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--[[ | |
Copyright (c) 2016, Andrew Woodward (xarses) | |
All rights reserved. | |
License: BSD-3-Caluse, See LICENSE | |
--]] | |
component = require('component') | |
event = require('event') | |
local buffer = nil | |
local turbines = {} | |
local chest = 1 --side=up | |
local turbine = 0 --side=down | |
local _version = '0.1.0' | |
-- this is the list of rotors that we will search the chests for | |
-- the top of the list is the least ideal, with the bottom being the most ideal | |
-- maxDamage isn't used currently and I'll probably drop the wind values. | |
-- you can find the item name by using component.inventory_controller.getStackInSlot | |
-- or tools like minetweaker's /mthand | |
local rotors = { | |
{name="IC2:itemwoodrotor", maxDamage=10800, windMin=10, windMax=60}, | |
{name="IC2:itemironrotor", maxDamage=86400, windMin=14, windMax=75}, | |
{name="IC2:itemsteelrotor", maxDamage=172800, windMin=17, windMax=90}, | |
{name="IC2:itemwcarbonrotor", maxDamage=604800, windMin=20, windMax=120}, | |
} | |
function checkTurbine(inv, side) | |
return inv.getStackInSlot(side, 1) | |
end | |
debugLevel=true | |
function debug(...) | |
if debugLevel then print(...) end | |
end | |
local _itemCache ={} | |
function findItemInSide(inv, side, name, slot) | |
cacheKey = inv.address .. '_' .. side | |
local cache = nil | |
local slot = slot or nil | |
if _itemCache[cacheKey] then | |
cache = _itemCache[cacheKey] | |
if not slot then | |
for k,v in pairs(cache) do | |
if v.name == name then | |
slot = k | |
debug("findItemInSide cache hit") | |
break | |
end | |
end | |
end | |
else | |
_itemCache[cacheKey] = {} | |
cache = _itemCache[cacheKey] | |
debug("findItemInSide: new cache", cacheKey) | |
end | |
if slot then | |
item = inv.getStackInSlot(side, slot) | |
if item and item.name == name then | |
debug("findItemInSide: item confirmed in slot from cache. \\o/", slot) | |
return slot, item | |
else | |
debug("findItemInSide: item was in cache, but not what we wanted") | |
end | |
else | |
debug("findItemInSide cache miss") | |
end | |
-- lets scan the whole inventory again | |
for i=1, inv.getInventorySize(side) do | |
item = inv.getStackInSlot(side, i) | |
cache[i]=item | |
if item and item.name == name then | |
debug("findItemInSide: we found the item searching for it the hard way", slot) | |
return i, item | |
end | |
end | |
debug("findItemInSide: 404, item not found. Ejecting Cache") | |
_itemCache[cacheKey] = {} | |
return nil | |
end | |
local tierHandle = {} | |
function tierHandle.next(self) | |
local index = self.index + 1 | |
return self.map[index], index | |
function tierHandle.prev(self) | |
local index = self.index - 1 | |
return self.map[index], index | |
function tierHandle._setIndex(self,index) | |
self.index = index | |
self.cur = map[index] | |
return self.cur self.index | |
function tierHandle.set(self, name) | |
for k,v in ipairs(self.map) do | |
if v.name == name then | |
return self:_setIndex(k) | |
end | |
end | |
-- history, keep track of promote and fall back | |
function tierHandle.new(self, map, item) | |
obj = {index=0, steps=0, cur=nil, map=map or rotors | |
} | |
tierHandle.__index = tierHandle | |
setmetatable(obj,tierHandle) | |
if item then | |
obj:set(item) | |
end | |
return obj | |
end | |
function getRotor(inv, source, dest) | |
-- X if we don't have a rotor, we don't care and just grab any | |
-- X if we aren't on the max tier we can upgrade if any are present | |
-- X if we aren't taking damage, then we should downgrade | |
-- X if we are on wood, and not taking damage, then we have no wind | |
-- if keep upgrading, and then the next cycle downgrades, we shoudn't upgrade | |
-- again for a bit | |
-- X we need to skip missing items to upgrade | |
-- we should update our status on the display | |
-- we need to keep track of the rotors health, even if we put it away | |
-- we need to calculate expected modified runtime based on ^ ticks | |
local turbine = checkTurbine(inv, dest) | |
local tracking = inv.tracking | |
local wasDamaged = false | |
if tracking and turbine then | |
if turbine.name == tracking.name then | |
debug("tracking:", tracking.damage, tracking.avg, tracking.last, "turbine:", turbine.damage) | |
tracking.avg = tracking.damage + turbine.damage or 0 / 2 | |
tracking.last = tracking.damage | |
tracking.damage = turbine.damage | |
if tracking.damage > tracking.last then | |
wasDamaged = true | |
end | |
else | |
-- somehow, this isn't the right turbine | |
inv.tracking = turbine | |
inv.tracking.last = turbine.damage | |
debug("Something was moved, we will try again next time") | |
return | |
end | |
end | |
local getNext = nil | |
if turbine then | |
if wasDamaged then | |
getNext = nextRotorTier | |
debug("Looking for higher rotor") | |
else | |
getNext = prevRotorTier | |
debug("Looking for lower rotor") | |
end | |
else | |
getNext = nextRotorTier | |
debug("Looking for any rotor (higher)") | |
end | |
local rotor = {} | |
if turbine then rotor.name = turbine.name end | |
repeat | |
rotor = getNext(rotor.name) | |
if rotor == last then | |
break -- we cant move any more | |
elseif turbine and rotor.name == turbine.name then | |
debug("Well that would have been silly, you wanted the same one", rotor.name) | |
if getNext == prevRotorTier then | |
debug("No wind to move rotor", turbine.name) | |
return | |
end | |
end | |
last = rotor | |
slot, item = findItemInSide(inv, source, rotor.name) | |
until slot | |
if slot then | |
if turbine then | |
if turbine.name ~= item.name then | |
-- git rid of whatever is there | |
inv.transferItem(dest, source) | |
else | |
debug("You wanted me to switch the the rotor, for the same type? No.") | |
return | |
end | |
end | |
if inv.transferItem(source, dest, 1, slot) then | |
inv.tracking = item | |
debug("We found one and put it in", item.name) | |
return | |
else | |
debug("uhh, something is wrong, it doesn't fit...", item.name) | |
end | |
else | |
debug("we went hunting, but was unable to find", rotor.name) | |
-- TODO: this needs to be extended to call for an item from deep storage | |
end | |
end | |
function transfer(inv, ...) | |
arg = {...} | |
if checkTurbine(inv, arg[1]) then | |
inv.tracking = nil | |
return inv.transferItem(table.unpack(arg)) | |
end | |
end | |
function loop(invs, func, arg) | |
for _,v in pairs(invs) do | |
debug("in looper: ", v.address) | |
func(v, table.unpack(arg)) | |
end | |
end | |
function findUsableComponent(allowed) | |
for _,v in ipairs(allowed) do | |
for addr, name in pairs(component.list(v)) do | |
if addr then | |
return component.proxy(addr) | |
end | |
end | |
end | |
end | |
function monitor(invs, breaker, buffer, chestSide, turbineSide) | |
local chestSide = chestSide or 1 | |
local turbineSide = turbineSide or 0 | |
local invs = invs or component.list('transposer') | |
for k,_ in pairs(invs) do | |
invs[k] = component.proxy(k) | |
debug(k) | |
end | |
local buffer = buffer or findUsableComponent{'batbox', 'cesu', 'mfe', 'mfsu'} | |
local breaker = breaker or function () return event.pull(10, 'interrupted') end | |
while not breaker() do | |
debug("loop") | |
if buffer.getStored() < buffer.getCapacity() then | |
-- we want the rotors in | |
debug("need charge", buffer.getStored()) | |
loop(invs, getRotor, {chestSide, turbineSide}) | |
else | |
debug("no charge, killing rotors", buffer.getStored()) | |
loop(invs, transfer, {turbineSide, chestSide}) | |
end | |
end | |
end | |
monitor() |
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Copyright (c) 2016, Andrew Woodward (xarses) | |
All rights reserved. | |
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: | |
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. | |
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. | |
3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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