Skip to content

Instantly share code, notes, and snippets.

@wotakuro
Created January 16, 2023 07:57
Show Gist options
  • Save wotakuro/abbf795ec9f8397daddd34f35535fc1d to your computer and use it in GitHub Desktop.
Save wotakuro/abbf795ec9f8397daddd34f35535fc1d to your computer and use it in GitHub Desktop.
StreamingAssetsをプラットフォームごとに分ける
using UnityEditor.Build;
using UnityEditor;
public class StreamingAssetsDynamicTest : BuildPlayerProcessor
{
public override void PrepareForBuild(BuildPlayerContext buildPlayerContext)
{
var buildTarget = buildPlayerContext.BuildPlayerOptions.target;
switch (buildTarget) {
case BuildTarget.StandaloneWindows:
buildPlayerContext.AddAdditionalPathToStreamingAssets("AssetBundles/Windows");
break;
case BuildTarget.Android:
buildPlayerContext.AddAdditionalPathToStreamingAssets("AssetBundles/Android");
break;
case BuildTarget.iOS:
buildPlayerContext.AddAdditionalPathToStreamingAssets("AssetBundles/iOS");
break;
}
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment