Created
June 30, 2015 21:26
-
-
Save wolfmanjm/358fcb1564b36e63e60b to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
float Leg::solveTriangle(float a, float b, float c) | |
{ | |
// Calculate the angle between a and b, opposite to c. | |
a = std::abs(a); | |
b = std::abs(b); | |
c = std::abs(c); | |
if (a + b < c || a + c < b || b + c < a) { | |
return NAN; | |
} | |
return acosf((a * a + b * b - c * c) / (2 * a * b)); | |
} | |
std::tuple<float, float, float> Leg::inverseKinematics(float x, float y, float z) | |
{ | |
// Calculate angles for knee and ankle, and put them in those variables. | |
// Return true on success, and false if x and y are out of range. | |
float ankle, knee, hip; | |
float f = norm(x, y) - COXA; | |
float d = norm(f, z); | |
if (d > FEMUR + TIBIA) { | |
return std::make_tuple(NAN, NAN, NAN); | |
} | |
hip = atan2f(y, x); | |
knee = solveTriangle(FEMUR, d, TIBIA) - atan2f(-z, f); | |
ankle = solveTriangle(FEMUR, TIBIA, d) - PI2; | |
return std::make_tuple(hip, knee, ankle); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment