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@wzin
Created October 17, 2014 11:02
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Nvidia k5000
Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Flash: Software only, hardware acceleration unavailable
Flash Stage3D: Software only, hardware acceleration unavailable
Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
Compositing: Hardware accelerated and threaded
Rasterization: Software only, hardware acceleration unavailable
Threaded Rasterization: Enabled
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
disable_post_sub_buffers_for_onscreen_surfaces
init_gl_position_in_vertex_shader
init_vertex_attributes
use_current_program_after_successful_link
Problems Detected
Accelerated 2d canvas is unstable in Linux at the moment
Disabled Features: accelerated_2d_canvas
Stage3D is not supported on Linux: 129848
Disabled Features: flash_stage3d
Accelerated video decode is unavailable on Mac and Linux: 137247, 133828
Disabled Features: accelerated_video_decode
NVIDIA linux drivers are unstable when using multiple Open GL contexts and with low memory: 145600
Disabled Features: flash_3d, accelerated_video_decode, flash_stage3d
GPU rasterization is whitelisted on N4, N5, N7 and Moto X: 362779
Disabled Features: gpu_rasterization
Additional GPU rasterization whitelist for field trial: 380694
Disabled Features: gpu_rasterization_field_trial
Always call glUseProgram after a successful link to avoid a driver bug: 349137
Applied Workarounds: use_current_program_after_successful_link
Program link fails in NVIDIA Linux if gl_Position is not set: 286468
Applied Workarounds: init_gl_position_in_vertex_shader
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Linux NVIDIA drivers don't have the correct defaults for vertex attributes: 351528
Applied Workarounds: init_vertex_attributes
Disable partial swaps on linux drivers: 339493
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
Version Information
Data exported 10/17/2014 4:00:32 AM
Chrome version Chrome/37.0.2062.120
Operating system Linux 3.13.0-35-generic
Software rendering list version 8.8
Driver bug list version 7.2
ANGLE commit id unknown hash
2D graphics backend Skia
Command Line Args --enable-pinch --flag-switches-begin --flag-switches-end chrome://gpu
Driver Information
Initialization time 64
Sandboxed true
GPU0 VENDOR = 0x10de, DEVICE= 0x11ba
Optimus false
AMD switchable false
Driver vendor NVIDIA
Driver version 331.38
Driver date
Pixel shader version 4.40
Vertex shader version 4.40
Machine model name
Machine model version
GL_VENDOR NVIDIA Corporation
GL_RENDERER Quadro K5000/PCIe/SSE2
GL_VERSION 4.4.0 NVIDIA 331.38
GL_EXTENSIONS GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texturGraphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Flash: Software only, hardware acceleration unavailable
Flash Stage3D: Software only, hardware acceleration unavailable
Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
Compositing: Hardware accelerated and threaded
Rasterization: Software only, hardware acceleration unavailable
Threaded Rasterization: Enabled
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
disable_post_sub_buffers_for_onscreen_surfaces
init_gl_position_in_vertex_shader
init_vertex_attributes
use_current_program_after_successful_link
Problems Detected
Accelerated 2d canvas is unstable in Linux at the moment
Disabled Features: accelerated_2d_canvas
Stage3D is not supported on Linux: 129848
Disabled Features: flash_stage3d
Accelerated video decode is unavailable on Mac and Linux: 137247, 133828
Disabled Features: accelerated_video_decode
NVIDIA linux drivers are unstable when using multiple Open GL contexts and with low memory: 145600
Disabled Features: flash_3d, accelerated_video_decode, flash_stage3d
GPU rasterization is whitelisted on N4, N5, N7 and Moto X: 362779
Disabled Features: gpu_rasterization
Additional GPU rasterization whitelist for field trial: 380694
Disabled Features: gpu_rasterization_field_trial
Always call glUseProgram after a successful link to avoid a driver bug: 349137
Applied Workarounds: use_current_program_after_successful_link
Program link fails in NVIDIA Linux if gl_Position is not set: 286468
Applied Workarounds: init_gl_position_in_vertex_shader
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Linux NVIDIA drivers don't have the correct defaults for vertex attributes: 351528
Applied Workarounds: init_vertex_attributes
Disable partial swaps on linux drivers: 339493
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
Version Information
Data exported 10/17/2014 12:40:31 PM
Chrome version Chrome/37.0.2062.120
Operating system Linux 3.13.0-35-generic
Software rendering list version 8.8
Driver bug list version 7.2
ANGLE commit id f4126d2b9eb0
2D graphics backend Skia
Command Line Args --flag-switches-begin --flag-switches-end
Driver Information
Initialization time 1506
Sandboxed true
GPU0 VENDOR = 0x10de, DEVICE= 0x0614
Optimus false
AMD switchable false
Driver vendor NVIDIA
Driver version 304.117
Driver date
Pixel shader version 3.30
Vertex shader version 3.30
Machine model name
Machine model version
GL_VENDOR NVIDIA Corporation
GL_RENDERER GeForce 9800 GT/PCIe/SSE2
GL_VERSION 3.3.0 NVIDIA 304.117
GL_EXTENSIONS GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_rgb8_rgba8 GL_OES_read_format GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
Window system binding vendor NVIDIA Corporation
Window system binding version 1.4
Window system binding extensions GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage
Direct rendering Yes
Reset notification strategy 0x8252
Log Messages
[11421:11421:1014/165524:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158049e99d80]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[11421:11421:1014/165524:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158049e99d80]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[11421:11421:1014/165524:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158049e99d80]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[11421:11421:1014/165524:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158049e99d80]RENDER WARNING: texture bound to texture unit 2 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[11421:11421:1014/165524:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158049e99d80]RENDER WARNING: texture bound to texture unit 3 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[11421:11421:1014/165524:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158049e99d80]RENDER WARNING: texture bound to texture unit 1 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[11421:11421:1016/095715:WARNING:x11_util.cc(1412)] : X error received: serial 2990343, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[11421:11421:1016/130235:WARNING:file_descriptor_set_posix.cc(22)] : FileDescriptorSet destroyed with unconsumed descriptors
[11421:11453:1016/154707:ERROR:gpu_watchdog_thread.cc(253)] : The GPU process hung. Terminating after 10000 ms.
GpuProcessHostUIShim: The GPU process crashed!
[9318:9318:1016/190544:WARNING:x11_util.cc(1412)] : X error received: serial 389651, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[9318:9318:1016/192405:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158052195000]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/192405:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158052195000]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(10213)] : [.Compositor-0x158047aeec00]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
[9318:9318:1016/203746:ERROR:gles2_cmd_decoder.cc(6049)] : [.Compositor-0x158047aeec00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
[9318:9318:1017/103555:WARNING:file_descriptor_set_posix.cc(22)] : FileDescriptorSet destroyed with unconsumed descriptors
[9318:9318:1017/104031:WARNING:file_descriptor_set_posix.cc(22)] : FileDescriptorSet destroyed with unconsumed descriptorse_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NVX_shared_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_deep_texture3D GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_ARB_sparse_texture GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_video_capture GL_NVX_sysmem_buffer GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
Window system binding vendor NVIDIA Corporation
Window system binding version 1.4
Window system binding extensions GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_NV_swap_group GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image GLX_NV_video_capture
Direct rendering Yes
Reset notification strategy 0x8252
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