Skip to content

Instantly share code, notes, and snippets.

@xaphod
Created March 10, 2021 15:51
Show Gist options
  • Save xaphod/de83379cc982108a5b38115957a247f9 to your computer and use it in GitHub Desktop.
Save xaphod/de83379cc982108a5b38115957a247f9 to your computer and use it in GitHub Desktop.
Creating a video from UIImage (or SampleBuffers from camera)
import UIKit
import AVFoundation
class VideoWriter {
fileprivate var writer: AVAssetWriter
fileprivate var writerInput: AVAssetWriterInput
fileprivate var pixelBufferAdaptor: AVAssetWriterInputPixelBufferAdaptor
fileprivate let queue: DispatchQueue
static var ciContext = CIContext.init() // we reuse a single context for performance reasons
let pixelSize: CGSize
var lastPresentationTime: CMTime?
init?(url: URL, width: Int, height: Int, sessionStartTime: CMTime, isRealTime: Bool, queue: DispatchQueue) {
NSLog("VideoWriter init: width=\(width) height=\(height), url=\(url)")
self.queue = queue
let outputSettings: [String:Any] = [
AVVideoCodecKey : AVVideoCodecType.h264, // or .hevc if you like
AVVideoWidthKey : width,
AVVideoHeightKey: height,
]
self.pixelSize = CGSize.init(width: width, height: height)
let input = AVAssetWriterInput.init(mediaType: .video, outputSettings: outputSettings)
input.expectsMediaDataInRealTime = isRealTime
guard
let writer = try? AVAssetWriter.init(url: url, fileType: .mp4),
writer.canAdd(input),
sessionStartTime != .invalid
else {
return nil
}
let sourceBufferAttributes: [String:Any] = [
String(kCVPixelBufferPixelFormatTypeKey) : kCVPixelFormatType_32ARGB, // yes, ARGB is right here for images...
String(kCVPixelBufferWidthKey) : width,
String(kCVPixelBufferHeightKey) : height,
]
let pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor.init(assetWriterInput: input, sourcePixelBufferAttributes: sourceBufferAttributes)
self.pixelBufferAdaptor = pixelBufferAdaptor
writer.add(input)
writer.startWriting()
writer.startSession(atSourceTime: sessionStartTime)
if let error = writer.error {
NSLog("VideoWriter init: ERROR - \(error)")
return nil
}
self.writer = writer
self.writerInput = input
}
func add(image: UIImage, presentationTime: CMTime) -> Bool {
if self.writerInput.isReadyForMoreMediaData == false {
return false
}
if self.pixelBufferAdaptor.appendPixelBufferForImage(image, presentationTime: presentationTime) {
self.lastPresentationTime = presentationTime
return true
}
return false
}
func add(sampleBuffer: CMSampleBuffer) -> Bool {
if self.writerInput.isReadyForMoreMediaData == false {
NSLog("VideoWriter: not ready for more data")
return false
}
if self.writerInput.append(sampleBuffer) {
self.lastPresentationTime = CMSampleBufferGetPresentationTimeStamp(sampleBuffer)
return true
}
return false
}
func finish(_ completionBlock: ((AVURLAsset?)->Void)? = nil) {
writerInput.markAsFinished()
NSLog("VideoWriter: calling writer.finishWriting()")
writer.finishWriting(completionHandler: {
self.queue.async {
guard self.writer.status == .completed else {
NSLog("VideoWriter finish: error in finishWriting - \(String(describing: self.writer.error))")
completionBlock?(nil)
return
}
let asset = AVURLAsset.init(url: self.writer.outputURL, options: [AVURLAssetPreferPreciseDurationAndTimingKey : true])
let duration = CMTimeGetSeconds(asset.duration)
// can check for minimum duration here (ie. consider a failure if too short)
NSLog("VideoWriter: finishWriting() complete, duration=\(duration)")
completionBlock?(asset)
}
})
}
}
extension AVAssetWriterInputPixelBufferAdaptor {
func appendPixelBufferForImage(_ image: UIImage, presentationTime: CMTime) -> Bool {
var appendSucceeded = false
autoreleasepool {
guard let pixelBufferPool = self.pixelBufferPool else {
NSLog("appendPixelBufferForImage: ERROR - missing pixelBufferPool") // writer can have error: writer.error=\(String(describing: self.writer.error))
return
}
let pixelBufferPointer = UnsafeMutablePointer<CVPixelBuffer?>.allocate(capacity: 1)
let status: CVReturn = CVPixelBufferPoolCreatePixelBuffer(
kCFAllocatorDefault,
pixelBufferPool,
pixelBufferPointer
)
if let pixelBuffer = pixelBufferPointer.pointee, status == 0 {
pixelBuffer.fillPixelBufferFromImage(image)
appendSucceeded = self.append(pixelBuffer, withPresentationTime: presentationTime)
if !appendSucceeded {
// If a result of NO is returned, clients can check the value of AVAssetWriter.status to determine whether the writing operation completed, failed, or was cancelled. If the status is AVAssetWriterStatusFailed, AVAsset.error will contain an instance of NSError that describes the failure.
NSLog("VideoWriter appendPixelBufferForImage: ERROR appending")
}
pixelBufferPointer.deinitialize(count: 1)
} else {
NSLog("VideoWriter appendPixelBufferForImage: ERROR - Failed to allocate pixel buffer from pool, status=\(status)") // -6680 = kCVReturnInvalidPixelFormat
}
pixelBufferPointer.deallocate()
}
return appendSucceeded
}
}
extension CVPixelBuffer {
func fillPixelBufferFromImage(_ image: UIImage) {
CVPixelBufferLockBaseAddress(self, [])
if let cgImage = image.cgImage {
let pixelData = CVPixelBufferGetBaseAddress(self)
let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
guard
let context = CGContext.init(
data: pixelData,
width: Int(image.size.width),
height: Int(image.size.height),
bitsPerComponent: 8,
bytesPerRow: CVPixelBufferGetBytesPerRow(self),
space: rgbColorSpace,
bitmapInfo: CGImageAlphaInfo.premultipliedFirst.rawValue
)
else {
assert(false)
return
}
context.draw(cgImage, in: CGRect.init(x: 0, y: 0, width: image.size.width, height: image.size.height))
} else if let ciImage = image.ciImage {
VideoWriter.ciContext.render(ciImage, to: self)
}
CVPixelBufferUnlockBaseAddress(self, [])
}
}
@tryWabbit
Copy link

Thank you for the solution.

Do you have a set of instructions on which methods to call to initialise the process? Suppose I have an array of [UIImage] what are the methods I need to call?

Appreciate your help!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment