Created
December 17, 2022 09:38
-
-
Save wyhinton/5ec915fc51378c3271c8517971d0ab48 to your computer and use it in GitHub Desktop.
Strange Attractors JS
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
Equeations from: | |
https://www.dynamicmath.xyz/strange-attractors/ | |
*/ | |
Param var(28); | |
Param scale(1); | |
Param offX; | |
Param offY; | |
Param offZ; | |
Param mode(0); | |
Buffer state; | |
History x; | |
History y; | |
History z; | |
History outX; | |
History outY; | |
History outZ; | |
History normScale; | |
// | |
newFrame = in1; | |
// Run Simulation | |
if ( delta(newFrame)>0 ) { | |
dx = 0; | |
dy = 0; | |
dz = 0; | |
// Get positions | |
x = state.peek(0); | |
y = state.peek(1); | |
z = state.peek(2); | |
// Lorenz | |
if (mode == 0) { | |
normScale = 0.04166666667; | |
dt = 0.01; | |
rho = 28 * var; | |
sigma = 10; | |
beta = 2.6666667; | |
dx = sigma * (y-x); | |
dy = x*(rho-z) - y; | |
dz = x*y - beta*z; | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = x*normScale; | |
outY = y*normScale; | |
outZ = z*normScale - 1; | |
} | |
// Rössler | |
else if (mode == 1) { | |
normScale = 0.05; | |
dt = 0.02; | |
a = 0.2 * var; | |
b = 0.2; | |
c = 5.7; | |
dx = -(y + z); | |
dy = x + a*y; | |
dz = b + x*z - c*z; | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = x*normScale; | |
outY = y*normScale; | |
outZ = z*normScale; | |
} | |
// Bouali | |
else if (mode == 2) { | |
normScale = 0.25; | |
dt = 0.006; | |
a = 0.3 * var; | |
s = 1; | |
dx = x * (4-y) + a*z; | |
dy = -y * (1 - x*x); | |
dz = -x * (1.5 - s*z) - 0.05*z; | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = (x*normScale) * 0.8; | |
outY = (y*normScale - 1) * 0.8; | |
outZ = (z*normScale) * 0.8; | |
} | |
// Thomas | |
else if (mode == 3) { | |
normScale = 0.25; | |
dt = 0.05; | |
b = 0.208186 * var; | |
dx = sin(y) - b*x; | |
dy = sin(z) - b*y; | |
dz = sin(x) - b*z; | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = x*normScale; | |
outY = y*normScale; | |
outZ = z*normScale; | |
} | |
// Aizawa | |
else if (mode == 4) { | |
normScale = 0.666667; | |
dt = 0.01; | |
a = 0.95; | |
b = 0.7 * var; | |
c = 0.6; | |
d = 3.5; | |
ev = 0.25; | |
f = 0.1; | |
dx = (z-b)*x - d*y; | |
dy = d*x + (z-b)*y; | |
dz = c + a*z - pow(z,3)/3 - (x*x+y*y)*(1 + ev*z); | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = x*normScale; | |
outY = y*normScale; | |
outZ = z*normScale - 0.5; | |
} | |
// Chen | |
else if (mode == 5) { | |
normScale = 0.025; | |
dt = 0.001; | |
alpha = 5; | |
beta = -10; | |
delt = -0.38 * var; | |
dx = alpha*x - y*z; | |
dy = beta*y + x*z; | |
dz = delt*z + (x*y)/3; | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = x*normScale; | |
outY = y*normScale; | |
outZ = z*normScale; | |
} | |
// Halvorsen | |
else if (mode == 6) { | |
normScale = 0.1; | |
dt = 0.004; | |
a = 1.89 * var; | |
dx = -a*x - 4*y - 4*z - y*y; | |
dy = -a*y - 4*z - 4*x - z*z; | |
dz = -a*z - 4*x - 4*y - x*x; | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = x*normScale + 0.25; | |
outY = y*normScale + 0.25; | |
outZ = z*normScale + 0.25; | |
} | |
// Liu-Chen | |
else if (mode == 7) { | |
normScale = 0.125; | |
dt = 0.001; | |
a = 2.4 * var; | |
b = -3.78; | |
c = 14; | |
d = -11; | |
ev = 4; | |
f = 5.58; | |
g = -1; | |
dx = a*y + b*x + c*y*z; | |
dy = d*y - z + ev*x*z; | |
dz = f*z + g*x*y; | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = x*normScale + 1; | |
outY = y*normScale; | |
outZ = z*normScale; | |
} | |
// Nose Hoover | |
else if (mode == 8) { | |
normScale = 0.25; | |
dt = 0.009; | |
a = 1.5 * var; | |
dx = y; | |
dy = -x + y*z; | |
dz = a - y*y; | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = x*normScale; | |
outY = y*normScale; | |
outZ = z*normScale; | |
} | |
// Sprott | |
else if (mode == 9) { | |
normScale = 0.75; | |
dt = 0.01; | |
a = 2.07; | |
b = 1.79 * var; | |
dx = y + a*x*y + x*z; | |
dy = 1 - b*x*x + y*z; | |
dz = x - x*x - y*y; | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = x*normScale - 0.5; | |
outY = y*normScale; | |
outZ = z*normScale; | |
} | |
// Four-Wing | |
else if (mode == 10) { | |
normScale = 0.5; | |
dt = 0.01; | |
a = 0.2 * var; | |
b = 0.01; | |
c = -0.4; | |
dx = a*x + y*z; | |
dy = b*x + c*y - x*z; | |
dz = -z - x*y; | |
x += dx * dt; | |
y += dy * dt; | |
z += dz * dt; | |
outX = x*normScale; | |
outY = y*normScale; | |
outZ = z*normScale; | |
} | |
// Save positions | |
state.poke(x, 0); | |
state.poke(y, 1); | |
state.poke(z, 2); | |
} | |
// | |
out1 = (outX*scale + offX) * 0.5 + 0.5; | |
out2 = (outY*scale + offY) * 0.5 + 0.5; | |
out3 = (outZ*scale + offZ) * 0.5 + 0.5; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment