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October 4, 2022 19:01
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Fix undersampling
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diff --git a/src/client/render/pipeline.cpp b/src/client/render/pipeline.cpp | |
index eb38adbad..13898f8a4 100644 | |
--- a/src/client/render/pipeline.cpp | |
+++ b/src/client/render/pipeline.cpp | |
@@ -168,6 +168,13 @@ void TextureBufferOutput::activate(PipelineContext &context) | |
size = texture->getSize(); | |
} | |
+ // Use legacy call when there's single texture without depth texture | |
+ // This binds default depth buffer to the FBO | |
+ if (textures.size() == 1 && depth_stencil == NO_DEPTH_TEXTURE) { | |
+ driver->setRenderTarget(textures[0], m_clear, m_clear, context.clear_color); | |
+ return; | |
+ } | |
+ | |
video::ITexture *depth_texture = nullptr; | |
if (depth_stencil != NO_DEPTH_TEXTURE) | |
depth_texture = buffer->getTexture(depth_stencil); |
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