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December 13, 2015 19:59
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XOR RGB Sliding
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power = 9 | |
size = 2**power | |
scenario = [ | |
# scene 0 | |
(size, lambda i, x, y: ((x+i)%size, x, (x-i)%size), | |
lambda i, x, y: (y, (y+i)%size, (y-i)%size)), | |
# scene 1 | |
(size, lambda i, x, y: ((x-i)%size, (x-i)%size, x), | |
lambda i, x, y: (y, (y+i)%size, (y+i)%size)), | |
# scene 2 | |
(size, lambda i, x, y: ((x+i)%size, (x+i)%size, x), | |
lambda i, x, y: ((y-i)%size, y, (y-i)%size)), | |
# scene 3 | |
(size, lambda i, x, y: ((x+i)%size, x, (x+i)%size), | |
lambda i, x, y: (y, (y+i)%size, (y-i)%size)), | |
# scene 4 | |
(size, lambda i, x, y: ((x-i)%size, (x+i)%size, x), | |
lambda i, x, y: (y, (y+i)%size, (y-i)%size)), | |
# scene 5 | |
(size, lambda i, x, y: ((x+i)%size, (x-i)%size, x), | |
lambda i, x, y: ((y+i)%size, y, (y-i)%size)), | |
] | |
colors = 256 | |
if power <= 7: | |
norm_coef = colors // size | |
norm = lambda x: (x[0]*norm_coef, x[1]*norm_coef, x[2]*norm_coef) | |
elif power == 8: | |
norm = lambda x: x | |
elif power >= 9: | |
norm_coef = size // colors | |
norm = lambda x: (x[0]/norm_coef, x[1]/norm_coef, x[2]/norm_coef) | |
def xor3(x, y): | |
return (x[0]^y[0], x[1]^y[1], x[2]^y[2]) | |
from PIL import Image | |
image = Image.new("RGB", (size, size), 0) | |
pix = image.load() | |
frameno = 0 | |
for sceneno, scene in enumerate(scenario): | |
frames, getx, gety = scene | |
for i in xrange(frames): | |
print "scene #", sceneno, "frame #", i | |
for x in xrange(size): | |
for y in xrange(size): | |
pix[x, y] = norm(xor3(getx(i, x, y), gety(i, x, y))) | |
image.save("xor-play-%d-%04d.png"%(power, frameno), "png") | |
frameno += 1 | |
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