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One Page One Timer
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var Timer = { | |
i: 0, | |
t: 0, | |
queue: {}, | |
tq: {}, | |
add: function (time, callback) { | |
if (!this.queue[time]) { | |
this.queue[time] = []; | |
this.tq[time] = 0; | |
} | |
this.queue[time].push(callback); | |
}, | |
_timer: null, | |
run: function () { | |
var self = this, q = self.queue; | |
self._timer = setInterval(function () { | |
self.i++; | |
self.t += 20; | |
for (var k in q) { | |
console.log(self.t); | |
if (self.t % k === 0) { | |
for (var j = 0; j < q[k].length; j++) { | |
(function(a) { | |
setTimeout(function () { | |
a(); | |
}, 0); | |
})(q[k][j]); | |
} | |
} | |
} | |
if (self.i > 100) { | |
clearInterval(self._timer); | |
} | |
}, 20); | |
} | |
}; | |
Timer.add(160, function () { | |
console.log('160ss start ...'); | |
}); | |
Timer.add(100, function () { | |
console.log('100ss start ...'); | |
}); | |
Timer.add(1000, function () { | |
console.log('1ms start ...'); | |
}); | |
/* | |
Timer.add(2000, function () { | |
console.log('2ms do ...'); | |
}); | |
Timer.add(3000, function () { | |
console.log('3ms do ...'); | |
}); | |
*/ | |
Timer.run(); |
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