, float, float, unsigned char, unsigned short, float, short) | |
| CAESoundManager::RequestNewSound(CAESound*) | |
| CAEAudioEntity::m_pAudioEventVolumes | |
| AESoundManager | |
| CAECollisionAudioEntity::ReportObjectDestruction(CEntity*) | |
| MI_GRASSHOUSE | |
| CAECollisionAudioEntity::ReportWaterSplash(CPhysical*, float, unsigned char) | |
| CAESound::RegisterWithPhysicalEntity(CEntity*) | |
| CAESoundManager::AreSoundsOfThisEventPlayingForThisEntityAndPhysical(short, CAEAudioEntity*, CPhysical*) | |
| CAudioEngine::IsLoadingTuneActive() | |
| CAECollisionAudioEntity::ReportWaterSplash(CVector, float) | |
| CAECollisionAudioEntity::Service() | |
| CAESound::StopSoundAndForget() | |
| CAECollisionAudioEntity::Reset() | |
| CAECollisionAudioEntity::GetSurfaceHardnessVolumeOffset(unsigned char) | |
| gCollisionLookup | |
| CAECollisionAudioEntity::PlayBulletHitCollisionSound(unsigned char, CVector&, float) | |
| SurfaceInfos_c::IsAudioWater(unsigned int) | |
| SurfaceInfos_c::IsAudioWood(unsigned int) | |
| SurfaceInfos_c::IsAudioMetal(unsigned int) | |
| SurfaceInfos_c::IsAudioConcrete(unsigned int) | |
| SurfaceInfos_c::IsAudioGravel(unsigned int) | |
| SurfaceInfos_c::IsAudioTile(unsigned int) | |
| CAECollisionAudioEntity::ReportBulletHit(CEntity*, unsigned char, CVector&, float) | |
| CAECollisionAudioEntity::UpdateLoopingCollisionSound(CAESound*, CEntity*, CEntity*, unsigned char, unsigned char, float, CVector&, unsigned char) | |
| CAESound::SetPosition(CVector) | |
| CAECollisionAudioEntity::GetCollisionSoundStatus(CEntity*, CEntity*, unsigned char, unsigned char, int*) | |
| CAECollisionAudioEntity::ChooseCollisionSoundID(unsigned char) | |
| CAECollisionAudioEntity::AddCollisionSoundIDToHistory(unsigned char, short) | |
| CAECollisionAudioEntity::AddCollisionSoundToList(CEntity*, CEntity*, unsigned char, unsigned char, CAESound*, int) | |
| CAECollisionAudioEntity::PlayOneShotCollisionSound(CEntity*, CEntity*, unsigned char, unsigned char, float, CVector&) | |
| CAECollisionAudioEntity::PlayLoopingCollisionSound(CEntity*, CEntity*, unsigned char, unsigned char, float, CVector&, unsigned char) | |
| SurfaceInfos_c::IsAudioGrass(unsigned int) | |
| CAECollisionAudioEntity::ReportCollision(CEntity*, CEntity*, unsigned char, unsigned char, CVector&, CVector*, float, float, unsigned char, unsigned char) | |
| SurfaceInfos_c::GetFrictionEffect(unsigned int) | |
| MI_BASKETBALL | |
| MI_PUNCHBAG | |
| MI_IMY_GRAY_CRATE | |
| vtable for CAECollisionAudioEntity | |
| CAECutsceneTrackManager::~CAECutsceneTrackManager() | |
| CAECutsceneTrackManager::~CAECutsceneTrackManager() | |
| CAECutsceneTrackManager::PlayPreloadedCutsceneTrack() | |
| CAECutsceneTrackManager::StopCutsceneTrack() | |
| CAECutsceneTrackManager::IsCutsceneTrackActive() | |
| CAECutsceneTrackManager::GetCutsceneTrackStatus() | |
| CAECutsceneTrackManager::PauseTrack(unsigned char) | |
| CAECutsceneTrackManager::StartTrackPlayback() | |
| CAECutsceneTrackManager::CheckForPause() | |
| CAECutsceneTrackManager::Service(int) | |
| CAECutsceneTrackManager::PreloadCutsceneTrack(short, unsigned char) | |
| CAECutsceneTrackManager::PreloadBeatTrack(short, unsigned char) | |
| gBeatTrackLookup | |
| AECutsceneTrackManager | |
| CAEStreamTransformer::~CAEStreamTransformer() | |
| CAEStreamTransformer::~CAEStreamTransformer() | |
| CAEDataStream::CAEDataStream(int, char*, int, int, bool) | |
| CAEStreamTransformer::TransformBuffer(void*, unsigned long, unsigned long) | |
| AEStreamTransformer | |
| CAEDataStream::GetCurrentPosition() | |
| CAEDataStream::Close() | |
| CAEDataStream::~CAEDataStream() | |
| CAEStreamTransformer::Initialise() | |
| CAESoundManager::CancelSoundsOwnedByAudioEntity(CAEAudioEntity*, unsigned char) | |
| CAEDoorAudioEntity::PlayDoorSound(short, int, CVector&, float, float) | |
| CAESound::SetIndividualEnvironment(unsigned short, unsigned short) | |
| CAESoundManager::AreSoundsOfThisEventPlayingForThisEntity(short, CAEAudioEntity*) | |
| CAEDoorAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEDoorAudioEntity::AddAudioEvent(int, CPhysical*) | |
| CAEExplosionAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEExplosionAudioEntity::AddAudioEvent(int, CVector&, float) | |
| gfExplosionFrequencyVariations | |
| vtable for CAEExplosionAudioEntity | |
| CAEFireAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEFireAudioEntity::PlayFireSounds(int, CVector&) | |
| CAEFireAudioEntity::m_snLastFireFrequencyIndex | |
| gfFireFrequencyVariations | |
| CAEFireAudioEntity::PlayWaterSounds(int, CVector&) | |
| CAEFrontendAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEFrontendAudioEntity::Terminate() | |
| CAEFrontendAudioEntity::Reset() | |
| CAESoundManager::CancelSoundsOfThisEventPlayingForThisEntity(short, CAEAudioEntity*) | |
| CAEFrontendAudioEntity::IsLoadingTuneActive() | |
| CAEFrontendAudioEntity::AddAudioEvent(int, float, float) | |
| CAETwinLoopSoundEntity::Initialise(short, short, short, CAEAudioEntity*, unsigned short, unsigned short, short, short) | |
| CAETwinLoopSoundEntity::PlayTwinLoopSound(CVector, float, float, float, float, unsigned short) | |
| CAETwinLoopSoundEntity::StopSoundAndForget() | |
| CAESoundManager::AreSoundsPlayingInBankSlot(short) | |
| CAEFrontendAudioEntity::IsRadioTuneSoundActive() | |
| vtable for CAEFrontendAudioEntity | |
| CAEGlobalWeaponAudioEntity::UpdateParameters(CAESound*, short) | |
| pFogHorn | |
| pWaterfall | |
| CAEGlobalWeaponAudioEntity::ProjectileFire(eWeaponType, CPhysical*, int) | |
| gfRocketFrequencyVariations | |
| CAEGlobalWeaponAudioEntity::AddAudioEvent(int, eWeaponType, CPhysical*) | |
| CAEWeaponAudioEntity::WeaponReload(eWeaponType, CPhysical*, int) | |
| CAEWeaponAudioEntity::WeaponFire(eWeaponType, CPhysical*, int) | |
| CAEGlobalWeaponAudioEntity::PickAmbientGunFire(int&, eWeaponType&, int&) | |
| CAEGlobalWeaponAudioEntity::ServiceAmbientGunFire() | |
| CAESound::StopSound() | |
| CWeather::Foggyness_SF | |
| vtable for CAEGlobalWeaponAudioEntity | |
| CAEPedAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEPedAudioEntity::Initialise(CEntity*) | |
| CAEPedAudioEntity::HandleFootstepEvent(int, float, float, unsigned char) | |
| SurfaceInfos_c::IsAudioLongGrass(unsigned int) | |
| SurfaceInfos_c::IsAudioSand(unsigned int) | |
| CAESoundManager::CancelSoundsInBankSlot(short, unsigned char) | |
| CAEPedAudioEntity::HandleSkateEvent(int, float, float) | |
| CAEPedAudioEntity::HandleLandingEvent(int) | |
| CAEPedAudioEntity::HandlePedSwing(int, int, unsigned int) | |
| CAEPedAudioEntity::HandlePedHit(int, CPhysical*, unsigned char, float, unsigned int) | |
| CAudioEngine::ReportCollision(CEntity*, CEntity*, unsigned char, unsigned char, CVector&, CVector*, float, float, unsigned char, unsigned char) | |
| CAEPedAudioEntity::HandlePedJacked(int) | |
| CAEPedAudioEntity::HandleSwimSplash(int) | |
| CAEPedAudioEntity::HandleSwimWake(int) | |
| CAEPedAudioEntity::AddAudioEvent(int, float, float, CPhysical*, unsigned char, int, unsigned int) | |
| CAEPedAudioEntity::TurnOnJetPack() | |
| CAEPedAudioEntity::UpdateJetPack(float, float) | |
| CAEPedAudioEntity::StopJetPackSound() | |
| CAEPedAudioEntity::Terminate() | |
| CAEPedAudioEntity::PlayShirtFlap(float, float) | |
| CAETwinLoopSoundEntity::UpdateTwinLoopSound(CVector, float, float) | |
| CAEPedAudioEntity::Service() | |
| CPedIntelligence::GetUsingParachute() const | |
| CAEPedAudioEntity::PlayWindRush(float, float) | |
| vtable for CAEPedAudioEntity | |
| CAEPedlessSpeechAudioEntity::AddScriptSayEvent(int, int, unsigned char, unsigned char, unsigned char) | |
| CAEPedlessSpeechAudioEntity::GetAllocatedVoice() | |
| CAEPedlessSpeechAudioEntity::WillPedChatAboutTopic(short) | |
| CAEPedlessSpeechAudioEntity::GetPedType() | |
| CAEPedlessSpeechAudioEntity::IsPedFemaleForAudio() | |
| CAEPedSpeechAudioEntity::GetAllocatedVoice() | |
| CAEPedSpeechAudioEntity::GetPedType() | |
| CAEPedSpeechAudioEntity::IsPedFemaleForAudio() | |
| CAEPedlessSpeechAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEPedSpeechAudioEntity::s_PedSpeechSlots | |
| CAEPedSpeechAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEPedSpeechAudioEntity::s_bPedConversationHappening | |
| CAEPedSpeechAudioEntity::s_bPlayerConversationHappening | |
| CAEPedSpeechAudioEntity::s_pPlayerConversationPed | |
| CAEPedSpeechAudioEntity::s_pConversationPed1 | |
| CAEPedSpeechAudioEntity::s_pConversationPed2 | |
| CAEPedSpeechAudioEntity::s_pConversationPedSlot2 | |
| CAEPedSpeechAudioEntity::s_bAPlayerSpeaking | |
| CAEPedSpeechAudioEntity::s_pConversationPedSlot1 | |
| CAEPedSpeechAudioEntity::PlayLoadedSound() | |
| CAEVehicleAudioEntity::s_pPlayerAttachedForRadio | |
| CAEPedSpeechAudioEntity::CAEPedSpeechAudioEntity() | |
| vtable for CAEPedSpeechAudioEntity | |
| CAEPedSpeechAudioEntity::CAEPedSpeechAudioEntity() | |
| CAEPedSpeechAudioEntity::Service() | |
| CAEPedSpeechAudioEntity::s_bForceAudible | |
| CAEPedSpeechAudioEntity::Reset() | |
| gGlobalSpeechContextNextPlayTime | |
| CAEPedSpeechAudioEntity::s_nCJMoodOverrideTime | |
| CAEPedSpeechAudioEntity::ReservePedConversationSpeechSlots() | |
| CAEPedSpeechAudioEntity::ReservePlayerConversationSpeechSlot() | |
| CAEPedSpeechAudioEntity::s_bAllSpeechDisabled | |
| CAEPedSpeechAudioEntity::SetUpConversation() | |
| CAEPedSpeechAudioEntity::s_Conversation | |
| CAEPedSpeechAudioEntity::s_ConversationLength | |
| CAEPedSpeechAudioEntity::RequestPedConversation(CPed*, CPed*) | |
| CPed::CanPedHoldConversation() | |
| CAEPedSpeechAudioEntity::GetAudioPedType(char*) | |
| aAudioPedTypeNames | |
| CAEPedSpeechAudioEntity::GetVoice(char*, short) | |
| gGfdSpeechVoiceLookup | |
| gGenSpeechVoiceLookup | |
| gPlySpeechVoiceLookup | |
| gGngSpeechVoiceLookup | |
| gEmgSpeechVoiceLookup | |
| CAEPedSpeechAudioEntity::s_nCJBasicMood | |
| CAEPedSpeechAudioEntity::s_nCJGangBanging | |
| CAEPedSpeechAudioEntity::s_nCJFat | |
| CAEPedSpeechAudioEntity::s_nCJWellDressed | |
| CAEPedSpeechAudioEntity::GetPedTalking() | |
| CAEPedSpeechAudioEntity::EnablePedSpeech() | |
| CAEPedSpeechAudioEntity::EnablePedSpeechForScriptSpeech() | |
| CAEPedSpeechAudioEntity::StopCurrentSpeech() | |
| CAEPedSpeechAudioEntity::ReleasePedConversation() | |
| CAEPedSpeechAudioEntity::Terminate() | |
| CAEPedSpeechAudioEntity::DisablePedSpeech(short) | |
| CAEPedSpeechAudioEntity::DisablePedSpeechForScriptSpeech(short) | |
| CAEPedSpeechAudioEntity::GetVoiceAndTypeForSpecialPed(unsigned int) | |
| gSpecialPedVoiceNameLookup | |
| gSpecialPedVoiceLookup | |
| CAEPedSpeechAudioEntity::GetVoiceAndTypeFromModel(int) | |
| CAEPedSpeechAudioEntity::GetSexFromModel(int) | |
| CAEPedSpeechAudioEntity::Initialise(CEntity*) | |
| CAEPedSpeechAudioEntity::GetSexForSpecialPed(unsigned int) | |
| CAEPedSpeechAudioEntity::IsCJDressedInForGangSpeech() | |
| CAEPedSpeechAudioEntity::GetCurrentCJMood() | |
| CAEPedSpeechAudioEntity::GetSoundAndBankIDsForScriptedSpeech(int) | |
| CAEPedSpeechAudioEntity::GetSpecificSpeechContext(short, short) | |
| gSpeechContextLookup | |
| CAEPedSpeechAudioEntity::CanPedSayGlobalContext(short) | |
| gGngSpeechLookup | |
| gPlySpeechLookup | |
| gEmgSpeechLookup | |
| gGenSpeechLookup | |
| CAEPedSpeechAudioEntity::CanPedHoldConversation() | |
| CAEPedSpeechAudioEntity::IsGlobalContextPain(short) | |
| CAEPedSpeechAudioEntity::IsGlobalContextImportantForStreaming(short) | |
| CAEPedSpeechAudioEntity::IsGlobalContextImportantForInterupting(short) | |
| CAEPedSpeechAudioEntity::IsGlobalContextImportantForWidescreen(short) | |
| CAEPedSpeechAudioEntity::IsGlobalContextUberImportant(short) | |
| CAEPedSpeechAudioEntity::GetNextMoodToUse(short) | |
| CAEPedSpeechAudioEntity::GetVoiceForMood(short) | |
| CAEPedSpeechAudioEntity::GetSoundAndBankIDs(short, short*) | |
| gPainVoiceToBankLookup | |
| gPainLookup | |
| CAEPedSpeechAudioEntity::s_PhraseMemory | |
| gGfdSpeechVoiceToBankLookup | |
| gGfdSpeechLookup | |
| gGngSpeechVoiceToBankLookup | |
| gPlySpeechVoiceToBankLookup | |
| gEmgSpeechVoiceToBankLookup | |
| gGenSpeechVoiceToBankLookup | |
| CAEPedSpeechAudioEntity::GetRepeatTime(short) | |
| CAEPedSpeechAudioEntity::LoadAndPlaySpeech(unsigned int) | |
| CAEPedSpeechAudioEntity::CanWePlayScriptedSpeech() | |
| CAEPedSpeechAudioEntity::s_NextSpeechSlot | |
| CAEPedSpeechAudioEntity::AddScriptSayEvent(int, int, unsigned char, unsigned char, unsigned char) | |
| CAEPedSpeechAudioEntity::GetNumSlotsPlayingContext(short) | |
| CAEPedSpeechAudioEntity::GetNextPlayTime(short) | |
| CAEPedSpeechAudioEntity::CanWePlayGlobalSpeechContext(short) | |
| CAEPedSpeechAudioEntity::SetNextPlayTime(short) | |
| CAEPedSpeechAudioEntity::GetSpeechContextVolumeOffset(short) | |
| CAEPedSpeechAudioEntity::AddSayEvent(int, short, unsigned int, float, unsigned char, unsigned char, unsigned char) | |
| tempTimeOffset | |
| CAEPedlessSpeechAudioEntity::CAEPedlessSpeechAudioEntity() | |
| vtable for CAEPedlessSpeechAudioEntity | |
| CAEPedlessSpeechAudioEntity::CAEPedlessSpeechAudioEntity() | |
| CAEPedlessSpeechAudioEntity::AddSayEvent(int, short, CEntity*, unsigned int, float, unsigned char, unsigned char, unsigned char) | |
| CAEPedlessSpeechAudioEntity::Initialise() | |
| CAEPedlessSpeechAudioEntity::StopCurrentSpeech() | |
| CAEPedlessSpeechAudioEntity::Terminate() | |
| CAEPedlessSpeechAudioEntity::PlayLoadedSound() | |
| gModelVoiceLookup | |
| gPainVoiceLookup | |
| CAEPedWeaponAudioEntity::AddAudioEvent(int) | |
| CAEWeaponAudioEntity::ReportStealthKill(eWeaponType, CPhysical*, int) | |
| CAEWeaponAudioEntity::ReportChainsawEvent(CPhysical*, int) | |
| CAEPedWeaponAudioEntity::Initialise(CEntity*) | |
| CAEWeaponAudioEntity::Initialise() | |
| CAEPedWeaponAudioEntity::Terminate() | |
| CAEWeaponAudioEntity::Terminate() | |
| CAEPedWeaponAudioEntity::Service() | |
| CAEWeaponAudioEntity::StopFlameThrowerIdleGasLoop() | |
| CAEWeaponAudioEntity::PlayFlameThrowerIdleGasLoop(CPhysical*) | |
| CAEPoliceScannerAudioEntity::PopulateScannerDialogueLists(tScannerSlot*, tScannerSlot*) | |
| CAEPoliceScannerAudioEntity::s_nScannerPlaybackState | |
| CAEPoliceScannerAudioEntity::s_ScannerSlotFirst | |
| CAEPoliceScannerAudioEntity::s_ScannerSlotSecond | |
| CAEPoliceScannerAudioEntity::PrepSlots() | |
| CAEPoliceScannerAudioEntity::s_pCurrentSlots | |
| CAEPoliceScannerAudioEntity::s_SlotState | |
| CAEPoliceScannerAudioEntity::CanWePlayNewScannerDialogue() | |
| CAEPoliceScannerAudioEntity::s_NextNewScannerDialogueTime | |
| CAEPoliceScannerAudioEntity::s_bScannerDisabled | |
| CAEPoliceScannerAudioEntity::PlayPoliceScannerDialogue(tScannerSlot*, tScannerSlot*) | |
| CAEPoliceScannerAudioEntity::s_pPSControlling | |
| CAEPoliceScannerAudioEntity::s_nSectionPlaying | |
| CAEPoliceScannerAudioEntity::s_nPlaybackStartTime | |
| CAEPoliceScannerAudioEntity::s_nAbortPlaybackTime | |
| CAEPoliceScannerAudioEntity::AddAudioEvent(int, eCrimeType, CVector const&) | |
| CAEPoliceScannerAudioEntity::FinishedPlayingScannerDialogue() | |
| CAEPoliceScannerAudioEntity::s_bStoppingScanner | |
| CAEPoliceScannerAudioEntity::s_fVolumeOffset | |
| CAEPoliceScannerAudioEntity::PlayLoadedDialogue() | |
| CAEPoliceScannerAudioEntity::s_pSound | |
| CAEPoliceScannerAudioEntity::LoadSlots() | |
| CAEPoliceScannerAudioEntity::EnableScanner() | |
| CAEPoliceScannerAudioEntity::StopScanner(unsigned char) | |
| CAEPoliceScannerAudioEntity::~CAEPoliceScannerAudioEntity() | |
| vtable for CAEPoliceScannerAudioEntity | |
| CAEPoliceScannerAudioEntity::~CAEPoliceScannerAudioEntity() | |
| CAEPoliceScannerAudioEntity::Reset() | |
| CAEPoliceScannerAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEPoliceScannerAudioEntity::Service() | |
| CAEPoliceScannerAudioEntity::DisableScanner(unsigned char, unsigned char) | |
| CAERadioTrackManager::~CAERadioTrackManager() | |
| CAERadioTrackManager::~CAERadioTrackManager() | |
| IsRemovedTrack(int) | |
| ReplaceTrack(int, int*) | |
| CAERadioTrackManager::Reset() | |
| CStats::GetFullFavoriteRadioStationList() | |
| CAERadioTrackManager::m_nMusicTrackIndexHistory | |
| CAERadioTrackManager::m_nIdentIndexHistory | |
| CAERadioTrackManager::m_nAdvertIndexHistory | |
| CAERadioTrackManager::m_nDJBanterIndexHistory | |
| CAERadioTrackManager::m_nSpecialDJBanterPending | |
| CAERadioTrackManager::m_nSpecialDJBanterIndex | |
| CAERadioTrackManager::m_nStatsCitiesPassed | |
| CAERadioTrackManager::m_nStatsLastHitGameClockDays | |
| CAERadioTrackManager::m_nStatsPassedDesert8 | |
| CAERadioTrackManager::m_nStatsLastHitGameClockHours | |
| CAERadioTrackManager::m_nStatsLastHitTimeOutHours | |
| CAERadioTrackManager::m_nStatsPassedCasino3 | |
| CAERadioTrackManager::m_nStatsPassedCasino6 | |
| CAERadioTrackManager::m_nStatsPassedCasino10 | |
| CAERadioTrackManager::m_nStatsPassedCat1 | |
| CAERadioTrackManager::m_nStatsPassedDesert1 | |
| CAERadioTrackManager::m_nStatsPassedDesert3 | |
| CAERadioTrackManager::m_nStatsPassedDesert5 | |
| CAERadioTrackManager::m_nStatsPassedDesert10 | |
| CAERadioTrackManager::m_nStatsPassedFarlie3 | |
| CAERadioTrackManager::m_nStatsPassedLAFin2 | |
| CAERadioTrackManager::m_nStatsPassedMansion2 | |
| CAERadioTrackManager::m_nStatsPassedRyder2 | |
| CAERadioTrackManager::m_nStatsPassedRiot1 | |
| CAERadioTrackManager::m_nStatsPassedSCrash1 | |
| CAERadioTrackManager::m_nStatsPassedVCrash2 | |
| CAERadioTrackManager::m_nStatsStartedBadlands | |
| CAERadioTrackManager::m_nStatsStartedCat2 | |
| CAERadioTrackManager::m_nStatsStartedCrash1 | |
| CAERadioTrackManager::m_nStatsPassedStrap4 | |
| CAERadioTrackManager::m_nStatsPassedSweet2 | |
| CAERadioTrackManager::m_nStatsPassedTruth2 | |
| CAERadioTrackManager::ResetStatistics() | |
| CAERadioTrackManager::RetuneRadio(signed char) | |
| CAERadioTrackManager::SetRadioAutoRetuneOnOff(unsigned char) | |
| CAERadioTrackManager::SetBassSetting(signed char, float) | |
| CAERadioTrackManager::SetBassEnhanceOnOff(unsigned char) | |
| CAERadioTrackManager::InitialiseRadioStationID(signed char) | |
| CAERadioTrackManager::IsRadioOn() | |
| CAERadioTrackManager::StopRadio(tVehicleAudioSettings*, unsigned char) | |
| gnTalkRadioShowLengthsMs | |
| CAERadioTrackManager::HasRadioRetuneJustStarted() | |
| CAERadioTrackManager::GetRadioStationNameKey(signed char, char*) | |
| CAERadioTrackManager::GetRadioStationName(signed char) | |
| CAERadioTrackManager::GetRadioStationListenTimes() | |
| CAERadioTrackManager::GetCurrentRadioStationID() | |
| CAERadioTrackManager::PlayRadioAnnouncement(unsigned int) | |
| CAERadioTrackManager::UpdateRadioVolumes() | |
| CTimer::GetIsSlowMotionActive() | |
| CAudioEngine::IsAmbienceRadioActive() | |
| CAudioEngine::GetMissionAudioEvent(unsigned char) | |
| CAudioEngine::GetMissionAudioPosition(unsigned char) | |
| CAERadioTrackManager::StartTrackPlayback() | |
| CAERadioTrackManager::CheckForMissionStatsChanges() | |
| CClock::daysInMonth | |
| CAERadioTrackManager::ChooseTalkRadioShow() | |
| gRadioNumMusicTracksPerStation | |
| CAERadioTrackManager::ChooseMusicTrackIndex(signed char) | |
| gRadioMusicTracks | |
| CAERadioTrackManager::ChooseIdentIndex(signed char) | |
| gRadioIdents | |
| CAERadioTrackManager::ChooseAdvertIndex(signed char) | |
| gRadioAdverts | |
| gnRadioStationRestrictedAdverts | |
| CAERadioTrackManager::ChooseDJBanterIndexFromList(signed char, int (*) [2]) | |
| gRadioDJBanterGN | |
| CAERadioTrackManager::ChooseDJBanterIndex(signed char) | |
| CWeather::ForecastWeather(int, int) | |
| gRadioDJBanterBC | |
| gRadioDJBanterTN | |
| gnRadioStationSpecificNewsLookup | |
| gRadioDJBanterBO | |
| gRadioDJBanterWR | |
| gRadioDJBanterWF | |
| gRadioDJBanterTM | |
| gRadioDJBanterTE | |
| CAERadioTrackManager::QueueUpTracksForStation(signed char, signed char*, signed char, tRadioSettings*) | |
| gRadioMusicOutros | |
| gRadioMusicIntros | |
| CAERadioTrackManager::CheckForTrackConcatenation() | |
| CAERadioTrackManager::AddMusicTrackIndexToHistory(signed char, signed char) | |
| CAERadioTrackManager::TrackRadioStation(signed char, unsigned char) | |
| CAERadioTrackManager::ChooseTracksForStation(signed char) | |
| CAERadioTrackManager::StartRadio(signed char, signed char, float, unsigned char) | |
| CAudioEngine::IsAmbienceTrackActive() | |
| CAudioEngine::StopAmbienceTrack(unsigned char) | |
| CAudioEngine::DoesAmbienceTrackOverrideRadio() | |
| CAERadioTrackManager::StartRadio(tVehicleAudioSettings*) | |
| CAERadioTrackManager::CheckForStationRetuneDuringPause() | |
| CAERadioTrackManager::AddIdentIndexToHistory(signed char, int) | |
| CAERadioTrackManager::AddAdvertIndexToHistory(signed char, int) | |
| CAERadioTrackManager::AddDJBanterIndexToHistory(signed char, int) | |
| CAERadioTrackManager::IsVehicleRadioActive() | |
| CAEVehicleAudioEntity::StaticGetPlayerVehicleAudioSettingsForRadio() | |
| CAERadioTrackManager::DisplayRadioStationName() | |
| CAERadioTrackManager::CheckForStationRetune() | |
| CAudioEngine::GetCutsceneTrackStatus() | |
| CPad::NextStationJustUp() | |
| CPad::LastStationJustUp() | |
| CAERadioTrackManager::CheckForPause() | |
| CAERadioTrackManager::Service(int) | |
| AERadioTrackManager | |
| gRadioDJBanterWS | |
| gRadioDJBanterNW | |
| gRadioDJBanterBB | |
| CAEScriptAudioEntity::AddAudioEvent(int) | |
| CAEScriptAudioEntity::GetMissionAudioLoadingStatus(unsigned char) | |
| CAEScriptAudioEntity::PlayLoadedMissionAudio(unsigned char) | |
| CAEScriptAudioEntity::IsMissionAudioSampleFinished(unsigned char) | |
| CAEScriptAudioEntity::PreloadMissionAudio(unsigned char, int) | |
| CAEScriptAudioEntity::GetMissionAudioEvent(unsigned char) | |
| CAEScriptAudioEntity::GetMissionAudioPosition(unsigned char) | |
| CAEScriptAudioEntity::ClearMissionAudio(unsigned char) | |
| CAEScriptAudioEntity::Reset() | |
| CAEScriptAudioEntity::SetMissionAudioPosition(unsigned char, CVector&) | |
| CAEScriptAudioEntity::AttachMissionAudioToPhysical(unsigned char, CPhysical*) | |
| CAEScriptAudioEntity::PlayResidentSoundEvent(short, short, short, unsigned short, CVector&, CPhysical*, float, float, short, float) | |
| CAEScriptAudioEntity::Service() | |
| CAEScriptAudioEntity::PlayMissionBankSound(unsigned short, CVector&, CPhysical*, short, unsigned char, unsigned char, float, float, float) | |
| CAEScriptAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEScriptAudioEntity::ProcessMissionAudioEvent(unsigned short, CVector&, CPhysical*, float, float) | |
| CAESoundManager::CancelSoundsOfThisEventPlayingForThisEntityAndPhysical(short, CAEAudioEntity*, CPhysical*) | |
| CAudioEngine::ReportWaterSplash(CPhysical*, float, unsigned char) | |
| CAEVehicleAudioEntity::EnableHelicoptors() | |
| CAEVehicleAudioEntity::DisableHelicoptors() | |
| CAudioEngine::ReportWaterSplash(CVector, float) | |
| CAEScriptAudioEntity::ReportMissionAudioEvent(unsigned short, CVector&) | |
| CAEScriptAudioEntity::ReportMissionAudioEvent(unsigned short, CPhysical*, float, float) | |
| vtable for CAEScriptAudioEntity | |
| CAESmoothFadeThread::CAESmoothFadeThread() | |
| CAESmoothFadeThread::~CAESmoothFadeThread() | |
| CAESmoothFadeThread::InitialiseRequestSlots() | |
| CAESmoothFadeThread::CancelFade(OALSource*) | |
| CAESmoothFadeThread::Service() | |
| CAESmoothFadeThread::SmoothFadeProc(void*) | |
| CAESound::CAESound(CAESound&) | |
| CAESound::CAESound(CAESound&) | |
| CAESound::UnregisterWithPhysicalEntity() | |
| CAESound::~CAESound() | |
| CAESoundManager::~CAESoundManager() | |
| CAESoundManager::~CAESoundManager() | |
| CAESound::operator=(CAESound&) | |
| CAESound::CAESound(short, short, CAEAudioEntity*, CVector, float, float, float, float, unsigned char, unsigned short, float) | |
| CAESound::CAESound(short, short, CAEAudioEntity*, CVector, float, float, float, float, unsigned char, unsigned short, float) | |
| CAESound::GetUncancellable() | |
| CAESound::GetFrontEnd() | |
| CAESound::GetRequestUpdates() | |
| CAESound::GetUnpausable() | |
| CAESound::GetPlayPhysically() | |
| CAESound::GetStartPercentage() | |
| CAESound::GetMusicMastered() | |
| CAESound::GetLifespanTiedToPhysicalEntity() | |
| CAESound::GetUnduckable() | |
| CAESound::GetUncompressable() | |
| CAESound::GetRolledOff() | |
| CAESound::GetSmoothDucking() | |
| CAESound::GetForcedFront() | |
| CAESound::UpdatePlayTime(short, short, short) | |
| CAESound::GetRelativePosition(CVector*) | |
| CAESound::CalculateVolume() | |
| CAESound::CalculateFrequency() | |
| CAESound::NewVPSLentry() | |
| CAESound::UpdateFrequency() | |
| CAESound::UpdateParameters(short) | |
| CAESound::SoundHasFinished() | |
| CAESound::GetRelativePlaybackFrequencyWithDoppler() | |
| CAESound::GetSlowMoFrequencyScalingFactor() | |
| CAESoundManager::Terminate() | |
| CAESoundManager::Reset() | |
| CAESoundManager::PauseManually(unsigned char) | |
| CAESoundManager::Service() | |
| CAESoundManager::GetVirtualChannelForPhysicalChannel(short) | |
| CAEStaticChannel::Play(short, signed char, float) | |
| CAEStaticChannel::GetLength() | |
| CAEStaticChannel::IsSoundPlaying() | |
| CAEStaticChannel::GetPlayTime() | |
| CAEStaticChannel::SynchPlayback() | |
| CAEStaticChannel::~CAEStaticChannel() | |
| vtable for CAEStaticChannel | |
| CAEStaticChannel::~CAEStaticChannel() | |
| CAEStaticChannel::~CAEStaticChannel() | |
| CAEStaticChannel::Stop() | |
| CAEStaticChannel::Service() | |
| CAEStaticChannel::CAEStaticChannel(unsigned short, unsigned int, unsigned short) | |
| CAEStaticChannel::SetAudioData(void*, unsigned int, unsigned short, short, short, unsigned short) | |
| CAEStreamingChannel::SynchPlayback() | |
| CAEStreamingChannel::GetLength() | |
| CAEStreamingChannel::IsSoundPlaying() | |
| CAEStreamingChannel::Play(short, signed char, float) | |
| CAEStreamingChannel::SetFrequencyScalingFactor(float) | |
| wasPlaylistPlaying | |
| CAEStreamingChannel::CAEStreamingChannel(unsigned short) | |
| vtable for CAEStreamingChannel | |
| CAEStreamingChannel::UpdatePlayTime() | |
| CAEStreamingChannel::GetPlayTime() | |
| CAEStreamingChannel::GetActiveTrackID() | |
| CAEStreamingChannel::GetPlayingTrackID() | |
| CAEStreamingChannel::Stop(bool) | |
| CAEStreamingChannel::Stop() | |
| CAEStreamingChannel::~CAEStreamingChannel() | |
| CAEStreamingChannel::~CAEStreamingChannel() | |
| CAEStreamingChannel::~CAEStreamingChannel() | |
| CAEStreamingChannel::InitialiseSilence() | |
| CAEStreamingChannel::SetNextStream(CAEStreamingDecoder*) | |
| CAEStreamingChannel::FillBuffer(void*, unsigned long) | |
| CAEStreamingChannel::PrepareStream(CAEStreamingDecoder*, signed char, bool) | |
| CAEStreamingChannel::Service() | |
| CAEStreamingChannel::SetReady() | |
| CAEStreamingChannel::Pause() | |
| vtable for CAEStreamingDecoder | |
| CAEStreamingDecoder::CAEStreamingDecoder(CAEDataStream*) | |
| CAEStreamingDecoder::~CAEStreamingDecoder() | |
| CAEStreamingDecoder::~CAEStreamingDecoder() | |
| CAEStreamThread::CAEStreamThread() | |
| CAEStreamThread::~CAEStreamThread() | |
| CAEStreamThread::MainLoop(void*) | |
| CAEStreamThread::Pause() | |
| CAEStreamThread::Resume() | |
| CAEStreamThread::Service() | |
| CAEStreamThread::IsUserTrack() | |
| CAETwinLoopSoundEntity::CAETwinLoopSoundEntity(short, short, short, CAEAudioEntity*, unsigned short, unsigned short, short, short) | |
| vtable for CAETwinLoopSoundEntity | |
| CAETwinLoopSoundEntity::CAETwinLoopSoundEntity(short, short, short, CAEAudioEntity*, unsigned short, unsigned short, short, short) | |
| CAETwinLoopSoundEntity::SwapSounds() | |
| CAETwinLoopSoundEntity::UpdateParameters(CAESound*, short) | |
| CAETwinLoopSoundEntity::DoSoundsSwitchThisFrame() | |
| CAETwinLoopSoundEntity::StopSound() | |
| CAETwinLoopSoundEntity::~CAETwinLoopSoundEntity() | |
| CAETwinLoopSoundEntity::~CAETwinLoopSoundEntity() | |
| CAETwinLoopSoundEntity::SetEmittedVolume(float) | |
| CAETwinLoopSoundEntity::GetEmittedVolume() | |
| CAETwinLoopSoundEntity::IsTwinLoopPlaying() | |
| CAEVehicleAudioEntity::CAEVehicleAudioEntity() | |
| vtable for CAEVehicleAudioEntity | |
| CAEVehicleAudioEntity::CAEVehicleAudioEntity() | |
| CAEVehicleAudioEntity::AddAudioEvent(int, float) | |
| CAEVehicleAudioEntity::RequestBankSlot(short) | |
| CAEVehicleAudioEntity::s_DummyEngineSlots | |
| CAEVehicleAudioEntity::s_NextDummyEngineSlot | |
| CAEVehicleAudioEntity::StoppedUsingBankSlot(short) | |
| CAEVehicleAudioEntity::DoesBankSlotContainThisBank(short, short) | |
| CAEVehicleAudioEntity::DemandBankSlot(short) | |
| CAEVehicleAudioEntity::StaticService() | |
| CAEVehicleAudioEntity::s_pVehicleAudioSettingsForRadio | |
| CAEVehicleAudioEntity::s_HelicoptorsDisabled | |
| CAEVehicleAudioEntity::GetVehicleTypeForAudio() | |
| CAEVehicleAudioEntity::IsAccInhibited(cVehicleParams&) | |
| CAEVehicleAudioEntity::IsAccInhibitedBackwards(cVehicleParams&) | |
| CAEVehicleAudioEntity::IsAccInhibitedForLowSpeed(cVehicleParams&) | |
| CAEVehicleAudioEntity::IsAccInhibitedForTime() | |
| CAEVehicleAudioEntity::InhibitAccForTime(unsigned int) | |
| CAEVehicleAudioEntity::IsCrzInhibitedForTime() | |
| CAEVehicleAudioEntity::InhibitCrzForTime(unsigned int) | |
| CAEVehicleAudioEntity::GetAccelAndBrake(cVehicleParams&) | |
| CPad::GetAccelerate() | |
| CPad::GetBrake() | |
| CAEVehicleAudioEntity::s_pPlayerDriver | |
| CAEVehicleAudioEntity::GetVolumeForDummyIdle(float, float) | |
| CAEVehicleAudioEntity::GetFrequencyForDummyIdle(float, float) | |
| CAEVehicleAudioEntity::GetVolumeForDummyRev(float, float) | |
| CAEVehicleAudioEntity::GetFrequencyForDummyRev(float, float) | |
| CAEVehicleAudioEntity::CancelVehicleEngineSound(short) | |
| CAEVehicleAudioEntity::RequestNewPlayerCarEngineSound(short, float, float) | |
| CAEVehicleAudioEntity::UpdateVehicleEngineSound(short, float, float) | |
| CAEVehicleAudioEntity::StartVehicleEngineSound(short, float, float) | |
| CAEVehicleAudioEntity::ProcessDummyStateTransition(short, float, cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessDummyVehicleEngine(cVehicleParams&) | |
| CAEVehicleAudioEntity::JustGotInVehicleAsDriver() | |
| CAEVehicleAudioEntity::TurnOnRadioForVehicle() | |
| CAudioEngine::StartRadio(tVehicleAudioSettings*) | |
| CAEVehicleAudioEntity::TurnOffRadioForVehicle() | |
| CAEVehicleAudioEntity::PlayerAboutToExitVehicleAsDriver() | |
| CAEVehicleAudioEntity::GetVehicleAudioSettings(short) | |
| CAEVehicleAudioEntity::Initialise(CEntity*) | |
| CAEVehicleAudioEntity::CopHeli() | |
| CAEVehicleAudioEntity::GetFreqForIdle(float) | |
| CAEVehicleAudioEntity::GetFreqForPlayerEngineSound(cVehicleParams&, short) | |
| CAEVehicleAudioEntity::GetVolForPlayerEngineSound(cVehicleParams&, short) | |
| CAEVehicleAudioEntity::JustFinishedAccelerationLoop() | |
| CAEVehicleAudioEntity::ProcessPlayerVehicleEngine(cVehicleParams&) | |
| CCullZones::DoExtraAirResistanceForPlayer() | |
| CAEVehicleAudioEntity::PlaySkidSound(short, float, float) | |
| CAEVehicleAudioEntity::JustWreckedVehicle() | |
| CAEVehicleAudioEntity::PlayRoadNoiseSound(short, float, float) | |
| CAEVehicleAudioEntity::PlayFlatTyreSound(short, float, float) | |
| CAEVehicleAudioEntity::PlayReverseSound(short, float, float) | |
| CAEVehicleAudioEntity::UpdateGasPedalAudio(CVehicle*, int) | |
| CAEVehicleAudioEntity::ProcessVehicleFlatTyre(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessVehicleRoadNoise(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessReverseGear(cVehicleParams&) | |
| CAEVehicleAudioEntity::GetVehicleDriveWheelSkidValue(CVehicle*, int, float, cTransmission*, float) | |
| CAEVehicleAudioEntity::GetVehicleNonDriveWheelSkidValue(CVehicle*, int, cTransmission*, float) | |
| CAEVehicleAudioEntity::ProcessVehicleSkidding(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessRainOnVehicle(cVehicleParams&) | |
| CAEWeatherAudioEntity::m_sfRainVolume | |
| CAEVehicleAudioEntity::PlayAircraftSound(short, short, short, float, float) | |
| CAEVehicleAudioEntity::ProcessPlayerProp(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessDummyProp(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessAIProp(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessPlayerHeli(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessDummyHeli(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessAIHeli(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessPlayerSeaPlane(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessDummySeaPlane(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessGenericJet(unsigned char, cVehicleParams&, float, float, float, float, float) | |
| CAEVehicleAudioEntity::ProcessPlayerJet(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessDummyJet(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessAircraft(cVehicleParams&) | |
| CAEVehicleAudioEntity::GetAircraftNearPosition() | |
| CAEVehicleAudioEntity::GetBaseVolumeForBicycleTyre(float) | |
| CAEVehicleAudioEntity::PlayBicycleSound(short, short, short, float, float) | |
| CAEVehicleAudioEntity::ProcessDummyBicycle(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessPlayerBicycle(cVehicleParams&) | |
| CAEVehicleAudioEntity::GetFlyingMetalVolume(CPhysical*) | |
| CAEVehicleAudioEntity::AddAudioEvent(int, CEntity*) | |
| CAEVehicleAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEVehicleAudioEntity::GetHornState(unsigned char*, cVehicleParams&) | |
| CAEVehicleAudioEntity::GetSirenState(unsigned char*, unsigned char*, cVehicleParams&) | |
| CAEVehicleAudioEntity::PlayHornOrSiren(unsigned char, unsigned char, unsigned char, cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessVehicleSirenAlarmHorn(cVehicleParams&) | |
| CAEVehicleAudioEntity::UpdateBoatSound(short, short, short, float, float) | |
| CAEVehicleAudioEntity::StopGenericEngineSound(short) | |
| CAEVehicleAudioEntity::ProcessBoatEngine(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessBoatMovingOverWater(cVehicleParams&) | |
| CAEVehicleAudioEntity::UpdateTrainSound(short, short, short, float, float) | |
| CAEVehicleAudioEntity::ProcessDummyTrainEngine(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessTrainTrackSound(cVehicleParams&) | |
| gfCarriageFrequencyVariations | |
| CAEVehicleAudioEntity::ProcessPlayerTrainEngine(cVehicleParams&) | |
| CAEVehicleAudioEntity::PlayTrainBrakeSound(short, float, float) | |
| CAEVehicleAudioEntity::Terminate() | |
| CAEVehicleAudioEntity::JustGotOutOfVehicleAsDriver() | |
| CAEVehicleAudioEntity::ProcessPlayerTrainBrakes(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessDummyRCPlane(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessPlayerRCPlane(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessDummyRCHeli(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessPlayerRCHeli(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessPlayerRCCar(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessPlayerHovercraft(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessPlayerGolfCart(cVehicleParams&) | |
| CAEVehicleAudioEntity::UpdateGenericVehicleSound(short, short, short, short, float, float, float) | |
| CAEVehicleAudioEntity::ProcessPlayerCombine(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessDummyRCCar(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessDummyHovercraft(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessDummyGolfCart(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessEngineDamage(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessSpecialVehicle(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessNitro(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessMovingParts(cVehicleParams&) | |
| CAEVehicleAudioEntity::ProcessVehicle(CPhysical*) | |
| CAEVehicleAudioEntity::Service() | |
| CAEWaterCannonAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEWaterCannonAudioEntity::AddAudioEvent(int, CVector&) | |
| CAEWaterCannonAudioEntity::ClearSplashInfo() | |
| CAEWaterCannonAudioEntity::Initialise(CWaterCannon*) | |
| CAEWaterCannonAudioEntity::SetSplashInfo(CVector, float) | |
| CAEWaterCannonAudioEntity::UpdateGenericWaterCannonSound(unsigned char, short, short, short, float, float, CVector, float) | |
| CAEWaterCannonAudioEntity::Terminate() | |
| CAEWaterCannonAudioEntity::Service() | |
| vtable for CAEWaterCannonAudioEntity | |
| CAEWaveDecoder::GetStreamID() | |
| CAEWaveDecoder::GetSampleRate() | |
| CAEWaveDecoder::GetStreamLengthMs() | |
| CAEWaveDecoder::~CAEWaveDecoder() | |
| vtable for CAEWaveDecoder | |
| CAEWaveDecoder::~CAEWaveDecoder() | |
| CAEWaveDecoder::~CAEWaveDecoder() | |
| CAEWaveDecoder::FillBuffer(void*, unsigned long, int*) | |
| CAEWaveDecoder::Initialise() | |
| CAEWaveDecoder::GetStreamPlayTimeMs() | |
| CAEWaveDecoder::SetCursor(unsigned long) | |
| CAEWaveDecoder::CAEWaveDecoder(CAEDataStream*) | |
| CAEWaveDecoder::CAEWaveDecoder(CAEDataStream*) | |
| CAEWeaponAudioEntity::Reset() | |
| CPed::GetHoldingTask() | |
| CAEWeaponAudioEntity::PlayGunSounds(CPhysical*, short, short, short, short, short, int, float, float, float) | |
| gfWeaponPlaneFrequencyVariations | |
| CAEWeaponAudioEntity::PlayFlameThrowerSounds(CPhysical*, short, short, int, float, float) | |
| CAEWeaponAudioEntity::PlayWeaponLoopSound(CPhysical*, short, int, float, float, int) | |
| CAEWeaponAudioEntity::PlayCameraSound(CPhysical*, int, float) | |
| CAEWeaponAudioEntity::PlayMiniGunFireSounds(CPhysical*, int) | |
| CAEWeaponAudioEntity::PlayMiniGunStopSound(CPhysical*) | |
| CAEWeaponAudioEntity::PlayChainsawStopSound(CPhysical*) | |
| CAEWeaponAudioEntity::UpdateParameters(CAESound*, short) | |
| CAEWeaponAudioEntity::PlayGoggleSound(short, int) | |
| vtable for CAEWeaponAudioEntity | |
| CAEWeatherAudioEntity::UpdateParameters(CAESound*, short) | |
| CWeather::WindClipped | |
| CWeather::LightningDuration | |
| CAEWeatherAudioEntity::StaticReset() | |
| CAEWeatherAudioEntity::m_sRainSoundL | |
| CAEWeatherAudioEntity::m_sRainSoundR | |
| CAEWeatherAudioEntity::Service() | |
| CAEWeatherAudioEntity::m_snLastRainDropSoundID | |
| CAEWeatherAudioEntity::AddAudioEvent(int) | |
| gfThunderFrequencyVariations | |
| vtable for CAEWeatherAudioEntity | |
| CAudioEngine::~CAudioEngine() | |
| CAudioEngine::~CAudioEngine() | |
| isPostLoading | |
| CAudioEngine::ResetStatistics() | |
| CAudioEngine::Restart() | |
| CAudioEngine::SetMusicFaderScalingFactor(float) | |
| CAudioEngine::SetEffectsFaderScalingFactor(float) | |
| CAudioEngine::ServiceLoadingTune(float) | |
| CAudioEngine::SetStreamFaderScalingFactor(float) | |
| CAudioEngine::SetNonStreamFaderScalingFactor(float) | |
| CAudioEngine::DisableEffectsLoading() | |
| CAudioEngine::EnableEffectsLoading() | |
| CAudioEngine::ResetSoundEffects() | |
| CAudioEngine::ReportBulletHit(CEntity*, unsigned char, CVector&, float) | |
| CAudioEngine::ReportObjectDestruction(CEntity*) | |
| CAudioEngine::ReportGlassCollisionEvent(int, CVector&) | |
| CAudioEngine::ReportDoorMovement(CPhysical*) | |
| CAudioEngine::SetRadioBassSetting(signed char) | |
| CAudioEngine::InitialiseRadioStationID(signed char) | |
| CAudioEngine::HasRadioRetuneJustStarted() | |
| CAudioEngine::IsRadioRetuneInProgress() | |
| CAudioEngine::GetRadioStationName(signed char) | |
| CAudioEngine::GetRadioStationNameKey(signed char, char*) | |
| CAudioEngine::GetRadioStationListenTimes() | |
| CAudioEngine::DisplayRadioStationName() | |
| CAudioEngine::InitialisePostLoading() | |
| CPhysical::CPhysical() | |
| CAudioEngine::PlayRadioAnnouncement(unsigned int) | |
| CAudioEngine::PlayPreloadedCutsceneTrack() | |
| CAudioEngine::StopCutsceneTrack(unsigned char) | |
| CAudioEngine::IsBeatInfoPresent() | |
| CAudioEngine::Shutdown() | |
| CAudioEngine::PreloadCutsceneTrack(short, unsigned char) | |
| CAudioEngine::ReportMissionAudioEvent(unsigned short, CPhysical*, float, float) | |
| CAudioEngine::SayPedless(int, short, CEntity*, unsigned int, float, unsigned char, unsigned char, unsigned char) | |
| CAudioEngine::DisablePoliceScanner(unsigned char, unsigned char) | |
| CAudioEngine::EnablePoliceScanner() | |
| CAudioEngine::StartLoadingTune() | |
| CAudioEngine::PauseAllSounds() | |
| CAudioEngine::ResumeAllSounds() | |
| CAudioZones::Init() | |
| CAudioZones::m_NumSpheres | |
| CAudioZones::m_NumBoxes | |
| LastUpdateCoors | |
| CAudioZones::RegisterAudioSphere(char*, int, bool, float, float, float, float) | |
| CAudioZones::RegisterAudioBox(char*, int, bool, float, float, float, float, float, float) | |
| CAudioZones::m_bRenderAudioZones | |
| CBugstarInterface::Init() | |
| CBugstarInterface::Term() | |
| CBugstarInterface::ParseParameterLine(char*) | |
| CBug::AppendData(void*, unsigned int) | |
| CBug::SetField(int, void*, unsigned int) | |
| CBug::ClearBugBuffer() | |
| CBug::GetMessage() | |
| CBug::GetMessageSize() | |
| CBug::SetOwner(char const*) | |
| CBug::SetSeverity(char const*) | |
| CBug::SetSummary(char const*, ...) | |
| CBug::SetProduct(char const*) | |
| CBug::SetPlatform(unsigned int) | |
| CBug::SetVersion(unsigned int) | |
| CBug::SetComponent(unsigned int) | |
| CBug::BeginField(char const*, char const*) | |
| CBug::EndField() | |
| CBug::BeginCustomFieldData() | |
| CBug::EndCustomFieldData() | |
| CBug::AddCustomFieldData(void*, unsigned int) | |
| CBugstarInterface::CBugstarInterface(CBugstarNetwork*) | |
| vtable for CBugstarInterface | |
| CBugstarInterface::CBugstarInterface(CBugstarNetwork*) | |
| CBugstarInterface::~CBugstarInterface() | |
| CBugstarInterface::~CBugstarInterface() | |
| CBugstarInterface::~CBugstarInterface() | |
| CBugstarInterface::SendData(void*, unsigned int) | |
| CBugstarInterface::SendMsg(unsigned int, void*, unsigned int) | |
| CBugstarInterface::CreateBug(float, float, float, char*, char*, void*, unsigned int) | |
| CBugstarInterface::RecvData(void**, unsigned int*) | |
| CBugstarPC::Init() | |
| CBugstarPC::ReadConfigData() | |
| CBugstarPC::~CBugstarPC() | |
| vtable for CBugstarPC | |
| CBugstarPC::~CBugstarPC() | |
| CBugstarPC::~CBugstarPC() | |
| CAccident::IsFree() const | |
| CAccidentManager::CAccidentManager() | |
| CAccidentManager::CAccidentManager() | |
| CAccidentManager::~CAccidentManager() | |
| CAccidentManager::~CAccidentManager() | |
| CAccidentManager::ReportAccident(CPed*) | |
| CAccidentManager::GetNearestFreeAccidentExceptThisOne(CVector const&, CAccident*, bool) | |
| CIdleCam::~CIdleCam() | |
| CIdleCam::~CIdleCam() | |
| gHandShaker | |
| CCamera::~CCamera() | |
| CPlaceable::~CPlaceable() | |
| vtable for CCamera | |
| CCamera::~CCamera() | |
| CCamera::~CCamera() | |
| CheckValidCam() | |
| bIsLampPost(int) | |
| MI_BOLLARDLIGHT | |
| MI_MLAMPPOST | |
| MI_STREETLAMP1 | |
| MI_STREETLAMP2 | |
| MI_TELPOLE02 | |
| WellBufferMe(float, float*, float*, float, float, bool) | |
| MakeAngleLessThan180(float&) | |
| CCam::GetBoatLook_L_R_HeightOffset(float&) | |
| cHandlingDataMgr::GetBoatPointer(unsigned char) | |
| CCam::GetVectorsReadyForRW() | |
| CCam::KeepTrackOfTheSpeed(CVector const&, CVector const&, CVector const&, float const&, float const&, float const&) | |
| FTrunc(float, int) | |
| modff | |
| VecTrunc(CVector*, int) | |
| CIdleCam::Reset(bool) | |
| CCam::Init() | |
| gIdleCam | |
| gbCineyCamMessageDisplayed | |
| CIdleCam::Init() | |
| CIdleCam::ProcessIdleCamTicker() | |
| CIdleCam::IsItTimeForIdleCam() | |
| CIdleCam::IdleCamGeneralProcess() | |
| CIdleCam::GetLookAtPositionOnTarget(CEntity*, CVector*) | |
| CIdleCam::IsTargetValid(CEntity*) | |
| CIdleCam::ProcessFOVZoom(float) | |
| CIdleCam::SetTarget(CEntity*) | |
| CIdleCam::SetTargetPlayer() | |
| CIdleCam::ProcessTargetSelection() | |
| CInterestingEvents::InvalidateNonVisibleEvents() | |
| CInterestingEvents::GetInterestingEvent() | |
| CInterestingEvents::InvalidateEvent(TInterestingEvent const*) | |
| CIdleCam::VectorToAnglesRotXRotZ(CVector*, float*, float*) | |
| CIdleCam::ProcessSlerp(float*, float*) | |
| CCamera::InitCameraVehicleTweaks() | |
| CCamera::ApplyVehicleCameraTweaks(CVehicle*) | |
| CCam::Process_Editor(CVector const&, float, float, float) | |
| CShadows::StoreShadowToBeRendered(unsigned char, RwTexture*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, bool, float, CRealTimeShadow*, bool) | |
| gbBigWhiteDebugLightSwitchedOn | |
| CCam::Process_Rocket(CVector const&, float, float, float, bool) | |
| CWeapon::PickTargetForHeatSeekingMissile(CVector, CVector, float, CEntity*, bool, CEntity*) | |
| gCrossHair | |
| CWeaponEffects::MarkTarget(int, CVector, unsigned char, unsigned char, unsigned char, unsigned char, float, unsigned char) | |
| CCam::ProcessDWBustedCam1(CPed*, bool) | |
| CCam::Process_Cam_TwoPlayer_TestLOSs(CVector) | |
| gCurCamColVars | |
| CCam::Process_Cam_TwoPlayer_CalcSource(float, CVector*, CVector*, CVector*) | |
| CCam::Process_Cam_TwoPlayer_Separate_Cars() | |
| CCam::Process_Cam_TwoPlayer_Separate_Cars_TopDown() | |
| CCam::Get_TwoPlayer_AimVector(CVector&) | |
| CWeapon::FindNearestTargetEntityWithScreenCoors(float, float, float, CVector, float*, float*) | |
| CDraw::ms_fAspectRatio | |
| CCam::Using3rdPersonMouseCam() | |
| CCamera::GetCamDirectlyBehind() | |
| CCam::RotCamIfInFrontCar(CVector const&, float) | |
| CPad::GetLookLeft(bool) | |
| CPad::GetLookRight(bool) | |
| CPad::GetLookBehindForCar() | |
| CPad::GetLookBehindForPed() | |
| CCamera::AvoidTheGeometry(CVector const&, CVector const&, CVector&, float) | |
| bAvoidTest1 | |
| fRangePlayerRadius | |
| fAvoidTweakFOV | |
| gaTempSphereColPoints | |
| fCloseNearClipLimit | |
| fAvoidProbTimerDamp | |
| CCam::ProcessPedsDeadBaby() | |
| DEADCAM_HEIGHT_START | |
| DEADCAM_WAFT_RATE | |
| DEADCAM_WAFT_AMPLITUDE | |
| DEADCAM_WAFT_TILT_AMP | |
| DEADCAM_HEIGHT_RATE | |
| CCamera::CamShake(float, float, float, float) | |
| CCamera::ClearPlayerWeaponMode() | |
| CCamera::DontProcessObbeCinemaCamera() | |
| bDidWeProcessAnyCinemaCam | |
| CCamera::GetScreenRect(CRect&) | |
| CCamera::GetCutsceneBarHeight() | |
| CCamera::Enable1rstPersonCamCntrlsScript() | |
| CCamera::Enable1rstPersonWeaponsCamera() | |
| CCamera::Find3rdPersonCamTargetVector(float, CVector, CVector&, CVector&) | |
| CCamera::m_f3rdPersonCHairMultY | |
| CCamera::m_f3rdPersonCHairMultX | |
| CCamera::Find3rdPersonQuickAimPitch() | |
| CCamera::GetCutSceneFinishTime() | |
| CCamera::GetFadingDirection() | |
| fTranslateCamUp | |
| CDraw::FadeValue | |
| nFadeControlThreshhold | |
| fDefaultAlphaOrient | |
| fBaseDist | |
| fFalloff | |
| fAngleDist | |
| CPad::LookAroundLeftRight() | |
| CPad::LookAroundUpDown() | |
| fStickSens | |
| CCam::Process_FollowPedWithMouse(CVector const&, float, float, float) | |
| CCamera::GetLookingLRBFirstPerson() | |
| CCamera::GetLookingForwardFirstPerson() | |
| CCamera::GetArrPosForVehicleType(int, int&) | |
| CCamera::GetPositionAlongSpline() | |
| CCamera::InitialiseCameraForDebugMode() | |
| CCamera::CopyCameraMatrixToRWCam(bool) | |
| CMatrix::UpdateMatrix(RwMatrixTag*) | |
| CCamera::CalculateMirroredMatrix(CVector, float, CMatrix*, CMatrix*) | |
| CCamera::DealWithMirrorBeforeConstructRenderList(bool, CVector, float, CMatrix*) | |
| Invert(CMatrix const&) | |
| CCamera::SetToSphereMap(float) | |
| CCamera::CalculateFrustumPlanes(bool) | |
| TransformVectors(RwV3d*, int, CMatrix const&, RwV3d const*) | |
| CDraw::ms_fFOV | |
| CCamera::CalculateDerivedValues(bool, bool) | |
| CCamera::SetCameraUpForMirror() | |
| StoreMatrixForMirror | |
| CCamera::RestoreCameraAfterMirror() | |
| CCamera::ProcessMusicFade() | |
| CameraObscuredByWaterLevel() | |
| CCamera::ProcessObbeCinemaCameraPed() | |
| CCamera::ProcessWideScreenOn() | |
| CCamera::RenderMotionBlur() | |
| CCamera::SetCamCutSceneOffSet(CVector const&) | |
| CCamera::SetCameraDirectlyBehindForFollowPed_ForAPed_CamOnAString(CPed*) | |
| CDraw::FadeRed | |
| CDraw::FadeGreen | |
| CDraw::FadeBlue | |
| CCam::Process_1rstPersonPedOnPC(CVector const&, float, float, float) | |
| CPad::SniperZoomOut() | |
| CPad::SniperZoomIn() | |
| CCam::Process_M16_1stPerson(CVector const&, float, float, float) | |
| CPed::PositionAttachedPed() | |
| CCam::CAM_BUMPED_SWING_PERIOD | |
| CCam::CAM_BUMPED_MOVE_MULT | |
| CCam::CAM_BUMPED_DAMP_RATE | |
| CCam::CAM_BUMPED_END_TIME | |
| CControllerConfigManager::GetMouseButtonAssociatedWithAction(e_ControllerAction) | |
| ControlsManager | |
| fDuckingBackOffset | |
| fDuckingRightOffset | |
| CCam::Process_WheelCam(CVector const&, float, float, float) | |
| fWheelCamCarXOffset | |
| BOAT_UNDERWATER_CAM_COLORMAG_LIMIT | |
| BOAT_UNDERWATER_CAM_BLUR | |
| fWheelCamBikeXOffset | |
| vecWheelCamBoatOffset | |
| vecWheelCamBoatOffsetAlt | |
| CCam::Process_1stPerson(CVector const&, float, float, float) | |
| CBike::CalculateLeanMatrix() | |
| gbFirstPersonRunThisFrame | |
| fBike1stPersonOffsetZ | |
| CCam::Process_AttachedCam() | |
| CCamera::SetMotionBlurAlpha(int) | |
| CCamera::DrawBordersForWideScreen() | |
| CCamera::SetNewPlayerWeaponMode(short, short, short) | |
| CCamera::IsTargetingActive() | |
| CCamera::SetPercentAlongCutScene(float) | |
| CCamera::FinishCutscene() | |
| CCamera::SetRwCamera(RwCamera*) | |
| CMatrix::Attach(RwMatrixTag*, bool) | |
| ZOOM_ONE_DISTANCE | |
| ZOOM_TWO_DISTANCE | |
| ZOOM_THREE_DISTANCE | |
| CCamera::StartTransition(short) | |
| CCamera::StartTransitionWhenNotFinishedInter(short) | |
| CCamera::StopCooperativeCamMode() | |
| CCamera::AllowShootingWith2PlayersInCar(bool) | |
| CCamera::StoreValuesDuringInterPol(CVector&, CVector&, CVector&, float&) | |
| CCamera::UpdateSoundDistances() | |
| CCamera::UpdateTargetEntity() | |
| CVehicle::CanPedOpenLocks(CPed const*) const | |
| CCamera::TakeControlWithSpline(short) | |
| CCamera::UpdateAimingCoors(CVector const&) | |
| CCam::GetLookOverShoulderPos(CEntity*, CPed*, CVector&, CVector&) | |
| ARRESTDIST_RIGHTOF_COP | |
| ARRESTDIST_BEHIND_COP | |
| ARRESTDIST_MINFROM_PLAYER | |
| CCam::GetLookAlongGroundPos(CEntity*, CPed*, CVector&, CVector&) | |
| ARRESTDIST_ALONG_GROUND | |
| ARRESTDIST_SIDE_GROUND | |
| ARRESTDIST_ABOVE_GROUND | |
| CCam::GetLookFromLampPostPos(CEntity*, CPed*, CVector&, CVector&) | |
| ARRESTCAM_LAMP_BEST_DIST | |
| CCam::ProcessArrestCamOne() | |
| nUsingWhichCamera | |
| pStoredCopPed | |
| ARRESTCAM_S_ROTATION_UP | |
| ARRESTCAM_ROTATION_SPEED | |
| ARRESTCAM_ROTATION_UP | |
| ARRESTCAM_LAMPPOST_ROTATEDIST | |
| ARRESTCAM_LAMPPOST_TRANSLATE | |
| CCamera::SetCamCollisionVarDataSet(int) | |
| gpCamColVars | |
| gCamColVars | |
| CCamera::SetNearClipBasedOnPedCollision(float) | |
| gPedClipDist | |
| CCamera::ConeCastCollisionResolve(CVector*, CVector*, CVector*, float, float, float*) | |
| CCam::Process_Fixed(CVector const&, float, float, float) | |
| CCamera::CameraColDetAndReact(CVector*, CVector*) | |
| gRadiusScalarForLengthToVehicle | |
| CCamera::SetColVarsAimWeapon(int) | |
| CCamera::SetColVarsPed(int, int) | |
| CCamera::SetColVarsVehicle(int, int) | |
| CCamera::CameraGenericModeSpecialCases(CPed*) | |
| CCamera::CameraPedModeSpecialCases(CPed*) | |
| CCamera::CameraPedAimModeSpecialCases(CPed*) | |
| CCamera::CameraVehicleModeSpecialCases(CVehicle*) | |
| CCam::LookRight(bool) | |
| CCullZones::Cam1stPersonForPlayer() | |
| BOAT_1STPERSON_L_OFFSETX | |
| BOAT_1STPERSON_LR_OFFSETZ | |
| BOAT_1STPERSON_R_OFFSETX | |
| CCam::LookLeft() | |
| CCamera::ConsiderPedAsDucking(CPed*) | |
| CCamera::HandleCameraMotionForDucking(CPed*, CVector*, CVector*, bool) | |
| CCamera::HandleCameraMotionForDuckingDuringAim(CPed*, CVector*, CVector*, bool) | |
| CCamera::AddShake(float, float, float, float, float) | |
| CCamera::CCamera() | |
| CPlaceable::CPlaceable() | |
| CCamera::CCamera() | |
| CCamera::ProcessVectorTrackLinear(float) | |
| CCamera::ProcessVectorTrackLinear() | |
| CCamera::ProcessVectorMoveLinear(float) | |
| CCamera::ProcessVectorMoveLinear() | |
| CCamera::ProcessFOVLerp(float) | |
| CCamera::ProcessFOVLerp() | |
| CCamera::ProcessScriptedCommands() | |
| CCamera::GetRoughDistanceToGround() | |
| CCamera::ImproveNearClip(CVehicle*, CPed*, CVector*, CVector*) | |
| CCam::LookBehind() | |
| gTargetCoordsForLookingBehind | |
| AIMWEAPON_RIFLE1_ZOOM | |
| AIMWEAPON_SETTINGS | |
| AIMWEAPON_RIFLE2_ZOOM | |
| PLAYERFIGHT_LEVEL_SMOOTHING_CONST | |
| CWeapon::ms_fExtinguisherAimAngle | |
| CPad::AimWeaponLeftRight(CPed*, bool*) | |
| CPad::AimWeaponUpDown(CPed*, bool*) | |
| AIMWEAPON_FREETARGET_SENS | |
| ACQUIRED_FREEAIM_STATIC_LIM_A | |
| AIMWEAPON_DRIVE_SENS_MULT | |
| AIMWEAPON_DRIVE_CLOSE_ENOUGH | |
| ACQUIRED_FREEAIM_STATIC_LIM_B | |
| CPad::GetWeapon(CPed*, bool) | |
| CCam::Process_AimWeapon(CVector const&, float, float, float) | |
| CARCAM_SET | |
| CAR_FOV_FADE_MULT | |
| CVehicle::CanUseCameraHeightSetting() | |
| ZmTwoAlphaOffset | |
| CAR_FOV_START_SPEED | |
| fTestShiftHeliCamTarget | |
| ZmOneAlphaOffset | |
| ZmThreeAlphaOffset | |
| CCam::GetCoreDataForDWCineyCamMode(CEntity**, CVehicle**, CVector*, CVector*, CVector*, CVector*, CVector*, CVector*, float*, CVector*, float*, CColSphere*) | |
| DWCineyCamLastPos | |
| CCam::CacheLastSettingsDWCineyCam() | |
| DWCineyCamLastUp | |
| DWCineyCamLastRight | |
| DWCineyCamLastFwd | |
| DWCineyCamLastFov | |
| DWCineyCamLastNearClip | |
| CHandShaker::Reset() | |
| CHandShaker::SetDefaults() | |
| CHandShaker::Process(float) | |
| CIdleCam::FinaliseIdleCamera(float, float, float) | |
| CIdleCam::Run() | |
| CIdleCam::Process() | |
| CPad::GetForceCameraBehindPlayer() | |
| PEDCAM_SET | |
| gLastCamDist | |
| gForceCamBehindPlayer | |
| CTaskSimpleClimb::GetCameraStickModifier(CPed*, float&, float&, float&, float&) | |
| AIMWEAPON_STICK_SENS | |
| CTaskComplexEnterCar::GetCameraStickModifier(CPed*, float, float&, float&, float&, float&) | |
| CPad::GetJetpackHover() | |
| CCam::Process_Cam_TwoPlayer() | |
| CCamera::ProcessShake(float) | |
| CCamera::ProcessShake() | |
| CCam::Finalise_DW_CineyCams(CVector*, CVector*, float, float, float, float) | |
| gLastFrameProcessedDWCineyCam | |
| CHeliCamSettings::RandomiseABit() | |
| CHeliCamSettings::Reset() | |
| CHeliCamSettings::SetDefault() | |
| CCam::Process_DW_DogFightCam(bool) | |
| CCam::Process_DW_FishCam(bool) | |
| WaveFunc(float, float, float, float) | |
| CCam::IsTimeToExitThisDWCineyCamMode(int, CVector*, CVector*, float, bool) | |
| gbExitCam | |
| gMovieCamMinDist | |
| gMovieCamMaxDist | |
| gDWCineyCamEndTime | |
| CCam::Process_DW_HeliChaseCam(bool) | |
| gDWLastModeForCineyCam | |
| gHCM | |
| gDWCineyCamStartTime | |
| gDWCamMaxDurationMs | |
| CCam::Process_DW_CamManCam(bool) | |
| CCam::Process_DW_BirdyCam(bool) | |
| CCam::Process_DW_PlaneSpotterCam(bool) | |
| CCam::Process_DW_PlaneCam1(bool) | |
| CCam::Process_DW_PlaneCam2(bool) | |
| CCam::Process_DW_PlaneCam3(bool) | |
| CCamera::IsItTimeForNewcam(int, int) | |
| CPad::CinemaCamera() | |
| gCinematicModeSwitchDir | |
| CCamera::TryToStartNewCamMode(int) | |
| fHeliMinHeightAboveWater | |
| fSeaplaneMinHeightAboveWater | |
| CCamera::ProcessObbeCinemaCameraCar() | |
| SequenceOfCarCams | |
| CINCAM | |
| CCamera::ProcessObbeCinemaCameraTrain() | |
| SequenceOfTrainCams | |
| CCamera::ProcessObbeCinemaCameraHeli() | |
| SequenceOfHeliCams | |
| CCamera::ProcessObbeCinemaCameraPlane() | |
| SequenceOfPlaneCams | |
| CCamera::ProcessObbeCinemaCameraBoat() | |
| SequenceOfBoatCams | |
| CCamera::CamControl() | |
| CCullZones::CamCloseInForPlayer() | |
| gbModelViewer | |
| CPostEffects::m_bSpeedFXUserFlagCurrentFrame | |
| CCullZones::CamStairsForPlayer() | |
| CPad::GetExitTargeting() | |
| CPad::CycleCameraModeDownJustDown() | |
| CPed::CanWeRunAndFireWithWeapon() | |
| CCullZones::FindZoneWithStairsAttributeForPlayer() | |
| CPad::CycleWeaponLeftJustDown() | |
| CPad::CycleWeaponRightJustDown() | |
| CZoneDef::FindCenter() | |
| CCam::IsTargetInWater(CVector const&) | |
| CCam::DoAverageOnVector(CVector const&) | |
| CCam::Process_SpecialFixedForSyphon(CVector const&, float, float, float) | |
| CCam::Process_BehindCar(CVector const&, float, float, float) | |
| CCamera::ShouldPedControlsBeRelative() | |
| CCam::ProcessArrestCamTwo() | |
| LookatOffset | |
| CVehicle::CanPedLeanOut(CPed*) const | |
| CPad::GetCarGunFired(bool, bool) | |
| CTaskSimpleGangDriveBy::FireGun(CPed*) | |
| CTaskSimpleGangDriveBy::~CTaskSimpleGangDriveBy() | |
| CWeapon::Update(CPed*) | |
| CCam::Process_Cam_TwoPlayer_InCarAndShooting() | |
| CCam::Process() | |
| CWeaponEffects::ClearCrossHairImmediately(int) | |
| CCam::Process_FlyBy(CVector const&, float, float, float) | |
| CTaskSimpleClimb::GetCameraTargetPos(CPed*, CVector&) | |
| PLAYERPED_LEVEL_SMOOTHING_CONST_INV | |
| PLAYERPED_TREND_SMOOTHING_CONST_INV | |
| CCamera::Process() | |
| CDraw::SetFOV(float) | |
| CWeather::WaterDepth | |
| gPedMaxHeight | |
| ARRESTDIST_ABOVE_COP | |
| bForceOldWaft | |
| BOAT_UNDERWATER_CAM_DEPTH_SCALE | |
| BOAT_UNDERWATER_CAM_ALPHA_LIMIT | |
| PrintDebugCode | |
| CCamera::m_fMouseAccelVertical | |
| TEST_FOLLOW_CAR_USING_FOLLOW_PED_CODE | |
| MAX_ANGLE_BEFORE_AIMWEAPON_JUMPCUT | |
| INIT_SYPHON_Z_OFFSET | |
| FrontOffsetSyphon | |
| INIT_SYPHON_DEGREE_OFFSET | |
| INIT_SYPHON_ALPHA_OFFSET | |
| INIT_SYPHON_GROUND_DIST | |
| TiltOverShoot | |
| TiltSpeedStep | |
| TiltTopSpeed | |
| PLAYERFIGHT_TREND_SMOOTHING_CONST | |
| CClock::Initialise(unsigned int) | |
| CClock::ms_nMillisecondsPerGameMinute | |
| CClock::ms_nLastClockTick | |
| CClock::bClockHasBeenStored | |
| CClock::NormaliseGameClock() | |
| CClock::Update() | |
| CClock::ms_Stored_nGameClockMonths | |
| CClock::ms_Stored_nGameClockDays | |
| CClock::ms_Stored_nGameClockHours | |
| CClock::ms_Stored_nGameClockMinutes | |
| CClock::ms_Stored_nGameClockSeconds | |
| CControllerConfigManager::GetJoyButtonJustUp() | |
| CControllerConfigManager::GetJoyButtonJustDown() | |
| CControllerConfigManager::SaveSettings(int) | |
| CControllerConfigManager::InitialiseControllerActionNameArray() | |
| CControllerConfigManager::StoreMouseButtonState(eMouseButtons, bool) | |
| CPad::PCTempMouseControllerState | |
| CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int, int) | |
| AllValidWinJoys | |
| CControllerConfigManager::AffectControllerStateOn_ButtonDown_DebugStuff(int, eControllerType) | |
| CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int, int) | |
| CControllerConfigManager::AffectControllerStateOn_ButtonUp_DebugStuff(int, eControllerType) | |
| CControllerConfigManager::ClearSimButtonPressCheckers() | |
| CControllerConfigManager::GetIsKeyboardKeyDown(RsKeyCodes) | |
| CControllerConfigManager::GetIsKeyboardKeyJustDown(RsKeyCodes) | |
| CControllerConfigManager::GetIsMouseButtonDown(RsKeyCodes) | |
| CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes) | |
| CControllerConfigManager::GetIsMouseButtonJustUp(RsKeyCodes) | |
| CControllerConfigManager::GetIsKeyBlank(int, eControllerType) | |
| CControllerConfigManager::GetActionType(e_ControllerAction) | |
| CControllerConfigManager::GetControllerSettingTextMouse(e_ControllerAction) | |
| CControllerConfigManager::GetControllerSettingTextJoystick(e_ControllerAction) | |
| CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction) | |
| CControllerConfigManager::GetControllerKeyAssociatedWithAction(e_ControllerAction, eControllerType) | |
| CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int, eControllerType, CControllerState&) | |
| CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly(int, eControllerType, CControllerState&) | |
| CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly(int, eControllerType, CControllerState&) | |
| CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(int, eControllerType, CControllerState&) | |
| CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates(int, eControllerType, CControllerState&) | |
| CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(int, eControllerType, CControllerState&) | |
| CControllerConfigManager::AffectControllerStateOn_ButtonDown(int, eControllerType) | |
| CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States(int, eControllerType, CControllerState&) | |
| CControllerConfigManager::AffectControllerStateOn_ButtonUp(int, eControllerType) | |
| CControllerConfigManager::GetControllerSettingTextKeyBoard(e_ControllerAction, eControllerType) | |
| CFont::character_code(unsigned char) | |
| CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_ControllerAction, eContSetOrder) | |
| CControllerConfigManager::GetGxtStringOfCommandKeys(unsigned short, unsigned short*, unsigned short) | |
| CControllerConfigManager::AffectPadFromKeyBoard() | |
| CPad::m_bMapPadOneToPadTwo | |
| CControllerConfigManager::AffectPadFromMouse() | |
| CControllerConfigManager::UpdateJoyButtonState(int) | |
| CControllerConfigManager::GetIsActionAButtonCombo(e_ControllerAction) | |
| CControllerConfigManager::GetButtonComboText(e_ControllerAction) | |
| CControllerConfigManager::SetMouseButtonAssociatedWithAction(e_ControllerAction, int) | |
| CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const&, bool) | |
| CControllerConfigManager::ResetSettingOrder(e_ControllerAction) | |
| CControllerConfigManager::ClearSettingsAssociatedWithAction(e_ControllerAction, eControllerType) | |
| CControllerConfigManager::MakeControllerActionsBlank() | |
| CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction, int, eControllerType) | |
| CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerAction, int, eControllerType) | |
| CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerAction, int, eControllerType) | |
| CControllerConfigManager::DeleteMatchingVehicleControls(e_ControllerAction, int, eControllerType) | |
| CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls(e_ControllerAction, int, eControllerType) | |
| CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerAction, int, eControllerType) | |
| CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction, int, eControllerType) | |
| CControllerConfigManager::GetFirstKeyboardControllerText(e_ControllerAction) | |
| CControllerConfigManager::SetControllerKeyAssociatedWithAction(e_ControllerAction, int, eControllerType) | |
| CControllerConfigManager::InitDefaultControlConfiguration() | |
| CControllerConfigManager::ReinitControls() | |
| CMousePointerStateHelper::GetMouseSetUp() | |
| CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned int) | |
| CControllerConfigManager::LoadSettings(int) | |
| CCrime::FindImmediateDetectionRange(eCrimeType) | |
| CWanted::WorkOutPolicePresence(CVector, float) | |
| CWanted::RegisterCrime_Immediately(eCrimeType, CVector const&, unsigned int, bool) | |
| IsPedPointerValid(CPed*) | |
| SetupExceptionHandler() | |
| CDebug::DebugInitTextBuffer() | |
| CDebug::ms_nCurrentTextLine | |
| CDebug::DebugAddText(char const*) | |
| CDebug::DebugDisplayTextBuffer() | |
| GetReturnAddress() | |
| GetStackPointer() | |
| CDebug::m_bUseZTestOnDebugStuff | |
| gString2 | |
| CDirectory::CDirectory() | |
| CDirectory::CDirectory() | |
| CDirectory::CDirectory(int) | |
| CDirectory::~CDirectory() | |
| CDirectory::Init(int, void*) | |
| CDirectory::AddItem(CDirectory::DirectoryInfo const&) | |
| CDirectory::WriteDirFile(char const*) | |
| CDirectory::FindItem(char const*) | |
| CDirectory::FindItem(unsigned int, unsigned int&, unsigned int&) | |
| CDummy::~CDummy() | |
| vtable for CDummy | |
| CDummy::~CDummy() | |
| CDummy::CDummy() | |
| CDummy::CDummy() | |
| CDummy::operator new(unsigned int) | |
| CDummy::operator delete(void*) | |
| CDummy::~CDummy() | |
| IsDummyPointerValid_NotInWorld(CDummy*) | |
| IsDummyPointerValid(CDummy*) | |
| CPtrNodeSingleLink::operator new(unsigned int) | |
| CPtrNodeDoubleLink::operator new(unsigned int) | |
| MaterialUpdateUVAnimCB(RpMaterial*, void*) | |
| CPtrNodeSingleLink::operator delete(void*) | |
| CPtrNodeDoubleLink::operator delete(void*) | |
| vtable for CEntity | |
| CEntity::CEntity() | |
| CEntity::CreateEffects() | |
| CEscalators::AddOne(CVector const&, CVector const&, CVector const&, CVector const&, bool, CEntity*) | |
| C2dEffect::Roadsign_GetNumLinesFromFlags(CRoadsignAttrFlags) | |
| C2dEffect::Roadsign_GetNumLettersFromFlags(CRoadsignAttrFlags) | |
| C2dEffect::Roadsign_GetPaletteIDFromFlags(CRoadsignAttrFlags) | |
| CCustomRoadsignMgr::CreateRoadsignAtomic(float, float, int, char*, char*, char*, char*, int, unsigned char) | |
| gBuildings | |
| CEntity::DestroyEffects() | |
| CEntity::RemoveEscalatorsForEntity() | |
| CEntity::ResolveReferences() | |
| CEntity::~CEntity() | |
| CEntity::~CEntity() | |
| CEntity::AttachToRwObject(RwObject*, bool) | |
| CEntity::DetachFromRwObject() | |
| CEntity::GetBoundCentre(CVector&) const | |
| CEntity::HasPreRenderEffects() | |
| MI_COLLECTABLE1 | |
| MI_CARMINE | |
| MI_NAUTICALMINE | |
| MI_BRIEFCASE | |
| MI_BEACHBALL | |
| MI_MAGNOCRANE_HOOK | |
| MI_WRECKING_BALL | |
| MI_CRANE_MAGNET | |
| MI_MINI_MAGNET | |
| MI_CRANE_HARNESS | |
| MI_WINDSOCK | |
| MI_FLARE | |
| CEntity::BuildWindSockMatrix() | |
| CEntity::RenderEffects() | |
| CCustomRoadsignMgr::RenderRoadsignAtomic(RpAtomic*, CVector const&) | |
| MI_JELLYFISH | |
| MI_JELLYFISH01 | |
| CEntity::GetIsTouching(CEntity*) const | |
| CEntity::GetIsTouching(CVector const&, float) const | |
| CEntity::UpdateAnim() | |
| CEntity::GetIsBoundingBoxOnScreen() | |
| CSimpleTransform::Invert(CSimpleTransform const&) | |
| TransformVectors(RwV3d*, int, CSimpleTransform const&, RwV3d const*) | |
| numBBfailed | |
| CEntity::ModifyMatrixForTreeInWind() | |
| CWindModifiers::FindWindModifier(CVector, float*, float*) | |
| CEntity::ModifyMatrixForCrane() | |
| CMatrix::UpdateRW() const | |
| CEntity::ModifyMatrixForBannerInWind() | |
| BannerWindTabel | |
| CEntity::PreRenderForGlassWindow() | |
| CGlass::AskForObjectToBeRenderedInGlass(CEntity*) | |
| CEntity::ProcessLightsForEntity() | |
| CShadows::StoreShadowForPole(CEntity*, float, float, float, float, float, unsigned int) | |
| CCoronas::RegisterCorona(unsigned int, CEntity*, unsigned char, unsigned char, unsigned char, unsigned char, CVector const&, float, float, RwTexture*, unsigned char, unsigned char, unsigned char, unsigned char, float, bool, float, bool, float, bool, bool) | |
| CObject::fDistToNearestTree | |
| gpCoronaTexture | |
| CMotionBlurStreaks::RegisterStreak(unsigned int, unsigned char, unsigned char, unsigned char, unsigned char, CVector, CVector) | |
| gpShadowPedTex | |
| CEntity::SetRwObjectAlpha(int) | |
| IsEntityPointerValid(CEntity*) | |
| IsVehiclePointerValid(CVehicle*) | |
| IsObjectPointerValid(CObject*) | |
| CVehicle::m_aSpecialColModel | |
| CEntity::CalculateBBProjection(CVector*, CVector*, CVector*, CVector*) | |
| CEntity::GetRandom2dEffect(int, unsigned char) | |
| CEntryInfoNode::operator new(unsigned int) | |
| CPools::ms_pEntryInfoNodePool | |
| CEntryInfoNode::operator delete(void*) | |
| CEntryInfoList::Flush() | |
| CFileLoader::ms_line | |
| CFileLoader::LoadAtomicFile2Return(char const*) | |
| GetNameAndDamage(char const*, char*, bool&) | |
| CFileLoader::SetRelatedModelInfoCB(RpAtomic*, void*) | |
| CVisibilityPlugins::SetModelInfoIndex(RpAtomic*, int) | |
| CFileLoader::StartLoadClumpFile(RwStream*, unsigned int) | |
| RpClumpGtaStreamRead1(RwStream*) | |
| RpClumpGtaStreamRead2(RwStream*) | |
| CFileLoader::LoadBoundingBox(unsigned char*, CBoundingBox&) | |
| void SwapEndianness<CColSphere>(CColSphere*) | |
| void SwapEndianness<CColBox>(CColBox*) | |
| void SwapEndianness<CColLine>(CColLine*) | |
| void SwapEndianness<CColTriangle>(CColTriangle*) | |
| void SwapEndianness<CColModelSection>(CColModelSection*) | |
| SwapModelEndianness(CColModel&) | |
| CFileLoader::LoadCollisionModelVer4(unsigned char*, unsigned int, CColModel&, char const*) | |
| CDummyObject::CDummyObject() | |
| CPlaceable::AllocateStaticMatrix() | |
| CMatrix::SetRotate(CQuaternion const&) | |
| CObject::SetMatrixForTrainCrossing(CMatrix*, float) | |
| MI_TRAINCROSSING | |
| CFileMgr::ms_dirName | |
| CFileMgr::Initialise() | |
| CFileMgr::fileDataArea | |
| CFileMgr::ms_rootDirName | |
| OSWOpenFile(OSFileDataArea, void**, char const*, OSFileAccessType) | |
| CFileMgr::LoadFile(char const*, unsigned char*, int, char const*) | |
| CFileMgr::OpenFileForAppending(char const*) | |
| CFileMgr::Read_old(int, char*, int) | |
| CFileMgr::Tell(int) | |
| CFileMgr::InitCdSystem() | |
| CFileMgr::InitCd() | |
| CFileMgr::GetErrorReadWrite(int) | |
| CFileMgr::GetCdError() | |
| CFileMgr::GetCdErrorString(int) | |
| CFileMgr::GetCdFile(char const*, unsigned int&, unsigned int&) | |
| CFileMgr::ReadCd(unsigned int, char*, unsigned int) | |
| CFileMgr::SyncCd() | |
| CFire::Initialise() | |
| CFire::CFire() | |
| CFire::CFire() | |
| CFire::~CFire() | |
| CFire::~CFire() | |
| CFireManager::~CFireManager() | |
| CFireManager::~CFireManager() | |
| CFireManager::Init() | |
| CFireManager::CFireManager() | |
| CFireManager::CFireManager() | |
| CFireManager::PlentyFiresAvailable() | |
| CFire::CreateFxSysForStrength(RwV3d*, RwMatrixTag*) | |
| CFireManager::Shutdown() | |
| CFireManager::GetNextFreeFire(unsigned char) | |
| CFireManager::StartFire(CVector, float, unsigned char, CEntity*, unsigned int, signed char, unsigned char) | |
| CFireManager::ExtinguishPointWithWater(CVector, float, float) | |
| CFireManager::SetScriptFireAudio(short, bool) | |
| CCreepingFire::SetReadyToBurn() | |
| CCreepingFire::m_aFireStatus | |
| CCreepingFire::Update() | |
| CCreepingFire::TryToStartFireAtCoors(CVector, signed char, bool, bool, float) | |
| CFire::ProcessFire() | |
| CObject::ObjectFireDamage(float, CEntity*) | |
| CPlayerPed::DoStuffToGoOnFire() | |
| CVehicle::FindTyreNearestPoint(float, float) | |
| CVehicle::InflictDamage(CEntity*, eWeaponType, float, CVector) | |
| CFireManager::Update() | |
| ceilf | |
| CGame::InitialiseOnceBeforeRW() | |
| CMemoryMgr::Init() | |
| CLocalisation::Initialise() | |
| CPad::Initialise() | |
| CGame::ShutdownRenderWare() | |
| CLoadingScreen::Shutdown(bool) | |
| CHud::Shutdown() | |
| CFont::Shutdown() | |
| CPlayerInfo::DeletePlayerSkin() | |
| CPlayerSkin::Shutdown() | |
| DestroyDebugFont() | |
| LightsDestroy(RpWorld*) | |
| CVisibilityPlugins::Shutdown() | |
| CameraDestroy(RwCamera*) | |
| CPostEffects::Close() | |
| CGame::FinalShutdown() | |
| CTxdStore::Shutdown() | |
| CPedStats::Shutdown() | |
| CText::Unload(unsigned char) | |
| CGame::Initialise(char const*) | |
| CGame::Init1(char const*) | |
| CColAccel::startCache() | |
| CFileLoader::LoadLevel(char const*) | |
| CColAccel::endCache() | |
| CGame::Init2(char const*) | |
| LoadingScreen(char const*, char const*, char const*) | |
| CGame::Init3(char const*) | |
| skipFirstMissionSave | |
| CGame::Shutdown() | |
| BreakManager_c::Exit() | |
| InteriorManager_c::Exit() | |
| ProcObjectMan_c::Exit() | |
| WaterCreatureManager_c::Exit() | |
| CRopes::Shutdown() | |
| CTrain::Shutdown() | |
| CBirds::Shutdown() | |
| CSpecialFX::Shutdown() | |
| CMovingThings::Shutdown() | |
| CWeapon::ShutdownWeapons() | |
| CPedType::Shutdown() | |
| CPlayerInfo::Clear() | |
| CRenderer::Shutdown() | |
| CWorld::ShutDown() | |
| BoneNodeManager_c::Exit() | |
| IKChainManager_c::Exit() | |
| CRealTimeShadowManager::Exit() | |
| CRadar::Shutdown() | |
| CTxdStore::GameShutdown() | |
| CWaterLevel::Shutdown() | |
| CClouds::Shutdown() | |
| CShadows::Shutdown() | |
| CCoronas::Shutdown() | |
| CSkidmarks::Shutdown() | |
| CWeaponEffects::Shutdown() | |
| CTimeCycle::Shutdown() | |
| CPtrListDoubleLink::Flush() | |
| CPedGroups::CleanUpForShutDown() | |
| CTaskSequences::CleanUpForShutdown() | |
| CPools::ShutDown() | |
| CVehicle::Shutdown() | |
| CCustomCarPlateMgr::Shutdown() | |
| CCustomRoadsignMgr::Shutdown() | |
| CHud::ReInitialise() | |
| CTaskSimpleClimb::Shutdown() | |
| g_waterCreatureMan | |
| g_boneNodeMan | |
| CCover::m_ListOfProcessedBuildings | |
| gameTxdSlot | |
| CTaskSimpleFight::m_sStrikeColData | |
| CTaskSimpleFight::m_sStrikeColModel | |
| CPedAttractor::ms_tasks | |
| CGame::ReInitGameObjectVariables() | |
| CCamera::Init() | |
| CWanted::InitialiseStaticVariables() | |
| CSkidmarks::Clear() | |
| CWeather::Init() | |
| CCover::Init() | |
| CUserDisplay::Init() | |
| CMessages::Init() | |
| CRadar::Initialise() | |
| CTimeCycle::Initialise(bool) | |
| CPopCycle::Initialise() | |
| CPed::Initialise() | |
| CWeapon::InitialiseWeapons() | |
| CPopulation::Initialise() | |
| CGlass::Init() | |
| CMenuSystem::Initialise() | |
| CGangs::Initialise() | |
| CTimer::Initialise() | |
| CTheCarGenerators::Init() | |
| CHeli::InitHelis() | |
| CMovingThings::Init() | |
| CStats::Init() | |
| CSpecialFX::Init() | |
| CRopes::Init() | |
| CWaterCannons::Init() | |
| CDecisionMakerTypesFileLoader::ReStart() | |
| InteriorManager_c::Init() | |
| ProcObjectMan_c::Init() | |
| WaterCreatureManager_c::Init() | |
| CRealTimeShadowManager::Init() | |
| CCranes::InitCranes() | |
| CTrain::InitTrains() | |
| CWorld::bDoingCarCollisions | |
| CDraw::ms_fLODDistance | |
| CGame::ReloadIPLs() | |
| CGame::Process() | |
| CPad::UpdatePads() | |
| CLoadMonitor::BeginFrame() | |
| CTheZones::Update() | |
| CCover::Update() | |
| CHeli::UpdateHelis() | |
| CWaterLevel::PreRenderWater() | |
| CSprite2d::SetRecipNearClip() | |
| CWeather::Update() | |
| CTrain::UpdateTrains() | |
| CSkidmarks::Update() | |
| CGlass::Update() | |
| CWanted::UpdateEachFrame() | |
| CPopulation::Update(bool) | |
| CWeapon::UpdateWeapons() | |
| CCranes::UpdateCranes() | |
| CClouds::Update() | |
| CMovingThings::Update() | |
| CWaterCannons::Update() | |
| CUserDisplay::Process() | |
| CWorld::Process() | |
| CLoadMonitor::EndFrame() | |
| CPostEffects::Update() | |
| CTimeCycle::Update() | |
| CPopCycle::Update() | |
| CCullZones::Update() | |
| CCoronas::DoSunAndMoon() | |
| CCoronas::Update() | |
| CShadows::UpdatePermanentShadows() | |
| BreakManager_c::Update(float) | |
| ProcObjectMan_c::Update() | |
| WaterCreatureManager_c::Update(float) | |
| CTheCarGenerators::Process() | |
| CBirds::Update() | |
| CSpecialFX::Update() | |
| CRopes::Update() | |
| CInterestingEvents::ScanForNearbyEntities() | |
| CWindModifiers::Number | |
| CTimer::bSkipProcessThisFrame | |
| CGame::GenerateTempPedAtStartOfNetworkGame() | |
| MoveMem(void**) | |
| MoveColModelMemory(CColModel&, bool) | |
| MoveGeometryMemory(RpGeometry*) | |
| TidyUpModelInfo2(CEntity*, bool) | |
| CGame::ShutDownForRestart() | |
| CWorld::ClearForRestart() | |
| CTimer::Shutdown() | |
| CMenuManager::UnloadTextures() | |
| BreakManager_c::ResetAll() | |
| BoneNodeManager_c::Reset() | |
| IKChainManager_c::Reset() | |
| CTheZones::ResetZonesRevealed() | |
| CGame::InitialiseWhenRestarting() | |
| CGenericGameStorage::RestoreForStartLoad() | |
| CTimeCycle::InitForRestart() | |
| CWeaponEffects::Init() | |
| CPlane::InitPlaneGenerationAndRemoval() | |
| CGenericGameStorage::InitRadioStationPositionList() | |
| CGenericGameStorage::GenericLoad(bool&) | |
| CEventScanner::m_sDeadPedWalkingTimer | |
| CGame::currLevel | |
| CGame::ProcessTidyUpMemory() | |
| CGame::CanSeeOutSideFromCurrArea() | |
| CGame::CanSeeWaterFromCurrArea() | |
| gpBoat | |
| gpCar | |
| CGame::aDatFile | |
| CGeneral::GetAngleBetweenPoints(float, float, float, float) | |
| CGeneral::LimitAngle(float) | |
| CGeneral::GetNodeHeadingFromVector(float, float) | |
| gGameCracked2 | |
| gGameCracked1 | |
| gfTommyFatness | |
| gbDebugStuffInRelease | |
| gbShowPedRoadGroups | |
| gbShowCarRoadGroups | |
| gfLaRiotsLightMult | |
| gpTraceObject | |
| gPrintStuff | |
| gPerfCounter4 | |
| gPerfCounter3 | |
| gPerfCounter2 | |
| gPerfCounter1 | |
| CIniFile::LoadIniFile() | |
| CIniFile::PedNumberMultiplier | |
| CIniFile::CarNumberMultiplier | |
| CPopulation::MaxNumberOfPedsInUse | |
| CKeyGen::GetKey(char const*, int) | |
| CKeyGen::keyTable | |
| _toupper_tab_ | |
| CKeyGen::AppendStringToKey(unsigned int, char const*) | |
| CLoadMonitor::~CLoadMonitor() | |
| CLoadMonitor::~CLoadMonitor() | |
| CLoadMonitor::CLoadMonitor() | |
| CLoadMonitor::CLoadMonitor() | |
| CLoadMonitor::StartTimer(ELoadType) | |
| CLoadMonitor::EndTimer(ELoadType) | |
| CLoadMonitor::Render() | |
| CLocalisation::frenchGame | |
| CLocalisation::germanGame | |
| CLocalisation::nastyGame | |
| CLocalisation::SetNormalGame() | |
| CLocalisation::SetFrenchGame() | |
| CLocalisation::SetGermanGame() | |
| CLocalisation::FrenchGame() | |
| CLocalisation::Porn() | |
| CLocalisation::ScreamsFromKills() | |
| CLocalisation::Prostitutes() | |
| CLocalisation::KickingWhenDown() | |
| CLocalisation::ShootLimbs() | |
| CLocalisation::KnockDownPeds() | |
| CLocalisation::PedsOnFire() | |
| Diag_GetFPS() | |
| curMS | |
| msCollected | |
| DisplayFPS() | |
| CFont::SetBackgroundColor(CRGBA) | |
| IdleThread(void*) | |
| CreateIdleThread() | |
| RwGrabScreen(RwCamera*, char*) | |
| RsGrabScreen(RwCamera*) | |
| TakeJPegPhoto(RwCamera*) | |
| CDraw::CalculateAspectRatio() | |
| CameraSize(RwCamera*, RwRect*, float, float) | |
| CVisibilityPlugins::SetRenderWareCamera(RwCamera*) | |
| RsCameraBeginUpdate(RwCamera*) | |
| DoRWStuffStartOfFrame_Horizon(short, short, short, short, short, short, short) | |
| DefinedState() | |
| CMatrix::Update() | |
| CClouds::RenderSkyPolys() | |
| DoFade() | |
| JustLoadedDontFadeInYet | |
| TimeStartedCountingForFade | |
| StillToFadeOut | |
| TimeToStayFadedBeforeFadeOut | |
| PrintMetrics() | |
| FlushObrsPrintfs() | |
| RsCameraShowRaster(RwCamera*) | |
| PluginAttach() | |
| NodeNamePluginAttach() | |
| CVisibilityPlugins::PluginAttach() | |
| CTxdStore::PluginAttach() | |
| BreakablePluginAttach() | |
| C2dEffect::PluginAttach() | |
| PipelinePluginAttach() | |
| NewTileRendererCB(RwCamera*, int, int, void*) | |
| CSprite::CalcHorizonCoors() | |
| CMovingThings::Render_BeforeClouds() | |
| CClouds::Render() | |
| CRenderer::RenderRoads() | |
| CCoronas::RenderReflections() | |
| CRenderer::RenderEverythingBarRoads() | |
| CWaterLevel::RenderWater() | |
| CShadows::UpdateStaticShadows() | |
| CBirds::Render() | |
| CGlass::Render() | |
| CWaterCannons::Render() | |
| CSpecialFX::Render() | |
| CRopes::Render() | |
| CHeli::Pre_SearchLightCone() | |
| CHeli::RenderAllHeliSearchLights() | |
| CHeli::Post_SearchLightCone() | |
| CSkidmarks::Render() | |
| CWeaponEffects::Render() | |
| CPointLights::RenderFogEffect() | |
| CMovingThings::Render() | |
| CShadows::RenderStaticShadows(bool) | |
| CShadows::RenderStoredShadows(bool) | |
| gColourTop | |
| gHorZ | |
| gColourBottom | |
| CMirrors::bRenderingReflection | |
| CHeli::NumberOfSearchLights | |
| GetLevelSplashScreen(int) | |
| CLoadingScreen::SetLoadingBarMsg(char const*, char const*) | |
| PrintRwUsageInfo() | |
| MemoryCardVersionCheck() | |
| TheGame() | |
| RenderScene(bool) | |
| CRenderer::RenderFadingInUnderwaterEntities() | |
| CRenderer::RenderFadingInEntities() | |
| BreakManager_c::Render(unsigned char) | |
| CClouds::RenderBottomFromHeight() | |
| CWeather::RenderRainStreaks() | |
| CCoronas::RenderSunReflection() | |
| RenderDebugShit() | |
| RenderEffects() | |
| CVisibilityPlugins::RenderReallyDrawLastObjects() | |
| CCoronas::Render() | |
| CPlayerPed::DrawTriangleForMouseRecruitPed() const | |
| CRenderer::RenderFirstPersonVehicle() | |
| CPostEffects::MobileRender() | |
| Render2dStuff() | |
| CPopCycle::Display() | |
| CHud::Draw() | |
| CSpecialFX::Render2DFXs() | |
| CMessages::Display(unsigned char) | |
| CPlayerPed::DisplayTargettingDebug() | |
| RenderMenus() | |
| InitialiseGame() | |
| TemporaryFPSVisualization() | |
| Render2dStuffAfterFade() | |
| CHud::DrawAfterFade() | |
| CCredits::Render() | |
| FrontendIdle() | |
| SecuromStateDisplay() | |
| Idle(void*, bool) | |
| SetLightsWithTimeOfDayColour(RpWorld*) | |
| CCredits::Update() | |
| CMirrors::RenderReflections() | |
| CRenderer::ConstructRenderList() | |
| CRenderer::PreRender() | |
| CWorld::ProcessPedsAfterPreRender() | |
| CRealTimeShadowManager::Update() | |
| CMirrors::BeforeMainRender() | |
| CMirrors::RenderMirrorBuffer(bool) | |
| CVisibilityPlugins::RenderWeaponPedsForPC() | |
| CMirrors::RenderReflBuffer(bool) | |
| bPendingPause | |
| CPointLights::NumLights | |
| CWeather::LightningFlash | |
| CVisibilityPlugins::ms_weaponPedsForPC | |
| AppEventHandler(RsEvent, void*) | |
| AttachInputDevices() | |
| Initialise3D(void*) | |
| RsRwTerminate() | |
| RsInitialize() | |
| maxIndex | |
| gameAlreadyInitialised | |
| version_name | |
| g_bUsingAnimViewer | |
| SkipAllMPEGs | |
| TestModelIndices() | |
| MI_POOL_CUE_BALL | |
| MI_STEREO_UPGRADE | |
| MI_NITRO_BOTTLE_DOUBLE | |
| MI_NITRO_BOTTLE_LARGE | |
| MI_NITRO_BOTTLE_SMALL | |
| MI_OFFROAD_WHEEL | |
| MI_PARACHUTE_BACKPACK | |
| MI_IMY_SHASH_WALL | |
| MI_HANGING_CARCASS | |
| MI_KMB_BOMB | |
| MI_KMB_PLANK | |
| MI_KMB_ROCK | |
| MI_RHYMESBOOK | |
| MI_GANG_DRINK | |
| MI_WONG_DISH | |
| MI_FREEFALL_BOMB | |
| MI_DEAD_TIED_COP | |
| MI_ATM | |
| MI_QUARY_ROCK3 | |
| MI_QUARY_ROCK2 | |
| MI_QUARY_ROCK1 | |
| MI_GRASSPLANT | |
| MI_GASSTATION | |
| MI_OBJECTFORBUILDINGSITECRANE1 | |
| MI_OBJECTFORMAGNOCRANE5 | |
| MI_OBJECTFORMAGNOCRANE4 | |
| MI_OBJECTFORMAGNOCRANE3 | |
| MI_OBJECTFORMAGNOCRANE2 | |
| MI_OBJECTFORMAGNOCRANE1 | |
| MI_QUARRYCRANE_ARM | |
| MI_CRANETROLLEY | |
| MI_MAGNOCRANE | |
| MI_TRAINCROSSING1 | |
| MI_SAMSITE2 | |
| MI_SAMSITE | |
| MI_YT_MAIN_BODY2 | |
| MI_YT_MAIN_BODY | |
| MI_BLIMP_DAY | |
| MI_BLIMP_NIGHT | |
| MI_BEACHTOWEL04 | |
| MI_BEACHTOWEL03 | |
| MI_BEACHTOWEL02 | |
| MI_BEACHTOWEL01 | |
| MI_LOTION | |
| MI_LOUNGE_WOOD_DN | |
| MI_LOUNGE_TOWEL_UP | |
| MI_LOUNGE_WOOD_UP | |
| MI_SUBMARINE | |
| MI_SHARK | |
| MI_DOLPHIN | |
| MI_TURTLE | |
| MI_FISH3S | |
| MI_FISH3SINGLE | |
| MI_FISH2S | |
| MI_FISH2SINGLE | |
| MI_FISH1S | |
| MI_FISH1SINGLE | |
| MI_SANDCASTLE2 | |
| MI_SANDCASTLE1 | |
| MI_RCBOMB | |
| MI_AIRPORTRADAR | |
| MI_LIGHTBEAM | |
| MI_PARKBENCH | |
| MI_TRAFFICLIGHT01 | |
| MI_LITTLEHA_POLICE | |
| MI_BARRIER1 | |
| MI_VEG_PALM08 | |
| MI_VEG_PALM07 | |
| MI_VEG_PALM06 | |
| MI_VEG_PALM05 | |
| MI_VEG_PALM04 | |
| MI_VEG_PALM03 | |
| MI_VEG_PALM02 | |
| MI_VEG_PALM01 | |
| MI_LAMPPOST1 | |
| MI_PARKTABLE | |
| MI_BUOY | |
| MI_FENCE2 | |
| MI_FENCE | |
| MI_PICKUP_PARACHUTE | |
| MI_EXPLODINGBARREL | |
| MI_GLASS8 | |
| MI_GLASS1 | |
| MI_TELLY | |
| MI_FIRE_HYDRANT | |
| MI_PHONESIGN | |
| MI_NOPARKINGSIGN1 | |
| MI_BUSSIGN1 | |
| MI_DUMP1 | |
| MI_TRAFFICCONE | |
| MI_NEWSSTAND | |
| MI_POSTBOX1 | |
| MI_BIN | |
| MI_WASTEBIN | |
| MI_HOTROOMFAN | |
| MI_HOTELFAN_DAY | |
| MI_HOTELFAN_NIGHT | |
| MI_MALLFAN | |
| MI_PARKINGMETER2 | |
| MI_PARKINGMETER | |
| MODELID_CRANE_6 | |
| MODELID_CRANE_5 | |
| MODELID_CRANE_4 | |
| MODELID_CRANE_3 | |
| MODELID_CRANE_2 | |
| MODELID_CRANE_1 | |
| IntToStr(int, char*) | |
| ObrInt(int) | |
| obrstr | |
| ObrInt2(int, int) | |
| obrstr2 | |
| ObrInt3(int, int, int) | |
| ObrInt4(int, int, int, int) | |
| ObrInt5(int, int, int, int, int) | |
| ObrInt6(int, int, int, int, int, int) | |
| CControllerState::Clear() | |
| CControllerState::CheckForInput() | |
| CKeyboardState::Clear() | |
| CMouseControllerState::CMouseControllerState() | |
| CMouseControllerState::CMouseControllerState() | |
| CMouseControllerState::Clear() | |
| Pads | |
| CPad::m_bDebugCamPCOn | |
| CMouseControllerState::CheckForInput() | |
| IsPointerDown(unsigned int, unsigned int) | |
| CPad::UpdateMouse() | |
| CPad::vecMouseDelta | |
| CPad::ReconcileTwoControllersInput(CControllerState const&, CControllerState const&) | |
| CPad::StartShake_Distance(short, unsigned char, float, float, float) | |
| CPad::StartShake_Train(float, float) | |
| CPad::ProcessPCSpecificStuff() | |
| CPad::ProcessWheelie(float) | |
| CPad::ProcessStoppie() | |
| CPad::GetSteeringLeftRight() | |
| CPad::GetSteeringUpDown() | |
| CPad::GetCarGunUpDown(bool, CAutomobile*, float, bool) | |
| CPad::GetCarGunLeftRight(bool, bool) | |
| CPad::GetTurretLeft() | |
| CPad::GetTurretRight() | |
| DisableHorn() | |
| CPad::HornJustDown() | |
| CPad::GetHydraulicJump() | |
| CPad::GetNitroFired() | |
| CPad::CarGunJustDown() | |
| CPad::FlareJustDown() | |
| CPad::CraneReleaseJustDown() | |
| CPad::UseBomb() | |
| CPad::UseRocket() | |
| CPad::GetHandBrake() | |
| CPad::ExitVehicleJustDown(bool, CVehicle*, bool, CVector const&) | |
| CPad::DropItemJustDown() | |
| PlayerIsEnteringCar() | |
| CPad::GetMeleeAttack() | |
| CPad::GetBlock() | |
| CPad::GetAccelerateJustDown() | |
| CPad::MeleeAttackJustDown() | |
| CPad::WeaponUsesAttackButton(CPed*) | |
| CPad::WeaponJustDown(CPed*, bool, bool) | |
| CPad::WeaponUsesTargetingButton() | |
| CPad::WillBulletHitSomething(CPed*) | |
| CPad::GetEnterTargeting() | |
| CPad::ShiftTargetLeftJustDown() | |
| CPad::ShiftTargetRightJustDown() | |
| CPad::GetDuck() | |
| CPad::DuckJustDown(CPed*) | |
| CPad::GetAutoClimb() | |
| CPad::GetAbortClimb() | |
| CPad::GetBunnyHop() | |
| CPad::GetBunnyHopDown() | |
| CPad::GetJump() | |
| CPad::JumpJustDown() | |
| CPad::DiveJustDown() | |
| CPad::SwimJumpJustDown() | |
| CPad::GetSprint(int) | |
| CPad::SprintJustDown() | |
| CPad::GetDisplayVitalStats(CPed*) | |
| IsPinchZooming(bool) | |
| CPad::GetGroupControlForward(bool, bool) | |
| CPad::GetGroupControlBack(bool, bool) | |
| CPad::GroupControlForwardJustDown(bool) | |
| CPad::GroupControlBackJustDown(bool) | |
| LittleTest() | |
| CPad::EditString(char*, int) | |
| CPad::EditCodesForControls(int*, int) | |
| CPad::CheckPointSave() | |
| CPad::Update(short) | |
| CapturePad(unsigned int) | |
| CPad::vecLastMouse | |
| CPad::FixPadsAfterSave() | |
| CPad::UpdatePadsTillStable() | |
| CPad::bSniperAllowMovement | |
| CPad::bSniperAimWithRightStick | |
| CPhysical::~CPhysical() | |
| CRealTimeShadowManager::ReturnRealTimeShadow(CRealTimeShadow*) | |
| vtable for CPhysical | |
| CPhysical::~CPhysical() | |
| CPhysical::~CPhysical() | |
| CPhysical::GetBoundRect() const | |
| CPhysical::CPhysical() | |
| CPhysical::SetDamagedPieceRecord(float, CEntity*, CColPoint&, float) | |
| CPhysical::ApplyTurnForce(CVector, CVector) | |
| CPhysical::ApplyMoveSpeed() | |
| CPhysical::ApplyTurnSpeed() | |
| CPhysical::ApplyGravity() | |
| CPhysical::ApplyAirResistance() | |
| CVehicle::m_fAirResistanceMult | |
| CPhysical::ApplyFrictionMoveForce(CVector) | |
| CPhysical::ApplyFrictionTurnForce(CVector, CVector) | |
| CPhysical::ApplyFrictionForce(CVector, CVector) | |
| CPhysical::AddCollisionRecord(CEntity*) | |
| CPhysical::ProcessEntityCollision(CEntity*, CColPoint*) | |
| CPhysical::GetHasCollidedWithAnyObject() | |
| CPhysical::ApplyCollision(CEntity*, CColPoint&, float&) | |
| CWorld::bNoMoreCollisionTorque | |
| CPhysical::ApplySoftCollision(CEntity*, CColPoint&, float&) | |
| SOFTCOL_SPEED_MULT | |
| SOFTCOL_DEPTH_MIN | |
| SOFTCOL_DEPTH_MULT | |
| SOFTCOL_SPEED_MULT2 | |
| SOFTCOL_CARLINE_SPEED_MULT | |
| CPhysical::ApplyCollisionAlt(CEntity*, CColPoint&, float&, CVector&, CVector&) | |
| CPhysical::ApplySpringCollision(float, CVector&, CVector&, float, float, float&) | |
| CPhysical::ApplySpringCollisionAlt(float, CVector&, CVector&, float, float, CVector&, float&) | |
| CPhysical::ApplySpringDampening(float, float, CVector&, CVector&, CVector&) | |
| DAMPING_LIMIT_IN_FRAME | |
| DAMPING_LIMIT_OF_SPRING_FORCE | |
| CPhysical::ApplySpringDampeningOld(float, float, CVector&, CVector&, CVector&) | |
| CPhysical::ApplyFriction(float, CColPoint&) | |
| CPhysical::ApplySpeed() | |
| CPhysical::UnsetIsInSafePosition() | |
| CPhysical::ApplyCollision(CPhysical*, CColPoint&, float&, float&) | |
| CGlass::WindowRespondsToSoftCollision(CEntity*, float) | |
| CObject::ObjectDamage(float, CVector*, CVector*, CEntity*, eWeaponType) | |
| CPhysical::ApplySoftCollision(CPhysical*, CColPoint&, float&, float&) | |
| CPhysical::ApplyFriction() | |
| CPhysical::ProcessControl() | |
| CPhysical::ApplyFriction(CPhysical*, float, CColPoint&) | |
| CPhysical::ProcessCollisionSectorList(int, int) | |
| SurfaceInfos_c::GetAdhesiveLimit(CColPoint&) | |
| PHYSICAL_CAR_FRICTION_SPEED_LIMSQR | |
| PHYSICAL_CAR_FRICTION_TURN_LIMSQR | |
| CWorld::bSecondShift | |
| PHYSICAL_CAR_FRICTION_MULT | |
| CPed::KillPedWithCar(CVehicle*, float, bool) | |
| PHYSICAL_CARCAR_FRICTION_MULT | |
| SurfaceInfos_c::GetAdhesionGroup(unsigned int) | |
| CPhysical::CheckCollision() | |
| CPhysical::TestCollision(bool) | |
| CPhysical::ProcessShiftSectorList(int, int) | |
| CPhysical::ProcessCollisionSectorList_SimpleCar(CRepeatSector*) | |
| CPhysical::CheckCollision_SimpleCar() | |
| CPhysical::RemoveRefsToEntity(CEntity*) | |
| CPhysical::ApplyScriptCollision(CVector, float, float, CVector*) | |
| CMatrix::ResetOrientation() | |
| CMatrix::RotateX(float) | |
| CWorld::m_aTempColPts | |
| CPhysical::DettachAutoAttachedEntity() | |
| CPhysical::PositionAttachedEntity() | |
| CMatrix::Rotate(float, float, float) | |
| CMatrix::CopyToRwMatrix(RwMatrixTag*) const | |
| CPhysical::GetLightingFromCol(bool) const | |
| CTimeCycle::GetAmbientRed_BeforeBrightness() | |
| CTimeCycle::GetAmbientGreen_BeforeBrightness() | |
| CTimeCycle::GetAmbientBlue_BeforeBrightness() | |
| TEST_ADD_AMBIENT_LIGHT_FRAC | |
| CPhysical::GetLightingTotal() const | |
| CPhysical::Add() | |
| CPhysical::Remove() | |
| CPhysical::ProcessCollision() | |
| CMatrix::Reorthogonalise() | |
| CMatrix::ForceUpVector(CVector) | |
| HIGHSPEED_ELASTICITY_MULT_COPCAR | |
| CPhysical::ProcessShift() | |
| PHYSICAL_SHIFT_SPEED_DAMP | |
| TEST_AI_LIGHTING_DAY_ADD | |
| TEST_AI_LIGHTING_DAY_MULT | |
| CMatrixLinkList::~CMatrixLinkList() | |
| CMatrixLinkList::~CMatrixLinkList() | |
| CMatrixLink::Insert(CMatrixLink*) | |
| CMatrixLink::Remove() | |
| CMatrixLinkList::Init(int) | |
| CMatrixLinkList::Shutdown() | |
| CMatrixLinkList::AddToList1() | |
| CMatrixLinkList::AddToList2() | |
| CMatrixLinkList::MoveToList1(CMatrixLink*) | |
| CMatrixLinkList::MoveToList2(CMatrixLink*) | |
| CMatrixLinkList::MoveToFreeList(CMatrixLink*) | |
| CMatrixLinkList::GetNumFree() | |
| CMatrixLinkList::GetNumUsed1() | |
| CMatrixLinkList::GetNumUsed2() | |
| PrintNumMatrices(char*) | |
| gMatrixList | |
| TransformPoint(CSimpleTransform const&, RwV3d const&) | |
| TransformPoints(RwV3d*, int, CSimpleTransform const&, RwV3d const*) | |
| TransformVector(CSimpleTransform const&, RwV3d const&) | |
| TransformVector(RwV3d&, CSimpleTransform const&, RwV3d const&) | |
| vtable for CPlaceable | |
| CPlaceable::CPlaceable() | |
| CPlaceable::InitMatrixArray() | |
| CPlaceable::ShutdownMatrixArray() | |
| CPlaceable::FreeStaticMatrix() | |
| CPlaceable::RemoveMatrix() | |
| numMatrices | |
| CPlaceable::~CPlaceable() | |
| CPlaceable::~CPlaceable() | |
| CMatrix::SetScale(float) | |
| gDummyMatrix | |
| CPlayerInfo::SetLastTargetVehicle(CVehicle*) | |
| CPlayerInfo::EvaluateCarPosition(CEntity*, CPed*, float, float*, CVehicle**) | |
| CPlayerInfo::FindClosestCarSectorList(CPtrList&, CPed*, float, float, float, float, float*, CVehicle**) | |
| CCarEnterExit::GetNearestCarDoor(CPed const&, CVehicle const&, CVector&, int&) | |
| CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) | |
| CPedGeometryAnalyser::LiesInsideBoundingBox(CPed const&, CVector const&, CEntity&) | |
| CPlayerInfo::FindObjectToSteal(CPed*) | |
| CPlayerInfo::GetSpeed() | |
| IsPlayerRemotePlane() | |
| FindPlayerTrain(int) | |
| FindPlayerCentreOfWorld_NoSniperShift(int) | |
| FindPlayerCentreOfWorldForMap(int) | |
| FindPlayerHeading(int) | |
| FindPlayerHeight() | |
| CPlayerInfo::IsRestartingAfterMissionFailed() | |
| CPlayerInfo::WorkOutEnergyFromHunger() | |
| CMenuSystem::num_menus_in_use | |
| CPlayerInfo::PlayerFailedCriticalMission() | |
| CExplosion::RemoveAllExplosionsInArea(CVector, float) | |
| CProjectileInfo::RemoveAllProjectiles() | |
| CPlayerInfo::LoadPlayerSkin() | |
| CPlayerSkin::GetSkinTexture(char const*) | |
| CPlayerInfo::SetPlayerSkin(char const*) | |
| CPlayerInfo::AddHealth(int) | |
| CPlayerInfo::StreamParachuteWeapon(bool) | |
| CPlayerInfo::GivePlayerParachute() | |
| CPlayerCrossHair::Update(int, CPad*) | |
| CPlayerCrossHair::Render(int) | |
| CSprite::RenderOneXLUSprite_Rotate_Aspect(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, float, unsigned char) | |
| CPlayerPedData::~CPlayerPedData() | |
| CPlayerPedData::~CPlayerPedData() | |
| CPlayerPedData::SetInitialState() | |
| CPlayerPedData::CPlayerPedData() | |
| CPlayerPedData::CPlayerPedData() | |
| CPlayerInfo::CPlayerInfo() | |
| CPlayerInfo::CPlayerInfo() | |
| CPlayerPedData::AllocateData() | |
| CWanted::Initialise() | |
| CPedClothesDesc::Initialise() | |
| CPlayerPedData::DeAllocateData() | |
| CPlayerInfo::Process(int) | |
| CTaskSimpleHoldEntity::m_nPutDownTimer | |
| CRenderer::RequestObjectsInFrustum(RwMatrixTag*, int) | |
| CStats::UpdateStatsWhenFlying(CVehicle*) | |
| CStats::UpdateStatsWhenOnMotorBike(CBike*) | |
| CStats::UpdateStatsWhenDriving(CVehicle*) | |
| CPlayerPed::ControlButtonSprint(eSprintType) | |
| CVehicle::CanBeDriven() const | |
| CTaskSimpleJetPack::DropJetPack(CPed*) | |
| CPools::Initialise() | |
| CPools::ms_pPtrNodeSingleLinkPool | |
| CPools::ms_pPtrNodeDoubleLinkPool | |
| CPools::ms_pTaskPool | |
| CPools::ms_pTaskAllocatorPool | |
| CPools::ms_pPedIntelligencePool | |
| CPools::ms_pPedAttractorPool | |
| CPools::CheckPoolsEmpty() | |
| CPools::GetPedRef(CPed*) | |
| CPools::GetPed(int) | |
| CPools::GetVehicleRef(CVehicle*) | |
| CPools::GetVehicle(int) | |
| CPools::GetObjectRef(CObject*) | |
| CPools::GetObject(int) | |
| CProjectileInfo::RemoveIfThisIsAProjectile(CObject*) | |
| CPools::CheckBuildingAtomics() | |
| CProfile::Initialise() | |
| CProfile::ms_afMaxEndTime | |
| CProfile::ms_afMaxCumulativeTime | |
| CProfile::ms_pProfileString | |
| CProfile::ms_aBarColours | |
| CProfile::SuspendProfile(eProfile) | |
| CProfile::ms_afStartTime | |
| CProfile::ms_afCumulativeTime | |
| CProfile::ms_afEndTime | |
| CProfile::ShowResults() | |
| CPCKeyboard::GetCurrentKeyPressed(unsigned char) | |
| CPCKeyboard::KeyToAscii(unsigned char, int, int) | |
| CPtrList::CountElements() | |
| CPtrList::IsMemberOfList(void*) | |
| CQuadTreeNode::InitPool() | |
| CQuadTreeNode::ms_pQuadTreeNodePool | |
| CQuadTreeNode::CQuadTreeNode(CRect const&, int) | |
| CQuadTreeNode::~CQuadTreeNode() | |
| CQuadTreeNode::GetAll(CPtrListSingleLink&) | |
| CQuadTreeNode::FindSector(CRect const&) | |
| CQuadTreeNode::FindSector(CVector2D const&) | |
| CQuadTreeNode::InSector(CRect const&, int) | |
| CQuadTreeNode::ForAllMatching(CRect const&, void (*)(CRect const&, void*)) | |
| CQuadTreeNode::DeleteItem(void*, CRect const&) | |
| CRange2D::CRange2D(CVector2D, CVector2D) | |
| CRange2D::CRange2D(CVector2D, CVector2D) | |
| CRange2D::~CRange2D() | |
| CRange2D::~CRange2D() | |
| CRange2D::IsInRange(CVector2D) | |
| CRange2D::GetRandomPointInRange() | |
| CRange2D::DebugShowRange(float, int) | |
| CRange3D::CRange3D(CVector, CVector) | |
| CRange3D::CRange3D(CVector, CVector) | |
| CRange3D::IsInRange(CVector) | |
| CRange3D::GetRandomPointInRange() | |
| CRange3D::DebugShowRange(int) | |
| CReferences::Init() | |
| CReferences::aRefs | |
| CReferences::pEmptyList | |
| CReferences::ListSize(CReference*) | |
| CEntity::PruneReferences() | |
| CReferences::PruneAllReferencesInWorld() | |
| CRenderer::ScanSectorList_ListModels(int, int) | |
| CRenderer::ScanSectorList_ListModelsVisible(int, int) | |
| CRenderer::Init() | |
| CShadows::RenderExtraPlayerShadows() | |
| CRenderer::ms_nNoOfVisibleLods | |
| CRenderer::ms_aVisibleLodPtrs | |
| CRenderer::ms_nNoOfVisibleEntities | |
| CRenderer::ms_aVisibleEntityPtrs | |
| CRenderer::ms_nNoOfVisibleSuperLods | |
| CRenderer::ms_aVisibleSuperLodPtrs | |
| CRenderer::ms_nNoOfInVisibleEntities | |
| CRenderer::ms_aInVisibleEntityPtrs | |
| CVisibilityPlugins::m_alphaEntityList | |
| CVisibilityPlugins::RenderEntity(void*, float) | |
| CVisibilityPlugins::m_alphaUnderwaterEntityList | |
| DeActivateDirectional() | |
| SetAmbientColours() | |
| CVisibilityPlugins::RenderFadingEntities() | |
| CVisibilityPlugins::RenderFadingUnderwaterEntities() | |
| GetBufferID(CEntity*) | |
| sortLODs(void const*, void const*) | |
| CRenderer::RenderOneRoad(CEntity*) | |
| CPostEffects::FilterFX_StoreAndSetDayNightBalance() | |
| CPostEffects::FilterFX_RestoreDayNightBalance() | |
| CRenderer::RenderOneNonRoad(CEntity*) | |
| CPostEffects::InfraredVisionSetLightsForDefaultObjects() | |
| CPostEffects::NightVisionSetLights() | |
| CVisibilityPlugins::SetupVehicleVariables(RpClump*) | |
| CVisibilityPlugins::InitAlphaAtomicList() | |
| CVehicle::RenderDriverAndPassengers() | |
| CVehicle::SetupRender() | |
| CVisibilityPlugins::RenderAlphaAtomics() | |
| CVehicle::ResetAfterRender() | |
| CPostEffects::m_bInfraredVision | |
| CVisibilityPlugins::InsertEntityIntoSortedList(CEntity*, float) | |
| CVisibilityPlugins::InsertEntityIntoUnderwaterList(CEntity*, float) | |
| CRenderer::ms_vecCameraPosition | |
| CRenderer::m_pFirstPersonVehicle | |
| ActivateDirectional() | |
| CPointLights::GenerateLightsAffectingObject(CVector const*, float*, CEntity*) | |
| SetLightColoursForPedsCarsAndObjects(float) | |
| CPointLights::RemoveLightsAffectingObject() | |
| CObject::SetupLighting() | |
| WorldReplaceNormalLightsWithScorched(RpWorld*, float) | |
| CRenderer::RemoveVehiclePedLights(CPhysical*, bool) | |
| CObject::RemoveLighting(bool) | |
| CPed::SetupLighting() | |
| CPed::RemoveLighting(bool) | |
| CVehicle::SetupLighting() | |
| CVehicle::RemoveLighting(bool) | |
| CCutsceneObject::SetupLighting() | |
| CCutsceneObject::RemoveLighting(bool) | |
| CalcNewDelta(RwV2d*, RwV2d*) | |
| LimitFrustumVector(CVector&, CVector const&, float) | |
| CRenderer::ScanWorld() | |
| CVisibilityPlugins::InitAlphaEntityList() | |
| CWorldScan::ScanWorld(RwV2d*, int, void (*)(int, int)) | |
| CRenderer::ScanSectorList(int, int) | |
| CRenderer::ScanBigBuildingList(int, int) | |
| CRenderer::AddEntityToRenderList(CEntity*, float) | |
| CRenderer::ScanSectorList_RequestModels(int, int) | |
| CRenderer::ScanPtrList_RequestModels(CPtrList&) | |
| CRenderer::GetLodRenderListBase() | |
| CRenderer::GetLodDontRenderListBase() | |
| CRenderer::ResetLodRenderLists() | |
| CRenderer::ms_pLodRenderList | |
| CRenderer::ms_pLodDontRenderList | |
| CRenderer::AddToLodRenderList(CEntity*, float) | |
| CRenderer::SetupMapEntityVisibility(CEntity*, CBaseModelInfo*, float, bool) | |
| CEntity::IsEntityOccluded() | |
| CRenderer::ms_bRenderTunnels | |
| CRenderer::SetupEntityVisibility(CEntity*, float&) | |
| CRenderer::ms_bInTheSky | |
| CRenderer::ms_fCameraHeading | |
| CRenderer::SetupBigBuildingVisibility(CEntity*, float&) | |
| CRenderer::AddToLodDontRenderList(CEntity*, float) | |
| CRenderer::ProcessLodRenderLists() | |
| CRenderer::ConstructReflectionList() | |
| CCullZones::FindTunnelAttributesForCoors(CVector) | |
| COcclusion::ProcessBeforeRendering() | |
| CMirrors::BeforeConstructRenderList() | |
| CRopes::aRopes | |
| CRope::CreateHookObjectForRope() | |
| CRopes::RegisterRope(unsigned int, unsigned int, CVector, bool, unsigned char, bool, CPhysical*, int) | |
| CRope::UpdateWeightInRope(CVector, float, CVector*) | |
| CRopes::SetSpeedOfTopNode(unsigned int, CVector) | |
| CRopes::FindCoorsAlongRope(unsigned int, float, CVector*, CVector*) | |
| CRopes::IsCarriedByRope(CPhysical*) | |
| CRopes::FindPickUpHeight(CEntity*) | |
| CRope::DoControlsApply() | |
| CRope::Render() | |
| RopeIndices | |
| CRopes::FindRope(unsigned int) | |
| CRope::ReleasePickedUpObject() | |
| CRope::Remove() | |
| CRope::Update() | |
| CRope::PickUpObject(CEntity*) | |
| CStats::GetStatID(unsigned short) | |
| CStats::GetStatType(unsigned short) | |
| CStats::StatTypesInt | |
| CStats::StatTypesFloat | |
| CStats::TimesMissionAttempted | |
| CStats::RegisterMissionAttempted(unsigned char) | |
| CStats::RegisterMissionPassed(unsigned char) | |
| CStats::PopulateFavoriteRadioStationList() | |
| CStats::GetFavoriteRadioStationList(int) | |
| CStats::FindLeastFavoriteRadioStation() | |
| CStats::BuildStatLine(char*, void*, int, void*, int) | |
| CFont::FilterOutTokensFromString(unsigned short*) | |
| CStats::ConvertToMins(int) | |
| CStats::ConvertToSecs(int) | |
| CStats::SafeToShowThisStat(unsigned char) | |
| CPed::GetWeaponSkill(eWeaponType) | |
| StatsPlayerList | |
| StatsMoneyList | |
| StatsWeaponList | |
| StatsCriminalList | |
| StatsGangList | |
| StatsAchievementList | |
| StatsMissionList | |
| StatsMiscList | |
| CStats::CheckForThreshold(float*, float) | |
| CStats::IsStatCapped(unsigned short) | |
| CStats::CheckForStatsMessage(bool) | |
| CStats::TotalNumStatMessages | |
| CStats::StatMessage | |
| CStats::ProcessReactionStatsOnDecrement(unsigned char) | |
| CStats::LoadStatUpdateConditions() | |
| CStats::LoadActionReactionStats() | |
| CStats::m_FlyingCounter | |
| CStats::m_BoatCounter | |
| CStats::m_SprintStaminaCounter | |
| CStats::m_CycleStaminaCounter | |
| CStats::m_SwimStaminaCounter | |
| CStats::m_DrivingCounter | |
| CStats::m_RunningCounter | |
| CStats::m_BikeCounter | |
| CStats::m_FatCounter | |
| CHud::SetHelpMessageStatUpdate(unsigned char, unsigned short, float, float) | |
| CStats::m_AddToHealthCounter | |
| CStats::ProcessReactionStatsOnIncrement(unsigned char) | |
| CStats::UpdateFatAndMuscleStats(unsigned int) | |
| CStats::m_MaxHealthCounter | |
| CStats::UpdateStatsWhenFighting() | |
| CStats::UpdateStatsWhenSprinting() | |
| CStats::UpdateStatsWhenRunning() | |
| CStats::UpdateStatsWhenCycling(bool, CBmx*) | |
| CStats::m_CycleSkillCounter | |
| CStats::UpdateStatsWhenSwimming(bool, bool) | |
| CStats::m_SwimUnderWaterCounter | |
| CStats::UpdateStatsWhenWeaponHit(int) | |
| CStats::m_LastWeaponTypeFired | |
| CStats::m_WeaponCounter | |
| CStats::m_DeathCounter | |
| CStats::ShowChaseStatOnScreen | |
| CStats::bShowSexAppealStat | |
| CStats::bShowRespectStat | |
| CStats::BiggestLoss | |
| CStats::BiggestWin | |
| CStats::MoneyLost | |
| CStats::MoneySpent | |
| CStats::FavouriteWeapon | |
| CStats::FavouriteVehicle | |
| CStats::DebugStatValue | |
| SurfaceInfos_c::~SurfaceInfos_c() | |
| SurfaceInfos_c::~SurfaceInfos_c() | |
| SurfaceInfos_c::SurfaceInfos_c() | |
| SurfaceInfos_c::SurfaceInfos_c() | |
| SurfaceInfos_c::LoadAdhesiveLimits() | |
| SurfaceInfos_c::GetSurfaceIdFromName(char*) | |
| SurfaceInfos_c::LoadSurfaceInfos() | |
| SurfaceInfos_c::LoadSurfaceAudioInfos() | |
| SurfaceInfos_c::Init() | |
| SurfaceInfos_c::GetTyreGrip(unsigned int) | |
| SurfaceInfos_c::GetWetMultiplier(unsigned int) | |
| CWeather::WetRoads | |
| SurfaceInfos_c::GetSkidmarkType(unsigned int) | |
| SurfaceInfos_c::IsSoftLanding(unsigned int) | |
| SurfaceInfos_c::IsSand(unsigned int) | |
| SurfaceInfos_c::IsWater(unsigned int) | |
| SurfaceInfos_c::IsBeach(unsigned int) | |
| SurfaceInfos_c::IsSteepSlope(unsigned int) | |
| SurfaceInfos_c::IsGlass(unsigned int) | |
| SurfaceInfos_c::IsStairs(unsigned int) | |
| SurfaceInfos_c::IsSkateable(unsigned int) | |
| SurfaceInfos_c::IsPavement(unsigned int) | |
| SurfaceInfos_c::GetRoughness(unsigned int) | |
| SurfaceInfos_c::GetFlammability(unsigned int) | |
| SurfaceInfos_c::CreatesSparks(unsigned int) | |
| SurfaceInfos_c::CantSprintOn(unsigned int) | |
| SurfaceInfos_c::LeavesFootsteps(unsigned int) | |
| SurfaceInfos_c::ProducesFootDust(unsigned int) | |
| SurfaceInfos_c::MakesCarDirty(unsigned int) | |
| SurfaceInfos_c::MakesCarClean(unsigned int) | |
| SurfaceInfos_c::CreatesWheelGrass(unsigned int) | |
| SurfaceInfos_c::CreatesWheelGravel(unsigned int) | |
| SurfaceInfos_c::CreatesWheelMud(unsigned int) | |
| SurfaceInfos_c::CreatesWheelDust(unsigned int) | |
| SurfaceInfos_c::CreatesWheelSand(unsigned int) | |
| SurfaceInfos_c::CreatesWheelSpray(unsigned int) | |
| SurfaceInfos_c::CanClimb(unsigned int) | |
| CColourSet::CColourSet(int, int) | |
| CTimeCycle::m_nAmbientBlue_Obj | |
| CTimeCycle::m_nAmbientRed | |
| CTimeCycle::m_nAmbientGreen | |
| CTimeCycle::m_nAmbientBlue | |
| CTimeCycle::m_nAmbientRed_Obj | |
| CTimeCycle::m_nAmbientGreen_Obj | |
| CTimeCycle::m_nSkyTopRed | |
| CTimeCycle::m_nSkyTopGreen | |
| CTimeCycle::m_nSkyTopBlue | |
| CTimeCycle::m_nSkyBottomRed | |
| CTimeCycle::m_nSkyBottomGreen | |
| CTimeCycle::m_nSunCoreRed | |
| CTimeCycle::m_nSunCoronaGreen | |
| CTimeCycle::m_fSpriteBrightness | |
| CTimeCycle::m_nShadowStrength | |
| CTimeCycle::m_nLightShadowStrength | |
| CTimeCycle::m_fSpriteSize | |
| CTimeCycle::m_nSunCoronaBlue | |
| CTimeCycle::m_fSunSize | |
| CTimeCycle::m_nSkyBottomBlue | |
| CTimeCycle::m_nLowCloudsRed | |
| CTimeCycle::m_nSunCoreGreen | |
| CTimeCycle::m_nSunCoreBlue | |
| CTimeCycle::m_nSunCoronaRed | |
| CTimeCycle::m_nPoleShadowStrength | |
| CTimeCycle::m_fFarClip | |
| CTimeCycle::m_fFogStart | |
| CTimeCycle::m_fLightsOnGroundBrightness | |
| CTimeCycle::m_nLowCloudsGreen | |
| CTimeCycle::m_nFluffyCloudsBottomRed | |
| CTimeCycle::m_fWaterGreen | |
| CTimeCycle::m_fWaterRed | |
| CTimeCycle::m_nFluffyCloudsBottomBlue | |
| CTimeCycle::m_fWaterBlue | |
| CTimeCycle::m_fPostFx1Red | |
| CTimeCycle::m_fPostFx1Green | |
| CTimeCycle::m_fPostFx2Green | |
| CTimeCycle::m_fPostFx2Blue | |
| CTimeCycle::m_nLowCloudsBlue | |
| CTimeCycle::m_fPostFx1Alpha | |
| CTimeCycle::m_nFluffyCloudsBottomGreen | |
| CTimeCycle::m_fPostFx1Blue | |
| CTimeCycle::m_fPostFx2Red | |
| CTimeCycle::m_fWaterAlpha | |
| CTimeCycle::m_nDirectionalMult | |
| CTimeCycle::m_vRedGrade | |
| CTimeCycle::m_vBlueGrade | |
| CTimeCycle::m_vGreenGrade | |
| CTimeCycle::m_fPostFx2Alpha | |
| CTimeCycle::m_fCloudAlpha | |
| CTimeCycle::m_nHighLightMinIntensity | |
| CTimeCycle::m_nWaterFogAlpha | |
| CColourSet::CColourSet(int, int) | |
| CColourSet::Interpolate(CColourSet*, CColourSet*, float, float, bool) | |
| CTimeCycle::m_ExtraColourInter | |
| CTimeCycle::m_ExtraColour | |
| CTimeCycle::m_ExtraColourWeatherType | |
| CTimeCycle::m_bExtraColourOn | |
| CTimeCycle::AddOne(CBox&, short, int, float, float, float) | |
| CTimeCycle::m_NumBoxes | |
| CTimeCycle::m_aBoxes | |
| CTimeCycle::FindTimeCycleBox(CVector, CTimeCycleBox**, float*, bool, bool, CTimeCycleBox*) | |
| CTimeCycle::SetConstantParametersForPostFX() | |
| CTimeCycle::CalcColoursForPoint(CVector, CColourSet*) | |
| CWeather::InterpolationValue | |
| CCoronas::LightsMult | |
| CTimeCycle::m_FogReduction | |
| CTimeCycle::m_CurrentStoredValue | |
| CTimeCycle::m_VectorToSun | |
| CShadows::CalcPedShadowValues(CVector, float*, float*, float*, float*, float*, float*) | |
| CWeather::InTunnelness | |
| CTimeCycle::m_fShadowFrontX | |
| CTimeCycle::m_fShadowFrontY | |
| CTimeCycle::m_fShadowSideX | |
| CTimeCycle::m_fShadowSideY | |
| CTimeCycle::m_fShadowDisplacementX | |
| CTimeCycle::m_fShadowDisplacementY | |
| CWeather::bScriptsForceRain | |
| CTimeCycle::m_BelowHorizonGrey | |
| CTimeCycle::m_BrightnessAddedToAmbientRed | |
| CTimeCycle::m_BrightnessAddedToAmbientGreen | |
| CTimeCycle::m_BrightnessAddedToAmbientBlue | |
| CTimeCycle::GetAmbientRed_Obj() | |
| CTimeCycle::GetAmbientGreen_Obj() | |
| CTimeCycle::GetAmbientBlue_Obj() | |
| CTimeCycle::m_vecDirnLightToSun | |
| __aeabi_d2ulz | |
| GetOSWPerformanceTime() | |
| GetMillisecondTime() | |
| RsTimer() | |
| SetupPerformanceCounters() | |
| CTimer::bSlowMotionActive | |
| CTimer::m_snTimeInMillisecondsNonClipped | |
| CTimer::m_snPPPreviousTimeInMilliseconds | |
| CTimer::m_snPPreviousTimeInMilliseconds | |
| CTimer::m_snPreviousTimeInMillisecondsNonClipped | |
| CTimer::game_FPS | |
| timerDef | |
| CTimer::ms_fSlowMotionScale | |
| CTimer::UpdateVariables(float) | |
| CSpecialFX::bSnapShotActive | |
| __aeabi_ul2f | |
| CTimer::GetCyclesPerFrame() | |
| CPlaceName::Init() | |
| CPlaceName::CPlaceName() | |
| CPlaceName::CPlaceName() | |
| CZone::GetTranslatedName() | |
| CPlaceName::ProcessAfterFrontEndShutDown() | |
| CHud::m_ZoneState | |
| CHud::m_pLastZoneName | |
| CPlaceName::Display() | |
| CPlaceName::Process() | |
| CCurrentVehicle::Init() | |
| CCurrentVehicle::CCurrentVehicle() | |
| CCurrentVehicle::CCurrentVehicle() | |
| CCurrentVehicle::Display() | |
| CHud::SetVehicleName(unsigned short*) | |
| CCurrentVehicle::Process() | |
| CUserDisplay::CurrentVehicle | |
| CWanted::nMaximumWantedLevel | |
| CWanted::UpdateWantedLevel() | |
| CWanted::AreMiamiViceRequired() | |
| CWanted::ResetPolicePursuit() | |
| CWanted::ClearQdCrimes() | |
| CWanted::SetWantedLevel(int) | |
| CWanted::CheatWantedLevel(int) | |
| CWanted::AddCrimeToQ(eCrimeType, int, CVector const&, bool, bool) | |
| CWanted::ReportCrimeNow(eCrimeType, CVector const&, bool) | |
| CWanted::UpdateCrimesQ() | |
| CWanted::Update() | |
| CWanted::IsClosestCop(CPed*, int) const | |
| CWanted::ComputePursuitCopToDisplace(CCopPed*, CCopPed**) | |
| CWanted::RemovePursuitCop(CCopPed*, CCopPed**, unsigned char&) | |
| CWanted::CanCopJoinPursuit(CCopPed*, unsigned char, CCopPed**, unsigned char&) | |
| CWanted::SetPursuitCop(CCopPed*) | |
| CWanted::RemovePursuitCop(CCopPed*) | |
| CWanted::RemoveExcessPursuitCops() | |
| CPtrListDoubleLink::~CPtrListDoubleLink() | |
| CPtrListDoubleLink::~CPtrListDoubleLink() | |
| CWorld::ResetLineTestOptions() | |
| CWorld::bIncludeDeadPeds | |
| CWorld::bIncludeCarTyres | |
| CWorld::bIncludeBikers | |
| CWorld::fWeaponSpreadRate | |
| CWorld::Initialise() | |
| CWorld::bForceProcessControl | |
| CWorld::ms_listObjectsWithControlCode | |
| CObject::DeleteAllTempObjects() | |
| CObject::DeleteAllMissionObjects() | |
| CPopulation::ConvertAllObjectsToDummyObjects() | |
| CWorld::ProcessVerticalLineSectorList(CPtrList&, CColLine const&, CColPoint&, float&, CEntity*&, bool, CStoredCollPoly*) | |
| CWorld::ms_iProcessLineNumCrossings | |
| CWorld::ProcessVerticalLineSector(CSector&, CRepeatSector&, CColLine const&, CColPoint&, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) | |
| CWorld::CastShadowSectorList(CPtrList&, float, float, float, float) | |
| CWorld::ProcessForAnimViewer() | |
| CWorld::ProcessAttachedEntities() | |
| CPedIntelligence::ProcessAfterPreRender() | |
| CWorld::CastShadow(float, float, float, float) | |
| CWorld::FindObjectsInRangeSectorList(CPtrList&, CVector const&, float, bool, short*, short, CEntity**) | |
| CWorld::FindObjectsOfTypeInRangeSectorList(unsigned int, CPtrList&, CVector const&, float, bool, short*, short, CEntity**) | |
| CWorld::FindObjectsKindaCollidingSectorList(CPtrList&, CVector const&, float, bool, short*, short, CEntity**) | |
| CWorld::FindObjectsIntersectingCubeSectorList(CPtrList&, CVector const&, CVector const&, short*, short, CEntity**) | |
| CWorld::FindObjectsIntersectingAngledCollisionBoxSectorList(CPtrList&, CBox const&, CMatrix const&, CVector const&, short*, short, CEntity**) | |
| CWorld::FindMissionEntitiesIntersectingCubeSectorList(CPtrList&, CVector const&, CVector const&, short*, short, CEntity**, bool, bool, bool) | |
| CWorld::FindNearestObjectOfTypeSectorList(int, CPtrList&, CVector const&, float, bool, CEntity**, float*) | |
| CWorld::FindLowestZForCoord(float, float) | |
| CWorld::CheckBlockListIntegrity() | |
| CWorld::SetPedsOnFire(float, float, float, float, CEntity*) | |
| CWorld::SetPedsChoking(float, float, float, float, CEntity*) | |
| CPed::GetLocalDirection(CVector2D const&) | |
| CWeapon::GenerateDamageEvent(CPed*, CEntity*, eWeaponType, int, ePedPieceTypes, int) | |
| CWorld::SetCarsOnFire(float, float, float, float, CEntity*) | |
| CWorld::SprayPaintWorld(CVector&, CVector&, float, bool) | |
| CWorld::RemoveFallenPeds() | |
| CWorld::RemoveFallenCars() | |
| CWorld::RepositionOneObject(CEntity*) | |
| CWorld::RepositionCertainDynamicObjects() | |
| CProjectileInfo::RemoveDetonatorProjectiles() | |
| CWorld::ProcessVerticalLineSectorList_FillGlobeColPoints(CPtrList&, CColLine const&, CEntity*&, bool, CStoredCollPoly*) | |
| FilledColPointIndex | |
| CWorld::ProcessVerticalLineSector_FillGlobeColPoints(CSector&, CRepeatSector&, CColLine const&, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) | |
| CWorld::ProcessVerticalLine_FillGlobeColPoints(CVector const&, float, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) | |
| CWorld::PrintCarChanges() | |
| CWorld::RemoveStaticObjects() | |
| CWorld::TestForBuildingsOnTopOfEachOther(CPtrList&) | |
| CWorld::TestForBuildingsOnTopOfEachOther() | |
| CWorld::TestForUnusedModels(CPtrList&, int*) | |
| CWorld::TestForUnusedModels() | |
| CWorld::RemoveEntityInsteadOfProcessingIt(CEntity*) | |
| CObject::ProcessControlLogic() | |
| IKChainManager_c::Update(float) | |
| CMessages::Process() | |
| CPedScriptedTaskRecord::Process() | |
| CPedGroups::Process() | |
| CPedIntelligence::ProcessAfterProcCol() | |
| CCutsceneMgr::ms_pCutsceneObjects | |
| WORLD_PLAYER_SHIFT_DAMPING | |
| CShadows::TidyUpShadows() | |
| CWorld::CallOffChaseForAreaSectorListVehicles(CPtrList&, float, float, float, float, float, float, float, float) | |
| CWorld::HandleCollisionZoneChange(eLevelName, eLevelName) | |
| CWorld::DoZoneTestForChaser(CPhysical*) | |
| CWorld::ProcessLineOfSightSectorList(CPtrList&, CColLine const&, CColPoint&, float&, CEntity*&, bool, bool, bool) | |
| CWorld::ProcessLineOfSightSector(CSector&, CRepeatSector&, CColLine const&, CColPoint&, float&, CEntity*&, bool, bool, bool, bool, bool, bool, bool, bool) | |
| CWorld::GetIsLineOfSightSectorListClear(CPtrList&, CColLine const&, bool, bool) | |
| CWorld::GetIsLineOfSightSectorClear(CSector&, CRepeatSector&, CColLine const&, bool, bool, bool, bool, bool, bool, bool) | |
| CWorld::TestSphereAgainstSectorList(CPtrList&, CVector, float, CEntity*, bool) | |
| CWorld::SetWorldOnFire(float, float, float, float, CEntity*) | |
| CWorld::FindPlayerSlotWithRemoteVehiclePointer(void*) | |
| CWorld::FindPlayerSlotWithVehiclePointer(CEntity*) | |
| CWorld::FindUnsuspectingTargetCar(CVector, CVector) | |
| CWorld::FindUnsuspectingTargetPed(CVector, CVector) | |
| CWorld::TriggerExplosionSectorList(CPtrList&, CVector const&, float, float, CEntity*, CEntity*, bool, float) | |
| CObject::TryToExplode() | |
| CGlass::WindowRespondsToExplosion(CEntity*, CVector) | |
| CWorld::TriggerExplosion(CVector const&, float, float, CEntity*, CEntity*, bool, float) | |
| CWorld::CallOffChaseForAreaSectorListPeds(CPtrList&, float, float, float, float, float, float, float, float) | |
| CTheZones::Init() | |
| CTheZones::TotalNumberOfZoneInfos | |
| CTheZones::MapZoneArray | |
| CTheZones::TotalNumberOfMapZones | |
| CTheZones::AssignZoneInfoForThisZone(unsigned short) | |
| CTheZones::CreateZone(char*, eZoneType, float, float, float, float, float, float, eLevelName, char*) | |
| CTheZones::ZoneIsEntirelyContainedWithinOtherZone(CZone*, CZone*) | |
| CTheZones::CheckZonesForOverlap() | |
| CTheZones::PostZoneCreation() | |
| CTheZones::PointLiesWithinZone(CVector const*, CZone*) | |
| CTheZones::SetCurrentZoneAsUnlocked() | |
| CTheZones::GetNavigationZone(unsigned short) | |
| CTheZones::SetZoneRadarColours(int, unsigned char, unsigned char, unsigned char, unsigned char) | |
| CTheZones::GetMapZone(unsigned short) | |
| CMenuManager::Initialise() | |
| bSaveSettings | |
| CMenuManager::LoadAllTextures() | |
| CSprite2d::SetAddressing(RwTextureAddressMode) | |
| FrontEndFilenames | |
| CMenuManager::SwapTexturesRound(unsigned char) | |
| CMenuManager::~CMenuManager() | |
| CMenuManager::~CMenuManager() | |
| CMenuManager::InitialiseChangedLanguageSettings(bool) | |
| CMenuManager::PrintStats() | |
| CMenuManager::PrintMap() | |
| CMenuManager::PrintBrief() | |
| CMenuManager::ChangeLanguage(signed char) | |
| CMenuManager::SwitchMenuOnAndOff() | |
| CMenuManager::DoSettingsBeforeStartingAGame() | |
| CMenuManager::StretchX(float) | |
| CMenuManager::StretchY(float) | |
| CMenuManager::PrintRadioStationList() | |
| CSprite2d::Draw(float, float, float, float, CRGBA const&) | |
| CMenuManager::DisplaySlider(float, float, float, float, float, float, int) | |
| CMenuManager::DrawStandardMenus(unsigned char) | |
| aScreens | |
| CMenuManager::CheckHover(int, int, int, int) | |
| IsPlayingGame() | |
| CGenericGameStorage::GetNameOfSavedGame(int) | |
| GxtCharStrlen(unsigned short const*) | |
| GetSavedGameDateAndTime(int) | |
| CMemoryMgr::Calloc(unsigned int, unsigned int) | |
| CMenuManager::ResetHelperText() | |
| CMenuManager::SetHelperText(int) | |
| CloudColor | |
| CMenuManager::DrawContollerScreenExtraText(int) | |
| CMenuManager::CheckSliderMovement(signed char) | |
| CMenuManager::SaveSettings() | |
| CMenuManager::SwitchToNewScreen(signed char) | |
| SaveGameFromMenu | |
| CMenuManager::JumpToGenericMessageScreen(signed char, char const*, char const*) | |
| CMenuManager::CheckFrontEndUpInput() | |
| CMenuManager::CheckFrontEndDownInput() | |
| CMenuManager::CheckFrontEndLeftInput() | |
| CMenuManager::CheckFrontEndRightInput() | |
| CMenuManager::ScrollRadioStations(signed char) | |
| CMenuManager::ProcessMenuOptions(signed char, unsigned char*, unsigned char) | |
| CMenuManager::ProcessPCMenuOptions(signed char, unsigned char) | |
| CMenuManager::ProcessMissionPackNewGame() | |
| CMenuManager::AdditionalOptionInput(unsigned char*, unsigned char*) | |
| CMenuManager::ProcessFileActions() | |
| CMenuManager::Process() | |
| CMenuManager::UserInput() | |
| CMenuManager::SetFrontEndRenderStates() | |
| CMenuManager::SetDefaultPreferences(signed char) | |
| CMenuManager::CMenuManager() | |
| CMenuManager::CMenuManager() | |
| CMenuManager::ProcessStreaming(unsigned char) | |
| CMenuManager::GetNumberOfMenuOptions() | |
| CMenuManager::ProcessUserInput(unsigned char, unsigned char, unsigned char, unsigned char, signed char) | |
| CMenuManager::CheckRedefineControlInput() | |
| CFont::GetTextRect(CRect*, float, float, unsigned short*) | |
| CMenuManager::SmallMessageScreen(char const*) | |
| CMenuManager::DrawBackground() | |
| CMenuManager::DrawQuitGameScreen() | |
| CFont::PrintStringFromBottom(float, float, unsigned short*) | |
| CMenuManager::DrawControllerSetupScreen() | |
| CMenuManager::DrawFrontEnd() | |
| CMenuManager::SaveLoadFileError_SetUpErrorScreen() | |
| CMenuManager::CentreMousePointer() | |
| RsEventHandler(RsEvent, void*) | |
| CMenuManager::CheckCodesForControls(int) | |
| CMenuManager::LoadSettings() | |
| CMenuManager::SaveStatsToFile() | |
| CMenuManager::DisplayHelperText(char*) | |
| CMenuManager::DrawControllerBound(unsigned short, bool) | |
| CMenuManager::RedefineScreenUserInput(unsigned char*, unsigned char*) | |
| WasDoingResumeBeforeRate | |
| AlreadyAsked | |
| CRadar::DrawMap() | |
| CHud::m_ZoneNameTimer | |
| CHud::m_Wants_To_Draw_3dMarkers | |
| CHud::m_pZoneName | |
| CHud::m_pVehicleName | |
| CHud::m_pLastVehicleName | |
| CHud::m_pVehicleNameToPrint | |
| CHud::m_VehicleNameTimer | |
| CHud::m_VehicleFadeTimer | |
| CHud::m_VehicleState | |
| CHud::m_Message | |
| BigMessageInUse | |
| OddJob2OffTimer | |
| PagerXOffset | |
| OddJob2On | |
| OddJob2Timer | |
| OddJob2XOffset | |
| CHud::m_LastTimeEnergyLost | |
| CHud::m_EnergyLostFadeTimer | |
| CHud::m_EnergyLostTimer | |
| CHud::m_EnergyLostState | |
| CHud::m_LastDisplayScore | |
| CHud::m_DisplayScoreTimer | |
| CHud::m_DisplayScoreState | |
| CHud::m_WantedFadeTimer | |
| CHud::m_WantedTimer | |
| CHud::m_WantedState | |
| CHud::m_WeaponTimer | |
| CHud::m_WeaponFadeTimer | |
| CHud::m_WeaponState | |
| CHud::m_DisplayScoreFadeTimer | |
| CHud::m_LastBreathTime | |
| CHud::m_LastWanted | |
| CHud::m_LastWeapon | |
| CHud::GetRidOfAllHudMessages(unsigned char) | |
| CHud::SetBigMessage(unsigned short*, unsigned short) | |
| LastBigMessage | |
| CHud::DrawCrossHairs() | |
| CPlayerPed::GetWeaponRadiusOnScreen() | |
| CHud::DrawVitalStats() | |
| CHud::DrawRadar() | |
| CHud::DrawAreaName() | |
| CFont::SetSlant(float) | |
| CHud::m_ZoneToPrint | |
| CHud::m_ZoneFadeTimer | |
| CHud::DrawVehicleName() | |
| CHud::DrawMissionTimers() | |
| CHud::DrawHelpText() | |
| CHud::DrawScriptText(unsigned char) | |
| CHud::DrawSubtitles() | |
| CHud::DrawSuccessFailedMessage() | |
| BigMessageX | |
| BigMessageAlpha | |
| CHud::DrawBustedWastedMessage() | |
| CHud::DrawOddJobMessage(unsigned char) | |
| CHud::DrawMissionTitle() | |
| CRadar::Draw3dMarkers() | |
| CMenuSystem::Process(signed char) | |
| CHud::DrawFadeState(DRAW_FADE_STATE, int) | |
| CHudColours::~CHudColours() | |
| CHudColours::~CHudColours() | |
| CHudColours::SetRGBAValue(unsigned char, unsigned char, unsigned char, unsigned char, unsigned char) | |
| CHudColours::CHudColours() | |
| CHudColours::CHudColours() | |
| CHudColours::GetIntColour(unsigned char) | |
| CLoadingScreen::m_aSplashes | |
| CLoadingScreen::LoadSplashes(unsigned char, unsigned char) | |
| CLoadingScreen::RenderSplash() | |
| CLoadingScreen::m_currDisplayedSplash | |
| CLoadingScreen::m_bReadyToDelete | |
| CLoadingScreen::DisplayMessage(char const*) | |
| CLoadingScreen::m_PopUpMessage | |
| CLoadingScreen::m_LoadingGxtMsg1 | |
| CLoadingScreen::m_LoadingGxtMsg2 | |
| CLoadingScreen::GetClockTime(bool) | |
| CLoadingScreen::m_PauseTime | |
| CLoadingScreen::Init(bool, bool) | |
| CLoadingScreen::m_timeSinceLastScreen | |
| CLoadingScreen::m_bWantToPause | |
| CLoadingScreen::m_bPaused | |
| CLoadingScreen::m_ClockTimeOnPause | |
| CLoadingScreen::RenderLoadingBar() | |
| CLoadingScreen::m_bLegalScreen | |
| CLoadingScreen::m_PercentLoaded | |
| CLoadingScreen::m_TimeBarAppeared | |
| CLoadingScreen::m_bFading | |
| CLoadingScreen::m_numChunksLoaded | |
| CLoadingScreen::m_chunkBarAppeared | |
| CLoadingScreen::DoPCTitleFadeIn() | |
| CLoadingScreen::m_bFadeInNextSplashFromBlack | |
| CLoadingScreen::m_FadeAlpha | |
| CLoadingScreen::DoPCTitleFadeOut() | |
| CLoadingScreen::m_bFadeOutCurrSplashToBlack | |
| CLoadingScreen::DisplayNextSplash() | |
| CLoadingScreen::StartFading() | |
| CLoadingScreen::m_StartFadeTime | |
| CLoadingScreen::Update() | |
| CLoadingScreen::m_TimeStartedLoading | |
| CLoadingScreen::m_bSignalDelete | |
| CLoadingScreen::m_bForceShutdown | |
| CMenuSystem::MenuInUse | |
| MenuNumber | |
| CMenuSystem::CurrentMenuInUse | |
| CMenuSystem::InputStandardMenu(unsigned char) | |
| CMenuSystem::InputGridMenu(unsigned char) | |
| CMenuSystem::Input(unsigned char) | |
| CMenuSystem::DisplayStandardMenu(unsigned char, unsigned char) | |
| CMenuSystem::DisplayGridMenu(unsigned char, unsigned char) | |
| CMenuSystem::Display(unsigned char, unsigned char) | |
| CMenuSystem::ActivateItems(unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char) | |
| CMenuSystem::SetColumnHeader(unsigned char, unsigned char, char*) | |
| CMenuSystem::SetDPadInput(unsigned char, unsigned char) | |
| CMenuSystem::GetMenuPosition(unsigned char, float*, float*) | |
| CMenuSystem::InsertOneMenuItem(unsigned char, unsigned char, unsigned char, char*) | |
| CMenuSystem::SetHeaderOrientation(unsigned char, unsigned char, unsigned char) | |
| CMenuSystem::FillGridWithCarColours(unsigned char) | |
| CRadar::RadarBlipSprites | |
| CRadar::LoadTextures() | |
| RadarBlipSpriteFilenames | |
| circleTex | |
| CRadar::GetNewUniqueBlipIndex(int) | |
| CRadar::ms_RadarTrace | |
| CSprite2d::Draw2DPolygon(float, float, float, float, float, float, float, float, CRGBA const&) | |
| CRadar::ArrowBlipColour | |
| CRadar::LimitToMap(float*, float*) | |
| CRadar::CalculateBlipAlpha(float) | |
| CRadar::vec2DRadarOrigin | |
| CRadar::m_radarRange | |
| CRadar::TransformRealWorldToTexCoordSpace(CVector2D&, CVector2D const&, int, int) | |
| CRadar::CalculateCachedSinCos() | |
| CRadar::HasThisBlipBeenRevealed(int) | |
| CRadar::DisplayThisBlip(int, signed char) | |
| CRadar::ChangeBlipBrightness(int, int) | |
| CRadar::SetBlipFade(int, unsigned char) | |
| CRadar::ShowRadarTrace(float, float, unsigned int, unsigned char, unsigned char, unsigned char, unsigned char) | |
| CRadar::ShowRadarTraceWithHeight(float, float, unsigned int, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char) | |
| CRadar::ShowRadarMarker(CVector, unsigned int, float) | |
| CRadar::GetRadarTraceColour(unsigned int, unsigned char, unsigned char) | |
| CRadar::AddBlipToLegendList(unsigned char, int) | |
| CRadar::SetRadarMarkerState(int, unsigned char) | |
| CRadar::ClearActualBlip(int) | |
| CRadar::airstrip_blip | |
| CRadar::airstrip_location | |
| CRadar::SetupAirstripBlips() | |
| airstrip_table | |
| CRadar::DrawRotatingRadarSprite(CSprite2d*, float, float, float, float, CRGBA) | |
| CRadar::DrawRadarSprite(unsigned short, float, float, unsigned char) | |
| CRadar::DrawCoordBlip(int, unsigned char, int, float) | |
| CRadar::DrawEntityBlip(int, unsigned char, int, float) | |
| CRadar::DrawYouAreHereSprite(float, float) | |
| CPlayerPed::IsHidden() const | |
| CRadar::SetupRadarRect(int, int) | |
| CRadar::m_radarRect | |
| ClipRadarTileCoords(int&, int&) | |
| gRadarTextures | |
| CRadar::StreamRadarSections(int, int) | |
| IsPointInsideRadar(CVector2D const&) | |
| GetTextureCorners(int, int, CVector2D*) | |
| LineRadarBoxCollision(CVector2D&, CVector2D const&, CVector2D const&) | |
| CRadar::ClipRadarPoly(CVector2D*, CVector2D const*) | |
| CRadar::DrawRadarSection(int, int, int) | |
| CSprite2d::SetVertices(int, float*, float*, CRGBA const&) | |
| RwIm2DRenderIndexedPrimitive_BUGFIX(RwPrimitiveType, RwOpenGLVertex*, int, unsigned short*, int) | |
| CSprite2d::maVertices | |
| CSprite2d::SetVertices(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) | |
| CRadar::DrawAreaOnRadar(CRect const&, CRGBA const&, bool) | |
| CRadar::DrawRadarMask() | |
| CSprite2d::SetMaskVertices(int, float*, float) | |
| CRadar::DrawRadarMap() | |
| g_furnitureStore | |
| FurnitureManager_c::~FurnitureManager_c() | |
| FurnitureManager_c::~FurnitureManager_c() | |
| g_subGroupStore | |
| FurnitureSubGroup_c::GetFurniture(short, unsigned char) | |
| FurnitureSubGroup_c::GetRandomId(unsigned char) | |
| FurnitureGroup_c::Init() | |
| FurnitureGroup_c::Exit() | |
| FurnitureGroup_c::AddSubGroup(int, int, int, int, int, unsigned char, unsigned char, unsigned char) | |
| g_currSubGroupId | |
| FurnitureGroup_c::GetFurniture(int, short, unsigned char) | |
| FurnitureGroup_c::GetRandomId(int, unsigned char) | |
| FurnitureManager_c::Exit() | |
| FurnitureManager_c::GetFurniture(int, int, short, unsigned char) | |
| FurnitureManager_c::GetRandomId(int, int, unsigned char) | |
| g_furnitureMan | |
| g_currFurnitureId | |
| Interior_c::Interior_c() | |
| Interior_c::Interior_c() | |
| Interior_c::~Interior_c() | |
| Interior_c::~Interior_c() | |
| Interior_c::GetFurnitureEntity(CEntity*) | |
| Interior_c::IsPtInside(RwV3d*, float, float, float) | |
| Interior_c::CalcMatrix(RwV3d*) | |
| InteriorGroup_c::GetEntity() | |
| Interior_c::IsVisible() | |
| Interior_c::Furnish() | |
| Interior_c::FurnishShop(int) | |
| Interior_c::FurnishKitchen() | |
| Interior_c::FurnishOffice() | |
| Interior_c::FurnishLounge() | |
| Interior_c::FurnishBedroom() | |
| Interior_c::Unfurnish() | |
| Interior_c::Exit() | |
| Interior_c::PlaceObject(unsigned char, Furniture_c*, float, float, float, float) | |
| InteriorManager_c::HasInteriorHadStealDataSetup(Interior_c*) | |
| InteriorManager_c::FindStealableObjectId(int, int, CVector) | |
| Interior_c::CheckTilesEmpty(int, int, int, int, unsigned char) | |
| Interior_c::SetTilesStatus(int, int, int, int, int, unsigned char) | |
| Interior_c::PlaceFurniture(Furniture_c*, int, int, float, int, int, int*, int*, unsigned char) | |
| Interior_c::PlaceFurnitureOnWall(int, int, int, float, int, int, int, int, int*, int*, int*, int*, int*, int*) | |
| Interior_c::PlaceFurnitureInCorner(int, int, int, float, int, int, int, int*, int*, int*, int*, int*) | |
| Interior_c::ResetTiles() | |
| Interior_c::SetCornerTiles(int, int, int, unsigned char) | |
| Interior_c::GetTileStatus(int, int) | |
| Interior_c::FindBoundingBox(int, int, int*, int*, int*, int*, int*) | |
| Interior_c::GetNumEmptyTiles(int, int, int, int) | |
| Interior_c::FindFirstEmptyTile(int, int, int) | |
| Interior_c::GetRandomTile(int, int*, int*) | |
| Interior_c::GetTileCentre(float, float, RwV3d*) | |
| Interior_c::GetBoundingBox(FurnitureEntity_c*, CVector*) | |
| CPedGeometryAnalyser::ms_fPedNominalRadius | |
| Interior_c::CalcExitPts() | |
| Interior_c::FindEmptyTiles(int, int, int*, int*) | |
| Interior_c::AddGotoPt(int, int, float, float) | |
| Interior_c::AddInteriorInfo(int, float, float, int, CEntity*) | |
| Interior_c::AddPickups() | |
| Interior_c::Init(RwV3d*) | |
| Interior_c::Bedroom_AddTableItem(int, int, int, int, int, int) | |
| InteriorGroup_c::Init(CEntity*, int) | |
| InteriorGroup_c::AddInterior(Interior_c*) | |
| InteriorGroup_c::RemoveInterior(Interior_c*) | |
| InteriorGroup_c::GetRandomInterior() | |
| InteriorGroup_c::GetNumInteriorInfos(int) | |
| InteriorGroup_c::FindInteriorInfo(int, InteriorInfo_t**, Interior_c**) | |
| InteriorGroup_c::FindClosestInteriorInfo(int, CVector, float, InteriorInfo_t**, Interior_c**, float*) | |
| InteriorGroup_c::GetPed(int) | |
| InteriorGroup_c::MarkPedForRemoval(CPed*) | |
| InteriorGroup_c::GetEntryExitPtr() | |
| InteriorGroup_c::ArePathsLoaded() | |
| InteriorGroup_c::SetupPaths() | |
| InteriorGroup_c::SetupOfficePeds() | |
| InteriorGroup_c::SetupShopPeds() | |
| CTaskInteriorBeInShop::CTaskInteriorBeInShop(InteriorGroup_c*) | |
| CTaskInteriorShopKeeper::CTaskInteriorShopKeeper(InteriorGroup_c*, unsigned char) | |
| InteriorGroup_c::RemovePed(CPed*) | |
| InteriorGroup_c::SetupHousePeds() | |
| CPopCycle::PickGangToCreateMembersOf() | |
| CTaskInteriorBeInHouse::CTaskInteriorBeInHouse(InteriorGroup_c*) | |
| CPopulation::ChooseGangOccupation(int) | |
| InteriorGroup_c::SetupPeds() | |
| InteriorGroup_c::UpdateHousePeds() | |
| InteriorGroup_c::UpdateOfficePeds() | |
| CTaskInteriorBeInOffice::CTaskInteriorBeInOffice(InteriorGroup_c*) | |
| CPed::IsPointerValid() | |
| InteriorGroup_c::UpdateShopPeds() | |
| InteriorGroup_c::UpdatePeds() | |
| InteriorGroup_c::ReferenceAnims() | |
| InteriorGroup_c::DereferenceAnims() | |
| InteriorGroup_c::Exit() | |
| InteriorManager_c::ReturnInteriorToPool(Interior_c*) | |
| InteriorGroup_c::CalcIsVisible() | |
| InteriorGroup_c::Update() | |
| InteriorGroup_c::ContainsInteriorType(int) | |
| InteriorGroup_c::Setup() | |
| Interior_c::Kitchen_FurnishEdges() | |
| Interior_c::Lounge_AddTV(int, int, int, int) | |
| Interior_c::Lounge_AddHifi(int, int, int, int) | |
| Interior_c::Lounge_AddChairInfo(int, int, CEntity*) | |
| Interior_c::Lounge_AddSofaInfo(int, int, CEntity*) | |
| InteriorManager_c::~InteriorManager_c() | |
| InteriorManager_c::~InteriorManager_c() | |
| InteriorManager_c::Freeze(unsigned char) | |
| InteriorManager_c::Activate(unsigned char) | |
| InteriorManager_c::GetBoundingBox(CEntity*, CVector*) | |
| InteriorManager_c::AreAnimsLoaded(int) | |
| InteriorManager_c::GetPedsInteriorGroup(CPed*) | |
| InteriorManager_c::GetPedsInterior(CPed*) | |
| InteriorManager_c::GetVectorsInterior(CVector*) | |
| InteriorManager_c::IsInteriorEffectVisible(C2dEffect*, CEntity*) | |
| InteriorManager_c::AddSameGroupEffectInfos(InteriorEffectInfo_t*, int) | |
| InteriorManager_c::GetVisibleEffects(InteriorEffectInfo_t*, int) | |
| InteriorManager_c::PruneVisibleEffects(InteriorEffectInfo_t*, int, int, float) | |
| InteriorManager_c::GetInteriorFromPool() | |
| Interior_c::Office_PlaceEdgeFillers(int, int, int, int, int) | |
| Interior_c::Office_PlaceDesk(int, int, int, int, unsigned char, int) | |
| Interior_c::Office_PlaceEdgeDesks(int, int, int, int, int) | |
| Interior_c::Office_FurnishEdges() | |
| Interior_c::Office_PlaceDeskQuad(int, int, int, int) | |
| Interior_c::Office_FurnishCenter() | |
| Interior_c::Shop_FurnishCeiling() | |
| Interior_c::Shop_Place3PieceUnit(int, int, int, int, int) | |
| Interior_c::Shop_PlaceEdgeUnits(int, int, int, int) | |
| Interior_c::Shop_PlaceCounter(unsigned char) | |
| Interior_c::Shop_PlaceFixedUnits() | |
| Interior_c::Shop_GetRandomUnitType() | |
| Interior_c::Shop_AddShelfInfo(int, int, int) | |
| Interior_c::Shop_FurnishEdges() | |
| Interior_c::Shop_FurnishAisles() | |
| CMatrix::ConvertToEulerAngles(float&, float&, float&, int) | |
| CMatrix::ConvertFromEulerAngles(float, float, float, int) | |
| CMaths::InitMathsTables() | |
| CMatrix::~CMatrix() | |
| CMatrix::Detach() | |
| CMatrix::CMatrix(RwMatrixTag*, bool) | |
| CMatrix::AttachRW(RwMatrixTag*, bool) | |
| CMatrix::CMatrix(CMatrix const&) | |
| CMatrix::CopyOnlyMatrix(CMatrix const&) | |
| CMatrix::operator+=(CMatrix const&) | |
| CMatrix::SetScale(float, float, float) | |
| CMatrix::SetRotateXOnly(float) | |
| CMatrix::SetRotateYOnly(float) | |
| CMatrix::SetRotateY(float) | |
| CMatrix::CheckIntegrity() | |
| CCompressedMatrixNotAligned::DecompressIntoFullMatrix(CMatrix&) | |
| CCompressedMatrixNotAligned::CompressFromFullMatrix(CMatrix&) | |
| CQuaternion::Set(float, float, float) | |
| CQuaternion::Set(RwV3d*, float) | |
| CQuaternion::Get(float*, float*, float*) const | |
| CQuaternion::Get(RwV3d*, float*) const | |
| CQuaternion::Multiply(CQuaternion const&, CQuaternion const&) | |
| CQuaternion::Slerp(CQuaternion const&, CQuaternion const&, float) | |
| CVector::FromMultiply(CMatrix const&, CVector const&) | |
| CPed::FinishJumpCB(CAnimBlendAssociation*, void*) | |
| FindCBFunctionID(void (*)(CAnimBlendAssociation*, void*)) | |
| CBArray | |
| FindCBFunction(unsigned char) | |
| ApplyPanelDamageToCar(unsigned int, CAutomobile*, bool) | |
| CAutomobile::SetBumperDamage(ePanels, bool) | |
| CPed::RestoreHeadingRateCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleAnim::FinishRunAnimCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleThrowProjectile::FinishAnimThrowProjectileCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleBeKickedOnGround::FinishAnimBeKickedOnGroundCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleBeHitWhileMoving::FinishAnimBeHitWhileMovingCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleBeHit::FinishAnimBeHitCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleGetUp::FinishAnimGetUpCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleFall::FinishAnimFallCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleJump::FinishAnimLaunchCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleDie::FinishAnimDieCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleSitDown::FinishAnimSitDownCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleStandUp::FinishAnimStandUpCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleTurn180::FinishAnimTurn180CB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarDrive::FinishAnimCloseDoorRollingCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarAlign::FinishAnimCarAlignCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarOpenDoorFromOutside::FinishAnimCarOpenDoorFromOutsideCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarOpenLockedDoorFromOutside::FinishAnimCarOpenLockedDoorFromOutsideCB(CAnimBlendAssociation*, void*) | |
| CTaskSimplePickUpBike::FinishAnimPickUpBikeCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarCloseDoorFromInside::FinishAnimCarCloseDoorFromInsideCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarCloseDoorFromOutside::FinishAnimCarCloseDoorFromOutsideCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarGetIn::FinishAnimCarGetInCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarShuffle::FinishAnimCarShuffleCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarGetOut::FinishAnimCarGetOutCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarJumpOut::FinishAnimCarJumpOutCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarSlowDragPedOut::FinishAnimCarSlowDragPedOutCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleCarSlowBeDraggedOut::FinishAnimCarSlowBeDraggedOutCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleBikeJacked::FinishAnimBikeHitCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleHitHead::FinishAnimHitHeadCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleEvasiveStep::FinishAnimEvasiveStepCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleEvasiveDive::FinishAnimEvasiveDiveCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleGiveCPR::FinishGiveCPRAnimCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleArrestPed::FinishAnimArrestPedCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleShakeFist::FinishAnimShakeFistCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleInAir::DeleteInAirAnimCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleLand::FinishAnimLandCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleFight::FinishMeleeAnimCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleHoldEntity::FinishAnimHoldEntityCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleUseGun::FinishGunAnimCB(CAnimBlendAssociation*, void*) | |
| CNetworkPC::~CNetworkPC() | |
| CNetworkPC::~CNetworkPC() | |
| CNetworkPC::Connect(unsigned int, char*) | |
| CNetworkPC::Disconnect(int) | |
| CNetworkPC::SendBytes(int, void*, unsigned long) | |
| CNetworkPC::RecvBytes(int, void*, unsigned long) | |
| CNetworkPC::~CNetworkPC() | |
| CNetworkPC::CNetworkPC() | |
| vtable for CNetworkPC | |
| CNetworkPC::CNetworkPC() | |
| CNetworkPC::SetNetworkUp(bool) | |
| CNetworkPC::sm_network_up | |
| CNetworkPC::IsNetworkUp() | |
| CNetworkPC::InitNetwork() | |
| CNetworkPC::_CheckError() | |
| CNetworkPC::ShutdownNetwork() | |
| vtable for CBugstarNetwork | |
| BreakableConstructor(void*, int, int) | |
| g_BreakablePlugin | |
| BreakableStreamGetSize(void const*, int, int) | |
| BreakableDestructor(void*, int, int) | |
| BreakableStreamWrite(RwStream*, int, void const*, int, int) | |
| SwapEndianness(BreakInfo_t*) | |
| BreakableStreamRead(RwStream*, int, void*, int, int) | |
| BreakableTransfer(RpAtomic*, RpAtomic*) | |
| BreakObject_c::BreakObject_c() | |
| BreakObject_c::BreakObject_c() | |
| BreakObject_c::~BreakObject_c() | |
| BreakObject_c::~BreakObject_c() | |
| BreakManager_c::~BreakManager_c() | |
| BreakManager_c::~BreakManager_c() | |
| BreakObject_c::CalcGroupCenter(BreakGroup_t*) | |
| BreakObject_c::SetGroupData(RwMatrixTag*, RwV3d*, float) | |
| BreakObject_c::SetBreakInfo(BreakInfo_t*, int) | |
| AmbientLightColourForFrame | |
| BreakObject_c::Init(CObject*, RwV3d*, float, int) | |
| BreakObject_c::Exit() | |
| BreakObject_c::DoCollisionResponse(BreakGroup_t*, float, RwV3d*, float) | |
| BreakObject_c::DoCollision(BreakGroup_t*, float) | |
| BreakObject_c::Update(float) | |
| acos | |
| BreakObject_c::Render(unsigned char) | |
| BreakManager_c::BreakManager_c() | |
| BreakManager_c::BreakManager_c() | |
| BreakManager_c::Init() | |
| BreakManager_c::GetFirstFreeSlot() | |
| CDummyObject::~CDummyObject() | |
| vtable for CDummyObject | |
| CDummyObject::~CDummyObject() | |
| CDummyObject::~CDummyObject() | |
| CDummyObject::CDummyObject() | |
| CDummyObject::CDummyObject(CObject*) | |
| CDummyObject::CDummyObject(CObject*) | |
| CDummyObject::CreateObject() | |
| CObject::Create(CDummyObject*) | |
| CDummyObject::UpdateFromObject(CObject*) | |
| CHandObject::ProcessControl() | |
| CHandObject::PreRender() | |
| CHandObject::~CHandObject() | |
| CObject::~CObject() | |
| vtable for CHandObject | |
| CHandObject::~CHandObject() | |
| CHandObject::~CHandObject() | |
| CObject::operator delete(void*) | |
| CHandObject::CHandObject(int, CPed*, bool) | |
| CObject::CObject() | |
| CObject::SetIsStatic(bool) | |
| CHandObject::CHandObject(int, CPed*, bool) | |
| CHandObject::Render() | |
| CObject::Render() | |
| CObject::CreateRwObject() | |
| CObject::Teleport(CVector, unsigned char) | |
| CObject::SpecialEntityPreCollisionStuff(CPhysical*, bool, bool&, bool&, bool&, bool&) | |
| CObject::SpecialEntityCalcCollisionSteps(bool&, bool&) | |
| CObject::SetRelatedDummy(CDummyObject*) | |
| CObject::DoBurnEffect() | |
| CObject::GetLightingFromCollisionBelow() | |
| CObject::ProcessSamSiteBehaviour() | |
| CObject::ProcessTrainCrossingBehaviour() | |
| CTrain::FindNearestTrain(CVector, bool) | |
| CObject::Explode() | |
| gpShadowHeliTex | |
| CObject::CanBeTargetted() | |
| CObject::RefModelInfo(int) | |
| CObject::SetRemapTexture(RwTexture*, char const*) | |
| CObject::TryToFreeUpTempObjects(int) | |
| CObject::GrabObjectToCarryWithRope(CPhysical*) | |
| CObject::AddToControlCodeList() | |
| CObject::Init() | |
| CObjectData::SetObjectData(int, CObject&) | |
| CObjectData::ms_aObjectInfo | |
| vtable for CObject | |
| CObject::CObject() | |
| CObject::CObject(int, bool) | |
| WaterCreatureManager_c::TryToFreeUpWaterCreatures(int) | |
| CObject::CObject(CDummyObject*) | |
| CObject::CObject(CDummyObject*) | |
| CObject::RemoveFromControlCodeList() | |
| CObject::~CObject() | |
| CObject::~CObject() | |
| CObject::CanBeUsedToTakeCoverBehind() | |
| CObject::ResetDoorAngle() | |
| IsObjectPointerValid_NotInWorld(CObject*) | |
| CObject::ProcessControl() | |
| cBuoyancy::ProcessBuoyancy(CPhysical*, float, CVector*, CVector*) | |
| CObject::PreRender() | |
| CObject::nBodyCastHealth | |
| ProcSurfaceInfo_c::ProcSurfaceInfo_c() | |
| ProcSurfaceInfo_c::ProcSurfaceInfo_c() | |
| ProcSurfaceInfo_c::~ProcSurfaceInfo_c() | |
| ProcSurfaceInfo_c::~ProcSurfaceInfo_c() | |
| ProcObjectMan_c::~ProcObjectMan_c() | |
| ProcObjectMan_c::~ProcObjectMan_c() | |
| ProcSurfaceInfo_c::Init(char*, char*, float, float, int, int, float, float, float, float, float, float, unsigned char, unsigned char) | |
| ProcSurfaceInfo_c::IsPtInTriangle2D(float, float, CVector, CVector, CVector, CVector, float*) | |
| ProcObjectMan_c::ProcObjectMan_c() | |
| ProcObjectMan_c::ProcObjectMan_c() | |
| ProcObjectMan_c::GetEntityFromPool() | |
| ProcSurfaceInfo_c::AddObject(CVector, CVector, unsigned char) | |
| ProcSurfaceInfo_c::AddObjects(CPlantLocTri*) | |
| ProcObjectMan_c::ReturnEntityToPool(EntityItem_c*) | |
| ProcSurfaceInfo_c::Exit() | |
| ProcObjectMan_c::LoadDataFile() | |
| CProjectile::~CProjectile() | |
| vtable for CProjectile | |
| CProjectile::~CProjectile() | |
| CProjectile::~CProjectile() | |
| CProjectile::CProjectile(int) | |
| CProjectile::CProjectile(int) | |
| CPedClothesDesc::CPedClothesDesc() | |
| CPedClothesDesc::SetModel(unsigned int, int) | |
| CPedClothesDesc::SetModel(char const*, int) | |
| CPedClothesDesc::GetIsWearingBalaclava() | |
| GetClothesModelFromName(char const*) | |
| CClothes::LoadClothesFile() | |
| CClothes::ms_numRuleTags | |
| CClothes::ms_clothesRules | |
| CClothes::Init() | |
| CClothes::ms_clothesImageId | |
| CClothes::GetDependentTexture(int) | |
| CClothes::GetPlayerMotionGroupToLoad() | |
| CClothes::RequestMotionGroupAnims() | |
| CClothes::ConstructPedModel(unsigned int, CPedClothesDesc&, CPedClothesDesc const*, bool) | |
| CClothesBuilder::CreateSkinnedClump(RpClump*, RwTexDictionary*, CPedClothesDesc&, CPedClothesDesc const*, bool) | |
| CPed::Dress() | |
| SetFatStat(float) | |
| SetMuscleStat(float) | |
| TryClothes(char const*, char const*, char const*) | |
| TryTattoo(char const*, char const*) | |
| CClothes::GetDefaultPlayerMotionGroup() | |
| FindAtomicFromNameCB(RpAtomic*, void*) | |
| COctTreeBase::~COctTreeBase() | |
| COctTree::~COctTree() | |
| vtable for COctTreeBase | |
| COctTreeBase::~COctTreeBase() | |
| WriteRaster(RwRaster*, char const*) | |
| CClothesBuilder::LoadCdDirectory() | |
| CClothesBuilder::RequestGeometry(int, unsigned int) | |
| PreInstanceClump(RpClump*) | |
| CClothesBuilder::PreprocessClothesDesc(CPedClothesDesc&, bool) | |
| CClothesBuilder::ReleaseGeometry(int) | |
| GetAtomicWithName(RpClump*, char const*) | |
| CClothesBuilder::StoreBoneArray(RpClump*, int) | |
| gBoneIndices | |
| CClothesBuilder::BlendGeometry(RpClump*, char const*, char const*, char const*, float, float, float) | |
| CClothesBuilder::BlendGeometry(RpClump*, char const*, char const*, float, float) | |
| CClothesBuilder::CopyGeometry(RpClump*, char const*, char const*) | |
| CClothesBuilder::ConstructGeometryArray(RpGeometry**, unsigned int*, float, float, float) | |
| CClothesBuilder::DestroySkinArrays(RwMatrixWeights*, unsigned int*) | |
| CClothesBuilder::BuildBoneIndexConversionTable(unsigned char*, RpHAnimHierarchy*, int) | |
| CClothesBuilder::ConstructGeometryAndSkinArrays(RpHAnimHierarchy*, RpGeometry**, RwMatrixWeights**, unsigned int**, unsigned int, RpGeometry**, RpMaterial**) | |
| CClothesBuilder::PlaceTextureOnTopOfTexture(RwTexture*, RwTexture*, bool) | |
| CClothesBuilder::BlendTextures(RwTexture*, RwTexture*, float, float, int) | |
| CClothesBuilder::BlendTextures(RwTexture*, RwTexture*, RwTexture*, float, float, float, int) | |
| CClothesBuilder::BlendTextures(RwTexture*, RwTexture*, RwTexture*, float, float, float, int, RwTexture*) | |
| CClothesBuilder::InitPaletteOctTree(int) | |
| COctTree::InitPool(void*, int) | |
| COctTreeBase::Init(int) | |
| CClothesBuilder::ShutdownPaletteOctTree() | |
| COctTree::ShutdownPool() | |
| CClothesBuilder::ReducePaletteOctTree(int) | |
| COctTreeBase::ReduceBranches(int) | |
| CClothesBuilder::AddColour(RwRGBA*) | |
| COctTreeBase::Insert(unsigned char, unsigned char, unsigned char) | |
| CClothesBuilder::FillPalette(RwRGBA*) | |
| COctTreeBase::FillPalette(unsigned char*) | |
| CClothesBuilder::FindNearestColour(RwRGBA*) | |
| COctTree::FindNearestColour(unsigned char, unsigned char, unsigned char) | |
| CClothesBuilder::ReducePaletteSize(RwTexture*, int) | |
| CClothesBuilder::PutOnClothes(RwTexture*, RwTexture*, bool) | |
| ResolveClothesIDs() | |
| clothesIDs | |
| CClothesBuilder::GetClothesTexture(unsigned int, char const*) | |
| CClothesBuilder::ConstructTextures(RwTexDictionary*, unsigned int*, float, float, float) | |
| torsoTxdName | |
| torsoTex | |
| fatTorsoTex | |
| rippedTorsoTex | |
| clothesTextureNames | |
| legsTxdName | |
| legsTex | |
| fatLegsTex | |
| rippedLegsTex | |
| faceTex | |
| fatFaceTex | |
| feetTxdName | |
| faceTxdName | |
| CClothesBuilder::ms_pOldClothesState | |
| CClothesBuilder::ms_geometryHasChanged | |
| CClothesBuilder::ms_textureHasChanged | |
| CClothesBuilder::ms_ratiosHaveChanged | |
| feetDffName | |
| legsDffName | |
| handsDffName | |
| headDffName | |
| torsoDffName | |
| COctTreeBase::COctTreeBase() | |
| COctTree::FillPalette(unsigned char*) | |
| COctTree::ms_level | |
| COctTree::COctTree() | |
| vtable for COctTree | |
| COctTree::COctTree() | |
| COctTree::operator new(unsigned int) | |
| COctTree::operator delete(void*) | |
| COctTree::empty() | |
| COctTree::~COctTree() | |
| COctTree::RemoveChildren() | |
| COctTree::InsertTree(unsigned char, unsigned char, unsigned char) | |
| COctTree::ms_bFailed | |
| COctTreeBase::InsertTree(unsigned char, unsigned char, unsigned char) | |
| COctTree::NoOfChildren() | |
| COctTree::ReduceTree() | |
| COctTreeBase::COctTreeBase() | |
| CPool<COctTree, COctTree>::Flush() | |
| CPool<COctTree, COctTree>::~CPool() | |
| CPool<COctTree, COctTree>::~CPool() | |
| CCredits::PrintCreditText(float, float, unsigned short*, unsigned int&, float, bool) | |
| CCredits::PrintCreditSpace(float, unsigned int&) | |
| CCredits::RenderCredits() | |
| CCredits::CreditsStartTime | |
| FindSplinePathPositionVector(CVector*, float*, float, unsigned int&) | |
| MAX_CUTJUMP_TIME | |
| FindSplinePathPositionFloat(float*, float*, float, unsigned int&) | |
| CCamera::DeleteCutSceneCamDataMemory() | |
| CCamera::LoadPathSplines(int) | |
| CalculateBoundingSphereRadiusCB(RpAtomic*, void*) | |
| FindCutsceneAudioTrackId(char const*) | |
| GetNextLine(char const*, char*, unsigned int) | |
| CCutsceneMgr::HideRequestedObjects() | |
| CCutsceneMgr::ms_iNumHiddenEntities | |
| CCutsceneMgr::ms_crToHideItems | |
| CCutsceneMgr::ms_pHiddenEntities | |
| CCutsceneMgr::LoadCutsceneData_postload() | |
| CCutsceneMgr::ms_cutsceneName | |
| CCutsceneMgr::ms_cutsceneTimer | |
| CCutsceneMgr::ms_cutsceneAssociations | |
| CCutsceneMgr::ms_cLoadAnimName | |
| CCutsceneMgr::ms_cLoadObjectName | |
| CCutsceneMgr::m_fPrevPedDensity | |
| CCutsceneMgr::m_fPrevCarDensity | |
| CCutsceneMgr::m_PrevExtraColourOn | |
| CCutsceneMgr::ms_iNumParticleEffects | |
| CCutsceneMgr::ms_pParticleEffects | |
| CCutsceneMgr::ms_numCutsceneObjs | |
| CCutsceneMgr::ms_numLoadObjectNames | |
| CCutsceneMgr::ms_iModelIndex | |
| CCutsceneMgr::m_PrevExtraColour | |
| UpdateCutsceneObjectBoundingBox(RpClump*, int) | |
| CCutsceneMgr::CreateCutsceneObject(int) | |
| CCutsceneObject::CCutsceneObject() | |
| CCutsceneMgr::AddCutsceneHead(CObject*, int) | |
| CCutsceneMgr::SetCutsceneAnim(char const*, CObject*) | |
| CCutsceneMgr::SetCutsceneAnimToLoop(char const*) | |
| CCutsceneMgr::SetHeadAnim(char const*, CObject*) | |
| CCutsceneMgr::AttachObjectToBone(CObject*, CObject*, int) | |
| CCutsceneMgr::LoadCutsceneData_loading() | |
| CCutsceneMgr::ms_bRepeatObject | |
| CCutsceneMgr::ms_numAttachObjectToBones | |
| CCutsceneMgr::ms_iAttachObjectToBone | |
| CCutsceneMgr::AttachObjectToFrame(CObject*, CEntity*, char const*) | |
| CCutsceneMgr::AttachObjectToParent(CObject*, CEntity*) | |
| CCutsceneMgr::ms_cutscenePlayStatus | |
| CCutsceneMgr::SetupCutsceneToStart() | |
| CCutsceneMgr::FinishCutscene() | |
| CCutsceneMgr::ms_currTextOutput | |
| CCutsceneMgr::ms_numTextOutput | |
| CCutsceneMgr::ms_iTextStartTime | |
| CCutsceneMgr::ms_cTextOutput | |
| CCutsceneMgr::ms_iTextDuration | |
| CCutsceneMgr::LoadCutsceneData_preload() | |
| CCutsceneObject::~CCutsceneObject() | |
| vtable for CCutsceneObject | |
| CCutsceneObject::~CCutsceneObject() | |
| CCutsceneObject::~CCutsceneObject() | |
| CCutsceneObject::PreRender() | |
| CRealTimeShadowManager::DoShadowThisFrame(CPhysical*) | |
| CPed::ShoulderBoneRotation(RpClump*) | |
| CShadows::StoreShadowForPedObject(CEntity*, float, float, float, float, float, float) | |
| CCutsceneObject::CCutsceneObject() | |
| CCutsceneObject::SetModelIndex(unsigned int) | |
| CCutsceneObject::ProcessControl() | |
| CColAccel::m_iCachingColSize | |
| CColAccel::m_iSectionSize | |
| CColAccel::m_iplDefs | |
| CColAccel::m_colBounds | |
| CColAccel::m_iCacheState | |
| CColAccel::mp_caccIPLItems | |
| CColAccel::mp_caccColItems | |
| CColAccel::mp_cCacheName | |
| CColAccel::m_iNumColItems | |
| CColAccel::m_iNumSections | |
| CColAccel::m_iNumColBounds | |
| CColAccel::m_iNumIPLItems | |
| CColAccel::addCacheCol(int, CColModel const&) | |
| CColAccel::cacheIPLSection(CEntity**, int) | |
| CColAccel::addIPLEntity(CEntity**, int, int) | |
| CColAccel::m_iCachingIPLSize | |
| CFileLoader::FindRelatedModelInfoCB(RpAtomic*, void*) | |
| GetFilename(char const*) | |
| LoadingScreenLoadingFile(char const*) | |
| PrintGapsInModelInfoArray() | |
| CFileLoader::LoadTexDictionary(char const*) | |
| RwTexDictionaryGtaStreamRead(RwStream*) | |
| CFileLoader::SaveTexDictionary(RwTexDictionary*, char const*) | |
| CFileLoader::AddTexDictionaries(RwTexDictionary*, RwTexDictionary*) | |
| CFileLoader::LoadAtomicFile(char const*) | |
| CFileLoader::LoadClumpFile(char const*) | |
| CFileLoader::ReloadObjectTypes(char const*) | |
| SetBaseModelInfoFlags(CBaseModelInfo*, unsigned int) | |
| SetAtomicModelInfoFlags(CAtomicModelInfo*, unsigned int) | |
| SetClumpModelInfoFlags(CClumpModelInfo*, unsigned int) | |
| CFileLoader::LoadObject(char const*) | |
| CFileLoader::LoadTimeObject(char const*) | |
| CFileLoader::LoadWeaponObject(char const*) | |
| CFileLoader::LoadClumpObject(char const*) | |
| CFileLoader::LoadAnimatedClumpObject(char const*) | |
| CFileLoader::LoadVehicleObject(char const*) | |
| cHandlingDataMgr::GetHandlingId(char const*) | |
| CFileLoader::LoadPathHeader(char const*, int&) | |
| CFileLoader::LoadPedPathNode(char const*, int, int) | |
| CFileLoader::LoadCarPathNode(char const*, int, int, bool) | |
| CFileLoader::ReloadPaths(char const*) | |
| CFileLoader::LoadTXDParent(char const*) | |
| CFileLoader::Load2dEffect(char const*) | |
| CFileLoader::LoadEntryExit(char const*) | |
| CFileLoader::LoadGarage(char const*) | |
| CFileLoader::LoadTimeCyclesModifier(char const*) | |
| CFileLoader::LoadStuntJump(char const*) | |
| CFileLoader::LoadCarGenerator(char const*, int) | |
| CFileLoader::LoadPickup(char const*) | |
| CFileLoader::LoadZone(char const*) | |
| CFileLoader::LoadCullZone(char const*) | |
| CCullZones::AddCullZone(CVector const&, float, float, float, float, float, float, unsigned short, short) | |
| CCullZones::AddMirrorAttributeZone(CVector const&, float, float, float, float, float, float, unsigned short, float, float, float, float) | |
| CFileLoader::LoadOcclusionVolume(char const*, char const*) | |
| COcclusion::AddOne(float, float, float, float, float, float, float, float, float, unsigned int, bool) | |
| CFileLoader::LoadAudioZone(char const*) | |
| CFileLoader::LoadScene(char const*) | |
| CObjectData::Initialise(char*, bool) | |
| ScaleLODDistance(unsigned short) | |
| MatchAllModelStrings() | |
| MatchModelStringUint16(char*, unsigned short) | |
| CStreaming::LoadCdDirectory(char const*, int) | |
| CStreaming::LoadCdDirectory() | |
| CStreaming::Init2() | |
| CStreaming::Init() | |
| CreateCarColourTexture(unsigned char, unsigned char, unsigned char) | |
| CVehicleModelInfo::LoadVehicleUpgrades() | |
| CVehicleModelInfo::LoadVehicleColours() | |
| CVehicleModelInfo::SetupCommonData() | |
| CPopulation::FindPedRaceFromName(char*) | |
| CFileLoader::LoadPedObject(char const*) | |
| CPedType::FindPedType(char*) | |
| CPedStats::GetPedStatType(char*) | |
| CFileLoader::LoadObjectTypes(char const*) | |
| CAEAudioHardware::AllocateChannels(unsigned short) | |
| CAERadioTrackManager::Initialise(int) | |
| CAECutsceneTrackManager::Initialise(int) | |
| CAEAmbienceTrackManager::Initialise(int) | |
| CAESoundManager::Initialise() | |
| CAEAudioUtility::StaticInitialise() | |
| CAEPedAudioEntity::StaticInitialise() | |
| CAEPedSpeechAudioEntity::StaticInitialise() | |
| CAEVehicleAudioEntity::StaticInitialise() | |
| CAEExplosionAudioEntity::StaticInitialise() | |
| CAEWeatherAudioEntity::StaticInitialise() | |
| CAEDoorAudioEntity::StaticInitialise() | |
| CAEFireAudioEntity::StaticInitialise() | |
| CAEWaterCannonAudioEntity::StaticInitialise() | |
| CAEFrontendAudioEntity::Initialise() | |
| CAEScriptAudioEntity::Initialise() | |
| CAECollisionAudioEntity::Initialise() | |
| CAEPoliceScannerAudioEntity::StaticInitialise() | |
| FxSystemBP_c::Load(char*, int, int) | |
| FxManager_c::LoadFxSystemBP(char*, int) | |
| FxInfoManager_c::Load(int, int) | |
| FxPrimBP_c::Load(int, int, FxName32_t*) | |
| ValidateVersion() | |
| DoHaspChecks() | |
| CGame::InitialiseEssentialsAfterRW() | |
| ReadPlayerCoordsFile() | |
| CWaterLevel::WaterLevelInitialise() | |
| CCustomCarPlateMgr::Initialise() | |
| CCoronas::Init() | |
| CShadows::Init() | |
| CSkidmarks::Init() | |
| CGridRef::Init() | |
| CClouds::Init() | |
| CameraCreate(int, int, int) | |
| LightsCreate(RpWorld*) | |
| pAmbient | |
| pExtraDirectionals | |
| CFont::Initialise() | |
| CFont::ClearSpecialLanguages() | |
| CFont::LoadFontValues() | |
| CFont::SetSlantRefPoint(float, float) | |
| IsInitialized | |
| CFont::PS2Sprite | |
| CHud::Initialise() | |
| CTempColModels::Initialise() | |
| cHandlingDataMgr::LoadHandlingData() | |
| cHandlingDataMgr::FindExactWord(char*, char*, int, int) | |
| cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData*) | |
| cHandlingDataMgr::ConvertBikeDataToGameUnits(tBikeHandlingData*) | |
| VehicleNames | |
| CVehicleAnimGroupData::m_vehicleAnimGroups | |
| cHandlingDataMgr::Initialise() | |
| CPedStats::LoadPedStats() | |
| CPedStats::ms_apPedStats | |
| CDecisionMakerTypes::LoadEventIndices(int*, char const*) | |
| CDecisionMakerTypesFileLoader::LoadDefaultDecisionMaker() | |
| CDecisionMakerTypes::LoadEventIndices() | |
| CDecisionMakerTypesFileLoader::LoadDecisionMaker(char const*, CDecisionMaker&) | |
| CDecision::From(CDecision const&) | |
| CPedStats::Initialise() | |
| CPopCycle::m_nMaxNumPeds | |
| CPopCycle::m_nMaxNumCars | |
| CPopCycle::m_nPercDealers | |
| CPopCycle::m_nPercGang | |
| CPopCycle::m_nPercCops | |
| CPopCycle::m_nPercOther | |
| CGame::InitialiseCoreDataAfterRW() | |
| BoneNodeManager_c::Init() | |
| IKChainManager_c::Init() | |
| CGame::InitialiseRenderWare() | |
| CTxdStore::Initialise() | |
| CVisibilityPlugins::Initialise() | |
| CreateDebugFont() | |
| CPlayerSkin::Initialise() | |
| CPostEffects::Initialise() | |
| RsRwInitialize(void*) | |
| GameInit() | |
| CAnimManager::ReadAnimAssociationDefinitions() | |
| CAnimManager::Initialise() | |
| InitModelIndices() | |
| CStreaming::ReadIniFile() | |
| CPostEffects::m_bRadiosity | |
| CPostEffects::SCREEN_EXTRA_MULT_CHANGE_RATE | |
| CPostEffects::m_colourRightUOffset | |
| CPostEffects::SCREEN_EXTRA_MULT_BASE_CAP | |
| CPostEffects::SCREEN_EXTRA_MULT_BASE_MULT | |
| CPostEffects::m_colourLeftUOffset | |
| CPostEffects::m_colourTopVOffset | |
| CPostEffects::m_colourBottomVOffset | |
| CWeaponInfo::FindWeaponFireType(char const*) | |
| CWeaponInfo::LoadWeaponData() | |
| CTaskSimpleFight::GetComboType(char*) | |
| CWeaponInfo::ms_aWeaponAimOffsets | |
| aWeaponInfo | |
| CWeaponInfo::Initialise() | |
| CPopulation::LoadPedGroups() | |
| CPopulation::LoadCarGroups() | |
| CTaskSimpleFight::GetHitLevel(char const*) | |
| CTaskSimpleFight::GetHitSound(int) | |
| CTaskSimpleFight::LoadMeleeData() | |
| CTaskSimpleFight::m_aHitOffset | |
| CTxdStore::Create(int) | |
| CCustomRoadsignMgr::Initialise() | |
| CCullZones::Init() | |
| COcclusion::Init() | |
| CBirds::Init() | |
| CMessages::ClearAllMessagesDisplayedByGame(unsigned char) | |
| FurnitureManager_c::GetGroupId(char*) | |
| FurnitureManager_c::GetSubGroupId(char*) | |
| FurnitureSubGroup_c::AddFurniture(unsigned short, short, unsigned char, unsigned char, unsigned char) | |
| FurnitureGroup_c::AddFurniture(int, unsigned short, short, unsigned char, unsigned char, unsigned char) | |
| FurnitureManager_c::LoadFurniture() | |
| FurnitureManager_c::Init() | |
| jpeg_CreateCompress(jpeg_compress_struct*, int, unsigned int) | |
| jinit_memory_mgr(jpeg_common_struct*) | |
| jpeg_destroy_compress(jpeg_compress_struct*) | |
| jpeg_destroy(jpeg_common_struct*) | |
| jpeg_abort_compress(jpeg_compress_struct*) | |
| jpeg_abort(jpeg_common_struct*) | |
| jpeg_suppress_tables(jpeg_compress_struct*, unsigned char) | |
| jpeg_finish_compress(jpeg_compress_struct*) | |
| jpeg_write_marker(jpeg_compress_struct*, int, unsigned char const*, unsigned int) | |
| jpeg_write_m_header(jpeg_compress_struct*, int, unsigned int) | |
| jpeg_write_m_byte(jpeg_compress_struct*, int) | |
| jpeg_write_tables(jpeg_compress_struct*) | |
| jinit_marker_writer(jpeg_compress_struct*) | |
| jpeg_start_compress(jpeg_compress_struct*, unsigned char) | |
| jinit_compress_master(jpeg_compress_struct*) | |
| jpeg_write_scanlines(jpeg_compress_struct*, unsigned char**, unsigned int) | |
| jpeg_write_raw_data(jpeg_compress_struct*, unsigned char***, unsigned int) | |
| jzero_far(void*, unsigned int) | |
| jinit_c_coef_controller(jpeg_compress_struct*, unsigned char) | |
| jround_up(long, long) | |
| jinit_color_converter(jpeg_compress_struct*) | |
| jinit_forward_dct(jpeg_compress_struct*) | |
| jpeg_fdct_float(float*) | |
| jpeg_natural_order | |
| jpeg_make_c_derived_tbl(jpeg_compress_struct*, unsigned char, int, c_derived_tbl**) | |
| jpeg_gen_optimal_table(jpeg_compress_struct*, JHUFF_TBL*, long*) | |
| jpeg_alloc_huff_table(jpeg_common_struct*) | |
| jinit_huff_encoder(jpeg_compress_struct*) | |
| jinit_c_master_control(jpeg_compress_struct*, unsigned char) | |
| jinit_c_main_controller(jpeg_compress_struct*, unsigned char) | |
| jinit_downsampler(jpeg_compress_struct*) | |
| jinit_c_prep_controller(jpeg_compress_struct*, unsigned char) | |
| jdiv_round_up(long, long) | |
| jpeg_alloc_quant_table(jpeg_common_struct*) | |
| jpeg_add_quant_table(jpeg_compress_struct*, int, unsigned int const*, int, unsigned char) | |
| jpeg_set_linear_quality(jpeg_compress_struct*, int, unsigned char) | |
| jpeg_quality_scaling(int) | |
| jpeg_set_quality(jpeg_compress_struct*, int, unsigned char) | |
| jpeg_set_colorspace(jpeg_compress_struct*, J_COLOR_SPACE) | |
| jpeg_default_colorspace(jpeg_compress_struct*) | |
| jpeg_set_defaults(jpeg_compress_struct*) | |
| jcopy_sample_rows(unsigned char**, int, unsigned char**, int, int, unsigned int) | |
| jpeg_write_coefficients(jpeg_compress_struct*, jvirt_barray_control**) | |
| jpeg_copy_critical_parameters(jpeg_decompress_struct*, jpeg_compress_struct*) | |
| jpeg_CreateDecompress(jpeg_decompress_struct*, int, unsigned int) | |
| jinit_marker_reader(jpeg_decompress_struct*) | |
| jinit_input_controller(jpeg_decompress_struct*) | |
| jpeg_destroy_decompress(jpeg_decompress_struct*) | |
| jpeg_abort_decompress(jpeg_decompress_struct*) | |
| jpeg_consume_input(jpeg_decompress_struct*) | |
| jpeg_read_header(jpeg_decompress_struct*, unsigned char) | |
| jpeg_input_complete(jpeg_decompress_struct*) | |
| jpeg_has_multiple_scans(jpeg_decompress_struct*) | |
| jpeg_finish_decompress(jpeg_decompress_struct*) | |
| jpeg_start_decompress(jpeg_decompress_struct*) | |
| jinit_master_decompress(jpeg_decompress_struct*) | |
| jpeg_read_scanlines(jpeg_decompress_struct*, unsigned char**, unsigned int) | |
| jpeg_read_raw_data(jpeg_decompress_struct*, unsigned char***, unsigned int) | |
| jpeg_stdio_dest(jpeg_compress_struct*, __sFILE*) | |
| jpeg_stdio_src(jpeg_decompress_struct*, __sFILE*) | |
| jpeg_resync_to_restart(jpeg_decompress_struct*, int) | |
| jinit_d_coef_controller(jpeg_decompress_struct*, unsigned char) | |
| jinit_color_deconverter(jpeg_decompress_struct*) | |
| jpeg_idct_float(jpeg_decompress_struct*, jpeg_component_info*, short*, unsigned char**, unsigned int) | |
| jinit_inverse_dct(jpeg_decompress_struct*) | |
| jpeg_make_d_derived_tbl(jpeg_decompress_struct*, unsigned char, int, d_derived_tbl**) | |
| jpeg_fill_bit_buffer(bitread_working_state*, int, int, int) | |
| jpeg_huff_decode(bitread_working_state*, int, int, d_derived_tbl*, int) | |
| jinit_huff_decoder(jpeg_decompress_struct*) | |
| jinit_d_main_controller(jpeg_decompress_struct*, unsigned char) | |
| jpeg_set_marker_processor(jpeg_decompress_struct*, int, unsigned char (*)(jpeg_decompress_struct*)) | |
| jpeg_calc_output_dimensions(jpeg_decompress_struct*) | |
| jinit_upsampler(jpeg_decompress_struct*) | |
| jinit_d_post_controller(jpeg_decompress_struct*, unsigned char) | |
| jpeg_read_coefficients(jpeg_decompress_struct*) | |
| jpeg_std_error(jpeg_error_mgr*) | |
| jpeg_get_small(jpeg_common_struct*, unsigned int) | |
| jpeg_free_large(jpeg_common_struct*, void*, unsigned int) | |
| jpeg_free_small(jpeg_common_struct*, void*, unsigned int) | |
| jpeg_mem_term(jpeg_common_struct*) | |
| jpeg_get_large(jpeg_common_struct*, unsigned int) | |
| jpeg_mem_available(jpeg_common_struct*, long, long, long) | |
| jpeg_open_backing_store(jpeg_common_struct*, backing_store_struct*, long) | |
| jpeg_mem_init(jpeg_common_struct*) | |
| InitSource(jpeg_decompress_struct*) | |
| TermSource(jpeg_decompress_struct*) | |
| BufferInitDestination(jpeg_compress_struct*) | |
| BufferSkipInputData(jpeg_decompress_struct*, long) | |
| InitDestination(jpeg_compress_struct*) | |
| BufferEmptyOutputBuffer(jpeg_compress_struct*) | |
| g_tmp_buffer_offset | |
| g_tmp_buffer_size | |
| g_tmp_buffer | |
| BufferTermDestination(jpeg_compress_struct*) | |
| BufferFillInputBuffer(jpeg_decompress_struct*) | |
| HDEmptyOutputBuffer(jpeg_compress_struct*) | |
| HDTermDestination(jpeg_compress_struct*) | |
| HDFillInputBuffer(jpeg_decompress_struct*) | |
| HDSkipInputData(jpeg_decompress_struct*, long) | |
| JPegCompressScreen(RwCamera*, jpeg_destination_mgr&) | |
| JPegCompressScreenToBuffer(RwCamera*, char**, unsigned int*) | |
| JPegCompressScreenToFile(RwCamera*, char const*) | |
| CopyCameraRasterScanlineToTexture(RwRaster*, int, unsigned int, unsigned int) | |
| pDst | |
| JPegDecompressToRaster(RwRaster*, jpeg_source_mgr&) | |
| JPegDecompressToVramFromBuffer(RwRaster*, char**) | |
| jcopy_block_row(short (*) [64], short (*) [64], unsigned int) | |
| CGenericGameStorage::ReportError(CGenericGameStorage::eBlocks, CGenericGameStorage::eSaveLoadError) | |
| CGenericGameStorage::OpenFileForReading(char*, unsigned int) | |
| GetRockstarID | |
| CGenericGameStorage::ms_LoadFileName | |
| CGenericGameStorage::ms_LoadFileNameWithPath | |
| MarketingPCSaveFileName | |
| CGenericGameStorage::ms_FileHandle | |
| DefaultPCSaveFileName | |
| CGenericGameStorage::ms_FileSize | |
| CGenericGameStorage::ms_FilePos | |
| CGenericGameStorage::ms_WorkBufferSize | |
| CGenericGameStorage::ms_WorkBufferPos | |
| CGenericGameStorage::_ms_WorkBuffer | |
| CGenericGameStorage::ms_WorkBuffer | |
| CGenericGameStorage::OpenFileForWriting() | |
| CGenericGameStorage::ms_ValidSaveName | |
| CGenericGameStorage::CloseFile() | |
| CGenericGameStorage::LoadWorkBuffer() | |
| CGenericGameStorage::ms_bFailed | |
| CGenericGameStorage::_LoadDataFromWorkBuffer(void*, int) | |
| ReadDataFence() | |
| CGenericGameStorage::SaveWorkBuffer(bool) | |
| CGenericGameStorage::ms_CheckSum | |
| CGenericGameStorage::ms_SaveFileNameJustSaved | |
| CGenericGameStorage::GenericSave(int) | |
| CPostEffects::Save() | |
| SaveBriefs() | |
| C3dMarkers::SaveUser3dMarkers() | |
| CAERadioTrackManager::Save() | |
| CEntryExitManager::Save() | |
| CStuntJumpManager::Save() | |
| CGangWars::Save() | |
| CShopping::Save() | |
| CIplStore::Save() | |
| CTagManager::Save() | |
| CPedType::Save() | |
| CStreaming::Save() | |
| CSetPieces::Save() | |
| CStats::Save() | |
| CPlayerInfo::Save() | |
| CTheCarGenerators::Save() | |
| CGangs::Save() | |
| CTheZones::Save() | |
| CRadar::Save() | |
| CRestart::Save() | |
| CPickups::Save() | |
| CPathFind::Save() | |
| CGameLogic::Save() | |
| CGarages::Save() | |
| CPools::Save() | |
| CTheScripts::Save() | |
| CSimpleVariablesSaveStructure::Construct() | |
| CGenericGameStorage::ms_BlockTagName | |
| CGenericGameStorage::MakeValidSaveName(int) | |
| CGenericGameStorage::GetCurrentVersionNumber() | |
| CPostEffects::Load() | |
| LoadBriefs() | |
| C3dMarkers::LoadUser3dMarkers() | |
| CAERadioTrackManager::Load() | |
| CEntryExitManager::Load() | |
| CStuntJumpManager::Load() | |
| CGangWars::Load() | |
| CShopping::Load() | |
| CIplStore::Load() | |
| CTagManager::Load() | |
| CPedType::Load() | |
| CStreaming::Load() | |
| CSetPieces::Load() | |
| CStats::Load() | |
| CPlayerInfo::Load() | |
| CTheCarGenerators::Load() | |
| CGangs::Load() | |
| CTheZones::Load() | |
| CRadar::Load() | |
| CGarages::Load() | |
| CPools::Load() | |
| CTheScripts::Load() | |
| CRestart::Load() | |
| CPickups::Load() | |
| CPathFind::Load() | |
| CGameLogic::Load() | |
| CSimpleVariablesSaveStructure::Extract(unsigned int&) | |
| CGenericGameStorage::DoGameSpecificStuffAfterSucessLoad() | |
| CGenericGameStorage::DoAnytimeSavingStuffAfterSucessLoad() | |
| CTheScripts::DoScriptSetupAfterPoolsHaveLoaded() | |
| CGenericGameStorage::ms_bLoading | |
| CGenericGameStorage::m_currentSlotVersionNumber | |
| CTaskSimpleHitFromFront::IsInterruptable(CPed const*) const | |
| CTaskSimpleHitFromBack::IsInterruptable(CPed const*) const | |
| CTaskSimpleHitFromBehind::IsInterruptable(CPed const*) const | |
| CTaskSimpleHitFromLeft::IsInterruptable(CPed const*) const | |
| CTaskSimpleHitFromRight::IsInterruptable(CPed const*) const | |
| CTaskSimpleHitByGunFromFront::IsInterruptable(CPed const*) const | |
| CTaskSimpleHitByGunFromRear::IsInterruptable(CPed const*) const | |
| CTaskSimpleHitByGunFromLeft::IsInterruptable(CPed const*) const | |
| CTaskSimpleHitByGunFromRight::IsInterruptable(CPed const*) const | |
| CTaskSimpleHitWall::IsInterruptable(CPed const*) const | |
| CTaskSimpleHailTaxi::IsInterruptable(CPed const*) const | |
| CTaskSimpleAbseil::IsInterruptable(CPed const*) const | |
| CTaskSimpleChat::IsInterruptable(CPed const*) const | |
| CTaskSimpleHailTaxiAndPause::IsInterruptable(CPed const*) const | |
| CTaskSimpleDetonate::IsInterruptable(CPed const*) const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::GetTaskType() const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::GetTaskType() const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::GetTaskType() const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::GetTaskType() const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::GetTaskType() const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::GetTaskType() const | |
| CTaskSimpleHitFromFront::Clone() const | |
| vtable for CTaskSimpleHitFromFront | |
| CTaskSimpleHitFromBack::Clone() const | |
| vtable for CTaskSimpleHitFromBack | |
| CTaskSimpleHitFromBehind::Clone() const | |
| vtable for CTaskSimpleHitFromBehind | |
| CTaskSimpleHitFromLeft::Clone() const | |
| vtable for CTaskSimpleHitFromLeft | |
| CTaskSimpleHitFromRight::Clone() const | |
| vtable for CTaskSimpleHitFromRight | |
| CTaskSimpleHitByGunFromFront::Clone() const | |
| vtable for CTaskSimpleHitByGunFromFront | |
| CTaskSimpleHitByGunFromRear::Clone() const | |
| vtable for CTaskSimpleHitByGunFromRear | |
| CTaskSimpleHitByGunFromLeft::Clone() const | |
| vtable for CTaskSimpleHitByGunFromLeft | |
| CTaskSimpleHitByGunFromRight::Clone() const | |
| vtable for CTaskSimpleHitByGunFromRight | |
| CTaskSimpleHitWall::Clone() const | |
| vtable for CTaskSimpleHitWall | |
| CTaskSimpleHailTaxi::Clone() const | |
| vtable for CTaskSimpleHailTaxi | |
| CTaskSimpleAbseil::Clone() const | |
| vtable for CTaskSimpleAbseil | |
| CTaskSimpleHailTaxi::~CTaskSimpleHailTaxi() | |
| CTaskSimpleHailTaxi::~CTaskSimpleHailTaxi() | |
| CTaskSimpleHailTaxi::~CTaskSimpleHailTaxi() | |
| CTaskSimpleHitFromBack::~CTaskSimpleHitFromBack() | |
| CTaskSimpleHitFromBack::~CTaskSimpleHitFromBack() | |
| CTaskSimpleHitFromBack::~CTaskSimpleHitFromBack() | |
| CTaskSimpleHitFromFront::~CTaskSimpleHitFromFront() | |
| CTaskSimpleHitFromFront::~CTaskSimpleHitFromFront() | |
| CTaskSimpleHitFromFront::~CTaskSimpleHitFromFront() | |
| CTaskSimpleHitFromLeft::~CTaskSimpleHitFromLeft() | |
| CTaskSimpleHitFromLeft::~CTaskSimpleHitFromLeft() | |
| CTaskSimpleHitFromLeft::~CTaskSimpleHitFromLeft() | |
| CTaskSimpleHitFromRight::~CTaskSimpleHitFromRight() | |
| CTaskSimpleHitFromRight::~CTaskSimpleHitFromRight() | |
| CTaskSimpleHitFromRight::~CTaskSimpleHitFromRight() | |
| CTaskSimpleHitByGunFromRear::~CTaskSimpleHitByGunFromRear() | |
| CTaskSimpleHitByGunFromRear::~CTaskSimpleHitByGunFromRear() | |
| CTaskSimpleHitByGunFromRear::~CTaskSimpleHitByGunFromRear() | |
| CTaskSimpleHitByGunFromFront::~CTaskSimpleHitByGunFromFront() | |
| CTaskSimpleHitByGunFromFront::~CTaskSimpleHitByGunFromFront() | |
| CTaskSimpleHitByGunFromFront::~CTaskSimpleHitByGunFromFront() | |
| CTaskSimpleHitByGunFromLeft::~CTaskSimpleHitByGunFromLeft() | |
| CTaskSimpleHitByGunFromLeft::~CTaskSimpleHitByGunFromLeft() | |
| CTaskSimpleHitByGunFromLeft::~CTaskSimpleHitByGunFromLeft() | |
| CTaskSimpleHitByGunFromRight::~CTaskSimpleHitByGunFromRight() | |
| CTaskSimpleHitByGunFromRight::~CTaskSimpleHitByGunFromRight() | |
| CTaskSimpleHitByGunFromRight::~CTaskSimpleHitByGunFromRight() | |
| CTaskSimpleHitWall::~CTaskSimpleHitWall() | |
| CTaskSimpleHitWall::~CTaskSimpleHitWall() | |
| CTaskSimpleHitWall::~CTaskSimpleHitWall() | |
| CTaskSimpleHitFromBehind::~CTaskSimpleHitFromBehind() | |
| CTaskSimpleHitFromBehind::~CTaskSimpleHitFromBehind() | |
| CTaskSimpleHitFromBehind::~CTaskSimpleHitFromBehind() | |
| CTaskSimpleAbseil::~CTaskSimpleAbseil() | |
| CTaskSimpleAbseil::~CTaskSimpleAbseil() | |
| CTaskSimpleAbseil::~CTaskSimpleAbseil() | |
| CTaskSimpleHailTaxiAndPause::~CTaskSimpleHailTaxiAndPause() | |
| CTaskSimpleHailTaxiAndPause::~CTaskSimpleHailTaxiAndPause() | |
| CTaskSimpleHailTaxiAndPause::~CTaskSimpleHailTaxiAndPause() | |
| CTaskSimpleChat::~CTaskSimpleChat() | |
| CTaskSimpleChat::~CTaskSimpleChat() | |
| CTaskSimpleChat::~CTaskSimpleChat() | |
| CTaskSimpleDetonate::~CTaskSimpleDetonate() | |
| CTaskSimpleDetonate::~CTaskSimpleDetonate() | |
| CTaskSimpleDetonate::~CTaskSimpleDetonate() | |
| CTaskSimpleChat::Clone() const | |
| vtable for CTaskSimpleChat | |
| CTaskSimpleHailTaxiAndPause::Clone() const | |
| vtable for CTaskSimpleHailTaxiAndPause | |
| CTaskSimpleDetonate::Clone() const | |
| vtable for CTaskSimpleDetonate | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::Clone() const | |
| vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos> | |
| vtable for CEntitySeekPosCalculatorFixedPos | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::Clone() const | |
| vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving> | |
| vtable for CEntitySeekPosCalculatorDriving | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::Clone() const | |
| vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId> | |
| vtable for CEntitySeekPosCalculatorVehicleId | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::Clone() const | |
| vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface> | |
| vtable for CEntitySeekPosCalculatorEntitySurface | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::Clone() const | |
| vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset> | |
| vtable for CEntitySeekPosCalculatorXYOffset | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::Clone() const | |
| vtable for CTaskComplexSeekEntity<CEntitySeekPosCalculator> | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::~CTaskComplexSeekEntity() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleJump::CreateTask() | |
| CTaskSimpleJump::CTaskSimpleJump(bool) | |
| CTaskComplexJump::CreateTask() | |
| CTaskSimpleDead::CreateTask() | |
| CTaskSimpleTired::CreateTask() | |
| CTaskSimpleSitDown::CreateTask() | |
| CTaskSimpleSitDown::CTaskSimpleSitDown(unsigned char) | |
| CTaskSimpleSitIdle::CreateTask() | |
| CTaskSimpleSitIdle::CTaskSimpleSitIdle(int, unsigned char) | |
| CTaskSimpleStandUp::CreateTask() | |
| CTaskSimpleStandUp::CTaskSimpleStandUp(unsigned char) | |
| CTaskComplexSitDownThenIdleThenStandUp::CreateTask() | |
| CTaskComplexHitByGunResponse::CreateTask() | |
| CTaskComplexHitByGunResponse::CTaskComplexHitByGunResponse(int) | |
| CTaskComplexInAirAndLand::CreateTask() | |
| CTaskSimpleInAir::CreateTask() | |
| CTaskSimpleInAir::CTaskSimpleInAir(bool, bool, bool) | |
| CTaskComplexBeInGroup::CreateTask() | |
| CTaskSimpleSetCharDecisionMaker::CreateTask() | |
| CTaskComplexUseSequence::CreateTask() | |
| CTaskSimpleSetKindaStayInSamePlace::CreateTask() | |
| CTaskSimpleHailTaxiAndPause::CreateTask() | |
| CTaskSimpleSay::CreateTask() | |
| CTaskSimpleFacial::CreateTask() | |
| CTaskSimpleFacial::CTaskSimpleFacial(int, int) | |
| CTaskSimpleHandsUp::CreateTask() | |
| CTaskSimpleChat::CreateTask() | |
| CTaskSimpleDetonate::CreateTask() | |
| CTaskSimpleLookAbout::CreateTask() | |
| CTaskComplexDiveFromAttachedEntityAndGetUp::CreateTask() | |
| CTaskComplexLeaveAnyCar::CreateTask() | |
| CTaskSimpleDuckToggle::CreateTask() | |
| CTaskComplexUseMobilePhone::CreateTask() | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::CreateTask() | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::CTaskComplexObserveTrafficLightsAndAchieveHeading(int, float) | |
| CTaskComplexCrossRoadLookAndAchieveHeading::CreateTask() | |
| CTaskComplexCrossRoadLookAndAchieveHeading::CTaskComplexCrossRoadLookAndAchieveHeading(int, float) | |
| CTaskSimpleRunNamedAnim::CreateTask() | |
| CTaskComplexGoToPointAndStandStillAndAchieveHeading::CreateTask() | |
| CTaskComplexGoToPointAndStandStillAndAchieveHeading::CTaskComplexGoToPointAndStandStillAndAchieveHeading(int, CVector const&, float, float, float, float) | |
| CTaskSimpleGoTo::ms_fTargetRadius | |
| CTaskComplexFollowNodeRoute::CreateTask() | |
| CTaskComplexFallAndGetUp::CreateTask() | |
| CTaskComplexFallAndStayDown::CreateTask() | |
| CTaskComplexFallAndStayDown::CTaskComplexFallAndStayDown(AnimationId, AssocGroupId) | |
| CTaskSimpleDieInCar::CreateTask() | |
| CTaskSimpleDieInCar::CTaskSimpleDieInCar(AssocGroupId, AnimationId) | |
| CTaskSimpleLand::CreateTask() | |
| CTaskSimpleLand::CTaskSimpleLand(AnimationId) | |
| CTaskComplexPlayHandSignalAnim::CreateTask() | |
| CTaskComplexPlayHandSignalAnim::CTaskComplexPlayHandSignalAnim(AnimationId, float) | |
| CTaskSimpleDuckWhileShotsWhizzing::CreateTask() | |
| CTaskSimpleDuckWhileShotsWhizzing::CTaskSimpleDuckWhileShotsWhizzing(unsigned short) | |
| CTaskSimpleDuck::CreateTask() | |
| CTaskComplexFollowPointRoute::CreateTask() | |
| CTaskComplexFollowPatrolRoute::CreateTask() | |
| CTaskComplexDieInCar::CreateTask() | |
| CTaskComplexDieInCar::CTaskComplexDieInCar(eWeaponType) | |
| CTaskComplexDie::CreateTask() | |
| CTaskSimpleDetonate::Serialize() | |
| CTaskSimpleHailTaxiAndPause::Serialize() | |
| CTaskSimpleChat::Serialize() | |
| CTaskSimpleAbseil::Serialize() | |
| CTaskSimpleHailTaxi::Serialize() | |
| CTaskSimpleHitWall::Serialize() | |
| CTaskSimpleHitByGunFromRight::Serialize() | |
| CTaskSimpleHitByGunFromLeft::Serialize() | |
| CTaskSimpleHitByGunFromRear::Serialize() | |
| CTaskSimpleHitByGunFromFront::Serialize() | |
| CTaskSimpleHitFromRight::Serialize() | |
| CTaskSimpleHitFromLeft::Serialize() | |
| CTaskSimpleHitFromBehind::Serialize() | |
| CTaskSimpleHitFromBack::Serialize() | |
| CTaskSimpleHitFromFront::Serialize() | |
| GetPoolVehicle(int) | |
| CTaskSimpleEvasiveDive::CreateTask() | |
| CTaskSimpleEvasiveDive::CTaskSimpleEvasiveDive(CVehicle*) | |
| CTaskComplexEvasiveDiveAndGetUp::CreateTask() | |
| CTaskComplexWalkRoundCar::CreateTask() | |
| CTaskComplexEnterCarAsPassenger::CreateTask() | |
| CTaskComplexEnterCarAsDriver::CreateTask() | |
| CTaskComplexStealCar::CreateTask() | |
| CTaskComplexLeaveCar::CreateTask() | |
| CTaskComplexLeaveCarAndFlee::CreateTask() | |
| CTaskComplexScreamInCarThenLeave::CreateTask() | |
| CTaskSimpleCarDrive::CreateTask() | |
| CTaskComplexEnterCarAsPassengerTimed::CreateTask() | |
| CTaskComplexEnterCarAsDriverTimed::CreateTask() | |
| CTaskComplexEnterBoatAsDriver::CreateTask() | |
| CTaskComplexEnterBoatAsDriver::CTaskComplexEnterBoatAsDriver(CVehicle*) | |
| CTaskComplexLeaveBoat::CreateTask() | |
| CTaskComplexLeaveBoat::CTaskComplexLeaveBoat(CVehicle*, int) | |
| CTaskSimpleCarDriveTimed::CreateTask() | |
| CTaskSimpleKillPedWithCar::CreateTask() | |
| CTaskSimpleKillPedWithCar::CTaskSimpleKillPedWithCar(CVehicle*, float) | |
| CTaskSimpleHurtPedWithCar::CreateTask() | |
| CTaskSimpleHurtPedWithCar::CTaskSimpleHurtPedWithCar(CVehicle*, float) | |
| CTaskComplexDriveToPoint::CreateTask() | |
| CTaskComplexCarDriveWander::CreateTask() | |
| CTaskComplexGoToCarDoorAndStandStill::CreateTask() | |
| CTaskComplexGoToCarDoorAndStandStill::CTaskComplexGoToCarDoorAndStandStill(CVehicle*, int, bool, int, float, float, float, int) | |
| CTaskComplexGoToCarDoorAndStandStill::ms_iMaxSeekTime | |
| CTaskComplexGoToPointAnyMeans::CreateTask() | |
| CTaskComplexGoToPointAnyMeans::CTaskComplexGoToPointAnyMeans(int, CVector const&, float, int) | |
| CTaskComplexDrivePointRoute::CreateTask() | |
| GetPoolPed(int) | |
| CTaskSimpleChoking::CreateTask() | |
| CTaskComplexWalkRoundBuildingAttempt::CreateTask() | |
| CTaskComplexInvestigateDeadPed::CreateTask() | |
| CTaskComplexReactToGunAimedAt::CreateTask() | |
| CTaskComplexDragPedFromCar::CreateTask() | |
| CTaskComplexEnterCarAsPassengerWait::CreateTask() | |
| CTaskComplexEnterCarAsPassengerWait::CTaskComplexEnterCarAsPassengerWait(CVehicle*, CPed*, bool, int) | |
| CTaskComplexTurnToFaceEntityOrCoord::CreateTask() | |
| CTaskSimpleGunControl::CreateTask() | |
| CTaskSimpleWaitUntilAreaCodesMatch::CreateTask() | |
| CTaskComplexProstituteSolicit::CreateTask() | |
| CTaskSimpleGangDriveBy::CreateTask() | |
| CTaskComplexPartnerChat::CreateTask() | |
| CTaskSimpleTriggerLookAt::CreateTask() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::Serialize() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::Serialize() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::Serialize() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::Serialize() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::Serialize() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::Serialize() | |
| GetPoolObj(int) | |
| CTaskSimpleEvasiveStep::CreateTask() | |
| CTaskSimpleEvasiveStep::CTaskSimpleEvasiveStep(CEntity*) | |
| CTaskComplexEvasiveStep::CreateTask() | |
| CTaskComplexWalkRoundObject::CreateTask() | |
| CTaskComplexEvasiveCower::CreateTask() | |
| CTaskComplexEvasiveCower::CTaskComplexEvasiveCower(CEntity*, CVector const&) | |
| CTaskComplexCarDriveMission::CreateTask() | |
| CTaskComplexCarDriveMissionKillPed::CreateTask() | |
| CTaskComplexSmartFleeEntity::CreateTask() | |
| CTaskComplexGoToPointAiming::CreateTask() | |
| CTaskComplexGoToPointAiming::ms_fTargetRadius | |
| CTaskComplexGoToPointAiming::ms_fSlowDownDistance | |
| CTaskSimpleUseGun::CreateTask() | |
| CTaskSimpleUseGun::CTaskSimpleUseGun(CEntity*, CVector, signed char, short, unsigned char) | |
| CTaskSimpleClimb::CreateTask() | |
| CTaskComplexGoToPointShooting::CreateTask() | |
| CTaskComplexFleeAnyMeans::CreateTask() | |
| CTaskComplexSeekEntityAiming::CreateTask() | |
| CTaskSimpleJetPack::CreateTask() | |
| CTaskComplexGoPickUpEntity::CreateTask() | |
| TextCopy(unsigned short*, unsigned short const*) | |
| CWeather::WeatherTypeInList | |
| CWeather::ForcedWeatherType | |
| CWaterLevel::m_nWaterConfiguration | |
| CPIndex | |
| CPlayerPed::bHasDisplayedPlayerQuitEnterCarHelpText | |
| CObjectSaveStructure::Construct(CObject*) | |
| CObjectSaveStructure::Extract(CObject*) | |
| CPedSaveStructure::Construct(CPed*) | |
| CPedSaveStructure::Extract(CPed*) | |
| CVehicleSaveStructure::Construct(CVehicle*) | |
| CVehicleSaveStructure::Extract(CVehicle*) | |
| CPlayerPedDataSaveStructure::Construct(CPlayerPedData*) | |
| CPlayerPedDataSaveStructure::Extract(CPlayerPedData*) | |
| CPlayerInfoSaveStructure::Construct(CPlayerInfo*) | |
| CPlayerInfoSaveStructure::Extract(CPlayerInfo*) | |
| CGangWarsSaveStructure::Construct() | |
| CGangWarsSaveStructure::Extract() | |
| CObject::Save() | |
| CObject::Load() | |
| CPed::Save() | |
| CPed::Load() | |
| CPlayerPed::Save() | |
| CPlayerPed::Load() | |
| CPedIntelligence::Save() | |
| CVehicle::Save() | |
| CVehicle::Load() | |
| CAutomobile::Save() | |
| CAutomobile::Load() | |
| CPools::SaveVehiclePool() | |
| CTrain::bDisableRandomTrains | |
| CPools::SaveObjectPool() | |
| CPools::LoadObjectPool() | |
| CPopulation::ConvertToDummyObject(CObject*) | |
| SaveSomeStaticSettings() | |
| LoadSomeStaticSettings() | |
| CDecisionMakerTypes::Save() | |
| CDecisionMakerTypes::Load() | |
| CPedGroups::Save() | |
| CPools::SavePedTasks() | |
| CTaskSequences::Save() | |
| CPools::SavePedPool() | |
| CPools::LoadPedPool() | |
| CPed::operator new(unsigned int, int) | |
| CPlayerPed::CPlayerPed(int, bool) | |
| missionScript | |
| CSaveGarage::CopyGarageIntoSaveGarage(CGarage*) | |
| CSaveGarage::CopyGarageOutOfSaveGarage(CGarage*) | |
| CScriptResourceManager::Save() | |
| SaveStreamedScripts | |
| CScriptResourceManager::Load() | |
| CTheScripts::SaveAfter() | |
| SaveGameStateType | |
| CurrentScriptName | |
| CTheScripts::LoadAfter() | |
| anytimeMissionScript | |
| CTheCarGenerators::ProcessCounter | |
| CTheCarGenerators::NumOfCarGenerators | |
| CAudioEngine::Save() | |
| CAudioEngine::Load() | |
| CPedType::ms_apPedTypes | |
| CAcquaintance::SetAcquaintances(int, unsigned int) | |
| C3dMarkers::ms_user3dMarkers | |
| COnscreenTimer::Save() | |
| COnscreenTimer::Load() | |
| CPedScriptedTaskRecord::Save() | |
| CScripted2dEffects::Save() | |
| CScripted2dEffects::Load() | |
| CPostEffectsSaveStructure::CopyValues(bool) | |
| CPostEffects::m_colour1Multiplier | |
| CPostEffects::m_colour2Multiplier | |
| CPostEffects::m_bSeamRemover | |
| CPostEffects::m_bSeamRemoverSeamSearchMode | |
| CPostEffects::m_bSeamRemoverDebugMode | |
| CPostEffects::m_smokeyEnable | |
| CPostEffects::m_SeamRemoverMode | |
| CPostEffects::m_SeamRemoverShiftTopLeft | |
| CPostEffects::m_SeamRemoverShiftBottomRight | |
| CPostEffects::m_smokeyDistance | |
| CPostEffects::m_smokeyStrength | |
| CPostEffects::m_VisionFXDayNightBalance | |
| CPostEffects::m_HeatHazeFXHourOfDayEnd | |
| CPostEffects::m_bHeatHazeMaskModeTest | |
| CPostEffects::m_HeatHazeFXHourOfDayStart | |
| CPostEffects::m_HeatHazeFXType | |
| CPostEffects::m_fHeatHazeFXFadeSpeed | |
| CPostEffects::m_fHeatHazeFXInsideBuildingFadeSpeed | |
| CPostEffects::m_HeatHazeFXTypeLast | |
| CPostEffects::m_HeatHazeFXRandomShift | |
| CPostEffects::m_HeatHazeFXSpeedMin | |
| CPostEffects::m_HeatHazeFXRenderSizeY | |
| CPostEffects::m_HeatHazeFXRenderSizeX | |
| CPostEffects::m_HeatHazeFXScanSizeY | |
| CPostEffects::m_HeatHazeFXSpeedMax | |
| CPostEffects::m_HeatHazeFXScanSizeX | |
| CPostEffects::m_CCTVcol | |
| CPostEffects::m_DarknessFilterRadiosityIntensityLimit | |
| CPostEffects::m_HeatHazeFXIntensity | |
| CPostEffects::m_DarknessFilterAlpha | |
| CPostEffects::m_bDarknessFilter | |
| CPostEffects::m_DarknessFilterAlphaDefault | |
| CPostEffects::m_bCCTV | |
| CPostEffects::m_bFog | |
| CPostEffects::m_bSpeedFX | |
| CPostEffects::m_bSpeedFXTestMode | |
| CPostEffects::m_SpeedFXAlpha | |
| CPostEffects::m_bSpeedFXUserFlag | |
| CPostEffects::m_fSpeedFXManualSpeedCurrentFrame | |
| CPostEffects::m_bInCutscene | |
| CPostEffects::m_NightVisionGrainStrength | |
| CPostEffects::m_NightVisionMainCol | |
| CPostEffects::m_fNightVisionSwitchOnFXTime | |
| CPostEffects::m_fNightVisionSwitchOnFXCount | |
| CPostEffects::m_fInfraredVisionSwitchOnFXCount | |
| CPostEffects::m_fInfraredVisionFilterRadius | |
| CPostEffects::m_bRadiosityLinearFilter | |
| CPostEffects::m_bRadiosityStripCopyMode | |
| CPostEffects::m_RadiosityPixelsX | |
| CPostEffects::m_RadiosityFilterPasses | |
| CPostEffects::m_InfraredVisionGrainStrength | |
| CPostEffects::m_fInfraredVisionHeatObjectCol | |
| CPostEffects::m_RadiosityPixelsY | |
| CPostEffects::m_InfraredVisionCol | |
| CPostEffects::m_InfraredVisionMainCol | |
| CPostEffects::m_RadiosityRenderPasses | |
| CPostEffects::m_RadiosityIntensityLimit | |
| CPostEffects::m_RadiosityIntensity | |
| CPostEffects::m_RadiosityFilterUCorrection | |
| CPostEffects::m_RadiosityFilterVCorrection | |
| CPostEffects::m_bRadiosityDebug | |
| CPostEffects::m_bRadiosityBypassTimeCycleIntensityLimit | |
| CPostEffects::m_bDisableAllPostEffect | |
| CPostEffects::m_bGrainEnable | |
| CPostEffects::m_grainStrength | |
| CPostEffects::m_bHilightEnable | |
| CPostEffects::m_hilightStrength | |
| CPostEffects::m_hilightScale | |
| CPostEffects::m_hilightOffset | |
| CPostEffects::m_hilightMblur | |
| CPostEffects::m_xoffset | |
| CPostEffects::m_waterStrength | |
| CPostEffects::m_yoffset | |
| CPostEffects::m_bRainEnable | |
| CPostEffects::m_waterSpeed | |
| CPostEffects::m_waterFreq | |
| CPostEffects::m_waterCol | |
| CPostEffects::m_bWaterDepthDarkness | |
| CPostEffects::m_fWaterFullDarknessDepth | |
| CPostEffects::m_fWaterFXStartUnderWaterness | |
| CPostEffects::m_defScreenXPosn | |
| CPostEffects::m_defScreenYPosn | |
| CPostEffects::m_bColorEnable | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::CreateTask() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorStandard>::CreateTask() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorRadiusAngleOffset>::CreateTask() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::CreateTask() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::CreateTask() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::CreateTask() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::CreateTask() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::CreateTask() | |
| CTask::CreateTask() | |
| CTaskComplexObserveTrafficLights::CTaskComplexObserveTrafficLights() | |
| CTaskComplexExtinguishFireOnFoot::CTaskComplexExtinguishFireOnFoot(CVector const&) | |
| CTaskComplexCarDrive::CTaskComplexCarDrive(CVehicle*, float, int, int) | |
| CTaskSimpleDrownInCar::CTaskSimpleDrownInCar() | |
| CTaskComplexEnterAnyCarAsDriver::CTaskComplexEnterAnyCarAsDriver() | |
| CTaskSimpleWaitForPizza::CTaskSimpleWaitForPizza() | |
| CTaskSimpleDrown::CTaskSimpleDrown() | |
| CTaskComplexLeaveCar::CTaskComplexLeaveCar(CVehicle*, int, int, bool, bool) | |
| CTaskSimplePlayHandSignalAnim::CTaskSimplePlayHandSignalAnim(AnimationId, float, unsigned char, bool) | |
| CTaskComplexWaitForDryWeather::CTaskComplexWaitForDryWeather() | |
| CTaskComplexOpenPassengerDoor::CTaskComplexOpenPassengerDoor(CVehicle*, int) | |
| CTaskComplexLeaveCarAsPassengerWait::CTaskComplexLeaveCarAsPassengerWait(CVehicle*) | |
| CTaskComplexWaitForBus::CTaskComplexWaitForBus() | |
| vtable for CTaskComplexLeaveCarAndDie | |
| vtable for CTaskComplexBeStill | |
| loadingPed | |
| CTaskComplexFacial::CTaskComplexFacial() | |
| CTaskSimpleWaitForBus::CTaskSimpleWaitForBus() | |
| CTaskComplexWaitForBackup::CTaskComplexWaitForBackup(CPed*, CPed*, float) | |
| CTaskComplexUseScriptedBrain::CTaskComplexUseScriptedBrain(char const*) | |
| CTaskSimpleGetUp::CTaskSimpleGetUp() | |
| CTaskComplexOpenDriverDoor::CTaskComplexOpenDriverDoor(CVehicle*) | |
| CTaskSimpleWaitUntilAreaCodesMatch::CTaskSimpleWaitUntilAreaCodesMatch(CPed*) | |
| CTaskComplexFallToDeath::CTaskComplexFallToDeath(int, CVector const&, bool, bool) | |
| CTaskSimpleTurn180::CTaskSimpleTurn180() | |
| CTaskComplexTreatAccident::CTaskComplexTreatAccident(CAccident*) | |
| CTaskSimpleGiveCPR::CTaskSimpleGiveCPR(CAccident*) | |
| vtable for CTaskSimpleWaitUntilLeaderAreaCodesMatch | |
| CPedIntelligence::Load() | |
| CPools::LoadPedTasks() | |
| CTaskSequences::Load() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::CreateSubTask(int, CPed*) const | |
| CEntitySeekPosCalculatorFixedPos::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::ControlSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::CreateFirstSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::CreateSubTask(int, CPed*) const | |
| CEntitySeekPosCalculatorDriving::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::ControlSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::CreateFirstSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::CreateSubTask(int, CPed*) const | |
| CEntitySeekPosCalculatorVehicleId::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::ControlSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::CreateFirstSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::CreateSubTask(int, CPed*) const | |
| CEntitySeekPosCalculatorEntitySurface::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::ControlSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::CreateFirstSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::CreateSubTask(int, CPed*) const | |
| CEntitySeekPosCalculatorXYOffset::ComputeEntitySeekPos(CPed const&, CEntity const&, CVector&) const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::ControlSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::CreateFirstSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::CreateSubTask(int, CPed*) const | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::ControlSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::CreateFirstSubTask(CPed*) | |
| CPools::LoadVehiclePool() | |
| CVehicle::operator new(unsigned int, int) | |
| CPedGroups::Load() | |
| CPedScriptedTaskRecord::Load() | |
| CPedScriptedTaskRecordData::Flush() | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculator>::CreateNextSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorXYOffset>::CreateNextSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorEntitySurface>::CreateNextSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorVehicleId>::CreateNextSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorDriving>::CreateNextSubTask(CPed*) | |
| CTaskComplexSeekEntity<CEntitySeekPosCalculatorFixedPos>::CreateNextSubTask(CPed*) | |
| ShowSaveLog | |
| SaveAnyway | |
| CCivilianPed::~CCivilianPed() | |
| CPed::~CPed() | |
| vtable for CCivilianPed | |
| CCivilianPed::~CCivilianPed() | |
| CCivilianPed::~CCivilianPed() | |
| CPed::operator delete(void*) | |
| CCivilianPed::CCivilianPed(ePedType, unsigned int) | |
| CPed::CPed(unsigned int) | |
| CPed::SetModelIndex(unsigned int) | |
| CCivilianPed::ProcessControl() | |
| CPed::ProcessControl() | |
| CPed::DeleteRwObject() | |
| CPed::Teleport(CVector, unsigned char) | |
| CPed::SpecialEntityPreCollisionStuff(CPhysical*, bool, bool&, bool&, bool&, bool&) | |
| CPed::SpecialEntityCalcCollisionSteps(bool&, bool&) | |
| CPed::PreRender() | |
| CPed::Render() | |
| CPed::FlagToDestroyWhenNextProcessed() | |
| CPed::ProcessEntityCollision(CEntity*, CColPoint*) | |
| CPed::SetMoveAnim() | |
| CCopPed::CCopPed(eCopType) | |
| vtable for CCopPed | |
| CCopPed::SetPartner(CCopPed*) | |
| CCopPed::AddCriminalToKill(CPed*) | |
| CCopPed::RemoveCriminalToKill(CPed*, int) | |
| CCopPed::ClearCriminalsToKill() | |
| CCopPed::~CCopPed() | |
| CCopPed::~CCopPed() | |
| CCopPed::~CCopPed() | |
| CCopPed::ProcessControl() | |
| fShootingRange | |
| CDummyPed::~CDummyPed() | |
| vtable for CDummyPed | |
| CDummyPed::~CDummyPed() | |
| CDummyPed::~CDummyPed() | |
| CDummyPed::CDummyPed() | |
| CDummyPed::CDummyPed() | |
| CEmergencyPed::~CEmergencyPed() | |
| vtable for CEmergencyPed | |
| CEmergencyPed::~CEmergencyPed() | |
| CEmergencyPed::~CEmergencyPed() | |
| CEmergencyPed::CEmergencyPed(unsigned int, unsigned int) | |
| CEmergencyPed::InRange(CPed*) | |
| CEmergencyPed::ProcessControl() | |
| CGangs::SetWillAttackPlayerWithCops(ePedType, bool) | |
| CGangs::GangAttackWithCops | |
| CGangs::GetWillAttackPlayerWithCops(ePedType) | |
| CGangInfo::CGangInfo() | |
| CGangInfo::CGangInfo() | |
| CGangInfo::~CGangInfo() | |
| CGangInfo::~CGangInfo() | |
| CGangs::SetGangPedModelOverride(short, signed char) | |
| CPed::operator delete(void*, int) | |
| CPedType::Initialise() | |
| CCarEnterExit::SetAnimOffsetForEnterOrExitVehicle() | |
| CPed::SetPedStats(ePedStats) | |
| CPed::Update() | |
| CPed::CanSeeEntity(CEntity*, float) | |
| CVehicle::IsOnItsSide() const | |
| CCarEnterExit::GetPositionToOpenCarDoor(CVehicle const&, int) | |
| CPed::PositionAnyPedOutOfCollision() | |
| CPed::SortPeds(CPed**, int, int) | |
| CPed::SetMoveAnimSpeed(CAnimBlendAssociation*) | |
| CPed::StopNonPartialAnims() | |
| CPed::CanUseTorsoWhenLooking() | |
| CPed::SetLookFlag(float, bool, bool) | |
| CPed::SetLookFlag(CEntity*, bool, bool) | |
| CPed::SetAimFlag(CEntity*) | |
| CPed::ClearAimFlag() | |
| CPed::UseGroundColModel() | |
| CPed::CanSetPedState() | |
| CPed::CanBeArrested() | |
| CPed::CanStrafeOrMouseControl() | |
| SetAtomicVisibilityCB(RwObject*, void*) | |
| CPed::RemoveGogglesModel() | |
| CVisibilityPlugins::GetClumpModelInfo(RpClump*) | |
| CPed::AddGogglesModel(int, bool*) | |
| CPed::DoWeHaveWeaponAvailable(eWeaponType) | |
| CPed::DoGunFlash(int, bool) | |
| CPed::m_sGunFlashBlendStart | |
| CPedIK::XaxisIK | |
| CPed::SetGunFlashAlpha(bool) | |
| CPed::ResetGunFlashAlpha() | |
| CPed::GetBikeRidingSkill() | |
| CPed::SetLookTimer(unsigned int) | |
| CPed::TurnBody() | |
| CPed::Look() | |
| CPed::SetPedDefaultDecisionMaker() | |
| CPopCycle::IsPedInGroup(int, int) | |
| CPedIntelligence::ms_fSenseRangeOfMissionPeds | |
| CPed::ClearLookFlag() | |
| CPed::ClearLook() | |
| CPed::WorkOutHeadingForMovingFirstPerson(float) | |
| CPed::UpdatePosition() | |
| CPed::PutOnGoggles() | |
| CPed::AddWeaponModel(int) | |
| CWeapon::Shutdown() | |
| CWeapon::Initialise(eWeaponType, int, CPed*) | |
| CPed::RequestDelayedWeapon() | |
| CPedIK::CPedIK(CPed*) | |
| vtable for CPed | |
| vtable for CAEPedWeaponAudioEntity | |
| CPedIntelligence::operator new(unsigned int) | |
| CPedIntelligence::CPedIntelligence(CPed*) | |
| CPopulation::UpdatePedCount(CPed*, unsigned char) | |
| CPed::CPed(unsigned int) | |
| CPed::ReplaceWeaponWhenExitingVehicle() | |
| CPed::SetAimFlag(float) | |
| CPed::SetWeaponSkill(eWeaponType, signed char) | |
| CTaskSimpleJetPack::RenderJetPack(CPed*) | |
| CPostEffects::InfraredVisionStoreAndSetLightsForHeatObjects(CPed*) | |
| CPostEffects::InfraredVisionRestoreLightsForHeatObjects() | |
| IsPedPointerValid_NotInWorld(CPed*) | |
| RemoveAnimsFromAnimationBlock(RpClump*, char const*) | |
| PlayRandomAnimationsFromAnimBlock(CPed*, AssocGroupId, unsigned int, int) | |
| CPed::SetRadioStation() | |
| CPed::Undress(char*) | |
| CPed::CalculateNewVelocity() | |
| CPed::CalculateNewOrientation() | |
| CPed::UpdateStatLeavingVehicle() | |
| aStdBonePosisions | |
| CPed::DoFootLanded(bool, unsigned char) | |
| CPed::PlayFootSteps() | |
| CTaskSimpleLand::RightFootLanded() | |
| CTaskSimpleLand::LeftFootLanded() | |
| CPed::PreRenderAfterTest() | |
| CTaskSimpleSwim::ApplyRollAndPitch(CPed*) | |
| CPedIntelligence::GetTaskInAir() const | |
| CTaskSimpleInAir::ApplyRollAndPitch(CPed*) | |
| CWeather::Earthquake | |
| CPed::IsPedHeadAbovePos(float) | |
| CPedIK::PitchForSlope() | |
| CTaskSimpleJetPack::ApplyRollAndPitch(CPed*) | |
| MAX_DISTANCE_PED_SHADOWS_SQR | |
| CPed::ReleaseCoverPoint() | |
| CCoverPoint::ReleaseCoverPointForPed(CPed*) | |
| CPedIntelligence::~CPedIntelligence() | |
| CPedIntelligence::operator delete(void*) | |
| CPopulation::NumMiamiViceCops | |
| CPed::~CPed() | |
| CPed::~CPed() | |
| CPed::DropEntityThatThisPedIsHolding(unsigned char) | |
| CPed::CanThrowEntityThatThisPedIsHolding() | |
| CTaskSimpleHoldEntity::CanThrowEntity() | |
| CPed::GiveWeaponAtStartOfFight() | |
| CPed::GiveWeaponWhenJoiningGang() | |
| CPed::IsPlayingHandSignal() | |
| CPed::StopPlayingHandSignal() | |
| CPed::ClearAll() | |
| CPed::SetIdle() | |
| CPed::SetLook(float) | |
| CPed::SetLook(CEntity*) | |
| CPed::GetWalkAnimSpeed() | |
| CPedIntelligence::IsInACarOrEnteringOne() | |
| CPlayerPed::bSwipeTargetHeads | |
| CPed::GetPedStateString() | |
| vecTestTemp | |
| CPed::ProcessBuoyancy() | |
| CPlayerPed::HandlePlayerBreath(bool, float) | |
| CPedIntelligence::ProcessFirst() | |
| CPedIntelligence::Process() | |
| fTempBikeZ | |
| fTempBikeY | |
| CPed::m_sGunFlashBlendOutRate | |
| CPed::nFarBlockedLosWaitTime | |
| CPed::nCloseBlockedLosWaitTime | |
| CPedAtmAttractor::GetType() const | |
| CPedSeatAttractor::GetType() const | |
| CPedStopAttractor::GetType() const | |
| CPedPizzaAttractor::GetType() const | |
| CPedPizzaAttractor::GetHeadOfQueueWaitTime() | |
| CPedShelterAttractor::GetType() const | |
| CPedTriggerScriptAttractor::GetType() const | |
| CPedLookAtAttractor::GetType() const | |
| CPedScriptedAttractor::GetType() const | |
| CPedParkAttractor::GetType() const | |
| CPedStepAttractor::GetType() const | |
| CPedAttractor::IsAtHeadOfQueue(CPed*) const | |
| CPedShelterAttractor::IsAtHeadOfQueue(CPed*) const | |
| SArray<CTask const*>::~SArray() | |
| SArray<CTask const*>::~SArray() | |
| SArray<CVector>::~SArray() | |
| SArray<CVector>::~SArray() | |
| CPedShelterAttractor::ComputeAttractHeading(int, float&) const | |
| CPedStepAttractor::~CPedStepAttractor() | |
| vtable for CPedAttractor | |
| CPedStepAttractor::~CPedStepAttractor() | |
| CPedAtmAttractor::~CPedAtmAttractor() | |
| CPedAtmAttractor::~CPedAtmAttractor() | |
| CPedSeatAttractor::~CPedSeatAttractor() | |
| CPedSeatAttractor::~CPedSeatAttractor() | |
| CPedStopAttractor::~CPedStopAttractor() | |
| CPedStopAttractor::~CPedStopAttractor() | |
| CPedPizzaAttractor::~CPedPizzaAttractor() | |
| CPedPizzaAttractor::~CPedPizzaAttractor() | |
| CPedShelterAttractor::~CPedShelterAttractor() | |
| CPedShelterAttractor::~CPedShelterAttractor() | |
| CPedTriggerScriptAttractor::~CPedTriggerScriptAttractor() | |
| CPedTriggerScriptAttractor::~CPedTriggerScriptAttractor() | |
| CPedLookAtAttractor::~CPedLookAtAttractor() | |
| CPedLookAtAttractor::~CPedLookAtAttractor() | |
| CPedScriptedAttractor::~CPedScriptedAttractor() | |
| CPedScriptedAttractor::~CPedScriptedAttractor() | |
| CPedParkAttractor::~CPedParkAttractor() | |
| CPedParkAttractor::~CPedParkAttractor() | |
| CPedTaskPair::Flush() | |
| CPedAttractor::ComputeFreeSlot() const | |
| CPedAttractor::GetNoOfRegisteredPeds() const | |
| CPedAttractor::GetTaskForPed(CPed*) const | |
| CPedAttractor::SetTaskForPed(CPed*, CTask*) | |
| CPedAttractor::IsRegisteredWithPed(CPed const*) const | |
| CPedAttractor::ComputeAttractTime(int, bool, float&) const | |
| CPedAttractor::BroadcastDeparture(CPed*) | |
| CTaskComplexGoToAttractor::CTaskComplexGoToAttractor(CPedAttractor*, CVector const&, float, float, int, int) | |
| CPedShelterAttractor::BroadcastDeparture(CPed*) | |
| CPedAttractor::RegisterPed(CPed*) | |
| CPedAttractor::ComputeDeltaPos() const | |
| CPedAttractor::ComputeAttractPos(int, CVector&) const | |
| CPedAttractor::ComputeDeltaHeading() const | |
| CPedAttractor::ComputeAttractHeading(int, float&) const | |
| CPedAttractor::GetQueueSlot(CPed const*) const | |
| CPedAttractor::BroadcastArrival(CPed*) | |
| CTaskComplexUseAttractor::CTaskComplexUseAttractor(CPedAttractor*) | |
| CTaskComplexWaitAtAttractor::CTaskComplexWaitAtAttractor(CPedAttractor*, int) | |
| CTaskComplexUsePairedAttractor::CTaskComplexUsePairedAttractor(CPedAttractor*) | |
| CPedAttractor::GetHeadOfQueue() const | |
| CPedAttractor::GetTailOfQueue() const | |
| CPedAttractor::DeRegisterPed(CPed*) | |
| CPedAttractor::AbortPedTasks() | |
| CPedAttractor::operator new(unsigned int) | |
| CPedAttractor::operator delete(void*) | |
| CPedStepAttractor::~CPedStepAttractor() | |
| CPedParkAttractor::~CPedParkAttractor() | |
| CPedScriptedAttractor::~CPedScriptedAttractor() | |
| CPedLookAtAttractor::~CPedLookAtAttractor() | |
| CPedTriggerScriptAttractor::~CPedTriggerScriptAttractor() | |
| CPedShelterAttractor::~CPedShelterAttractor() | |
| CPedPizzaAttractor::~CPedPizzaAttractor() | |
| CPedStopAttractor::~CPedStopAttractor() | |
| CPedSeatAttractor::~CPedSeatAttractor() | |
| CPedAtmAttractor::~CPedAtmAttractor() | |
| CPedShelterAttractor::GetDisplacement(int) | |
| CPedShelterAttractor::ms_displacements | |
| CPedShelterAttractor::ComputeAttractPos(int, CVector&) const | |
| CPedAttractorManager::RestoreStuffFromMem() | |
| CPedAttractorManager::BroadcastArrival(CPed*, CPedAttractor*, SArray<CPedAttractor*>&) | |
| CPedAttractorManager::BroadcastDeparture(CPed*, CPedAttractor*, SArray<CPedAttractor*>&) | |
| CPedAttractorManager::DeRegisterPed(CPed*, CPedAttractor*, SArray<CPedAttractor*>&) | |
| CPedAttractorManager::RemoveEffect(C2dEffect const*, SArray<CPedAttractor*> const&) const | |
| CPedAttractorManager::RemoveEffect(C2dEffect const*) const | |
| CPedAttractorManager::IsPedRegistered(CPed*, SArray<CPedAttractor*> const&) const | |
| CPedAttractorManager::DeRegisterPed(CPed*, CPedAttractor*) | |
| CPedAttractorManager::BroadcastDeparture(CPed*, CPedAttractor*) | |
| CPedAttractorManager::BroadcastArrival(CPed*, CPedAttractor*) | |
| CPedAttractorManager::IsPedRegisteredWithEffect(CPed*, C2dEffect const*, CEntity const*, SArray<CPedAttractor*> const&) const | |
| CPedAttractorManager::IsPedRegisteredWithEffect(CPed*, C2dEffect const*, CEntity const*) const | |
| CPedAttractorManager::FindAssociatedAttractor(C2dEffect const*, CEntity const*, SArray<CPedAttractor*> const&) const | |
| CPedAttractorManager::HasQueueTailArrivedAtSlot(C2dEffect const*, CEntity const*) | |
| CPedAttractorManager::GetPedUsingEffect(C2dEffect const*, CEntity const*, SArray<CPedAttractor*> const&) | |
| CPedAttractorManager::GetRelevantAttractor(CPed const*, C2dEffect const*, CEntity const*, SArray<CPedAttractor*> const&) const | |
| CPedAttractorManager::GetRelevantAttractor(CPed const*, C2dEffect const*, CEntity const*) const | |
| CPedAttractorManager::ComputeEffectPos(C2dEffect const*, CMatrix const&, CVector&) | |
| CPedAttractorManager::ComputeEffectUseDir(C2dEffect const*, CMatrix const&, CVector&) | |
| CPedAttractorManager::ComputeEffectQueueDir(C2dEffect const*, CMatrix const&, CVector&) | |
| CPedAttractor::CPedAttractor(C2dEffect*, CEntity*, int, int, float, float, float, float, float, float, float) | |
| CPedAttractor::CPedAttractor(C2dEffect*, CEntity*, int, int, float, float, float, float, float, float, float) | |
| CPedAttractorManager::RegisterPed(CPed*, C2dEffect*, CEntity*, int, SArray<CPedAttractor*>&) | |
| vtable for CPedStepAttractor | |
| vtable for CPedParkAttractor | |
| vtable for CPedScriptedAttractor | |
| vtable for CPedLookAtAttractor | |
| vtable for CPedTriggerScriptAttractor | |
| vtable for CPedShelterAttractor | |
| vtable for CPedPizzaAttractor | |
| vtable for CPedStopAttractor | |
| vtable for CPedSeatAttractor | |
| vtable for CPedAtmAttractor | |
| CPedAttractorManager::RegisterPedWithAttractor(CPed*, C2dEffect*, CEntity*, int) | |
| CScripted2dEffects::GetIndex(C2dEffect const*) | |
| CPedAttractorManager::ComputeEffectForwardDir(C2dEffect const*, CMatrix const&, CVector&) | |
| CPedAttractorManager::IsApproachable(C2dEffect*, CMatrix const&, int, CPed*) | |
| CPedGeometryAnalyser::IsWanderPathClear(CVector const&, CVector const&, float, int) | |
| CPedAttractorManager::ms_fInfluenceCosTheta | |
| CPedAttractorManager::ms_fInfluenceDistance | |
| CPedAttractorManager::ms_fSearchDistance | |
| CPedStepAttractor::ms_fDeltaHeading | |
| CPedStepAttractor::ms_fDeltaPos | |
| CPedStepAttractor::ms_fHeadingRange | |
| CPedStepAttractor::ms_fArriveRange | |
| CPedStepAttractor::ms_fAchieveQueueShuffleTime | |
| CPedStepAttractor::ms_fAchieveQueueTime | |
| CPedStepAttractor::ms_fSpacing | |
| CPedStepAttractor::ms_iMaxSlots | |
| CPedParkAttractor::ms_fDeltaHeading | |
| CPedParkAttractor::ms_fDeltaPos | |
| CPedParkAttractor::ms_fHeadingRange | |
| CPedParkAttractor::ms_fArriveRange | |
| CPedParkAttractor::ms_fAchieveQueueShuffleTime | |
| CPedParkAttractor::ms_fAchieveQueueTime | |
| CPedParkAttractor::ms_fSpacing | |
| CPedParkAttractor::ms_iMaxSlots | |
| CPedScriptedAttractor::ms_fDeltaHeading | |
| CPedScriptedAttractor::ms_fDeltaPos | |
| CPedScriptedAttractor::ms_fHeadingRange | |
| CPedScriptedAttractor::ms_fArriveRange | |
| CPedScriptedAttractor::ms_fAchieveQueueShuffleTime | |
| CPedScriptedAttractor::ms_fAchieveQueueTime | |
| CPedScriptedAttractor::ms_fSpacing | |
| CPedScriptedAttractor::ms_iMaxSlots | |
| CPedLookAtAttractor::ms_fDeltaHeading | |
| CPedLookAtAttractor::ms_fDeltaPos | |
| CPedLookAtAttractor::ms_fHeadingRange | |
| CPedLookAtAttractor::ms_fArriveRange | |
| CPedLookAtAttractor::ms_fAchieveQueueShuffleTime | |
| CPedLookAtAttractor::ms_fAchieveQueueTime | |
| CPedLookAtAttractor::ms_fSpacing | |
| CPedLookAtAttractor::ms_iMaxSlots | |
| CPedTriggerScriptAttractor::ms_fDeltaHeading | |
| CPedTriggerScriptAttractor::ms_fDeltaPos | |
| CPedTriggerScriptAttractor::ms_fHeadingRange | |
| CPedTriggerScriptAttractor::ms_fArriveRange | |
| CPedTriggerScriptAttractor::ms_fAchieveQueueShuffleTime | |
| CPedTriggerScriptAttractor::ms_fAchieveQueueTime | |
| CPedTriggerScriptAttractor::ms_fSpacing | |
| CPedTriggerScriptAttractor::ms_iMaxSlots | |
| CPedShelterAttractor::ms_fDeltaHeading | |
| CPedShelterAttractor::ms_fDeltaPos | |
| CPedShelterAttractor::ms_fHeadingRange | |
| CPedShelterAttractor::ms_fArriveRange | |
| CPedShelterAttractor::ms_fAchieveQueueShuffleTime | |
| CPedShelterAttractor::ms_fAchieveQueueTime | |
| CPedShelterAttractor::ms_fSpacing | |
| CPedShelterAttractor::ms_iMaxSlots | |
| CPedPizzaAttractor::ms_fPizzaOrderTime | |
| CPedPizzaAttractor::ms_fDeltaHeading | |
| CPedPizzaAttractor::ms_fDeltaPos | |
| CPedPizzaAttractor::ms_fHeadingRange | |
| CPedPizzaAttractor::ms_fArriveRange | |
| CPedPizzaAttractor::ms_fAchieveQueueShuffleTime | |
| CPedPizzaAttractor::ms_fAchieveQueueTime | |
| CPedPizzaAttractor::ms_fSpacing | |
| CPedPizzaAttractor::ms_iMaxSlots | |
| CPedStopAttractor::ms_fDeltaHeading | |
| CPedStopAttractor::ms_fDeltaPos | |
| CPedStopAttractor::ms_fHeadingRange | |
| CPedStopAttractor::ms_fArriveRange | |
| CPedStopAttractor::ms_fAchieveQueueShuffleTime | |
| CPedStopAttractor::ms_fAchieveQueueTime | |
| CPedStopAttractor::ms_fSpacing | |
| CPedStopAttractor::ms_iMaxSlots | |
| CPedSeatAttractor::ms_fDeltaHeading | |
| CPedSeatAttractor::ms_fDeltaPos | |
| CPedSeatAttractor::ms_fHeadingRange | |
| CPedSeatAttractor::ms_fArriveRange | |
| CPedSeatAttractor::ms_fAchieveQueueShuffleTime | |
| CPedSeatAttractor::ms_fAchieveQueueTime | |
| CPedSeatAttractor::ms_fSpacing | |
| CPedSeatAttractor::ms_iMaxSlots | |
| CPedAtmAttractor::ms_fDeltaHeading | |
| CPedAtmAttractor::ms_fDeltaPos | |
| CPedAtmAttractor::ms_fHeadingRange | |
| CPedAtmAttractor::ms_fArriveRange | |
| CPedAtmAttractor::ms_fAchieveQueueShuffleTime | |
| CPedAtmAttractor::ms_fAchieveQueueTime | |
| CPedAtmAttractor::ms_fSpacing | |
| CPedAtmAttractor::ms_iMaxSlots | |
| CPedDebugVisualiser::CTextDisplayFlags::~CTextDisplayFlags() | |
| CPedDebugVisualiser::CTextDisplayFlags::~CTextDisplayFlags() | |
| CMoveStateStrings::GetMoveStateString(int) | |
| CPedDebugVisualiser::VisualisePedsNearPlayer() | |
| CPedDebugVisualiser::VisualiseOneAttractor(CVector const&, CVector const&, CVector const&, CVector const&) const | |
| CPedDebugVisualiser::VisualiseAttractorsInPtrList(CPtrList&, CPed const&) const | |
| CPedDebugVisualiser::VisualiseNearbyAttractors(CPed const&) const | |
| CPedDebugVisualiser::SetRenderStates() | |
| CPedDebugVisualiser::VisualiseText(CPed const&) const | |
| CPedDebugVisualiser::VisualiseTextViaMenu(CPed const&) const | |
| CPedDebugVisualiser::VisualiseBoundingVolumes(CPed&) const | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxCentre(float, CEntity&, CVector&) | |
| CPedDebugVisualiser::VisualiseHitSidesToPlayer(CPed&) const | |
| CPedGeometryAnalyser::ComputeEntityDirs(CEntity const&, CVector*) | |
| CPedDebugVisualiser::VisualiseEvents(CPed const&) const | |
| CPedDebugVisualiser::VisualiseTasks(CPed const&) const | |
| CPedDebugVisualiser::VisualiseFOV(CPed const&) const | |
| CPedDebugVisualiser::VisualisePosition(CPed const&) const | |
| CPedDebugVisualiser::CTextDisplayFlags::CTextDisplayFlags() | |
| CPedDebugVisualiser::CTextDisplayFlags::CTextDisplayFlags() | |
| CPedDebugVisualiser::m_textDisplayFlags | |
| CPedDebugVisualiser::nDisplayDebugInfo | |
| DecisionMakers | |
| PersonalityTypeTexts | |
| SetPedAtomicVisibilityCB(RwObject*, void*) | |
| RecurseFrameChildrenVisibilityCB(RwFrame*, void*) | |
| CloneAtomicToFrameCB(RwObject*, void*) | |
| pNastyClump | |
| RecurseFrameChildrenToCloneCB(RwFrame*, void*) | |
| CPed::SpawnFlyingComponent(int, signed char) | |
| CPed::DoesLOSBulletHitPed(CColPoint&) | |
| CAutomobile::RemoveBonnetInPedCollision() | |
| gArse2 | |
| gOldArse | |
| gArse1 | |
| ResetDebugPedAICounters() | |
| CPedGeometryAnalyser::ComputePedShotSide(CPed const&, CVector const&) | |
| CPedGeometryAnalyser::ComputeEntityHitSide(CVector const&, CVector const*, float const*) | |
| CPedGeometryAnalyser::ComputePedHitSide(CPed const&, CPhysical const&) | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxCentreUncached(float, CVector const*, CVector&) | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxCornersUncached(float, CEntity&, CVector*) | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxCentreUncachedAll(float, CEntity&, CVector&) | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxPlanesUncached(float, CVector const*, CVector*, float*) | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxPlanesUncachedAll(float, CEntity&, CVector*, float*) | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxSegmentPlanesUncached(CVector const*, CVector&, CVector*, float*) | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxSegmentPlanesUncachedAll(float, CEntity&, CVector*, float*) | |
| CPedGeometryAnalyser::ComputeEntityBoundingBoxSegmentPlanes(float, CEntity&, CVector*, float*) | |
| CPedGeometryAnalyser::ComputeEntityBoundingSphere(CPed const&, CEntity&, CColSphere&) | |
| CPedGeometryAnalyser::ComputeRouteRoundEntityBoundingBox(CPed const&, CVector const&, CEntity&, CVector const&, CPointRoute&, int) | |
| CPedGeometryAnalyser::ComputeRouteRoundSphere(CPed const&, CColSphere const&, CVector const&, CVector const&, CVector&, CVector&) | |
| CPedGeometryAnalyser::ComputeClosestSurfacePoint(CVector const&, CVector const*, CVector&) | |
| CPedGeometryAnalyser::ComputeClosestSurfacePoint(CVector const&, CEntity&, CVector&) | |
| CPedGeometryAnalyser::GetIsLineOfSightClear(CPed const&, CVector const&, CEntity&, float&) | |
| CPedGeometryAnalyser::GetIsLineOfSightClear(CVector const&, CVector const&, CEntity&) | |
| CPedGeometryAnalyser::CanPedTargetPoint(CPed const&, CVector const&, bool) | |
| CPedGeometryAnalyser::GetNearestPed(CVector const&) | |
| CPedGeometryAnalyser::IsEntityBlockingTarget(CEntity*, CVector const&, float) | |
| CPedGeometryAnalyser::ComputeBuildingHitPoints(CVector const&, CVector const&) | |
| CPedGeometryAnalyser::ComputeClearTarget(CPed const&, CVector const&, CVector&) | |
| CPedGeometryAnalyser::ms_fClearTargetSearchDistance | |
| CPedGeometryAnalyser::ms_fInAirOffset | |
| CPedGeometryAnalyser::ms_fTargetRange | |
| CPedGeometryAnalyser::ms_bDisplayProfilingInfo | |
| CPedGeometryAnalyser::ms_bUseLineOfSightCaching | |
| CPedGeometryAnalyser::ms_bUseEntityBoundsCaching | |
| gs_iNumWorldProcessLineOfSightUnCached | |
| CEventCreatePartnerTask::GetEventType() const | |
| CEventCreatePartnerTask::GetLifeTime() const | |
| CEventCreatePartnerTask::AffectsPed(CPed*) const | |
| CEventCreatePartnerTask::GetEventPriority() const | |
| CPedGroupDefaultTaskAllocatorFollowAnyMeans::~CPedGroupDefaultTaskAllocatorFollowAnyMeans() | |
| CPedGroupDefaultTaskAllocatorFollowAnyMeans::~CPedGroupDefaultTaskAllocatorFollowAnyMeans() | |
| CPedGroupDefaultTaskAllocatorFollowAnyMeans::GetType() const | |
| CPedGroupDefaultTaskAllocatorFollowLimited::~CPedGroupDefaultTaskAllocatorFollowLimited() | |
| CPedGroupDefaultTaskAllocatorFollowLimited::~CPedGroupDefaultTaskAllocatorFollowLimited() | |
| CPedGroupDefaultTaskAllocatorFollowLimited::GetType() const | |
| CPedGroupDefaultTaskAllocatorStandStill::~CPedGroupDefaultTaskAllocatorStandStill() | |
| CPedGroupDefaultTaskAllocatorStandStill::~CPedGroupDefaultTaskAllocatorStandStill() | |
| CPedGroupDefaultTaskAllocatorStandStill::GetType() const | |
| CPedGroupDefaultTaskAllocatorChat::~CPedGroupDefaultTaskAllocatorChat() | |
| CPedGroupDefaultTaskAllocatorChat::~CPedGroupDefaultTaskAllocatorChat() | |
| CPedGroupDefaultTaskAllocatorChat::GetType() const | |
| CPedGroupDefaultTaskAllocatorRandom::~CPedGroupDefaultTaskAllocatorRandom() | |
| CPedGroupDefaultTaskAllocatorRandom::~CPedGroupDefaultTaskAllocatorRandom() | |
| CPedGroupDefaultTaskAllocatorRandom::GetType() const | |
| CPedGroupDefaultTaskAllocatorSitInLeaderCar::~CPedGroupDefaultTaskAllocatorSitInLeaderCar() | |
| CPedGroupDefaultTaskAllocatorSitInLeaderCar::~CPedGroupDefaultTaskAllocatorSitInLeaderCar() | |
| CPedGroupDefaultTaskAllocatorSitInLeaderCar::GetType() const | |
| CTaskComplexSequence::Clone() const | |
| CEventCreatePartnerTask::Clone() const | |
| vtable for CEventCreatePartnerTask | |
| CEventCreatePartnerTask::~CEventCreatePartnerTask() | |
| CEventCreatePartnerTask::~CEventCreatePartnerTask() | |
| CEventCreatePartnerTask::~CEventCreatePartnerTask() | |
| CPedGroupDefaultTaskAllocatorStandStill::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
| CPedGroupMembership::CPedGroupMembership() | |
| CPedGroupMembership::CPedGroupMembership() | |
| CPedGroupMembership::GetObjectForPedToHold() | |
| CPedGroupDefaultTaskAllocatorFollowAnyMeans::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
| CTaskComplexFollowLeaderAnyMeans::CTaskComplexFollowLeaderAnyMeans(CPedGroup*, CPed*, CVector const&) | |
| CPedGroupDefaultTaskAllocatorFollowLimited::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
| CTaskComplexFollowLeaderInFormation::CTaskComplexFollowLeaderInFormation(CPedGroup*, CPed*, CVector const&, float) | |
| CPedGroupDefaultTaskAllocatorRandom::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
| CTaskComplexGangLeader::CTaskComplexGangLeader(CPedGroup*) | |
| CTaskComplexGangFollower::CTaskComplexGangFollower(CPedGroup*, CPed*, unsigned char, CVector, float) | |
| CTaskComplexGangFollower::SetFollowLeader(unsigned char) | |
| CPedGroupDefaultTaskAllocatorChat::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
| CPedGroupDefaultTaskAllocatorSitInLeaderCar::AllocateDefaultTasks(CPedGroup*, CPed*) const | |
| CPedGroupMembership::RemoveMember(int) | |
| CPedIntelligence::RestorePedDecisionMakerType() | |
| CPedGroupMembership::Flush() | |
| CPedGroupMembership::~CPedGroupMembership() | |
| CPedGroupMembership::~CPedGroupMembership() | |
| CPedGroupMembership::RemoveAllFollowers(bool) | |
| CPedGroupMembership::AddMember(CPed*, int) | |
| CPedGroupMembership::From(CPedGroupMembership const&) | |
| CPedGroupMembership::CPedGroupMembership(CPedGroupMembership const&) | |
| CPedGroupMembership::CPedGroupMembership(CPedGroupMembership const&) | |
| CPedGroupMembership::AppointNewLeader() | |
| CPedGroupMembership::Process() | |
| CPedGroupDefaultTaskAllocators::Get(int) | |
| CPedGroupDefaultTaskAllocators::ms_randomAllocator | |
| CPedGroupDefaultTaskAllocators::ms_followAnyMeansAllocator | |
| CPedGroupDefaultTaskAllocators::ms_followLimitedAllocator | |
| CPedGroupDefaultTaskAllocators::ms_standStillAllocator | |
| CPedGroupDefaultTaskAllocators::ms_chatAllocator | |
| CPedGroupDefaultTaskAllocators::ms_sitInLeaderCarAllocator | |
| CPedGroupIntelligence::CPedGroupIntelligence() | |
| CPedGroupIntelligence::CPedGroupIntelligence() | |
| CPedGroupIntelligence::Flush() | |
| CPedGroupIntelligence::~CPedGroupIntelligence() | |
| CPedGroupIntelligence::~CPedGroupIntelligence() | |
| CPedGroupIntelligence::SetPrimaryTaskAllocator(CTaskAllocator*) | |
| CPedGroupIntelligence::SetEventResponseTaskAllocator(CTaskAllocator*) | |
| CPedGroupIntelligence::SetTask(CPed*, CTask const&, CPedTaskPair*, int, bool) | |
| CPedGroupIntelligence::SetEventResponseTask(CPed*, bool, CTask const&, bool, CTask const&, int) | |
| CPedGroupIntelligence::SetTask(int, CTask const&, CPedTaskPair*, int, bool) | |
| CPedGroupIntelligence::GetTask(CPed*, CPedTaskPair const*) const | |
| CPedGroupIntelligence::GetTaskMain(CPed*) const | |
| CPedGroupIntelligence::GetTaskSecondary(CPed*) const | |
| CPedGroupIntelligence::GetTaskSlot(CPed*, CPedTaskPair const*) const | |
| CPedGroupIntelligence::GetTaskSecondarySlot(CPed*) const | |
| CPedGroupIntelligence::ReportFinishedTask(CPed const*, CTask const&, CPedTaskPair*) | |
| CPedGroupIntelligence::ReportFinishedTask(CPed const*, CTask const&) | |
| CPedGroupIntelligence::ReportAllTasksFinished(CPedTaskPair*) | |
| CPedGroupIntelligence::ReportAllTasksFinished() | |
| CPedGroupIntelligence::ReportAllBarScriptTasksFinished() | |
| CPedGroupIntelligence::IsGroupResponding() const | |
| CPedGroupIntelligence::IsCurrentEventValid() const | |
| CPedGroupIntelligence::ComputeScriptCommandTasks() | |
| CPedGroupIntelligence::FlushTasks(CPedTaskPair*, CPed*) | |
| CPedGroupIntelligence::ComputeDefaultTasks(CPed*) | |
| CPedGroupIntelligence::SetDefaultTaskAllocator(CPedGroupDefaultTaskAllocator const*) | |
| CGroupEventHandler::ComputeResponseLeaderEnterExit(CEvent const&, CPedGroup*, CPed*) | |
| CTaskSimpleWaitUntilLeaderAreaCodesMatch::ProcessPed(CPed*) | |
| CTaskSimpleWaitUntilAreaCodesMatch::~CTaskSimpleWaitUntilAreaCodesMatch() | |
| CGroupEventHandler::ComputeResponseGather(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeDrivebyResponse(CPedGroup*, CPed*, CPed*) | |
| CTaskAllocator::operator new(unsigned int) | |
| CTaskAllocatorKillThreatsDriveby::CTaskAllocatorKillThreatsDriveby(CPed*) | |
| CGroupEventHandler::ComputeMemberResponses(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::IsKillTaskAppropriate(CPedGroup*, CPed*) | |
| CPedGroup::CPedGroup() | |
| CPedGroup::CPedGroup() | |
| CPedGroup::~CPedGroup() | |
| CPedGroup::~CPedGroup() | |
| CPedGroup::Flush() | |
| CPedGroup::RemoveAllFollowers() | |
| CPedGroup::GetClosestGroupPed(CPed*, float*) | |
| CPedGroup::IsAnyoneUsingCar(CVehicle const&) const | |
| CPedGroup::FindDistanceToFurthestMember() | |
| CPedGroups::ms_bIsPlayerOnAMission | |
| CPedGroups::ms_iNoOfPlayerKills | |
| CPedGroups::IsGroupLeader(CPed*) | |
| CPedGroupIntelligence::ProcessIgnorePlayerGroup() | |
| CGroupEventHandler::ComputeResponsePlayerCommand(CEvent const&, CPedGroup*, CPed*) | |
| CTaskAllocatorPlayerCommandAttack::CTaskAllocatorPlayerCommandAttack(CPed*, int, int) | |
| vtable for CPedGroupDefaultTaskAllocatorFollowAnyMeans | |
| vtable for CPedGroupDefaultTaskAllocatorFollowLimited | |
| vtable for CPedGroupDefaultTaskAllocatorStandStill | |
| vtable for CPedGroupDefaultTaskAllocatorChat | |
| vtable for CPedGroupDefaultTaskAllocatorRandom | |
| vtable for CPedGroupDefaultTaskAllocatorSitInLeaderCar | |
| CGroupEventHandler::ComputeResponseNewGangMember(CEvent const&, CPedGroup*, CPed*) | |
| CTaskSimpleGoToPoint::CTaskSimpleGoToPoint(int, CVector const&, float, bool, bool) | |
| CGroupEventHandler::ComputeResponseLeaderEnteredCar(CEvent const&, CPedGroup*, CPed*) | |
| CTaskComplexEnterCarAsPassengerWait::~CTaskComplexEnterCarAsPassengerWait() | |
| CGroupEventHandler::ComputeResponseLeaderExitedCar(CEvent const&, CPedGroup*, CPed*) | |
| CTaskComplexLeaveCar::~CTaskComplexLeaveCar() | |
| CTaskComplexLeaveCarAsPassengerWait::~CTaskComplexLeaveCarAsPassengerWait() | |
| CGroupEventHandler::ComputeResponsLeaderQuitEnteringCar(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeLeanOnVehicleResponse(CEvent const&, CPedGroup*, CPed*) | |
| CTaskGoToVehicleAndLean::CTaskGoToVehicleAndLean(CVehicle*, int) | |
| CTaskGoToVehicleAndLean::~CTaskGoToVehicleAndLean() | |
| CGroupEventHandler::ComputeStareResponse(CPedGroup*, CPed*, CPed*, int, int) | |
| CTaskComplexStareAtPed::CTaskComplexStareAtPed(CPedGroup*, CPed*, int) | |
| CTaskComplexStareAtPed::~CTaskComplexStareAtPed() | |
| CGroupEventHandler::ComputeHassleThreatResponse(CPedGroup*, CPed*, CPed*, bool) | |
| CTaskGangHasslePed::~CTaskGangHasslePed() | |
| CVehicle::GetSpareHasslePosId() | |
| CTaskGangHassleVehicle::CTaskGangHassleVehicle(CVehicle*, int, unsigned char, float, float) | |
| CTaskGangHassleVehicle::~CTaskGangHassleVehicle() | |
| CGroupEventHandler::ComputeHassleSexyPedResponse(CPedGroup*, CPed*, CPed*) | |
| CGroupEventHandler::ComputeResponseSexyPed(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeFleePedResponse(CPedGroup*, CPed*, CPed*, unsigned char) | |
| CTaskComplexSmartFleeEntity::~CTaskComplexSmartFleeEntity() | |
| CGroupEventHandler::ComputeResponseDanger(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeKillThreatsBasicResponse(CPedGroup*, CPed*, CPed*, unsigned char) | |
| CTaskAllocatorKillThreatsBasic::CTaskAllocatorKillThreatsBasic(CPed*) | |
| CTaskAllocatorKillThreatsBasic::CTaskAllocatorKillThreatsBasic(CPed*) | |
| vtable for CTaskAllocatorKillThreatsBasicRandomGroup | |
| CGroupEventHandler::ComputeResponsePedThreat(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeResponseGunAimedAt(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeResponseShotFired(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeResponseDraggedOutCar(CEvent const&, CPedGroup*, CPed*) | |
| CPedIntelligence::Respects(CPed const&) const | |
| CGroupEventHandler::ComputeKillPlayerBasicResponse(CPedGroup*, CPed*, CPed*, unsigned char) | |
| CTaskComplexKillPedOnFoot::~CTaskComplexKillPedOnFoot() | |
| CGroupEventHandler::ComputeResponseDamage(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeResponseVehicleDamage(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeDoDealResponse(CPedGroup*, CPed*, CPed*) | |
| CTaskComplexPartnerDeal::~CTaskComplexPartnerDeal() | |
| CGroupEventHandler::ComputeGreetResponse(CPedGroup*, CPed*, CPed*) | |
| CTaskComplexPartnerGreet::~CTaskComplexPartnerGreet() | |
| CGroupEventHandler::ComputeResponsePedFriend(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeHandSignalResponse(CPedGroup*, CPed*, CPed*) | |
| CTaskComplexSignalAtPed::~CTaskComplexSignalAtPed() | |
| CGroupEventHandler::ComputeResponseSeenCop(CEvent const&, CPedGroup*, CPed*) | |
| CGroupEventHandler::ComputeEventResponseTasks(CEventGroupEvent const&, CPedGroup*) | |
| CPedGroupIntelligence::ComputeEventResponseTasks() | |
| CPedGroupIntelligence::Process() | |
| CPedGroupPlacer::PlaceFormationGroup(ePedType, int, CVector const&, int) const | |
| CPopulation::PedCreationDistMultiplier() | |
| CPedPlacement::IsPositionClearForPed(CVector const&, float, int, CEntity**, unsigned char, unsigned char, unsigned char) | |
| CPedGroupPlacer::PlaceChatGroup(ePedType, int, CVector const&, int) const | |
| CPedGroupPlacer::PlaceRandomGroup(ePedType, int, CVector const&, int) const | |
| CPedGroupPlacer::PlaceGroup(ePedType, int, CVector const&, int) const | |
| CGroupEventHandler::ComputeWalkAlongsideResponse(CPedGroup*, CPed*, CPed*) | |
| CTaskComplexWalkAlongsidePed::~CTaskComplexWalkAlongsidePed() | |
| CPedGroup::PlayerGaveCommand_Attack(CPed*, CPed*) | |
| CPedGroup::PlayerGaveCommand_Gather(CPed*) | |
| CPedList::Empty() | |
| CPedList::BuildListFromGroup_NotInCar_NoLeader(CPedGroupMembership*) | |
| CFormation::GenerateGatherDestinations_AroundCar(CPedList*, CVehicle*) | |
| CFormation::DistributeDestinations(CPedList*) | |
| CFormation::ReturnDestinationForPed(CPed*, CVector&) | |
| CTaskSimpleGoToPoint::~CTaskSimpleGoToPoint() | |
| CFormation::GenerateGatherDestinations(CPedList*, CPed*) | |
| vtable for CPedGroupDefaultTaskAllocator | |
| CPedGroupPlacer::ms_maxGangSize | |
| CPedGroupPlacer::ms_minGangSize | |
| CPedGroupMembership::ms_fMaxSeparation | |
| CPedIK::CPedIK(CPed*) | |
| CPedIK::GetWorldMatrix(RwFrame*, RwMatrixTag*) | |
| CPedIK::ExtractYawAndPitchWorld(RwMatrixTag*, float&, float&) | |
| CPedIK::MoveLimb(LimbOrientation&, float, float, LimbMovementInfo&) | |
| CPedIK::MoveLimb(LimbOrientation&, float, float, LimbMovementInfo&, float) | |
| CPedIK::PointGunInDirection(float, float, bool, float) | |
| CPedIK::ms_torsoInfo | |
| CPedIK::PointGunAtPosition(CVector const&, float) | |
| CPedIK::RotateTorso(AnimBlendFrameData*, LimbOrientation&, bool) | |
| CPedIK::ZaxisIK | |
| CPedIK::RotateTorsoForArm(CVector const&) | |
| fTempTestTorsoRoll | |
| CPedIK::YaxisIK | |
| CPedIK::ms_lowerArmInfo | |
| CPedIK::ms_upperArmInfo | |
| CPedIK::ms_headRestoreInfo | |
| CPedIK::ms_headInfo | |
| CEventPedCollisionWithPlayer::GetEventType() const | |
| CEventPlayerCollisionWithPed::GetEventType() const | |
| CEventScriptedAttractor::GetEventType() const | |
| CEventAcquaintancePedRespect::GetEventType() const | |
| CEventAcquaintancePedLike::GetEventType() const | |
| CEventAcquaintancePedDislike::GetEventType() const | |
| CEventAcquaintancePedRespect::GetEventPriority() const | |
| CEventAcquaintancePedLike::GetEventPriority() const | |
| CEventAcquaintancePedDislike::GetEventPriority() const | |
| CInterestingEvents::~CInterestingEvents() | |
| CInterestingEvents::~CInterestingEvents() | |
| CEventScriptedAttractor::CloneEditable() const | |
| vtable for CEventScriptedAttractor | |
| CEventAcquaintancePedRespect::CloneEditable() const | |
| vtable for CEventAcquaintancePedRespect | |
| CEventAcquaintancePedLike::CloneEditable() const | |
| vtable for CEventAcquaintancePedLike | |
| CEventAcquaintancePedDislike::CloneEditable() const | |
| vtable for CEventAcquaintancePedDislike | |
| CEventAcquaintancePedDislike::~CEventAcquaintancePedDislike() | |
| CEventAcquaintancePedDislike::~CEventAcquaintancePedDislike() | |
| CEventAcquaintancePedDislike::~CEventAcquaintancePedDislike() | |
| CEventAcquaintancePedLike::~CEventAcquaintancePedLike() | |
| CEventAcquaintancePedLike::~CEventAcquaintancePedLike() | |
| CEventAcquaintancePedLike::~CEventAcquaintancePedLike() | |
| CEventAcquaintancePedRespect::~CEventAcquaintancePedRespect() | |
| CEventAcquaintancePedRespect::~CEventAcquaintancePedRespect() | |
| CEventAcquaintancePedRespect::~CEventAcquaintancePedRespect() | |
| CEventScriptedAttractor::~CEventScriptedAttractor() | |
| CEventScriptedAttractor::~CEventScriptedAttractor() | |
| CEventScriptedAttractor::~CEventScriptedAttractor() | |
| CEventPedCollisionWithPlayer::Clone() const | |
| vtable for CEventPedCollisionWithPlayer | |
| CEventPlayerCollisionWithPed::Clone() const | |
| vtable for CEventPlayerCollisionWithPed | |
| CEventPlayerCollisionWithPed::~CEventPlayerCollisionWithPed() | |
| CEventPlayerCollisionWithPed::~CEventPlayerCollisionWithPed() | |
| CEventPlayerCollisionWithPed::~CEventPlayerCollisionWithPed() | |
| CEventPedCollisionWithPlayer::~CEventPedCollisionWithPlayer() | |
| CEventPedCollisionWithPlayer::~CEventPedCollisionWithPlayer() | |
| CEventPedCollisionWithPlayer::~CEventPedCollisionWithPlayer() | |
| CPedStuckChecker::CPedStuckChecker() | |
| CPedStuckChecker::CPedStuckChecker() | |
| CEntityScanner::CEntityScanner() | |
| vtable for CEntityScanner | |
| CEntityScanner::CEntityScanner() | |
| CEntityScanner::Clear() | |
| CEntityScanner::~CEntityScanner() | |
| CEntityScanner::~CEntityScanner() | |
| CEntityScanner::ScanForEntitiesInRange(int, CPed const&) | |
| CVehicleScanner::ScanForVehiclesInRange(CPed const&) | |
| CVehicleScanner::GetClosestVehicleInRange() const | |
| CPedScanner::ScanForPedsInRange(CPed const&) | |
| CObjectScanner::ScanForObjectsInRange(CPed const&) | |
| CObjectScanner::GetClosestObjectInRange() const | |
| CAttractorScanner::~CAttractorScanner() | |
| CAttractorScanner::~CAttractorScanner() | |
| CAttractorScanner::Clear() | |
| CAttractorScanner::CAttractorScanner() | |
| CAttractorScanner::CAttractorScanner() | |
| CAttractorScanner::AddEffect(C2dEffect*, CEntity*, CPed const&) | |
| CScripted2dEffects::ms_radii | |
| CAttractorScanner::ScanForAttractorsInPtrList(CPtrList&, CPed const&) | |
| CAttractorScanner::GetNearestAttractorInRange(C2dEffect*&, CEntity*&) const | |
| CAttractorScanner::GetNearestPedNotUsingAttractor(C2dEffect const&) | |
| CBuildingPotentialCollisionScanner::ScanForBuildingPotentialCollisionEvents(CPed const&) | |
| CPedAcquaintanceScanner::SetTimer(int) | |
| CSexyPedScanner::IsScanPermitted(CPed const&) const | |
| CVehicleThreatScanner::ScanForVehicleThreatEvents(CPed const&, CVehicleThreats const&, CEntity**, int, CEventGroup*) const | |
| CDecision::CDecision() | |
| CDecision::Set(int*, float (*) [4], int (*) [2], float (*) [6]) | |
| CDecision::Add(int, float*, int*) | |
| CDecision::HasResponse() const | |
| CDecisionSimple::Set(int*, unsigned char*, int) | |
| CDecisionSimple::SetDefault() | |
| CDecisionSimple::MakeDecision(int, short&, int&) const | |
| CDecision::MakeDecision(int, bool, int, int, int, int, short&, short&) const | |
| CDecisionMakerTypes::HasResponse(CPed const&, int const*, int) const | |
| CDecisionMakerTypes::AddDecisionMaker(CDecisionMaker const&, unsigned char, unsigned char, int) | |
| CDecisionMakerTypesFileLoader::ms_ped_DM_Names | |
| CDecisionMakerTypesFileLoader::ms_grp_DM_Names | |
| CMentalState::Process(CPed const&) | |
| CEventScanner::CEventScanner() | |
| CEventScanner::CEventScanner() | |
| CEventScanner::~CEventScanner() | |
| CEventScanner::~CEventScanner() | |
| CEventScanner::Clear() | |
| CPedIntelligence::CPedIntelligence(CPed*) | |
| CTaskManager::CTaskManager(CPed*) | |
| vtable for CVehicleScanner | |
| vtable for CPedScanner | |
| CDecisionMakerTypes::RemoveDecisionMaker(int) | |
| CPedIntelligence::SetPedDecisionMakerTypeInGroup(int) | |
| CPedIntelligence::IsInHearingRange(CVector const&) const | |
| CPedIntelligence::IsInSeeingRange(CEntity*) const | |
| CPedIntelligence::FindRespectedFriendInInformRange() | |
| CPedAcquaintanceScanner::IsScanPermitted(CPed const&) const | |
| CPedScriptedTaskRecord::GetStatus(CPed const*) | |
| LIGHT_AI_LEVEL_MAX | |
| LIGHT_AI_SCALE_RANGE | |
| LIGHT_AI_SCALE_RANGE2 | |
| CPedIntelligence::GetTaskThrow() const | |
| CPedIntelligence::SetTaskDuckSecondary(unsigned short) | |
| CTaskSimpleUseGun::ClearAnim(CPed*) | |
| CPedIntelligence::ClearTaskDuckSecondary() | |
| CTaskManager::FlushImmediately() | |
| CTaskManager::GetSimplestTask(int) const | |
| CBike::FixHandsToBars(CPed*) | |
| CPedIntelligence::ProcessEventHandler() | |
| CPedAcquaintanceScanner::CanJoinLARiot(CPed const&, CPed const&) | |
| CPedAcquaintanceScanner::AddAcquaintanceEvent(CPed const&, int, CPed*) | |
| CPedAcquaintanceScanner::ScanAcquaintanceTypes(CPed const&, int, int, CPed*, CPed*&, int&) | |
| CPedAcquaintanceScanner::ms_iAcquaintanceLatencyPeriodDefinite | |
| CPedAcquaintanceScanner::ms_iAcquaintanceLatencyPeriodMaybe | |
| CPedAcquaintanceScanner::FindClosestAcquaintance(CPed&, int, CEntity**, int, CPed*&, int&) | |
| CPedAcquaintanceScanner::ScanForPedAcquaintanceEvents(CPed&, CEntity**, int) | |
| CPedAcquaintanceScanner::ms_iAcquaintanceScanPeriod | |
| CPedIntelligence::IsPedGoingSomewhereOnFoot() const | |
| CPedIntelligence::ProcessStaticCounter() | |
| CPedIntelligence::FlushIntelligence() | |
| CTaskManager::Flush() | |
| CPedIntelligence::TestForStealthKill(CPed*, bool) | |
| STEALTH_KILL_RANGE | |
| CPedIntelligence::HasInterestingEntites() | |
| CPedIntelligence::IsInterestingEntity(CEntity*) | |
| CPedIntelligence::LookAtInterestingEntities() | |
| CPedIntelligence::AddInterestingEntity(CEntity*) | |
| CPedIntelligence::RemoveInterestingEntity(CEntity*) | |
| CPedIntelligence::RemoveAllInterestingEntities() | |
| CPedIntelligence::SortAndStaggerAllPedsEventScannerTimers() | |
| CInterestingEvents::CInterestingEvents() | |
| CInterestingEvents::CInterestingEvents() | |
| CPedIntelligence::operator new(unsigned int, int) | |
| CPedIntelligence::operator delete(void*, int) | |
| CPedStuckChecker::TestPedStuck(CPed*, CEventGroup*) | |
| CAttractorScanner::ScanForAttractorsInRange(CPed const&) | |
| CPedPotentialCollisionScanner::ScanForPedPotentialCollisionEvents(CPed const&, CPed*) const | |
| CVehiclePotentialCollisionScanner::ScanForVehiclePotentialCollisionEvents(CPed const&, CEntity**, int) | |
| CEventScanner::ScanForEventsNow(CPed const&, int) | |
| CObjectPotentialCollisionScanner::ScanForObjectPotentialCollisionEvents(CPed const&) | |
| vtable for CObjectScanner | |
| CSexyPedScanner::ScanForSexyPedEvents(CPed const&, CEntity**, int) | |
| CNearbyFireScanner::ScanForNearbyFires(CPed const&) | |
| CCollisionEventScanner::ScanForCollisionEvents(CPed&, CEventGroup*) | |
| CEventScanner::ScanForEvents(CPed&) | |
| CTaskManager::ManageTasks() | |
| GetPlayerRelationshipRecorder() | |
| CPlayerRelationshipRecorder::RecordRelationshipWithPlayer(CPed const*) | |
| CPedIntelligence::~CPedIntelligence() | |
| CPlayerRelationshipRecorder::ClearRelationshipWithPlayer(CPed const*) | |
| CTaskManager::~CTaskManager() | |
| CPedIntelligence::AddTaskPrimaryMaybeInGroup(CTask*, bool) | |
| CInterestingEvents::ms_iScanFrequency | |
| CPedIntelligence::ms_iStaticCountColPosToleranceSqr | |
| CPedIntelligence::ms_iNumCollisionFramesTolerance | |
| LIGHT_AI_SCALE_THRESHOLD_DIST | |
| LIGHT_AI_SCALE_MIN_SEEN | |
| LIGHT_AI_SCALE_MIN | |
| CPedIntelligence::ms_fFollowNodeThresholdDistance | |
| CPedIntelligence::ms_fSenseRangeOfGangPeds | |
| CPedIntelligence::ms_fSenseRange | |
| CCollisionEventScanner::ms_fTrailerMinVelToDamagePedSqr | |
| CCollisionEventScanner::ms_fMinVelToDamagePedSqr | |
| CNearbyFireScanner::ms_fPotentialWalkIntoFireRange | |
| CNearbyFireScanner::ms_fNearbyFireRange | |
| CNearbyFireScanner::ms_iLatencyPeriod | |
| CSexyPedScanner::ms_fSexyPedRange | |
| CSexyPedScanner::ms_iSexyPedLatencyPeriod | |
| CSexyPedScanner::ms_iScanPeriod | |
| CObjectPotentialCollisionScanner::ms_iPeriod | |
| CObjectPotentialCollisionScanner::ms_fMinIntersectionLength | |
| CObjectPotentialCollisionScanner::ms_fObjectAvoidDistance | |
| CBuildingPotentialCollisionScanner::ms_iPeriod | |
| CBuildingPotentialCollisionScanner::ms_fLookAheadDistanceRunning | |
| CBuildingPotentialCollisionScanner::ms_fLookAheadDistanceWalking | |
| CVehiclePotentialCollisionScanner::ms_iPeriod | |
| CVehiclePotentialCollisionScanner::ms_fMinIntersectionLength | |
| CVehiclePotentialCollisionScanner::ms_fVehicleAvoidDistance | |
| CVehiclePotentialCollisionScanner::ms_fFastDiveDist | |
| CVehiclePotentialCollisionScanner::ms_fSlowDiveDist | |
| CVehiclePotentialCollisionScanner::ms_fVehiclePotentialRunOverDistance | |
| CPedPotentialCollisionScanner::ms_fPedAvoidDistance | |
| CAttractorScanner::ms_iScanLatency | |
| CAttractorScanner::ms_iScanPeriod | |
| CEntityScanner::ms_iScanPeriod | |
| CPedPlacement::IsPositionClearOfCars(CVector const*) | |
| CPedPlacement::IsPositionClearOfCars(CPed const*) | |
| CPedScriptedTaskRecordData::CPedScriptedTaskRecordData() | |
| CPedScriptedTaskRecordData::CPedScriptedTaskRecordData() | |
| CPedScriptedTaskRecord::GetRecordAssociatedWithTask(CTask*) | |
| CScriptedBrainTaskStore::GetTask(CPed const*) | |
| CTaskManager::HasTaskSecondary(CTask const*) const | |
| aPedTypeNames | |
| CPedStats::GetPedStatInfo(char*) | |
| CPedStats::FindIndexWithPedStat(CPedStats*) | |
| CPedType::LoadPedData() | |
| CPlayerPed::SetMoveAnim() | |
| CEventNewGangMember::GetEventType() const | |
| CEventNewGangMember::GetLifeTime() const | |
| CEventNewGangMember::AffectsPed(CPed*) const | |
| CEventDontJoinPlayerGroup::GetEventType() const | |
| CEventDontJoinPlayerGroup::GetLifeTime() const | |
| CEventDontJoinPlayerGroup::AffectsPed(CPed*) const | |
| CEventPlayerCommandToGroupGather::GetEventType() const | |
| CEventNewGangMember::GetEventPriority() const | |
| CEventDontJoinPlayerGroup::GetEventPriority() const | |
| CEventPlayerCommandToGroupGather::GetEventPriority() const | |
| CPlayerPed::~CPlayerPed() | |
| vtable for CPlayerPed | |
| CPlayerPed::~CPlayerPed() | |
| CPlayerPed::~CPlayerPed() | |
| CEventNewGangMember::Clone() const | |
| vtable for CEventNewGangMember | |
| CEventDontJoinPlayerGroup::Clone() const | |
| vtable for CEventDontJoinPlayerGroup | |
| CEventNewGangMember::~CEventNewGangMember() | |
| CEventNewGangMember::~CEventNewGangMember() | |
| CEventNewGangMember::~CEventNewGangMember() | |
| CEventDontJoinPlayerGroup::~CEventDontJoinPlayerGroup() | |
| CEventDontJoinPlayerGroup::~CEventDontJoinPlayerGroup() | |
| CEventDontJoinPlayerGroup::~CEventDontJoinPlayerGroup() | |
| CEventPlayerCommandToGroupGather::CloneEditable() const | |
| vtable for CEventPlayerCommandToGroupGather | |
| CEventPlayerCommandToGroupGather::~CEventPlayerCommandToGroupGather() | |
| CEventPlayerCommandToGroupGather::~CEventPlayerCommandToGroupGather() | |
| CEventPlayerCommandToGroupGather::~CEventPlayerCommandToGroupGather() | |
| CPlayerPed::ReApplyMoveAnims() | |
| CPlayerPed::ProcessPlayerWeapon(CPad*) | |
| CWeapon::CanBeUsedFor2Player() | |
| CPlayerPed::UpdateCameraWeaponModes(CPad*) | |
| CPlayerPed::ProcessAnimGroups() | |
| CWeaponEffects::ClearCrossHair(int) | |
| CWeapon::StopWeaponEffect() | |
| CPlayerPed::MakeChangesForNewWeapon(int) | |
| CPlayerPed::ProcessWeaponSwitch(CPad*) | |
| CWeapon::HasWeaponAmmoToBeUsed() | |
| CPlayerPed::PedCanBeTargettedVehicleWise(CPed*) | |
| LOSBlockedBetweenPeds(CEntity*, CEntity*) | |
| CPlayerPed::FindSprayableBuilding() | |
| CPlayerPed::RotatePlayerToTrackTarget() | |
| CPlayerPed::MovementDisabledBecauseOfTargeting() | |
| CPlayerPed::FindTargetPriority(CEntity*) | |
| GetTouchDistance(bool, float, float, float, CVector, CVector, float*) | |
| CPlayerPed::HandleMeleeTargeting() | |
| CPlayerPed::Clear3rdPersonMouseTarget() | |
| CPlayerPed::Busted() | |
| CPlayerPed::CanIKReachThisTarget(CVector, CWeapon*, bool) | |
| CPlayerPed::DoesTargetHaveToBeBroken(CEntity*, CWeapon*) | |
| CWeapon::TargetWeaponRangeMultiplier(CEntity*, CEntity*) | |
| CPlayerPed::EvaluateTarget(CEntity*, CEntity**, float*, float, float, bool) | |
| CPlayerPed::EvaluateNeighbouringTarget(CEntity*, CEntity**, float*, float, float, bool) | |
| CPlayerPed::FindWeaponLockOnTarget() | |
| CVehicle::SetTappedGasTankVehicle(CEntity*) | |
| CVehicle::GetGasTankPosition() | |
| CPlayerPed::FindPedToAttack() | |
| CPlayerPed::DisbandPlayerGroup() | |
| CPlayerPed::PlayerWantsToAttack() | |
| CPlayerPed::PlayerHasJustAttackedSomeone() | |
| abTempNeverLeavesGroup | |
| CPlayerPed::HandleSprintEnergy(bool, float) | |
| PLAYER_SPRINT_SET | |
| CPlayerPed::GetButtonSprintResults(eSprintType) | |
| PLAYER_SPRINT_THRESHOLD | |
| CPlayerPed::SetRealMoveAnim() | |
| CPlayerPed::SetPlayerMoveBlendRatio(CVector*) | |
| CPlayerPed::ResetPlayerBreath() | |
| CPlayerPed::TellGroupToStartFollowingPlayer(bool, bool, bool) | |
| CPlayerPed::CPlayerPed(int, bool) | |
| CPlayerPed::FindNextWeaponLockOnTarget(CEntity*, bool) | |
| CPlayerPed::Compute3rdPersonMouseTarget(bool) | |
| CPlayerPed::KeepAreaAroundPlayerClear() | |
| CPlayerPed::MakeThisPedJoinOurGroup(CPed*) | |
| CPlayerPed::ProcessGroupBehaviour(CPad*) | |
| CPlayerPed::ProcessControl() | |
| CWeapon::StaticUpdate() | |
| CVehicle::m_pTappedGasTankVehicle | |
| CWeaponInfo::GetTargetHeadRange() | |
| PLAYER_SPRINT_RELEASESUB | |
| PLAYER_SPRINT_HOLDSUB | |
| PLAYER_SPRINT_TAPADD | |
| fTestPlayerWeaponReAimRate | |
| nTestPlayerWeaponAccuracy | |
| ConeShift | |
| WiderTargetAngleCone | |
| CPopulation::ms_nNumGang | |
| CPopCycle::m_NumGangs_Peds | |
| CPopCycle::FindNewPedType(ePedType*, int*, bool, bool) | |
| CPopulation::ms_nNumDealers | |
| CPopCycle::m_NumCops_Peds | |
| CPopulation::ms_nNumCop | |
| CPopulation::ms_nNumCivMale | |
| CPopulation::ms_nNumCivFemale | |
| CPopCycle::m_NumOther_Peds | |
| CPopulation::ChoosePolicePedOccupation() | |
| CPopCycle::GetCurrentMaxNumPeds() | |
| CPopCycle::GetCurrentMaxNumCars() | |
| CPopCycle::GetCurrentPercDealers() | |
| CPopCycle::GetCurrentPercGangs() | |
| CPopCycle::GetCurrentPercCops() | |
| CPopCycle::GetCurrentPercOther_Peds() | |
| CPopCycle::GetCurrentPercOther_Cars() | |
| CPopCycle::UpdatePercentages() | |
| CPopCycle::m_fPercDealers | |
| CPopCycle::m_fPercGangs | |
| CPopCycle::m_fPercCops | |
| CPopCycle::m_fPercOther | |
| CPopCycle::GetCurrentPercTypeGroup(int) | |
| CPopCycle::UpdateDealerStrengths() | |
| CPopCycle::UpdateAreaDodgyness() | |
| CPopCycle::m_fCurrentZoneDodgyness | |
| CPopCycle::UpdateIsGangArea() | |
| CPopCycle::PedIsAcceptableInCurrentZone(int) | |
| CPopulation::ms_nNumEmergency | |
| CPopulation::ms_nTotalCarPassengerPeds | |
| CPopulation::ms_nTotalCivPeds | |
| CPopulation::ms_nTotalGangPeds | |
| CPopulation::ms_nTotalPeds | |
| CPopulation::bZoneChangeHasHappened | |
| CPopulation::Shutdown() | |
| CPopulation::FindDummyDistForModel(int) | |
| CPopulation::FindPedDensityMultiplierCullZone() | |
| CCullZones::FewerPeds() | |
| CPopulation::RemovePedsIfThePoolGetsFull() | |
| CPopulation::TestRoomForDummyObject(CObject*) | |
| CPopulation::ManageObject(CObject*, CVector const&) | |
| CPopulation::TestSafeForRealObject(CDummyObject*) | |
| CPopulation::ConvertToRealObject(CDummyObject*) | |
| CPopulation::ManageDummy(CDummy*, CVector const&) | |
| CPopulation::ArePedStatsCompatible(int, int) | |
| CPopulation::PedMICanBeCreatedAtAttractor(int) | |
| CPopulation::PedMICanBeCreatedInInterior(int) | |
| CPopulation::IsMale(int) | |
| CPopulation::ChooseCivilianOccupationForVehicle(bool, CVehicle*) | |
| CPopulation::IsFemale(int) | |
| CPopulation::IsSecurityGuard(ePedType) | |
| CPopulation::IsSkateable(CVector const&) | |
| CPopulation::AddExistingPedInCar(CPed*, CVehicle*) | |
| CPopulation::MoveCarsAndPedsOutOfAbandonedZones() | |
| CPopulation::DealWithZoneChange(eLevelName, eLevelName, bool) | |
| CPopulation::ManagePed(CPed*, CVector const&) | |
| CPopulation::ManagePopulation() | |
| CPopulation::IsSunbather(int) | |
| CPopulation::ChooseCivilianCoupleOccupations(int&, int&) | |
| CPopulation::CanSolicitPlayerOnFoot(int) | |
| CPopulation::CanSolicitPlayerInCar(int) | |
| CPopulation::CanJeerAtStripper(int) | |
| CPopulation::PlaceGangMembers(ePedType, int, CVector const&) | |
| CPopulation::PlaceMallPedsAsStationaryGroup(CVector const&, int) | |
| CPopulation::FindSpecificDriverModelForCar_ToUse(int) | |
| CPopulation::IsCorrectTimeOfDayForEffect(C2dEffect const*) | |
| CPopulation::FindDistanceToNearestPedOfType(ePedType, CVector) | |
| CPopulation::FindPedMultiplierMotorway() | |
| CPopulation::FindNumberOfPedsWeCanPlaceOnBenches() | |
| CCarEnterExit::SetPedInCarDirect(CPed*, CVehicle*, int, bool) | |
| CPopulation::PlaceCouple(ePedType, int, ePedType, int, CVector) | |
| CTaskComplexBeInCouple::CTaskComplexBeInCouple(CPed*, unsigned char, unsigned char, unsigned char, float) | |
| CPopulation::AddToPopulation(float, float, float, float) | |
| CTaskComplexSunbathe::CanSunbathe() | |
| CTaskComplexSunbathe::CTaskComplexSunbathe(CObject*, bool) | |
| CWaterLevel::CreateBeachToy(CVector const&, eBeachToy) | |
| CPopulation::AddDeadPedInFrontOfCar(CVector const&, CVehicle*) | |
| CPopulation::AddPedAtAttractor(int, C2dEffect*, CVector, CEntity*, int) | |
| CPopulation::GeneratePedsAtAttractors(CVector, float, float, float, float, int, int) | |
| CPopulation::GeneratePedsAtStartOfGame() | |
| CPopulation::RegenerationFront | |
| CPopulation::RegenerationPoint_b | |
| CPopulation::RegenerationPoint_a | |
| BoneNode_c::BoneNode_c() | |
| BoneNode_c::BoneNode_c() | |
| BoneNode_c::~BoneNode_c() | |
| BoneNode_c::~BoneNode_c() | |
| BoneNodeManager_c::~BoneNodeManager_c() | |
| BoneNodeManager_c::~BoneNodeManager_c() | |
| BoneNode_c::AddChild(BoneNode_c*) | |
| BoneNode_c::GetLimits(int, float*, float*) | |
| BoneNode_c::SetLimits(int, float, float) | |
| BoneNode_c::GetSpeed() | |
| BoneNode_c::SetSpeed(float) | |
| BoneNode_c::CalcWldMat(RwMatrixTag*) | |
| BoneNode_c::BlendKeyframe(float) | |
| BoneNode_c::GetIdFromBoneTag(int) | |
| BoneNodeManager_c::ms_boneInfos | |
| BoneNode_c::InitLimits() | |
| BoneNode_c::Init(int, RpHAnimBlendInterpFrame*) | |
| BoneNode_c::ClampLimitsDefault(unsigned char, unsigned char, unsigned char) | |
| BoneNode_c::QuatToEuler(RtQuat*, RwV3d*) | |
| BoneNode_c::ClampLimitsCurrent(unsigned char, unsigned char, unsigned char) | |
| BoneNode_c::EulerToQuat(RwV3d*, RtQuat*) | |
| BoneNode_c::Limit(float) | |
| BoneNodeManager_c::BoneNodeManager_c() | |
| BoneNodeManager_c::BoneNodeManager_c() | |
| BoneNodeManager_c::GetBoneNode() | |
| BoneNodeManager_c::ReturnBoneNode(BoneNode_c*) | |
| BoneNodeManager_c::GetNumBoneNodesLeft() | |
| IKChain_c::IKChain_c() | |
| IKChain_c::IKChain_c() | |
| IKChain_c::~IKChain_c() | |
| IKChain_c::~IKChain_c() | |
| IKChainManager_c::~IKChainManager_c() | |
| IKChainManager_c::~IKChainManager_c() | |
| IKChain_c::Exit() | |
| IKChain_c::MoveBonesToTarget() | |
| IKChain_c::Update(float) | |
| IKChain_c::SetBlend(float) | |
| IKChain_c::SetOffsetBoneTag(int) | |
| IKChain_c::SetOffsetPos(RwV3d) | |
| IKChain_c::GetPriority() | |
| IKChain_c::GetBoneNodeFromTag(int) | |
| IKChain_c::ClampLimits(int, unsigned char, unsigned char, unsigned char, int) | |
| IKChain_c::GetLimits(int, int, float*, float*) | |
| IKChain_c::SetLimits(int, int, float, float) | |
| IKChain_c::GetBoneSpeed(int) | |
| IKChain_c::SetBoneSpeed(int, float) | |
| IKChain_c::SetupBones(int, RwV3d, int, AnimBlendFrameData*) | |
| IKChain_c::Init(char*, int, CPed*, int, RwV3d, int, CEntity*, int, RwV3d, float, int) | |
| IKChain_c::UpdateEntity(CEntity*) | |
| IKChain_c::UpdateOffset(int, RwV3d) | |
| IKChain_c::UpdateTarget(unsigned char) | |
| IKChain_c::IsFacingTarget() | |
| IKChain_c::IsAtTarget(float, float*) | |
| IKChainManager_c::IKChainManager_c() | |
| IKChainManager_c::IKChainManager_c() | |
| IKChainManager_c::AddIKChain(char*, int, CPed*, int, RwV3d, int, CEntity*, int, RwV3d, float, int) | |
| IKChainManager_c::RemoveIKChain(IKChain_c*) | |
| IKChainManager_c::CanAccept(CPed*, float) | |
| CTaskSimpleIKManager::GetTaskAtSlot(int) | |
| CTaskSimpleIKLookAt::GetLookAtEntity() | |
| IKChainManager_c::GetLookAtOffset(CPed*, CVector*) | |
| CTaskSimpleIKLookAt::GetLookAtOffset() | |
| CTaskSimpleIKChain::BlendOut(int) | |
| IKChainManager_c::CanAcceptLookAt(CPed*) | |
| CTaskSimpleIKLookAt::UpdateLookAtInfo(char*, CPed*, CEntity*, int, int, RwV3d, unsigned char, float, int, int) | |
| CTaskSimpleIKManager::CTaskSimpleIKManager() | |
| CTaskSimpleIKLookAt::CTaskSimpleIKLookAt(char*, CEntity*, int, int, RwV3d, unsigned char, float, int, int) | |
| CTaskSimpleIKManager::AddIKChainTask(CTaskSimpleIKChain*, int) | |
| IKChainManager_c::PointArm(char*, int, CPed*, CEntity*, int, RwV3d*, float, int, float) | |
| CTaskSimpleIKPointArm::UpdatePointArmInfo(char*, CEntity*, int, RwV3d, float, int) | |
| CTaskSimpleIKPointArm::CTaskSimpleIKPointArm(char*, int, CEntity*, int, RwV3d, float, int) | |
| IKChainManager_c::IsArmPointing(int, CPed*) | |
| IKChainManager_c::AbortPointArm(int, CPed*, int) | |
| IKChainManager_c::IsFacingTarget(CPed*, int) | |
| CTaskSimpleIKChain::GetIKChain() | |
| CDate::CDate() | |
| CDate::CDate() | |
| CDate::operator>(CDate const&) const | |
| CDate::operator<(CDate const&) const | |
| CDate::operator==(CDate const&) const | |
| CDate::PopulateDateFields(char const&, char const&, char const&, char const&, char const&, short) | |
| CGenericGameStorage::GetSavedRadioStationPosition(int) | |
| CMessages::ReloadPreviousBriefArray() | |
| SkipBriefsClear | |
| CGenericGameStorage::DoGameSpecificStuffBeforeSave() | |
| CGenericGameStorage::InitNewSettingsAfterLoad() | |
| SlotSaveDate | |
| CGenericGameStorage::ms_LevelToLoad | |
| C_PcSave::SetSaveDirectory(char const*) | |
| g_bSaving | |
| SaveCloudGameToDisk(int) | |
| RsKeyFromScanCode(unsigned char, int) | |
| psTimer() | |
| RsWindowSetText(char const*) | |
| RsPathGetSeparator() | |
| psPathGetSeparator() | |
| psCameraShowRaster(RwCamera*) | |
| psCameraBeginUpdate(RwCamera*) | |
| RsAlwaysOnTop(int) | |
| psAlwaysOnTop(int) | |
| RsRegisterImageLoader() | |
| RsMouseSetVisibility(int) | |
| psMouseSetVisibility(int) | |
| RsMouseSetPos(RwV2d*) | |
| RsSelectDevice() | |
| psSelectDevice() | |
| RsInputDeviceAttach(RsInputDeviceType, RsEventStatus (*)(RsEvent, void*)) | |
| RsKeyboardEventHandler(RsEvent, void*) | |
| RsErrorMessage(char const*) | |
| psErrorMessage(char const*) | |
| RsWarningMessage(char const*) | |
| psWarningMessage(char const*) | |
| RsMouseEventHandler(RsEvent, void*) | |
| RsPadEventHandler(RsEvent, void*) | |
| QuitApp() | |
| RsPathnameDestroy(char*) | |
| psPathnameDestroy(char*) | |
| RsPathnameCreate(char const*) | |
| psPathnameCreate(char const*) | |
| RsTerminate() | |
| psTerminate() | |
| psInitialize() | |
| psGetMemoryFunctions() | |
| psInstallFileSystem() | |
| psNativeTextureSupport() | |
| RsSetModelTexturePath(char const*) | |
| RsSetPresetView(RwCamera*, int) | |
| RsSetNextPresetView(RwCamera*) | |
| RsSetPreviousPresetView(RwCamera*) | |
| RsDestroyPresetViews() | |
| RsLoadPresetViews() | |
| RsGetPresetViewDescription() | |
| RsSavePresetView(RwCamera*) | |
| psGrabScreen(RwCamera*) | |
| CCover::m_NumPoints | |
| CCover::m_aPoints | |
| CCover::AddCoverPoint(int, CEntity*, CVector*, signed char, unsigned char) | |
| CCover::RemoveCoverPointsForThisEntity(CEntity*) | |
| CCover::FindVectorFromFirstToMissingVertex(CColTriangle*, int*, CVector*) | |
| CCover::CalculateHorizontalSize(CColTriangle*, CVector*) | |
| CCover::Find2HighestPoints(CColTriangle*, CVector*, int&, int&) | |
| CCover::DoLineCheckWithinObject(CColTriangle*, int, CVector*, CVector*, CVector, CVector) | |
| CCover::ShouldThisBuildingHaveItsCoverPointsCreated(CBuilding*) | |
| CCover::FindCoordinatesCoverPoint(CCoverPoint*, CPed*, CVector&, CVector&) | |
| CPointList::Empty() | |
| CFormation::FindCoverPointsBehindBox(CPointList*, CVector, CMatrix*, CVector const*, CVector const*, CVector const*, float) | |
| CCover::FindDirFromVector(CVector) | |
| CCover::FindCoverPointsForThisBuilding(CBuilding*) | |
| CCover::FindVectorFromDir(unsigned char) | |
| CCover::RemoveCoverPointIfEntityLost(CCoverPoint*) | |
| CCover::DoesCoverPointStillProvideCover(CCoverPoint*, CVector) | |
| CCoverPoint::CanAccomodateAnotherPed() | |
| CCoverPoint::ReserveCoverPointForPed(CPed*) | |
| CCover::FindAndReserveCoverPoint(CPed*, CVector&, bool) | |
| CCover::SlowestTimeRecorded | |
| CCover::LastTimeRecorded | |
| CCover::bRenderCoverPoints | |
| CPlayerRelationshipRecorder::Flush() | |
| CPlayerRelationshipRecorder::CPlayerRelationshipRecorder() | |
| CPlayerRelationshipRecorder::CPlayerRelationshipRecorder() | |
| CPlayerRelationshipRecorder::~CPlayerRelationshipRecorder() | |
| CPlayerRelationshipRecorder::~CPlayerRelationshipRecorder() | |
| CPlayerRelationshipRecorder::AddRelationship(CPed const*, int) | |
| CPlayerRelationshipRecorder::GetRelationshipWithPlayer(CPed const*) const | |
| CTaskCategories::IsKillPedTask(CTask const*, bool&, bool&) | |
| CTaskCategories::IsFollowPedTask(CTask const*, bool&, bool&) | |
| CTask::CTask() | |
| vtable for CTask | |
| CTask::CTask() | |
| CTask::~CTask() | |
| CTask::~CTask() | |
| CTask::IsTaskPtr(void*) | |
| CTask::~CTask() | |
| vtable for CTaskSimple | |
| CTaskSimple::CTaskSimple() | |
| CTaskSimple::~CTaskSimple() | |
| CTaskSimple::~CTaskSimple() | |
| vtable for CTaskComplex | |
| CTaskComplex::CTaskComplex() | |
| CTaskComplex::~CTaskComplex() | |
| CTaskComplex::~CTaskComplex() | |
| CTaskSimpleRunNamedAnim::GetTaskType() const | |
| CTaskSimpleRunAnimLoopedMiddle::GetTaskType() const | |
| CTaskSimplePlayHandSignalAnim::GetTaskType() const | |
| CTaskComplexPlayHandSignalAnim::GetTaskType() const | |
| CTaskComplexPlayHandSignalAnim::CreateNextSubTask(CPed*) | |
| CTaskSimplePlayHandSignalAnim::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleRunNamedAnim::FinishRunAnimMovePedCB(CAnimBlendAssociation*, void*) | |
| CTaskComplexPlayHandSignalAnim::~CTaskComplexPlayHandSignalAnim() | |
| vtable for CTaskComplexPlayHandSignalAnim | |
| CTaskComplexPlayHandSignalAnim::ms_animBlock | |
| CTaskComplexPlayHandSignalAnim::~CTaskComplexPlayHandSignalAnim() | |
| CTaskComplexPlayHandSignalAnim::~CTaskComplexPlayHandSignalAnim() | |
| CTaskSimpleRunNamedAnim::Serialize() | |
| CTaskSimplePlayHandSignalAnim::Serialize() | |
| CTaskComplexPlayHandSignalAnim::Serialize() | |
| CTaskSimpleRunTimedAnim::Serialize() | |
| CTaskSimpleAnim::CTaskSimpleAnim(bool) | |
| vtable for CTaskSimpleAnim | |
| CTaskSimpleAnim::CTaskSimpleAnim(bool) | |
| CTaskSimpleAnim::~CTaskSimpleAnim() | |
| CTaskSimplePlayHandSignalAnim::~CTaskSimplePlayHandSignalAnim() | |
| vtable for CTaskSimplePlayHandSignalAnim | |
| CTaskSimplePlayHandSignalAnim::~CTaskSimplePlayHandSignalAnim() | |
| CTaskSimplePlayHandSignalAnim::~CTaskSimplePlayHandSignalAnim() | |
| CTaskSimpleRunAnimLoopedMiddle::~CTaskSimpleRunAnimLoopedMiddle() | |
| vtable for CTaskSimpleRunAnimLoopedMiddle | |
| CTaskSimpleRunAnimLoopedMiddle::~CTaskSimpleRunAnimLoopedMiddle() | |
| CTaskSimpleRunAnimLoopedMiddle::~CTaskSimpleRunAnimLoopedMiddle() | |
| CTaskSimpleRunTimedAnim::~CTaskSimpleRunTimedAnim() | |
| CTaskSimpleRunTimedAnim::~CTaskSimpleRunTimedAnim() | |
| CTaskSimpleRunTimedAnim::~CTaskSimpleRunTimedAnim() | |
| CTaskSimpleRunNamedAnim::~CTaskSimpleRunNamedAnim() | |
| vtable for CTaskSimpleRunNamedAnim | |
| CTaskSimpleRunNamedAnim::~CTaskSimpleRunNamedAnim() | |
| CTaskSimpleRunNamedAnim::~CTaskSimpleRunNamedAnim() | |
| CTaskSimpleRunAnim::~CTaskSimpleRunAnim() | |
| CTaskSimpleRunAnim::~CTaskSimpleRunAnim() | |
| CTaskSimpleRunAnim::~CTaskSimpleRunAnim() | |
| CTaskSimpleAnim::~CTaskSimpleAnim() | |
| CTaskSimpleRunAnim::CTaskSimpleRunAnim(AssocGroupId, AnimationId, float, bool) | |
| CTaskSimpleRunAnim::Clone() const | |
| CTaskSimpleRunAnim::CTaskSimpleRunAnim(AssocGroupId, AnimationId, float, int, char const*, bool) | |
| CTaskSimpleRunAnim::StartAnim(CPed*) | |
| CTaskSimpleRunNamedAnim::CTaskSimpleRunNamedAnim(char const*, char const*, int, float, int, bool, bool, bool, bool) | |
| CTaskSimpleRunNamedAnim::Clone() const | |
| CTaskSimpleRunNamedAnim::StartAnim(CPed*) | |
| CTaskSimpleRunNamedAnim::OffsetPedPosition(CPed*) | |
| CTaskSimpleRunNamedAnim::ProcessPed(CPed*) | |
| CTaskSimpleRunTimedAnim::CTaskSimpleRunTimedAnim(AssocGroupId, AnimationId, float, float, int, bool) | |
| CTaskSimpleRunTimedAnim::CTaskSimpleRunTimedAnim(AssocGroupId, AnimationId, float, float, int, bool) | |
| CTaskSimpleRunTimedAnim::Clone() const | |
| CTaskSimpleRunTimedAnim::CTaskSimpleRunTimedAnim(AssocGroupId, AnimationId, float, float, int, int, char const*, bool) | |
| CTaskSimpleRunTimedAnim::StartAnim(CPed*) | |
| CTaskSimpleRunAnimLoopedMiddle::CTaskSimpleRunAnimLoopedMiddle(AssocGroupId, AnimationId, float, float, float, int, bool) | |
| CTaskSimpleRunAnimLoopedMiddle::CTaskSimpleRunAnimLoopedMiddle(AssocGroupId, AnimationId, float, float, float, int, bool) | |
| CTaskSimpleRunAnimLoopedMiddle::CTaskSimpleRunAnimLoopedMiddle(char const*, char const*, int, float, float, float, int, bool) | |
| CTaskSimpleRunAnimLoopedMiddle::CTaskSimpleRunAnimLoopedMiddle(char const*, char const*, int, float, float, float, int, bool) | |
| CTaskSimpleRunAnimLoopedMiddle::Clone() const | |
| CTaskSimpleRunAnimLoopedMiddle::StartAnim(CPed*) | |
| CTaskSimpleRunAnimLoopedMiddle::ProcessPed(CPed*) | |
| CTaskSimplePlayHandSignalAnim::CTaskSimplePlayHandSignalAnim(AnimationId, float, unsigned char, bool) | |
| CTaskSimplePlayHandSignalAnim::Clone() const | |
| CTaskSimplePlayHandSignalAnim::StartAnim(CPed*) | |
| CTaskSimplePlayHandSignalAnim::ProcessPed(CPed*) | |
| CTaskComplexPlayHandSignalAnim::CTaskComplexPlayHandSignalAnim(AnimationId, float) | |
| CTaskComplexPlayHandSignalAnim::Clone() const | |
| CTaskComplexPlayHandSignalAnim::CreateSubTask(int) | |
| CTaskComplexPlayHandSignalAnim::ControlSubTask(CPed*) | |
| CTaskComplexPlayHandSignalAnim::GetAnimIdForPed(CPed*) | |
| CTaskComplexPlayHandSignalAnim::UseFatHands(CPed*) | |
| CTaskComplexPlayHandSignalAnim::CreateFirstSubTask(CPed*) | |
| CTaskSimpleFight::GetTaskType() const | |
| CTaskSimpleFightingControl::GetTaskType() const | |
| CTaskSimpleUseGun::GetTaskType() const | |
| CTaskSimpleGunControl::GetTaskType() const | |
| CTaskSimpleThrowProjectile::GetTaskType() const | |
| CTaskSimpleThrowControl::GetTaskType() const | |
| CTaskSimpleBeKickedOnGround::GetTaskType() const | |
| CTaskSimpleBeHitWhileMoving::GetTaskType() const | |
| CTaskSimpleChoking::GetTaskType() const | |
| CTaskSimpleBeHit::GetTaskType() const | |
| CTaskComplexReactToAttack::GetTaskType() const | |
| CTaskComplexKillPedOnFoot::GetTaskType() const | |
| CTaskComplexKillPedOnFootStealth::GetTaskType() const | |
| CTaskComplexKillPedOnFootMelee::GetTaskType() const | |
| CTaskComplexKillPedOnFootArmed::GetTaskType() const | |
| CTaskComplexDestroyCar::GetTaskType() const | |
| CTaskComplexDestroyCarMelee::GetTaskType() const | |
| CTaskComplexDestroyCarArmed::GetTaskType() const | |
| CTaskComplexRoadRage::GetTaskType() const | |
| CTaskSimpleGangDriveBy::GetTaskType() const | |
| CTaskComplexKillAllThreats::GetTaskType() const | |
| CTaskComplexKillPedGroupOnFoot::GetTaskType() const | |
| CTaskSimpleStealthKill::GetTaskType() const | |
| CTaskComplexKillPedFromBoat::GetTaskType() const | |
| CTaskSimpleSetCharIgnoreWeaponRangeFlag::GetTaskType() const | |
| CTaskSimpleSetCharIgnoreWeaponRangeFlag::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexSeekCoverUntilTargetDead::GetTaskType() const | |
| CEventVehicleDamageWeapon::GetEventType() const | |
| CTaskSimpleChoking::DeleteAnimChokeCB(CAnimBlendAssociation*, void*) | |
| CTaskComplexKillPedOnFootMelee::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleGangDriveBy::FinishAnimGangDriveByCB(CAnimBlendAssociation*, void*) | |
| CTaskComplexRoadRage::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexKillAllThreats::ControlSubTask(CPed*) | |
| CTaskComplexKillPedGroupOnFoot::ControlSubTask(CPed*) | |
| CTaskSimpleStealthKill::FinishAnimStealthKillCB(CAnimBlendAssociation*, void*) | |
| CTaskSimpleSetCharIgnoreWeaponRangeFlag::ProcessPed(CPed*) | |
| CTaskComplexSeekCoverUntilTargetDead::CreateNextSubTask(CPed*) | |
| CTaskSimpleFightingControl::~CTaskSimpleFightingControl() | |
| vtable for CTaskSimpleFightingControl | |
| CTaskSimpleFightingControl::~CTaskSimpleFightingControl() | |
| CTaskSimpleUseGun::~CTaskSimpleUseGun() | |
| vtable for CTaskSimpleUseGun | |
| CTaskSimpleUseGun::~CTaskSimpleUseGun() | |
| CTaskSimpleGunControl::~CTaskSimpleGunControl() | |
| vtable for CTaskSimpleGunControl | |
| CTaskSimpleGunControl::~CTaskSimpleGunControl() | |
| CTaskSimpleThrowControl::~CTaskSimpleThrowControl() | |
| vtable for CTaskSimpleThrowControl | |
| CTaskSimpleThrowControl::~CTaskSimpleThrowControl() | |
| CTaskSimpleStealthKill::~CTaskSimpleStealthKill() | |
| vtable for CTaskSimpleStealthKill | |
| CTaskSimpleStealthKill::~CTaskSimpleStealthKill() | |
| CTaskSimpleSetCharIgnoreWeaponRangeFlag::~CTaskSimpleSetCharIgnoreWeaponRangeFlag() | |
| CTaskSimpleSetCharIgnoreWeaponRangeFlag::~CTaskSimpleSetCharIgnoreWeaponRangeFlag() | |
| CTaskSimpleFight::~CTaskSimpleFight() | |
| vtable for CTaskSimpleFight | |
| CTaskSimpleFight::~CTaskSimpleFight() | |
| CTaskSimpleGangDriveBy::~CTaskSimpleGangDriveBy() | |
| vtable for CTaskSimpleGangDriveBy | |
| CTaskSimpleFightingControl::~CTaskSimpleFightingControl() | |
| CTaskSimpleUseGun::~CTaskSimpleUseGun() | |
| CTaskSimpleGunControl::~CTaskSimpleGunControl() | |
| CTaskSimpleThrowControl::~CTaskSimpleThrowControl() | |
| CTaskSimpleStealthKill::~CTaskSimpleStealthKill() | |
| CTaskSimpleSetCharIgnoreWeaponRangeFlag::~CTaskSimpleSetCharIgnoreWeaponRangeFlag() | |
| CTaskSimpleFight::~CTaskSimpleFight() | |
| CTaskSimpleGangDriveBy::~CTaskSimpleGangDriveBy() | |
| CTaskSimpleThrowProjectile::~CTaskSimpleThrowProjectile() | |
| vtable for CTaskSimpleThrowProjectile | |
| CTaskSimpleThrowProjectile::~CTaskSimpleThrowProjectile() | |
| CTaskSimpleThrowProjectile::~CTaskSimpleThrowProjectile() | |
| CTaskSimpleBeKickedOnGround::~CTaskSimpleBeKickedOnGround() | |
| vtable for CTaskSimpleBeKickedOnGround | |
| CTaskSimpleBeKickedOnGround::~CTaskSimpleBeKickedOnGround() | |
| CTaskSimpleBeKickedOnGround::~CTaskSimpleBeKickedOnGround() | |
| CTaskSimpleBeHitWhileMoving::~CTaskSimpleBeHitWhileMoving() | |
| vtable for CTaskSimpleBeHitWhileMoving | |
| CTaskSimpleBeHitWhileMoving::~CTaskSimpleBeHitWhileMoving() | |
| CTaskSimpleBeHitWhileMoving::~CTaskSimpleBeHitWhileMoving() | |
| CTaskSimpleChoking::~CTaskSimpleChoking() | |
| vtable for CTaskSimpleChoking | |
| CTaskSimpleChoking::~CTaskSimpleChoking() | |
| CTaskSimpleChoking::~CTaskSimpleChoking() | |
| CTaskSimpleBeHit::~CTaskSimpleBeHit() | |
| vtable for CTaskSimpleBeHit | |
| CTaskSimpleBeHit::~CTaskSimpleBeHit() | |
| CTaskSimpleBeHit::~CTaskSimpleBeHit() | |
| CEventVehicleDamageWeapon::CloneEditable() const | |
| vtable for CEventVehicleDamageWeapon | |
| CEventVehicleDamageWeapon::~CEventVehicleDamageWeapon() | |
| CEventVehicleDamageWeapon::~CEventVehicleDamageWeapon() | |
| CEventVehicleDamageWeapon::~CEventVehicleDamageWeapon() | |
| CTaskSimpleSetCharIgnoreWeaponRangeFlag::Clone() const | |
| CTaskSimpleThrowControl::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexReactToAttack::~CTaskComplexReactToAttack() | |
| vtable for CTaskComplexReactToAttack | |
| CTaskComplexReactToAttack::~CTaskComplexReactToAttack() | |
| CTaskComplexReactToAttack::~CTaskComplexReactToAttack() | |
| CTaskComplexKillPedOnFoot::~CTaskComplexKillPedOnFoot() | |
| vtable for CTaskComplexKillPedOnFoot | |
| CTaskComplexKillPedOnFoot::~CTaskComplexKillPedOnFoot() | |
| CTaskComplexKillPedOnFootStealth::~CTaskComplexKillPedOnFootStealth() | |
| vtable for CTaskComplexKillPedOnFootStealth | |
| CTaskComplexKillPedOnFootStealth::~CTaskComplexKillPedOnFootStealth() | |
| CTaskComplexKillPedOnFootStealth::~CTaskComplexKillPedOnFootStealth() | |
| CTaskComplexKillPedOnFootMelee::~CTaskComplexKillPedOnFootMelee() | |
| vtable for CTaskComplexKillPedOnFootMelee | |
| CTaskComplexKillPedOnFootMelee::~CTaskComplexKillPedOnFootMelee() | |
| CTaskComplexKillPedOnFootMelee::~CTaskComplexKillPedOnFootMelee() | |
| CTaskComplexKillPedOnFootArmed::~CTaskComplexKillPedOnFootArmed() | |
| vtable for CTaskComplexKillPedOnFootArmed | |
| CTaskComplexKillPedOnFootArmed::~CTaskComplexKillPedOnFootArmed() | |
| CTaskComplexKillPedOnFootArmed::~CTaskComplexKillPedOnFootArmed() | |
| CTaskComplexDestroyCar::~CTaskComplexDestroyCar() | |
| vtable for CTaskComplexDestroyCar | |
| CTaskComplexDestroyCar::~CTaskComplexDestroyCar() | |
| CTaskComplexDestroyCar::~CTaskComplexDestroyCar() | |
| CTaskComplexDestroyCarMelee::~CTaskComplexDestroyCarMelee() | |
| vtable for CTaskComplexDestroyCarMelee | |
| CTaskComplexDestroyCarMelee::~CTaskComplexDestroyCarMelee() | |
| CTaskComplexDestroyCarMelee::~CTaskComplexDestroyCarMelee() | |
| CTaskComplexDestroyCarArmed::~CTaskComplexDestroyCarArmed() | |
| vtable for CTaskComplexDestroyCarArmed | |
| CTaskComplexDestroyCarArmed::~CTaskComplexDestroyCarArmed() | |
| CTaskComplexDestroyCarArmed::~CTaskComplexDestroyCarArmed() | |
| CTaskComplexRoadRage::~CTaskComplexRoadRage() | |
| vtable for CTaskComplexRoadRage | |
| CTaskComplexRoadRage::~CTaskComplexRoadRage() | |
| CTaskComplexRoadRage::~CTaskComplexRoadRage() | |
| CTaskComplexKillAllThreats::~CTaskComplexKillAllThreats() | |
| vtable for CTaskComplexKillAllThreats | |
| CTaskComplexKillAllThreats::~CTaskComplexKillAllThreats() | |
| CTaskComplexKillAllThreats::~CTaskComplexKillAllThreats() | |
| CTaskComplexKillPedGroupOnFoot::~CTaskComplexKillPedGroupOnFoot() | |
| vtable for CTaskComplexKillPedGroupOnFoot | |
| CTaskComplexKillPedGroupOnFoot::~CTaskComplexKillPedGroupOnFoot() | |
| CTaskComplexKillPedGroupOnFoot::~CTaskComplexKillPedGroupOnFoot() | |
| CTaskComplexKillPedFromBoat::~CTaskComplexKillPedFromBoat() | |
| vtable for CTaskComplexKillPedFromBoat | |
| CTaskComplexKillPedFromBoat::~CTaskComplexKillPedFromBoat() | |
| CTaskComplexKillPedFromBoat::~CTaskComplexKillPedFromBoat() | |
| CTaskComplexSeekCoverUntilTargetDead::~CTaskComplexSeekCoverUntilTargetDead() | |
| vtable for CTaskComplexSeekCoverUntilTargetDead | |
| CTaskComplexSeekCoverUntilTargetDead::~CTaskComplexSeekCoverUntilTargetDead() | |
| CTaskComplexSeekCoverUntilTargetDead::~CTaskComplexSeekCoverUntilTargetDead() | |
| CTaskComplexKillPedFromBoat::CreateNextSubTask(CPed*) | |
| CTaskComplexKillPedFromBoat::CreateFirstSubTask(CPed*) | |
| CTaskComplexReactToAttack::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexReactToAttack::ControlSubTask(CPed*) | |
| CTaskComplexDestroyCar::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexDestroyCarArmed::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleBeKickedOnGround::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleBeHitWhileMoving::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleChoking::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleBeHit::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleChoking::ProcessPed(CPed*) | |
| CTaskSimpleStealthKill::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleThrowProjectile::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexDestroyCarMelee::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexKillPedOnFootArmed::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleFightingControl::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexKillPedOnFoot::Serialize() | |
| CTaskSimpleUseGun::Serialize() | |
| CTaskSimpleGunControl::Serialize() | |
| CTaskSimpleChoking::Serialize() | |
| CTaskComplexDestroyCar::Serialize() | |
| CTaskSimpleGangDriveBy::Serialize() | |
| CTaskSimpleFight::CTaskSimpleFight(CEntity*, int, unsigned int) | |
| CTaskSimpleFight::CTaskSimpleFight(CEntity*, int, unsigned int) | |
| CTaskSimpleFight::Clone() const | |
| CTaskSimpleFight::ControlFight(CEntity*, signed char) | |
| CTaskSimpleFight::GetRange() const | |
| CTaskSimpleFight::BeHitWhileBlocking(CPed*, CPed*, signed char, signed char) | |
| CTaskSimpleFight::GetStrikeDamage(CPed*) | |
| CTaskSimpleFight::GetAvailableComboSet(CPed*, signed char) | |
| CTaskSimpleFight::SetPlayerMoveAnim(CPlayerPed*) | |
| CTaskSimpleFight::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleFight::StartAnim(CPed*, int) | |
| CTaskSimpleFight::FightHitPed(CPed*, CPed*, CVector&, CVector&, short) | |
| CTaskSimpleFight::FightHitCar(CPed*, CVehicle*, CVector&, CVector&, short, unsigned char) | |
| CTaskSimpleFight::FightHitObj(CPed*, CObject*, CVector&, CVector&, short, unsigned char) | |
| CTaskSimpleFight::FightSetUpCol(float) | |
| CTaskSimpleFight::m_sStrikeSpheres | |
| CTaskSimpleFight::FightStrike(CPed*, CVector&) | |
| CGlass::BreakGlassPhysically(CVector, float) | |
| CTaskSimpleFight::FindTargetOnGround(CPed*) | |
| CTaskSimpleFight::ChooseAttackPlayer(CPed*) | |
| CHAIN_COUNT_LIMIT | |
| CTaskSimpleFight::ChooseAttackAI(CPed*) | |
| CTaskSimpleFight::ProcessPed(CPed*) | |
| CTaskSimpleFightingControl::CTaskSimpleFightingControl(CEntity*, float, float) | |
| CTaskSimpleFightingControl::CTaskSimpleFightingControl(CEntity*, float, float) | |
| CTaskSimpleFightingControl::Clone() const | |
| CTaskSimpleFightingControl::CalcMoveCommand(CPed*) | |
| FIGHTING_MAX_HEADING_DIFF | |
| CTaskSimpleFightingControl::ProcessPed(CPed*) | |
| CTaskSimpleFightingControl::DEFAULT_FIGHT_ATTACK_PERIOD | |
| FIGHT_CONTROL_TIME_TO_IDLE | |
| FIGHT_CONTROL_BLOCK_CHANCE | |
| FIGHT_CONTROL_BLOCK_MINTIME | |
| FIGHT_CONTROL_BLOCK_MAXTIME | |
| CTaskSimpleUseGun::CTaskSimpleUseGun(CEntity*, CVector, signed char, short, unsigned char) | |
| CTaskSimpleUseGun::Clone() const | |
| CTaskSimpleUseGun::AbortIK(CPed*) | |
| CTaskSimpleUseGun::Reset(CPed*, CEntity*, CVector, signed char, short) | |
| CTaskSimpleUseGun::ControlGun(CPed*, CEntity*, signed char) | |
| CTaskSimpleUseGun::PlayerPassiveControlGun() | |
| CTaskSimpleUseGun::ControlGunMove(CVector2D*) | |
| CTaskSimpleUseGun::StartCountDown(unsigned char, bool) | |
| CTaskSimpleGunControl::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleDuck::ForceStopMove() | |
| CTaskSimpleUseGun::RequirePistolWhip(CPed*, CEntity*) | |
| USE_GUN_REQ_PISTOL_WHIP_RANGE | |
| USE_GUN_REQ_PISTOL_WHIP_ANGLE_TAN | |
| CTaskSimpleGunControl::ProcessPed(CPed*) | |
| CTaskSimpleGunControl::DEFAULT_GUN_ATTACK_PERIOD | |
| CTaskSimpleUseGun::SetMoveAnim(CPed*) | |
| CTaskSimpleUseGun::RemoveStanceAnims(CPed*, float) | |
| CTaskSimpleUseGun::StartAnim(CPed*) | |
| CTaskSimpleUseGun::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleUseGun::FireGun(CPed*, bool) | |
| CWeapon::Fire(CEntity*, CVector*, CVector*, CEntity*, CVector*, CVector*) | |
| CTaskSimpleUseGun::SetPedPosition(CPed*) | |
| CTaskSimpleUseGun::AimGun(CPed*) | |
| ARM_IK_AIM_RATE | |
| ARM_IK_AIM_BLEND_TIME | |
| CTaskSimpleUseGun::ProcessPed(CPed*) | |
| CTaskSimpleUseGun::WEAPON_RE_AIM_RATE | |
| CTaskSimpleGunControl::CTaskSimpleGunControl(CEntity*, CVector const*, CVector const*, signed char, short, int) | |
| CTaskSimpleGunControl::Clone() const | |
| CTaskSimpleGunControl::ChangeFiringTask(signed char, CEntity*, CVector*, CVector*) | |
| CTaskSimpleThrowProjectile::CTaskSimpleThrowProjectile(CEntity*, CVector) | |
| CTaskSimpleThrowProjectile::CTaskSimpleThrowProjectile(CEntity*, CVector) | |
| CTaskSimpleThrowProjectile::Clone() const | |
| CTaskSimpleThrowProjectile::ControlThrow(bool, CEntity*, CVector*) | |
| CTaskSimpleThrowControl::ProcessPed(CPed*) | |
| CTaskSimpleThrowProjectile::StartAnim(CPed*) | |
| CTaskSimpleThrowProjectile::ProcessPed(CPed*) | |
| CTaskSimpleThrowControl::CTaskSimpleThrowControl(CEntity*, CVector const*) | |
| CTaskSimpleThrowControl::Clone() const | |
| CTaskSimpleBeKickedOnGround::CTaskSimpleBeKickedOnGround() | |
| CTaskSimpleBeKickedOnGround::CTaskSimpleBeKickedOnGround() | |
| CTaskSimpleBeKickedOnGround::Clone() const | |
| CTaskSimpleBeKickedOnGround::StartAnim(CPed*) | |
| CTaskSimpleBeKickedOnGround::ProcessPed(CPed*) | |
| CTaskSimpleBeHitWhileMoving::CTaskSimpleBeHitWhileMoving(int, int) | |
| CTaskSimpleBeHitWhileMoving::CTaskSimpleBeHitWhileMoving(int, int) | |
| CTaskSimpleBeHitWhileMoving::Clone() const | |
| CTaskSimpleBeHitWhileMoving::StartAnim(CPed*) | |
| CTaskSimpleBeHitWhileMoving::ProcessPed(CPed*) | |
| CTaskSimpleChoking::CTaskSimpleChoking(CPed*, unsigned char) | |
| CTaskSimpleChoking::Clone() const | |
| CTaskSimpleBeHit::CTaskSimpleBeHit(CPed*, ePedPieceTypes, int, int) | |
| CTaskSimpleBeHit::Clone() const | |
| CTaskSimpleBeHit::StartAnim(CPed*) | |
| CTaskSimpleBeHit::ProcessPed(CPed*) | |
| CTaskComplexReactToAttack::CTaskComplexReactToAttack(eWeaponType, CEntity*, float, int, ePedPieceTypes) | |
| CTaskComplexReactToAttack::CTaskComplexReactToAttack(eWeaponType, CEntity*, float, int, ePedPieceTypes) | |
| CTaskComplexReactToAttack::Clone() const | |
| CTaskComplexReactToAttack::CreateSubTask(int) | |
| CTaskComplexReactToAttack::CreateNextSubTask(CPed*) | |
| CTaskComplexReactToAttack::CreateFirstSubTask(CPed*) | |
| CTaskComplexKillPedOnFoot::CTaskComplexKillPedOnFoot(CPed*, int, unsigned int, unsigned int, unsigned int, int) | |
| CTaskComplexKillPedFromBoat::ControlSubTask(CPed*) | |
| CTaskComplexKillPedOnFoot::Clone() const | |
| CTaskComplexKillPedOnFoot::AbortIK(CPed*) | |
| CTaskComplexKillPedOnFoot::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexKillPedOnFootStealth::CTaskComplexKillPedOnFootStealth(CPed*) | |
| CTaskComplexKillPedOnFootStealth::Clone() const | |
| CTaskComplexKillPedOnFootMelee::CTaskComplexKillPedOnFootMelee(CPed*) | |
| CTaskComplexKillPedOnFootMelee::CTaskComplexKillPedOnFootMelee(CPed*) | |
| CTaskComplexKillPedOnFootMelee::Clone() const | |
| CTaskComplexKillPedOnFootMelee::CalculateSearchPositionAndRanges(CPed*) | |
| CTaskComplexKillPedOnFootArmed::CTaskComplexKillPedOnFootArmed(CPed*, unsigned int, unsigned int, unsigned int, int) | |
| CTaskComplexKillPedOnFootArmed::CTaskComplexKillPedOnFootArmed(CPed*, unsigned int, unsigned int, unsigned int, int) | |
| CTaskComplexKillPedOnFootArmed::Clone() const | |
| CTaskComplexKillPedOnFootArmed::IsPedInLeaderFiringLine(CPed*) const | |
| CTaskComplexKillPedOnFootArmed::LineOfSightClearForAttack(CPed*) | |
| CTaskSimpleGangDriveBy::CTaskSimpleGangDriveBy(CEntity*, CVector const*, float, signed char, signed char, bool) | |
| CTaskSimpleGangDriveBy::Clone() const | |
| CTaskSimpleGangDriveBy::PlayerTarget(CPed*) | |
| CTaskSimpleGangDriveBy::ManageAnim(CPed*) | |
| CTaskSimpleGangDriveBy::ANIM_LOOP_START | |
| CTaskSimpleGangDriveBy::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleGangDriveBy::AimGun(CPed*) | |
| CTaskSimpleGangDriveBy::LineOfSightClearForAttack(CPed*, CVector&) | |
| CTaskSimpleGangDriveBy::LookForTarget(CPed*) | |
| CTaskSimpleGangDriveBy::ProcessPed(CPed*) | |
| CTaskSimpleGangDriveBy::ANIM_LOOP_END | |
| CTaskSimpleGangDriveBy::ANIM_LOOP_FIRE | |
| CVehicle::SetWindowOpenFlag(unsigned char) | |
| CTaskComplexDestroyCar::CTaskComplexDestroyCar(CVehicle*, unsigned int, unsigned int, unsigned int) | |
| CTaskComplexDestroyCar::Clone() const | |
| CTaskComplexDestroyCarMelee::CTaskComplexDestroyCarMelee(CVehicle*) | |
| CTaskComplexDestroyCarMelee::CTaskComplexDestroyCarMelee(CVehicle*) | |
| CTaskComplexDestroyCarMelee::Clone() const | |
| CTaskComplexDestroyCarMelee::CalculateSearchPositionAndRanges(CPed*) | |
| CTaskComplexDestroyCarArmed::CTaskComplexDestroyCarArmed(CVehicle*, unsigned int, unsigned int, unsigned int) | |
| CTaskComplexDestroyCarArmed::CTaskComplexDestroyCarArmed(CVehicle*, unsigned int, unsigned int, unsigned int) | |
| CTaskComplexDestroyCar::CreateSubTask(int, CPed*) | |
| CTaskComplexDestroyCar::CreateNextSubTask(CPed*) | |
| CTaskComplexDestroyCar::CreateFirstSubTask(CPed*) | |
| CTaskComplexDestroyCar::ControlSubTask(CPed*) | |
| CTaskComplexDestroyCarArmed::Clone() const | |
| CTaskComplexDestroyCarArmed::CalculateSearchPositionAndRanges(CPed*) | |
| CTaskComplexDestroyCarArmed::CreateSubTask(int, CPed*) | |
| CTaskComplexDestroyCarArmed::CreateNextSubTask(CPed*) | |
| CTaskComplexDestroyCarArmed::CreateFirstSubTask(CPed*) | |
| CTaskComplexDestroyCarArmed::ControlSubTask(CPed*) | |
| CTaskComplexRoadRage::CTaskComplexRoadRage(CPed*) | |
| CTaskComplexRoadRage::Clone() const | |
| CTaskComplexRoadRage::CreateSubTask(int, CPed*) const | |
| CTaskComplexRoadRage::CreateFirstSubTask(CPed*) | |
| CTaskComplexRoadRage::CreateNextSubTask(CPed*) | |
| CTaskComplexRoadRage::ControlSubTask(CPed*) | |
| CTaskComplexKillAllThreats::CTaskComplexKillAllThreats(unsigned int, unsigned int, unsigned int) | |
| CTaskComplexKillAllThreats::CTaskComplexKillAllThreats(unsigned int, unsigned int, unsigned int) | |
| CTaskComplexKillAllThreats::Clone() const | |
| CTaskComplexKillAllThreats::GetNextThreatPed(CPed&) const | |
| CTaskComplexKillAllThreats::CreateNextSubTask(CPed*) | |
| CTaskComplexKillAllThreats::CreateFirstSubTask(CPed*) | |
| CTaskComplexKillPedGroupOnFoot::CTaskComplexKillPedGroupOnFoot(int, CPed*) | |
| CTaskComplexKillPedGroupOnFoot::CTaskComplexKillPedGroupOnFoot(int, CPed*) | |
| CTaskComplexKillPedGroupOnFoot::Clone() const | |
| CTaskComplexKillPedGroupOnFoot::CreateSubTask(int, CPed*) const | |
| CTaskComplexKillPedGroupOnFoot::ComputeNearestLivingGroupPed(CPed const&, bool) const | |
| CTaskComplexKillPedGroupOnFoot::CreateNextSubTask(CPed*) | |
| CTaskComplexKillPedGroupOnFoot::CreateFirstSubTask(CPed*) | |
| CTaskSimpleStealthKill::CTaskSimpleStealthKill(bool, CPed*, AssocGroupId) | |
| CTaskSimpleStealthKill::Clone() const | |
| CTaskComplexKillPedFromBoat::CTaskComplexKillPedFromBoat(CPed*) | |
| CTaskComplexKillPedFromBoat::Clone() const | |
| CTaskComplexSeekCoverUntilTargetDead::CTaskComplexSeekCoverUntilTargetDead(int) | |
| CTaskComplexSeekCoverUntilTargetDead::CTaskComplexSeekCoverUntilTargetDead(int) | |
| CTaskComplexSeekCoverUntilTargetDead::CTaskComplexSeekCoverUntilTargetDead(CPed*) | |
| CTaskComplexSeekCoverUntilTargetDead::CTaskComplexSeekCoverUntilTargetDead(CPed*) | |
| CTaskComplexSeekCoverUntilTargetDead::Clone() const | |
| CTaskComplexSeekCoverUntilTargetDead::GetTargetPed() const | |
| CTaskComplexSeekCoverUntilTargetDead::ControlSubTask(CPed*) | |
| CTaskComplexSeekCoverUntilTargetDead::GetCoverPed(CPed*) const | |
| CTaskComplexSeekCoverUntilTargetDead::CreateFirstSubTask(CPed*) | |
| CTaskComplexKillPedOnFoot::CreateSubTask(int, CPed*) | |
| CTaskComplexKillPedOnFoot::CreateNextSubTask(CPed*) | |
| CTaskComplexKillPedOnFoot::CreateFirstSubTask(CPed*) | |
| CCarEnterExit::IsRoomForPedToLeaveCar(CVehicle const&, int, CVector*) | |
| CTaskComplexKillPedOnFootStealth::CreateFirstSubTask(CPed*) | |
| CTaskComplexKillPedOnFootStealth::CreateNextSubTask(CPed*) | |
| CTaskComplexKillPedOnFootMelee::CreateSubTask(int, CPed*) | |
| CTaskComplexKillPedOnFootMelee::CreateNextSubTask(CPed*) | |
| CTaskComplexKillPedOnFootMelee::CreateFirstSubTask(CPed*) | |
| CTaskComplexKillPedOnFootMelee::ControlSubTask(CPed*) | |
| CTaskComplexKillPedOnFootArmed::CreateSubTask(int, CPed*) | |
| CTaskComplexKillPedOnFootArmed::CreateFirstSubTask(CPed*) | |
| CTaskComplexKillPedOnFootArmed::CreateNextSubTask(CPed*) | |
| CTaskComplexKillPedOnFootArmed::ControlSubTask(CPed*) | |
| CTaskSimpleDuck::SetDuckTimer(unsigned short) | |
| CTaskSimpleDuck::ControlDuckMove(CVector2D) | |
| CTaskComplexDestroyCarMelee::CreateSubTask(int, CPed*) | |
| CTaskComplexDestroyCarMelee::CreateFirstSubTask(CPed*) | |
| CTaskComplexDestroyCarMelee::CreateNextSubTask(CPed*) | |
| CTaskComplexDestroyCarMelee::ControlSubTask(CPed*) | |
| CTaskComplexKillPedOnFoot::ControlSubTask(CPed*) | |
| CCarEnterExit::IsVehicleHealthy(CVehicle const&) | |
| CTaskComplexGangLeader::DoGangAttackSpeech(CPed*, CPed*) | |
| CTaskComplexKillPedOnFootStealth::ControlSubTask(CPed*) | |
| CTaskSimpleStealthKill::ManageAnim(CPed*) | |
| CTaskSimpleStealthKill::ProcessPed(CPed*) | |
| CTaskComplexKillPedOnFoot::ms_iCheckRoomToLeaveCarFreq | |
| CTaskSimpleSetStayInSamePlace::GetTaskType() const | |
| CTaskSimpleSetStayInSamePlace::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleSetKindaStayInSamePlace::GetTaskType() const | |
| CTaskSimpleSetKindaStayInSamePlace::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleDuckToggle::GetTaskType() const | |
| CTaskSimpleDuckToggle::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleStandStill::GetTaskType() const | |
| CTaskSimpleOnEscalator::GetTaskType() const | |
| CTaskComplexBeStill::GetTaskType() const | |
| CTaskSimpleDie::GetTaskType() const | |
| CTaskSimpleDrown::GetTaskType() const | |
| CTaskSimpleDieInCar::GetTaskType() const | |
| CTaskComplexDieInCar::GetTaskType() const | |
| CTaskSimpleDrownInCar::GetTaskType() const | |
| CTaskSimpleDrownInCar::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexDie::GetTaskType() const | |
| CTaskSimpleDead::GetTaskType() const | |
| CTaskSimpleDead::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleTired::GetTaskType() const | |
| CTaskSimpleSitDown::GetTaskType() const | |
| CTaskSimpleSitIdle::GetTaskType() const | |
| CTaskSimpleStandUp::GetTaskType() const | |
| CTaskComplexSitDownThenIdleThenStandUp::GetTaskType() const | |
| CTaskComplexObserveTrafficLights::GetTaskType() const | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::GetTaskType() const | |
| CTaskComplexCrossRoadLookAndAchieveHeading::GetTaskType() const | |
| CTaskSimpleTurn180::GetTaskType() const | |
| CTaskSimpleTurn180::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexHitResponse::GetTaskType() const | |
| CTaskComplexHitByGunResponse::GetTaskType() const | |
| CTaskComplexSunbathe::GetTaskType() const | |
| CTaskComplexUseEffect::GetTaskType() const | |
| CTaskComplexUseEffectRunning::GetTaskType() const | |
| CTaskComplexUseEffectSprinting::GetTaskType() const | |
| CTaskComplexWaitAtAttractor::GetTaskType() const | |
| CTaskComplexUseAttractor::GetTaskType() const | |
| CTaskComplexWaitForDryWeather::GetTaskType() const | |
| CTaskComplexWaitForBus::GetTaskType() const | |
| CTaskSimpleWaitForBus::GetTaskType() const | |
| CTaskSimpleWaitForBus::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleWaitForPizza::GetTaskType() const | |
| CTaskSimpleWaitForPizza::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexSequence::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexBeInGroup::GetTaskType() const | |
| CTaskComplexUsePairedAttractor::GetTaskType() const | |
| CTaskComplexAttractorPartnerWait::GetTaskType() const | |
| CTaskComplexUseAttractorPartner::GetTaskType() const | |
| CTaskComplexUseScriptedAttractor::GetTaskType() const | |
| CTaskComplexOnFire::GetTaskType() const | |
| CTaskSimplePlayerOnFire::GetTaskType() const | |
| CTaskSimplePlayerOnFire::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleTogglePedThreatScanner::GetTaskType() const | |
| CTaskSimpleTogglePedThreatScanner::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleTriggerEvent::GetTaskType() const | |
| CTaskSimpleTriggerEvent::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleIKChain::GetTaskType() const | |
| CTaskSimpleIKLookAt::GetTaskType() const | |
| CTaskSimpleIKPointArm::GetTaskType() const | |
| CTaskSimpleTriggerLookAt::GetTaskType() const | |
| CTaskSimpleClearLookAt::GetTaskType() const | |
| CTaskSimpleIKManager::GetTaskType() const | |
| CTaskComplexUseClosestFreeScriptedAttractor::GetTaskType() const | |
| CTaskComplexUseMobilePhone::GetTaskType() const | |
| CTaskComplexUseGoggles::GetTaskType() const | |
| CTaskComplexInWater::GetTaskType() const | |
| CTaskSimpleSetCharDecisionMaker::GetTaskType() const | |
| CTaskSimpleSetCharDecisionMaker::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexUseSequence::GetTaskType() const | |
| CTaskSimpleWaitUntilAreaCodesMatch::GetTaskType() const | |
| CTaskSimpleWaitUntilAreaCodesMatch::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleWaitUntilLeaderAreaCodesMatch::GetTaskType() const | |
| CTaskComplexUseScriptedBrain::GetTaskType() const | |
| CTaskComplexBeStill::CreateNextSubTask(CPed*) | |
| CTaskComplexBeStill::ControlSubTask(CPed*) | |
| CTaskComplexDie::ControlSubTask(CPed*) | |
| CTaskComplexObserveTrafficLights::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexObserveTrafficLights::CreateFirstSubTask(CPed*) | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::ControlSubTask(CPed*) | |
| CTaskComplexCrossRoadLookAndAchieveHeading::ControlSubTask(CPed*) | |
| CTaskComplexHitResponse::CreateNextSubTask(CPed*) | |
| CTaskComplexHitResponse::ControlSubTask(CPed*) | |
| CTaskComplexHitByGunResponse::CreateNextSubTask(CPed*) | |
| CTaskComplexHitByGunResponse::ControlSubTask(CPed*) | |
| CTaskComplexWaitAtAttractor::CreateNextSubTask(CPed*) | |
| CTaskComplexWaitAtAttractor::ControlSubTask(CPed*) | |
| CTaskComplexUseAttractor::ControlSubTask(CPed*) | |
| CTaskComplexWaitForDryWeather::CreateNextSubTask(CPed*) | |
| CTaskComplexWaitForDryWeather::ControlSubTask(CPed*) | |
| CTaskComplexWaitForBus::ControlSubTask(CPed*) | |
| CTaskSimpleWaitForBus::ProcessPed(CPed*) | |
| CTaskComplexSequence::GetTaskType() const | |
| CTaskComplexSequence::ControlSubTask(CPed*) | |
| CTaskComplexAttractorPartnerWait::CreateNextSubTask(CPed*) | |
| CTaskComplexAttractorPartnerWait::ControlSubTask(CPed*) | |
| CTaskComplexUseAttractorPartner::CreateNextSubTask(CPed*) | |
| CTaskComplexUseAttractorPartner::ControlSubTask(CPed*) | |
| CTaskComplexUseScriptedAttractor::CreateNextSubTask(CPed*) | |
| CTaskComplexUseScriptedAttractor::ControlSubTask(CPed*) | |
| CTaskSimpleTriggerLookAt::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleClearLookAt::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexUseGoggles::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexInWater::ControlSubTask(CPed*) | |
| CTaskComplexUseSequence::ControlSubTask(CPed*) | |
| CTaskSimpleWaitUntilLeaderAreaCodesMatch::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexUseScriptedBrain::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleStandStill::~CTaskSimpleStandStill() | |
| vtable for CTaskSimpleStandStill | |
| CTaskSimpleOnEscalator::~CTaskSimpleOnEscalator() | |
| CTaskSimpleOnEscalator::~CTaskSimpleOnEscalator() | |
| CTaskSimpleSetStayInSamePlace::~CTaskSimpleSetStayInSamePlace() | |
| vtable for CTaskSimpleSetStayInSamePlace | |
| CTaskSimpleSetKindaStayInSamePlace::~CTaskSimpleSetKindaStayInSamePlace() | |
| vtable for CTaskSimpleSetKindaStayInSamePlace | |
| CTaskSimpleDuckToggle::~CTaskSimpleDuckToggle() | |
| vtable for CTaskSimpleDuckToggle | |
| CTaskSimpleDuckToggle::~CTaskSimpleDuckToggle() | |
| CTaskSimpleDrownInCar::~CTaskSimpleDrownInCar() | |
| vtable for CTaskSimpleDrownInCar | |
| CTaskSimpleDrownInCar::~CTaskSimpleDrownInCar() | |
| CTaskSimpleDead::~CTaskSimpleDead() | |
| vtable for CTaskSimpleDead | |
| CTaskSimpleDead::~CTaskSimpleDead() | |
| CTaskSimpleTired::~CTaskSimpleTired() | |
| vtable for CTaskSimpleTired | |
| CTaskSimpleTired::~CTaskSimpleTired() | |
| CTaskSimpleSitIdle::~CTaskSimpleSitIdle() | |
| vtable for CTaskSimpleSitIdle | |
| CTaskSimpleSitIdle::~CTaskSimpleSitIdle() | |
| CTaskSimpleWaitForBus::~CTaskSimpleWaitForBus() | |
| vtable for CTaskSimpleWaitForBus | |
| CTaskSimpleWaitForBus::~CTaskSimpleWaitForBus() | |
| CTaskSimpleWaitForPizza::~CTaskSimpleWaitForPizza() | |
| vtable for CTaskSimpleWaitForPizza | |
| CTaskSimpleWaitForPizza::~CTaskSimpleWaitForPizza() | |
| CTaskSimpleSetCharDecisionMaker::~CTaskSimpleSetCharDecisionMaker() | |
| CTaskSimpleSetCharDecisionMaker::~CTaskSimpleSetCharDecisionMaker() | |
| CTaskSimpleTriggerEvent::~CTaskSimpleTriggerEvent() | |
| vtable for CTaskSimpleTriggerEvent | |
| CTaskSimpleTriggerEvent::~CTaskSimpleTriggerEvent() | |
| CTaskSimpleTogglePedThreatScanner::~CTaskSimpleTogglePedThreatScanner() | |
| CTaskSimpleTogglePedThreatScanner::~CTaskSimpleTogglePedThreatScanner() | |
| CTaskSimplePlayerOnFire::~CTaskSimplePlayerOnFire() | |
| vtable for CTaskSimplePlayerOnFire | |
| CTaskSimplePlayerOnFire::~CTaskSimplePlayerOnFire() | |
| CTaskSimpleIKManager::~CTaskSimpleIKManager() | |
| vtable for CTaskSimpleIKManager | |
| CTaskSimpleIKManager::~CTaskSimpleIKManager() | |
| CTaskSimpleClearLookAt::~CTaskSimpleClearLookAt() | |
| vtable for CTaskSimpleClearLookAt | |
| CTaskSimpleClearLookAt::~CTaskSimpleClearLookAt() | |
| CTaskSimpleStandStill::~CTaskSimpleStandStill() | |
| CTaskSimpleSetStayInSamePlace::~CTaskSimpleSetStayInSamePlace() | |
| CTaskSimpleSetKindaStayInSamePlace::~CTaskSimpleSetKindaStayInSamePlace() | |
| CTaskSimpleDuckToggle::~CTaskSimpleDuckToggle() | |
| CTaskSimpleDrownInCar::~CTaskSimpleDrownInCar() | |
| CTaskSimpleDead::~CTaskSimpleDead() | |
| CTaskSimpleTired::~CTaskSimpleTired() | |
| CTaskSimpleSitIdle::~CTaskSimpleSitIdle() | |
| CTaskSimpleWaitForBus::~CTaskSimpleWaitForBus() | |
| CTaskSimpleWaitForPizza::~CTaskSimpleWaitForPizza() | |
| CTaskSimpleSetCharDecisionMaker::~CTaskSimpleSetCharDecisionMaker() | |
| CTaskSimpleTriggerEvent::~CTaskSimpleTriggerEvent() | |
| CTaskSimpleTogglePedThreatScanner::~CTaskSimpleTogglePedThreatScanner() | |
| CTaskSimpleOnEscalator::~CTaskSimpleOnEscalator() | |
| CTaskSimplePlayerOnFire::~CTaskSimplePlayerOnFire() | |
| CTaskSimpleIKManager::~CTaskSimpleIKManager() | |
| CTaskSimpleClearLookAt::~CTaskSimpleClearLookAt() | |
| CTaskSimpleTired::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleTogglePedThreatScanner::Clone() const | |
| CTaskSimpleTriggerEvent::Clone() const | |
| CTaskSimpleSetCharDecisionMaker::Clone() const | |
| CTaskSimpleDuckToggle::ProcessPed(CPed*) | |
| CTaskSimpleDuck::SetControlType(unsigned char) | |
| CTaskSimpleDuck::AbortBecauseOfOtherDuck(CPed*) | |
| CTaskSimpleDie::~CTaskSimpleDie() | |
| vtable for CTaskSimpleDie | |
| CTaskSimpleDie::~CTaskSimpleDie() | |
| CTaskSimpleDie::~CTaskSimpleDie() | |
| CTaskSimpleDieInCar::~CTaskSimpleDieInCar() | |
| vtable for CTaskSimpleDieInCar | |
| CTaskSimpleDieInCar::~CTaskSimpleDieInCar() | |
| CTaskSimpleDieInCar::~CTaskSimpleDieInCar() | |
| CTaskSimpleDrown::~CTaskSimpleDrown() | |
| vtable for CTaskSimpleDrown | |
| CTaskSimpleDrown::~CTaskSimpleDrown() | |
| CTaskSimpleDrown::~CTaskSimpleDrown() | |
| CTaskSimpleSitDown::~CTaskSimpleSitDown() | |
| vtable for CTaskSimpleSitDown | |
| CTaskSimpleSitDown::~CTaskSimpleSitDown() | |
| CTaskSimpleSitDown::~CTaskSimpleSitDown() | |
| CTaskSimpleStandUp::~CTaskSimpleStandUp() | |
| vtable for CTaskSimpleStandUp | |
| CTaskSimpleStandUp::~CTaskSimpleStandUp() | |
| CTaskSimpleStandUp::~CTaskSimpleStandUp() | |
| CTaskSimpleTurn180::~CTaskSimpleTurn180() | |
| vtable for CTaskSimpleTurn180 | |
| CTaskSimpleTurn180::~CTaskSimpleTurn180() | |
| CTaskSimpleTurn180::~CTaskSimpleTurn180() | |
| CTaskSimpleTriggerEvent::ProcessPed(CPed*) | |
| CTaskComplexBeStill::Clone() const | |
| CTaskComplexDieInCar::~CTaskComplexDieInCar() | |
| vtable for CTaskComplexDieInCar | |
| CTaskComplexDieInCar::~CTaskComplexDieInCar() | |
| CTaskComplexDieInCar::~CTaskComplexDieInCar() | |
| CTaskComplexDie::~CTaskComplexDie() | |
| vtable for CTaskComplexDie | |
| CTaskComplexDie::~CTaskComplexDie() | |
| CTaskComplexDie::~CTaskComplexDie() | |
| CTaskComplexObserveTrafficLights::~CTaskComplexObserveTrafficLights() | |
| vtable for CTaskComplexObserveTrafficLights | |
| CTaskComplexObserveTrafficLights::~CTaskComplexObserveTrafficLights() | |
| CTaskComplexObserveTrafficLights::~CTaskComplexObserveTrafficLights() | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::~CTaskComplexObserveTrafficLightsAndAchieveHeading() | |
| vtable for CTaskComplexObserveTrafficLightsAndAchieveHeading | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::~CTaskComplexObserveTrafficLightsAndAchieveHeading() | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::~CTaskComplexObserveTrafficLightsAndAchieveHeading() | |
| CTaskComplexCrossRoadLookAndAchieveHeading::~CTaskComplexCrossRoadLookAndAchieveHeading() | |
| vtable for CTaskComplexCrossRoadLookAndAchieveHeading | |
| CTaskComplexCrossRoadLookAndAchieveHeading::~CTaskComplexCrossRoadLookAndAchieveHeading() | |
| CTaskComplexCrossRoadLookAndAchieveHeading::~CTaskComplexCrossRoadLookAndAchieveHeading() | |
| CTaskComplexHitResponse::~CTaskComplexHitResponse() | |
| vtable for CTaskComplexHitResponse | |
| CTaskComplexHitResponse::~CTaskComplexHitResponse() | |
| CTaskComplexHitResponse::~CTaskComplexHitResponse() | |
| CTaskComplexHitByGunResponse::~CTaskComplexHitByGunResponse() | |
| vtable for CTaskComplexHitByGunResponse | |
| CTaskComplexHitByGunResponse::~CTaskComplexHitByGunResponse() | |
| CTaskComplexHitByGunResponse::~CTaskComplexHitByGunResponse() | |
| CTaskComplexWaitAtAttractor::~CTaskComplexWaitAtAttractor() | |
| vtable for CTaskComplexWaitAtAttractor | |
| CTaskComplexWaitAtAttractor::~CTaskComplexWaitAtAttractor() | |
| CTaskComplexWaitAtAttractor::~CTaskComplexWaitAtAttractor() | |
| CTaskComplexUseAttractor::~CTaskComplexUseAttractor() | |
| vtable for CTaskComplexUseAttractor | |
| CTaskComplexUseAttractor::~CTaskComplexUseAttractor() | |
| CTaskComplexUseAttractor::~CTaskComplexUseAttractor() | |
| CTaskComplexWaitForDryWeather::~CTaskComplexWaitForDryWeather() | |
| vtable for CTaskComplexWaitForDryWeather | |
| CTaskComplexWaitForDryWeather::~CTaskComplexWaitForDryWeather() | |
| CTaskComplexWaitForDryWeather::~CTaskComplexWaitForDryWeather() | |
| CTaskComplexWaitForBus::~CTaskComplexWaitForBus() | |
| vtable for CTaskComplexWaitForBus | |
| CTaskComplexWaitForBus::~CTaskComplexWaitForBus() | |
| CTaskComplexWaitForBus::~CTaskComplexWaitForBus() | |
| CTaskComplexBeStill::~CTaskComplexBeStill() | |
| CTaskComplexBeStill::~CTaskComplexBeStill() | |
| CTaskComplexBeStill::~CTaskComplexBeStill() | |
| CTaskComplexBeInGroup::~CTaskComplexBeInGroup() | |
| vtable for CTaskComplexBeInGroup | |
| CTaskComplexBeInGroup::~CTaskComplexBeInGroup() | |
| CTaskComplexBeInGroup::~CTaskComplexBeInGroup() | |
| CTaskComplexUsePairedAttractor::~CTaskComplexUsePairedAttractor() | |
| vtable for CTaskComplexUsePairedAttractor | |
| CTaskComplexUsePairedAttractor::~CTaskComplexUsePairedAttractor() | |
| CTaskComplexUsePairedAttractor::~CTaskComplexUsePairedAttractor() | |
| CTaskComplexAttractorPartnerWait::~CTaskComplexAttractorPartnerWait() | |
| vtable for CTaskComplexAttractorPartnerWait | |
| CTaskComplexAttractorPartnerWait::~CTaskComplexAttractorPartnerWait() | |
| CTaskComplexAttractorPartnerWait::~CTaskComplexAttractorPartnerWait() | |
| CTaskComplexUseAttractorPartner::~CTaskComplexUseAttractorPartner() | |
| vtable for CTaskComplexUseAttractorPartner | |
| CTaskComplexUseAttractorPartner::~CTaskComplexUseAttractorPartner() | |
| CTaskComplexUseAttractorPartner::~CTaskComplexUseAttractorPartner() | |
| CTaskComplexUseScriptedAttractor::~CTaskComplexUseScriptedAttractor() | |
| vtable for CTaskComplexUseScriptedAttractor | |
| CTaskComplexUseScriptedAttractor::~CTaskComplexUseScriptedAttractor() | |
| CTaskComplexUseScriptedAttractor::~CTaskComplexUseScriptedAttractor() | |
| CTaskComplexOnFire::~CTaskComplexOnFire() | |
| vtable for CTaskComplexOnFire | |
| CTaskComplexOnFire::~CTaskComplexOnFire() | |
| CTaskComplexOnFire::~CTaskComplexOnFire() | |
| vtable for CTaskComplexUseClosestFreeScriptedAttractor | |
| CTaskComplexUseClosestFreeScriptedAttractor::~CTaskComplexUseClosestFreeScriptedAttractor() | |
| CTaskComplexUseClosestFreeScriptedAttractor::~CTaskComplexUseClosestFreeScriptedAttractor() | |
| CTaskComplexUseMobilePhone::~CTaskComplexUseMobilePhone() | |
| vtable for CTaskComplexUseMobilePhone | |
| CTaskComplexUseMobilePhone::~CTaskComplexUseMobilePhone() | |
| CTaskComplexUseMobilePhone::~CTaskComplexUseMobilePhone() | |
| CTaskComplexUseGoggles::~CTaskComplexUseGoggles() | |
| vtable for CTaskComplexUseGoggles | |
| CTaskComplexUseGoggles::~CTaskComplexUseGoggles() | |
| CTaskComplexUseGoggles::~CTaskComplexUseGoggles() | |
| CTaskComplexInWater::~CTaskComplexInWater() | |
| vtable for CTaskComplexInWater | |
| CTaskComplexInWater::~CTaskComplexInWater() | |
| CTaskComplexInWater::~CTaskComplexInWater() | |
| CTaskSimpleTriggerLookAt::~CTaskSimpleTriggerLookAt() | |
| vtable for CTaskSimpleTriggerLookAt | |
| CTaskSimpleTriggerLookAt::~CTaskSimpleTriggerLookAt() | |
| CTaskSimpleTriggerLookAt::~CTaskSimpleTriggerLookAt() | |
| vtable for CTaskSimpleWaitUntilAreaCodesMatch | |
| CTaskSimpleWaitUntilAreaCodesMatch::~CTaskSimpleWaitUntilAreaCodesMatch() | |
| CTaskSimpleWaitUntilAreaCodesMatch::~CTaskSimpleWaitUntilAreaCodesMatch() | |
| CTaskSimpleWaitUntilLeaderAreaCodesMatch::~CTaskSimpleWaitUntilLeaderAreaCodesMatch() | |
| CTaskSimpleWaitUntilLeaderAreaCodesMatch::~CTaskSimpleWaitUntilLeaderAreaCodesMatch() | |
| CTaskSimpleWaitUntilLeaderAreaCodesMatch::~CTaskSimpleWaitUntilLeaderAreaCodesMatch() | |
| CTaskSimpleTriggerLookAt::ProcessPed(CPed*) | |
| CTaskComplexSitDownThenIdleThenStandUp::~CTaskComplexSitDownThenIdleThenStandUp() | |
| vtable for CTaskComplexSitDownThenIdleThenStandUp | |
| CTaskComplexSitDownThenIdleThenStandUp::~CTaskComplexSitDownThenIdleThenStandUp() | |
| CTaskComplexSitDownThenIdleThenStandUp::~CTaskComplexSitDownThenIdleThenStandUp() | |
| CTaskComplexSunbathe::~CTaskComplexSunbathe() | |
| vtable for CTaskComplexSunbathe | |
| CTaskComplexSunbathe::~CTaskComplexSunbathe() | |
| CTaskComplexSunbathe::~CTaskComplexSunbathe() | |
| CTaskComplexSitDownThenIdleThenStandUp::ControlSubTask(CPed*) | |
| CTaskComplexObserveTrafficLights::ControlSubTask(CPed*) | |
| CTaskComplexHitResponse::CreateFirstSubTask(CPed*) | |
| CTaskComplexHitByGunResponse::CreateFirstSubTask(CPed*) | |
| CTaskComplexUseMobilePhone::CreateNextSubTask(CPed*) | |
| CTaskComplexUseEffect::~CTaskComplexUseEffect() | |
| vtable for CTaskComplexUseEffect | |
| CTaskComplexUseEffect::~CTaskComplexUseEffect() | |
| CTaskComplexUseEffect::~CTaskComplexUseEffect() | |
| CTaskComplexUseEffectSprinting::~CTaskComplexUseEffectSprinting() | |
| vtable for CTaskComplexUseEffectSprinting | |
| CTaskComplexUseEffectSprinting::~CTaskComplexUseEffectSprinting() | |
| CTaskComplexUseEffectSprinting::~CTaskComplexUseEffectSprinting() | |
| CTaskComplexUseEffectRunning::~CTaskComplexUseEffectRunning() | |
| vtable for CTaskComplexUseEffectRunning | |
| CTaskComplexUseEffectRunning::~CTaskComplexUseEffectRunning() | |
| CTaskComplexUseEffectRunning::~CTaskComplexUseEffectRunning() | |
| CTaskComplexUseEffect::CreateNextSubTask(CPed*) | |
| CTaskComplexUseEffect::CreateFirstSubTask(CPed*) | |
| CTaskComplexUseEffect::ControlSubTask(CPed*) | |
| CTaskComplexUseAttractor::CreateNextSubTask(CPed*) | |
| CTaskComplexInWater::CreateNextSubTask(CPed*) | |
| CTaskComplexBeInGroup::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexBeInGroup::CreateNextSubTask(CPed*) | |
| CTaskComplexBeInGroup::CreateFirstSubTask(CPed*) | |
| CTaskSimpleIKChain::~CTaskSimpleIKChain() | |
| vtable for CTaskSimpleIKChain | |
| CTaskSimpleIKChain::~CTaskSimpleIKChain() | |
| CTaskSimpleIKChain::~CTaskSimpleIKChain() | |
| CTaskSimpleIKLookAt::~CTaskSimpleIKLookAt() | |
| vtable for CTaskSimpleIKLookAt | |
| CTaskSimpleIKLookAt::~CTaskSimpleIKLookAt() | |
| CTaskSimpleIKLookAt::~CTaskSimpleIKLookAt() | |
| CTaskSimpleIKPointArm::~CTaskSimpleIKPointArm() | |
| vtable for CTaskSimpleIKPointArm | |
| CTaskSimpleIKPointArm::~CTaskSimpleIKPointArm() | |
| CTaskSimpleIKPointArm::~CTaskSimpleIKPointArm() | |
| CTaskSimpleIKChain::CreateIKChain(CPed*) | |
| CTaskSimpleIKPointArm::CreateIKChain(CPed*) | |
| CTaskSimpleIKLookAt::CreateIKChain(CPed*) | |
| CTaskComplexUseGoggles::ControlSubTask(CPed*) | |
| CTaskSimplePlayerOnFoot::PlayerControlZelda(CPlayerPed*, bool) | |
| CTaskSimpleSetCharDecisionMaker::ProcessPed(CPed*) | |
| CTaskComplexDieInCar::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexCrossRoadLookAndAchieveHeading::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexHitByGunResponse::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexDie::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexSitDownThenIdleThenStandUp::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexSunbathe::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleIKManager::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleIKManager::ProcessPed(CPed*) | |
| CTaskSimpleClearLookAt::ProcessPed(CPed*) | |
| CTaskComplexUseGoggles::CreateNextSubTask(CPed*) | |
| CTaskComplexUseGoggles::CreateFirstSubTask(CPed*) | |
| CTaskSimpleStandStill::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexWaitForBus::CreateNextSubTask(CPed*) | |
| CTaskSimpleDie::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleSitDown::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleStandUp::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexUseEffect::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexUseClosestFreeScriptedAttractor::Serialize() | |
| CTaskSimpleWaitUntilAreaCodesMatch::Serialize() | |
| CTaskSimpleStandStill::Serialize() | |
| CTaskSimpleDieInCar::Serialize() | |
| CTaskComplexDieInCar::Serialize() | |
| CTaskComplexDie::Serialize() | |
| CTaskSimpleDead::Serialize() | |
| CTaskComplexSitDownThenIdleThenStandUp::Serialize() | |
| CTaskSimpleSitIdle::Serialize() | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::Serialize() | |
| CTaskComplexCrossRoadLookAndAchieveHeading::Serialize() | |
| CTaskComplexBeInGroup::Serialize() | |
| CTaskSimpleTriggerLookAt::Serialize() | |
| CTaskSimpleTogglePedThreatScanner::Serialize() | |
| CTaskComplexUseSequence::Serialize() | |
| CTaskSimpleWaitUntilLeaderAreaCodesMatch::Serialize() | |
| CTaskComplexInWater::Serialize() | |
| CTaskComplexUseGoggles::Serialize() | |
| CTaskSimpleSetCharDecisionMaker::Serialize() | |
| CTaskSimpleClearLookAt::Serialize() | |
| CTaskSimplePlayerOnFire::Serialize() | |
| CTaskSimpleWaitForPizza::Serialize() | |
| CTaskComplexUseMobilePhone::Serialize() | |
| CTaskComplexWaitForBus::Serialize() | |
| CTaskComplexWaitForDryWeather::Serialize() | |
| CTaskComplexHitByGunResponse::Serialize() | |
| CTaskComplexHitResponse::Serialize() | |
| CTaskComplexOnFire::Serialize() | |
| CTaskComplexObserveTrafficLights::Serialize() | |
| CTaskComplexBeStill::Serialize() | |
| CTaskSimpleDrown::Serialize() | |
| CTaskSimpleWaitForBus::Serialize() | |
| CTaskSimpleTurn180::Serialize() | |
| CTaskSimpleTired::Serialize() | |
| CTaskSimpleDrownInCar::Serialize() | |
| CTaskSimpleSetStayInSamePlace::Serialize() | |
| CTaskSimpleStandUp::Serialize() | |
| CTaskSimpleSitDown::Serialize() | |
| CTaskComplexUseScriptedBrain::Serialize() | |
| CTaskSimpleDuckToggle::Serialize() | |
| CTaskSimpleSetKindaStayInSamePlace::Serialize() | |
| CTaskSimpleOnEscalator::Serialize() | |
| CTaskSimpleWaitForPizza::ProcessPed(CPed*) | |
| CTaskSimpleOnEscalator::ProcessPed(CPed*) | |
| CTaskSimpleWaitUntilAreaCodesMatch::ProcessPed(CPed*) | |
| CTaskComplexBeStill::CreateFirstSubTask(CPed*) | |
| CTaskComplexSitDownThenIdleThenStandUp::CreateFirstSubTask(CPed*) | |
| CTaskComplexObserveTrafficLights::CreateNextSubTask(CPed*) | |
| CTaskComplexWaitAtAttractor::CreateFirstSubTask(CPed*) | |
| CTaskComplexWaitForDryWeather::CreateFirstSubTask(CPed*) | |
| CTaskSimpleStandStill::Clone() const | |
| CTaskComplexUseMobilePhone::CreateFirstSubTask(CPed*) | |
| CTaskSimpleOnEscalator::Clone() const | |
| CTaskSimpleSetStayInSamePlace::CTaskSimpleSetStayInSamePlace(bool) | |
| CTaskSimpleSetStayInSamePlace::Clone() const | |
| CTaskSimpleSetKindaStayInSamePlace::CTaskSimpleSetKindaStayInSamePlace(bool) | |
| CTaskSimpleSetKindaStayInSamePlace::Clone() const | |
| CTaskSimpleDuckToggle::CTaskSimpleDuckToggle(int) | |
| CTaskSimpleDuckToggle::Clone() const | |
| CTaskSimpleDie::CTaskSimpleDie(AssocGroupId, AnimationId, float, float) | |
| CTaskSimpleDie::CTaskSimpleDie(AssocGroupId, AnimationId, float, float) | |
| CTaskSimpleDie::CTaskSimpleDie(char const*, char const*, int, float, float) | |
| CTaskSimpleDie::CTaskSimpleDie(CAnimBlendHierarchy*, int, float, float) | |
| CTaskSimpleDie::CTaskSimpleDie(CAnimBlendHierarchy*, int, float, float) | |
| CTaskSimpleDie::Clone() const | |
| CTaskSimpleDie::StartAnim(CPed*) | |
| CTaskSimpleDieInCar::CTaskSimpleDieInCar(AssocGroupId, AnimationId) | |
| CTaskSimpleDieInCar::Clone() const | |
| CTaskComplexDieInCar::CTaskComplexDieInCar(eWeaponType) | |
| CTaskComplexDieInCar::Clone() const | |
| CTaskComplexDieInCar::PreparePedVehicleForPedDeath(CVehicle*) const | |
| CTaskComplexDieInCar::CreateSubTask(int, CPed*) const | |
| CTaskComplexDieInCar::CreateFirstSubTask(CPed*) | |
| CTaskComplexDieInCar::ControlSubTask(CPed*) | |
| CTaskComplexDieInCar::CreateNextSubTask(CPed*) | |
| CTaskSimpleDrown::CTaskSimpleDrown() | |
| CTaskSimpleDrown::Clone() const | |
| CTaskSimpleDrownInCar::CTaskSimpleDrownInCar() | |
| CTaskComplexDie::CreateNextSubTask(CPed*) | |
| CTaskSimpleDrownInCar::Clone() const | |
| CTaskComplexDie::CTaskComplexDie(eWeaponType, AssocGroupId, AnimationId, float, float, bool, bool, int, bool) | |
| CTaskComplexDie::Clone() const | |
| CTaskComplexInWater::CreateFirstSubTask(CPed*) | |
| CTaskComplexDie::SayDeathSample(CPed*) const | |
| CTaskComplexDie::CreateFirstSubTask(CPed*) | |
| CTaskSimpleDead::CTaskSimpleDead(int, bool) | |
| CTaskSimpleDead::Clone() const | |
| CTaskSimpleTired::CTaskSimpleTired(int) | |
| CTaskSimpleTired::Clone() const | |
| CTaskSimpleTired::StartAnim(CPed*) | |
| CTaskSimpleTired::ProcessPed(CPed*) | |
| CTaskSimpleSitDown::CTaskSimpleSitDown(unsigned char) | |
| CTaskSimpleSitDown::Clone() const | |
| CTaskSimpleSitDown::StartAnim(CPed*) | |
| CTaskSimpleSitDown::ProcessPed(CPed*) | |
| CTaskSimpleSitIdle::CTaskSimpleSitIdle(int, unsigned char) | |
| CTaskSimpleSitIdle::Clone() const | |
| CTaskSimpleSitIdle::SetTimer(int) | |
| CTaskSimpleSitIdle::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleSitIdle::StartAnim(CPed*) | |
| CTaskSimpleSitIdle::ProcessPed(CPed*) | |
| CTaskSimpleStandUp::CTaskSimpleStandUp(unsigned char) | |
| CTaskSimpleStandUp::Clone() const | |
| CTaskSimpleStandUp::StartAnim(CPed*) | |
| CTaskSimpleStandUp::ProcessPed(CPed*) | |
| CTaskComplexSitDownThenIdleThenStandUp::CTaskComplexSitDownThenIdleThenStandUp(int, unsigned char, unsigned char) | |
| CTaskComplexSitDownThenIdleThenStandUp::Clone() const | |
| CTaskComplexSitDownThenIdleThenStandUp::CreateSubTask(int) | |
| CTaskComplexSitDownThenIdleThenStandUp::CreateNextSubTask(CPed*) | |
| CTaskComplexObserveTrafficLights::CTaskComplexObserveTrafficLights() | |
| CTaskComplexObserveTrafficLights::Clone() const | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::CTaskComplexObserveTrafficLightsAndAchieveHeading(int, float) | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::Clone() const | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::CreateSubTask(int) const | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::CreateNextSubTask(CPed*) | |
| CTaskComplexObserveTrafficLightsAndAchieveHeading::CreateFirstSubTask(CPed*) | |
| CTaskComplexCrossRoadLookAndAchieveHeading::CTaskComplexCrossRoadLookAndAchieveHeading(int, float) | |
| CTaskComplexCrossRoadLookAndAchieveHeading::Clone() const | |
| CTaskComplexCrossRoadLookAndAchieveHeading::CreateSubTask(int, CPed*) const | |
| CTaskComplexCrossRoadLookAndAchieveHeading::CreateNextSubTask(CPed*) | |
| CTaskComplexCrossRoadLookAndAchieveHeading::CreateFirstSubTask(CPed*) | |
| CTaskSimpleTurn180::CTaskSimpleTurn180() | |
| CTaskSimpleTurn180::Clone() const | |
| CTaskSimpleTurn180::StartAnim(CPed*) | |
| CTaskSimpleTurn180::ProcessPed(CPed*) | |
| CTaskComplexHitResponse::CTaskComplexHitResponse(int) | |
| CTaskComplexHitResponse::Clone() const | |
| CTaskComplexHitByGunResponse::CTaskComplexHitByGunResponse(int) | |
| CTaskComplexHitByGunResponse::Clone() const | |
| CTaskComplexSunbathe::CTaskComplexSunbathe(CObject*, bool) | |
| CTaskComplexSunbathe::Clone() const | |
| CTaskComplexSunbathe::ShouldLoadSunbatheAnims() | |
| CTaskComplexSunbathe::ControlSubTask(CPed*) | |
| CTaskComplexSunbathe::CreateSubTask(int, CPed*) | |
| CTaskComplexSunbathe::CreateNextSubTask(CPed*) | |
| CTaskComplexSunbathe::CreateFirstSubTask(CPed*) | |
| CTaskComplexUseEffect::CTaskComplexUseEffect(C2dEffect*, CEntity*) | |
| CTaskComplexUseEffect::Clone() const | |
| CTaskComplexUseEffectSprinting::Clone() const | |
| CTaskComplexUseEffectRunning::Clone() const | |
| CTaskComplexWaitAtAttractor::CTaskComplexWaitAtAttractor(CPedAttractor*, int) | |
| CTaskComplexWaitAtAttractor::Clone() const | |
| CTaskComplexUseAttractor::CTaskComplexUseAttractor(CPedAttractor*) | |
| CTaskComplexUseAttractor::Clone() const | |
| CTaskComplexWaitForDryWeather::CTaskComplexWaitForDryWeather() | |
| CTaskComplexWaitForDryWeather::Clone() const | |
| CTaskComplexWaitForBus::CTaskComplexWaitForBus() | |
| CTaskComplexWaitForBus::Clone() const | |
| CTaskSimpleWaitForBus::CTaskSimpleWaitForBus() | |
| CTaskComplexWaitForBus::CreateFirstSubTask(CPed*) | |
| CTaskSimpleWaitForBus::Clone() const | |
| CTaskSimpleWaitForPizza::CTaskSimpleWaitForPizza() | |
| CTaskSimpleWaitForPizza::Clone() const | |
| CTaskComplexSequence::CTaskComplexSequence() | |
| vtable for CTaskComplexSequence | |
| CTaskComplexSequence::~CTaskComplexSequence() | |
| CTaskComplexSequence::~CTaskComplexSequence() | |
| CTaskComplexUseSequence::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexUseSequence::~CTaskComplexUseSequence() | |
| vtable for CTaskComplexUseSequence | |
| CTaskComplexUseSequence::~CTaskComplexUseSequence() | |
| CTaskComplexUseSequence::~CTaskComplexUseSequence() | |
| CTaskComplexSequence::CreateNextSubTask(CPed*, int&, int&) | |
| CTaskComplexSequence::CreateNextSubTask(CPed*) | |
| CTaskComplexUseSequence::CreateNextSubTask(CPed*) | |
| CTaskComplexSequence::CreateFirstSubTask(CPed*, int&, int&) | |
| CTaskComplexSequence::CreateFirstSubTask(CPed*) | |
| CTaskComplexUseSequence::CreateFirstSubTask(CPed*) | |
| CTaskComplexSequence::AddTask(int, CTask*) | |
| CTaskComplexBeInGroup::CTaskComplexBeInGroup(int, bool) | |
| CTaskComplexBeInGroup::Clone() const | |
| CTaskComplexBeInGroup::MonitorMainGroupTask(CPed*) | |
| CTaskComplexBeInGroup::MonitorSecondaryGroupTask(CPed*) | |
| CTaskComplexBeInGroup::ControlSubTask(CPed*) | |
| CTaskComplexUsePairedAttractor::CTaskComplexUsePairedAttractor(CPedAttractor*) | |
| CTaskComplexUsePairedAttractor::Clone() const | |
| CTaskComplexUsePairedAttractor::SetPartnership(CPed*, bool, CScriptedEffectPair const*) | |
| CTaskComplexUsePairedAttractor::SeekPartnership(CPed*) | |
| CScripted2dEffects::GetEffectPairs(C2dEffect const*) | |
| CTaskComplexUsePairedAttractor::ClearPartnership() | |
| CTaskComplexUsePairedAttractor::ControlSubTask(CPed*) | |
| CTaskComplexAttractorPartnerWait::CTaskComplexAttractorPartnerWait(bool, CScriptedEffectPair const*) | |
| CTaskComplexAttractorPartnerWait::CTaskComplexAttractorPartnerWait(bool, CScriptedEffectPair const*) | |
| CTaskComplexAttractorPartnerWait::Clone() const | |
| CTaskComplexUseAttractorPartner::CTaskComplexUseAttractorPartner(bool, CScriptedEffectPair const*) | |
| CTaskComplexUseAttractorPartner::CTaskComplexUseAttractorPartner(bool, CScriptedEffectPair const*) | |
| CTaskComplexUseAttractorPartner::Clone() const | |
| CTaskComplexUseScriptedAttractor::CTaskComplexUseScriptedAttractor(CPedAttractor const*) | |
| CTaskComplexUseScriptedAttractor::CTaskComplexUseScriptedAttractor(CPedAttractor const*) | |
| CTaskComplexUseScriptedAttractor::Clone() const | |
| CTaskComplexUsePairedAttractor::CreateSubTask(int, CPed*) | |
| CTaskComplexUsePairedAttractor::CreateNextSubTask(CPed*) | |
| CScripted2dEffects::ms_useAgainFlags | |
| CTaskComplexUsePairedAttractor::CreateFirstSubTask(CPed*) | |
| CTaskComplexOnFire::CTaskComplexOnFire() | |
| CTaskComplexOnFire::Clone() const | |
| CTaskComplexOnFire::ComputeFireDamage(CPed*, CPedDamageResponse&) | |
| CTaskComplexOnFire::CreateSubTask(int) const | |
| CTaskComplexOnFire::CreateNextSubTask(CPed*) | |
| CTaskComplexOnFire::CreateFirstSubTask(CPed*) | |
| CTaskComplexOnFire::ControlSubTask(CPed*) | |
| CTaskSimplePlayerOnFire::CTaskSimplePlayerOnFire() | |
| CTaskSimplePlayerOnFire::Clone() const | |
| CTaskSimpleIKManager::CTaskSimpleIKManager() | |
| CTaskSimpleIKManager::Clone() const | |
| CTaskSimpleIKManager::RemoveIKChainTask(int) | |
| CTaskSimpleIKManager::IsSlotEmpty(int) | |
| CTaskSimpleIKChain::CTaskSimpleIKChain(char*, int, RwV3d, int, CEntity*, int, RwV3d, float, int, int) | |
| CTaskSimpleIKChain::CTaskSimpleIKChain(char*, int, RwV3d, int, CEntity*, int, RwV3d, float, int, int) | |
| CTaskSimpleIKChain::Clone() const | |
| CTaskSimpleIKManager::BlendOut(int, int) | |
| CTaskSimpleIKChain::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskSimpleIKChain::ProcessPed(CPed*) | |
| CTaskSimpleIKLookAt::CTaskSimpleIKLookAt(char*, CEntity*, int, int, RwV3d, unsigned char, float, int, int) | |
| CTaskSimpleIKLookAt::Clone() const | |
| CTaskSimpleIKPointArm::CTaskSimpleIKPointArm(char*, int, CEntity*, int, RwV3d, float, int) | |
| CTaskSimpleIKPointArm::Clone() const | |
| CTaskSimpleIKPointArm::GetPointAtEntity() | |
| CTaskSimpleTriggerLookAt::CTaskSimpleTriggerLookAt(CEntity*, int, int, RwV3d, unsigned char, float, int, int) | |
| CTaskSimpleTriggerLookAt::Clone() const | |
| CTaskSimpleClearLookAt::CTaskSimpleClearLookAt() | |
| CTaskSimpleClearLookAt::Clone() const | |
| CTaskComplexUseClosestFreeScriptedAttractor::Clone() const | |
| CTaskComplexUseClosestFreeScriptedAttractor::ComputeClosestFreeScriptedEffect(CPed const&) const | |
| CTaskComplexUseMobilePhone::CTaskComplexUseMobilePhone(int) | |
| CTaskComplexUseMobilePhone::Clone() const | |
| CTaskComplexUseMobilePhone::RemovePhoneModel(CPed*) | |
| CTaskComplexUseMobilePhone::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexUseMobilePhone::ControlSubTask(CPed*) | |
| CTaskComplexUseGoggles::CTaskComplexUseGoggles() | |
| CTaskComplexUseGoggles::Clone() const | |
| CTaskComplexInWater::CTaskComplexInWater() | |
| CTaskComplexInWater::Clone() const | |
| CTaskComplexUseSequence::CTaskComplexUseSequence(int) | |
| CTaskComplexUseSequence::Clone() const | |
| CTaskComplexAttractorPartnerWait::CreateFirstSubTask(CPed*) | |
| CTaskComplexUseAttractorPartner::CreateFirstSubTask(CPed*) | |
| CTaskComplexUseScriptedAttractor::CreateFirstSubTask(CPed*) | |
| CTaskSimpleWaitUntilAreaCodesMatch::Clone() const | |
| CTaskSimpleWaitUntilLeaderAreaCodesMatch::Clone() const | |
| CScriptedBrainTaskStore::ms_entries | |
| CTaskComplexUseScriptedBrain::CreateFirstSubTask(CPed*) | |
| CTaskComplexUseScriptedBrain::ControlSubTask(CPed*) | |
| CScriptedBrainTaskStore::Clear(CTask*) | |
| CTaskComplexUseScriptedBrain::~CTaskComplexUseScriptedBrain() | |
| vtable for CTaskComplexUseScriptedBrain | |
| CTaskComplexUseScriptedBrain::~CTaskComplexUseScriptedBrain() | |
| CTaskComplexUseScriptedBrain::~CTaskComplexUseScriptedBrain() | |
| CTaskComplexUseScriptedBrain::CreateNextSubTask(CPed*) | |
| CScriptedBrainTaskStore::Clear(CPed*) | |
| CTaskComplexUseScriptedBrain::CTaskComplexUseScriptedBrain(char const*) | |
| CTaskComplexUseAttractor::CreateFirstSubTask(CPed*) | |
| CTaskComplexUseScriptedBrain::Clone() const | |
| CTaskSimpleDie::ProcessPed(CPed*) | |
| CTaskSimpleDieInCar::ProcessPed(CPed*) | |
| CTaskSimpleDrown::ProcessPed(CPed*) | |
| CTaskSimpleDrownInCar::ProcessPed(CPed*) | |
| CTaskSimpleDead::ProcessPed(CPed*) | |
| CPed::DeadPedMakesTyresBloody() | |
| CTaskSimplePlayerOnFire::ProcessPed(CPed*) | |
| CTaskSimplePlayerOnFire::ms_iOnFireTime | |
| CTaskComplexOnFire::ms_fHealthRate | |
| CTaskComplexOnFire::ms_fSafeDistance | |
| CTaskComplexOnFire::ms_iMaxFleeTime | |
| CTaskComplexUsePairedAttractor::ms_iUseAttractorAloneTime | |
| CTaskSimpleWaitForPizza::ms_iPizzaWaitTime | |
| CTaskSimpleWaitForBus::ms_fBoardBusThresholdSpeed | |
| CTaskComplexEnterCarAsDriver::GetTaskType() const | |
| CTaskComplexEnterCarAsPassenger::GetTaskType() const | |
| CTaskComplexOpenDriverDoor::GetTaskType() const | |
| CTaskComplexOpenPassengerDoor::GetTaskType() const | |
| CTaskComplexDragPedFromCar::GetTaskType() const | |
| CTaskComplexEnterCarAsDriverTimed::GetTaskType() const | |
| CTaskComplexEnterCarAsPassengerTimed::GetTaskType() const | |
| CTaskComplexEnterCarAsPassengerWait::GetTaskType() const | |
| CTaskComplexLeaveCarAsPassengerWait::GetTaskType() const | |
| CTaskComplexEnterBoatAsDriver::GetTaskType() const | |
| CTaskComplexStealCar::GetTaskType() const | |
| CTaskComplexLeaveCar::GetTaskType() const | |
| CTaskComplexLeaveCarAndDie::GetTaskType() const | |
| CTaskComplexLeaveBoat::GetTaskType() const | |
| CTaskComplexLeaveAnyCar::GetTaskType() const | |
| CTaskComplexLeaveCarAndWander::GetTaskType() const | |
| CTaskComplexLeaveCarAndFlee::GetTaskType() const | |
| CTaskComplexScreamInCarThenLeave::GetTaskType() const | |
| CTaskSimpleCarDrive::GetTaskType() const | |
| CTaskComplexCarDrive::GetTaskType() const | |
| CTaskComplexCarDriveWander::GetTaskType() const | |
| CTaskComplexCarDriveMission::GetTaskType() const | |
| CTaskComplexDriveToPoint::GetTaskType() const | |
| CTaskComplexDrivePointRoute::GetTaskType() const | |
| CTaskComplexEnterAnyCarAsDriver::GetTaskType() const | |
| CTaskComplexShuffleSeats::GetTaskType() const | |
| CTaskSimpleCarSetTempAction::GetTaskType() const | |
| CTaskComplexEnterCarAsDriverTimed::CreateNextSubTask(CPed*) | |
| CTaskComplexEnterCarAsPassengerTimed::CreateNextSubTask(CPed*) | |
| CTaskComplexEnterBoatAsDriver::ControlSubTask(CPed*) | |
| CTaskComplexLeaveBoat::CreateNextSubTask(CPed*) | |
| CTaskComplexLeaveBoat::ControlSubTask(CPed*) | |
| CTaskComplexLeaveAnyCar::CreateNextSubTask(CPed*) | |
| CTaskComplexLeaveAnyCar::ControlSubTask(CPed*) | |
| CTaskComplexLeaveCarAndWander::ControlSubTask(CPed*) | |
| CTaskComplexLeaveCarAndFlee::ControlSubTask(CPed*) | |
| CTaskComplexCarDrive::SetUpCar() const | |
| CTaskComplexDriveToPoint::SetUpCar() const | |
| CTaskComplexDrivePointRoute::ControlSubTask(CPed*) | |
| CTaskComplexEnterAnyCarAsDriver::CreateNextSubTask(CPed*) | |
| CTaskComplexEnterAnyCarAsDriver::ControlSubTask(CPed*) | |
| CTaskComplexEnterCarAsDriverTimed::~CTaskComplexEnterCarAsDriverTimed() | |
| vtable for CTaskComplexEnterCarAsDriverTimed | |
| CTaskComplexEnterCarAsDriverTimed::~CTaskComplexEnterCarAsDriverTimed() | |
| CTaskComplexEnterCarAsPassengerTimed::~CTaskComplexEnterCarAsPassengerTimed() | |
| vtable for CTaskComplexEnterCarAsPassengerTimed | |
| CTaskComplexEnterCarAsPassengerTimed::~CTaskComplexEnterCarAsPassengerTimed() | |
| CTaskComplexEnterCarAsPassengerWait::~CTaskComplexEnterCarAsPassengerWait() | |
| vtable for CTaskComplexEnterCarAsPassengerWait | |
| CTaskComplexLeaveCarAsPassengerWait::~CTaskComplexLeaveCarAsPassengerWait() | |
| vtable for CTaskComplexLeaveCarAsPassengerWait | |
| CTaskComplexEnterBoatAsDriver::~CTaskComplexEnterBoatAsDriver() | |
| vtable for CTaskComplexEnterBoatAsDriver | |
| CTaskComplexEnterBoatAsDriver::~CTaskComplexEnterBoatAsDriver() | |
| CTaskComplexStealCar::~CTaskComplexStealCar() | |
| vtable for CTaskComplexStealCar | |
| CTaskComplexStealCar::~CTaskComplexStealCar() | |
| CTaskComplexLeaveBoat::~CTaskComplexLeaveBoat() | |
| vtable for CTaskComplexLeaveBoat | |
| CTaskComplexLeaveBoat::~CTaskComplexLeaveBoat() | |
| CTaskComplexLeaveCarAndWander::~CTaskComplexLeaveCarAndWander() | |
| vtable for CTaskComplexLeaveCarAndWander | |
| CTaskComplexLeaveCarAndWander::~CTaskComplexLeaveCarAndWander() | |
| CTaskComplexLeaveCarAndFlee::~CTaskComplexLeaveCarAndFlee() | |
| vtable for CTaskComplexLeaveCarAndFlee | |
| CTaskComplexLeaveCarAndFlee::~CTaskComplexLeaveCarAndFlee() | |
| CTaskComplexScreamInCarThenLeave::~CTaskComplexScreamInCarThenLeave() | |
| vtable for CTaskComplexScreamInCarThenLeave | |
| CTaskComplexScreamInCarThenLeave::~CTaskComplexScreamInCarThenLeave() | |
| CTaskComplexCarDrive::~CTaskComplexCarDrive() | |
| vtable for CTaskComplexCarDrive | |
| CTaskComplexCarDrive::~CTaskComplexCarDrive() | |
| CTaskComplexCarDriveWander::~CTaskComplexCarDriveWander() | |
| vtable for CTaskComplexCarDriveWander | |
| CTaskComplexCarDriveWander::~CTaskComplexCarDriveWander() | |
| vtable for CTaskComplexCarDriveMission | |
| CTaskComplexCarDriveMission::~CTaskComplexCarDriveMission() | |
| CTaskComplexDriveToPoint::~CTaskComplexDriveToPoint() | |
| vtable for CTaskComplexDriveToPoint | |
| CTaskComplexDriveToPoint::~CTaskComplexDriveToPoint() | |
| CTaskComplexEnterAnyCarAsDriver::~CTaskComplexEnterAnyCarAsDriver() | |
| vtable for CTaskComplexEnterAnyCarAsDriver | |
| CTaskComplexEnterAnyCarAsDriver::~CTaskComplexEnterAnyCarAsDriver() | |
| CTaskComplexShuffleSeats::~CTaskComplexShuffleSeats() | |
| CTaskUtilityLineUpPedWithCar::~CTaskUtilityLineUpPedWithCar() | |
| vtable for CTaskComplexShuffleSeats | |
| CTaskComplexShuffleSeats::~CTaskComplexShuffleSeats() | |
| CTaskComplexLeaveAnyCar::~CTaskComplexLeaveAnyCar() | |
| CTaskComplexLeaveAnyCar::~CTaskComplexLeaveAnyCar() | |
| CTaskComplexEnterCarAsDriverTimed::~CTaskComplexEnterCarAsDriverTimed() | |
| CTaskComplexEnterCarAsPassengerTimed::~CTaskComplexEnterCarAsPassengerTimed() | |
| CTaskComplexEnterCarAsPassengerWait::~CTaskComplexEnterCarAsPassengerWait() | |
| CTaskComplexLeaveCarAsPassengerWait::~CTaskComplexLeaveCarAsPassengerWait() | |
| CTaskComplexEnterBoatAsDriver::~CTaskComplexEnterBoatAsDriver() | |
| CTaskComplexStealCar::~CTaskComplexStealCar() | |
| CTaskComplexLeaveBoat::~CTaskComplexLeaveBoat() | |
| CTaskComplexLeaveCarAndWander::~CTaskComplexLeaveCarAndWander() | |
| CTaskComplexLeaveCarAndFlee::~CTaskComplexLeaveCarAndFlee() | |
| CTaskComplexScreamInCarThenLeave::~CTaskComplexScreamInCarThenLeave() | |
| CTaskComplexCarDrive::~CTaskComplexCarDrive() | |
| CTaskComplexCarDriveWander::~CTaskComplexCarDriveWander() | |
| CTaskComplexCarDriveMission::~CTaskComplexCarDriveMission() | |
| CTaskComplexDriveToPoint::~CTaskComplexDriveToPoint() | |
| CTaskComplexEnterAnyCarAsDriver::~CTaskComplexEnterAnyCarAsDriver() | |
| CTaskComplexShuffleSeats::~CTaskComplexShuffleSeats() | |
| CTaskComplexLeaveAnyCar::~CTaskComplexLeaveAnyCar() | |
| CTaskComplexLeaveAnyCar::Clone() const | |
| CTaskComplexLeaveCar::~CTaskComplexLeaveCar() | |
| CVehicle::ClearGettingOutFlags(unsigned char) | |
| vtable for CTaskComplexLeaveCar | |
| CTaskComplexLeaveCar::~CTaskComplexLeaveCar() | |
| CTaskComplexLeaveCarAndDie::~CTaskComplexLeaveCarAndDie() | |
| CTaskComplexLeaveCarAndDie::~CTaskComplexLeaveCarAndDie() | |
| CTaskComplexLeaveCarAndDie::~CTaskComplexLeaveCarAndDie() | |
| vtable for CTaskSimpleCarDrive | |
| CTaskSimpleCarDrive::~CTaskSimpleCarDrive() | |
| CTaskSimpleCarDrive::~CTaskSimpleCarDrive() | |
| CTaskSimpleCarSetTempAction::~CTaskSimpleCarSetTempAction() | |
| vtable for CTaskSimpleCarSetTempAction | |
| CTaskSimpleCarSetTempAction::~CTaskSimpleCarSetTempAction() | |
| CTaskSimpleCarSetTempAction::~CTaskSimpleCarSetTempAction() | |
| CVehicleAnimGroup::GetGroup(int) | |
| CTaskUtilityLineUpPedWithCar::ProcessPed(CPed*, CVehicle*, CAnimBlendAssociation*) | |
| aTestAnimList | |
| CTaskComplexCarDriveWander::SetUpCar() const | |
| CTaskComplexDriveToPoint::CreateSubTaskCannotGetInCar(CPed*) const | |
| CTaskComplexDrivePointRoute::~CTaskComplexDrivePointRoute() | |
| vtable for CTaskComplexDrivePointRoute | |
| CTaskComplexDrivePointRoute::~CTaskComplexDrivePointRoute() | |
| CTaskComplexDrivePointRoute::~CTaskComplexDrivePointRoute() | |
| CTaskComplexScreamInCarThenLeave::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexShuffleSeats::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexShuffleSeats::ControlSubTask(CPed*) | |
| CCarEnterExit::IsPedHealthy(CPed const&) | |
| CTaskComplexEnterCarAsDriverTimed::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexEnterCarAsDriverTimed::StopTimer(CEvent const*) | |
| CTaskComplexEnterCarAsPassengerTimed::MakeAbortable(CPed*, int, CEvent const*) | |
| CTaskComplexEnterCarAsPassengerTimed::StopTimer(CEvent const*) | |
| CTaskComplexCarDriveMission::Serialize() | |
| CTaskSimpleCarDrive::Serialize() | |
| CTaskComplexLeaveCar::Serialize() | |
| CTaskComplexCarDrive::Serialize() | |
| CTaskComplexEnterCarAsDriver::Serialize() | |
| CTaskComplexEnterCarAsPassenger::Serialize() | |
| CTaskComplexOpenDriverDoor::Serialize() | |
| CTaskComplexOpenPassengerDoor::Serialize() | |
| CTaskComplexDragPedFromCar::Serialize() | |
| CTaskComplexEnterCarAsDriverTimed::Serialize() | |
| CTaskComplexEnterCarAsPassengerTimed::Serialize() | |
| CTaskComplexEnterCarAsPassengerWait::Serialize() | |
| CTaskComplexLeaveCarAsPassengerWait::Serialize() | |
| CTaskComplexEnterBoatAsDriver::Serialize() | |
| CTaskComplexCarDriveWander::Serialize() | |
| CTaskComplexDriveToPoint::Serialize() | |
| CTaskComplexDrivePointRoute::Serialize() | |
| CTaskComplexEnterAnyCarAsDriver::Serialize() | |
| CTaskComplexShuffleSeats::Serialize() | |
| CTaskSimpleCarSetTempAction::Serialize() | |
| CTaskComplexLeaveBoat::Serialize() | |