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Fueldump with assault ramp
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// ============================================================================ | |
// Map: Fueldump | |
// Last update : 16/06/03 Sock | |
// ============================================================================ | |
// rain - Tue Sep 23 20:24:55 EDT 2003 - fixed setautospawns | |
// bani - Mon Jan 5 23:45:25 PST 2004 - allied spawn at garage commandpost | |
// x0rnn - added assault ramp (fuelramp.pk3 is required on the server! Download: https://github.com/x0rnn/etpro/blob/master/mapscripts/maps/fuelramp.pk3) | |
game_manager | |
{ | |
spawn | |
{ | |
create | |
{ | |
scriptName "fdrampmodel" | |
targetname "fdrampmodel" | |
spawnflags "2" | |
origin "-10577 -5050 183" | |
frames "1" | |
angle "360" | |
classname "misc_gamemodel" | |
modelscale "1.22" | |
contents "1" | |
mins "-25 0 0" | |
maxs "50 0 30" | |
clipmask "1" | |
model "models/ramp/ramp.md3" | |
} | |
create | |
{ | |
scriptname "ramp_toi" | |
targetname "ramp_toi" | |
target "fdramp" | |
classname "trigger_objective_info" | |
infoAllied "Build Fueldump Assault Ramp" | |
infoAxis "Destroy Fueldump Assault Ramp" | |
shortname "Allied Fueldump Assault Ramp" | |
track "the Allied Fueldump Assault Ramp" | |
spawnflags "2" | |
score "50" | |
origin "-10537 -5071 240" | |
mins "-450 -170 -48" | |
maxs "50 25 220" | |
} | |
create | |
{ | |
scriptname "fdramp_materials" | |
targetname "fdramp_materials" | |
classname "misc_gamemodel" | |
angle "90" | |
origin "-10512 -5183 198" | |
skin "models/mapobjects/cmarker/allied_crates.skin" | |
model "models/mapobjects/cmarker/cmarker_crates.md3" | |
} | |
create | |
{ | |
scriptName "crateclip" | |
targetname "crateclip" | |
classname "func_fakebrush" | |
origin "-10511 -5184 211" | |
contents 1 // SOLID | |
mins "-20 -25 10" | |
maxs "20 20 10" | |
} | |
create | |
{ | |
scriptname "fdramp_flag" | |
targetname "fdramp_flag" | |
classname "misc_gamemodel" | |
spawnflags "2" | |
origin "-10500 -5143 210" | |
angle "90" | |
frames "190" | |
modelscale "0.4" | |
model "models/mapobjects/cmarker/cmarker_flag.md3" | |
skin "models/mapobjects/cmarker/allied_cflag.skin" | |
} | |
create | |
{ | |
model "*165" | |
scriptname "fdramp" | |
targetname "fdramp" | |
classname "func_constructible" | |
origin "-10763 -5002 276" | |
spawnflags "8" | |
modelscale "0.4" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10605 -5080 224" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10617 -5080 230" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10629 -5080 236" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10641 -5080 242" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10653 -5080 248" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10665 -5080 254" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10677 -5080 260" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10689 -5080 266" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10701 -5080 272" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10713 -5080 278" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10725 -5080 284" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10737 -5080 290" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10749 -5080 296" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10761 -5080 302" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10773 -5080 308" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10785 -5080 314" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10797 -5080 320" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10809 -5080 326" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10821 -5080 332" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10833 -5080 338" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10845 -5080 344" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10857 -5080 350" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10869 -5080 356" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10881 -5080 362" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10893 -5080 368" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10905 -5080 374" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10917 -5080 380" | |
contents 1 | |
mins "-12 -25 0" | |
maxs "0 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10929 -5080 398" | |
contents 1 | |
mins "-50 -80 0" | |
maxs "10 25 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10929 -5173 406" | |
contents 1 | |
mins "-50 -20 0" | |
maxs "20 20 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10929 -5193 412" | |
contents 1 | |
mins "-50 -40 0" | |
maxs "20 0 0" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10944 -5056 273" | |
contents 1 | |
mins "-20 -1 -48" | |
maxs "20 1 100" | |
} | |
create | |
{ | |
scriptName "ramp" | |
targetname "ramp" | |
classname "func_fakebrush" | |
origin "-10775 -5084 256" | |
contents 1 | |
mins "-1 -20 -48" | |
maxs "1 20 48" | |
} | |
create | |
{ | |
scriptName "fueldumphq_obj" | |
classname "team_WOLF_objective" | |
targetname "fueldumphq_obj" | |
origin "-10853 -2036 6" // z = CC_FILTER_ALLIES(2) | CC_FILTER_SPAWNS(4) | |
spawnflags 2 // TEAM_ALLIES(2) | |
} | |
create | |
{ | |
scriptName "fueldumphq_spawn1" | |
classname "team_CTF_bluespawn" | |
targetname "fueldumphq_spawn" | |
origin "11072 -2448 512" | |
spawnflags 2 // TEAM_ALLIES | |
} | |
create | |
{ | |
scriptName "fueldumphq_spawn2" | |
classname "team_CTF_bluespawn" | |
targetname "fueldumphq_spawn" | |
origin "-10995 -2448 512" | |
spawnflags 2 // TEAM_ALLIES | |
} | |
create | |
{ | |
scriptName "fueldumphq_spawn3" | |
classname "team_CTF_bluespawn" | |
targetname "fueldumphq_spawn" | |
origin "-10918 -2448 512" | |
spawnflags 2 // TEAM_ALLIES | |
} | |
create | |
{ | |
scriptName "fueldumphq_spawn4" | |
classname "team_CTF_bluespawn" | |
targetname "fueldumphq_spawn" | |
origin "-10841 -2448 512" | |
spawnflags 2 // TEAM_ALLIES | |
} | |
create | |
{ | |
scriptName "fueldumphq_spawn5" | |
classname "team_CTF_bluespawn" | |
targetname "fueldumphq_spawn" | |
origin "11072 -2288 512" | |
spawnflags 2 // TEAM_ALLIES | |
} | |
create | |
{ | |
scriptName "fueldumphq_spawn6" | |
classname "team_CTF_bluespawn" | |
targetname "fueldumphq_spawn" | |
origin "-10995 -2288 512" | |
spawnflags 2 // TEAM_ALLIES | |
} | |
create | |
{ | |
scriptName "fueldumphq_spawn7" | |
classname "team_CTF_bluespawn" | |
targetname "fueldumphq_spawn" | |
origin "-10918 -2288 512" | |
spawnflags 2 // TEAM_ALLIES | |
} | |
create | |
{ | |
scriptName "fueldumphq_spawn8" | |
classname "team_CTF_bluespawn" | |
targetname "fueldumphq_spawn" | |
origin "-10841 -2288 512" | |
spawnflags 2 // TEAM_ALLIES | |
} | |
setstate ramp_toi invisible | |
setstate fdramp_materials invisible | |
setstate fdramp_flag invisible | |
setstate crateclip invisible | |
// Game rules | |
wm_axis_respawntime 30 | |
wm_allied_respawntime 20 | |
wm_number_of_objectives 7 | |
// reyalp - timelimit for half map | |
// wm_set_round_timelimit 30 | |
wm_set_round_timelimit 15 | |
wm_set_main_objective 2 0 | |
wm_set_main_objective 1 1 | |
// reyalp - make the objectives list somewhat sane | |
// TODO we should make a new objdata and just get rid of the ones | |
// that don't make sense any more | |
// bridge | |
wm_objective_status 1 1 1 | |
wm_objective_status 1 0 2 | |
// tunnel door | |
wm_objective_status 2 1 1 | |
wm_objective_status 2 0 2 | |
// wm_objective_status 1 1 0 | |
// wm_objective_status 1 0 0 | |
// wm_objective_status 2 1 0 | |
// wm_objective_status 2 0 0 | |
wm_objective_status 3 1 0 | |
wm_objective_status 3 0 0 | |
wm_objective_status 4 1 0 | |
wm_objective_status 4 0 0 | |
wm_objective_status 5 1 0 | |
wm_objective_status 5 0 0 | |
wm_objective_status 6 1 0 | |
wm_objective_status 6 0 0 | |
wm_objective_status 7 1 0 | |
wm_objective_status 7 0 0 | |
// Stopwatch mode defending team (0=Axis, 1=Allies) | |
wm_set_defending_team 0 | |
// Winner on expiration of round timer (0=Axis, 1=Allies) | |
wm_setwinner 0 | |
// Accumulator to check win conditions | |
accum 1 set 0 | |
// Setup the auto spawn points for the map | |
// reyalp | |
// wait 500 | |
wait 150 | |
// switch the spawns before anyone can spawn | |
alertentity t108 // Switch the tunnel spawns around | |
alertentity tunnel_wobj | |
// disable rear allied spawns completely | |
setstate alliedrearspawn invisible | |
setstate alliedstart_wobj invisible | |
// setautospawn "Allied Entrance Spawn" 1 | |
// Always spawn as close to possible to the CP | |
setautospawn "Garage HQ" 1 | |
// setautospawn "Tunnel Store Room" 0 | |
setautospawn "Axis Fuel Dump" 0 | |
// Garage Doors | |
globalaccum 4 set 0 // Flexible Door 1 status. (0=stationary, 1=moving) | |
globalaccum 5 set 0 // Flexible Door 2 status. (0=stationary, 1=moving) | |
// CP speakers | |
disablespeaker axishq_sound | |
disablespeaker alliedhq_sound | |
} | |
//----------------------------------------------------------------------- | |
// Destroying the Axis Depot Gates. | |
//----------------------------------------------------------------------- | |
trigger objective3 | |
{ | |
wm_announce "Allied team has breached the Depot Gates!" | |
// reyalp - it blows itself up now | |
// setstate depotgate_toi invisible | |
// *----------------------------------- vo ------------------------------------------* | |
wm_addteamvoiceannounce 0 "fueldump_axis_gates_destroyed" | |
wm_addteamvoiceannounce 0 "fueldump_axis_fueldump_defend" | |
wm_addteamvoiceannounce 1 "fueldump_allies_fueldump_destroy" | |
wm_teamvoiceannounce 0 "fueldump_axis_gates_destroyed" | |
wm_teamvoiceannounce 0 "fueldump_axis_fueldump_defend" | |
// wm_teamvoiceannounce 1 "fueldump_allies_tank_reardepot" | |
wm_teamvoiceannounce 1 "fueldump_allies_gates_destroyed" | |
wm_teamvoiceannounce 1 "fueldump_allies_fueldump_destroy" | |
// wm_removeteamvoiceannounce 0 "fueldump_axis_gates_stop" | |
wm_removeteamvoiceannounce 0 "fueldump_axis_depotdef_construct" | |
// wm_removeteamvoiceannounce 1 "fueldump_allies_tank_depot" | |
// *---------------------------------------------------------------------------------* | |
} | |
//----------------------------------------------------------------------- | |
// Destroying the Axis Fueldump. | |
//----------------------------------------------------------------------- | |
trigger objective4 | |
{ | |
// Change the variable within the script so that we can check if someone wins the round | |
accum 1 set 1 | |
// Big bang sequence of fueldump here | |
alertentity fueldump_explo1 | |
alertentity fueldump_explo2 | |
alertentity fueldump_explo3 | |
setstate fueldump_ladder invisible | |
alertentity fueldump_rubble1 | |
alertentity fueldump_rubble2 | |
alertentity fueldump_rubble3 | |
// Some kind of UI pop-up to alert players | |
wm_announce "Allied team has destroyed the Axis Fuel Dump!" | |
wm_objective_status 4 1 1 | |
wm_objective_status 4 0 2 | |
// wait 3000 | |
// per mortis... remove sillywait | |
wait 100 | |
// Call function to check if the round has been won | |
trigger game_manager checkgame | |
} | |
//----------------------------------------------------------------------- | |
// Escort the Tank to destroy the Side Wall to the rear of the Depot. | |
//----------------------------------------------------------------------- | |
trigger objective5 | |
{ | |
wm_announce "Allied team has breached the Depot Side Wall!" | |
// reyalp - it blows itself up now | |
// setstate depotsidewall_toi invisible | |
// *----------------------------------- vo ------------------------------------------* | |
wm_teamvoiceannounce 0 "fueldump_axis_fueldump_defend" | |
wm_teamvoiceannounce 1 "fueldump_allies_wall_destroyed" | |
wm_teamvoiceannounce 1 "fueldump_allies_fueldump_destroy" | |
wm_removeteamvoiceannounce 1 "fueldump_allies_tank_reardepot" | |
// *---------------------------------------------------------------------------------* | |
setstate ramp_toi default | |
setstate fdramp_materials default | |
setstate fdramp_flag default | |
setstate crateclip default | |
} | |
trigger checkgame | |
{ | |
accum 1 abort_if_not_equal 1 | |
wm_setwinner 1 | |
wait 1000 | |
wm_endround | |
} | |
} | |
// reyalp - #944 | |
// change the tank objective hints into dynamite TOIs | |
depotgate_toi | |
{ | |
spawn | |
{ | |
set | |
{ | |
target "basedoor_solid" | |
spawnflags 17 // AXIS_OBJECTIVE(1) | CUSTOMIMAGE | |
// track "the ^1NEW^7 Fuel Depot Front Gates" | |
shortname "Depot Gate" | |
// need a better image | |
customaxisimage "gfx/limbo/cm_radar_maindoor" | |
} | |
} | |
} | |
depotsidewall_toi | |
{ | |
spawn | |
{ | |
set | |
{ | |
target "basewall_solid" | |
spawnflags 17 // AXIS_OBJECTIVE(1) | CUSTOMIMAGE | |
// spawnflags 1 // AXIS_OBJECTIVE(1) | |
// track "the ^1NEW^7 Fuel Depot Side Wall" | |
shortname "Depot Side Wall" | |
// need a better image | |
customaxisimage "gfx/limbo/cm_radar_maindoor" | |
} | |
} | |
} | |
//bani | |
fueldumphq_obj | |
{ | |
spawn | |
{ | |
set | |
{ | |
//these have to be set inside the spawn{} function, not create{} | |
description "Garage HQ" | |
message "Garage HQ" | |
} | |
wait 50 | |
setstate fueldumphq_obj invisible | |
setstate fueldumphq_spawn invisible | |
} | |
trigger on | |
{ | |
setstate fueldumphq_obj default | |
setstate fueldumphq_spawn default | |
} | |
trigger off | |
{ | |
setstate fueldumphq_obj invisible | |
setstate fueldumphq_spawn invisible | |
} | |
} | |
// ============================================================================ | |
// AXIS HQ bits and pieces | |
// ============================================================================ | |
axis_radio_destroyed | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate axis_radio_destroyed invisible | |
setstate axis_radio_destroyed_model invisible | |
} | |
trigger hide | |
{ | |
setstate axis_radio_destroyed invisible | |
setstate axis_radio_destroyed_model invisible | |
} | |
trigger show | |
{ | |
setstate axis_radio_destroyed default | |
setstate axis_radio_destroyed_model default | |
setstate axishqstuff invisible // Arial tower outside of building | |
} | |
} | |
axis_radio_closed | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate axis_radio_closed default | |
setstate axis_radio_closed_model default | |
} | |
trigger hide | |
{ | |
setstate axis_radio_closed invisible | |
setstate axis_radio_closed_model invisible | |
} | |
trigger show | |
{ | |
setstate axis_radio_closed default | |
setstate axis_radio_closed_model default | |
} | |
} | |
axis_radio_built | |
{ | |
spawn | |
{ | |
wait 400 | |
constructible_class 2 | |
trigger self setup | |
setstate axishqstuff invisible | |
} | |
trigger setup | |
{ | |
setchargetimefactor 0 soldier 1 | |
setchargetimefactor 0 lieutenant 1 | |
setchargetimefactor 0 medic 1 | |
setchargetimefactor 0 engineer 1 | |
setchargetimefactor 0 covertops 1 | |
sethqstatus 0 0 | |
} | |
buildstart final | |
{ | |
trigger axis_radio_built_model trans | |
trigger axis_radio_destroyed hide | |
trigger axis_radio_closed hide | |
setstate axishqstuff underconstruction | |
} | |
decayed final | |
{ | |
trigger axis_radio_built_model hide | |
trigger axis_radio_closed show | |
setstate axishqstuff invisible | |
} | |
built final | |
{ | |
trigger axis_radio_built_model show | |
trigger axis_radio_closed hide | |
trigger axis_radio_destroyed hide | |
trigger axis_radio_built_model enable_axis_features | |
enablespeaker axishq_sound | |
setstate axishqstuff default | |
} | |
death | |
{ | |
trigger axis_radio_built_model hide | |
trigger axis_radio_destroyed show | |
trigger axis_radio_built_model disable_axis_features | |
disablespeaker axishq_sound | |
} | |
} | |
axis_radio_built_model | |
{ | |
spawn | |
{ | |
wait 400 | |
setstate axis_radio_built_model invisible | |
accum 0 bitreset 0 // set if radio is built | |
accum 0 bitreset 1 // set if goal should be ignored | |
} | |
trigger show | |
{ | |
setstate axis_radio_built_model default | |
} | |
trigger hide | |
{ | |
setstate axis_radio_built_model invisible | |
} | |
trigger trans | |
{ | |
setstate axis_radio_built_model underconstruction | |
} | |
trigger enable_axis_features | |
{ | |
//----------------------------------------------------------------------- | |
// Increase Axis charge times | |
//----------------------------------------------------------------------- | |
setchargetimefactor 0 soldier 0.75 | |
setchargetimefactor 0 lieutenant 0.75 | |
setchargetimefactor 0 medic 0.75 | |
setchargetimefactor 0 engineer 0.75 | |
setchargetimefactor 0 covertops 0.75 | |
sethqstatus 0 1 | |
// *----------------------------------- vo ------------------------------------------* | |
wm_teamvoiceannounce 0 "axis_hq_compost_constructed" | |
wm_teamvoiceannounce 1 "allies_hq_compost_constructed_axis" | |
wm_removeteamvoiceannounce 0 "axis_hq_compost_construct" | |
// *---------------------------------------------------------------------------------* | |
wm_objective_status 6 0 1 | |
wm_objective_status 6 1 2 | |
wm_announce "Axis Command Post constructed. Charge speed increased!" | |
accum 0 bitset 0 | |
} | |
trigger disable_axis_features | |
{ | |
//----------------------------------------------------------------------- | |
// Decrease Axis charge times | |
//----------------------------------------------------------------------- | |
setchargetimefactor 0 soldier 1 | |
setchargetimefactor 0 lieutenant 1 | |
setchargetimefactor 0 medic 1 | |
setchargetimefactor 0 engineer 1 | |
setchargetimefactor 0 covertops 1 | |
sethqstatus 0 0 | |
// *----------------------------------- vo ------------------------------------------* | |
wm_addteamvoiceannounce 0 "axis_hq_compost_construct" | |
wm_teamvoiceannounce 0 "axis_hq_compost_damaged" | |
// *---------------------------------------------------------------------------------* | |
wm_announce "Allied team has destroyed the Axis Command Post!" | |
wm_objective_status 6 0 0 | |
wm_objective_status 6 1 0 | |
accum 0 bitreset 0 | |
} | |
} | |
// ============================================================================ | |
// Allied HQ bits and pieces | |
// ============================================================================ | |
alliedhqradio_toi | |
{ | |
//----------------------------------------------------------------------- | |
// Enable health/ammo cabinets, allied radio has been built | |
//----------------------------------------------------------------------- | |
trigger enable_hacabs | |
{ | |
setstate tankbay_healthcabinet default | |
setstate tankbay_ammocabinet default | |
setstate tankbay_healthtrigger default | |
setstate tankbay_ammotrigger default | |
setstate tankbay_healthcabinet_dmg invisible | |
setstate tankbay_ammocabinet_dmg invisible | |
setstate tankbay_hacabinet_cm_marker default | |
setstate tankbay_hacabinet_toi default | |
} | |
//----------------------------------------------------------------------- | |
// Disable health/ammo cabinets, allied radio has been destroyed | |
//----------------------------------------------------------------------- | |
trigger disable_hacabs | |
{ | |
setstate tankbay_healthcabinet invisible | |
setstate tankbay_ammocabinet invisible | |
setstate tankbay_healthtrigger invisible | |
setstate tankbay_ammotrigger invisible | |
setstate tankbay_healthcabinet_dmg default | |
setstate tankbay_ammocabinet_dmg default | |
setstate tankbay_hacabinet_cm_marker invisible | |
setstate tankbay_hacabinet_toi invisible | |
} | |
} | |
allied_radio_destroyed | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate allied_radio_destroyed invisible | |
setstate allied_radio_destroyed_model invisible | |
} | |
trigger hide | |
{ | |
setstate allied_radio_destroyed invisible | |
setstate allied_radio_destroyed_model invisible | |
} | |
trigger show | |
{ | |
setstate allied_radio_destroyed default | |
setstate allied_radio_destroyed_model default | |
} | |
} | |
allied_radio_closed | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate allied_radio_closed default | |
setstate allied_radio_closed_model default | |
} | |
trigger hide | |
{ | |
setstate allied_radio_closed invisible | |
setstate allied_radio_closed_model invisible | |
} | |
trigger show | |
{ | |
setstate allied_radio_closed default | |
setstate allied_radio_closed_model default | |
} | |
} | |
allied_radio_built | |
{ | |
spawn | |
{ | |
wait 400 | |
constructible_class 2 | |
trigger allied_radio_built setup | |
} | |
trigger setup | |
{ | |
setchargetimefactor 1 soldier 1 | |
setchargetimefactor 1 lieutenant 1 | |
setchargetimefactor 1 medic 1 | |
setchargetimefactor 1 engineer 1 | |
setchargetimefactor 1 covertops 1 | |
sethqstatus 1 0 | |
trigger alliedhqradio_toi disable_hacabs | |
} | |
buildstart final | |
{ | |
trigger allied_radio_built_model trans | |
trigger allied_radio_destroyed hide | |
trigger allied_radio_closed hide | |
} | |
decayed final | |
{ | |
trigger allied_radio_built_model hide | |
trigger allied_radio_closed show | |
} | |
built final | |
{ | |
trigger allied_radio_built_model show | |
trigger allied_radio_closed hide | |
trigger allied_radio_destroyed hide | |
trigger allied_radio_built_model enable_allied_features | |
enablespeaker alliedhq_sound | |
//bani | |
trigger fueldumphq_obj on | |
} | |
death | |
{ | |
trigger allied_radio_built_model hide | |
trigger allied_radio_destroyed show | |
trigger allied_radio_built_model disable_allied_features | |
disablespeaker alliedhq_sound | |
//bani | |
trigger fueldumphq_obj off | |
} | |
} | |
allied_radio_built_model | |
{ | |
spawn | |
{ | |
wait 400 | |
setstate allied_radio_built_model invisible | |
accum 0 bitreset 0 // set if radio is built | |
accum 0 bitreset 1 // set if goal should be ignored | |
} | |
trigger show | |
{ | |
setstate allied_radio_built_model default | |
} | |
trigger hide | |
{ | |
setstate allied_radio_built_model invisible | |
} | |
trigger trans | |
{ | |
setstate allied_radio_built_model underconstruction | |
} | |
trigger enable_allied_features | |
{ | |
trigger alliedhqradio_toi enable_hacabs | |
//----------------------------------------------------------------------- | |
// Increase Allies charge times | |
//----------------------------------------------------------------------- | |
setchargetimefactor 1 soldier 0.75 | |
setchargetimefactor 1 lieutenant 0.75 | |
setchargetimefactor 1 medic 0.75 | |
setchargetimefactor 1 engineer 0.75 | |
setchargetimefactor 1 covertops 0.75 | |
sethqstatus 1 1 | |
// *----------------------------------- vo ------------------------------------------* | |
wm_teamvoiceannounce 0 "axis_hq_compost_constructed_allies" | |
wm_teamvoiceannounce 1 "allies_hq_compost_constructed" | |
wm_removeteamvoiceannounce 1 "allies_hq_compost_construct" | |
// *---------------------------------------------------------------------------------* | |
wm_objective_status 7 1 1 | |
wm_objective_status 7 0 2 | |
wm_announce "Allied Command Post constructed. Charge speed increased!" | |
accum 0 bitset 0 | |
} | |
trigger disable_allied_features | |
{ | |
trigger alliedhqradio_toi disable_hacabs | |
//----------------------------------------------------------------------- | |
// Decrease Allies charge times | |
//----------------------------------------------------------------------- | |
setchargetimefactor 1 soldier 1 | |
setchargetimefactor 1 lieutenant 1 | |
setchargetimefactor 1 medic 1 | |
setchargetimefactor 1 engineer 1 | |
setchargetimefactor 1 covertops 1 | |
sethqstatus 1 0 | |
// *----------------------------------- vo ------------------------------------------* | |
wm_teamvoiceannounce 1 "allies_hq_compost_damaged" | |
wm_addteamvoiceannounce 1 "allies_hq_compost_construct" | |
// *---------------------------------------------------------------------------------* | |
wm_announce "Axis team has destroyed the Allied Command Post!" | |
wm_objective_status 7 0 0 | |
wm_objective_status 7 1 0 | |
accum 0 bitreset 0 | |
} | |
} | |
// reyalp use LMS stuff to clean up the first half of the map | |
// ============================================================================ | |
// OBJ stuff to remove from LMS mode | |
// ============================================================================ | |
thebridge_lms | |
{ | |
spawn | |
{ | |
wait 100 | |
// from objective script | |
setstate lms_hacabinet_cm_marker invisible | |
setstate lms_hacabinet_toi invisible | |
setstate lms_healthcabinet invisible | |
setstate lms_ammocabinet invisible | |
setstate lms_healthtrigger invisible | |
setstate lms_ammotrigger invisible | |
setstate lms_healthcabinet_clip invisible | |
setstate lms_ammocabinet_clip invisible | |
setstate lms_alliedstaircase invisible | |
// from LMS script | |
setstate thebridge_lms default | |
setstate tunneldoor_toi invisible | |
setstate hurt_tunnelgrateblast invisible | |
setstate hurt_cavedoorblast invisible | |
} | |
} | |
// =========================================================================================== | |
// The Tanker stuff | |
// =========================================================================================== | |
tank | |
{ | |
spawn | |
{ | |
wait 100 | |
remove | |
} | |
} | |
tank_disabler | |
{ | |
spawn | |
{ | |
wait 100 | |
remove | |
} | |
} | |
tank_enabler | |
{ | |
spawn | |
{ | |
wait 100 | |
remove | |
} | |
} | |
tank_trigger | |
{ | |
spawn | |
{ | |
wait 200 | |
remove | |
} | |
} | |
tank_build | |
{ | |
spawn | |
{ | |
wait 100 | |
remove | |
} | |
} | |
tank_construct | |
{ | |
spawn | |
{ | |
wait 100 | |
remove | |
} | |
} | |
tank_turret | |
{ | |
spawn | |
{ | |
wait 100 | |
remove | |
} | |
} | |
//================================================================================ | |
// Test brushage for the tank turret | |
//================================================================================ | |
tank_turret2solid | |
{ | |
spawn | |
{ | |
wait 50 | |
remove | |
} | |
} | |
tank_turret2 | |
{ | |
spawn | |
{ | |
wait 50 | |
remove | |
} | |
} | |
tank_smoke | |
{ | |
spawn | |
{ | |
wait 50 | |
remove | |
} | |
} | |
tank_flash | |
{ | |
spawn | |
{ | |
wait 50 | |
remove | |
} | |
} | |
// ============================================================================ | |
// The Bridge ... its the big one that takes ages to build ... | |
// ============================================================================ | |
thebridge | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate bridgematerials_stage1 invisible | |
setstate bridgematerials_stage2 invisible | |
setstate bridge_construct_toi invisible | |
wait 100 | |
remove | |
} | |
} | |
// ============================================================================ | |
// Footbridge on Allied side of the map | |
// ============================================================================ | |
footbridge | |
{ | |
spawn | |
{ | |
wait 200 | |
// the construct command only works on single stage func_constructible objects. | |
// construct footbridge | |
setstate footbridgematerials invisible | |
setstate footbridge_toi invisible | |
setstate footbridge invisible | |
setstate lms_footbridge default | |
} | |
} | |
// ---------------------------------------------------------------------------- | |
// Water grate entrance on Allied side of map | |
// Func_explosive/func_static entities | |
// ---------------------------------------------------------------------------- | |
tunnelgrate_solid | |
{ | |
spawn | |
{ | |
wait 100 | |
setstate tunnelgrate_dmg default | |
setstate tunnelgrate_solid invisible | |
} | |
} | |
// ---------------------------------------------------------------------------- | |
// Cave door on Allied side of map | |
// Func_explosive/func_static entities | |
// ---------------------------------------------------------------------------- | |
cavedoor_solid | |
{ | |
spawn | |
{ | |
wait 100 | |
setstate cavedoor_dmg default | |
setstate cavedoor_solid invisible | |
} | |
} | |
// ============================================================================ | |
// The Fuel Dump | |
// ============================================================================ | |
axisfueldump | |
{ | |
spawn | |
{ | |
wait 200 | |
constructible_class 3 | |
setstate fueldump_solid default | |
setstate fueldump_damaged invisible | |
setstate fueldump_smoke1 invisible | |
setstate fueldump_smoke2 invisible | |
setstate fueldump_smoke3 invisible | |
} | |
death | |
{ | |
trigger game_manager objective4 | |
setstate fueldump_smoke1 default | |
setstate fueldump_smoke2 default | |
setstate fueldump_smoke3 default | |
trigger hurt_fueldumpblast boom | |
setstate fueldump_solid invisible | |
setstate fueldump_damaged default | |
} | |
} | |
hurt_fueldumpblast | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate hurt_fueldumpblast invisible | |
} | |
trigger boom | |
{ | |
setstate hurt_fueldumpblast default | |
wait 100 | |
remove | |
} | |
} | |
// ============================================================================ | |
// Fuel Dump Barricades | |
// ============================================================================ | |
frontdump | |
{ | |
spawn | |
{ | |
wait 200 | |
constructible_class 2 | |
setstate frontdumpmaterials_stage1 default | |
setstate frontdumpmaterials_stage2 default | |
setstate frontdump1_trighurt invisible | |
setstate frontdump2_trighurt invisible | |
} | |
//----------------------------------------------------------------------- | |
// Stage 1 is BUILT | |
//----------------------------------------------------------------------- | |
built stage1 | |
{ | |
setstate frontdumpmaterials_stage1 invisible | |
setstate frontdump1_trighurt default | |
} | |
//----------------------------------------------------------------------- | |
// Stage 1 is DESTROYED | |
//----------------------------------------------------------------------- | |
death | |
{ | |
setstate frontdumpmaterials_stage1 default | |
setstate frontdump1_trighurt invisible | |
// Some kind of UI pop-up to alert players | |
wm_announce "Allied team has destroyed the East Axis Base Fortification!" | |
// *----------------------------------- vo ------------------------------------------* | |
wm_teamvoiceannounce 0 "fueldump_axis_depotdef_destroyed" | |
// *---------------------------------------------------------------------------------* | |
} | |
//----------------------------------------------------------------------- | |
// Stage 2 is BUILT | |
//----------------------------------------------------------------------- | |
built final | |
{ | |
setstate frontdumpmaterials_stage2 invisible | |
setstate frontdump2_trighurt default | |
// Some kind of UI pop-up to alert players | |
wm_announce "Axis team has constructed the East Axis Base Fortification!" | |
// *----------------------------------- vo ------------------------------------------* | |
wm_addteamvoiceannounce 1 "fueldump_allies_depotdef_destroy" | |
wm_teamvoiceannounce 0 "fueldump_axis_depotdef_constructed" | |
wm_teamvoiceannounce 1 "fueldump_allies_depotdef_destroy" | |
wm_removeteamvoiceannounce 0 "fueldump_axis_depotdef_construct" | |
// *---------------------------------------------------------------------------------* | |
} | |
//----------------------------------------------------------------------- | |
// Stage 2 is DESTROYED, go back to stage 1 | |
//----------------------------------------------------------------------- | |
destroyed final | |
{ | |
setstate frontdumpmaterials_stage2 default | |
setstate frontdump2_trighurt invisible | |
// Some kind of UI pop-up to alert players | |
wm_announce "Allied team has damaged the East Axis Base Fortification!" | |
// *----------------------------------- vo ------------------------------------------* | |
wm_addteamvoiceannounce 0 "fueldump_axis_depotdef_construct" | |
wm_teamvoiceannounce 0 "fueldump_axis_depotdef_breached" | |
wm_teamvoiceannounce 1 "fueldump_allies_depotdef_destroyed" | |
wm_removeteamvoiceannounce 1 "fueldump_allies_depotdef_destroy" | |
// *---------------------------------------------------------------------------------* | |
} | |
} | |
reardump | |
{ | |
spawn | |
{ | |
wait 200 | |
constructible_class 2 | |
setstate reardumpmaterials_stage1 default | |
setstate reardumpmaterials_stage2 default | |
setstate backdump1_trighurt invisible | |
setstate backdump2_trighurt invisible | |
} | |
//----------------------------------------------------------------------- | |
// Stage 1 is BUILT | |
//----------------------------------------------------------------------- | |
built stage1 | |
{ | |
setstate reardumpmaterials_stage1 invisible | |
setstate backdump1_trighurt default | |
} | |
//----------------------------------------------------------------------- | |
// Stage 1 is DESTROYED | |
//----------------------------------------------------------------------- | |
death | |
{ | |
setstate reardumpmaterials_stage1 default | |
setstate backdump1_trighurt invisible | |
// Some kind of UI pop-up to alert players | |
wm_announce "Allied team has destroyed the West Axis Base Fortification!" | |
// *----------------------------------- vo ------------------------------------------* | |
wm_teamvoiceannounce 0 "fueldump_axis_depotdef_destroyed" | |
// *---------------------------------------------------------------------------------* | |
} | |
//----------------------------------------------------------------------- | |
// Stage 2 is BUILT | |
//----------------------------------------------------------------------- | |
built final | |
{ | |
setstate reardumpmaterials_stage2 invisible | |
setstate backdump2_trighurt default | |
// Some kind of UI pop-up to alert players | |
wm_announce "Axis team has constructed the West Axis Base Fortification!" | |
// *----------------------------------- vo ------------------------------------------* | |
wm_addteamvoiceannounce 1 "fueldump_allies_depotdef_destroy" | |
wm_teamvoiceannounce 0 "fueldump_axis_depotdef_constructed" | |
wm_teamvoiceannounce 1 "fueldump_allies_depotdef_destroy" | |
wm_removeteamvoiceannounce 0 "fueldump_axis_depotdef_construct" | |
// *---------------------------------------------------------------------------------* | |
} | |
//----------------------------------------------------------------------- | |
// Stage 2 is DESTROYED, go back to stage 1 | |
//----------------------------------------------------------------------- | |
destroyed final | |
{ | |
setstate reardumpmaterials_stage2 default | |
setstate backdump2_trighurt invisible | |
// Some kind of UI pop-up to alert players | |
wm_announce "Allied team has damaged the West Axis Base Fortification!" | |
// *----------------------------------- vo ------------------------------------------* | |
wm_addteamvoiceannounce 0 "fueldump_axis_depotdef_construct" | |
wm_teamvoiceannounce 0 "fueldump_axis_depotdef_breached" | |
wm_teamvoiceannounce 1 "fueldump_allies_depotdef_destroyed" | |
wm_removeteamvoiceannounce 1 "fueldump_allies_depotdef_destroy" | |
// *---------------------------------------------------------------------------------* | |
} | |
} | |
// ============================================================================ | |
// Allied MG42 Nest - on Allied side of the map | |
// ============================================================================ | |
alliedbarnmg42nest | |
{ | |
spawn | |
{ | |
wait 200 | |
constructible_class 2 | |
setstate alliedbarnmg42 invisible | |
setstate alliedbarnmg42materials default | |
} | |
buildstart final | |
{ | |
setstate alliedbarnmg42 underconstruction | |
} | |
built final | |
{ | |
setstate alliedbarnmg42 default | |
setstate alliedbarnmg42materials invisible | |
// Some kind of UI pop-up to alert players | |
wm_announce "Allied team has constructed the Road MG Nest!" | |
} | |
decayed final | |
{ | |
setstate alliedbarnmg42 invisible | |
setstate alliedbarnmg42materials default | |
} | |
death | |
{ | |
setstate alliedbarnmg42 invisible | |
setstate alliedbarnmg42materials default | |
repairmg42 alliedbarnmg42 | |
// Some kind of UI pop-up to alert players | |
wm_announce "Axis team has destroyed the Road MG Nest!" | |
} | |
} | |
// ============================================================================ | |
// AXIS GUARD TOWER - on Allied side of the map | |
// ============================================================================ | |
axistunneltower | |
{ | |
spawn | |
{ | |
wait 200 | |
constructible_class 2 | |
// reyalp kill silly warning | |
// setstate axistunneltower invisible | |
setstate axistunneltowermg42 invisible | |
setstate tunneltowermaterials default | |
} | |
buildstart final | |
{ | |
setstate axistunneltower underconstruction | |
setstate axistunneltowermg42 underconstruction | |
} | |
built final | |
{ | |
setstate axistunneltower default | |
setstate axistunneltowermg42 default | |
setstate tunneltowermaterials invisible | |
// Some kind of UI pop-up to alert players | |
wm_announce "Axis team has constructed the Tunnel MG!" | |
} | |
decayed final | |
{ | |
setstate axistunneltower invisible | |
setstate axistunneltowermg42 invisible | |
setstate tunneltowermaterials default | |
} | |
death | |
{ | |
trigger axistunneltowerblast boom | |
setstate axistunneltower invisible | |
setstate axistunneltowermg42 invisible | |
repairmg42 axistunneltowermg42 | |
setstate tunneltowermaterials default | |
// Some kind of UI pop-up to alert players | |
wm_announce "Allied team has destroyed the Tunnel MG!" | |
} | |
} | |
// Trigger hurt brush around the tower to catch all people | |
// in the tower when it is destroyed. | |
axistunneltowerblast | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate axistunneltowerblast invisible | |
} | |
trigger boom | |
{ | |
setstate axistunneltowerblast default | |
wait 500 | |
setstate axistunneltowerblast invisible | |
} | |
} | |
// ============================================================================ | |
// ALLIED MG42 NEST next to the tank bay | |
// - on Axis side of the map | |
// ============================================================================ | |
alliedsidemg42 | |
{ | |
spawn | |
{ | |
wait 200 | |
constructible_class 2 | |
setstate alliedsidemg42_sandbags invisible | |
setstate alliedsidemg42_gun invisible | |
} | |
buildstart final | |
{ | |
setstate alliedsidemg42_sandbags underconstruction | |
setstate alliedsidemg42_gun underconstruction | |
} | |
built final | |
{ | |
setstate alliedsidemg42_sandbags default | |
setstate alliedsidemg42_gun default | |
setstate sidetowermaterials invisible | |
// Some kind of UI pop-up to alert players | |
wm_announce "Allied team has constructed the Side MG Nest!" | |
} | |
decayed final | |
{ | |
setstate alliedsidemg42_sandbags invisible | |
setstate alliedsidemg42_gun invisible | |
} | |
death | |
{ | |
setstate alliedsidemg42_sandbags invisible | |
setstate alliedsidemg42_gun invisible | |
repairmg42 alliedsidemg42_gun | |
setstate sidetowermaterials default | |
// Some kind of UI pop-up to alert players | |
wm_announce "Axis team has destroyed the Side MG Nest!" | |
} | |
} | |
// ============================================================================ | |
// AXIS GUARD TOWER next to the tank bay | |
// - on Axis side of the map | |
// ============================================================================ | |
axissidetower | |
{ | |
spawn | |
{ | |
wait 200 | |
constructible_class 2 | |
// reyalp kill silly warning | |
// setstate axissidetower invisible | |
setstate axissidetowermg42 invisible | |
setstate sidetowermaterials default | |
} | |
buildstart final | |
{ | |
setstate axissidetower underconstruction | |
setstate axissidetowermg42 underconstruction | |
} | |
built final | |
{ | |
setstate axissidetower default | |
setstate axissidetowermg42 default | |
setstate sidetowermaterials invisible | |
// Some kind of UI pop-up to alert players | |
wm_announce "Axis team has constructed the Side MG Nest!" | |
} | |
decayed final | |
{ | |
setstate axissidetower invisible | |
setstate axissidetowermg42 invisible | |
} | |
death | |
{ | |
trigger axissidetowerblast boom | |
setstate axissidetower invisible | |
setstate axissidetowermg42 invisible | |
repairmg42 axissidetowermg42 | |
setstate sidetowermaterials default | |
// Some kind of UI pop-up to alert players | |
wm_announce "Allied team has destroyed the Side MG Nest!" | |
} | |
} | |
// Trigger hurt brush around the tower to catch all people | |
// in the tower when it is destroyed. | |
axissidetowerblast | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate axissidetowerblast invisible | |
} | |
trigger boom | |
{ | |
setstate axissidetowerblast default | |
wait 500 | |
setstate axissidetowerblast invisible | |
} | |
} | |
// =========================================================================================== | |
// Axis Base team door trigger | |
// for Allied engineers ONLY | |
// =========================================================================================== | |
axisbasedoor_trigger | |
{ | |
// activate | |
// { | |
// Trigger klaxon sound for 10s | |
// alertentity axisbase_alert | |
// } | |
} | |
// =========================================================================================== | |
// Garage Doors for Tank | |
// =========================================================================================== | |
tbdoor1_trigger1 | |
{ | |
spawn | |
{ | |
accum 3 set 0 // Initial state of lever. (0=down, 1=up) | |
} | |
trigger main | |
{ | |
trigger tbdoor1_trigger1 up | |
trigger tbdoor1_trigger1 down | |
} | |
trigger up | |
{ | |
accum 3 abort_if_not_equal 0 // Lever up already ? | |
globalaccum 4 abort_if_not_equal 0 // Flexible Door moving ? | |
resetscript | |
globalaccum 4 set 1 // Door is opening ... | |
accum 3 set 1 // Lever is in up position | |
trigger tbflywheel1 start // Set flywheel moving | |
trigger tbflywheel1 clockwise // Start turning | |
trigger tbflywheel1_sound wheel1_run | |
trigger tbdoor1_lever1 up // Move lever | |
trigger tbdoor1-9 open // Start moving all the door sections | |
} | |
trigger down | |
{ | |
accum 3 abort_if_not_equal 1 // Lever down already ? | |
globalaccum 4 abort_if_not_equal 0 // Flexible Door moving ? | |
resetscript | |
globalaccum 4 set 1 // Door is opening ... | |
accum 3 set 0 // Lever is in up position | |
trigger tbflywheel1 start // Set flywheel moving | |
trigger tbflywheel1 anticlockwise // Start turning | |
trigger tbflywheel1_sound wheel1_run | |
trigger tbdoor1_lever1 down // Move lever | |
trigger tbdoor1-9 close // Start moving all the door sections | |
} | |
} | |
tbdoor1_lever1 | |
{ | |
trigger down | |
{ | |
gotomarker tbdoor1_lever1_downpos 16 | |
playsound sound/movers/switches/butn2.wav | |
} | |
trigger up | |
{ | |
gotomarker tbdoor1_lever1_uppos 16 | |
playsound sound/movers/switches/switch.wav | |
} | |
} | |
tbflywheel1_sound | |
{ | |
trigger wheel1_run | |
{ | |
trigger tbflywheel1 sound_start | |
wait 400 | |
trigger tbflywheel1 sound_run | |
} | |
} | |
tbflywheel1 | |
{ | |
spawn | |
{ | |
accum 3 set 0 // Flywheel moving (0=No, 1=Yes) | |
} | |
trigger sound_start | |
{ | |
stopsound | |
playsound sound/movers/motors/motor_start_01.wav volume 127 | |
} | |
trigger sound_run | |
{ | |
playsound sound/movers/motors/motor_loop_01.wav looping volume 512 | |
} | |
trigger sound_stop | |
{ | |
stopsound | |
playsound sound/movers/motors/motor_end_01.wav volume 127 | |
} | |
trigger clockwise | |
{ | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 90 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 180 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 270 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 0 0 0 250 wait | |
trigger tbflywheel1 clockwise | |
} | |
trigger anticlockwise | |
{ | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 270 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 180 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 90 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 0 0 0 250 wait | |
trigger tbflywheel1 anticlockwise | |
} | |
trigger start | |
{ | |
accum 3 set 1 // Start wheel moving | |
} | |
trigger stop | |
{ | |
accum 3 set 0 // Stop wheel moving | |
trigger self sound_stop | |
} | |
} | |
tbdoor1-9 | |
{ | |
spawn | |
{ | |
wait 200 | |
trigger tbdoor1_trigger1 up | |
} | |
trigger open | |
{ | |
stopsound // Kill all currently playing sounds belonging to this entity only | |
playsound sound/movers/misc/garage_door_start_01.wav volume 96 | |
wait 50 | |
playsound sound/movers/misc/garage_door_loop_01.wav looping volume 512 | |
followpath 1 tbdrspln1-3 50 wait length 16 | |
followpath 1 tbdrspln1-4 50 wait length 16 | |
trigger tbflywheel1 stop // Turn off flywheel | |
globalaccum 4 set 0 // Flexible door 1 has stopped moving | |
stopsound // Kill all currently playing sounds belonging to this entity only | |
playsound sound/movers/misc/garage_door_end_01.wav volume 96 | |
} | |
trigger close | |
{ | |
stopsound // Kill all currently playing sounds belonging to this entity only | |
playsound sound/movers/misc/garage_door_start_01.wav volume 96 | |
wait 50 | |
playsound sound/movers/misc/garage_door_loop_01.wav looping volume 512 | |
followpath 0 tbdrspln1-4 50 wait length 16 | |
followpath 0 tbdrspln1-3 50 wait length 16 | |
trigger tbflywheel1 stop // Turn off flywheel | |
globalaccum 4 set 0 // Flexible door 1 has stopped moving | |
stopsound // Kill all currently playing sounds belonging to this entity only | |
playsound sound/movers/misc/garage_door_end_01.wav volume 96 | |
} | |
} | |
tbdoor1-8 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor1-9 16 | |
} | |
} | |
tbdoor1-7 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor1-8 16 | |
} | |
} | |
tbdoor1-6 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor1-7 16 | |
} | |
} | |
tbdoor1-5 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor1-6 16 | |
} | |
} | |
tbdoor1-4 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor1-5 16 | |
} | |
} | |
tbdoor1-3 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor1-4 16 | |
} | |
} | |
tbdoor1-2 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor1-3 16 | |
} | |
} | |
tbdoor1-1 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor1-2 16 | |
} | |
} | |
// =========================================================================================== | |
// Garage Doors for Tank | |
// =========================================================================================== | |
tbdoor2_trigger1 | |
{ | |
spawn | |
{ | |
accum 3 set 0 // Initial state of lever. (0=down, 1=up) | |
} | |
trigger main | |
{ | |
trigger tbdoor2_trigger1 up | |
trigger tbdoor2_trigger1 down | |
} | |
trigger up | |
{ | |
accum 3 abort_if_not_equal 0 // Lever up already ? | |
globalaccum 5 abort_if_not_equal 0 // Flexible Door moving ? | |
resetscript | |
globalaccum 5 set 1 // Door is opening ... | |
accum 3 set 1 // Lever is in up position | |
trigger tbflywheel2 start // Set flywheel moving | |
trigger tbflywheel2 clockwise // Start turning | |
trigger tbflywheel2_sound wheel2_run | |
trigger tbdoor2_lever1 up // Move lever | |
trigger tbdoor2-9 open // Start moving all the door sections | |
} | |
trigger down | |
{ | |
accum 3 abort_if_not_equal 1 // Lever down already ? | |
globalaccum 5 abort_if_not_equal 0 // Flexible Door moving ? | |
resetscript | |
globalaccum 5 set 1 // Door is opening ... | |
accum 3 set 0 // Lever is in up position | |
trigger tbflywheel2 start // Set flywheel moving | |
trigger tbflywheel2 anticlockwise // Start turning | |
trigger tbflywheel2_sound wheel2_run | |
trigger tbdoor2_lever1 down // Move lever | |
trigger tbdoor2-9 close // Start moving all the door sections | |
} | |
} | |
tbdoor2_lever1 | |
{ | |
trigger down | |
{ | |
gotomarker tbdoor2_lever1_downpos 16 | |
playsound sound/movers/switches/butn2.wav | |
} | |
trigger up | |
{ | |
gotomarker tbdoor2_lever1_uppos 16 | |
playsound sound/movers/switches/switch.wav | |
} | |
} | |
tbflywheel2_sound | |
{ | |
trigger wheel2_run | |
{ | |
trigger tbflywheel2 sound_start | |
wait 400 | |
trigger tbflywheel2 sound_run | |
} | |
} | |
tbflywheel2 | |
{ | |
spawn | |
{ | |
accum 3 set 0 // Flywheel moving (0=No, 1=Yes) | |
} | |
trigger sound_start | |
{ | |
stopsound | |
playsound sound/movers/motors/motor_start_01.wav volume 127 | |
} | |
trigger sound_run | |
{ | |
playsound sound/movers/motors/motor_loop_01.wav looping volume 512 | |
} | |
trigger sound_stop | |
{ | |
stopsound | |
playsound sound/movers/motors/motor_end_01.wav volume 127 | |
} | |
trigger clockwise | |
{ | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 90 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 180 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 270 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 0 0 0 250 wait | |
trigger tbflywheel2 clockwise | |
} | |
trigger anticlockwise | |
{ | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 270 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 180 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 90 0 0 250 wait | |
accum 3 abort_if_not_equal 1 // Flywheel moving ? | |
faceangles 0 0 0 250 wait | |
trigger tbflywheel2 anticlockwise | |
} | |
trigger start | |
{ | |
accum 3 set 1 // Start wheel moving | |
} | |
trigger stop | |
{ | |
accum 3 set 0 // Stop wheel moving | |
trigger self sound_stop | |
} | |
} | |
tbdoor2-9 | |
{ | |
spawn | |
{ | |
wait 200 | |
trigger tbdoor2_trigger1 up | |
} | |
trigger open | |
{ | |
stopsound // Kill all currently playing sounds belonging to this entity only | |
playsound sound/movers/misc/garage_door_start_01.wav volume 96 | |
wait 50 | |
playsound sound/movers/misc/garage_door_loop_01.wav looping volume 512 | |
followpath 1 tbdrspln2-3 50 wait length 16 | |
followpath 1 tbdrspln2-4 50 wait length 16 | |
trigger tbflywheel2 stop // Turn off flywheel | |
globalaccum 5 set 0 // Flexible door 1 has stopped moving | |
stopsound // Kill all currently playing sounds belonging to this entity only | |
playsound sound/movers/misc/garage_door_end_01.wav volume 96 | |
} | |
trigger close | |
{ | |
stopsound // Kill all currently playing sounds belonging to this entity only | |
playsound sound/movers/misc/garage_door_start_01.wav volume 96 | |
wait 50 | |
playsound sound/movers/misc/garage_door_loop_01.wav looping volume 512 | |
followpath 0 tbdrspln2-4 50 wait length 16 | |
followpath 0 tbdrspln2-3 50 wait length 16 | |
trigger tbflywheel2 stop // Turn off flywheel | |
globalaccum 5 set 0 // Flexible door 1 has stopped moving | |
stopsound // Kill all currently playing sounds belonging to this entity only | |
playsound sound/movers/misc/garage_door_end_01.wav volume 96 | |
} | |
} | |
tbdoor2-8 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor2-9 16 | |
} | |
} | |
tbdoor2-7 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor2-8 16 | |
} | |
} | |
tbdoor2-6 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor2-7 16 | |
} | |
} | |
tbdoor2-5 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor2-6 16 | |
} | |
} | |
tbdoor2-4 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor2-5 16 | |
} | |
} | |
tbdoor2-3 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor2-4 16 | |
} | |
} | |
tbdoor2-2 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor2-3 16 | |
} | |
} | |
tbdoor2-1 | |
{ | |
spawn | |
{ | |
wait 100 | |
attatchtotrain tbdoor2-2 16 | |
} | |
} | |
// =========================================================================================== | |
// Tank destruction entities | |
// =========================================================================================== | |
// ---------------------------------------------------------------------------- | |
// Water grate entrance on Allied side of map | |
// ---------------------------------------------------------------------------- | |
tunnelgrate_solid | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate tunnelgrate_solid default | |
setstate tunnelgrate_dmg invisible | |
} | |
trigger switch | |
{ | |
// Some kind of UI pop-up to alert players | |
wm_announce "Allied team has breached the Tunnel Grate!" | |
alertentity tunnelgrate_explo | |
trigger hurt_tunnelgrateblast boom | |
setstate tunnelgrate_solid invisible | |
setstate tunnelgrate_dmg default | |
alertentity tunnelgrate_rubble1 | |
} | |
} | |
hurt_tunnelgrateblast | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate hurt_tunnelgrateblast invisible | |
} | |
trigger boom | |
{ | |
setstate hurt_tunnelgrateblast default | |
wait 100 | |
remove | |
} | |
} | |
// ---------------------------------------------------------------------------- | |
// Cave door on Allied side of map | |
// ---------------------------------------------------------------------------- | |
cavedoor_solid | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate cavedoor_solid default | |
setstate cavedoor_dmg invisible | |
} | |
trigger switch | |
{ | |
alertentity cavedoor_explo | |
trigger hurt_cavedoorblast boom | |
setstate cavedoor_solid invisible | |
setstate cavedoor_dmg default | |
alertentity cavedoor_rubble1 | |
} | |
} | |
hurt_cavedoorblast | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate hurt_cavedoorblast invisible | |
} | |
trigger boom | |
{ | |
setstate hurt_cavedoorblast default | |
wait 100 | |
remove | |
} | |
} | |
// ---------------------------------------------------------------------------- | |
// Front gate of axis complex | |
// ---------------------------------------------------------------------------- | |
basedoor_solid | |
{ | |
spawn | |
{ | |
// reyalp turn off tank hint | |
set | |
{ | |
spawnflags 5 | |
} | |
wait 50 | |
constructible_class 3 | |
wait 150 | |
setstate basedoor_solid default | |
setstate basedoor_dmg invisible | |
} | |
//reyalp | |
// trigger switch | |
death | |
{ | |
alertentity basedoor_explo | |
trigger hurt_basedoorblast boom | |
// setstate basedoor_solid invisible | |
setstate basedoor_dmg default | |
alertentity basedoor_rubble1 | |
trigger game_manager objective3 | |
wm_objective_status 3 1 1 | |
wm_objective_status 3 0 2 | |
} | |
} | |
hurt_basedoorblast | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate hurt_basedoorblast invisible | |
} | |
trigger boom | |
{ | |
setstate hurt_basedoorblast default | |
wait 100 | |
remove | |
} | |
} | |
// ---------------------------------------------------------------------------- | |
// Side wall of axis complex | |
// ---------------------------------------------------------------------------- | |
basewall_solid | |
{ | |
spawn | |
{ | |
// reyalp turn off tank hint | |
set | |
{ | |
spawnflags 5 | |
} | |
wait 50 | |
// reyalp dynable | |
constructible_class 3 | |
wait 150 | |
// wait 200 | |
setstate basewall_solid default | |
setstate basewall_trighurt default | |
} | |
death | |
{ | |
alertentity basewall_explo | |
trigger hurt_basewallblast boom | |
// setstate basewall_solid invisible | |
alertentity basewall_rubble1 | |
setstate basewall_trighurt invisible | |
trigger game_manager objective5 | |
wm_objective_status 5 1 1 | |
wm_objective_status 5 0 2 | |
} | |
} | |
hurt_basewallblast | |
{ | |
spawn | |
{ | |
wait 200 | |
setstate hurt_basewallblast invisible | |
} | |
trigger boom | |
{ | |
setstate hurt_basewallblast default | |
wait 100 | |
remove | |
} | |
} | |
fdramp | |
{ | |
spawn | |
{ | |
wait 200 | |
//faceangles 0 90 0 1 | |
constructible_class 2 | |
constructible_chargebarreq 2 | |
constructible_constructxpbonus 20 | |
trigger fdramp setup | |
} | |
trigger show_materials | |
{ | |
setstate fdramp_materials default | |
setstate fdramp_flag default | |
setstate crateclip default | |
} | |
trigger hide_materials | |
{ | |
setstate fdramp_materials invisible | |
setstate fdramp_flag invisible | |
setstate crateclip invisible | |
} | |
trigger show_fdramp | |
{ | |
setstate fdramp default | |
setstate fdrampmodel default | |
setstate ramp default | |
} | |
trigger hide_fdramp | |
{ | |
setstate fdramp invisible | |
setstate fdrampmodel invisible | |
setstate ramp invisible | |
} | |
trigger building_fdramp | |
{ | |
setstate fdramp underconstruction | |
setstate fdrampmodel underconstruction | |
} | |
trigger setup | |
{ | |
trigger self hide_fdramp | |
//trigger self show_materials | |
} | |
buildstart final | |
{ | |
trigger self building_fdramp | |
trigger self show_materials | |
} | |
built final | |
{ | |
trigger self show_fdramp | |
trigger self hide_materials | |
wm_announce "^4***ALLIES: ^3The Allied Fueldump Assault Ramp has been constructed!^7" | |
wm_announce "^1***AXIS: ^3 DESTROY IT!" | |
} | |
decayed final | |
{ | |
trigger self hide_fdramp | |
trigger self show_materials | |
} | |
death | |
{ | |
trigger self hide_fdramp | |
trigger self show_materials | |
wait 10 | |
wm_announce "^1AXIS ^)have destroyed the Allied Fueldump Assault Ramp!^7" | |
} | |
} |
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