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@x42
Created November 20, 2019 17:27
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A distortion plugin for Ardour written in Lua. Copy this file to `$HOME/.config/ardour5/scripts/`. If the `scripts` dir does not exist, create it.
ardour {
["type"] = "dsp",
name = "a-Distort",
category = "Distort",
license = "GPLv2",
author = "Robert Scott",
description = [[A distortion plugin with a number of algorithms to choose from.]]
}
function dsp_ioconfig ()
return
{
-- -1, -1 = any number of channels as long as input and output count matches
{ audio_in = -1, audio_out = -1},
}
end
function dsp_params ()
return
{
{ ["type"] = "input", name = "Type", min = 0, max = 1, default = 1, enum = true, scalepoints =
{
["LoFi"] = 0,
["DAFX"] = 1,
["Hard clip"] = 2,
["Soft clip"] = 3,
}
},
{ ["type"] = "input", name = "Input Gain", min = -20, max = 60, default = 0, unit="dB"},
{ ["type"] = "input", name = "Output Gain", min = -40, max = 20, default = 0, unit="dB"},
}
end
function dsp_configure (ins, outs)
audio_ins = ins:n_audio();
local audio_outs = outs:n_audio()
assert (audio_ins == audio_outs)
end
function lofi_distort (f)
-- Based on LoFi as a part of the CMT collection
-- https://www.ladspa.org/cmt/overview.html
-- https://searchcode.com/file/18573523/cmt/src/lofi.cpp
if f > 0 then
return (f * 1) / (f + 1) * 2
else
return -1* (-1 * f * 1) / (-1 * f + 1) * 2
end
end
function dafx_distort (f)
-- Based on formula in DAFX book by Udo Zölzer
-- https://dsp.stackexchange.com/a/28962
if (f > 0) then
return 1 - math.exp(-f);
else
return -1 + math.exp(f);
end
end
function hard_clip (f)
-- https://www.dsprelated.com/freebooks/pasp/Nonlinear_Distortion.html
if f > 1 then
return 1
elseif f < -1 then
return -1
else
return f
end
end
function soft_clip (f)
-- https://www.dsprelated.com/freebooks/pasp/Nonlinear_Distortion.html
if f >= 1 then
return 2 / 3
elseif f <= -1 then
return -2 / 3
else
return f - (f ^ 3) / 3
end
end
function dsp_runmap (bufs, in_map, out_map, n_samples, offset)
local ctrl = CtrlPorts:array() -- get control port array (read/write)
for c = 1,audio_ins do
local ib = in_map:get(ARDOUR.DataType("audio"), c - 1);
local ob = out_map:get(ARDOUR.DataType("audio"), c - 1);
if ib == ARDOUR.ChanMapping.Invalid and ob ~= ARDOUR.ChanMapping.Invalid then
bufs:get_audio (ob):silence (n_samples, offset)
goto nextchannel
end
local dist_type = ctrl[1]
local input_gain = ARDOUR.DSP.dB_to_coefficient (ctrl[2])
local output_gain = ARDOUR.DSP.dB_to_coefficient (ctrl[3])
local dist_func
if dist_type == 0 then
dist_func = lofi_distort
elseif dist_type == 1 then
dist_func = dafx_distort
elseif dist_type == 2 then
dist_func = hard_clip
else
dist_func = soft_clip
end
local i = bufs:get_audio(ib):data(offset):array()
local o = bufs:get_audio(ob):data(offset):array()
for s = 1,n_samples do
o[s] = dist_func(i[s] * input_gain) * output_gain
end
::nextchannel::
end
end
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