Problems with Unity app compilation
While development of our API.AI Unity SDK I have faced with upset thing. When trying to build sample Unity app for iOS platform build ends with error:
Cross compilation job ApiAiSDK.Unity.dll failed.
UnityEngine.UnityException: Failed AOT cross compiler: /Applications/Unity/Unity.app/Contents/PlaybackEngines/iOSSupport/Tools/OSX/mono-xcompiler --aot=full,asmonly,nodebug,static,outfile="ApiAiSDK.Unity.dll.s" "ApiAiSDK.Unity.dll"
First I thought, that this situation is caused by external dll's, linked to the ApiAiSDK.Unity.dll library. Googling did not lead to anything useful...
So I tried to check my external libraries, and run
mono-xcompiler compiles .NET Assembly to the native iOS code.