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body { | |
background: #db0000; | |
} |
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syntax = "proto3"; | |
package audio_node; | |
service AudioNode { | |
// 1 connection with all audio channels | |
rpc StartAudioIngestion (CallId) returns (Empty); | |
rpc IngestAudio (stream AudioChunk) returns (Empty); | |
rpc FinishAudioIngestion (CallId) returns (Empty); |
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function flatten(arr) { | |
if (Array.flat) { // because we're all excited that this is finally making production! | |
return arr.flat(Infinity); | |
} | |
if (!arr.some(item => Array.isArray(item))) { | |
return arr; | |
} | |
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#include <thread> | |
#include <future> | |
#include <chrono> | |
#include <iostream> | |
#include <vector> | |
double runMeAsync(int n) { | |
n *= 10000000; | |
for (unsigned i = 0; i < 100000000; i++) { | |
n++; |
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function fixIframe() { | |
// get the images | |
var images = $("img[src*=imgur]"); | |
images.each(function(i, image) { | |
var $image = $(image), | |
iframe, | |
content; | |
// wrap each image into an iframe that pretends we load the images from our local computer |
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git submodule foreach -q --recursive 'branch="$(git config -f $toplevel/.gitmodules submodule.$name.branch)" && git checkout $branch' |
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//convert | |
for i in *.wav; do lame -b 320 -h "${i}" "${i}.mp3"; done | |
//remove the .wav part | |
for f in *.mp3; do mv "$f" "${f/.*./.}"; done |
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// Cleaning up pixi sprite reference arrays | |
// Don't | |
var elements = []; | |
function() { | |
elements.forEach(function (element) { | |
element.parent.removeChild(element); | |
element = null; | |
}); |
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<meta name="viewport" | |
content="width=device-width, initial-scale=1, minimal-ui, minimum-scale=1, maximum-scale=1, user-scalable=no"> |
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// A reference to the top-level displayObjectContainer | |
var scene; | |
// Definition | |
var addToCanvas = function (options) { | |
var container = options.container, | |
object = options.object, | |
at = options.at; | |
/** |
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