Created
April 27, 2010 01:58
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class Boomstick(Achievement): | |
name = "This is my Boomstick" | |
description = "checking in code which uses every single function " + | |
"in itertools" | |
def __init__(self): | |
import itertools | |
self.needed = set(export for export in dir(itertools) | |
if not export.startswith("_")) | |
@accept(ast.CallFunc, ("node",)) | |
def handle_callfunc(self, node): | |
seen = set(needed for needed in self.needed | |
if needed in str(node)) | |
self.needed = self.needed - seen | |
if not self.needed: | |
self.unlocked() | |
class SpelunkingInUnderpants(Achievement): | |
name = "Spelunking in Underpants" | |
description = "using 'import *' more than once in your application" | |
@accept(ast.From, ("names", )) | |
def handle_from(self, names): | |
if any(name[0] == "*" for name in names): | |
self.unlocked() | |
class JackBauer(Achievement): | |
name = "Jack Bauer" | |
description = "using isinstance, hasattr, getattr and func " + | |
"annotations for checking types in a single " + | |
"function." | |
@accept(ast.Function, ("code", )) | |
def handle_function(self, code): | |
code_str = str(code) | |
if all(test in code_str for test in | |
[ "isinstance", "hasattr", "getattr" ]): | |
self.unlocked() | |
class MountEverest(Achievement): | |
name = "Mount Everest" | |
description = "nesting conditionals within conditionals " + | |
"within conditionals within conditionals." | |
def __init__(self): | |
self.level = 0 | |
@accept(ast.If, ()) | |
def handle_if(self): | |
self.level += 1 | |
if self.level > 4: | |
self.unlocked() | |
self.walk_next() | |
self.level -= 1 |
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