Created
August 22, 2014 04:07
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QGIS custom legend + legend node
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from PyQt4.QtCore import * | |
from PyQt4.QtGui import * | |
from qgis.core import * | |
# iface.activeLayer().setLegend(RasterRampLegend(iface.activeLayer())) | |
# nodeLayer = QgsProject.instance().layerTreeRoot().children()[0] | |
class RasterRampLegend(QgsMapLayerLegend): | |
def __init__(self, rlayer): | |
QgsMapLayerLegend.__init__(self) | |
self.rlayer = rlayer | |
def createLayerTreeModelLegendNodes(self, nodeLayer): | |
r = self.rlayer.renderer() | |
if not isinstance(r, QgsSingleBandPseudoColorRenderer): | |
return [] | |
items = r.shader().rasterShaderFunction().colorRampItemList() | |
vMin, vMax = items[0].value, items[-1].value | |
stops = [ QgsGradientStop( (item.value-vMin) / (vMax-vMin), item.color ) for item in items[1:-1] ] | |
ramp = QgsVectorGradientColorRampV2(items[0].color, items[-1].color, False, stops) | |
return [RasterRampLegendNode(nodeLayer, ramp, self)] | |
class RasterRampLegendNode(QgsLayerTreeModelLegendNode): | |
def __init__(self, nodeLayer, ramp, parent): | |
QgsLayerTreeModelLegendNode.__init__(self, nodeLayer, parent) | |
self.ramp = ramp | |
def data(self, role): | |
if role == Qt.DisplayRole: | |
return "" | |
elif role == Qt.DecorationRole: | |
return QgsSymbolLayerV2Utils.colorRampPreviewPixmap(self.ramp, QSize(200,24)) | |
else: | |
return | |
def drawSymbol(self, settings, ctx, itemHeight): | |
size = settings.symbolSize() | |
if ctx: | |
pix = QgsSymbolLayerV2Utils.colorRampPreviewPixmap(self.ramp, QSize(500,200)) | |
ctx.painter.drawPixmap(QRectF(ctx.point.x(),ctx.point.y(),size.width()*4,size.height()), pix, QRectF(0,0,pix.width(),pix.height())) | |
return size |
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